minecraft:air
minecraft:stone[variant=stone]
minecraft:stone[variant=granite]
minecraft:stone[variant=smooth_granite]
minecraft:stone[variant=diorite]
minecraft:stone[variant=smooth_diorite]
minecraft:stone[variant=andesite]
minecraft:stone[variant=smooth_andesite]
minecraft:grass[snowy=true]
minecraft:grass[snowy=false]
minecraft:dirt[snowy=true,variant=dirt]
minecraft:dirt[snowy=true,variant=coarse_dirt]
minecraft:dirt[snowy=true,variant=podzol]
minecraft:dirt[snowy=false,variant=dirt]
minecraft:dirt[snowy=false,variant=coarse_dirt]
minecraft:dirt[snowy=false,variant=podzol]
minecraft:cobblestone
minecraft:planks[variant=oak]
minecraft:planks[variant=spruce]
minecraft:planks[variant=birch]
minecraft:planks[variant=jungle]
minecraft:planks[variant=acacia]
minecraft:planks[variant=dark_oak]
minecraft:sapling[stage=0,type=oak]
minecraft:sapling[stage=0,type=spruce]
minecraft:sapling[stage=0,type=birch]
minecraft:sapling[stage=0,type=jungle]
minecraft:sapling[stage=0,type=acacia]
minecraft:sapling[stage=0,type=dark_oak]
minecraft:sapling[stage=1,type=oak]
minecraft:sapling[stage=1,type=spruce]
minecraft:sapling[stage=1,type=birch]
minecraft:sapling[stage=1,type=jungle]
minecraft:sapling[stage=1,type=acacia]
minecraft:sapling[stage=1,type=dark_oak]
minecraft:bedrock
minecraft:flowing_water[level=0]
minecraft:flowing_water[level=1]
minecraft:flowing_water[level=2]
minecraft:flowing_water[level=3]
minecraft:flowing_water[level=4]
minecraft:flowing_water[level=5]
minecraft:flowing_water[level=6]
minecraft:flowing_water[level=7]
minecraft:flowing_water[level=8]
minecraft:flowing_water[level=9]
minecraft:flowing_water[level=10]
minecraft:flowing_water[level=11]
minecraft:flowing_water[level=12]
minecraft:flowing_water[level=13]
minecraft:flowing_water[level=14]
minecraft:flowing_water[level=15]
minecraft:water[level=0]
minecraft:water[level=1]
minecraft:water[level=2]
minecraft:water[level=3]
minecraft:water[level=4]
minecraft:water[level=5]
minecraft:water[level=6]
minecraft:water[level=7]
minecraft:water[level=8]
minecraft:water[level=9]
minecraft:water[level=10]
minecraft:water[level=11]
minecraft:water[level=12]
minecraft:water[level=13]
minecraft:water[level=14]
minecraft:water[level=15]
minecraft:flowing_lava[level=0]
minecraft:flowing_lava[level=1]
minecraft:flowing_lava[level=2]
minecraft:flowing_lava[level=3]
minecraft:flowing_lava[level=4]
minecraft:flowing_lava[level=5]
minecraft:flowing_lava[level=6]
minecraft:flowing_lava[level=7]
minecraft:flowing_lava[level=8]
minecraft:flowing_lava[level=9]
minecraft:flowing_lava[level=10]
minecraft:flowing_lava[level=11]
minecraft:flowing_lava[level=12]
minecraft:flowing_lava[level=13]
minecraft:flowing_lava[level=14]
minecraft:flowing_lava[level=15]
minecraft:lava[level=0]
minecraft:lava[level=1]
minecraft:lava[level=2]
minecraft:lava[level=3]
minecraft:lava[level=4]
minecraft:lava[level=5]
minecraft:lava[level=6]
minecraft:lava[level=7]
minecraft:lava[level=8]
minecraft:lava[level=9]
minecraft:lava[level=10]
minecraft:lava[level=11]
minecraft:lava[level=12]
minecraft:lava[level=13]
minecraft:lava[level=14]
minecraft:lava[level=15]
minecraft:sand[variant=sand]
minecraft:sand[variant=red_sand]
minecraft:gravel
minecraft:gold_ore
minecraft:iron_ore
minecraft:coal_ore
minecraft:log[axis=x,variant=oak]
minecraft:log[axis=x,variant=spruce]
minecraft:log[axis=x,variant=birch]
minecraft:log[axis=x,variant=jungle]
minecraft:log[axis=y,variant=oak]
minecraft:log[axis=y,variant=spruce]
minecraft:log[axis=y,variant=birch]
minecraft:log[axis=y,variant=jungle]
minecraft:log[axis=z,variant=oak]
minecraft:log[axis=z,variant=spruce]
minecraft:log[axis=z,variant=birch]
minecraft:log[axis=z,variant=jungle]
minecraft:log[axis=none,variant=oak]
minecraft:log[axis=none,variant=spruce]
minecraft:log[axis=none,variant=birch]
minecraft:log[axis=none,variant=jungle]
minecraft:leaves[check_decay=true,decayable=true,variant=oak]
minecraft:leaves[check_decay=true,decayable=true,variant=spruce]
minecraft:leaves[check_decay=true,decayable=true,variant=birch]
minecraft:leaves[check_decay=true,decayable=true,variant=jungle]
minecraft:leaves[check_decay=true,decayable=false,variant=oak]
minecraft:leaves[check_decay=true,decayable=false,variant=spruce]
minecraft:leaves[check_decay=true,decayable=false,variant=birch]
minecraft:leaves[check_decay=true,decayable=false,variant=jungle]
minecraft:leaves[check_decay=false,decayable=true,variant=oak]
minecraft:leaves[check_decay=false,decayable=true,variant=spruce]
minecraft:leaves[check_decay=false,decayable=true,variant=birch]
minecraft:leaves[check_decay=false,decayable=true,variant=jungle]
minecraft:leaves[check_decay=false,decayable=false,variant=oak]
minecraft:leaves[check_decay=false,decayable=false,variant=spruce]
minecraft:leaves[check_decay=false,decayable=false,variant=birch]
minecraft:leaves[check_decay=false,decayable=false,variant=jungle]
minecraft:sponge[wet=true]
minecraft:sponge[wet=false]
minecraft:glass
minecraft:lapis_ore
minecraft:lapis_block
minecraft:dispenser[facing=down,triggered=true]
minecraft:dispenser[facing=down,triggered=false]
minecraft:dispenser[facing=up,triggered=true]
minecraft:dispenser[facing=up,triggered=false]
minecraft:dispenser[facing=north,triggered=true]
minecraft:dispenser[facing=north,triggered=false]
minecraft:dispenser[facing=south,triggered=true]
minecraft:dispenser[facing=south,triggered=false]
minecraft:dispenser[facing=west,triggered=true]
minecraft:dispenser[facing=west,triggered=false]
minecraft:dispenser[facing=east,triggered=true]
minecraft:dispenser[facing=east,triggered=false]
minecraft:sandstone[type=sandstone]
minecraft:sandstone[type=chiseled_sandstone]
minecraft:sandstone[type=smooth_sandstone]
minecraft:noteblock
minecraft:bed[facing=north,occupied=true,part=head]
minecraft:bed[facing=north,occupied=true,part=foot]
minecraft:bed[facing=north,occupied=false,part=head]
minecraft:bed[facing=north,occupied=false,part=foot]
minecraft:bed[facing=south,occupied=true,part=head]
minecraft:bed[facing=south,occupied=true,part=foot]
minecraft:bed[facing=south,occupied=false,part=head]
minecraft:bed[facing=south,occupied=false,part=foot]
minecraft:bed[facing=west,occupied=true,part=head]
minecraft:bed[facing=west,occupied=true,part=foot]
minecraft:bed[facing=west,occupied=false,part=head]
minecraft:bed[facing=west,occupied=false,part=foot]
minecraft:bed[facing=east,occupied=true,part=head]
minecraft:bed[facing=east,occupied=true,part=foot]
minecraft:bed[facing=east,occupied=false,part=head]
minecraft:bed[facing=east,occupied=false,part=foot]
minecraft:golden_rail[powered=true,shape=north_south]
minecraft:golden_rail[powered=true,shape=east_west]
minecraft:golden_rail[powered=true,shape=ascending_east]
minecraft:golden_rail[powered=true,shape=ascending_west]
minecraft:golden_rail[powered=true,shape=ascending_north]
minecraft:golden_rail[powered=true,shape=ascending_south]
minecraft:golden_rail[powered=false,shape=north_south]
minecraft:golden_rail[powered=false,shape=east_west]
minecraft:golden_rail[powered=false,shape=ascending_east]
minecraft:golden_rail[powered=false,shape=ascending_west]
minecraft:golden_rail[powered=false,shape=ascending_north]
minecraft:golden_rail[powered=false,shape=ascending_south]
minecraft:detector_rail[powered=true,shape=north_south]
minecraft:detector_rail[powered=true,shape=east_west]
minecraft:detector_rail[powered=true,shape=ascending_east]
minecraft:detector_rail[powered=true,shape=ascending_west]
minecraft:detector_rail[powered=true,shape=ascending_north]
minecraft:detector_rail[powered=true,shape=ascending_south]
minecraft:detector_rail[powered=false,shape=north_south]
minecraft:detector_rail[powered=false,shape=east_west]
minecraft:detector_rail[powered=false,shape=ascending_east]
minecraft:detector_rail[powered=false,shape=ascending_west]
minecraft:detector_rail[powered=false,shape=ascending_north]
minecraft:detector_rail[powered=false,shape=ascending_south]
minecraft:sticky_piston[extended=true,facing=down]
minecraft:sticky_piston[extended=true,facing=up]
minecraft:sticky_piston[extended=true,facing=north]
minecraft:sticky_piston[extended=true,facing=south]
minecraft:sticky_piston[extended=true,facing=west]
minecraft:sticky_piston[extended=true,facing=east]
minecraft:sticky_piston[extended=false,facing=down]
minecraft:sticky_piston[extended=false,facing=up]
minecraft:sticky_piston[extended=false,facing=north]
minecraft:sticky_piston[extended=false,facing=south]
minecraft:sticky_piston[extended=false,facing=west]
minecraft:sticky_piston[extended=false,facing=east]
minecraft:web
minecraft:tallgrass[type=dead_bush]
minecraft:tallgrass[type=tall_grass]
minecraft:tallgrass[type=fern]
minecraft:deadbush
minecraft:piston[extended=true,facing=down]
minecraft:piston[extended=true,facing=up]
minecraft:piston[extended=true,facing=north]
minecraft:piston[extended=true,facing=south]
minecraft:piston[extended=true,facing=west]
minecraft:piston[extended=true,facing=east]
minecraft:piston[extended=false,facing=down]
minecraft:piston[extended=false,facing=up]
minecraft:piston[extended=false,facing=north]
minecraft:piston[extended=false,facing=south]
minecraft:piston[extended=false,facing=west]
minecraft:piston[extended=false,facing=east]
minecraft:piston_head[facing=down,short=true,type=normal]
minecraft:piston_head[facing=down,short=true,type=sticky]
minecraft:piston_head[facing=down,short=false,type=normal]
minecraft:piston_head[facing=down,short=false,type=sticky]
minecraft:piston_head[facing=up,short=true,type=normal]
minecraft:piston_head[facing=up,short=true,type=sticky]
minecraft:piston_head[facing=up,short=false,type=normal]
minecraft:piston_head[facing=up,short=false,type=sticky]
minecraft:piston_head[facing=north,short=true,type=normal]
minecraft:piston_head[facing=north,short=true,type=sticky]
minecraft:piston_head[facing=north,short=false,type=normal]
minecraft:piston_head[facing=north,short=false,type=sticky]
minecraft:piston_head[facing=south,short=true,type=normal]
minecraft:piston_head[facing=south,short=true,type=sticky]
minecraft:piston_head[facing=south,short=false,type=normal]
minecraft:piston_head[facing=south,short=false,type=sticky]
minecraft:piston_head[facing=west,short=true,type=normal]
minecraft:piston_head[facing=west,short=true,type=sticky]
minecraft:piston_head[facing=west,short=false,type=normal]
minecraft:piston_head[facing=west,short=false,type=sticky]
minecraft:piston_head[facing=east,short=true,type=normal]
minecraft:piston_head[facing=east,short=true,type=sticky]
minecraft:piston_head[facing=east,short=false,type=normal]
minecraft:piston_head[facing=east,short=false,type=sticky]
minecraft:wool[color=white]
minecraft:wool[color=orange]
minecraft:wool[color=magenta]
minecraft:wool[color=light_blue]
minecraft:wool[color=yellow]
minecraft:wool[color=lime]
minecraft:wool[color=pink]
minecraft:wool[color=gray]
minecraft:wool[color=silver]
minecraft:wool[color=cyan]
minecraft:wool[color=purple]
minecraft:wool[color=blue]
minecraft:wool[color=brown]
minecraft:wool[color=green]
minecraft:wool[color=red]
minecraft:wool[color=black]
minecraft:piston_extension[facing=down,type=normal]
minecraft:piston_extension[facing=down,type=sticky]
minecraft:piston_extension[facing=up,type=normal]
minecraft:piston_extension[facing=up,type=sticky]
minecraft:piston_extension[facing=north,type=normal]
minecraft:piston_extension[facing=north,type=sticky]
minecraft:piston_extension[facing=south,type=normal]
minecraft:piston_extension[facing=south,type=sticky]
minecraft:piston_extension[facing=west,type=normal]
minecraft:piston_extension[facing=west,type=sticky]
minecraft:piston_extension[facing=east,type=normal]
minecraft:piston_extension[facing=east,type=sticky]
minecraft:yellow_flower[type=dandelion]
minecraft:red_flower[type=poppy]
minecraft:red_flower[type=blue_orchid]
minecraft:red_flower[type=allium]
minecraft:red_flower[type=houstonia]
minecraft:red_flower[type=red_tulip]
minecraft:red_flower[type=orange_tulip]
minecraft:red_flower[type=white_tulip]
minecraft:red_flower[type=pink_tulip]
minecraft:red_flower[type=oxeye_daisy]
minecraft:brown_mushroom
minecraft:red_mushroom
minecraft:gold_block
minecraft:iron_block
minecraft:double_stone_slab[seamless=true,variant=stone]
minecraft:double_stone_slab[seamless=true,variant=sandstone]
minecraft:double_stone_slab[seamless=true,variant=wood_old]
minecraft:double_stone_slab[seamless=true,variant=cobblestone]
minecraft:double_stone_slab[seamless=true,variant=brick]
minecraft:double_stone_slab[seamless=true,variant=stone_brick]
minecraft:double_stone_slab[seamless=true,variant=nether_brick]
minecraft:double_stone_slab[seamless=true,variant=quartz]
minecraft:double_stone_slab[seamless=false,variant=stone]
minecraft:double_stone_slab[seamless=false,variant=sandstone]
minecraft:double_stone_slab[seamless=false,variant=wood_old]
minecraft:double_stone_slab[seamless=false,variant=cobblestone]
minecraft:double_stone_slab[seamless=false,variant=brick]
minecraft:double_stone_slab[seamless=false,variant=stone_brick]
minecraft:double_stone_slab[seamless=false,variant=nether_brick]
minecraft:double_stone_slab[seamless=false,variant=quartz]
minecraft:stone_slab[half=top,variant=stone]
minecraft:stone_slab[half=top,variant=sandstone]
minecraft:stone_slab[half=top,variant=wood_old]
minecraft:stone_slab[half=top,variant=cobblestone]
minecraft:stone_slab[half=top,variant=brick]
minecraft:stone_slab[half=top,variant=stone_brick]
minecraft:stone_slab[half=top,variant=nether_brick]
minecraft:stone_slab[half=top,variant=quartz]
minecraft:stone_slab[half=bottom,variant=stone]
minecraft:stone_slab[half=bottom,variant=sandstone]
minecraft:stone_slab[half=bottom,variant=wood_old]
minecraft:stone_slab[half=bottom,variant=cobblestone]
minecraft:stone_slab[half=bottom,variant=brick]
minecraft:stone_slab[half=bottom,variant=stone_brick]
minecraft:stone_slab[half=bottom,variant=nether_brick]
minecraft:stone_slab[half=bottom,variant=quartz]
minecraft:brick_block
minecraft:tnt[explode=true]
minecraft:tnt[explode=false]
minecraft:bookshelf
minecraft:mossy_cobblestone
minecraft:obsidian
minecraft:torch[facing=up]
minecraft:torch[facing=north]
minecraft:torch[facing=south]
minecraft:torch[facing=west]
minecraft:torch[facing=east]
minecraft:fire[age=0,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=0,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=0,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=0,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=0,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=0,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=0,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=0,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=0,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=0,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=0,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=0,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=0,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=0,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=0,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=0,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=0,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=0,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=0,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=0,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=0,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=0,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=0,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=0,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=0,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=0,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=0,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=0,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=0,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=0,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=0,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=0,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=1,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=1,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=1,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=1,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=1,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=1,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=1,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=1,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=1,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=1,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=1,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=1,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=1,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=1,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=1,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=1,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=1,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=1,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=1,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=1,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=1,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=1,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=1,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=1,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=1,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=1,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=1,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=1,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=1,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=1,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=1,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=1,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=2,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=2,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=2,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=2,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=2,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=2,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=2,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=2,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=2,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=2,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=2,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=2,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=2,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=2,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=2,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=2,east=true,north=false,south=false,up=false,west=false]
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minecraft:fire[age=10,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=10,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=10,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=10,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=10,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=10,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=10,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=10,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=10,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=10,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=10,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=10,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=11,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=11,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=11,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=11,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=11,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=11,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=11,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=11,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=11,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=11,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=11,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=11,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=11,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=11,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=11,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=11,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=11,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=11,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=11,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=11,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=11,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=11,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=11,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=11,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=11,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=11,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=11,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=11,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=11,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=11,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=11,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=11,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=12,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=12,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=12,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=12,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=12,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=12,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=12,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=12,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=12,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=12,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=12,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=12,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=12,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=12,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=12,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=12,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=12,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=12,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=12,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=12,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=12,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=12,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=12,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=12,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=12,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=12,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=12,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=12,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=12,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=12,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=12,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=12,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=13,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=13,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=13,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=13,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=13,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=13,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=13,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=13,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=13,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=13,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=13,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=13,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=13,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=13,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=13,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=13,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=13,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=13,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=13,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=13,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=13,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=13,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=13,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=13,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=13,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=13,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=13,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=13,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=13,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=13,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=13,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=13,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=14,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=14,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=14,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=14,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=14,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=14,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=14,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=14,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=14,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=14,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=14,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=14,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=14,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=14,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=14,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=14,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=14,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=14,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=14,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=14,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=14,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=14,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=14,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=14,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=14,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=14,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=14,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=14,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=14,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=14,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=14,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=14,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=15,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=15,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=15,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=15,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=15,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=15,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=15,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=15,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=15,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=15,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=15,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=15,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=15,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=15,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=15,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=15,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=15,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=15,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=15,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=15,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=15,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=15,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=15,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=15,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=15,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=15,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=15,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=15,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=15,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=15,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=15,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=15,east=false,north=false,south=false,up=false,west=false]
minecraft:mob_spawner
minecraft:oak_stairs[facing=north,half=top,shape=straight]
minecraft:oak_stairs[facing=north,half=top,shape=inner_left]
minecraft:oak_stairs[facing=north,half=top,shape=inner_right]
minecraft:oak_stairs[facing=north,half=top,shape=outer_left]
minecraft:oak_stairs[facing=north,half=top,shape=outer_right]
minecraft:oak_stairs[facing=north,half=bottom,shape=straight]
minecraft:oak_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:oak_stairs[facing=south,half=top,shape=straight]
minecraft:oak_stairs[facing=south,half=top,shape=inner_left]
minecraft:oak_stairs[facing=south,half=top,shape=inner_right]
minecraft:oak_stairs[facing=south,half=top,shape=outer_left]
minecraft:oak_stairs[facing=south,half=top,shape=outer_right]
minecraft:oak_stairs[facing=south,half=bottom,shape=straight]
minecraft:oak_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:oak_stairs[facing=west,half=top,shape=straight]
minecraft:oak_stairs[facing=west,half=top,shape=inner_left]
minecraft:oak_stairs[facing=west,half=top,shape=inner_right]
minecraft:oak_stairs[facing=west,half=top,shape=outer_left]
minecraft:oak_stairs[facing=west,half=top,shape=outer_right]
minecraft:oak_stairs[facing=west,half=bottom,shape=straight]
minecraft:oak_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:oak_stairs[facing=east,half=top,shape=straight]
minecraft:oak_stairs[facing=east,half=top,shape=inner_left]
minecraft:oak_stairs[facing=east,half=top,shape=inner_right]
minecraft:oak_stairs[facing=east,half=top,shape=outer_left]
minecraft:oak_stairs[facing=east,half=top,shape=outer_right]
minecraft:oak_stairs[facing=east,half=bottom,shape=straight]
minecraft:oak_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:chest[facing=north]
minecraft:chest[facing=south]
minecraft:chest[facing=west]
minecraft:chest[facing=east]
minecraft:redstone_wire[east=up,north=up,power=0,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=0,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=0,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=0,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=0,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=0,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=0,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=0,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=0,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=1,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=1,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=1,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=1,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=1,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=1,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=1,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=1,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=1,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=2,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=2,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=2,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=2,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=2,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=2,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=2,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=2,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=2,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=3,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=3,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=3,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=3,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=3,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=3,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=3,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=3,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=3,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=4,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=4,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=4,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=4,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=4,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=4,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=4,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=4,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=4,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=5,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=5,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=5,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=5,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=5,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=5,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=5,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=5,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=5,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=6,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=6,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=6,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=6,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=6,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=6,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=6,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=6,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=6,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=7,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=7,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=7,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=7,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=7,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=7,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=7,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=7,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=7,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=8,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=8,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=8,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=8,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=8,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=8,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=8,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=8,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=8,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=9,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=9,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=9,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=9,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=9,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=9,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=9,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=9,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=9,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=10,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=10,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=10,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=10,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=10,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=10,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=10,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=10,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=10,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=11,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=11,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=11,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=11,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=11,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=11,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=11,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=11,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=11,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=12,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=12,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=12,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=12,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=12,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=12,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=12,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=12,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=12,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=13,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=13,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=13,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=13,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=13,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=13,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=13,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=13,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=13,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=14,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=14,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=14,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=14,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=14,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=14,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=14,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=14,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=14,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=15,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=15,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=15,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=15,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=15,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=15,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=15,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=15,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=15,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=0,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=0,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=0,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=0,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=0,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=0,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=0,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=0,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=0,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=1,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=1,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=1,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=1,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=1,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=1,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=1,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=1,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=1,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=2,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=2,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=2,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=2,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=2,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=2,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=2,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=2,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=2,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=3,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=3,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=3,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=3,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=3,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=3,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=3,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=3,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=3,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=4,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=4,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=4,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=4,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=4,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=4,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=4,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=4,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=4,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=5,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=5,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=5,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=5,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=5,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=5,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=5,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=5,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=5,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=6,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=6,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=6,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=6,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=6,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=6,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=6,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=6,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=6,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=7,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=7,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=7,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=7,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=7,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=7,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=7,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=7,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=7,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=8,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=8,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=8,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=8,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=8,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=8,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=8,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=8,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=8,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=9,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=9,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=9,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=9,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=9,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=9,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=9,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=9,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=9,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=10,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=10,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=10,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=10,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=10,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=10,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=10,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=10,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=10,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=11,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=11,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=11,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=11,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=11,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=11,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=11,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=11,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=11,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=12,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=12,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=12,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=12,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=12,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=12,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=12,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=12,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=12,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=13,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=13,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=13,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=13,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=13,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=13,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=13,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=13,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=13,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=14,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=14,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=14,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=14,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=14,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=14,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=14,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=14,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=14,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=15,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=15,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=15,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=15,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=15,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=15,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=15,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=15,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=15,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=0,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=0,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=0,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=0,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=0,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=0,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=0,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=0,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=0,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=1,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=1,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=1,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=1,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=1,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=1,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=1,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=1,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=1,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=2,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=2,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=2,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=2,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=2,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=2,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=2,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=2,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=2,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=3,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=3,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=3,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=3,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=3,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=3,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=3,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=3,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=3,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=4,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=4,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=4,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=4,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=4,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=4,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=4,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=4,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=4,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=5,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=5,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=5,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=5,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=5,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=5,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=5,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=5,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=5,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=6,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=6,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=6,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=6,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=6,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=6,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=6,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=6,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=6,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=7,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=7,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=7,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=7,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=7,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=7,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=7,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=7,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=7,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=8,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=8,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=8,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=8,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=8,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=8,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=8,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=8,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=8,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=9,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=9,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=9,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=9,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=9,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=9,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=9,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=9,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=9,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=10,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=10,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=10,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=10,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=10,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=10,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=10,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=10,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=10,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=11,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=11,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=11,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=11,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=11,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=11,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=11,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=11,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=11,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=12,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=12,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=12,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=12,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=12,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=12,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=12,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=12,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=12,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=13,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=13,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=13,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=13,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=13,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=13,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=13,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=13,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=13,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=14,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=14,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=14,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=14,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=14,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=14,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=14,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=14,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=14,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=15,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=15,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=15,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=15,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=15,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=15,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=15,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=15,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=15,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=0,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=0,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=0,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=0,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=0,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=0,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=0,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=0,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=0,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=1,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=1,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=1,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=1,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=1,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=1,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=1,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=1,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=1,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=2,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=2,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=2,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=2,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=2,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=2,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=2,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=2,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=2,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=3,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=3,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=3,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=3,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=3,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=3,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=3,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=3,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=3,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=4,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=4,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=4,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=4,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=4,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=4,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=4,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=4,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=4,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=5,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=5,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=5,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=5,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=5,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=5,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=5,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=5,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=5,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=6,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=6,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=6,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=6,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=6,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=6,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=6,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=6,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=6,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=7,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=7,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=7,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=7,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=7,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=7,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=7,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=7,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=7,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=8,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=8,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=8,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=8,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=8,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=8,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=8,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=8,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=8,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=9,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=9,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=9,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=9,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=9,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=9,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=9,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=9,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=9,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=10,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=10,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=10,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=10,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=10,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=10,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=10,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=10,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=10,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=11,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=11,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=11,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=11,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=11,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=11,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=11,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=11,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=11,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=12,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=12,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=12,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=12,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=12,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=12,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=12,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=12,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=12,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=13,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=13,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=13,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=13,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=13,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=13,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=13,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=13,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=13,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=14,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=14,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=14,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=14,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=14,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=14,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=14,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=14,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=14,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=15,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=15,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=15,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=15,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=15,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=15,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=15,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=15,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=15,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=0,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=0,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=0,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=0,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=0,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=0,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=0,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=0,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=0,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=1,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=1,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=1,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=1,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=1,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=1,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=1,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=1,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=1,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=2,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=2,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=2,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=2,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=2,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=2,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=2,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=2,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=2,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=3,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=3,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=3,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=3,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=3,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=3,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=3,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=3,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=3,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=4,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=4,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=4,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=4,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=4,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=4,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=4,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=4,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=4,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=5,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=5,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=5,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=5,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=5,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=5,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=5,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=5,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=5,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=6,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=6,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=6,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=6,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=6,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=6,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=6,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=6,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=6,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=7,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=7,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=7,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=7,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=7,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=7,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=7,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=7,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=7,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=8,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=8,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=8,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=8,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=8,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=8,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=8,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=8,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=8,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=9,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=9,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=9,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=9,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=9,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=9,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=9,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=9,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=9,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=10,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=10,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=10,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=10,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=10,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=10,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=10,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=10,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=10,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=11,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=11,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=11,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=11,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=11,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=11,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=11,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=11,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=11,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=12,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=12,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=12,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=12,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=12,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=12,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=12,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=12,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=12,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=13,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=13,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=13,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=13,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=13,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=13,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=13,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=13,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=13,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=14,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=14,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=14,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=14,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=14,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=14,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=14,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=14,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=14,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=15,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=15,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=15,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=15,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=15,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=15,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=15,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=15,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=15,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=0,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=0,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=0,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=0,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=0,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=0,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=0,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=0,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=0,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=1,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=1,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=1,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=1,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=1,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=1,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=1,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=1,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=1,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=2,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=2,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=2,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=2,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=2,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=2,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=2,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=2,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=2,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=3,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=3,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=3,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=3,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=3,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=3,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=3,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=3,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=3,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=4,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=4,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=4,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=4,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=4,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=4,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=4,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=4,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=4,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=5,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=5,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=5,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=5,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=5,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=5,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=5,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=5,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=5,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=6,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=6,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=6,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=6,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=6,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=6,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=6,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=6,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=6,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=7,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=7,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=7,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=7,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=7,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=7,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=7,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=7,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=7,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=8,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=8,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=8,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=8,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=8,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=8,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=8,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=8,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=8,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=9,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=9,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=9,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=9,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=9,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=9,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=9,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=9,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=9,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=10,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=10,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=10,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=10,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=10,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=10,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=10,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=10,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=10,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=11,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=11,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=11,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=11,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=11,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=11,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=11,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=11,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=11,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=12,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=12,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=12,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=12,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=12,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=12,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=12,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=12,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=12,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=13,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=13,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=13,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=13,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=13,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=13,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=13,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=13,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=13,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=14,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=14,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=14,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=14,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=14,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=14,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=14,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=14,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=14,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=15,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=15,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=15,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=15,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=15,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=15,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=15,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=15,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=15,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=0,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=0,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=0,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=0,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=0,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=0,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=0,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=0,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=0,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=1,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=1,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=1,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=1,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=1,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=1,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=1,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=1,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=1,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=2,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=2,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=2,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=2,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=2,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=2,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=2,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=2,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=2,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=3,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=3,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=3,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=3,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=3,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=3,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=3,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=3,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=3,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=4,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=4,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=4,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=4,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=4,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=4,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=4,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=4,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=4,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=5,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=5,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=5,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=5,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=5,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=5,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=5,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=5,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=5,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=6,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=6,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=6,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=6,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=6,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=6,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=6,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=6,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=6,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=7,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=7,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=7,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=7,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=7,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=7,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=7,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=7,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=7,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=8,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=8,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=8,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=8,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=8,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=8,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=8,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=8,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=8,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=9,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=9,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=9,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=9,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=9,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=9,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=9,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=9,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=9,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=10,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=10,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=10,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=10,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=10,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=10,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=10,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=10,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=10,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=11,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=11,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=11,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=11,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=11,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=11,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=11,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=11,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=11,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=12,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=12,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=12,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=12,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=12,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=12,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=12,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=12,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=12,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=13,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=13,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=13,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=13,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=13,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=13,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=13,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=13,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=13,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=14,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=14,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=14,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=14,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=14,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=14,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=14,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=14,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=14,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=15,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=15,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=15,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=15,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=15,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=15,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=15,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=15,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=15,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=0,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=0,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=0,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=0,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=0,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=0,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=0,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=0,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=0,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=1,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=1,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=1,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=1,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=1,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=1,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=1,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=1,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=1,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=2,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=2,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=2,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=2,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=2,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=2,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=2,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=2,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=2,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=3,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=3,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=3,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=3,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=3,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=3,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=3,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=3,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=3,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=4,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=4,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=4,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=4,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=4,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=4,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=4,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=4,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=4,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=5,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=5,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=5,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=5,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=5,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=5,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=5,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=5,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=5,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=6,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=6,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=6,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=6,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=6,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=6,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=6,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=6,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=6,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=7,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=7,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=7,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=7,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=7,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=7,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=7,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=7,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=7,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=8,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=8,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=8,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=8,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=8,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=8,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=8,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=8,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=8,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=9,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=9,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=9,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=9,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=9,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=9,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=9,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=9,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=9,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=10,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=10,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=10,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=10,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=10,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=10,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=10,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=10,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=10,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=11,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=11,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=11,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=11,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=11,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=11,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=11,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=11,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=11,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=12,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=12,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=12,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=12,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=12,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=12,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=12,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=12,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=12,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=13,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=13,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=13,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=13,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=13,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=13,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=13,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=13,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=13,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=14,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=14,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=14,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=14,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=14,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=14,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=14,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=14,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=14,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=15,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=15,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=15,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=15,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=15,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=15,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=15,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=15,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=15,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=0,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=0,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=0,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=0,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=0,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=0,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=0,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=0,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=0,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=1,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=1,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=1,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=1,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=1,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=1,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=1,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=1,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=1,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=2,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=2,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=2,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=2,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=2,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=2,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=2,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=2,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=2,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=3,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=3,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=3,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=3,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=3,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=3,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=3,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=3,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=3,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=4,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=4,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=4,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=4,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=4,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=4,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=4,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=4,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=4,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=5,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=5,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=5,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=5,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=5,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=5,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=5,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=5,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=5,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=6,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=6,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=6,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=6,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=6,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=6,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=6,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=6,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=6,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=7,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=7,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=7,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=7,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=7,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=7,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=7,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=7,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=7,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=8,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=8,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=8,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=8,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=8,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=8,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=8,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=8,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=8,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=9,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=9,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=9,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=9,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=9,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=9,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=9,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=9,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=9,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=10,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=10,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=10,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=10,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=10,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=10,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=10,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=10,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=10,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=11,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=11,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=11,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=11,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=11,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=11,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=11,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=11,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=11,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=12,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=12,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=12,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=12,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=12,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=12,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=12,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=12,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=12,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=13,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=13,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=13,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=13,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=13,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=13,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=13,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=13,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=13,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=14,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=14,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=14,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=14,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=14,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=14,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=14,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=14,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=14,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=15,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=15,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=15,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=15,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=15,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=15,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=15,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=15,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=15,south=none,west=none]
minecraft:diamond_ore
minecraft:diamond_block
minecraft:crafting_table
minecraft:wheat[age=0]
minecraft:wheat[age=1]
minecraft:wheat[age=2]
minecraft:wheat[age=3]
minecraft:wheat[age=4]
minecraft:wheat[age=5]
minecraft:wheat[age=6]
minecraft:wheat[age=7]
minecraft:farmland[moisture=0]
minecraft:farmland[moisture=1]
minecraft:farmland[moisture=2]
minecraft:farmland[moisture=3]
minecraft:farmland[moisture=4]
minecraft:farmland[moisture=5]
minecraft:farmland[moisture=6]
minecraft:farmland[moisture=7]
minecraft:furnace[facing=north]
minecraft:furnace[facing=south]
minecraft:furnace[facing=west]
minecraft:furnace[facing=east]
minecraft:lit_furnace[facing=north]
minecraft:lit_furnace[facing=south]
minecraft:lit_furnace[facing=west]
minecraft:lit_furnace[facing=east]
minecraft:standing_sign[rotation=0]
minecraft:standing_sign[rotation=1]
minecraft:standing_sign[rotation=2]
minecraft:standing_sign[rotation=3]
minecraft:standing_sign[rotation=4]
minecraft:standing_sign[rotation=5]
minecraft:standing_sign[rotation=6]
minecraft:standing_sign[rotation=7]
minecraft:standing_sign[rotation=8]
minecraft:standing_sign[rotation=9]
minecraft:standing_sign[rotation=10]
minecraft:standing_sign[rotation=11]
minecraft:standing_sign[rotation=12]
minecraft:standing_sign[rotation=13]
minecraft:standing_sign[rotation=14]
minecraft:standing_sign[rotation=15]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:ladder[facing=north]
minecraft:ladder[facing=south]
minecraft:ladder[facing=west]
minecraft:ladder[facing=east]
minecraft:rail[shape=north_south]
minecraft:rail[shape=east_west]
minecraft:rail[shape=ascending_east]
minecraft:rail[shape=ascending_west]
minecraft:rail[shape=ascending_north]
minecraft:rail[shape=ascending_south]
minecraft:rail[shape=south_east]
minecraft:rail[shape=south_west]
minecraft:rail[shape=north_west]
minecraft:rail[shape=north_east]
minecraft:stone_stairs[facing=north,half=top,shape=straight]
minecraft:stone_stairs[facing=north,half=top,shape=inner_left]
minecraft:stone_stairs[facing=north,half=top,shape=inner_right]
minecraft:stone_stairs[facing=north,half=top,shape=outer_left]
minecraft:stone_stairs[facing=north,half=top,shape=outer_right]
minecraft:stone_stairs[facing=north,half=bottom,shape=straight]
minecraft:stone_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:stone_stairs[facing=south,half=top,shape=straight]
minecraft:stone_stairs[facing=south,half=top,shape=inner_left]
minecraft:stone_stairs[facing=south,half=top,shape=inner_right]
minecraft:stone_stairs[facing=south,half=top,shape=outer_left]
minecraft:stone_stairs[facing=south,half=top,shape=outer_right]
minecraft:stone_stairs[facing=south,half=bottom,shape=straight]
minecraft:stone_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:stone_stairs[facing=west,half=top,shape=straight]
minecraft:stone_stairs[facing=west,half=top,shape=inner_left]
minecraft:stone_stairs[facing=west,half=top,shape=inner_right]
minecraft:stone_stairs[facing=west,half=top,shape=outer_left]
minecraft:stone_stairs[facing=west,half=top,shape=outer_right]
minecraft:stone_stairs[facing=west,half=bottom,shape=straight]
minecraft:stone_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:stone_stairs[facing=east,half=top,shape=straight]
minecraft:stone_stairs[facing=east,half=top,shape=inner_left]
minecraft:stone_stairs[facing=east,half=top,shape=inner_right]
minecraft:stone_stairs[facing=east,half=top,shape=outer_left]
minecraft:stone_stairs[facing=east,half=top,shape=outer_right]
minecraft:stone_stairs[facing=east,half=bottom,shape=straight]
minecraft:stone_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:wall_sign[facing=north]
minecraft:wall_sign[facing=south]
minecraft:wall_sign[facing=west]
minecraft:wall_sign[facing=east]
minecraft:lever[facing=down_x,powered=true]
minecraft:lever[facing=down_x,powered=false]
minecraft:lever[facing=east,powered=true]
minecraft:lever[facing=east,powered=false]
minecraft:lever[facing=west,powered=true]
minecraft:lever[facing=west,powered=false]
minecraft:lever[facing=south,powered=true]
minecraft:lever[facing=south,powered=false]
minecraft:lever[facing=north,powered=true]
minecraft:lever[facing=north,powered=false]
minecraft:lever[facing=up_z,powered=true]
minecraft:lever[facing=up_z,powered=false]
minecraft:lever[facing=up_x,powered=true]
minecraft:lever[facing=up_x,powered=false]
minecraft:lever[facing=down_z,powered=true]
minecraft:lever[facing=down_z,powered=false]
minecraft:stone_pressure_plate[powered=true]
minecraft:stone_pressure_plate[powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_pressure_plate[powered=true]
minecraft:wooden_pressure_plate[powered=false]
minecraft:redstone_ore
minecraft:lit_redstone_ore
minecraft:unlit_redstone_torch[facing=up]
minecraft:unlit_redstone_torch[facing=north]
minecraft:unlit_redstone_torch[facing=south]
minecraft:unlit_redstone_torch[facing=west]
minecraft:unlit_redstone_torch[facing=east]
minecraft:redstone_torch[facing=up]
minecraft:redstone_torch[facing=north]
minecraft:redstone_torch[facing=south]
minecraft:redstone_torch[facing=west]
minecraft:redstone_torch[facing=east]
minecraft:stone_button[facing=down,powered=true]
minecraft:stone_button[facing=down,powered=false]
minecraft:stone_button[facing=up,powered=true]
minecraft:stone_button[facing=up,powered=false]
minecraft:stone_button[facing=north,powered=true]
minecraft:stone_button[facing=north,powered=false]
minecraft:stone_button[facing=south,powered=true]
minecraft:stone_button[facing=south,powered=false]
minecraft:stone_button[facing=west,powered=true]
minecraft:stone_button[facing=west,powered=false]
minecraft:stone_button[facing=east,powered=true]
minecraft:stone_button[facing=east,powered=false]
minecraft:snow_layer[layers=1]
minecraft:snow_layer[layers=2]
minecraft:snow_layer[layers=3]
minecraft:snow_layer[layers=4]
minecraft:snow_layer[layers=5]
minecraft:snow_layer[layers=6]
minecraft:snow_layer[layers=7]
minecraft:snow_layer[layers=8]
minecraft:ice
minecraft:snow
minecraft:cactus[age=0]
minecraft:cactus[age=1]
minecraft:cactus[age=2]
minecraft:cactus[age=3]
minecraft:cactus[age=4]
minecraft:cactus[age=5]
minecraft:cactus[age=6]
minecraft:cactus[age=7]
minecraft:cactus[age=8]
minecraft:cactus[age=9]
minecraft:cactus[age=10]
minecraft:cactus[age=11]
minecraft:cactus[age=12]
minecraft:cactus[age=13]
minecraft:cactus[age=14]
minecraft:cactus[age=15]
minecraft:clay
minecraft:reeds[age=0]
minecraft:reeds[age=1]
minecraft:reeds[age=2]
minecraft:reeds[age=3]
minecraft:reeds[age=4]
minecraft:reeds[age=5]
minecraft:reeds[age=6]
minecraft:reeds[age=7]
minecraft:reeds[age=8]
minecraft:reeds[age=9]
minecraft:reeds[age=10]
minecraft:reeds[age=11]
minecraft:reeds[age=12]
minecraft:reeds[age=13]
minecraft:reeds[age=14]
minecraft:reeds[age=15]
minecraft:jukebox[has_record=true]
minecraft:jukebox[has_record=false]
minecraft:fence[east=true,north=true,south=true,west=true]
minecraft:fence[east=true,north=true,south=true,west=false]
minecraft:fence[east=true,north=true,south=false,west=true]
minecraft:fence[east=true,north=true,south=false,west=false]
minecraft:fence[east=true,north=false,south=true,west=true]
minecraft:fence[east=true,north=false,south=true,west=false]
minecraft:fence[east=true,north=false,south=false,west=true]
minecraft:fence[east=true,north=false,south=false,west=false]
minecraft:fence[east=false,north=true,south=true,west=true]
minecraft:fence[east=false,north=true,south=true,west=false]
minecraft:fence[east=false,north=true,south=false,west=true]
minecraft:fence[east=false,north=true,south=false,west=false]
minecraft:fence[east=false,north=false,south=true,west=true]
minecraft:fence[east=false,north=false,south=true,west=false]
minecraft:fence[east=false,north=false,south=false,west=true]
minecraft:fence[east=false,north=false,south=false,west=false]
minecraft:pumpkin[facing=north]
minecraft:pumpkin[facing=south]
minecraft:pumpkin[facing=west]
minecraft:pumpkin[facing=east]
minecraft:netherrack
minecraft:soul_sand
minecraft:glowstone
minecraft:portal[axis=x]
minecraft:portal[axis=z]
minecraft:lit_pumpkin[facing=north]
minecraft:lit_pumpkin[facing=south]
minecraft:lit_pumpkin[facing=west]
minecraft:lit_pumpkin[facing=east]
minecraft:cake[bites=0]
minecraft:cake[bites=1]
minecraft:cake[bites=2]
minecraft:cake[bites=3]
minecraft:cake[bites=4]
minecraft:cake[bites=5]
minecraft:cake[bites=6]
minecraft:unpowered_repeater[delay=1,facing=north,locked=true]
minecraft:unpowered_repeater[delay=1,facing=north,locked=false]
minecraft:unpowered_repeater[delay=1,facing=south,locked=true]
minecraft:unpowered_repeater[delay=1,facing=south,locked=false]
minecraft:unpowered_repeater[delay=1,facing=west,locked=true]
minecraft:unpowered_repeater[delay=1,facing=west,locked=false]
minecraft:unpowered_repeater[delay=1,facing=east,locked=true]
minecraft:unpowered_repeater[delay=1,facing=east,locked=false]
minecraft:unpowered_repeater[delay=2,facing=north,locked=true]
minecraft:unpowered_repeater[delay=2,facing=north,locked=false]
minecraft:unpowered_repeater[delay=2,facing=south,locked=true]
minecraft:unpowered_repeater[delay=2,facing=south,locked=false]
minecraft:unpowered_repeater[delay=2,facing=west,locked=true]
minecraft:unpowered_repeater[delay=2,facing=west,locked=false]
minecraft:unpowered_repeater[delay=2,facing=east,locked=true]
minecraft:unpowered_repeater[delay=2,facing=east,locked=false]
minecraft:unpowered_repeater[delay=3,facing=north,locked=true]
minecraft:unpowered_repeater[delay=3,facing=north,locked=false]
minecraft:unpowered_repeater[delay=3,facing=south,locked=true]
minecraft:unpowered_repeater[delay=3,facing=south,locked=false]
minecraft:unpowered_repeater[delay=3,facing=west,locked=true]
minecraft:unpowered_repeater[delay=3,facing=west,locked=false]
minecraft:unpowered_repeater[delay=3,facing=east,locked=true]
minecraft:unpowered_repeater[delay=3,facing=east,locked=false]
minecraft:unpowered_repeater[delay=4,facing=north,locked=true]
minecraft:unpowered_repeater[delay=4,facing=north,locked=false]
minecraft:unpowered_repeater[delay=4,facing=south,locked=true]
minecraft:unpowered_repeater[delay=4,facing=south,locked=false]
minecraft:unpowered_repeater[delay=4,facing=west,locked=true]
minecraft:unpowered_repeater[delay=4,facing=west,locked=false]
minecraft:unpowered_repeater[delay=4,facing=east,locked=true]
minecraft:unpowered_repeater[delay=4,facing=east,locked=false]
minecraft:powered_repeater[delay=1,facing=north,locked=true]
minecraft:powered_repeater[delay=1,facing=north,locked=false]
minecraft:powered_repeater[delay=1,facing=south,locked=true]
minecraft:powered_repeater[delay=1,facing=south,locked=false]
minecraft:powered_repeater[delay=1,facing=west,locked=true]
minecraft:powered_repeater[delay=1,facing=west,locked=false]
minecraft:powered_repeater[delay=1,facing=east,locked=true]
minecraft:powered_repeater[delay=1,facing=east,locked=false]
minecraft:powered_repeater[delay=2,facing=north,locked=true]
minecraft:powered_repeater[delay=2,facing=north,locked=false]
minecraft:powered_repeater[delay=2,facing=south,locked=true]
minecraft:powered_repeater[delay=2,facing=south,locked=false]
minecraft:powered_repeater[delay=2,facing=west,locked=true]
minecraft:powered_repeater[delay=2,facing=west,locked=false]
minecraft:powered_repeater[delay=2,facing=east,locked=true]
minecraft:powered_repeater[delay=2,facing=east,locked=false]
minecraft:powered_repeater[delay=3,facing=north,locked=true]
minecraft:powered_repeater[delay=3,facing=north,locked=false]
minecraft:powered_repeater[delay=3,facing=south,locked=true]
minecraft:powered_repeater[delay=3,facing=south,locked=false]
minecraft:powered_repeater[delay=3,facing=west,locked=true]
minecraft:powered_repeater[delay=3,facing=west,locked=false]
minecraft:powered_repeater[delay=3,facing=east,locked=true]
minecraft:powered_repeater[delay=3,facing=east,locked=false]
minecraft:powered_repeater[delay=4,facing=north,locked=true]
minecraft:powered_repeater[delay=4,facing=north,locked=false]
minecraft:powered_repeater[delay=4,facing=south,locked=true]
minecraft:powered_repeater[delay=4,facing=south,locked=false]
minecraft:powered_repeater[delay=4,facing=west,locked=true]
minecraft:powered_repeater[delay=4,facing=west,locked=false]
minecraft:powered_repeater[delay=4,facing=east,locked=true]
minecraft:powered_repeater[delay=4,facing=east,locked=false]
minecraft:stained_glass[color=white]
minecraft:stained_glass[color=orange]
minecraft:stained_glass[color=magenta]
minecraft:stained_glass[color=light_blue]
minecraft:stained_glass[color=yellow]
minecraft:stained_glass[color=lime]
minecraft:stained_glass[color=pink]
minecraft:stained_glass[color=gray]
minecraft:stained_glass[color=silver]
minecraft:stained_glass[color=cyan]
minecraft:stained_glass[color=purple]
minecraft:stained_glass[color=blue]
minecraft:stained_glass[color=brown]
minecraft:stained_glass[color=green]
minecraft:stained_glass[color=red]
minecraft:stained_glass[color=black]
minecraft:trapdoor[facing=north,half=top,open=true]
minecraft:trapdoor[facing=north,half=top,open=false]
minecraft:trapdoor[facing=north,half=bottom,open=true]
minecraft:trapdoor[facing=north,half=bottom,open=false]
minecraft:trapdoor[facing=south,half=top,open=true]
minecraft:trapdoor[facing=south,half=top,open=false]
minecraft:trapdoor[facing=south,half=bottom,open=true]
minecraft:trapdoor[facing=south,half=bottom,open=false]
minecraft:trapdoor[facing=west,half=top,open=true]
minecraft:trapdoor[facing=west,half=top,open=false]
minecraft:trapdoor[facing=west,half=bottom,open=true]
minecraft:trapdoor[facing=west,half=bottom,open=false]
minecraft:trapdoor[facing=east,half=top,open=true]
minecraft:trapdoor[facing=east,half=top,open=false]
minecraft:trapdoor[facing=east,half=bottom,open=true]
minecraft:trapdoor[facing=east,half=bottom,open=false]
minecraft:monster_egg[variant=stone]
minecraft:monster_egg[variant=cobblestone]
minecraft:monster_egg[variant=stone_brick]
minecraft:monster_egg[variant=mossy_brick]
minecraft:monster_egg[variant=cracked_brick]
minecraft:monster_egg[variant=chiseled_brick]
minecraft:stonebrick[variant=stonebrick]
minecraft:stonebrick[variant=mossy_stonebrick]
minecraft:stonebrick[variant=cracked_stonebrick]
minecraft:stonebrick[variant=chiseled_stonebrick]
minecraft:brown_mushroom_block[variant=north_west]
minecraft:brown_mushroom_block[variant=north]
minecraft:brown_mushroom_block[variant=north_east]
minecraft:brown_mushroom_block[variant=west]
minecraft:brown_mushroom_block[variant=center]
minecraft:brown_mushroom_block[variant=east]
minecraft:brown_mushroom_block[variant=south_west]
minecraft:brown_mushroom_block[variant=south]
minecraft:brown_mushroom_block[variant=south_east]
minecraft:brown_mushroom_block[variant=stem]
minecraft:brown_mushroom_block[variant=all_inside]
minecraft:brown_mushroom_block[variant=all_outside]
minecraft:brown_mushroom_block[variant=all_stem]
minecraft:red_mushroom_block[variant=north_west]
minecraft:red_mushroom_block[variant=north]
minecraft:red_mushroom_block[variant=north_east]
minecraft:red_mushroom_block[variant=west]
minecraft:red_mushroom_block[variant=center]
minecraft:red_mushroom_block[variant=east]
minecraft:red_mushroom_block[variant=south_west]
minecraft:red_mushroom_block[variant=south]
minecraft:red_mushroom_block[variant=south_east]
minecraft:red_mushroom_block[variant=stem]
minecraft:red_mushroom_block[variant=all_inside]
minecraft:red_mushroom_block[variant=all_outside]
minecraft:red_mushroom_block[variant=all_stem]
minecraft:iron_bars[east=true,north=true,south=true,west=true]
minecraft:iron_bars[east=true,north=true,south=true,west=false]
minecraft:iron_bars[east=true,north=true,south=false,west=true]
minecraft:iron_bars[east=true,north=true,south=false,west=false]
minecraft:iron_bars[east=true,north=false,south=true,west=true]
minecraft:iron_bars[east=true,north=false,south=true,west=false]
minecraft:iron_bars[east=true,north=false,south=false,west=true]
minecraft:iron_bars[east=true,north=false,south=false,west=false]
minecraft:iron_bars[east=false,north=true,south=true,west=true]
minecraft:iron_bars[east=false,north=true,south=true,west=false]
minecraft:iron_bars[east=false,north=true,south=false,west=true]
minecraft:iron_bars[east=false,north=true,south=false,west=false]
minecraft:iron_bars[east=false,north=false,south=true,west=true]
minecraft:iron_bars[east=false,north=false,south=true,west=false]
minecraft:iron_bars[east=false,north=false,south=false,west=true]
minecraft:iron_bars[east=false,north=false,south=false,west=false]
minecraft:glass_pane[east=true,north=true,south=true,west=true]
minecraft:glass_pane[east=true,north=true,south=true,west=false]
minecraft:glass_pane[east=true,north=true,south=false,west=true]
minecraft:glass_pane[east=true,north=true,south=false,west=false]
minecraft:glass_pane[east=true,north=false,south=true,west=true]
minecraft:glass_pane[east=true,north=false,south=true,west=false]
minecraft:glass_pane[east=true,north=false,south=false,west=true]
minecraft:glass_pane[east=true,north=false,south=false,west=false]
minecraft:glass_pane[east=false,north=true,south=true,west=true]
minecraft:glass_pane[east=false,north=true,south=true,west=false]
minecraft:glass_pane[east=false,north=true,south=false,west=true]
minecraft:glass_pane[east=false,north=true,south=false,west=false]
minecraft:glass_pane[east=false,north=false,south=true,west=true]
minecraft:glass_pane[east=false,north=false,south=true,west=false]
minecraft:glass_pane[east=false,north=false,south=false,west=true]
minecraft:glass_pane[east=false,north=false,south=false,west=false]
minecraft:melon_block
minecraft:pumpkin_stem[age=0,facing=up]
minecraft:pumpkin_stem[age=0,facing=north]
minecraft:pumpkin_stem[age=0,facing=south]
minecraft:pumpkin_stem[age=0,facing=west]
minecraft:pumpkin_stem[age=0,facing=east]
minecraft:pumpkin_stem[age=1,facing=up]
minecraft:pumpkin_stem[age=1,facing=north]
minecraft:pumpkin_stem[age=1,facing=south]
minecraft:pumpkin_stem[age=1,facing=west]
minecraft:pumpkin_stem[age=1,facing=east]
minecraft:pumpkin_stem[age=2,facing=up]
minecraft:pumpkin_stem[age=2,facing=north]
minecraft:pumpkin_stem[age=2,facing=south]
minecraft:pumpkin_stem[age=2,facing=west]
minecraft:pumpkin_stem[age=2,facing=east]
minecraft:pumpkin_stem[age=3,facing=up]
minecraft:pumpkin_stem[age=3,facing=north]
minecraft:pumpkin_stem[age=3,facing=south]
minecraft:pumpkin_stem[age=3,facing=west]
minecraft:pumpkin_stem[age=3,facing=east]
minecraft:pumpkin_stem[age=4,facing=up]
minecraft:pumpkin_stem[age=4,facing=north]
minecraft:pumpkin_stem[age=4,facing=south]
minecraft:pumpkin_stem[age=4,facing=west]
minecraft:pumpkin_stem[age=4,facing=east]
minecraft:pumpkin_stem[age=5,facing=up]
minecraft:pumpkin_stem[age=5,facing=north]
minecraft:pumpkin_stem[age=5,facing=south]
minecraft:pumpkin_stem[age=5,facing=west]
minecraft:pumpkin_stem[age=5,facing=east]
minecraft:pumpkin_stem[age=6,facing=up]
minecraft:pumpkin_stem[age=6,facing=north]
minecraft:pumpkin_stem[age=6,facing=south]
minecraft:pumpkin_stem[age=6,facing=west]
minecraft:pumpkin_stem[age=6,facing=east]
minecraft:pumpkin_stem[age=7,facing=up]
minecraft:pumpkin_stem[age=7,facing=north]
minecraft:pumpkin_stem[age=7,facing=south]
minecraft:pumpkin_stem[age=7,facing=west]
minecraft:pumpkin_stem[age=7,facing=east]
minecraft:melon_stem[age=0,facing=up]
minecraft:melon_stem[age=0,facing=north]
minecraft:melon_stem[age=0,facing=south]
minecraft:melon_stem[age=0,facing=west]
minecraft:melon_stem[age=0,facing=east]
minecraft:melon_stem[age=1,facing=up]
minecraft:melon_stem[age=1,facing=north]
minecraft:melon_stem[age=1,facing=south]
minecraft:melon_stem[age=1,facing=west]
minecraft:melon_stem[age=1,facing=east]
minecraft:melon_stem[age=2,facing=up]
minecraft:melon_stem[age=2,facing=north]
minecraft:melon_stem[age=2,facing=south]
minecraft:melon_stem[age=2,facing=west]
minecraft:melon_stem[age=2,facing=east]
minecraft:melon_stem[age=3,facing=up]
minecraft:melon_stem[age=3,facing=north]
minecraft:melon_stem[age=3,facing=south]
minecraft:melon_stem[age=3,facing=west]
minecraft:melon_stem[age=3,facing=east]
minecraft:melon_stem[age=4,facing=up]
minecraft:melon_stem[age=4,facing=north]
minecraft:melon_stem[age=4,facing=south]
minecraft:melon_stem[age=4,facing=west]
minecraft:melon_stem[age=4,facing=east]
minecraft:melon_stem[age=5,facing=up]
minecraft:melon_stem[age=5,facing=north]
minecraft:melon_stem[age=5,facing=south]
minecraft:melon_stem[age=5,facing=west]
minecraft:melon_stem[age=5,facing=east]
minecraft:melon_stem[age=6,facing=up]
minecraft:melon_stem[age=6,facing=north]
minecraft:melon_stem[age=6,facing=south]
minecraft:melon_stem[age=6,facing=west]
minecraft:melon_stem[age=6,facing=east]
minecraft:melon_stem[age=7,facing=up]
minecraft:melon_stem[age=7,facing=north]
minecraft:melon_stem[age=7,facing=south]
minecraft:melon_stem[age=7,facing=west]
minecraft:melon_stem[age=7,facing=east]
minecraft:vine[east=true,north=true,south=true,up=true,west=true]
minecraft:vine[east=true,north=true,south=true,up=true,west=false]
minecraft:vine[east=true,north=true,south=true,up=false,west=true]
minecraft:vine[east=true,north=true,south=true,up=false,west=false]
minecraft:vine[east=true,north=true,south=false,up=true,west=true]
minecraft:vine[east=true,north=true,south=false,up=true,west=false]
minecraft:vine[east=true,north=true,south=false,up=false,west=true]
minecraft:vine[east=true,north=true,south=false,up=false,west=false]
minecraft:vine[east=true,north=false,south=true,up=true,west=true]
minecraft:vine[east=true,north=false,south=true,up=true,west=false]
minecraft:vine[east=true,north=false,south=true,up=false,west=true]
minecraft:vine[east=true,north=false,south=true,up=false,west=false]
minecraft:vine[east=true,north=false,south=false,up=true,west=true]
minecraft:vine[east=true,north=false,south=false,up=true,west=false]
minecraft:vine[east=true,north=false,south=false,up=false,west=true]
minecraft:vine[east=true,north=false,south=false,up=false,west=false]
minecraft:vine[east=false,north=true,south=true,up=true,west=true]
minecraft:vine[east=false,north=true,south=true,up=true,west=false]
minecraft:vine[east=false,north=true,south=true,up=false,west=true]
minecraft:vine[east=false,north=true,south=true,up=false,west=false]
minecraft:vine[east=false,north=true,south=false,up=true,west=true]
minecraft:vine[east=false,north=true,south=false,up=true,west=false]
minecraft:vine[east=false,north=true,south=false,up=false,west=true]
minecraft:vine[east=false,north=true,south=false,up=false,west=false]
minecraft:vine[east=false,north=false,south=true,up=true,west=true]
minecraft:vine[east=false,north=false,south=true,up=true,west=false]
minecraft:vine[east=false,north=false,south=true,up=false,west=true]
minecraft:vine[east=false,north=false,south=true,up=false,west=false]
minecraft:vine[east=false,north=false,south=false,up=true,west=true]
minecraft:vine[east=false,north=false,south=false,up=true,west=false]
minecraft:vine[east=false,north=false,south=false,up=false,west=true]
minecraft:vine[east=false,north=false,south=false,up=false,west=false]
minecraft:fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:brick_stairs[facing=north,half=top,shape=straight]
minecraft:brick_stairs[facing=north,half=top,shape=inner_left]
minecraft:brick_stairs[facing=north,half=top,shape=inner_right]
minecraft:brick_stairs[facing=north,half=top,shape=outer_left]
minecraft:brick_stairs[facing=north,half=top,shape=outer_right]
minecraft:brick_stairs[facing=north,half=bottom,shape=straight]
minecraft:brick_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:brick_stairs[facing=south,half=top,shape=straight]
minecraft:brick_stairs[facing=south,half=top,shape=inner_left]
minecraft:brick_stairs[facing=south,half=top,shape=inner_right]
minecraft:brick_stairs[facing=south,half=top,shape=outer_left]
minecraft:brick_stairs[facing=south,half=top,shape=outer_right]
minecraft:brick_stairs[facing=south,half=bottom,shape=straight]
minecraft:brick_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:brick_stairs[facing=west,half=top,shape=straight]
minecraft:brick_stairs[facing=west,half=top,shape=inner_left]
minecraft:brick_stairs[facing=west,half=top,shape=inner_right]
minecraft:brick_stairs[facing=west,half=top,shape=outer_left]
minecraft:brick_stairs[facing=west,half=top,shape=outer_right]
minecraft:brick_stairs[facing=west,half=bottom,shape=straight]
minecraft:brick_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:brick_stairs[facing=east,half=top,shape=straight]
minecraft:brick_stairs[facing=east,half=top,shape=inner_left]
minecraft:brick_stairs[facing=east,half=top,shape=inner_right]
minecraft:brick_stairs[facing=east,half=top,shape=outer_left]
minecraft:brick_stairs[facing=east,half=top,shape=outer_right]
minecraft:brick_stairs[facing=east,half=bottom,shape=straight]
minecraft:brick_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=north,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=north,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=north,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=north,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=north,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=south,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=south,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=south,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=south,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=south,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=west,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=west,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=west,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=west,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=west,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=east,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=east,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=east,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=east,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=east,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:mycelium[snowy=true]
minecraft:mycelium[snowy=false]
minecraft:waterlily
minecraft:nether_brick
minecraft:nether_brick_fence[east=true,north=true,south=true,west=true]
minecraft:nether_brick_fence[east=true,north=true,south=true,west=false]
minecraft:nether_brick_fence[east=true,north=true,south=false,west=true]
minecraft:nether_brick_fence[east=true,north=true,south=false,west=false]
minecraft:nether_brick_fence[east=true,north=false,south=true,west=true]
minecraft:nether_brick_fence[east=true,north=false,south=true,west=false]
minecraft:nether_brick_fence[east=true,north=false,south=false,west=true]
minecraft:nether_brick_fence[east=true,north=false,south=false,west=false]
minecraft:nether_brick_fence[east=false,north=true,south=true,west=true]
minecraft:nether_brick_fence[east=false,north=true,south=true,west=false]
minecraft:nether_brick_fence[east=false,north=true,south=false,west=true]
minecraft:nether_brick_fence[east=false,north=true,south=false,west=false]
minecraft:nether_brick_fence[east=false,north=false,south=true,west=true]
minecraft:nether_brick_fence[east=false,north=false,south=true,west=false]
minecraft:nether_brick_fence[east=false,north=false,south=false,west=true]
minecraft:nether_brick_fence[east=false,north=false,south=false,west=false]
minecraft:nether_brick_stairs[facing=north,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=north,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=north,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=north,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=north,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:nether_brick_stairs[facing=south,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=south,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=south,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=south,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=south,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:nether_brick_stairs[facing=west,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=west,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=west,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=west,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=west,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:nether_brick_stairs[facing=east,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=east,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=east,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=east,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=east,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:nether_wart[age=0]
minecraft:nether_wart[age=1]
minecraft:nether_wart[age=2]
minecraft:nether_wart[age=3]
minecraft:enchanting_table
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=true,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=true,has_bottle_2=false]
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=false,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=false,has_bottle_2=false]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=true,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=true,has_bottle_2=false]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=false,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=false,has_bottle_2=false]
minecraft:cauldron[level=0]
minecraft:cauldron[level=1]
minecraft:cauldron[level=2]
minecraft:cauldron[level=3]
minecraft:end_portal
minecraft:end_portal_frame[eye=true,facing=north]
minecraft:end_portal_frame[eye=true,facing=south]
minecraft:end_portal_frame[eye=true,facing=west]
minecraft:end_portal_frame[eye=true,facing=east]
minecraft:end_portal_frame[eye=false,facing=north]
minecraft:end_portal_frame[eye=false,facing=south]
minecraft:end_portal_frame[eye=false,facing=west]
minecraft:end_portal_frame[eye=false,facing=east]
minecraft:end_stone
minecraft:dragon_egg
minecraft:redstone_lamp
minecraft:lit_redstone_lamp
minecraft:double_wooden_slab[variant=oak]
minecraft:double_wooden_slab[variant=spruce]
minecraft:double_wooden_slab[variant=birch]
minecraft:double_wooden_slab[variant=jungle]
minecraft:double_wooden_slab[variant=acacia]
minecraft:double_wooden_slab[variant=dark_oak]
minecraft:wooden_slab[half=top,variant=oak]
minecraft:wooden_slab[half=top,variant=spruce]
minecraft:wooden_slab[half=top,variant=birch]
minecraft:wooden_slab[half=top,variant=jungle]
minecraft:wooden_slab[half=top,variant=acacia]
minecraft:wooden_slab[half=top,variant=dark_oak]
minecraft:wooden_slab[half=bottom,variant=oak]
minecraft:wooden_slab[half=bottom,variant=spruce]
minecraft:wooden_slab[half=bottom,variant=birch]
minecraft:wooden_slab[half=bottom,variant=jungle]
minecraft:wooden_slab[half=bottom,variant=acacia]
minecraft:wooden_slab[half=bottom,variant=dark_oak]
minecraft:cocoa[age=0,facing=north]
minecraft:cocoa[age=0,facing=south]
minecraft:cocoa[age=0,facing=west]
minecraft:cocoa[age=0,facing=east]
minecraft:cocoa[age=1,facing=north]
minecraft:cocoa[age=1,facing=south]
minecraft:cocoa[age=1,facing=west]
minecraft:cocoa[age=1,facing=east]
minecraft:cocoa[age=2,facing=north]
minecraft:cocoa[age=2,facing=south]
minecraft:cocoa[age=2,facing=west]
minecraft:cocoa[age=2,facing=east]
minecraft:sandstone_stairs[facing=north,half=top,shape=straight]
minecraft:sandstone_stairs[facing=north,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=north,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=north,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=north,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:sandstone_stairs[facing=south,half=top,shape=straight]
minecraft:sandstone_stairs[facing=south,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=south,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=south,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=south,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:sandstone_stairs[facing=west,half=top,shape=straight]
minecraft:sandstone_stairs[facing=west,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=west,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=west,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=west,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:sandstone_stairs[facing=east,half=top,shape=straight]
minecraft:sandstone_stairs[facing=east,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=east,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=east,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=east,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:emerald_ore
minecraft:ender_chest[facing=north]
minecraft:ender_chest[facing=south]
minecraft:ender_chest[facing=west]
minecraft:ender_chest[facing=east]
minecraft:tripwire_hook[attached=true,facing=north,powered=true]
minecraft:tripwire_hook[attached=true,facing=north,powered=false]
minecraft:tripwire_hook[attached=true,facing=south,powered=true]
minecraft:tripwire_hook[attached=true,facing=south,powered=false]
minecraft:tripwire_hook[attached=true,facing=west,powered=true]
minecraft:tripwire_hook[attached=true,facing=west,powered=false]
minecraft:tripwire_hook[attached=true,facing=east,powered=true]
minecraft:tripwire_hook[attached=true,facing=east,powered=false]
minecraft:tripwire_hook[attached=false,facing=north,powered=true]
minecraft:tripwire_hook[attached=false,facing=north,powered=false]
minecraft:tripwire_hook[attached=false,facing=south,powered=true]
minecraft:tripwire_hook[attached=false,facing=south,powered=false]
minecraft:tripwire_hook[attached=false,facing=west,powered=true]
minecraft:tripwire_hook[attached=false,facing=west,powered=false]
minecraft:tripwire_hook[attached=false,facing=east,powered=true]
minecraft:tripwire_hook[attached=false,facing=east,powered=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=false,west=false]
minecraft:emerald_block
minecraft:spruce_stairs[facing=north,half=top,shape=straight]
minecraft:spruce_stairs[facing=north,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=north,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=north,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=north,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=north,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:spruce_stairs[facing=south,half=top,shape=straight]
minecraft:spruce_stairs[facing=south,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=south,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=south,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=south,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=south,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:spruce_stairs[facing=west,half=top,shape=straight]
minecraft:spruce_stairs[facing=west,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=west,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=west,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=west,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=west,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:spruce_stairs[facing=east,half=top,shape=straight]
minecraft:spruce_stairs[facing=east,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=east,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=east,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=east,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=east,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=north,half=top,shape=straight]
minecraft:birch_stairs[facing=north,half=top,shape=inner_left]
minecraft:birch_stairs[facing=north,half=top,shape=inner_right]
minecraft:birch_stairs[facing=north,half=top,shape=outer_left]
minecraft:birch_stairs[facing=north,half=top,shape=outer_right]
minecraft:birch_stairs[facing=north,half=bottom,shape=straight]
minecraft:birch_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=south,half=top,shape=straight]
minecraft:birch_stairs[facing=south,half=top,shape=inner_left]
minecraft:birch_stairs[facing=south,half=top,shape=inner_right]
minecraft:birch_stairs[facing=south,half=top,shape=outer_left]
minecraft:birch_stairs[facing=south,half=top,shape=outer_right]
minecraft:birch_stairs[facing=south,half=bottom,shape=straight]
minecraft:birch_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=west,half=top,shape=straight]
minecraft:birch_stairs[facing=west,half=top,shape=inner_left]
minecraft:birch_stairs[facing=west,half=top,shape=inner_right]
minecraft:birch_stairs[facing=west,half=top,shape=outer_left]
minecraft:birch_stairs[facing=west,half=top,shape=outer_right]
minecraft:birch_stairs[facing=west,half=bottom,shape=straight]
minecraft:birch_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=east,half=top,shape=straight]
minecraft:birch_stairs[facing=east,half=top,shape=inner_left]
minecraft:birch_stairs[facing=east,half=top,shape=inner_right]
minecraft:birch_stairs[facing=east,half=top,shape=outer_left]
minecraft:birch_stairs[facing=east,half=top,shape=outer_right]
minecraft:birch_stairs[facing=east,half=bottom,shape=straight]
minecraft:birch_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=north,half=top,shape=straight]
minecraft:jungle_stairs[facing=north,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=north,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=north,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=north,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=north,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=south,half=top,shape=straight]
minecraft:jungle_stairs[facing=south,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=south,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=south,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=south,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=south,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=west,half=top,shape=straight]
minecraft:jungle_stairs[facing=west,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=west,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=west,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=west,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=west,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=east,half=top,shape=straight]
minecraft:jungle_stairs[facing=east,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=east,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=east,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=east,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=east,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:command_block[conditional=true,facing=down]
minecraft:command_block[conditional=true,facing=up]
minecraft:command_block[conditional=true,facing=north]
minecraft:command_block[conditional=true,facing=south]
minecraft:command_block[conditional=true,facing=west]
minecraft:command_block[conditional=true,facing=east]
minecraft:command_block[conditional=false,facing=down]
minecraft:command_block[conditional=false,facing=up]
minecraft:command_block[conditional=false,facing=north]
minecraft:command_block[conditional=false,facing=south]
minecraft:command_block[conditional=false,facing=west]
minecraft:command_block[conditional=false,facing=east]
minecraft:beacon
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:flower_pot[contents=empty,legacy_data=0]
minecraft:flower_pot[contents=empty,legacy_data=1]
minecraft:flower_pot[contents=empty,legacy_data=2]
minecraft:flower_pot[contents=empty,legacy_data=3]
minecraft:flower_pot[contents=empty,legacy_data=4]
minecraft:flower_pot[contents=empty,legacy_data=5]
minecraft:flower_pot[contents=empty,legacy_data=6]
minecraft:flower_pot[contents=empty,legacy_data=7]
minecraft:flower_pot[contents=empty,legacy_data=8]
minecraft:flower_pot[contents=empty,legacy_data=9]
minecraft:flower_pot[contents=empty,legacy_data=10]
minecraft:flower_pot[contents=empty,legacy_data=11]
minecraft:flower_pot[contents=empty,legacy_data=12]
minecraft:flower_pot[contents=empty,legacy_data=13]
minecraft:flower_pot[contents=empty,legacy_data=14]
minecraft:flower_pot[contents=empty,legacy_data=15]
minecraft:flower_pot[contents=rose,legacy_data=0]
minecraft:flower_pot[contents=rose,legacy_data=1]
minecraft:flower_pot[contents=rose,legacy_data=2]
minecraft:flower_pot[contents=rose,legacy_data=3]
minecraft:flower_pot[contents=rose,legacy_data=4]
minecraft:flower_pot[contents=rose,legacy_data=5]
minecraft:flower_pot[contents=rose,legacy_data=6]
minecraft:flower_pot[contents=rose,legacy_data=7]
minecraft:flower_pot[contents=rose,legacy_data=8]
minecraft:flower_pot[contents=rose,legacy_data=9]
minecraft:flower_pot[contents=rose,legacy_data=10]
minecraft:flower_pot[contents=rose,legacy_data=11]
minecraft:flower_pot[contents=rose,legacy_data=12]
minecraft:flower_pot[contents=rose,legacy_data=13]
minecraft:flower_pot[contents=rose,legacy_data=14]
minecraft:flower_pot[contents=rose,legacy_data=15]
minecraft:flower_pot[contents=blue_orchid,legacy_data=0]
minecraft:flower_pot[contents=blue_orchid,legacy_data=1]
minecraft:flower_pot[contents=blue_orchid,legacy_data=2]
minecraft:flower_pot[contents=blue_orchid,legacy_data=3]
minecraft:flower_pot[contents=blue_orchid,legacy_data=4]
minecraft:flower_pot[contents=blue_orchid,legacy_data=5]
minecraft:flower_pot[contents=blue_orchid,legacy_data=6]
minecraft:flower_pot[contents=blue_orchid,legacy_data=7]
minecraft:flower_pot[contents=blue_orchid,legacy_data=8]
minecraft:flower_pot[contents=blue_orchid,legacy_data=9]
minecraft:flower_pot[contents=blue_orchid,legacy_data=10]
minecraft:flower_pot[contents=blue_orchid,legacy_data=11]
minecraft:flower_pot[contents=blue_orchid,legacy_data=12]
minecraft:flower_pot[contents=blue_orchid,legacy_data=13]
minecraft:flower_pot[contents=blue_orchid,legacy_data=14]
minecraft:flower_pot[contents=blue_orchid,legacy_data=15]
minecraft:flower_pot[contents=allium,legacy_data=0]
minecraft:flower_pot[contents=allium,legacy_data=1]
minecraft:flower_pot[contents=allium,legacy_data=2]
minecraft:flower_pot[contents=allium,legacy_data=3]
minecraft:flower_pot[contents=allium,legacy_data=4]
minecraft:flower_pot[contents=allium,legacy_data=5]
minecraft:flower_pot[contents=allium,legacy_data=6]
minecraft:flower_pot[contents=allium,legacy_data=7]
minecraft:flower_pot[contents=allium,legacy_data=8]
minecraft:flower_pot[contents=allium,legacy_data=9]
minecraft:flower_pot[contents=allium,legacy_data=10]
minecraft:flower_pot[contents=allium,legacy_data=11]
minecraft:flower_pot[contents=allium,legacy_data=12]
minecraft:flower_pot[contents=allium,legacy_data=13]
minecraft:flower_pot[contents=allium,legacy_data=14]
minecraft:flower_pot[contents=allium,legacy_data=15]
minecraft:flower_pot[contents=houstonia,legacy_data=0]
minecraft:flower_pot[contents=houstonia,legacy_data=1]
minecraft:flower_pot[contents=houstonia,legacy_data=2]
minecraft:flower_pot[contents=houstonia,legacy_data=3]
minecraft:flower_pot[contents=houstonia,legacy_data=4]
minecraft:flower_pot[contents=houstonia,legacy_data=5]
minecraft:flower_pot[contents=houstonia,legacy_data=6]
minecraft:flower_pot[contents=houstonia,legacy_data=7]
minecraft:flower_pot[contents=houstonia,legacy_data=8]
minecraft:flower_pot[contents=houstonia,legacy_data=9]
minecraft:flower_pot[contents=houstonia,legacy_data=10]
minecraft:flower_pot[contents=houstonia,legacy_data=11]
minecraft:flower_pot[contents=houstonia,legacy_data=12]
minecraft:flower_pot[contents=houstonia,legacy_data=13]
minecraft:flower_pot[contents=houstonia,legacy_data=14]
minecraft:flower_pot[contents=houstonia,legacy_data=15]
minecraft:flower_pot[contents=red_tulip,legacy_data=0]
minecraft:flower_pot[contents=red_tulip,legacy_data=1]
minecraft:flower_pot[contents=red_tulip,legacy_data=2]
minecraft:flower_pot[contents=red_tulip,legacy_data=3]
minecraft:flower_pot[contents=red_tulip,legacy_data=4]
minecraft:flower_pot[contents=red_tulip,legacy_data=5]
minecraft:flower_pot[contents=red_tulip,legacy_data=6]
minecraft:flower_pot[contents=red_tulip,legacy_data=7]
minecraft:flower_pot[contents=red_tulip,legacy_data=8]
minecraft:flower_pot[contents=red_tulip,legacy_data=9]
minecraft:flower_pot[contents=red_tulip,legacy_data=10]
minecraft:flower_pot[contents=red_tulip,legacy_data=11]
minecraft:flower_pot[contents=red_tulip,legacy_data=12]
minecraft:flower_pot[contents=red_tulip,legacy_data=13]
minecraft:flower_pot[contents=red_tulip,legacy_data=14]
minecraft:flower_pot[contents=red_tulip,legacy_data=15]
minecraft:flower_pot[contents=orange_tulip,legacy_data=0]
minecraft:flower_pot[contents=orange_tulip,legacy_data=1]
minecraft:flower_pot[contents=orange_tulip,legacy_data=2]
minecraft:flower_pot[contents=orange_tulip,legacy_data=3]
minecraft:flower_pot[contents=orange_tulip,legacy_data=4]
minecraft:flower_pot[contents=orange_tulip,legacy_data=5]
minecraft:flower_pot[contents=orange_tulip,legacy_data=6]
minecraft:flower_pot[contents=orange_tulip,legacy_data=7]
minecraft:flower_pot[contents=orange_tulip,legacy_data=8]
minecraft:flower_pot[contents=orange_tulip,legacy_data=9]
minecraft:flower_pot[contents=orange_tulip,legacy_data=10]
minecraft:flower_pot[contents=orange_tulip,legacy_data=11]
minecraft:flower_pot[contents=orange_tulip,legacy_data=12]
minecraft:flower_pot[contents=orange_tulip,legacy_data=13]
minecraft:flower_pot[contents=orange_tulip,legacy_data=14]
minecraft:flower_pot[contents=orange_tulip,legacy_data=15]
minecraft:flower_pot[contents=white_tulip,legacy_data=0]
minecraft:flower_pot[contents=white_tulip,legacy_data=1]
minecraft:flower_pot[contents=white_tulip,legacy_data=2]
minecraft:flower_pot[contents=white_tulip,legacy_data=3]
minecraft:flower_pot[contents=white_tulip,legacy_data=4]
minecraft:flower_pot[contents=white_tulip,legacy_data=5]
minecraft:flower_pot[contents=white_tulip,legacy_data=6]
minecraft:flower_pot[contents=white_tulip,legacy_data=7]
minecraft:flower_pot[contents=white_tulip,legacy_data=8]
minecraft:flower_pot[contents=white_tulip,legacy_data=9]
minecraft:flower_pot[contents=white_tulip,legacy_data=10]
minecraft:flower_pot[contents=white_tulip,legacy_data=11]
minecraft:flower_pot[contents=white_tulip,legacy_data=12]
minecraft:flower_pot[contents=white_tulip,legacy_data=13]
minecraft:flower_pot[contents=white_tulip,legacy_data=14]
minecraft:flower_pot[contents=white_tulip,legacy_data=15]
minecraft:flower_pot[contents=pink_tulip,legacy_data=0]
minecraft:flower_pot[contents=pink_tulip,legacy_data=1]
minecraft:flower_pot[contents=pink_tulip,legacy_data=2]
minecraft:flower_pot[contents=pink_tulip,legacy_data=3]
minecraft:flower_pot[contents=pink_tulip,legacy_data=4]
minecraft:flower_pot[contents=pink_tulip,legacy_data=5]
minecraft:flower_pot[contents=pink_tulip,legacy_data=6]
minecraft:flower_pot[contents=pink_tulip,legacy_data=7]
minecraft:flower_pot[contents=pink_tulip,legacy_data=8]
minecraft:flower_pot[contents=pink_tulip,legacy_data=9]
minecraft:flower_pot[contents=pink_tulip,legacy_data=10]
minecraft:flower_pot[contents=pink_tulip,legacy_data=11]
minecraft:flower_pot[contents=pink_tulip,legacy_data=12]
minecraft:flower_pot[contents=pink_tulip,legacy_data=13]
minecraft:flower_pot[contents=pink_tulip,legacy_data=14]
minecraft:flower_pot[contents=pink_tulip,legacy_data=15]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=0]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=1]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=2]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=3]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=4]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=5]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=6]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=7]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=8]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=9]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=10]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=11]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=12]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=13]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=14]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=15]
minecraft:flower_pot[contents=dandelion,legacy_data=0]
minecraft:flower_pot[contents=dandelion,legacy_data=1]
minecraft:flower_pot[contents=dandelion,legacy_data=2]
minecraft:flower_pot[contents=dandelion,legacy_data=3]
minecraft:flower_pot[contents=dandelion,legacy_data=4]
minecraft:flower_pot[contents=dandelion,legacy_data=5]
minecraft:flower_pot[contents=dandelion,legacy_data=6]
minecraft:flower_pot[contents=dandelion,legacy_data=7]
minecraft:flower_pot[contents=dandelion,legacy_data=8]
minecraft:flower_pot[contents=dandelion,legacy_data=9]
minecraft:flower_pot[contents=dandelion,legacy_data=10]
minecraft:flower_pot[contents=dandelion,legacy_data=11]
minecraft:flower_pot[contents=dandelion,legacy_data=12]
minecraft:flower_pot[contents=dandelion,legacy_data=13]
minecraft:flower_pot[contents=dandelion,legacy_data=14]
minecraft:flower_pot[contents=dandelion,legacy_data=15]
minecraft:flower_pot[contents=oak_sapling,legacy_data=0]
minecraft:flower_pot[contents=oak_sapling,legacy_data=1]
minecraft:flower_pot[contents=oak_sapling,legacy_data=2]
minecraft:flower_pot[contents=oak_sapling,legacy_data=3]
minecraft:flower_pot[contents=oak_sapling,legacy_data=4]
minecraft:flower_pot[contents=oak_sapling,legacy_data=5]
minecraft:flower_pot[contents=oak_sapling,legacy_data=6]
minecraft:flower_pot[contents=oak_sapling,legacy_data=7]
minecraft:flower_pot[contents=oak_sapling,legacy_data=8]
minecraft:flower_pot[contents=oak_sapling,legacy_data=9]
minecraft:flower_pot[contents=oak_sapling,legacy_data=10]
minecraft:flower_pot[contents=oak_sapling,legacy_data=11]
minecraft:flower_pot[contents=oak_sapling,legacy_data=12]
minecraft:flower_pot[contents=oak_sapling,legacy_data=13]
minecraft:flower_pot[contents=oak_sapling,legacy_data=14]
minecraft:flower_pot[contents=oak_sapling,legacy_data=15]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=0]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=1]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=2]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=3]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=4]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=5]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=6]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=7]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=8]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=9]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=10]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=11]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=12]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=13]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=14]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=15]
minecraft:flower_pot[contents=birch_sapling,legacy_data=0]
minecraft:flower_pot[contents=birch_sapling,legacy_data=1]
minecraft:flower_pot[contents=birch_sapling,legacy_data=2]
minecraft:flower_pot[contents=birch_sapling,legacy_data=3]
minecraft:flower_pot[contents=birch_sapling,legacy_data=4]
minecraft:flower_pot[contents=birch_sapling,legacy_data=5]
minecraft:flower_pot[contents=birch_sapling,legacy_data=6]
minecraft:flower_pot[contents=birch_sapling,legacy_data=7]
minecraft:flower_pot[contents=birch_sapling,legacy_data=8]
minecraft:flower_pot[contents=birch_sapling,legacy_data=9]
minecraft:flower_pot[contents=birch_sapling,legacy_data=10]
minecraft:flower_pot[contents=birch_sapling,legacy_data=11]
minecraft:flower_pot[contents=birch_sapling,legacy_data=12]
minecraft:flower_pot[contents=birch_sapling,legacy_data=13]
minecraft:flower_pot[contents=birch_sapling,legacy_data=14]
minecraft:flower_pot[contents=birch_sapling,legacy_data=15]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=0]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=1]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=2]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=3]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=4]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=5]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=6]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=7]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=8]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=9]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=10]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=11]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=12]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=13]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=14]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=15]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=0]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=1]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=2]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=3]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=4]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=5]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=6]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=7]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=8]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=9]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=10]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=11]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=12]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=13]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=14]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=15]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=0]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=1]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=2]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=3]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=4]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=5]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=6]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=7]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=8]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=9]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=10]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=11]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=12]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=13]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=14]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=15]
minecraft:flower_pot[contents=mushroom_red,legacy_data=0]
minecraft:flower_pot[contents=mushroom_red,legacy_data=1]
minecraft:flower_pot[contents=mushroom_red,legacy_data=2]
minecraft:flower_pot[contents=mushroom_red,legacy_data=3]
minecraft:flower_pot[contents=mushroom_red,legacy_data=4]
minecraft:flower_pot[contents=mushroom_red,legacy_data=5]
minecraft:flower_pot[contents=mushroom_red,legacy_data=6]
minecraft:flower_pot[contents=mushroom_red,legacy_data=7]
minecraft:flower_pot[contents=mushroom_red,legacy_data=8]
minecraft:flower_pot[contents=mushroom_red,legacy_data=9]
minecraft:flower_pot[contents=mushroom_red,legacy_data=10]
minecraft:flower_pot[contents=mushroom_red,legacy_data=11]
minecraft:flower_pot[contents=mushroom_red,legacy_data=12]
minecraft:flower_pot[contents=mushroom_red,legacy_data=13]
minecraft:flower_pot[contents=mushroom_red,legacy_data=14]
minecraft:flower_pot[contents=mushroom_red,legacy_data=15]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=0]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=1]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=2]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=3]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=4]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=5]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=6]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=7]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=8]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=9]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=10]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=11]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=12]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=13]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=14]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=15]
minecraft:flower_pot[contents=dead_bush,legacy_data=0]
minecraft:flower_pot[contents=dead_bush,legacy_data=1]
minecraft:flower_pot[contents=dead_bush,legacy_data=2]
minecraft:flower_pot[contents=dead_bush,legacy_data=3]
minecraft:flower_pot[contents=dead_bush,legacy_data=4]
minecraft:flower_pot[contents=dead_bush,legacy_data=5]
minecraft:flower_pot[contents=dead_bush,legacy_data=6]
minecraft:flower_pot[contents=dead_bush,legacy_data=7]
minecraft:flower_pot[contents=dead_bush,legacy_data=8]
minecraft:flower_pot[contents=dead_bush,legacy_data=9]
minecraft:flower_pot[contents=dead_bush,legacy_data=10]
minecraft:flower_pot[contents=dead_bush,legacy_data=11]
minecraft:flower_pot[contents=dead_bush,legacy_data=12]
minecraft:flower_pot[contents=dead_bush,legacy_data=13]
minecraft:flower_pot[contents=dead_bush,legacy_data=14]
minecraft:flower_pot[contents=dead_bush,legacy_data=15]
minecraft:flower_pot[contents=fern,legacy_data=0]
minecraft:flower_pot[contents=fern,legacy_data=1]
minecraft:flower_pot[contents=fern,legacy_data=2]
minecraft:flower_pot[contents=fern,legacy_data=3]
minecraft:flower_pot[contents=fern,legacy_data=4]
minecraft:flower_pot[contents=fern,legacy_data=5]
minecraft:flower_pot[contents=fern,legacy_data=6]
minecraft:flower_pot[contents=fern,legacy_data=7]
minecraft:flower_pot[contents=fern,legacy_data=8]
minecraft:flower_pot[contents=fern,legacy_data=9]
minecraft:flower_pot[contents=fern,legacy_data=10]
minecraft:flower_pot[contents=fern,legacy_data=11]
minecraft:flower_pot[contents=fern,legacy_data=12]
minecraft:flower_pot[contents=fern,legacy_data=13]
minecraft:flower_pot[contents=fern,legacy_data=14]
minecraft:flower_pot[contents=fern,legacy_data=15]
minecraft:flower_pot[contents=cactus,legacy_data=0]
minecraft:flower_pot[contents=cactus,legacy_data=1]
minecraft:flower_pot[contents=cactus,legacy_data=2]
minecraft:flower_pot[contents=cactus,legacy_data=3]
minecraft:flower_pot[contents=cactus,legacy_data=4]
minecraft:flower_pot[contents=cactus,legacy_data=5]
minecraft:flower_pot[contents=cactus,legacy_data=6]
minecraft:flower_pot[contents=cactus,legacy_data=7]
minecraft:flower_pot[contents=cactus,legacy_data=8]
minecraft:flower_pot[contents=cactus,legacy_data=9]
minecraft:flower_pot[contents=cactus,legacy_data=10]
minecraft:flower_pot[contents=cactus,legacy_data=11]
minecraft:flower_pot[contents=cactus,legacy_data=12]
minecraft:flower_pot[contents=cactus,legacy_data=13]
minecraft:flower_pot[contents=cactus,legacy_data=14]
minecraft:flower_pot[contents=cactus,legacy_data=15]
minecraft:carrots[age=0]
minecraft:carrots[age=1]
minecraft:carrots[age=2]
minecraft:carrots[age=3]
minecraft:carrots[age=4]
minecraft:carrots[age=5]
minecraft:carrots[age=6]
minecraft:carrots[age=7]
minecraft:potatoes[age=0]
minecraft:potatoes[age=1]
minecraft:potatoes[age=2]
minecraft:potatoes[age=3]
minecraft:potatoes[age=4]
minecraft:potatoes[age=5]
minecraft:potatoes[age=6]
minecraft:potatoes[age=7]
minecraft:wooden_button[facing=down,powered=true]
minecraft:wooden_button[facing=down,powered=false]
minecraft:wooden_button[facing=up,powered=true]
minecraft:wooden_button[facing=up,powered=false]
minecraft:wooden_button[facing=north,powered=true]
minecraft:wooden_button[facing=north,powered=false]
minecraft:wooden_button[facing=south,powered=true]
minecraft:wooden_button[facing=south,powered=false]
minecraft:wooden_button[facing=west,powered=true]
minecraft:wooden_button[facing=west,powered=false]
minecraft:wooden_button[facing=east,powered=true]
minecraft:wooden_button[facing=east,powered=false]
minecraft:skull[facing=down,nodrop=true]
minecraft:skull[facing=down,nodrop=false]
minecraft:skull[facing=up,nodrop=true]
minecraft:skull[facing=up,nodrop=false]
minecraft:skull[facing=north,nodrop=true]
minecraft:skull[facing=north,nodrop=false]
minecraft:skull[facing=south,nodrop=true]
minecraft:skull[facing=south,nodrop=false]
minecraft:skull[facing=west,nodrop=true]
minecraft:skull[facing=west,nodrop=false]
minecraft:skull[facing=east,nodrop=true]
minecraft:skull[facing=east,nodrop=false]
minecraft:anvil[damage=0,facing=north]
minecraft:anvil[damage=0,facing=south]
minecraft:anvil[damage=0,facing=west]
minecraft:anvil[damage=0,facing=east]
minecraft:anvil[damage=1,facing=north]
minecraft:anvil[damage=1,facing=south]
minecraft:anvil[damage=1,facing=west]
minecraft:anvil[damage=1,facing=east]
minecraft:anvil[damage=2,facing=north]
minecraft:anvil[damage=2,facing=south]
minecraft:anvil[damage=2,facing=west]
minecraft:anvil[damage=2,facing=east]
minecraft:trapped_chest[facing=north]
minecraft:trapped_chest[facing=south]
minecraft:trapped_chest[facing=west]
minecraft:trapped_chest[facing=east]
minecraft:light_weighted_pressure_plate[power=0]
minecraft:light_weighted_pressure_plate[power=1]
minecraft:light_weighted_pressure_plate[power=2]
minecraft:light_weighted_pressure_plate[power=3]
minecraft:light_weighted_pressure_plate[power=4]
minecraft:light_weighted_pressure_plate[power=5]
minecraft:light_weighted_pressure_plate[power=6]
minecraft:light_weighted_pressure_plate[power=7]
minecraft:light_weighted_pressure_plate[power=8]
minecraft:light_weighted_pressure_plate[power=9]
minecraft:light_weighted_pressure_plate[power=10]
minecraft:light_weighted_pressure_plate[power=11]
minecraft:light_weighted_pressure_plate[power=12]
minecraft:light_weighted_pressure_plate[power=13]
minecraft:light_weighted_pressure_plate[power=14]
minecraft:light_weighted_pressure_plate[power=15]
minecraft:heavy_weighted_pressure_plate[power=0]
minecraft:heavy_weighted_pressure_plate[power=1]
minecraft:heavy_weighted_pressure_plate[power=2]
minecraft:heavy_weighted_pressure_plate[power=3]
minecraft:heavy_weighted_pressure_plate[power=4]
minecraft:heavy_weighted_pressure_plate[power=5]
minecraft:heavy_weighted_pressure_plate[power=6]
minecraft:heavy_weighted_pressure_plate[power=7]
minecraft:heavy_weighted_pressure_plate[power=8]
minecraft:heavy_weighted_pressure_plate[power=9]
minecraft:heavy_weighted_pressure_plate[power=10]
minecraft:heavy_weighted_pressure_plate[power=11]
minecraft:heavy_weighted_pressure_plate[power=12]
minecraft:heavy_weighted_pressure_plate[power=13]
minecraft:heavy_weighted_pressure_plate[power=14]
minecraft:heavy_weighted_pressure_plate[power=15]
minecraft:unpowered_comparator[facing=north,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=north,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=north,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=north,mode=subtract,powered=false]
minecraft:unpowered_comparator[facing=south,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=south,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=south,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=south,mode=subtract,powered=false]
minecraft:unpowered_comparator[facing=west,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=west,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=west,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=west,mode=subtract,powered=false]
minecraft:unpowered_comparator[facing=east,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=east,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=east,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=east,mode=subtract,powered=false]
minecraft:powered_comparator[facing=north,mode=compare,powered=true]
minecraft:powered_comparator[facing=north,mode=compare,powered=false]
minecraft:powered_comparator[facing=north,mode=subtract,powered=true]
minecraft:powered_comparator[facing=north,mode=subtract,powered=false]
minecraft:powered_comparator[facing=south,mode=compare,powered=true]
minecraft:powered_comparator[facing=south,mode=compare,powered=false]
minecraft:powered_comparator[facing=south,mode=subtract,powered=true]
minecraft:powered_comparator[facing=south,mode=subtract,powered=false]
minecraft:powered_comparator[facing=west,mode=compare,powered=true]
minecraft:powered_comparator[facing=west,mode=compare,powered=false]
minecraft:powered_comparator[facing=west,mode=subtract,powered=true]
minecraft:powered_comparator[facing=west,mode=subtract,powered=false]
minecraft:powered_comparator[facing=east,mode=compare,powered=true]
minecraft:powered_comparator[facing=east,mode=compare,powered=false]
minecraft:powered_comparator[facing=east,mode=subtract,powered=true]
minecraft:powered_comparator[facing=east,mode=subtract,powered=false]
minecraft:daylight_detector[power=0]
minecraft:daylight_detector[power=1]
minecraft:daylight_detector[power=2]
minecraft:daylight_detector[power=3]
minecraft:daylight_detector[power=4]
minecraft:daylight_detector[power=5]
minecraft:daylight_detector[power=6]
minecraft:daylight_detector[power=7]
minecraft:daylight_detector[power=8]
minecraft:daylight_detector[power=9]
minecraft:daylight_detector[power=10]
minecraft:daylight_detector[power=11]
minecraft:daylight_detector[power=12]
minecraft:daylight_detector[power=13]
minecraft:daylight_detector[power=14]
minecraft:daylight_detector[power=15]
minecraft:redstone_block
minecraft:quartz_ore
minecraft:hopper[enabled=true,facing=down]
minecraft:hopper[enabled=true,facing=north]
minecraft:hopper[enabled=true,facing=south]
minecraft:hopper[enabled=true,facing=west]
minecraft:hopper[enabled=true,facing=east]
minecraft:hopper[enabled=false,facing=down]
minecraft:hopper[enabled=false,facing=north]
minecraft:hopper[enabled=false,facing=south]
minecraft:hopper[enabled=false,facing=west]
minecraft:hopper[enabled=false,facing=east]
minecraft:quartz_block[variant=default]
minecraft:quartz_block[variant=chiseled]
minecraft:quartz_block[variant=lines_y]
minecraft:quartz_block[variant=lines_x]
minecraft:quartz_block[variant=lines_z]
minecraft:quartz_stairs[facing=north,half=top,shape=straight]
minecraft:quartz_stairs[facing=north,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=north,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=north,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=north,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=north,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:quartz_stairs[facing=south,half=top,shape=straight]
minecraft:quartz_stairs[facing=south,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=south,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=south,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=south,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=south,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:quartz_stairs[facing=west,half=top,shape=straight]
minecraft:quartz_stairs[facing=west,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=west,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=west,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=west,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=west,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:quartz_stairs[facing=east,half=top,shape=straight]
minecraft:quartz_stairs[facing=east,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=east,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=east,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=east,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=east,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:activator_rail[powered=true,shape=north_south]
minecraft:activator_rail[powered=true,shape=east_west]
minecraft:activator_rail[powered=true,shape=ascending_east]
minecraft:activator_rail[powered=true,shape=ascending_west]
minecraft:activator_rail[powered=true,shape=ascending_north]
minecraft:activator_rail[powered=true,shape=ascending_south]
minecraft:activator_rail[powered=false,shape=north_south]
minecraft:activator_rail[powered=false,shape=east_west]
minecraft:activator_rail[powered=false,shape=ascending_east]
minecraft:activator_rail[powered=false,shape=ascending_west]
minecraft:activator_rail[powered=false,shape=ascending_north]
minecraft:activator_rail[powered=false,shape=ascending_south]
minecraft:dropper[facing=down,triggered=true]
minecraft:dropper[facing=down,triggered=false]
minecraft:dropper[facing=up,triggered=true]
minecraft:dropper[facing=up,triggered=false]
minecraft:dropper[facing=north,triggered=true]
minecraft:dropper[facing=north,triggered=false]
minecraft:dropper[facing=south,triggered=true]
minecraft:dropper[facing=south,triggered=false]
minecraft:dropper[facing=west,triggered=true]
minecraft:dropper[facing=west,triggered=false]
minecraft:dropper[facing=east,triggered=true]
minecraft:dropper[facing=east,triggered=false]
minecraft:stained_hardened_clay[color=white]
minecraft:stained_hardened_clay[color=orange]
minecraft:stained_hardened_clay[color=magenta]
minecraft:stained_hardened_clay[color=light_blue]
minecraft:stained_hardened_clay[color=yellow]
minecraft:stained_hardened_clay[color=lime]
minecraft:stained_hardened_clay[color=pink]
minecraft:stained_hardened_clay[color=gray]
minecraft:stained_hardened_clay[color=silver]
minecraft:stained_hardened_clay[color=cyan]
minecraft:stained_hardened_clay[color=purple]
minecraft:stained_hardened_clay[color=blue]
minecraft:stained_hardened_clay[color=brown]
minecraft:stained_hardened_clay[color=green]
minecraft:stained_hardened_clay[color=red]
minecraft:stained_hardened_clay[color=black]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=false,west=false]
minecraft:leaves2[check_decay=true,decayable=true,variant=acacia]
minecraft:leaves2[check_decay=true,decayable=true,variant=dark_oak]
minecraft:leaves2[check_decay=true,decayable=false,variant=acacia]
minecraft:leaves2[check_decay=true,decayable=false,variant=dark_oak]
minecraft:leaves2[check_decay=false,decayable=true,variant=acacia]
minecraft:leaves2[check_decay=false,decayable=true,variant=dark_oak]
minecraft:leaves2[check_decay=false,decayable=false,variant=acacia]
minecraft:leaves2[check_decay=false,decayable=false,variant=dark_oak]
minecraft:log2[axis=x,variant=acacia]
minecraft:log2[axis=x,variant=dark_oak]
minecraft:log2[axis=y,variant=acacia]
minecraft:log2[axis=y,variant=dark_oak]
minecraft:log2[axis=z,variant=acacia]
minecraft:log2[axis=z,variant=dark_oak]
minecraft:log2[axis=none,variant=acacia]
minecraft:log2[axis=none,variant=dark_oak]
minecraft:acacia_stairs[facing=north,half=top,shape=straight]
minecraft:acacia_stairs[facing=north,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=north,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=north,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=north,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=north,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:acacia_stairs[facing=south,half=top,shape=straight]
minecraft:acacia_stairs[facing=south,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=south,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=south,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=south,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=south,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:acacia_stairs[facing=west,half=top,shape=straight]
minecraft:acacia_stairs[facing=west,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=west,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=west,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=west,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=west,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:acacia_stairs[facing=east,half=top,shape=straight]
minecraft:acacia_stairs[facing=east,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=east,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=east,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=east,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=east,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=north,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=north,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=north,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=north,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=north,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=south,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=south,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=south,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=south,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=south,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=west,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=west,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=west,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=west,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=west,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=east,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=east,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=east,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=east,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=east,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:slime
minecraft:barrier
minecraft:iron_trapdoor[facing=north,half=top,open=true]
minecraft:iron_trapdoor[facing=north,half=top,open=false]
minecraft:iron_trapdoor[facing=north,half=bottom,open=true]
minecraft:iron_trapdoor[facing=north,half=bottom,open=false]
minecraft:iron_trapdoor[facing=south,half=top,open=true]
minecraft:iron_trapdoor[facing=south,half=top,open=false]
minecraft:iron_trapdoor[facing=south,half=bottom,open=true]
minecraft:iron_trapdoor[facing=south,half=bottom,open=false]
minecraft:iron_trapdoor[facing=west,half=top,open=true]
minecraft:iron_trapdoor[facing=west,half=top,open=false]
minecraft:iron_trapdoor[facing=west,half=bottom,open=true]
minecraft:iron_trapdoor[facing=west,half=bottom,open=false]
minecraft:iron_trapdoor[facing=east,half=top,open=true]
minecraft:iron_trapdoor[facing=east,half=top,open=false]
minecraft:iron_trapdoor[facing=east,half=bottom,open=true]
minecraft:iron_trapdoor[facing=east,half=bottom,open=false]
minecraft:prismarine[variant=prismarine]
minecraft:prismarine[variant=prismarine_bricks]
minecraft:prismarine[variant=dark_prismarine]
minecraft:sea_lantern
minecraft:hay_block[axis=x]
minecraft:hay_block[axis=y]
minecraft:hay_block[axis=z]
minecraft:carpet[color=white]
minecraft:carpet[color=orange]
minecraft:carpet[color=magenta]
minecraft:carpet[color=light_blue]
minecraft:carpet[color=yellow]
minecraft:carpet[color=lime]
minecraft:carpet[color=pink]
minecraft:carpet[color=gray]
minecraft:carpet[color=silver]
minecraft:carpet[color=cyan]
minecraft:carpet[color=purple]
minecraft:carpet[color=blue]
minecraft:carpet[color=brown]
minecraft:carpet[color=green]
minecraft:carpet[color=red]
minecraft:carpet[color=black]
minecraft:hardened_clay
minecraft:coal_block
minecraft:packed_ice
minecraft:double_plant[facing=north,half=upper,variant=sunflower]
minecraft:double_plant[facing=north,half=upper,variant=syringa]
minecraft:double_plant[facing=north,half=upper,variant=double_grass]
minecraft:double_plant[facing=north,half=upper,variant=double_fern]
minecraft:double_plant[facing=north,half=upper,variant=double_rose]
minecraft:double_plant[facing=north,half=upper,variant=paeonia]
minecraft:double_plant[facing=north,half=lower,variant=sunflower]
minecraft:double_plant[facing=north,half=lower,variant=syringa]
minecraft:double_plant[facing=north,half=lower,variant=double_grass]
minecraft:double_plant[facing=north,half=lower,variant=double_fern]
minecraft:double_plant[facing=north,half=lower,variant=double_rose]
minecraft:double_plant[facing=north,half=lower,variant=paeonia]
minecraft:double_plant[facing=south,half=upper,variant=sunflower]
minecraft:double_plant[facing=south,half=upper,variant=syringa]
minecraft:double_plant[facing=south,half=upper,variant=double_grass]
minecraft:double_plant[facing=south,half=upper,variant=double_fern]
minecraft:double_plant[facing=south,half=upper,variant=double_rose]
minecraft:double_plant[facing=south,half=upper,variant=paeonia]
minecraft:double_plant[facing=south,half=lower,variant=sunflower]
minecraft:double_plant[facing=south,half=lower,variant=syringa]
minecraft:double_plant[facing=south,half=lower,variant=double_grass]
minecraft:double_plant[facing=south,half=lower,variant=double_fern]
minecraft:double_plant[facing=south,half=lower,variant=double_rose]
minecraft:double_plant[facing=south,half=lower,variant=paeonia]
minecraft:double_plant[facing=west,half=upper,variant=sunflower]
minecraft:double_plant[facing=west,half=upper,variant=syringa]
minecraft:double_plant[facing=west,half=upper,variant=double_grass]
minecraft:double_plant[facing=west,half=upper,variant=double_fern]
minecraft:double_plant[facing=west,half=upper,variant=double_rose]
minecraft:double_plant[facing=west,half=upper,variant=paeonia]
minecraft:double_plant[facing=west,half=lower,variant=sunflower]
minecraft:double_plant[facing=west,half=lower,variant=syringa]
minecraft:double_plant[facing=west,half=lower,variant=double_grass]
minecraft:double_plant[facing=west,half=lower,variant=double_fern]
minecraft:double_plant[facing=west,half=lower,variant=double_rose]
minecraft:double_plant[facing=west,half=lower,variant=paeonia]
minecraft:double_plant[facing=east,half=upper,variant=sunflower]
minecraft:double_plant[facing=east,half=upper,variant=syringa]
minecraft:double_plant[facing=east,half=upper,variant=double_grass]
minecraft:double_plant[facing=east,half=upper,variant=double_fern]
minecraft:double_plant[facing=east,half=upper,variant=double_rose]
minecraft:double_plant[facing=east,half=upper,variant=paeonia]
minecraft:double_plant[facing=east,half=lower,variant=sunflower]
minecraft:double_plant[facing=east,half=lower,variant=syringa]
minecraft:double_plant[facing=east,half=lower,variant=double_grass]
minecraft:double_plant[facing=east,half=lower,variant=double_fern]
minecraft:double_plant[facing=east,half=lower,variant=double_rose]
minecraft:double_plant[facing=east,half=lower,variant=paeonia]
minecraft:standing_banner[rotation=0]
minecraft:standing_banner[rotation=1]
minecraft:standing_banner[rotation=2]
minecraft:standing_banner[rotation=3]
minecraft:standing_banner[rotation=4]
minecraft:standing_banner[rotation=5]
minecraft:standing_banner[rotation=6]
minecraft:standing_banner[rotation=7]
minecraft:standing_banner[rotation=8]
minecraft:standing_banner[rotation=9]
minecraft:standing_banner[rotation=10]
minecraft:standing_banner[rotation=11]
minecraft:standing_banner[rotation=12]
minecraft:standing_banner[rotation=13]
minecraft:standing_banner[rotation=14]
minecraft:standing_banner[rotation=15]
minecraft:wall_banner[facing=north]
minecraft:wall_banner[facing=south]
minecraft:wall_banner[facing=west]
minecraft:wall_banner[facing=east]
minecraft:daylight_detector_inverted[power=0]
minecraft:daylight_detector_inverted[power=1]
minecraft:daylight_detector_inverted[power=2]
minecraft:daylight_detector_inverted[power=3]
minecraft:daylight_detector_inverted[power=4]
minecraft:daylight_detector_inverted[power=5]
minecraft:daylight_detector_inverted[power=6]
minecraft:daylight_detector_inverted[power=7]
minecraft:daylight_detector_inverted[power=8]
minecraft:daylight_detector_inverted[power=9]
minecraft:daylight_detector_inverted[power=10]
minecraft:daylight_detector_inverted[power=11]
minecraft:daylight_detector_inverted[power=12]
minecraft:daylight_detector_inverted[power=13]
minecraft:daylight_detector_inverted[power=14]
minecraft:daylight_detector_inverted[power=15]
minecraft:red_sandstone[type=red_sandstone]
minecraft:red_sandstone[type=chiseled_red_sandstone]
minecraft:red_sandstone[type=smooth_red_sandstone]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:double_stone_slab2[seamless=true,variant=red_sandstone]
minecraft:double_stone_slab2[seamless=false,variant=red_sandstone]
minecraft:stone_slab2[half=top,variant=red_sandstone]
minecraft:stone_slab2[half=bottom,variant=red_sandstone]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:spruce_fence[east=true,north=true,south=true,west=true]
minecraft:spruce_fence[east=true,north=true,south=true,west=false]
minecraft:spruce_fence[east=true,north=true,south=false,west=true]
minecraft:spruce_fence[east=true,north=true,south=false,west=false]
minecraft:spruce_fence[east=true,north=false,south=true,west=true]
minecraft:spruce_fence[east=true,north=false,south=true,west=false]
minecraft:spruce_fence[east=true,north=false,south=false,west=true]
minecraft:spruce_fence[east=true,north=false,south=false,west=false]
minecraft:spruce_fence[east=false,north=true,south=true,west=true]
minecraft:spruce_fence[east=false,north=true,south=true,west=false]
minecraft:spruce_fence[east=false,north=true,south=false,west=true]
minecraft:spruce_fence[east=false,north=true,south=false,west=false]
minecraft:spruce_fence[east=false,north=false,south=true,west=true]
minecraft:spruce_fence[east=false,north=false,south=true,west=false]
minecraft:spruce_fence[east=false,north=false,south=false,west=true]
minecraft:spruce_fence[east=false,north=false,south=false,west=false]
minecraft:birch_fence[east=true,north=true,south=true,west=true]
minecraft:birch_fence[east=true,north=true,south=true,west=false]
minecraft:birch_fence[east=true,north=true,south=false,west=true]
minecraft:birch_fence[east=true,north=true,south=false,west=false]
minecraft:birch_fence[east=true,north=false,south=true,west=true]
minecraft:birch_fence[east=true,north=false,south=true,west=false]
minecraft:birch_fence[east=true,north=false,south=false,west=true]
minecraft:birch_fence[east=true,north=false,south=false,west=false]
minecraft:birch_fence[east=false,north=true,south=true,west=true]
minecraft:birch_fence[east=false,north=true,south=true,west=false]
minecraft:birch_fence[east=false,north=true,south=false,west=true]
minecraft:birch_fence[east=false,north=true,south=false,west=false]
minecraft:birch_fence[east=false,north=false,south=true,west=true]
minecraft:birch_fence[east=false,north=false,south=true,west=false]
minecraft:birch_fence[east=false,north=false,south=false,west=true]
minecraft:birch_fence[east=false,north=false,south=false,west=false]
minecraft:jungle_fence[east=true,north=true,south=true,west=true]
minecraft:jungle_fence[east=true,north=true,south=true,west=false]
minecraft:jungle_fence[east=true,north=true,south=false,west=true]
minecraft:jungle_fence[east=true,north=true,south=false,west=false]
minecraft:jungle_fence[east=true,north=false,south=true,west=true]
minecraft:jungle_fence[east=true,north=false,south=true,west=false]
minecraft:jungle_fence[east=true,north=false,south=false,west=true]
minecraft:jungle_fence[east=true,north=false,south=false,west=false]
minecraft:jungle_fence[east=false,north=true,south=true,west=true]
minecraft:jungle_fence[east=false,north=true,south=true,west=false]
minecraft:jungle_fence[east=false,north=true,south=false,west=true]
minecraft:jungle_fence[east=false,north=true,south=false,west=false]
minecraft:jungle_fence[east=false,north=false,south=true,west=true]
minecraft:jungle_fence[east=false,north=false,south=true,west=false]
minecraft:jungle_fence[east=false,north=false,south=false,west=true]
minecraft:jungle_fence[east=false,north=false,south=false,west=false]
minecraft:dark_oak_fence[east=true,north=true,south=true,west=true]
minecraft:dark_oak_fence[east=true,north=true,south=true,west=false]
minecraft:dark_oak_fence[east=true,north=true,south=false,west=true]
minecraft:dark_oak_fence[east=true,north=true,south=false,west=false]
minecraft:dark_oak_fence[east=true,north=false,south=true,west=true]
minecraft:dark_oak_fence[east=true,north=false,south=true,west=false]
minecraft:dark_oak_fence[east=true,north=false,south=false,west=true]
minecraft:dark_oak_fence[east=true,north=false,south=false,west=false]
minecraft:dark_oak_fence[east=false,north=true,south=true,west=true]
minecraft:dark_oak_fence[east=false,north=true,south=true,west=false]
minecraft:dark_oak_fence[east=false,north=true,south=false,west=true]
minecraft:dark_oak_fence[east=false,north=true,south=false,west=false]
minecraft:dark_oak_fence[east=false,north=false,south=true,west=true]
minecraft:dark_oak_fence[east=false,north=false,south=true,west=false]
minecraft:dark_oak_fence[east=false,north=false,south=false,west=true]
minecraft:dark_oak_fence[east=false,north=false,south=false,west=false]
minecraft:acacia_fence[east=true,north=true,south=true,west=true]
minecraft:acacia_fence[east=true,north=true,south=true,west=false]
minecraft:acacia_fence[east=true,north=true,south=false,west=true]
minecraft:acacia_fence[east=true,north=true,south=false,west=false]
minecraft:acacia_fence[east=true,north=false,south=true,west=true]
minecraft:acacia_fence[east=true,north=false,south=true,west=false]
minecraft:acacia_fence[east=true,north=false,south=false,west=true]
minecraft:acacia_fence[east=true,north=false,south=false,west=false]
minecraft:acacia_fence[east=false,north=true,south=true,west=true]
minecraft:acacia_fence[east=false,north=true,south=true,west=false]
minecraft:acacia_fence[east=false,north=true,south=false,west=true]
minecraft:acacia_fence[east=false,north=true,south=false,west=false]
minecraft:acacia_fence[east=false,north=false,south=true,west=true]
minecraft:acacia_fence[east=false,north=false,south=true,west=false]
minecraft:acacia_fence[east=false,north=false,south=false,west=true]
minecraft:acacia_fence[east=false,north=false,south=false,west=false]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:end_rod[facing=down]
minecraft:end_rod[facing=up]
minecraft:end_rod[facing=north]
minecraft:end_rod[facing=south]
minecraft:end_rod[facing=west]
minecraft:end_rod[facing=east]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=false,west=false]
minecraft:chorus_flower[age=0]
minecraft:chorus_flower[age=1]
minecraft:chorus_flower[age=2]
minecraft:chorus_flower[age=3]
minecraft:chorus_flower[age=4]
minecraft:chorus_flower[age=5]
minecraft:purpur_block
minecraft:purpur_pillar[axis=x]
minecraft:purpur_pillar[axis=y]
minecraft:purpur_pillar[axis=z]
minecraft:purpur_stairs[facing=north,half=top,shape=straight]
minecraft:purpur_stairs[facing=north,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=north,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=north,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=north,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=north,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:purpur_stairs[facing=south,half=top,shape=straight]
minecraft:purpur_stairs[facing=south,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=south,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=south,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=south,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=south,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:purpur_stairs[facing=west,half=top,shape=straight]
minecraft:purpur_stairs[facing=west,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=west,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=west,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=west,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=west,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:purpur_stairs[facing=east,half=top,shape=straight]
minecraft:purpur_stairs[facing=east,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=east,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=east,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=east,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=east,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:purpur_double_slab[variant=default]
minecraft:purpur_slab[half=top,variant=default]
minecraft:purpur_slab[half=bottom,variant=default]
minecraft:end_bricks
minecraft:beetroots[age=0]
minecraft:beetroots[age=1]
minecraft:beetroots[age=2]
minecraft:beetroots[age=3]
minecraft:grass_path
minecraft:end_gateway
minecraft:repeating_command_block[conditional=true,facing=down]
minecraft:repeating_command_block[conditional=true,facing=up]
minecraft:repeating_command_block[conditional=true,facing=north]
minecraft:repeating_command_block[conditional=true,facing=south]
minecraft:repeating_command_block[conditional=true,facing=west]
minecraft:repeating_command_block[conditional=true,facing=east]
minecraft:repeating_command_block[conditional=false,facing=down]
minecraft:repeating_command_block[conditional=false,facing=up]
minecraft:repeating_command_block[conditional=false,facing=north]
minecraft:repeating_command_block[conditional=false,facing=south]
minecraft:repeating_command_block[conditional=false,facing=west]
minecraft:repeating_command_block[conditional=false,facing=east]
minecraft:chain_command_block[conditional=true,facing=down]
minecraft:chain_command_block[conditional=true,facing=up]
minecraft:chain_command_block[conditional=true,facing=north]
minecraft:chain_command_block[conditional=true,facing=south]
minecraft:chain_command_block[conditional=true,facing=west]
minecraft:chain_command_block[conditional=true,facing=east]
minecraft:chain_command_block[conditional=false,facing=down]
minecraft:chain_command_block[conditional=false,facing=up]
minecraft:chain_command_block[conditional=false,facing=north]
minecraft:chain_command_block[conditional=false,facing=south]
minecraft:chain_command_block[conditional=false,facing=west]
minecraft:chain_command_block[conditional=false,facing=east]
minecraft:frosted_ice[age=0]
minecraft:frosted_ice[age=1]
minecraft:frosted_ice[age=2]
minecraft:frosted_ice[age=3]
minecraft:magma
minecraft:nether_wart_block
minecraft:red_nether_brick
minecraft:bone_block[axis=x]
minecraft:bone_block[axis=y]
minecraft:bone_block[axis=z]
minecraft:structure_void
minecraft:observer[facing=down,powered=true]
minecraft:observer[facing=down,powered=false]
minecraft:observer[facing=up,powered=true]
minecraft:observer[facing=up,powered=false]
minecraft:observer[facing=north,powered=true]
minecraft:observer[facing=north,powered=false]
minecraft:observer[facing=south,powered=true]
minecraft:observer[facing=south,powered=false]
minecraft:observer[facing=west,powered=true]
minecraft:observer[facing=west,powered=false]
minecraft:observer[facing=east,powered=true]
minecraft:observer[facing=east,powered=false]
minecraft:white_shulker_box[facing=down]
minecraft:white_shulker_box[facing=up]
minecraft:white_shulker_box[facing=north]
minecraft:white_shulker_box[facing=south]
minecraft:white_shulker_box[facing=west]
minecraft:white_shulker_box[facing=east]
minecraft:orange_shulker_box[facing=down]
minecraft:orange_shulker_box[facing=up]
minecraft:orange_shulker_box[facing=north]
minecraft:orange_shulker_box[facing=south]
minecraft:orange_shulker_box[facing=west]
minecraft:orange_shulker_box[facing=east]
minecraft:magenta_shulker_box[facing=down]
minecraft:magenta_shulker_box[facing=up]
minecraft:magenta_shulker_box[facing=north]
minecraft:magenta_shulker_box[facing=south]
minecraft:magenta_shulker_box[facing=west]
minecraft:magenta_shulker_box[facing=east]
minecraft:light_blue_shulker_box[facing=down]
minecraft:light_blue_shulker_box[facing=up]
minecraft:light_blue_shulker_box[facing=north]
minecraft:light_blue_shulker_box[facing=south]
minecraft:light_blue_shulker_box[facing=west]
minecraft:light_blue_shulker_box[facing=east]
minecraft:yellow_shulker_box[facing=down]
minecraft:yellow_shulker_box[facing=up]
minecraft:yellow_shulker_box[facing=north]
minecraft:yellow_shulker_box[facing=south]
minecraft:yellow_shulker_box[facing=west]
minecraft:yellow_shulker_box[facing=east]
minecraft:lime_shulker_box[facing=down]
minecraft:lime_shulker_box[facing=up]
minecraft:lime_shulker_box[facing=north]
minecraft:lime_shulker_box[facing=south]
minecraft:lime_shulker_box[facing=west]
minecraft:lime_shulker_box[facing=east]
minecraft:pink_shulker_box[facing=down]
minecraft:pink_shulker_box[facing=up]
minecraft:pink_shulker_box[facing=north]
minecraft:pink_shulker_box[facing=south]
minecraft:pink_shulker_box[facing=west]
minecraft:pink_shulker_box[facing=east]
minecraft:gray_shulker_box[facing=down]
minecraft:gray_shulker_box[facing=up]
minecraft:gray_shulker_box[facing=north]
minecraft:gray_shulker_box[facing=south]
minecraft:gray_shulker_box[facing=west]
minecraft:gray_shulker_box[facing=east]
minecraft:silver_shulker_box[facing=down]
minecraft:silver_shulker_box[facing=up]
minecraft:silver_shulker_box[facing=north]
minecraft:silver_shulker_box[facing=south]
minecraft:silver_shulker_box[facing=west]
minecraft:silver_shulker_box[facing=east]
minecraft:cyan_shulker_box[facing=down]
minecraft:cyan_shulker_box[facing=up]
minecraft:cyan_shulker_box[facing=north]
minecraft:cyan_shulker_box[facing=south]
minecraft:cyan_shulker_box[facing=west]
minecraft:cyan_shulker_box[facing=east]
minecraft:purple_shulker_box[facing=down]
minecraft:purple_shulker_box[facing=up]
minecraft:purple_shulker_box[facing=north]
minecraft:purple_shulker_box[facing=south]
minecraft:purple_shulker_box[facing=west]
minecraft:purple_shulker_box[facing=east]
minecraft:blue_shulker_box[facing=down]
minecraft:blue_shulker_box[facing=up]
minecraft:blue_shulker_box[facing=north]
minecraft:blue_shulker_box[facing=south]
minecraft:blue_shulker_box[facing=west]
minecraft:blue_shulker_box[facing=east]
minecraft:brown_shulker_box[facing=down]
minecraft:brown_shulker_box[facing=up]
minecraft:brown_shulker_box[facing=north]
minecraft:brown_shulker_box[facing=south]
minecraft:brown_shulker_box[facing=west]
minecraft:brown_shulker_box[facing=east]
minecraft:green_shulker_box[facing=down]
minecraft:green_shulker_box[facing=up]
minecraft:green_shulker_box[facing=north]
minecraft:green_shulker_box[facing=south]
minecraft:green_shulker_box[facing=west]
minecraft:green_shulker_box[facing=east]
minecraft:red_shulker_box[facing=down]
minecraft:red_shulker_box[facing=up]
minecraft:red_shulker_box[facing=north]
minecraft:red_shulker_box[facing=south]
minecraft:red_shulker_box[facing=west]
minecraft:red_shulker_box[facing=east]
minecraft:black_shulker_box[facing=down]
minecraft:black_shulker_box[facing=up]
minecraft:black_shulker_box[facing=north]
minecraft:black_shulker_box[facing=south]
minecraft:black_shulker_box[facing=west]
minecraft:black_shulker_box[facing=east]
minecraft:white_glazed_terracotta[facing=north]
minecraft:white_glazed_terracotta[facing=south]
minecraft:white_glazed_terracotta[facing=west]
minecraft:white_glazed_terracotta[facing=east]
minecraft:orange_glazed_terracotta[facing=north]
minecraft:orange_glazed_terracotta[facing=south]
minecraft:orange_glazed_terracotta[facing=west]
minecraft:orange_glazed_terracotta[facing=east]
minecraft:magenta_glazed_terracotta[facing=north]
minecraft:magenta_glazed_terracotta[facing=south]
minecraft:magenta_glazed_terracotta[facing=west]
minecraft:magenta_glazed_terracotta[facing=east]
minecraft:light_blue_glazed_terracotta[facing=north]
minecraft:light_blue_glazed_terracotta[facing=south]
minecraft:light_blue_glazed_terracotta[facing=west]
minecraft:light_blue_glazed_terracotta[facing=east]
minecraft:yellow_glazed_terracotta[facing=north]
minecraft:yellow_glazed_terracotta[facing=south]
minecraft:yellow_glazed_terracotta[facing=west]
minecraft:yellow_glazed_terracotta[facing=east]
minecraft:lime_glazed_terracotta[facing=north]
minecraft:lime_glazed_terracotta[facing=south]
minecraft:lime_glazed_terracotta[facing=west]
minecraft:lime_glazed_terracotta[facing=east]
minecraft:pink_glazed_terracotta[facing=north]
minecraft:pink_glazed_terracotta[facing=south]
minecraft:pink_glazed_terracotta[facing=west]
minecraft:pink_glazed_terracotta[facing=east]
minecraft:gray_glazed_terracotta[facing=north]
minecraft:gray_glazed_terracotta[facing=south]
minecraft:gray_glazed_terracotta[facing=west]
minecraft:gray_glazed_terracotta[facing=east]
minecraft:silver_glazed_terracotta[facing=north]
minecraft:silver_glazed_terracotta[facing=south]
minecraft:silver_glazed_terracotta[facing=west]
minecraft:silver_glazed_terracotta[facing=east]
minecraft:cyan_glazed_terracotta[facing=north]
minecraft:cyan_glazed_terracotta[facing=south]
minecraft:cyan_glazed_terracotta[facing=west]
minecraft:cyan_glazed_terracotta[facing=east]
minecraft:purple_glazed_terracotta[facing=north]
minecraft:purple_glazed_terracotta[facing=south]
minecraft:purple_glazed_terracotta[facing=west]
minecraft:purple_glazed_terracotta[facing=east]
minecraft:blue_glazed_terracotta[facing=north]
minecraft:blue_glazed_terracotta[facing=south]
minecraft:blue_glazed_terracotta[facing=west]
minecraft:blue_glazed_terracotta[facing=east]
minecraft:brown_glazed_terracotta[facing=north]
minecraft:brown_glazed_terracotta[facing=south]
minecraft:brown_glazed_terracotta[facing=west]
minecraft:brown_glazed_terracotta[facing=east]
minecraft:green_glazed_terracotta[facing=north]
minecraft:green_glazed_terracotta[facing=south]
minecraft:green_glazed_terracotta[facing=west]
minecraft:green_glazed_terracotta[facing=east]
minecraft:red_glazed_terracotta[facing=north]
minecraft:red_glazed_terracotta[facing=south]
minecraft:red_glazed_terracotta[facing=west]
minecraft:red_glazed_terracotta[facing=east]
minecraft:black_glazed_terracotta[facing=north]
minecraft:black_glazed_terracotta[facing=south]
minecraft:black_glazed_terracotta[facing=west]
minecraft:black_glazed_terracotta[facing=east]
minecraft:concrete[color=white]
minecraft:concrete[color=orange]
minecraft:concrete[color=magenta]
minecraft:concrete[color=light_blue]
minecraft:concrete[color=yellow]
minecraft:concrete[color=lime]
minecraft:concrete[color=pink]
minecraft:concrete[color=gray]
minecraft:concrete[color=silver]
minecraft:concrete[color=cyan]
minecraft:concrete[color=purple]
minecraft:concrete[color=blue]
minecraft:concrete[color=brown]
minecraft:concrete[color=green]
minecraft:concrete[color=red]
minecraft:concrete[color=black]
minecraft:concrete_powder[color=white]
minecraft:concrete_powder[color=orange]
minecraft:concrete_powder[color=magenta]
minecraft:concrete_powder[color=light_blue]
minecraft:concrete_powder[color=yellow]
minecraft:concrete_powder[color=lime]
minecraft:concrete_powder[color=pink]
minecraft:concrete_powder[color=gray]
minecraft:concrete_powder[color=silver]
minecraft:concrete_powder[color=cyan]
minecraft:concrete_powder[color=purple]
minecraft:concrete_powder[color=blue]
minecraft:concrete_powder[color=brown]
minecraft:concrete_powder[color=green]
minecraft:concrete_powder[color=red]
minecraft:concrete_powder[color=black]
minecraft:structure_block[mode=save]
minecraft:structure_block[mode=load]
minecraft:structure_block[mode=corner]
minecraft:structure_block[mode=data]
thermalfoundation:ore[type=copper]
thermalfoundation:ore[type=tin]
thermalfoundation:ore[type=silver]
thermalfoundation:ore[type=lead]
thermalfoundation:ore[type=aluminum]
thermalfoundation:ore[type=nickel]
thermalfoundation:ore[type=platinum]
thermalfoundation:ore[type=iridium]
thermalfoundation:ore[type=mithril]
thermalfoundation:ore_fluid[type=crude_oil_sand]
thermalfoundation:ore_fluid[type=crude_oil_gravel]
thermalfoundation:ore_fluid[type=redstone]
thermalfoundation:ore_fluid[type=glowstone]
thermalfoundation:ore_fluid[type=ender]
thermalfoundation:ore_fluid[type=crude_oil_red_sand]
thermalfoundation:storage[type=copper]
thermalfoundation:storage[type=tin]
thermalfoundation:storage[type=silver]
thermalfoundation:storage[type=lead]
thermalfoundation:storage[type=aluminum]
thermalfoundation:storage[type=nickel]
thermalfoundation:storage[type=platinum]
thermalfoundation:storage[type=iridium]
thermalfoundation:storage[type=mithril]
thermalfoundation:storage_alloy[type=steel]
thermalfoundation:storage_alloy[type=electrum]
thermalfoundation:storage_alloy[type=invar]
thermalfoundation:storage_alloy[type=bronze]
thermalfoundation:storage_alloy[type=constantan]
thermalfoundation:storage_alloy[type=signalum]
thermalfoundation:storage_alloy[type=lumium]
thermalfoundation:storage_alloy[type=enderium]
thermalfoundation:storage_resource[type=charcoal]
thermalfoundation:storage_resource[type=coke]
thermalfoundation:glass[type=copper]
thermalfoundation:glass[type=tin]
thermalfoundation:glass[type=silver]
thermalfoundation:glass[type=lead]
thermalfoundation:glass[type=aluminum]
thermalfoundation:glass[type=nickel]
thermalfoundation:glass[type=platinum]
thermalfoundation:glass[type=iridium]
thermalfoundation:glass[type=mithril]
thermalfoundation:glass_alloy[type=steel]
thermalfoundation:glass_alloy[type=electrum]
thermalfoundation:glass_alloy[type=invar]
thermalfoundation:glass_alloy[type=bronze]
thermalfoundation:glass_alloy[type=constantan]
thermalfoundation:glass_alloy[type=signalum]
thermalfoundation:glass_alloy[type=lumium]
thermalfoundation:glass_alloy[type=enderium]
thermalfoundation:rockwool[type=black]
thermalfoundation:rockwool[type=red]
thermalfoundation:rockwool[type=green]
thermalfoundation:rockwool[type=brown]
thermalfoundation:rockwool[type=blue]
thermalfoundation:rockwool[type=purple]
thermalfoundation:rockwool[type=cyan]
thermalfoundation:rockwool[type=silver]
thermalfoundation:rockwool[type=gray]
thermalfoundation:rockwool[type=pink]
thermalfoundation:rockwool[type=lime]
thermalfoundation:rockwool[type=yellow]
thermalfoundation:rockwool[type=light_blue]
thermalfoundation:rockwool[type=magenta]
thermalfoundation:rockwool[type=orange]
thermalfoundation:rockwool[type=white]
thermalfoundation:fluid_crude_oil[level=0]
thermalfoundation:fluid_crude_oil[level=1]
thermalfoundation:fluid_crude_oil[level=2]
thermalfoundation:fluid_crude_oil[level=3]
thermalfoundation:fluid_crude_oil[level=4]
thermalfoundation:fluid_crude_oil[level=5]
thermalfoundation:fluid_crude_oil[level=6]
thermalfoundation:fluid_crude_oil[level=7]
thermalfoundation:fluid_crude_oil[level=8]
thermalfoundation:fluid_crude_oil[level=9]
thermalfoundation:fluid_crude_oil[level=10]
thermalfoundation:fluid_crude_oil[level=11]
thermalfoundation:fluid_crude_oil[level=12]
thermalfoundation:fluid_crude_oil[level=13]
thermalfoundation:fluid_crude_oil[level=14]
thermalfoundation:fluid_crude_oil[level=15]
thermalfoundation:fluid_redstone[level=0]
thermalfoundation:fluid_redstone[level=1]
thermalfoundation:fluid_redstone[level=2]
thermalfoundation:fluid_redstone[level=3]
thermalfoundation:fluid_redstone[level=4]
thermalfoundation:fluid_redstone[level=5]
thermalfoundation:fluid_redstone[level=6]
thermalfoundation:fluid_redstone[level=7]
thermalfoundation:fluid_redstone[level=8]
thermalfoundation:fluid_redstone[level=9]
thermalfoundation:fluid_redstone[level=10]
thermalfoundation:fluid_redstone[level=11]
thermalfoundation:fluid_redstone[level=12]
thermalfoundation:fluid_redstone[level=13]
thermalfoundation:fluid_redstone[level=14]
thermalfoundation:fluid_redstone[level=15]
thermalfoundation:fluid_glowstone[level=0]
thermalfoundation:fluid_glowstone[level=1]
thermalfoundation:fluid_glowstone[level=2]
thermalfoundation:fluid_glowstone[level=3]
thermalfoundation:fluid_glowstone[level=4]
thermalfoundation:fluid_glowstone[level=5]
thermalfoundation:fluid_glowstone[level=6]
thermalfoundation:fluid_glowstone[level=7]
thermalfoundation:fluid_glowstone[level=8]
thermalfoundation:fluid_glowstone[level=9]
thermalfoundation:fluid_glowstone[level=10]
thermalfoundation:fluid_glowstone[level=11]
thermalfoundation:fluid_glowstone[level=12]
thermalfoundation:fluid_glowstone[level=13]
thermalfoundation:fluid_glowstone[level=14]
thermalfoundation:fluid_glowstone[level=15]
thermalfoundation:fluid_ender[level=0]
thermalfoundation:fluid_ender[level=1]
thermalfoundation:fluid_ender[level=2]
thermalfoundation:fluid_ender[level=3]
thermalfoundation:fluid_ender[level=4]
thermalfoundation:fluid_ender[level=5]
thermalfoundation:fluid_ender[level=6]
thermalfoundation:fluid_ender[level=7]
thermalfoundation:fluid_ender[level=8]
thermalfoundation:fluid_ender[level=9]
thermalfoundation:fluid_ender[level=10]
thermalfoundation:fluid_ender[level=11]
thermalfoundation:fluid_ender[level=12]
thermalfoundation:fluid_ender[level=13]
thermalfoundation:fluid_ender[level=14]
thermalfoundation:fluid_ender[level=15]
thermalfoundation:fluid_pyrotheum[level=0]
thermalfoundation:fluid_pyrotheum[level=1]
thermalfoundation:fluid_pyrotheum[level=2]
thermalfoundation:fluid_pyrotheum[level=3]
thermalfoundation:fluid_pyrotheum[level=4]
thermalfoundation:fluid_pyrotheum[level=5]
thermalfoundation:fluid_pyrotheum[level=6]
thermalfoundation:fluid_pyrotheum[level=7]
thermalfoundation:fluid_pyrotheum[level=8]
thermalfoundation:fluid_pyrotheum[level=9]
thermalfoundation:fluid_pyrotheum[level=10]
thermalfoundation:fluid_pyrotheum[level=11]
thermalfoundation:fluid_pyrotheum[level=12]
thermalfoundation:fluid_pyrotheum[level=13]
thermalfoundation:fluid_pyrotheum[level=14]
thermalfoundation:fluid_pyrotheum[level=15]
thermalfoundation:fluid_cryotheum[level=0]
thermalfoundation:fluid_cryotheum[level=1]
thermalfoundation:fluid_cryotheum[level=2]
thermalfoundation:fluid_cryotheum[level=3]
thermalfoundation:fluid_cryotheum[level=4]
thermalfoundation:fluid_cryotheum[level=5]
thermalfoundation:fluid_cryotheum[level=6]
thermalfoundation:fluid_cryotheum[level=7]
thermalfoundation:fluid_cryotheum[level=8]
thermalfoundation:fluid_cryotheum[level=9]
thermalfoundation:fluid_cryotheum[level=10]
thermalfoundation:fluid_cryotheum[level=11]
thermalfoundation:fluid_cryotheum[level=12]
thermalfoundation:fluid_cryotheum[level=13]
thermalfoundation:fluid_cryotheum[level=14]
thermalfoundation:fluid_cryotheum[level=15]
thermalfoundation:fluid_aerotheum[level=0]
thermalfoundation:fluid_aerotheum[level=1]
thermalfoundation:fluid_aerotheum[level=2]
thermalfoundation:fluid_aerotheum[level=3]
thermalfoundation:fluid_aerotheum[level=4]
thermalfoundation:fluid_aerotheum[level=5]
thermalfoundation:fluid_aerotheum[level=6]
thermalfoundation:fluid_aerotheum[level=7]
thermalfoundation:fluid_aerotheum[level=8]
thermalfoundation:fluid_aerotheum[level=9]
thermalfoundation:fluid_aerotheum[level=10]
thermalfoundation:fluid_aerotheum[level=11]
thermalfoundation:fluid_aerotheum[level=12]
thermalfoundation:fluid_aerotheum[level=13]
thermalfoundation:fluid_aerotheum[level=14]
thermalfoundation:fluid_aerotheum[level=15]
thermalfoundation:fluid_petrotheum[level=0]
thermalfoundation:fluid_petrotheum[level=1]
thermalfoundation:fluid_petrotheum[level=2]
thermalfoundation:fluid_petrotheum[level=3]
thermalfoundation:fluid_petrotheum[level=4]
thermalfoundation:fluid_petrotheum[level=5]
thermalfoundation:fluid_petrotheum[level=6]
thermalfoundation:fluid_petrotheum[level=7]
thermalfoundation:fluid_petrotheum[level=8]
thermalfoundation:fluid_petrotheum[level=9]
thermalfoundation:fluid_petrotheum[level=10]
thermalfoundation:fluid_petrotheum[level=11]
thermalfoundation:fluid_petrotheum[level=12]
thermalfoundation:fluid_petrotheum[level=13]
thermalfoundation:fluid_petrotheum[level=14]
thermalfoundation:fluid_petrotheum[level=15]
thermalfoundation:fluid_mana[level=0]
thermalfoundation:fluid_mana[level=1]
thermalfoundation:fluid_mana[level=2]
thermalfoundation:fluid_mana[level=3]
thermalfoundation:fluid_mana[level=4]
thermalfoundation:fluid_mana[level=5]
thermalfoundation:fluid_mana[level=6]
thermalfoundation:fluid_mana[level=7]
thermalfoundation:fluid_mana[level=8]
thermalfoundation:fluid_mana[level=9]
thermalfoundation:fluid_mana[level=10]
thermalfoundation:fluid_mana[level=11]
thermalfoundation:fluid_mana[level=12]
thermalfoundation:fluid_mana[level=13]
thermalfoundation:fluid_mana[level=14]
thermalfoundation:fluid_mana[level=15]
draconicevolution:draconium_ore[type=normal]
draconicevolution:draconium_ore[type=nether]
draconicevolution:draconium_ore[type=end]
draconicevolution:draconium_block[charged=true]
draconicevolution:draconium_block[charged=false]
draconicevolution:draconic_block
draconicevolution:infused_obsidian
draconicevolution:portal[axis=x,drawdown=true,draweast=true,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=x,drawdown=true,draweast=true,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=x,drawdown=true,draweast=true,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=x,drawdown=true,draweast=true,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=x,drawdown=true,draweast=true,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=x,drawdown=true,draweast=true,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=x,drawdown=true,draweast=true,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=x,drawdown=true,draweast=true,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=x,drawdown=true,draweast=false,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=x,drawdown=true,draweast=false,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=x,drawdown=true,draweast=false,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=x,drawdown=true,draweast=false,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=x,drawdown=true,draweast=false,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=x,drawdown=true,draweast=false,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=x,drawdown=true,draweast=false,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=x,drawdown=true,draweast=false,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=x,drawdown=false,draweast=true,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=x,drawdown=false,draweast=true,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=x,drawdown=false,draweast=true,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=x,drawdown=false,draweast=true,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=x,drawdown=false,draweast=true,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=x,drawdown=false,draweast=true,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=x,drawdown=false,draweast=true,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=x,drawdown=false,draweast=true,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=x,drawdown=false,draweast=false,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=x,drawdown=false,draweast=false,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=x,drawdown=false,draweast=false,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=x,drawdown=false,draweast=false,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=x,drawdown=false,draweast=false,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=x,drawdown=false,draweast=false,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=x,drawdown=false,draweast=false,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=x,drawdown=false,draweast=false,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=y,drawdown=true,draweast=true,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=y,drawdown=true,draweast=true,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=y,drawdown=true,draweast=true,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=y,drawdown=true,draweast=true,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=y,drawdown=true,draweast=true,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=y,drawdown=true,draweast=true,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=y,drawdown=true,draweast=true,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=y,drawdown=true,draweast=true,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=y,drawdown=true,draweast=false,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=y,drawdown=true,draweast=false,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=y,drawdown=true,draweast=false,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=y,drawdown=true,draweast=false,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=y,drawdown=true,draweast=false,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=y,drawdown=true,draweast=false,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=y,drawdown=true,draweast=false,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=y,drawdown=true,draweast=false,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=y,drawdown=false,draweast=true,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=y,drawdown=false,draweast=true,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=y,drawdown=false,draweast=true,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=y,drawdown=false,draweast=true,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=y,drawdown=false,draweast=true,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=y,drawdown=false,draweast=true,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=y,drawdown=false,draweast=true,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=y,drawdown=false,draweast=true,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=y,drawdown=false,draweast=false,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=y,drawdown=false,draweast=false,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=y,drawdown=false,draweast=false,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=y,drawdown=false,draweast=false,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=y,drawdown=false,draweast=false,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=y,drawdown=false,draweast=false,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=y,drawdown=false,draweast=false,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=y,drawdown=false,draweast=false,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=z,drawdown=true,draweast=true,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=z,drawdown=true,draweast=true,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=z,drawdown=true,draweast=true,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=z,drawdown=true,draweast=true,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=z,drawdown=true,draweast=true,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=z,drawdown=true,draweast=true,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=z,drawdown=true,draweast=true,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=z,drawdown=true,draweast=true,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=z,drawdown=true,draweast=false,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=z,drawdown=true,draweast=false,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=z,drawdown=true,draweast=false,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=z,drawdown=true,draweast=false,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=z,drawdown=true,draweast=false,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=z,drawdown=true,draweast=false,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=z,drawdown=true,draweast=false,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=z,drawdown=true,draweast=false,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=z,drawdown=false,draweast=true,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=z,drawdown=false,draweast=true,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=z,drawdown=false,draweast=true,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=z,drawdown=false,draweast=true,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=z,drawdown=false,draweast=true,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=z,drawdown=false,draweast=true,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=z,drawdown=false,draweast=true,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=z,drawdown=false,draweast=true,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=z,drawdown=false,draweast=false,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=z,drawdown=false,draweast=false,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=z,drawdown=false,draweast=false,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=z,drawdown=false,draweast=false,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=z,drawdown=false,draweast=false,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=z,drawdown=false,draweast=false,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=z,drawdown=false,draweast=false,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=z,drawdown=false,draweast=false,drawup=false,drawwest=false,visible=false]
draconicevolution:item_dislocation_inhibitor
draconicevolution:generator[active=true,facing=north]
draconicevolution:generator[active=true,facing=south]
draconicevolution:generator[active=true,facing=west]
draconicevolution:generator[active=true,facing=east]
draconicevolution:generator[active=false,facing=north]
draconicevolution:generator[active=false,facing=south]
draconicevolution:generator[active=false,facing=west]
draconicevolution:generator[active=false,facing=east]
draconicevolution:grinder[active=true,facing=north]
draconicevolution:grinder[active=true,facing=south]
draconicevolution:grinder[active=true,facing=west]
draconicevolution:grinder[active=true,facing=east]
draconicevolution:grinder[active=false,facing=north]
draconicevolution:grinder[active=false,facing=south]
draconicevolution:grinder[active=false,facing=west]
draconicevolution:grinder[active=false,facing=east]
draconicevolution:particle_generator[type=normal]
draconicevolution:particle_generator[type=inverted]
draconicevolution:particle_generator[type=stabilizer]
draconicevolution:particle_generator[type=stabilizer2]
draconicevolution:energy_infuser
draconicevolution:dislocator_receptacle[active=true,camo=true]
draconicevolution:dislocator_receptacle[active=true,camo=false]
draconicevolution:dislocator_receptacle[active=false,camo=true]
draconicevolution:dislocator_receptacle[active=false,camo=false]
draconicevolution:dislocator_pedestal
draconicevolution:rain_sensor[active=true]
draconicevolution:rain_sensor[active=false]
draconicevolution:diss_enchanter
draconicevolution:potentiometer[facing=down]
draconicevolution:potentiometer[facing=up]
draconicevolution:potentiometer[facing=north]
draconicevolution:potentiometer[facing=south]
draconicevolution:potentiometer[facing=west]
draconicevolution:potentiometer[facing=east]
draconicevolution:entity_detector[advanced=true]
draconicevolution:entity_detector[advanced=false]
draconicevolution:energy_storage_core[active=true,modelrender=0]
draconicevolution:energy_storage_core[active=true,modelrender=1]
draconicevolution:energy_storage_core[active=true,modelrender=2]
draconicevolution:energy_storage_core[active=false,modelrender=0]
draconicevolution:energy_storage_core[active=false,modelrender=1]
draconicevolution:energy_storage_core[active=false,modelrender=2]
draconicevolution:energy_pylon[facing=up,output=true]
draconicevolution:energy_pylon[facing=up,output=false]
draconicevolution:energy_pylon[facing=down,output=true]
draconicevolution:energy_pylon[facing=down,output=false]
draconicevolution:energy_pylon[facing=null,output=true]
draconicevolution:energy_pylon[facing=null,output=false]
draconicevolution:invis_e_core_block
draconicevolution:fusion_crafting_core
draconicevolution:crafting_injector[facing=down,tier=basic]
draconicevolution:crafting_injector[facing=down,tier=wyvern]
draconicevolution:crafting_injector[facing=down,tier=draconic]
draconicevolution:crafting_injector[facing=down,tier=chaotic]
draconicevolution:crafting_injector[facing=up,tier=basic]
draconicevolution:crafting_injector[facing=up,tier=wyvern]
draconicevolution:crafting_injector[facing=up,tier=draconic]
draconicevolution:crafting_injector[facing=up,tier=chaotic]
draconicevolution:crafting_injector[facing=north,tier=basic]
draconicevolution:crafting_injector[facing=north,tier=wyvern]
draconicevolution:crafting_injector[facing=north,tier=draconic]
draconicevolution:crafting_injector[facing=north,tier=chaotic]
draconicevolution:crafting_injector[facing=south,tier=basic]
draconicevolution:crafting_injector[facing=south,tier=wyvern]
draconicevolution:crafting_injector[facing=south,tier=draconic]
draconicevolution:crafting_injector[facing=south,tier=chaotic]
draconicevolution:crafting_injector[facing=west,tier=basic]
draconicevolution:crafting_injector[facing=west,tier=wyvern]
draconicevolution:crafting_injector[facing=west,tier=draconic]
draconicevolution:crafting_injector[facing=west,tier=chaotic]
draconicevolution:crafting_injector[facing=east,tier=basic]
draconicevolution:crafting_injector[facing=east,tier=wyvern]
draconicevolution:crafting_injector[facing=east,tier=draconic]
draconicevolution:crafting_injector[facing=east,tier=chaotic]
draconicevolution:celestial_manipulator
draconicevolution:energy_crystal[tier=0,type=relay]
draconicevolution:energy_crystal[tier=0,type=crystal_io]
draconicevolution:energy_crystal[tier=0,type=wireless]
draconicevolution:energy_crystal[tier=1,type=relay]
draconicevolution:energy_crystal[tier=1,type=crystal_io]
draconicevolution:energy_crystal[tier=1,type=wireless]
draconicevolution:energy_crystal[tier=2,type=relay]
draconicevolution:energy_crystal[tier=2,type=crystal_io]
draconicevolution:energy_crystal[tier=2,type=wireless]
draconicevolution:flow_gate[facing=down,type=flux]
draconicevolution:flow_gate[facing=down,type=fluid]
draconicevolution:flow_gate[facing=up,type=flux]
draconicevolution:flow_gate[facing=up,type=fluid]
draconicevolution:flow_gate[facing=north,type=flux]
draconicevolution:flow_gate[facing=north,type=fluid]
draconicevolution:flow_gate[facing=south,type=flux]
draconicevolution:flow_gate[facing=south,type=fluid]
draconicevolution:flow_gate[facing=west,type=flux]
draconicevolution:flow_gate[facing=west,type=fluid]
draconicevolution:flow_gate[facing=east,type=flux]
draconicevolution:flow_gate[facing=east,type=fluid]
draconicevolution:reactor_core
draconicevolution:reactor_component[type=stabilizer]
draconicevolution:reactor_component[type=injector]
draconicevolution:draconic_spawner
draconicevolution:draconium_chest
draconicevolution:chaos_crystal
draconicevolution:chaos_shard_atmos
draconicevolution:creative_rf_source
draconicevolution:placed_item[facing=down]
draconicevolution:placed_item[facing=up]
draconicevolution:placed_item[facing=north]
draconicevolution:placed_item[facing=south]
draconicevolution:placed_item[facing=west]
draconicevolution:placed_item[facing=east]
thermalexpansion:machine[type=furnace]
thermalexpansion:machine[type=pulverizer]
thermalexpansion:machine[type=sawmill]
thermalexpansion:machine[type=smelter]
thermalexpansion:machine[type=insolator]
thermalexpansion:machine[type=compactor]
thermalexpansion:machine[type=crucible]
thermalexpansion:machine[type=refinery]
thermalexpansion:machine[type=transposer]
thermalexpansion:machine[type=charger]
thermalexpansion:machine[type=centrifuge]
thermalexpansion:machine[type=crafter]
thermalexpansion:machine[type=brewer]
thermalexpansion:machine[type=enchanter]
thermalexpansion:machine[type=precipitator]
thermalexpansion:machine[type=extruder]
thermalexpansion:apparatus[type=breaker]
thermalexpansion:apparatus[type=collector]
thermalexpansion:device[type=water_gen]
thermalexpansion:device[type=nullifier]
thermalexpansion:device[type=heat_sink]
thermalexpansion:device[type=tapper]
thermalexpansion:device[type=fisher]
thermalexpansion:device[type=item_buffer]
thermalexpansion:device[type=fluid_buffer]
thermalexpansion:device[type=lexicon]
thermalexpansion:device[type=xp_collector]
thermalexpansion:device[type=diffuser]
thermalexpansion:device[type=factorizer]
thermalexpansion:device[type=mob_catcher]
thermalexpansion:device[type=item_collector]
thermalexpansion:device[type=chunk_loader]
thermalexpansion:dynamo[type=steam]
thermalexpansion:dynamo[type=magmatic]
thermalexpansion:dynamo[type=compression]
thermalexpansion:dynamo[type=reactant]
thermalexpansion:dynamo[type=enervation]
thermalexpansion:dynamo[type=numismatic]
thermalexpansion:cell
thermalexpansion:tank
thermalexpansion:cache
thermalexpansion:strongbox
chickenchunks:chunk_loader[type=block_loader]
chickenchunks:chunk_loader[type=spot_loader]
enderstorage:ender_storage[type=ender_chest]
enderstorage:ender_storage[type=ender_tank]
extrautils2:soundmuffler
extrautils2:enderlilly[growth=0,ready_to_grow=true]
extrautils2:enderlilly[growth=0,ready_to_grow=false]
extrautils2:enderlilly[growth=1,ready_to_grow=true]
extrautils2:enderlilly[growth=1,ready_to_grow=false]
extrautils2:enderlilly[growth=2,ready_to_grow=true]
extrautils2:enderlilly[growth=2,ready_to_grow=false]
extrautils2:enderlilly[growth=3,ready_to_grow=true]
extrautils2:enderlilly[growth=3,ready_to_grow=false]
extrautils2:enderlilly[growth=4,ready_to_grow=true]
extrautils2:enderlilly[growth=4,ready_to_grow=false]
extrautils2:enderlilly[growth=5,ready_to_grow=true]
extrautils2:enderlilly[growth=5,ready_to_grow=false]
extrautils2:enderlilly[growth=6,ready_to_grow=true]
extrautils2:enderlilly[growth=6,ready_to_grow=false]
extrautils2:enderlilly[growth=7,ready_to_grow=true]
extrautils2:enderlilly[growth=7,ready_to_grow=false]
extrautils2:decorativesolidwood[decorstates=magical_planks]
extrautils2:decorativesolidwood[decorstates=magical_wood]
extrautils2:decorativesolidwood[decorstates=diagonalwood]
extrautils2:trashcan[facing=north]
extrautils2:trashcan[facing=south]
extrautils2:trashcan[facing=west]
extrautils2:trashcan[facing=east]
extrautils2:trashcanfluid[facing=north]
extrautils2:trashcanfluid[facing=south]
extrautils2:trashcanfluid[facing=west]
extrautils2:trashcanfluid[facing=east]
extrautils2:trashcanenergy[facing=north]
extrautils2:trashcanenergy[facing=south]
extrautils2:trashcanenergy[facing=west]
extrautils2:trashcanenergy[facing=east]
extrautils2:angelblock
extrautils2:passivegenerator[active=true,generatortype=solar]
extrautils2:passivegenerator[active=true,generatortype=lunar]
extrautils2:passivegenerator[active=true,generatortype=lava]
extrautils2:passivegenerator[active=true,generatortype=water]
extrautils2:passivegenerator[active=true,generatortype=wind]
extrautils2:passivegenerator[active=true,generatortype=fire]
extrautils2:passivegenerator[active=true,generatortype=creative]
extrautils2:passivegenerator[active=true,generatortype=player_wind_up]
extrautils2:passivegenerator[active=true,generatortype=dragon_egg]
extrautils2:passivegenerator[active=false,generatortype=solar]
extrautils2:passivegenerator[active=false,generatortype=lunar]
extrautils2:passivegenerator[active=false,generatortype=lava]
extrautils2:passivegenerator[active=false,generatortype=water]
extrautils2:passivegenerator[active=false,generatortype=wind]
extrautils2:passivegenerator[active=false,generatortype=fire]
extrautils2:passivegenerator[active=false,generatortype=creative]
extrautils2:passivegenerator[active=false,generatortype=player_wind_up]
extrautils2:passivegenerator[active=false,generatortype=dragon_egg]
extrautils2:supermobspawner
extrautils2:cursedearth[decay=0]
extrautils2:cursedearth[decay=1]
extrautils2:cursedearth[decay=2]
extrautils2:cursedearth[decay=3]
extrautils2:cursedearth[decay=4]
extrautils2:cursedearth[decay=5]
extrautils2:cursedearth[decay=6]
extrautils2:cursedearth[decay=7]
extrautils2:cursedearth[decay=8]
extrautils2:cursedearth[decay=9]
extrautils2:cursedearth[decay=10]
extrautils2:cursedearth[decay=11]
extrautils2:cursedearth[decay=12]
extrautils2:cursedearth[decay=13]
extrautils2:cursedearth[decay=14]
extrautils2:cursedearth[decay=15]
extrautils2:redstoneclock[powerstate=enabled_not_powered]
extrautils2:redstoneclock[powerstate=enabled_powered]
extrautils2:redstoneclock[powerstate=disabled]
extrautils2:compressedcobblestone[compression_level_cobblestone=1]
extrautils2:compressedcobblestone[compression_level_cobblestone=2]
extrautils2:compressedcobblestone[compression_level_cobblestone=3]
extrautils2:compressedcobblestone[compression_level_cobblestone=4]
extrautils2:compressedcobblestone[compression_level_cobblestone=5]
extrautils2:compressedcobblestone[compression_level_cobblestone=6]
extrautils2:compressedcobblestone[compression_level_cobblestone=7]
extrautils2:compressedcobblestone[compression_level_cobblestone=8]
extrautils2:compresseddirt[compression_level_dirt=1]
extrautils2:compresseddirt[compression_level_dirt=2]
extrautils2:compresseddirt[compression_level_dirt=3]
extrautils2:compresseddirt[compression_level_dirt=4]
extrautils2:compressedsand[compression_level_sand=1]
extrautils2:compressedsand[compression_level_sand=2]
extrautils2:compressedgravel[compression_level_gravel=1]
extrautils2:compressedgravel[compression_level_gravel=2]
extrautils2:compressednetherrack[compression_level_netherrack=1]
extrautils2:compressednetherrack[compression_level_netherrack=2]
extrautils2:compressednetherrack[compression_level_netherrack=3]
extrautils2:compressednetherrack[compression_level_netherrack=4]
extrautils2:compressednetherrack[compression_level_netherrack=5]
extrautils2:compressednetherrack[compression_level_netherrack=6]
extrautils2:redorchid[growth=0]
extrautils2:redorchid[growth=1]
extrautils2:redorchid[growth=2]
extrautils2:redorchid[growth=3]
extrautils2:redorchid[growth=4]
extrautils2:redorchid[growth=5]
extrautils2:redorchid[growth=6]
extrautils2:poweroverload
extrautils2:resonator[active=true]
extrautils2:resonator[active=false]
extrautils2:spotlight[facing=down]
extrautils2:spotlight[facing=up]
extrautils2:spotlight[facing=north]
extrautils2:spotlight[facing=south]
extrautils2:spotlight[facing=west]
extrautils2:spotlight[facing=east]
extrautils2:screen[active=true,facing=north]
extrautils2:screen[active=true,facing=south]
extrautils2:screen[active=true,facing=west]
extrautils2:screen[active=true,facing=east]
extrautils2:screen[active=false,facing=north]
extrautils2:screen[active=false,facing=south]
extrautils2:screen[active=false,facing=west]
extrautils2:screen[active=false,facing=east]
extrautils2:decorativesolid[decorstates=borderstone]
extrautils2:decorativesolid[decorstates=stonecross]
extrautils2:decorativesolid[decorstates=stoneslab]
extrautils2:decorativesolid[decorstates=stoneburnt]
extrautils2:decorativesolid[decorstates=sandy_glass]
extrautils2:decorativesolid[decorstates=truchet]
extrautils2:decorativesolid[decorstates=blue_quartz]
extrautils2:decorativesolid[decorstates=burnt_quartz]
extrautils2:decorativesolid[decorstates=rainbow]
extrautils2:decorativeglass[decorstates=glass]
extrautils2:decorativeglass[decorstates=glass_border]
extrautils2:decorativeglass[decorstates=glass_diamonds]
extrautils2:decorativeglass[decorstates=darkglass]
extrautils2:decorativeglass[decorstates=glass_glowstone]
extrautils2:decorativeglass[decorstates=glass_redstone]
extrautils2:ineffableglass[decorstates=normal]
extrautils2:ineffableglass[decorstates=reverse]
extrautils2:ineffableglass[decorstates=clear]
extrautils2:ineffableglass[decorstates=dark]
extrautils2:moonstone
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:transferholder[active=true]
extrautils2:transferholder[active=false]
extrautils2:playerchest[active=true,facing=north,player_online=true]
extrautils2:playerchest[active=true,facing=north,player_online=false]
extrautils2:playerchest[active=true,facing=south,player_online=true]
extrautils2:playerchest[active=true,facing=south,player_online=false]
extrautils2:playerchest[active=true,facing=west,player_online=true]
extrautils2:playerchest[active=true,facing=west,player_online=false]
extrautils2:playerchest[active=true,facing=east,player_online=true]
extrautils2:playerchest[active=true,facing=east,player_online=false]
extrautils2:playerchest[active=false,facing=north,player_online=true]
extrautils2:playerchest[active=false,facing=north,player_online=false]
extrautils2:playerchest[active=false,facing=south,player_online=true]
extrautils2:playerchest[active=false,facing=south,player_online=false]
extrautils2:playerchest[active=false,facing=west,player_online=true]
extrautils2:playerchest[active=false,facing=west,player_online=false]
extrautils2:playerchest[active=false,facing=east,player_online=true]
extrautils2:playerchest[active=false,facing=east,player_online=false]
extrautils2:indexer[active=true,facing=north]
extrautils2:indexer[active=true,facing=south]
extrautils2:indexer[active=true,facing=west]
extrautils2:indexer[active=true,facing=east]
extrautils2:indexer[active=false,facing=north]
extrautils2:indexer[active=false,facing=south]
extrautils2:indexer[active=false,facing=west]
extrautils2:indexer[active=false,facing=east]
extrautils2:crafter
extrautils2:scanner[facing=down]
extrautils2:scanner[facing=up]
extrautils2:scanner[facing=north]
extrautils2:scanner[facing=south]
extrautils2:scanner[facing=west]
extrautils2:scanner[facing=east]
extrautils2:miner[active=true,facing=down]
extrautils2:miner[active=true,facing=up]
extrautils2:miner[active=true,facing=north]
extrautils2:miner[active=true,facing=south]
extrautils2:miner[active=true,facing=west]
extrautils2:miner[active=true,facing=east]
extrautils2:miner[active=false,facing=down]
extrautils2:miner[active=false,facing=up]
extrautils2:miner[active=false,facing=north]
extrautils2:miner[active=false,facing=south]
extrautils2:miner[active=false,facing=west]
extrautils2:miner[active=false,facing=east]
extrautils2:user[active=true,facing=down]
extrautils2:user[active=true,facing=up]
extrautils2:user[active=true,facing=north]
extrautils2:user[active=true,facing=south]
extrautils2:user[active=true,facing=west]
extrautils2:user[active=true,facing=east]
extrautils2:user[active=false,facing=down]
extrautils2:user[active=false,facing=up]
extrautils2:user[active=false,facing=north]
extrautils2:user[active=false,facing=south]
extrautils2:user[active=false,facing=west]
extrautils2:user[active=false,facing=east]
extrautils2:klein
extrautils2:drum[capacity=drum_16]
extrautils2:drum[capacity=drum_256]
extrautils2:drum[capacity=drum_4096]
extrautils2:drum[capacity=drum_65536]
extrautils2:drum[capacity=drum_creative]
extrautils2:machine[active=true,energy=uses_energy,facing=north]
extrautils2:machine[active=true,energy=uses_energy,facing=south]
extrautils2:machine[active=true,energy=uses_energy,facing=west]
extrautils2:machine[active=true,energy=uses_energy,facing=east]
extrautils2:machine[active=true,energy=generates_energy,facing=north]
extrautils2:machine[active=true,energy=generates_energy,facing=south]
extrautils2:machine[active=true,energy=generates_energy,facing=west]
extrautils2:machine[active=true,energy=generates_energy,facing=east]
extrautils2:machine[active=false,energy=uses_energy,facing=north]
extrautils2:machine[active=false,energy=uses_energy,facing=south]
extrautils2:machine[active=false,energy=uses_energy,facing=west]
extrautils2:machine[active=false,energy=uses_energy,facing=east]
extrautils2:machine[active=false,energy=generates_energy,facing=north]
extrautils2:machine[active=false,energy=generates_energy,facing=south]
extrautils2:machine[active=false,energy=generates_energy,facing=west]
extrautils2:machine[active=false,energy=generates_energy,facing=east]
extrautils2:teleporter[type=overworld,unbreakable=true]
extrautils2:teleporter[type=overworld,unbreakable=false]
extrautils2:teleporter[type=deep_dark,unbreakable=true]
extrautils2:teleporter[type=deep_dark,unbreakable=false]
extrautils2:teleporter[type=special_dim,unbreakable=true]
extrautils2:teleporter[type=special_dim,unbreakable=false]
extrautils2:powertransmitter[facing=down]
extrautils2:powertransmitter[facing=up]
extrautils2:powertransmitter[facing=north]
extrautils2:powertransmitter[facing=south]
extrautils2:powertransmitter[facing=west]
extrautils2:powertransmitter[facing=east]
extrautils2:powerbattery
extrautils2:quarryproxy[facing=down]
extrautils2:quarryproxy[facing=up]
extrautils2:quarryproxy[facing=north]
extrautils2:quarryproxy[facing=south]
extrautils2:quarryproxy[facing=west]
extrautils2:quarryproxy[facing=east]
extrautils2:quarry
extrautils2:spike_wood[facing=down]
extrautils2:spike_wood[facing=up]
extrautils2:spike_wood[facing=north]
extrautils2:spike_wood[facing=south]
extrautils2:spike_wood[facing=west]
extrautils2:spike_wood[facing=east]
extrautils2:spike_stone[facing=down]
extrautils2:spike_stone[facing=up]
extrautils2:spike_stone[facing=north]
extrautils2:spike_stone[facing=south]
extrautils2:spike_stone[facing=west]
extrautils2:spike_stone[facing=east]
extrautils2:spike_iron[facing=down]
extrautils2:spike_iron[facing=up]
extrautils2:spike_iron[facing=north]
extrautils2:spike_iron[facing=south]
extrautils2:spike_iron[facing=west]
extrautils2:spike_iron[facing=east]
extrautils2:spike_gold[facing=down]
extrautils2:spike_gold[facing=up]
extrautils2:spike_gold[facing=north]
extrautils2:spike_gold[facing=south]
extrautils2:spike_gold[facing=west]
extrautils2:spike_gold[facing=east]
extrautils2:spike_diamond[facing=down]
extrautils2:spike_diamond[facing=up]
extrautils2:spike_diamond[facing=north]
extrautils2:spike_diamond[facing=south]
extrautils2:spike_diamond[facing=west]
extrautils2:spike_diamond[facing=east]
extrautils2:spike_creative[facing=down]
extrautils2:spike_creative[facing=up]
extrautils2:spike_creative[facing=north]
extrautils2:spike_creative[facing=south]
extrautils2:spike_creative[facing=west]
extrautils2:spike_creative[facing=east]
extrautils2:redstonelantern[power=0]
extrautils2:redstonelantern[power=1]
extrautils2:redstonelantern[power=2]
extrautils2:redstonelantern[power=3]
extrautils2:redstonelantern[power=4]
extrautils2:redstonelantern[power=5]
extrautils2:redstonelantern[power=6]
extrautils2:redstonelantern[power=7]
extrautils2:redstonelantern[power=8]
extrautils2:redstonelantern[power=9]
extrautils2:redstonelantern[power=10]
extrautils2:redstonelantern[power=11]
extrautils2:redstonelantern[power=12]
extrautils2:redstonelantern[power=13]
extrautils2:redstonelantern[power=14]
extrautils2:redstonelantern[power=15]
extrautils2:largishchest[facing=north]
extrautils2:largishchest[facing=south]
extrautils2:largishchest[facing=west]
extrautils2:largishchest[facing=east]
extrautils2:minichest[facing=north]
extrautils2:minichest[facing=south]
extrautils2:minichest[facing=west]
extrautils2:minichest[facing=east]
extrautils2:rainbowgenerator[state=full]
extrautils2:rainbowgenerator[state=bottom_half]
extrautils2:rainbowgenerator[state=top_half]
extrautils2:simpledecorative[type=block_enchanted]
extrautils2:simpledecorative[type=block_demonic]
extrautils2:simpledecorative[type=block_evil]
extrautils2:creativechest[facing=north]
extrautils2:creativechest[facing=south]
extrautils2:creativechest[facing=west]
extrautils2:creativechest[facing=east]
extrautils2:creativeenergy
extrautils2:creativeharvest
extrautils2:terraformer[type=controller]
extrautils2:terraformer[type=antenna]
extrautils2:terraformer[type=humidifier]
extrautils2:terraformer[type=dehumidifier]
extrautils2:terraformer[type=heater]
extrautils2:terraformer[type=cooler]
extrautils2:terraformer[type=dehostilifier]
extrautils2:terraformer[type=magic_absorbtion]
extrautils2:terraformer[type=magic_infuser]
extrautils2:terraformer[type=climograph_base]
extrautils2:trashchest[facing=north]
extrautils2:trashchest[facing=south]
extrautils2:trashchest[facing=west]
extrautils2:trashchest[facing=east]
extrautils2:opinium
extrautils2:analogcrafter
extrautils2:decorativebedrock[type=bedrock_bricks]
extrautils2:decorativebedrock[type=bedrock_slabs]
extrautils2:decorativebedrock[type=bedrock_cobblestone]
extrautils2:interactionproxy
extrautils2:ironwood_leaves[check_decay=true,decayable=true,treetype=raw]
extrautils2:ironwood_leaves[check_decay=true,decayable=true,treetype=burnt]
extrautils2:ironwood_leaves[check_decay=true,decayable=false,treetype=raw]
extrautils2:ironwood_leaves[check_decay=true,decayable=false,treetype=burnt]
extrautils2:ironwood_leaves[check_decay=false,decayable=true,treetype=raw]
extrautils2:ironwood_leaves[check_decay=false,decayable=true,treetype=burnt]
extrautils2:ironwood_leaves[check_decay=false,decayable=false,treetype=raw]
extrautils2:ironwood_leaves[check_decay=false,decayable=false,treetype=burnt]
extrautils2:ironwood_log[axis=x,treetype=raw]
extrautils2:ironwood_log[axis=x,treetype=burnt]
extrautils2:ironwood_log[axis=y,treetype=raw]
extrautils2:ironwood_log[axis=y,treetype=burnt]
extrautils2:ironwood_log[axis=z,treetype=raw]
extrautils2:ironwood_log[axis=z,treetype=burnt]
extrautils2:ironwood_log[axis=none,treetype=raw]
extrautils2:ironwood_log[axis=none,treetype=burnt]
extrautils2:ironwood_sapling[stage=0,treetype=raw]
extrautils2:ironwood_sapling[stage=0,treetype=burnt]
extrautils2:ironwood_sapling[stage=1,treetype=raw]
extrautils2:ironwood_sapling[stage=1,treetype=burnt]
extrautils2:ironwood_planks[treetype=raw]
extrautils2:ironwood_planks[treetype=burnt]
sonarcore:reinforcedstoneblock
sonarcore:reinforcedstonestairs[facing=north,half=top,shape=straight]
sonarcore:reinforcedstonestairs[facing=north,half=top,shape=inner_left]
sonarcore:reinforcedstonestairs[facing=north,half=top,shape=inner_right]
sonarcore:reinforcedstonestairs[facing=north,half=top,shape=outer_left]
sonarcore:reinforcedstonestairs[facing=north,half=top,shape=outer_right]
sonarcore:reinforcedstonestairs[facing=north,half=bottom,shape=straight]
sonarcore:reinforcedstonestairs[facing=north,half=bottom,shape=inner_left]
sonarcore:reinforcedstonestairs[facing=north,half=bottom,shape=inner_right]
sonarcore:reinforcedstonestairs[facing=north,half=bottom,shape=outer_left]
sonarcore:reinforcedstonestairs[facing=north,half=bottom,shape=outer_right]
sonarcore:reinforcedstonestairs[facing=south,half=top,shape=straight]
sonarcore:reinforcedstonestairs[facing=south,half=top,shape=inner_left]
sonarcore:reinforcedstonestairs[facing=south,half=top,shape=inner_right]
sonarcore:reinforcedstonestairs[facing=south,half=top,shape=outer_left]
sonarcore:reinforcedstonestairs[facing=south,half=top,shape=outer_right]
sonarcore:reinforcedstonestairs[facing=south,half=bottom,shape=straight]
sonarcore:reinforcedstonestairs[facing=south,half=bottom,shape=inner_left]
sonarcore:reinforcedstonestairs[facing=south,half=bottom,shape=inner_right]
sonarcore:reinforcedstonestairs[facing=south,half=bottom,shape=outer_left]
sonarcore:reinforcedstonestairs[facing=south,half=bottom,shape=outer_right]
sonarcore:reinforcedstonestairs[facing=west,half=top,shape=straight]
sonarcore:reinforcedstonestairs[facing=west,half=top,shape=inner_left]
sonarcore:reinforcedstonestairs[facing=west,half=top,shape=inner_right]
sonarcore:reinforcedstonestairs[facing=west,half=top,shape=outer_left]
sonarcore:reinforcedstonestairs[facing=west,half=top,shape=outer_right]
sonarcore:reinforcedstonestairs[facing=west,half=bottom,shape=straight]
sonarcore:reinforcedstonestairs[facing=west,half=bottom,shape=inner_left]
sonarcore:reinforcedstonestairs[facing=west,half=bottom,shape=inner_right]
sonarcore:reinforcedstonestairs[facing=west,half=bottom,shape=outer_left]
sonarcore:reinforcedstonestairs[facing=west,half=bottom,shape=outer_right]
sonarcore:reinforcedstonestairs[facing=east,half=top,shape=straight]
sonarcore:reinforcedstonestairs[facing=east,half=top,shape=inner_left]
sonarcore:reinforcedstonestairs[facing=east,half=top,shape=inner_right]
sonarcore:reinforcedstonestairs[facing=east,half=top,shape=outer_left]
sonarcore:reinforcedstonestairs[facing=east,half=top,shape=outer_right]
sonarcore:reinforcedstonestairs[facing=east,half=bottom,shape=straight]
sonarcore:reinforcedstonestairs[facing=east,half=bottom,shape=inner_left]
sonarcore:reinforcedstonestairs[facing=east,half=bottom,shape=inner_right]
sonarcore:reinforcedstonestairs[facing=east,half=bottom,shape=outer_left]
sonarcore:reinforcedstonestairs[facing=east,half=bottom,shape=outer_right]
sonarcore:reinforcedstonefence[east=true,north=true,south=true,west=true]
sonarcore:reinforcedstonefence[east=true,north=true,south=true,west=false]
sonarcore:reinforcedstonefence[east=true,north=true,south=false,west=true]
sonarcore:reinforcedstonefence[east=true,north=true,south=false,west=false]
sonarcore:reinforcedstonefence[east=true,north=false,south=true,west=true]
sonarcore:reinforcedstonefence[east=true,north=false,south=true,west=false]
sonarcore:reinforcedstonefence[east=true,north=false,south=false,west=true]
sonarcore:reinforcedstonefence[east=true,north=false,south=false,west=false]
sonarcore:reinforcedstonefence[east=false,north=true,south=true,west=true]
sonarcore:reinforcedstonefence[east=false,north=true,south=true,west=false]
sonarcore:reinforcedstonefence[east=false,north=true,south=false,west=true]
sonarcore:reinforcedstonefence[east=false,north=true,south=false,west=false]
sonarcore:reinforcedstonefence[east=false,north=false,south=true,west=true]
sonarcore:reinforcedstonefence[east=false,north=false,south=true,west=false]
sonarcore:reinforcedstonefence[east=false,north=false,south=false,west=true]
sonarcore:reinforcedstonefence[east=false,north=false,south=false,west=false]
sonarcore:reinforcedstonegate[facing=north,in_wall=true,open=true,powered=true]
sonarcore:reinforcedstonegate[facing=north,in_wall=true,open=true,powered=false]
sonarcore:reinforcedstonegate[facing=north,in_wall=true,open=false,powered=true]
sonarcore:reinforcedstonegate[facing=north,in_wall=true,open=false,powered=false]
sonarcore:reinforcedstonegate[facing=north,in_wall=false,open=true,powered=true]
sonarcore:reinforcedstonegate[facing=north,in_wall=false,open=true,powered=false]
sonarcore:reinforcedstonegate[facing=north,in_wall=false,open=false,powered=true]
sonarcore:reinforcedstonegate[facing=north,in_wall=false,open=false,powered=false]
sonarcore:reinforcedstonegate[facing=south,in_wall=true,open=true,powered=true]
sonarcore:reinforcedstonegate[facing=south,in_wall=true,open=true,powered=false]
sonarcore:reinforcedstonegate[facing=south,in_wall=true,open=false,powered=true]
sonarcore:reinforcedstonegate[facing=south,in_wall=true,open=false,powered=false]
sonarcore:reinforcedstonegate[facing=south,in_wall=false,open=true,powered=true]
sonarcore:reinforcedstonegate[facing=south,in_wall=false,open=true,powered=false]
sonarcore:reinforcedstonegate[facing=south,in_wall=false,open=false,powered=true]
sonarcore:reinforcedstonegate[facing=south,in_wall=false,open=false,powered=false]
sonarcore:reinforcedstonegate[facing=west,in_wall=true,open=true,powered=true]
sonarcore:reinforcedstonegate[facing=west,in_wall=true,open=true,powered=false]
sonarcore:reinforcedstonegate[facing=west,in_wall=true,open=false,powered=true]
sonarcore:reinforcedstonegate[facing=west,in_wall=true,open=false,powered=false]
sonarcore:reinforcedstonegate[facing=west,in_wall=false,open=true,powered=true]
sonarcore:reinforcedstonegate[facing=west,in_wall=false,open=true,powered=false]
sonarcore:reinforcedstonegate[facing=west,in_wall=false,open=false,powered=true]
sonarcore:reinforcedstonegate[facing=west,in_wall=false,open=false,powered=false]
sonarcore:reinforcedstonegate[facing=east,in_wall=true,open=true,powered=true]
sonarcore:reinforcedstonegate[facing=east,in_wall=true,open=true,powered=false]
sonarcore:reinforcedstonegate[facing=east,in_wall=true,open=false,powered=true]
sonarcore:reinforcedstonegate[facing=east,in_wall=true,open=false,powered=false]
sonarcore:reinforcedstonegate[facing=east,in_wall=false,open=true,powered=true]
sonarcore:reinforcedstonegate[facing=east,in_wall=false,open=true,powered=false]
sonarcore:reinforcedstonegate[facing=east,in_wall=false,open=false,powered=true]
sonarcore:reinforcedstonegate[facing=east,in_wall=false,open=false,powered=false]
sonarcore:reinforcedstonebrick
sonarcore:reinforcedstonebrickstairs[facing=north,half=top,shape=straight]
sonarcore:reinforcedstonebrickstairs[facing=north,half=top,shape=inner_left]
sonarcore:reinforcedstonebrickstairs[facing=north,half=top,shape=inner_right]
sonarcore:reinforcedstonebrickstairs[facing=north,half=top,shape=outer_left]
sonarcore:reinforcedstonebrickstairs[facing=north,half=top,shape=outer_right]
sonarcore:reinforcedstonebrickstairs[facing=north,half=bottom,shape=straight]
sonarcore:reinforcedstonebrickstairs[facing=north,half=bottom,shape=inner_left]
sonarcore:reinforcedstonebrickstairs[facing=north,half=bottom,shape=inner_right]
sonarcore:reinforcedstonebrickstairs[facing=north,half=bottom,shape=outer_left]
sonarcore:reinforcedstonebrickstairs[facing=north,half=bottom,shape=outer_right]
sonarcore:reinforcedstonebrickstairs[facing=south,half=top,shape=straight]
sonarcore:reinforcedstonebrickstairs[facing=south,half=top,shape=inner_left]
sonarcore:reinforcedstonebrickstairs[facing=south,half=top,shape=inner_right]
sonarcore:reinforcedstonebrickstairs[facing=south,half=top,shape=outer_left]
sonarcore:reinforcedstonebrickstairs[facing=south,half=top,shape=outer_right]
sonarcore:reinforcedstonebrickstairs[facing=south,half=bottom,shape=straight]
sonarcore:reinforcedstonebrickstairs[facing=south,half=bottom,shape=inner_left]
sonarcore:reinforcedstonebrickstairs[facing=south,half=bottom,shape=inner_right]
sonarcore:reinforcedstonebrickstairs[facing=south,half=bottom,shape=outer_left]
sonarcore:reinforcedstonebrickstairs[facing=south,half=bottom,shape=outer_right]
sonarcore:reinforcedstonebrickstairs[facing=west,half=top,shape=straight]
sonarcore:reinforcedstonebrickstairs[facing=west,half=top,shape=inner_left]
sonarcore:reinforcedstonebrickstairs[facing=west,half=top,shape=inner_right]
sonarcore:reinforcedstonebrickstairs[facing=west,half=top,shape=outer_left]
sonarcore:reinforcedstonebrickstairs[facing=west,half=top,shape=outer_right]
sonarcore:reinforcedstonebrickstairs[facing=west,half=bottom,shape=straight]
sonarcore:reinforcedstonebrickstairs[facing=west,half=bottom,shape=inner_left]
sonarcore:reinforcedstonebrickstairs[facing=west,half=bottom,shape=inner_right]
sonarcore:reinforcedstonebrickstairs[facing=west,half=bottom,shape=outer_left]
sonarcore:reinforcedstonebrickstairs[facing=west,half=bottom,shape=outer_right]
sonarcore:reinforcedstonebrickstairs[facing=east,half=top,shape=straight]
sonarcore:reinforcedstonebrickstairs[facing=east,half=top,shape=inner_left]
sonarcore:reinforcedstonebrickstairs[facing=east,half=top,shape=inner_right]
sonarcore:reinforcedstonebrickstairs[facing=east,half=top,shape=outer_left]
sonarcore:reinforcedstonebrickstairs[facing=east,half=top,shape=outer_right]
sonarcore:reinforcedstonebrickstairs[facing=east,half=bottom,shape=straight]
sonarcore:reinforcedstonebrickstairs[facing=east,half=bottom,shape=inner_left]
sonarcore:reinforcedstonebrickstairs[facing=east,half=bottom,shape=inner_right]
sonarcore:reinforcedstonebrickstairs[facing=east,half=bottom,shape=outer_left]
sonarcore:reinforcedstonebrickstairs[facing=east,half=bottom,shape=outer_right]
sonarcore:reinforcedstonebrickfence[east=true,north=true,south=true,west=true]
sonarcore:reinforcedstonebrickfence[east=true,north=true,south=true,west=false]
sonarcore:reinforcedstonebrickfence[east=true,north=true,south=false,west=true]
sonarcore:reinforcedstonebrickfence[east=true,north=true,south=false,west=false]
sonarcore:reinforcedstonebrickfence[east=true,north=false,south=true,west=true]
sonarcore:reinforcedstonebrickfence[east=true,north=false,south=true,west=false]
sonarcore:reinforcedstonebrickfence[east=true,north=false,south=false,west=true]
sonarcore:reinforcedstonebrickfence[east=true,north=false,south=false,west=false]
sonarcore:reinforcedstonebrickfence[east=false,north=true,south=true,west=true]
sonarcore:reinforcedstonebrickfence[east=false,north=true,south=true,west=false]
sonarcore:reinforcedstonebrickfence[east=false,north=true,south=false,west=true]
sonarcore:reinforcedstonebrickfence[east=false,north=true,south=false,west=false]
sonarcore:reinforcedstonebrickfence[east=false,north=false,south=true,west=true]
sonarcore:reinforcedstonebrickfence[east=false,north=false,south=true,west=false]
sonarcore:reinforcedstonebrickfence[east=false,north=false,south=false,west=true]
sonarcore:reinforcedstonebrickfence[east=false,north=false,south=false,west=false]
sonarcore:reinforcedstonebrickgate[facing=north,in_wall=true,open=true,powered=true]
sonarcore:reinforcedstonebrickgate[facing=north,in_wall=true,open=true,powered=false]
sonarcore:reinforcedstonebrickgate[facing=north,in_wall=true,open=false,powered=true]
sonarcore:reinforcedstonebrickgate[facing=north,in_wall=true,open=false,powered=false]
sonarcore:reinforcedstonebrickgate[facing=north,in_wall=false,open=true,powered=true]
sonarcore:reinforcedstonebrickgate[facing=north,in_wall=false,open=true,powered=false]
sonarcore:reinforcedstonebrickgate[facing=north,in_wall=false,open=false,powered=true]
sonarcore:reinforcedstonebrickgate[facing=north,in_wall=false,open=false,powered=false]
sonarcore:reinforcedstonebrickgate[facing=south,in_wall=true,open=true,powered=true]
sonarcore:reinforcedstonebrickgate[facing=south,in_wall=true,open=true,powered=false]
sonarcore:reinforcedstonebrickgate[facing=south,in_wall=true,open=false,powered=true]
sonarcore:reinforcedstonebrickgate[facing=south,in_wall=true,open=false,powered=false]
sonarcore:reinforcedstonebrickgate[facing=south,in_wall=false,open=true,powered=true]
sonarcore:reinforcedstonebrickgate[facing=south,in_wall=false,open=true,powered=false]
sonarcore:reinforcedstonebrickgate[facing=south,in_wall=false,open=false,powered=true]
sonarcore:reinforcedstonebrickgate[facing=south,in_wall=false,open=false,powered=false]
sonarcore:reinforcedstonebrickgate[facing=west,in_wall=true,open=true,powered=true]
sonarcore:reinforcedstonebrickgate[facing=west,in_wall=true,open=true,powered=false]
sonarcore:reinforcedstonebrickgate[facing=west,in_wall=true,open=false,powered=true]
sonarcore:reinforcedstonebrickgate[facing=west,in_wall=true,open=false,powered=false]
sonarcore:reinforcedstonebrickgate[facing=west,in_wall=false,open=true,powered=true]
sonarcore:reinforcedstonebrickgate[facing=west,in_wall=false,open=true,powered=false]
sonarcore:reinforcedstonebrickgate[facing=west,in_wall=false,open=false,powered=true]
sonarcore:reinforcedstonebrickgate[facing=west,in_wall=false,open=false,powered=false]
sonarcore:reinforcedstonebrickgate[facing=east,in_wall=true,open=true,powered=true]
sonarcore:reinforcedstonebrickgate[facing=east,in_wall=true,open=true,powered=false]
sonarcore:reinforcedstonebrickgate[facing=east,in_wall=true,open=false,powered=true]
sonarcore:reinforcedstonebrickgate[facing=east,in_wall=true,open=false,powered=false]
sonarcore:reinforcedstonebrickgate[facing=east,in_wall=false,open=true,powered=true]
sonarcore:reinforcedstonebrickgate[facing=east,in_wall=false,open=true,powered=false]
sonarcore:reinforcedstonebrickgate[facing=east,in_wall=false,open=false,powered=true]
sonarcore:reinforcedstonebrickgate[facing=east,in_wall=false,open=false,powered=false]
sonarcore:reinforceddirtblock
sonarcore:reinforceddirtstairs[facing=north,half=top,shape=straight]
sonarcore:reinforceddirtstairs[facing=north,half=top,shape=inner_left]
sonarcore:reinforceddirtstairs[facing=north,half=top,shape=inner_right]
sonarcore:reinforceddirtstairs[facing=north,half=top,shape=outer_left]
sonarcore:reinforceddirtstairs[facing=north,half=top,shape=outer_right]
sonarcore:reinforceddirtstairs[facing=north,half=bottom,shape=straight]
sonarcore:reinforceddirtstairs[facing=north,half=bottom,shape=inner_left]
sonarcore:reinforceddirtstairs[facing=north,half=bottom,shape=inner_right]
sonarcore:reinforceddirtstairs[facing=north,half=bottom,shape=outer_left]
sonarcore:reinforceddirtstairs[facing=north,half=bottom,shape=outer_right]
sonarcore:reinforceddirtstairs[facing=south,half=top,shape=straight]
sonarcore:reinforceddirtstairs[facing=south,half=top,shape=inner_left]
sonarcore:reinforceddirtstairs[facing=south,half=top,shape=inner_right]
sonarcore:reinforceddirtstairs[facing=south,half=top,shape=outer_left]
sonarcore:reinforceddirtstairs[facing=south,half=top,shape=outer_right]
sonarcore:reinforceddirtstairs[facing=south,half=bottom,shape=straight]
sonarcore:reinforceddirtstairs[facing=south,half=bottom,shape=inner_left]
sonarcore:reinforceddirtstairs[facing=south,half=bottom,shape=inner_right]
sonarcore:reinforceddirtstairs[facing=south,half=bottom,shape=outer_left]
sonarcore:reinforceddirtstairs[facing=south,half=bottom,shape=outer_right]
sonarcore:reinforceddirtstairs[facing=west,half=top,shape=straight]
sonarcore:reinforceddirtstairs[facing=west,half=top,shape=inner_left]
sonarcore:reinforceddirtstairs[facing=west,half=top,shape=inner_right]
sonarcore:reinforceddirtstairs[facing=west,half=top,shape=outer_left]
sonarcore:reinforceddirtstairs[facing=west,half=top,shape=outer_right]
sonarcore:reinforceddirtstairs[facing=west,half=bottom,shape=straight]
sonarcore:reinforceddirtstairs[facing=west,half=bottom,shape=inner_left]
sonarcore:reinforceddirtstairs[facing=west,half=bottom,shape=inner_right]
sonarcore:reinforceddirtstairs[facing=west,half=bottom,shape=outer_left]
sonarcore:reinforceddirtstairs[facing=west,half=bottom,shape=outer_right]
sonarcore:reinforceddirtstairs[facing=east,half=top,shape=straight]
sonarcore:reinforceddirtstairs[facing=east,half=top,shape=inner_left]
sonarcore:reinforceddirtstairs[facing=east,half=top,shape=inner_right]
sonarcore:reinforceddirtstairs[facing=east,half=top,shape=outer_left]
sonarcore:reinforceddirtstairs[facing=east,half=top,shape=outer_right]
sonarcore:reinforceddirtstairs[facing=east,half=bottom,shape=straight]
sonarcore:reinforceddirtstairs[facing=east,half=bottom,shape=inner_left]
sonarcore:reinforceddirtstairs[facing=east,half=bottom,shape=inner_right]
sonarcore:reinforceddirtstairs[facing=east,half=bottom,shape=outer_left]
sonarcore:reinforceddirtstairs[facing=east,half=bottom,shape=outer_right]
sonarcore:reinforceddirtfence[east=true,north=true,south=true,west=true]
sonarcore:reinforceddirtfence[east=true,north=true,south=true,west=false]
sonarcore:reinforceddirtfence[east=true,north=true,south=false,west=true]
sonarcore:reinforceddirtfence[east=true,north=true,south=false,west=false]
sonarcore:reinforceddirtfence[east=true,north=false,south=true,west=true]
sonarcore:reinforceddirtfence[east=true,north=false,south=true,west=false]
sonarcore:reinforceddirtfence[east=true,north=false,south=false,west=true]
sonarcore:reinforceddirtfence[east=true,north=false,south=false,west=false]
sonarcore:reinforceddirtfence[east=false,north=true,south=true,west=true]
sonarcore:reinforceddirtfence[east=false,north=true,south=true,west=false]
sonarcore:reinforceddirtfence[east=false,north=true,south=false,west=true]
sonarcore:reinforceddirtfence[east=false,north=true,south=false,west=false]
sonarcore:reinforceddirtfence[east=false,north=false,south=true,west=true]
sonarcore:reinforceddirtfence[east=false,north=false,south=true,west=false]
sonarcore:reinforceddirtfence[east=false,north=false,south=false,west=true]
sonarcore:reinforceddirtfence[east=false,north=false,south=false,west=false]
sonarcore:reinforceddirtgate[facing=north,in_wall=true,open=true,powered=true]
sonarcore:reinforceddirtgate[facing=north,in_wall=true,open=true,powered=false]
sonarcore:reinforceddirtgate[facing=north,in_wall=true,open=false,powered=true]
sonarcore:reinforceddirtgate[facing=north,in_wall=true,open=false,powered=false]
sonarcore:reinforceddirtgate[facing=north,in_wall=false,open=true,powered=true]
sonarcore:reinforceddirtgate[facing=north,in_wall=false,open=true,powered=false]
sonarcore:reinforceddirtgate[facing=north,in_wall=false,open=false,powered=true]
sonarcore:reinforceddirtgate[facing=north,in_wall=false,open=false,powered=false]
sonarcore:reinforceddirtgate[facing=south,in_wall=true,open=true,powered=true]
sonarcore:reinforceddirtgate[facing=south,in_wall=true,open=true,powered=false]
sonarcore:reinforceddirtgate[facing=south,in_wall=true,open=false,powered=true]
sonarcore:reinforceddirtgate[facing=south,in_wall=true,open=false,powered=false]
sonarcore:reinforceddirtgate[facing=south,in_wall=false,open=true,powered=true]
sonarcore:reinforceddirtgate[facing=south,in_wall=false,open=true,powered=false]
sonarcore:reinforceddirtgate[facing=south,in_wall=false,open=false,powered=true]
sonarcore:reinforceddirtgate[facing=south,in_wall=false,open=false,powered=false]
sonarcore:reinforceddirtgate[facing=west,in_wall=true,open=true,powered=true]
sonarcore:reinforceddirtgate[facing=west,in_wall=true,open=true,powered=false]
sonarcore:reinforceddirtgate[facing=west,in_wall=true,open=false,powered=true]
sonarcore:reinforceddirtgate[facing=west,in_wall=true,open=false,powered=false]
sonarcore:reinforceddirtgate[facing=west,in_wall=false,open=true,powered=true]
sonarcore:reinforceddirtgate[facing=west,in_wall=false,open=true,powered=false]
sonarcore:reinforceddirtgate[facing=west,in_wall=false,open=false,powered=true]
sonarcore:reinforceddirtgate[facing=west,in_wall=false,open=false,powered=false]
sonarcore:reinforceddirtgate[facing=east,in_wall=true,open=true,powered=true]
sonarcore:reinforceddirtgate[facing=east,in_wall=true,open=true,powered=false]
sonarcore:reinforceddirtgate[facing=east,in_wall=true,open=false,powered=true]
sonarcore:reinforceddirtgate[facing=east,in_wall=true,open=false,powered=false]
sonarcore:reinforceddirtgate[facing=east,in_wall=false,open=true,powered=true]
sonarcore:reinforceddirtgate[facing=east,in_wall=false,open=true,powered=false]
sonarcore:reinforceddirtgate[facing=east,in_wall=false,open=false,powered=true]
sonarcore:reinforceddirtgate[facing=east,in_wall=false,open=false,powered=false]
sonarcore:reinforceddirtbrick
sonarcore:reinforceddirtbrickstairs[facing=north,half=top,shape=straight]
sonarcore:reinforceddirtbrickstairs[facing=north,half=top,shape=inner_left]
sonarcore:reinforceddirtbrickstairs[facing=north,half=top,shape=inner_right]
sonarcore:reinforceddirtbrickstairs[facing=north,half=top,shape=outer_left]
sonarcore:reinforceddirtbrickstairs[facing=north,half=top,shape=outer_right]
sonarcore:reinforceddirtbrickstairs[facing=north,half=bottom,shape=straight]
sonarcore:reinforceddirtbrickstairs[facing=north,half=bottom,shape=inner_left]
sonarcore:reinforceddirtbrickstairs[facing=north,half=bottom,shape=inner_right]
sonarcore:reinforceddirtbrickstairs[facing=north,half=bottom,shape=outer_left]
sonarcore:reinforceddirtbrickstairs[facing=north,half=bottom,shape=outer_right]
sonarcore:reinforceddirtbrickstairs[facing=south,half=top,shape=straight]
sonarcore:reinforceddirtbrickstairs[facing=south,half=top,shape=inner_left]
sonarcore:reinforceddirtbrickstairs[facing=south,half=top,shape=inner_right]
sonarcore:reinforceddirtbrickstairs[facing=south,half=top,shape=outer_left]
sonarcore:reinforceddirtbrickstairs[facing=south,half=top,shape=outer_right]
sonarcore:reinforceddirtbrickstairs[facing=south,half=bottom,shape=straight]
sonarcore:reinforceddirtbrickstairs[facing=south,half=bottom,shape=inner_left]
sonarcore:reinforceddirtbrickstairs[facing=south,half=bottom,shape=inner_right]
sonarcore:reinforceddirtbrickstairs[facing=south,half=bottom,shape=outer_left]
sonarcore:reinforceddirtbrickstairs[facing=south,half=bottom,shape=outer_right]
sonarcore:reinforceddirtbrickstairs[facing=west,half=top,shape=straight]
sonarcore:reinforceddirtbrickstairs[facing=west,half=top,shape=inner_left]
sonarcore:reinforceddirtbrickstairs[facing=west,half=top,shape=inner_right]
sonarcore:reinforceddirtbrickstairs[facing=west,half=top,shape=outer_left]
sonarcore:reinforceddirtbrickstairs[facing=west,half=top,shape=outer_right]
sonarcore:reinforceddirtbrickstairs[facing=west,half=bottom,shape=straight]
sonarcore:reinforceddirtbrickstairs[facing=west,half=bottom,shape=inner_left]
sonarcore:reinforceddirtbrickstairs[facing=west,half=bottom,shape=inner_right]
sonarcore:reinforceddirtbrickstairs[facing=west,half=bottom,shape=outer_left]
sonarcore:reinforceddirtbrickstairs[facing=west,half=bottom,shape=outer_right]
sonarcore:reinforceddirtbrickstairs[facing=east,half=top,shape=straight]
sonarcore:reinforceddirtbrickstairs[facing=east,half=top,shape=inner_left]
sonarcore:reinforceddirtbrickstairs[facing=east,half=top,shape=inner_right]
sonarcore:reinforceddirtbrickstairs[facing=east,half=top,shape=outer_left]
sonarcore:reinforceddirtbrickstairs[facing=east,half=top,shape=outer_right]
sonarcore:reinforceddirtbrickstairs[facing=east,half=bottom,shape=straight]
sonarcore:reinforceddirtbrickstairs[facing=east,half=bottom,shape=inner_left]
sonarcore:reinforceddirtbrickstairs[facing=east,half=bottom,shape=inner_right]
sonarcore:reinforceddirtbrickstairs[facing=east,half=bottom,shape=outer_left]
sonarcore:reinforceddirtbrickstairs[facing=east,half=bottom,shape=outer_right]
sonarcore:reinforceddirtbrickfence[east=true,north=true,south=true,west=true]
sonarcore:reinforceddirtbrickfence[east=true,north=true,south=true,west=false]
sonarcore:reinforceddirtbrickfence[east=true,north=true,south=false,west=true]
sonarcore:reinforceddirtbrickfence[east=true,north=true,south=false,west=false]
sonarcore:reinforceddirtbrickfence[east=true,north=false,south=true,west=true]
sonarcore:reinforceddirtbrickfence[east=true,north=false,south=true,west=false]
sonarcore:reinforceddirtbrickfence[east=true,north=false,south=false,west=true]
sonarcore:reinforceddirtbrickfence[east=true,north=false,south=false,west=false]
sonarcore:reinforceddirtbrickfence[east=false,north=true,south=true,west=true]
sonarcore:reinforceddirtbrickfence[east=false,north=true,south=true,west=false]
sonarcore:reinforceddirtbrickfence[east=false,north=true,south=false,west=true]
sonarcore:reinforceddirtbrickfence[east=false,north=true,south=false,west=false]
sonarcore:reinforceddirtbrickfence[east=false,north=false,south=true,west=true]
sonarcore:reinforceddirtbrickfence[east=false,north=false,south=true,west=false]
sonarcore:reinforceddirtbrickfence[east=false,north=false,south=false,west=true]
sonarcore:reinforceddirtbrickfence[east=false,north=false,south=false,west=false]
sonarcore:reinforceddirtbrickgate[facing=north,in_wall=true,open=true,powered=true]
sonarcore:reinforceddirtbrickgate[facing=north,in_wall=true,open=true,powered=false]
sonarcore:reinforceddirtbrickgate[facing=north,in_wall=true,open=false,powered=true]
sonarcore:reinforceddirtbrickgate[facing=north,in_wall=true,open=false,powered=false]
sonarcore:reinforceddirtbrickgate[facing=north,in_wall=false,open=true,powered=true]
sonarcore:reinforceddirtbrickgate[facing=north,in_wall=false,open=true,powered=false]
sonarcore:reinforceddirtbrickgate[facing=north,in_wall=false,open=false,powered=true]
sonarcore:reinforceddirtbrickgate[facing=north,in_wall=false,open=false,powered=false]
sonarcore:reinforceddirtbrickgate[facing=south,in_wall=true,open=true,powered=true]
sonarcore:reinforceddirtbrickgate[facing=south,in_wall=true,open=true,powered=false]
sonarcore:reinforceddirtbrickgate[facing=south,in_wall=true,open=false,powered=true]
sonarcore:reinforceddirtbrickgate[facing=south,in_wall=true,open=false,powered=false]
sonarcore:reinforceddirtbrickgate[facing=south,in_wall=false,open=true,powered=true]
sonarcore:reinforceddirtbrickgate[facing=south,in_wall=false,open=true,powered=false]
sonarcore:reinforceddirtbrickgate[facing=south,in_wall=false,open=false,powered=true]
sonarcore:reinforceddirtbrickgate[facing=south,in_wall=false,open=false,powered=false]
sonarcore:reinforceddirtbrickgate[facing=west,in_wall=true,open=true,powered=true]
sonarcore:reinforceddirtbrickgate[facing=west,in_wall=true,open=true,powered=false]
sonarcore:reinforceddirtbrickgate[facing=west,in_wall=true,open=false,powered=true]
sonarcore:reinforceddirtbrickgate[facing=west,in_wall=true,open=false,powered=false]
sonarcore:reinforceddirtbrickgate[facing=west,in_wall=false,open=true,powered=true]
sonarcore:reinforceddirtbrickgate[facing=west,in_wall=false,open=true,powered=false]
sonarcore:reinforceddirtbrickgate[facing=west,in_wall=false,open=false,powered=true]
sonarcore:reinforceddirtbrickgate[facing=west,in_wall=false,open=false,powered=false]
sonarcore:reinforceddirtbrickgate[facing=east,in_wall=true,open=true,powered=true]
sonarcore:reinforceddirtbrickgate[facing=east,in_wall=true,open=true,powered=false]
sonarcore:reinforceddirtbrickgate[facing=east,in_wall=true,open=false,powered=true]
sonarcore:reinforceddirtbrickgate[facing=east,in_wall=true,open=false,powered=false]
sonarcore:reinforceddirtbrickgate[facing=east,in_wall=false,open=true,powered=true]
sonarcore:reinforceddirtbrickgate[facing=east,in_wall=false,open=true,powered=false]
sonarcore:reinforceddirtbrickgate[facing=east,in_wall=false,open=false,powered=true]
sonarcore:reinforceddirtbrickgate[facing=east,in_wall=false,open=false,powered=false]
sonarcore:stablestone_normal[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_normal[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_normal[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_normal[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_normal[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_normal[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_normal[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_normal[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_normal[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_normal[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_normal[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_normal[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_normal[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_normal[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_normal[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_normal[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_normal[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_normal[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_normal[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_normal[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_normal[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_normal[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_normal[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_normal[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_normal[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_normal[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_normal[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_normal[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_normal[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_normal[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_normal[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_normal[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_normal[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_normal[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_normal[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_normal[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_normal[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_normal[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_normal[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_normal[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_normal[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_normal[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_normal[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_normal[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_normal[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_normal[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_normal[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_normal[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_normal[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_normal[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_normal[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_normal[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_normal[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_normal[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_normal[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_normal[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_normal[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_normal[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_normal[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_normal[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_normal[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_normal[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_normal[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_normal[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=false,east=false,north=true,south=false,up=true,west=false]
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sonarcore:stablestone_black[down=true,east=true,north=false,south=true,up=false,west=true]
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sonarcore:stablestone_black[down=true,east=true,north=false,south=false,up=true,west=true]
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sonarcore:stablestone_black[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_black[down=true,east=false,north=true,south=true,up=true,west=true]
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sonarcore:stablestone_black[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_black[down=false,east=true,north=true,south=true,up=true,west=true]
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sonarcore:stablestone_black[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_black[down=false,east=true,north=true,south=true,up=false,west=false]
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sonarcore:stablestone_black[down=false,east=true,north=true,south=false,up=true,west=false]
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sonarcore:stablestone_black[down=false,east=false,north=true,south=false,up=false,west=true]
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sonarcore:stablestone_black[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_black[down=false,east=false,north=false,south=false,up=false,west=false]
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sonarcore:stablestonerimmed_black[down=true,east=true,north=true,south=true,up=true,west=false]
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sonarcore:stablestonerimmed_black[down=true,east=true,north=true,south=false,up=true,west=true]
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sonarcore:stablestoneblackrimmed_black[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_black[down=true,east=true,north=true,south=true,up=false,west=true]
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sonarcore:stablestoneblackrimmed_black[down=true,east=true,north=false,south=true,up=true,west=false]
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sonarcore:stablestone_blue[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_blue[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_blue[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_blue[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_blue[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_blue[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_blue[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_blue[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_blue[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_blue[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_blue[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_blue[down=true,east=false,north=true,south=true,up=false,west=false]
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sonarcore:stablestone_blue[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_blue[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_blue[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_blue[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_blue[down=true,east=false,north=false,south=true,up=false,west=true]
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sonarcore:stablestone_blue[down=true,east=false,north=false,south=false,up=true,west=false]
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sonarcore:stablestone_blue[down=false,east=true,north=true,south=true,up=true,west=true]
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sonarcore:stablestone_blue[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_blue[down=true,east=true,north=true,south=true,up=true,west=true]
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sonarcore:stablestoneblackrimmed_blue[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_blue[down=true,east=false,north=false,south=false,up=true,west=false]
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sonarcore:stablestoneblackrimmed_blue[down=false,east=true,north=true,south=false,up=false,west=true]
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sonarcore:stablestoneblackrimmed_blue[down=false,east=true,north=false,south=true,up=true,west=true]
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sonarcore:stablestoneblackrimmed_blue[down=false,east=false,north=true,south=true,up=false,west=false]
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sonarcore:stablestoneblackrimmed_blue[down=false,east=false,north=true,south=false,up=true,west=false]
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sonarcore:stablestone_brown[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_brown[down=true,east=true,north=true,south=true,up=false,west=false]
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sonarcore:stablestone_brown[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_brown[down=true,east=true,north=true,south=false,up=false,west=true]
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sonarcore:stablestone_brown[down=true,east=true,north=false,south=true,up=true,west=true]
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sonarcore:stablestone_brown[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_brown[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_brown[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_brown[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_brown[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_brown[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_brown[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_brown[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_brown[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_brown[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_brown[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_brown[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_brown[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_brown[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_brown[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_brown[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_brown[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_brown[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_brown[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_brown[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_brown[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_brown[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_brown[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_brown[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_brown[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_brown[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_brown[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_brown[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_brown[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_brown[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_brown[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_brown[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_brown[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_brown[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_brown[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_brown[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_brown[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_brown[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_brown[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_brown[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_brown[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_brown[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_brown[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_brown[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_brown[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_brown[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_brown[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_brown[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_brown[down=false,east=false,north=false,south=true,up=false,west=true]
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sonarcore:stablestone_brown[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_brown[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_brown[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_brown[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_brown[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_brown[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_brown[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_brown[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_brown[down=true,east=true,north=true,south=false,up=true,west=true]
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sonarcore:stablestonerimmed_brown[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_brown[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_brown[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_brown[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_brown[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_brown[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_brown[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_brown[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_brown[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_brown[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_brown[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_brown[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_brown[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_brown[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_brown[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_brown[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_brown[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_brown[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_brown[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_brown[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_brown[down=true,east=false,north=false,south=true,up=false,west=true]
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sonarcore:stablestonerimmed_brown[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_brown[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_brown[down=false,east=true,north=true,south=true,up=true,west=false]
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sonarcore:stablestonerimmed_brown[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_brown[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_brown[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_brown[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_brown[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_brown[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_brown[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_brown[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_brown[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_brown[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_brown[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_brown[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_brown[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=true,south=false,up=false,west=true]
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sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_brown[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_brown[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_brown[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_brown[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_brown[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_brown[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_brown[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_brown[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_brown[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_brown[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_brown[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_brown[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_brown[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_brown[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_brown[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_brown[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_brown[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_brown[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_brown[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_brown[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_brown[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_brown[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_brown[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_brown[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_brown[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_brown[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_brown[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_brown[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_brown[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_brown[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_brown[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_brown[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_cyan[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_cyan[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_cyan[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_cyan[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_cyan[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_cyan[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_cyan[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_cyan[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_cyan[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_cyan[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_cyan[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_cyan[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_cyan[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_cyan[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_cyan[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_cyan[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_cyan[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_cyan[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_cyan[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_cyan[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_cyan[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_cyan[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_cyan[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_cyan[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_cyan[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_cyan[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_cyan[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_cyan[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_cyan[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_cyan[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_cyan[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_cyan[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_cyan[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_cyan[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_cyan[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_cyan[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_cyan[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_cyan[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_cyan[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_cyan[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_cyan[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_cyan[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_cyan[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_cyan[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_cyan[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_cyan[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_cyan[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_cyan[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_cyan[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_cyan[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_cyan[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_cyan[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_cyan[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_cyan[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_cyan[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_cyan[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_cyan[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_cyan[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_cyan[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_cyan[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_cyan[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_cyan[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_cyan[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_cyan[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_cyan[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_cyan[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_cyan[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_cyan[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_cyan[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_cyan[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_cyan[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_cyan[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_cyan[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_cyan[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_cyan[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_cyan[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_cyan[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_cyan[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_cyan[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_cyan[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_cyan[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_cyan[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_cyan[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_cyan[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_cyan[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_cyan[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_cyan[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_cyan[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_cyan[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_cyan[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_cyan[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_cyan[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_cyan[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_cyan[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_cyan[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_cyan[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_green[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_green[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_green[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_green[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_green[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_green[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_green[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_green[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_green[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_green[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_green[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_green[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_green[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_green[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_green[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_green[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_green[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_green[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_green[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_green[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_green[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_green[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_green[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_green[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_green[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_green[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_green[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_green[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_green[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_green[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_green[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_green[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_green[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_green[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_green[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_green[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_green[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_green[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_green[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_green[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_green[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_green[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_green[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_green[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_green[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_green[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_green[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_green[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_green[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_green[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_green[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_green[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_green[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_green[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_green[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_green[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_green[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_green[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_green[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_green[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_green[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_green[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_green[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_green[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_green[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_green[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_green[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_green[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_green[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_green[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_green[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_green[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_green[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_green[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_green[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_green[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_green[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_green[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_green[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_green[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_green[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_green[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_green[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_green[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_green[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_green[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_green[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_green[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_green[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_green[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_green[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_green[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_green[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_green[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_green[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_green[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_green[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_green[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_green[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_green[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_green[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_green[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_green[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_green[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_green[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_green[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_green[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_green[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_green[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_green[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_green[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_green[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_green[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_green[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_green[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_green[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_green[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_green[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_green[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_green[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_green[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_green[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_green[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_green[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_green[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_green[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_green[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_green[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_lightblue[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_lightblue[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_lightblue[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_lightblue[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_lightblue[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_lightblue[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_lightblue[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_lightblue[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_lightblue[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_lightblue[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_lightblue[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_lightblue[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_lightblue[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_lightblue[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_lightblue[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_lightblue[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_lightblue[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_lightblue[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_lightblue[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_lightblue[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_lightblue[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_lightblue[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_lightblue[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_lightblue[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_lightblue[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_lightblue[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_lightblue[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_lightblue[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_lightblue[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_lightblue[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_lightblue[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_lightblue[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_lightblue[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_lightblue[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_lightblue[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_lightblue[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_lightblue[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_lightblue[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_lightblue[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_lightblue[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_lightblue[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_lightblue[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_lightblue[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_lightblue[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_lightblue[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_lightblue[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_lightblue[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_lightblue[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_lightblue[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_lightblue[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_lightblue[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_lightblue[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_lightblue[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_lightblue[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_lightblue[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_lightblue[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_lightblue[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_lightblue[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_lightblue[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_lightblue[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_lightblue[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_lightblue[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_lightblue[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_lightblue[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_lightgrey[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_lightgrey[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_lightgrey[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_lightgrey[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_lightgrey[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_lightgrey[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_lightgrey[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_lightgrey[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_lightgrey[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_lightgrey[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_lightgrey[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_lightgrey[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_lightgrey[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_lightgrey[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_lightgrey[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_lightgrey[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_lightgrey[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_lightgrey[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_lightgrey[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_lightgrey[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_lightgrey[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_lightgrey[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_lightgrey[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_lightgrey[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_lightgrey[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_lightgrey[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_lightgrey[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_lightgrey[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_lightgrey[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_lightgrey[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_lightgrey[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_lightgrey[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_lightgrey[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_lightgrey[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_lightgrey[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_lightgrey[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_lightgrey[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_lightgrey[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_lightgrey[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_lightgrey[down=false,east=true,north=true,south=false,up=false,west=false]
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sonarcore:stablestonerimmed_lime[down=true,east=true,north=true,south=true,up=true,west=true]
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sonarcore:stablestonerimmed_orange[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_orange[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_orange[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_orange[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_orange[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_orange[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_orange[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_orange[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_orange[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_orange[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_orange[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_orange[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_orange[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_orange[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_orange[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_orange[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_orange[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_orange[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_orange[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_orange[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_orange[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_orange[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_orange[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_orange[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_orange[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_orange[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_orange[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_orange[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_pink[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_pink[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_pink[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_pink[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_pink[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_pink[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_pink[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_pink[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_pink[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_pink[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_pink[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_pink[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_pink[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_pink[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_pink[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_pink[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_pink[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_pink[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_pink[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_pink[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_pink[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_pink[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_pink[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_pink[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_pink[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_pink[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_pink[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_pink[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_pink[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_pink[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_pink[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_pink[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_pink[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_pink[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_pink[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_pink[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_pink[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_pink[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_pink[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_pink[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_pink[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_pink[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_pink[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_pink[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_pink[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_pink[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_pink[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_pink[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_pink[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_pink[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_pink[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_pink[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_pink[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_pink[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_pink[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_pink[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_pink[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_pink[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_pink[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_pink[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_pink[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_pink[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_pink[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_pink[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_plain[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_plain[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_plain[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_plain[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_plain[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_plain[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_plain[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_plain[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_plain[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_plain[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_plain[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_plain[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_plain[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_plain[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_plain[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_plain[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_plain[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_plain[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_plain[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_plain[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_plain[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_plain[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_plain[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_plain[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_plain[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_plain[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_plain[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_plain[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_plain[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_plain[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_plain[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_plain[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_plain[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_plain[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_plain[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_plain[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_plain[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_plain[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_plain[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_plain[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_plain[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_plain[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_plain[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_plain[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_plain[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_plain[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_plain[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_plain[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_plain[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_plain[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_plain[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_plain[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_plain[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_plain[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_plain[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_plain[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_plain[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_plain[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_plain[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_plain[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_plain[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_plain[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_plain[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_plain[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_purple[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_purple[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_purple[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_purple[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_purple[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_purple[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_purple[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_purple[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_purple[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_purple[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_purple[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_purple[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_purple[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_purple[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_purple[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_purple[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_purple[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_purple[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_purple[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_purple[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_purple[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_purple[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_purple[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_purple[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_purple[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_purple[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_purple[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_purple[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_purple[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_purple[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_purple[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_purple[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_purple[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_purple[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_purple[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_purple[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_purple[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_purple[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_purple[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_purple[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_purple[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_purple[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_purple[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_purple[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_purple[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_purple[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_purple[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_purple[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_purple[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_purple[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_purple[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_purple[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_purple[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_purple[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_purple[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_purple[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_purple[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_purple[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_purple[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_purple[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_purple[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_purple[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_purple[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_purple[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_red[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_red[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_red[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_red[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_red[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_red[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_red[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_red[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_red[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_red[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_red[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_red[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_red[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_red[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_red[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_red[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_red[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_red[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_red[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_red[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_red[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_red[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_red[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_red[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_red[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_red[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_red[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_red[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_red[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_red[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_red[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_red[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_red[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_red[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_red[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_red[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_red[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_red[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_red[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_red[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_red[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_red[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_red[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_red[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_red[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_red[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_red[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_red[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_red[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_red[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_red[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_red[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_red[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_red[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_red[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_red[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_red[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_red[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_red[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_red[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_red[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_red[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_red[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_red[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_red[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_red[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_red[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_red[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_red[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_red[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_red[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_red[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_red[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_red[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_red[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_red[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_red[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_red[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_red[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_red[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_red[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_red[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_red[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_red[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_red[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_red[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_red[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_red[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_red[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_red[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_red[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_red[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_red[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_red[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_red[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_red[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_red[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_red[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_red[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_red[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_red[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_red[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_red[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_red[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_red[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_red[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_red[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_red[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_red[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_red[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_red[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_red[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_red[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_red[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_red[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_red[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_red[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_red[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_red[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_red[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_red[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_red[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_red[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_red[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_red[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_red[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_red[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_red[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_red[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_red[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_red[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_red[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_red[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_red[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_red[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_red[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_red[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_red[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_red[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_red[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_red[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_red[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_red[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_red[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_red[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_red[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_red[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_red[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_red[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_red[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_red[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_red[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_red[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_red[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_red[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_red[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_red[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_red[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_red[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_red[down=true,east=false,north=false,south=false,up=false,west=false]
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sonarcore:stablestoneblackrimmed_red[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_red[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_red[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_red[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_red[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_red[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_red[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_red[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_red[down=false,east=false,north=false,south=true,up=true,west=true]
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sonarcore:stablestoneblackrimmed_red[down=false,east=false,north=false,south=false,up=false,west=true]
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sonarcore:stablestone_yellow[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_yellow[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_yellow[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_yellow[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_yellow[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_yellow[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_yellow[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_yellow[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_yellow[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_yellow[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_yellow[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_yellow[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_yellow[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_yellow[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_yellow[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_yellow[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_yellow[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_yellow[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_yellow[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_yellow[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_yellow[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_yellow[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_yellow[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_yellow[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_yellow[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_yellow[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_yellow[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_yellow[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_yellow[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_yellow[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_yellow[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_yellow[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_yellow[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_yellow[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_yellow[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_yellow[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_yellow[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_yellow[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_yellow[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_yellow[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_yellow[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_yellow[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_yellow[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_yellow[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_yellow[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_yellow[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_yellow[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_yellow[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_yellow[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_yellow[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_yellow[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_yellow[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_yellow[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_yellow[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_yellow[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_yellow[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_yellow[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_yellow[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_yellow[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_yellow[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_yellow[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_yellow[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_yellow[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_yellow[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_yellow[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_yellow[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_yellow[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_yellow[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_yellow[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_yellow[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_yellow[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_yellow[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_yellow[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_yellow[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_yellow[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_yellow[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_yellow[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_yellow[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_yellow[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_yellow[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_yellow[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_yellow[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_yellow[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_yellow[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_yellow[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_yellow[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_yellow[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_yellow[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_yellow[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_yellow[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_yellow[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_yellow[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_yellow[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_yellow[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=true,south=false,up=true,west=true]
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sonarcore:stablestonerimmed_yellow[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stableglass[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stableglass[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stableglass[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stableglass[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stableglass[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stableglass[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stableglass[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stableglass[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stableglass[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stableglass[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stableglass[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stableglass[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stableglass[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stableglass[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stableglass[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stableglass[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stableglass[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stableglass[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stableglass[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stableglass[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stableglass[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stableglass[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stableglass[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stableglass[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stableglass[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stableglass[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stableglass[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stableglass[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stableglass[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stableglass[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stableglass[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stableglass[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stableglass[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stableglass[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stableglass[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stableglass[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stableglass[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stableglass[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stableglass[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stableglass[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stableglass[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stableglass[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stableglass[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stableglass[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stableglass[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stableglass[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stableglass[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stableglass[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stableglass[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stableglass[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stableglass[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stableglass[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stableglass[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stableglass[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stableglass[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stableglass[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stableglass[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stableglass[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stableglass[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stableglass[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stableglass[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stableglass[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stableglass[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stableglass[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:clearstableglass[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:clearstableglass[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:clearstableglass[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:clearstableglass[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:clearstableglass[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:clearstableglass[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:clearstableglass[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:clearstableglass[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:clearstableglass[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:clearstableglass[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:clearstableglass[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:clearstableglass[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:clearstableglass[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:clearstableglass[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:clearstableglass[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:clearstableglass[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:clearstableglass[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:clearstableglass[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:clearstableglass[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:clearstableglass[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:clearstableglass[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:clearstableglass[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:clearstableglass[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:clearstableglass[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:clearstableglass[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:clearstableglass[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:clearstableglass[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:clearstableglass[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:clearstableglass[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:clearstableglass[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:clearstableglass[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:clearstableglass[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:clearstableglass[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:clearstableglass[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:clearstableglass[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:clearstableglass[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:clearstableglass[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:clearstableglass[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:clearstableglass[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:clearstableglass[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:clearstableglass[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:clearstableglass[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:clearstableglass[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:clearstableglass[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:clearstableglass[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:clearstableglass[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:clearstableglass[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:clearstableglass[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:clearstableglass[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:clearstableglass[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:clearstableglass[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:clearstableglass[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:clearstableglass[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:clearstableglass[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:clearstableglass[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:clearstableglass[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:clearstableglass[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:clearstableglass[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:clearstableglass[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:clearstableglass[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:clearstableglass[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:clearstableglass[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:clearstableglass[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:clearstableglass[down=false,east=false,north=false,south=false,up=false,west=false]
fluxnetworks:fluxblock
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=true,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=true,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=true,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=true,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=true,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=true,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=true,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=true,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=false,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=false,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=false,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=false,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=false,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=false,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=false,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=false,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=true,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=true,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=true,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=true,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=true,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=true,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=true,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=true,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=false,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=false,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=false,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=false,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=false,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=false,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=false,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=false,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=true,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=true,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=true,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=true,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=true,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=true,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=true,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=true,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=false,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=false,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=false,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=false,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=false,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=false,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=false,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=false,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=true,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=true,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=true,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=true,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=true,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=true,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=true,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=true,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=false,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=false,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=false,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=false,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=false,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=false,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=false,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=false,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=true,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=true,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=true,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=true,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=true,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=true,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=true,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=true,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=false,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=false,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=false,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=false,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=false,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=false,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=false,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=false,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=true,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=true,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=true,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=true,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=true,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=true,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=true,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=true,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=false,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=false,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=false,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=false,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=false,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=false,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=false,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=false,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=true,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=true,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=true,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=true,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=true,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=true,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=true,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=true,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=false,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=false,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=false,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=false,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=false,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=false,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=false,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=false,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=true,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=true,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=true,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=true,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=true,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=true,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=true,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=true,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=false,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=false,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=false,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=false,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=false,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=false,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=false,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=false,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=true,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=true,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=true,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=true,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=true,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=true,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=true,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=true,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=false,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=false,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=false,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=false,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=false,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=false,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=false,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=false,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=true,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=true,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=true,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=true,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=true,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=true,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=true,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=true,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=false,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=false,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=false,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=false,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=false,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=false,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=false,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=false,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=true,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=true,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=true,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=true,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=true,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=true,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=true,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=true,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=false,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=false,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=false,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=false,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=false,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=false,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=false,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=false,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=true,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=true,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=true,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=true,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=true,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=true,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=true,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=true,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=false,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=false,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=false,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=false,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=false,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=false,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=false,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=false,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=true,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=true,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=true,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=true,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=true,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=true,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=true,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=true,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=false,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=false,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=false,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=false,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=false,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=false,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=false,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=false,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=true,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=true,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=true,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=true,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=true,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=true,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=true,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=true,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=false,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=false,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=false,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=false,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=false,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=false,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=false,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=false,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=true,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=true,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=true,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=true,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=true,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=true,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=true,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=true,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=false,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=false,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=false,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=false,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=false,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=false,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=false,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=false,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=true,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=true,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=true,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=true,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=true,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=true,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=true,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=true,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=false,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=false,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=false,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=false,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=false,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=false,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=false,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=false,south=false,up=false,west=false]
fluxnetworks:fluxcontroller[connected=true]
fluxnetworks:fluxcontroller[connected=false]
fluxnetworks:fluxstorage[connected=true]
fluxnetworks:fluxstorage[connected=false]
fluxnetworks:herculeanfluxstorage[connected=true]
fluxnetworks:herculeanfluxstorage[connected=false]
fluxnetworks:gargantuanfluxstorage[connected=true]
fluxnetworks:gargantuanfluxstorage[connected=false]
hammercore:lying_item
hammercore:multipart
openblocks:ladder[facing=north,half=top,open=true]
openblocks:ladder[facing=north,half=top,open=false]
openblocks:ladder[facing=north,half=bottom,open=true]
openblocks:ladder[facing=north,half=bottom,open=false]
openblocks:ladder[facing=south,half=top,open=true]
openblocks:ladder[facing=south,half=top,open=false]
openblocks:ladder[facing=south,half=bottom,open=true]
openblocks:ladder[facing=south,half=bottom,open=false]
openblocks:ladder[facing=west,half=top,open=true]
openblocks:ladder[facing=west,half=top,open=false]
openblocks:ladder[facing=west,half=bottom,open=true]
openblocks:ladder[facing=west,half=bottom,open=false]
openblocks:ladder[facing=east,half=top,open=true]
openblocks:ladder[facing=east,half=top,open=false]
openblocks:ladder[facing=east,half=bottom,open=true]
openblocks:ladder[facing=east,half=bottom,open=false]
openblocks:guide[orientation=xp_yp]
openblocks:guide[orientation=xn_yp]
openblocks:guide[orientation=zp_yp]
openblocks:guide[orientation=zn_yp]
openblocks:guide[orientation=yp_xn]
openblocks:guide[orientation=yn_xn]
openblocks:guide[orientation=zp_xn]
openblocks:guide[orientation=zn_xn]
openblocks:guide[orientation=xp_zn]
openblocks:guide[orientation=xn_zn]
openblocks:guide[orientation=yp_zn]
openblocks:guide[orientation=yn_zn]
openblocks:builder_guide[orientation=xp_yp]
openblocks:builder_guide[orientation=xn_yp]
openblocks:builder_guide[orientation=zp_yp]
openblocks:builder_guide[orientation=zn_yp]
openblocks:builder_guide[orientation=yp_xn]
openblocks:builder_guide[orientation=yn_xn]
openblocks:builder_guide[orientation=zp_xn]
openblocks:builder_guide[orientation=zn_xn]
openblocks:builder_guide[orientation=xp_zn]
openblocks:builder_guide[orientation=xn_zn]
openblocks:builder_guide[orientation=yp_zn]
openblocks:builder_guide[orientation=yn_zn]
openblocks:elevator[color=black,orientation=xp_yp]
openblocks:elevator[color=red,orientation=xp_yp]
openblocks:elevator[color=green,orientation=xp_yp]
openblocks:elevator[color=brown,orientation=xp_yp]
openblocks:elevator[color=blue,orientation=xp_yp]
openblocks:elevator[color=purple,orientation=xp_yp]
openblocks:elevator[color=cyan,orientation=xp_yp]
openblocks:elevator[color=lightgray,orientation=xp_yp]
openblocks:elevator[color=gray,orientation=xp_yp]
openblocks:elevator[color=pink,orientation=xp_yp]
openblocks:elevator[color=lime,orientation=xp_yp]
openblocks:elevator[color=yellow,orientation=xp_yp]
openblocks:elevator[color=lightblue,orientation=xp_yp]
openblocks:elevator[color=magenta,orientation=xp_yp]
openblocks:elevator[color=orange,orientation=xp_yp]
openblocks:elevator[color=white,orientation=xp_yp]
openblocks:elevator_rotating[color=black,orientation=xp_yp]
openblocks:elevator_rotating[color=black,orientation=zn_yp]
openblocks:elevator_rotating[color=black,orientation=xn_yp]
openblocks:elevator_rotating[color=black,orientation=zp_yp]
openblocks:elevator_rotating[color=red,orientation=xp_yp]
openblocks:elevator_rotating[color=red,orientation=zn_yp]
openblocks:elevator_rotating[color=red,orientation=xn_yp]
openblocks:elevator_rotating[color=red,orientation=zp_yp]
openblocks:elevator_rotating[color=green,orientation=xp_yp]
openblocks:elevator_rotating[color=green,orientation=zn_yp]
openblocks:elevator_rotating[color=green,orientation=xn_yp]
openblocks:elevator_rotating[color=green,orientation=zp_yp]
openblocks:elevator_rotating[color=brown,orientation=xp_yp]
openblocks:elevator_rotating[color=brown,orientation=zn_yp]
openblocks:elevator_rotating[color=brown,orientation=xn_yp]
openblocks:elevator_rotating[color=brown,orientation=zp_yp]
openblocks:elevator_rotating[color=blue,orientation=xp_yp]
openblocks:elevator_rotating[color=blue,orientation=zn_yp]
openblocks:elevator_rotating[color=blue,orientation=xn_yp]
openblocks:elevator_rotating[color=blue,orientation=zp_yp]
openblocks:elevator_rotating[color=purple,orientation=xp_yp]
openblocks:elevator_rotating[color=purple,orientation=zn_yp]
openblocks:elevator_rotating[color=purple,orientation=xn_yp]
openblocks:elevator_rotating[color=purple,orientation=zp_yp]
openblocks:elevator_rotating[color=cyan,orientation=xp_yp]
openblocks:elevator_rotating[color=cyan,orientation=zn_yp]
openblocks:elevator_rotating[color=cyan,orientation=xn_yp]
openblocks:elevator_rotating[color=cyan,orientation=zp_yp]
openblocks:elevator_rotating[color=lightgray,orientation=xp_yp]
openblocks:elevator_rotating[color=lightgray,orientation=zn_yp]
openblocks:elevator_rotating[color=lightgray,orientation=xn_yp]
openblocks:elevator_rotating[color=lightgray,orientation=zp_yp]
openblocks:elevator_rotating[color=gray,orientation=xp_yp]
openblocks:elevator_rotating[color=gray,orientation=zn_yp]
openblocks:elevator_rotating[color=gray,orientation=xn_yp]
openblocks:elevator_rotating[color=gray,orientation=zp_yp]
openblocks:elevator_rotating[color=pink,orientation=xp_yp]
openblocks:elevator_rotating[color=pink,orientation=zn_yp]
openblocks:elevator_rotating[color=pink,orientation=xn_yp]
openblocks:elevator_rotating[color=pink,orientation=zp_yp]
openblocks:elevator_rotating[color=lime,orientation=xp_yp]
openblocks:elevator_rotating[color=lime,orientation=zn_yp]
openblocks:elevator_rotating[color=lime,orientation=xn_yp]
openblocks:elevator_rotating[color=lime,orientation=zp_yp]
openblocks:elevator_rotating[color=yellow,orientation=xp_yp]
openblocks:elevator_rotating[color=yellow,orientation=zn_yp]
openblocks:elevator_rotating[color=yellow,orientation=xn_yp]
openblocks:elevator_rotating[color=yellow,orientation=zp_yp]
openblocks:elevator_rotating[color=lightblue,orientation=xp_yp]
openblocks:elevator_rotating[color=lightblue,orientation=zn_yp]
openblocks:elevator_rotating[color=lightblue,orientation=xn_yp]
openblocks:elevator_rotating[color=lightblue,orientation=zp_yp]
openblocks:elevator_rotating[color=magenta,orientation=xp_yp]
openblocks:elevator_rotating[color=magenta,orientation=zn_yp]
openblocks:elevator_rotating[color=magenta,orientation=xn_yp]
openblocks:elevator_rotating[color=magenta,orientation=zp_yp]
openblocks:elevator_rotating[color=orange,orientation=xp_yp]
openblocks:elevator_rotating[color=orange,orientation=zn_yp]
openblocks:elevator_rotating[color=orange,orientation=xn_yp]
openblocks:elevator_rotating[color=orange,orientation=zp_yp]
openblocks:elevator_rotating[color=white,orientation=xp_yp]
openblocks:elevator_rotating[color=white,orientation=zn_yp]
openblocks:elevator_rotating[color=white,orientation=xn_yp]
openblocks:elevator_rotating[color=white,orientation=zp_yp]
openblocks:heal[orientation=xp_yp]
openblocks:target[orientation=xp_yp,powered=true]
openblocks:target[orientation=xp_yp,powered=false]
openblocks:target[orientation=zn_yp,powered=true]
openblocks:target[orientation=zn_yp,powered=false]
openblocks:target[orientation=xn_yp,powered=true]
openblocks:target[orientation=xn_yp,powered=false]
openblocks:target[orientation=zp_yp,powered=true]
openblocks:target[orientation=zp_yp,powered=false]
openblocks:grave[base=true,orientation=xp_yp]
openblocks:grave[base=true,orientation=zn_yp]
openblocks:grave[base=true,orientation=xn_yp]
openblocks:grave[base=true,orientation=zp_yp]
openblocks:grave[base=false,orientation=xp_yp]
openblocks:grave[base=false,orientation=zn_yp]
openblocks:grave[base=false,orientation=xn_yp]
openblocks:grave[base=false,orientation=zp_yp]
openblocks:flag[color=black,orientation=xp_yn]
openblocks:flag[color=black,orientation=xp_yp]
openblocks:flag[color=black,orientation=xp_zn]
openblocks:flag[color=black,orientation=xn_zp]
openblocks:flag[color=black,orientation=zn_xn]
openblocks:flag[color=black,orientation=zp_xp]
openblocks:flag[color=red,orientation=xp_yn]
openblocks:flag[color=red,orientation=xp_yp]
openblocks:flag[color=red,orientation=xp_zn]
openblocks:flag[color=red,orientation=xn_zp]
openblocks:flag[color=red,orientation=zn_xn]
openblocks:flag[color=red,orientation=zp_xp]
openblocks:flag[color=green,orientation=xp_yn]
openblocks:flag[color=green,orientation=xp_yp]
openblocks:flag[color=green,orientation=xp_zn]
openblocks:flag[color=green,orientation=xn_zp]
openblocks:flag[color=green,orientation=zn_xn]
openblocks:flag[color=green,orientation=zp_xp]
openblocks:flag[color=brown,orientation=xp_yn]
openblocks:flag[color=brown,orientation=xp_yp]
openblocks:flag[color=brown,orientation=xp_zn]
openblocks:flag[color=brown,orientation=xn_zp]
openblocks:flag[color=brown,orientation=zn_xn]
openblocks:flag[color=brown,orientation=zp_xp]
openblocks:flag[color=blue,orientation=xp_yn]
openblocks:flag[color=blue,orientation=xp_yp]
openblocks:flag[color=blue,orientation=xp_zn]
openblocks:flag[color=blue,orientation=xn_zp]
openblocks:flag[color=blue,orientation=zn_xn]
openblocks:flag[color=blue,orientation=zp_xp]
openblocks:flag[color=purple,orientation=xp_yn]
openblocks:flag[color=purple,orientation=xp_yp]
openblocks:flag[color=purple,orientation=xp_zn]
openblocks:flag[color=purple,orientation=xn_zp]
openblocks:flag[color=purple,orientation=zn_xn]
openblocks:flag[color=purple,orientation=zp_xp]
openblocks:flag[color=cyan,orientation=xp_yn]
openblocks:flag[color=cyan,orientation=xp_yp]
openblocks:flag[color=cyan,orientation=xp_zn]
openblocks:flag[color=cyan,orientation=xn_zp]
openblocks:flag[color=cyan,orientation=zn_xn]
openblocks:flag[color=cyan,orientation=zp_xp]
openblocks:flag[color=lightgray,orientation=xp_yn]
openblocks:flag[color=lightgray,orientation=xp_yp]
openblocks:flag[color=lightgray,orientation=xp_zn]
openblocks:flag[color=lightgray,orientation=xn_zp]
openblocks:flag[color=lightgray,orientation=zn_xn]
openblocks:flag[color=lightgray,orientation=zp_xp]
openblocks:flag[color=gray,orientation=xp_yn]
openblocks:flag[color=gray,orientation=xp_yp]
openblocks:flag[color=gray,orientation=xp_zn]
openblocks:flag[color=gray,orientation=xn_zp]
openblocks:flag[color=gray,orientation=zn_xn]
openblocks:flag[color=gray,orientation=zp_xp]
openblocks:flag[color=pink,orientation=xp_yn]
openblocks:flag[color=pink,orientation=xp_yp]
openblocks:flag[color=pink,orientation=xp_zn]
openblocks:flag[color=pink,orientation=xn_zp]
openblocks:flag[color=pink,orientation=zn_xn]
openblocks:flag[color=pink,orientation=zp_xp]
openblocks:flag[color=lime,orientation=xp_yn]
openblocks:flag[color=lime,orientation=xp_yp]
openblocks:flag[color=lime,orientation=xp_zn]
openblocks:flag[color=lime,orientation=xn_zp]
openblocks:flag[color=lime,orientation=zn_xn]
openblocks:flag[color=lime,orientation=zp_xp]
openblocks:flag[color=yellow,orientation=xp_yn]
openblocks:flag[color=yellow,orientation=xp_yp]
openblocks:flag[color=yellow,orientation=xp_zn]
openblocks:flag[color=yellow,orientation=xn_zp]
openblocks:flag[color=yellow,orientation=zn_xn]
openblocks:flag[color=yellow,orientation=zp_xp]
openblocks:flag[color=lightblue,orientation=xp_yn]
openblocks:flag[color=lightblue,orientation=xp_yp]
openblocks:flag[color=lightblue,orientation=xp_zn]
openblocks:flag[color=lightblue,orientation=xn_zp]
openblocks:flag[color=lightblue,orientation=zn_xn]
openblocks:flag[color=lightblue,orientation=zp_xp]
openblocks:flag[color=magenta,orientation=xp_yn]
openblocks:flag[color=magenta,orientation=xp_yp]
openblocks:flag[color=magenta,orientation=xp_zn]
openblocks:flag[color=magenta,orientation=xn_zp]
openblocks:flag[color=magenta,orientation=zn_xn]
openblocks:flag[color=magenta,orientation=zp_xp]
openblocks:flag[color=orange,orientation=xp_yn]
openblocks:flag[color=orange,orientation=xp_yp]
openblocks:flag[color=orange,orientation=xp_zn]
openblocks:flag[color=orange,orientation=xn_zp]
openblocks:flag[color=orange,orientation=zn_xn]
openblocks:flag[color=orange,orientation=zp_xp]
openblocks:flag[color=white,orientation=xp_yn]
openblocks:flag[color=white,orientation=xp_yp]
openblocks:flag[color=white,orientation=xp_zn]
openblocks:flag[color=white,orientation=xn_zp]
openblocks:flag[color=white,orientation=zn_xn]
openblocks:flag[color=white,orientation=zp_xp]
openblocks:tank[orientation=xp_yp]
openblocks:trophy[orientation=xp_yp]
openblocks:trophy[orientation=zn_yp]
openblocks:trophy[orientation=xn_yp]
openblocks:trophy[orientation=zp_yp]
openblocks:beartrap[orientation=zn_yp]
openblocks:beartrap[orientation=xp_yp]
openblocks:sprinkler[level=0,orientation=zn_yp,static=true]
openblocks:sprinkler[level=0,orientation=zn_yp,static=false]
openblocks:sprinkler[level=0,orientation=xp_yp,static=true]
openblocks:sprinkler[level=0,orientation=xp_yp,static=false]
openblocks:sprinkler[level=1,orientation=zn_yp,static=true]
openblocks:sprinkler[level=1,orientation=zn_yp,static=false]
openblocks:sprinkler[level=1,orientation=xp_yp,static=true]
openblocks:sprinkler[level=1,orientation=xp_yp,static=false]
openblocks:sprinkler[level=2,orientation=zn_yp,static=true]
openblocks:sprinkler[level=2,orientation=zn_yp,static=false]
openblocks:sprinkler[level=2,orientation=xp_yp,static=true]
openblocks:sprinkler[level=2,orientation=xp_yp,static=false]
openblocks:sprinkler[level=3,orientation=zn_yp,static=true]
openblocks:sprinkler[level=3,orientation=zn_yp,static=false]
openblocks:sprinkler[level=3,orientation=xp_yp,static=true]
openblocks:sprinkler[level=3,orientation=xp_yp,static=false]
openblocks:sprinkler[level=4,orientation=zn_yp,static=true]
openblocks:sprinkler[level=4,orientation=zn_yp,static=false]
openblocks:sprinkler[level=4,orientation=xp_yp,static=true]
openblocks:sprinkler[level=4,orientation=xp_yp,static=false]
openblocks:sprinkler[level=5,orientation=zn_yp,static=true]
openblocks:sprinkler[level=5,orientation=zn_yp,static=false]
openblocks:sprinkler[level=5,orientation=xp_yp,static=true]
openblocks:sprinkler[level=5,orientation=xp_yp,static=false]
openblocks:sprinkler[level=6,orientation=zn_yp,static=true]
openblocks:sprinkler[level=6,orientation=zn_yp,static=false]
openblocks:sprinkler[level=6,orientation=xp_yp,static=true]
openblocks:sprinkler[level=6,orientation=xp_yp,static=false]
openblocks:sprinkler[level=7,orientation=zn_yp,static=true]
openblocks:sprinkler[level=7,orientation=zn_yp,static=false]
openblocks:sprinkler[level=7,orientation=xp_yp,static=true]
openblocks:sprinkler[level=7,orientation=xp_yp,static=false]
openblocks:sprinkler[level=8,orientation=zn_yp,static=true]
openblocks:sprinkler[level=8,orientation=zn_yp,static=false]
openblocks:sprinkler[level=8,orientation=xp_yp,static=true]
openblocks:sprinkler[level=8,orientation=xp_yp,static=false]
openblocks:sprinkler[level=9,orientation=zn_yp,static=true]
openblocks:sprinkler[level=9,orientation=zn_yp,static=false]
openblocks:sprinkler[level=9,orientation=xp_yp,static=true]
openblocks:sprinkler[level=9,orientation=xp_yp,static=false]
openblocks:sprinkler[level=10,orientation=zn_yp,static=true]
openblocks:sprinkler[level=10,orientation=zn_yp,static=false]
openblocks:sprinkler[level=10,orientation=xp_yp,static=true]
openblocks:sprinkler[level=10,orientation=xp_yp,static=false]
openblocks:sprinkler[level=11,orientation=zn_yp,static=true]
openblocks:sprinkler[level=11,orientation=zn_yp,static=false]
openblocks:sprinkler[level=11,orientation=xp_yp,static=true]
openblocks:sprinkler[level=11,orientation=xp_yp,static=false]
openblocks:sprinkler[level=12,orientation=zn_yp,static=true]
openblocks:sprinkler[level=12,orientation=zn_yp,static=false]
openblocks:sprinkler[level=12,orientation=xp_yp,static=true]
openblocks:sprinkler[level=12,orientation=xp_yp,static=false]
openblocks:sprinkler[level=13,orientation=zn_yp,static=true]
openblocks:sprinkler[level=13,orientation=zn_yp,static=false]
openblocks:sprinkler[level=13,orientation=xp_yp,static=true]
openblocks:sprinkler[level=13,orientation=xp_yp,static=false]
openblocks:sprinkler[level=14,orientation=zn_yp,static=true]
openblocks:sprinkler[level=14,orientation=zn_yp,static=false]
openblocks:sprinkler[level=14,orientation=xp_yp,static=true]
openblocks:sprinkler[level=14,orientation=xp_yp,static=false]
openblocks:sprinkler[level=15,orientation=zn_yp,static=true]
openblocks:sprinkler[level=15,orientation=zn_yp,static=false]
openblocks:sprinkler[level=15,orientation=xp_yp,static=true]
openblocks:sprinkler[level=15,orientation=xp_yp,static=false]
openblocks:cannon[orientation=xp_yp]
openblocks:vacuum_hopper[orientation=xp_yp]
openblocks:sponge[orientation=xp_yp]
openblocks:big_button[orientation=xp_yn,powered=true]
openblocks:big_button[orientation=xp_yn,powered=false]
openblocks:big_button[orientation=xp_yp,powered=true]
openblocks:big_button[orientation=xp_yp,powered=false]
openblocks:big_button[orientation=xp_zn,powered=true]
openblocks:big_button[orientation=xp_zn,powered=false]
openblocks:big_button[orientation=xn_zp,powered=true]
openblocks:big_button[orientation=xn_zp,powered=false]
openblocks:big_button[orientation=zn_xn,powered=true]
openblocks:big_button[orientation=zn_xn,powered=false]
openblocks:big_button[orientation=zp_xp,powered=true]
openblocks:big_button[orientation=zp_xp,powered=false]
openblocks:big_button_wood[orientation=xp_yn,powered=true]
openblocks:big_button_wood[orientation=xp_yn,powered=false]
openblocks:big_button_wood[orientation=xp_yp,powered=true]
openblocks:big_button_wood[orientation=xp_yp,powered=false]
openblocks:big_button_wood[orientation=xp_zn,powered=true]
openblocks:big_button_wood[orientation=xp_zn,powered=false]
openblocks:big_button_wood[orientation=xn_zp,powered=true]
openblocks:big_button_wood[orientation=xn_zp,powered=false]
openblocks:big_button_wood[orientation=zn_xn,powered=true]
openblocks:big_button_wood[orientation=zn_xn,powered=false]
openblocks:big_button_wood[orientation=zp_xp,powered=true]
openblocks:big_button_wood[orientation=zp_xp,powered=false]
openblocks:imaginary[orientation=xp_yp,shape=block,type=pencil]
openblocks:imaginary[orientation=xp_yp,shape=block,type=crayon]
openblocks:imaginary[orientation=xp_yp,shape=panel,type=pencil]
openblocks:imaginary[orientation=xp_yp,shape=panel,type=crayon]
openblocks:imaginary[orientation=xp_yp,shape=half_panel,type=pencil]
openblocks:imaginary[orientation=xp_yp,shape=half_panel,type=crayon]
openblocks:imaginary[orientation=xp_yp,shape=stairs,type=pencil]
openblocks:imaginary[orientation=xp_yp,shape=stairs,type=crayon]
openblocks:imaginary[orientation=zn_yp,shape=block,type=pencil]
openblocks:imaginary[orientation=zn_yp,shape=block,type=crayon]
openblocks:imaginary[orientation=zn_yp,shape=panel,type=pencil]
openblocks:imaginary[orientation=zn_yp,shape=panel,type=crayon]
openblocks:imaginary[orientation=zn_yp,shape=half_panel,type=pencil]
openblocks:imaginary[orientation=zn_yp,shape=half_panel,type=crayon]
openblocks:imaginary[orientation=zn_yp,shape=stairs,type=pencil]
openblocks:imaginary[orientation=zn_yp,shape=stairs,type=crayon]
openblocks:imaginary[orientation=xn_yp,shape=block,type=pencil]
openblocks:imaginary[orientation=xn_yp,shape=block,type=crayon]
openblocks:imaginary[orientation=xn_yp,shape=panel,type=pencil]
openblocks:imaginary[orientation=xn_yp,shape=panel,type=crayon]
openblocks:imaginary[orientation=xn_yp,shape=half_panel,type=pencil]
openblocks:imaginary[orientation=xn_yp,shape=half_panel,type=crayon]
openblocks:imaginary[orientation=xn_yp,shape=stairs,type=pencil]
openblocks:imaginary[orientation=xn_yp,shape=stairs,type=crayon]
openblocks:imaginary[orientation=zp_yp,shape=block,type=pencil]
openblocks:imaginary[orientation=zp_yp,shape=block,type=crayon]
openblocks:imaginary[orientation=zp_yp,shape=panel,type=pencil]
openblocks:imaginary[orientation=zp_yp,shape=panel,type=crayon]
openblocks:imaginary[orientation=zp_yp,shape=half_panel,type=pencil]
openblocks:imaginary[orientation=zp_yp,shape=half_panel,type=crayon]
openblocks:imaginary[orientation=zp_yp,shape=stairs,type=pencil]
openblocks:imaginary[orientation=zp_yp,shape=stairs,type=crayon]
openblocks:fan[orientation=xp_yp,static=true]
openblocks:fan[orientation=xp_yp,static=false]
openblocks:xp_bottler[orientation=xp_yp]
openblocks:xp_bottler[orientation=zn_yp]
openblocks:xp_bottler[orientation=xn_yp]
openblocks:xp_bottler[orientation=zp_yp]
openblocks:village_highlighter[orientation=xp_yp,powered=true]
openblocks:village_highlighter[orientation=xp_yp,powered=false]
openblocks:village_highlighter[orientation=zn_yp,powered=true]
openblocks:village_highlighter[orientation=zn_yp,powered=false]
openblocks:village_highlighter[orientation=xn_yp,powered=true]
openblocks:village_highlighter[orientation=xn_yp,powered=false]
openblocks:village_highlighter[orientation=zp_yp,powered=true]
openblocks:village_highlighter[orientation=zp_yp,powered=false]
openblocks:path[orientation=xp_yp]
openblocks:auto_anvil[orientation=zn_yp]
openblocks:auto_anvil[orientation=xp_yp]
openblocks:auto_enchantment_table[orientation=xp_yp]
openblocks:xp_drain[orientation=xp_yp]
openblocks:xp_drain[orientation=zn_yp]
openblocks:xp_drain[orientation=xn_yp]
openblocks:xp_drain[orientation=zp_yp]
openblocks:block_breaker[orientation=xp_yn,powered=true]
openblocks:block_breaker[orientation=xp_yn,powered=false]
openblocks:block_breaker[orientation=xp_yp,powered=true]
openblocks:block_breaker[orientation=xp_yp,powered=false]
openblocks:block_breaker[orientation=xp_zn,powered=true]
openblocks:block_breaker[orientation=xp_zn,powered=false]
openblocks:block_breaker[orientation=xn_zp,powered=true]
openblocks:block_breaker[orientation=xn_zp,powered=false]
openblocks:block_breaker[orientation=zn_xn,powered=true]
openblocks:block_breaker[orientation=zn_xn,powered=false]
openblocks:block_breaker[orientation=zp_xp,powered=true]
openblocks:block_breaker[orientation=zp_xp,powered=false]
openblocks:block_placer[orientation=xp_yn,powered=true]
openblocks:block_placer[orientation=xp_yn,powered=false]
openblocks:block_placer[orientation=xp_yp,powered=true]
openblocks:block_placer[orientation=xp_yp,powered=false]
openblocks:block_placer[orientation=xp_zn,powered=true]
openblocks:block_placer[orientation=xp_zn,powered=false]
openblocks:block_placer[orientation=xn_zp,powered=true]
openblocks:block_placer[orientation=xn_zp,powered=false]
openblocks:block_placer[orientation=zn_xn,powered=true]
openblocks:block_placer[orientation=zn_xn,powered=false]
openblocks:block_placer[orientation=zp_xp,powered=true]
openblocks:block_placer[orientation=zp_xp,powered=false]
openblocks:item_dropper[orientation=xp_yn]
openblocks:item_dropper[orientation=xp_yp]
openblocks:item_dropper[orientation=xp_zn]
openblocks:item_dropper[orientation=xn_zp]
openblocks:item_dropper[orientation=zn_xn]
openblocks:item_dropper[orientation=zp_xp]
openblocks:rope_ladder[orientation=xp_yp]
openblocks:rope_ladder[orientation=zn_yp]
openblocks:rope_ladder[orientation=xn_yp]
openblocks:rope_ladder[orientation=zp_yp]
openblocks:donation_station[orientation=xp_yp]
openblocks:donation_station[orientation=zn_yp]
openblocks:donation_station[orientation=xn_yp]
openblocks:donation_station[orientation=zp_yp]
openblocks:paint_mixer[orientation=xp_yp,static=true]
openblocks:paint_mixer[orientation=xp_yp,static=false]
openblocks:paint_mixer[orientation=zn_yp,static=true]
openblocks:paint_mixer[orientation=zn_yp,static=false]
openblocks:paint_mixer[orientation=xn_yp,static=true]
openblocks:paint_mixer[orientation=xn_yp,static=false]
openblocks:paint_mixer[orientation=zp_yp,static=true]
openblocks:paint_mixer[orientation=zp_yp,static=false]
openblocks:canvas[material=sponge,orientation=xp_yp]
openblocks:canvas[material=grass,orientation=xp_yp]
openblocks:canvas[material=ground,orientation=xp_yp]
openblocks:canvas[material=wood,orientation=xp_yp]
openblocks:canvas[material=rock,orientation=xp_yp]
openblocks:canvas[material=iron,orientation=xp_yp]
openblocks:canvas[material=leaves,orientation=xp_yp]
openblocks:canvas[material=plants,orientation=xp_yp]
openblocks:canvas[material=cloth,orientation=xp_yp]
openblocks:canvas[material=sand,orientation=xp_yp]
openblocks:canvas[material=circuits,orientation=xp_yp]
openblocks:canvas[material=glass,orientation=xp_yp]
openblocks:canvas[material=ice,orientation=xp_yp]
openblocks:canvas[material=snow,orientation=xp_yp]
openblocks:canvas[material=clay,orientation=xp_yp]
openblocks:canvas[material=carpet,orientation=xp_yp]
openblocks:paint_can[orientation=xp_yp]
openblocks:paint_can[orientation=zn_yp]
openblocks:paint_can[orientation=xn_yp]
openblocks:paint_can[orientation=zp_yp]
openblocks:canvas_glass[material=sponge,orientation=xp_yp]
openblocks:canvas_glass[material=grass,orientation=xp_yp]
openblocks:canvas_glass[material=ground,orientation=xp_yp]
openblocks:canvas_glass[material=wood,orientation=xp_yp]
openblocks:canvas_glass[material=rock,orientation=xp_yp]
openblocks:canvas_glass[material=iron,orientation=xp_yp]
openblocks:canvas_glass[material=leaves,orientation=xp_yp]
openblocks:canvas_glass[material=plants,orientation=xp_yp]
openblocks:canvas_glass[material=cloth,orientation=xp_yp]
openblocks:canvas_glass[material=sand,orientation=xp_yp]
openblocks:canvas_glass[material=circuits,orientation=xp_yp]
openblocks:canvas_glass[material=glass,orientation=xp_yp]
openblocks:canvas_glass[material=ice,orientation=xp_yp]
openblocks:canvas_glass[material=snow,orientation=xp_yp]
openblocks:canvas_glass[material=clay,orientation=xp_yp]
openblocks:canvas_glass[material=carpet,orientation=xp_yp]
openblocks:projector[active=true,orientation=xp_yp]
openblocks:projector[active=false,orientation=xp_yp]
openblocks:drawing_table[orientation=xp_yp]
openblocks:drawing_table[orientation=zn_yp]
openblocks:drawing_table[orientation=xn_yp]
openblocks:drawing_table[orientation=zp_yp]
openblocks:sky[inverted=true,orientation=xp_yp,powered=true]
openblocks:sky[inverted=true,orientation=xp_yp,powered=false]
openblocks:sky[inverted=false,orientation=xp_yp,powered=true]
openblocks:sky[inverted=false,orientation=xp_yp,powered=false]
openblocks:xp_shower[orientation=xp_yp,powered=true]
openblocks:xp_shower[orientation=xp_yp,powered=false]
openblocks:xp_shower[orientation=zn_yp,powered=true]
openblocks:xp_shower[orientation=zn_yp,powered=false]
openblocks:xp_shower[orientation=xn_yp,powered=true]
openblocks:xp_shower[orientation=xn_yp,powered=false]
openblocks:xp_shower[orientation=zp_yp,powered=true]
openblocks:xp_shower[orientation=zp_yp,powered=false]
openblocks:golden_egg[orientation=xp_yp]
openblocks:scaffolding[orientation=xp_yp]
redstonearsenal:storage[type=electrumflux]
redstonearsenal:storage[type=crystalflux]
thermaldynamics:duct_0[meta=0]
thermaldynamics:duct_0[meta=1]
thermaldynamics:duct_0[meta=2]
thermaldynamics:duct_0[meta=3]
thermaldynamics:duct_0[meta=4]
thermaldynamics:duct_0[meta=5]
thermaldynamics:duct_0[meta=6]
thermaldynamics:duct_0[meta=7]
thermaldynamics:duct_0[meta=8]
thermaldynamics:duct_0[meta=9]
thermaldynamics:duct_0[meta=10]
thermaldynamics:duct_0[meta=11]
thermaldynamics:duct_0[meta=12]
thermaldynamics:duct_0[meta=13]
thermaldynamics:duct_0[meta=14]
thermaldynamics:duct_16[meta=0]
thermaldynamics:duct_16[meta=1]
thermaldynamics:duct_16[meta=2]
thermaldynamics:duct_16[meta=3]
thermaldynamics:duct_16[meta=4]
thermaldynamics:duct_16[meta=5]
thermaldynamics:duct_16[meta=6]
thermaldynamics:duct_16[meta=7]
thermaldynamics:duct_16[meta=8]
thermaldynamics:duct_16[meta=9]
thermaldynamics:duct_16[meta=10]
thermaldynamics:duct_16[meta=11]
thermaldynamics:duct_16[meta=12]
thermaldynamics:duct_16[meta=13]
thermaldynamics:duct_16[meta=14]
thermaldynamics:duct_32[meta=0]
thermaldynamics:duct_32[meta=1]
thermaldynamics:duct_32[meta=2]
thermaldynamics:duct_32[meta=3]
thermaldynamics:duct_32[meta=4]
thermaldynamics:duct_32[meta=5]
thermaldynamics:duct_32[meta=6]
thermaldynamics:duct_32[meta=7]
thermaldynamics:duct_32[meta=8]
thermaldynamics:duct_32[meta=9]
thermaldynamics:duct_32[meta=10]
thermaldynamics:duct_32[meta=11]
thermaldynamics:duct_32[meta=12]
thermaldynamics:duct_32[meta=13]
thermaldynamics:duct_32[meta=14]
thermaldynamics:duct_48[meta=0]
thermaldynamics:duct_48[meta=1]
thermaldynamics:duct_48[meta=2]
thermaldynamics:duct_48[meta=3]
thermaldynamics:duct_48[meta=4]
thermaldynamics:duct_48[meta=5]
thermaldynamics:duct_48[meta=6]
thermaldynamics:duct_48[meta=7]
thermaldynamics:duct_48[meta=8]
thermaldynamics:duct_48[meta=9]
thermaldynamics:duct_48[meta=10]
thermaldynamics:duct_48[meta=11]
thermaldynamics:duct_48[meta=12]
thermaldynamics:duct_48[meta=13]
thermaldynamics:duct_48[meta=14]
thermaldynamics:duct_64[meta=0]
thermaldynamics:duct_64[meta=1]
thermaldynamics:duct_64[meta=2]
thermaldynamics:duct_64[meta=3]
thermaldynamics:duct_64[meta=4]
thermaldynamics:duct_64[meta=5]
thermaldynamics:duct_64[meta=6]
thermaldynamics:duct_64[meta=7]
thermaldynamics:duct_64[meta=8]
thermaldynamics:duct_64[meta=9]
thermaldynamics:duct_64[meta=10]
thermaldynamics:duct_64[meta=11]
thermaldynamics:duct_64[meta=12]
thermaldynamics:duct_64[meta=13]
thermaldynamics:duct_64[meta=14]
plustic:alumiteblock
plustic:plustic.molten_alumite[level=0]
plustic:plustic.molten_alumite[level=1]
plustic:plustic.molten_alumite[level=2]
plustic:plustic.molten_alumite[level=3]
plustic:plustic.molten_alumite[level=4]
plustic:plustic.molten_alumite[level=5]
plustic:plustic.molten_alumite[level=6]
plustic:plustic.molten_alumite[level=7]
plustic:plustic.molten_alumite[level=8]
plustic:plustic.molten_alumite[level=9]
plustic:plustic.molten_alumite[level=10]
plustic:plustic.molten_alumite[level=11]
plustic:plustic.molten_alumite[level=12]
plustic:plustic.molten_alumite[level=13]
plustic:plustic.molten_alumite[level=14]
plustic:plustic.molten_alumite[level=15]
plustic:invarblock
plustic:plustic.molten_thaumium[level=0]
plustic:plustic.molten_thaumium[level=1]
plustic:plustic.molten_thaumium[level=2]
plustic:plustic.molten_thaumium[level=3]
plustic:plustic.molten_thaumium[level=4]
plustic:plustic.molten_thaumium[level=5]
plustic:plustic.molten_thaumium[level=6]
plustic:plustic.molten_thaumium[level=7]
plustic:plustic.molten_thaumium[level=8]
plustic:plustic.molten_thaumium[level=9]
plustic:plustic.molten_thaumium[level=10]
plustic:plustic.molten_thaumium[level=11]
plustic:plustic.molten_thaumium[level=12]
plustic:plustic.molten_thaumium[level=13]
plustic:plustic.molten_thaumium[level=14]
plustic:plustic.molten_thaumium[level=15]
quantumstorage:quantum_tank[active=true,facing=north]
quantumstorage:quantum_tank[active=true,facing=south]
quantumstorage:quantum_tank[active=true,facing=west]
quantumstorage:quantum_tank[active=true,facing=east]
quantumstorage:quantum_tank[active=false,facing=north]
quantumstorage:quantum_tank[active=false,facing=south]
quantumstorage:quantum_tank[active=false,facing=west]
quantumstorage:quantum_tank[active=false,facing=east]
quantumstorage:quantum_barrel[active=true,facing=north]
quantumstorage:quantum_barrel[active=true,facing=south]
quantumstorage:quantum_barrel[active=true,facing=west]
quantumstorage:quantum_barrel[active=true,facing=east]
quantumstorage:quantum_barrel[active=false,facing=north]
quantumstorage:quantum_barrel[active=false,facing=south]
quantumstorage:quantum_barrel[active=false,facing=west]
quantumstorage:quantum_barrel[active=false,facing=east]
quantumstorage:crater[active=true,facing=north]
quantumstorage:crater[active=true,facing=south]
quantumstorage:crater[active=true,facing=west]
quantumstorage:crater[active=true,facing=east]
quantumstorage:crater[active=false,facing=north]
quantumstorage:crater[active=false,facing=south]
quantumstorage:crater[active=false,facing=west]
quantumstorage:crater[active=false,facing=east]
quantumstorage:chest_iron[active=true,facing=north]
quantumstorage:chest_iron[active=true,facing=south]
quantumstorage:chest_iron[active=true,facing=west]
quantumstorage:chest_iron[active=true,facing=east]
quantumstorage:chest_iron[active=false,facing=north]
quantumstorage:chest_iron[active=false,facing=south]
quantumstorage:chest_iron[active=false,facing=west]
quantumstorage:chest_iron[active=false,facing=east]
quantumstorage:chest_gold[active=true,facing=north]
quantumstorage:chest_gold[active=true,facing=south]
quantumstorage:chest_gold[active=true,facing=west]
quantumstorage:chest_gold[active=true,facing=east]
quantumstorage:chest_gold[active=false,facing=north]
quantumstorage:chest_gold[active=false,facing=south]
quantumstorage:chest_gold[active=false,facing=west]
quantumstorage:chest_gold[active=false,facing=east]
quantumstorage:chest_diamond[active=true,facing=north]
quantumstorage:chest_diamond[active=true,facing=south]
quantumstorage:chest_diamond[active=true,facing=west]
quantumstorage:chest_diamond[active=true,facing=east]
quantumstorage:chest_diamond[active=false,facing=north]
quantumstorage:chest_diamond[active=false,facing=south]
quantumstorage:chest_diamond[active=false,facing=west]
quantumstorage:chest_diamond[active=false,facing=east]
quantumstorage:quantum_storage_unit[active=true,facing=north]
quantumstorage:quantum_storage_unit[active=true,facing=south]
quantumstorage:quantum_storage_unit[active=true,facing=west]
quantumstorage:quantum_storage_unit[active=true,facing=east]
quantumstorage:quantum_storage_unit[active=false,facing=north]
quantumstorage:quantum_storage_unit[active=false,facing=south]
quantumstorage:quantum_storage_unit[active=false,facing=west]
quantumstorage:quantum_storage_unit[active=false,facing=east]
quantumstorage:quantumcrafter[active=true,facing=north]
quantumstorage:quantumcrafter[active=true,facing=south]
quantumstorage:quantumcrafter[active=true,facing=west]
quantumstorage:quantumcrafter[active=true,facing=east]
quantumstorage:quantumcrafter[active=false,facing=north]
quantumstorage:quantumcrafter[active=false,facing=south]
quantumstorage:quantumcrafter[active=false,facing=west]
quantumstorage:quantumcrafter[active=false,facing=east]
quantumstorage:trashcan[active=true,facing=north]
quantumstorage:trashcan[active=true,facing=south]
quantumstorage:trashcan[active=true,facing=west]
quantumstorage:trashcan[active=true,facing=east]
quantumstorage:trashcan[active=false,facing=north]
quantumstorage:trashcan[active=false,facing=south]
quantumstorage:trashcan[active=false,facing=west]
quantumstorage:trashcan[active=false,facing=east]
quantumstorage:trashcanfluid[active=true,facing=north]
quantumstorage:trashcanfluid[active=true,facing=south]
quantumstorage:trashcanfluid[active=true,facing=west]
quantumstorage:trashcanfluid[active=true,facing=east]
quantumstorage:trashcanfluid[active=false,facing=north]
quantumstorage:trashcanfluid[active=false,facing=south]
quantumstorage:trashcanfluid[active=false,facing=west]
quantumstorage:trashcanfluid[active=false,facing=east]
randomthings:fertilizeddirt
randomthings:fertilizeddirttilled
randomthings:playerinterface
randomthings:creativeplayerinterface
randomthings:lapisglass
randomthings:lapislamp
randomthings:dyeingmachine
randomthings:onlinedetector[powered=true]
randomthings:onlinedetector[powered=false]
randomthings:chatdetector[powered=true]
randomthings:chatdetector[powered=false]
randomthings:enderbridge[active=true,facing=down]
randomthings:enderbridge[active=true,facing=up]
randomthings:enderbridge[active=true,facing=north]
randomthings:enderbridge[active=true,facing=south]
randomthings:enderbridge[active=true,facing=west]
randomthings:enderbridge[active=true,facing=east]
randomthings:enderbridge[active=false,facing=down]
randomthings:enderbridge[active=false,facing=up]
randomthings:enderbridge[active=false,facing=north]
randomthings:enderbridge[active=false,facing=south]
randomthings:enderbridge[active=false,facing=west]
randomthings:enderbridge[active=false,facing=east]
randomthings:prismarineenderbridge[active=true,facing=down]
randomthings:prismarineenderbridge[active=true,facing=up]
randomthings:prismarineenderbridge[active=true,facing=north]
randomthings:prismarineenderbridge[active=true,facing=south]
randomthings:prismarineenderbridge[active=true,facing=west]
randomthings:prismarineenderbridge[active=true,facing=east]
randomthings:prismarineenderbridge[active=false,facing=down]
randomthings:prismarineenderbridge[active=false,facing=up]
randomthings:prismarineenderbridge[active=false,facing=north]
randomthings:prismarineenderbridge[active=false,facing=south]
randomthings:prismarineenderbridge[active=false,facing=west]
randomthings:prismarineenderbridge[active=false,facing=east]
randomthings:enderanchor
randomthings:beanstalk
randomthings:lesserbeanstalk
randomthings:beanpod
randomthings:beansprout[age=0]
randomthings:beansprout[age=1]
randomthings:beansprout[age=2]
randomthings:beansprout[age=3]
randomthings:beansprout[age=4]
randomthings:beansprout[age=5]
randomthings:beansprout[age=6]
randomthings:beansprout[age=7]
randomthings:lightredirector[down=true,east=true,north=true,south=true,up=true,west=true]
randomthings:lightredirector[down=true,east=true,north=true,south=true,up=true,west=false]
randomthings:lightredirector[down=true,east=true,north=true,south=true,up=false,west=true]
randomthings:lightredirector[down=true,east=true,north=true,south=true,up=false,west=false]
randomthings:lightredirector[down=true,east=true,north=true,south=false,up=true,west=true]
randomthings:lightredirector[down=true,east=true,north=true,south=false,up=true,west=false]
randomthings:lightredirector[down=true,east=true,north=true,south=false,up=false,west=true]
randomthings:lightredirector[down=true,east=true,north=true,south=false,up=false,west=false]
randomthings:lightredirector[down=true,east=true,north=false,south=true,up=true,west=true]
randomthings:lightredirector[down=true,east=true,north=false,south=true,up=true,west=false]
randomthings:lightredirector[down=true,east=true,north=false,south=true,up=false,west=true]
randomthings:lightredirector[down=true,east=true,north=false,south=true,up=false,west=false]
randomthings:lightredirector[down=true,east=true,north=false,south=false,up=true,west=true]
randomthings:lightredirector[down=true,east=true,north=false,south=false,up=true,west=false]
randomthings:lightredirector[down=true,east=true,north=false,south=false,up=false,west=true]
randomthings:lightredirector[down=true,east=true,north=false,south=false,up=false,west=false]
randomthings:lightredirector[down=true,east=false,north=true,south=true,up=true,west=true]
randomthings:lightredirector[down=true,east=false,north=true,south=true,up=true,west=false]
randomthings:lightredirector[down=true,east=false,north=true,south=true,up=false,west=true]
randomthings:lightredirector[down=true,east=false,north=true,south=true,up=false,west=false]
randomthings:lightredirector[down=true,east=false,north=true,south=false,up=true,west=true]
randomthings:lightredirector[down=true,east=false,north=true,south=false,up=true,west=false]
randomthings:lightredirector[down=true,east=false,north=true,south=false,up=false,west=true]
randomthings:lightredirector[down=true,east=false,north=true,south=false,up=false,west=false]
randomthings:lightredirector[down=true,east=false,north=false,south=true,up=true,west=true]
randomthings:lightredirector[down=true,east=false,north=false,south=true,up=true,west=false]
randomthings:lightredirector[down=true,east=false,north=false,south=true,up=false,west=true]
randomthings:lightredirector[down=true,east=false,north=false,south=true,up=false,west=false]
randomthings:lightredirector[down=true,east=false,north=false,south=false,up=true,west=true]
randomthings:lightredirector[down=true,east=false,north=false,south=false,up=true,west=false]
randomthings:lightredirector[down=true,east=false,north=false,south=false,up=false,west=true]
randomthings:lightredirector[down=true,east=false,north=false,south=false,up=false,west=false]
randomthings:lightredirector[down=false,east=true,north=true,south=true,up=true,west=true]
randomthings:lightredirector[down=false,east=true,north=true,south=true,up=true,west=false]
randomthings:lightredirector[down=false,east=true,north=true,south=true,up=false,west=true]
randomthings:lightredirector[down=false,east=true,north=true,south=true,up=false,west=false]
randomthings:lightredirector[down=false,east=true,north=true,south=false,up=true,west=true]
randomthings:lightredirector[down=false,east=true,north=true,south=false,up=true,west=false]
randomthings:lightredirector[down=false,east=true,north=true,south=false,up=false,west=true]
randomthings:lightredirector[down=false,east=true,north=true,south=false,up=false,west=false]
randomthings:lightredirector[down=false,east=true,north=false,south=true,up=true,west=true]
randomthings:lightredirector[down=false,east=true,north=false,south=true,up=true,west=false]
randomthings:lightredirector[down=false,east=true,north=false,south=true,up=false,west=true]
randomthings:lightredirector[down=false,east=true,north=false,south=true,up=false,west=false]
randomthings:lightredirector[down=false,east=true,north=false,south=false,up=true,west=true]
randomthings:lightredirector[down=false,east=true,north=false,south=false,up=true,west=false]
randomthings:lightredirector[down=false,east=true,north=false,south=false,up=false,west=true]
randomthings:lightredirector[down=false,east=true,north=false,south=false,up=false,west=false]
randomthings:lightredirector[down=false,east=false,north=true,south=true,up=true,west=true]
randomthings:lightredirector[down=false,east=false,north=true,south=true,up=true,west=false]
randomthings:lightredirector[down=false,east=false,north=true,south=true,up=false,west=true]
randomthings:lightredirector[down=false,east=false,north=true,south=true,up=false,west=false]
randomthings:lightredirector[down=false,east=false,north=true,south=false,up=true,west=true]
randomthings:lightredirector[down=false,east=false,north=true,south=false,up=true,west=false]
randomthings:lightredirector[down=false,east=false,north=true,south=false,up=false,west=true]
randomthings:lightredirector[down=false,east=false,north=true,south=false,up=false,west=false]
randomthings:lightredirector[down=false,east=false,north=false,south=true,up=true,west=true]
randomthings:lightredirector[down=false,east=false,north=false,south=true,up=true,west=false]
randomthings:lightredirector[down=false,east=false,north=false,south=true,up=false,west=true]
randomthings:lightredirector[down=false,east=false,north=false,south=true,up=false,west=false]
randomthings:lightredirector[down=false,east=false,north=false,south=false,up=true,west=true]
randomthings:lightredirector[down=false,east=false,north=false,south=false,up=true,west=false]
randomthings:lightredirector[down=false,east=false,north=false,south=false,up=false,west=true]
randomthings:lightredirector[down=false,east=false,north=false,south=false,up=false,west=false]
randomthings:imbuingstation
randomthings:spectreblock
randomthings:specialchest[facing=north]
randomthings:specialchest[facing=south]
randomthings:specialchest[facing=west]
randomthings:specialchest[facing=east]
randomthings:analogemitter[facing=down]
randomthings:analogemitter[facing=up]
randomthings:analogemitter[facing=north]
randomthings:analogemitter[facing=south]
randomthings:analogemitter[facing=west]
randomthings:analogemitter[facing=east]
randomthings:fluiddisplay
randomthings:customworkbench
randomthings:endermailbox[active=true,facing=north]
randomthings:endermailbox[active=true,facing=south]
randomthings:endermailbox[active=true,facing=west]
randomthings:endermailbox[active=true,facing=east]
randomthings:endermailbox[active=false,facing=north]
randomthings:endermailbox[active=false,facing=south]
randomthings:endermailbox[active=false,facing=west]
randomthings:endermailbox[active=false,facing=east]
randomthings:pitcherplant
randomthings:platform[variant=oak]
randomthings:platform[variant=spruce]
randomthings:platform[variant=birch]
randomthings:platform[variant=jungle]
randomthings:platform[variant=acacia]
randomthings:platform[variant=darkoak]
randomthings:entitydetector
randomthings:quartzlamp
randomthings:quartzglass
randomthings:potionvaporizer[facing=down]
randomthings:potionvaporizer[facing=up]
randomthings:potionvaporizer[facing=north]
randomthings:potionvaporizer[facing=south]
randomthings:potionvaporizer[facing=west]
randomthings:potionvaporizer[facing=east]
randomthings:voxelprojector
randomthings:contactbutton[facing=down,powered=true]
randomthings:contactbutton[facing=down,powered=false]
randomthings:contactbutton[facing=up,powered=true]
randomthings:contactbutton[facing=up,powered=false]
randomthings:contactbutton[facing=north,powered=true]
randomthings:contactbutton[facing=north,powered=false]
randomthings:contactbutton[facing=south,powered=true]
randomthings:contactbutton[facing=south,powered=false]
randomthings:contactbutton[facing=west,powered=true]
randomthings:contactbutton[facing=west,powered=false]
randomthings:contactbutton[facing=east,powered=true]
randomthings:contactbutton[facing=east,powered=false]
randomthings:contactlever[facing=down,powered=true]
randomthings:contactlever[facing=down,powered=false]
randomthings:contactlever[facing=up,powered=true]
randomthings:contactlever[facing=up,powered=false]
randomthings:contactlever[facing=north,powered=true]
randomthings:contactlever[facing=north,powered=false]
randomthings:contactlever[facing=south,powered=true]
randomthings:contactlever[facing=south,powered=false]
randomthings:contactlever[facing=west,powered=true]
randomthings:contactlever[facing=west,powered=false]
randomthings:contactlever[facing=east,powered=true]
randomthings:contactlever[facing=east,powered=false]
randomthings:sakanade
randomthings:rainshield
randomthings:blockbreaker[facing=down]
randomthings:blockbreaker[facing=up]
randomthings:blockbreaker[facing=north]
randomthings:blockbreaker[facing=south]
randomthings:blockbreaker[facing=west]
randomthings:blockbreaker[facing=east]
randomthings:superlubricentice
randomthings:compressedslimeblock[compression=0]
randomthings:compressedslimeblock[compression=1]
randomthings:compressedslimeblock[compression=2]
randomthings:superlubricentplatform
randomthings:filteredsuperlubricentplatform
randomthings:redstoneobserver
randomthings:biomeradar
randomthings:irondropper[facing=down]
randomthings:irondropper[facing=up]
randomthings:irondropper[facing=north]
randomthings:irondropper[facing=south]
randomthings:irondropper[facing=west]
randomthings:irondropper[facing=east]
randomthings:igniter[facing=down]
randomthings:igniter[facing=up]
randomthings:igniter[facing=north]
randomthings:igniter[facing=south]
randomthings:igniter[facing=west]
randomthings:igniter[facing=east]
randomthings:blockofsticks[returning=true]
randomthings:blockofsticks[returning=false]
randomthings:blazingfire[age=0,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=0,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=0,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=0,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=0,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=0,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=0,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=0,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=0,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=0,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=0,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=0,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=0,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=0,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=0,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=0,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=0,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=0,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=0,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=0,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=0,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=0,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=0,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=0,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=0,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=0,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=0,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=0,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=0,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=0,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=0,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=0,east=false,north=false,south=false,up=false,west=false]
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randomthings:blazingfire[age=1,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=1,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=1,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=1,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=1,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=1,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=1,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=1,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=1,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=1,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=1,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=1,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=1,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=1,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=1,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=1,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=1,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=1,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=1,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=1,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=1,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=1,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=1,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=1,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=1,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=1,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=1,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=1,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=1,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=1,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=1,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=2,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=2,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=2,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=2,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=2,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=2,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=2,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=2,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=2,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=2,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=2,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=2,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=2,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=2,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=2,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=2,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=2,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=2,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=2,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=2,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=2,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=2,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=2,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=2,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=2,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=2,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=2,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=2,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=2,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=2,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=2,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=2,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=3,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=3,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=3,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=3,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=3,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=3,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=3,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=3,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=3,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=3,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=3,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=3,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=3,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=3,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=3,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=3,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=3,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=3,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=3,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=3,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=3,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=3,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=3,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=3,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=3,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=3,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=3,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=3,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=3,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=3,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=3,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=3,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=4,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=4,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=4,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=4,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=4,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=4,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=4,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=4,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=4,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=4,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=4,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=4,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=4,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=4,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=4,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=4,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=4,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=4,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=4,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=4,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=4,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=4,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=4,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=4,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=4,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=4,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=4,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=4,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=4,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=4,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=4,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=4,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=5,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=5,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=5,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=5,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=5,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=5,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=5,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=5,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=5,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=5,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=5,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=5,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=5,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=5,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=5,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=5,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=5,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=5,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=5,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=5,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=5,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=5,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=5,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=5,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=5,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=5,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=5,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=5,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=5,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=5,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=5,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=5,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=6,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=6,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=6,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=6,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=6,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=6,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=6,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=6,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=6,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=6,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=6,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=6,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=6,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=6,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=6,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=6,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=6,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=6,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=6,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=6,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=6,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=6,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=6,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=6,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=6,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=6,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=6,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=6,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=6,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=6,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=6,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=6,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=7,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=7,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=7,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=7,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=7,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=7,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=7,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=7,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=7,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=7,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=7,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=7,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=7,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=7,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=7,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=7,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=7,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=7,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=7,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=7,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=7,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=7,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=7,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=7,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=7,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=7,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=7,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=7,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=7,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=7,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=7,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=7,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=8,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=8,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=8,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=8,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=8,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=8,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=8,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=8,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=8,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=8,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=8,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=8,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=8,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=8,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=8,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=8,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=8,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=8,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=8,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=8,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=8,east=false,north=true,south=false,up=true,west=true]
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randomthings:translucentluminousblock[color=cyan]
randomthings:translucentluminousblock[color=purple]
randomthings:translucentluminousblock[color=blue]
randomthings:translucentluminousblock[color=brown]
randomthings:translucentluminousblock[color=green]
randomthings:translucentluminousblock[color=red]
randomthings:translucentluminousblock[color=black]
randomthings:inventoryrerouter[facing=down]
randomthings:inventoryrerouter[facing=up]
randomthings:inventoryrerouter[facing=north]
randomthings:inventoryrerouter[facing=south]
randomthings:inventoryrerouter[facing=west]
randomthings:inventoryrerouter[facing=east]
randomthings:runebase
randomthings:slimecube[powered=true]
randomthings:slimecube[powered=false]
randomthings:peacecandle
randomthings:notificationinterface
randomthings:glowingmushroom
randomthings:inventorytester[facing=down]
randomthings:inventorytester[facing=up]
randomthings:inventorytester[facing=north]
randomthings:inventorytester[facing=south]
randomthings:inventorytester[facing=west]
randomthings:inventorytester[facing=east]
randomthings:superlubricentstone
randomthings:globalchatdetector[powered=true]
randomthings:globalchatdetector[powered=false]
randomthings:triggerglass[triggered=true]
randomthings:triggerglass[triggered=false]
randomthings:blockdestabilizer[facing=down]
randomthings:blockdestabilizer[facing=up]
randomthings:blockdestabilizer[facing=north]
randomthings:blockdestabilizer[facing=south]
randomthings:blockdestabilizer[facing=west]
randomthings:blockdestabilizer[facing=east]
randomthings:lotus[age=0]
randomthings:lotus[age=1]
randomthings:lotus[age=2]
randomthings:lotus[age=3]
randomthings:ancientfurnace
randomthings:ancientbrick[variant=runes]
randomthings:ancientbrick[variant=default]
randomthings:ancientbrick[variant=empty]
randomthings:ancientbrick[variant=full]
randomthings:ancientbrick[variant=output]
randomthings:soundbox[has_pattern=true]
randomthings:soundbox[has_pattern=false]
randomthings:sounddampener
randomthings:diaphanousblock
randomthings:sidedredstone[facing=down]
randomthings:sidedredstone[facing=up]
randomthings:sidedredstone[facing=north]
randomthings:sidedredstone[facing=south]
randomthings:sidedredstone[facing=west]
randomthings:sidedredstone[facing=east]
randomthings:spectrelens
randomthings:spectreenergyinjector
randomthings:plate_processing[inputfacing=north,outputfacing=north]
randomthings:plate_processing[inputfacing=north,outputfacing=south]
randomthings:plate_processing[inputfacing=north,outputfacing=west]
randomthings:plate_processing[inputfacing=north,outputfacing=east]
randomthings:plate_processing[inputfacing=south,outputfacing=north]
randomthings:plate_processing[inputfacing=south,outputfacing=south]
randomthings:plate_processing[inputfacing=south,outputfacing=west]
randomthings:plate_processing[inputfacing=south,outputfacing=east]
randomthings:plate_processing[inputfacing=west,outputfacing=north]
randomthings:plate_processing[inputfacing=west,outputfacing=south]
randomthings:plate_processing[inputfacing=west,outputfacing=west]
randomthings:plate_processing[inputfacing=west,outputfacing=east]
randomthings:plate_processing[inputfacing=east,outputfacing=north]
randomthings:plate_processing[inputfacing=east,outputfacing=south]
randomthings:plate_processing[inputfacing=east,outputfacing=west]
randomthings:plate_processing[inputfacing=east,outputfacing=east]
randomthings:spectrecoil_normal[facing=down]
randomthings:spectrecoil_normal[facing=up]
randomthings:spectrecoil_normal[facing=north]
randomthings:spectrecoil_normal[facing=south]
randomthings:spectrecoil_normal[facing=west]
randomthings:spectrecoil_normal[facing=east]
randomthings:spectrecoil_redstone[facing=down]
randomthings:spectrecoil_redstone[facing=up]
randomthings:spectrecoil_redstone[facing=north]
randomthings:spectrecoil_redstone[facing=south]
randomthings:spectrecoil_redstone[facing=west]
randomthings:spectrecoil_redstone[facing=east]
randomthings:spectrecoil_ender[facing=down]
randomthings:spectrecoil_ender[facing=up]
randomthings:spectrecoil_ender[facing=north]
randomthings:spectrecoil_ender[facing=south]
randomthings:spectrecoil_ender[facing=west]
randomthings:spectrecoil_ender[facing=east]
randomthings:spectrecoil_number[facing=down]
randomthings:spectrecoil_number[facing=up]
randomthings:spectrecoil_number[facing=north]
randomthings:spectrecoil_number[facing=south]
randomthings:spectrecoil_number[facing=west]
randomthings:spectrecoil_number[facing=east]
randomthings:spectrecoil_genesis[facing=down]
randomthings:spectrecoil_genesis[facing=up]
randomthings:spectrecoil_genesis[facing=north]
randomthings:spectrecoil_genesis[facing=south]
randomthings:spectrecoil_genesis[facing=west]
randomthings:spectrecoil_genesis[facing=east]
randomthings:advancedredstonerepeater[facing=north,locked=true]
randomthings:advancedredstonerepeater[facing=north,locked=false]
randomthings:advancedredstonerepeater[facing=south,locked=true]
randomthings:advancedredstonerepeater[facing=south,locked=false]
randomthings:advancedredstonerepeater[facing=west,locked=true]
randomthings:advancedredstonerepeater[facing=west,locked=false]
randomthings:advancedredstonerepeater[facing=east,locked=true]
randomthings:advancedredstonerepeater[facing=east,locked=false]
randomthings:advancedredstonerepeater_powered[facing=north,locked=true]
randomthings:advancedredstonerepeater_powered[facing=north,locked=false]
randomthings:advancedredstonerepeater_powered[facing=south,locked=true]
randomthings:advancedredstonerepeater_powered[facing=south,locked=false]
randomthings:advancedredstonerepeater_powered[facing=west,locked=true]
randomthings:advancedredstonerepeater_powered[facing=west,locked=false]
randomthings:advancedredstonerepeater_powered[facing=east,locked=true]
randomthings:advancedredstonerepeater_powered[facing=east,locked=false]
randomthings:advancedredstonetorch[facing=up]
randomthings:advancedredstonetorch[facing=north]
randomthings:advancedredstonetorch[facing=south]
randomthings:advancedredstonetorch[facing=west]
randomthings:advancedredstonetorch[facing=east]
randomthings:advancedredstonetorch_on[facing=up]
randomthings:advancedredstonetorch_on[facing=north]
randomthings:advancedredstonetorch_on[facing=south]
randomthings:advancedredstonetorch_on[facing=west]
randomthings:advancedredstonetorch_on[facing=east]
randomthings:floobrick
randomthings:spectreplank
randomthings:spectresapling[stage=0]
randomthings:spectresapling[stage=1]
randomthings:spectrelog[axis=x]
randomthings:spectrelog[axis=y]
randomthings:spectrelog[axis=z]
randomthings:spectrelog[axis=none]
randomthings:spectreleaf[check_decay=true,decayable=true]
randomthings:spectreleaf[check_decay=true,decayable=false]
randomthings:spectreleaf[check_decay=false,decayable=true]
randomthings:spectreleaf[check_decay=false,decayable=false]
randomthings:itemcollector[facing=down]
randomthings:itemcollector[facing=up]
randomthings:itemcollector[facing=north]
randomthings:itemcollector[facing=south]
randomthings:itemcollector[facing=west]
randomthings:itemcollector[facing=east]
randomthings:advanceditemcollector[facing=down]
randomthings:advanceditemcollector[facing=up]
randomthings:advanceditemcollector[facing=north]
randomthings:advanceditemcollector[facing=south]
randomthings:advanceditemcollector[facing=west]
randomthings:advanceditemcollector[facing=east]
randomthings:naturecore
randomthings:biomestone[variant=cobble]
randomthings:biomestone[variant=smooth]
randomthings:biomestone[variant=brick]
randomthings:biomestone[variant=cracked]
randomthings:biomestone[variant=chiseled]
randomthings:biomeglass
randomthings:coloredgrass[color=white]
randomthings:coloredgrass[color=orange]
randomthings:coloredgrass[color=magenta]
randomthings:coloredgrass[color=light_blue]
randomthings:coloredgrass[color=yellow]
randomthings:coloredgrass[color=lime]
randomthings:coloredgrass[color=pink]
randomthings:coloredgrass[color=gray]
randomthings:coloredgrass[color=silver]
randomthings:coloredgrass[color=cyan]
randomthings:coloredgrass[color=purple]
randomthings:coloredgrass[color=blue]
randomthings:coloredgrass[color=brown]
randomthings:coloredgrass[color=green]
randomthings:coloredgrass[color=red]
randomthings:coloredgrass[color=black]
randomthings:spectrecore[orientation=nw]
randomthings:spectrecore[orientation=ne]
randomthings:spectrecore[orientation=es]
randomthings:spectrecore[orientation=sw]
randomthings:rainbowlamp[color=white]
randomthings:rainbowlamp[color=orange]
randomthings:rainbowlamp[color=magenta]
randomthings:rainbowlamp[color=light_blue]
randomthings:rainbowlamp[color=yellow]
randomthings:rainbowlamp[color=lime]
randomthings:rainbowlamp[color=pink]
randomthings:rainbowlamp[color=gray]
randomthings:rainbowlamp[color=silver]
randomthings:rainbowlamp[color=cyan]
randomthings:rainbowlamp[color=purple]
randomthings:rainbowlamp[color=blue]
randomthings:rainbowlamp[color=brown]
randomthings:rainbowlamp[color=green]
randomthings:rainbowlamp[color=red]
randomthings:rainbowlamp[color=black]
randomthings:basicredstoneinterface
randomthings:advancedredstoneinterface
randomthings:stainedbrick[color=white]
randomthings:stainedbrick[color=orange]
randomthings:stainedbrick[color=magenta]
randomthings:stainedbrick[color=light_blue]
randomthings:stainedbrick[color=yellow]
randomthings:stainedbrick[color=lime]
randomthings:stainedbrick[color=pink]
randomthings:stainedbrick[color=gray]
randomthings:stainedbrick[color=silver]
randomthings:stainedbrick[color=cyan]
randomthings:stainedbrick[color=purple]
randomthings:stainedbrick[color=blue]
randomthings:stainedbrick[color=brown]
randomthings:stainedbrick[color=green]
randomthings:stainedbrick[color=red]
randomthings:stainedbrick[color=black]
randomthings:luminousstainedbrick[color=white]
randomthings:luminousstainedbrick[color=orange]
randomthings:luminousstainedbrick[color=magenta]
randomthings:luminousstainedbrick[color=light_blue]
randomthings:luminousstainedbrick[color=yellow]
randomthings:luminousstainedbrick[color=lime]
randomthings:luminousstainedbrick[color=pink]
randomthings:luminousstainedbrick[color=gray]
randomthings:luminousstainedbrick[color=silver]
randomthings:luminousstainedbrick[color=cyan]
randomthings:luminousstainedbrick[color=purple]
randomthings:luminousstainedbrick[color=blue]
randomthings:luminousstainedbrick[color=brown]
randomthings:luminousstainedbrick[color=green]
randomthings:luminousstainedbrick[color=red]
randomthings:luminousstainedbrick[color=black]
randomthings:plate_redirector[inputfacing=north,outputfacing=north]
randomthings:plate_redirector[inputfacing=north,outputfacing=south]
randomthings:plate_redirector[inputfacing=north,outputfacing=west]
randomthings:plate_redirector[inputfacing=north,outputfacing=east]
randomthings:plate_redirector[inputfacing=south,outputfacing=north]
randomthings:plate_redirector[inputfacing=south,outputfacing=south]
randomthings:plate_redirector[inputfacing=south,outputfacing=west]
randomthings:plate_redirector[inputfacing=south,outputfacing=east]
randomthings:plate_redirector[inputfacing=west,outputfacing=north]
randomthings:plate_redirector[inputfacing=west,outputfacing=south]
randomthings:plate_redirector[inputfacing=west,outputfacing=west]
randomthings:plate_redirector[inputfacing=west,outputfacing=east]
randomthings:plate_redirector[inputfacing=east,outputfacing=north]
randomthings:plate_redirector[inputfacing=east,outputfacing=south]
randomthings:plate_redirector[inputfacing=east,outputfacing=west]
randomthings:plate_redirector[inputfacing=east,outputfacing=east]
randomthings:plate_filteredredirector[inputfacing=north]
randomthings:plate_filteredredirector[inputfacing=south]
randomthings:plate_filteredredirector[inputfacing=west]
randomthings:plate_filteredredirector[inputfacing=east]
randomthings:plate_redstone[inputfacing=north,outputfacing=north]
randomthings:plate_redstone[inputfacing=north,outputfacing=south]
randomthings:plate_redstone[inputfacing=north,outputfacing=west]
randomthings:plate_redstone[inputfacing=north,outputfacing=east]
randomthings:plate_redstone[inputfacing=south,outputfacing=north]
randomthings:plate_redstone[inputfacing=south,outputfacing=south]
randomthings:plate_redstone[inputfacing=south,outputfacing=west]
randomthings:plate_redstone[inputfacing=south,outputfacing=east]
randomthings:plate_redstone[inputfacing=west,outputfacing=north]
randomthings:plate_redstone[inputfacing=west,outputfacing=south]
randomthings:plate_redstone[inputfacing=west,outputfacing=west]
randomthings:plate_redstone[inputfacing=west,outputfacing=east]
randomthings:plate_redstone[inputfacing=east,outputfacing=north]
randomthings:plate_redstone[inputfacing=east,outputfacing=south]
randomthings:plate_redstone[inputfacing=east,outputfacing=west]
randomthings:plate_redstone[inputfacing=east,outputfacing=east]
randomthings:plate_redstone_powered[inputfacing=north,outputfacing=north]
randomthings:plate_redstone_powered[inputfacing=north,outputfacing=south]
randomthings:plate_redstone_powered[inputfacing=north,outputfacing=west]
randomthings:plate_redstone_powered[inputfacing=north,outputfacing=east]
randomthings:plate_redstone_powered[inputfacing=south,outputfacing=north]
randomthings:plate_redstone_powered[inputfacing=south,outputfacing=south]
randomthings:plate_redstone_powered[inputfacing=south,outputfacing=west]
randomthings:plate_redstone_powered[inputfacing=south,outputfacing=east]
randomthings:plate_redstone_powered[inputfacing=west,outputfacing=north]
randomthings:plate_redstone_powered[inputfacing=west,outputfacing=south]
randomthings:plate_redstone_powered[inputfacing=west,outputfacing=west]
randomthings:plate_redstone_powered[inputfacing=west,outputfacing=east]
randomthings:plate_redstone_powered[inputfacing=east,outputfacing=north]
randomthings:plate_redstone_powered[inputfacing=east,outputfacing=south]
randomthings:plate_redstone_powered[inputfacing=east,outputfacing=west]
randomthings:plate_redstone_powered[inputfacing=east,outputfacing=east]
randomthings:plate_corrector
randomthings:plate_itemsealer
randomthings:plate_itemrejuvenator
randomthings:plate_accelerator
randomthings:plate_accelerator_directional[facing=north]
randomthings:plate_accelerator_directional[facing=south]
randomthings:plate_accelerator_directional[facing=west]
randomthings:plate_accelerator_directional[facing=east]
randomthings:plate_bouncy
randomthings:plate_collection
randomthings:plate_extraction[outputfacing=north]
randomthings:plate_extraction[outputfacing=south]
randomthings:plate_extraction[outputfacing=west]
randomthings:plate_extraction[outputfacing=east]
rebornstorage:multicrafter[type=frame]
rebornstorage:multicrafter[type=heat]
rebornstorage:multicrafter[type=cpu]
rebornstorage:multicrafter[type=storage]
rebornstorage:multicrafter[type=io]
reccomplex:generic_space[type=0,visible=true]
reccomplex:generic_space[type=0,visible=false]
reccomplex:generic_space[type=1,visible=true]
reccomplex:generic_space[type=1,visible=false]
reccomplex:generic_space[type=2,visible=true]
reccomplex:generic_space[type=2,visible=false]
reccomplex:generic_space[type=3,visible=true]
reccomplex:generic_space[type=3,visible=false]
reccomplex:generic_space[type=4,visible=true]
reccomplex:generic_space[type=4,visible=false]
reccomplex:generic_space[type=5,visible=true]
reccomplex:generic_space[type=5,visible=false]
reccomplex:generic_space[type=6,visible=true]
reccomplex:generic_space[type=6,visible=false]
reccomplex:generic_space[type=7,visible=true]
reccomplex:generic_space[type=7,visible=false]
reccomplex:generic_space[type=8,visible=true]
reccomplex:generic_space[type=8,visible=false]
reccomplex:generic_space[type=9,visible=true]
reccomplex:generic_space[type=9,visible=false]
reccomplex:generic_space[type=10,visible=true]
reccomplex:generic_space[type=10,visible=false]
reccomplex:generic_space[type=11,visible=true]
reccomplex:generic_space[type=11,visible=false]
reccomplex:generic_space[type=12,visible=true]
reccomplex:generic_space[type=12,visible=false]
reccomplex:generic_space[type=13,visible=true]
reccomplex:generic_space[type=13,visible=false]
reccomplex:generic_space[type=14,visible=true]
reccomplex:generic_space[type=14,visible=false]
reccomplex:generic_space[type=15,visible=true]
reccomplex:generic_space[type=15,visible=false]
reccomplex:generic_solid[type=0]
reccomplex:generic_solid[type=1]
reccomplex:generic_solid[type=2]
reccomplex:generic_solid[type=3]
reccomplex:generic_solid[type=4]
reccomplex:generic_solid[type=5]
reccomplex:generic_solid[type=6]
reccomplex:generic_solid[type=7]
reccomplex:generic_solid[type=8]
reccomplex:generic_solid[type=9]
reccomplex:generic_solid[type=10]
reccomplex:generic_solid[type=11]
reccomplex:generic_solid[type=12]
reccomplex:generic_solid[type=13]
reccomplex:generic_solid[type=14]
reccomplex:generic_solid[type=15]
reccomplex:structure_generator
reccomplex:maze_generator
reccomplex:weighted_command_block
reccomplex:spawn_script
solarflux:solar_panel_1
solarflux:solar_panel_2
solarflux:solar_panel_3
solarflux:solar_panel_4
solarflux:solar_panel_5
solarflux:solar_panel_6
solarflux:solar_panel_7
solarflux:solar_panel_8
solarflux:solar_panel_wyvern
solarflux:solar_panel_draconic
solarflux:solar_panel_chaotic
solarflux:solar_panel_alchemical
solarflux:solar_panel_alchemical_brass
solarflux:solar_panel_thaumium
solarflux:solar_panel_void_metal
bibliocraft:bookcase[woodtype=oak]
bibliocraft:bookcase[woodtype=spruce]
bibliocraft:bookcase[woodtype=birch]
bibliocraft:bookcase[woodtype=jungle]
bibliocraft:bookcase[woodtype=acacia]
bibliocraft:bookcase[woodtype=darkoak]
bibliocraft:bookcase[woodtype=framed]
bibliocraft:bookcasecreative[woodtype=oak]
bibliocraft:bookcasecreative[woodtype=spruce]
bibliocraft:bookcasecreative[woodtype=birch]
bibliocraft:bookcasecreative[woodtype=jungle]
bibliocraft:bookcasecreative[woodtype=acacia]
bibliocraft:bookcasecreative[woodtype=darkoak]
bibliocraft:bookcasecreative[woodtype=framed]
bibliocraft:shelf[woodtype=oak]
bibliocraft:shelf[woodtype=spruce]
bibliocraft:shelf[woodtype=birch]
bibliocraft:shelf[woodtype=jungle]
bibliocraft:shelf[woodtype=acacia]
bibliocraft:shelf[woodtype=darkoak]
bibliocraft:shelf[woodtype=framed]
bibliocraft:markerpole
bibliocraft:clipboard
bibliocraft:lanterngold[color=white]
bibliocraft:lanterngold[color=silver]
bibliocraft:lanterngold[color=gray]
bibliocraft:lanterngold[color=black]
bibliocraft:lanterngold[color=red]
bibliocraft:lanterngold[color=orange]
bibliocraft:lanterngold[color=yellow]
bibliocraft:lanterngold[color=lime]
bibliocraft:lanterngold[color=green]
bibliocraft:lanterngold[color=cyan]
bibliocraft:lanterngold[color=light_blue]
bibliocraft:lanterngold[color=blue]
bibliocraft:lanterngold[color=purple]
bibliocraft:lanterngold[color=magenta]
bibliocraft:lanterngold[color=pink]
bibliocraft:lanterngold[color=brown]
bibliocraft:lanterniron[color=white]
bibliocraft:lanterniron[color=silver]
bibliocraft:lanterniron[color=gray]
bibliocraft:lanterniron[color=black]
bibliocraft:lanterniron[color=red]
bibliocraft:lanterniron[color=orange]
bibliocraft:lanterniron[color=yellow]
bibliocraft:lanterniron[color=lime]
bibliocraft:lanterniron[color=green]
bibliocraft:lanterniron[color=cyan]
bibliocraft:lanterniron[color=light_blue]
bibliocraft:lanterniron[color=blue]
bibliocraft:lanterniron[color=purple]
bibliocraft:lanterniron[color=magenta]
bibliocraft:lanterniron[color=pink]
bibliocraft:lanterniron[color=brown]
bibliocraft:lampgold[color=white]
bibliocraft:lampgold[color=silver]
bibliocraft:lampgold[color=gray]
bibliocraft:lampgold[color=black]
bibliocraft:lampgold[color=red]
bibliocraft:lampgold[color=orange]
bibliocraft:lampgold[color=yellow]
bibliocraft:lampgold[color=lime]
bibliocraft:lampgold[color=green]
bibliocraft:lampgold[color=cyan]
bibliocraft:lampgold[color=light_blue]
bibliocraft:lampgold[color=blue]
bibliocraft:lampgold[color=purple]
bibliocraft:lampgold[color=magenta]
bibliocraft:lampgold[color=pink]
bibliocraft:lampgold[color=brown]
bibliocraft:lampiron[color=white]
bibliocraft:lampiron[color=silver]
bibliocraft:lampiron[color=gray]
bibliocraft:lampiron[color=black]
bibliocraft:lampiron[color=red]
bibliocraft:lampiron[color=orange]
bibliocraft:lampiron[color=yellow]
bibliocraft:lampiron[color=lime]
bibliocraft:lampiron[color=green]
bibliocraft:lampiron[color=cyan]
bibliocraft:lampiron[color=light_blue]
bibliocraft:lampiron[color=blue]
bibliocraft:lampiron[color=purple]
bibliocraft:lampiron[color=magenta]
bibliocraft:lampiron[color=pink]
bibliocraft:lampiron[color=brown]
bibliocraft:furniturepaneler[woodtype=oak]
bibliocraft:furniturepaneler[woodtype=spruce]
bibliocraft:furniturepaneler[woodtype=birch]
bibliocraft:furniturepaneler[woodtype=jungle]
bibliocraft:furniturepaneler[woodtype=acacia]
bibliocraft:furniturepaneler[woodtype=darkoak]
bibliocraft:furniturepaneler[woodtype=framed]
bibliocraft:framedchest[woodtype=oak]
bibliocraft:framedchest[woodtype=spruce]
bibliocraft:framedchest[woodtype=birch]
bibliocraft:framedchest[woodtype=jungle]
bibliocraft:framedchest[woodtype=acacia]
bibliocraft:framedchest[woodtype=darkoak]
bibliocraft:framedchest[woodtype=framed]
bibliocraft:fancysign[woodtype=oak]
bibliocraft:fancysign[woodtype=spruce]
bibliocraft:fancysign[woodtype=birch]
bibliocraft:fancysign[woodtype=jungle]
bibliocraft:fancysign[woodtype=acacia]
bibliocraft:fancysign[woodtype=darkoak]
bibliocraft:fancysign[woodtype=framed]
bibliocraft:fancyworkbench[woodtype=oak]
bibliocraft:fancyworkbench[woodtype=spruce]
bibliocraft:fancyworkbench[woodtype=birch]
bibliocraft:fancyworkbench[woodtype=jungle]
bibliocraft:fancyworkbench[woodtype=acacia]
bibliocraft:fancyworkbench[woodtype=darkoak]
bibliocraft:fancyworkbench[woodtype=framed]
bibliocraft:potionshelf[woodtype=oak]
bibliocraft:potionshelf[woodtype=spruce]
bibliocraft:potionshelf[woodtype=birch]
bibliocraft:potionshelf[woodtype=jungle]
bibliocraft:potionshelf[woodtype=acacia]
bibliocraft:potionshelf[woodtype=darkoak]
bibliocraft:potionshelf[woodtype=framed]
bibliocraft:toolrack[woodtype=oak]
bibliocraft:toolrack[woodtype=spruce]
bibliocraft:toolrack[woodtype=birch]
bibliocraft:toolrack[woodtype=jungle]
bibliocraft:toolrack[woodtype=acacia]
bibliocraft:toolrack[woodtype=darkoak]
bibliocraft:toolrack[woodtype=framed]
bibliocraft:label[woodtype=oak]
bibliocraft:label[woodtype=spruce]
bibliocraft:label[woodtype=birch]
bibliocraft:label[woodtype=jungle]
bibliocraft:label[woodtype=acacia]
bibliocraft:label[woodtype=darkoak]
bibliocraft:label[woodtype=framed]
bibliocraft:desk[woodtype=oak]
bibliocraft:desk[woodtype=spruce]
bibliocraft:desk[woodtype=birch]
bibliocraft:desk[woodtype=jungle]
bibliocraft:desk[woodtype=acacia]
bibliocraft:desk[woodtype=darkoak]
bibliocraft:desk[woodtype=framed]
bibliocraft:table[woodtype=oak]
bibliocraft:table[woodtype=spruce]
bibliocraft:table[woodtype=birch]
bibliocraft:table[woodtype=jungle]
bibliocraft:table[woodtype=acacia]
bibliocraft:table[woodtype=darkoak]
bibliocraft:table[woodtype=framed]
bibliocraft:seat[woodtype=oak]
bibliocraft:seat[woodtype=spruce]
bibliocraft:seat[woodtype=birch]
bibliocraft:seat[woodtype=jungle]
bibliocraft:seat[woodtype=acacia]
bibliocraft:seat[woodtype=darkoak]
bibliocraft:seat[woodtype=framed]
bibliocraft:clock[woodtype=oak]
bibliocraft:clock[woodtype=spruce]
bibliocraft:clock[woodtype=birch]
bibliocraft:clock[woodtype=jungle]
bibliocraft:clock[woodtype=acacia]
bibliocraft:clock[woodtype=darkoak]
bibliocraft:clock[woodtype=framed]
bibliocraft:case[woodtype=oak]
bibliocraft:case[woodtype=spruce]
bibliocraft:case[woodtype=birch]
bibliocraft:case[woodtype=jungle]
bibliocraft:case[woodtype=acacia]
bibliocraft:case[woodtype=darkoak]
bibliocraft:case[woodtype=framed]
bibliocraft:mapframe[woodtype=oak]
bibliocraft:mapframe[woodtype=spruce]
bibliocraft:mapframe[woodtype=birch]
bibliocraft:mapframe[woodtype=jungle]
bibliocraft:mapframe[woodtype=acacia]
bibliocraft:mapframe[woodtype=darkoak]
bibliocraft:mapframe[woodtype=framed]
bibliocraft:paintingframeflat[woodtype=oak]
bibliocraft:paintingframeflat[woodtype=spruce]
bibliocraft:paintingframeflat[woodtype=birch]
bibliocraft:paintingframeflat[woodtype=jungle]
bibliocraft:paintingframeflat[woodtype=acacia]
bibliocraft:paintingframeflat[woodtype=darkoak]
bibliocraft:paintingframeflat[woodtype=framed]
bibliocraft:paintingframesimple[woodtype=oak]
bibliocraft:paintingframesimple[woodtype=spruce]
bibliocraft:paintingframesimple[woodtype=birch]
bibliocraft:paintingframesimple[woodtype=jungle]
bibliocraft:paintingframesimple[woodtype=acacia]
bibliocraft:paintingframesimple[woodtype=darkoak]
bibliocraft:paintingframesimple[woodtype=framed]
bibliocraft:paintingframemiddle[woodtype=oak]
bibliocraft:paintingframemiddle[woodtype=spruce]
bibliocraft:paintingframemiddle[woodtype=birch]
bibliocraft:paintingframemiddle[woodtype=jungle]
bibliocraft:paintingframemiddle[woodtype=acacia]
bibliocraft:paintingframemiddle[woodtype=darkoak]
bibliocraft:paintingframemiddle[woodtype=framed]
bibliocraft:paintingframefancy[woodtype=oak]
bibliocraft:paintingframefancy[woodtype=spruce]
bibliocraft:paintingframefancy[woodtype=birch]
bibliocraft:paintingframefancy[woodtype=jungle]
bibliocraft:paintingframefancy[woodtype=acacia]
bibliocraft:paintingframefancy[woodtype=darkoak]
bibliocraft:paintingframefancy[woodtype=framed]
bibliocraft:paintingframeborderless[woodtype=oak]
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bibliocraft:paintingframeborderless[woodtype=acacia]
bibliocraft:paintingframeborderless[woodtype=darkoak]
bibliocraft:paintingframeborderless[woodtype=framed]
bibliocraft:paintingpress
bibliocraft:typewriter[color=white]
bibliocraft:typewriter[color=silver]
bibliocraft:typewriter[color=gray]
bibliocraft:typewriter[color=black]
bibliocraft:typewriter[color=red]
bibliocraft:typewriter[color=orange]
bibliocraft:typewriter[color=yellow]
bibliocraft:typewriter[color=lime]
bibliocraft:typewriter[color=green]
bibliocraft:typewriter[color=cyan]
bibliocraft:typewriter[color=light_blue]
bibliocraft:typewriter[color=blue]
bibliocraft:typewriter[color=purple]
bibliocraft:typewriter[color=magenta]
bibliocraft:typewriter[color=pink]
bibliocraft:typewriter[color=brown]
bibliocraft:swordpedestal[color=white]
bibliocraft:swordpedestal[color=silver]
bibliocraft:swordpedestal[color=gray]
bibliocraft:swordpedestal[color=black]
bibliocraft:swordpedestal[color=red]
bibliocraft:swordpedestal[color=orange]
bibliocraft:swordpedestal[color=yellow]
bibliocraft:swordpedestal[color=lime]
bibliocraft:swordpedestal[color=green]
bibliocraft:swordpedestal[color=cyan]
bibliocraft:swordpedestal[color=light_blue]
bibliocraft:swordpedestal[color=blue]
bibliocraft:swordpedestal[color=purple]
bibliocraft:swordpedestal[color=magenta]
bibliocraft:swordpedestal[color=pink]
bibliocraft:swordpedestal[color=brown]
bibliocraft:armorstand[woodtype=oak]
bibliocraft:armorstand[woodtype=spruce]
bibliocraft:armorstand[woodtype=birch]
bibliocraft:armorstand[woodtype=jungle]
bibliocraft:armorstand[woodtype=acacia]
bibliocraft:armorstand[woodtype=darkoak]
bibliocraft:armorstand[woodtype=framed]
bibliocraft:bell
bibliocraft:typesettingtable
bibliocraft:printingpress
bibliocraft:cookiejar
bibliocraft:dinnerplate
bibliocraft:discrack
bloodmagic:altar
bloodmagic:blood_rune[type=blank]
bloodmagic:blood_rune[type=speed]
bloodmagic:blood_rune[type=efficiency]
bloodmagic:blood_rune[type=sacrifice]
bloodmagic:blood_rune[type=self_sacrifice]
bloodmagic:blood_rune[type=displacement]
bloodmagic:blood_rune[type=capacity]
bloodmagic:blood_rune[type=augmented_capacity]
bloodmagic:blood_rune[type=orb]
bloodmagic:blood_rune[type=acceleration]
bloodmagic:blood_rune[type=charging]
bloodmagic:ritual_controller[type=master]
bloodmagic:ritual_controller[type=imperfect]
bloodmagic:ritual_controller[type=inverted]
bloodmagic:ritual_stone[type=blank]
bloodmagic:ritual_stone[type=water]
bloodmagic:ritual_stone[type=fire]
bloodmagic:ritual_stone[type=earth]
bloodmagic:ritual_stone[type=air]
bloodmagic:ritual_stone[type=dusk]
bloodmagic:ritual_stone[type=dawn]
bloodmagic:blood_light
bloodmagic:teleposer
bloodmagic:alchemy_array
bloodmagic:spectral
bloodmagic:phantom
bloodmagic:soul_forge
bloodmagic:incense_altar
bloodmagic:demon_crucible
bloodmagic:demon_pylon
bloodmagic:demon_crystallizer
bloodmagic:demon_crystal[age=0,attached=down,type=default]
bloodmagic:demon_crystal[age=0,attached=down,type=corrosive]
bloodmagic:demon_crystal[age=0,attached=down,type=destructive]
bloodmagic:demon_crystal[age=0,attached=down,type=vengeful]
bloodmagic:demon_crystal[age=0,attached=down,type=steadfast]
bloodmagic:demon_crystal[age=0,attached=up,type=default]
bloodmagic:demon_crystal[age=0,attached=up,type=corrosive]
bloodmagic:demon_crystal[age=0,attached=up,type=destructive]
bloodmagic:demon_crystal[age=0,attached=up,type=vengeful]
bloodmagic:demon_crystal[age=0,attached=up,type=steadfast]
bloodmagic:demon_crystal[age=0,attached=north,type=default]
bloodmagic:demon_crystal[age=0,attached=north,type=corrosive]
bloodmagic:demon_crystal[age=0,attached=north,type=destructive]
bloodmagic:demon_crystal[age=0,attached=north,type=vengeful]
bloodmagic:demon_crystal[age=0,attached=north,type=steadfast]
bloodmagic:demon_crystal[age=0,attached=south,type=default]
bloodmagic:demon_crystal[age=0,attached=south,type=corrosive]
bloodmagic:demon_crystal[age=0,attached=south,type=destructive]
bloodmagic:demon_crystal[age=0,attached=south,type=vengeful]
bloodmagic:demon_crystal[age=0,attached=south,type=steadfast]
bloodmagic:demon_crystal[age=0,attached=west,type=default]
bloodmagic:demon_crystal[age=0,attached=west,type=corrosive]
bloodmagic:demon_crystal[age=0,attached=west,type=destructive]
bloodmagic:demon_crystal[age=0,attached=west,type=vengeful]
bloodmagic:demon_crystal[age=0,attached=west,type=steadfast]
bloodmagic:demon_crystal[age=0,attached=east,type=default]
bloodmagic:demon_crystal[age=0,attached=east,type=corrosive]
bloodmagic:demon_crystal[age=0,attached=east,type=destructive]
bloodmagic:demon_crystal[age=0,attached=east,type=vengeful]
bloodmagic:demon_crystal[age=0,attached=east,type=steadfast]
bloodmagic:demon_crystal[age=1,attached=down,type=default]
bloodmagic:demon_crystal[age=1,attached=down,type=corrosive]
bloodmagic:demon_crystal[age=1,attached=down,type=destructive]
bloodmagic:demon_crystal[age=1,attached=down,type=vengeful]
bloodmagic:demon_crystal[age=1,attached=down,type=steadfast]
bloodmagic:demon_crystal[age=1,attached=up,type=default]
bloodmagic:demon_crystal[age=1,attached=up,type=corrosive]
bloodmagic:demon_crystal[age=1,attached=up,type=destructive]
bloodmagic:demon_crystal[age=1,attached=up,type=vengeful]
bloodmagic:demon_crystal[age=1,attached=up,type=steadfast]
bloodmagic:demon_crystal[age=1,attached=north,type=default]
bloodmagic:demon_crystal[age=1,attached=north,type=corrosive]
bloodmagic:demon_crystal[age=1,attached=north,type=destructive]
bloodmagic:demon_crystal[age=1,attached=north,type=vengeful]
bloodmagic:demon_crystal[age=1,attached=north,type=steadfast]
bloodmagic:demon_crystal[age=1,attached=south,type=default]
bloodmagic:demon_crystal[age=1,attached=south,type=corrosive]
bloodmagic:demon_crystal[age=1,attached=south,type=destructive]
bloodmagic:demon_crystal[age=1,attached=south,type=vengeful]
bloodmagic:demon_crystal[age=1,attached=south,type=steadfast]
bloodmagic:demon_crystal[age=1,attached=west,type=default]
bloodmagic:demon_crystal[age=1,attached=west,type=corrosive]
bloodmagic:demon_crystal[age=1,attached=west,type=destructive]
bloodmagic:demon_crystal[age=1,attached=west,type=vengeful]
bloodmagic:demon_crystal[age=1,attached=west,type=steadfast]
bloodmagic:demon_crystal[age=1,attached=east,type=default]
bloodmagic:demon_crystal[age=1,attached=east,type=corrosive]
bloodmagic:demon_crystal[age=1,attached=east,type=destructive]
bloodmagic:demon_crystal[age=1,attached=east,type=vengeful]
bloodmagic:demon_crystal[age=1,attached=east,type=steadfast]
bloodmagic:demon_crystal[age=2,attached=down,type=default]
bloodmagic:demon_crystal[age=2,attached=down,type=corrosive]
bloodmagic:demon_crystal[age=2,attached=down,type=destructive]
bloodmagic:demon_crystal[age=2,attached=down,type=vengeful]
bloodmagic:demon_crystal[age=2,attached=down,type=steadfast]
bloodmagic:demon_crystal[age=2,attached=up,type=default]
bloodmagic:demon_crystal[age=2,attached=up,type=corrosive]
bloodmagic:demon_crystal[age=2,attached=up,type=destructive]
bloodmagic:demon_crystal[age=2,attached=up,type=vengeful]
bloodmagic:demon_crystal[age=2,attached=up,type=steadfast]
bloodmagic:demon_crystal[age=2,attached=north,type=default]
bloodmagic:demon_crystal[age=2,attached=north,type=corrosive]
bloodmagic:demon_crystal[age=2,attached=north,type=destructive]
bloodmagic:demon_crystal[age=2,attached=north,type=vengeful]
bloodmagic:demon_crystal[age=2,attached=north,type=steadfast]
bloodmagic:demon_crystal[age=2,attached=south,type=default]
bloodmagic:demon_crystal[age=2,attached=south,type=corrosive]
bloodmagic:demon_crystal[age=2,attached=south,type=destructive]
bloodmagic:demon_crystal[age=2,attached=south,type=vengeful]
bloodmagic:demon_crystal[age=2,attached=south,type=steadfast]
bloodmagic:demon_crystal[age=2,attached=west,type=default]
bloodmagic:demon_crystal[age=2,attached=west,type=corrosive]
bloodmagic:demon_crystal[age=2,attached=west,type=destructive]
bloodmagic:demon_crystal[age=2,attached=west,type=vengeful]
bloodmagic:demon_crystal[age=2,attached=west,type=steadfast]
bloodmagic:demon_crystal[age=2,attached=east,type=default]
bloodmagic:demon_crystal[age=2,attached=east,type=corrosive]
bloodmagic:demon_crystal[age=2,attached=east,type=destructive]
bloodmagic:demon_crystal[age=2,attached=east,type=vengeful]
bloodmagic:demon_crystal[age=2,attached=east,type=steadfast]
bloodmagic:demon_crystal[age=3,attached=down,type=default]
bloodmagic:demon_crystal[age=3,attached=down,type=corrosive]
bloodmagic:demon_crystal[age=3,attached=down,type=destructive]
bloodmagic:demon_crystal[age=3,attached=down,type=vengeful]
bloodmagic:demon_crystal[age=3,attached=down,type=steadfast]
bloodmagic:demon_crystal[age=3,attached=up,type=default]
bloodmagic:demon_crystal[age=3,attached=up,type=corrosive]
bloodmagic:demon_crystal[age=3,attached=up,type=destructive]
bloodmagic:demon_crystal[age=3,attached=up,type=vengeful]
bloodmagic:demon_crystal[age=3,attached=up,type=steadfast]
bloodmagic:demon_crystal[age=3,attached=north,type=default]
bloodmagic:demon_crystal[age=3,attached=north,type=corrosive]
bloodmagic:demon_crystal[age=3,attached=north,type=destructive]
bloodmagic:demon_crystal[age=3,attached=north,type=vengeful]
bloodmagic:demon_crystal[age=3,attached=north,type=steadfast]
bloodmagic:demon_crystal[age=3,attached=south,type=default]
bloodmagic:demon_crystal[age=3,attached=south,type=corrosive]
bloodmagic:demon_crystal[age=3,attached=south,type=destructive]
bloodmagic:demon_crystal[age=3,attached=south,type=vengeful]
bloodmagic:demon_crystal[age=3,attached=south,type=steadfast]
bloodmagic:demon_crystal[age=3,attached=west,type=default]
bloodmagic:demon_crystal[age=3,attached=west,type=corrosive]
bloodmagic:demon_crystal[age=3,attached=west,type=destructive]
bloodmagic:demon_crystal[age=3,attached=west,type=vengeful]
bloodmagic:demon_crystal[age=3,attached=west,type=steadfast]
bloodmagic:demon_crystal[age=3,attached=east,type=default]
bloodmagic:demon_crystal[age=3,attached=east,type=corrosive]
bloodmagic:demon_crystal[age=3,attached=east,type=destructive]
bloodmagic:demon_crystal[age=3,attached=east,type=vengeful]
bloodmagic:demon_crystal[age=3,attached=east,type=steadfast]
bloodmagic:demon_crystal[age=4,attached=down,type=default]
bloodmagic:demon_crystal[age=4,attached=down,type=corrosive]
bloodmagic:demon_crystal[age=4,attached=down,type=destructive]
bloodmagic:demon_crystal[age=4,attached=down,type=vengeful]
bloodmagic:demon_crystal[age=4,attached=down,type=steadfast]
bloodmagic:demon_crystal[age=4,attached=up,type=default]
bloodmagic:demon_crystal[age=4,attached=up,type=corrosive]
bloodmagic:demon_crystal[age=4,attached=up,type=destructive]
bloodmagic:demon_crystal[age=4,attached=up,type=vengeful]
bloodmagic:demon_crystal[age=4,attached=up,type=steadfast]
bloodmagic:demon_crystal[age=4,attached=north,type=default]
bloodmagic:demon_crystal[age=4,attached=north,type=corrosive]
bloodmagic:demon_crystal[age=4,attached=north,type=destructive]
bloodmagic:demon_crystal[age=4,attached=north,type=vengeful]
bloodmagic:demon_crystal[age=4,attached=north,type=steadfast]
bloodmagic:demon_crystal[age=4,attached=south,type=default]
bloodmagic:demon_crystal[age=4,attached=south,type=corrosive]
bloodmagic:demon_crystal[age=4,attached=south,type=destructive]
bloodmagic:demon_crystal[age=4,attached=south,type=vengeful]
bloodmagic:demon_crystal[age=4,attached=south,type=steadfast]
bloodmagic:demon_crystal[age=4,attached=west,type=default]
bloodmagic:demon_crystal[age=4,attached=west,type=corrosive]
bloodmagic:demon_crystal[age=4,attached=west,type=destructive]
bloodmagic:demon_crystal[age=4,attached=west,type=vengeful]
bloodmagic:demon_crystal[age=4,attached=west,type=steadfast]
bloodmagic:demon_crystal[age=4,attached=east,type=default]
bloodmagic:demon_crystal[age=4,attached=east,type=corrosive]
bloodmagic:demon_crystal[age=4,attached=east,type=destructive]
bloodmagic:demon_crystal[age=4,attached=east,type=vengeful]
bloodmagic:demon_crystal[age=4,attached=east,type=steadfast]
bloodmagic:demon_crystal[age=5,attached=down,type=default]
bloodmagic:demon_crystal[age=5,attached=down,type=corrosive]
bloodmagic:demon_crystal[age=5,attached=down,type=destructive]
bloodmagic:demon_crystal[age=5,attached=down,type=vengeful]
bloodmagic:demon_crystal[age=5,attached=down,type=steadfast]
bloodmagic:demon_crystal[age=5,attached=up,type=default]
bloodmagic:demon_crystal[age=5,attached=up,type=corrosive]
bloodmagic:demon_crystal[age=5,attached=up,type=destructive]
bloodmagic:demon_crystal[age=5,attached=up,type=vengeful]
bloodmagic:demon_crystal[age=5,attached=up,type=steadfast]
bloodmagic:demon_crystal[age=5,attached=north,type=default]
bloodmagic:demon_crystal[age=5,attached=north,type=corrosive]
bloodmagic:demon_crystal[age=5,attached=north,type=destructive]
bloodmagic:demon_crystal[age=5,attached=north,type=vengeful]
bloodmagic:demon_crystal[age=5,attached=north,type=steadfast]
bloodmagic:demon_crystal[age=5,attached=south,type=default]
bloodmagic:demon_crystal[age=5,attached=south,type=corrosive]
bloodmagic:demon_crystal[age=5,attached=south,type=destructive]
bloodmagic:demon_crystal[age=5,attached=south,type=vengeful]
bloodmagic:demon_crystal[age=5,attached=south,type=steadfast]
bloodmagic:demon_crystal[age=5,attached=west,type=default]
bloodmagic:demon_crystal[age=5,attached=west,type=corrosive]
bloodmagic:demon_crystal[age=5,attached=west,type=destructive]
bloodmagic:demon_crystal[age=5,attached=west,type=vengeful]
bloodmagic:demon_crystal[age=5,attached=west,type=steadfast]
bloodmagic:demon_crystal[age=5,attached=east,type=default]
bloodmagic:demon_crystal[age=5,attached=east,type=corrosive]
bloodmagic:demon_crystal[age=5,attached=east,type=destructive]
bloodmagic:demon_crystal[age=5,attached=east,type=vengeful]
bloodmagic:demon_crystal[age=5,attached=east,type=steadfast]
bloodmagic:demon_crystal[age=6,attached=down,type=default]
bloodmagic:demon_crystal[age=6,attached=down,type=corrosive]
bloodmagic:demon_crystal[age=6,attached=down,type=destructive]
bloodmagic:demon_crystal[age=6,attached=down,type=vengeful]
bloodmagic:demon_crystal[age=6,attached=down,type=steadfast]
bloodmagic:demon_crystal[age=6,attached=up,type=default]
bloodmagic:demon_crystal[age=6,attached=up,type=corrosive]
bloodmagic:demon_crystal[age=6,attached=up,type=destructive]
bloodmagic:demon_crystal[age=6,attached=up,type=vengeful]
bloodmagic:demon_crystal[age=6,attached=up,type=steadfast]
bloodmagic:demon_crystal[age=6,attached=north,type=default]
bloodmagic:demon_crystal[age=6,attached=north,type=corrosive]
bloodmagic:demon_crystal[age=6,attached=north,type=destructive]
bloodmagic:demon_crystal[age=6,attached=north,type=vengeful]
bloodmagic:demon_crystal[age=6,attached=north,type=steadfast]
bloodmagic:demon_crystal[age=6,attached=south,type=default]
bloodmagic:demon_crystal[age=6,attached=south,type=corrosive]
bloodmagic:demon_crystal[age=6,attached=south,type=destructive]
bloodmagic:demon_crystal[age=6,attached=south,type=vengeful]
bloodmagic:demon_crystal[age=6,attached=south,type=steadfast]
bloodmagic:demon_crystal[age=6,attached=west,type=default]
bloodmagic:demon_crystal[age=6,attached=west,type=corrosive]
bloodmagic:demon_crystal[age=6,attached=west,type=destructive]
bloodmagic:demon_crystal[age=6,attached=west,type=vengeful]
bloodmagic:demon_crystal[age=6,attached=west,type=steadfast]
bloodmagic:demon_crystal[age=6,attached=east,type=default]
bloodmagic:demon_crystal[age=6,attached=east,type=corrosive]
bloodmagic:demon_crystal[age=6,attached=east,type=destructive]
bloodmagic:demon_crystal[age=6,attached=east,type=vengeful]
bloodmagic:demon_crystal[age=6,attached=east,type=steadfast]
bloodmagic:alchemy_table[direction=down,invisible=true]
bloodmagic:alchemy_table[direction=down,invisible=false]
bloodmagic:alchemy_table[direction=up,invisible=true]
bloodmagic:alchemy_table[direction=up,invisible=false]
bloodmagic:alchemy_table[direction=north,invisible=true]
bloodmagic:alchemy_table[direction=north,invisible=false]
bloodmagic:alchemy_table[direction=south,invisible=true]
bloodmagic:alchemy_table[direction=south,invisible=false]
bloodmagic:alchemy_table[direction=west,invisible=true]
bloodmagic:alchemy_table[direction=west,invisible=false]
bloodmagic:alchemy_table[direction=east,invisible=true]
bloodmagic:alchemy_table[direction=east,invisible=false]
bloodmagic:life_essence[level=0]
bloodmagic:life_essence[level=1]
bloodmagic:life_essence[level=2]
bloodmagic:life_essence[level=3]
bloodmagic:life_essence[level=4]
bloodmagic:life_essence[level=5]
bloodmagic:life_essence[level=6]
bloodmagic:life_essence[level=7]
bloodmagic:life_essence[level=8]
bloodmagic:life_essence[level=9]
bloodmagic:life_essence[level=10]
bloodmagic:life_essence[level=11]
bloodmagic:life_essence[level=12]
bloodmagic:life_essence[level=13]
bloodmagic:life_essence[level=14]
bloodmagic:life_essence[level=15]
bloodmagic:decorative_brick[type=bloodstone_tile]
bloodmagic:decorative_brick[type=bloodstone_brick]
bloodmagic:decorative_brick[type=crystal_tile]
bloodmagic:decorative_brick[type=crystal_brick]
bloodmagic:path[type=wood]
bloodmagic:path[type=woodtile]
bloodmagic:path[type=stone]
bloodmagic:path[type=stonetile]
bloodmagic:path[type=wornstone]
bloodmagic:path[type=wornstonetile]
bloodmagic:path[type=obsidian]
bloodmagic:path[type=obsidiantile]
bloodmagic:master_routing_node[down=true,east=true,north=true,south=true,up=true,west=true]
bloodmagic:master_routing_node[down=true,east=true,north=true,south=true,up=true,west=false]
bloodmagic:master_routing_node[down=true,east=true,north=true,south=true,up=false,west=true]
bloodmagic:master_routing_node[down=true,east=true,north=true,south=true,up=false,west=false]
bloodmagic:master_routing_node[down=true,east=true,north=true,south=false,up=true,west=true]
bloodmagic:master_routing_node[down=true,east=true,north=true,south=false,up=true,west=false]
bloodmagic:master_routing_node[down=true,east=true,north=true,south=false,up=false,west=true]
bloodmagic:master_routing_node[down=true,east=true,north=true,south=false,up=false,west=false]
bloodmagic:master_routing_node[down=true,east=true,north=false,south=true,up=true,west=true]
bloodmagic:master_routing_node[down=true,east=true,north=false,south=true,up=true,west=false]
bloodmagic:master_routing_node[down=true,east=true,north=false,south=true,up=false,west=true]
bloodmagic:master_routing_node[down=true,east=true,north=false,south=true,up=false,west=false]
bloodmagic:master_routing_node[down=true,east=true,north=false,south=false,up=true,west=true]
bloodmagic:master_routing_node[down=true,east=true,north=false,south=false,up=true,west=false]
bloodmagic:master_routing_node[down=true,east=true,north=false,south=false,up=false,west=true]
bloodmagic:master_routing_node[down=true,east=true,north=false,south=false,up=false,west=false]
bloodmagic:master_routing_node[down=true,east=false,north=true,south=true,up=true,west=true]
bloodmagic:master_routing_node[down=true,east=false,north=true,south=true,up=true,west=false]
bloodmagic:master_routing_node[down=true,east=false,north=true,south=true,up=false,west=true]
bloodmagic:master_routing_node[down=true,east=false,north=true,south=true,up=false,west=false]
bloodmagic:master_routing_node[down=true,east=false,north=true,south=false,up=true,west=true]
bloodmagic:master_routing_node[down=true,east=false,north=true,south=false,up=true,west=false]
bloodmagic:master_routing_node[down=true,east=false,north=true,south=false,up=false,west=true]
bloodmagic:master_routing_node[down=true,east=false,north=true,south=false,up=false,west=false]
bloodmagic:master_routing_node[down=true,east=false,north=false,south=true,up=true,west=true]
bloodmagic:master_routing_node[down=true,east=false,north=false,south=true,up=true,west=false]
bloodmagic:master_routing_node[down=true,east=false,north=false,south=true,up=false,west=true]
bloodmagic:master_routing_node[down=true,east=false,north=false,south=true,up=false,west=false]
bloodmagic:master_routing_node[down=true,east=false,north=false,south=false,up=true,west=true]
bloodmagic:master_routing_node[down=true,east=false,north=false,south=false,up=true,west=false]
bloodmagic:master_routing_node[down=true,east=false,north=false,south=false,up=false,west=true]
bloodmagic:master_routing_node[down=true,east=false,north=false,south=false,up=false,west=false]
bloodmagic:master_routing_node[down=false,east=true,north=true,south=true,up=true,west=true]
bloodmagic:master_routing_node[down=false,east=true,north=true,south=true,up=true,west=false]
bloodmagic:master_routing_node[down=false,east=true,north=true,south=true,up=false,west=true]
bloodmagic:master_routing_node[down=false,east=true,north=true,south=true,up=false,west=false]
bloodmagic:master_routing_node[down=false,east=true,north=true,south=false,up=true,west=true]
bloodmagic:master_routing_node[down=false,east=true,north=true,south=false,up=true,west=false]
bloodmagic:master_routing_node[down=false,east=true,north=true,south=false,up=false,west=true]
bloodmagic:master_routing_node[down=false,east=true,north=true,south=false,up=false,west=false]
bloodmagic:master_routing_node[down=false,east=true,north=false,south=true,up=true,west=true]
bloodmagic:master_routing_node[down=false,east=true,north=false,south=true,up=true,west=false]
bloodmagic:master_routing_node[down=false,east=true,north=false,south=true,up=false,west=true]
bloodmagic:master_routing_node[down=false,east=true,north=false,south=true,up=false,west=false]
bloodmagic:master_routing_node[down=false,east=true,north=false,south=false,up=true,west=true]
bloodmagic:master_routing_node[down=false,east=true,north=false,south=false,up=true,west=false]
bloodmagic:master_routing_node[down=false,east=true,north=false,south=false,up=false,west=true]
bloodmagic:master_routing_node[down=false,east=true,north=false,south=false,up=false,west=false]
bloodmagic:master_routing_node[down=false,east=false,north=true,south=true,up=true,west=true]
bloodmagic:master_routing_node[down=false,east=false,north=true,south=true,up=true,west=false]
bloodmagic:master_routing_node[down=false,east=false,north=true,south=true,up=false,west=true]
bloodmagic:master_routing_node[down=false,east=false,north=true,south=true,up=false,west=false]
bloodmagic:master_routing_node[down=false,east=false,north=true,south=false,up=true,west=true]
bloodmagic:master_routing_node[down=false,east=false,north=true,south=false,up=true,west=false]
bloodmagic:master_routing_node[down=false,east=false,north=true,south=false,up=false,west=true]
bloodmagic:master_routing_node[down=false,east=false,north=true,south=false,up=false,west=false]
bloodmagic:master_routing_node[down=false,east=false,north=false,south=true,up=true,west=true]
bloodmagic:master_routing_node[down=false,east=false,north=false,south=true,up=true,west=false]
bloodmagic:master_routing_node[down=false,east=false,north=false,south=true,up=false,west=true]
bloodmagic:master_routing_node[down=false,east=false,north=false,south=true,up=false,west=false]
bloodmagic:master_routing_node[down=false,east=false,north=false,south=false,up=true,west=true]
bloodmagic:master_routing_node[down=false,east=false,north=false,south=false,up=true,west=false]
bloodmagic:master_routing_node[down=false,east=false,north=false,south=false,up=false,west=true]
bloodmagic:master_routing_node[down=false,east=false,north=false,south=false,up=false,west=false]
bloodmagic:input_routing_node[down=true,east=true,north=true,south=true,up=true,west=true]
bloodmagic:input_routing_node[down=true,east=true,north=true,south=true,up=true,west=false]
bloodmagic:input_routing_node[down=true,east=true,north=true,south=true,up=false,west=true]
bloodmagic:input_routing_node[down=true,east=true,north=true,south=true,up=false,west=false]
bloodmagic:input_routing_node[down=true,east=true,north=true,south=false,up=true,west=true]
bloodmagic:input_routing_node[down=true,east=true,north=true,south=false,up=true,west=false]
bloodmagic:input_routing_node[down=true,east=true,north=true,south=false,up=false,west=true]
bloodmagic:input_routing_node[down=true,east=true,north=true,south=false,up=false,west=false]
bloodmagic:input_routing_node[down=true,east=true,north=false,south=true,up=true,west=true]
bloodmagic:input_routing_node[down=true,east=true,north=false,south=true,up=true,west=false]
bloodmagic:input_routing_node[down=true,east=true,north=false,south=true,up=false,west=true]
bloodmagic:input_routing_node[down=true,east=true,north=false,south=true,up=false,west=false]
bloodmagic:input_routing_node[down=true,east=true,north=false,south=false,up=true,west=true]
bloodmagic:input_routing_node[down=true,east=true,north=false,south=false,up=true,west=false]
bloodmagic:input_routing_node[down=true,east=true,north=false,south=false,up=false,west=true]
bloodmagic:input_routing_node[down=true,east=true,north=false,south=false,up=false,west=false]
bloodmagic:input_routing_node[down=true,east=false,north=true,south=true,up=true,west=true]
bloodmagic:input_routing_node[down=true,east=false,north=true,south=true,up=true,west=false]
bloodmagic:input_routing_node[down=true,east=false,north=true,south=true,up=false,west=true]
bloodmagic:input_routing_node[down=true,east=false,north=true,south=true,up=false,west=false]
bloodmagic:input_routing_node[down=true,east=false,north=true,south=false,up=true,west=true]
bloodmagic:input_routing_node[down=true,east=false,north=true,south=false,up=true,west=false]
bloodmagic:input_routing_node[down=true,east=false,north=true,south=false,up=false,west=true]
bloodmagic:input_routing_node[down=true,east=false,north=true,south=false,up=false,west=false]
bloodmagic:input_routing_node[down=true,east=false,north=false,south=true,up=true,west=true]
bloodmagic:input_routing_node[down=true,east=false,north=false,south=true,up=true,west=false]
bloodmagic:input_routing_node[down=true,east=false,north=false,south=true,up=false,west=true]
bloodmagic:input_routing_node[down=true,east=false,north=false,south=true,up=false,west=false]
bloodmagic:input_routing_node[down=true,east=false,north=false,south=false,up=true,west=true]
bloodmagic:input_routing_node[down=true,east=false,north=false,south=false,up=true,west=false]
bloodmagic:input_routing_node[down=true,east=false,north=false,south=false,up=false,west=true]
bloodmagic:input_routing_node[down=true,east=false,north=false,south=false,up=false,west=false]
bloodmagic:input_routing_node[down=false,east=true,north=true,south=true,up=true,west=true]
bloodmagic:input_routing_node[down=false,east=true,north=true,south=true,up=true,west=false]
bloodmagic:input_routing_node[down=false,east=true,north=true,south=true,up=false,west=true]
bloodmagic:input_routing_node[down=false,east=true,north=true,south=true,up=false,west=false]
bloodmagic:input_routing_node[down=false,east=true,north=true,south=false,up=true,west=true]
bloodmagic:input_routing_node[down=false,east=true,north=true,south=false,up=true,west=false]
bloodmagic:input_routing_node[down=false,east=true,north=true,south=false,up=false,west=true]
bloodmagic:input_routing_node[down=false,east=true,north=true,south=false,up=false,west=false]
bloodmagic:input_routing_node[down=false,east=true,north=false,south=true,up=true,west=true]
bloodmagic:input_routing_node[down=false,east=true,north=false,south=true,up=true,west=false]
bloodmagic:input_routing_node[down=false,east=true,north=false,south=true,up=false,west=true]
bloodmagic:input_routing_node[down=false,east=true,north=false,south=true,up=false,west=false]
bloodmagic:input_routing_node[down=false,east=true,north=false,south=false,up=true,west=true]
bloodmagic:input_routing_node[down=false,east=true,north=false,south=false,up=true,west=false]
bloodmagic:input_routing_node[down=false,east=true,north=false,south=false,up=false,west=true]
bloodmagic:input_routing_node[down=false,east=true,north=false,south=false,up=false,west=false]
bloodmagic:input_routing_node[down=false,east=false,north=true,south=true,up=true,west=true]
bloodmagic:input_routing_node[down=false,east=false,north=true,south=true,up=true,west=false]
bloodmagic:input_routing_node[down=false,east=false,north=true,south=true,up=false,west=true]
bloodmagic:input_routing_node[down=false,east=false,north=true,south=true,up=false,west=false]
bloodmagic:input_routing_node[down=false,east=false,north=true,south=false,up=true,west=true]
bloodmagic:input_routing_node[down=false,east=false,north=true,south=false,up=true,west=false]
bloodmagic:input_routing_node[down=false,east=false,north=true,south=false,up=false,west=true]
bloodmagic:input_routing_node[down=false,east=false,north=true,south=false,up=false,west=false]
bloodmagic:input_routing_node[down=false,east=false,north=false,south=true,up=true,west=true]
bloodmagic:input_routing_node[down=false,east=false,north=false,south=true,up=true,west=false]
bloodmagic:input_routing_node[down=false,east=false,north=false,south=true,up=false,west=true]
bloodmagic:input_routing_node[down=false,east=false,north=false,south=true,up=false,west=false]
bloodmagic:input_routing_node[down=false,east=false,north=false,south=false,up=true,west=true]
bloodmagic:input_routing_node[down=false,east=false,north=false,south=false,up=true,west=false]
bloodmagic:input_routing_node[down=false,east=false,north=false,south=false,up=false,west=true]
bloodmagic:input_routing_node[down=false,east=false,north=false,south=false,up=false,west=false]
bloodmagic:output_routing_node[down=true,east=true,north=true,south=true,up=true,west=true]
bloodmagic:output_routing_node[down=true,east=true,north=true,south=true,up=true,west=false]
bloodmagic:output_routing_node[down=true,east=true,north=true,south=true,up=false,west=true]
bloodmagic:output_routing_node[down=true,east=true,north=true,south=true,up=false,west=false]
bloodmagic:output_routing_node[down=true,east=true,north=true,south=false,up=true,west=true]
bloodmagic:output_routing_node[down=true,east=true,north=true,south=false,up=true,west=false]
bloodmagic:output_routing_node[down=true,east=true,north=true,south=false,up=false,west=true]
bloodmagic:output_routing_node[down=true,east=true,north=true,south=false,up=false,west=false]
bloodmagic:output_routing_node[down=true,east=true,north=false,south=true,up=true,west=true]
bloodmagic:output_routing_node[down=true,east=true,north=false,south=true,up=true,west=false]
bloodmagic:output_routing_node[down=true,east=true,north=false,south=true,up=false,west=true]
bloodmagic:output_routing_node[down=true,east=true,north=false,south=true,up=false,west=false]
bloodmagic:output_routing_node[down=true,east=true,north=false,south=false,up=true,west=true]
bloodmagic:output_routing_node[down=true,east=true,north=false,south=false,up=true,west=false]
bloodmagic:output_routing_node[down=true,east=true,north=false,south=false,up=false,west=true]
bloodmagic:output_routing_node[down=true,east=true,north=false,south=false,up=false,west=false]
bloodmagic:output_routing_node[down=true,east=false,north=true,south=true,up=true,west=true]
bloodmagic:output_routing_node[down=true,east=false,north=true,south=true,up=true,west=false]
bloodmagic:output_routing_node[down=true,east=false,north=true,south=true,up=false,west=true]
bloodmagic:output_routing_node[down=true,east=false,north=true,south=true,up=false,west=false]
bloodmagic:output_routing_node[down=true,east=false,north=true,south=false,up=true,west=true]
bloodmagic:output_routing_node[down=true,east=false,north=true,south=false,up=true,west=false]
bloodmagic:output_routing_node[down=true,east=false,north=true,south=false,up=false,west=true]
bloodmagic:output_routing_node[down=true,east=false,north=true,south=false,up=false,west=false]
bloodmagic:output_routing_node[down=true,east=false,north=false,south=true,up=true,west=true]
bloodmagic:output_routing_node[down=true,east=false,north=false,south=true,up=true,west=false]
bloodmagic:output_routing_node[down=true,east=false,north=false,south=true,up=false,west=true]
bloodmagic:output_routing_node[down=true,east=false,north=false,south=true,up=false,west=false]
bloodmagic:output_routing_node[down=true,east=false,north=false,south=false,up=true,west=true]
bloodmagic:output_routing_node[down=true,east=false,north=false,south=false,up=true,west=false]
bloodmagic:output_routing_node[down=true,east=false,north=false,south=false,up=false,west=true]
bloodmagic:output_routing_node[down=true,east=false,north=false,south=false,up=false,west=false]
bloodmagic:output_routing_node[down=false,east=true,north=true,south=true,up=true,west=true]
bloodmagic:output_routing_node[down=false,east=true,north=true,south=true,up=true,west=false]
bloodmagic:output_routing_node[down=false,east=true,north=true,south=true,up=false,west=true]
bloodmagic:output_routing_node[down=false,east=true,north=true,south=true,up=false,west=false]
bloodmagic:output_routing_node[down=false,east=true,north=true,south=false,up=true,west=true]
bloodmagic:output_routing_node[down=false,east=true,north=true,south=false,up=true,west=false]
bloodmagic:output_routing_node[down=false,east=true,north=true,south=false,up=false,west=true]
bloodmagic:output_routing_node[down=false,east=true,north=true,south=false,up=false,west=false]
bloodmagic:output_routing_node[down=false,east=true,north=false,south=true,up=true,west=true]
bloodmagic:output_routing_node[down=false,east=true,north=false,south=true,up=true,west=false]
bloodmagic:output_routing_node[down=false,east=true,north=false,south=true,up=false,west=true]
bloodmagic:output_routing_node[down=false,east=true,north=false,south=true,up=false,west=false]
bloodmagic:output_routing_node[down=false,east=true,north=false,south=false,up=true,west=true]
bloodmagic:output_routing_node[down=false,east=true,north=false,south=false,up=true,west=false]
bloodmagic:output_routing_node[down=false,east=true,north=false,south=false,up=false,west=true]
bloodmagic:output_routing_node[down=false,east=true,north=false,south=false,up=false,west=false]
bloodmagic:output_routing_node[down=false,east=false,north=true,south=true,up=true,west=true]
bloodmagic:output_routing_node[down=false,east=false,north=true,south=true,up=true,west=false]
bloodmagic:output_routing_node[down=false,east=false,north=true,south=true,up=false,west=true]
bloodmagic:output_routing_node[down=false,east=false,north=true,south=true,up=false,west=false]
bloodmagic:output_routing_node[down=false,east=false,north=true,south=false,up=true,west=true]
bloodmagic:output_routing_node[down=false,east=false,north=true,south=false,up=true,west=false]
bloodmagic:output_routing_node[down=false,east=false,north=true,south=false,up=false,west=true]
bloodmagic:output_routing_node[down=false,east=false,north=true,south=false,up=false,west=false]
bloodmagic:output_routing_node[down=false,east=false,north=false,south=true,up=true,west=true]
bloodmagic:output_routing_node[down=false,east=false,north=false,south=true,up=true,west=false]
bloodmagic:output_routing_node[down=false,east=false,north=false,south=true,up=false,west=true]
bloodmagic:output_routing_node[down=false,east=false,north=false,south=true,up=false,west=false]
bloodmagic:output_routing_node[down=false,east=false,north=false,south=false,up=true,west=true]
bloodmagic:output_routing_node[down=false,east=false,north=false,south=false,up=true,west=false]
bloodmagic:output_routing_node[down=false,east=false,north=false,south=false,up=false,west=true]
bloodmagic:output_routing_node[down=false,east=false,north=false,south=false,up=false,west=false]
bloodmagic:item_routing_node[down=true,east=true,north=true,south=true,up=true,west=true]
bloodmagic:item_routing_node[down=true,east=true,north=true,south=true,up=true,west=false]
bloodmagic:item_routing_node[down=true,east=true,north=true,south=true,up=false,west=true]
bloodmagic:item_routing_node[down=true,east=true,north=true,south=true,up=false,west=false]
bloodmagic:item_routing_node[down=true,east=true,north=true,south=false,up=true,west=true]
bloodmagic:item_routing_node[down=true,east=true,north=true,south=false,up=true,west=false]
bloodmagic:item_routing_node[down=true,east=true,north=true,south=false,up=false,west=true]
bloodmagic:item_routing_node[down=true,east=true,north=true,south=false,up=false,west=false]
bloodmagic:item_routing_node[down=true,east=true,north=false,south=true,up=true,west=true]
bloodmagic:item_routing_node[down=true,east=true,north=false,south=true,up=true,west=false]
bloodmagic:item_routing_node[down=true,east=true,north=false,south=true,up=false,west=true]
bloodmagic:item_routing_node[down=true,east=true,north=false,south=true,up=false,west=false]
bloodmagic:item_routing_node[down=true,east=true,north=false,south=false,up=true,west=true]
bloodmagic:item_routing_node[down=true,east=true,north=false,south=false,up=true,west=false]
bloodmagic:item_routing_node[down=true,east=true,north=false,south=false,up=false,west=true]
bloodmagic:item_routing_node[down=true,east=true,north=false,south=false,up=false,west=false]
bloodmagic:item_routing_node[down=true,east=false,north=true,south=true,up=true,west=true]
bloodmagic:item_routing_node[down=true,east=false,north=true,south=true,up=true,west=false]
bloodmagic:item_routing_node[down=true,east=false,north=true,south=true,up=false,west=true]
bloodmagic:item_routing_node[down=true,east=false,north=true,south=true,up=false,west=false]
bloodmagic:item_routing_node[down=true,east=false,north=true,south=false,up=true,west=true]
bloodmagic:item_routing_node[down=true,east=false,north=true,south=false,up=true,west=false]
bloodmagic:item_routing_node[down=true,east=false,north=true,south=false,up=false,west=true]
bloodmagic:item_routing_node[down=true,east=false,north=true,south=false,up=false,west=false]
bloodmagic:item_routing_node[down=true,east=false,north=false,south=true,up=true,west=true]
bloodmagic:item_routing_node[down=true,east=false,north=false,south=true,up=true,west=false]
bloodmagic:item_routing_node[down=true,east=false,north=false,south=true,up=false,west=true]
bloodmagic:item_routing_node[down=true,east=false,north=false,south=true,up=false,west=false]
bloodmagic:item_routing_node[down=true,east=false,north=false,south=false,up=true,west=true]
bloodmagic:item_routing_node[down=true,east=false,north=false,south=false,up=true,west=false]
bloodmagic:item_routing_node[down=true,east=false,north=false,south=false,up=false,west=true]
bloodmagic:item_routing_node[down=true,east=false,north=false,south=false,up=false,west=false]
bloodmagic:item_routing_node[down=false,east=true,north=true,south=true,up=true,west=true]
bloodmagic:item_routing_node[down=false,east=true,north=true,south=true,up=true,west=false]
bloodmagic:item_routing_node[down=false,east=true,north=true,south=true,up=false,west=true]
bloodmagic:item_routing_node[down=false,east=true,north=true,south=true,up=false,west=false]
bloodmagic:item_routing_node[down=false,east=true,north=true,south=false,up=true,west=true]
bloodmagic:item_routing_node[down=false,east=true,north=true,south=false,up=true,west=false]
bloodmagic:item_routing_node[down=false,east=true,north=true,south=false,up=false,west=true]
bloodmagic:item_routing_node[down=false,east=true,north=true,south=false,up=false,west=false]
bloodmagic:item_routing_node[down=false,east=true,north=false,south=true,up=true,west=true]
bloodmagic:item_routing_node[down=false,east=true,north=false,south=true,up=true,west=false]
bloodmagic:item_routing_node[down=false,east=true,north=false,south=true,up=false,west=true]
bloodmagic:item_routing_node[down=false,east=true,north=false,south=true,up=false,west=false]
bloodmagic:item_routing_node[down=false,east=true,north=false,south=false,up=true,west=true]
bloodmagic:item_routing_node[down=false,east=true,north=false,south=false,up=true,west=false]
bloodmagic:item_routing_node[down=false,east=true,north=false,south=false,up=false,west=true]
bloodmagic:item_routing_node[down=false,east=true,north=false,south=false,up=false,west=false]
bloodmagic:item_routing_node[down=false,east=false,north=true,south=true,up=true,west=true]
bloodmagic:item_routing_node[down=false,east=false,north=true,south=true,up=true,west=false]
bloodmagic:item_routing_node[down=false,east=false,north=true,south=true,up=false,west=true]
bloodmagic:item_routing_node[down=false,east=false,north=true,south=true,up=false,west=false]
bloodmagic:item_routing_node[down=false,east=false,north=true,south=false,up=true,west=true]
bloodmagic:item_routing_node[down=false,east=false,north=true,south=false,up=true,west=false]
bloodmagic:item_routing_node[down=false,east=false,north=true,south=false,up=false,west=true]
bloodmagic:item_routing_node[down=false,east=false,north=true,south=false,up=false,west=false]
bloodmagic:item_routing_node[down=false,east=false,north=false,south=true,up=true,west=true]
bloodmagic:item_routing_node[down=false,east=false,north=false,south=true,up=true,west=false]
bloodmagic:item_routing_node[down=false,east=false,north=false,south=true,up=false,west=true]
bloodmagic:item_routing_node[down=false,east=false,north=false,south=true,up=false,west=false]
bloodmagic:item_routing_node[down=false,east=false,north=false,south=false,up=true,west=true]
bloodmagic:item_routing_node[down=false,east=false,north=false,south=false,up=true,west=false]
bloodmagic:item_routing_node[down=false,east=false,north=false,south=false,up=false,west=true]
bloodmagic:item_routing_node[down=false,east=false,north=false,south=false,up=false,west=false]
bloodmagic:dimensional_portal[meta=0]
bloodmagic:dimensional_portal[meta=1]
bloodmagic:dimensional_portal[meta=2]
bloodmagic:blood_tank[tier=0]
bloodmagic:blood_tank[tier=1]
bloodmagic:blood_tank[tier=2]
bloodmagic:blood_tank[tier=3]
bloodmagic:blood_tank[tier=4]
bloodmagic:blood_tank[tier=5]
bloodmagic:blood_tank[tier=6]
bloodmagic:blood_tank[tier=7]
bloodmagic:blood_tank[tier=8]
bloodmagic:blood_tank[tier=9]
bloodmagic:blood_tank[tier=10]
bloodmagic:blood_tank[tier=11]
bloodmagic:blood_tank[tier=12]
bloodmagic:blood_tank[tier=13]
bloodmagic:blood_tank[tier=14]
bloodmagic:blood_tank[tier=15]
bloodmagic:mimic[type=nohitbox]
bloodmagic:mimic[type=solidopaque]
bloodmagic:mimic[type=solidclear]
bloodmagic:mimic[type=solidlight]
bloodmagic:mimic[type=sentient]
bloodmagic:demon_brick_1[type=brick1_raw]
bloodmagic:demon_brick_1[type=brick1_corrosive]
bloodmagic:demon_brick_1[type=brick1_destructive]
bloodmagic:demon_brick_1[type=brick1_vengeful]
bloodmagic:demon_brick_1[type=brick1_steadfast]
bloodmagic:demon_brick_2[type=smallbrick_raw]
bloodmagic:demon_brick_2[type=smallbrick_corrosive]
bloodmagic:demon_brick_2[type=smallbrick_destructive]
bloodmagic:demon_brick_2[type=smallbrick_vengeful]
bloodmagic:demon_brick_2[type=smallbrick_steadfast]
bloodmagic:demon_brick_2[type=tile_raw]
bloodmagic:demon_brick_2[type=tile_corrosive]
bloodmagic:demon_brick_2[type=tile_destructive]
bloodmagic:demon_brick_2[type=tile_vengeful]
bloodmagic:demon_brick_2[type=tile_steadfast]
bloodmagic:demon_brick_2[type=tilespecial_raw]
bloodmagic:demon_brick_2[type=tilespecial_corrosive]
bloodmagic:demon_brick_2[type=tilespecial_destructive]
bloodmagic:demon_brick_2[type=tilespecial_vengeful]
bloodmagic:demon_brick_2[type=tilespecial_steadfast]
bloodmagic:demon_extras[type=stone_raw]
bloodmagic:demon_extras[type=stone_corrosive]
bloodmagic:demon_extras[type=stone_destructive]
bloodmagic:demon_extras[type=stone_vengeful]
bloodmagic:demon_extras[type=stone_steadfast]
bloodmagic:demon_extras[type=polished_raw]
bloodmagic:demon_extras[type=polished_corrosive]
bloodmagic:demon_extras[type=polished_destructive]
bloodmagic:demon_extras[type=polished_vengeful]
bloodmagic:demon_extras[type=polished_steadfast]
bloodmagic:demon_extras[type=metal_raw]
bloodmagic:demon_extras[type=metal_corrosive]
bloodmagic:demon_extras[type=metal_destructive]
bloodmagic:demon_extras[type=metal_vengeful]
bloodmagic:demon_extras[type=metal_steadfast]
bloodmagic:demon_pillar_1[axis=x,type=raw]
bloodmagic:demon_pillar_1[axis=x,type=corrosive]
bloodmagic:demon_pillar_1[axis=x,type=destructive]
bloodmagic:demon_pillar_1[axis=x,type=vengeful]
bloodmagic:demon_pillar_1[axis=x,type=steadfast]
bloodmagic:demon_pillar_1[axis=y,type=raw]
bloodmagic:demon_pillar_1[axis=y,type=corrosive]
bloodmagic:demon_pillar_1[axis=y,type=destructive]
bloodmagic:demon_pillar_1[axis=y,type=vengeful]
bloodmagic:demon_pillar_1[axis=y,type=steadfast]
bloodmagic:demon_pillar_1[axis=z,type=raw]
bloodmagic:demon_pillar_1[axis=z,type=corrosive]
bloodmagic:demon_pillar_1[axis=z,type=destructive]
bloodmagic:demon_pillar_1[axis=z,type=vengeful]
bloodmagic:demon_pillar_1[axis=z,type=steadfast]
bloodmagic:demon_pillar_2[axis=x,type=raw]
bloodmagic:demon_pillar_2[axis=x,type=corrosive]
bloodmagic:demon_pillar_2[axis=x,type=destructive]
bloodmagic:demon_pillar_2[axis=x,type=vengeful]
bloodmagic:demon_pillar_2[axis=x,type=steadfast]
bloodmagic:demon_pillar_2[axis=y,type=raw]
bloodmagic:demon_pillar_2[axis=y,type=corrosive]
bloodmagic:demon_pillar_2[axis=y,type=destructive]
bloodmagic:demon_pillar_2[axis=y,type=vengeful]
bloodmagic:demon_pillar_2[axis=y,type=steadfast]
bloodmagic:demon_pillar_2[axis=z,type=raw]
bloodmagic:demon_pillar_2[axis=z,type=corrosive]
bloodmagic:demon_pillar_2[axis=z,type=destructive]
bloodmagic:demon_pillar_2[axis=z,type=vengeful]
bloodmagic:demon_pillar_2[axis=z,type=steadfast]
bloodmagic:demon_pillar_cap_1[facing=down,type=raw]
bloodmagic:demon_pillar_cap_1[facing=down,type=corrosive]
bloodmagic:demon_pillar_cap_1[facing=up,type=raw]
bloodmagic:demon_pillar_cap_1[facing=up,type=corrosive]
bloodmagic:demon_pillar_cap_1[facing=north,type=raw]
bloodmagic:demon_pillar_cap_1[facing=north,type=corrosive]
bloodmagic:demon_pillar_cap_1[facing=south,type=raw]
bloodmagic:demon_pillar_cap_1[facing=south,type=corrosive]
bloodmagic:demon_pillar_cap_1[facing=west,type=raw]
bloodmagic:demon_pillar_cap_1[facing=west,type=corrosive]
bloodmagic:demon_pillar_cap_1[facing=east,type=raw]
bloodmagic:demon_pillar_cap_1[facing=east,type=corrosive]
bloodmagic:demon_pillar_cap_2[facing=down,type=destructive]
bloodmagic:demon_pillar_cap_2[facing=down,type=vengeful]
bloodmagic:demon_pillar_cap_2[facing=up,type=destructive]
bloodmagic:demon_pillar_cap_2[facing=up,type=vengeful]
bloodmagic:demon_pillar_cap_2[facing=north,type=destructive]
bloodmagic:demon_pillar_cap_2[facing=north,type=vengeful]
bloodmagic:demon_pillar_cap_2[facing=south,type=destructive]
bloodmagic:demon_pillar_cap_2[facing=south,type=vengeful]
bloodmagic:demon_pillar_cap_2[facing=west,type=destructive]
bloodmagic:demon_pillar_cap_2[facing=west,type=vengeful]
bloodmagic:demon_pillar_cap_2[facing=east,type=destructive]
bloodmagic:demon_pillar_cap_2[facing=east,type=vengeful]
bloodmagic:demon_pillar_cap_3[facing=down,type=steadfast]
bloodmagic:demon_pillar_cap_3[facing=up,type=steadfast]
bloodmagic:demon_pillar_cap_3[facing=north,type=steadfast]
bloodmagic:demon_pillar_cap_3[facing=south,type=steadfast]
bloodmagic:demon_pillar_cap_3[facing=west,type=steadfast]
bloodmagic:demon_pillar_cap_3[facing=east,type=steadfast]
bloodmagic:demon_light[type=raw]
bloodmagic:demon_light[type=corrosive]
bloodmagic:demon_light[type=destructive]
bloodmagic:demon_light[type=vengeful]
bloodmagic:demon_light[type=steadfast]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=brick_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=brick_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=brick_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=brick_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=brick_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=brick_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=brick_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=brick_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=brick_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=brick_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=brick_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=brick_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=brick_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=brick_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=brick_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=brick_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=brick_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=brick_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=brick_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=brick_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=smallbrick_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=smallbrick_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=smallbrick_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=smallbrick_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=smallbrick_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=smallbrick_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=smallbrick_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=smallbrick_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=smallbrick_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=smallbrick_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=smallbrick_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=smallbrick_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=smallbrick_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=smallbrick_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=smallbrick_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=smallbrick_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=smallbrick_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=smallbrick_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=smallbrick_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=smallbrick_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=large_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=large_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=large_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=large_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=large_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=large_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=large_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=large_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=large_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=large_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=large_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=large_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=large_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=large_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=large_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=large_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=large_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=large_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=large_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=true,type=large_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=brick_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=brick_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=brick_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=brick_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=brick_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=brick_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=brick_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=brick_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=brick_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=brick_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=brick_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=brick_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=brick_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=brick_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=brick_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=brick_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=brick_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=brick_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=brick_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=brick_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=smallbrick_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=smallbrick_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=smallbrick_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=smallbrick_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=smallbrick_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=smallbrick_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=smallbrick_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=smallbrick_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=smallbrick_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=smallbrick_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=smallbrick_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=smallbrick_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=smallbrick_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=smallbrick_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=smallbrick_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=smallbrick_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=smallbrick_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=smallbrick_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=smallbrick_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=smallbrick_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=large_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=large_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=large_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=large_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=large_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=large_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=large_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=large_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=large_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=large_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=large_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=large_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=large_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=large_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=large_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=large_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=large_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=large_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=large_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=true,south=false,type=large_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=brick_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=brick_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=brick_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=brick_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=brick_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=brick_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=brick_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=brick_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=brick_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=brick_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=brick_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=brick_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=brick_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=brick_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=brick_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=brick_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=brick_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=brick_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=brick_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=brick_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=smallbrick_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=smallbrick_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=smallbrick_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=smallbrick_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=smallbrick_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=smallbrick_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=smallbrick_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=smallbrick_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=smallbrick_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=smallbrick_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=smallbrick_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=smallbrick_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=smallbrick_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=smallbrick_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=smallbrick_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=smallbrick_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=smallbrick_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=smallbrick_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=smallbrick_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=smallbrick_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=large_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=large_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=large_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=large_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=large_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=large_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=large_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=large_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=large_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=large_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=large_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=large_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=large_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=large_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=large_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=large_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=large_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=large_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=large_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=true,type=large_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=brick_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=brick_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=brick_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=brick_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=brick_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=brick_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=brick_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=brick_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=brick_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=brick_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=brick_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=brick_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=brick_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=brick_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=brick_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=brick_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=brick_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=brick_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=brick_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=brick_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=smallbrick_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=smallbrick_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=smallbrick_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=smallbrick_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=smallbrick_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=smallbrick_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=smallbrick_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=smallbrick_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=smallbrick_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=smallbrick_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=smallbrick_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=smallbrick_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=smallbrick_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=smallbrick_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=smallbrick_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=smallbrick_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=smallbrick_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=smallbrick_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=smallbrick_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=smallbrick_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=large_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=large_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=large_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=large_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=large_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=large_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=large_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=large_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=large_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=large_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=large_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=large_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=large_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=large_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=large_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=large_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=large_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=large_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=large_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=true,north=false,south=false,type=large_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=brick_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=brick_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=brick_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=brick_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=brick_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=brick_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=brick_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=brick_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=brick_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=brick_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=brick_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=brick_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=brick_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=brick_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=brick_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=brick_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=brick_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=brick_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=brick_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=brick_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=smallbrick_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=smallbrick_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=smallbrick_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=smallbrick_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=smallbrick_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=smallbrick_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=smallbrick_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=smallbrick_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=smallbrick_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=smallbrick_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=smallbrick_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=smallbrick_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=smallbrick_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=smallbrick_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=smallbrick_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=smallbrick_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=smallbrick_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=smallbrick_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=smallbrick_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=smallbrick_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=large_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=large_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=large_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=large_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=large_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=large_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=large_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=large_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=large_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=large_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=large_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=large_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=large_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=large_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=large_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=large_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=large_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=large_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=large_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=true,type=large_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=brick_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=brick_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=brick_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=brick_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=brick_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=brick_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=brick_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=brick_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=brick_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=brick_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=brick_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=brick_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=brick_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=brick_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=brick_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=brick_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=brick_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=brick_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=brick_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=brick_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=smallbrick_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=smallbrick_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=smallbrick_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=smallbrick_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=smallbrick_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=smallbrick_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=smallbrick_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=smallbrick_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=smallbrick_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=smallbrick_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=smallbrick_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=smallbrick_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=smallbrick_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=smallbrick_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=smallbrick_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=smallbrick_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=smallbrick_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=smallbrick_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=smallbrick_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=smallbrick_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=large_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=large_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=large_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=large_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=large_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=large_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=large_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=large_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=large_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=large_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=large_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=large_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=large_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=large_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=large_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=large_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=large_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=large_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=large_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=true,south=false,type=large_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=brick_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=brick_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=brick_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=brick_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=brick_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=brick_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=brick_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=brick_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=brick_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=brick_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=brick_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=brick_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=brick_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=brick_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=brick_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=brick_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=brick_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=brick_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=brick_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=brick_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=smallbrick_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=smallbrick_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=smallbrick_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=smallbrick_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=smallbrick_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=smallbrick_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=smallbrick_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=smallbrick_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=smallbrick_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=smallbrick_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=smallbrick_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=smallbrick_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=smallbrick_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=smallbrick_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=smallbrick_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=smallbrick_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=smallbrick_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=smallbrick_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=smallbrick_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=smallbrick_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=large_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=large_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=large_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=large_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=large_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=large_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=large_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=large_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=large_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=large_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=large_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=large_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=large_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=large_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=large_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=large_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=large_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=large_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=large_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=true,type=large_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=brick_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=brick_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=brick_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=brick_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=brick_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=brick_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=brick_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=brick_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=brick_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=brick_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=brick_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=brick_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=brick_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=brick_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=brick_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=brick_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=brick_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=brick_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=brick_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=brick_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=smallbrick_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=smallbrick_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=smallbrick_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=smallbrick_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=smallbrick_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=smallbrick_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=smallbrick_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=smallbrick_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=smallbrick_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=smallbrick_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=smallbrick_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=smallbrick_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=smallbrick_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=smallbrick_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=smallbrick_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=smallbrick_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=smallbrick_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=smallbrick_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=smallbrick_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=smallbrick_steadfast,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=large_raw,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=large_raw,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=large_raw,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=large_raw,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=large_corrosive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=large_corrosive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=large_corrosive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=large_corrosive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=large_destructive,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=large_destructive,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=large_destructive,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=large_destructive,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=large_vengeful,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=large_vengeful,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=large_vengeful,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=large_vengeful,up=false,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=large_steadfast,up=true,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=large_steadfast,up=true,west=false]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=large_steadfast,up=false,west=true]
bloodmagic:demon_wall_1[east=false,north=false,south=false,type=large_steadfast,up=false,west=false]
bloodmagic:demon_stairs_1[facing=north,half=top,shape=straight,type=raw]
bloodmagic:demon_stairs_1[facing=north,half=top,shape=straight,type=corrosive]
bloodmagic:demon_stairs_1[facing=north,half=top,shape=inner_left,type=raw]
bloodmagic:demon_stairs_1[facing=north,half=top,shape=inner_left,type=corrosive]
bloodmagic:demon_stairs_1[facing=north,half=top,shape=inner_right,type=raw]
bloodmagic:demon_stairs_1[facing=north,half=top,shape=inner_right,type=corrosive]
bloodmagic:demon_stairs_1[facing=north,half=top,shape=outer_left,type=raw]
bloodmagic:demon_stairs_1[facing=north,half=top,shape=outer_left,type=corrosive]
bloodmagic:demon_stairs_1[facing=north,half=top,shape=outer_right,type=raw]
bloodmagic:demon_stairs_1[facing=north,half=top,shape=outer_right,type=corrosive]
bloodmagic:demon_stairs_1[facing=north,half=bottom,shape=straight,type=raw]
bloodmagic:demon_stairs_1[facing=north,half=bottom,shape=straight,type=corrosive]
bloodmagic:demon_stairs_1[facing=north,half=bottom,shape=inner_left,type=raw]
bloodmagic:demon_stairs_1[facing=north,half=bottom,shape=inner_left,type=corrosive]
bloodmagic:demon_stairs_1[facing=north,half=bottom,shape=inner_right,type=raw]
bloodmagic:demon_stairs_1[facing=north,half=bottom,shape=inner_right,type=corrosive]
bloodmagic:demon_stairs_1[facing=north,half=bottom,shape=outer_left,type=raw]
bloodmagic:demon_stairs_1[facing=north,half=bottom,shape=outer_left,type=corrosive]
bloodmagic:demon_stairs_1[facing=north,half=bottom,shape=outer_right,type=raw]
bloodmagic:demon_stairs_1[facing=north,half=bottom,shape=outer_right,type=corrosive]
bloodmagic:demon_stairs_1[facing=south,half=top,shape=straight,type=raw]
bloodmagic:demon_stairs_1[facing=south,half=top,shape=straight,type=corrosive]
bloodmagic:demon_stairs_1[facing=south,half=top,shape=inner_left,type=raw]
bloodmagic:demon_stairs_1[facing=south,half=top,shape=inner_left,type=corrosive]
bloodmagic:demon_stairs_1[facing=south,half=top,shape=inner_right,type=raw]
bloodmagic:demon_stairs_1[facing=south,half=top,shape=inner_right,type=corrosive]
bloodmagic:demon_stairs_1[facing=south,half=top,shape=outer_left,type=raw]
bloodmagic:demon_stairs_1[facing=south,half=top,shape=outer_left,type=corrosive]
bloodmagic:demon_stairs_1[facing=south,half=top,shape=outer_right,type=raw]
bloodmagic:demon_stairs_1[facing=south,half=top,shape=outer_right,type=corrosive]
bloodmagic:demon_stairs_1[facing=south,half=bottom,shape=straight,type=raw]
bloodmagic:demon_stairs_1[facing=south,half=bottom,shape=straight,type=corrosive]
bloodmagic:demon_stairs_1[facing=south,half=bottom,shape=inner_left,type=raw]
bloodmagic:demon_stairs_1[facing=south,half=bottom,shape=inner_left,type=corrosive]
bloodmagic:demon_stairs_1[facing=south,half=bottom,shape=inner_right,type=raw]
bloodmagic:demon_stairs_1[facing=south,half=bottom,shape=inner_right,type=corrosive]
bloodmagic:demon_stairs_1[facing=south,half=bottom,shape=outer_left,type=raw]
bloodmagic:demon_stairs_1[facing=south,half=bottom,shape=outer_left,type=corrosive]
bloodmagic:demon_stairs_1[facing=south,half=bottom,shape=outer_right,type=raw]
bloodmagic:demon_stairs_1[facing=south,half=bottom,shape=outer_right,type=corrosive]
bloodmagic:demon_stairs_1[facing=west,half=top,shape=straight,type=raw]
bloodmagic:demon_stairs_1[facing=west,half=top,shape=straight,type=corrosive]
bloodmagic:demon_stairs_1[facing=west,half=top,shape=inner_left,type=raw]
bloodmagic:demon_stairs_1[facing=west,half=top,shape=inner_left,type=corrosive]
bloodmagic:demon_stairs_1[facing=west,half=top,shape=inner_right,type=raw]
bloodmagic:demon_stairs_1[facing=west,half=top,shape=inner_right,type=corrosive]
bloodmagic:demon_stairs_1[facing=west,half=top,shape=outer_left,type=raw]
bloodmagic:demon_stairs_1[facing=west,half=top,shape=outer_left,type=corrosive]
bloodmagic:demon_stairs_1[facing=west,half=top,shape=outer_right,type=raw]
bloodmagic:demon_stairs_1[facing=west,half=top,shape=outer_right,type=corrosive]
bloodmagic:demon_stairs_1[facing=west,half=bottom,shape=straight,type=raw]
bloodmagic:demon_stairs_1[facing=west,half=bottom,shape=straight,type=corrosive]
bloodmagic:demon_stairs_1[facing=west,half=bottom,shape=inner_left,type=raw]
bloodmagic:demon_stairs_1[facing=west,half=bottom,shape=inner_left,type=corrosive]
bloodmagic:demon_stairs_1[facing=west,half=bottom,shape=inner_right,type=raw]
bloodmagic:demon_stairs_1[facing=west,half=bottom,shape=inner_right,type=corrosive]
bloodmagic:demon_stairs_1[facing=west,half=bottom,shape=outer_left,type=raw]
bloodmagic:demon_stairs_1[facing=west,half=bottom,shape=outer_left,type=corrosive]
bloodmagic:demon_stairs_1[facing=west,half=bottom,shape=outer_right,type=raw]
bloodmagic:demon_stairs_1[facing=west,half=bottom,shape=outer_right,type=corrosive]
bloodmagic:demon_stairs_1[facing=east,half=top,shape=straight,type=raw]
bloodmagic:demon_stairs_1[facing=east,half=top,shape=straight,type=corrosive]
bloodmagic:demon_stairs_1[facing=east,half=top,shape=inner_left,type=raw]
bloodmagic:demon_stairs_1[facing=east,half=top,shape=inner_left,type=corrosive]
bloodmagic:demon_stairs_1[facing=east,half=top,shape=inner_right,type=raw]
bloodmagic:demon_stairs_1[facing=east,half=top,shape=inner_right,type=corrosive]
bloodmagic:demon_stairs_1[facing=east,half=top,shape=outer_left,type=raw]
bloodmagic:demon_stairs_1[facing=east,half=top,shape=outer_left,type=corrosive]
bloodmagic:demon_stairs_1[facing=east,half=top,shape=outer_right,type=raw]
bloodmagic:demon_stairs_1[facing=east,half=top,shape=outer_right,type=corrosive]
bloodmagic:demon_stairs_1[facing=east,half=bottom,shape=straight,type=raw]
bloodmagic:demon_stairs_1[facing=east,half=bottom,shape=straight,type=corrosive]
bloodmagic:demon_stairs_1[facing=east,half=bottom,shape=inner_left,type=raw]
bloodmagic:demon_stairs_1[facing=east,half=bottom,shape=inner_left,type=corrosive]
bloodmagic:demon_stairs_1[facing=east,half=bottom,shape=inner_right,type=raw]
bloodmagic:demon_stairs_1[facing=east,half=bottom,shape=inner_right,type=corrosive]
bloodmagic:demon_stairs_1[facing=east,half=bottom,shape=outer_left,type=raw]
bloodmagic:demon_stairs_1[facing=east,half=bottom,shape=outer_left,type=corrosive]
bloodmagic:demon_stairs_1[facing=east,half=bottom,shape=outer_right,type=raw]
bloodmagic:demon_stairs_1[facing=east,half=bottom,shape=outer_right,type=corrosive]
bloodmagic:demon_stairs_2[facing=north,half=top,shape=straight,type=destructive]
bloodmagic:demon_stairs_2[facing=north,half=top,shape=straight,type=vengeful]
bloodmagic:demon_stairs_2[facing=north,half=top,shape=inner_left,type=destructive]
bloodmagic:demon_stairs_2[facing=north,half=top,shape=inner_left,type=vengeful]
bloodmagic:demon_stairs_2[facing=north,half=top,shape=inner_right,type=destructive]
bloodmagic:demon_stairs_2[facing=north,half=top,shape=inner_right,type=vengeful]
bloodmagic:demon_stairs_2[facing=north,half=top,shape=outer_left,type=destructive]
bloodmagic:demon_stairs_2[facing=north,half=top,shape=outer_left,type=vengeful]
bloodmagic:demon_stairs_2[facing=north,half=top,shape=outer_right,type=destructive]
bloodmagic:demon_stairs_2[facing=north,half=top,shape=outer_right,type=vengeful]
bloodmagic:demon_stairs_2[facing=north,half=bottom,shape=straight,type=destructive]
bloodmagic:demon_stairs_2[facing=north,half=bottom,shape=straight,type=vengeful]
bloodmagic:demon_stairs_2[facing=north,half=bottom,shape=inner_left,type=destructive]
bloodmagic:demon_stairs_2[facing=north,half=bottom,shape=inner_left,type=vengeful]
bloodmagic:demon_stairs_2[facing=north,half=bottom,shape=inner_right,type=destructive]
bloodmagic:demon_stairs_2[facing=north,half=bottom,shape=inner_right,type=vengeful]
bloodmagic:demon_stairs_2[facing=north,half=bottom,shape=outer_left,type=destructive]
bloodmagic:demon_stairs_2[facing=north,half=bottom,shape=outer_left,type=vengeful]
bloodmagic:demon_stairs_2[facing=north,half=bottom,shape=outer_right,type=destructive]
bloodmagic:demon_stairs_2[facing=north,half=bottom,shape=outer_right,type=vengeful]
bloodmagic:demon_stairs_2[facing=south,half=top,shape=straight,type=destructive]
bloodmagic:demon_stairs_2[facing=south,half=top,shape=straight,type=vengeful]
bloodmagic:demon_stairs_2[facing=south,half=top,shape=inner_left,type=destructive]
bloodmagic:demon_stairs_2[facing=south,half=top,shape=inner_left,type=vengeful]
bloodmagic:demon_stairs_2[facing=south,half=top,shape=inner_right,type=destructive]
bloodmagic:demon_stairs_2[facing=south,half=top,shape=inner_right,type=vengeful]
bloodmagic:demon_stairs_2[facing=south,half=top,shape=outer_left,type=destructive]
bloodmagic:demon_stairs_2[facing=south,half=top,shape=outer_left,type=vengeful]
bloodmagic:demon_stairs_2[facing=south,half=top,shape=outer_right,type=destructive]
bloodmagic:demon_stairs_2[facing=south,half=top,shape=outer_right,type=vengeful]
bloodmagic:demon_stairs_2[facing=south,half=bottom,shape=straight,type=destructive]
bloodmagic:demon_stairs_2[facing=south,half=bottom,shape=straight,type=vengeful]
bloodmagic:demon_stairs_2[facing=south,half=bottom,shape=inner_left,type=destructive]
bloodmagic:demon_stairs_2[facing=south,half=bottom,shape=inner_left,type=vengeful]
bloodmagic:demon_stairs_2[facing=south,half=bottom,shape=inner_right,type=destructive]
bloodmagic:demon_stairs_2[facing=south,half=bottom,shape=inner_right,type=vengeful]
bloodmagic:demon_stairs_2[facing=south,half=bottom,shape=outer_left,type=destructive]
bloodmagic:demon_stairs_2[facing=south,half=bottom,shape=outer_left,type=vengeful]
bloodmagic:demon_stairs_2[facing=south,half=bottom,shape=outer_right,type=destructive]
bloodmagic:demon_stairs_2[facing=south,half=bottom,shape=outer_right,type=vengeful]
bloodmagic:demon_stairs_2[facing=west,half=top,shape=straight,type=destructive]
bloodmagic:demon_stairs_2[facing=west,half=top,shape=straight,type=vengeful]
bloodmagic:demon_stairs_2[facing=west,half=top,shape=inner_left,type=destructive]
bloodmagic:demon_stairs_2[facing=west,half=top,shape=inner_left,type=vengeful]
bloodmagic:demon_stairs_2[facing=west,half=top,shape=inner_right,type=destructive]
bloodmagic:demon_stairs_2[facing=west,half=top,shape=inner_right,type=vengeful]
bloodmagic:demon_stairs_2[facing=west,half=top,shape=outer_left,type=destructive]
bloodmagic:demon_stairs_2[facing=west,half=top,shape=outer_left,type=vengeful]
bloodmagic:demon_stairs_2[facing=west,half=top,shape=outer_right,type=destructive]
bloodmagic:demon_stairs_2[facing=west,half=top,shape=outer_right,type=vengeful]
bloodmagic:demon_stairs_2[facing=west,half=bottom,shape=straight,type=destructive]
bloodmagic:demon_stairs_2[facing=west,half=bottom,shape=straight,type=vengeful]
bloodmagic:demon_stairs_2[facing=west,half=bottom,shape=inner_left,type=destructive]
bloodmagic:demon_stairs_2[facing=west,half=bottom,shape=inner_left,type=vengeful]
bloodmagic:demon_stairs_2[facing=west,half=bottom,shape=inner_right,type=destructive]
bloodmagic:demon_stairs_2[facing=west,half=bottom,shape=inner_right,type=vengeful]
bloodmagic:demon_stairs_2[facing=west,half=bottom,shape=outer_left,type=destructive]
bloodmagic:demon_stairs_2[facing=west,half=bottom,shape=outer_left,type=vengeful]
bloodmagic:demon_stairs_2[facing=west,half=bottom,shape=outer_right,type=destructive]
bloodmagic:demon_stairs_2[facing=west,half=bottom,shape=outer_right,type=vengeful]
bloodmagic:demon_stairs_2[facing=east,half=top,shape=straight,type=destructive]
bloodmagic:demon_stairs_2[facing=east,half=top,shape=straight,type=vengeful]
bloodmagic:demon_stairs_2[facing=east,half=top,shape=inner_left,type=destructive]
bloodmagic:demon_stairs_2[facing=east,half=top,shape=inner_left,type=vengeful]
bloodmagic:demon_stairs_2[facing=east,half=top,shape=inner_right,type=destructive]
bloodmagic:demon_stairs_2[facing=east,half=top,shape=inner_right,type=vengeful]
bloodmagic:demon_stairs_2[facing=east,half=top,shape=outer_left,type=destructive]
bloodmagic:demon_stairs_2[facing=east,half=top,shape=outer_left,type=vengeful]
bloodmagic:demon_stairs_2[facing=east,half=top,shape=outer_right,type=destructive]
bloodmagic:demon_stairs_2[facing=east,half=top,shape=outer_right,type=vengeful]
bloodmagic:demon_stairs_2[facing=east,half=bottom,shape=straight,type=destructive]
bloodmagic:demon_stairs_2[facing=east,half=bottom,shape=straight,type=vengeful]
bloodmagic:demon_stairs_2[facing=east,half=bottom,shape=inner_left,type=destructive]
bloodmagic:demon_stairs_2[facing=east,half=bottom,shape=inner_left,type=vengeful]
bloodmagic:demon_stairs_2[facing=east,half=bottom,shape=inner_right,type=destructive]
bloodmagic:demon_stairs_2[facing=east,half=bottom,shape=inner_right,type=vengeful]
bloodmagic:demon_stairs_2[facing=east,half=bottom,shape=outer_left,type=destructive]
bloodmagic:demon_stairs_2[facing=east,half=bottom,shape=outer_left,type=vengeful]
bloodmagic:demon_stairs_2[facing=east,half=bottom,shape=outer_right,type=destructive]
bloodmagic:demon_stairs_2[facing=east,half=bottom,shape=outer_right,type=vengeful]
bloodmagic:demon_stairs_3[facing=north,half=top,shape=straight,type=steadfast]
bloodmagic:demon_stairs_3[facing=north,half=top,shape=inner_left,type=steadfast]
bloodmagic:demon_stairs_3[facing=north,half=top,shape=inner_right,type=steadfast]
bloodmagic:demon_stairs_3[facing=north,half=top,shape=outer_left,type=steadfast]
bloodmagic:demon_stairs_3[facing=north,half=top,shape=outer_right,type=steadfast]
bloodmagic:demon_stairs_3[facing=north,half=bottom,shape=straight,type=steadfast]
bloodmagic:demon_stairs_3[facing=north,half=bottom,shape=inner_left,type=steadfast]
bloodmagic:demon_stairs_3[facing=north,half=bottom,shape=inner_right,type=steadfast]
bloodmagic:demon_stairs_3[facing=north,half=bottom,shape=outer_left,type=steadfast]
bloodmagic:demon_stairs_3[facing=north,half=bottom,shape=outer_right,type=steadfast]
bloodmagic:demon_stairs_3[facing=south,half=top,shape=straight,type=steadfast]
bloodmagic:demon_stairs_3[facing=south,half=top,shape=inner_left,type=steadfast]
bloodmagic:demon_stairs_3[facing=south,half=top,shape=inner_right,type=steadfast]
bloodmagic:demon_stairs_3[facing=south,half=top,shape=outer_left,type=steadfast]
bloodmagic:demon_stairs_3[facing=south,half=top,shape=outer_right,type=steadfast]
bloodmagic:demon_stairs_3[facing=south,half=bottom,shape=straight,type=steadfast]
bloodmagic:demon_stairs_3[facing=south,half=bottom,shape=inner_left,type=steadfast]
bloodmagic:demon_stairs_3[facing=south,half=bottom,shape=inner_right,type=steadfast]
bloodmagic:demon_stairs_3[facing=south,half=bottom,shape=outer_left,type=steadfast]
bloodmagic:demon_stairs_3[facing=south,half=bottom,shape=outer_right,type=steadfast]
bloodmagic:demon_stairs_3[facing=west,half=top,shape=straight,type=steadfast]
bloodmagic:demon_stairs_3[facing=west,half=top,shape=inner_left,type=steadfast]
bloodmagic:demon_stairs_3[facing=west,half=top,shape=inner_right,type=steadfast]
bloodmagic:demon_stairs_3[facing=west,half=top,shape=outer_left,type=steadfast]
bloodmagic:demon_stairs_3[facing=west,half=top,shape=outer_right,type=steadfast]
bloodmagic:demon_stairs_3[facing=west,half=bottom,shape=straight,type=steadfast]
bloodmagic:demon_stairs_3[facing=west,half=bottom,shape=inner_left,type=steadfast]
bloodmagic:demon_stairs_3[facing=west,half=bottom,shape=inner_right,type=steadfast]
bloodmagic:demon_stairs_3[facing=west,half=bottom,shape=outer_left,type=steadfast]
bloodmagic:demon_stairs_3[facing=west,half=bottom,shape=outer_right,type=steadfast]
bloodmagic:demon_stairs_3[facing=east,half=top,shape=straight,type=steadfast]
bloodmagic:demon_stairs_3[facing=east,half=top,shape=inner_left,type=steadfast]
bloodmagic:demon_stairs_3[facing=east,half=top,shape=inner_right,type=steadfast]
bloodmagic:demon_stairs_3[facing=east,half=top,shape=outer_left,type=steadfast]
bloodmagic:demon_stairs_3[facing=east,half=top,shape=outer_right,type=steadfast]
bloodmagic:demon_stairs_3[facing=east,half=bottom,shape=straight,type=steadfast]
bloodmagic:demon_stairs_3[facing=east,half=bottom,shape=inner_left,type=steadfast]
bloodmagic:demon_stairs_3[facing=east,half=bottom,shape=inner_right,type=steadfast]
bloodmagic:demon_stairs_3[facing=east,half=bottom,shape=outer_left,type=steadfast]
bloodmagic:demon_stairs_3[facing=east,half=bottom,shape=outer_right,type=steadfast]
bloodmagic:inversion_pillar[static=true,type=raw]
bloodmagic:inversion_pillar[static=true,type=corrosive]
bloodmagic:inversion_pillar[static=true,type=destructive]
bloodmagic:inversion_pillar[static=true,type=vengeful]
bloodmagic:inversion_pillar[static=true,type=steadfast]
bloodmagic:inversion_pillar[static=false,type=raw]
bloodmagic:inversion_pillar[static=false,type=corrosive]
bloodmagic:inversion_pillar[static=false,type=destructive]
bloodmagic:inversion_pillar[static=false,type=vengeful]
bloodmagic:inversion_pillar[static=false,type=steadfast]
bloodmagic:inversion_pillar_end[type=raw_bottom]
bloodmagic:inversion_pillar_end[type=raw_top]
bloodmagic:inversion_pillar_end[type=corrosive_bottom]
bloodmagic:inversion_pillar_end[type=corrosive_top]
bloodmagic:inversion_pillar_end[type=destructive_bottom]
bloodmagic:inversion_pillar_end[type=destructive_top]
bloodmagic:inversion_pillar_end[type=vengeful_bottom]
bloodmagic:inversion_pillar_end[type=vengeful_top]
bloodmagic:inversion_pillar_end[type=steadfast_bottom]
bloodmagic:inversion_pillar_end[type=steadfast_top]
chisel:blockaluminum[variation=0]
chisel:blockaluminum[variation=1]
chisel:blockaluminum[variation=2]
chisel:blockaluminum[variation=3]
chisel:blockaluminum[variation=4]
chisel:blockaluminum[variation=5]
chisel:blockaluminum[variation=6]
chisel:blockaluminum[variation=7]
chisel:blockaluminum[variation=8]
chisel:blockaluminum[variation=9]
chisel:blockaluminum[variation=10]
chisel:blockaluminum[variation=11]
chisel:blockaluminum[variation=12]
chisel:blockaluminum[variation=13]
chisel:blockaluminum[variation=14]
chisel:blockaluminum[variation=15]
chisel:andesite[variation=0]
chisel:andesite[variation=1]
chisel:andesite[variation=2]
chisel:andesite[variation=3]
chisel:andesite[variation=4]
chisel:andesite[variation=5]
chisel:andesite[variation=6]
chisel:andesite[variation=7]
chisel:andesite[variation=8]
chisel:andesite[variation=9]
chisel:andesite[variation=10]
chisel:andesite[variation=11]
chisel:andesite[variation=12]
chisel:andesite[variation=13]
chisel:andesite[variation=14]
chisel:andesite[variation=15]
chisel:andesite1[variation=0]
chisel:andesite1[variation=1]
chisel:andesite1[variation=2]
chisel:andesite1[variation=3]
chisel:andesite1[variation=4]
chisel:andesite1[variation=5]
chisel:andesite1[variation=6]
chisel:andesite1[variation=7]
chisel:andesite1[variation=8]
chisel:andesite1[variation=9]
chisel:andesite1[variation=10]
chisel:andesite1[variation=11]
chisel:andesite1[variation=12]
chisel:andesite1[variation=13]
chisel:andesite1[variation=14]
chisel:andesite1[variation=15]
chisel:andesite2[variation=0]
chisel:andesite2[variation=1]
chisel:andesite2[variation=2]
chisel:andesite2[variation=3]
chisel:andesite2[variation=4]
chisel:andesite2[variation=5]
chisel:andesite2[variation=6]
chisel:andesite2[variation=7]
chisel:andesite2[variation=8]
chisel:andesite2[variation=9]
chisel:andesite2[variation=10]
chisel:andesite2[variation=11]
chisel:andesite2[variation=12]
chisel:andesite2[variation=13]
chisel:andesite2[variation=14]
chisel:andesite2[variation=15]
chisel:antiblock[variation=0]
chisel:antiblock[variation=1]
chisel:antiblock[variation=2]
chisel:antiblock[variation=3]
chisel:antiblock[variation=4]
chisel:antiblock[variation=5]
chisel:antiblock[variation=6]
chisel:antiblock[variation=7]
chisel:antiblock[variation=8]
chisel:antiblock[variation=9]
chisel:antiblock[variation=10]
chisel:antiblock[variation=11]
chisel:antiblock[variation=12]
chisel:antiblock[variation=13]
chisel:antiblock[variation=14]
chisel:antiblock[variation=15]
chisel:auto_chisel
chisel:basalt[variation=0]
chisel:basalt[variation=1]
chisel:basalt[variation=2]
chisel:basalt[variation=3]
chisel:basalt[variation=4]
chisel:basalt[variation=5]
chisel:basalt[variation=6]
chisel:basalt[variation=7]
chisel:basalt[variation=8]
chisel:basalt[variation=9]
chisel:basalt[variation=10]
chisel:basalt[variation=11]
chisel:basalt[variation=12]
chisel:basalt[variation=13]
chisel:basalt[variation=14]
chisel:basalt[variation=15]
chisel:basalt1[variation=0]
chisel:basalt1[variation=1]
chisel:basalt1[variation=2]
chisel:basalt1[variation=3]
chisel:basalt1[variation=4]
chisel:basalt1[variation=5]
chisel:basalt1[variation=6]
chisel:basalt1[variation=7]
chisel:basalt1[variation=8]
chisel:basalt1[variation=9]
chisel:basalt2[variation=0]
chisel:basalt2[variation=1]
chisel:basalt2[variation=2]
chisel:basalt2[variation=3]
chisel:basalt2[variation=4]
chisel:basalt2[variation=5]
chisel:basalt2[variation=6]
chisel:basalt2[variation=7]
chisel:basalt2[variation=8]
chisel:basalt2[variation=9]
chisel:basalt2[variation=10]
chisel:basalt2[variation=11]
chisel:basalt2[variation=12]
chisel:basalt2[variation=13]
chisel:basalt2[variation=14]
chisel:basalt2[variation=15]
chisel:bloodmagic[variation=0]
chisel:bloodmagic[variation=1]
chisel:bloodmagic[variation=2]
chisel:bloodmagic[variation=3]
chisel:bloodmagic[variation=4]
chisel:bloodmagic[variation=5]
chisel:bloodmagic[variation=6]
chisel:bloodmagic[variation=7]
chisel:bloodmagic[variation=8]
chisel:bloodmagic[variation=9]
chisel:bloodmagic[variation=10]
chisel:bloodmagic[variation=11]
chisel:bloodmagic[variation=12]
chisel:bloodmagic[variation=13]
chisel:bloodmagic[variation=14]
chisel:bloodmagic[variation=15]
chisel:bookshelf_oak[variation=0]
chisel:bookshelf_oak[variation=1]
chisel:bookshelf_oak[variation=2]
chisel:bookshelf_oak[variation=3]
chisel:bookshelf_oak[variation=4]
chisel:bookshelf_oak[variation=5]
chisel:bookshelf_oak[variation=6]
chisel:bookshelf_oak[variation=7]
chisel:bookshelf_oak[variation=8]
chisel:bookshelf_oak[variation=9]
chisel:bookshelf_oak[variation=10]
chisel:bookshelf_oak[variation=11]
chisel:bookshelf_oak[variation=12]
chisel:bookshelf_oak[variation=13]
chisel:bookshelf_oak[variation=14]
chisel:bookshelf_oak[variation=15]
chisel:bookshelf_spruce[variation=0]
chisel:bookshelf_spruce[variation=1]
chisel:bookshelf_spruce[variation=2]
chisel:bookshelf_spruce[variation=3]
chisel:bookshelf_spruce[variation=4]
chisel:bookshelf_spruce[variation=5]
chisel:bookshelf_spruce[variation=6]
chisel:bookshelf_spruce[variation=7]
chisel:bookshelf_spruce[variation=8]
chisel:bookshelf_spruce[variation=9]
chisel:bookshelf_spruce[variation=10]
chisel:bookshelf_spruce[variation=11]
chisel:bookshelf_spruce[variation=12]
chisel:bookshelf_spruce[variation=13]
chisel:bookshelf_spruce[variation=14]
chisel:bookshelf_spruce[variation=15]
chisel:bookshelf_birch[variation=0]
chisel:bookshelf_birch[variation=1]
chisel:bookshelf_birch[variation=2]
chisel:bookshelf_birch[variation=3]
chisel:bookshelf_birch[variation=4]
chisel:bookshelf_birch[variation=5]
chisel:bookshelf_birch[variation=6]
chisel:bookshelf_birch[variation=7]
chisel:bookshelf_birch[variation=8]
chisel:bookshelf_birch[variation=9]
chisel:bookshelf_birch[variation=10]
chisel:bookshelf_birch[variation=11]
chisel:bookshelf_birch[variation=12]
chisel:bookshelf_birch[variation=13]
chisel:bookshelf_birch[variation=14]
chisel:bookshelf_birch[variation=15]
chisel:bookshelf_jungle[variation=0]
chisel:bookshelf_jungle[variation=1]
chisel:bookshelf_jungle[variation=2]
chisel:bookshelf_jungle[variation=3]
chisel:bookshelf_jungle[variation=4]
chisel:bookshelf_jungle[variation=5]
chisel:bookshelf_jungle[variation=6]
chisel:bookshelf_jungle[variation=7]
chisel:bookshelf_jungle[variation=8]
chisel:bookshelf_jungle[variation=9]
chisel:bookshelf_jungle[variation=10]
chisel:bookshelf_jungle[variation=11]
chisel:bookshelf_jungle[variation=12]
chisel:bookshelf_jungle[variation=13]
chisel:bookshelf_jungle[variation=14]
chisel:bookshelf_jungle[variation=15]
chisel:bookshelf_acacia[variation=0]
chisel:bookshelf_acacia[variation=1]
chisel:bookshelf_acacia[variation=2]
chisel:bookshelf_acacia[variation=3]
chisel:bookshelf_acacia[variation=4]
chisel:bookshelf_acacia[variation=5]
chisel:bookshelf_acacia[variation=6]
chisel:bookshelf_acacia[variation=7]
chisel:bookshelf_acacia[variation=8]
chisel:bookshelf_acacia[variation=9]
chisel:bookshelf_acacia[variation=10]
chisel:bookshelf_acacia[variation=11]
chisel:bookshelf_acacia[variation=12]
chisel:bookshelf_acacia[variation=13]
chisel:bookshelf_acacia[variation=14]
chisel:bookshelf_acacia[variation=15]
chisel:bookshelf_darkoak[variation=0]
chisel:bookshelf_darkoak[variation=1]
chisel:bookshelf_darkoak[variation=2]
chisel:bookshelf_darkoak[variation=3]
chisel:bookshelf_darkoak[variation=4]
chisel:bookshelf_darkoak[variation=5]
chisel:bookshelf_darkoak[variation=6]
chisel:bookshelf_darkoak[variation=7]
chisel:bookshelf_darkoak[variation=8]
chisel:bookshelf_darkoak[variation=9]
chisel:bookshelf_darkoak[variation=10]
chisel:bookshelf_darkoak[variation=11]
chisel:bookshelf_darkoak[variation=12]
chisel:bookshelf_darkoak[variation=13]
chisel:bookshelf_darkoak[variation=14]
chisel:bookshelf_darkoak[variation=15]
chisel:bricks[variation=0]
chisel:bricks[variation=1]
chisel:bricks[variation=2]
chisel:bricks[variation=3]
chisel:bricks[variation=4]
chisel:bricks[variation=5]
chisel:bricks[variation=6]
chisel:bricks[variation=7]
chisel:bricks[variation=8]
chisel:bricks[variation=9]
chisel:bricks[variation=10]
chisel:bricks[variation=11]
chisel:bricks[variation=12]
chisel:bricks[variation=13]
chisel:bricks[variation=14]
chisel:bricks[variation=15]
chisel:bricks1[variation=0]
chisel:bricks1[variation=1]
chisel:bricks1[variation=2]
chisel:bricks1[variation=3]
chisel:bricks1[variation=4]
chisel:bricks1[variation=5]
chisel:bricks1[variation=6]
chisel:bricks1[variation=7]
chisel:bricks1[variation=8]
chisel:bricks1[variation=9]
chisel:bricks2[variation=0]
chisel:bricks2[variation=1]
chisel:bricks2[variation=2]
chisel:bricks2[variation=3]
chisel:bricks2[variation=4]
chisel:bricks2[variation=5]
chisel:bricks2[variation=6]
chisel:bricks2[variation=7]
chisel:bricks2[variation=8]
chisel:bricks2[variation=9]
chisel:bricks2[variation=10]
chisel:bricks2[variation=11]
chisel:bricks2[variation=12]
chisel:bricks2[variation=13]
chisel:bricks2[variation=14]
chisel:bricks2[variation=15]
chisel:blockbronze[variation=0]
chisel:blockbronze[variation=1]
chisel:blockbronze[variation=2]
chisel:blockbronze[variation=3]
chisel:blockbronze[variation=4]
chisel:blockbronze[variation=5]
chisel:blockbronze[variation=6]
chisel:blockbronze[variation=7]
chisel:blockbronze[variation=8]
chisel:blockbronze[variation=9]
chisel:blockbronze[variation=10]
chisel:blockbronze[variation=11]
chisel:blockbronze[variation=12]
chisel:blockbronze[variation=13]
chisel:blockbronze[variation=14]
chisel:blockbronze[variation=15]
chisel:brownstone[variation=0]
chisel:brownstone[variation=1]
chisel:brownstone[variation=2]
chisel:brownstone[variation=3]
chisel:brownstone[variation=4]
chisel:brownstone[variation=5]
chisel:brownstone[variation=6]
chisel:brownstone[variation=7]
chisel:brownstone[variation=8]
chisel:brownstone[variation=9]
chisel:brownstone[variation=10]
chisel:brownstone[variation=11]
chisel:brownstone[variation=12]
chisel:brownstone[variation=13]
chisel:brownstone[variation=14]
chisel:brownstone[variation=15]
chisel:carpet_black[variation=0]
chisel:carpet_black[variation=1]
chisel:carpet_black[variation=2]
chisel:carpet_black[variation=3]
chisel:carpet_black[variation=4]
chisel:carpet_black[variation=5]
chisel:carpet_black[variation=6]
chisel:carpet_black[variation=7]
chisel:carpet_black[variation=8]
chisel:carpet_black[variation=9]
chisel:carpet_black[variation=10]
chisel:carpet_black[variation=11]
chisel:carpet_black[variation=12]
chisel:carpet_black[variation=13]
chisel:carpet_black[variation=14]
chisel:carpet_black[variation=15]
chisel:carpet_red[variation=0]
chisel:carpet_red[variation=1]
chisel:carpet_red[variation=2]
chisel:carpet_red[variation=3]
chisel:carpet_red[variation=4]
chisel:carpet_red[variation=5]
chisel:carpet_red[variation=6]
chisel:carpet_red[variation=7]
chisel:carpet_red[variation=8]
chisel:carpet_red[variation=9]
chisel:carpet_red[variation=10]
chisel:carpet_red[variation=11]
chisel:carpet_red[variation=12]
chisel:carpet_red[variation=13]
chisel:carpet_red[variation=14]
chisel:carpet_red[variation=15]
chisel:carpet_green[variation=0]
chisel:carpet_green[variation=1]
chisel:carpet_green[variation=2]
chisel:carpet_green[variation=3]
chisel:carpet_green[variation=4]
chisel:carpet_green[variation=5]
chisel:carpet_green[variation=6]
chisel:carpet_green[variation=7]
chisel:carpet_green[variation=8]
chisel:carpet_green[variation=9]
chisel:carpet_green[variation=10]
chisel:carpet_green[variation=11]
chisel:carpet_green[variation=12]
chisel:carpet_green[variation=13]
chisel:carpet_green[variation=14]
chisel:carpet_green[variation=15]
chisel:carpet_brown[variation=0]
chisel:carpet_brown[variation=1]
chisel:carpet_brown[variation=2]
chisel:carpet_brown[variation=3]
chisel:carpet_brown[variation=4]
chisel:carpet_brown[variation=5]
chisel:carpet_brown[variation=6]
chisel:carpet_brown[variation=7]
chisel:carpet_brown[variation=8]
chisel:carpet_brown[variation=9]
chisel:carpet_brown[variation=10]
chisel:carpet_brown[variation=11]
chisel:carpet_brown[variation=12]
chisel:carpet_brown[variation=13]
chisel:carpet_brown[variation=14]
chisel:carpet_brown[variation=15]
chisel:carpet_blue[variation=0]
chisel:carpet_blue[variation=1]
chisel:carpet_blue[variation=2]
chisel:carpet_blue[variation=3]
chisel:carpet_blue[variation=4]
chisel:carpet_blue[variation=5]
chisel:carpet_blue[variation=6]
chisel:carpet_blue[variation=7]
chisel:carpet_blue[variation=8]
chisel:carpet_blue[variation=9]
chisel:carpet_blue[variation=10]
chisel:carpet_blue[variation=11]
chisel:carpet_blue[variation=12]
chisel:carpet_blue[variation=13]
chisel:carpet_blue[variation=14]
chisel:carpet_blue[variation=15]
chisel:carpet_purple[variation=0]
chisel:carpet_purple[variation=1]
chisel:carpet_purple[variation=2]
chisel:carpet_purple[variation=3]
chisel:carpet_purple[variation=4]
chisel:carpet_purple[variation=5]
chisel:carpet_purple[variation=6]
chisel:carpet_purple[variation=7]
chisel:carpet_purple[variation=8]
chisel:carpet_purple[variation=9]
chisel:carpet_purple[variation=10]
chisel:carpet_purple[variation=11]
chisel:carpet_purple[variation=12]
chisel:carpet_purple[variation=13]
chisel:carpet_purple[variation=14]
chisel:carpet_purple[variation=15]
chisel:carpet_cyan[variation=0]
chisel:carpet_cyan[variation=1]
chisel:carpet_cyan[variation=2]
chisel:carpet_cyan[variation=3]
chisel:carpet_cyan[variation=4]
chisel:carpet_cyan[variation=5]
chisel:carpet_cyan[variation=6]
chisel:carpet_cyan[variation=7]
chisel:carpet_cyan[variation=8]
chisel:carpet_cyan[variation=9]
chisel:carpet_cyan[variation=10]
chisel:carpet_cyan[variation=11]
chisel:carpet_cyan[variation=12]
chisel:carpet_cyan[variation=13]
chisel:carpet_cyan[variation=14]
chisel:carpet_cyan[variation=15]
chisel:carpet_lightgray[variation=0]
chisel:carpet_lightgray[variation=1]
chisel:carpet_lightgray[variation=2]
chisel:carpet_lightgray[variation=3]
chisel:carpet_lightgray[variation=4]
chisel:carpet_lightgray[variation=5]
chisel:carpet_lightgray[variation=6]
chisel:carpet_lightgray[variation=7]
chisel:carpet_lightgray[variation=8]
chisel:carpet_lightgray[variation=9]
chisel:carpet_lightgray[variation=10]
chisel:carpet_lightgray[variation=11]
chisel:carpet_lightgray[variation=12]
chisel:carpet_lightgray[variation=13]
chisel:carpet_lightgray[variation=14]
chisel:carpet_lightgray[variation=15]
chisel:carpet_gray[variation=0]
chisel:carpet_gray[variation=1]
chisel:carpet_gray[variation=2]
chisel:carpet_gray[variation=3]
chisel:carpet_gray[variation=4]
chisel:carpet_gray[variation=5]
chisel:carpet_gray[variation=6]
chisel:carpet_gray[variation=7]
chisel:carpet_gray[variation=8]
chisel:carpet_gray[variation=9]
chisel:carpet_gray[variation=10]
chisel:carpet_gray[variation=11]
chisel:carpet_gray[variation=12]
chisel:carpet_gray[variation=13]
chisel:carpet_gray[variation=14]
chisel:carpet_gray[variation=15]
chisel:carpet_pink[variation=0]
chisel:carpet_pink[variation=1]
chisel:carpet_pink[variation=2]
chisel:carpet_pink[variation=3]
chisel:carpet_pink[variation=4]
chisel:carpet_pink[variation=5]
chisel:carpet_pink[variation=6]
chisel:carpet_pink[variation=7]
chisel:carpet_pink[variation=8]
chisel:carpet_pink[variation=9]
chisel:carpet_pink[variation=10]
chisel:carpet_pink[variation=11]
chisel:carpet_pink[variation=12]
chisel:carpet_pink[variation=13]
chisel:carpet_pink[variation=14]
chisel:carpet_pink[variation=15]
chisel:carpet_lime[variation=0]
chisel:carpet_lime[variation=1]
chisel:carpet_lime[variation=2]
chisel:carpet_lime[variation=3]
chisel:carpet_lime[variation=4]
chisel:carpet_lime[variation=5]
chisel:carpet_lime[variation=6]
chisel:carpet_lime[variation=7]
chisel:carpet_lime[variation=8]
chisel:carpet_lime[variation=9]
chisel:carpet_lime[variation=10]
chisel:carpet_lime[variation=11]
chisel:carpet_lime[variation=12]
chisel:carpet_lime[variation=13]
chisel:carpet_lime[variation=14]
chisel:carpet_lime[variation=15]
chisel:carpet_yellow[variation=0]
chisel:carpet_yellow[variation=1]
chisel:carpet_yellow[variation=2]
chisel:carpet_yellow[variation=3]
chisel:carpet_yellow[variation=4]
chisel:carpet_yellow[variation=5]
chisel:carpet_yellow[variation=6]
chisel:carpet_yellow[variation=7]
chisel:carpet_yellow[variation=8]
chisel:carpet_yellow[variation=9]
chisel:carpet_yellow[variation=10]
chisel:carpet_yellow[variation=11]
chisel:carpet_yellow[variation=12]
chisel:carpet_yellow[variation=13]
chisel:carpet_yellow[variation=14]
chisel:carpet_yellow[variation=15]
chisel:carpet_lightblue[variation=0]
chisel:carpet_lightblue[variation=1]
chisel:carpet_lightblue[variation=2]
chisel:carpet_lightblue[variation=3]
chisel:carpet_lightblue[variation=4]
chisel:carpet_lightblue[variation=5]
chisel:carpet_lightblue[variation=6]
chisel:carpet_lightblue[variation=7]
chisel:carpet_lightblue[variation=8]
chisel:carpet_lightblue[variation=9]
chisel:carpet_lightblue[variation=10]
chisel:carpet_lightblue[variation=11]
chisel:carpet_lightblue[variation=12]
chisel:carpet_lightblue[variation=13]
chisel:carpet_lightblue[variation=14]
chisel:carpet_lightblue[variation=15]
chisel:carpet_magenta[variation=0]
chisel:carpet_magenta[variation=1]
chisel:carpet_magenta[variation=2]
chisel:carpet_magenta[variation=3]
chisel:carpet_magenta[variation=4]
chisel:carpet_magenta[variation=5]
chisel:carpet_magenta[variation=6]
chisel:carpet_magenta[variation=7]
chisel:carpet_magenta[variation=8]
chisel:carpet_magenta[variation=9]
chisel:carpet_magenta[variation=10]
chisel:carpet_magenta[variation=11]
chisel:carpet_magenta[variation=12]
chisel:carpet_magenta[variation=13]
chisel:carpet_magenta[variation=14]
chisel:carpet_magenta[variation=15]
chisel:carpet_orange[variation=0]
chisel:carpet_orange[variation=1]
chisel:carpet_orange[variation=2]
chisel:carpet_orange[variation=3]
chisel:carpet_orange[variation=4]
chisel:carpet_orange[variation=5]
chisel:carpet_orange[variation=6]
chisel:carpet_orange[variation=7]
chisel:carpet_orange[variation=8]
chisel:carpet_orange[variation=9]
chisel:carpet_orange[variation=10]
chisel:carpet_orange[variation=11]
chisel:carpet_orange[variation=12]
chisel:carpet_orange[variation=13]
chisel:carpet_orange[variation=14]
chisel:carpet_orange[variation=15]
chisel:carpet_white[variation=0]
chisel:carpet_white[variation=1]
chisel:carpet_white[variation=2]
chisel:carpet_white[variation=3]
chisel:carpet_white[variation=4]
chisel:carpet_white[variation=5]
chisel:carpet_white[variation=6]
chisel:carpet_white[variation=7]
chisel:carpet_white[variation=8]
chisel:carpet_white[variation=9]
chisel:carpet_white[variation=10]
chisel:carpet_white[variation=11]
chisel:carpet_white[variation=12]
chisel:carpet_white[variation=13]
chisel:carpet_white[variation=14]
chisel:carpet_white[variation=15]
chisel:block_charcoal[variation=0]
chisel:block_charcoal[variation=1]
chisel:block_charcoal[variation=2]
chisel:block_charcoal[variation=3]
chisel:block_charcoal[variation=4]
chisel:block_charcoal[variation=5]
chisel:block_charcoal[variation=6]
chisel:block_charcoal[variation=7]
chisel:block_charcoal[variation=8]
chisel:block_charcoal[variation=9]
chisel:block_charcoal[variation=10]
chisel:block_charcoal[variation=11]
chisel:block_charcoal[variation=12]
chisel:block_charcoal[variation=13]
chisel:block_charcoal[variation=14]
chisel:block_charcoal[variation=15]
chisel:block_charcoal1[variation=0]
chisel:block_charcoal1[variation=1]
chisel:block_charcoal1[variation=2]
chisel:block_charcoal1[variation=3]
chisel:block_charcoal1[variation=4]
chisel:block_charcoal1[variation=5]
chisel:block_charcoal1[variation=6]
chisel:block_charcoal1[variation=7]
chisel:block_charcoal1[variation=8]
chisel:block_charcoal1[variation=9]
chisel:block_charcoal1[variation=10]
chisel:block_charcoal1[variation=11]
chisel:block_charcoal1[variation=12]
chisel:block_charcoal1[variation=13]
chisel:block_charcoal1[variation=14]
chisel:block_charcoal1[variation=15]
chisel:block_charcoal2[variation=0]
chisel:block_charcoal2[variation=1]
chisel:block_charcoal2[variation=2]
chisel:block_charcoal2[variation=3]
chisel:block_charcoal2[variation=4]
chisel:block_charcoal2[variation=5]
chisel:block_charcoal2[variation=6]
chisel:block_charcoal2[variation=7]
chisel:block_charcoal2[variation=8]
chisel:block_charcoal2[variation=9]
chisel:block_charcoal2[variation=10]
chisel:block_charcoal2[variation=11]
chisel:block_charcoal2[variation=12]
chisel:block_charcoal2[variation=13]
chisel:block_charcoal2[variation=14]
chisel:block_charcoal2[variation=15]
chisel:cloud[variation=0]
chisel:cloud[variation=1]
chisel:cloud[variation=2]
chisel:cloud[variation=3]
chisel:cloud[variation=4]
chisel:cloud[variation=5]
chisel:cloud[variation=6]
chisel:cloud[variation=7]
chisel:cloud[variation=8]
chisel:cloud[variation=9]
chisel:cloud[variation=10]
chisel:cloud[variation=11]
chisel:cloud[variation=12]
chisel:cloud[variation=13]
chisel:cloud[variation=14]
chisel:cloud[variation=15]
chisel:blockcobalt[variation=0]
chisel:blockcobalt[variation=1]
chisel:blockcobalt[variation=2]
chisel:blockcobalt[variation=3]
chisel:blockcobalt[variation=4]
chisel:blockcobalt[variation=5]
chisel:blockcobalt[variation=6]
chisel:blockcobalt[variation=7]
chisel:blockcobalt[variation=8]
chisel:blockcobalt[variation=9]
chisel:blockcobalt[variation=10]
chisel:blockcobalt[variation=11]
chisel:blockcobalt[variation=12]
chisel:blockcobalt[variation=13]
chisel:blockcobalt[variation=14]
chisel:blockcobalt[variation=15]
chisel:cobblestone[variation=0]
chisel:cobblestone[variation=1]
chisel:cobblestone[variation=2]
chisel:cobblestone[variation=3]
chisel:cobblestone[variation=4]
chisel:cobblestone[variation=5]
chisel:cobblestone[variation=6]
chisel:cobblestone[variation=7]
chisel:cobblestone[variation=8]
chisel:cobblestone[variation=9]
chisel:cobblestone[variation=10]
chisel:cobblestone[variation=11]
chisel:cobblestone[variation=12]
chisel:cobblestone[variation=13]
chisel:cobblestone[variation=14]
chisel:cobblestone[variation=15]
chisel:cobblestone1[variation=0]
chisel:cobblestone1[variation=1]
chisel:cobblestone1[variation=2]
chisel:cobblestone1[variation=3]
chisel:cobblestone1[variation=4]
chisel:cobblestone1[variation=5]
chisel:cobblestone1[variation=6]
chisel:cobblestone1[variation=7]
chisel:cobblestone1[variation=8]
chisel:cobblestone1[variation=9]
chisel:cobblestone2[variation=0]
chisel:cobblestone2[variation=1]
chisel:cobblestone2[variation=2]
chisel:cobblestone2[variation=3]
chisel:cobblestone2[variation=4]
chisel:cobblestone2[variation=5]
chisel:cobblestone2[variation=6]
chisel:cobblestone2[variation=7]
chisel:cobblestone2[variation=8]
chisel:cobblestone2[variation=9]
chisel:cobblestone2[variation=10]
chisel:cobblestone2[variation=11]
chisel:cobblestone2[variation=12]
chisel:cobblestone2[variation=13]
chisel:cobblestone2[variation=14]
chisel:cobblestone2[variation=15]
chisel:block_coal[variation=0]
chisel:block_coal[variation=1]
chisel:block_coal[variation=2]
chisel:block_coal[variation=3]
chisel:block_coal[variation=4]
chisel:block_coal[variation=5]
chisel:block_coal[variation=6]
chisel:block_coal[variation=7]
chisel:block_coal[variation=8]
chisel:block_coal[variation=9]
chisel:block_coal[variation=10]
chisel:block_coal[variation=11]
chisel:block_coal[variation=12]
chisel:block_coal[variation=13]
chisel:block_coal[variation=14]
chisel:block_coal[variation=15]
chisel:block_coal1[variation=0]
chisel:block_coal1[variation=1]
chisel:block_coal1[variation=2]
chisel:block_coal1[variation=3]
chisel:block_coal1[variation=4]
chisel:block_coal1[variation=5]
chisel:block_coal1[variation=6]
chisel:block_coal1[variation=7]
chisel:block_coal1[variation=8]
chisel:block_coal1[variation=9]
chisel:block_coal1[variation=10]
chisel:block_coal1[variation=11]
chisel:block_coal1[variation=12]
chisel:block_coal1[variation=13]
chisel:block_coal1[variation=14]
chisel:block_coal1[variation=15]
chisel:block_coal2[variation=0]
chisel:block_coal2[variation=1]
chisel:block_coal2[variation=2]
chisel:block_coal2[variation=3]
chisel:block_coal2[variation=4]
chisel:block_coal2[variation=5]
chisel:block_coal2[variation=6]
chisel:block_coal2[variation=7]
chisel:block_coal2[variation=8]
chisel:block_coal2[variation=9]
chisel:block_coal2[variation=10]
chisel:block_coal2[variation=11]
chisel:block_coal2[variation=12]
chisel:block_coal2[variation=13]
chisel:block_coal2[variation=14]
chisel:block_coal2[variation=15]
chisel:block_coal_coke[variation=0]
chisel:block_coal_coke[variation=1]
chisel:block_coal_coke[variation=2]
chisel:block_coal_coke[variation=3]
chisel:block_coal_coke[variation=4]
chisel:block_coal_coke[variation=5]
chisel:block_coal_coke[variation=6]
chisel:block_coal_coke[variation=7]
chisel:block_coal_coke[variation=8]
chisel:block_coal_coke[variation=9]
chisel:block_coal_coke[variation=10]
chisel:block_coal_coke[variation=11]
chisel:block_coal_coke[variation=12]
chisel:block_coal_coke[variation=13]
chisel:block_coal_coke[variation=14]
chisel:block_coal_coke[variation=15]
chisel:block_coal_coke1[variation=0]
chisel:block_coal_coke1[variation=1]
chisel:block_coal_coke1[variation=2]
chisel:block_coal_coke1[variation=3]
chisel:block_coal_coke1[variation=4]
chisel:block_coal_coke1[variation=5]
chisel:block_coal_coke1[variation=6]
chisel:block_coal_coke1[variation=7]
chisel:block_coal_coke1[variation=8]
chisel:block_coal_coke1[variation=9]
chisel:block_coal_coke1[variation=10]
chisel:block_coal_coke1[variation=11]
chisel:block_coal_coke1[variation=12]
chisel:block_coal_coke1[variation=13]
chisel:block_coal_coke1[variation=14]
chisel:block_coal_coke1[variation=15]
chisel:block_coal_coke2[variation=0]
chisel:block_coal_coke2[variation=1]
chisel:block_coal_coke2[variation=2]
chisel:block_coal_coke2[variation=3]
chisel:block_coal_coke2[variation=4]
chisel:block_coal_coke2[variation=5]
chisel:block_coal_coke2[variation=6]
chisel:block_coal_coke2[variation=7]
chisel:block_coal_coke2[variation=8]
chisel:block_coal_coke2[variation=9]
chisel:block_coal_coke2[variation=10]
chisel:block_coal_coke2[variation=11]
chisel:block_coal_coke2[variation=12]
chisel:block_coal_coke2[variation=13]
chisel:block_coal_coke2[variation=14]
chisel:block_coal_coke2[variation=15]
chisel:cobblestonemossy[variation=0]
chisel:cobblestonemossy[variation=1]
chisel:cobblestonemossy[variation=2]
chisel:cobblestonemossy[variation=3]
chisel:cobblestonemossy[variation=4]
chisel:cobblestonemossy[variation=5]
chisel:cobblestonemossy[variation=6]
chisel:cobblestonemossy[variation=7]
chisel:cobblestonemossy[variation=8]
chisel:cobblestonemossy[variation=9]
chisel:cobblestonemossy[variation=10]
chisel:cobblestonemossy[variation=11]
chisel:cobblestonemossy[variation=12]
chisel:cobblestonemossy[variation=13]
chisel:cobblestonemossy[variation=14]
chisel:cobblestonemossy[variation=15]
chisel:cobblestonemossy1[variation=0]
chisel:cobblestonemossy1[variation=1]
chisel:cobblestonemossy1[variation=2]
chisel:cobblestonemossy1[variation=3]
chisel:cobblestonemossy1[variation=4]
chisel:cobblestonemossy1[variation=5]
chisel:cobblestonemossy1[variation=6]
chisel:cobblestonemossy1[variation=7]
chisel:cobblestonemossy1[variation=8]
chisel:cobblestonemossy1[variation=9]
chisel:cobblestonemossy1[variation=10]
chisel:cobblestonemossy1[variation=11]
chisel:cobblestonemossy1[variation=12]
chisel:cobblestonemossy1[variation=13]
chisel:cobblestonemossy1[variation=14]
chisel:cobblestonemossy1[variation=15]
chisel:cobblestonemossy2[variation=0]
chisel:cobblestonemossy2[variation=1]
chisel:cobblestonemossy2[variation=2]
chisel:cobblestonemossy2[variation=3]
chisel:cobblestonemossy2[variation=4]
chisel:cobblestonemossy2[variation=5]
chisel:cobblestonemossy2[variation=6]
chisel:cobblestonemossy2[variation=7]
chisel:cobblestonemossy2[variation=8]
chisel:cobblestonemossy2[variation=9]
chisel:cobblestonemossy2[variation=10]
chisel:cobblestonemossy2[variation=11]
chisel:cobblestonemossy2[variation=12]
chisel:cobblestonemossy2[variation=13]
chisel:cobblestonemossy2[variation=14]
chisel:cobblestonemossy2[variation=15]
chisel:concrete_black[variation=0]
chisel:concrete_black[variation=1]
chisel:concrete_black[variation=2]
chisel:concrete_black[variation=3]
chisel:concrete_black[variation=4]
chisel:concrete_black[variation=5]
chisel:concrete_black[variation=6]
chisel:concrete_black[variation=7]
chisel:concrete_black[variation=8]
chisel:concrete_black[variation=9]
chisel:concrete_black[variation=10]
chisel:concrete_black[variation=11]
chisel:concrete_black[variation=12]
chisel:concrete_black[variation=13]
chisel:concrete_black[variation=14]
chisel:concrete_black[variation=15]
chisel:concrete_black1[variation=0]
chisel:concrete_black1[variation=1]
chisel:concrete_black1[variation=2]
chisel:concrete_black1[variation=3]
chisel:concrete_black1[variation=4]
chisel:concrete_black1[variation=5]
chisel:concrete_black1[variation=6]
chisel:concrete_black1[variation=7]
chisel:concrete_black1[variation=8]
chisel:concrete_black1[variation=9]
chisel:concrete_black1[variation=10]
chisel:concrete_black1[variation=11]
chisel:concrete_black1[variation=12]
chisel:concrete_black1[variation=13]
chisel:concrete_black1[variation=14]
chisel:concrete_black1[variation=15]
chisel:concrete_black2[variation=0]
chisel:concrete_black2[variation=1]
chisel:concrete_black2[variation=2]
chisel:concrete_black2[variation=3]
chisel:concrete_black2[variation=4]
chisel:concrete_black2[variation=5]
chisel:concrete_black2[variation=6]
chisel:concrete_black2[variation=7]
chisel:concrete_black2[variation=8]
chisel:concrete_black2[variation=9]
chisel:concrete_black2[variation=10]
chisel:concrete_black2[variation=11]
chisel:concrete_black2[variation=12]
chisel:concrete_black2[variation=13]
chisel:concrete_black2[variation=14]
chisel:concrete_black2[variation=15]
chisel:concrete_red[variation=0]
chisel:concrete_red[variation=1]
chisel:concrete_red[variation=2]
chisel:concrete_red[variation=3]
chisel:concrete_red[variation=4]
chisel:concrete_red[variation=5]
chisel:concrete_red[variation=6]
chisel:concrete_red[variation=7]
chisel:concrete_red[variation=8]
chisel:concrete_red[variation=9]
chisel:concrete_red[variation=10]
chisel:concrete_red[variation=11]
chisel:concrete_red[variation=12]
chisel:concrete_red[variation=13]
chisel:concrete_red[variation=14]
chisel:concrete_red[variation=15]
chisel:concrete_red1[variation=0]
chisel:concrete_red1[variation=1]
chisel:concrete_red1[variation=2]
chisel:concrete_red1[variation=3]
chisel:concrete_red1[variation=4]
chisel:concrete_red1[variation=5]
chisel:concrete_red1[variation=6]
chisel:concrete_red1[variation=7]
chisel:concrete_red1[variation=8]
chisel:concrete_red1[variation=9]
chisel:concrete_red1[variation=10]
chisel:concrete_red1[variation=11]
chisel:concrete_red1[variation=12]
chisel:concrete_red1[variation=13]
chisel:concrete_red1[variation=14]
chisel:concrete_red1[variation=15]
chisel:concrete_red2[variation=0]
chisel:concrete_red2[variation=1]
chisel:concrete_red2[variation=2]
chisel:concrete_red2[variation=3]
chisel:concrete_red2[variation=4]
chisel:concrete_red2[variation=5]
chisel:concrete_red2[variation=6]
chisel:concrete_red2[variation=7]
chisel:concrete_red2[variation=8]
chisel:concrete_red2[variation=9]
chisel:concrete_red2[variation=10]
chisel:concrete_red2[variation=11]
chisel:concrete_red2[variation=12]
chisel:concrete_red2[variation=13]
chisel:concrete_red2[variation=14]
chisel:concrete_red2[variation=15]
chisel:concrete_green[variation=0]
chisel:concrete_green[variation=1]
chisel:concrete_green[variation=2]
chisel:concrete_green[variation=3]
chisel:concrete_green[variation=4]
chisel:concrete_green[variation=5]
chisel:concrete_green[variation=6]
chisel:concrete_green[variation=7]
chisel:concrete_green[variation=8]
chisel:concrete_green[variation=9]
chisel:concrete_green[variation=10]
chisel:concrete_green[variation=11]
chisel:concrete_green[variation=12]
chisel:concrete_green[variation=13]
chisel:concrete_green[variation=14]
chisel:concrete_green[variation=15]
chisel:concrete_green1[variation=0]
chisel:concrete_green1[variation=1]
chisel:concrete_green1[variation=2]
chisel:concrete_green1[variation=3]
chisel:concrete_green1[variation=4]
chisel:concrete_green1[variation=5]
chisel:concrete_green1[variation=6]
chisel:concrete_green1[variation=7]
chisel:concrete_green1[variation=8]
chisel:concrete_green1[variation=9]
chisel:concrete_green1[variation=10]
chisel:concrete_green1[variation=11]
chisel:concrete_green1[variation=12]
chisel:concrete_green1[variation=13]
chisel:concrete_green1[variation=14]
chisel:concrete_green1[variation=15]
chisel:concrete_green2[variation=0]
chisel:concrete_green2[variation=1]
chisel:concrete_green2[variation=2]
chisel:concrete_green2[variation=3]
chisel:concrete_green2[variation=4]
chisel:concrete_green2[variation=5]
chisel:concrete_green2[variation=6]
chisel:concrete_green2[variation=7]
chisel:concrete_green2[variation=8]
chisel:concrete_green2[variation=9]
chisel:concrete_green2[variation=10]
chisel:concrete_green2[variation=11]
chisel:concrete_green2[variation=12]
chisel:concrete_green2[variation=13]
chisel:concrete_green2[variation=14]
chisel:concrete_green2[variation=15]
chisel:concrete_brown[variation=0]
chisel:concrete_brown[variation=1]
chisel:concrete_brown[variation=2]
chisel:concrete_brown[variation=3]
chisel:concrete_brown[variation=4]
chisel:concrete_brown[variation=5]
chisel:concrete_brown[variation=6]
chisel:concrete_brown[variation=7]
chisel:concrete_brown[variation=8]
chisel:concrete_brown[variation=9]
chisel:concrete_brown[variation=10]
chisel:concrete_brown[variation=11]
chisel:concrete_brown[variation=12]
chisel:concrete_brown[variation=13]
chisel:concrete_brown[variation=14]
chisel:concrete_brown[variation=15]
chisel:concrete_brown1[variation=0]
chisel:concrete_brown1[variation=1]
chisel:concrete_brown1[variation=2]
chisel:concrete_brown1[variation=3]
chisel:concrete_brown1[variation=4]
chisel:concrete_brown1[variation=5]
chisel:concrete_brown1[variation=6]
chisel:concrete_brown1[variation=7]
chisel:concrete_brown1[variation=8]
chisel:concrete_brown1[variation=9]
chisel:concrete_brown1[variation=10]
chisel:concrete_brown1[variation=11]
chisel:concrete_brown1[variation=12]
chisel:concrete_brown1[variation=13]
chisel:concrete_brown1[variation=14]
chisel:concrete_brown1[variation=15]
chisel:concrete_brown2[variation=0]
chisel:concrete_brown2[variation=1]
chisel:concrete_brown2[variation=2]
chisel:concrete_brown2[variation=3]
chisel:concrete_brown2[variation=4]
chisel:concrete_brown2[variation=5]
chisel:concrete_brown2[variation=6]
chisel:concrete_brown2[variation=7]
chisel:concrete_brown2[variation=8]
chisel:concrete_brown2[variation=9]
chisel:concrete_brown2[variation=10]
chisel:concrete_brown2[variation=11]
chisel:concrete_brown2[variation=12]
chisel:concrete_brown2[variation=13]
chisel:concrete_brown2[variation=14]
chisel:concrete_brown2[variation=15]
chisel:concrete_blue[variation=0]
chisel:concrete_blue[variation=1]
chisel:concrete_blue[variation=2]
chisel:concrete_blue[variation=3]
chisel:concrete_blue[variation=4]
chisel:concrete_blue[variation=5]
chisel:concrete_blue[variation=6]
chisel:concrete_blue[variation=7]
chisel:concrete_blue[variation=8]
chisel:concrete_blue[variation=9]
chisel:concrete_blue[variation=10]
chisel:concrete_blue[variation=11]
chisel:concrete_blue[variation=12]
chisel:concrete_blue[variation=13]
chisel:concrete_blue[variation=14]
chisel:concrete_blue[variation=15]
chisel:concrete_blue1[variation=0]
chisel:concrete_blue1[variation=1]
chisel:concrete_blue1[variation=2]
chisel:concrete_blue1[variation=3]
chisel:concrete_blue1[variation=4]
chisel:concrete_blue1[variation=5]
chisel:concrete_blue1[variation=6]
chisel:concrete_blue1[variation=7]
chisel:concrete_blue1[variation=8]
chisel:concrete_blue1[variation=9]
chisel:concrete_blue1[variation=10]
chisel:concrete_blue1[variation=11]
chisel:concrete_blue1[variation=12]
chisel:concrete_blue1[variation=13]
chisel:concrete_blue1[variation=14]
chisel:concrete_blue1[variation=15]
chisel:concrete_blue2[variation=0]
chisel:concrete_blue2[variation=1]
chisel:concrete_blue2[variation=2]
chisel:concrete_blue2[variation=3]
chisel:concrete_blue2[variation=4]
chisel:concrete_blue2[variation=5]
chisel:concrete_blue2[variation=6]
chisel:concrete_blue2[variation=7]
chisel:concrete_blue2[variation=8]
chisel:concrete_blue2[variation=9]
chisel:concrete_blue2[variation=10]
chisel:concrete_blue2[variation=11]
chisel:concrete_blue2[variation=12]
chisel:concrete_blue2[variation=13]
chisel:concrete_blue2[variation=14]
chisel:concrete_blue2[variation=15]
chisel:concrete_purple[variation=0]
chisel:concrete_purple[variation=1]
chisel:concrete_purple[variation=2]
chisel:concrete_purple[variation=3]
chisel:concrete_purple[variation=4]
chisel:concrete_purple[variation=5]
chisel:concrete_purple[variation=6]
chisel:concrete_purple[variation=7]
chisel:concrete_purple[variation=8]
chisel:concrete_purple[variation=9]
chisel:concrete_purple[variation=10]
chisel:concrete_purple[variation=11]
chisel:concrete_purple[variation=12]
chisel:concrete_purple[variation=13]
chisel:concrete_purple[variation=14]
chisel:concrete_purple[variation=15]
chisel:concrete_purple1[variation=0]
chisel:concrete_purple1[variation=1]
chisel:concrete_purple1[variation=2]
chisel:concrete_purple1[variation=3]
chisel:concrete_purple1[variation=4]
chisel:concrete_purple1[variation=5]
chisel:concrete_purple1[variation=6]
chisel:concrete_purple1[variation=7]
chisel:concrete_purple1[variation=8]
chisel:concrete_purple1[variation=9]
chisel:concrete_purple1[variation=10]
chisel:concrete_purple1[variation=11]
chisel:concrete_purple1[variation=12]
chisel:concrete_purple1[variation=13]
chisel:concrete_purple1[variation=14]
chisel:concrete_purple1[variation=15]
chisel:concrete_purple2[variation=0]
chisel:concrete_purple2[variation=1]
chisel:concrete_purple2[variation=2]
chisel:concrete_purple2[variation=3]
chisel:concrete_purple2[variation=4]
chisel:concrete_purple2[variation=5]
chisel:concrete_purple2[variation=6]
chisel:concrete_purple2[variation=7]
chisel:concrete_purple2[variation=8]
chisel:concrete_purple2[variation=9]
chisel:concrete_purple2[variation=10]
chisel:concrete_purple2[variation=11]
chisel:concrete_purple2[variation=12]
chisel:concrete_purple2[variation=13]
chisel:concrete_purple2[variation=14]
chisel:concrete_purple2[variation=15]
chisel:concrete_cyan[variation=0]
chisel:concrete_cyan[variation=1]
chisel:concrete_cyan[variation=2]
chisel:concrete_cyan[variation=3]
chisel:concrete_cyan[variation=4]
chisel:concrete_cyan[variation=5]
chisel:concrete_cyan[variation=6]
chisel:concrete_cyan[variation=7]
chisel:concrete_cyan[variation=8]
chisel:concrete_cyan[variation=9]
chisel:concrete_cyan[variation=10]
chisel:concrete_cyan[variation=11]
chisel:concrete_cyan[variation=12]
chisel:concrete_cyan[variation=13]
chisel:concrete_cyan[variation=14]
chisel:concrete_cyan[variation=15]
chisel:concrete_cyan1[variation=0]
chisel:concrete_cyan1[variation=1]
chisel:concrete_cyan1[variation=2]
chisel:concrete_cyan1[variation=3]
chisel:concrete_cyan1[variation=4]
chisel:concrete_cyan1[variation=5]
chisel:concrete_cyan1[variation=6]
chisel:concrete_cyan1[variation=7]
chisel:concrete_cyan1[variation=8]
chisel:concrete_cyan1[variation=9]
chisel:concrete_cyan1[variation=10]
chisel:concrete_cyan1[variation=11]
chisel:concrete_cyan1[variation=12]
chisel:concrete_cyan1[variation=13]
chisel:concrete_cyan1[variation=14]
chisel:concrete_cyan1[variation=15]
chisel:concrete_cyan2[variation=0]
chisel:concrete_cyan2[variation=1]
chisel:concrete_cyan2[variation=2]
chisel:concrete_cyan2[variation=3]
chisel:concrete_cyan2[variation=4]
chisel:concrete_cyan2[variation=5]
chisel:concrete_cyan2[variation=6]
chisel:concrete_cyan2[variation=7]
chisel:concrete_cyan2[variation=8]
chisel:concrete_cyan2[variation=9]
chisel:concrete_cyan2[variation=10]
chisel:concrete_cyan2[variation=11]
chisel:concrete_cyan2[variation=12]
chisel:concrete_cyan2[variation=13]
chisel:concrete_cyan2[variation=14]
chisel:concrete_cyan2[variation=15]
chisel:concrete_lightgray[variation=0]
chisel:concrete_lightgray[variation=1]
chisel:concrete_lightgray[variation=2]
chisel:concrete_lightgray[variation=3]
chisel:concrete_lightgray[variation=4]
chisel:concrete_lightgray[variation=5]
chisel:concrete_lightgray[variation=6]
chisel:concrete_lightgray[variation=7]
chisel:concrete_lightgray[variation=8]
chisel:concrete_lightgray[variation=9]
chisel:concrete_lightgray[variation=10]
chisel:concrete_lightgray[variation=11]
chisel:concrete_lightgray[variation=12]
chisel:concrete_lightgray[variation=13]
chisel:concrete_lightgray[variation=14]
chisel:concrete_lightgray[variation=15]
chisel:concrete_lightgray1[variation=0]
chisel:concrete_lightgray1[variation=1]
chisel:concrete_lightgray1[variation=2]
chisel:concrete_lightgray1[variation=3]
chisel:concrete_lightgray1[variation=4]
chisel:concrete_lightgray1[variation=5]
chisel:concrete_lightgray1[variation=6]
chisel:concrete_lightgray1[variation=7]
chisel:concrete_lightgray1[variation=8]
chisel:concrete_lightgray1[variation=9]
chisel:concrete_lightgray1[variation=10]
chisel:concrete_lightgray1[variation=11]
chisel:concrete_lightgray1[variation=12]
chisel:concrete_lightgray1[variation=13]
chisel:concrete_lightgray1[variation=14]
chisel:concrete_lightgray1[variation=15]
chisel:concrete_lightgray2[variation=0]
chisel:concrete_lightgray2[variation=1]
chisel:concrete_lightgray2[variation=2]
chisel:concrete_lightgray2[variation=3]
chisel:concrete_lightgray2[variation=4]
chisel:concrete_lightgray2[variation=5]
chisel:concrete_lightgray2[variation=6]
chisel:concrete_lightgray2[variation=7]
chisel:concrete_lightgray2[variation=8]
chisel:concrete_lightgray2[variation=9]
chisel:concrete_lightgray2[variation=10]
chisel:concrete_lightgray2[variation=11]
chisel:concrete_lightgray2[variation=12]
chisel:concrete_lightgray2[variation=13]
chisel:concrete_lightgray2[variation=14]
chisel:concrete_lightgray2[variation=15]
chisel:concrete_gray[variation=0]
chisel:concrete_gray[variation=1]
chisel:concrete_gray[variation=2]
chisel:concrete_gray[variation=3]
chisel:concrete_gray[variation=4]
chisel:concrete_gray[variation=5]
chisel:concrete_gray[variation=6]
chisel:concrete_gray[variation=7]
chisel:concrete_gray[variation=8]
chisel:concrete_gray[variation=9]
chisel:concrete_gray[variation=10]
chisel:concrete_gray[variation=11]
chisel:concrete_gray[variation=12]
chisel:concrete_gray[variation=13]
chisel:concrete_gray[variation=14]
chisel:concrete_gray[variation=15]
chisel:concrete_gray1[variation=0]
chisel:concrete_gray1[variation=1]
chisel:concrete_gray1[variation=2]
chisel:concrete_gray1[variation=3]
chisel:concrete_gray1[variation=4]
chisel:concrete_gray1[variation=5]
chisel:concrete_gray1[variation=6]
chisel:concrete_gray1[variation=7]
chisel:concrete_gray1[variation=8]
chisel:concrete_gray1[variation=9]
chisel:concrete_gray1[variation=10]
chisel:concrete_gray1[variation=11]
chisel:concrete_gray1[variation=12]
chisel:concrete_gray1[variation=13]
chisel:concrete_gray1[variation=14]
chisel:concrete_gray1[variation=15]
chisel:concrete_gray2[variation=0]
chisel:concrete_gray2[variation=1]
chisel:concrete_gray2[variation=2]
chisel:concrete_gray2[variation=3]
chisel:concrete_gray2[variation=4]
chisel:concrete_gray2[variation=5]
chisel:concrete_gray2[variation=6]
chisel:concrete_gray2[variation=7]
chisel:concrete_gray2[variation=8]
chisel:concrete_gray2[variation=9]
chisel:concrete_gray2[variation=10]
chisel:concrete_gray2[variation=11]
chisel:concrete_gray2[variation=12]
chisel:concrete_gray2[variation=13]
chisel:concrete_gray2[variation=14]
chisel:concrete_gray2[variation=15]
chisel:concrete_pink[variation=0]
chisel:concrete_pink[variation=1]
chisel:concrete_pink[variation=2]
chisel:concrete_pink[variation=3]
chisel:concrete_pink[variation=4]
chisel:concrete_pink[variation=5]
chisel:concrete_pink[variation=6]
chisel:concrete_pink[variation=7]
chisel:concrete_pink[variation=8]
chisel:concrete_pink[variation=9]
chisel:concrete_pink[variation=10]
chisel:concrete_pink[variation=11]
chisel:concrete_pink[variation=12]
chisel:concrete_pink[variation=13]
chisel:concrete_pink[variation=14]
chisel:concrete_pink[variation=15]
chisel:concrete_pink1[variation=0]
chisel:concrete_pink1[variation=1]
chisel:concrete_pink1[variation=2]
chisel:concrete_pink1[variation=3]
chisel:concrete_pink1[variation=4]
chisel:concrete_pink1[variation=5]
chisel:concrete_pink1[variation=6]
chisel:concrete_pink1[variation=7]
chisel:concrete_pink1[variation=8]
chisel:concrete_pink1[variation=9]
chisel:concrete_pink1[variation=10]
chisel:concrete_pink1[variation=11]
chisel:concrete_pink1[variation=12]
chisel:concrete_pink1[variation=13]
chisel:concrete_pink1[variation=14]
chisel:concrete_pink1[variation=15]
chisel:concrete_pink2[variation=0]
chisel:concrete_pink2[variation=1]
chisel:concrete_pink2[variation=2]
chisel:concrete_pink2[variation=3]
chisel:concrete_pink2[variation=4]
chisel:concrete_pink2[variation=5]
chisel:concrete_pink2[variation=6]
chisel:concrete_pink2[variation=7]
chisel:concrete_pink2[variation=8]
chisel:concrete_pink2[variation=9]
chisel:concrete_pink2[variation=10]
chisel:concrete_pink2[variation=11]
chisel:concrete_pink2[variation=12]
chisel:concrete_pink2[variation=13]
chisel:concrete_pink2[variation=14]
chisel:concrete_pink2[variation=15]
chisel:concrete_lime[variation=0]
chisel:concrete_lime[variation=1]
chisel:concrete_lime[variation=2]
chisel:concrete_lime[variation=3]
chisel:concrete_lime[variation=4]
chisel:concrete_lime[variation=5]
chisel:concrete_lime[variation=6]
chisel:concrete_lime[variation=7]
chisel:concrete_lime[variation=8]
chisel:concrete_lime[variation=9]
chisel:concrete_lime[variation=10]
chisel:concrete_lime[variation=11]
chisel:concrete_lime[variation=12]
chisel:concrete_lime[variation=13]
chisel:concrete_lime[variation=14]
chisel:concrete_lime[variation=15]
chisel:concrete_lime1[variation=0]
chisel:concrete_lime1[variation=1]
chisel:concrete_lime1[variation=2]
chisel:concrete_lime1[variation=3]
chisel:concrete_lime1[variation=4]
chisel:concrete_lime1[variation=5]
chisel:concrete_lime1[variation=6]
chisel:concrete_lime1[variation=7]
chisel:concrete_lime1[variation=8]
chisel:concrete_lime1[variation=9]
chisel:concrete_lime1[variation=10]
chisel:concrete_lime1[variation=11]
chisel:concrete_lime1[variation=12]
chisel:concrete_lime1[variation=13]
chisel:concrete_lime1[variation=14]
chisel:concrete_lime1[variation=15]
chisel:concrete_lime2[variation=0]
chisel:concrete_lime2[variation=1]
chisel:concrete_lime2[variation=2]
chisel:concrete_lime2[variation=3]
chisel:concrete_lime2[variation=4]
chisel:concrete_lime2[variation=5]
chisel:concrete_lime2[variation=6]
chisel:concrete_lime2[variation=7]
chisel:concrete_lime2[variation=8]
chisel:concrete_lime2[variation=9]
chisel:concrete_lime2[variation=10]
chisel:concrete_lime2[variation=11]
chisel:concrete_lime2[variation=12]
chisel:concrete_lime2[variation=13]
chisel:concrete_lime2[variation=14]
chisel:concrete_lime2[variation=15]
chisel:concrete_yellow[variation=0]
chisel:concrete_yellow[variation=1]
chisel:concrete_yellow[variation=2]
chisel:concrete_yellow[variation=3]
chisel:concrete_yellow[variation=4]
chisel:concrete_yellow[variation=5]
chisel:concrete_yellow[variation=6]
chisel:concrete_yellow[variation=7]
chisel:concrete_yellow[variation=8]
chisel:concrete_yellow[variation=9]
chisel:concrete_yellow[variation=10]
chisel:concrete_yellow[variation=11]
chisel:concrete_yellow[variation=12]
chisel:concrete_yellow[variation=13]
chisel:concrete_yellow[variation=14]
chisel:concrete_yellow[variation=15]
chisel:concrete_yellow1[variation=0]
chisel:concrete_yellow1[variation=1]
chisel:concrete_yellow1[variation=2]
chisel:concrete_yellow1[variation=3]
chisel:concrete_yellow1[variation=4]
chisel:concrete_yellow1[variation=5]
chisel:concrete_yellow1[variation=6]
chisel:concrete_yellow1[variation=7]
chisel:concrete_yellow1[variation=8]
chisel:concrete_yellow1[variation=9]
chisel:concrete_yellow1[variation=10]
chisel:concrete_yellow1[variation=11]
chisel:concrete_yellow1[variation=12]
chisel:concrete_yellow1[variation=13]
chisel:concrete_yellow1[variation=14]
chisel:concrete_yellow1[variation=15]
chisel:concrete_yellow2[variation=0]
chisel:concrete_yellow2[variation=1]
chisel:concrete_yellow2[variation=2]
chisel:concrete_yellow2[variation=3]
chisel:concrete_yellow2[variation=4]
chisel:concrete_yellow2[variation=5]
chisel:concrete_yellow2[variation=6]
chisel:concrete_yellow2[variation=7]
chisel:concrete_yellow2[variation=8]
chisel:concrete_yellow2[variation=9]
chisel:concrete_yellow2[variation=10]
chisel:concrete_yellow2[variation=11]
chisel:concrete_yellow2[variation=12]
chisel:concrete_yellow2[variation=13]
chisel:concrete_yellow2[variation=14]
chisel:concrete_yellow2[variation=15]
chisel:concrete_lightblue[variation=0]
chisel:concrete_lightblue[variation=1]
chisel:concrete_lightblue[variation=2]
chisel:concrete_lightblue[variation=3]
chisel:concrete_lightblue[variation=4]
chisel:concrete_lightblue[variation=5]
chisel:concrete_lightblue[variation=6]
chisel:concrete_lightblue[variation=7]
chisel:concrete_lightblue[variation=8]
chisel:concrete_lightblue[variation=9]
chisel:concrete_lightblue[variation=10]
chisel:concrete_lightblue[variation=11]
chisel:concrete_lightblue[variation=12]
chisel:concrete_lightblue[variation=13]
chisel:concrete_lightblue[variation=14]
chisel:concrete_lightblue[variation=15]
chisel:concrete_lightblue1[variation=0]
chisel:concrete_lightblue1[variation=1]
chisel:concrete_lightblue1[variation=2]
chisel:concrete_lightblue1[variation=3]
chisel:concrete_lightblue1[variation=4]
chisel:concrete_lightblue1[variation=5]
chisel:concrete_lightblue1[variation=6]
chisel:concrete_lightblue1[variation=7]
chisel:concrete_lightblue1[variation=8]
chisel:concrete_lightblue1[variation=9]
chisel:concrete_lightblue1[variation=10]
chisel:concrete_lightblue1[variation=11]
chisel:concrete_lightblue1[variation=12]
chisel:concrete_lightblue1[variation=13]
chisel:concrete_lightblue1[variation=14]
chisel:concrete_lightblue1[variation=15]
chisel:concrete_lightblue2[variation=0]
chisel:concrete_lightblue2[variation=1]
chisel:concrete_lightblue2[variation=2]
chisel:concrete_lightblue2[variation=3]
chisel:concrete_lightblue2[variation=4]
chisel:concrete_lightblue2[variation=5]
chisel:concrete_lightblue2[variation=6]
chisel:concrete_lightblue2[variation=7]
chisel:concrete_lightblue2[variation=8]
chisel:concrete_lightblue2[variation=9]
chisel:concrete_lightblue2[variation=10]
chisel:concrete_lightblue2[variation=11]
chisel:concrete_lightblue2[variation=12]
chisel:concrete_lightblue2[variation=13]
chisel:concrete_lightblue2[variation=14]
chisel:concrete_lightblue2[variation=15]
chisel:concrete_magenta[variation=0]
chisel:concrete_magenta[variation=1]
chisel:concrete_magenta[variation=2]
chisel:concrete_magenta[variation=3]
chisel:concrete_magenta[variation=4]
chisel:concrete_magenta[variation=5]
chisel:concrete_magenta[variation=6]
chisel:concrete_magenta[variation=7]
chisel:concrete_magenta[variation=8]
chisel:concrete_magenta[variation=9]
chisel:concrete_magenta[variation=10]
chisel:concrete_magenta[variation=11]
chisel:concrete_magenta[variation=12]
chisel:concrete_magenta[variation=13]
chisel:concrete_magenta[variation=14]
chisel:concrete_magenta[variation=15]
chisel:concrete_magenta1[variation=0]
chisel:concrete_magenta1[variation=1]
chisel:concrete_magenta1[variation=2]
chisel:concrete_magenta1[variation=3]
chisel:concrete_magenta1[variation=4]
chisel:concrete_magenta1[variation=5]
chisel:concrete_magenta1[variation=6]
chisel:concrete_magenta1[variation=7]
chisel:concrete_magenta1[variation=8]
chisel:concrete_magenta1[variation=9]
chisel:concrete_magenta1[variation=10]
chisel:concrete_magenta1[variation=11]
chisel:concrete_magenta1[variation=12]
chisel:concrete_magenta1[variation=13]
chisel:concrete_magenta1[variation=14]
chisel:concrete_magenta1[variation=15]
chisel:concrete_magenta2[variation=0]
chisel:concrete_magenta2[variation=1]
chisel:concrete_magenta2[variation=2]
chisel:concrete_magenta2[variation=3]
chisel:concrete_magenta2[variation=4]
chisel:concrete_magenta2[variation=5]
chisel:concrete_magenta2[variation=6]
chisel:concrete_magenta2[variation=7]
chisel:concrete_magenta2[variation=8]
chisel:concrete_magenta2[variation=9]
chisel:concrete_magenta2[variation=10]
chisel:concrete_magenta2[variation=11]
chisel:concrete_magenta2[variation=12]
chisel:concrete_magenta2[variation=13]
chisel:concrete_magenta2[variation=14]
chisel:concrete_magenta2[variation=15]
chisel:concrete_orange[variation=0]
chisel:concrete_orange[variation=1]
chisel:concrete_orange[variation=2]
chisel:concrete_orange[variation=3]
chisel:concrete_orange[variation=4]
chisel:concrete_orange[variation=5]
chisel:concrete_orange[variation=6]
chisel:concrete_orange[variation=7]
chisel:concrete_orange[variation=8]
chisel:concrete_orange[variation=9]
chisel:concrete_orange[variation=10]
chisel:concrete_orange[variation=11]
chisel:concrete_orange[variation=12]
chisel:concrete_orange[variation=13]
chisel:concrete_orange[variation=14]
chisel:concrete_orange[variation=15]
chisel:concrete_orange1[variation=0]
chisel:concrete_orange1[variation=1]
chisel:concrete_orange1[variation=2]
chisel:concrete_orange1[variation=3]
chisel:concrete_orange1[variation=4]
chisel:concrete_orange1[variation=5]
chisel:concrete_orange1[variation=6]
chisel:concrete_orange1[variation=7]
chisel:concrete_orange1[variation=8]
chisel:concrete_orange1[variation=9]
chisel:concrete_orange1[variation=10]
chisel:concrete_orange1[variation=11]
chisel:concrete_orange1[variation=12]
chisel:concrete_orange1[variation=13]
chisel:concrete_orange1[variation=14]
chisel:concrete_orange1[variation=15]
chisel:concrete_orange2[variation=0]
chisel:concrete_orange2[variation=1]
chisel:concrete_orange2[variation=2]
chisel:concrete_orange2[variation=3]
chisel:concrete_orange2[variation=4]
chisel:concrete_orange2[variation=5]
chisel:concrete_orange2[variation=6]
chisel:concrete_orange2[variation=7]
chisel:concrete_orange2[variation=8]
chisel:concrete_orange2[variation=9]
chisel:concrete_orange2[variation=10]
chisel:concrete_orange2[variation=11]
chisel:concrete_orange2[variation=12]
chisel:concrete_orange2[variation=13]
chisel:concrete_orange2[variation=14]
chisel:concrete_orange2[variation=15]
chisel:concrete_white[variation=0]
chisel:concrete_white[variation=1]
chisel:concrete_white[variation=2]
chisel:concrete_white[variation=3]
chisel:concrete_white[variation=4]
chisel:concrete_white[variation=5]
chisel:concrete_white[variation=6]
chisel:concrete_white[variation=7]
chisel:concrete_white[variation=8]
chisel:concrete_white[variation=9]
chisel:concrete_white[variation=10]
chisel:concrete_white[variation=11]
chisel:concrete_white[variation=12]
chisel:concrete_white[variation=13]
chisel:concrete_white[variation=14]
chisel:concrete_white[variation=15]
chisel:concrete_white1[variation=0]
chisel:concrete_white1[variation=1]
chisel:concrete_white1[variation=2]
chisel:concrete_white1[variation=3]
chisel:concrete_white1[variation=4]
chisel:concrete_white1[variation=5]
chisel:concrete_white1[variation=6]
chisel:concrete_white1[variation=7]
chisel:concrete_white1[variation=8]
chisel:concrete_white1[variation=9]
chisel:concrete_white1[variation=10]
chisel:concrete_white1[variation=11]
chisel:concrete_white1[variation=12]
chisel:concrete_white1[variation=13]
chisel:concrete_white1[variation=14]
chisel:concrete_white1[variation=15]
chisel:concrete_white2[variation=0]
chisel:concrete_white2[variation=1]
chisel:concrete_white2[variation=2]
chisel:concrete_white2[variation=3]
chisel:concrete_white2[variation=4]
chisel:concrete_white2[variation=5]
chisel:concrete_white2[variation=6]
chisel:concrete_white2[variation=7]
chisel:concrete_white2[variation=8]
chisel:concrete_white2[variation=9]
chisel:concrete_white2[variation=10]
chisel:concrete_white2[variation=11]
chisel:concrete_white2[variation=12]
chisel:concrete_white2[variation=13]
chisel:concrete_white2[variation=14]
chisel:concrete_white2[variation=15]
chisel:blockcopper[variation=0]
chisel:blockcopper[variation=1]
chisel:blockcopper[variation=2]
chisel:blockcopper[variation=3]
chisel:blockcopper[variation=4]
chisel:blockcopper[variation=5]
chisel:blockcopper[variation=6]
chisel:blockcopper[variation=7]
chisel:blockcopper[variation=8]
chisel:blockcopper[variation=9]
chisel:blockcopper[variation=10]
chisel:blockcopper[variation=11]
chisel:blockcopper[variation=12]
chisel:blockcopper[variation=13]
chisel:blockcopper[variation=14]
chisel:blockcopper[variation=15]
chisel:diamond[variation=0]
chisel:diamond[variation=1]
chisel:diamond[variation=2]
chisel:diamond[variation=3]
chisel:diamond[variation=4]
chisel:diamond[variation=5]
chisel:diamond[variation=6]
chisel:diamond[variation=7]
chisel:diamond[variation=8]
chisel:diamond[variation=9]
chisel:diamond[variation=10]
chisel:diamond[variation=11]
chisel:diamond[variation=12]
chisel:diamond[variation=13]
chisel:diamond[variation=14]
chisel:diamond[variation=15]
chisel:diorite[variation=0]
chisel:diorite[variation=1]
chisel:diorite[variation=2]
chisel:diorite[variation=3]
chisel:diorite[variation=4]
chisel:diorite[variation=5]
chisel:diorite[variation=6]
chisel:diorite[variation=7]
chisel:diorite[variation=8]
chisel:diorite[variation=9]
chisel:diorite[variation=10]
chisel:diorite[variation=11]
chisel:diorite[variation=12]
chisel:diorite[variation=13]
chisel:diorite[variation=14]
chisel:diorite[variation=15]
chisel:diorite1[variation=0]
chisel:diorite1[variation=1]
chisel:diorite1[variation=2]
chisel:diorite1[variation=3]
chisel:diorite1[variation=4]
chisel:diorite1[variation=5]
chisel:diorite1[variation=6]
chisel:diorite1[variation=7]
chisel:diorite1[variation=8]
chisel:diorite1[variation=9]
chisel:diorite1[variation=10]
chisel:diorite1[variation=11]
chisel:diorite1[variation=12]
chisel:diorite1[variation=13]
chisel:diorite1[variation=14]
chisel:diorite1[variation=15]
chisel:diorite2[variation=0]
chisel:diorite2[variation=1]
chisel:diorite2[variation=2]
chisel:diorite2[variation=3]
chisel:diorite2[variation=4]
chisel:diorite2[variation=5]
chisel:diorite2[variation=6]
chisel:diorite2[variation=7]
chisel:diorite2[variation=8]
chisel:diorite2[variation=9]
chisel:diorite2[variation=10]
chisel:diorite2[variation=11]
chisel:diorite2[variation=12]
chisel:diorite2[variation=13]
chisel:diorite2[variation=14]
chisel:diorite2[variation=15]
chisel:dirt[variation=0]
chisel:dirt[variation=1]
chisel:dirt[variation=2]
chisel:dirt[variation=3]
chisel:dirt[variation=4]
chisel:dirt[variation=5]
chisel:dirt[variation=6]
chisel:dirt[variation=7]
chisel:dirt[variation=8]
chisel:dirt[variation=9]
chisel:dirt[variation=10]
chisel:dirt[variation=11]
chisel:dirt[variation=12]
chisel:dirt[variation=13]
chisel:dirt[variation=14]
chisel:dirt[variation=15]
chisel:blockelectrum[variation=0]
chisel:blockelectrum[variation=1]
chisel:blockelectrum[variation=2]
chisel:blockelectrum[variation=3]
chisel:blockelectrum[variation=4]
chisel:blockelectrum[variation=5]
chisel:blockelectrum[variation=6]
chisel:blockelectrum[variation=7]
chisel:blockelectrum[variation=8]
chisel:blockelectrum[variation=9]
chisel:blockelectrum[variation=10]
chisel:blockelectrum[variation=11]
chisel:blockelectrum[variation=12]
chisel:blockelectrum[variation=13]
chisel:blockelectrum[variation=14]
chisel:blockelectrum[variation=15]
chisel:emerald[variation=0]
chisel:emerald[variation=1]
chisel:emerald[variation=2]
chisel:emerald[variation=3]
chisel:emerald[variation=4]
chisel:emerald[variation=5]
chisel:emerald[variation=6]
chisel:emerald[variation=7]
chisel:emerald[variation=8]
chisel:emerald[variation=9]
chisel:emerald[variation=10]
chisel:emerald[variation=11]
chisel:emerald[variation=12]
chisel:emerald[variation=13]
chisel:emerald[variation=14]
chisel:emerald[variation=15]
chisel:purpur[variation=0]
chisel:purpur[variation=1]
chisel:purpur[variation=2]
chisel:purpur[variation=3]
chisel:purpur[variation=4]
chisel:purpur[variation=5]
chisel:purpur[variation=6]
chisel:purpur[variation=7]
chisel:purpur[variation=8]
chisel:purpur[variation=9]
chisel:purpur[variation=10]
chisel:purpur[variation=11]
chisel:purpur[variation=12]
chisel:purpur[variation=13]
chisel:purpur[variation=14]
chisel:purpur[variation=15]
chisel:purpur1[variation=0]
chisel:purpur1[variation=1]
chisel:purpur1[variation=2]
chisel:purpur1[variation=3]
chisel:purpur1[variation=4]
chisel:purpur1[variation=5]
chisel:purpur1[variation=6]
chisel:purpur1[variation=7]
chisel:purpur1[variation=8]
chisel:purpur1[variation=9]
chisel:purpur2[variation=0]
chisel:purpur2[variation=1]
chisel:purpur2[variation=2]
chisel:purpur2[variation=3]
chisel:purpur2[variation=4]
chisel:purpur2[variation=5]
chisel:purpur2[variation=6]
chisel:purpur2[variation=7]
chisel:purpur2[variation=8]
chisel:purpur2[variation=9]
chisel:purpur2[variation=10]
chisel:purpur2[variation=11]
chisel:purpur2[variation=12]
chisel:purpur2[variation=13]
chisel:purpur2[variation=14]
chisel:purpur2[variation=15]
chisel:endstone[variation=0]
chisel:endstone[variation=1]
chisel:endstone[variation=2]
chisel:endstone[variation=3]
chisel:endstone[variation=4]
chisel:endstone[variation=5]
chisel:endstone[variation=6]
chisel:endstone[variation=7]
chisel:endstone[variation=8]
chisel:endstone[variation=9]
chisel:endstone[variation=10]
chisel:endstone[variation=11]
chisel:endstone[variation=12]
chisel:endstone[variation=13]
chisel:endstone[variation=14]
chisel:endstone[variation=15]
chisel:endstone1[variation=0]
chisel:endstone1[variation=1]
chisel:endstone1[variation=2]
chisel:endstone1[variation=3]
chisel:endstone1[variation=4]
chisel:endstone1[variation=5]
chisel:endstone1[variation=6]
chisel:endstone1[variation=7]
chisel:endstone1[variation=8]
chisel:endstone1[variation=9]
chisel:endstone2[variation=0]
chisel:endstone2[variation=1]
chisel:endstone2[variation=2]
chisel:endstone2[variation=3]
chisel:endstone2[variation=4]
chisel:endstone2[variation=5]
chisel:endstone2[variation=6]
chisel:endstone2[variation=7]
chisel:endstone2[variation=8]
chisel:endstone2[variation=9]
chisel:endstone2[variation=10]
chisel:endstone2[variation=11]
chisel:endstone2[variation=12]
chisel:endstone2[variation=13]
chisel:endstone2[variation=14]
chisel:endstone2[variation=15]
chisel:factory[variation=0]
chisel:factory[variation=1]
chisel:factory[variation=2]
chisel:factory[variation=3]
chisel:factory[variation=4]
chisel:factory[variation=5]
chisel:factory[variation=6]
chisel:factory[variation=7]
chisel:factory[variation=8]
chisel:factory[variation=9]
chisel:factory[variation=10]
chisel:factory[variation=11]
chisel:factory[variation=12]
chisel:factory[variation=13]
chisel:factory[variation=14]
chisel:factory[variation=15]
chisel:factory1[variation=0]
chisel:factory1[variation=1]
chisel:factory1[variation=2]
chisel:factory1[variation=3]
chisel:factory1[variation=4]
chisel:factory1[variation=5]
chisel:factory1[variation=6]
chisel:factory1[variation=7]
chisel:factory1[variation=8]
chisel:factory1[variation=9]
chisel:factory1[variation=10]
chisel:factory1[variation=11]
chisel:factory1[variation=12]
chisel:factory1[variation=13]
chisel:factory1[variation=14]
chisel:factory1[variation=15]
chisel:futura[variation=0]
chisel:futura[variation=1]
chisel:futura[variation=2]
chisel:futura[variation=3]
chisel:futura[variation=4]
chisel:futura[variation=5]
chisel:futura[variation=6]
chisel:futura[variation=7]
chisel:futura[variation=8]
chisel:futura[variation=9]
chisel:futura[variation=10]
chisel:futura[variation=11]
chisel:futura[variation=12]
chisel:futura[variation=13]
chisel:futura[variation=14]
chisel:futura[variation=15]
chisel:glass[variation=0]
chisel:glass[variation=1]
chisel:glass[variation=2]
chisel:glass[variation=3]
chisel:glass[variation=4]
chisel:glass[variation=5]
chisel:glass[variation=6]
chisel:glass[variation=7]
chisel:glass[variation=8]
chisel:glass[variation=9]
chisel:glass[variation=10]
chisel:glass[variation=11]
chisel:glass[variation=12]
chisel:glass[variation=13]
chisel:glass[variation=14]
chisel:glass[variation=15]
chisel:glassdyedblack[variation=0]
chisel:glassdyedblack[variation=1]
chisel:glassdyedblack[variation=2]
chisel:glassdyedblack[variation=3]
chisel:glassdyedblack[variation=4]
chisel:glassdyedblack[variation=5]
chisel:glassdyedblack[variation=6]
chisel:glassdyedblack[variation=7]
chisel:glassdyedblack[variation=8]
chisel:glassdyedblack[variation=9]
chisel:glassdyedblack[variation=10]
chisel:glassdyedblack[variation=11]
chisel:glassdyedblack[variation=12]
chisel:glassdyedblack[variation=13]
chisel:glassdyedblack[variation=14]
chisel:glassdyedblack[variation=15]
chisel:glassdyedred[variation=0]
chisel:glassdyedred[variation=1]
chisel:glassdyedred[variation=2]
chisel:glassdyedred[variation=3]
chisel:glassdyedred[variation=4]
chisel:glassdyedred[variation=5]
chisel:glassdyedred[variation=6]
chisel:glassdyedred[variation=7]
chisel:glassdyedred[variation=8]
chisel:glassdyedred[variation=9]
chisel:glassdyedred[variation=10]
chisel:glassdyedred[variation=11]
chisel:glassdyedred[variation=12]
chisel:glassdyedred[variation=13]
chisel:glassdyedred[variation=14]
chisel:glassdyedred[variation=15]
chisel:glassdyedgreen[variation=0]
chisel:glassdyedgreen[variation=1]
chisel:glassdyedgreen[variation=2]
chisel:glassdyedgreen[variation=3]
chisel:glassdyedgreen[variation=4]
chisel:glassdyedgreen[variation=5]
chisel:glassdyedgreen[variation=6]
chisel:glassdyedgreen[variation=7]
chisel:glassdyedgreen[variation=8]
chisel:glassdyedgreen[variation=9]
chisel:glassdyedgreen[variation=10]
chisel:glassdyedgreen[variation=11]
chisel:glassdyedgreen[variation=12]
chisel:glassdyedgreen[variation=13]
chisel:glassdyedgreen[variation=14]
chisel:glassdyedgreen[variation=15]
chisel:glassdyedbrown[variation=0]
chisel:glassdyedbrown[variation=1]
chisel:glassdyedbrown[variation=2]
chisel:glassdyedbrown[variation=3]
chisel:glassdyedbrown[variation=4]
chisel:glassdyedbrown[variation=5]
chisel:glassdyedbrown[variation=6]
chisel:glassdyedbrown[variation=7]
chisel:glassdyedbrown[variation=8]
chisel:glassdyedbrown[variation=9]
chisel:glassdyedbrown[variation=10]
chisel:glassdyedbrown[variation=11]
chisel:glassdyedbrown[variation=12]
chisel:glassdyedbrown[variation=13]
chisel:glassdyedbrown[variation=14]
chisel:glassdyedbrown[variation=15]
chisel:glassdyedblue[variation=0]
chisel:glassdyedblue[variation=1]
chisel:glassdyedblue[variation=2]
chisel:glassdyedblue[variation=3]
chisel:glassdyedblue[variation=4]
chisel:glassdyedblue[variation=5]
chisel:glassdyedblue[variation=6]
chisel:glassdyedblue[variation=7]
chisel:glassdyedblue[variation=8]
chisel:glassdyedblue[variation=9]
chisel:glassdyedblue[variation=10]
chisel:glassdyedblue[variation=11]
chisel:glassdyedblue[variation=12]
chisel:glassdyedblue[variation=13]
chisel:glassdyedblue[variation=14]
chisel:glassdyedblue[variation=15]
chisel:glassdyedpurple[variation=0]
chisel:glassdyedpurple[variation=1]
chisel:glassdyedpurple[variation=2]
chisel:glassdyedpurple[variation=3]
chisel:glassdyedpurple[variation=4]
chisel:glassdyedpurple[variation=5]
chisel:glassdyedpurple[variation=6]
chisel:glassdyedpurple[variation=7]
chisel:glassdyedpurple[variation=8]
chisel:glassdyedpurple[variation=9]
chisel:glassdyedpurple[variation=10]
chisel:glassdyedpurple[variation=11]
chisel:glassdyedpurple[variation=12]
chisel:glassdyedpurple[variation=13]
chisel:glassdyedpurple[variation=14]
chisel:glassdyedpurple[variation=15]
chisel:glassdyedcyan[variation=0]
chisel:glassdyedcyan[variation=1]
chisel:glassdyedcyan[variation=2]
chisel:glassdyedcyan[variation=3]
chisel:glassdyedcyan[variation=4]
chisel:glassdyedcyan[variation=5]
chisel:glassdyedcyan[variation=6]
chisel:glassdyedcyan[variation=7]
chisel:glassdyedcyan[variation=8]
chisel:glassdyedcyan[variation=9]
chisel:glassdyedcyan[variation=10]
chisel:glassdyedcyan[variation=11]
chisel:glassdyedcyan[variation=12]
chisel:glassdyedcyan[variation=13]
chisel:glassdyedcyan[variation=14]
chisel:glassdyedcyan[variation=15]
chisel:glassdyedlightgray[variation=0]
chisel:glassdyedlightgray[variation=1]
chisel:glassdyedlightgray[variation=2]
chisel:glassdyedlightgray[variation=3]
chisel:glassdyedlightgray[variation=4]
chisel:glassdyedlightgray[variation=5]
chisel:glassdyedlightgray[variation=6]
chisel:glassdyedlightgray[variation=7]
chisel:glassdyedlightgray[variation=8]
chisel:glassdyedlightgray[variation=9]
chisel:glassdyedlightgray[variation=10]
chisel:glassdyedlightgray[variation=11]
chisel:glassdyedlightgray[variation=12]
chisel:glassdyedlightgray[variation=13]
chisel:glassdyedlightgray[variation=14]
chisel:glassdyedlightgray[variation=15]
chisel:glassdyedgray[variation=0]
chisel:glassdyedgray[variation=1]
chisel:glassdyedgray[variation=2]
chisel:glassdyedgray[variation=3]
chisel:glassdyedgray[variation=4]
chisel:glassdyedgray[variation=5]
chisel:glassdyedgray[variation=6]
chisel:glassdyedgray[variation=7]
chisel:glassdyedgray[variation=8]
chisel:glassdyedgray[variation=9]
chisel:glassdyedgray[variation=10]
chisel:glassdyedgray[variation=11]
chisel:glassdyedgray[variation=12]
chisel:glassdyedgray[variation=13]
chisel:glassdyedgray[variation=14]
chisel:glassdyedgray[variation=15]
chisel:glassdyedpink[variation=0]
chisel:glassdyedpink[variation=1]
chisel:glassdyedpink[variation=2]
chisel:glassdyedpink[variation=3]
chisel:glassdyedpink[variation=4]
chisel:glassdyedpink[variation=5]
chisel:glassdyedpink[variation=6]
chisel:glassdyedpink[variation=7]
chisel:glassdyedpink[variation=8]
chisel:glassdyedpink[variation=9]
chisel:glassdyedpink[variation=10]
chisel:glassdyedpink[variation=11]
chisel:glassdyedpink[variation=12]
chisel:glassdyedpink[variation=13]
chisel:glassdyedpink[variation=14]
chisel:glassdyedpink[variation=15]
chisel:glassdyedlime[variation=0]
chisel:glassdyedlime[variation=1]
chisel:glassdyedlime[variation=2]
chisel:glassdyedlime[variation=3]
chisel:glassdyedlime[variation=4]
chisel:glassdyedlime[variation=5]
chisel:glassdyedlime[variation=6]
chisel:glassdyedlime[variation=7]
chisel:glassdyedlime[variation=8]
chisel:glassdyedlime[variation=9]
chisel:glassdyedlime[variation=10]
chisel:glassdyedlime[variation=11]
chisel:glassdyedlime[variation=12]
chisel:glassdyedlime[variation=13]
chisel:glassdyedlime[variation=14]
chisel:glassdyedlime[variation=15]
chisel:glassdyedyellow[variation=0]
chisel:glassdyedyellow[variation=1]
chisel:glassdyedyellow[variation=2]
chisel:glassdyedyellow[variation=3]
chisel:glassdyedyellow[variation=4]
chisel:glassdyedyellow[variation=5]
chisel:glassdyedyellow[variation=6]
chisel:glassdyedyellow[variation=7]
chisel:glassdyedyellow[variation=8]
chisel:glassdyedyellow[variation=9]
chisel:glassdyedyellow[variation=10]
chisel:glassdyedyellow[variation=11]
chisel:glassdyedyellow[variation=12]
chisel:glassdyedyellow[variation=13]
chisel:glassdyedyellow[variation=14]
chisel:glassdyedyellow[variation=15]
chisel:glassdyedlightblue[variation=0]
chisel:glassdyedlightblue[variation=1]
chisel:glassdyedlightblue[variation=2]
chisel:glassdyedlightblue[variation=3]
chisel:glassdyedlightblue[variation=4]
chisel:glassdyedlightblue[variation=5]
chisel:glassdyedlightblue[variation=6]
chisel:glassdyedlightblue[variation=7]
chisel:glassdyedlightblue[variation=8]
chisel:glassdyedlightblue[variation=9]
chisel:glassdyedlightblue[variation=10]
chisel:glassdyedlightblue[variation=11]
chisel:glassdyedlightblue[variation=12]
chisel:glassdyedlightblue[variation=13]
chisel:glassdyedlightblue[variation=14]
chisel:glassdyedlightblue[variation=15]
chisel:glassdyedmagenta[variation=0]
chisel:glassdyedmagenta[variation=1]
chisel:glassdyedmagenta[variation=2]
chisel:glassdyedmagenta[variation=3]
chisel:glassdyedmagenta[variation=4]
chisel:glassdyedmagenta[variation=5]
chisel:glassdyedmagenta[variation=6]
chisel:glassdyedmagenta[variation=7]
chisel:glassdyedmagenta[variation=8]
chisel:glassdyedmagenta[variation=9]
chisel:glassdyedmagenta[variation=10]
chisel:glassdyedmagenta[variation=11]
chisel:glassdyedmagenta[variation=12]
chisel:glassdyedmagenta[variation=13]
chisel:glassdyedmagenta[variation=14]
chisel:glassdyedmagenta[variation=15]
chisel:glassdyedorange[variation=0]
chisel:glassdyedorange[variation=1]
chisel:glassdyedorange[variation=2]
chisel:glassdyedorange[variation=3]
chisel:glassdyedorange[variation=4]
chisel:glassdyedorange[variation=5]
chisel:glassdyedorange[variation=6]
chisel:glassdyedorange[variation=7]
chisel:glassdyedorange[variation=8]
chisel:glassdyedorange[variation=9]
chisel:glassdyedorange[variation=10]
chisel:glassdyedorange[variation=11]
chisel:glassdyedorange[variation=12]
chisel:glassdyedorange[variation=13]
chisel:glassdyedorange[variation=14]
chisel:glassdyedorange[variation=15]
chisel:glassdyedwhite[variation=0]
chisel:glassdyedwhite[variation=1]
chisel:glassdyedwhite[variation=2]
chisel:glassdyedwhite[variation=3]
chisel:glassdyedwhite[variation=4]
chisel:glassdyedwhite[variation=5]
chisel:glassdyedwhite[variation=6]
chisel:glassdyedwhite[variation=7]
chisel:glassdyedwhite[variation=8]
chisel:glassdyedwhite[variation=9]
chisel:glassdyedwhite[variation=10]
chisel:glassdyedwhite[variation=11]
chisel:glassdyedwhite[variation=12]
chisel:glassdyedwhite[variation=13]
chisel:glassdyedwhite[variation=14]
chisel:glassdyedwhite[variation=15]
chisel:glowstone[variation=0]
chisel:glowstone[variation=1]
chisel:glowstone[variation=2]
chisel:glowstone[variation=3]
chisel:glowstone[variation=4]
chisel:glowstone[variation=5]
chisel:glowstone[variation=6]
chisel:glowstone[variation=7]
chisel:glowstone[variation=8]
chisel:glowstone[variation=9]
chisel:glowstone[variation=10]
chisel:glowstone[variation=11]
chisel:glowstone[variation=12]
chisel:glowstone[variation=13]
chisel:glowstone[variation=14]
chisel:glowstone[variation=15]
chisel:glowstone1[variation=0]
chisel:glowstone1[variation=1]
chisel:glowstone1[variation=2]
chisel:glowstone1[variation=3]
chisel:glowstone1[variation=4]
chisel:glowstone1[variation=5]
chisel:glowstone1[variation=6]
chisel:glowstone1[variation=7]
chisel:glowstone1[variation=8]
chisel:glowstone1[variation=9]
chisel:glowstone1[variation=10]
chisel:glowstone1[variation=11]
chisel:glowstone1[variation=12]
chisel:glowstone1[variation=13]
chisel:glowstone1[variation=14]
chisel:glowstone1[variation=15]
chisel:glowstone2[variation=0]
chisel:glowstone2[variation=1]
chisel:glowstone2[variation=2]
chisel:glowstone2[variation=3]
chisel:glowstone2[variation=4]
chisel:glowstone2[variation=5]
chisel:glowstone2[variation=6]
chisel:glowstone2[variation=7]
chisel:glowstone2[variation=8]
chisel:glowstone2[variation=9]
chisel:glowstone2[variation=10]
chisel:glowstone2[variation=11]
chisel:glowstone2[variation=12]
chisel:glowstone2[variation=13]
chisel:glowstone2[variation=14]
chisel:glowstone2[variation=15]
chisel:blockgold[variation=0]
chisel:blockgold[variation=1]
chisel:blockgold[variation=2]
chisel:blockgold[variation=3]
chisel:blockgold[variation=4]
chisel:blockgold[variation=5]
chisel:blockgold[variation=6]
chisel:blockgold[variation=7]
chisel:blockgold[variation=8]
chisel:blockgold[variation=9]
chisel:blockgold[variation=10]
chisel:blockgold[variation=11]
chisel:blockgold[variation=12]
chisel:blockgold[variation=13]
chisel:blockgold[variation=14]
chisel:blockgold[variation=15]
chisel:gold[variation=0]
chisel:gold[variation=1]
chisel:gold[variation=2]
chisel:gold[variation=3]
chisel:gold[variation=4]
chisel:gold[variation=5]
chisel:gold[variation=6]
chisel:gold[variation=7]
chisel:gold[variation=8]
chisel:gold[variation=9]
chisel:gold[variation=10]
chisel:gold[variation=11]
chisel:gold[variation=12]
chisel:gold[variation=13]
chisel:gold[variation=14]
chisel:gold[variation=15]
chisel:granite[variation=0]
chisel:granite[variation=1]
chisel:granite[variation=2]
chisel:granite[variation=3]
chisel:granite[variation=4]
chisel:granite[variation=5]
chisel:granite[variation=6]
chisel:granite[variation=7]
chisel:granite[variation=8]
chisel:granite[variation=9]
chisel:granite[variation=10]
chisel:granite[variation=11]
chisel:granite[variation=12]
chisel:granite[variation=13]
chisel:granite[variation=14]
chisel:granite[variation=15]
chisel:granite1[variation=0]
chisel:granite1[variation=1]
chisel:granite1[variation=2]
chisel:granite1[variation=3]
chisel:granite1[variation=4]
chisel:granite1[variation=5]
chisel:granite1[variation=6]
chisel:granite1[variation=7]
chisel:granite1[variation=8]
chisel:granite1[variation=9]
chisel:granite1[variation=10]
chisel:granite1[variation=11]
chisel:granite1[variation=12]
chisel:granite1[variation=13]
chisel:granite1[variation=14]
chisel:granite1[variation=15]
chisel:granite2[variation=0]
chisel:granite2[variation=1]
chisel:granite2[variation=2]
chisel:granite2[variation=3]
chisel:granite2[variation=4]
chisel:granite2[variation=5]
chisel:granite2[variation=6]
chisel:granite2[variation=7]
chisel:granite2[variation=8]
chisel:granite2[variation=9]
chisel:granite2[variation=10]
chisel:granite2[variation=11]
chisel:granite2[variation=12]
chisel:granite2[variation=13]
chisel:granite2[variation=14]
chisel:granite2[variation=15]
chisel:hardenedclay[variation=0]
chisel:hardenedclay[variation=1]
chisel:hardenedclay[variation=2]
chisel:hardenedclay[variation=3]
chisel:hardenedclay[variation=4]
chisel:hardenedclay[variation=5]
chisel:hardenedclay[variation=6]
chisel:hardenedclay[variation=7]
chisel:hardenedclay[variation=8]
chisel:hardenedclay[variation=9]
chisel:hardenedclay[variation=10]
chisel:hardenedclay[variation=11]
chisel:hardenedclay[variation=12]
chisel:hardenedclay[variation=13]
chisel:hardenedclay[variation=14]
chisel:hardenedclay[variation=15]
chisel:hardenedclay1[variation=0]
chisel:hardenedclay1[variation=1]
chisel:hardenedclay1[variation=2]
chisel:hardenedclay1[variation=3]
chisel:hardenedclay1[variation=4]
chisel:hardenedclay1[variation=5]
chisel:hardenedclay1[variation=6]
chisel:hardenedclay1[variation=7]
chisel:hardenedclay1[variation=8]
chisel:hardenedclay1[variation=9]
chisel:hardenedclay2[variation=0]
chisel:hardenedclay2[variation=1]
chisel:hardenedclay2[variation=2]
chisel:hardenedclay2[variation=3]
chisel:hardenedclay2[variation=4]
chisel:hardenedclay2[variation=5]
chisel:hardenedclay2[variation=6]
chisel:hardenedclay2[variation=7]
chisel:hardenedclay2[variation=8]
chisel:hardenedclay2[variation=9]
chisel:hardenedclay2[variation=10]
chisel:hardenedclay2[variation=11]
chisel:hardenedclay2[variation=12]
chisel:hardenedclay2[variation=13]
chisel:hardenedclay2[variation=14]
chisel:hardenedclay2[variation=15]
chisel:ice[variation=0]
chisel:ice[variation=1]
chisel:ice[variation=2]
chisel:ice[variation=3]
chisel:ice[variation=4]
chisel:ice[variation=5]
chisel:ice[variation=6]
chisel:ice[variation=7]
chisel:ice[variation=8]
chisel:ice[variation=9]
chisel:ice[variation=10]
chisel:ice[variation=11]
chisel:ice[variation=12]
chisel:ice[variation=13]
chisel:ice[variation=14]
chisel:ice[variation=15]
chisel:ice1[variation=0]
chisel:ice1[variation=1]
chisel:ice1[variation=2]
chisel:ice1[variation=3]
chisel:ice1[variation=4]
chisel:ice1[variation=5]
chisel:ice1[variation=6]
chisel:ice1[variation=7]
chisel:ice1[variation=8]
chisel:ice1[variation=9]
chisel:ice1[variation=10]
chisel:ice1[variation=11]
chisel:ice1[variation=12]
chisel:ice1[variation=13]
chisel:ice1[variation=14]
chisel:ice1[variation=15]
chisel:ice2[variation=0]
chisel:ice2[variation=1]
chisel:ice2[variation=2]
chisel:ice2[variation=3]
chisel:ice2[variation=4]
chisel:ice2[variation=5]
chisel:ice2[variation=6]
chisel:ice2[variation=7]
chisel:ice2[variation=8]
chisel:ice2[variation=9]
chisel:ice2[variation=10]
chisel:ice2[variation=11]
chisel:ice2[variation=12]
chisel:ice2[variation=13]
chisel:ice2[variation=14]
chisel:ice2[variation=15]
chisel:icepillar[variation=0]
chisel:icepillar[variation=1]
chisel:icepillar[variation=2]
chisel:icepillar[variation=3]
chisel:icepillar[variation=4]
chisel:icepillar[variation=5]
chisel:icepillar[variation=6]
chisel:icepillar[variation=7]
chisel:icepillar[variation=8]
chisel:icepillar[variation=9]
chisel:icepillar[variation=10]
chisel:icepillar[variation=11]
chisel:icepillar[variation=12]
chisel:icepillar[variation=13]
chisel:icepillar[variation=14]
chisel:icepillar[variation=15]
chisel:blockinvar[variation=0]
chisel:blockinvar[variation=1]
chisel:blockinvar[variation=2]
chisel:blockinvar[variation=3]
chisel:blockinvar[variation=4]
chisel:blockinvar[variation=5]
chisel:blockinvar[variation=6]
chisel:blockinvar[variation=7]
chisel:blockinvar[variation=8]
chisel:blockinvar[variation=9]
chisel:blockinvar[variation=10]
chisel:blockinvar[variation=11]
chisel:blockinvar[variation=12]
chisel:blockinvar[variation=13]
chisel:blockinvar[variation=14]
chisel:blockinvar[variation=15]
chisel:blockiron[variation=0]
chisel:blockiron[variation=1]
chisel:blockiron[variation=2]
chisel:blockiron[variation=3]
chisel:blockiron[variation=4]
chisel:blockiron[variation=5]
chisel:blockiron[variation=6]
chisel:blockiron[variation=7]
chisel:blockiron[variation=8]
chisel:blockiron[variation=9]
chisel:blockiron[variation=10]
chisel:blockiron[variation=11]
chisel:blockiron[variation=12]
chisel:blockiron[variation=13]
chisel:blockiron[variation=14]
chisel:blockiron[variation=15]
chisel:iron[variation=0]
chisel:iron[variation=1]
chisel:iron[variation=2]
chisel:iron[variation=3]
chisel:iron[variation=4]
chisel:iron[variation=5]
chisel:iron[variation=6]
chisel:iron[variation=7]
chisel:iron[variation=8]
chisel:iron[variation=9]
chisel:iron[variation=10]
chisel:iron[variation=11]
chisel:iron[variation=12]
chisel:iron[variation=13]
chisel:iron[variation=14]
chisel:iron[variation=15]
chisel:ironpane[east=true,north=true,south=true,variation=0,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=0,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=1,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=1,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=2,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=2,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=3,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=3,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=4,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=4,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=5,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=5,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=6,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=6,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=7,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=7,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=8,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=8,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=9,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=9,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=10,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=10,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=11,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=11,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=12,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=12,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=13,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=13,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=14,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=14,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=15,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=15,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=0,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=0,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=1,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=1,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=2,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=2,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=3,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=3,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=4,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=4,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=5,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=5,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=6,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=6,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=7,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=7,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=8,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=8,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=9,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=9,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=10,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=10,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=11,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=11,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=12,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=12,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=13,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=13,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=14,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=14,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=15,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=15,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=0,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=0,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=1,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=1,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=2,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=2,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=3,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=3,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=4,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=4,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=5,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=5,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=6,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=6,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=7,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=7,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=8,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=8,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=9,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=9,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=10,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=10,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=11,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=11,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=12,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=12,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=13,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=13,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=14,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=14,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=15,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=15,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=0,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=0,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=1,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=1,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=2,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=2,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=3,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=3,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=4,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=4,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=5,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=5,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=6,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=6,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=7,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=7,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=8,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=8,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=9,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=9,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=10,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=10,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=11,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=11,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=12,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=12,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=13,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=13,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=14,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=14,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=15,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=15,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=0,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=0,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=1,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=1,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=2,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=2,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=3,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=3,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=4,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=4,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=5,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=5,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=6,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=6,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=7,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=7,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=8,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=8,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=9,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=9,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=10,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=10,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=11,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=11,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=12,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=12,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=13,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=13,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=14,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=14,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=15,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=15,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=0,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=0,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=1,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=1,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=2,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=2,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=3,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=3,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=4,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=4,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=5,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=5,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=6,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=6,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=7,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=7,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=8,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=8,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=9,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=9,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=10,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=10,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=11,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=11,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=12,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=12,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=13,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=13,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=14,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=14,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=15,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=15,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=0,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=0,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=1,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=1,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=2,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=2,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=3,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=3,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=4,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=4,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=5,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=5,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=6,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=6,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=7,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=7,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=8,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=8,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=9,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=9,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=10,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=10,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=11,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=11,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=12,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=12,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=13,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=13,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=14,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=14,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=15,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=15,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=0,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=0,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=1,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=1,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=2,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=2,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=3,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=3,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=4,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=4,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=5,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=5,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=6,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=6,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=7,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=7,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=8,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=8,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=9,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=9,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=10,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=10,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=11,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=11,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=12,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=12,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=13,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=13,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=14,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=14,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=15,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=15,west=false]
chisel:laboratory[variation=0]
chisel:laboratory[variation=1]
chisel:laboratory[variation=2]
chisel:laboratory[variation=3]
chisel:laboratory[variation=4]
chisel:laboratory[variation=5]
chisel:laboratory[variation=6]
chisel:laboratory[variation=7]
chisel:laboratory[variation=8]
chisel:laboratory[variation=9]
chisel:laboratory[variation=10]
chisel:laboratory[variation=11]
chisel:laboratory[variation=12]
chisel:laboratory[variation=13]
chisel:laboratory[variation=14]
chisel:laboratory[variation=15]
chisel:lapis[variation=0]
chisel:lapis[variation=1]
chisel:lapis[variation=2]
chisel:lapis[variation=3]
chisel:lapis[variation=4]
chisel:lapis[variation=5]
chisel:lapis[variation=6]
chisel:lapis[variation=7]
chisel:lapis[variation=8]
chisel:lapis[variation=9]
chisel:lapis[variation=10]
chisel:lapis[variation=11]
chisel:lapis[variation=12]
chisel:lapis[variation=13]
chisel:lapis[variation=14]
chisel:lapis[variation=15]
chisel:lavastone[variation=0]
chisel:lavastone[variation=1]
chisel:lavastone[variation=2]
chisel:lavastone[variation=3]
chisel:lavastone[variation=4]
chisel:lavastone[variation=5]
chisel:lavastone[variation=6]
chisel:lavastone[variation=7]
chisel:lavastone[variation=8]
chisel:lavastone[variation=9]
chisel:lavastone[variation=10]
chisel:lavastone[variation=11]
chisel:lavastone[variation=12]
chisel:lavastone[variation=13]
chisel:lavastone[variation=14]
chisel:lavastone[variation=15]
chisel:lavastone1[variation=0]
chisel:lavastone1[variation=1]
chisel:lavastone1[variation=2]
chisel:lavastone1[variation=3]
chisel:lavastone1[variation=4]
chisel:lavastone1[variation=5]
chisel:lavastone1[variation=6]
chisel:lavastone1[variation=7]
chisel:lavastone1[variation=8]
chisel:lavastone1[variation=9]
chisel:lavastone1[variation=10]
chisel:lavastone1[variation=11]
chisel:lavastone1[variation=12]
chisel:lavastone1[variation=13]
chisel:lavastone1[variation=14]
chisel:lavastone1[variation=15]
chisel:lavastone2[variation=0]
chisel:lavastone2[variation=1]
chisel:lavastone2[variation=2]
chisel:lavastone2[variation=3]
chisel:lavastone2[variation=4]
chisel:lavastone2[variation=5]
chisel:lavastone2[variation=6]
chisel:lavastone2[variation=7]
chisel:lavastone2[variation=8]
chisel:lavastone2[variation=9]
chisel:lavastone2[variation=10]
chisel:lavastone2[variation=11]
chisel:lavastone2[variation=12]
chisel:lavastone2[variation=13]
chisel:lavastone2[variation=14]
chisel:lavastone2[variation=15]
chisel:blocklead[variation=0]
chisel:blocklead[variation=1]
chisel:blocklead[variation=2]
chisel:blocklead[variation=3]
chisel:blocklead[variation=4]
chisel:blocklead[variation=5]
chisel:blocklead[variation=6]
chisel:blocklead[variation=7]
chisel:blocklead[variation=8]
chisel:blocklead[variation=9]
chisel:blocklead[variation=10]
chisel:blocklead[variation=11]
chisel:blocklead[variation=12]
chisel:blocklead[variation=13]
chisel:blocklead[variation=14]
chisel:blocklead[variation=15]
chisel:limestone[variation=0]
chisel:limestone[variation=1]
chisel:limestone[variation=2]
chisel:limestone[variation=3]
chisel:limestone[variation=4]
chisel:limestone[variation=5]
chisel:limestone[variation=6]
chisel:limestone[variation=7]
chisel:limestone[variation=8]
chisel:limestone[variation=9]
chisel:limestone[variation=10]
chisel:limestone[variation=11]
chisel:limestone[variation=12]
chisel:limestone[variation=13]
chisel:limestone[variation=14]
chisel:limestone[variation=15]
chisel:limestone1[variation=0]
chisel:limestone1[variation=1]
chisel:limestone1[variation=2]
chisel:limestone1[variation=3]
chisel:limestone1[variation=4]
chisel:limestone1[variation=5]
chisel:limestone1[variation=6]
chisel:limestone1[variation=7]
chisel:limestone1[variation=8]
chisel:limestone1[variation=9]
chisel:limestone2[variation=0]
chisel:limestone2[variation=1]
chisel:limestone2[variation=2]
chisel:limestone2[variation=3]
chisel:limestone2[variation=4]
chisel:limestone2[variation=5]
chisel:limestone2[variation=6]
chisel:limestone2[variation=7]
chisel:limestone2[variation=8]
chisel:limestone2[variation=9]
chisel:limestone2[variation=10]
chisel:limestone2[variation=11]
chisel:limestone2[variation=12]
chisel:limestone2[variation=13]
chisel:limestone2[variation=14]
chisel:limestone2[variation=15]
chisel:marble[variation=0]
chisel:marble[variation=1]
chisel:marble[variation=2]
chisel:marble[variation=3]
chisel:marble[variation=4]
chisel:marble[variation=5]
chisel:marble[variation=6]
chisel:marble[variation=7]
chisel:marble[variation=8]
chisel:marble[variation=9]
chisel:marble[variation=10]
chisel:marble[variation=11]
chisel:marble[variation=12]
chisel:marble[variation=13]
chisel:marble[variation=14]
chisel:marble[variation=15]
chisel:marble1[variation=0]
chisel:marble1[variation=1]
chisel:marble1[variation=2]
chisel:marble1[variation=3]
chisel:marble1[variation=4]
chisel:marble1[variation=5]
chisel:marble1[variation=6]
chisel:marble1[variation=7]
chisel:marble1[variation=8]
chisel:marble1[variation=9]
chisel:marble2[variation=0]
chisel:marble2[variation=1]
chisel:marble2[variation=2]
chisel:marble2[variation=3]
chisel:marble2[variation=4]
chisel:marble2[variation=5]
chisel:marble2[variation=6]
chisel:marble2[variation=7]
chisel:marble2[variation=8]
chisel:marble2[variation=9]
chisel:marble2[variation=10]
chisel:marble2[variation=11]
chisel:marble2[variation=12]
chisel:marble2[variation=13]
chisel:marble2[variation=14]
chisel:marble2[variation=15]
chisel:marblepillar[variation=0]
chisel:marblepillar[variation=1]
chisel:marblepillar[variation=2]
chisel:marblepillar[variation=3]
chisel:marblepillar[variation=4]
chisel:marblepillar[variation=5]
chisel:marblepillar[variation=6]
chisel:marblepillar[variation=7]
chisel:marblepillar[variation=8]
chisel:marblepillar[variation=9]
chisel:marblepillar[variation=10]
chisel:marblepillar[variation=11]
chisel:marblepillar[variation=12]
chisel:marblepillar[variation=13]
chisel:marblepillar[variation=14]
chisel:marblepillar[variation=15]
chisel:netherbrick[variation=0]
chisel:netherbrick[variation=1]
chisel:netherbrick[variation=2]
chisel:netherbrick[variation=3]
chisel:netherbrick[variation=4]
chisel:netherbrick[variation=5]
chisel:netherbrick[variation=6]
chisel:netherbrick[variation=7]
chisel:netherbrick[variation=8]
chisel:netherbrick[variation=9]
chisel:netherbrick[variation=10]
chisel:netherbrick[variation=11]
chisel:netherbrick[variation=12]
chisel:netherbrick[variation=13]
chisel:netherbrick[variation=14]
chisel:netherbrick[variation=15]
chisel:netherrack[variation=0]
chisel:netherrack[variation=1]
chisel:netherrack[variation=2]
chisel:netherrack[variation=3]
chisel:netherrack[variation=4]
chisel:netherrack[variation=5]
chisel:netherrack[variation=6]
chisel:netherrack[variation=7]
chisel:netherrack[variation=8]
chisel:netherrack[variation=9]
chisel:netherrack[variation=10]
chisel:netherrack[variation=11]
chisel:netherrack[variation=12]
chisel:netherrack[variation=13]
chisel:netherrack[variation=14]
chisel:netherrack[variation=15]
chisel:blocknickel[variation=0]
chisel:blocknickel[variation=1]
chisel:blocknickel[variation=2]
chisel:blocknickel[variation=3]
chisel:blocknickel[variation=4]
chisel:blocknickel[variation=5]
chisel:blocknickel[variation=6]
chisel:blocknickel[variation=7]
chisel:blocknickel[variation=8]
chisel:blocknickel[variation=9]
chisel:blocknickel[variation=10]
chisel:blocknickel[variation=11]
chisel:blocknickel[variation=12]
chisel:blocknickel[variation=13]
chisel:blocknickel[variation=14]
chisel:blocknickel[variation=15]
chisel:obsidian[variation=0]
chisel:obsidian[variation=1]
chisel:obsidian[variation=2]
chisel:obsidian[variation=3]
chisel:obsidian[variation=4]
chisel:obsidian[variation=5]
chisel:obsidian[variation=6]
chisel:obsidian[variation=7]
chisel:obsidian[variation=8]
chisel:obsidian[variation=9]
chisel:obsidian[variation=10]
chisel:obsidian[variation=11]
chisel:obsidian[variation=12]
chisel:obsidian[variation=13]
chisel:obsidian[variation=14]
chisel:obsidian[variation=15]
chisel:paper[variation=0]
chisel:paper[variation=1]
chisel:paper[variation=2]
chisel:paper[variation=3]
chisel:paper[variation=4]
chisel:paper[variation=5]
chisel:paper[variation=6]
chisel:paper[variation=7]
chisel:paper[variation=8]
chisel:paper[variation=9]
chisel:paper[variation=10]
chisel:paper[variation=11]
chisel:paper[variation=12]
chisel:paper[variation=13]
chisel:paper[variation=14]
chisel:paper[variation=15]
chisel:planks-oak[variation=0]
chisel:planks-oak[variation=1]
chisel:planks-oak[variation=2]
chisel:planks-oak[variation=3]
chisel:planks-oak[variation=4]
chisel:planks-oak[variation=5]
chisel:planks-oak[variation=6]
chisel:planks-oak[variation=7]
chisel:planks-oak[variation=8]
chisel:planks-oak[variation=9]
chisel:planks-oak[variation=10]
chisel:planks-oak[variation=11]
chisel:planks-oak[variation=12]
chisel:planks-oak[variation=13]
chisel:planks-oak[variation=14]
chisel:planks-oak[variation=15]
chisel:planks-spruce[variation=0]
chisel:planks-spruce[variation=1]
chisel:planks-spruce[variation=2]
chisel:planks-spruce[variation=3]
chisel:planks-spruce[variation=4]
chisel:planks-spruce[variation=5]
chisel:planks-spruce[variation=6]
chisel:planks-spruce[variation=7]
chisel:planks-spruce[variation=8]
chisel:planks-spruce[variation=9]
chisel:planks-spruce[variation=10]
chisel:planks-spruce[variation=11]
chisel:planks-spruce[variation=12]
chisel:planks-spruce[variation=13]
chisel:planks-spruce[variation=14]
chisel:planks-spruce[variation=15]
chisel:planks-birch[variation=0]
chisel:planks-birch[variation=1]
chisel:planks-birch[variation=2]
chisel:planks-birch[variation=3]
chisel:planks-birch[variation=4]
chisel:planks-birch[variation=5]
chisel:planks-birch[variation=6]
chisel:planks-birch[variation=7]
chisel:planks-birch[variation=8]
chisel:planks-birch[variation=9]
chisel:planks-birch[variation=10]
chisel:planks-birch[variation=11]
chisel:planks-birch[variation=12]
chisel:planks-birch[variation=13]
chisel:planks-birch[variation=14]
chisel:planks-birch[variation=15]
chisel:planks-jungle[variation=0]
chisel:planks-jungle[variation=1]
chisel:planks-jungle[variation=2]
chisel:planks-jungle[variation=3]
chisel:planks-jungle[variation=4]
chisel:planks-jungle[variation=5]
chisel:planks-jungle[variation=6]
chisel:planks-jungle[variation=7]
chisel:planks-jungle[variation=8]
chisel:planks-jungle[variation=9]
chisel:planks-jungle[variation=10]
chisel:planks-jungle[variation=11]
chisel:planks-jungle[variation=12]
chisel:planks-jungle[variation=13]
chisel:planks-jungle[variation=14]
chisel:planks-jungle[variation=15]
chisel:planks-acacia[variation=0]
chisel:planks-acacia[variation=1]
chisel:planks-acacia[variation=2]
chisel:planks-acacia[variation=3]
chisel:planks-acacia[variation=4]
chisel:planks-acacia[variation=5]
chisel:planks-acacia[variation=6]
chisel:planks-acacia[variation=7]
chisel:planks-acacia[variation=8]
chisel:planks-acacia[variation=9]
chisel:planks-acacia[variation=10]
chisel:planks-acacia[variation=11]
chisel:planks-acacia[variation=12]
chisel:planks-acacia[variation=13]
chisel:planks-acacia[variation=14]
chisel:planks-acacia[variation=15]
chisel:planks-dark-oak[variation=0]
chisel:planks-dark-oak[variation=1]
chisel:planks-dark-oak[variation=2]
chisel:planks-dark-oak[variation=3]
chisel:planks-dark-oak[variation=4]
chisel:planks-dark-oak[variation=5]
chisel:planks-dark-oak[variation=6]
chisel:planks-dark-oak[variation=7]
chisel:planks-dark-oak[variation=8]
chisel:planks-dark-oak[variation=9]
chisel:planks-dark-oak[variation=10]
chisel:planks-dark-oak[variation=11]
chisel:planks-dark-oak[variation=12]
chisel:planks-dark-oak[variation=13]
chisel:planks-dark-oak[variation=14]
chisel:planks-dark-oak[variation=15]
chisel:blockplatinum[variation=0]
chisel:blockplatinum[variation=1]
chisel:blockplatinum[variation=2]
chisel:blockplatinum[variation=3]
chisel:blockplatinum[variation=4]
chisel:blockplatinum[variation=5]
chisel:blockplatinum[variation=6]
chisel:blockplatinum[variation=7]
chisel:blockplatinum[variation=8]
chisel:blockplatinum[variation=9]
chisel:blockplatinum[variation=10]
chisel:blockplatinum[variation=11]
chisel:blockplatinum[variation=12]
chisel:blockplatinum[variation=13]
chisel:blockplatinum[variation=14]
chisel:blockplatinum[variation=15]
chisel:prismarine[variation=0]
chisel:prismarine[variation=1]
chisel:prismarine[variation=2]
chisel:prismarine[variation=3]
chisel:prismarine[variation=4]
chisel:prismarine[variation=5]
chisel:prismarine[variation=6]
chisel:prismarine[variation=7]
chisel:prismarine[variation=8]
chisel:prismarine[variation=9]
chisel:prismarine[variation=10]
chisel:prismarine[variation=11]
chisel:prismarine[variation=12]
chisel:prismarine[variation=13]
chisel:prismarine[variation=14]
chisel:prismarine[variation=15]
chisel:prismarine1[variation=0]
chisel:prismarine1[variation=1]
chisel:prismarine1[variation=2]
chisel:prismarine1[variation=3]
chisel:prismarine1[variation=4]
chisel:prismarine1[variation=5]
chisel:prismarine1[variation=6]
chisel:prismarine1[variation=7]
chisel:prismarine1[variation=8]
chisel:prismarine1[variation=9]
chisel:prismarine2[variation=0]
chisel:prismarine2[variation=1]
chisel:prismarine2[variation=2]
chisel:prismarine2[variation=3]
chisel:prismarine2[variation=4]
chisel:prismarine2[variation=5]
chisel:prismarine2[variation=6]
chisel:prismarine2[variation=7]
chisel:prismarine2[variation=8]
chisel:prismarine2[variation=9]
chisel:prismarine2[variation=10]
chisel:prismarine2[variation=11]
chisel:prismarine2[variation=12]
chisel:prismarine2[variation=13]
chisel:prismarine2[variation=14]
chisel:prismarine2[variation=15]
chisel:quartz[variation=0]
chisel:quartz[variation=1]
chisel:quartz[variation=2]
chisel:quartz[variation=3]
chisel:quartz[variation=4]
chisel:quartz[variation=5]
chisel:quartz[variation=6]
chisel:quartz[variation=7]
chisel:quartz[variation=8]
chisel:quartz[variation=9]
chisel:quartz[variation=10]
chisel:quartz[variation=11]
chisel:quartz[variation=12]
chisel:quartz[variation=13]
chisel:quartz[variation=14]
chisel:quartz[variation=15]
chisel:quartz1[variation=0]
chisel:quartz1[variation=1]
chisel:quartz1[variation=2]
chisel:quartz1[variation=3]
chisel:quartz1[variation=4]
chisel:quartz1[variation=5]
chisel:quartz1[variation=6]
chisel:quartz1[variation=7]
chisel:quartz1[variation=8]
chisel:quartz1[variation=9]
chisel:quartz1[variation=10]
chisel:quartz1[variation=11]
chisel:quartz1[variation=12]
chisel:quartz1[variation=13]
chisel:quartz1[variation=14]
chisel:quartz1[variation=15]
chisel:redstone[variation=0]
chisel:redstone[variation=1]
chisel:redstone[variation=2]
chisel:redstone[variation=3]
chisel:redstone[variation=4]
chisel:redstone[variation=5]
chisel:redstone[variation=6]
chisel:redstone[variation=7]
chisel:redstone[variation=8]
chisel:redstone[variation=9]
chisel:redstone[variation=10]
chisel:redstone[variation=11]
chisel:redstone[variation=12]
chisel:redstone[variation=13]
chisel:redstone[variation=14]
chisel:redstone[variation=15]
chisel:redstone1[variation=0]
chisel:redstone1[variation=1]
chisel:redstone1[variation=2]
chisel:redstone1[variation=3]
chisel:redstone1[variation=4]
chisel:redstone1[variation=5]
chisel:redstone1[variation=6]
chisel:redstone1[variation=7]
chisel:redstone1[variation=8]
chisel:redstone1[variation=9]
chisel:redstone1[variation=10]
chisel:redstone1[variation=11]
chisel:redstone1[variation=12]
chisel:redstone1[variation=13]
chisel:redstone1[variation=14]
chisel:redstone1[variation=15]
chisel:sandstoneyellow[variation=0]
chisel:sandstoneyellow[variation=1]
chisel:sandstoneyellow[variation=2]
chisel:sandstoneyellow[variation=3]
chisel:sandstoneyellow[variation=4]
chisel:sandstoneyellow[variation=5]
chisel:sandstoneyellow[variation=6]
chisel:sandstoneyellow[variation=7]
chisel:sandstoneyellow[variation=8]
chisel:sandstoneyellow[variation=9]
chisel:sandstoneyellow[variation=10]
chisel:sandstoneyellow[variation=11]
chisel:sandstoneyellow[variation=12]
chisel:sandstoneyellow[variation=13]
chisel:sandstoneyellow[variation=14]
chisel:sandstoneyellow[variation=15]
chisel:sandstoneyellow1[variation=0]
chisel:sandstoneyellow1[variation=1]
chisel:sandstoneyellow1[variation=2]
chisel:sandstoneyellow1[variation=3]
chisel:sandstoneyellow1[variation=4]
chisel:sandstoneyellow1[variation=5]
chisel:sandstoneyellow1[variation=6]
chisel:sandstoneyellow1[variation=7]
chisel:sandstoneyellow1[variation=8]
chisel:sandstoneyellow1[variation=9]
chisel:sandstoneyellow2[variation=0]
chisel:sandstoneyellow2[variation=1]
chisel:sandstoneyellow2[variation=2]
chisel:sandstoneyellow2[variation=3]
chisel:sandstoneyellow2[variation=4]
chisel:sandstoneyellow2[variation=5]
chisel:sandstoneyellow2[variation=6]
chisel:sandstoneyellow2[variation=7]
chisel:sandstoneyellow2[variation=8]
chisel:sandstoneyellow2[variation=9]
chisel:sandstoneyellow2[variation=10]
chisel:sandstoneyellow2[variation=11]
chisel:sandstoneyellow2[variation=12]
chisel:sandstoneyellow2[variation=13]
chisel:sandstoneyellow2[variation=14]
chisel:sandstoneyellow2[variation=15]
chisel:sandstonered[variation=0]
chisel:sandstonered[variation=1]
chisel:sandstonered[variation=2]
chisel:sandstonered[variation=3]
chisel:sandstonered[variation=4]
chisel:sandstonered[variation=5]
chisel:sandstonered[variation=6]
chisel:sandstonered[variation=7]
chisel:sandstonered[variation=8]
chisel:sandstonered[variation=9]
chisel:sandstonered[variation=10]
chisel:sandstonered[variation=11]
chisel:sandstonered[variation=12]
chisel:sandstonered[variation=13]
chisel:sandstonered[variation=14]
chisel:sandstonered[variation=15]
chisel:sandstonered1[variation=0]
chisel:sandstonered1[variation=1]
chisel:sandstonered1[variation=2]
chisel:sandstonered1[variation=3]
chisel:sandstonered1[variation=4]
chisel:sandstonered1[variation=5]
chisel:sandstonered1[variation=6]
chisel:sandstonered1[variation=7]
chisel:sandstonered1[variation=8]
chisel:sandstonered1[variation=9]
chisel:sandstonered2[variation=0]
chisel:sandstonered2[variation=1]
chisel:sandstonered2[variation=2]
chisel:sandstonered2[variation=3]
chisel:sandstonered2[variation=4]
chisel:sandstonered2[variation=5]
chisel:sandstonered2[variation=6]
chisel:sandstonered2[variation=7]
chisel:sandstonered2[variation=8]
chisel:sandstonered2[variation=9]
chisel:sandstonered2[variation=10]
chisel:sandstonered2[variation=11]
chisel:sandstonered2[variation=12]
chisel:sandstonered2[variation=13]
chisel:sandstonered2[variation=14]
chisel:sandstonered2[variation=15]
chisel:sandstone-scribbles[variation=0]
chisel:sandstone-scribbles[variation=1]
chisel:sandstone-scribbles[variation=2]
chisel:sandstone-scribbles[variation=3]
chisel:sandstone-scribbles[variation=4]
chisel:sandstone-scribbles[variation=5]
chisel:sandstone-scribbles[variation=6]
chisel:sandstone-scribbles[variation=7]
chisel:sandstone-scribbles[variation=8]
chisel:sandstone-scribbles[variation=9]
chisel:sandstone-scribbles[variation=10]
chisel:sandstone-scribbles[variation=11]
chisel:sandstone-scribbles[variation=12]
chisel:sandstone-scribbles[variation=13]
chisel:sandstone-scribbles[variation=14]
chisel:sandstone-scribbles[variation=15]
chisel:blocksilver[variation=0]
chisel:blocksilver[variation=1]
chisel:blocksilver[variation=2]
chisel:blocksilver[variation=3]
chisel:blocksilver[variation=4]
chisel:blocksilver[variation=5]
chisel:blocksilver[variation=6]
chisel:blocksilver[variation=7]
chisel:blocksilver[variation=8]
chisel:blocksilver[variation=9]
chisel:blocksilver[variation=10]
chisel:blocksilver[variation=11]
chisel:blocksilver[variation=12]
chisel:blocksilver[variation=13]
chisel:blocksilver[variation=14]
chisel:blocksilver[variation=15]
chisel:blocksteel[variation=0]
chisel:blocksteel[variation=1]
chisel:blocksteel[variation=2]
chisel:blocksteel[variation=3]
chisel:blocksteel[variation=4]
chisel:blocksteel[variation=5]
chisel:blocksteel[variation=6]
chisel:blocksteel[variation=7]
chisel:blocksteel[variation=8]
chisel:blocksteel[variation=9]
chisel:blocksteel[variation=10]
chisel:blocksteel[variation=11]
chisel:blocksteel[variation=12]
chisel:blocksteel[variation=13]
chisel:blocksteel[variation=14]
chisel:blocksteel[variation=15]
chisel:stonebrick[variation=0]
chisel:stonebrick[variation=1]
chisel:stonebrick[variation=2]
chisel:stonebrick[variation=3]
chisel:stonebrick[variation=4]
chisel:stonebrick[variation=5]
chisel:stonebrick[variation=6]
chisel:stonebrick[variation=7]
chisel:stonebrick[variation=8]
chisel:stonebrick[variation=9]
chisel:stonebrick[variation=10]
chisel:stonebrick[variation=11]
chisel:stonebrick[variation=12]
chisel:stonebrick[variation=13]
chisel:stonebrick[variation=14]
chisel:stonebrick[variation=15]
chisel:stonebrick1[variation=0]
chisel:stonebrick1[variation=1]
chisel:stonebrick1[variation=2]
chisel:stonebrick1[variation=3]
chisel:stonebrick1[variation=4]
chisel:stonebrick1[variation=5]
chisel:stonebrick1[variation=6]
chisel:stonebrick1[variation=7]
chisel:stonebrick1[variation=8]
chisel:stonebrick1[variation=9]
chisel:stonebrick2[variation=0]
chisel:stonebrick2[variation=1]
chisel:stonebrick2[variation=2]
chisel:stonebrick2[variation=3]
chisel:stonebrick2[variation=4]
chisel:stonebrick2[variation=5]
chisel:stonebrick2[variation=6]
chisel:stonebrick2[variation=7]
chisel:stonebrick2[variation=8]
chisel:stonebrick2[variation=9]
chisel:stonebrick2[variation=10]
chisel:stonebrick2[variation=11]
chisel:stonebrick2[variation=12]
chisel:stonebrick2[variation=13]
chisel:stonebrick2[variation=14]
chisel:stonebrick2[variation=15]
chisel:technical[variation=0]
chisel:technical[variation=1]
chisel:technical[variation=2]
chisel:technical[variation=3]
chisel:technical[variation=4]
chisel:technical[variation=5]
chisel:technical[variation=6]
chisel:technical[variation=7]
chisel:technical[variation=8]
chisel:technical[variation=9]
chisel:technical[variation=10]
chisel:technical[variation=11]
chisel:technical[variation=12]
chisel:technical[variation=13]
chisel:technical[variation=14]
chisel:technical[variation=15]
chisel:technical1[variation=0]
chisel:technical1[variation=1]
chisel:technical1[variation=2]
chisel:technical1[variation=3]
chisel:technical1[variation=4]
chisel:technical1[variation=5]
chisel:technical1[variation=6]
chisel:technical1[variation=7]
chisel:technical1[variation=8]
chisel:technical1[variation=9]
chisel:technical1[variation=10]
chisel:technical1[variation=11]
chisel:technical1[variation=12]
chisel:technical1[variation=13]
chisel:technical1[variation=14]
chisel:technical1[variation=15]
chisel:technicalnew[variation=0]
chisel:technicalnew[variation=1]
chisel:technicalnew[variation=2]
chisel:technicalnew[variation=3]
chisel:technicalnew[variation=4]
chisel:technicalnew[variation=5]
chisel:technicalnew[variation=6]
chisel:technicalnew[variation=7]
chisel:technicalnew[variation=8]
chisel:technicalnew[variation=9]
chisel:technicalnew[variation=10]
chisel:technicalnew[variation=11]
chisel:technicalnew[variation=12]
chisel:technicalnew[variation=13]
chisel:technicalnew[variation=14]
chisel:technicalnew[variation=15]
chisel:temple[variation=0]
chisel:temple[variation=1]
chisel:temple[variation=2]
chisel:temple[variation=3]
chisel:temple[variation=4]
chisel:temple[variation=5]
chisel:temple[variation=6]
chisel:temple[variation=7]
chisel:temple[variation=8]
chisel:temple[variation=9]
chisel:temple[variation=10]
chisel:temple[variation=11]
chisel:temple[variation=12]
chisel:temple[variation=13]
chisel:temple[variation=14]
chisel:temple[variation=15]
chisel:templemossy[variation=0]
chisel:templemossy[variation=1]
chisel:templemossy[variation=2]
chisel:templemossy[variation=3]
chisel:templemossy[variation=4]
chisel:templemossy[variation=5]
chisel:templemossy[variation=6]
chisel:templemossy[variation=7]
chisel:templemossy[variation=8]
chisel:templemossy[variation=9]
chisel:templemossy[variation=10]
chisel:templemossy[variation=11]
chisel:templemossy[variation=12]
chisel:templemossy[variation=13]
chisel:templemossy[variation=14]
chisel:templemossy[variation=15]
chisel:blocktin[variation=0]
chisel:blocktin[variation=1]
chisel:blocktin[variation=2]
chisel:blocktin[variation=3]
chisel:blocktin[variation=4]
chisel:blocktin[variation=5]
chisel:blocktin[variation=6]
chisel:blocktin[variation=7]
chisel:blocktin[variation=8]
chisel:blocktin[variation=9]
chisel:blocktin[variation=10]
chisel:blocktin[variation=11]
chisel:blocktin[variation=12]
chisel:blocktin[variation=13]
chisel:blocktin[variation=14]
chisel:blocktin[variation=15]
chisel:tyrian[variation=0]
chisel:tyrian[variation=1]
chisel:tyrian[variation=2]
chisel:tyrian[variation=3]
chisel:tyrian[variation=4]
chisel:tyrian[variation=5]
chisel:tyrian[variation=6]
chisel:tyrian[variation=7]
chisel:tyrian[variation=8]
chisel:tyrian[variation=9]
chisel:tyrian[variation=10]
chisel:tyrian[variation=11]
chisel:tyrian[variation=12]
chisel:tyrian[variation=13]
chisel:tyrian[variation=14]
chisel:tyrian[variation=15]
chisel:blockuranium[variation=0]
chisel:blockuranium[variation=1]
chisel:blockuranium[variation=2]
chisel:blockuranium[variation=3]
chisel:blockuranium[variation=4]
chisel:blockuranium[variation=5]
chisel:blockuranium[variation=6]
chisel:blockuranium[variation=7]
chisel:blockuranium[variation=8]
chisel:blockuranium[variation=9]
chisel:blockuranium[variation=10]
chisel:blockuranium[variation=11]
chisel:blockuranium[variation=12]
chisel:blockuranium[variation=13]
chisel:blockuranium[variation=14]
chisel:blockuranium[variation=15]
chisel:valentines[variation=0]
chisel:valentines[variation=1]
chisel:valentines[variation=2]
chisel:valentines[variation=3]
chisel:valentines[variation=4]
chisel:valentines[variation=5]
chisel:valentines[variation=6]
chisel:valentines[variation=7]
chisel:valentines[variation=8]
chisel:valentines[variation=9]
chisel:valentines[variation=10]
chisel:valentines[variation=11]
chisel:valentines[variation=12]
chisel:valentines[variation=13]
chisel:valentines[variation=14]
chisel:valentines[variation=15]
chisel:voidstone[variation=0]
chisel:voidstone[variation=1]
chisel:voidstone[variation=2]
chisel:voidstone[variation=3]
chisel:voidstone[variation=4]
chisel:voidstone[variation=5]
chisel:voidstone[variation=6]
chisel:voidstone[variation=7]
chisel:voidstone[variation=8]
chisel:voidstone[variation=9]
chisel:voidstone[variation=10]
chisel:voidstone[variation=11]
chisel:voidstone[variation=12]
chisel:voidstone[variation=13]
chisel:voidstone[variation=14]
chisel:voidstone[variation=15]
chisel:energizedvoidstone[variation=0]
chisel:energizedvoidstone[variation=1]
chisel:energizedvoidstone[variation=2]
chisel:energizedvoidstone[variation=3]
chisel:energizedvoidstone[variation=4]
chisel:energizedvoidstone[variation=5]
chisel:energizedvoidstone[variation=6]
chisel:energizedvoidstone[variation=7]
chisel:energizedvoidstone[variation=8]
chisel:energizedvoidstone[variation=9]
chisel:energizedvoidstone[variation=10]
chisel:energizedvoidstone[variation=11]
chisel:energizedvoidstone[variation=12]
chisel:energizedvoidstone[variation=13]
chisel:energizedvoidstone[variation=14]
chisel:energizedvoidstone[variation=15]
chisel:voidstonerunic[variation=0]
chisel:voidstonerunic[variation=1]
chisel:voidstonerunic[variation=2]
chisel:voidstonerunic[variation=3]
chisel:voidstonerunic[variation=4]
chisel:voidstonerunic[variation=5]
chisel:voidstonerunic[variation=6]
chisel:voidstonerunic[variation=7]
chisel:voidstonerunic[variation=8]
chisel:voidstonerunic[variation=9]
chisel:voidstonerunic[variation=10]
chisel:voidstonerunic[variation=11]
chisel:voidstonerunic[variation=12]
chisel:voidstonerunic[variation=13]
chisel:voidstonerunic[variation=14]
chisel:voidstonerunic[variation=15]
chisel:waterstone[variation=0]
chisel:waterstone[variation=1]
chisel:waterstone[variation=2]
chisel:waterstone[variation=3]
chisel:waterstone[variation=4]
chisel:waterstone[variation=5]
chisel:waterstone[variation=6]
chisel:waterstone[variation=7]
chisel:waterstone[variation=8]
chisel:waterstone[variation=9]
chisel:waterstone[variation=10]
chisel:waterstone[variation=11]
chisel:waterstone[variation=12]
chisel:waterstone[variation=13]
chisel:waterstone[variation=14]
chisel:waterstone[variation=15]
chisel:waterstone1[variation=0]
chisel:waterstone1[variation=1]
chisel:waterstone1[variation=2]
chisel:waterstone1[variation=3]
chisel:waterstone1[variation=4]
chisel:waterstone1[variation=5]
chisel:waterstone1[variation=6]
chisel:waterstone1[variation=7]
chisel:waterstone1[variation=8]
chisel:waterstone1[variation=9]
chisel:waterstone1[variation=10]
chisel:waterstone1[variation=11]
chisel:waterstone1[variation=12]
chisel:waterstone1[variation=13]
chisel:waterstone1[variation=14]
chisel:waterstone1[variation=15]
chisel:waterstone2[variation=0]
chisel:waterstone2[variation=1]
chisel:waterstone2[variation=2]
chisel:waterstone2[variation=3]
chisel:waterstone2[variation=4]
chisel:waterstone2[variation=5]
chisel:waterstone2[variation=6]
chisel:waterstone2[variation=7]
chisel:waterstone2[variation=8]
chisel:waterstone2[variation=9]
chisel:waterstone2[variation=10]
chisel:waterstone2[variation=11]
chisel:waterstone2[variation=12]
chisel:waterstone2[variation=13]
chisel:waterstone2[variation=14]
chisel:waterstone2[variation=15]
chisel:wool_black[variation=0]
chisel:wool_black[variation=1]
chisel:wool_black[variation=2]
chisel:wool_black[variation=3]
chisel:wool_black[variation=4]
chisel:wool_black[variation=5]
chisel:wool_black[variation=6]
chisel:wool_black[variation=7]
chisel:wool_black[variation=8]
chisel:wool_black[variation=9]
chisel:wool_black[variation=10]
chisel:wool_black[variation=11]
chisel:wool_black[variation=12]
chisel:wool_black[variation=13]
chisel:wool_black[variation=14]
chisel:wool_black[variation=15]
chisel:wool_red[variation=0]
chisel:wool_red[variation=1]
chisel:wool_red[variation=2]
chisel:wool_red[variation=3]
chisel:wool_red[variation=4]
chisel:wool_red[variation=5]
chisel:wool_red[variation=6]
chisel:wool_red[variation=7]
chisel:wool_red[variation=8]
chisel:wool_red[variation=9]
chisel:wool_red[variation=10]
chisel:wool_red[variation=11]
chisel:wool_red[variation=12]
chisel:wool_red[variation=13]
chisel:wool_red[variation=14]
chisel:wool_red[variation=15]
chisel:wool_green[variation=0]
chisel:wool_green[variation=1]
chisel:wool_green[variation=2]
chisel:wool_green[variation=3]
chisel:wool_green[variation=4]
chisel:wool_green[variation=5]
chisel:wool_green[variation=6]
chisel:wool_green[variation=7]
chisel:wool_green[variation=8]
chisel:wool_green[variation=9]
chisel:wool_green[variation=10]
chisel:wool_green[variation=11]
chisel:wool_green[variation=12]
chisel:wool_green[variation=13]
chisel:wool_green[variation=14]
chisel:wool_green[variation=15]
chisel:wool_brown[variation=0]
chisel:wool_brown[variation=1]
chisel:wool_brown[variation=2]
chisel:wool_brown[variation=3]
chisel:wool_brown[variation=4]
chisel:wool_brown[variation=5]
chisel:wool_brown[variation=6]
chisel:wool_brown[variation=7]
chisel:wool_brown[variation=8]
chisel:wool_brown[variation=9]
chisel:wool_brown[variation=10]
chisel:wool_brown[variation=11]
chisel:wool_brown[variation=12]
chisel:wool_brown[variation=13]
chisel:wool_brown[variation=14]
chisel:wool_brown[variation=15]
chisel:wool_blue[variation=0]
chisel:wool_blue[variation=1]
chisel:wool_blue[variation=2]
chisel:wool_blue[variation=3]
chisel:wool_blue[variation=4]
chisel:wool_blue[variation=5]
chisel:wool_blue[variation=6]
chisel:wool_blue[variation=7]
chisel:wool_blue[variation=8]
chisel:wool_blue[variation=9]
chisel:wool_blue[variation=10]
chisel:wool_blue[variation=11]
chisel:wool_blue[variation=12]
chisel:wool_blue[variation=13]
chisel:wool_blue[variation=14]
chisel:wool_blue[variation=15]
chisel:wool_purple[variation=0]
chisel:wool_purple[variation=1]
chisel:wool_purple[variation=2]
chisel:wool_purple[variation=3]
chisel:wool_purple[variation=4]
chisel:wool_purple[variation=5]
chisel:wool_purple[variation=6]
chisel:wool_purple[variation=7]
chisel:wool_purple[variation=8]
chisel:wool_purple[variation=9]
chisel:wool_purple[variation=10]
chisel:wool_purple[variation=11]
chisel:wool_purple[variation=12]
chisel:wool_purple[variation=13]
chisel:wool_purple[variation=14]
chisel:wool_purple[variation=15]
chisel:wool_cyan[variation=0]
chisel:wool_cyan[variation=1]
chisel:wool_cyan[variation=2]
chisel:wool_cyan[variation=3]
chisel:wool_cyan[variation=4]
chisel:wool_cyan[variation=5]
chisel:wool_cyan[variation=6]
chisel:wool_cyan[variation=7]
chisel:wool_cyan[variation=8]
chisel:wool_cyan[variation=9]
chisel:wool_cyan[variation=10]
chisel:wool_cyan[variation=11]
chisel:wool_cyan[variation=12]
chisel:wool_cyan[variation=13]
chisel:wool_cyan[variation=14]
chisel:wool_cyan[variation=15]
chisel:wool_lightgray[variation=0]
chisel:wool_lightgray[variation=1]
chisel:wool_lightgray[variation=2]
chisel:wool_lightgray[variation=3]
chisel:wool_lightgray[variation=4]
chisel:wool_lightgray[variation=5]
chisel:wool_lightgray[variation=6]
chisel:wool_lightgray[variation=7]
chisel:wool_lightgray[variation=8]
chisel:wool_lightgray[variation=9]
chisel:wool_lightgray[variation=10]
chisel:wool_lightgray[variation=11]
chisel:wool_lightgray[variation=12]
chisel:wool_lightgray[variation=13]
chisel:wool_lightgray[variation=14]
chisel:wool_lightgray[variation=15]
chisel:wool_gray[variation=0]
chisel:wool_gray[variation=1]
chisel:wool_gray[variation=2]
chisel:wool_gray[variation=3]
chisel:wool_gray[variation=4]
chisel:wool_gray[variation=5]
chisel:wool_gray[variation=6]
chisel:wool_gray[variation=7]
chisel:wool_gray[variation=8]
chisel:wool_gray[variation=9]
chisel:wool_gray[variation=10]
chisel:wool_gray[variation=11]
chisel:wool_gray[variation=12]
chisel:wool_gray[variation=13]
chisel:wool_gray[variation=14]
chisel:wool_gray[variation=15]
chisel:wool_pink[variation=0]
chisel:wool_pink[variation=1]
chisel:wool_pink[variation=2]
chisel:wool_pink[variation=3]
chisel:wool_pink[variation=4]
chisel:wool_pink[variation=5]
chisel:wool_pink[variation=6]
chisel:wool_pink[variation=7]
chisel:wool_pink[variation=8]
chisel:wool_pink[variation=9]
chisel:wool_pink[variation=10]
chisel:wool_pink[variation=11]
chisel:wool_pink[variation=12]
chisel:wool_pink[variation=13]
chisel:wool_pink[variation=14]
chisel:wool_pink[variation=15]
chisel:wool_lime[variation=0]
chisel:wool_lime[variation=1]
chisel:wool_lime[variation=2]
chisel:wool_lime[variation=3]
chisel:wool_lime[variation=4]
chisel:wool_lime[variation=5]
chisel:wool_lime[variation=6]
chisel:wool_lime[variation=7]
chisel:wool_lime[variation=8]
chisel:wool_lime[variation=9]
chisel:wool_lime[variation=10]
chisel:wool_lime[variation=11]
chisel:wool_lime[variation=12]
chisel:wool_lime[variation=13]
chisel:wool_lime[variation=14]
chisel:wool_lime[variation=15]
chisel:wool_yellow[variation=0]
chisel:wool_yellow[variation=1]
chisel:wool_yellow[variation=2]
chisel:wool_yellow[variation=3]
chisel:wool_yellow[variation=4]
chisel:wool_yellow[variation=5]
chisel:wool_yellow[variation=6]
chisel:wool_yellow[variation=7]
chisel:wool_yellow[variation=8]
chisel:wool_yellow[variation=9]
chisel:wool_yellow[variation=10]
chisel:wool_yellow[variation=11]
chisel:wool_yellow[variation=12]
chisel:wool_yellow[variation=13]
chisel:wool_yellow[variation=14]
chisel:wool_yellow[variation=15]
chisel:wool_lightblue[variation=0]
chisel:wool_lightblue[variation=1]
chisel:wool_lightblue[variation=2]
chisel:wool_lightblue[variation=3]
chisel:wool_lightblue[variation=4]
chisel:wool_lightblue[variation=5]
chisel:wool_lightblue[variation=6]
chisel:wool_lightblue[variation=7]
chisel:wool_lightblue[variation=8]
chisel:wool_lightblue[variation=9]
chisel:wool_lightblue[variation=10]
chisel:wool_lightblue[variation=11]
chisel:wool_lightblue[variation=12]
chisel:wool_lightblue[variation=13]
chisel:wool_lightblue[variation=14]
chisel:wool_lightblue[variation=15]
chisel:wool_magenta[variation=0]
chisel:wool_magenta[variation=1]
chisel:wool_magenta[variation=2]
chisel:wool_magenta[variation=3]
chisel:wool_magenta[variation=4]
chisel:wool_magenta[variation=5]
chisel:wool_magenta[variation=6]
chisel:wool_magenta[variation=7]
chisel:wool_magenta[variation=8]
chisel:wool_magenta[variation=9]
chisel:wool_magenta[variation=10]
chisel:wool_magenta[variation=11]
chisel:wool_magenta[variation=12]
chisel:wool_magenta[variation=13]
chisel:wool_magenta[variation=14]
chisel:wool_magenta[variation=15]
chisel:wool_orange[variation=0]
chisel:wool_orange[variation=1]
chisel:wool_orange[variation=2]
chisel:wool_orange[variation=3]
chisel:wool_orange[variation=4]
chisel:wool_orange[variation=5]
chisel:wool_orange[variation=6]
chisel:wool_orange[variation=7]
chisel:wool_orange[variation=8]
chisel:wool_orange[variation=9]
chisel:wool_orange[variation=10]
chisel:wool_orange[variation=11]
chisel:wool_orange[variation=12]
chisel:wool_orange[variation=13]
chisel:wool_orange[variation=14]
chisel:wool_orange[variation=15]
chisel:wool_white[variation=0]
chisel:wool_white[variation=1]
chisel:wool_white[variation=2]
chisel:wool_white[variation=3]
chisel:wool_white[variation=4]
chisel:wool_white[variation=5]
chisel:wool_white[variation=6]
chisel:wool_white[variation=7]
chisel:wool_white[variation=8]
chisel:wool_white[variation=9]
chisel:wool_white[variation=10]
chisel:wool_white[variation=11]
chisel:wool_white[variation=12]
chisel:wool_white[variation=13]
chisel:wool_white[variation=14]
chisel:wool_white[variation=15]
thaumcraft:ore_amber
thaumcraft:ore_cinnabar
thaumcraft:ore_quartz
thaumcraft:crystal_aer[gen=1,size=0]
thaumcraft:crystal_aer[gen=1,size=1]
thaumcraft:crystal_aer[gen=1,size=2]
thaumcraft:crystal_aer[gen=1,size=3]
thaumcraft:crystal_aer[gen=2,size=0]
thaumcraft:crystal_aer[gen=2,size=1]
thaumcraft:crystal_aer[gen=2,size=2]
thaumcraft:crystal_aer[gen=2,size=3]
thaumcraft:crystal_aer[gen=3,size=0]
thaumcraft:crystal_aer[gen=3,size=1]
thaumcraft:crystal_aer[gen=3,size=2]
thaumcraft:crystal_aer[gen=3,size=3]
thaumcraft:crystal_aer[gen=4,size=0]
thaumcraft:crystal_aer[gen=4,size=1]
thaumcraft:crystal_aer[gen=4,size=2]
thaumcraft:crystal_aer[gen=4,size=3]
thaumcraft:crystal_ignis[gen=1,size=0]
thaumcraft:crystal_ignis[gen=1,size=1]
thaumcraft:crystal_ignis[gen=1,size=2]
thaumcraft:crystal_ignis[gen=1,size=3]
thaumcraft:crystal_ignis[gen=2,size=0]
thaumcraft:crystal_ignis[gen=2,size=1]
thaumcraft:crystal_ignis[gen=2,size=2]
thaumcraft:crystal_ignis[gen=2,size=3]
thaumcraft:crystal_ignis[gen=3,size=0]
thaumcraft:crystal_ignis[gen=3,size=1]
thaumcraft:crystal_ignis[gen=3,size=2]
thaumcraft:crystal_ignis[gen=3,size=3]
thaumcraft:crystal_ignis[gen=4,size=0]
thaumcraft:crystal_ignis[gen=4,size=1]
thaumcraft:crystal_ignis[gen=4,size=2]
thaumcraft:crystal_ignis[gen=4,size=3]
thaumcraft:crystal_aqua[gen=1,size=0]
thaumcraft:crystal_aqua[gen=1,size=1]
thaumcraft:crystal_aqua[gen=1,size=2]
thaumcraft:crystal_aqua[gen=1,size=3]
thaumcraft:crystal_aqua[gen=2,size=0]
thaumcraft:crystal_aqua[gen=2,size=1]
thaumcraft:crystal_aqua[gen=2,size=2]
thaumcraft:crystal_aqua[gen=2,size=3]
thaumcraft:crystal_aqua[gen=3,size=0]
thaumcraft:crystal_aqua[gen=3,size=1]
thaumcraft:crystal_aqua[gen=3,size=2]
thaumcraft:crystal_aqua[gen=3,size=3]
thaumcraft:crystal_aqua[gen=4,size=0]
thaumcraft:crystal_aqua[gen=4,size=1]
thaumcraft:crystal_aqua[gen=4,size=2]
thaumcraft:crystal_aqua[gen=4,size=3]
thaumcraft:crystal_terra[gen=1,size=0]
thaumcraft:crystal_terra[gen=1,size=1]
thaumcraft:crystal_terra[gen=1,size=2]
thaumcraft:crystal_terra[gen=1,size=3]
thaumcraft:crystal_terra[gen=2,size=0]
thaumcraft:crystal_terra[gen=2,size=1]
thaumcraft:crystal_terra[gen=2,size=2]
thaumcraft:crystal_terra[gen=2,size=3]
thaumcraft:crystal_terra[gen=3,size=0]
thaumcraft:crystal_terra[gen=3,size=1]
thaumcraft:crystal_terra[gen=3,size=2]
thaumcraft:crystal_terra[gen=3,size=3]
thaumcraft:crystal_terra[gen=4,size=0]
thaumcraft:crystal_terra[gen=4,size=1]
thaumcraft:crystal_terra[gen=4,size=2]
thaumcraft:crystal_terra[gen=4,size=3]
thaumcraft:crystal_ordo[gen=1,size=0]
thaumcraft:crystal_ordo[gen=1,size=1]
thaumcraft:crystal_ordo[gen=1,size=2]
thaumcraft:crystal_ordo[gen=1,size=3]
thaumcraft:crystal_ordo[gen=2,size=0]
thaumcraft:crystal_ordo[gen=2,size=1]
thaumcraft:crystal_ordo[gen=2,size=2]
thaumcraft:crystal_ordo[gen=2,size=3]
thaumcraft:crystal_ordo[gen=3,size=0]
thaumcraft:crystal_ordo[gen=3,size=1]
thaumcraft:crystal_ordo[gen=3,size=2]
thaumcraft:crystal_ordo[gen=3,size=3]
thaumcraft:crystal_ordo[gen=4,size=0]
thaumcraft:crystal_ordo[gen=4,size=1]
thaumcraft:crystal_ordo[gen=4,size=2]
thaumcraft:crystal_ordo[gen=4,size=3]
thaumcraft:crystal_perditio[gen=1,size=0]
thaumcraft:crystal_perditio[gen=1,size=1]
thaumcraft:crystal_perditio[gen=1,size=2]
thaumcraft:crystal_perditio[gen=1,size=3]
thaumcraft:crystal_perditio[gen=2,size=0]
thaumcraft:crystal_perditio[gen=2,size=1]
thaumcraft:crystal_perditio[gen=2,size=2]
thaumcraft:crystal_perditio[gen=2,size=3]
thaumcraft:crystal_perditio[gen=3,size=0]
thaumcraft:crystal_perditio[gen=3,size=1]
thaumcraft:crystal_perditio[gen=3,size=2]
thaumcraft:crystal_perditio[gen=3,size=3]
thaumcraft:crystal_perditio[gen=4,size=0]
thaumcraft:crystal_perditio[gen=4,size=1]
thaumcraft:crystal_perditio[gen=4,size=2]
thaumcraft:crystal_perditio[gen=4,size=3]
thaumcraft:crystal_vitium[gen=1,size=0]
thaumcraft:crystal_vitium[gen=1,size=1]
thaumcraft:crystal_vitium[gen=1,size=2]
thaumcraft:crystal_vitium[gen=1,size=3]
thaumcraft:crystal_vitium[gen=2,size=0]
thaumcraft:crystal_vitium[gen=2,size=1]
thaumcraft:crystal_vitium[gen=2,size=2]
thaumcraft:crystal_vitium[gen=2,size=3]
thaumcraft:crystal_vitium[gen=3,size=0]
thaumcraft:crystal_vitium[gen=3,size=1]
thaumcraft:crystal_vitium[gen=3,size=2]
thaumcraft:crystal_vitium[gen=3,size=3]
thaumcraft:crystal_vitium[gen=4,size=0]
thaumcraft:crystal_vitium[gen=4,size=1]
thaumcraft:crystal_vitium[gen=4,size=2]
thaumcraft:crystal_vitium[gen=4,size=3]
thaumcraft:stone_arcane
thaumcraft:stone_arcane_brick
thaumcraft:stone_ancient
thaumcraft:stone_ancient_tile
thaumcraft:stone_ancient_rock
thaumcraft:stone_ancient_glyphed
thaumcraft:stone_ancient_doorway
thaumcraft:stone_eldritch_tile
thaumcraft:stone_porous
thaumcraft:stairs_arcane[facing=north,half=top,shape=straight]
thaumcraft:stairs_arcane[facing=north,half=top,shape=inner_left]
thaumcraft:stairs_arcane[facing=north,half=top,shape=inner_right]
thaumcraft:stairs_arcane[facing=north,half=top,shape=outer_left]
thaumcraft:stairs_arcane[facing=north,half=top,shape=outer_right]
thaumcraft:stairs_arcane[facing=north,half=bottom,shape=straight]
thaumcraft:stairs_arcane[facing=north,half=bottom,shape=inner_left]
thaumcraft:stairs_arcane[facing=north,half=bottom,shape=inner_right]
thaumcraft:stairs_arcane[facing=north,half=bottom,shape=outer_left]
thaumcraft:stairs_arcane[facing=north,half=bottom,shape=outer_right]
thaumcraft:stairs_arcane[facing=south,half=top,shape=straight]
thaumcraft:stairs_arcane[facing=south,half=top,shape=inner_left]
thaumcraft:stairs_arcane[facing=south,half=top,shape=inner_right]
thaumcraft:stairs_arcane[facing=south,half=top,shape=outer_left]
thaumcraft:stairs_arcane[facing=south,half=top,shape=outer_right]
thaumcraft:stairs_arcane[facing=south,half=bottom,shape=straight]
thaumcraft:stairs_arcane[facing=south,half=bottom,shape=inner_left]
thaumcraft:stairs_arcane[facing=south,half=bottom,shape=inner_right]
thaumcraft:stairs_arcane[facing=south,half=bottom,shape=outer_left]
thaumcraft:stairs_arcane[facing=south,half=bottom,shape=outer_right]
thaumcraft:stairs_arcane[facing=west,half=top,shape=straight]
thaumcraft:stairs_arcane[facing=west,half=top,shape=inner_left]
thaumcraft:stairs_arcane[facing=west,half=top,shape=inner_right]
thaumcraft:stairs_arcane[facing=west,half=top,shape=outer_left]
thaumcraft:stairs_arcane[facing=west,half=top,shape=outer_right]
thaumcraft:stairs_arcane[facing=west,half=bottom,shape=straight]
thaumcraft:stairs_arcane[facing=west,half=bottom,shape=inner_left]
thaumcraft:stairs_arcane[facing=west,half=bottom,shape=inner_right]
thaumcraft:stairs_arcane[facing=west,half=bottom,shape=outer_left]
thaumcraft:stairs_arcane[facing=west,half=bottom,shape=outer_right]
thaumcraft:stairs_arcane[facing=east,half=top,shape=straight]
thaumcraft:stairs_arcane[facing=east,half=top,shape=inner_left]
thaumcraft:stairs_arcane[facing=east,half=top,shape=inner_right]
thaumcraft:stairs_arcane[facing=east,half=top,shape=outer_left]
thaumcraft:stairs_arcane[facing=east,half=top,shape=outer_right]
thaumcraft:stairs_arcane[facing=east,half=bottom,shape=straight]
thaumcraft:stairs_arcane[facing=east,half=bottom,shape=inner_left]
thaumcraft:stairs_arcane[facing=east,half=bottom,shape=inner_right]
thaumcraft:stairs_arcane[facing=east,half=bottom,shape=outer_left]
thaumcraft:stairs_arcane[facing=east,half=bottom,shape=outer_right]
thaumcraft:stairs_arcane_brick[facing=north,half=top,shape=straight]
thaumcraft:stairs_arcane_brick[facing=north,half=top,shape=inner_left]
thaumcraft:stairs_arcane_brick[facing=north,half=top,shape=inner_right]
thaumcraft:stairs_arcane_brick[facing=north,half=top,shape=outer_left]
thaumcraft:stairs_arcane_brick[facing=north,half=top,shape=outer_right]
thaumcraft:stairs_arcane_brick[facing=north,half=bottom,shape=straight]
thaumcraft:stairs_arcane_brick[facing=north,half=bottom,shape=inner_left]
thaumcraft:stairs_arcane_brick[facing=north,half=bottom,shape=inner_right]
thaumcraft:stairs_arcane_brick[facing=north,half=bottom,shape=outer_left]
thaumcraft:stairs_arcane_brick[facing=north,half=bottom,shape=outer_right]
thaumcraft:stairs_arcane_brick[facing=south,half=top,shape=straight]
thaumcraft:stairs_arcane_brick[facing=south,half=top,shape=inner_left]
thaumcraft:stairs_arcane_brick[facing=south,half=top,shape=inner_right]
thaumcraft:stairs_arcane_brick[facing=south,half=top,shape=outer_left]
thaumcraft:stairs_arcane_brick[facing=south,half=top,shape=outer_right]
thaumcraft:stairs_arcane_brick[facing=south,half=bottom,shape=straight]
thaumcraft:stairs_arcane_brick[facing=south,half=bottom,shape=inner_left]
thaumcraft:stairs_arcane_brick[facing=south,half=bottom,shape=inner_right]
thaumcraft:stairs_arcane_brick[facing=south,half=bottom,shape=outer_left]
thaumcraft:stairs_arcane_brick[facing=south,half=bottom,shape=outer_right]
thaumcraft:stairs_arcane_brick[facing=west,half=top,shape=straight]
thaumcraft:stairs_arcane_brick[facing=west,half=top,shape=inner_left]
thaumcraft:stairs_arcane_brick[facing=west,half=top,shape=inner_right]
thaumcraft:stairs_arcane_brick[facing=west,half=top,shape=outer_left]
thaumcraft:stairs_arcane_brick[facing=west,half=top,shape=outer_right]
thaumcraft:stairs_arcane_brick[facing=west,half=bottom,shape=straight]
thaumcraft:stairs_arcane_brick[facing=west,half=bottom,shape=inner_left]
thaumcraft:stairs_arcane_brick[facing=west,half=bottom,shape=inner_right]
thaumcraft:stairs_arcane_brick[facing=west,half=bottom,shape=outer_left]
thaumcraft:stairs_arcane_brick[facing=west,half=bottom,shape=outer_right]
thaumcraft:stairs_arcane_brick[facing=east,half=top,shape=straight]
thaumcraft:stairs_arcane_brick[facing=east,half=top,shape=inner_left]
thaumcraft:stairs_arcane_brick[facing=east,half=top,shape=inner_right]
thaumcraft:stairs_arcane_brick[facing=east,half=top,shape=outer_left]
thaumcraft:stairs_arcane_brick[facing=east,half=top,shape=outer_right]
thaumcraft:stairs_arcane_brick[facing=east,half=bottom,shape=straight]
thaumcraft:stairs_arcane_brick[facing=east,half=bottom,shape=inner_left]
thaumcraft:stairs_arcane_brick[facing=east,half=bottom,shape=inner_right]
thaumcraft:stairs_arcane_brick[facing=east,half=bottom,shape=outer_left]
thaumcraft:stairs_arcane_brick[facing=east,half=bottom,shape=outer_right]
thaumcraft:stairs_ancient[facing=north,half=top,shape=straight]
thaumcraft:stairs_ancient[facing=north,half=top,shape=inner_left]
thaumcraft:stairs_ancient[facing=north,half=top,shape=inner_right]
thaumcraft:stairs_ancient[facing=north,half=top,shape=outer_left]
thaumcraft:stairs_ancient[facing=north,half=top,shape=outer_right]
thaumcraft:stairs_ancient[facing=north,half=bottom,shape=straight]
thaumcraft:stairs_ancient[facing=north,half=bottom,shape=inner_left]
thaumcraft:stairs_ancient[facing=north,half=bottom,shape=inner_right]
thaumcraft:stairs_ancient[facing=north,half=bottom,shape=outer_left]
thaumcraft:stairs_ancient[facing=north,half=bottom,shape=outer_right]
thaumcraft:stairs_ancient[facing=south,half=top,shape=straight]
thaumcraft:stairs_ancient[facing=south,half=top,shape=inner_left]
thaumcraft:stairs_ancient[facing=south,half=top,shape=inner_right]
thaumcraft:stairs_ancient[facing=south,half=top,shape=outer_left]
thaumcraft:stairs_ancient[facing=south,half=top,shape=outer_right]
thaumcraft:stairs_ancient[facing=south,half=bottom,shape=straight]
thaumcraft:stairs_ancient[facing=south,half=bottom,shape=inner_left]
thaumcraft:stairs_ancient[facing=south,half=bottom,shape=inner_right]
thaumcraft:stairs_ancient[facing=south,half=bottom,shape=outer_left]
thaumcraft:stairs_ancient[facing=south,half=bottom,shape=outer_right]
thaumcraft:stairs_ancient[facing=west,half=top,shape=straight]
thaumcraft:stairs_ancient[facing=west,half=top,shape=inner_left]
thaumcraft:stairs_ancient[facing=west,half=top,shape=inner_right]
thaumcraft:stairs_ancient[facing=west,half=top,shape=outer_left]
thaumcraft:stairs_ancient[facing=west,half=top,shape=outer_right]
thaumcraft:stairs_ancient[facing=west,half=bottom,shape=straight]
thaumcraft:stairs_ancient[facing=west,half=bottom,shape=inner_left]
thaumcraft:stairs_ancient[facing=west,half=bottom,shape=inner_right]
thaumcraft:stairs_ancient[facing=west,half=bottom,shape=outer_left]
thaumcraft:stairs_ancient[facing=west,half=bottom,shape=outer_right]
thaumcraft:stairs_ancient[facing=east,half=top,shape=straight]
thaumcraft:stairs_ancient[facing=east,half=top,shape=inner_left]
thaumcraft:stairs_ancient[facing=east,half=top,shape=inner_right]
thaumcraft:stairs_ancient[facing=east,half=top,shape=outer_left]
thaumcraft:stairs_ancient[facing=east,half=top,shape=outer_right]
thaumcraft:stairs_ancient[facing=east,half=bottom,shape=straight]
thaumcraft:stairs_ancient[facing=east,half=bottom,shape=inner_left]
thaumcraft:stairs_ancient[facing=east,half=bottom,shape=inner_right]
thaumcraft:stairs_ancient[facing=east,half=bottom,shape=outer_left]
thaumcraft:stairs_ancient[facing=east,half=bottom,shape=outer_right]
thaumcraft:slab_arcane_stone[half=top,variant=default]
thaumcraft:slab_arcane_stone[half=bottom,variant=default]
thaumcraft:slab_double_arcane_stone[variant=default]
thaumcraft:slab_arcane_brick[half=top,variant=default]
thaumcraft:slab_arcane_brick[half=bottom,variant=default]
thaumcraft:slab_double_arcane_brick[variant=default]
thaumcraft:slab_ancient[half=top,variant=default]
thaumcraft:slab_ancient[half=bottom,variant=default]
thaumcraft:slab_double_ancient[variant=default]
thaumcraft:slab_eldritch[half=top,variant=default]
thaumcraft:slab_eldritch[half=bottom,variant=default]
thaumcraft:slab_double_eldritch[variant=default]
thaumcraft:sapling_greatwood[stage=0]
thaumcraft:sapling_greatwood[stage=1]
thaumcraft:sapling_silverwood[stage=0]
thaumcraft:sapling_silverwood[stage=1]
thaumcraft:log_greatwood[axis=x]
thaumcraft:log_greatwood[axis=y]
thaumcraft:log_greatwood[axis=z]
thaumcraft:log_silverwood[axis=x]
thaumcraft:log_silverwood[axis=y]
thaumcraft:log_silverwood[axis=z]
thaumcraft:leaves_greatwood[check_decay=true,decayable=true]
thaumcraft:leaves_greatwood[check_decay=true,decayable=false]
thaumcraft:leaves_greatwood[check_decay=false,decayable=true]
thaumcraft:leaves_greatwood[check_decay=false,decayable=false]
thaumcraft:leaves_silverwood[check_decay=true,decayable=true]
thaumcraft:leaves_silverwood[check_decay=true,decayable=false]
thaumcraft:leaves_silverwood[check_decay=false,decayable=true]
thaumcraft:leaves_silverwood[check_decay=false,decayable=false]
thaumcraft:shimmerleaf
thaumcraft:cinderpearl
thaumcraft:vishroom
thaumcraft:plank_greatwood
thaumcraft:plank_silverwood
thaumcraft:stairs_greatwood[facing=north,half=top,shape=straight]
thaumcraft:stairs_greatwood[facing=north,half=top,shape=inner_left]
thaumcraft:stairs_greatwood[facing=north,half=top,shape=inner_right]
thaumcraft:stairs_greatwood[facing=north,half=top,shape=outer_left]
thaumcraft:stairs_greatwood[facing=north,half=top,shape=outer_right]
thaumcraft:stairs_greatwood[facing=north,half=bottom,shape=straight]
thaumcraft:stairs_greatwood[facing=north,half=bottom,shape=inner_left]
thaumcraft:stairs_greatwood[facing=north,half=bottom,shape=inner_right]
thaumcraft:stairs_greatwood[facing=north,half=bottom,shape=outer_left]
thaumcraft:stairs_greatwood[facing=north,half=bottom,shape=outer_right]
thaumcraft:stairs_greatwood[facing=south,half=top,shape=straight]
thaumcraft:stairs_greatwood[facing=south,half=top,shape=inner_left]
thaumcraft:stairs_greatwood[facing=south,half=top,shape=inner_right]
thaumcraft:stairs_greatwood[facing=south,half=top,shape=outer_left]
thaumcraft:stairs_greatwood[facing=south,half=top,shape=outer_right]
thaumcraft:stairs_greatwood[facing=south,half=bottom,shape=straight]
thaumcraft:stairs_greatwood[facing=south,half=bottom,shape=inner_left]
thaumcraft:stairs_greatwood[facing=south,half=bottom,shape=inner_right]
thaumcraft:stairs_greatwood[facing=south,half=bottom,shape=outer_left]
thaumcraft:stairs_greatwood[facing=south,half=bottom,shape=outer_right]
thaumcraft:stairs_greatwood[facing=west,half=top,shape=straight]
thaumcraft:stairs_greatwood[facing=west,half=top,shape=inner_left]
thaumcraft:stairs_greatwood[facing=west,half=top,shape=inner_right]
thaumcraft:stairs_greatwood[facing=west,half=top,shape=outer_left]
thaumcraft:stairs_greatwood[facing=west,half=top,shape=outer_right]
thaumcraft:stairs_greatwood[facing=west,half=bottom,shape=straight]
thaumcraft:stairs_greatwood[facing=west,half=bottom,shape=inner_left]
thaumcraft:stairs_greatwood[facing=west,half=bottom,shape=inner_right]
thaumcraft:stairs_greatwood[facing=west,half=bottom,shape=outer_left]
thaumcraft:stairs_greatwood[facing=west,half=bottom,shape=outer_right]
thaumcraft:stairs_greatwood[facing=east,half=top,shape=straight]
thaumcraft:stairs_greatwood[facing=east,half=top,shape=inner_left]
thaumcraft:stairs_greatwood[facing=east,half=top,shape=inner_right]
thaumcraft:stairs_greatwood[facing=east,half=top,shape=outer_left]
thaumcraft:stairs_greatwood[facing=east,half=top,shape=outer_right]
thaumcraft:stairs_greatwood[facing=east,half=bottom,shape=straight]
thaumcraft:stairs_greatwood[facing=east,half=bottom,shape=inner_left]
thaumcraft:stairs_greatwood[facing=east,half=bottom,shape=inner_right]
thaumcraft:stairs_greatwood[facing=east,half=bottom,shape=outer_left]
thaumcraft:stairs_greatwood[facing=east,half=bottom,shape=outer_right]
thaumcraft:stairs_silverwood[facing=north,half=top,shape=straight]
thaumcraft:stairs_silverwood[facing=north,half=top,shape=inner_left]
thaumcraft:stairs_silverwood[facing=north,half=top,shape=inner_right]
thaumcraft:stairs_silverwood[facing=north,half=top,shape=outer_left]
thaumcraft:stairs_silverwood[facing=north,half=top,shape=outer_right]
thaumcraft:stairs_silverwood[facing=north,half=bottom,shape=straight]
thaumcraft:stairs_silverwood[facing=north,half=bottom,shape=inner_left]
thaumcraft:stairs_silverwood[facing=north,half=bottom,shape=inner_right]
thaumcraft:stairs_silverwood[facing=north,half=bottom,shape=outer_left]
thaumcraft:stairs_silverwood[facing=north,half=bottom,shape=outer_right]
thaumcraft:stairs_silverwood[facing=south,half=top,shape=straight]
thaumcraft:stairs_silverwood[facing=south,half=top,shape=inner_left]
thaumcraft:stairs_silverwood[facing=south,half=top,shape=inner_right]
thaumcraft:stairs_silverwood[facing=south,half=top,shape=outer_left]
thaumcraft:stairs_silverwood[facing=south,half=top,shape=outer_right]
thaumcraft:stairs_silverwood[facing=south,half=bottom,shape=straight]
thaumcraft:stairs_silverwood[facing=south,half=bottom,shape=inner_left]
thaumcraft:stairs_silverwood[facing=south,half=bottom,shape=inner_right]
thaumcraft:stairs_silverwood[facing=south,half=bottom,shape=outer_left]
thaumcraft:stairs_silverwood[facing=south,half=bottom,shape=outer_right]
thaumcraft:stairs_silverwood[facing=west,half=top,shape=straight]
thaumcraft:stairs_silverwood[facing=west,half=top,shape=inner_left]
thaumcraft:stairs_silverwood[facing=west,half=top,shape=inner_right]
thaumcraft:stairs_silverwood[facing=west,half=top,shape=outer_left]
thaumcraft:stairs_silverwood[facing=west,half=top,shape=outer_right]
thaumcraft:stairs_silverwood[facing=west,half=bottom,shape=straight]
thaumcraft:stairs_silverwood[facing=west,half=bottom,shape=inner_left]
thaumcraft:stairs_silverwood[facing=west,half=bottom,shape=inner_right]
thaumcraft:stairs_silverwood[facing=west,half=bottom,shape=outer_left]
thaumcraft:stairs_silverwood[facing=west,half=bottom,shape=outer_right]
thaumcraft:stairs_silverwood[facing=east,half=top,shape=straight]
thaumcraft:stairs_silverwood[facing=east,half=top,shape=inner_left]
thaumcraft:stairs_silverwood[facing=east,half=top,shape=inner_right]
thaumcraft:stairs_silverwood[facing=east,half=top,shape=outer_left]
thaumcraft:stairs_silverwood[facing=east,half=top,shape=outer_right]
thaumcraft:stairs_silverwood[facing=east,half=bottom,shape=straight]
thaumcraft:stairs_silverwood[facing=east,half=bottom,shape=inner_left]
thaumcraft:stairs_silverwood[facing=east,half=bottom,shape=inner_right]
thaumcraft:stairs_silverwood[facing=east,half=bottom,shape=outer_left]
thaumcraft:stairs_silverwood[facing=east,half=bottom,shape=outer_right]
thaumcraft:slab_greatwood[half=top,variant=default]
thaumcraft:slab_greatwood[half=bottom,variant=default]
thaumcraft:slab_double_greatwood[variant=default]
thaumcraft:slab_silverwood[half=top,variant=default]
thaumcraft:slab_silverwood[half=bottom,variant=default]
thaumcraft:slab_double_silverwood[variant=default]
thaumcraft:amber_block
thaumcraft:amber_brick
thaumcraft:flesh_block
thaumcraft:loot_crate_common
thaumcraft:loot_crate_uncommon
thaumcraft:loot_crate_rare
thaumcraft:loot_urn_common
thaumcraft:loot_urn_uncommon
thaumcraft:loot_urn_rare
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=true,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=true,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=true,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=true,growth3=false,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=true,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=true,growth2=false,growth3=false,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=true,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=true,north=false,south=false,up=true,west=true]
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thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=true,growth3=false,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=true,up=true,west=true]
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thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=true,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=true,north=false,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=true,south=false,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=true,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=true,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=true,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=true,up=false,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=false,up=true,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=false,up=true,west=false]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=false,up=false,west=true]
thaumcraft:taint_fibre[down=false,east=false,growth1=false,growth2=false,growth3=false,growth4=false,north=false,south=false,up=false,west=false]
thaumcraft:taint_crust
thaumcraft:taint_soil
thaumcraft:taint_rock
thaumcraft:taint_geyser
thaumcraft:taint_feature[facing=down]
thaumcraft:taint_feature[facing=up]
thaumcraft:taint_feature[facing=north]
thaumcraft:taint_feature[facing=south]
thaumcraft:taint_feature[facing=west]
thaumcraft:taint_feature[facing=east]
thaumcraft:taint_log[axis=x]
thaumcraft:taint_log[axis=y]
thaumcraft:taint_log[axis=z]
thaumcraft:grass_ambient[snowy=true]
thaumcraft:grass_ambient[snowy=false]
thaumcraft:table_wood
thaumcraft:table_stone
thaumcraft:pedestal_arcane[charge=0]
thaumcraft:pedestal_arcane[charge=1]
thaumcraft:pedestal_arcane[charge=2]
thaumcraft:pedestal_arcane[charge=3]
thaumcraft:pedestal_arcane[charge=4]
thaumcraft:pedestal_arcane[charge=5]
thaumcraft:pedestal_arcane[charge=6]
thaumcraft:pedestal_arcane[charge=7]
thaumcraft:pedestal_arcane[charge=8]
thaumcraft:pedestal_arcane[charge=9]
thaumcraft:pedestal_arcane[charge=10]
thaumcraft:pedestal_arcane[charge=11]
thaumcraft:pedestal_arcane[charge=12]
thaumcraft:pedestal_arcane[charge=13]
thaumcraft:pedestal_arcane[charge=14]
thaumcraft:pedestal_arcane[charge=15]
thaumcraft:pedestal_ancient[charge=0]
thaumcraft:pedestal_ancient[charge=1]
thaumcraft:pedestal_ancient[charge=2]
thaumcraft:pedestal_ancient[charge=3]
thaumcraft:pedestal_ancient[charge=4]
thaumcraft:pedestal_ancient[charge=5]
thaumcraft:pedestal_ancient[charge=6]
thaumcraft:pedestal_ancient[charge=7]
thaumcraft:pedestal_ancient[charge=8]
thaumcraft:pedestal_ancient[charge=9]
thaumcraft:pedestal_ancient[charge=10]
thaumcraft:pedestal_ancient[charge=11]
thaumcraft:pedestal_ancient[charge=12]
thaumcraft:pedestal_ancient[charge=13]
thaumcraft:pedestal_ancient[charge=14]
thaumcraft:pedestal_ancient[charge=15]
thaumcraft:pedestal_eldritch[charge=0]
thaumcraft:pedestal_eldritch[charge=1]
thaumcraft:pedestal_eldritch[charge=2]
thaumcraft:pedestal_eldritch[charge=3]
thaumcraft:pedestal_eldritch[charge=4]
thaumcraft:pedestal_eldritch[charge=5]
thaumcraft:pedestal_eldritch[charge=6]
thaumcraft:pedestal_eldritch[charge=7]
thaumcraft:pedestal_eldritch[charge=8]
thaumcraft:pedestal_eldritch[charge=9]
thaumcraft:pedestal_eldritch[charge=10]
thaumcraft:pedestal_eldritch[charge=11]
thaumcraft:pedestal_eldritch[charge=12]
thaumcraft:pedestal_eldritch[charge=13]
thaumcraft:pedestal_eldritch[charge=14]
thaumcraft:pedestal_eldritch[charge=15]
thaumcraft:metal_brass
thaumcraft:metal_thaumium
thaumcraft:metal_void
thaumcraft:metal_alchemical
thaumcraft:metal_alchemical_advanced
thaumcraft:paving_stone_travel
thaumcraft:paving_stone_barrier
thaumcraft:pillar_arcane[facing=north]
thaumcraft:pillar_arcane[facing=south]
thaumcraft:pillar_arcane[facing=west]
thaumcraft:pillar_arcane[facing=east]
thaumcraft:pillar_ancient[facing=north]
thaumcraft:pillar_ancient[facing=south]
thaumcraft:pillar_ancient[facing=west]
thaumcraft:pillar_ancient[facing=east]
thaumcraft:pillar_eldritch[facing=north]
thaumcraft:pillar_eldritch[facing=south]
thaumcraft:pillar_eldritch[facing=west]
thaumcraft:pillar_eldritch[facing=east]
thaumcraft:matrix_speed
thaumcraft:matrix_cost
thaumcraft:candle_white
thaumcraft:candle_orange
thaumcraft:candle_magenta
thaumcraft:candle_lightblue
thaumcraft:candle_yellow
thaumcraft:candle_lime
thaumcraft:candle_pink
thaumcraft:candle_gray
thaumcraft:candle_silver
thaumcraft:candle_cyan
thaumcraft:candle_purple
thaumcraft:candle_blue
thaumcraft:candle_brown
thaumcraft:candle_green
thaumcraft:candle_red
thaumcraft:candle_black
thaumcraft:banner_white
thaumcraft:banner_orange
thaumcraft:banner_magenta
thaumcraft:banner_lightblue
thaumcraft:banner_yellow
thaumcraft:banner_lime
thaumcraft:banner_pink
thaumcraft:banner_gray
thaumcraft:banner_silver
thaumcraft:banner_cyan
thaumcraft:banner_purple
thaumcraft:banner_blue
thaumcraft:banner_brown
thaumcraft:banner_green
thaumcraft:banner_red
thaumcraft:banner_black
thaumcraft:banner_crimson_cult
thaumcraft:nitor_white
thaumcraft:nitor_orange
thaumcraft:nitor_magenta
thaumcraft:nitor_lightblue
thaumcraft:nitor_yellow
thaumcraft:nitor_lime
thaumcraft:nitor_pink
thaumcraft:nitor_gray
thaumcraft:nitor_silver
thaumcraft:nitor_cyan
thaumcraft:nitor_purple
thaumcraft:nitor_blue
thaumcraft:nitor_brown
thaumcraft:nitor_green
thaumcraft:nitor_red
thaumcraft:nitor_black
thaumcraft:vis_battery[charge=0]
thaumcraft:vis_battery[charge=1]
thaumcraft:vis_battery[charge=2]
thaumcraft:vis_battery[charge=3]
thaumcraft:vis_battery[charge=4]
thaumcraft:vis_battery[charge=5]
thaumcraft:vis_battery[charge=6]
thaumcraft:vis_battery[charge=7]
thaumcraft:vis_battery[charge=8]
thaumcraft:vis_battery[charge=9]
thaumcraft:vis_battery[charge=10]
thaumcraft:inlay[charge=0,east=side,north=side,south=side,west=side]
thaumcraft:inlay[charge=0,east=side,north=side,south=side,west=none]
thaumcraft:inlay[charge=0,east=side,north=side,south=side,west=ext]
thaumcraft:inlay[charge=0,east=side,north=side,south=none,west=side]
thaumcraft:inlay[charge=0,east=side,north=side,south=none,west=none]
thaumcraft:inlay[charge=0,east=side,north=side,south=none,west=ext]
thaumcraft:inlay[charge=0,east=side,north=side,south=ext,west=side]
thaumcraft:inlay[charge=0,east=side,north=side,south=ext,west=none]
thaumcraft:inlay[charge=0,east=side,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=0,east=side,north=none,south=side,west=side]
thaumcraft:inlay[charge=0,east=side,north=none,south=side,west=none]
thaumcraft:inlay[charge=0,east=side,north=none,south=side,west=ext]
thaumcraft:inlay[charge=0,east=side,north=none,south=none,west=side]
thaumcraft:inlay[charge=0,east=side,north=none,south=none,west=none]
thaumcraft:inlay[charge=0,east=side,north=none,south=none,west=ext]
thaumcraft:inlay[charge=0,east=side,north=none,south=ext,west=side]
thaumcraft:inlay[charge=0,east=side,north=none,south=ext,west=none]
thaumcraft:inlay[charge=0,east=side,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=0,east=side,north=ext,south=side,west=side]
thaumcraft:inlay[charge=0,east=side,north=ext,south=side,west=none]
thaumcraft:inlay[charge=0,east=side,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=0,east=side,north=ext,south=none,west=side]
thaumcraft:inlay[charge=0,east=side,north=ext,south=none,west=none]
thaumcraft:inlay[charge=0,east=side,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=0,east=side,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=0,east=side,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=0,east=side,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=0,east=none,north=side,south=side,west=side]
thaumcraft:inlay[charge=0,east=none,north=side,south=side,west=none]
thaumcraft:inlay[charge=0,east=none,north=side,south=side,west=ext]
thaumcraft:inlay[charge=0,east=none,north=side,south=none,west=side]
thaumcraft:inlay[charge=0,east=none,north=side,south=none,west=none]
thaumcraft:inlay[charge=0,east=none,north=side,south=none,west=ext]
thaumcraft:inlay[charge=0,east=none,north=side,south=ext,west=side]
thaumcraft:inlay[charge=0,east=none,north=side,south=ext,west=none]
thaumcraft:inlay[charge=0,east=none,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=0,east=none,north=none,south=side,west=side]
thaumcraft:inlay[charge=0,east=none,north=none,south=side,west=none]
thaumcraft:inlay[charge=0,east=none,north=none,south=side,west=ext]
thaumcraft:inlay[charge=0,east=none,north=none,south=none,west=side]
thaumcraft:inlay[charge=0,east=none,north=none,south=none,west=none]
thaumcraft:inlay[charge=0,east=none,north=none,south=none,west=ext]
thaumcraft:inlay[charge=0,east=none,north=none,south=ext,west=side]
thaumcraft:inlay[charge=0,east=none,north=none,south=ext,west=none]
thaumcraft:inlay[charge=0,east=none,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=0,east=none,north=ext,south=side,west=side]
thaumcraft:inlay[charge=0,east=none,north=ext,south=side,west=none]
thaumcraft:inlay[charge=0,east=none,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=0,east=none,north=ext,south=none,west=side]
thaumcraft:inlay[charge=0,east=none,north=ext,south=none,west=none]
thaumcraft:inlay[charge=0,east=none,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=0,east=none,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=0,east=none,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=0,east=none,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=0,east=ext,north=side,south=side,west=side]
thaumcraft:inlay[charge=0,east=ext,north=side,south=side,west=none]
thaumcraft:inlay[charge=0,east=ext,north=side,south=side,west=ext]
thaumcraft:inlay[charge=0,east=ext,north=side,south=none,west=side]
thaumcraft:inlay[charge=0,east=ext,north=side,south=none,west=none]
thaumcraft:inlay[charge=0,east=ext,north=side,south=none,west=ext]
thaumcraft:inlay[charge=0,east=ext,north=side,south=ext,west=side]
thaumcraft:inlay[charge=0,east=ext,north=side,south=ext,west=none]
thaumcraft:inlay[charge=0,east=ext,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=0,east=ext,north=none,south=side,west=side]
thaumcraft:inlay[charge=0,east=ext,north=none,south=side,west=none]
thaumcraft:inlay[charge=0,east=ext,north=none,south=side,west=ext]
thaumcraft:inlay[charge=0,east=ext,north=none,south=none,west=side]
thaumcraft:inlay[charge=0,east=ext,north=none,south=none,west=none]
thaumcraft:inlay[charge=0,east=ext,north=none,south=none,west=ext]
thaumcraft:inlay[charge=0,east=ext,north=none,south=ext,west=side]
thaumcraft:inlay[charge=0,east=ext,north=none,south=ext,west=none]
thaumcraft:inlay[charge=0,east=ext,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=0,east=ext,north=ext,south=side,west=side]
thaumcraft:inlay[charge=0,east=ext,north=ext,south=side,west=none]
thaumcraft:inlay[charge=0,east=ext,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=0,east=ext,north=ext,south=none,west=side]
thaumcraft:inlay[charge=0,east=ext,north=ext,south=none,west=none]
thaumcraft:inlay[charge=0,east=ext,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=0,east=ext,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=0,east=ext,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=0,east=ext,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=1,east=side,north=side,south=side,west=side]
thaumcraft:inlay[charge=1,east=side,north=side,south=side,west=none]
thaumcraft:inlay[charge=1,east=side,north=side,south=side,west=ext]
thaumcraft:inlay[charge=1,east=side,north=side,south=none,west=side]
thaumcraft:inlay[charge=1,east=side,north=side,south=none,west=none]
thaumcraft:inlay[charge=1,east=side,north=side,south=none,west=ext]
thaumcraft:inlay[charge=1,east=side,north=side,south=ext,west=side]
thaumcraft:inlay[charge=1,east=side,north=side,south=ext,west=none]
thaumcraft:inlay[charge=1,east=side,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=1,east=side,north=none,south=side,west=side]
thaumcraft:inlay[charge=1,east=side,north=none,south=side,west=none]
thaumcraft:inlay[charge=1,east=side,north=none,south=side,west=ext]
thaumcraft:inlay[charge=1,east=side,north=none,south=none,west=side]
thaumcraft:inlay[charge=1,east=side,north=none,south=none,west=none]
thaumcraft:inlay[charge=1,east=side,north=none,south=none,west=ext]
thaumcraft:inlay[charge=1,east=side,north=none,south=ext,west=side]
thaumcraft:inlay[charge=1,east=side,north=none,south=ext,west=none]
thaumcraft:inlay[charge=1,east=side,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=1,east=side,north=ext,south=side,west=side]
thaumcraft:inlay[charge=1,east=side,north=ext,south=side,west=none]
thaumcraft:inlay[charge=1,east=side,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=1,east=side,north=ext,south=none,west=side]
thaumcraft:inlay[charge=1,east=side,north=ext,south=none,west=none]
thaumcraft:inlay[charge=1,east=side,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=1,east=side,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=1,east=side,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=1,east=side,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=1,east=none,north=side,south=side,west=side]
thaumcraft:inlay[charge=1,east=none,north=side,south=side,west=none]
thaumcraft:inlay[charge=1,east=none,north=side,south=side,west=ext]
thaumcraft:inlay[charge=1,east=none,north=side,south=none,west=side]
thaumcraft:inlay[charge=1,east=none,north=side,south=none,west=none]
thaumcraft:inlay[charge=1,east=none,north=side,south=none,west=ext]
thaumcraft:inlay[charge=1,east=none,north=side,south=ext,west=side]
thaumcraft:inlay[charge=1,east=none,north=side,south=ext,west=none]
thaumcraft:inlay[charge=1,east=none,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=1,east=none,north=none,south=side,west=side]
thaumcraft:inlay[charge=1,east=none,north=none,south=side,west=none]
thaumcraft:inlay[charge=1,east=none,north=none,south=side,west=ext]
thaumcraft:inlay[charge=1,east=none,north=none,south=none,west=side]
thaumcraft:inlay[charge=1,east=none,north=none,south=none,west=none]
thaumcraft:inlay[charge=1,east=none,north=none,south=none,west=ext]
thaumcraft:inlay[charge=1,east=none,north=none,south=ext,west=side]
thaumcraft:inlay[charge=1,east=none,north=none,south=ext,west=none]
thaumcraft:inlay[charge=1,east=none,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=1,east=none,north=ext,south=side,west=side]
thaumcraft:inlay[charge=1,east=none,north=ext,south=side,west=none]
thaumcraft:inlay[charge=1,east=none,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=1,east=none,north=ext,south=none,west=side]
thaumcraft:inlay[charge=1,east=none,north=ext,south=none,west=none]
thaumcraft:inlay[charge=1,east=none,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=1,east=none,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=1,east=none,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=1,east=none,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=1,east=ext,north=side,south=side,west=side]
thaumcraft:inlay[charge=1,east=ext,north=side,south=side,west=none]
thaumcraft:inlay[charge=1,east=ext,north=side,south=side,west=ext]
thaumcraft:inlay[charge=1,east=ext,north=side,south=none,west=side]
thaumcraft:inlay[charge=1,east=ext,north=side,south=none,west=none]
thaumcraft:inlay[charge=1,east=ext,north=side,south=none,west=ext]
thaumcraft:inlay[charge=1,east=ext,north=side,south=ext,west=side]
thaumcraft:inlay[charge=1,east=ext,north=side,south=ext,west=none]
thaumcraft:inlay[charge=1,east=ext,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=1,east=ext,north=none,south=side,west=side]
thaumcraft:inlay[charge=1,east=ext,north=none,south=side,west=none]
thaumcraft:inlay[charge=1,east=ext,north=none,south=side,west=ext]
thaumcraft:inlay[charge=1,east=ext,north=none,south=none,west=side]
thaumcraft:inlay[charge=1,east=ext,north=none,south=none,west=none]
thaumcraft:inlay[charge=1,east=ext,north=none,south=none,west=ext]
thaumcraft:inlay[charge=1,east=ext,north=none,south=ext,west=side]
thaumcraft:inlay[charge=1,east=ext,north=none,south=ext,west=none]
thaumcraft:inlay[charge=1,east=ext,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=1,east=ext,north=ext,south=side,west=side]
thaumcraft:inlay[charge=1,east=ext,north=ext,south=side,west=none]
thaumcraft:inlay[charge=1,east=ext,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=1,east=ext,north=ext,south=none,west=side]
thaumcraft:inlay[charge=1,east=ext,north=ext,south=none,west=none]
thaumcraft:inlay[charge=1,east=ext,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=1,east=ext,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=1,east=ext,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=1,east=ext,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=2,east=side,north=side,south=side,west=side]
thaumcraft:inlay[charge=2,east=side,north=side,south=side,west=none]
thaumcraft:inlay[charge=2,east=side,north=side,south=side,west=ext]
thaumcraft:inlay[charge=2,east=side,north=side,south=none,west=side]
thaumcraft:inlay[charge=2,east=side,north=side,south=none,west=none]
thaumcraft:inlay[charge=2,east=side,north=side,south=none,west=ext]
thaumcraft:inlay[charge=2,east=side,north=side,south=ext,west=side]
thaumcraft:inlay[charge=2,east=side,north=side,south=ext,west=none]
thaumcraft:inlay[charge=2,east=side,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=2,east=side,north=none,south=side,west=side]
thaumcraft:inlay[charge=2,east=side,north=none,south=side,west=none]
thaumcraft:inlay[charge=2,east=side,north=none,south=side,west=ext]
thaumcraft:inlay[charge=2,east=side,north=none,south=none,west=side]
thaumcraft:inlay[charge=2,east=side,north=none,south=none,west=none]
thaumcraft:inlay[charge=2,east=side,north=none,south=none,west=ext]
thaumcraft:inlay[charge=2,east=side,north=none,south=ext,west=side]
thaumcraft:inlay[charge=2,east=side,north=none,south=ext,west=none]
thaumcraft:inlay[charge=2,east=side,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=2,east=side,north=ext,south=side,west=side]
thaumcraft:inlay[charge=2,east=side,north=ext,south=side,west=none]
thaumcraft:inlay[charge=2,east=side,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=2,east=side,north=ext,south=none,west=side]
thaumcraft:inlay[charge=2,east=side,north=ext,south=none,west=none]
thaumcraft:inlay[charge=2,east=side,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=2,east=side,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=2,east=side,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=2,east=side,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=2,east=none,north=side,south=side,west=side]
thaumcraft:inlay[charge=2,east=none,north=side,south=side,west=none]
thaumcraft:inlay[charge=2,east=none,north=side,south=side,west=ext]
thaumcraft:inlay[charge=2,east=none,north=side,south=none,west=side]
thaumcraft:inlay[charge=2,east=none,north=side,south=none,west=none]
thaumcraft:inlay[charge=2,east=none,north=side,south=none,west=ext]
thaumcraft:inlay[charge=2,east=none,north=side,south=ext,west=side]
thaumcraft:inlay[charge=2,east=none,north=side,south=ext,west=none]
thaumcraft:inlay[charge=2,east=none,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=2,east=none,north=none,south=side,west=side]
thaumcraft:inlay[charge=2,east=none,north=none,south=side,west=none]
thaumcraft:inlay[charge=2,east=none,north=none,south=side,west=ext]
thaumcraft:inlay[charge=2,east=none,north=none,south=none,west=side]
thaumcraft:inlay[charge=2,east=none,north=none,south=none,west=none]
thaumcraft:inlay[charge=2,east=none,north=none,south=none,west=ext]
thaumcraft:inlay[charge=2,east=none,north=none,south=ext,west=side]
thaumcraft:inlay[charge=2,east=none,north=none,south=ext,west=none]
thaumcraft:inlay[charge=2,east=none,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=2,east=none,north=ext,south=side,west=side]
thaumcraft:inlay[charge=2,east=none,north=ext,south=side,west=none]
thaumcraft:inlay[charge=2,east=none,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=2,east=none,north=ext,south=none,west=side]
thaumcraft:inlay[charge=2,east=none,north=ext,south=none,west=none]
thaumcraft:inlay[charge=2,east=none,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=2,east=none,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=2,east=none,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=2,east=none,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=2,east=ext,north=side,south=side,west=side]
thaumcraft:inlay[charge=2,east=ext,north=side,south=side,west=none]
thaumcraft:inlay[charge=2,east=ext,north=side,south=side,west=ext]
thaumcraft:inlay[charge=2,east=ext,north=side,south=none,west=side]
thaumcraft:inlay[charge=2,east=ext,north=side,south=none,west=none]
thaumcraft:inlay[charge=2,east=ext,north=side,south=none,west=ext]
thaumcraft:inlay[charge=2,east=ext,north=side,south=ext,west=side]
thaumcraft:inlay[charge=2,east=ext,north=side,south=ext,west=none]
thaumcraft:inlay[charge=2,east=ext,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=2,east=ext,north=none,south=side,west=side]
thaumcraft:inlay[charge=2,east=ext,north=none,south=side,west=none]
thaumcraft:inlay[charge=2,east=ext,north=none,south=side,west=ext]
thaumcraft:inlay[charge=2,east=ext,north=none,south=none,west=side]
thaumcraft:inlay[charge=2,east=ext,north=none,south=none,west=none]
thaumcraft:inlay[charge=2,east=ext,north=none,south=none,west=ext]
thaumcraft:inlay[charge=2,east=ext,north=none,south=ext,west=side]
thaumcraft:inlay[charge=2,east=ext,north=none,south=ext,west=none]
thaumcraft:inlay[charge=2,east=ext,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=2,east=ext,north=ext,south=side,west=side]
thaumcraft:inlay[charge=2,east=ext,north=ext,south=side,west=none]
thaumcraft:inlay[charge=2,east=ext,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=2,east=ext,north=ext,south=none,west=side]
thaumcraft:inlay[charge=2,east=ext,north=ext,south=none,west=none]
thaumcraft:inlay[charge=2,east=ext,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=2,east=ext,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=2,east=ext,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=2,east=ext,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=3,east=side,north=side,south=side,west=side]
thaumcraft:inlay[charge=3,east=side,north=side,south=side,west=none]
thaumcraft:inlay[charge=3,east=side,north=side,south=side,west=ext]
thaumcraft:inlay[charge=3,east=side,north=side,south=none,west=side]
thaumcraft:inlay[charge=3,east=side,north=side,south=none,west=none]
thaumcraft:inlay[charge=3,east=side,north=side,south=none,west=ext]
thaumcraft:inlay[charge=3,east=side,north=side,south=ext,west=side]
thaumcraft:inlay[charge=3,east=side,north=side,south=ext,west=none]
thaumcraft:inlay[charge=3,east=side,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=3,east=side,north=none,south=side,west=side]
thaumcraft:inlay[charge=3,east=side,north=none,south=side,west=none]
thaumcraft:inlay[charge=3,east=side,north=none,south=side,west=ext]
thaumcraft:inlay[charge=3,east=side,north=none,south=none,west=side]
thaumcraft:inlay[charge=3,east=side,north=none,south=none,west=none]
thaumcraft:inlay[charge=3,east=side,north=none,south=none,west=ext]
thaumcraft:inlay[charge=3,east=side,north=none,south=ext,west=side]
thaumcraft:inlay[charge=3,east=side,north=none,south=ext,west=none]
thaumcraft:inlay[charge=3,east=side,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=3,east=side,north=ext,south=side,west=side]
thaumcraft:inlay[charge=3,east=side,north=ext,south=side,west=none]
thaumcraft:inlay[charge=3,east=side,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=3,east=side,north=ext,south=none,west=side]
thaumcraft:inlay[charge=3,east=side,north=ext,south=none,west=none]
thaumcraft:inlay[charge=3,east=side,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=3,east=side,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=3,east=side,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=3,east=side,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=3,east=none,north=side,south=side,west=side]
thaumcraft:inlay[charge=3,east=none,north=side,south=side,west=none]
thaumcraft:inlay[charge=3,east=none,north=side,south=side,west=ext]
thaumcraft:inlay[charge=3,east=none,north=side,south=none,west=side]
thaumcraft:inlay[charge=3,east=none,north=side,south=none,west=none]
thaumcraft:inlay[charge=3,east=none,north=side,south=none,west=ext]
thaumcraft:inlay[charge=3,east=none,north=side,south=ext,west=side]
thaumcraft:inlay[charge=3,east=none,north=side,south=ext,west=none]
thaumcraft:inlay[charge=3,east=none,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=3,east=none,north=none,south=side,west=side]
thaumcraft:inlay[charge=3,east=none,north=none,south=side,west=none]
thaumcraft:inlay[charge=3,east=none,north=none,south=side,west=ext]
thaumcraft:inlay[charge=3,east=none,north=none,south=none,west=side]
thaumcraft:inlay[charge=3,east=none,north=none,south=none,west=none]
thaumcraft:inlay[charge=3,east=none,north=none,south=none,west=ext]
thaumcraft:inlay[charge=3,east=none,north=none,south=ext,west=side]
thaumcraft:inlay[charge=3,east=none,north=none,south=ext,west=none]
thaumcraft:inlay[charge=3,east=none,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=3,east=none,north=ext,south=side,west=side]
thaumcraft:inlay[charge=3,east=none,north=ext,south=side,west=none]
thaumcraft:inlay[charge=3,east=none,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=3,east=none,north=ext,south=none,west=side]
thaumcraft:inlay[charge=3,east=none,north=ext,south=none,west=none]
thaumcraft:inlay[charge=3,east=none,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=3,east=none,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=3,east=none,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=3,east=none,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=3,east=ext,north=side,south=side,west=side]
thaumcraft:inlay[charge=3,east=ext,north=side,south=side,west=none]
thaumcraft:inlay[charge=3,east=ext,north=side,south=side,west=ext]
thaumcraft:inlay[charge=3,east=ext,north=side,south=none,west=side]
thaumcraft:inlay[charge=3,east=ext,north=side,south=none,west=none]
thaumcraft:inlay[charge=3,east=ext,north=side,south=none,west=ext]
thaumcraft:inlay[charge=3,east=ext,north=side,south=ext,west=side]
thaumcraft:inlay[charge=3,east=ext,north=side,south=ext,west=none]
thaumcraft:inlay[charge=3,east=ext,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=3,east=ext,north=none,south=side,west=side]
thaumcraft:inlay[charge=3,east=ext,north=none,south=side,west=none]
thaumcraft:inlay[charge=3,east=ext,north=none,south=side,west=ext]
thaumcraft:inlay[charge=3,east=ext,north=none,south=none,west=side]
thaumcraft:inlay[charge=3,east=ext,north=none,south=none,west=none]
thaumcraft:inlay[charge=3,east=ext,north=none,south=none,west=ext]
thaumcraft:inlay[charge=3,east=ext,north=none,south=ext,west=side]
thaumcraft:inlay[charge=3,east=ext,north=none,south=ext,west=none]
thaumcraft:inlay[charge=3,east=ext,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=3,east=ext,north=ext,south=side,west=side]
thaumcraft:inlay[charge=3,east=ext,north=ext,south=side,west=none]
thaumcraft:inlay[charge=3,east=ext,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=3,east=ext,north=ext,south=none,west=side]
thaumcraft:inlay[charge=3,east=ext,north=ext,south=none,west=none]
thaumcraft:inlay[charge=3,east=ext,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=3,east=ext,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=3,east=ext,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=3,east=ext,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=4,east=side,north=side,south=side,west=side]
thaumcraft:inlay[charge=4,east=side,north=side,south=side,west=none]
thaumcraft:inlay[charge=4,east=side,north=side,south=side,west=ext]
thaumcraft:inlay[charge=4,east=side,north=side,south=none,west=side]
thaumcraft:inlay[charge=4,east=side,north=side,south=none,west=none]
thaumcraft:inlay[charge=4,east=side,north=side,south=none,west=ext]
thaumcraft:inlay[charge=4,east=side,north=side,south=ext,west=side]
thaumcraft:inlay[charge=4,east=side,north=side,south=ext,west=none]
thaumcraft:inlay[charge=4,east=side,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=4,east=side,north=none,south=side,west=side]
thaumcraft:inlay[charge=4,east=side,north=none,south=side,west=none]
thaumcraft:inlay[charge=4,east=side,north=none,south=side,west=ext]
thaumcraft:inlay[charge=4,east=side,north=none,south=none,west=side]
thaumcraft:inlay[charge=4,east=side,north=none,south=none,west=none]
thaumcraft:inlay[charge=4,east=side,north=none,south=none,west=ext]
thaumcraft:inlay[charge=4,east=side,north=none,south=ext,west=side]
thaumcraft:inlay[charge=4,east=side,north=none,south=ext,west=none]
thaumcraft:inlay[charge=4,east=side,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=4,east=side,north=ext,south=side,west=side]
thaumcraft:inlay[charge=4,east=side,north=ext,south=side,west=none]
thaumcraft:inlay[charge=4,east=side,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=4,east=side,north=ext,south=none,west=side]
thaumcraft:inlay[charge=4,east=side,north=ext,south=none,west=none]
thaumcraft:inlay[charge=4,east=side,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=4,east=side,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=4,east=side,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=4,east=side,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=4,east=none,north=side,south=side,west=side]
thaumcraft:inlay[charge=4,east=none,north=side,south=side,west=none]
thaumcraft:inlay[charge=4,east=none,north=side,south=side,west=ext]
thaumcraft:inlay[charge=4,east=none,north=side,south=none,west=side]
thaumcraft:inlay[charge=4,east=none,north=side,south=none,west=none]
thaumcraft:inlay[charge=4,east=none,north=side,south=none,west=ext]
thaumcraft:inlay[charge=4,east=none,north=side,south=ext,west=side]
thaumcraft:inlay[charge=4,east=none,north=side,south=ext,west=none]
thaumcraft:inlay[charge=4,east=none,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=4,east=none,north=none,south=side,west=side]
thaumcraft:inlay[charge=4,east=none,north=none,south=side,west=none]
thaumcraft:inlay[charge=4,east=none,north=none,south=side,west=ext]
thaumcraft:inlay[charge=4,east=none,north=none,south=none,west=side]
thaumcraft:inlay[charge=4,east=none,north=none,south=none,west=none]
thaumcraft:inlay[charge=4,east=none,north=none,south=none,west=ext]
thaumcraft:inlay[charge=4,east=none,north=none,south=ext,west=side]
thaumcraft:inlay[charge=4,east=none,north=none,south=ext,west=none]
thaumcraft:inlay[charge=4,east=none,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=4,east=none,north=ext,south=side,west=side]
thaumcraft:inlay[charge=4,east=none,north=ext,south=side,west=none]
thaumcraft:inlay[charge=4,east=none,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=4,east=none,north=ext,south=none,west=side]
thaumcraft:inlay[charge=4,east=none,north=ext,south=none,west=none]
thaumcraft:inlay[charge=4,east=none,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=4,east=none,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=4,east=none,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=4,east=none,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=4,east=ext,north=side,south=side,west=side]
thaumcraft:inlay[charge=4,east=ext,north=side,south=side,west=none]
thaumcraft:inlay[charge=4,east=ext,north=side,south=side,west=ext]
thaumcraft:inlay[charge=4,east=ext,north=side,south=none,west=side]
thaumcraft:inlay[charge=4,east=ext,north=side,south=none,west=none]
thaumcraft:inlay[charge=4,east=ext,north=side,south=none,west=ext]
thaumcraft:inlay[charge=4,east=ext,north=side,south=ext,west=side]
thaumcraft:inlay[charge=4,east=ext,north=side,south=ext,west=none]
thaumcraft:inlay[charge=4,east=ext,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=4,east=ext,north=none,south=side,west=side]
thaumcraft:inlay[charge=4,east=ext,north=none,south=side,west=none]
thaumcraft:inlay[charge=4,east=ext,north=none,south=side,west=ext]
thaumcraft:inlay[charge=4,east=ext,north=none,south=none,west=side]
thaumcraft:inlay[charge=4,east=ext,north=none,south=none,west=none]
thaumcraft:inlay[charge=4,east=ext,north=none,south=none,west=ext]
thaumcraft:inlay[charge=4,east=ext,north=none,south=ext,west=side]
thaumcraft:inlay[charge=4,east=ext,north=none,south=ext,west=none]
thaumcraft:inlay[charge=4,east=ext,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=4,east=ext,north=ext,south=side,west=side]
thaumcraft:inlay[charge=4,east=ext,north=ext,south=side,west=none]
thaumcraft:inlay[charge=4,east=ext,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=4,east=ext,north=ext,south=none,west=side]
thaumcraft:inlay[charge=4,east=ext,north=ext,south=none,west=none]
thaumcraft:inlay[charge=4,east=ext,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=4,east=ext,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=4,east=ext,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=4,east=ext,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=5,east=side,north=side,south=side,west=side]
thaumcraft:inlay[charge=5,east=side,north=side,south=side,west=none]
thaumcraft:inlay[charge=5,east=side,north=side,south=side,west=ext]
thaumcraft:inlay[charge=5,east=side,north=side,south=none,west=side]
thaumcraft:inlay[charge=5,east=side,north=side,south=none,west=none]
thaumcraft:inlay[charge=5,east=side,north=side,south=none,west=ext]
thaumcraft:inlay[charge=5,east=side,north=side,south=ext,west=side]
thaumcraft:inlay[charge=5,east=side,north=side,south=ext,west=none]
thaumcraft:inlay[charge=5,east=side,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=5,east=side,north=none,south=side,west=side]
thaumcraft:inlay[charge=5,east=side,north=none,south=side,west=none]
thaumcraft:inlay[charge=5,east=side,north=none,south=side,west=ext]
thaumcraft:inlay[charge=5,east=side,north=none,south=none,west=side]
thaumcraft:inlay[charge=5,east=side,north=none,south=none,west=none]
thaumcraft:inlay[charge=5,east=side,north=none,south=none,west=ext]
thaumcraft:inlay[charge=5,east=side,north=none,south=ext,west=side]
thaumcraft:inlay[charge=5,east=side,north=none,south=ext,west=none]
thaumcraft:inlay[charge=5,east=side,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=5,east=side,north=ext,south=side,west=side]
thaumcraft:inlay[charge=5,east=side,north=ext,south=side,west=none]
thaumcraft:inlay[charge=5,east=side,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=5,east=side,north=ext,south=none,west=side]
thaumcraft:inlay[charge=5,east=side,north=ext,south=none,west=none]
thaumcraft:inlay[charge=5,east=side,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=5,east=side,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=5,east=side,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=5,east=side,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=5,east=none,north=side,south=side,west=side]
thaumcraft:inlay[charge=5,east=none,north=side,south=side,west=none]
thaumcraft:inlay[charge=5,east=none,north=side,south=side,west=ext]
thaumcraft:inlay[charge=5,east=none,north=side,south=none,west=side]
thaumcraft:inlay[charge=5,east=none,north=side,south=none,west=none]
thaumcraft:inlay[charge=5,east=none,north=side,south=none,west=ext]
thaumcraft:inlay[charge=5,east=none,north=side,south=ext,west=side]
thaumcraft:inlay[charge=5,east=none,north=side,south=ext,west=none]
thaumcraft:inlay[charge=5,east=none,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=5,east=none,north=none,south=side,west=side]
thaumcraft:inlay[charge=5,east=none,north=none,south=side,west=none]
thaumcraft:inlay[charge=5,east=none,north=none,south=side,west=ext]
thaumcraft:inlay[charge=5,east=none,north=none,south=none,west=side]
thaumcraft:inlay[charge=5,east=none,north=none,south=none,west=none]
thaumcraft:inlay[charge=5,east=none,north=none,south=none,west=ext]
thaumcraft:inlay[charge=5,east=none,north=none,south=ext,west=side]
thaumcraft:inlay[charge=5,east=none,north=none,south=ext,west=none]
thaumcraft:inlay[charge=5,east=none,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=5,east=none,north=ext,south=side,west=side]
thaumcraft:inlay[charge=5,east=none,north=ext,south=side,west=none]
thaumcraft:inlay[charge=5,east=none,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=5,east=none,north=ext,south=none,west=side]
thaumcraft:inlay[charge=5,east=none,north=ext,south=none,west=none]
thaumcraft:inlay[charge=5,east=none,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=5,east=none,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=5,east=none,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=5,east=none,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=5,east=ext,north=side,south=side,west=side]
thaumcraft:inlay[charge=5,east=ext,north=side,south=side,west=none]
thaumcraft:inlay[charge=5,east=ext,north=side,south=side,west=ext]
thaumcraft:inlay[charge=5,east=ext,north=side,south=none,west=side]
thaumcraft:inlay[charge=5,east=ext,north=side,south=none,west=none]
thaumcraft:inlay[charge=5,east=ext,north=side,south=none,west=ext]
thaumcraft:inlay[charge=5,east=ext,north=side,south=ext,west=side]
thaumcraft:inlay[charge=5,east=ext,north=side,south=ext,west=none]
thaumcraft:inlay[charge=5,east=ext,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=5,east=ext,north=none,south=side,west=side]
thaumcraft:inlay[charge=5,east=ext,north=none,south=side,west=none]
thaumcraft:inlay[charge=5,east=ext,north=none,south=side,west=ext]
thaumcraft:inlay[charge=5,east=ext,north=none,south=none,west=side]
thaumcraft:inlay[charge=5,east=ext,north=none,south=none,west=none]
thaumcraft:inlay[charge=5,east=ext,north=none,south=none,west=ext]
thaumcraft:inlay[charge=5,east=ext,north=none,south=ext,west=side]
thaumcraft:inlay[charge=5,east=ext,north=none,south=ext,west=none]
thaumcraft:inlay[charge=5,east=ext,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=5,east=ext,north=ext,south=side,west=side]
thaumcraft:inlay[charge=5,east=ext,north=ext,south=side,west=none]
thaumcraft:inlay[charge=5,east=ext,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=5,east=ext,north=ext,south=none,west=side]
thaumcraft:inlay[charge=5,east=ext,north=ext,south=none,west=none]
thaumcraft:inlay[charge=5,east=ext,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=5,east=ext,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=5,east=ext,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=5,east=ext,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=6,east=side,north=side,south=side,west=side]
thaumcraft:inlay[charge=6,east=side,north=side,south=side,west=none]
thaumcraft:inlay[charge=6,east=side,north=side,south=side,west=ext]
thaumcraft:inlay[charge=6,east=side,north=side,south=none,west=side]
thaumcraft:inlay[charge=6,east=side,north=side,south=none,west=none]
thaumcraft:inlay[charge=6,east=side,north=side,south=none,west=ext]
thaumcraft:inlay[charge=6,east=side,north=side,south=ext,west=side]
thaumcraft:inlay[charge=6,east=side,north=side,south=ext,west=none]
thaumcraft:inlay[charge=6,east=side,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=6,east=side,north=none,south=side,west=side]
thaumcraft:inlay[charge=6,east=side,north=none,south=side,west=none]
thaumcraft:inlay[charge=6,east=side,north=none,south=side,west=ext]
thaumcraft:inlay[charge=6,east=side,north=none,south=none,west=side]
thaumcraft:inlay[charge=6,east=side,north=none,south=none,west=none]
thaumcraft:inlay[charge=6,east=side,north=none,south=none,west=ext]
thaumcraft:inlay[charge=6,east=side,north=none,south=ext,west=side]
thaumcraft:inlay[charge=6,east=side,north=none,south=ext,west=none]
thaumcraft:inlay[charge=6,east=side,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=6,east=side,north=ext,south=side,west=side]
thaumcraft:inlay[charge=6,east=side,north=ext,south=side,west=none]
thaumcraft:inlay[charge=6,east=side,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=6,east=side,north=ext,south=none,west=side]
thaumcraft:inlay[charge=6,east=side,north=ext,south=none,west=none]
thaumcraft:inlay[charge=6,east=side,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=6,east=side,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=6,east=side,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=6,east=side,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=6,east=none,north=side,south=side,west=side]
thaumcraft:inlay[charge=6,east=none,north=side,south=side,west=none]
thaumcraft:inlay[charge=6,east=none,north=side,south=side,west=ext]
thaumcraft:inlay[charge=6,east=none,north=side,south=none,west=side]
thaumcraft:inlay[charge=6,east=none,north=side,south=none,west=none]
thaumcraft:inlay[charge=6,east=none,north=side,south=none,west=ext]
thaumcraft:inlay[charge=6,east=none,north=side,south=ext,west=side]
thaumcraft:inlay[charge=6,east=none,north=side,south=ext,west=none]
thaumcraft:inlay[charge=6,east=none,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=6,east=none,north=none,south=side,west=side]
thaumcraft:inlay[charge=6,east=none,north=none,south=side,west=none]
thaumcraft:inlay[charge=6,east=none,north=none,south=side,west=ext]
thaumcraft:inlay[charge=6,east=none,north=none,south=none,west=side]
thaumcraft:inlay[charge=6,east=none,north=none,south=none,west=none]
thaumcraft:inlay[charge=6,east=none,north=none,south=none,west=ext]
thaumcraft:inlay[charge=6,east=none,north=none,south=ext,west=side]
thaumcraft:inlay[charge=6,east=none,north=none,south=ext,west=none]
thaumcraft:inlay[charge=6,east=none,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=6,east=none,north=ext,south=side,west=side]
thaumcraft:inlay[charge=6,east=none,north=ext,south=side,west=none]
thaumcraft:inlay[charge=6,east=none,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=6,east=none,north=ext,south=none,west=side]
thaumcraft:inlay[charge=6,east=none,north=ext,south=none,west=none]
thaumcraft:inlay[charge=6,east=none,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=6,east=none,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=6,east=none,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=6,east=none,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=6,east=ext,north=side,south=side,west=side]
thaumcraft:inlay[charge=6,east=ext,north=side,south=side,west=none]
thaumcraft:inlay[charge=6,east=ext,north=side,south=side,west=ext]
thaumcraft:inlay[charge=6,east=ext,north=side,south=none,west=side]
thaumcraft:inlay[charge=6,east=ext,north=side,south=none,west=none]
thaumcraft:inlay[charge=6,east=ext,north=side,south=none,west=ext]
thaumcraft:inlay[charge=6,east=ext,north=side,south=ext,west=side]
thaumcraft:inlay[charge=6,east=ext,north=side,south=ext,west=none]
thaumcraft:inlay[charge=6,east=ext,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=6,east=ext,north=none,south=side,west=side]
thaumcraft:inlay[charge=6,east=ext,north=none,south=side,west=none]
thaumcraft:inlay[charge=6,east=ext,north=none,south=side,west=ext]
thaumcraft:inlay[charge=6,east=ext,north=none,south=none,west=side]
thaumcraft:inlay[charge=6,east=ext,north=none,south=none,west=none]
thaumcraft:inlay[charge=6,east=ext,north=none,south=none,west=ext]
thaumcraft:inlay[charge=6,east=ext,north=none,south=ext,west=side]
thaumcraft:inlay[charge=6,east=ext,north=none,south=ext,west=none]
thaumcraft:inlay[charge=6,east=ext,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=6,east=ext,north=ext,south=side,west=side]
thaumcraft:inlay[charge=6,east=ext,north=ext,south=side,west=none]
thaumcraft:inlay[charge=6,east=ext,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=6,east=ext,north=ext,south=none,west=side]
thaumcraft:inlay[charge=6,east=ext,north=ext,south=none,west=none]
thaumcraft:inlay[charge=6,east=ext,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=6,east=ext,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=6,east=ext,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=6,east=ext,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=7,east=side,north=side,south=side,west=side]
thaumcraft:inlay[charge=7,east=side,north=side,south=side,west=none]
thaumcraft:inlay[charge=7,east=side,north=side,south=side,west=ext]
thaumcraft:inlay[charge=7,east=side,north=side,south=none,west=side]
thaumcraft:inlay[charge=7,east=side,north=side,south=none,west=none]
thaumcraft:inlay[charge=7,east=side,north=side,south=none,west=ext]
thaumcraft:inlay[charge=7,east=side,north=side,south=ext,west=side]
thaumcraft:inlay[charge=7,east=side,north=side,south=ext,west=none]
thaumcraft:inlay[charge=7,east=side,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=7,east=side,north=none,south=side,west=side]
thaumcraft:inlay[charge=7,east=side,north=none,south=side,west=none]
thaumcraft:inlay[charge=7,east=side,north=none,south=side,west=ext]
thaumcraft:inlay[charge=7,east=side,north=none,south=none,west=side]
thaumcraft:inlay[charge=7,east=side,north=none,south=none,west=none]
thaumcraft:inlay[charge=7,east=side,north=none,south=none,west=ext]
thaumcraft:inlay[charge=7,east=side,north=none,south=ext,west=side]
thaumcraft:inlay[charge=7,east=side,north=none,south=ext,west=none]
thaumcraft:inlay[charge=7,east=side,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=7,east=side,north=ext,south=side,west=side]
thaumcraft:inlay[charge=7,east=side,north=ext,south=side,west=none]
thaumcraft:inlay[charge=7,east=side,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=7,east=side,north=ext,south=none,west=side]
thaumcraft:inlay[charge=7,east=side,north=ext,south=none,west=none]
thaumcraft:inlay[charge=7,east=side,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=7,east=side,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=7,east=side,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=7,east=side,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=7,east=none,north=side,south=side,west=side]
thaumcraft:inlay[charge=7,east=none,north=side,south=side,west=none]
thaumcraft:inlay[charge=7,east=none,north=side,south=side,west=ext]
thaumcraft:inlay[charge=7,east=none,north=side,south=none,west=side]
thaumcraft:inlay[charge=7,east=none,north=side,south=none,west=none]
thaumcraft:inlay[charge=7,east=none,north=side,south=none,west=ext]
thaumcraft:inlay[charge=7,east=none,north=side,south=ext,west=side]
thaumcraft:inlay[charge=7,east=none,north=side,south=ext,west=none]
thaumcraft:inlay[charge=7,east=none,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=7,east=none,north=none,south=side,west=side]
thaumcraft:inlay[charge=7,east=none,north=none,south=side,west=none]
thaumcraft:inlay[charge=7,east=none,north=none,south=side,west=ext]
thaumcraft:inlay[charge=7,east=none,north=none,south=none,west=side]
thaumcraft:inlay[charge=7,east=none,north=none,south=none,west=none]
thaumcraft:inlay[charge=7,east=none,north=none,south=none,west=ext]
thaumcraft:inlay[charge=7,east=none,north=none,south=ext,west=side]
thaumcraft:inlay[charge=7,east=none,north=none,south=ext,west=none]
thaumcraft:inlay[charge=7,east=none,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=7,east=none,north=ext,south=side,west=side]
thaumcraft:inlay[charge=7,east=none,north=ext,south=side,west=none]
thaumcraft:inlay[charge=7,east=none,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=7,east=none,north=ext,south=none,west=side]
thaumcraft:inlay[charge=7,east=none,north=ext,south=none,west=none]
thaumcraft:inlay[charge=7,east=none,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=7,east=none,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=7,east=none,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=7,east=none,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=7,east=ext,north=side,south=side,west=side]
thaumcraft:inlay[charge=7,east=ext,north=side,south=side,west=none]
thaumcraft:inlay[charge=7,east=ext,north=side,south=side,west=ext]
thaumcraft:inlay[charge=7,east=ext,north=side,south=none,west=side]
thaumcraft:inlay[charge=7,east=ext,north=side,south=none,west=none]
thaumcraft:inlay[charge=7,east=ext,north=side,south=none,west=ext]
thaumcraft:inlay[charge=7,east=ext,north=side,south=ext,west=side]
thaumcraft:inlay[charge=7,east=ext,north=side,south=ext,west=none]
thaumcraft:inlay[charge=7,east=ext,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=7,east=ext,north=none,south=side,west=side]
thaumcraft:inlay[charge=7,east=ext,north=none,south=side,west=none]
thaumcraft:inlay[charge=7,east=ext,north=none,south=side,west=ext]
thaumcraft:inlay[charge=7,east=ext,north=none,south=none,west=side]
thaumcraft:inlay[charge=7,east=ext,north=none,south=none,west=none]
thaumcraft:inlay[charge=7,east=ext,north=none,south=none,west=ext]
thaumcraft:inlay[charge=7,east=ext,north=none,south=ext,west=side]
thaumcraft:inlay[charge=7,east=ext,north=none,south=ext,west=none]
thaumcraft:inlay[charge=7,east=ext,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=7,east=ext,north=ext,south=side,west=side]
thaumcraft:inlay[charge=7,east=ext,north=ext,south=side,west=none]
thaumcraft:inlay[charge=7,east=ext,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=7,east=ext,north=ext,south=none,west=side]
thaumcraft:inlay[charge=7,east=ext,north=ext,south=none,west=none]
thaumcraft:inlay[charge=7,east=ext,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=7,east=ext,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=7,east=ext,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=7,east=ext,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=8,east=side,north=side,south=side,west=side]
thaumcraft:inlay[charge=8,east=side,north=side,south=side,west=none]
thaumcraft:inlay[charge=8,east=side,north=side,south=side,west=ext]
thaumcraft:inlay[charge=8,east=side,north=side,south=none,west=side]
thaumcraft:inlay[charge=8,east=side,north=side,south=none,west=none]
thaumcraft:inlay[charge=8,east=side,north=side,south=none,west=ext]
thaumcraft:inlay[charge=8,east=side,north=side,south=ext,west=side]
thaumcraft:inlay[charge=8,east=side,north=side,south=ext,west=none]
thaumcraft:inlay[charge=8,east=side,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=8,east=side,north=none,south=side,west=side]
thaumcraft:inlay[charge=8,east=side,north=none,south=side,west=none]
thaumcraft:inlay[charge=8,east=side,north=none,south=side,west=ext]
thaumcraft:inlay[charge=8,east=side,north=none,south=none,west=side]
thaumcraft:inlay[charge=8,east=side,north=none,south=none,west=none]
thaumcraft:inlay[charge=8,east=side,north=none,south=none,west=ext]
thaumcraft:inlay[charge=8,east=side,north=none,south=ext,west=side]
thaumcraft:inlay[charge=8,east=side,north=none,south=ext,west=none]
thaumcraft:inlay[charge=8,east=side,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=8,east=side,north=ext,south=side,west=side]
thaumcraft:inlay[charge=8,east=side,north=ext,south=side,west=none]
thaumcraft:inlay[charge=8,east=side,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=8,east=side,north=ext,south=none,west=side]
thaumcraft:inlay[charge=8,east=side,north=ext,south=none,west=none]
thaumcraft:inlay[charge=8,east=side,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=8,east=side,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=8,east=side,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=8,east=side,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=8,east=none,north=side,south=side,west=side]
thaumcraft:inlay[charge=8,east=none,north=side,south=side,west=none]
thaumcraft:inlay[charge=8,east=none,north=side,south=side,west=ext]
thaumcraft:inlay[charge=8,east=none,north=side,south=none,west=side]
thaumcraft:inlay[charge=8,east=none,north=side,south=none,west=none]
thaumcraft:inlay[charge=8,east=none,north=side,south=none,west=ext]
thaumcraft:inlay[charge=8,east=none,north=side,south=ext,west=side]
thaumcraft:inlay[charge=8,east=none,north=side,south=ext,west=none]
thaumcraft:inlay[charge=8,east=none,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=8,east=none,north=none,south=side,west=side]
thaumcraft:inlay[charge=8,east=none,north=none,south=side,west=none]
thaumcraft:inlay[charge=8,east=none,north=none,south=side,west=ext]
thaumcraft:inlay[charge=8,east=none,north=none,south=none,west=side]
thaumcraft:inlay[charge=8,east=none,north=none,south=none,west=none]
thaumcraft:inlay[charge=8,east=none,north=none,south=none,west=ext]
thaumcraft:inlay[charge=8,east=none,north=none,south=ext,west=side]
thaumcraft:inlay[charge=8,east=none,north=none,south=ext,west=none]
thaumcraft:inlay[charge=8,east=none,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=8,east=none,north=ext,south=side,west=side]
thaumcraft:inlay[charge=8,east=none,north=ext,south=side,west=none]
thaumcraft:inlay[charge=8,east=none,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=8,east=none,north=ext,south=none,west=side]
thaumcraft:inlay[charge=8,east=none,north=ext,south=none,west=none]
thaumcraft:inlay[charge=8,east=none,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=8,east=none,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=8,east=none,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=8,east=none,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=8,east=ext,north=side,south=side,west=side]
thaumcraft:inlay[charge=8,east=ext,north=side,south=side,west=none]
thaumcraft:inlay[charge=8,east=ext,north=side,south=side,west=ext]
thaumcraft:inlay[charge=8,east=ext,north=side,south=none,west=side]
thaumcraft:inlay[charge=8,east=ext,north=side,south=none,west=none]
thaumcraft:inlay[charge=8,east=ext,north=side,south=none,west=ext]
thaumcraft:inlay[charge=8,east=ext,north=side,south=ext,west=side]
thaumcraft:inlay[charge=8,east=ext,north=side,south=ext,west=none]
thaumcraft:inlay[charge=8,east=ext,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=8,east=ext,north=none,south=side,west=side]
thaumcraft:inlay[charge=8,east=ext,north=none,south=side,west=none]
thaumcraft:inlay[charge=8,east=ext,north=none,south=side,west=ext]
thaumcraft:inlay[charge=8,east=ext,north=none,south=none,west=side]
thaumcraft:inlay[charge=8,east=ext,north=none,south=none,west=none]
thaumcraft:inlay[charge=8,east=ext,north=none,south=none,west=ext]
thaumcraft:inlay[charge=8,east=ext,north=none,south=ext,west=side]
thaumcraft:inlay[charge=8,east=ext,north=none,south=ext,west=none]
thaumcraft:inlay[charge=8,east=ext,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=8,east=ext,north=ext,south=side,west=side]
thaumcraft:inlay[charge=8,east=ext,north=ext,south=side,west=none]
thaumcraft:inlay[charge=8,east=ext,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=8,east=ext,north=ext,south=none,west=side]
thaumcraft:inlay[charge=8,east=ext,north=ext,south=none,west=none]
thaumcraft:inlay[charge=8,east=ext,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=8,east=ext,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=8,east=ext,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=8,east=ext,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=9,east=side,north=side,south=side,west=side]
thaumcraft:inlay[charge=9,east=side,north=side,south=side,west=none]
thaumcraft:inlay[charge=9,east=side,north=side,south=side,west=ext]
thaumcraft:inlay[charge=9,east=side,north=side,south=none,west=side]
thaumcraft:inlay[charge=9,east=side,north=side,south=none,west=none]
thaumcraft:inlay[charge=9,east=side,north=side,south=none,west=ext]
thaumcraft:inlay[charge=9,east=side,north=side,south=ext,west=side]
thaumcraft:inlay[charge=9,east=side,north=side,south=ext,west=none]
thaumcraft:inlay[charge=9,east=side,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=9,east=side,north=none,south=side,west=side]
thaumcraft:inlay[charge=9,east=side,north=none,south=side,west=none]
thaumcraft:inlay[charge=9,east=side,north=none,south=side,west=ext]
thaumcraft:inlay[charge=9,east=side,north=none,south=none,west=side]
thaumcraft:inlay[charge=9,east=side,north=none,south=none,west=none]
thaumcraft:inlay[charge=9,east=side,north=none,south=none,west=ext]
thaumcraft:inlay[charge=9,east=side,north=none,south=ext,west=side]
thaumcraft:inlay[charge=9,east=side,north=none,south=ext,west=none]
thaumcraft:inlay[charge=9,east=side,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=9,east=side,north=ext,south=side,west=side]
thaumcraft:inlay[charge=9,east=side,north=ext,south=side,west=none]
thaumcraft:inlay[charge=9,east=side,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=9,east=side,north=ext,south=none,west=side]
thaumcraft:inlay[charge=9,east=side,north=ext,south=none,west=none]
thaumcraft:inlay[charge=9,east=side,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=9,east=side,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=9,east=side,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=9,east=side,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=9,east=none,north=side,south=side,west=side]
thaumcraft:inlay[charge=9,east=none,north=side,south=side,west=none]
thaumcraft:inlay[charge=9,east=none,north=side,south=side,west=ext]
thaumcraft:inlay[charge=9,east=none,north=side,south=none,west=side]
thaumcraft:inlay[charge=9,east=none,north=side,south=none,west=none]
thaumcraft:inlay[charge=9,east=none,north=side,south=none,west=ext]
thaumcraft:inlay[charge=9,east=none,north=side,south=ext,west=side]
thaumcraft:inlay[charge=9,east=none,north=side,south=ext,west=none]
thaumcraft:inlay[charge=9,east=none,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=9,east=none,north=none,south=side,west=side]
thaumcraft:inlay[charge=9,east=none,north=none,south=side,west=none]
thaumcraft:inlay[charge=9,east=none,north=none,south=side,west=ext]
thaumcraft:inlay[charge=9,east=none,north=none,south=none,west=side]
thaumcraft:inlay[charge=9,east=none,north=none,south=none,west=none]
thaumcraft:inlay[charge=9,east=none,north=none,south=none,west=ext]
thaumcraft:inlay[charge=9,east=none,north=none,south=ext,west=side]
thaumcraft:inlay[charge=9,east=none,north=none,south=ext,west=none]
thaumcraft:inlay[charge=9,east=none,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=9,east=none,north=ext,south=side,west=side]
thaumcraft:inlay[charge=9,east=none,north=ext,south=side,west=none]
thaumcraft:inlay[charge=9,east=none,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=9,east=none,north=ext,south=none,west=side]
thaumcraft:inlay[charge=9,east=none,north=ext,south=none,west=none]
thaumcraft:inlay[charge=9,east=none,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=9,east=none,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=9,east=none,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=9,east=none,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=9,east=ext,north=side,south=side,west=side]
thaumcraft:inlay[charge=9,east=ext,north=side,south=side,west=none]
thaumcraft:inlay[charge=9,east=ext,north=side,south=side,west=ext]
thaumcraft:inlay[charge=9,east=ext,north=side,south=none,west=side]
thaumcraft:inlay[charge=9,east=ext,north=side,south=none,west=none]
thaumcraft:inlay[charge=9,east=ext,north=side,south=none,west=ext]
thaumcraft:inlay[charge=9,east=ext,north=side,south=ext,west=side]
thaumcraft:inlay[charge=9,east=ext,north=side,south=ext,west=none]
thaumcraft:inlay[charge=9,east=ext,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=9,east=ext,north=none,south=side,west=side]
thaumcraft:inlay[charge=9,east=ext,north=none,south=side,west=none]
thaumcraft:inlay[charge=9,east=ext,north=none,south=side,west=ext]
thaumcraft:inlay[charge=9,east=ext,north=none,south=none,west=side]
thaumcraft:inlay[charge=9,east=ext,north=none,south=none,west=none]
thaumcraft:inlay[charge=9,east=ext,north=none,south=none,west=ext]
thaumcraft:inlay[charge=9,east=ext,north=none,south=ext,west=side]
thaumcraft:inlay[charge=9,east=ext,north=none,south=ext,west=none]
thaumcraft:inlay[charge=9,east=ext,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=9,east=ext,north=ext,south=side,west=side]
thaumcraft:inlay[charge=9,east=ext,north=ext,south=side,west=none]
thaumcraft:inlay[charge=9,east=ext,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=9,east=ext,north=ext,south=none,west=side]
thaumcraft:inlay[charge=9,east=ext,north=ext,south=none,west=none]
thaumcraft:inlay[charge=9,east=ext,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=9,east=ext,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=9,east=ext,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=9,east=ext,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=10,east=side,north=side,south=side,west=side]
thaumcraft:inlay[charge=10,east=side,north=side,south=side,west=none]
thaumcraft:inlay[charge=10,east=side,north=side,south=side,west=ext]
thaumcraft:inlay[charge=10,east=side,north=side,south=none,west=side]
thaumcraft:inlay[charge=10,east=side,north=side,south=none,west=none]
thaumcraft:inlay[charge=10,east=side,north=side,south=none,west=ext]
thaumcraft:inlay[charge=10,east=side,north=side,south=ext,west=side]
thaumcraft:inlay[charge=10,east=side,north=side,south=ext,west=none]
thaumcraft:inlay[charge=10,east=side,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=10,east=side,north=none,south=side,west=side]
thaumcraft:inlay[charge=10,east=side,north=none,south=side,west=none]
thaumcraft:inlay[charge=10,east=side,north=none,south=side,west=ext]
thaumcraft:inlay[charge=10,east=side,north=none,south=none,west=side]
thaumcraft:inlay[charge=10,east=side,north=none,south=none,west=none]
thaumcraft:inlay[charge=10,east=side,north=none,south=none,west=ext]
thaumcraft:inlay[charge=10,east=side,north=none,south=ext,west=side]
thaumcraft:inlay[charge=10,east=side,north=none,south=ext,west=none]
thaumcraft:inlay[charge=10,east=side,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=10,east=side,north=ext,south=side,west=side]
thaumcraft:inlay[charge=10,east=side,north=ext,south=side,west=none]
thaumcraft:inlay[charge=10,east=side,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=10,east=side,north=ext,south=none,west=side]
thaumcraft:inlay[charge=10,east=side,north=ext,south=none,west=none]
thaumcraft:inlay[charge=10,east=side,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=10,east=side,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=10,east=side,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=10,east=side,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=10,east=none,north=side,south=side,west=side]
thaumcraft:inlay[charge=10,east=none,north=side,south=side,west=none]
thaumcraft:inlay[charge=10,east=none,north=side,south=side,west=ext]
thaumcraft:inlay[charge=10,east=none,north=side,south=none,west=side]
thaumcraft:inlay[charge=10,east=none,north=side,south=none,west=none]
thaumcraft:inlay[charge=10,east=none,north=side,south=none,west=ext]
thaumcraft:inlay[charge=10,east=none,north=side,south=ext,west=side]
thaumcraft:inlay[charge=10,east=none,north=side,south=ext,west=none]
thaumcraft:inlay[charge=10,east=none,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=10,east=none,north=none,south=side,west=side]
thaumcraft:inlay[charge=10,east=none,north=none,south=side,west=none]
thaumcraft:inlay[charge=10,east=none,north=none,south=side,west=ext]
thaumcraft:inlay[charge=10,east=none,north=none,south=none,west=side]
thaumcraft:inlay[charge=10,east=none,north=none,south=none,west=none]
thaumcraft:inlay[charge=10,east=none,north=none,south=none,west=ext]
thaumcraft:inlay[charge=10,east=none,north=none,south=ext,west=side]
thaumcraft:inlay[charge=10,east=none,north=none,south=ext,west=none]
thaumcraft:inlay[charge=10,east=none,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=10,east=none,north=ext,south=side,west=side]
thaumcraft:inlay[charge=10,east=none,north=ext,south=side,west=none]
thaumcraft:inlay[charge=10,east=none,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=10,east=none,north=ext,south=none,west=side]
thaumcraft:inlay[charge=10,east=none,north=ext,south=none,west=none]
thaumcraft:inlay[charge=10,east=none,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=10,east=none,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=10,east=none,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=10,east=none,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=10,east=ext,north=side,south=side,west=side]
thaumcraft:inlay[charge=10,east=ext,north=side,south=side,west=none]
thaumcraft:inlay[charge=10,east=ext,north=side,south=side,west=ext]
thaumcraft:inlay[charge=10,east=ext,north=side,south=none,west=side]
thaumcraft:inlay[charge=10,east=ext,north=side,south=none,west=none]
thaumcraft:inlay[charge=10,east=ext,north=side,south=none,west=ext]
thaumcraft:inlay[charge=10,east=ext,north=side,south=ext,west=side]
thaumcraft:inlay[charge=10,east=ext,north=side,south=ext,west=none]
thaumcraft:inlay[charge=10,east=ext,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=10,east=ext,north=none,south=side,west=side]
thaumcraft:inlay[charge=10,east=ext,north=none,south=side,west=none]
thaumcraft:inlay[charge=10,east=ext,north=none,south=side,west=ext]
thaumcraft:inlay[charge=10,east=ext,north=none,south=none,west=side]
thaumcraft:inlay[charge=10,east=ext,north=none,south=none,west=none]
thaumcraft:inlay[charge=10,east=ext,north=none,south=none,west=ext]
thaumcraft:inlay[charge=10,east=ext,north=none,south=ext,west=side]
thaumcraft:inlay[charge=10,east=ext,north=none,south=ext,west=none]
thaumcraft:inlay[charge=10,east=ext,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=10,east=ext,north=ext,south=side,west=side]
thaumcraft:inlay[charge=10,east=ext,north=ext,south=side,west=none]
thaumcraft:inlay[charge=10,east=ext,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=10,east=ext,north=ext,south=none,west=side]
thaumcraft:inlay[charge=10,east=ext,north=ext,south=none,west=none]
thaumcraft:inlay[charge=10,east=ext,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=10,east=ext,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=10,east=ext,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=10,east=ext,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=11,east=side,north=side,south=side,west=side]
thaumcraft:inlay[charge=11,east=side,north=side,south=side,west=none]
thaumcraft:inlay[charge=11,east=side,north=side,south=side,west=ext]
thaumcraft:inlay[charge=11,east=side,north=side,south=none,west=side]
thaumcraft:inlay[charge=11,east=side,north=side,south=none,west=none]
thaumcraft:inlay[charge=11,east=side,north=side,south=none,west=ext]
thaumcraft:inlay[charge=11,east=side,north=side,south=ext,west=side]
thaumcraft:inlay[charge=11,east=side,north=side,south=ext,west=none]
thaumcraft:inlay[charge=11,east=side,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=11,east=side,north=none,south=side,west=side]
thaumcraft:inlay[charge=11,east=side,north=none,south=side,west=none]
thaumcraft:inlay[charge=11,east=side,north=none,south=side,west=ext]
thaumcraft:inlay[charge=11,east=side,north=none,south=none,west=side]
thaumcraft:inlay[charge=11,east=side,north=none,south=none,west=none]
thaumcraft:inlay[charge=11,east=side,north=none,south=none,west=ext]
thaumcraft:inlay[charge=11,east=side,north=none,south=ext,west=side]
thaumcraft:inlay[charge=11,east=side,north=none,south=ext,west=none]
thaumcraft:inlay[charge=11,east=side,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=11,east=side,north=ext,south=side,west=side]
thaumcraft:inlay[charge=11,east=side,north=ext,south=side,west=none]
thaumcraft:inlay[charge=11,east=side,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=11,east=side,north=ext,south=none,west=side]
thaumcraft:inlay[charge=11,east=side,north=ext,south=none,west=none]
thaumcraft:inlay[charge=11,east=side,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=11,east=side,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=11,east=side,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=11,east=side,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=11,east=none,north=side,south=side,west=side]
thaumcraft:inlay[charge=11,east=none,north=side,south=side,west=none]
thaumcraft:inlay[charge=11,east=none,north=side,south=side,west=ext]
thaumcraft:inlay[charge=11,east=none,north=side,south=none,west=side]
thaumcraft:inlay[charge=11,east=none,north=side,south=none,west=none]
thaumcraft:inlay[charge=11,east=none,north=side,south=none,west=ext]
thaumcraft:inlay[charge=11,east=none,north=side,south=ext,west=side]
thaumcraft:inlay[charge=11,east=none,north=side,south=ext,west=none]
thaumcraft:inlay[charge=11,east=none,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=11,east=none,north=none,south=side,west=side]
thaumcraft:inlay[charge=11,east=none,north=none,south=side,west=none]
thaumcraft:inlay[charge=11,east=none,north=none,south=side,west=ext]
thaumcraft:inlay[charge=11,east=none,north=none,south=none,west=side]
thaumcraft:inlay[charge=11,east=none,north=none,south=none,west=none]
thaumcraft:inlay[charge=11,east=none,north=none,south=none,west=ext]
thaumcraft:inlay[charge=11,east=none,north=none,south=ext,west=side]
thaumcraft:inlay[charge=11,east=none,north=none,south=ext,west=none]
thaumcraft:inlay[charge=11,east=none,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=11,east=none,north=ext,south=side,west=side]
thaumcraft:inlay[charge=11,east=none,north=ext,south=side,west=none]
thaumcraft:inlay[charge=11,east=none,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=11,east=none,north=ext,south=none,west=side]
thaumcraft:inlay[charge=11,east=none,north=ext,south=none,west=none]
thaumcraft:inlay[charge=11,east=none,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=11,east=none,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=11,east=none,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=11,east=none,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=11,east=ext,north=side,south=side,west=side]
thaumcraft:inlay[charge=11,east=ext,north=side,south=side,west=none]
thaumcraft:inlay[charge=11,east=ext,north=side,south=side,west=ext]
thaumcraft:inlay[charge=11,east=ext,north=side,south=none,west=side]
thaumcraft:inlay[charge=11,east=ext,north=side,south=none,west=none]
thaumcraft:inlay[charge=11,east=ext,north=side,south=none,west=ext]
thaumcraft:inlay[charge=11,east=ext,north=side,south=ext,west=side]
thaumcraft:inlay[charge=11,east=ext,north=side,south=ext,west=none]
thaumcraft:inlay[charge=11,east=ext,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=11,east=ext,north=none,south=side,west=side]
thaumcraft:inlay[charge=11,east=ext,north=none,south=side,west=none]
thaumcraft:inlay[charge=11,east=ext,north=none,south=side,west=ext]
thaumcraft:inlay[charge=11,east=ext,north=none,south=none,west=side]
thaumcraft:inlay[charge=11,east=ext,north=none,south=none,west=none]
thaumcraft:inlay[charge=11,east=ext,north=none,south=none,west=ext]
thaumcraft:inlay[charge=11,east=ext,north=none,south=ext,west=side]
thaumcraft:inlay[charge=11,east=ext,north=none,south=ext,west=none]
thaumcraft:inlay[charge=11,east=ext,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=11,east=ext,north=ext,south=side,west=side]
thaumcraft:inlay[charge=11,east=ext,north=ext,south=side,west=none]
thaumcraft:inlay[charge=11,east=ext,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=11,east=ext,north=ext,south=none,west=side]
thaumcraft:inlay[charge=11,east=ext,north=ext,south=none,west=none]
thaumcraft:inlay[charge=11,east=ext,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=11,east=ext,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=11,east=ext,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=11,east=ext,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=12,east=side,north=side,south=side,west=side]
thaumcraft:inlay[charge=12,east=side,north=side,south=side,west=none]
thaumcraft:inlay[charge=12,east=side,north=side,south=side,west=ext]
thaumcraft:inlay[charge=12,east=side,north=side,south=none,west=side]
thaumcraft:inlay[charge=12,east=side,north=side,south=none,west=none]
thaumcraft:inlay[charge=12,east=side,north=side,south=none,west=ext]
thaumcraft:inlay[charge=12,east=side,north=side,south=ext,west=side]
thaumcraft:inlay[charge=12,east=side,north=side,south=ext,west=none]
thaumcraft:inlay[charge=12,east=side,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=12,east=side,north=none,south=side,west=side]
thaumcraft:inlay[charge=12,east=side,north=none,south=side,west=none]
thaumcraft:inlay[charge=12,east=side,north=none,south=side,west=ext]
thaumcraft:inlay[charge=12,east=side,north=none,south=none,west=side]
thaumcraft:inlay[charge=12,east=side,north=none,south=none,west=none]
thaumcraft:inlay[charge=12,east=side,north=none,south=none,west=ext]
thaumcraft:inlay[charge=12,east=side,north=none,south=ext,west=side]
thaumcraft:inlay[charge=12,east=side,north=none,south=ext,west=none]
thaumcraft:inlay[charge=12,east=side,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=12,east=side,north=ext,south=side,west=side]
thaumcraft:inlay[charge=12,east=side,north=ext,south=side,west=none]
thaumcraft:inlay[charge=12,east=side,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=12,east=side,north=ext,south=none,west=side]
thaumcraft:inlay[charge=12,east=side,north=ext,south=none,west=none]
thaumcraft:inlay[charge=12,east=side,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=12,east=side,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=12,east=side,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=12,east=side,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=12,east=none,north=side,south=side,west=side]
thaumcraft:inlay[charge=12,east=none,north=side,south=side,west=none]
thaumcraft:inlay[charge=12,east=none,north=side,south=side,west=ext]
thaumcraft:inlay[charge=12,east=none,north=side,south=none,west=side]
thaumcraft:inlay[charge=12,east=none,north=side,south=none,west=none]
thaumcraft:inlay[charge=12,east=none,north=side,south=none,west=ext]
thaumcraft:inlay[charge=12,east=none,north=side,south=ext,west=side]
thaumcraft:inlay[charge=12,east=none,north=side,south=ext,west=none]
thaumcraft:inlay[charge=12,east=none,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=12,east=none,north=none,south=side,west=side]
thaumcraft:inlay[charge=12,east=none,north=none,south=side,west=none]
thaumcraft:inlay[charge=12,east=none,north=none,south=side,west=ext]
thaumcraft:inlay[charge=12,east=none,north=none,south=none,west=side]
thaumcraft:inlay[charge=12,east=none,north=none,south=none,west=none]
thaumcraft:inlay[charge=12,east=none,north=none,south=none,west=ext]
thaumcraft:inlay[charge=12,east=none,north=none,south=ext,west=side]
thaumcraft:inlay[charge=12,east=none,north=none,south=ext,west=none]
thaumcraft:inlay[charge=12,east=none,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=12,east=none,north=ext,south=side,west=side]
thaumcraft:inlay[charge=12,east=none,north=ext,south=side,west=none]
thaumcraft:inlay[charge=12,east=none,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=12,east=none,north=ext,south=none,west=side]
thaumcraft:inlay[charge=12,east=none,north=ext,south=none,west=none]
thaumcraft:inlay[charge=12,east=none,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=12,east=none,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=12,east=none,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=12,east=none,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=12,east=ext,north=side,south=side,west=side]
thaumcraft:inlay[charge=12,east=ext,north=side,south=side,west=none]
thaumcraft:inlay[charge=12,east=ext,north=side,south=side,west=ext]
thaumcraft:inlay[charge=12,east=ext,north=side,south=none,west=side]
thaumcraft:inlay[charge=12,east=ext,north=side,south=none,west=none]
thaumcraft:inlay[charge=12,east=ext,north=side,south=none,west=ext]
thaumcraft:inlay[charge=12,east=ext,north=side,south=ext,west=side]
thaumcraft:inlay[charge=12,east=ext,north=side,south=ext,west=none]
thaumcraft:inlay[charge=12,east=ext,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=12,east=ext,north=none,south=side,west=side]
thaumcraft:inlay[charge=12,east=ext,north=none,south=side,west=none]
thaumcraft:inlay[charge=12,east=ext,north=none,south=side,west=ext]
thaumcraft:inlay[charge=12,east=ext,north=none,south=none,west=side]
thaumcraft:inlay[charge=12,east=ext,north=none,south=none,west=none]
thaumcraft:inlay[charge=12,east=ext,north=none,south=none,west=ext]
thaumcraft:inlay[charge=12,east=ext,north=none,south=ext,west=side]
thaumcraft:inlay[charge=12,east=ext,north=none,south=ext,west=none]
thaumcraft:inlay[charge=12,east=ext,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=12,east=ext,north=ext,south=side,west=side]
thaumcraft:inlay[charge=12,east=ext,north=ext,south=side,west=none]
thaumcraft:inlay[charge=12,east=ext,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=12,east=ext,north=ext,south=none,west=side]
thaumcraft:inlay[charge=12,east=ext,north=ext,south=none,west=none]
thaumcraft:inlay[charge=12,east=ext,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=12,east=ext,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=12,east=ext,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=12,east=ext,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=13,east=side,north=side,south=side,west=side]
thaumcraft:inlay[charge=13,east=side,north=side,south=side,west=none]
thaumcraft:inlay[charge=13,east=side,north=side,south=side,west=ext]
thaumcraft:inlay[charge=13,east=side,north=side,south=none,west=side]
thaumcraft:inlay[charge=13,east=side,north=side,south=none,west=none]
thaumcraft:inlay[charge=13,east=side,north=side,south=none,west=ext]
thaumcraft:inlay[charge=13,east=side,north=side,south=ext,west=side]
thaumcraft:inlay[charge=13,east=side,north=side,south=ext,west=none]
thaumcraft:inlay[charge=13,east=side,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=13,east=side,north=none,south=side,west=side]
thaumcraft:inlay[charge=13,east=side,north=none,south=side,west=none]
thaumcraft:inlay[charge=13,east=side,north=none,south=side,west=ext]
thaumcraft:inlay[charge=13,east=side,north=none,south=none,west=side]
thaumcraft:inlay[charge=13,east=side,north=none,south=none,west=none]
thaumcraft:inlay[charge=13,east=side,north=none,south=none,west=ext]
thaumcraft:inlay[charge=13,east=side,north=none,south=ext,west=side]
thaumcraft:inlay[charge=13,east=side,north=none,south=ext,west=none]
thaumcraft:inlay[charge=13,east=side,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=13,east=side,north=ext,south=side,west=side]
thaumcraft:inlay[charge=13,east=side,north=ext,south=side,west=none]
thaumcraft:inlay[charge=13,east=side,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=13,east=side,north=ext,south=none,west=side]
thaumcraft:inlay[charge=13,east=side,north=ext,south=none,west=none]
thaumcraft:inlay[charge=13,east=side,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=13,east=side,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=13,east=side,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=13,east=side,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=13,east=none,north=side,south=side,west=side]
thaumcraft:inlay[charge=13,east=none,north=side,south=side,west=none]
thaumcraft:inlay[charge=13,east=none,north=side,south=side,west=ext]
thaumcraft:inlay[charge=13,east=none,north=side,south=none,west=side]
thaumcraft:inlay[charge=13,east=none,north=side,south=none,west=none]
thaumcraft:inlay[charge=13,east=none,north=side,south=none,west=ext]
thaumcraft:inlay[charge=13,east=none,north=side,south=ext,west=side]
thaumcraft:inlay[charge=13,east=none,north=side,south=ext,west=none]
thaumcraft:inlay[charge=13,east=none,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=13,east=none,north=none,south=side,west=side]
thaumcraft:inlay[charge=13,east=none,north=none,south=side,west=none]
thaumcraft:inlay[charge=13,east=none,north=none,south=side,west=ext]
thaumcraft:inlay[charge=13,east=none,north=none,south=none,west=side]
thaumcraft:inlay[charge=13,east=none,north=none,south=none,west=none]
thaumcraft:inlay[charge=13,east=none,north=none,south=none,west=ext]
thaumcraft:inlay[charge=13,east=none,north=none,south=ext,west=side]
thaumcraft:inlay[charge=13,east=none,north=none,south=ext,west=none]
thaumcraft:inlay[charge=13,east=none,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=13,east=none,north=ext,south=side,west=side]
thaumcraft:inlay[charge=13,east=none,north=ext,south=side,west=none]
thaumcraft:inlay[charge=13,east=none,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=13,east=none,north=ext,south=none,west=side]
thaumcraft:inlay[charge=13,east=none,north=ext,south=none,west=none]
thaumcraft:inlay[charge=13,east=none,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=13,east=none,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=13,east=none,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=13,east=none,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=13,east=ext,north=side,south=side,west=side]
thaumcraft:inlay[charge=13,east=ext,north=side,south=side,west=none]
thaumcraft:inlay[charge=13,east=ext,north=side,south=side,west=ext]
thaumcraft:inlay[charge=13,east=ext,north=side,south=none,west=side]
thaumcraft:inlay[charge=13,east=ext,north=side,south=none,west=none]
thaumcraft:inlay[charge=13,east=ext,north=side,south=none,west=ext]
thaumcraft:inlay[charge=13,east=ext,north=side,south=ext,west=side]
thaumcraft:inlay[charge=13,east=ext,north=side,south=ext,west=none]
thaumcraft:inlay[charge=13,east=ext,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=13,east=ext,north=none,south=side,west=side]
thaumcraft:inlay[charge=13,east=ext,north=none,south=side,west=none]
thaumcraft:inlay[charge=13,east=ext,north=none,south=side,west=ext]
thaumcraft:inlay[charge=13,east=ext,north=none,south=none,west=side]
thaumcraft:inlay[charge=13,east=ext,north=none,south=none,west=none]
thaumcraft:inlay[charge=13,east=ext,north=none,south=none,west=ext]
thaumcraft:inlay[charge=13,east=ext,north=none,south=ext,west=side]
thaumcraft:inlay[charge=13,east=ext,north=none,south=ext,west=none]
thaumcraft:inlay[charge=13,east=ext,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=13,east=ext,north=ext,south=side,west=side]
thaumcraft:inlay[charge=13,east=ext,north=ext,south=side,west=none]
thaumcraft:inlay[charge=13,east=ext,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=13,east=ext,north=ext,south=none,west=side]
thaumcraft:inlay[charge=13,east=ext,north=ext,south=none,west=none]
thaumcraft:inlay[charge=13,east=ext,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=13,east=ext,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=13,east=ext,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=13,east=ext,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=14,east=side,north=side,south=side,west=side]
thaumcraft:inlay[charge=14,east=side,north=side,south=side,west=none]
thaumcraft:inlay[charge=14,east=side,north=side,south=side,west=ext]
thaumcraft:inlay[charge=14,east=side,north=side,south=none,west=side]
thaumcraft:inlay[charge=14,east=side,north=side,south=none,west=none]
thaumcraft:inlay[charge=14,east=side,north=side,south=none,west=ext]
thaumcraft:inlay[charge=14,east=side,north=side,south=ext,west=side]
thaumcraft:inlay[charge=14,east=side,north=side,south=ext,west=none]
thaumcraft:inlay[charge=14,east=side,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=14,east=side,north=none,south=side,west=side]
thaumcraft:inlay[charge=14,east=side,north=none,south=side,west=none]
thaumcraft:inlay[charge=14,east=side,north=none,south=side,west=ext]
thaumcraft:inlay[charge=14,east=side,north=none,south=none,west=side]
thaumcraft:inlay[charge=14,east=side,north=none,south=none,west=none]
thaumcraft:inlay[charge=14,east=side,north=none,south=none,west=ext]
thaumcraft:inlay[charge=14,east=side,north=none,south=ext,west=side]
thaumcraft:inlay[charge=14,east=side,north=none,south=ext,west=none]
thaumcraft:inlay[charge=14,east=side,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=14,east=side,north=ext,south=side,west=side]
thaumcraft:inlay[charge=14,east=side,north=ext,south=side,west=none]
thaumcraft:inlay[charge=14,east=side,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=14,east=side,north=ext,south=none,west=side]
thaumcraft:inlay[charge=14,east=side,north=ext,south=none,west=none]
thaumcraft:inlay[charge=14,east=side,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=14,east=side,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=14,east=side,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=14,east=side,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=14,east=none,north=side,south=side,west=side]
thaumcraft:inlay[charge=14,east=none,north=side,south=side,west=none]
thaumcraft:inlay[charge=14,east=none,north=side,south=side,west=ext]
thaumcraft:inlay[charge=14,east=none,north=side,south=none,west=side]
thaumcraft:inlay[charge=14,east=none,north=side,south=none,west=none]
thaumcraft:inlay[charge=14,east=none,north=side,south=none,west=ext]
thaumcraft:inlay[charge=14,east=none,north=side,south=ext,west=side]
thaumcraft:inlay[charge=14,east=none,north=side,south=ext,west=none]
thaumcraft:inlay[charge=14,east=none,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=14,east=none,north=none,south=side,west=side]
thaumcraft:inlay[charge=14,east=none,north=none,south=side,west=none]
thaumcraft:inlay[charge=14,east=none,north=none,south=side,west=ext]
thaumcraft:inlay[charge=14,east=none,north=none,south=none,west=side]
thaumcraft:inlay[charge=14,east=none,north=none,south=none,west=none]
thaumcraft:inlay[charge=14,east=none,north=none,south=none,west=ext]
thaumcraft:inlay[charge=14,east=none,north=none,south=ext,west=side]
thaumcraft:inlay[charge=14,east=none,north=none,south=ext,west=none]
thaumcraft:inlay[charge=14,east=none,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=14,east=none,north=ext,south=side,west=side]
thaumcraft:inlay[charge=14,east=none,north=ext,south=side,west=none]
thaumcraft:inlay[charge=14,east=none,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=14,east=none,north=ext,south=none,west=side]
thaumcraft:inlay[charge=14,east=none,north=ext,south=none,west=none]
thaumcraft:inlay[charge=14,east=none,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=14,east=none,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=14,east=none,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=14,east=none,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=14,east=ext,north=side,south=side,west=side]
thaumcraft:inlay[charge=14,east=ext,north=side,south=side,west=none]
thaumcraft:inlay[charge=14,east=ext,north=side,south=side,west=ext]
thaumcraft:inlay[charge=14,east=ext,north=side,south=none,west=side]
thaumcraft:inlay[charge=14,east=ext,north=side,south=none,west=none]
thaumcraft:inlay[charge=14,east=ext,north=side,south=none,west=ext]
thaumcraft:inlay[charge=14,east=ext,north=side,south=ext,west=side]
thaumcraft:inlay[charge=14,east=ext,north=side,south=ext,west=none]
thaumcraft:inlay[charge=14,east=ext,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=14,east=ext,north=none,south=side,west=side]
thaumcraft:inlay[charge=14,east=ext,north=none,south=side,west=none]
thaumcraft:inlay[charge=14,east=ext,north=none,south=side,west=ext]
thaumcraft:inlay[charge=14,east=ext,north=none,south=none,west=side]
thaumcraft:inlay[charge=14,east=ext,north=none,south=none,west=none]
thaumcraft:inlay[charge=14,east=ext,north=none,south=none,west=ext]
thaumcraft:inlay[charge=14,east=ext,north=none,south=ext,west=side]
thaumcraft:inlay[charge=14,east=ext,north=none,south=ext,west=none]
thaumcraft:inlay[charge=14,east=ext,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=14,east=ext,north=ext,south=side,west=side]
thaumcraft:inlay[charge=14,east=ext,north=ext,south=side,west=none]
thaumcraft:inlay[charge=14,east=ext,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=14,east=ext,north=ext,south=none,west=side]
thaumcraft:inlay[charge=14,east=ext,north=ext,south=none,west=none]
thaumcraft:inlay[charge=14,east=ext,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=14,east=ext,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=14,east=ext,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=14,east=ext,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=15,east=side,north=side,south=side,west=side]
thaumcraft:inlay[charge=15,east=side,north=side,south=side,west=none]
thaumcraft:inlay[charge=15,east=side,north=side,south=side,west=ext]
thaumcraft:inlay[charge=15,east=side,north=side,south=none,west=side]
thaumcraft:inlay[charge=15,east=side,north=side,south=none,west=none]
thaumcraft:inlay[charge=15,east=side,north=side,south=none,west=ext]
thaumcraft:inlay[charge=15,east=side,north=side,south=ext,west=side]
thaumcraft:inlay[charge=15,east=side,north=side,south=ext,west=none]
thaumcraft:inlay[charge=15,east=side,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=15,east=side,north=none,south=side,west=side]
thaumcraft:inlay[charge=15,east=side,north=none,south=side,west=none]
thaumcraft:inlay[charge=15,east=side,north=none,south=side,west=ext]
thaumcraft:inlay[charge=15,east=side,north=none,south=none,west=side]
thaumcraft:inlay[charge=15,east=side,north=none,south=none,west=none]
thaumcraft:inlay[charge=15,east=side,north=none,south=none,west=ext]
thaumcraft:inlay[charge=15,east=side,north=none,south=ext,west=side]
thaumcraft:inlay[charge=15,east=side,north=none,south=ext,west=none]
thaumcraft:inlay[charge=15,east=side,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=15,east=side,north=ext,south=side,west=side]
thaumcraft:inlay[charge=15,east=side,north=ext,south=side,west=none]
thaumcraft:inlay[charge=15,east=side,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=15,east=side,north=ext,south=none,west=side]
thaumcraft:inlay[charge=15,east=side,north=ext,south=none,west=none]
thaumcraft:inlay[charge=15,east=side,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=15,east=side,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=15,east=side,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=15,east=side,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=15,east=none,north=side,south=side,west=side]
thaumcraft:inlay[charge=15,east=none,north=side,south=side,west=none]
thaumcraft:inlay[charge=15,east=none,north=side,south=side,west=ext]
thaumcraft:inlay[charge=15,east=none,north=side,south=none,west=side]
thaumcraft:inlay[charge=15,east=none,north=side,south=none,west=none]
thaumcraft:inlay[charge=15,east=none,north=side,south=none,west=ext]
thaumcraft:inlay[charge=15,east=none,north=side,south=ext,west=side]
thaumcraft:inlay[charge=15,east=none,north=side,south=ext,west=none]
thaumcraft:inlay[charge=15,east=none,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=15,east=none,north=none,south=side,west=side]
thaumcraft:inlay[charge=15,east=none,north=none,south=side,west=none]
thaumcraft:inlay[charge=15,east=none,north=none,south=side,west=ext]
thaumcraft:inlay[charge=15,east=none,north=none,south=none,west=side]
thaumcraft:inlay[charge=15,east=none,north=none,south=none,west=none]
thaumcraft:inlay[charge=15,east=none,north=none,south=none,west=ext]
thaumcraft:inlay[charge=15,east=none,north=none,south=ext,west=side]
thaumcraft:inlay[charge=15,east=none,north=none,south=ext,west=none]
thaumcraft:inlay[charge=15,east=none,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=15,east=none,north=ext,south=side,west=side]
thaumcraft:inlay[charge=15,east=none,north=ext,south=side,west=none]
thaumcraft:inlay[charge=15,east=none,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=15,east=none,north=ext,south=none,west=side]
thaumcraft:inlay[charge=15,east=none,north=ext,south=none,west=none]
thaumcraft:inlay[charge=15,east=none,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=15,east=none,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=15,east=none,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=15,east=none,north=ext,south=ext,west=ext]
thaumcraft:inlay[charge=15,east=ext,north=side,south=side,west=side]
thaumcraft:inlay[charge=15,east=ext,north=side,south=side,west=none]
thaumcraft:inlay[charge=15,east=ext,north=side,south=side,west=ext]
thaumcraft:inlay[charge=15,east=ext,north=side,south=none,west=side]
thaumcraft:inlay[charge=15,east=ext,north=side,south=none,west=none]
thaumcraft:inlay[charge=15,east=ext,north=side,south=none,west=ext]
thaumcraft:inlay[charge=15,east=ext,north=side,south=ext,west=side]
thaumcraft:inlay[charge=15,east=ext,north=side,south=ext,west=none]
thaumcraft:inlay[charge=15,east=ext,north=side,south=ext,west=ext]
thaumcraft:inlay[charge=15,east=ext,north=none,south=side,west=side]
thaumcraft:inlay[charge=15,east=ext,north=none,south=side,west=none]
thaumcraft:inlay[charge=15,east=ext,north=none,south=side,west=ext]
thaumcraft:inlay[charge=15,east=ext,north=none,south=none,west=side]
thaumcraft:inlay[charge=15,east=ext,north=none,south=none,west=none]
thaumcraft:inlay[charge=15,east=ext,north=none,south=none,west=ext]
thaumcraft:inlay[charge=15,east=ext,north=none,south=ext,west=side]
thaumcraft:inlay[charge=15,east=ext,north=none,south=ext,west=none]
thaumcraft:inlay[charge=15,east=ext,north=none,south=ext,west=ext]
thaumcraft:inlay[charge=15,east=ext,north=ext,south=side,west=side]
thaumcraft:inlay[charge=15,east=ext,north=ext,south=side,west=none]
thaumcraft:inlay[charge=15,east=ext,north=ext,south=side,west=ext]
thaumcraft:inlay[charge=15,east=ext,north=ext,south=none,west=side]
thaumcraft:inlay[charge=15,east=ext,north=ext,south=none,west=none]
thaumcraft:inlay[charge=15,east=ext,north=ext,south=none,west=ext]
thaumcraft:inlay[charge=15,east=ext,north=ext,south=ext,west=side]
thaumcraft:inlay[charge=15,east=ext,north=ext,south=ext,west=none]
thaumcraft:inlay[charge=15,east=ext,north=ext,south=ext,west=ext]
thaumcraft:arcane_workbench
thaumcraft:arcane_workbench_charger
thaumcraft:dioptra[enabled=true]
thaumcraft:dioptra[enabled=false]
thaumcraft:research_table[facing=north]
thaumcraft:research_table[facing=south]
thaumcraft:research_table[facing=west]
thaumcraft:research_table[facing=east]
thaumcraft:crucible
thaumcraft:arcane_ear[enabled=true,facing=down]
thaumcraft:arcane_ear[enabled=true,facing=up]
thaumcraft:arcane_ear[enabled=true,facing=north]
thaumcraft:arcane_ear[enabled=true,facing=south]
thaumcraft:arcane_ear[enabled=true,facing=west]
thaumcraft:arcane_ear[enabled=true,facing=east]
thaumcraft:arcane_ear[enabled=false,facing=down]
thaumcraft:arcane_ear[enabled=false,facing=up]
thaumcraft:arcane_ear[enabled=false,facing=north]
thaumcraft:arcane_ear[enabled=false,facing=south]
thaumcraft:arcane_ear[enabled=false,facing=west]
thaumcraft:arcane_ear[enabled=false,facing=east]
thaumcraft:arcane_ear_toggle[enabled=true,facing=down]
thaumcraft:arcane_ear_toggle[enabled=true,facing=up]
thaumcraft:arcane_ear_toggle[enabled=true,facing=north]
thaumcraft:arcane_ear_toggle[enabled=true,facing=south]
thaumcraft:arcane_ear_toggle[enabled=true,facing=west]
thaumcraft:arcane_ear_toggle[enabled=true,facing=east]
thaumcraft:arcane_ear_toggle[enabled=false,facing=down]
thaumcraft:arcane_ear_toggle[enabled=false,facing=up]
thaumcraft:arcane_ear_toggle[enabled=false,facing=north]
thaumcraft:arcane_ear_toggle[enabled=false,facing=south]
thaumcraft:arcane_ear_toggle[enabled=false,facing=west]
thaumcraft:arcane_ear_toggle[enabled=false,facing=east]
thaumcraft:lamp_arcane[enabled=true,facing=down]
thaumcraft:lamp_arcane[enabled=true,facing=up]
thaumcraft:lamp_arcane[enabled=true,facing=north]
thaumcraft:lamp_arcane[enabled=true,facing=south]
thaumcraft:lamp_arcane[enabled=true,facing=west]
thaumcraft:lamp_arcane[enabled=true,facing=east]
thaumcraft:lamp_arcane[enabled=false,facing=down]
thaumcraft:lamp_arcane[enabled=false,facing=up]
thaumcraft:lamp_arcane[enabled=false,facing=north]
thaumcraft:lamp_arcane[enabled=false,facing=south]
thaumcraft:lamp_arcane[enabled=false,facing=west]
thaumcraft:lamp_arcane[enabled=false,facing=east]
thaumcraft:lamp_fertility[enabled=true,facing=down]
thaumcraft:lamp_fertility[enabled=true,facing=up]
thaumcraft:lamp_fertility[enabled=true,facing=north]
thaumcraft:lamp_fertility[enabled=true,facing=south]
thaumcraft:lamp_fertility[enabled=true,facing=west]
thaumcraft:lamp_fertility[enabled=true,facing=east]
thaumcraft:lamp_fertility[enabled=false,facing=down]
thaumcraft:lamp_fertility[enabled=false,facing=up]
thaumcraft:lamp_fertility[enabled=false,facing=north]
thaumcraft:lamp_fertility[enabled=false,facing=south]
thaumcraft:lamp_fertility[enabled=false,facing=west]
thaumcraft:lamp_fertility[enabled=false,facing=east]
thaumcraft:lamp_growth[enabled=true,facing=down]
thaumcraft:lamp_growth[enabled=true,facing=up]
thaumcraft:lamp_growth[enabled=true,facing=north]
thaumcraft:lamp_growth[enabled=true,facing=south]
thaumcraft:lamp_growth[enabled=true,facing=west]
thaumcraft:lamp_growth[enabled=true,facing=east]
thaumcraft:lamp_growth[enabled=false,facing=down]
thaumcraft:lamp_growth[enabled=false,facing=up]
thaumcraft:lamp_growth[enabled=false,facing=north]
thaumcraft:lamp_growth[enabled=false,facing=south]
thaumcraft:lamp_growth[enabled=false,facing=west]
thaumcraft:lamp_growth[enabled=false,facing=east]
thaumcraft:levitator[enabled=true,facing=down]
thaumcraft:levitator[enabled=true,facing=up]
thaumcraft:levitator[enabled=true,facing=north]
thaumcraft:levitator[enabled=true,facing=south]
thaumcraft:levitator[enabled=true,facing=west]
thaumcraft:levitator[enabled=true,facing=east]
thaumcraft:levitator[enabled=false,facing=down]
thaumcraft:levitator[enabled=false,facing=up]
thaumcraft:levitator[enabled=false,facing=north]
thaumcraft:levitator[enabled=false,facing=south]
thaumcraft:levitator[enabled=false,facing=west]
thaumcraft:levitator[enabled=false,facing=east]
thaumcraft:centrifuge
thaumcraft:bellows[enabled=true,facing=down]
thaumcraft:bellows[enabled=true,facing=up]
thaumcraft:bellows[enabled=true,facing=north]
thaumcraft:bellows[enabled=true,facing=south]
thaumcraft:bellows[enabled=true,facing=west]
thaumcraft:bellows[enabled=true,facing=east]
thaumcraft:bellows[enabled=false,facing=down]
thaumcraft:bellows[enabled=false,facing=up]
thaumcraft:bellows[enabled=false,facing=north]
thaumcraft:bellows[enabled=false,facing=south]
thaumcraft:bellows[enabled=false,facing=west]
thaumcraft:bellows[enabled=false,facing=east]
thaumcraft:smelter_basic[enabled=true,facing=north]
thaumcraft:smelter_basic[enabled=true,facing=south]
thaumcraft:smelter_basic[enabled=true,facing=west]
thaumcraft:smelter_basic[enabled=true,facing=east]
thaumcraft:smelter_basic[enabled=false,facing=north]
thaumcraft:smelter_basic[enabled=false,facing=south]
thaumcraft:smelter_basic[enabled=false,facing=west]
thaumcraft:smelter_basic[enabled=false,facing=east]
thaumcraft:smelter_thaumium[enabled=true,facing=north]
thaumcraft:smelter_thaumium[enabled=true,facing=south]
thaumcraft:smelter_thaumium[enabled=true,facing=west]
thaumcraft:smelter_thaumium[enabled=true,facing=east]
thaumcraft:smelter_thaumium[enabled=false,facing=north]
thaumcraft:smelter_thaumium[enabled=false,facing=south]
thaumcraft:smelter_thaumium[enabled=false,facing=west]
thaumcraft:smelter_thaumium[enabled=false,facing=east]
thaumcraft:smelter_void[enabled=true,facing=north]
thaumcraft:smelter_void[enabled=true,facing=south]
thaumcraft:smelter_void[enabled=true,facing=west]
thaumcraft:smelter_void[enabled=true,facing=east]
thaumcraft:smelter_void[enabled=false,facing=north]
thaumcraft:smelter_void[enabled=false,facing=south]
thaumcraft:smelter_void[enabled=false,facing=west]
thaumcraft:smelter_void[enabled=false,facing=east]
thaumcraft:smelter_aux[facing=north]
thaumcraft:smelter_aux[facing=south]
thaumcraft:smelter_aux[facing=west]
thaumcraft:smelter_aux[facing=east]
thaumcraft:smelter_vent[facing=north]
thaumcraft:smelter_vent[facing=south]
thaumcraft:smelter_vent[facing=west]
thaumcraft:smelter_vent[facing=east]
thaumcraft:alembic
thaumcraft:recharge_pedestal
thaumcraft:wand_workbench
thaumcraft:hungry_chest[facing=north]
thaumcraft:hungry_chest[facing=south]
thaumcraft:hungry_chest[facing=west]
thaumcraft:hungry_chest[facing=east]
thaumcraft:tube[down=true,east=true,north=true,south=true,up=true,west=true]
thaumcraft:tube[down=true,east=true,north=true,south=true,up=true,west=false]
thaumcraft:tube[down=true,east=true,north=true,south=true,up=false,west=true]
thaumcraft:tube[down=true,east=true,north=true,south=true,up=false,west=false]
thaumcraft:tube[down=true,east=true,north=true,south=false,up=true,west=true]
thaumcraft:tube[down=true,east=true,north=true,south=false,up=true,west=false]
thaumcraft:tube[down=true,east=true,north=true,south=false,up=false,west=true]
thaumcraft:tube[down=true,east=true,north=true,south=false,up=false,west=false]
thaumcraft:tube[down=true,east=true,north=false,south=true,up=true,west=true]
thaumcraft:tube[down=true,east=true,north=false,south=true,up=true,west=false]
thaumcraft:tube[down=true,east=true,north=false,south=true,up=false,west=true]
thaumcraft:tube[down=true,east=true,north=false,south=true,up=false,west=false]
thaumcraft:tube[down=true,east=true,north=false,south=false,up=true,west=true]
thaumcraft:tube[down=true,east=true,north=false,south=false,up=true,west=false]
thaumcraft:tube[down=true,east=true,north=false,south=false,up=false,west=true]
thaumcraft:tube[down=true,east=true,north=false,south=false,up=false,west=false]
thaumcraft:tube[down=true,east=false,north=true,south=true,up=true,west=true]
thaumcraft:tube[down=true,east=false,north=true,south=true,up=true,west=false]
thaumcraft:tube[down=true,east=false,north=true,south=true,up=false,west=true]
thaumcraft:tube[down=true,east=false,north=true,south=true,up=false,west=false]
thaumcraft:tube[down=true,east=false,north=true,south=false,up=true,west=true]
thaumcraft:tube[down=true,east=false,north=true,south=false,up=true,west=false]
thaumcraft:tube[down=true,east=false,north=true,south=false,up=false,west=true]
thaumcraft:tube[down=true,east=false,north=true,south=false,up=false,west=false]
thaumcraft:tube[down=true,east=false,north=false,south=true,up=true,west=true]
thaumcraft:tube[down=true,east=false,north=false,south=true,up=true,west=false]
thaumcraft:tube[down=true,east=false,north=false,south=true,up=false,west=true]
thaumcraft:tube[down=true,east=false,north=false,south=true,up=false,west=false]
thaumcraft:tube[down=true,east=false,north=false,south=false,up=true,west=true]
thaumcraft:tube[down=true,east=false,north=false,south=false,up=true,west=false]
thaumcraft:tube[down=true,east=false,north=false,south=false,up=false,west=true]
thaumcraft:tube[down=true,east=false,north=false,south=false,up=false,west=false]
thaumcraft:tube[down=false,east=true,north=true,south=true,up=true,west=true]
thaumcraft:tube[down=false,east=true,north=true,south=true,up=true,west=false]
thaumcraft:tube[down=false,east=true,north=true,south=true,up=false,west=true]
thaumcraft:tube[down=false,east=true,north=true,south=true,up=false,west=false]
thaumcraft:tube[down=false,east=true,north=true,south=false,up=true,west=true]
thaumcraft:tube[down=false,east=true,north=true,south=false,up=true,west=false]
thaumcraft:tube[down=false,east=true,north=true,south=false,up=false,west=true]
thaumcraft:tube[down=false,east=true,north=true,south=false,up=false,west=false]
thaumcraft:tube[down=false,east=true,north=false,south=true,up=true,west=true]
thaumcraft:tube[down=false,east=true,north=false,south=true,up=true,west=false]
thaumcraft:tube[down=false,east=true,north=false,south=true,up=false,west=true]
thaumcraft:tube[down=false,east=true,north=false,south=true,up=false,west=false]
thaumcraft:tube[down=false,east=true,north=false,south=false,up=true,west=true]
thaumcraft:tube[down=false,east=true,north=false,south=false,up=true,west=false]
thaumcraft:tube[down=false,east=true,north=false,south=false,up=false,west=true]
thaumcraft:tube[down=false,east=true,north=false,south=false,up=false,west=false]
thaumcraft:tube[down=false,east=false,north=true,south=true,up=true,west=true]
thaumcraft:tube[down=false,east=false,north=true,south=true,up=true,west=false]
thaumcraft:tube[down=false,east=false,north=true,south=true,up=false,west=true]
thaumcraft:tube[down=false,east=false,north=true,south=true,up=false,west=false]
thaumcraft:tube[down=false,east=false,north=true,south=false,up=true,west=true]
thaumcraft:tube[down=false,east=false,north=true,south=false,up=true,west=false]
thaumcraft:tube[down=false,east=false,north=true,south=false,up=false,west=true]
thaumcraft:tube[down=false,east=false,north=true,south=false,up=false,west=false]
thaumcraft:tube[down=false,east=false,north=false,south=true,up=true,west=true]
thaumcraft:tube[down=false,east=false,north=false,south=true,up=true,west=false]
thaumcraft:tube[down=false,east=false,north=false,south=true,up=false,west=true]
thaumcraft:tube[down=false,east=false,north=false,south=true,up=false,west=false]
thaumcraft:tube[down=false,east=false,north=false,south=false,up=true,west=true]
thaumcraft:tube[down=false,east=false,north=false,south=false,up=true,west=false]
thaumcraft:tube[down=false,east=false,north=false,south=false,up=false,west=true]
thaumcraft:tube[down=false,east=false,north=false,south=false,up=false,west=false]
thaumcraft:tube_valve[down=true,east=true,north=true,south=true,up=true,west=true]
thaumcraft:tube_valve[down=true,east=true,north=true,south=true,up=true,west=false]
thaumcraft:tube_valve[down=true,east=true,north=true,south=true,up=false,west=true]
thaumcraft:tube_valve[down=true,east=true,north=true,south=true,up=false,west=false]
thaumcraft:tube_valve[down=true,east=true,north=true,south=false,up=true,west=true]
thaumcraft:tube_valve[down=true,east=true,north=true,south=false,up=true,west=false]
thaumcraft:tube_valve[down=true,east=true,north=true,south=false,up=false,west=true]
thaumcraft:tube_valve[down=true,east=true,north=true,south=false,up=false,west=false]
thaumcraft:tube_valve[down=true,east=true,north=false,south=true,up=true,west=true]
thaumcraft:tube_valve[down=true,east=true,north=false,south=true,up=true,west=false]
thaumcraft:tube_valve[down=true,east=true,north=false,south=true,up=false,west=true]
thaumcraft:tube_valve[down=true,east=true,north=false,south=true,up=false,west=false]
thaumcraft:tube_valve[down=true,east=true,north=false,south=false,up=true,west=true]
thaumcraft:tube_valve[down=true,east=true,north=false,south=false,up=true,west=false]
thaumcraft:tube_valve[down=true,east=true,north=false,south=false,up=false,west=true]
thaumcraft:tube_valve[down=true,east=true,north=false,south=false,up=false,west=false]
thaumcraft:tube_valve[down=true,east=false,north=true,south=true,up=true,west=true]
thaumcraft:tube_valve[down=true,east=false,north=true,south=true,up=true,west=false]
thaumcraft:tube_valve[down=true,east=false,north=true,south=true,up=false,west=true]
thaumcraft:tube_valve[down=true,east=false,north=true,south=true,up=false,west=false]
thaumcraft:tube_valve[down=true,east=false,north=true,south=false,up=true,west=true]
thaumcraft:tube_valve[down=true,east=false,north=true,south=false,up=true,west=false]
thaumcraft:tube_valve[down=true,east=false,north=true,south=false,up=false,west=true]
thaumcraft:tube_valve[down=true,east=false,north=true,south=false,up=false,west=false]
thaumcraft:tube_valve[down=true,east=false,north=false,south=true,up=true,west=true]
thaumcraft:tube_valve[down=true,east=false,north=false,south=true,up=true,west=false]
thaumcraft:tube_valve[down=true,east=false,north=false,south=true,up=false,west=true]
thaumcraft:tube_valve[down=true,east=false,north=false,south=true,up=false,west=false]
thaumcraft:tube_valve[down=true,east=false,north=false,south=false,up=true,west=true]
thaumcraft:tube_valve[down=true,east=false,north=false,south=false,up=true,west=false]
thaumcraft:tube_valve[down=true,east=false,north=false,south=false,up=false,west=true]
thaumcraft:tube_valve[down=true,east=false,north=false,south=false,up=false,west=false]
thaumcraft:tube_valve[down=false,east=true,north=true,south=true,up=true,west=true]
thaumcraft:tube_valve[down=false,east=true,north=true,south=true,up=true,west=false]
thaumcraft:tube_valve[down=false,east=true,north=true,south=true,up=false,west=true]
thaumcraft:tube_valve[down=false,east=true,north=true,south=true,up=false,west=false]
thaumcraft:tube_valve[down=false,east=true,north=true,south=false,up=true,west=true]
thaumcraft:tube_valve[down=false,east=true,north=true,south=false,up=true,west=false]
thaumcraft:tube_valve[down=false,east=true,north=true,south=false,up=false,west=true]
thaumcraft:tube_valve[down=false,east=true,north=true,south=false,up=false,west=false]
thaumcraft:tube_valve[down=false,east=true,north=false,south=true,up=true,west=true]
thaumcraft:tube_valve[down=false,east=true,north=false,south=true,up=true,west=false]
thaumcraft:tube_valve[down=false,east=true,north=false,south=true,up=false,west=true]
thaumcraft:tube_valve[down=false,east=true,north=false,south=true,up=false,west=false]
thaumcraft:tube_valve[down=false,east=true,north=false,south=false,up=true,west=true]
thaumcraft:tube_valve[down=false,east=true,north=false,south=false,up=true,west=false]
thaumcraft:tube_valve[down=false,east=true,north=false,south=false,up=false,west=true]
thaumcraft:tube_valve[down=false,east=true,north=false,south=false,up=false,west=false]
thaumcraft:tube_valve[down=false,east=false,north=true,south=true,up=true,west=true]
thaumcraft:tube_valve[down=false,east=false,north=true,south=true,up=true,west=false]
thaumcraft:tube_valve[down=false,east=false,north=true,south=true,up=false,west=true]
thaumcraft:tube_valve[down=false,east=false,north=true,south=true,up=false,west=false]
thaumcraft:tube_valve[down=false,east=false,north=true,south=false,up=true,west=true]
thaumcraft:tube_valve[down=false,east=false,north=true,south=false,up=true,west=false]
thaumcraft:tube_valve[down=false,east=false,north=true,south=false,up=false,west=true]
thaumcraft:tube_valve[down=false,east=false,north=true,south=false,up=false,west=false]
thaumcraft:tube_valve[down=false,east=false,north=false,south=true,up=true,west=true]
thaumcraft:tube_valve[down=false,east=false,north=false,south=true,up=true,west=false]
thaumcraft:tube_valve[down=false,east=false,north=false,south=true,up=false,west=true]
thaumcraft:tube_valve[down=false,east=false,north=false,south=true,up=false,west=false]
thaumcraft:tube_valve[down=false,east=false,north=false,south=false,up=true,west=true]
thaumcraft:tube_valve[down=false,east=false,north=false,south=false,up=true,west=false]
thaumcraft:tube_valve[down=false,east=false,north=false,south=false,up=false,west=true]
thaumcraft:tube_valve[down=false,east=false,north=false,south=false,up=false,west=false]
thaumcraft:tube_restrict[down=true,east=true,north=true,south=true,up=true,west=true]
thaumcraft:tube_restrict[down=true,east=true,north=true,south=true,up=true,west=false]
thaumcraft:tube_restrict[down=true,east=true,north=true,south=true,up=false,west=true]
thaumcraft:tube_restrict[down=true,east=true,north=true,south=true,up=false,west=false]
thaumcraft:tube_restrict[down=true,east=true,north=true,south=false,up=true,west=true]
thaumcraft:tube_restrict[down=true,east=true,north=true,south=false,up=true,west=false]
thaumcraft:tube_restrict[down=true,east=true,north=true,south=false,up=false,west=true]
thaumcraft:tube_restrict[down=true,east=true,north=true,south=false,up=false,west=false]
thaumcraft:tube_restrict[down=true,east=true,north=false,south=true,up=true,west=true]
thaumcraft:tube_restrict[down=true,east=true,north=false,south=true,up=true,west=false]
thaumcraft:tube_restrict[down=true,east=true,north=false,south=true,up=false,west=true]
thaumcraft:tube_restrict[down=true,east=true,north=false,south=true,up=false,west=false]
thaumcraft:tube_restrict[down=true,east=true,north=false,south=false,up=true,west=true]
thaumcraft:tube_restrict[down=true,east=true,north=false,south=false,up=true,west=false]
thaumcraft:tube_restrict[down=true,east=true,north=false,south=false,up=false,west=true]
thaumcraft:tube_restrict[down=true,east=true,north=false,south=false,up=false,west=false]
thaumcraft:tube_restrict[down=true,east=false,north=true,south=true,up=true,west=true]
thaumcraft:tube_restrict[down=true,east=false,north=true,south=true,up=true,west=false]
thaumcraft:tube_restrict[down=true,east=false,north=true,south=true,up=false,west=true]
thaumcraft:tube_restrict[down=true,east=false,north=true,south=true,up=false,west=false]
thaumcraft:tube_restrict[down=true,east=false,north=true,south=false,up=true,west=true]
thaumcraft:tube_restrict[down=true,east=false,north=true,south=false,up=true,west=false]
thaumcraft:tube_restrict[down=true,east=false,north=true,south=false,up=false,west=true]
thaumcraft:tube_restrict[down=true,east=false,north=true,south=false,up=false,west=false]
thaumcraft:tube_restrict[down=true,east=false,north=false,south=true,up=true,west=true]
thaumcraft:tube_restrict[down=true,east=false,north=false,south=true,up=true,west=false]
thaumcraft:tube_restrict[down=true,east=false,north=false,south=true,up=false,west=true]
thaumcraft:tube_restrict[down=true,east=false,north=false,south=true,up=false,west=false]
thaumcraft:tube_restrict[down=true,east=false,north=false,south=false,up=true,west=true]
thaumcraft:tube_restrict[down=true,east=false,north=false,south=false,up=true,west=false]
thaumcraft:tube_restrict[down=true,east=false,north=false,south=false,up=false,west=true]
thaumcraft:tube_restrict[down=true,east=false,north=false,south=false,up=false,west=false]
thaumcraft:tube_restrict[down=false,east=true,north=true,south=true,up=true,west=true]
thaumcraft:tube_restrict[down=false,east=true,north=true,south=true,up=true,west=false]
thaumcraft:tube_restrict[down=false,east=true,north=true,south=true,up=false,west=true]
thaumcraft:tube_restrict[down=false,east=true,north=true,south=true,up=false,west=false]
thaumcraft:tube_restrict[down=false,east=true,north=true,south=false,up=true,west=true]
thaumcraft:tube_restrict[down=false,east=true,north=true,south=false,up=true,west=false]
thaumcraft:tube_restrict[down=false,east=true,north=true,south=false,up=false,west=true]
thaumcraft:tube_restrict[down=false,east=true,north=true,south=false,up=false,west=false]
thaumcraft:tube_restrict[down=false,east=true,north=false,south=true,up=true,west=true]
thaumcraft:tube_restrict[down=false,east=true,north=false,south=true,up=true,west=false]
thaumcraft:tube_restrict[down=false,east=true,north=false,south=true,up=false,west=true]
thaumcraft:tube_restrict[down=false,east=true,north=false,south=true,up=false,west=false]
thaumcraft:tube_restrict[down=false,east=true,north=false,south=false,up=true,west=true]
thaumcraft:tube_restrict[down=false,east=true,north=false,south=false,up=true,west=false]
thaumcraft:tube_restrict[down=false,east=true,north=false,south=false,up=false,west=true]
thaumcraft:tube_restrict[down=false,east=true,north=false,south=false,up=false,west=false]
thaumcraft:tube_restrict[down=false,east=false,north=true,south=true,up=true,west=true]
thaumcraft:tube_restrict[down=false,east=false,north=true,south=true,up=true,west=false]
thaumcraft:tube_restrict[down=false,east=false,north=true,south=true,up=false,west=true]
thaumcraft:tube_restrict[down=false,east=false,north=true,south=true,up=false,west=false]
thaumcraft:tube_restrict[down=false,east=false,north=true,south=false,up=true,west=true]
thaumcraft:tube_restrict[down=false,east=false,north=true,south=false,up=true,west=false]
thaumcraft:tube_restrict[down=false,east=false,north=true,south=false,up=false,west=true]
thaumcraft:tube_restrict[down=false,east=false,north=true,south=false,up=false,west=false]
thaumcraft:tube_restrict[down=false,east=false,north=false,south=true,up=true,west=true]
thaumcraft:tube_restrict[down=false,east=false,north=false,south=true,up=true,west=false]
thaumcraft:tube_restrict[down=false,east=false,north=false,south=true,up=false,west=true]
thaumcraft:tube_restrict[down=false,east=false,north=false,south=true,up=false,west=false]
thaumcraft:tube_restrict[down=false,east=false,north=false,south=false,up=true,west=true]
thaumcraft:tube_restrict[down=false,east=false,north=false,south=false,up=true,west=false]
thaumcraft:tube_restrict[down=false,east=false,north=false,south=false,up=false,west=true]
thaumcraft:tube_restrict[down=false,east=false,north=false,south=false,up=false,west=false]
thaumcraft:tube_oneway[down=true,east=true,north=true,south=true,up=true,west=true]
thaumcraft:tube_oneway[down=true,east=true,north=true,south=true,up=true,west=false]
thaumcraft:tube_oneway[down=true,east=true,north=true,south=true,up=false,west=true]
thaumcraft:tube_oneway[down=true,east=true,north=true,south=true,up=false,west=false]
thaumcraft:tube_oneway[down=true,east=true,north=true,south=false,up=true,west=true]
thaumcraft:tube_oneway[down=true,east=true,north=true,south=false,up=true,west=false]
thaumcraft:tube_oneway[down=true,east=true,north=true,south=false,up=false,west=true]
thaumcraft:tube_oneway[down=true,east=true,north=true,south=false,up=false,west=false]
thaumcraft:tube_oneway[down=true,east=true,north=false,south=true,up=true,west=true]
thaumcraft:tube_oneway[down=true,east=true,north=false,south=true,up=true,west=false]
thaumcraft:tube_oneway[down=true,east=true,north=false,south=true,up=false,west=true]
thaumcraft:tube_oneway[down=true,east=true,north=false,south=true,up=false,west=false]
thaumcraft:tube_oneway[down=true,east=true,north=false,south=false,up=true,west=true]
thaumcraft:tube_oneway[down=true,east=true,north=false,south=false,up=true,west=false]
thaumcraft:tube_oneway[down=true,east=true,north=false,south=false,up=false,west=true]
thaumcraft:tube_oneway[down=true,east=true,north=false,south=false,up=false,west=false]
thaumcraft:tube_oneway[down=true,east=false,north=true,south=true,up=true,west=true]
thaumcraft:tube_oneway[down=true,east=false,north=true,south=true,up=true,west=false]
thaumcraft:tube_oneway[down=true,east=false,north=true,south=true,up=false,west=true]
thaumcraft:tube_oneway[down=true,east=false,north=true,south=true,up=false,west=false]
thaumcraft:tube_oneway[down=true,east=false,north=true,south=false,up=true,west=true]
thaumcraft:tube_oneway[down=true,east=false,north=true,south=false,up=true,west=false]
thaumcraft:tube_oneway[down=true,east=false,north=true,south=false,up=false,west=true]
thaumcraft:tube_oneway[down=true,east=false,north=true,south=false,up=false,west=false]
thaumcraft:tube_oneway[down=true,east=false,north=false,south=true,up=true,west=true]
thaumcraft:tube_oneway[down=true,east=false,north=false,south=true,up=true,west=false]
thaumcraft:tube_oneway[down=true,east=false,north=false,south=true,up=false,west=true]
thaumcraft:tube_oneway[down=true,east=false,north=false,south=true,up=false,west=false]
thaumcraft:tube_oneway[down=true,east=false,north=false,south=false,up=true,west=true]
thaumcraft:tube_oneway[down=true,east=false,north=false,south=false,up=true,west=false]
thaumcraft:tube_oneway[down=true,east=false,north=false,south=false,up=false,west=true]
thaumcraft:tube_oneway[down=true,east=false,north=false,south=false,up=false,west=false]
thaumcraft:tube_oneway[down=false,east=true,north=true,south=true,up=true,west=true]
thaumcraft:tube_oneway[down=false,east=true,north=true,south=true,up=true,west=false]
thaumcraft:tube_oneway[down=false,east=true,north=true,south=true,up=false,west=true]
thaumcraft:tube_oneway[down=false,east=true,north=true,south=true,up=false,west=false]
thaumcraft:tube_oneway[down=false,east=true,north=true,south=false,up=true,west=true]
thaumcraft:tube_oneway[down=false,east=true,north=true,south=false,up=true,west=false]
thaumcraft:tube_oneway[down=false,east=true,north=true,south=false,up=false,west=true]
thaumcraft:tube_oneway[down=false,east=true,north=true,south=false,up=false,west=false]
thaumcraft:tube_oneway[down=false,east=true,north=false,south=true,up=true,west=true]
thaumcraft:tube_oneway[down=false,east=true,north=false,south=true,up=true,west=false]
thaumcraft:tube_oneway[down=false,east=true,north=false,south=true,up=false,west=true]
thaumcraft:tube_oneway[down=false,east=true,north=false,south=true,up=false,west=false]
thaumcraft:tube_oneway[down=false,east=true,north=false,south=false,up=true,west=true]
thaumcraft:tube_oneway[down=false,east=true,north=false,south=false,up=true,west=false]
thaumcraft:tube_oneway[down=false,east=true,north=false,south=false,up=false,west=true]
thaumcraft:tube_oneway[down=false,east=true,north=false,south=false,up=false,west=false]
thaumcraft:tube_oneway[down=false,east=false,north=true,south=true,up=true,west=true]
thaumcraft:tube_oneway[down=false,east=false,north=true,south=true,up=true,west=false]
thaumcraft:tube_oneway[down=false,east=false,north=true,south=true,up=false,west=true]
thaumcraft:tube_oneway[down=false,east=false,north=true,south=true,up=false,west=false]
thaumcraft:tube_oneway[down=false,east=false,north=true,south=false,up=true,west=true]
thaumcraft:tube_oneway[down=false,east=false,north=true,south=false,up=true,west=false]
thaumcraft:tube_oneway[down=false,east=false,north=true,south=false,up=false,west=true]
thaumcraft:tube_oneway[down=false,east=false,north=true,south=false,up=false,west=false]
thaumcraft:tube_oneway[down=false,east=false,north=false,south=true,up=true,west=true]
thaumcraft:tube_oneway[down=false,east=false,north=false,south=true,up=true,west=false]
thaumcraft:tube_oneway[down=false,east=false,north=false,south=true,up=false,west=true]
thaumcraft:tube_oneway[down=false,east=false,north=false,south=true,up=false,west=false]
thaumcraft:tube_oneway[down=false,east=false,north=false,south=false,up=true,west=true]
thaumcraft:tube_oneway[down=false,east=false,north=false,south=false,up=true,west=false]
thaumcraft:tube_oneway[down=false,east=false,north=false,south=false,up=false,west=true]
thaumcraft:tube_oneway[down=false,east=false,north=false,south=false,up=false,west=false]
thaumcraft:tube_filter[down=true,east=true,north=true,south=true,up=true,west=true]
thaumcraft:tube_filter[down=true,east=true,north=true,south=true,up=true,west=false]
thaumcraft:tube_filter[down=true,east=true,north=true,south=true,up=false,west=true]
thaumcraft:tube_filter[down=true,east=true,north=true,south=true,up=false,west=false]
thaumcraft:tube_filter[down=true,east=true,north=true,south=false,up=true,west=true]
thaumcraft:tube_filter[down=true,east=true,north=true,south=false,up=true,west=false]
thaumcraft:tube_filter[down=true,east=true,north=true,south=false,up=false,west=true]
thaumcraft:tube_filter[down=true,east=true,north=true,south=false,up=false,west=false]
thaumcraft:tube_filter[down=true,east=true,north=false,south=true,up=true,west=true]
thaumcraft:tube_filter[down=true,east=true,north=false,south=true,up=true,west=false]
thaumcraft:tube_filter[down=true,east=true,north=false,south=true,up=false,west=true]
thaumcraft:tube_filter[down=true,east=true,north=false,south=true,up=false,west=false]
thaumcraft:tube_filter[down=true,east=true,north=false,south=false,up=true,west=true]
thaumcraft:tube_filter[down=true,east=true,north=false,south=false,up=true,west=false]
thaumcraft:tube_filter[down=true,east=true,north=false,south=false,up=false,west=true]
thaumcraft:tube_filter[down=true,east=true,north=false,south=false,up=false,west=false]
thaumcraft:tube_filter[down=true,east=false,north=true,south=true,up=true,west=true]
thaumcraft:tube_filter[down=true,east=false,north=true,south=true,up=true,west=false]
thaumcraft:tube_filter[down=true,east=false,north=true,south=true,up=false,west=true]
thaumcraft:tube_filter[down=true,east=false,north=true,south=true,up=false,west=false]
thaumcraft:tube_filter[down=true,east=false,north=true,south=false,up=true,west=true]
thaumcraft:tube_filter[down=true,east=false,north=true,south=false,up=true,west=false]
thaumcraft:tube_filter[down=true,east=false,north=true,south=false,up=false,west=true]
thaumcraft:tube_filter[down=true,east=false,north=true,south=false,up=false,west=false]
thaumcraft:tube_filter[down=true,east=false,north=false,south=true,up=true,west=true]
thaumcraft:tube_filter[down=true,east=false,north=false,south=true,up=true,west=false]
thaumcraft:tube_filter[down=true,east=false,north=false,south=true,up=false,west=true]
thaumcraft:tube_filter[down=true,east=false,north=false,south=true,up=false,west=false]
thaumcraft:tube_filter[down=true,east=false,north=false,south=false,up=true,west=true]
thaumcraft:tube_filter[down=true,east=false,north=false,south=false,up=true,west=false]
thaumcraft:tube_filter[down=true,east=false,north=false,south=false,up=false,west=true]
thaumcraft:tube_filter[down=true,east=false,north=false,south=false,up=false,west=false]
thaumcraft:tube_filter[down=false,east=true,north=true,south=true,up=true,west=true]
thaumcraft:tube_filter[down=false,east=true,north=true,south=true,up=true,west=false]
thaumcraft:tube_filter[down=false,east=true,north=true,south=true,up=false,west=true]
thaumcraft:tube_filter[down=false,east=true,north=true,south=true,up=false,west=false]
thaumcraft:tube_filter[down=false,east=true,north=true,south=false,up=true,west=true]
thaumcraft:tube_filter[down=false,east=true,north=true,south=false,up=true,west=false]
thaumcraft:tube_filter[down=false,east=true,north=true,south=false,up=false,west=true]
thaumcraft:tube_filter[down=false,east=true,north=true,south=false,up=false,west=false]
thaumcraft:tube_filter[down=false,east=true,north=false,south=true,up=true,west=true]
thaumcraft:tube_filter[down=false,east=true,north=false,south=true,up=true,west=false]
thaumcraft:tube_filter[down=false,east=true,north=false,south=true,up=false,west=true]
thaumcraft:tube_filter[down=false,east=true,north=false,south=true,up=false,west=false]
thaumcraft:tube_filter[down=false,east=true,north=false,south=false,up=true,west=true]
thaumcraft:tube_filter[down=false,east=true,north=false,south=false,up=true,west=false]
thaumcraft:tube_filter[down=false,east=true,north=false,south=false,up=false,west=true]
thaumcraft:tube_filter[down=false,east=true,north=false,south=false,up=false,west=false]
thaumcraft:tube_filter[down=false,east=false,north=true,south=true,up=true,west=true]
thaumcraft:tube_filter[down=false,east=false,north=true,south=true,up=true,west=false]
thaumcraft:tube_filter[down=false,east=false,north=true,south=true,up=false,west=true]
thaumcraft:tube_filter[down=false,east=false,north=true,south=true,up=false,west=false]
thaumcraft:tube_filter[down=false,east=false,north=true,south=false,up=true,west=true]
thaumcraft:tube_filter[down=false,east=false,north=true,south=false,up=true,west=false]
thaumcraft:tube_filter[down=false,east=false,north=true,south=false,up=false,west=true]
thaumcraft:tube_filter[down=false,east=false,north=true,south=false,up=false,west=false]
thaumcraft:tube_filter[down=false,east=false,north=false,south=true,up=true,west=true]
thaumcraft:tube_filter[down=false,east=false,north=false,south=true,up=true,west=false]
thaumcraft:tube_filter[down=false,east=false,north=false,south=true,up=false,west=true]
thaumcraft:tube_filter[down=false,east=false,north=false,south=true,up=false,west=false]
thaumcraft:tube_filter[down=false,east=false,north=false,south=false,up=true,west=true]
thaumcraft:tube_filter[down=false,east=false,north=false,south=false,up=true,west=false]
thaumcraft:tube_filter[down=false,east=false,north=false,south=false,up=false,west=true]
thaumcraft:tube_filter[down=false,east=false,north=false,south=false,up=false,west=false]
thaumcraft:tube_buffer[down=true,east=true,north=true,south=true,up=true,west=true]
thaumcraft:tube_buffer[down=true,east=true,north=true,south=true,up=true,west=false]
thaumcraft:tube_buffer[down=true,east=true,north=true,south=true,up=false,west=true]
thaumcraft:tube_buffer[down=true,east=true,north=true,south=true,up=false,west=false]
thaumcraft:tube_buffer[down=true,east=true,north=true,south=false,up=true,west=true]
thaumcraft:tube_buffer[down=true,east=true,north=true,south=false,up=true,west=false]
thaumcraft:tube_buffer[down=true,east=true,north=true,south=false,up=false,west=true]
thaumcraft:tube_buffer[down=true,east=true,north=true,south=false,up=false,west=false]
thaumcraft:tube_buffer[down=true,east=true,north=false,south=true,up=true,west=true]
thaumcraft:tube_buffer[down=true,east=true,north=false,south=true,up=true,west=false]
thaumcraft:tube_buffer[down=true,east=true,north=false,south=true,up=false,west=true]
thaumcraft:tube_buffer[down=true,east=true,north=false,south=true,up=false,west=false]
thaumcraft:tube_buffer[down=true,east=true,north=false,south=false,up=true,west=true]
thaumcraft:tube_buffer[down=true,east=true,north=false,south=false,up=true,west=false]
thaumcraft:tube_buffer[down=true,east=true,north=false,south=false,up=false,west=true]
thaumcraft:tube_buffer[down=true,east=true,north=false,south=false,up=false,west=false]
thaumcraft:tube_buffer[down=true,east=false,north=true,south=true,up=true,west=true]
thaumcraft:tube_buffer[down=true,east=false,north=true,south=true,up=true,west=false]
thaumcraft:tube_buffer[down=true,east=false,north=true,south=true,up=false,west=true]
thaumcraft:tube_buffer[down=true,east=false,north=true,south=true,up=false,west=false]
thaumcraft:tube_buffer[down=true,east=false,north=true,south=false,up=true,west=true]
thaumcraft:tube_buffer[down=true,east=false,north=true,south=false,up=true,west=false]
thaumcraft:tube_buffer[down=true,east=false,north=true,south=false,up=false,west=true]
thaumcraft:tube_buffer[down=true,east=false,north=true,south=false,up=false,west=false]
thaumcraft:tube_buffer[down=true,east=false,north=false,south=true,up=true,west=true]
thaumcraft:tube_buffer[down=true,east=false,north=false,south=true,up=true,west=false]
thaumcraft:tube_buffer[down=true,east=false,north=false,south=true,up=false,west=true]
thaumcraft:tube_buffer[down=true,east=false,north=false,south=true,up=false,west=false]
thaumcraft:tube_buffer[down=true,east=false,north=false,south=false,up=true,west=true]
thaumcraft:tube_buffer[down=true,east=false,north=false,south=false,up=true,west=false]
thaumcraft:tube_buffer[down=true,east=false,north=false,south=false,up=false,west=true]
thaumcraft:tube_buffer[down=true,east=false,north=false,south=false,up=false,west=false]
thaumcraft:tube_buffer[down=false,east=true,north=true,south=true,up=true,west=true]
thaumcraft:tube_buffer[down=false,east=true,north=true,south=true,up=true,west=false]
thaumcraft:tube_buffer[down=false,east=true,north=true,south=true,up=false,west=true]
thaumcraft:tube_buffer[down=false,east=true,north=true,south=true,up=false,west=false]
thaumcraft:tube_buffer[down=false,east=true,north=true,south=false,up=true,west=true]
thaumcraft:tube_buffer[down=false,east=true,north=true,south=false,up=true,west=false]
thaumcraft:tube_buffer[down=false,east=true,north=true,south=false,up=false,west=true]
thaumcraft:tube_buffer[down=false,east=true,north=true,south=false,up=false,west=false]
thaumcraft:tube_buffer[down=false,east=true,north=false,south=true,up=true,west=true]
thaumcraft:tube_buffer[down=false,east=true,north=false,south=true,up=true,west=false]
thaumcraft:tube_buffer[down=false,east=true,north=false,south=true,up=false,west=true]
thaumcraft:tube_buffer[down=false,east=true,north=false,south=true,up=false,west=false]
thaumcraft:tube_buffer[down=false,east=true,north=false,south=false,up=true,west=true]
thaumcraft:tube_buffer[down=false,east=true,north=false,south=false,up=true,west=false]
thaumcraft:tube_buffer[down=false,east=true,north=false,south=false,up=false,west=true]
thaumcraft:tube_buffer[down=false,east=true,north=false,south=false,up=false,west=false]
thaumcraft:tube_buffer[down=false,east=false,north=true,south=true,up=true,west=true]
thaumcraft:tube_buffer[down=false,east=false,north=true,south=true,up=true,west=false]
thaumcraft:tube_buffer[down=false,east=false,north=true,south=true,up=false,west=true]
thaumcraft:tube_buffer[down=false,east=false,north=true,south=true,up=false,west=false]
thaumcraft:tube_buffer[down=false,east=false,north=true,south=false,up=true,west=true]
thaumcraft:tube_buffer[down=false,east=false,north=true,south=false,up=true,west=false]
thaumcraft:tube_buffer[down=false,east=false,north=true,south=false,up=false,west=true]
thaumcraft:tube_buffer[down=false,east=false,north=true,south=false,up=false,west=false]
thaumcraft:tube_buffer[down=false,east=false,north=false,south=true,up=true,west=true]
thaumcraft:tube_buffer[down=false,east=false,north=false,south=true,up=true,west=false]
thaumcraft:tube_buffer[down=false,east=false,north=false,south=true,up=false,west=true]
thaumcraft:tube_buffer[down=false,east=false,north=false,south=true,up=false,west=false]
thaumcraft:tube_buffer[down=false,east=false,north=false,south=false,up=true,west=true]
thaumcraft:tube_buffer[down=false,east=false,north=false,south=false,up=true,west=false]
thaumcraft:tube_buffer[down=false,east=false,north=false,south=false,up=false,west=true]
thaumcraft:tube_buffer[down=false,east=false,north=false,south=false,up=false,west=false]
thaumcraft:jar_normal
thaumcraft:jar_void
thaumcraft:jar_brain
thaumcraft:infusion_matrix
thaumcraft:infernal_furnace[facing=north]
thaumcraft:infernal_furnace[facing=south]
thaumcraft:infernal_furnace[facing=west]
thaumcraft:infernal_furnace[facing=east]
thaumcraft:everfull_urn
thaumcraft:thaumatorium[facing=north]
thaumcraft:thaumatorium[facing=south]
thaumcraft:thaumatorium[facing=west]
thaumcraft:thaumatorium[facing=east]
thaumcraft:thaumatorium_top[facing=north]
thaumcraft:thaumatorium_top[facing=south]
thaumcraft:thaumatorium_top[facing=west]
thaumcraft:thaumatorium_top[facing=east]
thaumcraft:brain_box[facing=down]
thaumcraft:brain_box[facing=up]
thaumcraft:brain_box[facing=north]
thaumcraft:brain_box[facing=south]
thaumcraft:brain_box[facing=west]
thaumcraft:brain_box[facing=east]
thaumcraft:spa
thaumcraft:golem_builder[facing=north]
thaumcraft:golem_builder[facing=south]
thaumcraft:golem_builder[facing=west]
thaumcraft:golem_builder[facing=east]
thaumcraft:mirror[facing=down]
thaumcraft:mirror[facing=up]
thaumcraft:mirror[facing=north]
thaumcraft:mirror[facing=south]
thaumcraft:mirror[facing=west]
thaumcraft:mirror[facing=east]
thaumcraft:mirror_essentia[facing=down]
thaumcraft:mirror_essentia[facing=up]
thaumcraft:mirror_essentia[facing=north]
thaumcraft:mirror_essentia[facing=south]
thaumcraft:mirror_essentia[facing=west]
thaumcraft:mirror_essentia[facing=east]
thaumcraft:essentia_input[facing=down]
thaumcraft:essentia_input[facing=up]
thaumcraft:essentia_input[facing=north]
thaumcraft:essentia_input[facing=south]
thaumcraft:essentia_input[facing=west]
thaumcraft:essentia_input[facing=east]
thaumcraft:essentia_output[facing=down]
thaumcraft:essentia_output[facing=up]
thaumcraft:essentia_output[facing=north]
thaumcraft:essentia_output[facing=south]
thaumcraft:essentia_output[facing=west]
thaumcraft:essentia_output[facing=east]
thaumcraft:redstone_relay[enabled=true,facing=north]
thaumcraft:redstone_relay[enabled=true,facing=south]
thaumcraft:redstone_relay[enabled=true,facing=west]
thaumcraft:redstone_relay[enabled=true,facing=east]
thaumcraft:redstone_relay[enabled=false,facing=north]
thaumcraft:redstone_relay[enabled=false,facing=south]
thaumcraft:redstone_relay[enabled=false,facing=west]
thaumcraft:redstone_relay[enabled=false,facing=east]
thaumcraft:pattern_crafter[enabled=true,facing=north]
thaumcraft:pattern_crafter[enabled=true,facing=south]
thaumcraft:pattern_crafter[enabled=true,facing=west]
thaumcraft:pattern_crafter[enabled=true,facing=east]
thaumcraft:pattern_crafter[enabled=false,facing=north]
thaumcraft:pattern_crafter[enabled=false,facing=south]
thaumcraft:pattern_crafter[enabled=false,facing=west]
thaumcraft:pattern_crafter[enabled=false,facing=east]
thaumcraft:potion_sprayer[enabled=true,facing=down]
thaumcraft:potion_sprayer[enabled=true,facing=up]
thaumcraft:potion_sprayer[enabled=true,facing=north]
thaumcraft:potion_sprayer[enabled=true,facing=south]
thaumcraft:potion_sprayer[enabled=true,facing=west]
thaumcraft:potion_sprayer[enabled=true,facing=east]
thaumcraft:potion_sprayer[enabled=false,facing=down]
thaumcraft:potion_sprayer[enabled=false,facing=up]
thaumcraft:potion_sprayer[enabled=false,facing=north]
thaumcraft:potion_sprayer[enabled=false,facing=south]
thaumcraft:potion_sprayer[enabled=false,facing=west]
thaumcraft:potion_sprayer[enabled=false,facing=east]
thaumcraft:activator_rail[powered=true,shape=north_south]
thaumcraft:activator_rail[powered=true,shape=east_west]
thaumcraft:activator_rail[powered=true,shape=ascending_east]
thaumcraft:activator_rail[powered=true,shape=ascending_west]
thaumcraft:activator_rail[powered=true,shape=ascending_north]
thaumcraft:activator_rail[powered=true,shape=ascending_south]
thaumcraft:activator_rail[powered=false,shape=north_south]
thaumcraft:activator_rail[powered=false,shape=east_west]
thaumcraft:activator_rail[powered=false,shape=ascending_east]
thaumcraft:activator_rail[powered=false,shape=ascending_west]
thaumcraft:activator_rail[powered=false,shape=ascending_north]
thaumcraft:activator_rail[powered=false,shape=ascending_south]
thaumcraft:stabilizer
thaumcraft:vis_generator[enabled=true,facing=down]
thaumcraft:vis_generator[enabled=true,facing=up]
thaumcraft:vis_generator[enabled=true,facing=north]
thaumcraft:vis_generator[enabled=true,facing=south]
thaumcraft:vis_generator[enabled=true,facing=west]
thaumcraft:vis_generator[enabled=true,facing=east]
thaumcraft:vis_generator[enabled=false,facing=down]
thaumcraft:vis_generator[enabled=false,facing=up]
thaumcraft:vis_generator[enabled=false,facing=north]
thaumcraft:vis_generator[enabled=false,facing=south]
thaumcraft:vis_generator[enabled=false,facing=west]
thaumcraft:vis_generator[enabled=false,facing=east]
thaumcraft:condenser[enabled=true]
thaumcraft:condenser[enabled=false]
thaumcraft:condenser_lattice[down=true,east=true,north=true,south=true,up=true,west=true]
thaumcraft:condenser_lattice[down=true,east=true,north=true,south=true,up=true,west=false]
thaumcraft:condenser_lattice[down=true,east=true,north=true,south=true,up=false,west=true]
thaumcraft:condenser_lattice[down=true,east=true,north=true,south=true,up=false,west=false]
thaumcraft:condenser_lattice[down=true,east=true,north=true,south=false,up=true,west=true]
thaumcraft:condenser_lattice[down=true,east=true,north=true,south=false,up=true,west=false]
thaumcraft:condenser_lattice[down=true,east=true,north=true,south=false,up=false,west=true]
thaumcraft:condenser_lattice[down=true,east=true,north=true,south=false,up=false,west=false]
thaumcraft:condenser_lattice[down=true,east=true,north=false,south=true,up=true,west=true]
thaumcraft:condenser_lattice[down=true,east=true,north=false,south=true,up=true,west=false]
thaumcraft:condenser_lattice[down=true,east=true,north=false,south=true,up=false,west=true]
thaumcraft:condenser_lattice[down=true,east=true,north=false,south=true,up=false,west=false]
thaumcraft:condenser_lattice[down=true,east=true,north=false,south=false,up=true,west=true]
thaumcraft:condenser_lattice[down=true,east=true,north=false,south=false,up=true,west=false]
thaumcraft:condenser_lattice[down=true,east=true,north=false,south=false,up=false,west=true]
thaumcraft:condenser_lattice[down=true,east=true,north=false,south=false,up=false,west=false]
thaumcraft:condenser_lattice[down=true,east=false,north=true,south=true,up=true,west=true]
thaumcraft:condenser_lattice[down=true,east=false,north=true,south=true,up=true,west=false]
thaumcraft:condenser_lattice[down=true,east=false,north=true,south=true,up=false,west=true]
thaumcraft:condenser_lattice[down=true,east=false,north=true,south=true,up=false,west=false]
thaumcraft:condenser_lattice[down=true,east=false,north=true,south=false,up=true,west=true]
thaumcraft:condenser_lattice[down=true,east=false,north=true,south=false,up=true,west=false]
thaumcraft:condenser_lattice[down=true,east=false,north=true,south=false,up=false,west=true]
thaumcraft:condenser_lattice[down=true,east=false,north=true,south=false,up=false,west=false]
thaumcraft:condenser_lattice[down=true,east=false,north=false,south=true,up=true,west=true]
thaumcraft:condenser_lattice[down=true,east=false,north=false,south=true,up=true,west=false]
thaumcraft:condenser_lattice[down=true,east=false,north=false,south=true,up=false,west=true]
thaumcraft:condenser_lattice[down=true,east=false,north=false,south=true,up=false,west=false]
thaumcraft:condenser_lattice[down=true,east=false,north=false,south=false,up=true,west=true]
thaumcraft:condenser_lattice[down=true,east=false,north=false,south=false,up=true,west=false]
thaumcraft:condenser_lattice[down=true,east=false,north=false,south=false,up=false,west=true]
thaumcraft:condenser_lattice[down=true,east=false,north=false,south=false,up=false,west=false]
thaumcraft:condenser_lattice[down=false,east=true,north=true,south=true,up=true,west=true]
thaumcraft:condenser_lattice[down=false,east=true,north=true,south=true,up=true,west=false]
thaumcraft:condenser_lattice[down=false,east=true,north=true,south=true,up=false,west=true]
thaumcraft:condenser_lattice[down=false,east=true,north=true,south=true,up=false,west=false]
thaumcraft:condenser_lattice[down=false,east=true,north=true,south=false,up=true,west=true]
thaumcraft:condenser_lattice[down=false,east=true,north=true,south=false,up=true,west=false]
thaumcraft:condenser_lattice[down=false,east=true,north=true,south=false,up=false,west=true]
thaumcraft:condenser_lattice[down=false,east=true,north=true,south=false,up=false,west=false]
thaumcraft:condenser_lattice[down=false,east=true,north=false,south=true,up=true,west=true]
thaumcraft:condenser_lattice[down=false,east=true,north=false,south=true,up=true,west=false]
thaumcraft:condenser_lattice[down=false,east=true,north=false,south=true,up=false,west=true]
thaumcraft:condenser_lattice[down=false,east=true,north=false,south=true,up=false,west=false]
thaumcraft:condenser_lattice[down=false,east=true,north=false,south=false,up=true,west=true]
thaumcraft:condenser_lattice[down=false,east=true,north=false,south=false,up=true,west=false]
thaumcraft:condenser_lattice[down=false,east=true,north=false,south=false,up=false,west=true]
thaumcraft:condenser_lattice[down=false,east=true,north=false,south=false,up=false,west=false]
thaumcraft:condenser_lattice[down=false,east=false,north=true,south=true,up=true,west=true]
thaumcraft:condenser_lattice[down=false,east=false,north=true,south=true,up=true,west=false]
thaumcraft:condenser_lattice[down=false,east=false,north=true,south=true,up=false,west=true]
thaumcraft:condenser_lattice[down=false,east=false,north=true,south=true,up=false,west=false]
thaumcraft:condenser_lattice[down=false,east=false,north=true,south=false,up=true,west=true]
thaumcraft:condenser_lattice[down=false,east=false,north=true,south=false,up=true,west=false]
thaumcraft:condenser_lattice[down=false,east=false,north=true,south=false,up=false,west=true]
thaumcraft:condenser_lattice[down=false,east=false,north=true,south=false,up=false,west=false]
thaumcraft:condenser_lattice[down=false,east=false,north=false,south=true,up=true,west=true]
thaumcraft:condenser_lattice[down=false,east=false,north=false,south=true,up=true,west=false]
thaumcraft:condenser_lattice[down=false,east=false,north=false,south=true,up=false,west=true]
thaumcraft:condenser_lattice[down=false,east=false,north=false,south=true,up=false,west=false]
thaumcraft:condenser_lattice[down=false,east=false,north=false,south=false,up=true,west=true]
thaumcraft:condenser_lattice[down=false,east=false,north=false,south=false,up=true,west=false]
thaumcraft:condenser_lattice[down=false,east=false,north=false,south=false,up=false,west=true]
thaumcraft:condenser_lattice[down=false,east=false,north=false,south=false,up=false,west=false]
thaumcraft:condenser_lattice_dirty[down=true,east=true,north=true,south=true,up=true,west=true]
thaumcraft:condenser_lattice_dirty[down=true,east=true,north=true,south=true,up=true,west=false]
thaumcraft:condenser_lattice_dirty[down=true,east=true,north=true,south=true,up=false,west=true]
thaumcraft:condenser_lattice_dirty[down=true,east=true,north=true,south=true,up=false,west=false]
thaumcraft:condenser_lattice_dirty[down=true,east=true,north=true,south=false,up=true,west=true]
thaumcraft:condenser_lattice_dirty[down=true,east=true,north=true,south=false,up=true,west=false]
thaumcraft:condenser_lattice_dirty[down=true,east=true,north=true,south=false,up=false,west=true]
thaumcraft:condenser_lattice_dirty[down=true,east=true,north=true,south=false,up=false,west=false]
thaumcraft:condenser_lattice_dirty[down=true,east=true,north=false,south=true,up=true,west=true]
thaumcraft:condenser_lattice_dirty[down=true,east=true,north=false,south=true,up=true,west=false]
thaumcraft:condenser_lattice_dirty[down=true,east=true,north=false,south=true,up=false,west=true]
thaumcraft:condenser_lattice_dirty[down=true,east=true,north=false,south=true,up=false,west=false]
thaumcraft:condenser_lattice_dirty[down=true,east=true,north=false,south=false,up=true,west=true]
thaumcraft:condenser_lattice_dirty[down=true,east=true,north=false,south=false,up=true,west=false]
thaumcraft:condenser_lattice_dirty[down=true,east=true,north=false,south=false,up=false,west=true]
thaumcraft:condenser_lattice_dirty[down=true,east=true,north=false,south=false,up=false,west=false]
thaumcraft:condenser_lattice_dirty[down=true,east=false,north=true,south=true,up=true,west=true]
thaumcraft:condenser_lattice_dirty[down=true,east=false,north=true,south=true,up=true,west=false]
thaumcraft:condenser_lattice_dirty[down=true,east=false,north=true,south=true,up=false,west=true]
thaumcraft:condenser_lattice_dirty[down=true,east=false,north=true,south=true,up=false,west=false]
thaumcraft:condenser_lattice_dirty[down=true,east=false,north=true,south=false,up=true,west=true]
thaumcraft:condenser_lattice_dirty[down=true,east=false,north=true,south=false,up=true,west=false]
thaumcraft:condenser_lattice_dirty[down=true,east=false,north=true,south=false,up=false,west=true]
thaumcraft:condenser_lattice_dirty[down=true,east=false,north=true,south=false,up=false,west=false]
thaumcraft:condenser_lattice_dirty[down=true,east=false,north=false,south=true,up=true,west=true]
thaumcraft:condenser_lattice_dirty[down=true,east=false,north=false,south=true,up=true,west=false]
thaumcraft:condenser_lattice_dirty[down=true,east=false,north=false,south=true,up=false,west=true]
thaumcraft:condenser_lattice_dirty[down=true,east=false,north=false,south=true,up=false,west=false]
thaumcraft:condenser_lattice_dirty[down=true,east=false,north=false,south=false,up=true,west=true]
thaumcraft:condenser_lattice_dirty[down=true,east=false,north=false,south=false,up=true,west=false]
thaumcraft:condenser_lattice_dirty[down=true,east=false,north=false,south=false,up=false,west=true]
thaumcraft:condenser_lattice_dirty[down=true,east=false,north=false,south=false,up=false,west=false]
thaumcraft:condenser_lattice_dirty[down=false,east=true,north=true,south=true,up=true,west=true]
thaumcraft:condenser_lattice_dirty[down=false,east=true,north=true,south=true,up=true,west=false]
thaumcraft:condenser_lattice_dirty[down=false,east=true,north=true,south=true,up=false,west=true]
thaumcraft:condenser_lattice_dirty[down=false,east=true,north=true,south=true,up=false,west=false]
thaumcraft:condenser_lattice_dirty[down=false,east=true,north=true,south=false,up=true,west=true]
thaumcraft:condenser_lattice_dirty[down=false,east=true,north=true,south=false,up=true,west=false]
thaumcraft:condenser_lattice_dirty[down=false,east=true,north=true,south=false,up=false,west=true]
thaumcraft:condenser_lattice_dirty[down=false,east=true,north=true,south=false,up=false,west=false]
thaumcraft:condenser_lattice_dirty[down=false,east=true,north=false,south=true,up=true,west=true]
thaumcraft:condenser_lattice_dirty[down=false,east=true,north=false,south=true,up=true,west=false]
thaumcraft:condenser_lattice_dirty[down=false,east=true,north=false,south=true,up=false,west=true]
thaumcraft:condenser_lattice_dirty[down=false,east=true,north=false,south=true,up=false,west=false]
thaumcraft:condenser_lattice_dirty[down=false,east=true,north=false,south=false,up=true,west=true]
thaumcraft:condenser_lattice_dirty[down=false,east=true,north=false,south=false,up=true,west=false]
thaumcraft:condenser_lattice_dirty[down=false,east=true,north=false,south=false,up=false,west=true]
thaumcraft:condenser_lattice_dirty[down=false,east=true,north=false,south=false,up=false,west=false]
thaumcraft:condenser_lattice_dirty[down=false,east=false,north=true,south=true,up=true,west=true]
thaumcraft:condenser_lattice_dirty[down=false,east=false,north=true,south=true,up=true,west=false]
thaumcraft:condenser_lattice_dirty[down=false,east=false,north=true,south=true,up=false,west=true]
thaumcraft:condenser_lattice_dirty[down=false,east=false,north=true,south=true,up=false,west=false]
thaumcraft:condenser_lattice_dirty[down=false,east=false,north=true,south=false,up=true,west=true]
thaumcraft:condenser_lattice_dirty[down=false,east=false,north=true,south=false,up=true,west=false]
thaumcraft:condenser_lattice_dirty[down=false,east=false,north=true,south=false,up=false,west=true]
thaumcraft:condenser_lattice_dirty[down=false,east=false,north=true,south=false,up=false,west=false]
thaumcraft:condenser_lattice_dirty[down=false,east=false,north=false,south=true,up=true,west=true]
thaumcraft:condenser_lattice_dirty[down=false,east=false,north=false,south=true,up=true,west=false]
thaumcraft:condenser_lattice_dirty[down=false,east=false,north=false,south=true,up=false,west=true]
thaumcraft:condenser_lattice_dirty[down=false,east=false,north=false,south=true,up=false,west=false]
thaumcraft:condenser_lattice_dirty[down=false,east=false,north=false,south=false,up=true,west=true]
thaumcraft:condenser_lattice_dirty[down=false,east=false,north=false,south=false,up=true,west=false]
thaumcraft:condenser_lattice_dirty[down=false,east=false,north=false,south=false,up=false,west=true]
thaumcraft:condenser_lattice_dirty[down=false,east=false,north=false,south=false,up=false,west=false]
thaumcraft:void_siphon[enabled=true]
thaumcraft:void_siphon[enabled=false]
thaumcraft:flux_goo[level=0]
thaumcraft:flux_goo[level=1]
thaumcraft:flux_goo[level=2]
thaumcraft:flux_goo[level=3]
thaumcraft:flux_goo[level=4]
thaumcraft:flux_goo[level=5]
thaumcraft:flux_goo[level=6]
thaumcraft:flux_goo[level=7]
thaumcraft:flux_goo[level=8]
thaumcraft:flux_goo[level=9]
thaumcraft:flux_goo[level=10]
thaumcraft:flux_goo[level=11]
thaumcraft:flux_goo[level=12]
thaumcraft:flux_goo[level=13]
thaumcraft:flux_goo[level=14]
thaumcraft:flux_goo[level=15]
thaumcraft:liquid_death[level=0]
thaumcraft:liquid_death[level=1]
thaumcraft:liquid_death[level=2]
thaumcraft:liquid_death[level=3]
thaumcraft:liquid_death[level=4]
thaumcraft:liquid_death[level=5]
thaumcraft:liquid_death[level=6]
thaumcraft:liquid_death[level=7]
thaumcraft:liquid_death[level=8]
thaumcraft:liquid_death[level=9]
thaumcraft:liquid_death[level=10]
thaumcraft:liquid_death[level=11]
thaumcraft:liquid_death[level=12]
thaumcraft:liquid_death[level=13]
thaumcraft:liquid_death[level=14]
thaumcraft:liquid_death[level=15]
thaumcraft:purifying_fluid[level=0]
thaumcraft:purifying_fluid[level=1]
thaumcraft:purifying_fluid[level=2]
thaumcraft:purifying_fluid[level=3]
thaumcraft:purifying_fluid[level=4]
thaumcraft:purifying_fluid[level=5]
thaumcraft:purifying_fluid[level=6]
thaumcraft:purifying_fluid[level=7]
thaumcraft:purifying_fluid[level=8]
thaumcraft:purifying_fluid[level=9]
thaumcraft:purifying_fluid[level=10]
thaumcraft:purifying_fluid[level=11]
thaumcraft:purifying_fluid[level=12]
thaumcraft:purifying_fluid[level=13]
thaumcraft:purifying_fluid[level=14]
thaumcraft:purifying_fluid[level=15]
thaumcraft:hole
thaumcraft:effect_shock
thaumcraft:effect_sap
thaumcraft:effect_glimmer
thaumcraft:placeholder_brick
thaumcraft:placeholder_obsidian
thaumcraft:placeholder_bars
thaumcraft:placeholder_anvil
thaumcraft:placeholder_cauldron
thaumcraft:placeholder_table
thaumcraft:empty
thaumcraft:barrier
enderio:block_fluid_nutrient_distillation[level=0]
enderio:block_fluid_nutrient_distillation[level=1]
enderio:block_fluid_nutrient_distillation[level=2]
enderio:block_fluid_nutrient_distillation[level=3]
enderio:block_fluid_nutrient_distillation[level=4]
enderio:block_fluid_nutrient_distillation[level=5]
enderio:block_fluid_nutrient_distillation[level=6]
enderio:block_fluid_nutrient_distillation[level=7]
enderio:block_fluid_nutrient_distillation[level=8]
enderio:block_fluid_nutrient_distillation[level=9]
enderio:block_fluid_nutrient_distillation[level=10]
enderio:block_fluid_nutrient_distillation[level=11]
enderio:block_fluid_nutrient_distillation[level=12]
enderio:block_fluid_nutrient_distillation[level=13]
enderio:block_fluid_nutrient_distillation[level=14]
enderio:block_fluid_nutrient_distillation[level=15]
enderio:block_fluid_ender_distillation[level=0]
enderio:block_fluid_ender_distillation[level=1]
enderio:block_fluid_ender_distillation[level=2]
enderio:block_fluid_ender_distillation[level=3]
enderio:block_fluid_ender_distillation[level=4]
enderio:block_fluid_ender_distillation[level=5]
enderio:block_fluid_ender_distillation[level=6]
enderio:block_fluid_ender_distillation[level=7]
enderio:block_fluid_ender_distillation[level=8]
enderio:block_fluid_ender_distillation[level=9]
enderio:block_fluid_ender_distillation[level=10]
enderio:block_fluid_ender_distillation[level=11]
enderio:block_fluid_ender_distillation[level=12]
enderio:block_fluid_ender_distillation[level=13]
enderio:block_fluid_ender_distillation[level=14]
enderio:block_fluid_ender_distillation[level=15]
enderio:block_fluid_vapor_of_levity[level=0]
enderio:block_fluid_vapor_of_levity[level=1]
enderio:block_fluid_vapor_of_levity[level=2]
enderio:block_fluid_vapor_of_levity[level=3]
enderio:block_fluid_vapor_of_levity[level=4]
enderio:block_fluid_vapor_of_levity[level=5]
enderio:block_fluid_vapor_of_levity[level=6]
enderio:block_fluid_vapor_of_levity[level=7]
enderio:block_fluid_vapor_of_levity[level=8]
enderio:block_fluid_vapor_of_levity[level=9]
enderio:block_fluid_vapor_of_levity[level=10]
enderio:block_fluid_vapor_of_levity[level=11]
enderio:block_fluid_vapor_of_levity[level=12]
enderio:block_fluid_vapor_of_levity[level=13]
enderio:block_fluid_vapor_of_levity[level=14]
enderio:block_fluid_vapor_of_levity[level=15]
enderio:block_fluid_hootch[level=0]
enderio:block_fluid_hootch[level=1]
enderio:block_fluid_hootch[level=2]
enderio:block_fluid_hootch[level=3]
enderio:block_fluid_hootch[level=4]
enderio:block_fluid_hootch[level=5]
enderio:block_fluid_hootch[level=6]
enderio:block_fluid_hootch[level=7]
enderio:block_fluid_hootch[level=8]
enderio:block_fluid_hootch[level=9]
enderio:block_fluid_hootch[level=10]
enderio:block_fluid_hootch[level=11]
enderio:block_fluid_hootch[level=12]
enderio:block_fluid_hootch[level=13]
enderio:block_fluid_hootch[level=14]
enderio:block_fluid_hootch[level=15]
enderio:block_fluid_rocket_fuel[level=0]
enderio:block_fluid_rocket_fuel[level=1]
enderio:block_fluid_rocket_fuel[level=2]
enderio:block_fluid_rocket_fuel[level=3]
enderio:block_fluid_rocket_fuel[level=4]
enderio:block_fluid_rocket_fuel[level=5]
enderio:block_fluid_rocket_fuel[level=6]
enderio:block_fluid_rocket_fuel[level=7]
enderio:block_fluid_rocket_fuel[level=8]
enderio:block_fluid_rocket_fuel[level=9]
enderio:block_fluid_rocket_fuel[level=10]
enderio:block_fluid_rocket_fuel[level=11]
enderio:block_fluid_rocket_fuel[level=12]
enderio:block_fluid_rocket_fuel[level=13]
enderio:block_fluid_rocket_fuel[level=14]
enderio:block_fluid_rocket_fuel[level=15]
enderio:block_fluid_fire_water[level=0]
enderio:block_fluid_fire_water[level=1]
enderio:block_fluid_fire_water[level=2]
enderio:block_fluid_fire_water[level=3]
enderio:block_fluid_fire_water[level=4]
enderio:block_fluid_fire_water[level=5]
enderio:block_fluid_fire_water[level=6]
enderio:block_fluid_fire_water[level=7]
enderio:block_fluid_fire_water[level=8]
enderio:block_fluid_fire_water[level=9]
enderio:block_fluid_fire_water[level=10]
enderio:block_fluid_fire_water[level=11]
enderio:block_fluid_fire_water[level=12]
enderio:block_fluid_fire_water[level=13]
enderio:block_fluid_fire_water[level=14]
enderio:block_fluid_fire_water[level=15]
enderio:block_fluid_liquid_sunshine[level=0]
enderio:block_fluid_liquid_sunshine[level=1]
enderio:block_fluid_liquid_sunshine[level=2]
enderio:block_fluid_liquid_sunshine[level=3]
enderio:block_fluid_liquid_sunshine[level=4]
enderio:block_fluid_liquid_sunshine[level=5]
enderio:block_fluid_liquid_sunshine[level=6]
enderio:block_fluid_liquid_sunshine[level=7]
enderio:block_fluid_liquid_sunshine[level=8]
enderio:block_fluid_liquid_sunshine[level=9]
enderio:block_fluid_liquid_sunshine[level=10]
enderio:block_fluid_liquid_sunshine[level=11]
enderio:block_fluid_liquid_sunshine[level=12]
enderio:block_fluid_liquid_sunshine[level=13]
enderio:block_fluid_liquid_sunshine[level=14]
enderio:block_fluid_liquid_sunshine[level=15]
enderio:block_fluid_cloud_seed[level=0]
enderio:block_fluid_cloud_seed[level=1]
enderio:block_fluid_cloud_seed[level=2]
enderio:block_fluid_cloud_seed[level=3]
enderio:block_fluid_cloud_seed[level=4]
enderio:block_fluid_cloud_seed[level=5]
enderio:block_fluid_cloud_seed[level=6]
enderio:block_fluid_cloud_seed[level=7]
enderio:block_fluid_cloud_seed[level=8]
enderio:block_fluid_cloud_seed[level=9]
enderio:block_fluid_cloud_seed[level=10]
enderio:block_fluid_cloud_seed[level=11]
enderio:block_fluid_cloud_seed[level=12]
enderio:block_fluid_cloud_seed[level=13]
enderio:block_fluid_cloud_seed[level=14]
enderio:block_fluid_cloud_seed[level=15]
enderio:block_fluid_cloud_seed_concentrated[level=0]
enderio:block_fluid_cloud_seed_concentrated[level=1]
enderio:block_fluid_cloud_seed_concentrated[level=2]
enderio:block_fluid_cloud_seed_concentrated[level=3]
enderio:block_fluid_cloud_seed_concentrated[level=4]
enderio:block_fluid_cloud_seed_concentrated[level=5]
enderio:block_fluid_cloud_seed_concentrated[level=6]
enderio:block_fluid_cloud_seed_concentrated[level=7]
enderio:block_fluid_cloud_seed_concentrated[level=8]
enderio:block_fluid_cloud_seed_concentrated[level=9]
enderio:block_fluid_cloud_seed_concentrated[level=10]
enderio:block_fluid_cloud_seed_concentrated[level=11]
enderio:block_fluid_cloud_seed_concentrated[level=12]
enderio:block_fluid_cloud_seed_concentrated[level=13]
enderio:block_fluid_cloud_seed_concentrated[level=14]
enderio:block_fluid_cloud_seed_concentrated[level=15]
enderio:block_machine_io[iomode=down_none]
enderio:block_machine_io[iomode=down_disabled]
enderio:block_machine_io[iomode=down_disablednocenter]
enderio:block_machine_io[iomode=down_disabledsides]
enderio:block_machine_io[iomode=down_pull]
enderio:block_machine_io[iomode=down_pullsides]
enderio:block_machine_io[iomode=down_pulltopbottom]
enderio:block_machine_io[iomode=down_push]
enderio:block_machine_io[iomode=down_pushpull]
enderio:block_machine_io[iomode=down_pushpullsides]
enderio:block_machine_io[iomode=down_pushpulltopbottom]
enderio:block_machine_io[iomode=down_pushsides]
enderio:block_machine_io[iomode=down_pushtopbottom]
enderio:block_machine_io[iomode=down_selectedface]
enderio:block_machine_io[iomode=down_transcieverdisabled]
enderio:block_machine_io[iomode=down_transcieverpull]
enderio:block_machine_io[iomode=down_transcieverpush]
enderio:block_machine_io[iomode=down_transcieverpushpull]
enderio:block_machine_io[iomode=down_capacitorbank]
enderio:block_machine_io[iomode=down_capacitorbankinput]
enderio:block_machine_io[iomode=down_capacitorbanklocked]
enderio:block_machine_io[iomode=down_capacitorbankoutput]
enderio:block_machine_io[iomode=down_capacitorbankinputsmall]
enderio:block_machine_io[iomode=down_capacitorbanklockedsmall]
enderio:block_machine_io[iomode=down_capacitorbankoutputsmall]
enderio:block_machine_io[iomode=down_reservoir]
enderio:block_machine_io[iomode=up_none]
enderio:block_machine_io[iomode=up_disabled]
enderio:block_machine_io[iomode=up_disablednocenter]
enderio:block_machine_io[iomode=up_disabledsides]
enderio:block_machine_io[iomode=up_pull]
enderio:block_machine_io[iomode=up_pullsides]
enderio:block_machine_io[iomode=up_pulltopbottom]
enderio:block_machine_io[iomode=up_push]
enderio:block_machine_io[iomode=up_pushpull]
enderio:block_machine_io[iomode=up_pushpullsides]
enderio:block_machine_io[iomode=up_pushpulltopbottom]
enderio:block_machine_io[iomode=up_pushsides]
enderio:block_machine_io[iomode=up_pushtopbottom]
enderio:block_machine_io[iomode=up_selectedface]
enderio:block_machine_io[iomode=up_transcieverdisabled]
enderio:block_machine_io[iomode=up_transcieverpull]
enderio:block_machine_io[iomode=up_transcieverpush]
enderio:block_machine_io[iomode=up_transcieverpushpull]
enderio:block_machine_io[iomode=up_capacitorbank]
enderio:block_machine_io[iomode=up_capacitorbankinput]
enderio:block_machine_io[iomode=up_capacitorbanklocked]
enderio:block_machine_io[iomode=up_capacitorbankoutput]
enderio:block_machine_io[iomode=up_capacitorbankinputsmall]
enderio:block_machine_io[iomode=up_capacitorbanklockedsmall]
enderio:block_machine_io[iomode=up_capacitorbankoutputsmall]
enderio:block_machine_io[iomode=up_reservoir]
enderio:block_machine_io[iomode=north_none]
enderio:block_machine_io[iomode=north_disabled]
enderio:block_machine_io[iomode=north_disablednocenter]
enderio:block_machine_io[iomode=north_disabledsides]
enderio:block_machine_io[iomode=north_pull]
enderio:block_machine_io[iomode=north_pullsides]
enderio:block_machine_io[iomode=north_pulltopbottom]
enderio:block_machine_io[iomode=north_push]
enderio:block_machine_io[iomode=north_pushpull]
enderio:block_machine_io[iomode=north_pushpullsides]
enderio:block_machine_io[iomode=north_pushpulltopbottom]
enderio:block_machine_io[iomode=north_pushsides]
enderio:block_machine_io[iomode=north_pushtopbottom]
enderio:block_machine_io[iomode=north_selectedface]
enderio:block_machine_io[iomode=north_transcieverdisabled]
enderio:block_machine_io[iomode=north_transcieverpull]
enderio:block_machine_io[iomode=north_transcieverpush]
enderio:block_machine_io[iomode=north_transcieverpushpull]
enderio:block_machine_io[iomode=north_capacitorbank]
enderio:block_machine_io[iomode=north_capacitorbankinput]
enderio:block_machine_io[iomode=north_capacitorbanklocked]
enderio:block_machine_io[iomode=north_capacitorbankoutput]
enderio:block_machine_io[iomode=north_capacitorbankinputsmall]
enderio:block_machine_io[iomode=north_capacitorbanklockedsmall]
enderio:block_machine_io[iomode=north_capacitorbankoutputsmall]
enderio:block_machine_io[iomode=north_reservoir]
enderio:block_machine_io[iomode=south_none]
enderio:block_machine_io[iomode=south_disabled]
enderio:block_machine_io[iomode=south_disablednocenter]
enderio:block_machine_io[iomode=south_disabledsides]
enderio:block_machine_io[iomode=south_pull]
enderio:block_machine_io[iomode=south_pullsides]
enderio:block_machine_io[iomode=south_pulltopbottom]
enderio:block_machine_io[iomode=south_push]
enderio:block_machine_io[iomode=south_pushpull]
enderio:block_machine_io[iomode=south_pushpullsides]
enderio:block_machine_io[iomode=south_pushpulltopbottom]
enderio:block_machine_io[iomode=south_pushsides]
enderio:block_machine_io[iomode=south_pushtopbottom]
enderio:block_machine_io[iomode=south_selectedface]
enderio:block_machine_io[iomode=south_transcieverdisabled]
enderio:block_machine_io[iomode=south_transcieverpull]
enderio:block_machine_io[iomode=south_transcieverpush]
enderio:block_machine_io[iomode=south_transcieverpushpull]
enderio:block_machine_io[iomode=south_capacitorbank]
enderio:block_machine_io[iomode=south_capacitorbankinput]
enderio:block_machine_io[iomode=south_capacitorbanklocked]
enderio:block_machine_io[iomode=south_capacitorbankoutput]
enderio:block_machine_io[iomode=south_capacitorbankinputsmall]
enderio:block_machine_io[iomode=south_capacitorbanklockedsmall]
enderio:block_machine_io[iomode=south_capacitorbankoutputsmall]
enderio:block_machine_io[iomode=south_reservoir]
enderio:block_machine_io[iomode=west_none]
enderio:block_machine_io[iomode=west_disabled]
enderio:block_machine_io[iomode=west_disablednocenter]
enderio:block_machine_io[iomode=west_disabledsides]
enderio:block_machine_io[iomode=west_pull]
enderio:block_machine_io[iomode=west_pullsides]
enderio:block_machine_io[iomode=west_pulltopbottom]
enderio:block_machine_io[iomode=west_push]
enderio:block_machine_io[iomode=west_pushpull]
enderio:block_machine_io[iomode=west_pushpullsides]
enderio:block_machine_io[iomode=west_pushpulltopbottom]
enderio:block_machine_io[iomode=west_pushsides]
enderio:block_machine_io[iomode=west_pushtopbottom]
enderio:block_machine_io[iomode=west_selectedface]
enderio:block_machine_io[iomode=west_transcieverdisabled]
enderio:block_machine_io[iomode=west_transcieverpull]
enderio:block_machine_io[iomode=west_transcieverpush]
enderio:block_machine_io[iomode=west_transcieverpushpull]
enderio:block_machine_io[iomode=west_capacitorbank]
enderio:block_machine_io[iomode=west_capacitorbankinput]
enderio:block_machine_io[iomode=west_capacitorbanklocked]
enderio:block_machine_io[iomode=west_capacitorbankoutput]
enderio:block_machine_io[iomode=west_capacitorbankinputsmall]
enderio:block_machine_io[iomode=west_capacitorbanklockedsmall]
enderio:block_machine_io[iomode=west_capacitorbankoutputsmall]
enderio:block_machine_io[iomode=west_reservoir]
enderio:block_machine_io[iomode=east_none]
enderio:block_machine_io[iomode=east_disabled]
enderio:block_machine_io[iomode=east_disablednocenter]
enderio:block_machine_io[iomode=east_disabledsides]
enderio:block_machine_io[iomode=east_pull]
enderio:block_machine_io[iomode=east_pullsides]
enderio:block_machine_io[iomode=east_pulltopbottom]
enderio:block_machine_io[iomode=east_push]
enderio:block_machine_io[iomode=east_pushpull]
enderio:block_machine_io[iomode=east_pushpullsides]
enderio:block_machine_io[iomode=east_pushpulltopbottom]
enderio:block_machine_io[iomode=east_pushsides]
enderio:block_machine_io[iomode=east_pushtopbottom]
enderio:block_machine_io[iomode=east_selectedface]
enderio:block_machine_io[iomode=east_transcieverdisabled]
enderio:block_machine_io[iomode=east_transcieverpull]
enderio:block_machine_io[iomode=east_transcieverpush]
enderio:block_machine_io[iomode=east_transcieverpushpull]
enderio:block_machine_io[iomode=east_capacitorbank]
enderio:block_machine_io[iomode=east_capacitorbankinput]
enderio:block_machine_io[iomode=east_capacitorbanklocked]
enderio:block_machine_io[iomode=east_capacitorbankoutput]
enderio:block_machine_io[iomode=east_capacitorbankinputsmall]
enderio:block_machine_io[iomode=east_capacitorbanklockedsmall]
enderio:block_machine_io[iomode=east_capacitorbankoutputsmall]
enderio:block_machine_io[iomode=east_reservoir]
enderio:block_machine_base[sub=defaults]
enderio:block_machine_base[sub=body]
enderio:block_machine_base[sub=body_south]
enderio:block_machine_base[sub=body_west]
enderio:block_machine_base[sub=body_east]
enderio:block_machine_base[sub=soul]
enderio:block_machine_base[sub=soul_south]
enderio:block_machine_base[sub=soul_west]
enderio:block_machine_base[sub=soul_east]
enderio:block_machine_base[sub=paint_overlay]
enderio:block_machine_base[sub=soul_frame]
enderio:block_machine_base[sub=soul_frame_south]
enderio:block_machine_base[sub=soul_frame_west]
enderio:block_machine_base[sub=soul_frame_east]
enderio:block_machine_base[sub=simple_body]
enderio:block_machine_base[sub=simple_body_south]
enderio:block_machine_base[sub=simple_body_west]
enderio:block_machine_base[sub=simple_body_east]
enderio:block_machine_base[sub=enhanced_body]
enderio:block_machine_base[sub=enhanced_body_south]
enderio:block_machine_base[sub=enhanced_body_west]
enderio:block_machine_base[sub=enhanced_body_east]
enderio:block_alloy[variant=electrical_steel]
enderio:block_alloy[variant=energetic_alloy]
enderio:block_alloy[variant=vibrant_alloy]
enderio:block_alloy[variant=redstone_alloy]
enderio:block_alloy[variant=conductive_iron]
enderio:block_alloy[variant=pulsating_iron]
enderio:block_alloy[variant=dark_steel]
enderio:block_alloy[variant=soularium]
enderio:block_alloy[variant=end_steel]
enderio:block_alloy[variant=construction_alloy]
enderio:block_infinity_fog[age=0,harmless=true]
enderio:block_infinity_fog[age=0,harmless=false]
enderio:block_infinity_fog[age=1,harmless=true]
enderio:block_infinity_fog[age=1,harmless=false]
enderio:block_infinity_fog[age=2,harmless=true]
enderio:block_infinity_fog[age=2,harmless=false]
enderio:block_infinity_fog[age=3,harmless=true]
enderio:block_infinity_fog[age=3,harmless=false]
enderio:block_infinity_fog[age=4,harmless=true]
enderio:block_infinity_fog[age=4,harmless=false]
enderio:block_infinity_fog[age=5,harmless=true]
enderio:block_infinity_fog[age=5,harmless=false]
enderio:block_infinity_fog[age=6,harmless=true]
enderio:block_infinity_fog[age=6,harmless=false]
enderio:block_infinity_fog[age=7,harmless=true]
enderio:block_infinity_fog[age=7,harmless=false]
enderio:block_infinity[level=0]
enderio:block_infinity[level=1]
enderio:block_infinity[level=2]
enderio:block_cold_fire[age=0,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=0,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=0,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=0,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=0,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=0,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=0,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=0,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=0,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=0,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=0,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=0,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=0,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=0,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=0,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=0,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=0,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=0,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=0,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=0,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=0,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=0,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=0,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=0,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=0,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=0,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=0,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=0,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=0,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=0,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=0,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=0,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=1,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=1,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=1,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=1,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=1,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=1,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=1,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=1,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=1,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=1,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=1,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=1,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=1,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=1,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=1,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=1,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=1,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=1,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=1,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=1,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=1,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=1,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=1,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=1,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=1,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=1,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=1,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=1,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=1,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=1,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=1,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=1,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=2,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=2,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=2,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=2,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=2,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=2,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=2,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=2,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=2,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=2,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=2,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=2,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=2,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=2,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=2,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=2,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=2,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=2,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=2,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=2,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=2,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=2,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=2,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=2,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=2,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=2,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=2,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=2,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=2,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=2,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=2,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=2,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=3,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=3,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=3,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=3,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=3,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=3,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=3,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=3,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=3,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=3,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=3,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=3,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=3,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=3,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=3,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=3,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=3,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=3,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=3,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=3,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=3,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=3,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=3,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=3,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=3,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=3,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=3,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=3,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=3,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=3,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=3,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=3,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=4,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=4,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=4,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=4,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=4,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=4,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=4,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=4,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=4,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=4,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=4,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=4,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=4,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=4,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=4,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=4,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=4,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=4,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=4,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=4,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=4,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=4,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=4,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=4,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=4,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=4,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=4,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=4,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=4,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=4,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=4,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=4,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=5,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=5,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=5,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=5,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=5,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=5,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=5,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=5,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=5,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=5,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=5,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=5,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=5,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=5,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=5,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=5,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=5,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=5,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=5,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=5,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=5,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=5,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=5,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=5,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=5,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=5,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=5,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=5,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=5,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=5,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=5,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=5,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=6,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=6,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=6,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=6,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=6,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=6,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=6,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=6,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=6,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=6,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=6,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=6,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=6,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=6,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=6,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=6,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=6,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=6,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=6,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=6,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=6,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=6,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=6,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=6,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=6,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=6,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=6,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=6,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=6,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=6,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=6,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=6,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=7,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=7,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=7,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=7,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=7,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=7,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=7,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=7,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=7,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=7,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=7,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=7,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=7,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=7,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=7,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=7,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=7,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=7,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=7,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=7,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=7,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=7,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=7,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=7,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=7,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=7,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=7,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=7,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=7,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=7,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=7,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=7,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=8,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=8,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=8,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=8,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=8,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=8,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=8,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=8,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=8,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=8,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=8,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=8,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=8,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=8,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=8,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=8,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=8,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=8,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=8,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=8,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=8,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=8,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=8,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=8,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=8,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=8,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=8,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=8,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=8,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=8,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=8,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=8,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=9,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=9,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=9,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=9,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=9,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=9,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=9,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=9,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=9,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=9,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=9,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=9,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=9,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=9,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=9,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=9,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=9,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=9,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=9,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=9,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=9,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=9,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=9,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=9,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=9,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=9,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=9,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=9,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=9,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=9,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=9,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=9,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=10,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=10,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=10,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=10,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=10,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=10,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=10,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=10,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=10,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=10,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=10,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=10,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=10,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=10,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=10,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=10,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=10,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=10,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=10,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=10,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=10,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=10,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=10,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=10,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=10,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=10,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=10,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=10,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=10,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=10,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=10,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=10,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=11,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=11,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=11,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=11,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=11,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=11,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=11,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=11,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=11,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=11,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=11,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=11,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=11,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=11,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=11,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=11,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=11,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=11,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=11,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=11,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=11,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=11,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=11,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=11,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=11,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=11,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=11,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=11,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=11,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=11,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=11,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=11,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=12,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=12,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=12,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=12,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=12,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=12,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=12,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=12,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=12,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=12,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=12,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=12,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=12,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=12,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=12,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=12,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=12,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=12,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=12,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=12,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=12,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=12,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=12,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=12,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=12,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=12,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=12,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=12,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=12,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=12,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=12,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=12,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=13,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=13,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=13,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=13,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=13,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=13,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=13,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=13,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=13,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=13,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=13,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=13,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=13,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=13,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=13,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=13,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=13,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=13,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=13,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=13,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=13,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=13,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=13,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=13,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=13,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=13,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=13,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=13,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=13,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=13,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=13,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=13,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=14,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=14,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=14,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=14,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=14,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=14,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=14,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=14,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=14,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=14,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=14,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=14,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=14,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=14,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=14,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=14,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=14,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=14,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=14,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=14,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=14,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=14,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=14,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=14,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=14,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=14,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=14,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=14,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=14,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=14,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=14,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=14,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=15,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=15,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=15,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=15,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=15,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=15,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=15,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=15,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=15,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=15,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=15,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=15,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=15,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=15,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=15,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=15,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=15,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=15,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=15,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=15,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=15,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=15,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=15,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=15,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=15,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=15,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=15,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=15,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=15,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=15,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=15,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=15,east=false,north=false,south=false,up=false,west=false]
enderio:block_dark_steel_anvil[damage=0,facing=north]
enderio:block_dark_steel_anvil[damage=0,facing=south]
enderio:block_dark_steel_anvil[damage=0,facing=west]
enderio:block_dark_steel_anvil[damage=0,facing=east]
enderio:block_dark_steel_anvil[damage=1,facing=north]
enderio:block_dark_steel_anvil[damage=1,facing=south]
enderio:block_dark_steel_anvil[damage=1,facing=west]
enderio:block_dark_steel_anvil[damage=1,facing=east]
enderio:block_dark_steel_anvil[damage=2,facing=north]
enderio:block_dark_steel_anvil[damage=2,facing=south]
enderio:block_dark_steel_anvil[damage=2,facing=west]
enderio:block_dark_steel_anvil[damage=2,facing=east]
enderio:block_dark_steel_ladder[facing=north]
enderio:block_dark_steel_ladder[facing=south]
enderio:block_dark_steel_ladder[facing=west]
enderio:block_dark_steel_ladder[facing=east]
enderio:block_dark_iron_bars[east=true,north=true,south=true,west=true]
enderio:block_dark_iron_bars[east=true,north=true,south=true,west=false]
enderio:block_dark_iron_bars[east=true,north=true,south=false,west=true]
enderio:block_dark_iron_bars[east=true,north=true,south=false,west=false]
enderio:block_dark_iron_bars[east=true,north=false,south=true,west=true]
enderio:block_dark_iron_bars[east=true,north=false,south=true,west=false]
enderio:block_dark_iron_bars[east=true,north=false,south=false,west=true]
enderio:block_dark_iron_bars[east=true,north=false,south=false,west=false]
enderio:block_dark_iron_bars[east=false,north=true,south=true,west=true]
enderio:block_dark_iron_bars[east=false,north=true,south=true,west=false]
enderio:block_dark_iron_bars[east=false,north=true,south=false,west=true]
enderio:block_dark_iron_bars[east=false,north=true,south=false,west=false]
enderio:block_dark_iron_bars[east=false,north=false,south=true,west=true]
enderio:block_dark_iron_bars[east=false,north=false,south=true,west=false]
enderio:block_dark_iron_bars[east=false,north=false,south=false,west=true]
enderio:block_dark_iron_bars[east=false,north=false,south=false,west=false]
enderio:block_dark_steel_trapdoor[facing=north,half=top,open=true]
enderio:block_dark_steel_trapdoor[facing=north,half=top,open=false]
enderio:block_dark_steel_trapdoor[facing=north,half=bottom,open=true]
enderio:block_dark_steel_trapdoor[facing=north,half=bottom,open=false]
enderio:block_dark_steel_trapdoor[facing=south,half=top,open=true]
enderio:block_dark_steel_trapdoor[facing=south,half=top,open=false]
enderio:block_dark_steel_trapdoor[facing=south,half=bottom,open=true]
enderio:block_dark_steel_trapdoor[facing=south,half=bottom,open=false]
enderio:block_dark_steel_trapdoor[facing=west,half=top,open=true]
enderio:block_dark_steel_trapdoor[facing=west,half=top,open=false]
enderio:block_dark_steel_trapdoor[facing=west,half=bottom,open=true]
enderio:block_dark_steel_trapdoor[facing=west,half=bottom,open=false]
enderio:block_dark_steel_trapdoor[facing=east,half=top,open=true]
enderio:block_dark_steel_trapdoor[facing=east,half=top,open=false]
enderio:block_dark_steel_trapdoor[facing=east,half=bottom,open=true]
enderio:block_dark_steel_trapdoor[facing=east,half=bottom,open=false]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=right,open=false,powered=false]
enderio:block_reinforced_obsidian
enderio:block_self_resetting_lever5[facing=down_x,powered=true]
enderio:block_self_resetting_lever5[facing=down_x,powered=false]
enderio:block_self_resetting_lever5[facing=east,powered=true]
enderio:block_self_resetting_lever5[facing=east,powered=false]
enderio:block_self_resetting_lever5[facing=west,powered=true]
enderio:block_self_resetting_lever5[facing=west,powered=false]
enderio:block_self_resetting_lever5[facing=south,powered=true]
enderio:block_self_resetting_lever5[facing=south,powered=false]
enderio:block_self_resetting_lever5[facing=north,powered=true]
enderio:block_self_resetting_lever5[facing=north,powered=false]
enderio:block_self_resetting_lever5[facing=up_z,powered=true]
enderio:block_self_resetting_lever5[facing=up_z,powered=false]
enderio:block_self_resetting_lever5[facing=up_x,powered=true]
enderio:block_self_resetting_lever5[facing=up_x,powered=false]
enderio:block_self_resetting_lever5[facing=down_z,powered=true]
enderio:block_self_resetting_lever5[facing=down_z,powered=false]
enderio:block_self_resetting_lever10[facing=down_x,powered=true]
enderio:block_self_resetting_lever10[facing=down_x,powered=false]
enderio:block_self_resetting_lever10[facing=east,powered=true]
enderio:block_self_resetting_lever10[facing=east,powered=false]
enderio:block_self_resetting_lever10[facing=west,powered=true]
enderio:block_self_resetting_lever10[facing=west,powered=false]
enderio:block_self_resetting_lever10[facing=south,powered=true]
enderio:block_self_resetting_lever10[facing=south,powered=false]
enderio:block_self_resetting_lever10[facing=north,powered=true]
enderio:block_self_resetting_lever10[facing=north,powered=false]
enderio:block_self_resetting_lever10[facing=up_z,powered=true]
enderio:block_self_resetting_lever10[facing=up_z,powered=false]
enderio:block_self_resetting_lever10[facing=up_x,powered=true]
enderio:block_self_resetting_lever10[facing=up_x,powered=false]
enderio:block_self_resetting_lever10[facing=down_z,powered=true]
enderio:block_self_resetting_lever10[facing=down_z,powered=false]
enderio:block_self_resetting_lever30[facing=down_x,powered=true]
enderio:block_self_resetting_lever30[facing=down_x,powered=false]
enderio:block_self_resetting_lever30[facing=east,powered=true]
enderio:block_self_resetting_lever30[facing=east,powered=false]
enderio:block_self_resetting_lever30[facing=west,powered=true]
enderio:block_self_resetting_lever30[facing=west,powered=false]
enderio:block_self_resetting_lever30[facing=south,powered=true]
enderio:block_self_resetting_lever30[facing=south,powered=false]
enderio:block_self_resetting_lever30[facing=north,powered=true]
enderio:block_self_resetting_lever30[facing=north,powered=false]
enderio:block_self_resetting_lever30[facing=up_z,powered=true]
enderio:block_self_resetting_lever30[facing=up_z,powered=false]
enderio:block_self_resetting_lever30[facing=up_x,powered=true]
enderio:block_self_resetting_lever30[facing=up_x,powered=false]
enderio:block_self_resetting_lever30[facing=down_z,powered=true]
enderio:block_self_resetting_lever30[facing=down_z,powered=false]
enderio:block_self_resetting_lever60[facing=down_x,powered=true]
enderio:block_self_resetting_lever60[facing=down_x,powered=false]
enderio:block_self_resetting_lever60[facing=east,powered=true]
enderio:block_self_resetting_lever60[facing=east,powered=false]
enderio:block_self_resetting_lever60[facing=west,powered=true]
enderio:block_self_resetting_lever60[facing=west,powered=false]
enderio:block_self_resetting_lever60[facing=south,powered=true]
enderio:block_self_resetting_lever60[facing=south,powered=false]
enderio:block_self_resetting_lever60[facing=north,powered=true]
enderio:block_self_resetting_lever60[facing=north,powered=false]
enderio:block_self_resetting_lever60[facing=up_z,powered=true]
enderio:block_self_resetting_lever60[facing=up_z,powered=false]
enderio:block_self_resetting_lever60[facing=up_x,powered=true]
enderio:block_self_resetting_lever60[facing=up_x,powered=false]
enderio:block_self_resetting_lever60[facing=down_z,powered=true]
enderio:block_self_resetting_lever60[facing=down_z,powered=false]
enderio:block_self_resetting_lever300[facing=down_x,powered=true]
enderio:block_self_resetting_lever300[facing=down_x,powered=false]
enderio:block_self_resetting_lever300[facing=east,powered=true]
enderio:block_self_resetting_lever300[facing=east,powered=false]
enderio:block_self_resetting_lever300[facing=west,powered=true]
enderio:block_self_resetting_lever300[facing=west,powered=false]
enderio:block_self_resetting_lever300[facing=south,powered=true]
enderio:block_self_resetting_lever300[facing=south,powered=false]
enderio:block_self_resetting_lever300[facing=north,powered=true]
enderio:block_self_resetting_lever300[facing=north,powered=false]
enderio:block_self_resetting_lever300[facing=up_z,powered=true]
enderio:block_self_resetting_lever300[facing=up_z,powered=false]
enderio:block_self_resetting_lever300[facing=up_x,powered=true]
enderio:block_self_resetting_lever300[facing=up_x,powered=false]
enderio:block_self_resetting_lever300[facing=down_z,powered=true]
enderio:block_self_resetting_lever300[facing=down_z,powered=false]
enderio:block_decoration1[type=type00]
enderio:block_decoration1[type=type01]
enderio:block_decoration1[type=type02]
enderio:block_decoration1[type=type03]
enderio:block_decoration1[type=type04]
enderio:block_decoration1[type=type05]
enderio:block_decoration1[type=type06]
enderio:block_decoration1[type=type07]
enderio:block_decoration1[type=type08]
enderio:block_decoration1[type=type09]
enderio:block_decoration1[type=type10]
enderio:block_decoration1[type=type11]
enderio:block_decoration1[type=type12]
enderio:block_decoration1[type=type13]
enderio:block_decoration1[type=type14]
enderio:block_decoration1[type=type15]
enderio:block_decoration2[active=true,facing=south,type=type00]
enderio:block_decoration2[active=true,facing=south,type=type01]
enderio:block_decoration2[active=true,facing=south,type=type02]
enderio:block_decoration2[active=true,facing=south,type=type03]
enderio:block_decoration2[active=true,facing=south,type=type04]
enderio:block_decoration2[active=true,facing=south,type=type05]
enderio:block_decoration2[active=true,facing=south,type=type06]
enderio:block_decoration2[active=true,facing=south,type=type07]
enderio:block_decoration2[active=true,facing=south,type=type08]
enderio:block_decoration2[active=true,facing=south,type=type09]
enderio:block_decoration2[active=true,facing=south,type=type10]
enderio:block_decoration2[active=true,facing=south,type=type11]
enderio:block_decoration2[active=true,facing=south,type=type12]
enderio:block_decoration2[active=true,facing=south,type=type13]
enderio:block_decoration2[active=true,facing=south,type=type14]
enderio:block_decoration2[active=true,facing=south,type=type15]
enderio:block_decoration2[active=true,facing=west,type=type00]
enderio:block_decoration2[active=true,facing=west,type=type01]
enderio:block_decoration2[active=true,facing=west,type=type02]
enderio:block_decoration2[active=true,facing=west,type=type03]
enderio:block_decoration2[active=true,facing=west,type=type04]
enderio:block_decoration2[active=true,facing=west,type=type05]
enderio:block_decoration2[active=true,facing=west,type=type06]
enderio:block_decoration2[active=true,facing=west,type=type07]
enderio:block_decoration2[active=true,facing=west,type=type08]
enderio:block_decoration2[active=true,facing=west,type=type09]
enderio:block_decoration2[active=true,facing=west,type=type10]
enderio:block_decoration2[active=true,facing=west,type=type11]
enderio:block_decoration2[active=true,facing=west,type=type12]
enderio:block_decoration2[active=true,facing=west,type=type13]
enderio:block_decoration2[active=true,facing=west,type=type14]
enderio:block_decoration2[active=true,facing=west,type=type15]
enderio:block_decoration2[active=true,facing=north,type=type00]
enderio:block_decoration2[active=true,facing=north,type=type01]
enderio:block_decoration2[active=true,facing=north,type=type02]
enderio:block_decoration2[active=true,facing=north,type=type03]
enderio:block_decoration2[active=true,facing=north,type=type04]
enderio:block_decoration2[active=true,facing=north,type=type05]
enderio:block_decoration2[active=true,facing=north,type=type06]
enderio:block_decoration2[active=true,facing=north,type=type07]
enderio:block_decoration2[active=true,facing=north,type=type08]
enderio:block_decoration2[active=true,facing=north,type=type09]
enderio:block_decoration2[active=true,facing=north,type=type10]
enderio:block_decoration2[active=true,facing=north,type=type11]
enderio:block_decoration2[active=true,facing=north,type=type12]
enderio:block_decoration2[active=true,facing=north,type=type13]
enderio:block_decoration2[active=true,facing=north,type=type14]
enderio:block_decoration2[active=true,facing=north,type=type15]
enderio:block_decoration2[active=true,facing=east,type=type00]
enderio:block_decoration2[active=true,facing=east,type=type01]
enderio:block_decoration2[active=true,facing=east,type=type02]
enderio:block_decoration2[active=true,facing=east,type=type03]
enderio:block_decoration2[active=true,facing=east,type=type04]
enderio:block_decoration2[active=true,facing=east,type=type05]
enderio:block_decoration2[active=true,facing=east,type=type06]
enderio:block_decoration2[active=true,facing=east,type=type07]
enderio:block_decoration2[active=true,facing=east,type=type08]
enderio:block_decoration2[active=true,facing=east,type=type09]
enderio:block_decoration2[active=true,facing=east,type=type10]
enderio:block_decoration2[active=true,facing=east,type=type11]
enderio:block_decoration2[active=true,facing=east,type=type12]
enderio:block_decoration2[active=true,facing=east,type=type13]
enderio:block_decoration2[active=true,facing=east,type=type14]
enderio:block_decoration2[active=true,facing=east,type=type15]
enderio:block_decoration2[active=false,facing=south,type=type00]
enderio:block_decoration2[active=false,facing=south,type=type01]
enderio:block_decoration2[active=false,facing=south,type=type02]
enderio:block_decoration2[active=false,facing=south,type=type03]
enderio:block_decoration2[active=false,facing=south,type=type04]
enderio:block_decoration2[active=false,facing=south,type=type05]
enderio:block_decoration2[active=false,facing=south,type=type06]
enderio:block_decoration2[active=false,facing=south,type=type07]
enderio:block_decoration2[active=false,facing=south,type=type08]
enderio:block_decoration2[active=false,facing=south,type=type09]
enderio:block_decoration2[active=false,facing=south,type=type10]
enderio:block_decoration2[active=false,facing=south,type=type11]
enderio:block_decoration2[active=false,facing=south,type=type12]
enderio:block_decoration2[active=false,facing=south,type=type13]
enderio:block_decoration2[active=false,facing=south,type=type14]
enderio:block_decoration2[active=false,facing=south,type=type15]
enderio:block_decoration2[active=false,facing=west,type=type00]
enderio:block_decoration2[active=false,facing=west,type=type01]
enderio:block_decoration2[active=false,facing=west,type=type02]
enderio:block_decoration2[active=false,facing=west,type=type03]
enderio:block_decoration2[active=false,facing=west,type=type04]
enderio:block_decoration2[active=false,facing=west,type=type05]
enderio:block_decoration2[active=false,facing=west,type=type06]
enderio:block_decoration2[active=false,facing=west,type=type07]
enderio:block_decoration2[active=false,facing=west,type=type08]
enderio:block_decoration2[active=false,facing=west,type=type09]
enderio:block_decoration2[active=false,facing=west,type=type10]
enderio:block_decoration2[active=false,facing=west,type=type11]
enderio:block_decoration2[active=false,facing=west,type=type12]
enderio:block_decoration2[active=false,facing=west,type=type13]
enderio:block_decoration2[active=false,facing=west,type=type14]
enderio:block_decoration2[active=false,facing=west,type=type15]
enderio:block_decoration2[active=false,facing=north,type=type00]
enderio:block_decoration2[active=false,facing=north,type=type01]
enderio:block_decoration2[active=false,facing=north,type=type02]
enderio:block_decoration2[active=false,facing=north,type=type03]
enderio:block_decoration2[active=false,facing=north,type=type04]
enderio:block_decoration2[active=false,facing=north,type=type05]
enderio:block_decoration2[active=false,facing=north,type=type06]
enderio:block_decoration2[active=false,facing=north,type=type07]
enderio:block_decoration2[active=false,facing=north,type=type08]
enderio:block_decoration2[active=false,facing=north,type=type09]
enderio:block_decoration2[active=false,facing=north,type=type10]
enderio:block_decoration2[active=false,facing=north,type=type11]
enderio:block_decoration2[active=false,facing=north,type=type12]
enderio:block_decoration2[active=false,facing=north,type=type13]
enderio:block_decoration2[active=false,facing=north,type=type14]
enderio:block_decoration2[active=false,facing=north,type=type15]
enderio:block_decoration2[active=false,facing=east,type=type00]
enderio:block_decoration2[active=false,facing=east,type=type01]
enderio:block_decoration2[active=false,facing=east,type=type02]
enderio:block_decoration2[active=false,facing=east,type=type03]
enderio:block_decoration2[active=false,facing=east,type=type04]
enderio:block_decoration2[active=false,facing=east,type=type05]
enderio:block_decoration2[active=false,facing=east,type=type06]
enderio:block_decoration2[active=false,facing=east,type=type07]
enderio:block_decoration2[active=false,facing=east,type=type08]
enderio:block_decoration2[active=false,facing=east,type=type09]
enderio:block_decoration2[active=false,facing=east,type=type10]
enderio:block_decoration2[active=false,facing=east,type=type11]
enderio:block_decoration2[active=false,facing=east,type=type12]
enderio:block_decoration2[active=false,facing=east,type=type13]
enderio:block_decoration2[active=false,facing=east,type=type14]
enderio:block_decoration2[active=false,facing=east,type=type15]
enderio:block_decoration3[active=true,facing=south,type=type00]
enderio:block_decoration3[active=true,facing=south,type=type01]
enderio:block_decoration3[active=true,facing=south,type=type02]
enderio:block_decoration3[active=true,facing=south,type=type03]
enderio:block_decoration3[active=true,facing=south,type=type04]
enderio:block_decoration3[active=true,facing=south,type=type05]
enderio:block_decoration3[active=true,facing=south,type=type06]
enderio:block_decoration3[active=true,facing=south,type=type07]
enderio:block_decoration3[active=true,facing=south,type=type08]
enderio:block_decoration3[active=true,facing=south,type=type09]
enderio:block_decoration3[active=true,facing=south,type=type10]
enderio:block_decoration3[active=true,facing=south,type=type11]
enderio:block_decoration3[active=true,facing=south,type=type12]
enderio:block_decoration3[active=true,facing=south,type=type13]
enderio:block_decoration3[active=true,facing=south,type=type14]
enderio:block_decoration3[active=true,facing=south,type=type15]
enderio:block_decoration3[active=true,facing=west,type=type00]
enderio:block_decoration3[active=true,facing=west,type=type01]
enderio:block_decoration3[active=true,facing=west,type=type02]
enderio:block_decoration3[active=true,facing=west,type=type03]
enderio:block_decoration3[active=true,facing=west,type=type04]
enderio:block_decoration3[active=true,facing=west,type=type05]
enderio:block_decoration3[active=true,facing=west,type=type06]
enderio:block_decoration3[active=true,facing=west,type=type07]
enderio:block_decoration3[active=true,facing=west,type=type08]
enderio:block_decoration3[active=true,facing=west,type=type09]
enderio:block_decoration3[active=true,facing=west,type=type10]
enderio:block_decoration3[active=true,facing=west,type=type11]
enderio:block_decoration3[active=true,facing=west,type=type12]
enderio:block_decoration3[active=true,facing=west,type=type13]
enderio:block_decoration3[active=true,facing=west,type=type14]
enderio:block_decoration3[active=true,facing=west,type=type15]
enderio:block_decoration3[active=true,facing=north,type=type00]
enderio:block_decoration3[active=true,facing=north,type=type01]
enderio:block_decoration3[active=true,facing=north,type=type02]
enderio:block_decoration3[active=true,facing=north,type=type03]
enderio:block_decoration3[active=true,facing=north,type=type04]
enderio:block_decoration3[active=true,facing=north,type=type05]
enderio:block_decoration3[active=true,facing=north,type=type06]
enderio:block_decoration3[active=true,facing=north,type=type07]
enderio:block_decoration3[active=true,facing=north,type=type08]
enderio:block_decoration3[active=true,facing=north,type=type09]
enderio:block_decoration3[active=true,facing=north,type=type10]
enderio:block_decoration3[active=true,facing=north,type=type11]
enderio:block_decoration3[active=true,facing=north,type=type12]
enderio:block_decoration3[active=true,facing=north,type=type13]
enderio:block_decoration3[active=true,facing=north,type=type14]
enderio:block_decoration3[active=true,facing=north,type=type15]
enderio:block_decoration3[active=true,facing=east,type=type00]
enderio:block_decoration3[active=true,facing=east,type=type01]
enderio:block_decoration3[active=true,facing=east,type=type02]
enderio:block_decoration3[active=true,facing=east,type=type03]
enderio:block_decoration3[active=true,facing=east,type=type04]
enderio:block_decoration3[active=true,facing=east,type=type05]
enderio:block_decoration3[active=true,facing=east,type=type06]
enderio:block_decoration3[active=true,facing=east,type=type07]
enderio:block_decoration3[active=true,facing=east,type=type08]
enderio:block_decoration3[active=true,facing=east,type=type09]
enderio:block_decoration3[active=true,facing=east,type=type10]
enderio:block_decoration3[active=true,facing=east,type=type11]
enderio:block_decoration3[active=true,facing=east,type=type12]
enderio:block_decoration3[active=true,facing=east,type=type13]
enderio:block_decoration3[active=true,facing=east,type=type14]
enderio:block_decoration3[active=true,facing=east,type=type15]
enderio:block_decoration3[active=false,facing=south,type=type00]
enderio:block_decoration3[active=false,facing=south,type=type01]
enderio:block_decoration3[active=false,facing=south,type=type02]
enderio:block_decoration3[active=false,facing=south,type=type03]
enderio:block_decoration3[active=false,facing=south,type=type04]
enderio:block_decoration3[active=false,facing=south,type=type05]
enderio:block_decoration3[active=false,facing=south,type=type06]
enderio:block_decoration3[active=false,facing=south,type=type07]
enderio:block_decoration3[active=false,facing=south,type=type08]
enderio:block_decoration3[active=false,facing=south,type=type09]
enderio:block_decoration3[active=false,facing=south,type=type10]
enderio:block_decoration3[active=false,facing=south,type=type11]
enderio:block_decoration3[active=false,facing=south,type=type12]
enderio:block_decoration3[active=false,facing=south,type=type13]
enderio:block_decoration3[active=false,facing=south,type=type14]
enderio:block_decoration3[active=false,facing=south,type=type15]
enderio:block_decoration3[active=false,facing=west,type=type00]
enderio:block_decoration3[active=false,facing=west,type=type01]
enderio:block_decoration3[active=false,facing=west,type=type02]
enderio:block_decoration3[active=false,facing=west,type=type03]
enderio:block_decoration3[active=false,facing=west,type=type04]
enderio:block_decoration3[active=false,facing=west,type=type05]
enderio:block_decoration3[active=false,facing=west,type=type06]
enderio:block_decoration3[active=false,facing=west,type=type07]
enderio:block_decoration3[active=false,facing=west,type=type08]
enderio:block_decoration3[active=false,facing=west,type=type09]
enderio:block_decoration3[active=false,facing=west,type=type10]
enderio:block_decoration3[active=false,facing=west,type=type11]
enderio:block_decoration3[active=false,facing=west,type=type12]
enderio:block_decoration3[active=false,facing=west,type=type13]
enderio:block_decoration3[active=false,facing=west,type=type14]
enderio:block_decoration3[active=false,facing=west,type=type15]
enderio:block_decoration3[active=false,facing=north,type=type00]
enderio:block_decoration3[active=false,facing=north,type=type01]
enderio:block_decoration3[active=false,facing=north,type=type02]
enderio:block_decoration3[active=false,facing=north,type=type03]
enderio:block_decoration3[active=false,facing=north,type=type04]
enderio:block_decoration3[active=false,facing=north,type=type05]
enderio:block_decoration3[active=false,facing=north,type=type06]
enderio:block_decoration3[active=false,facing=north,type=type07]
enderio:block_decoration3[active=false,facing=north,type=type08]
enderio:block_decoration3[active=false,facing=north,type=type09]
enderio:block_decoration3[active=false,facing=north,type=type10]
enderio:block_decoration3[active=false,facing=north,type=type11]
enderio:block_decoration3[active=false,facing=north,type=type12]
enderio:block_decoration3[active=false,facing=north,type=type13]
enderio:block_decoration3[active=false,facing=north,type=type14]
enderio:block_decoration3[active=false,facing=north,type=type15]
enderio:block_decoration3[active=false,facing=east,type=type00]
enderio:block_decoration3[active=false,facing=east,type=type01]
enderio:block_decoration3[active=false,facing=east,type=type02]
enderio:block_decoration3[active=false,facing=east,type=type03]
enderio:block_decoration3[active=false,facing=east,type=type04]
enderio:block_decoration3[active=false,facing=east,type=type05]
enderio:block_decoration3[active=false,facing=east,type=type06]
enderio:block_decoration3[active=false,facing=east,type=type07]
enderio:block_decoration3[active=false,facing=east,type=type08]
enderio:block_decoration3[active=false,facing=east,type=type09]
enderio:block_decoration3[active=false,facing=east,type=type10]
enderio:block_decoration3[active=false,facing=east,type=type11]
enderio:block_decoration3[active=false,facing=east,type=type12]
enderio:block_decoration3[active=false,facing=east,type=type13]
enderio:block_decoration3[active=false,facing=east,type=type14]
enderio:block_decoration3[active=false,facing=east,type=type15]
enderio:block_industrial_insulation
enderio:block_end_iron_bars[east=true,north=true,south=true,west=true]
enderio:block_end_iron_bars[east=true,north=true,south=true,west=false]
enderio:block_end_iron_bars[east=true,north=true,south=false,west=true]
enderio:block_end_iron_bars[east=true,north=true,south=false,west=false]
enderio:block_end_iron_bars[east=true,north=false,south=true,west=true]
enderio:block_end_iron_bars[east=true,north=false,south=true,west=false]
enderio:block_end_iron_bars[east=true,north=false,south=false,west=true]
enderio:block_end_iron_bars[east=true,north=false,south=false,west=false]
enderio:block_end_iron_bars[east=false,north=true,south=true,west=true]
enderio:block_end_iron_bars[east=false,north=true,south=true,west=false]
enderio:block_end_iron_bars[east=false,north=true,south=false,west=true]
enderio:block_end_iron_bars[east=false,north=true,south=false,west=false]
enderio:block_end_iron_bars[east=false,north=false,south=true,west=true]
enderio:block_end_iron_bars[east=false,north=false,south=true,west=false]
enderio:block_end_iron_bars[east=false,north=false,south=false,west=true]
enderio:block_end_iron_bars[east=false,north=false,south=false,west=false]
enderio:block_confusion_charge[explode=true]
enderio:block_confusion_charge[explode=false]
enderio:block_concussion_charge[explode=true]
enderio:block_concussion_charge[explode=false]
enderio:block_ender_charge[explode=true]
enderio:block_ender_charge[explode=false]
enderio:block_painted_fence[east=true,north=true,south=true,west=true]
enderio:block_painted_fence[east=true,north=true,south=true,west=false]
enderio:block_painted_fence[east=true,north=true,south=false,west=true]
enderio:block_painted_fence[east=true,north=true,south=false,west=false]
enderio:block_painted_fence[east=true,north=false,south=true,west=true]
enderio:block_painted_fence[east=true,north=false,south=true,west=false]
enderio:block_painted_fence[east=true,north=false,south=false,west=true]
enderio:block_painted_fence[east=true,north=false,south=false,west=false]
enderio:block_painted_fence[east=false,north=true,south=true,west=true]
enderio:block_painted_fence[east=false,north=true,south=true,west=false]
enderio:block_painted_fence[east=false,north=true,south=false,west=true]
enderio:block_painted_fence[east=false,north=true,south=false,west=false]
enderio:block_painted_fence[east=false,north=false,south=true,west=true]
enderio:block_painted_fence[east=false,north=false,south=true,west=false]
enderio:block_painted_fence[east=false,north=false,south=false,west=true]
enderio:block_painted_fence[east=false,north=false,south=false,west=false]
enderio:block_painted_stone_fence[east=true,north=true,south=true,west=true]
enderio:block_painted_stone_fence[east=true,north=true,south=true,west=false]
enderio:block_painted_stone_fence[east=true,north=true,south=false,west=true]
enderio:block_painted_stone_fence[east=true,north=true,south=false,west=false]
enderio:block_painted_stone_fence[east=true,north=false,south=true,west=true]
enderio:block_painted_stone_fence[east=true,north=false,south=true,west=false]
enderio:block_painted_stone_fence[east=true,north=false,south=false,west=true]
enderio:block_painted_stone_fence[east=true,north=false,south=false,west=false]
enderio:block_painted_stone_fence[east=false,north=true,south=true,west=true]
enderio:block_painted_stone_fence[east=false,north=true,south=true,west=false]
enderio:block_painted_stone_fence[east=false,north=true,south=false,west=true]
enderio:block_painted_stone_fence[east=false,north=true,south=false,west=false]
enderio:block_painted_stone_fence[east=false,north=false,south=true,west=true]
enderio:block_painted_stone_fence[east=false,north=false,south=true,west=false]
enderio:block_painted_stone_fence[east=false,north=false,south=false,west=true]
enderio:block_painted_stone_fence[east=false,north=false,south=false,west=false]
enderio:block_painted_fence_gate[facing=north,in_wall=true,open=true,powered=true]
enderio:block_painted_fence_gate[facing=north,in_wall=true,open=true,powered=false]
enderio:block_painted_fence_gate[facing=north,in_wall=true,open=false,powered=true]
enderio:block_painted_fence_gate[facing=north,in_wall=true,open=false,powered=false]
enderio:block_painted_fence_gate[facing=north,in_wall=false,open=true,powered=true]
enderio:block_painted_fence_gate[facing=north,in_wall=false,open=true,powered=false]
enderio:block_painted_fence_gate[facing=north,in_wall=false,open=false,powered=true]
enderio:block_painted_fence_gate[facing=north,in_wall=false,open=false,powered=false]
enderio:block_painted_fence_gate[facing=south,in_wall=true,open=true,powered=true]
enderio:block_painted_fence_gate[facing=south,in_wall=true,open=true,powered=false]
enderio:block_painted_fence_gate[facing=south,in_wall=true,open=false,powered=true]
enderio:block_painted_fence_gate[facing=south,in_wall=true,open=false,powered=false]
enderio:block_painted_fence_gate[facing=south,in_wall=false,open=true,powered=true]
enderio:block_painted_fence_gate[facing=south,in_wall=false,open=true,powered=false]
enderio:block_painted_fence_gate[facing=south,in_wall=false,open=false,powered=true]
enderio:block_painted_fence_gate[facing=south,in_wall=false,open=false,powered=false]
enderio:block_painted_fence_gate[facing=west,in_wall=true,open=true,powered=true]
enderio:block_painted_fence_gate[facing=west,in_wall=true,open=true,powered=false]
enderio:block_painted_fence_gate[facing=west,in_wall=true,open=false,powered=true]
enderio:block_painted_fence_gate[facing=west,in_wall=true,open=false,powered=false]
enderio:block_painted_fence_gate[facing=west,in_wall=false,open=true,powered=true]
enderio:block_painted_fence_gate[facing=west,in_wall=false,open=true,powered=false]
enderio:block_painted_fence_gate[facing=west,in_wall=false,open=false,powered=true]
enderio:block_painted_fence_gate[facing=west,in_wall=false,open=false,powered=false]
enderio:block_painted_fence_gate[facing=east,in_wall=true,open=true,powered=true]
enderio:block_painted_fence_gate[facing=east,in_wall=true,open=true,powered=false]
enderio:block_painted_fence_gate[facing=east,in_wall=true,open=false,powered=true]
enderio:block_painted_fence_gate[facing=east,in_wall=true,open=false,powered=false]
enderio:block_painted_fence_gate[facing=east,in_wall=false,open=true,powered=true]
enderio:block_painted_fence_gate[facing=east,in_wall=false,open=true,powered=false]
enderio:block_painted_fence_gate[facing=east,in_wall=false,open=false,powered=true]
enderio:block_painted_fence_gate[facing=east,in_wall=false,open=false,powered=false]
enderio:block_painted_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_stair[facing=north,half=top,shape=straight]
enderio:block_painted_stair[facing=north,half=top,shape=inner_left]
enderio:block_painted_stair[facing=north,half=top,shape=inner_right]
enderio:block_painted_stair[facing=north,half=top,shape=outer_left]
enderio:block_painted_stair[facing=north,half=top,shape=outer_right]
enderio:block_painted_stair[facing=north,half=bottom,shape=straight]
enderio:block_painted_stair[facing=north,half=bottom,shape=inner_left]
enderio:block_painted_stair[facing=north,half=bottom,shape=inner_right]
enderio:block_painted_stair[facing=north,half=bottom,shape=outer_left]
enderio:block_painted_stair[facing=north,half=bottom,shape=outer_right]
enderio:block_painted_stair[facing=south,half=top,shape=straight]
enderio:block_painted_stair[facing=south,half=top,shape=inner_left]
enderio:block_painted_stair[facing=south,half=top,shape=inner_right]
enderio:block_painted_stair[facing=south,half=top,shape=outer_left]
enderio:block_painted_stair[facing=south,half=top,shape=outer_right]
enderio:block_painted_stair[facing=south,half=bottom,shape=straight]
enderio:block_painted_stair[facing=south,half=bottom,shape=inner_left]
enderio:block_painted_stair[facing=south,half=bottom,shape=inner_right]
enderio:block_painted_stair[facing=south,half=bottom,shape=outer_left]
enderio:block_painted_stair[facing=south,half=bottom,shape=outer_right]
enderio:block_painted_stair[facing=west,half=top,shape=straight]
enderio:block_painted_stair[facing=west,half=top,shape=inner_left]
enderio:block_painted_stair[facing=west,half=top,shape=inner_right]
enderio:block_painted_stair[facing=west,half=top,shape=outer_left]
enderio:block_painted_stair[facing=west,half=top,shape=outer_right]
enderio:block_painted_stair[facing=west,half=bottom,shape=straight]
enderio:block_painted_stair[facing=west,half=bottom,shape=inner_left]
enderio:block_painted_stair[facing=west,half=bottom,shape=inner_right]
enderio:block_painted_stair[facing=west,half=bottom,shape=outer_left]
enderio:block_painted_stair[facing=west,half=bottom,shape=outer_right]
enderio:block_painted_stair[facing=east,half=top,shape=straight]
enderio:block_painted_stair[facing=east,half=top,shape=inner_left]
enderio:block_painted_stair[facing=east,half=top,shape=inner_right]
enderio:block_painted_stair[facing=east,half=top,shape=outer_left]
enderio:block_painted_stair[facing=east,half=top,shape=outer_right]
enderio:block_painted_stair[facing=east,half=bottom,shape=straight]
enderio:block_painted_stair[facing=east,half=bottom,shape=inner_left]
enderio:block_painted_stair[facing=east,half=bottom,shape=inner_right]
enderio:block_painted_stair[facing=east,half=bottom,shape=outer_left]
enderio:block_painted_stair[facing=east,half=bottom,shape=outer_right]
enderio:block_painted_stone_stair[facing=north,half=top,shape=straight]
enderio:block_painted_stone_stair[facing=north,half=top,shape=inner_left]
enderio:block_painted_stone_stair[facing=north,half=top,shape=inner_right]
enderio:block_painted_stone_stair[facing=north,half=top,shape=outer_left]
enderio:block_painted_stone_stair[facing=north,half=top,shape=outer_right]
enderio:block_painted_stone_stair[facing=north,half=bottom,shape=straight]
enderio:block_painted_stone_stair[facing=north,half=bottom,shape=inner_left]
enderio:block_painted_stone_stair[facing=north,half=bottom,shape=inner_right]
enderio:block_painted_stone_stair[facing=north,half=bottom,shape=outer_left]
enderio:block_painted_stone_stair[facing=north,half=bottom,shape=outer_right]
enderio:block_painted_stone_stair[facing=south,half=top,shape=straight]
enderio:block_painted_stone_stair[facing=south,half=top,shape=inner_left]
enderio:block_painted_stone_stair[facing=south,half=top,shape=inner_right]
enderio:block_painted_stone_stair[facing=south,half=top,shape=outer_left]
enderio:block_painted_stone_stair[facing=south,half=top,shape=outer_right]
enderio:block_painted_stone_stair[facing=south,half=bottom,shape=straight]
enderio:block_painted_stone_stair[facing=south,half=bottom,shape=inner_left]
enderio:block_painted_stone_stair[facing=south,half=bottom,shape=inner_right]
enderio:block_painted_stone_stair[facing=south,half=bottom,shape=outer_left]
enderio:block_painted_stone_stair[facing=south,half=bottom,shape=outer_right]
enderio:block_painted_stone_stair[facing=west,half=top,shape=straight]
enderio:block_painted_stone_stair[facing=west,half=top,shape=inner_left]
enderio:block_painted_stone_stair[facing=west,half=top,shape=inner_right]
enderio:block_painted_stone_stair[facing=west,half=top,shape=outer_left]
enderio:block_painted_stone_stair[facing=west,half=top,shape=outer_right]
enderio:block_painted_stone_stair[facing=west,half=bottom,shape=straight]
enderio:block_painted_stone_stair[facing=west,half=bottom,shape=inner_left]
enderio:block_painted_stone_stair[facing=west,half=bottom,shape=inner_right]
enderio:block_painted_stone_stair[facing=west,half=bottom,shape=outer_left]
enderio:block_painted_stone_stair[facing=west,half=bottom,shape=outer_right]
enderio:block_painted_stone_stair[facing=east,half=top,shape=straight]
enderio:block_painted_stone_stair[facing=east,half=top,shape=inner_left]
enderio:block_painted_stone_stair[facing=east,half=top,shape=inner_right]
enderio:block_painted_stone_stair[facing=east,half=top,shape=outer_left]
enderio:block_painted_stone_stair[facing=east,half=top,shape=outer_right]
enderio:block_painted_stone_stair[facing=east,half=bottom,shape=straight]
enderio:block_painted_stone_stair[facing=east,half=bottom,shape=inner_left]
enderio:block_painted_stone_stair[facing=east,half=bottom,shape=inner_right]
enderio:block_painted_stone_stair[facing=east,half=bottom,shape=outer_left]
enderio:block_painted_stone_stair[facing=east,half=bottom,shape=outer_right]
enderio:block_painted_slab[half=top]
enderio:block_painted_slab[half=bottom]
enderio:block_painted_double_slab
enderio:block_painted_stone_slab[half=top]
enderio:block_painted_stone_slab[half=bottom]
enderio:block_painted_stone_double_slab
enderio:block_painted_glowstone
enderio:block_painted_glowstone_solid
enderio:block_painted_carpet[color=white]
enderio:block_painted_carpet[color=orange]
enderio:block_painted_carpet[color=magenta]
enderio:block_painted_carpet[color=light_blue]
enderio:block_painted_carpet[color=yellow]
enderio:block_painted_carpet[color=lime]
enderio:block_painted_carpet[color=pink]
enderio:block_painted_carpet[color=gray]
enderio:block_painted_carpet[color=silver]
enderio:block_painted_carpet[color=cyan]
enderio:block_painted_carpet[color=purple]
enderio:block_painted_carpet[color=blue]
enderio:block_painted_carpet[color=brown]
enderio:block_painted_carpet[color=green]
enderio:block_painted_carpet[color=red]
enderio:block_painted_carpet[color=black]
enderio:block_painted_pressure_plate[power=0]
enderio:block_painted_pressure_plate[power=1]
enderio:block_painted_pressure_plate[power=2]
enderio:block_painted_pressure_plate[power=3]
enderio:block_painted_pressure_plate[power=4]
enderio:block_painted_pressure_plate[power=5]
enderio:block_painted_pressure_plate[power=6]
enderio:block_painted_pressure_plate[power=7]
enderio:block_painted_pressure_plate[power=8]
enderio:block_painted_pressure_plate[power=9]
enderio:block_painted_pressure_plate[power=10]
enderio:block_painted_pressure_plate[power=11]
enderio:block_painted_pressure_plate[power=12]
enderio:block_painted_pressure_plate[power=13]
enderio:block_painted_pressure_plate[power=14]
enderio:block_painted_pressure_plate[power=15]
enderio:block_painted_redstone
enderio:block_painted_redstone_solid
enderio:block_painted_stone
enderio:block_painted_wooden_trapdoor[facing=north,half=top,open=true]
enderio:block_painted_wooden_trapdoor[facing=north,half=top,open=false]
enderio:block_painted_wooden_trapdoor[facing=north,half=bottom,open=true]
enderio:block_painted_wooden_trapdoor[facing=north,half=bottom,open=false]
enderio:block_painted_wooden_trapdoor[facing=south,half=top,open=true]
enderio:block_painted_wooden_trapdoor[facing=south,half=top,open=false]
enderio:block_painted_wooden_trapdoor[facing=south,half=bottom,open=true]
enderio:block_painted_wooden_trapdoor[facing=south,half=bottom,open=false]
enderio:block_painted_wooden_trapdoor[facing=west,half=top,open=true]
enderio:block_painted_wooden_trapdoor[facing=west,half=top,open=false]
enderio:block_painted_wooden_trapdoor[facing=west,half=bottom,open=true]
enderio:block_painted_wooden_trapdoor[facing=west,half=bottom,open=false]
enderio:block_painted_wooden_trapdoor[facing=east,half=top,open=true]
enderio:block_painted_wooden_trapdoor[facing=east,half=top,open=false]
enderio:block_painted_wooden_trapdoor[facing=east,half=bottom,open=true]
enderio:block_painted_wooden_trapdoor[facing=east,half=bottom,open=false]
enderio:block_painted_iron_trapdoor[facing=north,half=top,open=true]
enderio:block_painted_iron_trapdoor[facing=north,half=top,open=false]
enderio:block_painted_iron_trapdoor[facing=north,half=bottom,open=true]
enderio:block_painted_iron_trapdoor[facing=north,half=bottom,open=false]
enderio:block_painted_iron_trapdoor[facing=south,half=top,open=true]
enderio:block_painted_iron_trapdoor[facing=south,half=top,open=false]
enderio:block_painted_iron_trapdoor[facing=south,half=bottom,open=true]
enderio:block_painted_iron_trapdoor[facing=south,half=bottom,open=false]
enderio:block_painted_iron_trapdoor[facing=west,half=top,open=true]
enderio:block_painted_iron_trapdoor[facing=west,half=top,open=false]
enderio:block_painted_iron_trapdoor[facing=west,half=bottom,open=true]
enderio:block_painted_iron_trapdoor[facing=west,half=bottom,open=false]
enderio:block_painted_iron_trapdoor[facing=east,half=top,open=true]
enderio:block_painted_iron_trapdoor[facing=east,half=top,open=false]
enderio:block_painted_iron_trapdoor[facing=east,half=bottom,open=true]
enderio:block_painted_iron_trapdoor[facing=east,half=bottom,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=north,half=top,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=north,half=top,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=north,half=bottom,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=north,half=bottom,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=south,half=top,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=south,half=top,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=south,half=bottom,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=south,half=bottom,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=west,half=top,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=west,half=top,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=west,half=bottom,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=west,half=bottom,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=east,half=top,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=east,half=top,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=east,half=bottom,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=east,half=bottom,open=false]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_workbench
enderio:block_painted_reinforced_obsidian
enderio:block_exit_rail[shape=north_south]
enderio:block_exit_rail[shape=east_west]
enderio:block_exit_rail[shape=ascending_east]
enderio:block_exit_rail[shape=ascending_west]
enderio:block_exit_rail[shape=ascending_north]
enderio:block_exit_rail[shape=ascending_south]
enderio:block_enderman_skull[variant=base]
enderio:block_enderman_skull[variant=reanimated]
enderio:block_enderman_skull[variant=tormented]
enderio:block_enderman_skull[variant=reanimated_tormented]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=white,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=white,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=white,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=white,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=white,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=white,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=white,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=white,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=white,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=white,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=white,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=white,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=white,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=white,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=white,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=white,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=white,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=white,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=white,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=white,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=white,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=white,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=white,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=green,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=green,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=green,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=green,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=green,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=green,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=green,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=green,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=green,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=green,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=green,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=green,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=green,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=green,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=green,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=green,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=green,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=green,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=green,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=green,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=green,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=green,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=green,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=red,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=red,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=red,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=red,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=red,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=red,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=red,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=red,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=red,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=red,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=red,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=red,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=red,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=red,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=red,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=red,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=red,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=red,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=red,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=red,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=red,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=red,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=red,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=black,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=black,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=black,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=black,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=black,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=black,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=black,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=black,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=black,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=black,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=black,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=black,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=black,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=black,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=black,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=black,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=black,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=black,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=black,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=black,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=black,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=black,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=black,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_quartz[color=white,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_quartz[color=white,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_quartz[color=white,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_quartz[color=white,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=white,kind=dark_fused_quartz,render=north_east_up]
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enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_up]
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enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_glass,render=defaults]
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enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_west_down]
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enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_east]
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enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_up]
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enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_down]
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enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=auto]
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enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=north_west_up]
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enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=north_east_down]
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enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=north_west_up]
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enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=north_east_down]
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enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=north_west]
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enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=south_east]
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enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=south_down]
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enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_west_down]
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enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_down]
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enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_quartz,render=auto]
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enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_glass,render=defaults]
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enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_quartz,render=auto]
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enderio:block_enlightened_fused_quartz[color=lime,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=auto]
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enderio:block_enlightened_fused_quartz[color=silver,kind=dark_fused_glass,render=south_down]
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enderio:block_enlightened_fused_quartz[color=purple,kind=fused_quartz,render=defaults]
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enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_west_up]
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enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_east_down]
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enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_west_up]
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enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_up]
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enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=east_down]
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enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=south_down]
enderio:block_painted_fused_quartz[kind=fused_quartz]
enderio:block_painted_fused_quartz[kind=fused_glass]
enderio:block_painted_fused_quartz[kind=enlightened_fused_quartz]
enderio:block_painted_fused_quartz[kind=enlightened_fused_glass]
enderio:block_painted_fused_quartz[kind=dark_fused_quartz]
enderio:block_painted_fused_quartz[kind=dark_fused_glass]
enderio:block_detector_block[facing=down,on=true]
enderio:block_detector_block[facing=down,on=false]
enderio:block_detector_block[facing=up,on=true]
enderio:block_detector_block[facing=up,on=false]
enderio:block_detector_block[facing=north,on=true]
enderio:block_detector_block[facing=north,on=false]
enderio:block_detector_block[facing=south,on=true]
enderio:block_detector_block[facing=south,on=false]
enderio:block_detector_block[facing=west,on=true]
enderio:block_detector_block[facing=west,on=false]
enderio:block_detector_block[facing=east,on=true]
enderio:block_detector_block[facing=east,on=false]
enderio:block_detector_block_silent[facing=down,on=true]
enderio:block_detector_block_silent[facing=down,on=false]
enderio:block_detector_block_silent[facing=up,on=true]
enderio:block_detector_block_silent[facing=up,on=false]
enderio:block_detector_block_silent[facing=north,on=true]
enderio:block_detector_block_silent[facing=north,on=false]
enderio:block_detector_block_silent[facing=south,on=true]
enderio:block_detector_block_silent[facing=south,on=false]
enderio:block_detector_block_silent[facing=west,on=true]
enderio:block_detector_block_silent[facing=west,on=false]
enderio:block_detector_block_silent[facing=east,on=true]
enderio:block_detector_block_silent[facing=east,on=false]
enderio:block_alloy_endergy[variant=crude_steel]
enderio:block_alloy_endergy[variant=crystalline_alloy]
enderio:block_alloy_endergy[variant=melodic_alloy]
enderio:block_alloy_endergy[variant=stellar_alloy]
enderio:block_alloy_endergy[variant=crystalline_pink_slime]
enderio:block_alloy_endergy[variant=energetic_silver]
enderio:block_alloy_endergy[variant=vivid_alloy]
enderio:block_conduit_bundle[opaque=true]
enderio:block_conduit_bundle[opaque=false]
enderio:block_simple_furnace[render=defaults]
enderio:block_simple_furnace[render=auto]
enderio:block_simple_furnace[render=front]
enderio:block_simple_furnace[render=front_south]
enderio:block_simple_furnace[render=front_west]
enderio:block_simple_furnace[render=front_east]
enderio:block_simple_furnace[render=front_on]
enderio:block_simple_furnace[render=front_on_south]
enderio:block_simple_furnace[render=front_on_west]
enderio:block_simple_furnace[render=front_on_east]
enderio:block_simple_alloy_smelter[render=defaults]
enderio:block_simple_alloy_smelter[render=auto]
enderio:block_simple_alloy_smelter[render=front]
enderio:block_simple_alloy_smelter[render=front_south]
enderio:block_simple_alloy_smelter[render=front_west]
enderio:block_simple_alloy_smelter[render=front_east]
enderio:block_simple_alloy_smelter[render=front_on]
enderio:block_simple_alloy_smelter[render=front_on_south]
enderio:block_simple_alloy_smelter[render=front_on_west]
enderio:block_simple_alloy_smelter[render=front_on_east]
enderio:block_alloy_smelter[render=defaults]
enderio:block_alloy_smelter[render=auto]
enderio:block_alloy_smelter[render=front]
enderio:block_alloy_smelter[render=front_south]
enderio:block_alloy_smelter[render=front_west]
enderio:block_alloy_smelter[render=front_east]
enderio:block_alloy_smelter[render=front_on]
enderio:block_alloy_smelter[render=front_on_south]
enderio:block_alloy_smelter[render=front_on_west]
enderio:block_alloy_smelter[render=front_on_east]
enderio:block_enhanced_alloy_smelter[render=defaults]
enderio:block_enhanced_alloy_smelter[render=auto]
enderio:block_enhanced_alloy_smelter[render=front]
enderio:block_enhanced_alloy_smelter[render=front_south]
enderio:block_enhanced_alloy_smelter[render=front_west]
enderio:block_enhanced_alloy_smelter[render=front_east]
enderio:block_enhanced_alloy_smelter[render=front_on]
enderio:block_enhanced_alloy_smelter[render=front_on_south]
enderio:block_enhanced_alloy_smelter[render=front_on_west]
enderio:block_enhanced_alloy_smelter[render=front_on_east]
enderio:block_enhanced_alloy_smelter_top
enderio:block_buffer[render=defaults,type=item]
enderio:block_buffer[render=defaults,type=power]
enderio:block_buffer[render=defaults,type=omni]
enderio:block_buffer[render=defaults,type=creative]
enderio:block_buffer[render=auto,type=item]
enderio:block_buffer[render=auto,type=power]
enderio:block_buffer[render=auto,type=omni]
enderio:block_buffer[render=auto,type=creative]
enderio:block_buffer[render=front,type=item]
enderio:block_buffer[render=front,type=power]
enderio:block_buffer[render=front,type=omni]
enderio:block_buffer[render=front,type=creative]
enderio:block_buffer[render=front_south,type=item]
enderio:block_buffer[render=front_south,type=power]
enderio:block_buffer[render=front_south,type=omni]
enderio:block_buffer[render=front_south,type=creative]
enderio:block_buffer[render=front_west,type=item]
enderio:block_buffer[render=front_west,type=power]
enderio:block_buffer[render=front_west,type=omni]
enderio:block_buffer[render=front_west,type=creative]
enderio:block_buffer[render=front_east,type=item]
enderio:block_buffer[render=front_east,type=power]
enderio:block_buffer[render=front_east,type=omni]
enderio:block_buffer[render=front_east,type=creative]
enderio:block_buffer[render=front_on,type=item]
enderio:block_buffer[render=front_on,type=power]
enderio:block_buffer[render=front_on,type=omni]
enderio:block_buffer[render=front_on,type=creative]
enderio:block_buffer[render=front_on_south,type=item]
enderio:block_buffer[render=front_on_south,type=power]
enderio:block_buffer[render=front_on_south,type=omni]
enderio:block_buffer[render=front_on_south,type=creative]
enderio:block_buffer[render=front_on_west,type=item]
enderio:block_buffer[render=front_on_west,type=power]
enderio:block_buffer[render=front_on_west,type=omni]
enderio:block_buffer[render=front_on_west,type=creative]
enderio:block_buffer[render=front_on_east,type=item]
enderio:block_buffer[render=front_on_east,type=power]
enderio:block_buffer[render=front_on_east,type=omni]
enderio:block_buffer[render=front_on_east,type=creative]
enderio:block_enchanter[render=defaults]
enderio:block_enchanter[render=auto]
enderio:block_enchanter[render=front]
enderio:block_enchanter[render=front_south]
enderio:block_enchanter[render=front_west]
enderio:block_enchanter[render=front_east]
enderio:block_enchanter[render=front_on]
enderio:block_enchanter[render=front_on_south]
enderio:block_enchanter[render=front_on_west]
enderio:block_enchanter[render=front_on_east]
enderio:block_farm_station[render=defaults]
enderio:block_farm_station[render=auto]
enderio:block_farm_station[render=front]
enderio:block_farm_station[render=front_south]
enderio:block_farm_station[render=front_west]
enderio:block_farm_station[render=front_east]
enderio:block_farm_station[render=front_on]
enderio:block_farm_station[render=front_on_south]
enderio:block_farm_station[render=front_on_west]
enderio:block_farm_station[render=front_on_east]
enderio:block_combustion_generator[render=defaults]
enderio:block_combustion_generator[render=auto]
enderio:block_combustion_generator[render=front]
enderio:block_combustion_generator[render=front_south]
enderio:block_combustion_generator[render=front_west]
enderio:block_combustion_generator[render=front_east]
enderio:block_combustion_generator[render=front_on]
enderio:block_combustion_generator[render=front_on_south]
enderio:block_combustion_generator[render=front_on_west]
enderio:block_combustion_generator[render=front_on_east]
enderio:block_enhanced_combustion_generator[render=defaults]
enderio:block_enhanced_combustion_generator[render=auto]
enderio:block_enhanced_combustion_generator[render=front]
enderio:block_enhanced_combustion_generator[render=front_south]
enderio:block_enhanced_combustion_generator[render=front_west]
enderio:block_enhanced_combustion_generator[render=front_east]
enderio:block_enhanced_combustion_generator[render=front_on]
enderio:block_enhanced_combustion_generator[render=front_on_south]
enderio:block_enhanced_combustion_generator[render=front_on_west]
enderio:block_enhanced_combustion_generator[render=front_on_east]
enderio:block_enhanced_combustion_generator_top
enderio:block_simple_stirling_generator[render=defaults]
enderio:block_simple_stirling_generator[render=auto]
enderio:block_simple_stirling_generator[render=front]
enderio:block_simple_stirling_generator[render=front_south]
enderio:block_simple_stirling_generator[render=front_west]
enderio:block_simple_stirling_generator[render=front_east]
enderio:block_simple_stirling_generator[render=front_on]
enderio:block_simple_stirling_generator[render=front_on_south]
enderio:block_simple_stirling_generator[render=front_on_west]
enderio:block_simple_stirling_generator[render=front_on_east]
enderio:block_stirling_generator[render=defaults]
enderio:block_stirling_generator[render=auto]
enderio:block_stirling_generator[render=front]
enderio:block_stirling_generator[render=front_south]
enderio:block_stirling_generator[render=front_west]
enderio:block_stirling_generator[render=front_east]
enderio:block_stirling_generator[render=front_on]
enderio:block_stirling_generator[render=front_on_south]
enderio:block_stirling_generator[render=front_on_west]
enderio:block_stirling_generator[render=front_on_east]
enderio:block_zombie_generator[render=defaults]
enderio:block_zombie_generator[render=auto]
enderio:block_zombie_generator[render=front]
enderio:block_zombie_generator[render=front_south]
enderio:block_zombie_generator[render=front_west]
enderio:block_zombie_generator[render=front_east]
enderio:block_zombie_generator[render=front_on]
enderio:block_zombie_generator[render=front_on_south]
enderio:block_zombie_generator[render=front_on_west]
enderio:block_zombie_generator[render=front_on_east]
enderio:block_franken_zombie_generator[render=defaults]
enderio:block_franken_zombie_generator[render=auto]
enderio:block_franken_zombie_generator[render=front]
enderio:block_franken_zombie_generator[render=front_south]
enderio:block_franken_zombie_generator[render=front_west]
enderio:block_franken_zombie_generator[render=front_east]
enderio:block_franken_zombie_generator[render=front_on]
enderio:block_franken_zombie_generator[render=front_on_south]
enderio:block_franken_zombie_generator[render=front_on_west]
enderio:block_franken_zombie_generator[render=front_on_east]
enderio:block_ender_generator[render=defaults]
enderio:block_ender_generator[render=auto]
enderio:block_ender_generator[render=front]
enderio:block_ender_generator[render=front_south]
enderio:block_ender_generator[render=front_west]
enderio:block_ender_generator[render=front_east]
enderio:block_ender_generator[render=front_on]
enderio:block_ender_generator[render=front_on_south]
enderio:block_ender_generator[render=front_on_west]
enderio:block_ender_generator[render=front_on_east]
enderio:block_lava_generator[render=defaults]
enderio:block_lava_generator[render=auto]
enderio:block_lava_generator[render=front]
enderio:block_lava_generator[render=front_south]
enderio:block_lava_generator[render=front_west]
enderio:block_lava_generator[render=front_east]
enderio:block_lava_generator[render=front_on]
enderio:block_lava_generator[render=front_on_south]
enderio:block_lava_generator[render=front_on_west]
enderio:block_lava_generator[render=front_on_east]
enderio:block_killer_joe[render=defaults]
enderio:block_killer_joe[render=auto]
enderio:block_killer_joe[render=front]
enderio:block_killer_joe[render=front_south]
enderio:block_killer_joe[render=front_west]
enderio:block_killer_joe[render=front_east]
enderio:block_killer_joe[render=front_on]
enderio:block_killer_joe[render=front_on_south]
enderio:block_killer_joe[render=front_on_west]
enderio:block_killer_joe[render=front_on_east]
enderio:block_electric_light[active=true,face=down,type=electric]
enderio:block_electric_light[active=true,face=down,type=electric_inv]
enderio:block_electric_light[active=true,face=down,type=basic]
enderio:block_electric_light[active=true,face=down,type=basic_inv]
enderio:block_electric_light[active=true,face=down,type=wireless]
enderio:block_electric_light[active=true,face=down,type=wireless_inv]
enderio:block_electric_light[active=true,face=up,type=electric]
enderio:block_electric_light[active=true,face=up,type=electric_inv]
enderio:block_electric_light[active=true,face=up,type=basic]
enderio:block_electric_light[active=true,face=up,type=basic_inv]
enderio:block_electric_light[active=true,face=up,type=wireless]
enderio:block_electric_light[active=true,face=up,type=wireless_inv]
enderio:block_electric_light[active=true,face=north,type=electric]
enderio:block_electric_light[active=true,face=north,type=electric_inv]
enderio:block_electric_light[active=true,face=north,type=basic]
enderio:block_electric_light[active=true,face=north,type=basic_inv]
enderio:block_electric_light[active=true,face=north,type=wireless]
enderio:block_electric_light[active=true,face=north,type=wireless_inv]
enderio:block_electric_light[active=true,face=south,type=electric]
enderio:block_electric_light[active=true,face=south,type=electric_inv]
enderio:block_electric_light[active=true,face=south,type=basic]
enderio:block_electric_light[active=true,face=south,type=basic_inv]
enderio:block_electric_light[active=true,face=south,type=wireless]
enderio:block_electric_light[active=true,face=south,type=wireless_inv]
enderio:block_electric_light[active=true,face=west,type=electric]
enderio:block_electric_light[active=true,face=west,type=electric_inv]
enderio:block_electric_light[active=true,face=west,type=basic]
enderio:block_electric_light[active=true,face=west,type=basic_inv]
enderio:block_electric_light[active=true,face=west,type=wireless]
enderio:block_electric_light[active=true,face=west,type=wireless_inv]
enderio:block_electric_light[active=true,face=east,type=electric]
enderio:block_electric_light[active=true,face=east,type=electric_inv]
enderio:block_electric_light[active=true,face=east,type=basic]
enderio:block_electric_light[active=true,face=east,type=basic_inv]
enderio:block_electric_light[active=true,face=east,type=wireless]
enderio:block_electric_light[active=true,face=east,type=wireless_inv]
enderio:block_electric_light[active=false,face=down,type=electric]
enderio:block_electric_light[active=false,face=down,type=electric_inv]
enderio:block_electric_light[active=false,face=down,type=basic]
enderio:block_electric_light[active=false,face=down,type=basic_inv]
enderio:block_electric_light[active=false,face=down,type=wireless]
enderio:block_electric_light[active=false,face=down,type=wireless_inv]
enderio:block_electric_light[active=false,face=up,type=electric]
enderio:block_electric_light[active=false,face=up,type=electric_inv]
enderio:block_electric_light[active=false,face=up,type=basic]
enderio:block_electric_light[active=false,face=up,type=basic_inv]
enderio:block_electric_light[active=false,face=up,type=wireless]
enderio:block_electric_light[active=false,face=up,type=wireless_inv]
enderio:block_electric_light[active=false,face=north,type=electric]
enderio:block_electric_light[active=false,face=north,type=electric_inv]
enderio:block_electric_light[active=false,face=north,type=basic]
enderio:block_electric_light[active=false,face=north,type=basic_inv]
enderio:block_electric_light[active=false,face=north,type=wireless]
enderio:block_electric_light[active=false,face=north,type=wireless_inv]
enderio:block_electric_light[active=false,face=south,type=electric]
enderio:block_electric_light[active=false,face=south,type=electric_inv]
enderio:block_electric_light[active=false,face=south,type=basic]
enderio:block_electric_light[active=false,face=south,type=basic_inv]
enderio:block_electric_light[active=false,face=south,type=wireless]
enderio:block_electric_light[active=false,face=south,type=wireless_inv]
enderio:block_electric_light[active=false,face=west,type=electric]
enderio:block_electric_light[active=false,face=west,type=electric_inv]
enderio:block_electric_light[active=false,face=west,type=basic]
enderio:block_electric_light[active=false,face=west,type=basic_inv]
enderio:block_electric_light[active=false,face=west,type=wireless]
enderio:block_electric_light[active=false,face=west,type=wireless_inv]
enderio:block_electric_light[active=false,face=east,type=electric]
enderio:block_electric_light[active=false,face=east,type=electric_inv]
enderio:block_electric_light[active=false,face=east,type=basic]
enderio:block_electric_light[active=false,face=east,type=basic_inv]
enderio:block_electric_light[active=false,face=east,type=wireless]
enderio:block_electric_light[active=false,face=east,type=wireless_inv]
enderio:block_light_node[active=true]
enderio:block_light_node[active=false]
enderio:block_attractor_obelisk[render=defaults]
enderio:block_attractor_obelisk[render=auto]
enderio:block_attractor_obelisk[render=front]
enderio:block_attractor_obelisk[render=front_south]
enderio:block_attractor_obelisk[render=front_west]
enderio:block_attractor_obelisk[render=front_east]
enderio:block_attractor_obelisk[render=front_on]
enderio:block_attractor_obelisk[render=front_on_south]
enderio:block_attractor_obelisk[render=front_on_west]
enderio:block_attractor_obelisk[render=front_on_east]
enderio:block_aversion_obelisk[render=defaults]
enderio:block_aversion_obelisk[render=auto]
enderio:block_aversion_obelisk[render=front]
enderio:block_aversion_obelisk[render=front_south]
enderio:block_aversion_obelisk[render=front_west]
enderio:block_aversion_obelisk[render=front_east]
enderio:block_aversion_obelisk[render=front_on]
enderio:block_aversion_obelisk[render=front_on_south]
enderio:block_aversion_obelisk[render=front_on_west]
enderio:block_aversion_obelisk[render=front_on_east]
enderio:block_inhibitor_obelisk[render=defaults]
enderio:block_inhibitor_obelisk[render=auto]
enderio:block_inhibitor_obelisk[render=front]
enderio:block_inhibitor_obelisk[render=front_south]
enderio:block_inhibitor_obelisk[render=front_west]
enderio:block_inhibitor_obelisk[render=front_east]
enderio:block_inhibitor_obelisk[render=front_on]
enderio:block_inhibitor_obelisk[render=front_on_south]
enderio:block_inhibitor_obelisk[render=front_on_west]
enderio:block_inhibitor_obelisk[render=front_on_east]
enderio:block_relocator_obelisk[render=defaults]
enderio:block_relocator_obelisk[render=auto]
enderio:block_relocator_obelisk[render=front]
enderio:block_relocator_obelisk[render=front_south]
enderio:block_relocator_obelisk[render=front_west]
enderio:block_relocator_obelisk[render=front_east]
enderio:block_relocator_obelisk[render=front_on]
enderio:block_relocator_obelisk[render=front_on_south]
enderio:block_relocator_obelisk[render=front_on_west]
enderio:block_relocator_obelisk[render=front_on_east]
enderio:block_weather_obelisk[render=defaults]
enderio:block_weather_obelisk[render=auto]
enderio:block_weather_obelisk[render=front]
enderio:block_weather_obelisk[render=front_south]
enderio:block_weather_obelisk[render=front_west]
enderio:block_weather_obelisk[render=front_east]
enderio:block_weather_obelisk[render=front_on]
enderio:block_weather_obelisk[render=front_on_south]
enderio:block_weather_obelisk[render=front_on_west]
enderio:block_weather_obelisk[render=front_on_east]
enderio:block_experience_obelisk[render=defaults]
enderio:block_experience_obelisk[render=auto]
enderio:block_experience_obelisk[render=front]
enderio:block_experience_obelisk[render=front_south]
enderio:block_experience_obelisk[render=front_west]
enderio:block_experience_obelisk[render=front_east]
enderio:block_experience_obelisk[render=front_on]
enderio:block_experience_obelisk[render=front_on_south]
enderio:block_experience_obelisk[render=front_on_west]
enderio:block_experience_obelisk[render=front_on_east]
enderio:block_painter[render=defaults]
enderio:block_painter[render=auto]
enderio:block_painter[render=front]
enderio:block_painter[render=front_south]
enderio:block_painter[render=front_west]
enderio:block_painter[render=front_east]
enderio:block_painter[render=front_on]
enderio:block_painter[render=front_on_south]
enderio:block_painter[render=front_on_west]
enderio:block_painter[render=front_on_east]
enderio:block_reservoir[render=defaults]
enderio:block_reservoir[render=auto]
enderio:block_reservoir[render=sides]
enderio:block_reservoir[render=north_west_up]
enderio:block_reservoir[render=north_east_up]
enderio:block_reservoir[render=south_east_up]
enderio:block_reservoir[render=south_west_up]
enderio:block_reservoir[render=north_west_down]
enderio:block_reservoir[render=north_east_down]
enderio:block_reservoir[render=south_east_down]
enderio:block_reservoir[render=south_west_down]
enderio:block_reservoir[render=north_west]
enderio:block_reservoir[render=north_east]
enderio:block_reservoir[render=south_east]
enderio:block_reservoir[render=south_west]
enderio:block_reservoir[render=north_up]
enderio:block_reservoir[render=east_up]
enderio:block_reservoir[render=west_up]
enderio:block_reservoir[render=south_up]
enderio:block_reservoir[render=north_down]
enderio:block_reservoir[render=east_down]
enderio:block_reservoir[render=west_down]
enderio:block_reservoir[render=south_down]
enderio:block_omni_reservoir[render=defaults]
enderio:block_omni_reservoir[render=auto]
enderio:block_omni_reservoir[render=sides]
enderio:block_omni_reservoir[render=north_west_up]
enderio:block_omni_reservoir[render=north_east_up]
enderio:block_omni_reservoir[render=south_east_up]
enderio:block_omni_reservoir[render=south_west_up]
enderio:block_omni_reservoir[render=north_west_down]
enderio:block_omni_reservoir[render=north_east_down]
enderio:block_omni_reservoir[render=south_east_down]
enderio:block_omni_reservoir[render=south_west_down]
enderio:block_omni_reservoir[render=north_west]
enderio:block_omni_reservoir[render=north_east]
enderio:block_omni_reservoir[render=south_east]
enderio:block_omni_reservoir[render=south_west]
enderio:block_omni_reservoir[render=north_up]
enderio:block_omni_reservoir[render=east_up]
enderio:block_omni_reservoir[render=west_up]
enderio:block_omni_reservoir[render=south_up]
enderio:block_omni_reservoir[render=north_down]
enderio:block_omni_reservoir[render=east_down]
enderio:block_omni_reservoir[render=west_down]
enderio:block_omni_reservoir[render=south_down]
enderio:block_simple_sag_mill[render=defaults]
enderio:block_simple_sag_mill[render=auto]
enderio:block_simple_sag_mill[render=front]
enderio:block_simple_sag_mill[render=front_south]
enderio:block_simple_sag_mill[render=front_west]
enderio:block_simple_sag_mill[render=front_east]
enderio:block_simple_sag_mill[render=front_on]
enderio:block_simple_sag_mill[render=front_on_south]
enderio:block_simple_sag_mill[render=front_on_west]
enderio:block_simple_sag_mill[render=front_on_east]
enderio:block_sag_mill[render=defaults]
enderio:block_sag_mill[render=auto]
enderio:block_sag_mill[render=front]
enderio:block_sag_mill[render=front_south]
enderio:block_sag_mill[render=front_west]
enderio:block_sag_mill[render=front_east]
enderio:block_sag_mill[render=front_on]
enderio:block_sag_mill[render=front_on_south]
enderio:block_sag_mill[render=front_on_west]
enderio:block_sag_mill[render=front_on_east]
enderio:block_enhanced_sag_mill[render=defaults]
enderio:block_enhanced_sag_mill[render=auto]
enderio:block_enhanced_sag_mill[render=front]
enderio:block_enhanced_sag_mill[render=front_south]
enderio:block_enhanced_sag_mill[render=front_west]
enderio:block_enhanced_sag_mill[render=front_east]
enderio:block_enhanced_sag_mill[render=front_on]
enderio:block_enhanced_sag_mill[render=front_on_south]
enderio:block_enhanced_sag_mill[render=front_on_west]
enderio:block_enhanced_sag_mill[render=front_on_east]
enderio:block_enhanced_sag_mill_top
enderio:block_slice_and_splice[render=defaults]
enderio:block_slice_and_splice[render=auto]
enderio:block_slice_and_splice[render=front]
enderio:block_slice_and_splice[render=front_south]
enderio:block_slice_and_splice[render=front_west]
enderio:block_slice_and_splice[render=front_east]
enderio:block_slice_and_splice[render=front_on]
enderio:block_slice_and_splice[render=front_on_south]
enderio:block_slice_and_splice[render=front_on_west]
enderio:block_slice_and_splice[render=front_on_east]
enderio:block_solar_panel[kind=simple,render=defaults]
enderio:block_solar_panel[kind=simple,render=auto]
enderio:block_solar_panel[kind=simple,render=sides]
enderio:block_solar_panel[kind=simple,render=north_west_up]
enderio:block_solar_panel[kind=simple,render=north_east_up]
enderio:block_solar_panel[kind=simple,render=south_east_up]
enderio:block_solar_panel[kind=simple,render=south_west_up]
enderio:block_solar_panel[kind=simple,render=north_west_down]
enderio:block_solar_panel[kind=simple,render=north_east_down]
enderio:block_solar_panel[kind=simple,render=south_east_down]
enderio:block_solar_panel[kind=simple,render=south_west_down]
enderio:block_solar_panel[kind=simple,render=north_west]
enderio:block_solar_panel[kind=simple,render=north_east]
enderio:block_solar_panel[kind=simple,render=south_east]
enderio:block_solar_panel[kind=simple,render=south_west]
enderio:block_solar_panel[kind=simple,render=north_up]
enderio:block_solar_panel[kind=simple,render=east_up]
enderio:block_solar_panel[kind=simple,render=west_up]
enderio:block_solar_panel[kind=simple,render=south_up]
enderio:block_solar_panel[kind=simple,render=north_down]
enderio:block_solar_panel[kind=simple,render=east_down]
enderio:block_solar_panel[kind=simple,render=west_down]
enderio:block_solar_panel[kind=simple,render=south_down]
enderio:block_solar_panel[kind=normal,render=defaults]
enderio:block_solar_panel[kind=normal,render=auto]
enderio:block_solar_panel[kind=normal,render=sides]
enderio:block_solar_panel[kind=normal,render=north_west_up]
enderio:block_solar_panel[kind=normal,render=north_east_up]
enderio:block_solar_panel[kind=normal,render=south_east_up]
enderio:block_solar_panel[kind=normal,render=south_west_up]
enderio:block_solar_panel[kind=normal,render=north_west_down]
enderio:block_solar_panel[kind=normal,render=north_east_down]
enderio:block_solar_panel[kind=normal,render=south_east_down]
enderio:block_solar_panel[kind=normal,render=south_west_down]
enderio:block_solar_panel[kind=normal,render=north_west]
enderio:block_solar_panel[kind=normal,render=north_east]
enderio:block_solar_panel[kind=normal,render=south_east]
enderio:block_solar_panel[kind=normal,render=south_west]
enderio:block_solar_panel[kind=normal,render=north_up]
enderio:block_solar_panel[kind=normal,render=east_up]
enderio:block_solar_panel[kind=normal,render=west_up]
enderio:block_solar_panel[kind=normal,render=south_up]
enderio:block_solar_panel[kind=normal,render=north_down]
enderio:block_solar_panel[kind=normal,render=east_down]
enderio:block_solar_panel[kind=normal,render=west_down]
enderio:block_solar_panel[kind=normal,render=south_down]
enderio:block_solar_panel[kind=advanced,render=defaults]
enderio:block_solar_panel[kind=advanced,render=auto]
enderio:block_solar_panel[kind=advanced,render=sides]
enderio:block_solar_panel[kind=advanced,render=north_west_up]
enderio:block_solar_panel[kind=advanced,render=north_east_up]
enderio:block_solar_panel[kind=advanced,render=south_east_up]
enderio:block_solar_panel[kind=advanced,render=south_west_up]
enderio:block_solar_panel[kind=advanced,render=north_west_down]
enderio:block_solar_panel[kind=advanced,render=north_east_down]
enderio:block_solar_panel[kind=advanced,render=south_east_down]
enderio:block_solar_panel[kind=advanced,render=south_west_down]
enderio:block_solar_panel[kind=advanced,render=north_west]
enderio:block_solar_panel[kind=advanced,render=north_east]
enderio:block_solar_panel[kind=advanced,render=south_east]
enderio:block_solar_panel[kind=advanced,render=south_west]
enderio:block_solar_panel[kind=advanced,render=north_up]
enderio:block_solar_panel[kind=advanced,render=east_up]
enderio:block_solar_panel[kind=advanced,render=west_up]
enderio:block_solar_panel[kind=advanced,render=south_up]
enderio:block_solar_panel[kind=advanced,render=north_down]
enderio:block_solar_panel[kind=advanced,render=east_down]
enderio:block_solar_panel[kind=advanced,render=west_down]
enderio:block_solar_panel[kind=advanced,render=south_down]
enderio:block_solar_panel[kind=vibrant,render=defaults]
enderio:block_solar_panel[kind=vibrant,render=auto]
enderio:block_solar_panel[kind=vibrant,render=sides]
enderio:block_solar_panel[kind=vibrant,render=north_west_up]
enderio:block_solar_panel[kind=vibrant,render=north_east_up]
enderio:block_solar_panel[kind=vibrant,render=south_east_up]
enderio:block_solar_panel[kind=vibrant,render=south_west_up]
enderio:block_solar_panel[kind=vibrant,render=north_west_down]
enderio:block_solar_panel[kind=vibrant,render=north_east_down]
enderio:block_solar_panel[kind=vibrant,render=south_east_down]
enderio:block_solar_panel[kind=vibrant,render=south_west_down]
enderio:block_solar_panel[kind=vibrant,render=north_west]
enderio:block_solar_panel[kind=vibrant,render=north_east]
enderio:block_solar_panel[kind=vibrant,render=south_east]
enderio:block_solar_panel[kind=vibrant,render=south_west]
enderio:block_solar_panel[kind=vibrant,render=north_up]
enderio:block_solar_panel[kind=vibrant,render=east_up]
enderio:block_solar_panel[kind=vibrant,render=west_up]
enderio:block_solar_panel[kind=vibrant,render=south_up]
enderio:block_solar_panel[kind=vibrant,render=north_down]
enderio:block_solar_panel[kind=vibrant,render=east_down]
enderio:block_solar_panel[kind=vibrant,render=west_down]
enderio:block_solar_panel[kind=vibrant,render=south_down]
enderio:block_soul_binder[render=defaults]
enderio:block_soul_binder[render=auto]
enderio:block_soul_binder[render=front]
enderio:block_soul_binder[render=front_south]
enderio:block_soul_binder[render=front_west]
enderio:block_soul_binder[render=front_east]
enderio:block_soul_binder[render=front_on]
enderio:block_soul_binder[render=front_on_south]
enderio:block_soul_binder[render=front_on_west]
enderio:block_soul_binder[render=front_on_east]
enderio:block_powered_spawner[render=defaults]
enderio:block_powered_spawner[render=auto]
enderio:block_powered_spawner[render=front]
enderio:block_powered_spawner[render=front_south]
enderio:block_powered_spawner[render=front_west]
enderio:block_powered_spawner[render=front_east]
enderio:block_powered_spawner[render=front_on]
enderio:block_powered_spawner[render=front_on_south]
enderio:block_powered_spawner[render=front_on_west]
enderio:block_powered_spawner[render=front_on_east]
enderio:block_vat[render=defaults]
enderio:block_vat[render=auto]
enderio:block_vat[render=front]
enderio:block_vat[render=front_south]
enderio:block_vat[render=front_west]
enderio:block_vat[render=front_east]
enderio:block_vat[render=front_on]
enderio:block_vat[render=front_on_south]
enderio:block_vat[render=front_on_west]
enderio:block_vat[render=front_on_east]
enderio:block_enhanced_vat[render=defaults]
enderio:block_enhanced_vat[render=auto]
enderio:block_enhanced_vat[render=front]
enderio:block_enhanced_vat[render=front_south]
enderio:block_enhanced_vat[render=front_west]
enderio:block_enhanced_vat[render=front_east]
enderio:block_enhanced_vat[render=front_on]
enderio:block_enhanced_vat[render=front_on_south]
enderio:block_enhanced_vat[render=front_on_west]
enderio:block_enhanced_vat[render=front_on_east]
enderio:block_enhanced_vat_top
enderio:block_wired_charger[render=defaults]
enderio:block_wired_charger[render=auto]
enderio:block_wired_charger[render=front]
enderio:block_wired_charger[render=front_south]
enderio:block_wired_charger[render=front_west]
enderio:block_wired_charger[render=front_east]
enderio:block_wired_charger[render=front_on]
enderio:block_wired_charger[render=front_on_south]
enderio:block_wired_charger[render=front_on_west]
enderio:block_wired_charger[render=front_on_east]
enderio:block_enhanced_wired_charger[render=defaults]
enderio:block_enhanced_wired_charger[render=auto]
enderio:block_enhanced_wired_charger[render=front]
enderio:block_enhanced_wired_charger[render=front_south]
enderio:block_enhanced_wired_charger[render=front_west]
enderio:block_enhanced_wired_charger[render=front_east]
enderio:block_enhanced_wired_charger[render=front_on]
enderio:block_enhanced_wired_charger[render=front_on_south]
enderio:block_enhanced_wired_charger[render=front_on_west]
enderio:block_enhanced_wired_charger[render=front_on_east]
enderio:block_simple_wired_charger[render=defaults]
enderio:block_simple_wired_charger[render=auto]
enderio:block_simple_wired_charger[render=front]
enderio:block_simple_wired_charger[render=front_south]
enderio:block_simple_wired_charger[render=front_west]
enderio:block_simple_wired_charger[render=front_east]
enderio:block_simple_wired_charger[render=front_on]
enderio:block_simple_wired_charger[render=front_on_south]
enderio:block_simple_wired_charger[render=front_on_west]
enderio:block_simple_wired_charger[render=front_on_east]
enderio:block_enhanced_wired_charger_top
enderio:block_wireless_charger[render=defaults]
enderio:block_wireless_charger[render=auto]
enderio:block_wireless_charger[render=front]
enderio:block_wireless_charger[render=front_south]
enderio:block_wireless_charger[render=front_west]
enderio:block_wireless_charger[render=front_east]
enderio:block_wireless_charger[render=front_on]
enderio:block_wireless_charger[render=front_on_south]
enderio:block_wireless_charger[render=front_on_west]
enderio:block_wireless_charger[render=front_on_east]
enderio:block_normal_wireless_charger
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=dish,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=dish,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=dish,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=dish,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=connector,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=connector,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=connector,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=connector,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=dish,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=dish,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=dish,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=dish,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=connector,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=connector,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=connector,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=connector,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=dish,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=dish,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=dish,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=dish,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=connector,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=connector,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=connector,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=connector,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=dish,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=dish,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=dish,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=dish,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=connector,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=connector,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=connector,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=connector,up=connector,west=connector]
enderio:block_wireless_charger_extension[base=east]
enderio:block_wireless_charger_extension[base=west]
enderio:block_wireless_charger_extension[base=down]
enderio:block_wireless_charger_extension[base=north]
enderio:block_wireless_charger_extension[base=south]
enderio:block_tank[kind=normal,render=defaults]
enderio:block_tank[kind=normal,render=auto]
enderio:block_tank[kind=normal,render=front]
enderio:block_tank[kind=normal,render=front_south]
enderio:block_tank[kind=normal,render=front_west]
enderio:block_tank[kind=normal,render=front_east]
enderio:block_tank[kind=normal,render=front_on]
enderio:block_tank[kind=normal,render=front_on_south]
enderio:block_tank[kind=normal,render=front_on_west]
enderio:block_tank[kind=normal,render=front_on_east]
enderio:block_tank[kind=advanced,render=defaults]
enderio:block_tank[kind=advanced,render=auto]
enderio:block_tank[kind=advanced,render=front]
enderio:block_tank[kind=advanced,render=front_south]
enderio:block_tank[kind=advanced,render=front_west]
enderio:block_tank[kind=advanced,render=front_east]
enderio:block_tank[kind=advanced,render=front_on]
enderio:block_tank[kind=advanced,render=front_on_south]
enderio:block_tank[kind=advanced,render=front_on_west]
enderio:block_tank[kind=advanced,render=front_on_east]
enderio:block_transceiver[render=defaults]
enderio:block_transceiver[render=auto]
enderio:block_transceiver[render=front]
enderio:block_transceiver[render=front_south]
enderio:block_transceiver[render=front_west]
enderio:block_transceiver[render=front_east]
enderio:block_transceiver[render=front_on]
enderio:block_transceiver[render=front_on_south]
enderio:block_transceiver[render=front_on_west]
enderio:block_transceiver[render=front_on_east]
enderio:block_vacuum_chest[render=defaults]
enderio:block_vacuum_chest[render=auto]
enderio:block_vacuum_chest[render=front]
enderio:block_vacuum_chest[render=front_south]
enderio:block_vacuum_chest[render=front_west]
enderio:block_vacuum_chest[render=front_east]
enderio:block_vacuum_chest[render=front_on]
enderio:block_vacuum_chest[render=front_on_south]
enderio:block_vacuum_chest[render=front_on_west]
enderio:block_vacuum_chest[render=front_on_east]
enderio:block_xp_vacuum[render=defaults]
enderio:block_xp_vacuum[render=auto]
enderio:block_xp_vacuum[render=front]
enderio:block_xp_vacuum[render=front_south]
enderio:block_xp_vacuum[render=front_west]
enderio:block_xp_vacuum[render=front_east]
enderio:block_xp_vacuum[render=front_on]
enderio:block_xp_vacuum[render=front_on_south]
enderio:block_xp_vacuum[render=front_on_west]
enderio:block_xp_vacuum[render=front_on_east]
enderio:block_travel_anchor[render=defaults]
enderio:block_travel_anchor[render=auto]
enderio:block_travel_anchor[render=front]
enderio:block_travel_anchor[render=front_south]
enderio:block_travel_anchor[render=front_west]
enderio:block_travel_anchor[render=front_east]
enderio:block_travel_anchor[render=front_on]
enderio:block_travel_anchor[render=front_on_south]
enderio:block_travel_anchor[render=front_on_west]
enderio:block_travel_anchor[render=front_on_east]
enderio:block_tele_pad[blocktype=single,render=defaults]
enderio:block_tele_pad[blocktype=single,render=auto]
enderio:block_tele_pad[blocktype=single,render=front]
enderio:block_tele_pad[blocktype=single,render=front_south]
enderio:block_tele_pad[blocktype=single,render=front_west]
enderio:block_tele_pad[blocktype=single,render=front_east]
enderio:block_tele_pad[blocktype=single,render=front_on]
enderio:block_tele_pad[blocktype=single,render=front_on_south]
enderio:block_tele_pad[blocktype=single,render=front_on_west]
enderio:block_tele_pad[blocktype=single,render=front_on_east]
enderio:block_tele_pad[blocktype=master,render=defaults]
enderio:block_tele_pad[blocktype=master,render=auto]
enderio:block_tele_pad[blocktype=master,render=front]
enderio:block_tele_pad[blocktype=master,render=front_south]
enderio:block_tele_pad[blocktype=master,render=front_west]
enderio:block_tele_pad[blocktype=master,render=front_east]
enderio:block_tele_pad[blocktype=master,render=front_on]
enderio:block_tele_pad[blocktype=master,render=front_on_south]
enderio:block_tele_pad[blocktype=master,render=front_on_west]
enderio:block_tele_pad[blocktype=master,render=front_on_east]
enderio:block_tele_pad[blocktype=n,render=defaults]
enderio:block_tele_pad[blocktype=n,render=auto]
enderio:block_tele_pad[blocktype=n,render=front]
enderio:block_tele_pad[blocktype=n,render=front_south]
enderio:block_tele_pad[blocktype=n,render=front_west]
enderio:block_tele_pad[blocktype=n,render=front_east]
enderio:block_tele_pad[blocktype=n,render=front_on]
enderio:block_tele_pad[blocktype=n,render=front_on_south]
enderio:block_tele_pad[blocktype=n,render=front_on_west]
enderio:block_tele_pad[blocktype=n,render=front_on_east]
enderio:block_tele_pad[blocktype=ne,render=defaults]
enderio:block_tele_pad[blocktype=ne,render=auto]
enderio:block_tele_pad[blocktype=ne,render=front]
enderio:block_tele_pad[blocktype=ne,render=front_south]
enderio:block_tele_pad[blocktype=ne,render=front_west]
enderio:block_tele_pad[blocktype=ne,render=front_east]
enderio:block_tele_pad[blocktype=ne,render=front_on]
enderio:block_tele_pad[blocktype=ne,render=front_on_south]
enderio:block_tele_pad[blocktype=ne,render=front_on_west]
enderio:block_tele_pad[blocktype=ne,render=front_on_east]
enderio:block_tele_pad[blocktype=e,render=defaults]
enderio:block_tele_pad[blocktype=e,render=auto]
enderio:block_tele_pad[blocktype=e,render=front]
enderio:block_tele_pad[blocktype=e,render=front_south]
enderio:block_tele_pad[blocktype=e,render=front_west]
enderio:block_tele_pad[blocktype=e,render=front_east]
enderio:block_tele_pad[blocktype=e,render=front_on]
enderio:block_tele_pad[blocktype=e,render=front_on_south]
enderio:block_tele_pad[blocktype=e,render=front_on_west]
enderio:block_tele_pad[blocktype=e,render=front_on_east]
enderio:block_tele_pad[blocktype=se,render=defaults]
enderio:block_tele_pad[blocktype=se,render=auto]
enderio:block_tele_pad[blocktype=se,render=front]
enderio:block_tele_pad[blocktype=se,render=front_south]
enderio:block_tele_pad[blocktype=se,render=front_west]
enderio:block_tele_pad[blocktype=se,render=front_east]
enderio:block_tele_pad[blocktype=se,render=front_on]
enderio:block_tele_pad[blocktype=se,render=front_on_south]
enderio:block_tele_pad[blocktype=se,render=front_on_west]
enderio:block_tele_pad[blocktype=se,render=front_on_east]
enderio:block_tele_pad[blocktype=s,render=defaults]
enderio:block_tele_pad[blocktype=s,render=auto]
enderio:block_tele_pad[blocktype=s,render=front]
enderio:block_tele_pad[blocktype=s,render=front_south]
enderio:block_tele_pad[blocktype=s,render=front_west]
enderio:block_tele_pad[blocktype=s,render=front_east]
enderio:block_tele_pad[blocktype=s,render=front_on]
enderio:block_tele_pad[blocktype=s,render=front_on_south]
enderio:block_tele_pad[blocktype=s,render=front_on_west]
enderio:block_tele_pad[blocktype=s,render=front_on_east]
enderio:block_tele_pad[blocktype=sw,render=defaults]
enderio:block_tele_pad[blocktype=sw,render=auto]
enderio:block_tele_pad[blocktype=sw,render=front]
enderio:block_tele_pad[blocktype=sw,render=front_south]
enderio:block_tele_pad[blocktype=sw,render=front_west]
enderio:block_tele_pad[blocktype=sw,render=front_east]
enderio:block_tele_pad[blocktype=sw,render=front_on]
enderio:block_tele_pad[blocktype=sw,render=front_on_south]
enderio:block_tele_pad[blocktype=sw,render=front_on_west]
enderio:block_tele_pad[blocktype=sw,render=front_on_east]
enderio:block_tele_pad[blocktype=w,render=defaults]
enderio:block_tele_pad[blocktype=w,render=auto]
enderio:block_tele_pad[blocktype=w,render=front]
enderio:block_tele_pad[blocktype=w,render=front_south]
enderio:block_tele_pad[blocktype=w,render=front_west]
enderio:block_tele_pad[blocktype=w,render=front_east]
enderio:block_tele_pad[blocktype=w,render=front_on]
enderio:block_tele_pad[blocktype=w,render=front_on_south]
enderio:block_tele_pad[blocktype=w,render=front_on_west]
enderio:block_tele_pad[blocktype=w,render=front_on_east]
enderio:block_tele_pad[blocktype=nw,render=defaults]
enderio:block_tele_pad[blocktype=nw,render=auto]
enderio:block_tele_pad[blocktype=nw,render=front]
enderio:block_tele_pad[blocktype=nw,render=front_south]
enderio:block_tele_pad[blocktype=nw,render=front_west]
enderio:block_tele_pad[blocktype=nw,render=front_east]
enderio:block_tele_pad[blocktype=nw,render=front_on]
enderio:block_tele_pad[blocktype=nw,render=front_on_south]
enderio:block_tele_pad[blocktype=nw,render=front_on_west]
enderio:block_tele_pad[blocktype=nw,render=front_on_east]
enderio:block_dialing_device[facing=down_tonorth]
enderio:block_dialing_device[facing=down_tosouth]
enderio:block_dialing_device[facing=down_towest]
enderio:block_dialing_device[facing=down_toeast]
enderio:block_dialing_device[facing=up_tonorth]
enderio:block_dialing_device[facing=up_tosouth]
enderio:block_dialing_device[facing=up_towest]
enderio:block_dialing_device[facing=up_toeast]
enderio:block_dialing_device[facing=north_towest]
enderio:block_dialing_device[facing=north_toeast]
enderio:block_dialing_device[facing=north_toup]
enderio:block_dialing_device[facing=north_todown]
enderio:block_dialing_device[facing=south_towest]
enderio:block_dialing_device[facing=south_toeast]
enderio:block_dialing_device[facing=south_toup]
enderio:block_dialing_device[facing=south_todown]
enderio:block_dialing_device[facing=west_tonorth]
enderio:block_dialing_device[facing=west_tosouth]
enderio:block_dialing_device[facing=west_toup]
enderio:block_dialing_device[facing=west_todown]
enderio:block_dialing_device[facing=east_tonorth]
enderio:block_dialing_device[facing=east_tosouth]
enderio:block_dialing_device[facing=east_toup]
enderio:block_dialing_device[facing=east_todown]
enderio:block_impulse_hopper[render=defaults]
enderio:block_impulse_hopper[render=auto]
enderio:block_impulse_hopper[render=front]
enderio:block_impulse_hopper[render=front_south]
enderio:block_impulse_hopper[render=front_west]
enderio:block_impulse_hopper[render=front_east]
enderio:block_impulse_hopper[render=front_on]
enderio:block_impulse_hopper[render=front_on_south]
enderio:block_impulse_hopper[render=front_on_west]
enderio:block_impulse_hopper[render=front_on_east]
enderio:block_crafter[render=defaults]
enderio:block_crafter[render=auto]
enderio:block_crafter[render=front]
enderio:block_crafter[render=front_south]
enderio:block_crafter[render=front_west]
enderio:block_crafter[render=front_east]
enderio:block_crafter[render=front_on]
enderio:block_crafter[render=front_on_south]
enderio:block_crafter[render=front_on_west]
enderio:block_crafter[render=front_on_east]
enderio:block_simple_crafter[render=defaults]
enderio:block_simple_crafter[render=auto]
enderio:block_simple_crafter[render=front]
enderio:block_simple_crafter[render=front_south]
enderio:block_simple_crafter[render=front_west]
enderio:block_simple_crafter[render=front_east]
enderio:block_simple_crafter[render=front_on]
enderio:block_simple_crafter[render=front_on_south]
enderio:block_simple_crafter[render=front_on_west]
enderio:block_simple_crafter[render=front_on_east]
enderio:block_creative_spawner[render=defaults]
enderio:block_creative_spawner[render=auto]
enderio:block_creative_spawner[render=front]
enderio:block_creative_spawner[render=front_south]
enderio:block_creative_spawner[render=front_west]
enderio:block_creative_spawner[render=front_east]
enderio:block_creative_spawner[render=front_on]
enderio:block_creative_spawner[render=front_on_south]
enderio:block_creative_spawner[render=front_on_west]
enderio:block_creative_spawner[render=front_on_east]
enderio:block_cap_bank[kind=creative,render=defaults]
enderio:block_cap_bank[kind=creative,render=auto]
enderio:block_cap_bank[kind=creative,render=sides]
enderio:block_cap_bank[kind=creative,render=north_west_up]
enderio:block_cap_bank[kind=creative,render=north_east_up]
enderio:block_cap_bank[kind=creative,render=south_east_up]
enderio:block_cap_bank[kind=creative,render=south_west_up]
enderio:block_cap_bank[kind=creative,render=north_west_down]
enderio:block_cap_bank[kind=creative,render=north_east_down]
enderio:block_cap_bank[kind=creative,render=south_east_down]
enderio:block_cap_bank[kind=creative,render=south_west_down]
enderio:block_cap_bank[kind=creative,render=north_west]
enderio:block_cap_bank[kind=creative,render=north_east]
enderio:block_cap_bank[kind=creative,render=south_east]
enderio:block_cap_bank[kind=creative,render=south_west]
enderio:block_cap_bank[kind=creative,render=north_up]
enderio:block_cap_bank[kind=creative,render=east_up]
enderio:block_cap_bank[kind=creative,render=west_up]
enderio:block_cap_bank[kind=creative,render=south_up]
enderio:block_cap_bank[kind=creative,render=north_down]
enderio:block_cap_bank[kind=creative,render=east_down]
enderio:block_cap_bank[kind=creative,render=west_down]
enderio:block_cap_bank[kind=creative,render=south_down]
enderio:block_cap_bank[kind=simple,render=defaults]
enderio:block_cap_bank[kind=simple,render=auto]
enderio:block_cap_bank[kind=simple,render=sides]
enderio:block_cap_bank[kind=simple,render=north_west_up]
enderio:block_cap_bank[kind=simple,render=north_east_up]
enderio:block_cap_bank[kind=simple,render=south_east_up]
enderio:block_cap_bank[kind=simple,render=south_west_up]
enderio:block_cap_bank[kind=simple,render=north_west_down]
enderio:block_cap_bank[kind=simple,render=north_east_down]
enderio:block_cap_bank[kind=simple,render=south_east_down]
enderio:block_cap_bank[kind=simple,render=south_west_down]
enderio:block_cap_bank[kind=simple,render=north_west]
enderio:block_cap_bank[kind=simple,render=north_east]
enderio:block_cap_bank[kind=simple,render=south_east]
enderio:block_cap_bank[kind=simple,render=south_west]
enderio:block_cap_bank[kind=simple,render=north_up]
enderio:block_cap_bank[kind=simple,render=east_up]
enderio:block_cap_bank[kind=simple,render=west_up]
enderio:block_cap_bank[kind=simple,render=south_up]
enderio:block_cap_bank[kind=simple,render=north_down]
enderio:block_cap_bank[kind=simple,render=east_down]
enderio:block_cap_bank[kind=simple,render=west_down]
enderio:block_cap_bank[kind=simple,render=south_down]
enderio:block_cap_bank[kind=activated,render=defaults]
enderio:block_cap_bank[kind=activated,render=auto]
enderio:block_cap_bank[kind=activated,render=sides]
enderio:block_cap_bank[kind=activated,render=north_west_up]
enderio:block_cap_bank[kind=activated,render=north_east_up]
enderio:block_cap_bank[kind=activated,render=south_east_up]
enderio:block_cap_bank[kind=activated,render=south_west_up]
enderio:block_cap_bank[kind=activated,render=north_west_down]
enderio:block_cap_bank[kind=activated,render=north_east_down]
enderio:block_cap_bank[kind=activated,render=south_east_down]
enderio:block_cap_bank[kind=activated,render=south_west_down]
enderio:block_cap_bank[kind=activated,render=north_west]
enderio:block_cap_bank[kind=activated,render=north_east]
enderio:block_cap_bank[kind=activated,render=south_east]
enderio:block_cap_bank[kind=activated,render=south_west]
enderio:block_cap_bank[kind=activated,render=north_up]
enderio:block_cap_bank[kind=activated,render=east_up]
enderio:block_cap_bank[kind=activated,render=west_up]
enderio:block_cap_bank[kind=activated,render=south_up]
enderio:block_cap_bank[kind=activated,render=north_down]
enderio:block_cap_bank[kind=activated,render=east_down]
enderio:block_cap_bank[kind=activated,render=west_down]
enderio:block_cap_bank[kind=activated,render=south_down]
enderio:block_cap_bank[kind=vibrant,render=defaults]
enderio:block_cap_bank[kind=vibrant,render=auto]
enderio:block_cap_bank[kind=vibrant,render=sides]
enderio:block_cap_bank[kind=vibrant,render=north_west_up]
enderio:block_cap_bank[kind=vibrant,render=north_east_up]
enderio:block_cap_bank[kind=vibrant,render=south_east_up]
enderio:block_cap_bank[kind=vibrant,render=south_west_up]
enderio:block_cap_bank[kind=vibrant,render=north_west_down]
enderio:block_cap_bank[kind=vibrant,render=north_east_down]
enderio:block_cap_bank[kind=vibrant,render=south_east_down]
enderio:block_cap_bank[kind=vibrant,render=south_west_down]
enderio:block_cap_bank[kind=vibrant,render=north_west]
enderio:block_cap_bank[kind=vibrant,render=north_east]
enderio:block_cap_bank[kind=vibrant,render=south_east]
enderio:block_cap_bank[kind=vibrant,render=south_west]
enderio:block_cap_bank[kind=vibrant,render=north_up]
enderio:block_cap_bank[kind=vibrant,render=east_up]
enderio:block_cap_bank[kind=vibrant,render=west_up]
enderio:block_cap_bank[kind=vibrant,render=south_up]
enderio:block_cap_bank[kind=vibrant,render=north_down]
enderio:block_cap_bank[kind=vibrant,render=east_down]
enderio:block_cap_bank[kind=vibrant,render=west_down]
enderio:block_cap_bank[kind=vibrant,render=south_down]
enderio:block_cap_bank[kind=none,render=defaults]
enderio:block_cap_bank[kind=none,render=auto]
enderio:block_cap_bank[kind=none,render=sides]
enderio:block_cap_bank[kind=none,render=north_west_up]
enderio:block_cap_bank[kind=none,render=north_east_up]
enderio:block_cap_bank[kind=none,render=south_east_up]
enderio:block_cap_bank[kind=none,render=south_west_up]
enderio:block_cap_bank[kind=none,render=north_west_down]
enderio:block_cap_bank[kind=none,render=north_east_down]
enderio:block_cap_bank[kind=none,render=south_east_down]
enderio:block_cap_bank[kind=none,render=south_west_down]
enderio:block_cap_bank[kind=none,render=north_west]
enderio:block_cap_bank[kind=none,render=north_east]
enderio:block_cap_bank[kind=none,render=south_east]
enderio:block_cap_bank[kind=none,render=south_west]
enderio:block_cap_bank[kind=none,render=north_up]
enderio:block_cap_bank[kind=none,render=east_up]
enderio:block_cap_bank[kind=none,render=west_up]
enderio:block_cap_bank[kind=none,render=south_up]
enderio:block_cap_bank[kind=none,render=north_down]
enderio:block_cap_bank[kind=none,render=east_down]
enderio:block_cap_bank[kind=none,render=west_down]
enderio:block_cap_bank[kind=none,render=south_down]
enderio:block_gauge
enderio:block_power_monitor[render=defaults]
enderio:block_power_monitor[render=auto]
enderio:block_power_monitor[render=front]
enderio:block_power_monitor[render=front_south]
enderio:block_power_monitor[render=front_west]
enderio:block_power_monitor[render=front_east]
enderio:block_power_monitor[render=front_on]
enderio:block_power_monitor[render=front_on_south]
enderio:block_power_monitor[render=front_on_west]
enderio:block_power_monitor[render=front_on_east]
enderio:block_advanced_power_monitor[render=defaults]
enderio:block_advanced_power_monitor[render=auto]
enderio:block_advanced_power_monitor[render=front]
enderio:block_advanced_power_monitor[render=front_south]
enderio:block_advanced_power_monitor[render=front_west]
enderio:block_advanced_power_monitor[render=front_east]
enderio:block_advanced_power_monitor[render=front_on]
enderio:block_advanced_power_monitor[render=front_on_south]
enderio:block_advanced_power_monitor[render=front_on_west]
enderio:block_advanced_power_monitor[render=front_on_east]
tconstruct:soil[type=grout]
tconstruct:soil[type=slimy_mud_green]
tconstruct:soil[type=slimy_mud_blue]
tconstruct:soil[type=graveyard]
tconstruct:soil[type=consecrated]
tconstruct:soil[type=slimy_mud_magma]
tconstruct:slime[type=green]
tconstruct:slime[type=blue]
tconstruct:slime[type=purple]
tconstruct:slime[type=blood]
tconstruct:slime[type=magma]
tconstruct:slime_congealed[type=green]
tconstruct:slime_congealed[type=blue]
tconstruct:slime_congealed[type=purple]
tconstruct:slime_congealed[type=blood]
tconstruct:slime_congealed[type=magma]
tconstruct:ore[type=cobalt]
tconstruct:ore[type=ardite]
tconstruct:firewood[type=lavawood]
tconstruct:firewood[type=firewood]
tconstruct:deco_ground[type=mudbrick]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:deco_ground_slab[half=top,type=mudbrick]
tconstruct:deco_ground_slab[half=bottom,type=mudbrick]
tconstruct:firewood_slab[half=top,type=lavawood]
tconstruct:firewood_slab[half=top,type=firewood]
tconstruct:firewood_slab[half=bottom,type=lavawood]
tconstruct:firewood_slab[half=bottom,type=firewood]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=straight]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=inner_left]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=inner_right]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=outer_left]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=outer_right]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=straight]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=straight]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=inner_left]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=inner_right]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=outer_left]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=outer_right]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=straight]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=straight]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=inner_left]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=inner_right]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=outer_left]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=outer_right]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=straight]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=straight]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=inner_left]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=inner_right]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=outer_left]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=outer_right]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=straight]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:firewood_stairs[facing=north,half=top,shape=straight]
tconstruct:firewood_stairs[facing=north,half=top,shape=inner_left]
tconstruct:firewood_stairs[facing=north,half=top,shape=inner_right]
tconstruct:firewood_stairs[facing=north,half=top,shape=outer_left]
tconstruct:firewood_stairs[facing=north,half=top,shape=outer_right]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=straight]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:firewood_stairs[facing=south,half=top,shape=straight]
tconstruct:firewood_stairs[facing=south,half=top,shape=inner_left]
tconstruct:firewood_stairs[facing=south,half=top,shape=inner_right]
tconstruct:firewood_stairs[facing=south,half=top,shape=outer_left]
tconstruct:firewood_stairs[facing=south,half=top,shape=outer_right]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=straight]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:firewood_stairs[facing=west,half=top,shape=straight]
tconstruct:firewood_stairs[facing=west,half=top,shape=inner_left]
tconstruct:firewood_stairs[facing=west,half=top,shape=inner_right]
tconstruct:firewood_stairs[facing=west,half=top,shape=outer_left]
tconstruct:firewood_stairs[facing=west,half=top,shape=outer_right]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=straight]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:firewood_stairs[facing=east,half=top,shape=straight]
tconstruct:firewood_stairs[facing=east,half=top,shape=inner_left]
tconstruct:firewood_stairs[facing=east,half=top,shape=inner_right]
tconstruct:firewood_stairs[facing=east,half=top,shape=outer_left]
tconstruct:firewood_stairs[facing=east,half=top,shape=outer_right]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=straight]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:lavawood_stairs[facing=north,half=top,shape=straight]
tconstruct:lavawood_stairs[facing=north,half=top,shape=inner_left]
tconstruct:lavawood_stairs[facing=north,half=top,shape=inner_right]
tconstruct:lavawood_stairs[facing=north,half=top,shape=outer_left]
tconstruct:lavawood_stairs[facing=north,half=top,shape=outer_right]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=straight]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:lavawood_stairs[facing=south,half=top,shape=straight]
tconstruct:lavawood_stairs[facing=south,half=top,shape=inner_left]
tconstruct:lavawood_stairs[facing=south,half=top,shape=inner_right]
tconstruct:lavawood_stairs[facing=south,half=top,shape=outer_left]
tconstruct:lavawood_stairs[facing=south,half=top,shape=outer_right]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=straight]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:lavawood_stairs[facing=west,half=top,shape=straight]
tconstruct:lavawood_stairs[facing=west,half=top,shape=inner_left]
tconstruct:lavawood_stairs[facing=west,half=top,shape=inner_right]
tconstruct:lavawood_stairs[facing=west,half=top,shape=outer_left]
tconstruct:lavawood_stairs[facing=west,half=top,shape=outer_right]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=straight]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:lavawood_stairs[facing=east,half=top,shape=straight]
tconstruct:lavawood_stairs[facing=east,half=top,shape=inner_left]
tconstruct:lavawood_stairs[facing=east,half=top,shape=inner_right]
tconstruct:lavawood_stairs[facing=east,half=top,shape=outer_left]
tconstruct:lavawood_stairs[facing=east,half=top,shape=outer_right]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=straight]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:metal[type=cobalt]
tconstruct:metal[type=ardite]
tconstruct:metal[type=manyullyn]
tconstruct:metal[type=knightslime]
tconstruct:metal[type=pigiron]
tconstruct:metal[type=alubrass]
tconstruct:metal[type=silky_jewel]
tconstruct:glow[facing=down]
tconstruct:glow[facing=up]
tconstruct:glow[facing=north]
tconstruct:glow[facing=south]
tconstruct:glow[facing=west]
tconstruct:glow[facing=east]
tconstruct:slime_dirt[type=green]
tconstruct:slime_dirt[type=blue]
tconstruct:slime_dirt[type=purple]
tconstruct:slime_dirt[type=magma]
tconstruct:slime_grass[foliage=blue,snowy=true,type=vanilla]
tconstruct:slime_grass[foliage=blue,snowy=true,type=green]
tconstruct:slime_grass[foliage=blue,snowy=true,type=blue]
tconstruct:slime_grass[foliage=blue,snowy=true,type=purple]
tconstruct:slime_grass[foliage=blue,snowy=true,type=magma]
tconstruct:slime_grass[foliage=blue,snowy=false,type=vanilla]
tconstruct:slime_grass[foliage=blue,snowy=false,type=green]
tconstruct:slime_grass[foliage=blue,snowy=false,type=blue]
tconstruct:slime_grass[foliage=blue,snowy=false,type=purple]
tconstruct:slime_grass[foliage=blue,snowy=false,type=magma]
tconstruct:slime_grass[foliage=purple,snowy=true,type=vanilla]
tconstruct:slime_grass[foliage=purple,snowy=true,type=green]
tconstruct:slime_grass[foliage=purple,snowy=true,type=blue]
tconstruct:slime_grass[foliage=purple,snowy=true,type=purple]
tconstruct:slime_grass[foliage=purple,snowy=true,type=magma]
tconstruct:slime_grass[foliage=purple,snowy=false,type=vanilla]
tconstruct:slime_grass[foliage=purple,snowy=false,type=green]
tconstruct:slime_grass[foliage=purple,snowy=false,type=blue]
tconstruct:slime_grass[foliage=purple,snowy=false,type=purple]
tconstruct:slime_grass[foliage=purple,snowy=false,type=magma]
tconstruct:slime_grass[foliage=orange,snowy=true,type=vanilla]
tconstruct:slime_grass[foliage=orange,snowy=true,type=green]
tconstruct:slime_grass[foliage=orange,snowy=true,type=blue]
tconstruct:slime_grass[foliage=orange,snowy=true,type=purple]
tconstruct:slime_grass[foliage=orange,snowy=true,type=magma]
tconstruct:slime_grass[foliage=orange,snowy=false,type=vanilla]
tconstruct:slime_grass[foliage=orange,snowy=false,type=green]
tconstruct:slime_grass[foliage=orange,snowy=false,type=blue]
tconstruct:slime_grass[foliage=orange,snowy=false,type=purple]
tconstruct:slime_grass[foliage=orange,snowy=false,type=magma]
tconstruct:slime_leaves[check_decay=true,decayable=true,foliage=blue]
tconstruct:slime_leaves[check_decay=true,decayable=true,foliage=purple]
tconstruct:slime_leaves[check_decay=true,decayable=true,foliage=orange]
tconstruct:slime_leaves[check_decay=true,decayable=false,foliage=blue]
tconstruct:slime_leaves[check_decay=true,decayable=false,foliage=purple]
tconstruct:slime_leaves[check_decay=true,decayable=false,foliage=orange]
tconstruct:slime_leaves[check_decay=false,decayable=true,foliage=blue]
tconstruct:slime_leaves[check_decay=false,decayable=true,foliage=purple]
tconstruct:slime_leaves[check_decay=false,decayable=true,foliage=orange]
tconstruct:slime_leaves[check_decay=false,decayable=false,foliage=blue]
tconstruct:slime_leaves[check_decay=false,decayable=false,foliage=purple]
tconstruct:slime_leaves[check_decay=false,decayable=false,foliage=orange]
tconstruct:slime_grass_tall[foliage=blue,type=tall_grass]
tconstruct:slime_grass_tall[foliage=blue,type=fern]
tconstruct:slime_grass_tall[foliage=purple,type=tall_grass]
tconstruct:slime_grass_tall[foliage=purple,type=fern]
tconstruct:slime_grass_tall[foliage=orange,type=tall_grass]
tconstruct:slime_grass_tall[foliage=orange,type=fern]
tconstruct:slime_sapling[foliage=blue,stage=0,type=oak]
tconstruct:slime_sapling[foliage=blue,stage=0,type=spruce]
tconstruct:slime_sapling[foliage=blue,stage=0,type=birch]
tconstruct:slime_sapling[foliage=blue,stage=0,type=jungle]
tconstruct:slime_sapling[foliage=blue,stage=0,type=acacia]
tconstruct:slime_sapling[foliage=blue,stage=0,type=dark_oak]
tconstruct:slime_sapling[foliage=blue,stage=1,type=oak]
tconstruct:slime_sapling[foliage=blue,stage=1,type=spruce]
tconstruct:slime_sapling[foliage=blue,stage=1,type=birch]
tconstruct:slime_sapling[foliage=blue,stage=1,type=jungle]
tconstruct:slime_sapling[foliage=blue,stage=1,type=acacia]
tconstruct:slime_sapling[foliage=blue,stage=1,type=dark_oak]
tconstruct:slime_sapling[foliage=purple,stage=0,type=oak]
tconstruct:slime_sapling[foliage=purple,stage=0,type=spruce]
tconstruct:slime_sapling[foliage=purple,stage=0,type=birch]
tconstruct:slime_sapling[foliage=purple,stage=0,type=jungle]
tconstruct:slime_sapling[foliage=purple,stage=0,type=acacia]
tconstruct:slime_sapling[foliage=purple,stage=0,type=dark_oak]
tconstruct:slime_sapling[foliage=purple,stage=1,type=oak]
tconstruct:slime_sapling[foliage=purple,stage=1,type=spruce]
tconstruct:slime_sapling[foliage=purple,stage=1,type=birch]
tconstruct:slime_sapling[foliage=purple,stage=1,type=jungle]
tconstruct:slime_sapling[foliage=purple,stage=1,type=acacia]
tconstruct:slime_sapling[foliage=purple,stage=1,type=dark_oak]
tconstruct:slime_sapling[foliage=orange,stage=0,type=oak]
tconstruct:slime_sapling[foliage=orange,stage=0,type=spruce]
tconstruct:slime_sapling[foliage=orange,stage=0,type=birch]
tconstruct:slime_sapling[foliage=orange,stage=0,type=jungle]
tconstruct:slime_sapling[foliage=orange,stage=0,type=acacia]
tconstruct:slime_sapling[foliage=orange,stage=0,type=dark_oak]
tconstruct:slime_sapling[foliage=orange,stage=1,type=oak]
tconstruct:slime_sapling[foliage=orange,stage=1,type=spruce]
tconstruct:slime_sapling[foliage=orange,stage=1,type=birch]
tconstruct:slime_sapling[foliage=orange,stage=1,type=jungle]
tconstruct:slime_sapling[foliage=orange,stage=1,type=acacia]
tconstruct:slime_sapling[foliage=orange,stage=1,type=dark_oak]
tconstruct:slime_vine_blue_end[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue_end[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue_end[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue_end[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue_end[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue_end[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue_end[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue_end[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue_end[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue_end[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue_end[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue_end[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue_end[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue_end[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue_end[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue_end[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue_end[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue_end[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue_end[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue_end[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue_end[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue_end[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue_end[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue_end[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue_end[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue_end[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue_end[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue_end[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue_end[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue_end[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue_end[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue_end[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple_end[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple_end[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple_end[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple_end[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple_end[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple_end[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple_end[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple_end[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple_end[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple_end[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple_end[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple_end[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple_end[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple_end[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple_end[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple_end[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple_end[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple_end[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple_end[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple_end[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple_end[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple_end[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple_end[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple_end[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple_end[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple_end[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple_end[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple_end[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple_end[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple_end[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple_end[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple_end[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple[east=false,north=false,south=false,up=false,west=false]
tconstruct:tooltables[type=craftingstation]
tconstruct:tooltables[type=stenciltable]
tconstruct:tooltables[type=partbuilder]
tconstruct:tooltables[type=toolstation]
tconstruct:tooltables[type=patternchest]
tconstruct:tooltables[type=partchest]
tconstruct:toolforge
tconstruct:seared[type=stone]
tconstruct:seared[type=cobble]
tconstruct:seared[type=paver]
tconstruct:seared[type=brick]
tconstruct:seared[type=brick_cracked]
tconstruct:seared[type=brick_fancy]
tconstruct:seared[type=brick_square]
tconstruct:seared[type=road]
tconstruct:seared[type=creeper]
tconstruct:seared[type=brick_triangle]
tconstruct:seared[type=brick_small]
tconstruct:seared[type=tile]
tconstruct:smeltery_controller[active=true,facing=north]
tconstruct:smeltery_controller[active=true,facing=south]
tconstruct:smeltery_controller[active=true,facing=west]
tconstruct:smeltery_controller[active=true,facing=east]
tconstruct:smeltery_controller[active=false,facing=north]
tconstruct:smeltery_controller[active=false,facing=south]
tconstruct:smeltery_controller[active=false,facing=west]
tconstruct:smeltery_controller[active=false,facing=east]
tconstruct:seared_tank[has_knob=true,type=tank]
tconstruct:seared_tank[has_knob=true,type=gauge]
tconstruct:seared_tank[has_knob=true,type=window]
tconstruct:seared_tank[has_knob=false,type=tank]
tconstruct:seared_tank[has_knob=false,type=gauge]
tconstruct:seared_tank[has_knob=false,type=window]
tconstruct:faucet[facing=up]
tconstruct:faucet[facing=north]
tconstruct:faucet[facing=south]
tconstruct:faucet[facing=west]
tconstruct:faucet[facing=east]
tconstruct:channel[down=true,east=none,north=none,south=none,west=none]
tconstruct:channel[down=true,east=none,north=none,south=none,west=in]
tconstruct:channel[down=true,east=none,north=none,south=none,west=out]
tconstruct:channel[down=true,east=none,north=none,south=none,west=lever]
tconstruct:channel[down=true,east=none,north=none,south=in,west=none]
tconstruct:channel[down=true,east=none,north=none,south=in,west=in]
tconstruct:channel[down=true,east=none,north=none,south=in,west=out]
tconstruct:channel[down=true,east=none,north=none,south=in,west=lever]
tconstruct:channel[down=true,east=none,north=none,south=out,west=none]
tconstruct:channel[down=true,east=none,north=none,south=out,west=in]
tconstruct:channel[down=true,east=none,north=none,south=out,west=out]
tconstruct:channel[down=true,east=none,north=none,south=out,west=lever]
tconstruct:channel[down=true,east=none,north=none,south=lever,west=none]
tconstruct:channel[down=true,east=none,north=none,south=lever,west=in]
tconstruct:channel[down=true,east=none,north=none,south=lever,west=out]
tconstruct:channel[down=true,east=none,north=none,south=lever,west=lever]
tconstruct:channel[down=true,east=none,north=in,south=none,west=none]
tconstruct:channel[down=true,east=none,north=in,south=none,west=in]
tconstruct:channel[down=true,east=none,north=in,south=none,west=out]
tconstruct:channel[down=true,east=none,north=in,south=none,west=lever]
tconstruct:channel[down=true,east=none,north=in,south=in,west=none]
tconstruct:channel[down=true,east=none,north=in,south=in,west=in]
tconstruct:channel[down=true,east=none,north=in,south=in,west=out]
tconstruct:channel[down=true,east=none,north=in,south=in,west=lever]
tconstruct:channel[down=true,east=none,north=in,south=out,west=none]
tconstruct:channel[down=true,east=none,north=in,south=out,west=in]
tconstruct:channel[down=true,east=none,north=in,south=out,west=out]
tconstruct:channel[down=true,east=none,north=in,south=out,west=lever]
tconstruct:channel[down=true,east=none,north=in,south=lever,west=none]
tconstruct:channel[down=true,east=none,north=in,south=lever,west=in]
tconstruct:channel[down=true,east=none,north=in,south=lever,west=out]
tconstruct:channel[down=true,east=none,north=in,south=lever,west=lever]
tconstruct:channel[down=true,east=none,north=out,south=none,west=none]
tconstruct:channel[down=true,east=none,north=out,south=none,west=in]
tconstruct:channel[down=true,east=none,north=out,south=none,west=out]
tconstruct:channel[down=true,east=none,north=out,south=none,west=lever]
tconstruct:channel[down=true,east=none,north=out,south=in,west=none]
tconstruct:channel[down=true,east=none,north=out,south=in,west=in]
tconstruct:channel[down=true,east=none,north=out,south=in,west=out]
tconstruct:channel[down=true,east=none,north=out,south=in,west=lever]
tconstruct:channel[down=true,east=none,north=out,south=out,west=none]
tconstruct:channel[down=true,east=none,north=out,south=out,west=in]
tconstruct:channel[down=true,east=none,north=out,south=out,west=out]
tconstruct:channel[down=true,east=none,north=out,south=out,west=lever]
tconstruct:channel[down=true,east=none,north=out,south=lever,west=none]
tconstruct:channel[down=true,east=none,north=out,south=lever,west=in]
tconstruct:channel[down=true,east=none,north=out,south=lever,west=out]
tconstruct:channel[down=true,east=none,north=out,south=lever,west=lever]
tconstruct:channel[down=true,east=none,north=lever,south=none,west=none]
tconstruct:channel[down=true,east=none,north=lever,south=none,west=in]
tconstruct:channel[down=true,east=none,north=lever,south=none,west=out]
tconstruct:channel[down=true,east=none,north=lever,south=none,west=lever]
tconstruct:channel[down=true,east=none,north=lever,south=in,west=none]
tconstruct:channel[down=true,east=none,north=lever,south=in,west=in]
tconstruct:channel[down=true,east=none,north=lever,south=in,west=out]
tconstruct:channel[down=true,east=none,north=lever,south=in,west=lever]
tconstruct:channel[down=true,east=none,north=lever,south=out,west=none]
tconstruct:channel[down=true,east=none,north=lever,south=out,west=in]
tconstruct:channel[down=true,east=none,north=lever,south=out,west=out]
tconstruct:channel[down=true,east=none,north=lever,south=out,west=lever]
tconstruct:channel[down=true,east=none,north=lever,south=lever,west=none]
tconstruct:channel[down=true,east=none,north=lever,south=lever,west=in]
tconstruct:channel[down=true,east=none,north=lever,south=lever,west=out]
tconstruct:channel[down=true,east=none,north=lever,south=lever,west=lever]
tconstruct:channel[down=true,east=in,north=none,south=none,west=none]
tconstruct:channel[down=true,east=in,north=none,south=none,west=in]
tconstruct:channel[down=true,east=in,north=none,south=none,west=out]
tconstruct:channel[down=true,east=in,north=none,south=none,west=lever]
tconstruct:channel[down=true,east=in,north=none,south=in,west=none]
tconstruct:channel[down=true,east=in,north=none,south=in,west=in]
tconstruct:channel[down=true,east=in,north=none,south=in,west=out]
tconstruct:channel[down=true,east=in,north=none,south=in,west=lever]
tconstruct:channel[down=true,east=in,north=none,south=out,west=none]
tconstruct:channel[down=true,east=in,north=none,south=out,west=in]
tconstruct:channel[down=true,east=in,north=none,south=out,west=out]
tconstruct:channel[down=true,east=in,north=none,south=out,west=lever]
tconstruct:channel[down=true,east=in,north=none,south=lever,west=none]
tconstruct:channel[down=true,east=in,north=none,south=lever,west=in]
tconstruct:channel[down=true,east=in,north=none,south=lever,west=out]
tconstruct:channel[down=true,east=in,north=none,south=lever,west=lever]
tconstruct:channel[down=true,east=in,north=in,south=none,west=none]
tconstruct:channel[down=true,east=in,north=in,south=none,west=in]
tconstruct:channel[down=true,east=in,north=in,south=none,west=out]
tconstruct:channel[down=true,east=in,north=in,south=none,west=lever]
tconstruct:channel[down=true,east=in,north=in,south=in,west=none]
tconstruct:channel[down=true,east=in,north=in,south=in,west=in]
tconstruct:channel[down=true,east=in,north=in,south=in,west=out]
tconstruct:channel[down=true,east=in,north=in,south=in,west=lever]
tconstruct:channel[down=true,east=in,north=in,south=out,west=none]
tconstruct:channel[down=true,east=in,north=in,south=out,west=in]
tconstruct:channel[down=true,east=in,north=in,south=out,west=out]
tconstruct:channel[down=true,east=in,north=in,south=out,west=lever]
tconstruct:channel[down=true,east=in,north=in,south=lever,west=none]
tconstruct:channel[down=true,east=in,north=in,south=lever,west=in]
tconstruct:channel[down=true,east=in,north=in,south=lever,west=out]
tconstruct:channel[down=true,east=in,north=in,south=lever,west=lever]
tconstruct:channel[down=true,east=in,north=out,south=none,west=none]
tconstruct:channel[down=true,east=in,north=out,south=none,west=in]
tconstruct:channel[down=true,east=in,north=out,south=none,west=out]
tconstruct:channel[down=true,east=in,north=out,south=none,west=lever]
tconstruct:channel[down=true,east=in,north=out,south=in,west=none]
tconstruct:channel[down=true,east=in,north=out,south=in,west=in]
tconstruct:channel[down=true,east=in,north=out,south=in,west=out]
tconstruct:channel[down=true,east=in,north=out,south=in,west=lever]
tconstruct:channel[down=true,east=in,north=out,south=out,west=none]
tconstruct:channel[down=true,east=in,north=out,south=out,west=in]
tconstruct:channel[down=true,east=in,north=out,south=out,west=out]
tconstruct:channel[down=true,east=in,north=out,south=out,west=lever]
tconstruct:channel[down=true,east=in,north=out,south=lever,west=none]
tconstruct:channel[down=true,east=in,north=out,south=lever,west=in]
tconstruct:channel[down=true,east=in,north=out,south=lever,west=out]
tconstruct:channel[down=true,east=in,north=out,south=lever,west=lever]
tconstruct:channel[down=true,east=in,north=lever,south=none,west=none]
tconstruct:channel[down=true,east=in,north=lever,south=none,west=in]
tconstruct:channel[down=true,east=in,north=lever,south=none,west=out]
tconstruct:channel[down=true,east=in,north=lever,south=none,west=lever]
tconstruct:channel[down=true,east=in,north=lever,south=in,west=none]
tconstruct:channel[down=true,east=in,north=lever,south=in,west=in]
tconstruct:channel[down=true,east=in,north=lever,south=in,west=out]
tconstruct:channel[down=true,east=in,north=lever,south=in,west=lever]
tconstruct:channel[down=true,east=in,north=lever,south=out,west=none]
tconstruct:channel[down=true,east=in,north=lever,south=out,west=in]
tconstruct:channel[down=true,east=in,north=lever,south=out,west=out]
tconstruct:channel[down=true,east=in,north=lever,south=out,west=lever]
tconstruct:channel[down=true,east=in,north=lever,south=lever,west=none]
tconstruct:channel[down=true,east=in,north=lever,south=lever,west=in]
tconstruct:channel[down=true,east=in,north=lever,south=lever,west=out]
tconstruct:channel[down=true,east=in,north=lever,south=lever,west=lever]
tconstruct:channel[down=true,east=out,north=none,south=none,west=none]
tconstruct:channel[down=true,east=out,north=none,south=none,west=in]
tconstruct:channel[down=true,east=out,north=none,south=none,west=out]
tconstruct:channel[down=true,east=out,north=none,south=none,west=lever]
tconstruct:channel[down=true,east=out,north=none,south=in,west=none]
tconstruct:channel[down=true,east=out,north=none,south=in,west=in]
tconstruct:channel[down=true,east=out,north=none,south=in,west=out]
tconstruct:channel[down=true,east=out,north=none,south=in,west=lever]
tconstruct:channel[down=true,east=out,north=none,south=out,west=none]
tconstruct:channel[down=true,east=out,north=none,south=out,west=in]
tconstruct:channel[down=true,east=out,north=none,south=out,west=out]
tconstruct:channel[down=true,east=out,north=none,south=out,west=lever]
tconstruct:channel[down=true,east=out,north=none,south=lever,west=none]
tconstruct:channel[down=true,east=out,north=none,south=lever,west=in]
tconstruct:channel[down=true,east=out,north=none,south=lever,west=out]
tconstruct:channel[down=true,east=out,north=none,south=lever,west=lever]
tconstruct:channel[down=true,east=out,north=in,south=none,west=none]
tconstruct:channel[down=true,east=out,north=in,south=none,west=in]
tconstruct:channel[down=true,east=out,north=in,south=none,west=out]
tconstruct:channel[down=true,east=out,north=in,south=none,west=lever]
tconstruct:channel[down=true,east=out,north=in,south=in,west=none]
tconstruct:channel[down=true,east=out,north=in,south=in,west=in]
tconstruct:channel[down=true,east=out,north=in,south=in,west=out]
tconstruct:channel[down=true,east=out,north=in,south=in,west=lever]
tconstruct:channel[down=true,east=out,north=in,south=out,west=none]
tconstruct:channel[down=true,east=out,north=in,south=out,west=in]
tconstruct:channel[down=true,east=out,north=in,south=out,west=out]
tconstruct:channel[down=true,east=out,north=in,south=out,west=lever]
tconstruct:channel[down=true,east=out,north=in,south=lever,west=none]
tconstruct:channel[down=true,east=out,north=in,south=lever,west=in]
tconstruct:channel[down=true,east=out,north=in,south=lever,west=out]
tconstruct:channel[down=true,east=out,north=in,south=lever,west=lever]
tconstruct:channel[down=true,east=out,north=out,south=none,west=none]
tconstruct:channel[down=true,east=out,north=out,south=none,west=in]
tconstruct:channel[down=true,east=out,north=out,south=none,west=out]
tconstruct:channel[down=true,east=out,north=out,south=none,west=lever]
tconstruct:channel[down=true,east=out,north=out,south=in,west=none]
tconstruct:channel[down=true,east=out,north=out,south=in,west=in]
tconstruct:channel[down=true,east=out,north=out,south=in,west=out]
tconstruct:channel[down=true,east=out,north=out,south=in,west=lever]
tconstruct:channel[down=true,east=out,north=out,south=out,west=none]
tconstruct:channel[down=true,east=out,north=out,south=out,west=in]
tconstruct:channel[down=true,east=out,north=out,south=out,west=out]
tconstruct:channel[down=true,east=out,north=out,south=out,west=lever]
tconstruct:channel[down=true,east=out,north=out,south=lever,west=none]
tconstruct:channel[down=true,east=out,north=out,south=lever,west=in]
tconstruct:channel[down=true,east=out,north=out,south=lever,west=out]
tconstruct:channel[down=true,east=out,north=out,south=lever,west=lever]
tconstruct:channel[down=true,east=out,north=lever,south=none,west=none]
tconstruct:channel[down=true,east=out,north=lever,south=none,west=in]
tconstruct:channel[down=true,east=out,north=lever,south=none,west=out]
tconstruct:channel[down=true,east=out,north=lever,south=none,west=lever]
tconstruct:channel[down=true,east=out,north=lever,south=in,west=none]
tconstruct:channel[down=true,east=out,north=lever,south=in,west=in]
tconstruct:channel[down=true,east=out,north=lever,south=in,west=out]
tconstruct:channel[down=true,east=out,north=lever,south=in,west=lever]
tconstruct:channel[down=true,east=out,north=lever,south=out,west=none]
tconstruct:channel[down=true,east=out,north=lever,south=out,west=in]
tconstruct:channel[down=true,east=out,north=lever,south=out,west=out]
tconstruct:channel[down=true,east=out,north=lever,south=out,west=lever]
tconstruct:channel[down=true,east=out,north=lever,south=lever,west=none]
tconstruct:channel[down=true,east=out,north=lever,south=lever,west=in]
tconstruct:channel[down=true,east=out,north=lever,south=lever,west=out]
tconstruct:channel[down=true,east=out,north=lever,south=lever,west=lever]
tconstruct:channel[down=true,east=lever,north=none,south=none,west=none]
tconstruct:channel[down=true,east=lever,north=none,south=none,west=in]
tconstruct:channel[down=true,east=lever,north=none,south=none,west=out]
tconstruct:channel[down=true,east=lever,north=none,south=none,west=lever]
tconstruct:channel[down=true,east=lever,north=none,south=in,west=none]
tconstruct:channel[down=true,east=lever,north=none,south=in,west=in]
tconstruct:channel[down=true,east=lever,north=none,south=in,west=out]
tconstruct:channel[down=true,east=lever,north=none,south=in,west=lever]
tconstruct:channel[down=true,east=lever,north=none,south=out,west=none]
tconstruct:channel[down=true,east=lever,north=none,south=out,west=in]
tconstruct:channel[down=true,east=lever,north=none,south=out,west=out]
tconstruct:channel[down=true,east=lever,north=none,south=out,west=lever]
tconstruct:channel[down=true,east=lever,north=none,south=lever,west=none]
tconstruct:channel[down=true,east=lever,north=none,south=lever,west=in]
tconstruct:channel[down=true,east=lever,north=none,south=lever,west=out]
tconstruct:channel[down=true,east=lever,north=none,south=lever,west=lever]
tconstruct:channel[down=true,east=lever,north=in,south=none,west=none]
tconstruct:channel[down=true,east=lever,north=in,south=none,west=in]
tconstruct:channel[down=true,east=lever,north=in,south=none,west=out]
tconstruct:channel[down=true,east=lever,north=in,south=none,west=lever]
tconstruct:channel[down=true,east=lever,north=in,south=in,west=none]
tconstruct:channel[down=true,east=lever,north=in,south=in,west=in]
tconstruct:channel[down=true,east=lever,north=in,south=in,west=out]
tconstruct:channel[down=true,east=lever,north=in,south=in,west=lever]
tconstruct:channel[down=true,east=lever,north=in,south=out,west=none]
tconstruct:channel[down=true,east=lever,north=in,south=out,west=in]
tconstruct:channel[down=true,east=lever,north=in,south=out,west=out]
tconstruct:channel[down=true,east=lever,north=in,south=out,west=lever]
tconstruct:channel[down=true,east=lever,north=in,south=lever,west=none]
tconstruct:channel[down=true,east=lever,north=in,south=lever,west=in]
tconstruct:channel[down=true,east=lever,north=in,south=lever,west=out]
tconstruct:channel[down=true,east=lever,north=in,south=lever,west=lever]
tconstruct:channel[down=true,east=lever,north=out,south=none,west=none]
tconstruct:channel[down=true,east=lever,north=out,south=none,west=in]
tconstruct:channel[down=true,east=lever,north=out,south=none,west=out]
tconstruct:channel[down=true,east=lever,north=out,south=none,west=lever]
tconstruct:channel[down=true,east=lever,north=out,south=in,west=none]
tconstruct:channel[down=true,east=lever,north=out,south=in,west=in]
tconstruct:channel[down=true,east=lever,north=out,south=in,west=out]
tconstruct:channel[down=true,east=lever,north=out,south=in,west=lever]
tconstruct:channel[down=true,east=lever,north=out,south=out,west=none]
tconstruct:channel[down=true,east=lever,north=out,south=out,west=in]
tconstruct:channel[down=true,east=lever,north=out,south=out,west=out]
tconstruct:channel[down=true,east=lever,north=out,south=out,west=lever]
tconstruct:channel[down=true,east=lever,north=out,south=lever,west=none]
tconstruct:channel[down=true,east=lever,north=out,south=lever,west=in]
tconstruct:channel[down=true,east=lever,north=out,south=lever,west=out]
tconstruct:channel[down=true,east=lever,north=out,south=lever,west=lever]
tconstruct:channel[down=true,east=lever,north=lever,south=none,west=none]
tconstruct:channel[down=true,east=lever,north=lever,south=none,west=in]
tconstruct:channel[down=true,east=lever,north=lever,south=none,west=out]
tconstruct:channel[down=true,east=lever,north=lever,south=none,west=lever]
tconstruct:channel[down=true,east=lever,north=lever,south=in,west=none]
tconstruct:channel[down=true,east=lever,north=lever,south=in,west=in]
tconstruct:channel[down=true,east=lever,north=lever,south=in,west=out]
tconstruct:channel[down=true,east=lever,north=lever,south=in,west=lever]
tconstruct:channel[down=true,east=lever,north=lever,south=out,west=none]
tconstruct:channel[down=true,east=lever,north=lever,south=out,west=in]
tconstruct:channel[down=true,east=lever,north=lever,south=out,west=out]
tconstruct:channel[down=true,east=lever,north=lever,south=out,west=lever]
tconstruct:channel[down=true,east=lever,north=lever,south=lever,west=none]
tconstruct:channel[down=true,east=lever,north=lever,south=lever,west=in]
tconstruct:channel[down=true,east=lever,north=lever,south=lever,west=out]
tconstruct:channel[down=true,east=lever,north=lever,south=lever,west=lever]
tconstruct:channel[down=false,east=none,north=none,south=none,west=none]
tconstruct:channel[down=false,east=none,north=none,south=none,west=in]
tconstruct:channel[down=false,east=none,north=none,south=none,west=out]
tconstruct:channel[down=false,east=none,north=none,south=none,west=lever]
tconstruct:channel[down=false,east=none,north=none,south=in,west=none]
tconstruct:channel[down=false,east=none,north=none,south=in,west=in]
tconstruct:channel[down=false,east=none,north=none,south=in,west=out]
tconstruct:channel[down=false,east=none,north=none,south=in,west=lever]
tconstruct:channel[down=false,east=none,north=none,south=out,west=none]
tconstruct:channel[down=false,east=none,north=none,south=out,west=in]
tconstruct:channel[down=false,east=none,north=none,south=out,west=out]
tconstruct:channel[down=false,east=none,north=none,south=out,west=lever]
tconstruct:channel[down=false,east=none,north=none,south=lever,west=none]
tconstruct:channel[down=false,east=none,north=none,south=lever,west=in]
tconstruct:channel[down=false,east=none,north=none,south=lever,west=out]
tconstruct:channel[down=false,east=none,north=none,south=lever,west=lever]
tconstruct:channel[down=false,east=none,north=in,south=none,west=none]
tconstruct:channel[down=false,east=none,north=in,south=none,west=in]
tconstruct:channel[down=false,east=none,north=in,south=none,west=out]
tconstruct:channel[down=false,east=none,north=in,south=none,west=lever]
tconstruct:channel[down=false,east=none,north=in,south=in,west=none]
tconstruct:channel[down=false,east=none,north=in,south=in,west=in]
tconstruct:channel[down=false,east=none,north=in,south=in,west=out]
tconstruct:channel[down=false,east=none,north=in,south=in,west=lever]
tconstruct:channel[down=false,east=none,north=in,south=out,west=none]
tconstruct:channel[down=false,east=none,north=in,south=out,west=in]
tconstruct:channel[down=false,east=none,north=in,south=out,west=out]
tconstruct:channel[down=false,east=none,north=in,south=out,west=lever]
tconstruct:channel[down=false,east=none,north=in,south=lever,west=none]
tconstruct:channel[down=false,east=none,north=in,south=lever,west=in]
tconstruct:channel[down=false,east=none,north=in,south=lever,west=out]
tconstruct:channel[down=false,east=none,north=in,south=lever,west=lever]
tconstruct:channel[down=false,east=none,north=out,south=none,west=none]
tconstruct:channel[down=false,east=none,north=out,south=none,west=in]
tconstruct:channel[down=false,east=none,north=out,south=none,west=out]
tconstruct:channel[down=false,east=none,north=out,south=none,west=lever]
tconstruct:channel[down=false,east=none,north=out,south=in,west=none]
tconstruct:channel[down=false,east=none,north=out,south=in,west=in]
tconstruct:channel[down=false,east=none,north=out,south=in,west=out]
tconstruct:channel[down=false,east=none,north=out,south=in,west=lever]
tconstruct:channel[down=false,east=none,north=out,south=out,west=none]
tconstruct:channel[down=false,east=none,north=out,south=out,west=in]
tconstruct:channel[down=false,east=none,north=out,south=out,west=out]
tconstruct:channel[down=false,east=none,north=out,south=out,west=lever]
tconstruct:channel[down=false,east=none,north=out,south=lever,west=none]
tconstruct:channel[down=false,east=none,north=out,south=lever,west=in]
tconstruct:channel[down=false,east=none,north=out,south=lever,west=out]
tconstruct:channel[down=false,east=none,north=out,south=lever,west=lever]
tconstruct:channel[down=false,east=none,north=lever,south=none,west=none]
tconstruct:channel[down=false,east=none,north=lever,south=none,west=in]
tconstruct:channel[down=false,east=none,north=lever,south=none,west=out]
tconstruct:channel[down=false,east=none,north=lever,south=none,west=lever]
tconstruct:channel[down=false,east=none,north=lever,south=in,west=none]
tconstruct:channel[down=false,east=none,north=lever,south=in,west=in]
tconstruct:channel[down=false,east=none,north=lever,south=in,west=out]
tconstruct:channel[down=false,east=none,north=lever,south=in,west=lever]
tconstruct:channel[down=false,east=none,north=lever,south=out,west=none]
tconstruct:channel[down=false,east=none,north=lever,south=out,west=in]
tconstruct:channel[down=false,east=none,north=lever,south=out,west=out]
tconstruct:channel[down=false,east=none,north=lever,south=out,west=lever]
tconstruct:channel[down=false,east=none,north=lever,south=lever,west=none]
tconstruct:channel[down=false,east=none,north=lever,south=lever,west=in]
tconstruct:channel[down=false,east=none,north=lever,south=lever,west=out]
tconstruct:channel[down=false,east=none,north=lever,south=lever,west=lever]
tconstruct:channel[down=false,east=in,north=none,south=none,west=none]
tconstruct:channel[down=false,east=in,north=none,south=none,west=in]
tconstruct:channel[down=false,east=in,north=none,south=none,west=out]
tconstruct:channel[down=false,east=in,north=none,south=none,west=lever]
tconstruct:channel[down=false,east=in,north=none,south=in,west=none]
tconstruct:channel[down=false,east=in,north=none,south=in,west=in]
tconstruct:channel[down=false,east=in,north=none,south=in,west=out]
tconstruct:channel[down=false,east=in,north=none,south=in,west=lever]
tconstruct:channel[down=false,east=in,north=none,south=out,west=none]
tconstruct:channel[down=false,east=in,north=none,south=out,west=in]
tconstruct:channel[down=false,east=in,north=none,south=out,west=out]
tconstruct:channel[down=false,east=in,north=none,south=out,west=lever]
tconstruct:channel[down=false,east=in,north=none,south=lever,west=none]
tconstruct:channel[down=false,east=in,north=none,south=lever,west=in]
tconstruct:channel[down=false,east=in,north=none,south=lever,west=out]
tconstruct:channel[down=false,east=in,north=none,south=lever,west=lever]
tconstruct:channel[down=false,east=in,north=in,south=none,west=none]
tconstruct:channel[down=false,east=in,north=in,south=none,west=in]
tconstruct:channel[down=false,east=in,north=in,south=none,west=out]
tconstruct:channel[down=false,east=in,north=in,south=none,west=lever]
tconstruct:channel[down=false,east=in,north=in,south=in,west=none]
tconstruct:channel[down=false,east=in,north=in,south=in,west=in]
tconstruct:channel[down=false,east=in,north=in,south=in,west=out]
tconstruct:channel[down=false,east=in,north=in,south=in,west=lever]
tconstruct:channel[down=false,east=in,north=in,south=out,west=none]
tconstruct:channel[down=false,east=in,north=in,south=out,west=in]
tconstruct:channel[down=false,east=in,north=in,south=out,west=out]
tconstruct:channel[down=false,east=in,north=in,south=out,west=lever]
tconstruct:channel[down=false,east=in,north=in,south=lever,west=none]
tconstruct:channel[down=false,east=in,north=in,south=lever,west=in]
tconstruct:channel[down=false,east=in,north=in,south=lever,west=out]
tconstruct:channel[down=false,east=in,north=in,south=lever,west=lever]
tconstruct:channel[down=false,east=in,north=out,south=none,west=none]
tconstruct:channel[down=false,east=in,north=out,south=none,west=in]
tconstruct:channel[down=false,east=in,north=out,south=none,west=out]
tconstruct:channel[down=false,east=in,north=out,south=none,west=lever]
tconstruct:channel[down=false,east=in,north=out,south=in,west=none]
tconstruct:channel[down=false,east=in,north=out,south=in,west=in]
tconstruct:channel[down=false,east=in,north=out,south=in,west=out]
tconstruct:channel[down=false,east=in,north=out,south=in,west=lever]
tconstruct:channel[down=false,east=in,north=out,south=out,west=none]
tconstruct:channel[down=false,east=in,north=out,south=out,west=in]
tconstruct:channel[down=false,east=in,north=out,south=out,west=out]
tconstruct:channel[down=false,east=in,north=out,south=out,west=lever]
tconstruct:channel[down=false,east=in,north=out,south=lever,west=none]
tconstruct:channel[down=false,east=in,north=out,south=lever,west=in]
tconstruct:channel[down=false,east=in,north=out,south=lever,west=out]
tconstruct:channel[down=false,east=in,north=out,south=lever,west=lever]
tconstruct:channel[down=false,east=in,north=lever,south=none,west=none]
tconstruct:channel[down=false,east=in,north=lever,south=none,west=in]
tconstruct:channel[down=false,east=in,north=lever,south=none,west=out]
tconstruct:channel[down=false,east=in,north=lever,south=none,west=lever]
tconstruct:channel[down=false,east=in,north=lever,south=in,west=none]
tconstruct:channel[down=false,east=in,north=lever,south=in,west=in]
tconstruct:channel[down=false,east=in,north=lever,south=in,west=out]
tconstruct:channel[down=false,east=in,north=lever,south=in,west=lever]
tconstruct:channel[down=false,east=in,north=lever,south=out,west=none]
tconstruct:channel[down=false,east=in,north=lever,south=out,west=in]
tconstruct:channel[down=false,east=in,north=lever,south=out,west=out]
tconstruct:channel[down=false,east=in,north=lever,south=out,west=lever]
tconstruct:channel[down=false,east=in,north=lever,south=lever,west=none]
tconstruct:channel[down=false,east=in,north=lever,south=lever,west=in]
tconstruct:channel[down=false,east=in,north=lever,south=lever,west=out]
tconstruct:channel[down=false,east=in,north=lever,south=lever,west=lever]
tconstruct:channel[down=false,east=out,north=none,south=none,west=none]
tconstruct:channel[down=false,east=out,north=none,south=none,west=in]
tconstruct:channel[down=false,east=out,north=none,south=none,west=out]
tconstruct:channel[down=false,east=out,north=none,south=none,west=lever]
tconstruct:channel[down=false,east=out,north=none,south=in,west=none]
tconstruct:channel[down=false,east=out,north=none,south=in,west=in]
tconstruct:channel[down=false,east=out,north=none,south=in,west=out]
tconstruct:channel[down=false,east=out,north=none,south=in,west=lever]
tconstruct:channel[down=false,east=out,north=none,south=out,west=none]
tconstruct:channel[down=false,east=out,north=none,south=out,west=in]
tconstruct:channel[down=false,east=out,north=none,south=out,west=out]
tconstruct:channel[down=false,east=out,north=none,south=out,west=lever]
tconstruct:channel[down=false,east=out,north=none,south=lever,west=none]
tconstruct:channel[down=false,east=out,north=none,south=lever,west=in]
tconstruct:channel[down=false,east=out,north=none,south=lever,west=out]
tconstruct:channel[down=false,east=out,north=none,south=lever,west=lever]
tconstruct:channel[down=false,east=out,north=in,south=none,west=none]
tconstruct:channel[down=false,east=out,north=in,south=none,west=in]
tconstruct:channel[down=false,east=out,north=in,south=none,west=out]
tconstruct:channel[down=false,east=out,north=in,south=none,west=lever]
tconstruct:channel[down=false,east=out,north=in,south=in,west=none]
tconstruct:channel[down=false,east=out,north=in,south=in,west=in]
tconstruct:channel[down=false,east=out,north=in,south=in,west=out]
tconstruct:channel[down=false,east=out,north=in,south=in,west=lever]
tconstruct:channel[down=false,east=out,north=in,south=out,west=none]
tconstruct:channel[down=false,east=out,north=in,south=out,west=in]
tconstruct:channel[down=false,east=out,north=in,south=out,west=out]
tconstruct:channel[down=false,east=out,north=in,south=out,west=lever]
tconstruct:channel[down=false,east=out,north=in,south=lever,west=none]
tconstruct:channel[down=false,east=out,north=in,south=lever,west=in]
tconstruct:channel[down=false,east=out,north=in,south=lever,west=out]
tconstruct:channel[down=false,east=out,north=in,south=lever,west=lever]
tconstruct:channel[down=false,east=out,north=out,south=none,west=none]
tconstruct:channel[down=false,east=out,north=out,south=none,west=in]
tconstruct:channel[down=false,east=out,north=out,south=none,west=out]
tconstruct:channel[down=false,east=out,north=out,south=none,west=lever]
tconstruct:channel[down=false,east=out,north=out,south=in,west=none]
tconstruct:channel[down=false,east=out,north=out,south=in,west=in]
tconstruct:channel[down=false,east=out,north=out,south=in,west=out]
tconstruct:channel[down=false,east=out,north=out,south=in,west=lever]
tconstruct:channel[down=false,east=out,north=out,south=out,west=none]
tconstruct:channel[down=false,east=out,north=out,south=out,west=in]
tconstruct:channel[down=false,east=out,north=out,south=out,west=out]
tconstruct:channel[down=false,east=out,north=out,south=out,west=lever]
tconstruct:channel[down=false,east=out,north=out,south=lever,west=none]
tconstruct:channel[down=false,east=out,north=out,south=lever,west=in]
tconstruct:channel[down=false,east=out,north=out,south=lever,west=out]
tconstruct:channel[down=false,east=out,north=out,south=lever,west=lever]
tconstruct:channel[down=false,east=out,north=lever,south=none,west=none]
tconstruct:channel[down=false,east=out,north=lever,south=none,west=in]
tconstruct:channel[down=false,east=out,north=lever,south=none,west=out]
tconstruct:channel[down=false,east=out,north=lever,south=none,west=lever]
tconstruct:channel[down=false,east=out,north=lever,south=in,west=none]
tconstruct:channel[down=false,east=out,north=lever,south=in,west=in]
tconstruct:channel[down=false,east=out,north=lever,south=in,west=out]
tconstruct:channel[down=false,east=out,north=lever,south=in,west=lever]
tconstruct:channel[down=false,east=out,north=lever,south=out,west=none]
tconstruct:channel[down=false,east=out,north=lever,south=out,west=in]
tconstruct:channel[down=false,east=out,north=lever,south=out,west=out]
tconstruct:channel[down=false,east=out,north=lever,south=out,west=lever]
tconstruct:channel[down=false,east=out,north=lever,south=lever,west=none]
tconstruct:channel[down=false,east=out,north=lever,south=lever,west=in]
tconstruct:channel[down=false,east=out,north=lever,south=lever,west=out]
tconstruct:channel[down=false,east=out,north=lever,south=lever,west=lever]
tconstruct:channel[down=false,east=lever,north=none,south=none,west=none]
tconstruct:channel[down=false,east=lever,north=none,south=none,west=in]
tconstruct:channel[down=false,east=lever,north=none,south=none,west=out]
tconstruct:channel[down=false,east=lever,north=none,south=none,west=lever]
tconstruct:channel[down=false,east=lever,north=none,south=in,west=none]
tconstruct:channel[down=false,east=lever,north=none,south=in,west=in]
tconstruct:channel[down=false,east=lever,north=none,south=in,west=out]
tconstruct:channel[down=false,east=lever,north=none,south=in,west=lever]
tconstruct:channel[down=false,east=lever,north=none,south=out,west=none]
tconstruct:channel[down=false,east=lever,north=none,south=out,west=in]
tconstruct:channel[down=false,east=lever,north=none,south=out,west=out]
tconstruct:channel[down=false,east=lever,north=none,south=out,west=lever]
tconstruct:channel[down=false,east=lever,north=none,south=lever,west=none]
tconstruct:channel[down=false,east=lever,north=none,south=lever,west=in]
tconstruct:channel[down=false,east=lever,north=none,south=lever,west=out]
tconstruct:channel[down=false,east=lever,north=none,south=lever,west=lever]
tconstruct:channel[down=false,east=lever,north=in,south=none,west=none]
tconstruct:channel[down=false,east=lever,north=in,south=none,west=in]
tconstruct:channel[down=false,east=lever,north=in,south=none,west=out]
tconstruct:channel[down=false,east=lever,north=in,south=none,west=lever]
tconstruct:channel[down=false,east=lever,north=in,south=in,west=none]
tconstruct:channel[down=false,east=lever,north=in,south=in,west=in]
tconstruct:channel[down=false,east=lever,north=in,south=in,west=out]
tconstruct:channel[down=false,east=lever,north=in,south=in,west=lever]
tconstruct:channel[down=false,east=lever,north=in,south=out,west=none]
tconstruct:channel[down=false,east=lever,north=in,south=out,west=in]
tconstruct:channel[down=false,east=lever,north=in,south=out,west=out]
tconstruct:channel[down=false,east=lever,north=in,south=out,west=lever]
tconstruct:channel[down=false,east=lever,north=in,south=lever,west=none]
tconstruct:channel[down=false,east=lever,north=in,south=lever,west=in]
tconstruct:channel[down=false,east=lever,north=in,south=lever,west=out]
tconstruct:channel[down=false,east=lever,north=in,south=lever,west=lever]
tconstruct:channel[down=false,east=lever,north=out,south=none,west=none]
tconstruct:channel[down=false,east=lever,north=out,south=none,west=in]
tconstruct:channel[down=false,east=lever,north=out,south=none,west=out]
tconstruct:channel[down=false,east=lever,north=out,south=none,west=lever]
tconstruct:channel[down=false,east=lever,north=out,south=in,west=none]
tconstruct:channel[down=false,east=lever,north=out,south=in,west=in]
tconstruct:channel[down=false,east=lever,north=out,south=in,west=out]
tconstruct:channel[down=false,east=lever,north=out,south=in,west=lever]
tconstruct:channel[down=false,east=lever,north=out,south=out,west=none]
tconstruct:channel[down=false,east=lever,north=out,south=out,west=in]
tconstruct:channel[down=false,east=lever,north=out,south=out,west=out]
tconstruct:channel[down=false,east=lever,north=out,south=out,west=lever]
tconstruct:channel[down=false,east=lever,north=out,south=lever,west=none]
tconstruct:channel[down=false,east=lever,north=out,south=lever,west=in]
tconstruct:channel[down=false,east=lever,north=out,south=lever,west=out]
tconstruct:channel[down=false,east=lever,north=out,south=lever,west=lever]
tconstruct:channel[down=false,east=lever,north=lever,south=none,west=none]
tconstruct:channel[down=false,east=lever,north=lever,south=none,west=in]
tconstruct:channel[down=false,east=lever,north=lever,south=none,west=out]
tconstruct:channel[down=false,east=lever,north=lever,south=none,west=lever]
tconstruct:channel[down=false,east=lever,north=lever,south=in,west=none]
tconstruct:channel[down=false,east=lever,north=lever,south=in,west=in]
tconstruct:channel[down=false,east=lever,north=lever,south=in,west=out]
tconstruct:channel[down=false,east=lever,north=lever,south=in,west=lever]
tconstruct:channel[down=false,east=lever,north=lever,south=out,west=none]
tconstruct:channel[down=false,east=lever,north=lever,south=out,west=in]
tconstruct:channel[down=false,east=lever,north=lever,south=out,west=out]
tconstruct:channel[down=false,east=lever,north=lever,south=out,west=lever]
tconstruct:channel[down=false,east=lever,north=lever,south=lever,west=none]
tconstruct:channel[down=false,east=lever,north=lever,south=lever,west=in]
tconstruct:channel[down=false,east=lever,north=lever,south=lever,west=out]
tconstruct:channel[down=false,east=lever,north=lever,south=lever,west=lever]
tconstruct:casting[type=table]
tconstruct:casting[type=basin]
tconstruct:smeltery_io[facing=north,type=drain]
tconstruct:smeltery_io[facing=south,type=drain]
tconstruct:smeltery_io[facing=west,type=drain]
tconstruct:smeltery_io[facing=east,type=drain]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_furnace_controller[active=true,facing=north]
tconstruct:seared_furnace_controller[active=true,facing=south]
tconstruct:seared_furnace_controller[active=true,facing=west]
tconstruct:seared_furnace_controller[active=true,facing=east]
tconstruct:seared_furnace_controller[active=false,facing=north]
tconstruct:seared_furnace_controller[active=false,facing=south]
tconstruct:seared_furnace_controller[active=false,facing=west]
tconstruct:seared_furnace_controller[active=false,facing=east]
tconstruct:tinker_tank_controller[active=true,facing=north]
tconstruct:tinker_tank_controller[active=true,facing=south]
tconstruct:tinker_tank_controller[active=true,facing=west]
tconstruct:tinker_tank_controller[active=true,facing=east]
tconstruct:tinker_tank_controller[active=false,facing=north]
tconstruct:tinker_tank_controller[active=false,facing=south]
tconstruct:tinker_tank_controller[active=false,facing=west]
tconstruct:tinker_tank_controller[active=false,facing=east]
tconstruct:seared_slab[half=top,type=stone]
tconstruct:seared_slab[half=top,type=cobble]
tconstruct:seared_slab[half=top,type=paver]
tconstruct:seared_slab[half=top,type=brick]
tconstruct:seared_slab[half=top,type=brick_cracked]
tconstruct:seared_slab[half=top,type=brick_fancy]
tconstruct:seared_slab[half=top,type=brick_square]
tconstruct:seared_slab[half=top,type=road]
tconstruct:seared_slab[half=bottom,type=stone]
tconstruct:seared_slab[half=bottom,type=cobble]
tconstruct:seared_slab[half=bottom,type=paver]
tconstruct:seared_slab[half=bottom,type=brick]
tconstruct:seared_slab[half=bottom,type=brick_cracked]
tconstruct:seared_slab[half=bottom,type=brick_fancy]
tconstruct:seared_slab[half=bottom,type=brick_square]
tconstruct:seared_slab[half=bottom,type=road]
tconstruct:seared_slab2[half=top,type=creeper]
tconstruct:seared_slab2[half=top,type=brick_triangle]
tconstruct:seared_slab2[half=top,type=brick_small]
tconstruct:seared_slab2[half=top,type=tile]
tconstruct:seared_slab2[half=bottom,type=creeper]
tconstruct:seared_slab2[half=bottom,type=brick_triangle]
tconstruct:seared_slab2[half=bottom,type=brick_small]
tconstruct:seared_slab2[half=bottom,type=tile]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_road[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_road[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_road[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_road[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_road[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_road[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_road[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_road[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_road[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_road[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_road[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_road[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_road[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_road[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_road[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_road[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_road[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_road[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_road[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_road[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=outer_right]
tconstruct:stone_torch[facing=up]
tconstruct:stone_torch[facing=north]
tconstruct:stone_torch[facing=south]
tconstruct:stone_torch[facing=west]
tconstruct:stone_torch[facing=east]
tconstruct:stone_ladder[facing=north]
tconstruct:stone_ladder[facing=south]
tconstruct:stone_ladder[facing=west]
tconstruct:stone_ladder[facing=east]
tconstruct:punji[east=true,facing=down,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=down,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=down,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=down,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=down,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=down,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=down,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=down,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=up,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=up,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=up,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=up,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=up,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=up,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=up,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=up,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=north,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=north,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=north,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=north,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=north,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=north,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=north,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=north,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=south,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=south,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=south,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=south,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=south,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=south,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=south,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=south,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=west,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=west,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=west,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=west,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=west,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=west,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=west,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=west,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=east,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=east,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=east,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=east,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=east,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=east,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=east,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=east,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=down,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=down,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=down,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=down,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=down,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=down,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=down,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=down,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=up,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=up,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=up,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=up,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=up,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=up,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=up,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=up,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=north,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=north,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=north,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=north,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=north,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=north,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=north,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=north,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=south,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=south,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=south,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=south,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=south,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=south,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=south,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=south,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=west,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=west,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=west,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=west,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=west,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=west,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=west,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=west,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=east,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=east,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=east,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=east,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=east,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=east,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=east,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=east,north=false,northeast=false,northwest=false]
tconstruct:rack[drying=true,facing=down_x]
tconstruct:rack[drying=true,facing=east]
tconstruct:rack[drying=true,facing=west]
tconstruct:rack[drying=true,facing=south]
tconstruct:rack[drying=true,facing=north]
tconstruct:rack[drying=true,facing=up_z]
tconstruct:rack[drying=true,facing=up_x]
tconstruct:rack[drying=true,facing=down_z]
tconstruct:rack[drying=false,facing=down_x]
tconstruct:rack[drying=false,facing=east]
tconstruct:rack[drying=false,facing=west]
tconstruct:rack[drying=false,facing=south]
tconstruct:rack[drying=false,facing=north]
tconstruct:rack[drying=false,facing=up_z]
tconstruct:rack[drying=false,facing=up_x]
tconstruct:rack[drying=false,facing=down_z]
tconstruct:wood_rail[shape=north_south]
tconstruct:wood_rail[shape=east_west]
tconstruct:wood_rail[shape=ascending_east]
tconstruct:wood_rail[shape=ascending_west]
tconstruct:wood_rail[shape=ascending_north]
tconstruct:wood_rail[shape=ascending_south]
tconstruct:wood_rail[shape=south_east]
tconstruct:wood_rail[shape=south_west]
tconstruct:wood_rail[shape=north_west]
tconstruct:wood_rail[shape=north_east]
tconstruct:wood_rail_trapdoor[shape=north_south]
tconstruct:wood_rail_trapdoor[shape=east_west]
tconstruct:wood_rail_trapdoor[shape=ascending_east]
tconstruct:wood_rail_trapdoor[shape=ascending_west]
tconstruct:wood_rail_trapdoor[shape=ascending_north]
tconstruct:wood_rail_trapdoor[shape=ascending_south]
tconstruct:wood_rail_trapdoor[shape=south_east]
tconstruct:wood_rail_trapdoor[shape=south_west]
tconstruct:wood_rail_trapdoor[shape=north_west]
tconstruct:wood_rail_trapdoor[shape=north_east]
tconstruct:wooden_hopper[facing=down]
tconstruct:wooden_hopper[facing=north]
tconstruct:wooden_hopper[facing=south]
tconstruct:wooden_hopper[facing=west]
tconstruct:wooden_hopper[facing=east]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=magma]
tconstruct:dried_clay[type=clay]
tconstruct:dried_clay[type=brick]
tconstruct:dried_clay_slab[half=top,type=clay]
tconstruct:dried_clay_slab[half=top,type=brick]
tconstruct:dried_clay_slab[half=bottom,type=clay]
tconstruct:dried_clay_slab[half=bottom,type=brick]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=straight]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=inner_left]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=inner_right]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=outer_left]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=outer_right]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=straight]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=straight]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=inner_left]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=inner_right]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=outer_left]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=outer_right]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=straight]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=straight]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=inner_left]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=inner_right]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=outer_left]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=outer_right]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=straight]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=straight]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=inner_left]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=inner_right]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=outer_left]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=outer_right]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=straight]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=straight]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=inner_left]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=inner_right]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=outer_left]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=outer_right]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=straight]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=straight]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=inner_left]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=inner_right]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=outer_left]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=outer_right]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=straight]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=straight]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=inner_left]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=inner_right]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=outer_left]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=outer_right]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=straight]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=straight]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=inner_left]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=inner_right]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=outer_left]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=outer_right]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=straight]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone[type=smooth]
tconstruct:brownstone[type=rough]
tconstruct:brownstone[type=paver]
tconstruct:brownstone[type=brick]
tconstruct:brownstone[type=brick_cracked]
tconstruct:brownstone[type=brick_fancy]
tconstruct:brownstone[type=brick_square]
tconstruct:brownstone[type=road]
tconstruct:brownstone[type=creeper]
tconstruct:brownstone[type=brick_triangle]
tconstruct:brownstone[type=brick_small]
tconstruct:brownstone[type=tile]
tconstruct:brownstone_slab[half=top,type=smooth]
tconstruct:brownstone_slab[half=top,type=rough]
tconstruct:brownstone_slab[half=top,type=paver]
tconstruct:brownstone_slab[half=top,type=brick]
tconstruct:brownstone_slab[half=top,type=brick_cracked]
tconstruct:brownstone_slab[half=top,type=brick_fancy]
tconstruct:brownstone_slab[half=top,type=brick_square]
tconstruct:brownstone_slab[half=top,type=road]
tconstruct:brownstone_slab[half=bottom,type=smooth]
tconstruct:brownstone_slab[half=bottom,type=rough]
tconstruct:brownstone_slab[half=bottom,type=paver]
tconstruct:brownstone_slab[half=bottom,type=brick]
tconstruct:brownstone_slab[half=bottom,type=brick_cracked]
tconstruct:brownstone_slab[half=bottom,type=brick_fancy]
tconstruct:brownstone_slab[half=bottom,type=brick_square]
tconstruct:brownstone_slab[half=bottom,type=road]
tconstruct:brownstone_slab2[half=top,type=creeper]
tconstruct:brownstone_slab2[half=top,type=brick_triangle]
tconstruct:brownstone_slab2[half=top,type=brick_small]
tconstruct:brownstone_slab2[half=top,type=tile]
tconstruct:brownstone_slab2[half=bottom,type=creeper]
tconstruct:brownstone_slab2[half=bottom,type=brick_triangle]
tconstruct:brownstone_slab2[half=bottom,type=brick_small]
tconstruct:brownstone_slab2[half=bottom,type=tile]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=outer_right]
tconstruct:molten_iron[level=0]
tconstruct:molten_iron[level=1]
tconstruct:molten_iron[level=2]
tconstruct:molten_iron[level=3]
tconstruct:molten_iron[level=4]
tconstruct:molten_iron[level=5]
tconstruct:molten_iron[level=6]
tconstruct:molten_iron[level=7]
tconstruct:molten_iron[level=8]
tconstruct:molten_iron[level=9]
tconstruct:molten_iron[level=10]
tconstruct:molten_iron[level=11]
tconstruct:molten_iron[level=12]
tconstruct:molten_iron[level=13]
tconstruct:molten_iron[level=14]
tconstruct:molten_iron[level=15]
tconstruct:molten_pigiron[level=0]
tconstruct:molten_pigiron[level=1]
tconstruct:molten_pigiron[level=2]
tconstruct:molten_pigiron[level=3]
tconstruct:molten_pigiron[level=4]
tconstruct:molten_pigiron[level=5]
tconstruct:molten_pigiron[level=6]
tconstruct:molten_pigiron[level=7]
tconstruct:molten_pigiron[level=8]
tconstruct:molten_pigiron[level=9]
tconstruct:molten_pigiron[level=10]
tconstruct:molten_pigiron[level=11]
tconstruct:molten_pigiron[level=12]
tconstruct:molten_pigiron[level=13]
tconstruct:molten_pigiron[level=14]
tconstruct:molten_pigiron[level=15]
tconstruct:molten_knightslime[level=0]
tconstruct:molten_knightslime[level=1]
tconstruct:molten_knightslime[level=2]
tconstruct:molten_knightslime[level=3]
tconstruct:molten_knightslime[level=4]
tconstruct:molten_knightslime[level=5]
tconstruct:molten_knightslime[level=6]
tconstruct:molten_knightslime[level=7]
tconstruct:molten_knightslime[level=8]
tconstruct:molten_knightslime[level=9]
tconstruct:molten_knightslime[level=10]
tconstruct:molten_knightslime[level=11]
tconstruct:molten_knightslime[level=12]
tconstruct:molten_knightslime[level=13]
tconstruct:molten_knightslime[level=14]
tconstruct:molten_knightslime[level=15]
tconstruct:molten_alubrass[level=0]
tconstruct:molten_alubrass[level=1]
tconstruct:molten_alubrass[level=2]
tconstruct:molten_alubrass[level=3]
tconstruct:molten_alubrass[level=4]
tconstruct:molten_alubrass[level=5]
tconstruct:molten_alubrass[level=6]
tconstruct:molten_alubrass[level=7]
tconstruct:molten_alubrass[level=8]
tconstruct:molten_alubrass[level=9]
tconstruct:molten_alubrass[level=10]
tconstruct:molten_alubrass[level=11]
tconstruct:molten_alubrass[level=12]
tconstruct:molten_alubrass[level=13]
tconstruct:molten_alubrass[level=14]
tconstruct:molten_alubrass[level=15]
tconstruct:molten_cobalt[level=0]
tconstruct:molten_cobalt[level=1]
tconstruct:molten_cobalt[level=2]
tconstruct:molten_cobalt[level=3]
tconstruct:molten_cobalt[level=4]
tconstruct:molten_cobalt[level=5]
tconstruct:molten_cobalt[level=6]
tconstruct:molten_cobalt[level=7]
tconstruct:molten_cobalt[level=8]
tconstruct:molten_cobalt[level=9]
tconstruct:molten_cobalt[level=10]
tconstruct:molten_cobalt[level=11]
tconstruct:molten_cobalt[level=12]
tconstruct:molten_cobalt[level=13]
tconstruct:molten_cobalt[level=14]
tconstruct:molten_cobalt[level=15]
tconstruct:molten_ardite[level=0]
tconstruct:molten_ardite[level=1]
tconstruct:molten_ardite[level=2]
tconstruct:molten_ardite[level=3]
tconstruct:molten_ardite[level=4]
tconstruct:molten_ardite[level=5]
tconstruct:molten_ardite[level=6]
tconstruct:molten_ardite[level=7]
tconstruct:molten_ardite[level=8]
tconstruct:molten_ardite[level=9]
tconstruct:molten_ardite[level=10]
tconstruct:molten_ardite[level=11]
tconstruct:molten_ardite[level=12]
tconstruct:molten_ardite[level=13]
tconstruct:molten_ardite[level=14]
tconstruct:molten_ardite[level=15]
tconstruct:molten_manyullyn[level=0]
tconstruct:molten_manyullyn[level=1]
tconstruct:molten_manyullyn[level=2]
tconstruct:molten_manyullyn[level=3]
tconstruct:molten_manyullyn[level=4]
tconstruct:molten_manyullyn[level=5]
tconstruct:molten_manyullyn[level=6]
tconstruct:molten_manyullyn[level=7]
tconstruct:molten_manyullyn[level=8]
tconstruct:molten_manyullyn[level=9]
tconstruct:molten_manyullyn[level=10]
tconstruct:molten_manyullyn[level=11]
tconstruct:molten_manyullyn[level=12]
tconstruct:molten_manyullyn[level=13]
tconstruct:molten_manyullyn[level=14]
tconstruct:molten_manyullyn[level=15]
tconstruct:molten_copper[level=0]
tconstruct:molten_copper[level=1]
tconstruct:molten_copper[level=2]
tconstruct:molten_copper[level=3]
tconstruct:molten_copper[level=4]
tconstruct:molten_copper[level=5]
tconstruct:molten_copper[level=6]
tconstruct:molten_copper[level=7]
tconstruct:molten_copper[level=8]
tconstruct:molten_copper[level=9]
tconstruct:molten_copper[level=10]
tconstruct:molten_copper[level=11]
tconstruct:molten_copper[level=12]
tconstruct:molten_copper[level=13]
tconstruct:molten_copper[level=14]
tconstruct:molten_copper[level=15]
tconstruct:molten_bronze[level=0]
tconstruct:molten_bronze[level=1]
tconstruct:molten_bronze[level=2]
tconstruct:molten_bronze[level=3]
tconstruct:molten_bronze[level=4]
tconstruct:molten_bronze[level=5]
tconstruct:molten_bronze[level=6]
tconstruct:molten_bronze[level=7]
tconstruct:molten_bronze[level=8]
tconstruct:molten_bronze[level=9]
tconstruct:molten_bronze[level=10]
tconstruct:molten_bronze[level=11]
tconstruct:molten_bronze[level=12]
tconstruct:molten_bronze[level=13]
tconstruct:molten_bronze[level=14]
tconstruct:molten_bronze[level=15]
tconstruct:molten_lead[level=0]
tconstruct:molten_lead[level=1]
tconstruct:molten_lead[level=2]
tconstruct:molten_lead[level=3]
tconstruct:molten_lead[level=4]
tconstruct:molten_lead[level=5]
tconstruct:molten_lead[level=6]
tconstruct:molten_lead[level=7]
tconstruct:molten_lead[level=8]
tconstruct:molten_lead[level=9]
tconstruct:molten_lead[level=10]
tconstruct:molten_lead[level=11]
tconstruct:molten_lead[level=12]
tconstruct:molten_lead[level=13]
tconstruct:molten_lead[level=14]
tconstruct:molten_lead[level=15]
tconstruct:molten_silver[level=0]
tconstruct:molten_silver[level=1]
tconstruct:molten_silver[level=2]
tconstruct:molten_silver[level=3]
tconstruct:molten_silver[level=4]
tconstruct:molten_silver[level=5]
tconstruct:molten_silver[level=6]
tconstruct:molten_silver[level=7]
tconstruct:molten_silver[level=8]
tconstruct:molten_silver[level=9]
tconstruct:molten_silver[level=10]
tconstruct:molten_silver[level=11]
tconstruct:molten_silver[level=12]
tconstruct:molten_silver[level=13]
tconstruct:molten_silver[level=14]
tconstruct:molten_silver[level=15]
tconstruct:molten_electrum[level=0]
tconstruct:molten_electrum[level=1]
tconstruct:molten_electrum[level=2]
tconstruct:molten_electrum[level=3]
tconstruct:molten_electrum[level=4]
tconstruct:molten_electrum[level=5]
tconstruct:molten_electrum[level=6]
tconstruct:molten_electrum[level=7]
tconstruct:molten_electrum[level=8]
tconstruct:molten_electrum[level=9]
tconstruct:molten_electrum[level=10]
tconstruct:molten_electrum[level=11]
tconstruct:molten_electrum[level=12]
tconstruct:molten_electrum[level=13]
tconstruct:molten_electrum[level=14]
tconstruct:molten_electrum[level=15]
tconstruct:molten_steel[level=0]
tconstruct:molten_steel[level=1]
tconstruct:molten_steel[level=2]
tconstruct:molten_steel[level=3]
tconstruct:molten_steel[level=4]
tconstruct:molten_steel[level=5]
tconstruct:molten_steel[level=6]
tconstruct:molten_steel[level=7]
tconstruct:molten_steel[level=8]
tconstruct:molten_steel[level=9]
tconstruct:molten_steel[level=10]
tconstruct:molten_steel[level=11]
tconstruct:molten_steel[level=12]
tconstruct:molten_steel[level=13]
tconstruct:molten_steel[level=14]
tconstruct:molten_steel[level=15]
tconstruct:molten_gold[level=0]
tconstruct:molten_gold[level=1]
tconstruct:molten_gold[level=2]
tconstruct:molten_gold[level=3]
tconstruct:molten_gold[level=4]
tconstruct:molten_gold[level=5]
tconstruct:molten_gold[level=6]
tconstruct:molten_gold[level=7]
tconstruct:molten_gold[level=8]
tconstruct:molten_gold[level=9]
tconstruct:molten_gold[level=10]
tconstruct:molten_gold[level=11]
tconstruct:molten_gold[level=12]
tconstruct:molten_gold[level=13]
tconstruct:molten_gold[level=14]
tconstruct:molten_gold[level=15]
tconstruct:molten_brass[level=0]
tconstruct:molten_brass[level=1]
tconstruct:molten_brass[level=2]
tconstruct:molten_brass[level=3]
tconstruct:molten_brass[level=4]
tconstruct:molten_brass[level=5]
tconstruct:molten_brass[level=6]
tconstruct:molten_brass[level=7]
tconstruct:molten_brass[level=8]
tconstruct:molten_brass[level=9]
tconstruct:molten_brass[level=10]
tconstruct:molten_brass[level=11]
tconstruct:molten_brass[level=12]
tconstruct:molten_brass[level=13]
tconstruct:molten_brass[level=14]
tconstruct:molten_brass[level=15]
tconstruct:molten_tin[level=0]
tconstruct:molten_tin[level=1]
tconstruct:molten_tin[level=2]
tconstruct:molten_tin[level=3]
tconstruct:molten_tin[level=4]
tconstruct:molten_tin[level=5]
tconstruct:molten_tin[level=6]
tconstruct:molten_tin[level=7]
tconstruct:molten_tin[level=8]
tconstruct:molten_tin[level=9]
tconstruct:molten_tin[level=10]
tconstruct:molten_tin[level=11]
tconstruct:molten_tin[level=12]
tconstruct:molten_tin[level=13]
tconstruct:molten_tin[level=14]
tconstruct:molten_tin[level=15]
tconstruct:molten_nickel[level=0]
tconstruct:molten_nickel[level=1]
tconstruct:molten_nickel[level=2]
tconstruct:molten_nickel[level=3]
tconstruct:molten_nickel[level=4]
tconstruct:molten_nickel[level=5]
tconstruct:molten_nickel[level=6]
tconstruct:molten_nickel[level=7]
tconstruct:molten_nickel[level=8]
tconstruct:molten_nickel[level=9]
tconstruct:molten_nickel[level=10]
tconstruct:molten_nickel[level=11]
tconstruct:molten_nickel[level=12]
tconstruct:molten_nickel[level=13]
tconstruct:molten_nickel[level=14]
tconstruct:molten_nickel[level=15]
tconstruct:molten_zinc[level=0]
tconstruct:molten_zinc[level=1]
tconstruct:molten_zinc[level=2]
tconstruct:molten_zinc[level=3]
tconstruct:molten_zinc[level=4]
tconstruct:molten_zinc[level=5]
tconstruct:molten_zinc[level=6]
tconstruct:molten_zinc[level=7]
tconstruct:molten_zinc[level=8]
tconstruct:molten_zinc[level=9]
tconstruct:molten_zinc[level=10]
tconstruct:molten_zinc[level=11]
tconstruct:molten_zinc[level=12]
tconstruct:molten_zinc[level=13]
tconstruct:molten_zinc[level=14]
tconstruct:molten_zinc[level=15]
tconstruct:molten_aluminum[level=0]
tconstruct:molten_aluminum[level=1]
tconstruct:molten_aluminum[level=2]
tconstruct:molten_aluminum[level=3]
tconstruct:molten_aluminum[level=4]
tconstruct:molten_aluminum[level=5]
tconstruct:molten_aluminum[level=6]
tconstruct:molten_aluminum[level=7]
tconstruct:molten_aluminum[level=8]
tconstruct:molten_aluminum[level=9]
tconstruct:molten_aluminum[level=10]
tconstruct:molten_aluminum[level=11]
tconstruct:molten_aluminum[level=12]
tconstruct:molten_aluminum[level=13]
tconstruct:molten_aluminum[level=14]
tconstruct:molten_aluminum[level=15]
tconstruct:molten_enderium[level=0]
tconstruct:molten_enderium[level=1]
tconstruct:molten_enderium[level=2]
tconstruct:molten_enderium[level=3]
tconstruct:molten_enderium[level=4]
tconstruct:molten_enderium[level=5]
tconstruct:molten_enderium[level=6]
tconstruct:molten_enderium[level=7]
tconstruct:molten_enderium[level=8]
tconstruct:molten_enderium[level=9]
tconstruct:molten_enderium[level=10]
tconstruct:molten_enderium[level=11]
tconstruct:molten_enderium[level=12]
tconstruct:molten_enderium[level=13]
tconstruct:molten_enderium[level=14]
tconstruct:molten_enderium[level=15]
tconstruct:molten_invar[level=0]
tconstruct:molten_invar[level=1]
tconstruct:molten_invar[level=2]
tconstruct:molten_invar[level=3]
tconstruct:molten_invar[level=4]
tconstruct:molten_invar[level=5]
tconstruct:molten_invar[level=6]
tconstruct:molten_invar[level=7]
tconstruct:molten_invar[level=8]
tconstruct:molten_invar[level=9]
tconstruct:molten_invar[level=10]
tconstruct:molten_invar[level=11]
tconstruct:molten_invar[level=12]
tconstruct:molten_invar[level=13]
tconstruct:molten_invar[level=14]
tconstruct:molten_invar[level=15]
tconstruct:molten_lumium[level=0]
tconstruct:molten_lumium[level=1]
tconstruct:molten_lumium[level=2]
tconstruct:molten_lumium[level=3]
tconstruct:molten_lumium[level=4]
tconstruct:molten_lumium[level=5]
tconstruct:molten_lumium[level=6]
tconstruct:molten_lumium[level=7]
tconstruct:molten_lumium[level=8]
tconstruct:molten_lumium[level=9]
tconstruct:molten_lumium[level=10]
tconstruct:molten_lumium[level=11]
tconstruct:molten_lumium[level=12]
tconstruct:molten_lumium[level=13]
tconstruct:molten_lumium[level=14]
tconstruct:molten_lumium[level=15]
tconstruct:molten_platinum[level=0]
tconstruct:molten_platinum[level=1]
tconstruct:molten_platinum[level=2]
tconstruct:molten_platinum[level=3]
tconstruct:molten_platinum[level=4]
tconstruct:molten_platinum[level=5]
tconstruct:molten_platinum[level=6]
tconstruct:molten_platinum[level=7]
tconstruct:molten_platinum[level=8]
tconstruct:molten_platinum[level=9]
tconstruct:molten_platinum[level=10]
tconstruct:molten_platinum[level=11]
tconstruct:molten_platinum[level=12]
tconstruct:molten_platinum[level=13]
tconstruct:molten_platinum[level=14]
tconstruct:molten_platinum[level=15]
tconstruct:molten_iridium[level=0]
tconstruct:molten_iridium[level=1]
tconstruct:molten_iridium[level=2]
tconstruct:molten_iridium[level=3]
tconstruct:molten_iridium[level=4]
tconstruct:molten_iridium[level=5]
tconstruct:molten_iridium[level=6]
tconstruct:molten_iridium[level=7]
tconstruct:molten_iridium[level=8]
tconstruct:molten_iridium[level=9]
tconstruct:molten_iridium[level=10]
tconstruct:molten_iridium[level=11]
tconstruct:molten_iridium[level=12]
tconstruct:molten_iridium[level=13]
tconstruct:molten_iridium[level=14]
tconstruct:molten_iridium[level=15]
tconstruct:molten_signalum[level=0]
tconstruct:molten_signalum[level=1]
tconstruct:molten_signalum[level=2]
tconstruct:molten_signalum[level=3]
tconstruct:molten_signalum[level=4]
tconstruct:molten_signalum[level=5]
tconstruct:molten_signalum[level=6]
tconstruct:molten_signalum[level=7]
tconstruct:molten_signalum[level=8]
tconstruct:molten_signalum[level=9]
tconstruct:molten_signalum[level=10]
tconstruct:molten_signalum[level=11]
tconstruct:molten_signalum[level=12]
tconstruct:molten_signalum[level=13]
tconstruct:molten_signalum[level=14]
tconstruct:molten_signalum[level=15]
tconstruct:molten_stone[level=0]
tconstruct:molten_stone[level=1]
tconstruct:molten_stone[level=2]
tconstruct:molten_stone[level=3]
tconstruct:molten_stone[level=4]
tconstruct:molten_stone[level=5]
tconstruct:molten_stone[level=6]
tconstruct:molten_stone[level=7]
tconstruct:molten_stone[level=8]
tconstruct:molten_stone[level=9]
tconstruct:molten_stone[level=10]
tconstruct:molten_stone[level=11]
tconstruct:molten_stone[level=12]
tconstruct:molten_stone[level=13]
tconstruct:molten_stone[level=14]
tconstruct:molten_stone[level=15]
tconstruct:molten_obsidian[level=0]
tconstruct:molten_obsidian[level=1]
tconstruct:molten_obsidian[level=2]
tconstruct:molten_obsidian[level=3]
tconstruct:molten_obsidian[level=4]
tconstruct:molten_obsidian[level=5]
tconstruct:molten_obsidian[level=6]
tconstruct:molten_obsidian[level=7]
tconstruct:molten_obsidian[level=8]
tconstruct:molten_obsidian[level=9]
tconstruct:molten_obsidian[level=10]
tconstruct:molten_obsidian[level=11]
tconstruct:molten_obsidian[level=12]
tconstruct:molten_obsidian[level=13]
tconstruct:molten_obsidian[level=14]
tconstruct:molten_obsidian[level=15]
tconstruct:molten_clay[level=0]
tconstruct:molten_clay[level=1]
tconstruct:molten_clay[level=2]
tconstruct:molten_clay[level=3]
tconstruct:molten_clay[level=4]
tconstruct:molten_clay[level=5]
tconstruct:molten_clay[level=6]
tconstruct:molten_clay[level=7]
tconstruct:molten_clay[level=8]
tconstruct:molten_clay[level=9]
tconstruct:molten_clay[level=10]
tconstruct:molten_clay[level=11]
tconstruct:molten_clay[level=12]
tconstruct:molten_clay[level=13]
tconstruct:molten_clay[level=14]
tconstruct:molten_clay[level=15]
tconstruct:molten_dirt[level=0]
tconstruct:molten_dirt[level=1]
tconstruct:molten_dirt[level=2]
tconstruct:molten_dirt[level=3]
tconstruct:molten_dirt[level=4]
tconstruct:molten_dirt[level=5]
tconstruct:molten_dirt[level=6]
tconstruct:molten_dirt[level=7]
tconstruct:molten_dirt[level=8]
tconstruct:molten_dirt[level=9]
tconstruct:molten_dirt[level=10]
tconstruct:molten_dirt[level=11]
tconstruct:molten_dirt[level=12]
tconstruct:molten_dirt[level=13]
tconstruct:molten_dirt[level=14]
tconstruct:molten_dirt[level=15]
tconstruct:molten_emerald[level=0]
tconstruct:molten_emerald[level=1]
tconstruct:molten_emerald[level=2]
tconstruct:molten_emerald[level=3]
tconstruct:molten_emerald[level=4]
tconstruct:molten_emerald[level=5]
tconstruct:molten_emerald[level=6]
tconstruct:molten_emerald[level=7]
tconstruct:molten_emerald[level=8]
tconstruct:molten_emerald[level=9]
tconstruct:molten_emerald[level=10]
tconstruct:molten_emerald[level=11]
tconstruct:molten_emerald[level=12]
tconstruct:molten_emerald[level=13]
tconstruct:molten_emerald[level=14]
tconstruct:molten_emerald[level=15]
tconstruct:molten_glass[level=0]
tconstruct:molten_glass[level=1]
tconstruct:molten_glass[level=2]
tconstruct:molten_glass[level=3]
tconstruct:molten_glass[level=4]
tconstruct:molten_glass[level=5]
tconstruct:molten_glass[level=6]
tconstruct:molten_glass[level=7]
tconstruct:molten_glass[level=8]
tconstruct:molten_glass[level=9]
tconstruct:molten_glass[level=10]
tconstruct:molten_glass[level=11]
tconstruct:molten_glass[level=12]
tconstruct:molten_glass[level=13]
tconstruct:molten_glass[level=14]
tconstruct:molten_glass[level=15]
tconstruct:blood[level=0]
tconstruct:blood[level=1]
tconstruct:blood[level=2]
tconstruct:blood[level=3]
tconstruct:blood[level=4]
tconstruct:blood[level=5]
tconstruct:blood[level=6]
tconstruct:blood[level=7]
tconstruct:blood[level=8]
tconstruct:blood[level=9]
tconstruct:blood[level=10]
tconstruct:blood[level=11]
tconstruct:blood[level=12]
tconstruct:blood[level=13]
tconstruct:blood[level=14]
tconstruct:blood[level=15]
tconstruct:milk[level=0]
tconstruct:milk[level=1]
tconstruct:milk[level=2]
tconstruct:milk[level=3]
tconstruct:milk[level=4]
tconstruct:milk[level=5]
tconstruct:milk[level=6]
tconstruct:milk[level=7]
tconstruct:milk[level=8]
tconstruct:milk[level=9]
tconstruct:milk[level=10]
tconstruct:milk[level=11]
tconstruct:milk[level=12]
tconstruct:milk[level=13]
tconstruct:milk[level=14]
tconstruct:milk[level=15]
tconstruct:blueslime[level=0]
tconstruct:blueslime[level=1]
tconstruct:blueslime[level=2]
tconstruct:blueslime[level=3]
tconstruct:blueslime[level=4]
tconstruct:blueslime[level=5]
tconstruct:blueslime[level=6]
tconstruct:blueslime[level=7]
tconstruct:blueslime[level=8]
tconstruct:blueslime[level=9]
tconstruct:blueslime[level=10]
tconstruct:blueslime[level=11]
tconstruct:blueslime[level=12]
tconstruct:blueslime[level=13]
tconstruct:blueslime[level=14]
tconstruct:blueslime[level=15]
tconstruct:purpleslime[level=0]
tconstruct:purpleslime[level=1]
tconstruct:purpleslime[level=2]
tconstruct:purpleslime[level=3]
tconstruct:purpleslime[level=4]
tconstruct:purpleslime[level=5]
tconstruct:purpleslime[level=6]
tconstruct:purpleslime[level=7]
tconstruct:purpleslime[level=8]
tconstruct:purpleslime[level=9]
tconstruct:purpleslime[level=10]
tconstruct:purpleslime[level=11]
tconstruct:purpleslime[level=12]
tconstruct:purpleslime[level=13]
tconstruct:purpleslime[level=14]
tconstruct:purpleslime[level=15]
bloodtinker:blood_bronze_block
darkutils:trap_move[facing=north]
darkutils:trap_move[facing=south]
darkutils:trap_move[facing=west]
darkutils:trap_move[facing=east]
darkutils:trap_move_fast[facing=north]
darkutils:trap_move_fast[facing=south]
darkutils:trap_move_fast[facing=west]
darkutils:trap_move_fast[facing=east]
darkutils:trap_move_hyper[facing=north]
darkutils:trap_move_hyper[facing=south]
darkutils:trap_move_hyper[facing=west]
darkutils:trap_move_hyper[facing=east]
darkutils:update_detector[powered=true]
darkutils:update_detector[powered=false]
darkutils:trap_tile[variant=poison]
darkutils:trap_tile[variant=weakness]
darkutils:trap_tile[variant=harming]
darkutils:trap_tile[variant=slowness]
darkutils:trap_tile[variant=fire]
darkutils:trap_tile[variant=wither]
darkutils:trap_tile[variant=maim]
darkutils:trap_tile[variant=player]
darkutils:trap_anchor[facing=north]
darkutils:trap_anchor[facing=south]
darkutils:trap_anchor[facing=west]
darkutils:trap_anchor[facing=east]
darkutils:sneaky
darkutils:sneaky_lever[powered=true]
darkutils:sneaky_lever[powered=false]
darkutils:sneaky_ghost
darkutils:sneaky_torch
darkutils:sneaky_obsidian
darkutils:sneaky_plate[powered=true]
darkutils:sneaky_plate[powered=false]
darkutils:sneaky_bedrock
darkutils:sneaky_button[powered=true]
darkutils:sneaky_button[powered=false]
darkutils:pearl_block[variant=default]
darkutils:pearl_block[variant=brick]
darkutils:pearl_block[variant=carved]
darkutils:pearl_block[variant=chiseled]
darkutils:timer[powered=true]
darkutils:timer[powered=false]
darkutils:monolith[variant=exp]
darkutils:monolith[variant=spawning]
darkutils:filter[variant=player]
darkutils:filter[variant=undead]
darkutils:filter[variant=arthropod]
darkutils:filter[variant=monster]
darkutils:filter[variant=animal]
darkutils:filter[variant=water]
darkutils:filter[variant=baby]
darkutils:filter[variant=pet]
darkutils:filter[variant=slime]
darkutils:filter[variant=fireres]
darkutils:filter[variant=boss]
darkutils:filter_inverted[variant=player]
darkutils:filter_inverted[variant=undead]
darkutils:filter_inverted[variant=arthropod]
darkutils:filter_inverted[variant=monster]
darkutils:filter_inverted[variant=animal]
darkutils:filter_inverted[variant=water]
darkutils:filter_inverted[variant=baby]
darkutils:filter_inverted[variant=pet]
darkutils:filter_inverted[variant=slime]
darkutils:filter_inverted[variant=fireres]
darkutils:filter_inverted[variant=boss]
darkutils:grate
darkutils:fake_tnt[explode=true]
darkutils:fake_tnt[explode=false]
darkutils:ender_tether[facing=up]
darkutils:ender_tether[facing=north]
darkutils:ender_tether[facing=south]
darkutils:ender_tether[facing=west]
darkutils:ender_tether[facing=east]
darkutils:ender_hopper[enabled=true,facing=down]
darkutils:ender_hopper[enabled=true,facing=up]
darkutils:ender_hopper[enabled=true,facing=north]
darkutils:ender_hopper[enabled=true,facing=south]
darkutils:ender_hopper[enabled=true,facing=west]
darkutils:ender_hopper[enabled=true,facing=east]
darkutils:ender_hopper[enabled=false,facing=down]
darkutils:ender_hopper[enabled=false,facing=up]
darkutils:ender_hopper[enabled=false,facing=north]
darkutils:ender_hopper[enabled=false,facing=south]
darkutils:ender_hopper[enabled=false,facing=west]
darkutils:ender_hopper[enabled=false,facing=east]
darkutils:ender_pearl_hopper[enabled=true,facing=down]
darkutils:ender_pearl_hopper[enabled=true,facing=up]
darkutils:ender_pearl_hopper[enabled=true,facing=north]
darkutils:ender_pearl_hopper[enabled=true,facing=south]
darkutils:ender_pearl_hopper[enabled=true,facing=west]
darkutils:ender_pearl_hopper[enabled=true,facing=east]
darkutils:ender_pearl_hopper[enabled=false,facing=down]
darkutils:ender_pearl_hopper[enabled=false,facing=up]
darkutils:ender_pearl_hopper[enabled=false,facing=north]
darkutils:ender_pearl_hopper[enabled=false,facing=south]
darkutils:ender_pearl_hopper[enabled=false,facing=west]
darkutils:ender_pearl_hopper[enabled=false,facing=east]
darkutils:slime_dyed[color=white]
darkutils:slime_dyed[color=orange]
darkutils:slime_dyed[color=magenta]
darkutils:slime_dyed[color=light_blue]
darkutils:slime_dyed[color=yellow]
darkutils:slime_dyed[color=lime]
darkutils:slime_dyed[color=pink]
darkutils:slime_dyed[color=gray]
darkutils:slime_dyed[color=silver]
darkutils:slime_dyed[color=cyan]
darkutils:slime_dyed[color=purple]
darkutils:slime_dyed[color=blue]
darkutils:slime_dyed[color=brown]
darkutils:slime_dyed[color=green]
darkutils:slime_dyed[color=red]
darkutils:slime_dyed[color=black]
darkutils:wither_block[variant=default]
darkutils:wither_block[variant=bricked]
darkutils:wither_block[variant=carved]
darkutils:wither_block[variant=chiseled]
darkutils:wither_block[variant=magma]
darkutils:wither_block[variant=tiled]
darkutils:anti_slime
dungeons2:basic_facade_stone[facing=down,shape=straight]
dungeons2:basic_facade_stone[facing=down,shape=inner_left]
dungeons2:basic_facade_stone[facing=down,shape=inner_right]
dungeons2:basic_facade_stone[facing=down,shape=outer_left]
dungeons2:basic_facade_stone[facing=down,shape=outer_right]
dungeons2:basic_facade_stone[facing=up,shape=straight]
dungeons2:basic_facade_stone[facing=up,shape=inner_left]
dungeons2:basic_facade_stone[facing=up,shape=inner_right]
dungeons2:basic_facade_stone[facing=up,shape=outer_left]
dungeons2:basic_facade_stone[facing=up,shape=outer_right]
dungeons2:basic_facade_stone[facing=north,shape=straight]
dungeons2:basic_facade_stone[facing=north,shape=inner_left]
dungeons2:basic_facade_stone[facing=north,shape=inner_right]
dungeons2:basic_facade_stone[facing=north,shape=outer_left]
dungeons2:basic_facade_stone[facing=north,shape=outer_right]
dungeons2:basic_facade_stone[facing=south,shape=straight]
dungeons2:basic_facade_stone[facing=south,shape=inner_left]
dungeons2:basic_facade_stone[facing=south,shape=inner_right]
dungeons2:basic_facade_stone[facing=south,shape=outer_left]
dungeons2:basic_facade_stone[facing=south,shape=outer_right]
dungeons2:basic_facade_stone[facing=west,shape=straight]
dungeons2:basic_facade_stone[facing=west,shape=inner_left]
dungeons2:basic_facade_stone[facing=west,shape=inner_right]
dungeons2:basic_facade_stone[facing=west,shape=outer_left]
dungeons2:basic_facade_stone[facing=west,shape=outer_right]
dungeons2:basic_facade_stone[facing=east,shape=straight]
dungeons2:basic_facade_stone[facing=east,shape=inner_left]
dungeons2:basic_facade_stone[facing=east,shape=inner_right]
dungeons2:basic_facade_stone[facing=east,shape=outer_left]
dungeons2:basic_facade_stone[facing=east,shape=outer_right]
dungeons2:basic_facade_cobblestone[facing=down,shape=straight]
dungeons2:basic_facade_cobblestone[facing=down,shape=inner_left]
dungeons2:basic_facade_cobblestone[facing=down,shape=inner_right]
dungeons2:basic_facade_cobblestone[facing=down,shape=outer_left]
dungeons2:basic_facade_cobblestone[facing=down,shape=outer_right]
dungeons2:basic_facade_cobblestone[facing=up,shape=straight]
dungeons2:basic_facade_cobblestone[facing=up,shape=inner_left]
dungeons2:basic_facade_cobblestone[facing=up,shape=inner_right]
dungeons2:basic_facade_cobblestone[facing=up,shape=outer_left]
dungeons2:basic_facade_cobblestone[facing=up,shape=outer_right]
dungeons2:basic_facade_cobblestone[facing=north,shape=straight]
dungeons2:basic_facade_cobblestone[facing=north,shape=inner_left]
dungeons2:basic_facade_cobblestone[facing=north,shape=inner_right]
dungeons2:basic_facade_cobblestone[facing=north,shape=outer_left]
dungeons2:basic_facade_cobblestone[facing=north,shape=outer_right]
dungeons2:basic_facade_cobblestone[facing=south,shape=straight]
dungeons2:basic_facade_cobblestone[facing=south,shape=inner_left]
dungeons2:basic_facade_cobblestone[facing=south,shape=inner_right]
dungeons2:basic_facade_cobblestone[facing=south,shape=outer_left]
dungeons2:basic_facade_cobblestone[facing=south,shape=outer_right]
dungeons2:basic_facade_cobblestone[facing=west,shape=straight]
dungeons2:basic_facade_cobblestone[facing=west,shape=inner_left]
dungeons2:basic_facade_cobblestone[facing=west,shape=inner_right]
dungeons2:basic_facade_cobblestone[facing=west,shape=outer_left]
dungeons2:basic_facade_cobblestone[facing=west,shape=outer_right]
dungeons2:basic_facade_cobblestone[facing=east,shape=straight]
dungeons2:basic_facade_cobblestone[facing=east,shape=inner_left]
dungeons2:basic_facade_cobblestone[facing=east,shape=inner_right]
dungeons2:basic_facade_cobblestone[facing=east,shape=outer_left]
dungeons2:basic_facade_cobblestone[facing=east,shape=outer_right]
dungeons2:basic_facade_cobblestone_mossy[facing=down,shape=straight]
dungeons2:basic_facade_cobblestone_mossy[facing=down,shape=inner_left]
dungeons2:basic_facade_cobblestone_mossy[facing=down,shape=inner_right]
dungeons2:basic_facade_cobblestone_mossy[facing=down,shape=outer_left]
dungeons2:basic_facade_cobblestone_mossy[facing=down,shape=outer_right]
dungeons2:basic_facade_cobblestone_mossy[facing=up,shape=straight]
dungeons2:basic_facade_cobblestone_mossy[facing=up,shape=inner_left]
dungeons2:basic_facade_cobblestone_mossy[facing=up,shape=inner_right]
dungeons2:basic_facade_cobblestone_mossy[facing=up,shape=outer_left]
dungeons2:basic_facade_cobblestone_mossy[facing=up,shape=outer_right]
dungeons2:basic_facade_cobblestone_mossy[facing=north,shape=straight]
dungeons2:basic_facade_cobblestone_mossy[facing=north,shape=inner_left]
dungeons2:basic_facade_cobblestone_mossy[facing=north,shape=inner_right]
dungeons2:basic_facade_cobblestone_mossy[facing=north,shape=outer_left]
dungeons2:basic_facade_cobblestone_mossy[facing=north,shape=outer_right]
dungeons2:basic_facade_cobblestone_mossy[facing=south,shape=straight]
dungeons2:basic_facade_cobblestone_mossy[facing=south,shape=inner_left]
dungeons2:basic_facade_cobblestone_mossy[facing=south,shape=inner_right]
dungeons2:basic_facade_cobblestone_mossy[facing=south,shape=outer_left]
dungeons2:basic_facade_cobblestone_mossy[facing=south,shape=outer_right]
dungeons2:basic_facade_cobblestone_mossy[facing=west,shape=straight]
dungeons2:basic_facade_cobblestone_mossy[facing=west,shape=inner_left]
dungeons2:basic_facade_cobblestone_mossy[facing=west,shape=inner_right]
dungeons2:basic_facade_cobblestone_mossy[facing=west,shape=outer_left]
dungeons2:basic_facade_cobblestone_mossy[facing=west,shape=outer_right]
dungeons2:basic_facade_cobblestone_mossy[facing=east,shape=straight]
dungeons2:basic_facade_cobblestone_mossy[facing=east,shape=inner_left]
dungeons2:basic_facade_cobblestone_mossy[facing=east,shape=inner_right]
dungeons2:basic_facade_cobblestone_mossy[facing=east,shape=outer_left]
dungeons2:basic_facade_cobblestone_mossy[facing=east,shape=outer_right]
dungeons2:basic_facade_stonebrick[facing=down,shape=straight]
dungeons2:basic_facade_stonebrick[facing=down,shape=inner_left]
dungeons2:basic_facade_stonebrick[facing=down,shape=inner_right]
dungeons2:basic_facade_stonebrick[facing=down,shape=outer_left]
dungeons2:basic_facade_stonebrick[facing=down,shape=outer_right]
dungeons2:basic_facade_stonebrick[facing=up,shape=straight]
dungeons2:basic_facade_stonebrick[facing=up,shape=inner_left]
dungeons2:basic_facade_stonebrick[facing=up,shape=inner_right]
dungeons2:basic_facade_stonebrick[facing=up,shape=outer_left]
dungeons2:basic_facade_stonebrick[facing=up,shape=outer_right]
dungeons2:basic_facade_stonebrick[facing=north,shape=straight]
dungeons2:basic_facade_stonebrick[facing=north,shape=inner_left]
dungeons2:basic_facade_stonebrick[facing=north,shape=inner_right]
dungeons2:basic_facade_stonebrick[facing=north,shape=outer_left]
dungeons2:basic_facade_stonebrick[facing=north,shape=outer_right]
dungeons2:basic_facade_stonebrick[facing=south,shape=straight]
dungeons2:basic_facade_stonebrick[facing=south,shape=inner_left]
dungeons2:basic_facade_stonebrick[facing=south,shape=inner_right]
dungeons2:basic_facade_stonebrick[facing=south,shape=outer_left]
dungeons2:basic_facade_stonebrick[facing=south,shape=outer_right]
dungeons2:basic_facade_stonebrick[facing=west,shape=straight]
dungeons2:basic_facade_stonebrick[facing=west,shape=inner_left]
dungeons2:basic_facade_stonebrick[facing=west,shape=inner_right]
dungeons2:basic_facade_stonebrick[facing=west,shape=outer_left]
dungeons2:basic_facade_stonebrick[facing=west,shape=outer_right]
dungeons2:basic_facade_stonebrick[facing=east,shape=straight]
dungeons2:basic_facade_stonebrick[facing=east,shape=inner_left]
dungeons2:basic_facade_stonebrick[facing=east,shape=inner_right]
dungeons2:basic_facade_stonebrick[facing=east,shape=outer_left]
dungeons2:basic_facade_stonebrick[facing=east,shape=outer_right]
dungeons2:basic_facade_stonebrick_mossy[facing=down,shape=straight]
dungeons2:basic_facade_stonebrick_mossy[facing=down,shape=inner_left]
dungeons2:basic_facade_stonebrick_mossy[facing=down,shape=inner_right]
dungeons2:basic_facade_stonebrick_mossy[facing=down,shape=outer_left]
dungeons2:basic_facade_stonebrick_mossy[facing=down,shape=outer_right]
dungeons2:basic_facade_stonebrick_mossy[facing=up,shape=straight]
dungeons2:basic_facade_stonebrick_mossy[facing=up,shape=inner_left]
dungeons2:basic_facade_stonebrick_mossy[facing=up,shape=inner_right]
dungeons2:basic_facade_stonebrick_mossy[facing=up,shape=outer_left]
dungeons2:basic_facade_stonebrick_mossy[facing=up,shape=outer_right]
dungeons2:basic_facade_stonebrick_mossy[facing=north,shape=straight]
dungeons2:basic_facade_stonebrick_mossy[facing=north,shape=inner_left]
dungeons2:basic_facade_stonebrick_mossy[facing=north,shape=inner_right]
dungeons2:basic_facade_stonebrick_mossy[facing=north,shape=outer_left]
dungeons2:basic_facade_stonebrick_mossy[facing=north,shape=outer_right]
dungeons2:basic_facade_stonebrick_mossy[facing=south,shape=straight]
dungeons2:basic_facade_stonebrick_mossy[facing=south,shape=inner_left]
dungeons2:basic_facade_stonebrick_mossy[facing=south,shape=inner_right]
dungeons2:basic_facade_stonebrick_mossy[facing=south,shape=outer_left]
dungeons2:basic_facade_stonebrick_mossy[facing=south,shape=outer_right]
dungeons2:basic_facade_stonebrick_mossy[facing=west,shape=straight]
dungeons2:basic_facade_stonebrick_mossy[facing=west,shape=inner_left]
dungeons2:basic_facade_stonebrick_mossy[facing=west,shape=inner_right]
dungeons2:basic_facade_stonebrick_mossy[facing=west,shape=outer_left]
dungeons2:basic_facade_stonebrick_mossy[facing=west,shape=outer_right]
dungeons2:basic_facade_stonebrick_mossy[facing=east,shape=straight]
dungeons2:basic_facade_stonebrick_mossy[facing=east,shape=inner_left]
dungeons2:basic_facade_stonebrick_mossy[facing=east,shape=inner_right]
dungeons2:basic_facade_stonebrick_mossy[facing=east,shape=outer_left]
dungeons2:basic_facade_stonebrick_mossy[facing=east,shape=outer_right]
dungeons2:basic_facade_stonebrick_cracked[facing=down,shape=straight]
dungeons2:basic_facade_stonebrick_cracked[facing=down,shape=inner_left]
dungeons2:basic_facade_stonebrick_cracked[facing=down,shape=inner_right]
dungeons2:basic_facade_stonebrick_cracked[facing=down,shape=outer_left]
dungeons2:basic_facade_stonebrick_cracked[facing=down,shape=outer_right]
dungeons2:basic_facade_stonebrick_cracked[facing=up,shape=straight]
dungeons2:basic_facade_stonebrick_cracked[facing=up,shape=inner_left]
dungeons2:basic_facade_stonebrick_cracked[facing=up,shape=inner_right]
dungeons2:basic_facade_stonebrick_cracked[facing=up,shape=outer_left]
dungeons2:basic_facade_stonebrick_cracked[facing=up,shape=outer_right]
dungeons2:basic_facade_stonebrick_cracked[facing=north,shape=straight]
dungeons2:basic_facade_stonebrick_cracked[facing=north,shape=inner_left]
dungeons2:basic_facade_stonebrick_cracked[facing=north,shape=inner_right]
dungeons2:basic_facade_stonebrick_cracked[facing=north,shape=outer_left]
dungeons2:basic_facade_stonebrick_cracked[facing=north,shape=outer_right]
dungeons2:basic_facade_stonebrick_cracked[facing=south,shape=straight]
dungeons2:basic_facade_stonebrick_cracked[facing=south,shape=inner_left]
dungeons2:basic_facade_stonebrick_cracked[facing=south,shape=inner_right]
dungeons2:basic_facade_stonebrick_cracked[facing=south,shape=outer_left]
dungeons2:basic_facade_stonebrick_cracked[facing=south,shape=outer_right]
dungeons2:basic_facade_stonebrick_cracked[facing=west,shape=straight]
dungeons2:basic_facade_stonebrick_cracked[facing=west,shape=inner_left]
dungeons2:basic_facade_stonebrick_cracked[facing=west,shape=inner_right]
dungeons2:basic_facade_stonebrick_cracked[facing=west,shape=outer_left]
dungeons2:basic_facade_stonebrick_cracked[facing=west,shape=outer_right]
dungeons2:basic_facade_stonebrick_cracked[facing=east,shape=straight]
dungeons2:basic_facade_stonebrick_cracked[facing=east,shape=inner_left]
dungeons2:basic_facade_stonebrick_cracked[facing=east,shape=inner_right]
dungeons2:basic_facade_stonebrick_cracked[facing=east,shape=outer_left]
dungeons2:basic_facade_stonebrick_cracked[facing=east,shape=outer_right]
dungeons2:basic_facade_stonebrick_chiseled[facing=down,shape=straight]
dungeons2:basic_facade_stonebrick_chiseled[facing=down,shape=inner_left]
dungeons2:basic_facade_stonebrick_chiseled[facing=down,shape=inner_right]
dungeons2:basic_facade_stonebrick_chiseled[facing=down,shape=outer_left]
dungeons2:basic_facade_stonebrick_chiseled[facing=down,shape=outer_right]
dungeons2:basic_facade_stonebrick_chiseled[facing=up,shape=straight]
dungeons2:basic_facade_stonebrick_chiseled[facing=up,shape=inner_left]
dungeons2:basic_facade_stonebrick_chiseled[facing=up,shape=inner_right]
dungeons2:basic_facade_stonebrick_chiseled[facing=up,shape=outer_left]
dungeons2:basic_facade_stonebrick_chiseled[facing=up,shape=outer_right]
dungeons2:basic_facade_stonebrick_chiseled[facing=north,shape=straight]
dungeons2:basic_facade_stonebrick_chiseled[facing=north,shape=inner_left]
dungeons2:basic_facade_stonebrick_chiseled[facing=north,shape=inner_right]
dungeons2:basic_facade_stonebrick_chiseled[facing=north,shape=outer_left]
dungeons2:basic_facade_stonebrick_chiseled[facing=north,shape=outer_right]
dungeons2:basic_facade_stonebrick_chiseled[facing=south,shape=straight]
dungeons2:basic_facade_stonebrick_chiseled[facing=south,shape=inner_left]
dungeons2:basic_facade_stonebrick_chiseled[facing=south,shape=inner_right]
dungeons2:basic_facade_stonebrick_chiseled[facing=south,shape=outer_left]
dungeons2:basic_facade_stonebrick_chiseled[facing=south,shape=outer_right]
dungeons2:basic_facade_stonebrick_chiseled[facing=west,shape=straight]
dungeons2:basic_facade_stonebrick_chiseled[facing=west,shape=inner_left]
dungeons2:basic_facade_stonebrick_chiseled[facing=west,shape=inner_right]
dungeons2:basic_facade_stonebrick_chiseled[facing=west,shape=outer_left]
dungeons2:basic_facade_stonebrick_chiseled[facing=west,shape=outer_right]
dungeons2:basic_facade_stonebrick_chiseled[facing=east,shape=straight]
dungeons2:basic_facade_stonebrick_chiseled[facing=east,shape=inner_left]
dungeons2:basic_facade_stonebrick_chiseled[facing=east,shape=inner_right]
dungeons2:basic_facade_stonebrick_chiseled[facing=east,shape=outer_left]
dungeons2:basic_facade_stonebrick_chiseled[facing=east,shape=outer_right]
dungeons2:basic_facade_obsidianbrick[facing=down,shape=straight]
dungeons2:basic_facade_obsidianbrick[facing=down,shape=inner_left]
dungeons2:basic_facade_obsidianbrick[facing=down,shape=inner_right]
dungeons2:basic_facade_obsidianbrick[facing=down,shape=outer_left]
dungeons2:basic_facade_obsidianbrick[facing=down,shape=outer_right]
dungeons2:basic_facade_obsidianbrick[facing=up,shape=straight]
dungeons2:basic_facade_obsidianbrick[facing=up,shape=inner_left]
dungeons2:basic_facade_obsidianbrick[facing=up,shape=inner_right]
dungeons2:basic_facade_obsidianbrick[facing=up,shape=outer_left]
dungeons2:basic_facade_obsidianbrick[facing=up,shape=outer_right]
dungeons2:basic_facade_obsidianbrick[facing=north,shape=straight]
dungeons2:basic_facade_obsidianbrick[facing=north,shape=inner_left]
dungeons2:basic_facade_obsidianbrick[facing=north,shape=inner_right]
dungeons2:basic_facade_obsidianbrick[facing=north,shape=outer_left]
dungeons2:basic_facade_obsidianbrick[facing=north,shape=outer_right]
dungeons2:basic_facade_obsidianbrick[facing=south,shape=straight]
dungeons2:basic_facade_obsidianbrick[facing=south,shape=inner_left]
dungeons2:basic_facade_obsidianbrick[facing=south,shape=inner_right]
dungeons2:basic_facade_obsidianbrick[facing=south,shape=outer_left]
dungeons2:basic_facade_obsidianbrick[facing=south,shape=outer_right]
dungeons2:basic_facade_obsidianbrick[facing=west,shape=straight]
dungeons2:basic_facade_obsidianbrick[facing=west,shape=inner_left]
dungeons2:basic_facade_obsidianbrick[facing=west,shape=inner_right]
dungeons2:basic_facade_obsidianbrick[facing=west,shape=outer_left]
dungeons2:basic_facade_obsidianbrick[facing=west,shape=outer_right]
dungeons2:basic_facade_obsidianbrick[facing=east,shape=straight]
dungeons2:basic_facade_obsidianbrick[facing=east,shape=inner_left]
dungeons2:basic_facade_obsidianbrick[facing=east,shape=inner_right]
dungeons2:basic_facade_obsidianbrick[facing=east,shape=outer_left]
dungeons2:basic_facade_obsidianbrick[facing=east,shape=outer_right]
dungeons2:basic_facade_smooth_sandstone[facing=down,shape=straight]
dungeons2:basic_facade_smooth_sandstone[facing=down,shape=inner_left]
dungeons2:basic_facade_smooth_sandstone[facing=down,shape=inner_right]
dungeons2:basic_facade_smooth_sandstone[facing=down,shape=outer_left]
dungeons2:basic_facade_smooth_sandstone[facing=down,shape=outer_right]
dungeons2:basic_facade_smooth_sandstone[facing=up,shape=straight]
dungeons2:basic_facade_smooth_sandstone[facing=up,shape=inner_left]
dungeons2:basic_facade_smooth_sandstone[facing=up,shape=inner_right]
dungeons2:basic_facade_smooth_sandstone[facing=up,shape=outer_left]
dungeons2:basic_facade_smooth_sandstone[facing=up,shape=outer_right]
dungeons2:basic_facade_smooth_sandstone[facing=north,shape=straight]
dungeons2:basic_facade_smooth_sandstone[facing=north,shape=inner_left]
dungeons2:basic_facade_smooth_sandstone[facing=north,shape=inner_right]
dungeons2:basic_facade_smooth_sandstone[facing=north,shape=outer_left]
dungeons2:basic_facade_smooth_sandstone[facing=north,shape=outer_right]
dungeons2:basic_facade_smooth_sandstone[facing=south,shape=straight]
dungeons2:basic_facade_smooth_sandstone[facing=south,shape=inner_left]
dungeons2:basic_facade_smooth_sandstone[facing=south,shape=inner_right]
dungeons2:basic_facade_smooth_sandstone[facing=south,shape=outer_left]
dungeons2:basic_facade_smooth_sandstone[facing=south,shape=outer_right]
dungeons2:basic_facade_smooth_sandstone[facing=west,shape=straight]
dungeons2:basic_facade_smooth_sandstone[facing=west,shape=inner_left]
dungeons2:basic_facade_smooth_sandstone[facing=west,shape=inner_right]
dungeons2:basic_facade_smooth_sandstone[facing=west,shape=outer_left]
dungeons2:basic_facade_smooth_sandstone[facing=west,shape=outer_right]
dungeons2:basic_facade_smooth_sandstone[facing=east,shape=straight]
dungeons2:basic_facade_smooth_sandstone[facing=east,shape=inner_left]
dungeons2:basic_facade_smooth_sandstone[facing=east,shape=inner_right]
dungeons2:basic_facade_smooth_sandstone[facing=east,shape=outer_left]
dungeons2:basic_facade_smooth_sandstone[facing=east,shape=outer_right]
dungeons2:basic_facade_sandstone[facing=down,shape=straight]
dungeons2:basic_facade_sandstone[facing=down,shape=inner_left]
dungeons2:basic_facade_sandstone[facing=down,shape=inner_right]
dungeons2:basic_facade_sandstone[facing=down,shape=outer_left]
dungeons2:basic_facade_sandstone[facing=down,shape=outer_right]
dungeons2:basic_facade_sandstone[facing=up,shape=straight]
dungeons2:basic_facade_sandstone[facing=up,shape=inner_left]
dungeons2:basic_facade_sandstone[facing=up,shape=inner_right]
dungeons2:basic_facade_sandstone[facing=up,shape=outer_left]
dungeons2:basic_facade_sandstone[facing=up,shape=outer_right]
dungeons2:basic_facade_sandstone[facing=north,shape=straight]
dungeons2:basic_facade_sandstone[facing=north,shape=inner_left]
dungeons2:basic_facade_sandstone[facing=north,shape=inner_right]
dungeons2:basic_facade_sandstone[facing=north,shape=outer_left]
dungeons2:basic_facade_sandstone[facing=north,shape=outer_right]
dungeons2:basic_facade_sandstone[facing=south,shape=straight]
dungeons2:basic_facade_sandstone[facing=south,shape=inner_left]
dungeons2:basic_facade_sandstone[facing=south,shape=inner_right]
dungeons2:basic_facade_sandstone[facing=south,shape=outer_left]
dungeons2:basic_facade_sandstone[facing=south,shape=outer_right]
dungeons2:basic_facade_sandstone[facing=west,shape=straight]
dungeons2:basic_facade_sandstone[facing=west,shape=inner_left]
dungeons2:basic_facade_sandstone[facing=west,shape=inner_right]
dungeons2:basic_facade_sandstone[facing=west,shape=outer_left]
dungeons2:basic_facade_sandstone[facing=west,shape=outer_right]
dungeons2:basic_facade_sandstone[facing=east,shape=straight]
dungeons2:basic_facade_sandstone[facing=east,shape=inner_left]
dungeons2:basic_facade_sandstone[facing=east,shape=inner_right]
dungeons2:basic_facade_sandstone[facing=east,shape=outer_left]
dungeons2:basic_facade_sandstone[facing=east,shape=outer_right]
dungeons2:quarter_facade_stone[facing=down,shape=straight]
dungeons2:quarter_facade_stone[facing=down,shape=inner_left]
dungeons2:quarter_facade_stone[facing=down,shape=inner_right]
dungeons2:quarter_facade_stone[facing=down,shape=outer_left]
dungeons2:quarter_facade_stone[facing=down,shape=outer_right]
dungeons2:quarter_facade_stone[facing=up,shape=straight]
dungeons2:quarter_facade_stone[facing=up,shape=inner_left]
dungeons2:quarter_facade_stone[facing=up,shape=inner_right]
dungeons2:quarter_facade_stone[facing=up,shape=outer_left]
dungeons2:quarter_facade_stone[facing=up,shape=outer_right]
dungeons2:quarter_facade_stone[facing=north,shape=straight]
dungeons2:quarter_facade_stone[facing=north,shape=inner_left]
dungeons2:quarter_facade_stone[facing=north,shape=inner_right]
dungeons2:quarter_facade_stone[facing=north,shape=outer_left]
dungeons2:quarter_facade_stone[facing=north,shape=outer_right]
dungeons2:quarter_facade_stone[facing=south,shape=straight]
dungeons2:quarter_facade_stone[facing=south,shape=inner_left]
dungeons2:quarter_facade_stone[facing=south,shape=inner_right]
dungeons2:quarter_facade_stone[facing=south,shape=outer_left]
dungeons2:quarter_facade_stone[facing=south,shape=outer_right]
dungeons2:quarter_facade_stone[facing=west,shape=straight]
dungeons2:quarter_facade_stone[facing=west,shape=inner_left]
dungeons2:quarter_facade_stone[facing=west,shape=inner_right]
dungeons2:quarter_facade_stone[facing=west,shape=outer_left]
dungeons2:quarter_facade_stone[facing=west,shape=outer_right]
dungeons2:quarter_facade_stone[facing=east,shape=straight]
dungeons2:quarter_facade_stone[facing=east,shape=inner_left]
dungeons2:quarter_facade_stone[facing=east,shape=inner_right]
dungeons2:quarter_facade_stone[facing=east,shape=outer_left]
dungeons2:quarter_facade_stone[facing=east,shape=outer_right]
dungeons2:quarter_facade_cobblestone[facing=down,shape=straight]
dungeons2:quarter_facade_cobblestone[facing=down,shape=inner_left]
dungeons2:quarter_facade_cobblestone[facing=down,shape=inner_right]
dungeons2:quarter_facade_cobblestone[facing=down,shape=outer_left]
dungeons2:quarter_facade_cobblestone[facing=down,shape=outer_right]
dungeons2:quarter_facade_cobblestone[facing=up,shape=straight]
dungeons2:quarter_facade_cobblestone[facing=up,shape=inner_left]
dungeons2:quarter_facade_cobblestone[facing=up,shape=inner_right]
dungeons2:quarter_facade_cobblestone[facing=up,shape=outer_left]
dungeons2:quarter_facade_cobblestone[facing=up,shape=outer_right]
dungeons2:quarter_facade_cobblestone[facing=north,shape=straight]
dungeons2:quarter_facade_cobblestone[facing=north,shape=inner_left]
dungeons2:quarter_facade_cobblestone[facing=north,shape=inner_right]
dungeons2:quarter_facade_cobblestone[facing=north,shape=outer_left]
dungeons2:quarter_facade_cobblestone[facing=north,shape=outer_right]
dungeons2:quarter_facade_cobblestone[facing=south,shape=straight]
dungeons2:quarter_facade_cobblestone[facing=south,shape=inner_left]
dungeons2:quarter_facade_cobblestone[facing=south,shape=inner_right]
dungeons2:quarter_facade_cobblestone[facing=south,shape=outer_left]
dungeons2:quarter_facade_cobblestone[facing=south,shape=outer_right]
dungeons2:quarter_facade_cobblestone[facing=west,shape=straight]
dungeons2:quarter_facade_cobblestone[facing=west,shape=inner_left]
dungeons2:quarter_facade_cobblestone[facing=west,shape=inner_right]
dungeons2:quarter_facade_cobblestone[facing=west,shape=outer_left]
dungeons2:quarter_facade_cobblestone[facing=west,shape=outer_right]
dungeons2:quarter_facade_cobblestone[facing=east,shape=straight]
dungeons2:quarter_facade_cobblestone[facing=east,shape=inner_left]
dungeons2:quarter_facade_cobblestone[facing=east,shape=inner_right]
dungeons2:quarter_facade_cobblestone[facing=east,shape=outer_left]
dungeons2:quarter_facade_cobblestone[facing=east,shape=outer_right]
dungeons2:quarter_facade_cobblestone_mossy[facing=down,shape=straight]
dungeons2:quarter_facade_cobblestone_mossy[facing=down,shape=inner_left]
dungeons2:quarter_facade_cobblestone_mossy[facing=down,shape=inner_right]
dungeons2:quarter_facade_cobblestone_mossy[facing=down,shape=outer_left]
dungeons2:quarter_facade_cobblestone_mossy[facing=down,shape=outer_right]
dungeons2:quarter_facade_cobblestone_mossy[facing=up,shape=straight]
dungeons2:quarter_facade_cobblestone_mossy[facing=up,shape=inner_left]
dungeons2:quarter_facade_cobblestone_mossy[facing=up,shape=inner_right]
dungeons2:quarter_facade_cobblestone_mossy[facing=up,shape=outer_left]
dungeons2:quarter_facade_cobblestone_mossy[facing=up,shape=outer_right]
dungeons2:quarter_facade_cobblestone_mossy[facing=north,shape=straight]
dungeons2:quarter_facade_cobblestone_mossy[facing=north,shape=inner_left]
dungeons2:quarter_facade_cobblestone_mossy[facing=north,shape=inner_right]
dungeons2:quarter_facade_cobblestone_mossy[facing=north,shape=outer_left]
dungeons2:quarter_facade_cobblestone_mossy[facing=north,shape=outer_right]
dungeons2:quarter_facade_cobblestone_mossy[facing=south,shape=straight]
dungeons2:quarter_facade_cobblestone_mossy[facing=south,shape=inner_left]
dungeons2:quarter_facade_cobblestone_mossy[facing=south,shape=inner_right]
dungeons2:quarter_facade_cobblestone_mossy[facing=south,shape=outer_left]
dungeons2:quarter_facade_cobblestone_mossy[facing=south,shape=outer_right]
dungeons2:quarter_facade_cobblestone_mossy[facing=west,shape=straight]
dungeons2:quarter_facade_cobblestone_mossy[facing=west,shape=inner_left]
dungeons2:quarter_facade_cobblestone_mossy[facing=west,shape=inner_right]
dungeons2:quarter_facade_cobblestone_mossy[facing=west,shape=outer_left]
dungeons2:quarter_facade_cobblestone_mossy[facing=west,shape=outer_right]
dungeons2:quarter_facade_cobblestone_mossy[facing=east,shape=straight]
dungeons2:quarter_facade_cobblestone_mossy[facing=east,shape=inner_left]
dungeons2:quarter_facade_cobblestone_mossy[facing=east,shape=inner_right]
dungeons2:quarter_facade_cobblestone_mossy[facing=east,shape=outer_left]
dungeons2:quarter_facade_cobblestone_mossy[facing=east,shape=outer_right]
dungeons2:quarter_facade_stonebrick[facing=down,shape=straight]
dungeons2:quarter_facade_stonebrick[facing=down,shape=inner_left]
dungeons2:quarter_facade_stonebrick[facing=down,shape=inner_right]
dungeons2:quarter_facade_stonebrick[facing=down,shape=outer_left]
dungeons2:quarter_facade_stonebrick[facing=down,shape=outer_right]
dungeons2:quarter_facade_stonebrick[facing=up,shape=straight]
dungeons2:quarter_facade_stonebrick[facing=up,shape=inner_left]
dungeons2:quarter_facade_stonebrick[facing=up,shape=inner_right]
dungeons2:quarter_facade_stonebrick[facing=up,shape=outer_left]
dungeons2:quarter_facade_stonebrick[facing=up,shape=outer_right]
dungeons2:quarter_facade_stonebrick[facing=north,shape=straight]
dungeons2:quarter_facade_stonebrick[facing=north,shape=inner_left]
dungeons2:quarter_facade_stonebrick[facing=north,shape=inner_right]
dungeons2:quarter_facade_stonebrick[facing=north,shape=outer_left]
dungeons2:quarter_facade_stonebrick[facing=north,shape=outer_right]
dungeons2:quarter_facade_stonebrick[facing=south,shape=straight]
dungeons2:quarter_facade_stonebrick[facing=south,shape=inner_left]
dungeons2:quarter_facade_stonebrick[facing=south,shape=inner_right]
dungeons2:quarter_facade_stonebrick[facing=south,shape=outer_left]
dungeons2:quarter_facade_stonebrick[facing=south,shape=outer_right]
dungeons2:quarter_facade_stonebrick[facing=west,shape=straight]
dungeons2:quarter_facade_stonebrick[facing=west,shape=inner_left]
dungeons2:quarter_facade_stonebrick[facing=west,shape=inner_right]
dungeons2:quarter_facade_stonebrick[facing=west,shape=outer_left]
dungeons2:quarter_facade_stonebrick[facing=west,shape=outer_right]
dungeons2:quarter_facade_stonebrick[facing=east,shape=straight]
dungeons2:quarter_facade_stonebrick[facing=east,shape=inner_left]
dungeons2:quarter_facade_stonebrick[facing=east,shape=inner_right]
dungeons2:quarter_facade_stonebrick[facing=east,shape=outer_left]
dungeons2:quarter_facade_stonebrick[facing=east,shape=outer_right]
dungeons2:quarter_facade_stonebrick_mossy[facing=down,shape=straight]
dungeons2:quarter_facade_stonebrick_mossy[facing=down,shape=inner_left]
dungeons2:quarter_facade_stonebrick_mossy[facing=down,shape=inner_right]
dungeons2:quarter_facade_stonebrick_mossy[facing=down,shape=outer_left]
dungeons2:quarter_facade_stonebrick_mossy[facing=down,shape=outer_right]
dungeons2:quarter_facade_stonebrick_mossy[facing=up,shape=straight]
dungeons2:quarter_facade_stonebrick_mossy[facing=up,shape=inner_left]
dungeons2:quarter_facade_stonebrick_mossy[facing=up,shape=inner_right]
dungeons2:quarter_facade_stonebrick_mossy[facing=up,shape=outer_left]
dungeons2:quarter_facade_stonebrick_mossy[facing=up,shape=outer_right]
dungeons2:quarter_facade_stonebrick_mossy[facing=north,shape=straight]
dungeons2:quarter_facade_stonebrick_mossy[facing=north,shape=inner_left]
dungeons2:quarter_facade_stonebrick_mossy[facing=north,shape=inner_right]
dungeons2:quarter_facade_stonebrick_mossy[facing=north,shape=outer_left]
dungeons2:quarter_facade_stonebrick_mossy[facing=north,shape=outer_right]
dungeons2:quarter_facade_stonebrick_mossy[facing=south,shape=straight]
dungeons2:quarter_facade_stonebrick_mossy[facing=south,shape=inner_left]
dungeons2:quarter_facade_stonebrick_mossy[facing=south,shape=inner_right]
dungeons2:quarter_facade_stonebrick_mossy[facing=south,shape=outer_left]
dungeons2:quarter_facade_stonebrick_mossy[facing=south,shape=outer_right]
dungeons2:quarter_facade_stonebrick_mossy[facing=west,shape=straight]
dungeons2:quarter_facade_stonebrick_mossy[facing=west,shape=inner_left]
dungeons2:quarter_facade_stonebrick_mossy[facing=west,shape=inner_right]
dungeons2:quarter_facade_stonebrick_mossy[facing=west,shape=outer_left]
dungeons2:quarter_facade_stonebrick_mossy[facing=west,shape=outer_right]
dungeons2:quarter_facade_stonebrick_mossy[facing=east,shape=straight]
dungeons2:quarter_facade_stonebrick_mossy[facing=east,shape=inner_left]
dungeons2:quarter_facade_stonebrick_mossy[facing=east,shape=inner_right]
dungeons2:quarter_facade_stonebrick_mossy[facing=east,shape=outer_left]
dungeons2:quarter_facade_stonebrick_mossy[facing=east,shape=outer_right]
dungeons2:quarter_facade_stonebrick_cracked[facing=down,shape=straight]
dungeons2:quarter_facade_stonebrick_cracked[facing=down,shape=inner_left]
dungeons2:quarter_facade_stonebrick_cracked[facing=down,shape=inner_right]
dungeons2:quarter_facade_stonebrick_cracked[facing=down,shape=outer_left]
dungeons2:quarter_facade_stonebrick_cracked[facing=down,shape=outer_right]
dungeons2:quarter_facade_stonebrick_cracked[facing=up,shape=straight]
dungeons2:quarter_facade_stonebrick_cracked[facing=up,shape=inner_left]
dungeons2:quarter_facade_stonebrick_cracked[facing=up,shape=inner_right]
dungeons2:quarter_facade_stonebrick_cracked[facing=up,shape=outer_left]
dungeons2:quarter_facade_stonebrick_cracked[facing=up,shape=outer_right]
dungeons2:quarter_facade_stonebrick_cracked[facing=north,shape=straight]
dungeons2:quarter_facade_stonebrick_cracked[facing=north,shape=inner_left]
dungeons2:quarter_facade_stonebrick_cracked[facing=north,shape=inner_right]
dungeons2:quarter_facade_stonebrick_cracked[facing=north,shape=outer_left]
dungeons2:quarter_facade_stonebrick_cracked[facing=north,shape=outer_right]
dungeons2:quarter_facade_stonebrick_cracked[facing=south,shape=straight]
dungeons2:quarter_facade_stonebrick_cracked[facing=south,shape=inner_left]
dungeons2:quarter_facade_stonebrick_cracked[facing=south,shape=inner_right]
dungeons2:quarter_facade_stonebrick_cracked[facing=south,shape=outer_left]
dungeons2:quarter_facade_stonebrick_cracked[facing=south,shape=outer_right]
dungeons2:quarter_facade_stonebrick_cracked[facing=west,shape=straight]
dungeons2:quarter_facade_stonebrick_cracked[facing=west,shape=inner_left]
dungeons2:quarter_facade_stonebrick_cracked[facing=west,shape=inner_right]
dungeons2:quarter_facade_stonebrick_cracked[facing=west,shape=outer_left]
dungeons2:quarter_facade_stonebrick_cracked[facing=west,shape=outer_right]
dungeons2:quarter_facade_stonebrick_cracked[facing=east,shape=straight]
dungeons2:quarter_facade_stonebrick_cracked[facing=east,shape=inner_left]
dungeons2:quarter_facade_stonebrick_cracked[facing=east,shape=inner_right]
dungeons2:quarter_facade_stonebrick_cracked[facing=east,shape=outer_left]
dungeons2:quarter_facade_stonebrick_cracked[facing=east,shape=outer_right]
dungeons2:quarter_facade_stonebrick_chiseled[facing=down,shape=straight]
dungeons2:quarter_facade_stonebrick_chiseled[facing=down,shape=inner_left]
dungeons2:quarter_facade_stonebrick_chiseled[facing=down,shape=inner_right]
dungeons2:quarter_facade_stonebrick_chiseled[facing=down,shape=outer_left]
dungeons2:quarter_facade_stonebrick_chiseled[facing=down,shape=outer_right]
dungeons2:quarter_facade_stonebrick_chiseled[facing=up,shape=straight]
dungeons2:quarter_facade_stonebrick_chiseled[facing=up,shape=inner_left]
dungeons2:quarter_facade_stonebrick_chiseled[facing=up,shape=inner_right]
dungeons2:quarter_facade_stonebrick_chiseled[facing=up,shape=outer_left]
dungeons2:quarter_facade_stonebrick_chiseled[facing=up,shape=outer_right]
dungeons2:quarter_facade_stonebrick_chiseled[facing=north,shape=straight]
dungeons2:quarter_facade_stonebrick_chiseled[facing=north,shape=inner_left]
dungeons2:quarter_facade_stonebrick_chiseled[facing=north,shape=inner_right]
dungeons2:quarter_facade_stonebrick_chiseled[facing=north,shape=outer_left]
dungeons2:quarter_facade_stonebrick_chiseled[facing=north,shape=outer_right]
dungeons2:quarter_facade_stonebrick_chiseled[facing=south,shape=straight]
dungeons2:quarter_facade_stonebrick_chiseled[facing=south,shape=inner_left]
dungeons2:quarter_facade_stonebrick_chiseled[facing=south,shape=inner_right]
dungeons2:quarter_facade_stonebrick_chiseled[facing=south,shape=outer_left]
dungeons2:quarter_facade_stonebrick_chiseled[facing=south,shape=outer_right]
dungeons2:quarter_facade_stonebrick_chiseled[facing=west,shape=straight]
dungeons2:quarter_facade_stonebrick_chiseled[facing=west,shape=inner_left]
dungeons2:quarter_facade_stonebrick_chiseled[facing=west,shape=inner_right]
dungeons2:quarter_facade_stonebrick_chiseled[facing=west,shape=outer_left]
dungeons2:quarter_facade_stonebrick_chiseled[facing=west,shape=outer_right]
dungeons2:quarter_facade_stonebrick_chiseled[facing=east,shape=straight]
dungeons2:quarter_facade_stonebrick_chiseled[facing=east,shape=inner_left]
dungeons2:quarter_facade_stonebrick_chiseled[facing=east,shape=inner_right]
dungeons2:quarter_facade_stonebrick_chiseled[facing=east,shape=outer_left]
dungeons2:quarter_facade_stonebrick_chiseled[facing=east,shape=outer_right]
dungeons2:quarter_facade_obsidianbrick[facing=down,shape=straight]
dungeons2:quarter_facade_obsidianbrick[facing=down,shape=inner_left]
dungeons2:quarter_facade_obsidianbrick[facing=down,shape=inner_right]
dungeons2:quarter_facade_obsidianbrick[facing=down,shape=outer_left]
dungeons2:quarter_facade_obsidianbrick[facing=down,shape=outer_right]
dungeons2:quarter_facade_obsidianbrick[facing=up,shape=straight]
dungeons2:quarter_facade_obsidianbrick[facing=up,shape=inner_left]
dungeons2:quarter_facade_obsidianbrick[facing=up,shape=inner_right]
dungeons2:quarter_facade_obsidianbrick[facing=up,shape=outer_left]
dungeons2:quarter_facade_obsidianbrick[facing=up,shape=outer_right]
dungeons2:quarter_facade_obsidianbrick[facing=north,shape=straight]
dungeons2:quarter_facade_obsidianbrick[facing=north,shape=inner_left]
dungeons2:quarter_facade_obsidianbrick[facing=north,shape=inner_right]
dungeons2:quarter_facade_obsidianbrick[facing=north,shape=outer_left]
dungeons2:quarter_facade_obsidianbrick[facing=north,shape=outer_right]
dungeons2:quarter_facade_obsidianbrick[facing=south,shape=straight]
dungeons2:quarter_facade_obsidianbrick[facing=south,shape=inner_left]
dungeons2:quarter_facade_obsidianbrick[facing=south,shape=inner_right]
dungeons2:quarter_facade_obsidianbrick[facing=south,shape=outer_left]
dungeons2:quarter_facade_obsidianbrick[facing=south,shape=outer_right]
dungeons2:quarter_facade_obsidianbrick[facing=west,shape=straight]
dungeons2:quarter_facade_obsidianbrick[facing=west,shape=inner_left]
dungeons2:quarter_facade_obsidianbrick[facing=west,shape=inner_right]
dungeons2:quarter_facade_obsidianbrick[facing=west,shape=outer_left]
dungeons2:quarter_facade_obsidianbrick[facing=west,shape=outer_right]
dungeons2:quarter_facade_obsidianbrick[facing=east,shape=straight]
dungeons2:quarter_facade_obsidianbrick[facing=east,shape=inner_left]
dungeons2:quarter_facade_obsidianbrick[facing=east,shape=inner_right]
dungeons2:quarter_facade_obsidianbrick[facing=east,shape=outer_left]
dungeons2:quarter_facade_obsidianbrick[facing=east,shape=outer_right]
dungeons2:quarter_facade_sandstone[facing=down,shape=straight]
dungeons2:quarter_facade_sandstone[facing=down,shape=inner_left]
dungeons2:quarter_facade_sandstone[facing=down,shape=inner_right]
dungeons2:quarter_facade_sandstone[facing=down,shape=outer_left]
dungeons2:quarter_facade_sandstone[facing=down,shape=outer_right]
dungeons2:quarter_facade_sandstone[facing=up,shape=straight]
dungeons2:quarter_facade_sandstone[facing=up,shape=inner_left]
dungeons2:quarter_facade_sandstone[facing=up,shape=inner_right]
dungeons2:quarter_facade_sandstone[facing=up,shape=outer_left]
dungeons2:quarter_facade_sandstone[facing=up,shape=outer_right]
dungeons2:quarter_facade_sandstone[facing=north,shape=straight]
dungeons2:quarter_facade_sandstone[facing=north,shape=inner_left]
dungeons2:quarter_facade_sandstone[facing=north,shape=inner_right]
dungeons2:quarter_facade_sandstone[facing=north,shape=outer_left]
dungeons2:quarter_facade_sandstone[facing=north,shape=outer_right]
dungeons2:quarter_facade_sandstone[facing=south,shape=straight]
dungeons2:quarter_facade_sandstone[facing=south,shape=inner_left]
dungeons2:quarter_facade_sandstone[facing=south,shape=inner_right]
dungeons2:quarter_facade_sandstone[facing=south,shape=outer_left]
dungeons2:quarter_facade_sandstone[facing=south,shape=outer_right]
dungeons2:quarter_facade_sandstone[facing=west,shape=straight]
dungeons2:quarter_facade_sandstone[facing=west,shape=inner_left]
dungeons2:quarter_facade_sandstone[facing=west,shape=inner_right]
dungeons2:quarter_facade_sandstone[facing=west,shape=outer_left]
dungeons2:quarter_facade_sandstone[facing=west,shape=outer_right]
dungeons2:quarter_facade_sandstone[facing=east,shape=straight]
dungeons2:quarter_facade_sandstone[facing=east,shape=inner_left]
dungeons2:quarter_facade_sandstone[facing=east,shape=inner_right]
dungeons2:quarter_facade_sandstone[facing=east,shape=outer_left]
dungeons2:quarter_facade_sandstone[facing=east,shape=outer_right]
dungeons2:quarter_facade_smooth_sandstone[facing=down,shape=straight]
dungeons2:quarter_facade_smooth_sandstone[facing=down,shape=inner_left]
dungeons2:quarter_facade_smooth_sandstone[facing=down,shape=inner_right]
dungeons2:quarter_facade_smooth_sandstone[facing=down,shape=outer_left]
dungeons2:quarter_facade_smooth_sandstone[facing=down,shape=outer_right]
dungeons2:quarter_facade_smooth_sandstone[facing=up,shape=straight]
dungeons2:quarter_facade_smooth_sandstone[facing=up,shape=inner_left]
dungeons2:quarter_facade_smooth_sandstone[facing=up,shape=inner_right]
dungeons2:quarter_facade_smooth_sandstone[facing=up,shape=outer_left]
dungeons2:quarter_facade_smooth_sandstone[facing=up,shape=outer_right]
dungeons2:quarter_facade_smooth_sandstone[facing=north,shape=straight]
dungeons2:quarter_facade_smooth_sandstone[facing=north,shape=inner_left]
dungeons2:quarter_facade_smooth_sandstone[facing=north,shape=inner_right]
dungeons2:quarter_facade_smooth_sandstone[facing=north,shape=outer_left]
dungeons2:quarter_facade_smooth_sandstone[facing=north,shape=outer_right]
dungeons2:quarter_facade_smooth_sandstone[facing=south,shape=straight]
dungeons2:quarter_facade_smooth_sandstone[facing=south,shape=inner_left]
dungeons2:quarter_facade_smooth_sandstone[facing=south,shape=inner_right]
dungeons2:quarter_facade_smooth_sandstone[facing=south,shape=outer_left]
dungeons2:quarter_facade_smooth_sandstone[facing=south,shape=outer_right]
dungeons2:quarter_facade_smooth_sandstone[facing=west,shape=straight]
dungeons2:quarter_facade_smooth_sandstone[facing=west,shape=inner_left]
dungeons2:quarter_facade_smooth_sandstone[facing=west,shape=inner_right]
dungeons2:quarter_facade_smooth_sandstone[facing=west,shape=outer_left]
dungeons2:quarter_facade_smooth_sandstone[facing=west,shape=outer_right]
dungeons2:quarter_facade_smooth_sandstone[facing=east,shape=straight]
dungeons2:quarter_facade_smooth_sandstone[facing=east,shape=inner_left]
dungeons2:quarter_facade_smooth_sandstone[facing=east,shape=inner_right]
dungeons2:quarter_facade_smooth_sandstone[facing=east,shape=outer_left]
dungeons2:quarter_facade_smooth_sandstone[facing=east,shape=outer_right]
dungeons2:tee_pillar_stone[facing=down]
dungeons2:tee_pillar_stone[facing=up]
dungeons2:tee_pillar_stone[facing=north]
dungeons2:tee_pillar_stone[facing=south]
dungeons2:tee_pillar_stone[facing=west]
dungeons2:tee_pillar_stone[facing=east]
dungeons2:tee_pillar_cobblestone[facing=down]
dungeons2:tee_pillar_cobblestone[facing=up]
dungeons2:tee_pillar_cobblestone[facing=north]
dungeons2:tee_pillar_cobblestone[facing=south]
dungeons2:tee_pillar_cobblestone[facing=west]
dungeons2:tee_pillar_cobblestone[facing=east]
dungeons2:tee_pillar_cobblestone_mossy[facing=down]
dungeons2:tee_pillar_cobblestone_mossy[facing=up]
dungeons2:tee_pillar_cobblestone_mossy[facing=north]
dungeons2:tee_pillar_cobblestone_mossy[facing=south]
dungeons2:tee_pillar_cobblestone_mossy[facing=west]
dungeons2:tee_pillar_cobblestone_mossy[facing=east]
dungeons2:tee_pillar_stonebrick[facing=down]
dungeons2:tee_pillar_stonebrick[facing=up]
dungeons2:tee_pillar_stonebrick[facing=north]
dungeons2:tee_pillar_stonebrick[facing=south]
dungeons2:tee_pillar_stonebrick[facing=west]
dungeons2:tee_pillar_stonebrick[facing=east]
dungeons2:tee_pillar_stonebrick_mossy[facing=down]
dungeons2:tee_pillar_stonebrick_mossy[facing=up]
dungeons2:tee_pillar_stonebrick_mossy[facing=north]
dungeons2:tee_pillar_stonebrick_mossy[facing=south]
dungeons2:tee_pillar_stonebrick_mossy[facing=west]
dungeons2:tee_pillar_stonebrick_mossy[facing=east]
dungeons2:tee_pillar_stonebrick_cracked[facing=down]
dungeons2:tee_pillar_stonebrick_cracked[facing=up]
dungeons2:tee_pillar_stonebrick_cracked[facing=north]
dungeons2:tee_pillar_stonebrick_cracked[facing=south]
dungeons2:tee_pillar_stonebrick_cracked[facing=west]
dungeons2:tee_pillar_stonebrick_cracked[facing=east]
dungeons2:tee_pillar_obsidianbrick[facing=down]
dungeons2:tee_pillar_obsidianbrick[facing=up]
dungeons2:tee_pillar_obsidianbrick[facing=north]
dungeons2:tee_pillar_obsidianbrick[facing=south]
dungeons2:tee_pillar_obsidianbrick[facing=west]
dungeons2:tee_pillar_obsidianbrick[facing=east]
dungeons2:tee_pillar_smooth_sandstone[facing=down]
dungeons2:tee_pillar_smooth_sandstone[facing=up]
dungeons2:tee_pillar_smooth_sandstone[facing=north]
dungeons2:tee_pillar_smooth_sandstone[facing=south]
dungeons2:tee_pillar_smooth_sandstone[facing=west]
dungeons2:tee_pillar_smooth_sandstone[facing=east]
dungeons2:tee_pillar_sandstone[facing=down]
dungeons2:tee_pillar_sandstone[facing=up]
dungeons2:tee_pillar_sandstone[facing=north]
dungeons2:tee_pillar_sandstone[facing=south]
dungeons2:tee_pillar_sandstone[facing=west]
dungeons2:tee_pillar_sandstone[facing=east]
dungeons2:tee_thin_pillar_stone[facing=down]
dungeons2:tee_thin_pillar_stone[facing=up]
dungeons2:tee_thin_pillar_stone[facing=north]
dungeons2:tee_thin_pillar_stone[facing=south]
dungeons2:tee_thin_pillar_stone[facing=west]
dungeons2:tee_thin_pillar_stone[facing=east]
dungeons2:tee_thin_pillar_cobblestone[facing=down]
dungeons2:tee_thin_pillar_cobblestone[facing=up]
dungeons2:tee_thin_pillar_cobblestone[facing=north]
dungeons2:tee_thin_pillar_cobblestone[facing=south]
dungeons2:tee_thin_pillar_cobblestone[facing=west]
dungeons2:tee_thin_pillar_cobblestone[facing=east]
dungeons2:tee_thin_pillar_cobblestone_mossy[facing=down]
dungeons2:tee_thin_pillar_cobblestone_mossy[facing=up]
dungeons2:tee_thin_pillar_cobblestone_mossy[facing=north]
dungeons2:tee_thin_pillar_cobblestone_mossy[facing=south]
dungeons2:tee_thin_pillar_cobblestone_mossy[facing=west]
dungeons2:tee_thin_pillar_cobblestone_mossy[facing=east]
dungeons2:tee_thin_pillar_stonebrick[facing=down]
dungeons2:tee_thin_pillar_stonebrick[facing=up]
dungeons2:tee_thin_pillar_stonebrick[facing=north]
dungeons2:tee_thin_pillar_stonebrick[facing=south]
dungeons2:tee_thin_pillar_stonebrick[facing=west]
dungeons2:tee_thin_pillar_stonebrick[facing=east]
dungeons2:tee_thin_pillar_stonebrick_mossy[facing=down]
dungeons2:tee_thin_pillar_stonebrick_mossy[facing=up]
dungeons2:tee_thin_pillar_stonebrick_mossy[facing=north]
dungeons2:tee_thin_pillar_stonebrick_mossy[facing=south]
dungeons2:tee_thin_pillar_stonebrick_mossy[facing=west]
dungeons2:tee_thin_pillar_stonebrick_mossy[facing=east]
dungeons2:tee_thin_pillar_stonebrick_cracked[facing=down]
dungeons2:tee_thin_pillar_stonebrick_cracked[facing=up]
dungeons2:tee_thin_pillar_stonebrick_cracked[facing=north]
dungeons2:tee_thin_pillar_stonebrick_cracked[facing=south]
dungeons2:tee_thin_pillar_stonebrick_cracked[facing=west]
dungeons2:tee_thin_pillar_stonebrick_cracked[facing=east]
dungeons2:tee_thin_pillar_obsidianbrick[facing=down]
dungeons2:tee_thin_pillar_obsidianbrick[facing=up]
dungeons2:tee_thin_pillar_obsidianbrick[facing=north]
dungeons2:tee_thin_pillar_obsidianbrick[facing=south]
dungeons2:tee_thin_pillar_obsidianbrick[facing=west]
dungeons2:tee_thin_pillar_obsidianbrick[facing=east]
dungeons2:tee_thin_pillar_smooth_sandstone[facing=down]
dungeons2:tee_thin_pillar_smooth_sandstone[facing=up]
dungeons2:tee_thin_pillar_smooth_sandstone[facing=north]
dungeons2:tee_thin_pillar_smooth_sandstone[facing=south]
dungeons2:tee_thin_pillar_smooth_sandstone[facing=west]
dungeons2:tee_thin_pillar_smooth_sandstone[facing=east]
dungeons2:tee_thin_pillar_sandstone[facing=down]
dungeons2:tee_thin_pillar_sandstone[facing=up]
dungeons2:tee_thin_pillar_sandstone[facing=north]
dungeons2:tee_thin_pillar_sandstone[facing=south]
dungeons2:tee_thin_pillar_sandstone[facing=west]
dungeons2:tee_thin_pillar_sandstone[facing=east]
dungeons2:flute_pillar_stone[facing=down]
dungeons2:flute_pillar_stone[facing=up]
dungeons2:flute_pillar_stone[facing=north]
dungeons2:flute_pillar_stone[facing=south]
dungeons2:flute_pillar_stone[facing=west]
dungeons2:flute_pillar_stone[facing=east]
dungeons2:flute_pillar_cobblestone[facing=down]
dungeons2:flute_pillar_cobblestone[facing=up]
dungeons2:flute_pillar_cobblestone[facing=north]
dungeons2:flute_pillar_cobblestone[facing=south]
dungeons2:flute_pillar_cobblestone[facing=west]
dungeons2:flute_pillar_cobblestone[facing=east]
dungeons2:flute_pillar_cobblestone_mossy[facing=down]
dungeons2:flute_pillar_cobblestone_mossy[facing=up]
dungeons2:flute_pillar_cobblestone_mossy[facing=north]
dungeons2:flute_pillar_cobblestone_mossy[facing=south]
dungeons2:flute_pillar_cobblestone_mossy[facing=west]
dungeons2:flute_pillar_cobblestone_mossy[facing=east]
dungeons2:flute_pillar_stonebrick[facing=down]
dungeons2:flute_pillar_stonebrick[facing=up]
dungeons2:flute_pillar_stonebrick[facing=north]
dungeons2:flute_pillar_stonebrick[facing=south]
dungeons2:flute_pillar_stonebrick[facing=west]
dungeons2:flute_pillar_stonebrick[facing=east]
dungeons2:flute_pillar_stonebrick_mossy[facing=down]
dungeons2:flute_pillar_stonebrick_mossy[facing=up]
dungeons2:flute_pillar_stonebrick_mossy[facing=north]
dungeons2:flute_pillar_stonebrick_mossy[facing=south]
dungeons2:flute_pillar_stonebrick_mossy[facing=west]
dungeons2:flute_pillar_stonebrick_mossy[facing=east]
dungeons2:flute_pillar_stonebrick_cracked[facing=down]
dungeons2:flute_pillar_stonebrick_cracked[facing=up]
dungeons2:flute_pillar_stonebrick_cracked[facing=north]
dungeons2:flute_pillar_stonebrick_cracked[facing=south]
dungeons2:flute_pillar_stonebrick_cracked[facing=west]
dungeons2:flute_pillar_stonebrick_cracked[facing=east]
dungeons2:flute_pillar_obsidianbrick[facing=down]
dungeons2:flute_pillar_obsidianbrick[facing=up]
dungeons2:flute_pillar_obsidianbrick[facing=north]
dungeons2:flute_pillar_obsidianbrick[facing=south]
dungeons2:flute_pillar_obsidianbrick[facing=west]
dungeons2:flute_pillar_obsidianbrick[facing=east]
dungeons2:flute_pillar_sandstone[facing=down]
dungeons2:flute_pillar_sandstone[facing=up]
dungeons2:flute_pillar_sandstone[facing=north]
dungeons2:flute_pillar_sandstone[facing=south]
dungeons2:flute_pillar_sandstone[facing=west]
dungeons2:flute_pillar_sandstone[facing=east]
dungeons2:flute_pillar_smooth_sandstone[facing=down]
dungeons2:flute_pillar_smooth_sandstone[facing=up]
dungeons2:flute_pillar_smooth_sandstone[facing=north]
dungeons2:flute_pillar_smooth_sandstone[facing=south]
dungeons2:flute_pillar_smooth_sandstone[facing=west]
dungeons2:flute_pillar_smooth_sandstone[facing=east]
dungeons2:flute_thin_pillar_stone[facing=down]
dungeons2:flute_thin_pillar_stone[facing=up]
dungeons2:flute_thin_pillar_stone[facing=north]
dungeons2:flute_thin_pillar_stone[facing=south]
dungeons2:flute_thin_pillar_stone[facing=west]
dungeons2:flute_thin_pillar_stone[facing=east]
dungeons2:flute_thin_pillar_cobblestone[facing=down]
dungeons2:flute_thin_pillar_cobblestone[facing=up]
dungeons2:flute_thin_pillar_cobblestone[facing=north]
dungeons2:flute_thin_pillar_cobblestone[facing=south]
dungeons2:flute_thin_pillar_cobblestone[facing=west]
dungeons2:flute_thin_pillar_cobblestone[facing=east]
dungeons2:flute_thin_pillar_cobblestone_mossy[facing=down]
dungeons2:flute_thin_pillar_cobblestone_mossy[facing=up]
dungeons2:flute_thin_pillar_cobblestone_mossy[facing=north]
dungeons2:flute_thin_pillar_cobblestone_mossy[facing=south]
dungeons2:flute_thin_pillar_cobblestone_mossy[facing=west]
dungeons2:flute_thin_pillar_cobblestone_mossy[facing=east]
dungeons2:flute_thin_pillar_stonebrick[facing=down]
dungeons2:flute_thin_pillar_stonebrick[facing=up]
dungeons2:flute_thin_pillar_stonebrick[facing=north]
dungeons2:flute_thin_pillar_stonebrick[facing=south]
dungeons2:flute_thin_pillar_stonebrick[facing=west]
dungeons2:flute_thin_pillar_stonebrick[facing=east]
dungeons2:flute_thin_pillar_stonebrick_mossy[facing=down]
dungeons2:flute_thin_pillar_stonebrick_mossy[facing=up]
dungeons2:flute_thin_pillar_stonebrick_mossy[facing=north]
dungeons2:flute_thin_pillar_stonebrick_mossy[facing=south]
dungeons2:flute_thin_pillar_stonebrick_mossy[facing=west]
dungeons2:flute_thin_pillar_stonebrick_mossy[facing=east]
dungeons2:flute_thin_pillar_stonebrick_cracked[facing=down]
dungeons2:flute_thin_pillar_stonebrick_cracked[facing=up]
dungeons2:flute_thin_pillar_stonebrick_cracked[facing=north]
dungeons2:flute_thin_pillar_stonebrick_cracked[facing=south]
dungeons2:flute_thin_pillar_stonebrick_cracked[facing=west]
dungeons2:flute_thin_pillar_stonebrick_cracked[facing=east]
dungeons2:flute_thin_pillar_obsidianbrick[facing=down]
dungeons2:flute_thin_pillar_obsidianbrick[facing=up]
dungeons2:flute_thin_pillar_obsidianbrick[facing=north]
dungeons2:flute_thin_pillar_obsidianbrick[facing=south]
dungeons2:flute_thin_pillar_obsidianbrick[facing=west]
dungeons2:flute_thin_pillar_obsidianbrick[facing=east]
dungeons2:flute_thin_pillar_sandstone[facing=down]
dungeons2:flute_thin_pillar_sandstone[facing=up]
dungeons2:flute_thin_pillar_sandstone[facing=north]
dungeons2:flute_thin_pillar_sandstone[facing=south]
dungeons2:flute_thin_pillar_sandstone[facing=west]
dungeons2:flute_thin_pillar_sandstone[facing=east]
dungeons2:flute_thin_pillar_smooth_sandstone[facing=down]
dungeons2:flute_thin_pillar_smooth_sandstone[facing=up]
dungeons2:flute_thin_pillar_smooth_sandstone[facing=north]
dungeons2:flute_thin_pillar_smooth_sandstone[facing=south]
dungeons2:flute_thin_pillar_smooth_sandstone[facing=west]
dungeons2:flute_thin_pillar_smooth_sandstone[facing=east]
dungeons2:cornice_stone[facing=down,shape=straight]
dungeons2:cornice_stone[facing=down,shape=inner_left]
dungeons2:cornice_stone[facing=down,shape=inner_right]
dungeons2:cornice_stone[facing=down,shape=outer_left]
dungeons2:cornice_stone[facing=down,shape=outer_right]
dungeons2:cornice_stone[facing=up,shape=straight]
dungeons2:cornice_stone[facing=up,shape=inner_left]
dungeons2:cornice_stone[facing=up,shape=inner_right]
dungeons2:cornice_stone[facing=up,shape=outer_left]
dungeons2:cornice_stone[facing=up,shape=outer_right]
dungeons2:cornice_stone[facing=north,shape=straight]
dungeons2:cornice_stone[facing=north,shape=inner_left]
dungeons2:cornice_stone[facing=north,shape=inner_right]
dungeons2:cornice_stone[facing=north,shape=outer_left]
dungeons2:cornice_stone[facing=north,shape=outer_right]
dungeons2:cornice_stone[facing=south,shape=straight]
dungeons2:cornice_stone[facing=south,shape=inner_left]
dungeons2:cornice_stone[facing=south,shape=inner_right]
dungeons2:cornice_stone[facing=south,shape=outer_left]
dungeons2:cornice_stone[facing=south,shape=outer_right]
dungeons2:cornice_stone[facing=west,shape=straight]
dungeons2:cornice_stone[facing=west,shape=inner_left]
dungeons2:cornice_stone[facing=west,shape=inner_right]
dungeons2:cornice_stone[facing=west,shape=outer_left]
dungeons2:cornice_stone[facing=west,shape=outer_right]
dungeons2:cornice_stone[facing=east,shape=straight]
dungeons2:cornice_stone[facing=east,shape=inner_left]
dungeons2:cornice_stone[facing=east,shape=inner_right]
dungeons2:cornice_stone[facing=east,shape=outer_left]
dungeons2:cornice_stone[facing=east,shape=outer_right]
dungeons2:cornice_cobblestone[facing=down,shape=straight]
dungeons2:cornice_cobblestone[facing=down,shape=inner_left]
dungeons2:cornice_cobblestone[facing=down,shape=inner_right]
dungeons2:cornice_cobblestone[facing=down,shape=outer_left]
dungeons2:cornice_cobblestone[facing=down,shape=outer_right]
dungeons2:cornice_cobblestone[facing=up,shape=straight]
dungeons2:cornice_cobblestone[facing=up,shape=inner_left]
dungeons2:cornice_cobblestone[facing=up,shape=inner_right]
dungeons2:cornice_cobblestone[facing=up,shape=outer_left]
dungeons2:cornice_cobblestone[facing=up,shape=outer_right]
dungeons2:cornice_cobblestone[facing=north,shape=straight]
dungeons2:cornice_cobblestone[facing=north,shape=inner_left]
dungeons2:cornice_cobblestone[facing=north,shape=inner_right]
dungeons2:cornice_cobblestone[facing=north,shape=outer_left]
dungeons2:cornice_cobblestone[facing=north,shape=outer_right]
dungeons2:cornice_cobblestone[facing=south,shape=straight]
dungeons2:cornice_cobblestone[facing=south,shape=inner_left]
dungeons2:cornice_cobblestone[facing=south,shape=inner_right]
dungeons2:cornice_cobblestone[facing=south,shape=outer_left]
dungeons2:cornice_cobblestone[facing=south,shape=outer_right]
dungeons2:cornice_cobblestone[facing=west,shape=straight]
dungeons2:cornice_cobblestone[facing=west,shape=inner_left]
dungeons2:cornice_cobblestone[facing=west,shape=inner_right]
dungeons2:cornice_cobblestone[facing=west,shape=outer_left]
dungeons2:cornice_cobblestone[facing=west,shape=outer_right]
dungeons2:cornice_cobblestone[facing=east,shape=straight]
dungeons2:cornice_cobblestone[facing=east,shape=inner_left]
dungeons2:cornice_cobblestone[facing=east,shape=inner_right]
dungeons2:cornice_cobblestone[facing=east,shape=outer_left]
dungeons2:cornice_cobblestone[facing=east,shape=outer_right]
dungeons2:cornice_cobblestone_mossy[facing=down,shape=straight]
dungeons2:cornice_cobblestone_mossy[facing=down,shape=inner_left]
dungeons2:cornice_cobblestone_mossy[facing=down,shape=inner_right]
dungeons2:cornice_cobblestone_mossy[facing=down,shape=outer_left]
dungeons2:cornice_cobblestone_mossy[facing=down,shape=outer_right]
dungeons2:cornice_cobblestone_mossy[facing=up,shape=straight]
dungeons2:cornice_cobblestone_mossy[facing=up,shape=inner_left]
dungeons2:cornice_cobblestone_mossy[facing=up,shape=inner_right]
dungeons2:cornice_cobblestone_mossy[facing=up,shape=outer_left]
dungeons2:cornice_cobblestone_mossy[facing=up,shape=outer_right]
dungeons2:cornice_cobblestone_mossy[facing=north,shape=straight]
dungeons2:cornice_cobblestone_mossy[facing=north,shape=inner_left]
dungeons2:cornice_cobblestone_mossy[facing=north,shape=inner_right]
dungeons2:cornice_cobblestone_mossy[facing=north,shape=outer_left]
dungeons2:cornice_cobblestone_mossy[facing=north,shape=outer_right]
dungeons2:cornice_cobblestone_mossy[facing=south,shape=straight]
dungeons2:cornice_cobblestone_mossy[facing=south,shape=inner_left]
dungeons2:cornice_cobblestone_mossy[facing=south,shape=inner_right]
dungeons2:cornice_cobblestone_mossy[facing=south,shape=outer_left]
dungeons2:cornice_cobblestone_mossy[facing=south,shape=outer_right]
dungeons2:cornice_cobblestone_mossy[facing=west,shape=straight]
dungeons2:cornice_cobblestone_mossy[facing=west,shape=inner_left]
dungeons2:cornice_cobblestone_mossy[facing=west,shape=inner_right]
dungeons2:cornice_cobblestone_mossy[facing=west,shape=outer_left]
dungeons2:cornice_cobblestone_mossy[facing=west,shape=outer_right]
dungeons2:cornice_cobblestone_mossy[facing=east,shape=straight]
dungeons2:cornice_cobblestone_mossy[facing=east,shape=inner_left]
dungeons2:cornice_cobblestone_mossy[facing=east,shape=inner_right]
dungeons2:cornice_cobblestone_mossy[facing=east,shape=outer_left]
dungeons2:cornice_cobblestone_mossy[facing=east,shape=outer_right]
dungeons2:cornice_stonebrick[facing=down,shape=straight]
dungeons2:cornice_stonebrick[facing=down,shape=inner_left]
dungeons2:cornice_stonebrick[facing=down,shape=inner_right]
dungeons2:cornice_stonebrick[facing=down,shape=outer_left]
dungeons2:cornice_stonebrick[facing=down,shape=outer_right]
dungeons2:cornice_stonebrick[facing=up,shape=straight]
dungeons2:cornice_stonebrick[facing=up,shape=inner_left]
dungeons2:cornice_stonebrick[facing=up,shape=inner_right]
dungeons2:cornice_stonebrick[facing=up,shape=outer_left]
dungeons2:cornice_stonebrick[facing=up,shape=outer_right]
dungeons2:cornice_stonebrick[facing=north,shape=straight]
dungeons2:cornice_stonebrick[facing=north,shape=inner_left]
dungeons2:cornice_stonebrick[facing=north,shape=inner_right]
dungeons2:cornice_stonebrick[facing=north,shape=outer_left]
dungeons2:cornice_stonebrick[facing=north,shape=outer_right]
dungeons2:cornice_stonebrick[facing=south,shape=straight]
dungeons2:cornice_stonebrick[facing=south,shape=inner_left]
dungeons2:cornice_stonebrick[facing=south,shape=inner_right]
dungeons2:cornice_stonebrick[facing=south,shape=outer_left]
dungeons2:cornice_stonebrick[facing=south,shape=outer_right]
dungeons2:cornice_stonebrick[facing=west,shape=straight]
dungeons2:cornice_stonebrick[facing=west,shape=inner_left]
dungeons2:cornice_stonebrick[facing=west,shape=inner_right]
dungeons2:cornice_stonebrick[facing=west,shape=outer_left]
dungeons2:cornice_stonebrick[facing=west,shape=outer_right]
dungeons2:cornice_stonebrick[facing=east,shape=straight]
dungeons2:cornice_stonebrick[facing=east,shape=inner_left]
dungeons2:cornice_stonebrick[facing=east,shape=inner_right]
dungeons2:cornice_stonebrick[facing=east,shape=outer_left]
dungeons2:cornice_stonebrick[facing=east,shape=outer_right]
dungeons2:cornice_stonebrick_mossy[facing=down,shape=straight]
dungeons2:cornice_stonebrick_mossy[facing=down,shape=inner_left]
dungeons2:cornice_stonebrick_mossy[facing=down,shape=inner_right]
dungeons2:cornice_stonebrick_mossy[facing=down,shape=outer_left]
dungeons2:cornice_stonebrick_mossy[facing=down,shape=outer_right]
dungeons2:cornice_stonebrick_mossy[facing=up,shape=straight]
dungeons2:cornice_stonebrick_mossy[facing=up,shape=inner_left]
dungeons2:cornice_stonebrick_mossy[facing=up,shape=inner_right]
dungeons2:cornice_stonebrick_mossy[facing=up,shape=outer_left]
dungeons2:cornice_stonebrick_mossy[facing=up,shape=outer_right]
dungeons2:cornice_stonebrick_mossy[facing=north,shape=straight]
dungeons2:cornice_stonebrick_mossy[facing=north,shape=inner_left]
dungeons2:cornice_stonebrick_mossy[facing=north,shape=inner_right]
dungeons2:cornice_stonebrick_mossy[facing=north,shape=outer_left]
dungeons2:cornice_stonebrick_mossy[facing=north,shape=outer_right]
dungeons2:cornice_stonebrick_mossy[facing=south,shape=straight]
dungeons2:cornice_stonebrick_mossy[facing=south,shape=inner_left]
dungeons2:cornice_stonebrick_mossy[facing=south,shape=inner_right]
dungeons2:cornice_stonebrick_mossy[facing=south,shape=outer_left]
dungeons2:cornice_stonebrick_mossy[facing=south,shape=outer_right]
dungeons2:cornice_stonebrick_mossy[facing=west,shape=straight]
dungeons2:cornice_stonebrick_mossy[facing=west,shape=inner_left]
dungeons2:cornice_stonebrick_mossy[facing=west,shape=inner_right]
dungeons2:cornice_stonebrick_mossy[facing=west,shape=outer_left]
dungeons2:cornice_stonebrick_mossy[facing=west,shape=outer_right]
dungeons2:cornice_stonebrick_mossy[facing=east,shape=straight]
dungeons2:cornice_stonebrick_mossy[facing=east,shape=inner_left]
dungeons2:cornice_stonebrick_mossy[facing=east,shape=inner_right]
dungeons2:cornice_stonebrick_mossy[facing=east,shape=outer_left]
dungeons2:cornice_stonebrick_mossy[facing=east,shape=outer_right]
dungeons2:cornice_stonebrick_cracked[facing=down,shape=straight]
dungeons2:cornice_stonebrick_cracked[facing=down,shape=inner_left]
dungeons2:cornice_stonebrick_cracked[facing=down,shape=inner_right]
dungeons2:cornice_stonebrick_cracked[facing=down,shape=outer_left]
dungeons2:cornice_stonebrick_cracked[facing=down,shape=outer_right]
dungeons2:cornice_stonebrick_cracked[facing=up,shape=straight]
dungeons2:cornice_stonebrick_cracked[facing=up,shape=inner_left]
dungeons2:cornice_stonebrick_cracked[facing=up,shape=inner_right]
dungeons2:cornice_stonebrick_cracked[facing=up,shape=outer_left]
dungeons2:cornice_stonebrick_cracked[facing=up,shape=outer_right]
dungeons2:cornice_stonebrick_cracked[facing=north,shape=straight]
dungeons2:cornice_stonebrick_cracked[facing=north,shape=inner_left]
dungeons2:cornice_stonebrick_cracked[facing=north,shape=inner_right]
dungeons2:cornice_stonebrick_cracked[facing=north,shape=outer_left]
dungeons2:cornice_stonebrick_cracked[facing=north,shape=outer_right]
dungeons2:cornice_stonebrick_cracked[facing=south,shape=straight]
dungeons2:cornice_stonebrick_cracked[facing=south,shape=inner_left]
dungeons2:cornice_stonebrick_cracked[facing=south,shape=inner_right]
dungeons2:cornice_stonebrick_cracked[facing=south,shape=outer_left]
dungeons2:cornice_stonebrick_cracked[facing=south,shape=outer_right]
dungeons2:cornice_stonebrick_cracked[facing=west,shape=straight]
dungeons2:cornice_stonebrick_cracked[facing=west,shape=inner_left]
dungeons2:cornice_stonebrick_cracked[facing=west,shape=inner_right]
dungeons2:cornice_stonebrick_cracked[facing=west,shape=outer_left]
dungeons2:cornice_stonebrick_cracked[facing=west,shape=outer_right]
dungeons2:cornice_stonebrick_cracked[facing=east,shape=straight]
dungeons2:cornice_stonebrick_cracked[facing=east,shape=inner_left]
dungeons2:cornice_stonebrick_cracked[facing=east,shape=inner_right]
dungeons2:cornice_stonebrick_cracked[facing=east,shape=outer_left]
dungeons2:cornice_stonebrick_cracked[facing=east,shape=outer_right]
dungeons2:cornice_obsidianbrick[facing=down,shape=straight]
dungeons2:cornice_obsidianbrick[facing=down,shape=inner_left]
dungeons2:cornice_obsidianbrick[facing=down,shape=inner_right]
dungeons2:cornice_obsidianbrick[facing=down,shape=outer_left]
dungeons2:cornice_obsidianbrick[facing=down,shape=outer_right]
dungeons2:cornice_obsidianbrick[facing=up,shape=straight]
dungeons2:cornice_obsidianbrick[facing=up,shape=inner_left]
dungeons2:cornice_obsidianbrick[facing=up,shape=inner_right]
dungeons2:cornice_obsidianbrick[facing=up,shape=outer_left]
dungeons2:cornice_obsidianbrick[facing=up,shape=outer_right]
dungeons2:cornice_obsidianbrick[facing=north,shape=straight]
dungeons2:cornice_obsidianbrick[facing=north,shape=inner_left]
dungeons2:cornice_obsidianbrick[facing=north,shape=inner_right]
dungeons2:cornice_obsidianbrick[facing=north,shape=outer_left]
dungeons2:cornice_obsidianbrick[facing=north,shape=outer_right]
dungeons2:cornice_obsidianbrick[facing=south,shape=straight]
dungeons2:cornice_obsidianbrick[facing=south,shape=inner_left]
dungeons2:cornice_obsidianbrick[facing=south,shape=inner_right]
dungeons2:cornice_obsidianbrick[facing=south,shape=outer_left]
dungeons2:cornice_obsidianbrick[facing=south,shape=outer_right]
dungeons2:cornice_obsidianbrick[facing=west,shape=straight]
dungeons2:cornice_obsidianbrick[facing=west,shape=inner_left]
dungeons2:cornice_obsidianbrick[facing=west,shape=inner_right]
dungeons2:cornice_obsidianbrick[facing=west,shape=outer_left]
dungeons2:cornice_obsidianbrick[facing=west,shape=outer_right]
dungeons2:cornice_obsidianbrick[facing=east,shape=straight]
dungeons2:cornice_obsidianbrick[facing=east,shape=inner_left]
dungeons2:cornice_obsidianbrick[facing=east,shape=inner_right]
dungeons2:cornice_obsidianbrick[facing=east,shape=outer_left]
dungeons2:cornice_obsidianbrick[facing=east,shape=outer_right]
dungeons2:cornice_sandstone[facing=down,shape=straight]
dungeons2:cornice_sandstone[facing=down,shape=inner_left]
dungeons2:cornice_sandstone[facing=down,shape=inner_right]
dungeons2:cornice_sandstone[facing=down,shape=outer_left]
dungeons2:cornice_sandstone[facing=down,shape=outer_right]
dungeons2:cornice_sandstone[facing=up,shape=straight]
dungeons2:cornice_sandstone[facing=up,shape=inner_left]
dungeons2:cornice_sandstone[facing=up,shape=inner_right]
dungeons2:cornice_sandstone[facing=up,shape=outer_left]
dungeons2:cornice_sandstone[facing=up,shape=outer_right]
dungeons2:cornice_sandstone[facing=north,shape=straight]
dungeons2:cornice_sandstone[facing=north,shape=inner_left]
dungeons2:cornice_sandstone[facing=north,shape=inner_right]
dungeons2:cornice_sandstone[facing=north,shape=outer_left]
dungeons2:cornice_sandstone[facing=north,shape=outer_right]
dungeons2:cornice_sandstone[facing=south,shape=straight]
dungeons2:cornice_sandstone[facing=south,shape=inner_left]
dungeons2:cornice_sandstone[facing=south,shape=inner_right]
dungeons2:cornice_sandstone[facing=south,shape=outer_left]
dungeons2:cornice_sandstone[facing=south,shape=outer_right]
dungeons2:cornice_sandstone[facing=west,shape=straight]
dungeons2:cornice_sandstone[facing=west,shape=inner_left]
dungeons2:cornice_sandstone[facing=west,shape=inner_right]
dungeons2:cornice_sandstone[facing=west,shape=outer_left]
dungeons2:cornice_sandstone[facing=west,shape=outer_right]
dungeons2:cornice_sandstone[facing=east,shape=straight]
dungeons2:cornice_sandstone[facing=east,shape=inner_left]
dungeons2:cornice_sandstone[facing=east,shape=inner_right]
dungeons2:cornice_sandstone[facing=east,shape=outer_left]
dungeons2:cornice_sandstone[facing=east,shape=outer_right]
dungeons2:cornice_smooth_sandstone[facing=down,shape=straight]
dungeons2:cornice_smooth_sandstone[facing=down,shape=inner_left]
dungeons2:cornice_smooth_sandstone[facing=down,shape=inner_right]
dungeons2:cornice_smooth_sandstone[facing=down,shape=outer_left]
dungeons2:cornice_smooth_sandstone[facing=down,shape=outer_right]
dungeons2:cornice_smooth_sandstone[facing=up,shape=straight]
dungeons2:cornice_smooth_sandstone[facing=up,shape=inner_left]
dungeons2:cornice_smooth_sandstone[facing=up,shape=inner_right]
dungeons2:cornice_smooth_sandstone[facing=up,shape=outer_left]
dungeons2:cornice_smooth_sandstone[facing=up,shape=outer_right]
dungeons2:cornice_smooth_sandstone[facing=north,shape=straight]
dungeons2:cornice_smooth_sandstone[facing=north,shape=inner_left]
dungeons2:cornice_smooth_sandstone[facing=north,shape=inner_right]
dungeons2:cornice_smooth_sandstone[facing=north,shape=outer_left]
dungeons2:cornice_smooth_sandstone[facing=north,shape=outer_right]
dungeons2:cornice_smooth_sandstone[facing=south,shape=straight]
dungeons2:cornice_smooth_sandstone[facing=south,shape=inner_left]
dungeons2:cornice_smooth_sandstone[facing=south,shape=inner_right]
dungeons2:cornice_smooth_sandstone[facing=south,shape=outer_left]
dungeons2:cornice_smooth_sandstone[facing=south,shape=outer_right]
dungeons2:cornice_smooth_sandstone[facing=west,shape=straight]
dungeons2:cornice_smooth_sandstone[facing=west,shape=inner_left]
dungeons2:cornice_smooth_sandstone[facing=west,shape=inner_right]
dungeons2:cornice_smooth_sandstone[facing=west,shape=outer_left]
dungeons2:cornice_smooth_sandstone[facing=west,shape=outer_right]
dungeons2:cornice_smooth_sandstone[facing=east,shape=straight]
dungeons2:cornice_smooth_sandstone[facing=east,shape=inner_left]
dungeons2:cornice_smooth_sandstone[facing=east,shape=inner_right]
dungeons2:cornice_smooth_sandstone[facing=east,shape=outer_left]
dungeons2:cornice_smooth_sandstone[facing=east,shape=outer_right]
dungeons2:crown_molding_stone[facing=down,shape=straight]
dungeons2:crown_molding_stone[facing=down,shape=inner_left]
dungeons2:crown_molding_stone[facing=down,shape=inner_right]
dungeons2:crown_molding_stone[facing=down,shape=outer_left]
dungeons2:crown_molding_stone[facing=down,shape=outer_right]
dungeons2:crown_molding_stone[facing=up,shape=straight]
dungeons2:crown_molding_stone[facing=up,shape=inner_left]
dungeons2:crown_molding_stone[facing=up,shape=inner_right]
dungeons2:crown_molding_stone[facing=up,shape=outer_left]
dungeons2:crown_molding_stone[facing=up,shape=outer_right]
dungeons2:crown_molding_stone[facing=north,shape=straight]
dungeons2:crown_molding_stone[facing=north,shape=inner_left]
dungeons2:crown_molding_stone[facing=north,shape=inner_right]
dungeons2:crown_molding_stone[facing=north,shape=outer_left]
dungeons2:crown_molding_stone[facing=north,shape=outer_right]
dungeons2:crown_molding_stone[facing=south,shape=straight]
dungeons2:crown_molding_stone[facing=south,shape=inner_left]
dungeons2:crown_molding_stone[facing=south,shape=inner_right]
dungeons2:crown_molding_stone[facing=south,shape=outer_left]
dungeons2:crown_molding_stone[facing=south,shape=outer_right]
dungeons2:crown_molding_stone[facing=west,shape=straight]
dungeons2:crown_molding_stone[facing=west,shape=inner_left]
dungeons2:crown_molding_stone[facing=west,shape=inner_right]
dungeons2:crown_molding_stone[facing=west,shape=outer_left]
dungeons2:crown_molding_stone[facing=west,shape=outer_right]
dungeons2:crown_molding_stone[facing=east,shape=straight]
dungeons2:crown_molding_stone[facing=east,shape=inner_left]
dungeons2:crown_molding_stone[facing=east,shape=inner_right]
dungeons2:crown_molding_stone[facing=east,shape=outer_left]
dungeons2:crown_molding_stone[facing=east,shape=outer_right]
dungeons2:crown_molding_cobblestone[facing=down,shape=straight]
dungeons2:crown_molding_cobblestone[facing=down,shape=inner_left]
dungeons2:crown_molding_cobblestone[facing=down,shape=inner_right]
dungeons2:crown_molding_cobblestone[facing=down,shape=outer_left]
dungeons2:crown_molding_cobblestone[facing=down,shape=outer_right]
dungeons2:crown_molding_cobblestone[facing=up,shape=straight]
dungeons2:crown_molding_cobblestone[facing=up,shape=inner_left]
dungeons2:crown_molding_cobblestone[facing=up,shape=inner_right]
dungeons2:crown_molding_cobblestone[facing=up,shape=outer_left]
dungeons2:crown_molding_cobblestone[facing=up,shape=outer_right]
dungeons2:crown_molding_cobblestone[facing=north,shape=straight]
dungeons2:crown_molding_cobblestone[facing=north,shape=inner_left]
dungeons2:crown_molding_cobblestone[facing=north,shape=inner_right]
dungeons2:crown_molding_cobblestone[facing=north,shape=outer_left]
dungeons2:crown_molding_cobblestone[facing=north,shape=outer_right]
dungeons2:crown_molding_cobblestone[facing=south,shape=straight]
dungeons2:crown_molding_cobblestone[facing=south,shape=inner_left]
dungeons2:crown_molding_cobblestone[facing=south,shape=inner_right]
dungeons2:crown_molding_cobblestone[facing=south,shape=outer_left]
dungeons2:crown_molding_cobblestone[facing=south,shape=outer_right]
dungeons2:crown_molding_cobblestone[facing=west,shape=straight]
dungeons2:crown_molding_cobblestone[facing=west,shape=inner_left]
dungeons2:crown_molding_cobblestone[facing=west,shape=inner_right]
dungeons2:crown_molding_cobblestone[facing=west,shape=outer_left]
dungeons2:crown_molding_cobblestone[facing=west,shape=outer_right]
dungeons2:crown_molding_cobblestone[facing=east,shape=straight]
dungeons2:crown_molding_cobblestone[facing=east,shape=inner_left]
dungeons2:crown_molding_cobblestone[facing=east,shape=inner_right]
dungeons2:crown_molding_cobblestone[facing=east,shape=outer_left]
dungeons2:crown_molding_cobblestone[facing=east,shape=outer_right]
dungeons2:crown_molding_cobblestone_mossy[facing=down,shape=straight]
dungeons2:crown_molding_cobblestone_mossy[facing=down,shape=inner_left]
dungeons2:crown_molding_cobblestone_mossy[facing=down,shape=inner_right]
dungeons2:crown_molding_cobblestone_mossy[facing=down,shape=outer_left]
dungeons2:crown_molding_cobblestone_mossy[facing=down,shape=outer_right]
dungeons2:crown_molding_cobblestone_mossy[facing=up,shape=straight]
dungeons2:crown_molding_cobblestone_mossy[facing=up,shape=inner_left]
dungeons2:crown_molding_cobblestone_mossy[facing=up,shape=inner_right]
dungeons2:crown_molding_cobblestone_mossy[facing=up,shape=outer_left]
dungeons2:crown_molding_cobblestone_mossy[facing=up,shape=outer_right]
dungeons2:crown_molding_cobblestone_mossy[facing=north,shape=straight]
dungeons2:crown_molding_cobblestone_mossy[facing=north,shape=inner_left]
dungeons2:crown_molding_cobblestone_mossy[facing=north,shape=inner_right]
dungeons2:crown_molding_cobblestone_mossy[facing=north,shape=outer_left]
dungeons2:crown_molding_cobblestone_mossy[facing=north,shape=outer_right]
dungeons2:crown_molding_cobblestone_mossy[facing=south,shape=straight]
dungeons2:crown_molding_cobblestone_mossy[facing=south,shape=inner_left]
dungeons2:crown_molding_cobblestone_mossy[facing=south,shape=inner_right]
dungeons2:crown_molding_cobblestone_mossy[facing=south,shape=outer_left]
dungeons2:crown_molding_cobblestone_mossy[facing=south,shape=outer_right]
dungeons2:crown_molding_cobblestone_mossy[facing=west,shape=straight]
dungeons2:crown_molding_cobblestone_mossy[facing=west,shape=inner_left]
dungeons2:crown_molding_cobblestone_mossy[facing=west,shape=inner_right]
dungeons2:crown_molding_cobblestone_mossy[facing=west,shape=outer_left]
dungeons2:crown_molding_cobblestone_mossy[facing=west,shape=outer_right]
dungeons2:crown_molding_cobblestone_mossy[facing=east,shape=straight]
dungeons2:crown_molding_cobblestone_mossy[facing=east,shape=inner_left]
dungeons2:crown_molding_cobblestone_mossy[facing=east,shape=inner_right]
dungeons2:crown_molding_cobblestone_mossy[facing=east,shape=outer_left]
dungeons2:crown_molding_cobblestone_mossy[facing=east,shape=outer_right]
dungeons2:crown_molding_stonebrick[facing=down,shape=straight]
dungeons2:crown_molding_stonebrick[facing=down,shape=inner_left]
dungeons2:crown_molding_stonebrick[facing=down,shape=inner_right]
dungeons2:crown_molding_stonebrick[facing=down,shape=outer_left]
dungeons2:crown_molding_stonebrick[facing=down,shape=outer_right]
dungeons2:crown_molding_stonebrick[facing=up,shape=straight]
dungeons2:crown_molding_stonebrick[facing=up,shape=inner_left]
dungeons2:crown_molding_stonebrick[facing=up,shape=inner_right]
dungeons2:crown_molding_stonebrick[facing=up,shape=outer_left]
dungeons2:crown_molding_stonebrick[facing=up,shape=outer_right]
dungeons2:crown_molding_stonebrick[facing=north,shape=straight]
dungeons2:crown_molding_stonebrick[facing=north,shape=inner_left]
dungeons2:crown_molding_stonebrick[facing=north,shape=inner_right]
dungeons2:crown_molding_stonebrick[facing=north,shape=outer_left]
dungeons2:crown_molding_stonebrick[facing=north,shape=outer_right]
dungeons2:crown_molding_stonebrick[facing=south,shape=straight]
dungeons2:crown_molding_stonebrick[facing=south,shape=inner_left]
dungeons2:crown_molding_stonebrick[facing=south,shape=inner_right]
dungeons2:crown_molding_stonebrick[facing=south,shape=outer_left]
dungeons2:crown_molding_stonebrick[facing=south,shape=outer_right]
dungeons2:crown_molding_stonebrick[facing=west,shape=straight]
dungeons2:crown_molding_stonebrick[facing=west,shape=inner_left]
dungeons2:crown_molding_stonebrick[facing=west,shape=inner_right]
dungeons2:crown_molding_stonebrick[facing=west,shape=outer_left]
dungeons2:crown_molding_stonebrick[facing=west,shape=outer_right]
dungeons2:crown_molding_stonebrick[facing=east,shape=straight]
dungeons2:crown_molding_stonebrick[facing=east,shape=inner_left]
dungeons2:crown_molding_stonebrick[facing=east,shape=inner_right]
dungeons2:crown_molding_stonebrick[facing=east,shape=outer_left]
dungeons2:crown_molding_stonebrick[facing=east,shape=outer_right]
dungeons2:crown_molding_stonebrick_mossy[facing=down,shape=straight]
dungeons2:crown_molding_stonebrick_mossy[facing=down,shape=inner_left]
dungeons2:crown_molding_stonebrick_mossy[facing=down,shape=inner_right]
dungeons2:crown_molding_stonebrick_mossy[facing=down,shape=outer_left]
dungeons2:crown_molding_stonebrick_mossy[facing=down,shape=outer_right]
dungeons2:crown_molding_stonebrick_mossy[facing=up,shape=straight]
dungeons2:crown_molding_stonebrick_mossy[facing=up,shape=inner_left]
dungeons2:crown_molding_stonebrick_mossy[facing=up,shape=inner_right]
dungeons2:crown_molding_stonebrick_mossy[facing=up,shape=outer_left]
dungeons2:crown_molding_stonebrick_mossy[facing=up,shape=outer_right]
dungeons2:crown_molding_stonebrick_mossy[facing=north,shape=straight]
dungeons2:crown_molding_stonebrick_mossy[facing=north,shape=inner_left]
dungeons2:crown_molding_stonebrick_mossy[facing=north,shape=inner_right]
dungeons2:crown_molding_stonebrick_mossy[facing=north,shape=outer_left]
dungeons2:crown_molding_stonebrick_mossy[facing=north,shape=outer_right]
dungeons2:crown_molding_stonebrick_mossy[facing=south,shape=straight]
dungeons2:crown_molding_stonebrick_mossy[facing=south,shape=inner_left]
dungeons2:crown_molding_stonebrick_mossy[facing=south,shape=inner_right]
dungeons2:crown_molding_stonebrick_mossy[facing=south,shape=outer_left]
dungeons2:crown_molding_stonebrick_mossy[facing=south,shape=outer_right]
dungeons2:crown_molding_stonebrick_mossy[facing=west,shape=straight]
dungeons2:crown_molding_stonebrick_mossy[facing=west,shape=inner_left]
dungeons2:crown_molding_stonebrick_mossy[facing=west,shape=inner_right]
dungeons2:crown_molding_stonebrick_mossy[facing=west,shape=outer_left]
dungeons2:crown_molding_stonebrick_mossy[facing=west,shape=outer_right]
dungeons2:crown_molding_stonebrick_mossy[facing=east,shape=straight]
dungeons2:crown_molding_stonebrick_mossy[facing=east,shape=inner_left]
dungeons2:crown_molding_stonebrick_mossy[facing=east,shape=inner_right]
dungeons2:crown_molding_stonebrick_mossy[facing=east,shape=outer_left]
dungeons2:crown_molding_stonebrick_mossy[facing=east,shape=outer_right]
dungeons2:crown_molding_stonebrick_cracked[facing=down,shape=straight]
dungeons2:crown_molding_stonebrick_cracked[facing=down,shape=inner_left]
dungeons2:crown_molding_stonebrick_cracked[facing=down,shape=inner_right]
dungeons2:crown_molding_stonebrick_cracked[facing=down,shape=outer_left]
dungeons2:crown_molding_stonebrick_cracked[facing=down,shape=outer_right]
dungeons2:crown_molding_stonebrick_cracked[facing=up,shape=straight]
dungeons2:crown_molding_stonebrick_cracked[facing=up,shape=inner_left]
dungeons2:crown_molding_stonebrick_cracked[facing=up,shape=inner_right]
dungeons2:crown_molding_stonebrick_cracked[facing=up,shape=outer_left]
dungeons2:crown_molding_stonebrick_cracked[facing=up,shape=outer_right]
dungeons2:crown_molding_stonebrick_cracked[facing=north,shape=straight]
dungeons2:crown_molding_stonebrick_cracked[facing=north,shape=inner_left]
dungeons2:crown_molding_stonebrick_cracked[facing=north,shape=inner_right]
dungeons2:crown_molding_stonebrick_cracked[facing=north,shape=outer_left]
dungeons2:crown_molding_stonebrick_cracked[facing=north,shape=outer_right]
dungeons2:crown_molding_stonebrick_cracked[facing=south,shape=straight]
dungeons2:crown_molding_stonebrick_cracked[facing=south,shape=inner_left]
dungeons2:crown_molding_stonebrick_cracked[facing=south,shape=inner_right]
dungeons2:crown_molding_stonebrick_cracked[facing=south,shape=outer_left]
dungeons2:crown_molding_stonebrick_cracked[facing=south,shape=outer_right]
dungeons2:crown_molding_stonebrick_cracked[facing=west,shape=straight]
dungeons2:crown_molding_stonebrick_cracked[facing=west,shape=inner_left]
dungeons2:crown_molding_stonebrick_cracked[facing=west,shape=inner_right]
dungeons2:crown_molding_stonebrick_cracked[facing=west,shape=outer_left]
dungeons2:crown_molding_stonebrick_cracked[facing=west,shape=outer_right]
dungeons2:crown_molding_stonebrick_cracked[facing=east,shape=straight]
dungeons2:crown_molding_stonebrick_cracked[facing=east,shape=inner_left]
dungeons2:crown_molding_stonebrick_cracked[facing=east,shape=inner_right]
dungeons2:crown_molding_stonebrick_cracked[facing=east,shape=outer_left]
dungeons2:crown_molding_stonebrick_cracked[facing=east,shape=outer_right]
dungeons2:crown_molding_obsidianbrick[facing=down,shape=straight]
dungeons2:crown_molding_obsidianbrick[facing=down,shape=inner_left]
dungeons2:crown_molding_obsidianbrick[facing=down,shape=inner_right]
dungeons2:crown_molding_obsidianbrick[facing=down,shape=outer_left]
dungeons2:crown_molding_obsidianbrick[facing=down,shape=outer_right]
dungeons2:crown_molding_obsidianbrick[facing=up,shape=straight]
dungeons2:crown_molding_obsidianbrick[facing=up,shape=inner_left]
dungeons2:crown_molding_obsidianbrick[facing=up,shape=inner_right]
dungeons2:crown_molding_obsidianbrick[facing=up,shape=outer_left]
dungeons2:crown_molding_obsidianbrick[facing=up,shape=outer_right]
dungeons2:crown_molding_obsidianbrick[facing=north,shape=straight]
dungeons2:crown_molding_obsidianbrick[facing=north,shape=inner_left]
dungeons2:crown_molding_obsidianbrick[facing=north,shape=inner_right]
dungeons2:crown_molding_obsidianbrick[facing=north,shape=outer_left]
dungeons2:crown_molding_obsidianbrick[facing=north,shape=outer_right]
dungeons2:crown_molding_obsidianbrick[facing=south,shape=straight]
dungeons2:crown_molding_obsidianbrick[facing=south,shape=inner_left]
dungeons2:crown_molding_obsidianbrick[facing=south,shape=inner_right]
dungeons2:crown_molding_obsidianbrick[facing=south,shape=outer_left]
dungeons2:crown_molding_obsidianbrick[facing=south,shape=outer_right]
dungeons2:crown_molding_obsidianbrick[facing=west,shape=straight]
dungeons2:crown_molding_obsidianbrick[facing=west,shape=inner_left]
dungeons2:crown_molding_obsidianbrick[facing=west,shape=inner_right]
dungeons2:crown_molding_obsidianbrick[facing=west,shape=outer_left]
dungeons2:crown_molding_obsidianbrick[facing=west,shape=outer_right]
dungeons2:crown_molding_obsidianbrick[facing=east,shape=straight]
dungeons2:crown_molding_obsidianbrick[facing=east,shape=inner_left]
dungeons2:crown_molding_obsidianbrick[facing=east,shape=inner_right]
dungeons2:crown_molding_obsidianbrick[facing=east,shape=outer_left]
dungeons2:crown_molding_obsidianbrick[facing=east,shape=outer_right]
dungeons2:crown_molding_sandstone[facing=down,shape=straight]
dungeons2:crown_molding_sandstone[facing=down,shape=inner_left]
dungeons2:crown_molding_sandstone[facing=down,shape=inner_right]
dungeons2:crown_molding_sandstone[facing=down,shape=outer_left]
dungeons2:crown_molding_sandstone[facing=down,shape=outer_right]
dungeons2:crown_molding_sandstone[facing=up,shape=straight]
dungeons2:crown_molding_sandstone[facing=up,shape=inner_left]
dungeons2:crown_molding_sandstone[facing=up,shape=inner_right]
dungeons2:crown_molding_sandstone[facing=up,shape=outer_left]
dungeons2:crown_molding_sandstone[facing=up,shape=outer_right]
dungeons2:crown_molding_sandstone[facing=north,shape=straight]
dungeons2:crown_molding_sandstone[facing=north,shape=inner_left]
dungeons2:crown_molding_sandstone[facing=north,shape=inner_right]
dungeons2:crown_molding_sandstone[facing=north,shape=outer_left]
dungeons2:crown_molding_sandstone[facing=north,shape=outer_right]
dungeons2:crown_molding_sandstone[facing=south,shape=straight]
dungeons2:crown_molding_sandstone[facing=south,shape=inner_left]
dungeons2:crown_molding_sandstone[facing=south,shape=inner_right]
dungeons2:crown_molding_sandstone[facing=south,shape=outer_left]
dungeons2:crown_molding_sandstone[facing=south,shape=outer_right]
dungeons2:crown_molding_sandstone[facing=west,shape=straight]
dungeons2:crown_molding_sandstone[facing=west,shape=inner_left]
dungeons2:crown_molding_sandstone[facing=west,shape=inner_right]
dungeons2:crown_molding_sandstone[facing=west,shape=outer_left]
dungeons2:crown_molding_sandstone[facing=west,shape=outer_right]
dungeons2:crown_molding_sandstone[facing=east,shape=straight]
dungeons2:crown_molding_sandstone[facing=east,shape=inner_left]
dungeons2:crown_molding_sandstone[facing=east,shape=inner_right]
dungeons2:crown_molding_sandstone[facing=east,shape=outer_left]
dungeons2:crown_molding_sandstone[facing=east,shape=outer_right]
dungeons2:crown_molding_smooth_sandstone[facing=down,shape=straight]
dungeons2:crown_molding_smooth_sandstone[facing=down,shape=inner_left]
dungeons2:crown_molding_smooth_sandstone[facing=down,shape=inner_right]
dungeons2:crown_molding_smooth_sandstone[facing=down,shape=outer_left]
dungeons2:crown_molding_smooth_sandstone[facing=down,shape=outer_right]
dungeons2:crown_molding_smooth_sandstone[facing=up,shape=straight]
dungeons2:crown_molding_smooth_sandstone[facing=up,shape=inner_left]
dungeons2:crown_molding_smooth_sandstone[facing=up,shape=inner_right]
dungeons2:crown_molding_smooth_sandstone[facing=up,shape=outer_left]
dungeons2:crown_molding_smooth_sandstone[facing=up,shape=outer_right]
dungeons2:crown_molding_smooth_sandstone[facing=north,shape=straight]
dungeons2:crown_molding_smooth_sandstone[facing=north,shape=inner_left]
dungeons2:crown_molding_smooth_sandstone[facing=north,shape=inner_right]
dungeons2:crown_molding_smooth_sandstone[facing=north,shape=outer_left]
dungeons2:crown_molding_smooth_sandstone[facing=north,shape=outer_right]
dungeons2:crown_molding_smooth_sandstone[facing=south,shape=straight]
dungeons2:crown_molding_smooth_sandstone[facing=south,shape=inner_left]
dungeons2:crown_molding_smooth_sandstone[facing=south,shape=inner_right]
dungeons2:crown_molding_smooth_sandstone[facing=south,shape=outer_left]
dungeons2:crown_molding_smooth_sandstone[facing=south,shape=outer_right]
dungeons2:crown_molding_smooth_sandstone[facing=west,shape=straight]
dungeons2:crown_molding_smooth_sandstone[facing=west,shape=inner_left]
dungeons2:crown_molding_smooth_sandstone[facing=west,shape=inner_right]
dungeons2:crown_molding_smooth_sandstone[facing=west,shape=outer_left]
dungeons2:crown_molding_smooth_sandstone[facing=west,shape=outer_right]
dungeons2:crown_molding_smooth_sandstone[facing=east,shape=straight]
dungeons2:crown_molding_smooth_sandstone[facing=east,shape=inner_left]
dungeons2:crown_molding_smooth_sandstone[facing=east,shape=inner_right]
dungeons2:crown_molding_smooth_sandstone[facing=east,shape=outer_left]
dungeons2:crown_molding_smooth_sandstone[facing=east,shape=outer_right]
dungeons2:seven_eights_pillar_stone[facing=down]
dungeons2:seven_eights_pillar_stone[facing=up]
dungeons2:seven_eights_pillar_stone[facing=north]
dungeons2:seven_eights_pillar_stone[facing=south]
dungeons2:seven_eights_pillar_stone[facing=west]
dungeons2:seven_eights_pillar_stone[facing=east]
dungeons2:seven_eights_pillar_cobblestone[facing=down]
dungeons2:seven_eights_pillar_cobblestone[facing=up]
dungeons2:seven_eights_pillar_cobblestone[facing=north]
dungeons2:seven_eights_pillar_cobblestone[facing=south]
dungeons2:seven_eights_pillar_cobblestone[facing=west]
dungeons2:seven_eights_pillar_cobblestone[facing=east]
dungeons2:seven_eights_pillar_cobblestone_mossy[facing=down]
dungeons2:seven_eights_pillar_cobblestone_mossy[facing=up]
dungeons2:seven_eights_pillar_cobblestone_mossy[facing=north]
dungeons2:seven_eights_pillar_cobblestone_mossy[facing=south]
dungeons2:seven_eights_pillar_cobblestone_mossy[facing=west]
dungeons2:seven_eights_pillar_cobblestone_mossy[facing=east]
dungeons2:seven_eights_pillar_stonebrick[facing=down]
dungeons2:seven_eights_pillar_stonebrick[facing=up]
dungeons2:seven_eights_pillar_stonebrick[facing=north]
dungeons2:seven_eights_pillar_stonebrick[facing=south]
dungeons2:seven_eights_pillar_stonebrick[facing=west]
dungeons2:seven_eights_pillar_stonebrick[facing=east]
dungeons2:seven_eights_pillar_stonebrick_mossy[facing=down]
dungeons2:seven_eights_pillar_stonebrick_mossy[facing=up]
dungeons2:seven_eights_pillar_stonebrick_mossy[facing=north]
dungeons2:seven_eights_pillar_stonebrick_mossy[facing=south]
dungeons2:seven_eights_pillar_stonebrick_mossy[facing=west]
dungeons2:seven_eights_pillar_stonebrick_mossy[facing=east]
dungeons2:seven_eights_pillar_stonebrick_cracked[facing=down]
dungeons2:seven_eights_pillar_stonebrick_cracked[facing=up]
dungeons2:seven_eights_pillar_stonebrick_cracked[facing=north]
dungeons2:seven_eights_pillar_stonebrick_cracked[facing=south]
dungeons2:seven_eights_pillar_stonebrick_cracked[facing=west]
dungeons2:seven_eights_pillar_stonebrick_cracked[facing=east]
dungeons2:seven_eights_pillar_obsidianbrick[facing=down]
dungeons2:seven_eights_pillar_obsidianbrick[facing=up]
dungeons2:seven_eights_pillar_obsidianbrick[facing=north]
dungeons2:seven_eights_pillar_obsidianbrick[facing=south]
dungeons2:seven_eights_pillar_obsidianbrick[facing=west]
dungeons2:seven_eights_pillar_obsidianbrick[facing=east]
dungeons2:seven_eights_pillar_sandstone[facing=down]
dungeons2:seven_eights_pillar_sandstone[facing=up]
dungeons2:seven_eights_pillar_sandstone[facing=north]
dungeons2:seven_eights_pillar_sandstone[facing=south]
dungeons2:seven_eights_pillar_sandstone[facing=west]
dungeons2:seven_eights_pillar_sandstone[facing=east]
dungeons2:seven_eights_pillar_smooth_sandstone[facing=down]
dungeons2:seven_eights_pillar_smooth_sandstone[facing=up]
dungeons2:seven_eights_pillar_smooth_sandstone[facing=north]
dungeons2:seven_eights_pillar_smooth_sandstone[facing=south]
dungeons2:seven_eights_pillar_smooth_sandstone[facing=west]
dungeons2:seven_eights_pillar_smooth_sandstone[facing=east]
dungeons2:sill_stone[facing=down]
dungeons2:sill_stone[facing=up]
dungeons2:sill_stone[facing=north]
dungeons2:sill_stone[facing=south]
dungeons2:sill_stone[facing=west]
dungeons2:sill_stone[facing=east]
dungeons2:sill_cobblestone[facing=down]
dungeons2:sill_cobblestone[facing=up]
dungeons2:sill_cobblestone[facing=north]
dungeons2:sill_cobblestone[facing=south]
dungeons2:sill_cobblestone[facing=west]
dungeons2:sill_cobblestone[facing=east]
dungeons2:sill_cobblestone_mossy[facing=down]
dungeons2:sill_cobblestone_mossy[facing=up]
dungeons2:sill_cobblestone_mossy[facing=north]
dungeons2:sill_cobblestone_mossy[facing=south]
dungeons2:sill_cobblestone_mossy[facing=west]
dungeons2:sill_cobblestone_mossy[facing=east]
dungeons2:sill_stonebrick[facing=down]
dungeons2:sill_stonebrick[facing=up]
dungeons2:sill_stonebrick[facing=north]
dungeons2:sill_stonebrick[facing=south]
dungeons2:sill_stonebrick[facing=west]
dungeons2:sill_stonebrick[facing=east]
dungeons2:sill_stonebrick_mossy[facing=down]
dungeons2:sill_stonebrick_mossy[facing=up]
dungeons2:sill_stonebrick_mossy[facing=north]
dungeons2:sill_stonebrick_mossy[facing=south]
dungeons2:sill_stonebrick_mossy[facing=west]
dungeons2:sill_stonebrick_mossy[facing=east]
dungeons2:sill_stonebrick_cracked[facing=down]
dungeons2:sill_stonebrick_cracked[facing=up]
dungeons2:sill_stonebrick_cracked[facing=north]
dungeons2:sill_stonebrick_cracked[facing=south]
dungeons2:sill_stonebrick_cracked[facing=west]
dungeons2:sill_stonebrick_cracked[facing=east]
dungeons2:sill_obsidianbrick[facing=down]
dungeons2:sill_obsidianbrick[facing=up]
dungeons2:sill_obsidianbrick[facing=north]
dungeons2:sill_obsidianbrick[facing=south]
dungeons2:sill_obsidianbrick[facing=west]
dungeons2:sill_obsidianbrick[facing=east]
dungeons2:sill_sandstone[facing=down]
dungeons2:sill_sandstone[facing=up]
dungeons2:sill_sandstone[facing=north]
dungeons2:sill_sandstone[facing=south]
dungeons2:sill_sandstone[facing=west]
dungeons2:sill_sandstone[facing=east]
dungeons2:sill_smooth_sandstone[facing=down]
dungeons2:sill_smooth_sandstone[facing=up]
dungeons2:sill_smooth_sandstone[facing=north]
dungeons2:sill_smooth_sandstone[facing=south]
dungeons2:sill_smooth_sandstone[facing=west]
dungeons2:sill_smooth_sandstone[facing=east]
dungeons2:double_sill_stone[facing=down]
dungeons2:double_sill_stone[facing=up]
dungeons2:double_sill_stone[facing=north]
dungeons2:double_sill_stone[facing=south]
dungeons2:double_sill_stone[facing=west]
dungeons2:double_sill_stone[facing=east]
dungeons2:double_sill_cobblestone[facing=down]
dungeons2:double_sill_cobblestone[facing=up]
dungeons2:double_sill_cobblestone[facing=north]
dungeons2:double_sill_cobblestone[facing=south]
dungeons2:double_sill_cobblestone[facing=west]
dungeons2:double_sill_cobblestone[facing=east]
dungeons2:double_sill_cobblestone_mossy[facing=down]
dungeons2:double_sill_cobblestone_mossy[facing=up]
dungeons2:double_sill_cobblestone_mossy[facing=north]
dungeons2:double_sill_cobblestone_mossy[facing=south]
dungeons2:double_sill_cobblestone_mossy[facing=west]
dungeons2:double_sill_cobblestone_mossy[facing=east]
dungeons2:double_sill_stonebrick[facing=down]
dungeons2:double_sill_stonebrick[facing=up]
dungeons2:double_sill_stonebrick[facing=north]
dungeons2:double_sill_stonebrick[facing=south]
dungeons2:double_sill_stonebrick[facing=west]
dungeons2:double_sill_stonebrick[facing=east]
dungeons2:double_sill_stonebrick_mossy[facing=down]
dungeons2:double_sill_stonebrick_mossy[facing=up]
dungeons2:double_sill_stonebrick_mossy[facing=north]
dungeons2:double_sill_stonebrick_mossy[facing=south]
dungeons2:double_sill_stonebrick_mossy[facing=west]
dungeons2:double_sill_stonebrick_mossy[facing=east]
dungeons2:double_sill_stonebrick_cracked[facing=down]
dungeons2:double_sill_stonebrick_cracked[facing=up]
dungeons2:double_sill_stonebrick_cracked[facing=north]
dungeons2:double_sill_stonebrick_cracked[facing=south]
dungeons2:double_sill_stonebrick_cracked[facing=west]
dungeons2:double_sill_stonebrick_cracked[facing=east]
dungeons2:double_sill_obsidianbrick[facing=down]
dungeons2:double_sill_obsidianbrick[facing=up]
dungeons2:double_sill_obsidianbrick[facing=north]
dungeons2:double_sill_obsidianbrick[facing=south]
dungeons2:double_sill_obsidianbrick[facing=west]
dungeons2:double_sill_obsidianbrick[facing=east]
dungeons2:double_sill_sandstone[facing=down]
dungeons2:double_sill_sandstone[facing=up]
dungeons2:double_sill_sandstone[facing=north]
dungeons2:double_sill_sandstone[facing=south]
dungeons2:double_sill_sandstone[facing=west]
dungeons2:double_sill_sandstone[facing=east]
dungeons2:double_sill_smooth_sandstone[facing=down]
dungeons2:double_sill_smooth_sandstone[facing=up]
dungeons2:double_sill_smooth_sandstone[facing=north]
dungeons2:double_sill_smooth_sandstone[facing=south]
dungeons2:double_sill_smooth_sandstone[facing=west]
dungeons2:double_sill_smooth_sandstone[facing=east]
dungeons2:half_pillar_base_stone[base=down]
dungeons2:half_pillar_base_stone[base=up]
dungeons2:half_pillar_base_stone[base=north]
dungeons2:half_pillar_base_stone[base=south]
dungeons2:half_pillar_base_stone[base=west]
dungeons2:half_pillar_base_stone[base=east]
dungeons2:half_pillar_base_cobblestone[base=down]
dungeons2:half_pillar_base_cobblestone[base=up]
dungeons2:half_pillar_base_cobblestone[base=north]
dungeons2:half_pillar_base_cobblestone[base=south]
dungeons2:half_pillar_base_cobblestone[base=west]
dungeons2:half_pillar_base_cobblestone[base=east]
dungeons2:half_pillar_base_cobblestone_mossy[base=down]
dungeons2:half_pillar_base_cobblestone_mossy[base=up]
dungeons2:half_pillar_base_cobblestone_mossy[base=north]
dungeons2:half_pillar_base_cobblestone_mossy[base=south]
dungeons2:half_pillar_base_cobblestone_mossy[base=west]
dungeons2:half_pillar_base_cobblestone_mossy[base=east]
dungeons2:half_pillar_base_stonebrick[base=down]
dungeons2:half_pillar_base_stonebrick[base=up]
dungeons2:half_pillar_base_stonebrick[base=north]
dungeons2:half_pillar_base_stonebrick[base=south]
dungeons2:half_pillar_base_stonebrick[base=west]
dungeons2:half_pillar_base_stonebrick[base=east]
dungeons2:half_pillar_base_stonebrick_mossy[base=down]
dungeons2:half_pillar_base_stonebrick_mossy[base=up]
dungeons2:half_pillar_base_stonebrick_mossy[base=north]
dungeons2:half_pillar_base_stonebrick_mossy[base=south]
dungeons2:half_pillar_base_stonebrick_mossy[base=west]
dungeons2:half_pillar_base_stonebrick_mossy[base=east]
dungeons2:half_pillar_base_stonebrick_cracked[base=down]
dungeons2:half_pillar_base_stonebrick_cracked[base=up]
dungeons2:half_pillar_base_stonebrick_cracked[base=north]
dungeons2:half_pillar_base_stonebrick_cracked[base=south]
dungeons2:half_pillar_base_stonebrick_cracked[base=west]
dungeons2:half_pillar_base_stonebrick_cracked[base=east]
dungeons2:half_pillar_base_obsidianbrick[base=down]
dungeons2:half_pillar_base_obsidianbrick[base=up]
dungeons2:half_pillar_base_obsidianbrick[base=north]
dungeons2:half_pillar_base_obsidianbrick[base=south]
dungeons2:half_pillar_base_obsidianbrick[base=west]
dungeons2:half_pillar_base_obsidianbrick[base=east]
dungeons2:half_pillar_base_sandstone[base=down]
dungeons2:half_pillar_base_sandstone[base=up]
dungeons2:half_pillar_base_sandstone[base=north]
dungeons2:half_pillar_base_sandstone[base=south]
dungeons2:half_pillar_base_sandstone[base=west]
dungeons2:half_pillar_base_sandstone[base=east]
dungeons2:half_pillar_base_smooth_sandstone[base=down]
dungeons2:half_pillar_base_smooth_sandstone[base=up]
dungeons2:half_pillar_base_smooth_sandstone[base=north]
dungeons2:half_pillar_base_smooth_sandstone[base=south]
dungeons2:half_pillar_base_smooth_sandstone[base=west]
dungeons2:half_pillar_base_smooth_sandstone[base=east]
dungeons2:half_pillar_stone[base=down]
dungeons2:half_pillar_stone[base=up]
dungeons2:half_pillar_stone[base=north]
dungeons2:half_pillar_stone[base=south]
dungeons2:half_pillar_stone[base=west]
dungeons2:half_pillar_stone[base=east]
dungeons2:half_pillar_cobblestone[base=down]
dungeons2:half_pillar_cobblestone[base=up]
dungeons2:half_pillar_cobblestone[base=north]
dungeons2:half_pillar_cobblestone[base=south]
dungeons2:half_pillar_cobblestone[base=west]
dungeons2:half_pillar_cobblestone[base=east]
dungeons2:half_pillar_cobblestone_mossy[base=down]
dungeons2:half_pillar_cobblestone_mossy[base=up]
dungeons2:half_pillar_cobblestone_mossy[base=north]
dungeons2:half_pillar_cobblestone_mossy[base=south]
dungeons2:half_pillar_cobblestone_mossy[base=west]
dungeons2:half_pillar_cobblestone_mossy[base=east]
dungeons2:half_pillar_stonebrick[base=down]
dungeons2:half_pillar_stonebrick[base=up]
dungeons2:half_pillar_stonebrick[base=north]
dungeons2:half_pillar_stonebrick[base=south]
dungeons2:half_pillar_stonebrick[base=west]
dungeons2:half_pillar_stonebrick[base=east]
dungeons2:half_pillar_stonebrick_mossy[base=down]
dungeons2:half_pillar_stonebrick_mossy[base=up]
dungeons2:half_pillar_stonebrick_mossy[base=north]
dungeons2:half_pillar_stonebrick_mossy[base=south]
dungeons2:half_pillar_stonebrick_mossy[base=west]
dungeons2:half_pillar_stonebrick_mossy[base=east]
dungeons2:half_pillar_stonebrick_cracked[base=down]
dungeons2:half_pillar_stonebrick_cracked[base=up]
dungeons2:half_pillar_stonebrick_cracked[base=north]
dungeons2:half_pillar_stonebrick_cracked[base=south]
dungeons2:half_pillar_stonebrick_cracked[base=west]
dungeons2:half_pillar_stonebrick_cracked[base=east]
dungeons2:half_pillar_obsidianbrick[base=down]
dungeons2:half_pillar_obsidianbrick[base=up]
dungeons2:half_pillar_obsidianbrick[base=north]
dungeons2:half_pillar_obsidianbrick[base=south]
dungeons2:half_pillar_obsidianbrick[base=west]
dungeons2:half_pillar_obsidianbrick[base=east]
dungeons2:half_pillar_sandstone[base=down]
dungeons2:half_pillar_sandstone[base=up]
dungeons2:half_pillar_sandstone[base=north]
dungeons2:half_pillar_sandstone[base=south]
dungeons2:half_pillar_sandstone[base=west]
dungeons2:half_pillar_sandstone[base=east]
dungeons2:half_pillar_smooth_sandstone[base=down]
dungeons2:half_pillar_smooth_sandstone[base=up]
dungeons2:half_pillar_smooth_sandstone[base=north]
dungeons2:half_pillar_smooth_sandstone[base=south]
dungeons2:half_pillar_smooth_sandstone[base=west]
dungeons2:half_pillar_smooth_sandstone[base=east]
dungeons2:coffer_middle_stone[facing=down]
dungeons2:coffer_middle_stone[facing=up]
dungeons2:coffer_middle_stone[facing=north]
dungeons2:coffer_middle_stone[facing=south]
dungeons2:coffer_middle_stone[facing=west]
dungeons2:coffer_middle_stone[facing=east]
dungeons2:coffer_middle_cobblestone[facing=down]
dungeons2:coffer_middle_cobblestone[facing=up]
dungeons2:coffer_middle_cobblestone[facing=north]
dungeons2:coffer_middle_cobblestone[facing=south]
dungeons2:coffer_middle_cobblestone[facing=west]
dungeons2:coffer_middle_cobblestone[facing=east]
dungeons2:coffer_middle_cobblestone_mossy[facing=down]
dungeons2:coffer_middle_cobblestone_mossy[facing=up]
dungeons2:coffer_middle_cobblestone_mossy[facing=north]
dungeons2:coffer_middle_cobblestone_mossy[facing=south]
dungeons2:coffer_middle_cobblestone_mossy[facing=west]
dungeons2:coffer_middle_cobblestone_mossy[facing=east]
dungeons2:coffer_middle_stonebrick[facing=down]
dungeons2:coffer_middle_stonebrick[facing=up]
dungeons2:coffer_middle_stonebrick[facing=north]
dungeons2:coffer_middle_stonebrick[facing=south]
dungeons2:coffer_middle_stonebrick[facing=west]
dungeons2:coffer_middle_stonebrick[facing=east]
dungeons2:coffer_middle_stonebrick_mossy[facing=down]
dungeons2:coffer_middle_stonebrick_mossy[facing=up]
dungeons2:coffer_middle_stonebrick_mossy[facing=north]
dungeons2:coffer_middle_stonebrick_mossy[facing=south]
dungeons2:coffer_middle_stonebrick_mossy[facing=west]
dungeons2:coffer_middle_stonebrick_mossy[facing=east]
dungeons2:coffer_middle_stonebrick_cracked[facing=down]
dungeons2:coffer_middle_stonebrick_cracked[facing=up]
dungeons2:coffer_middle_stonebrick_cracked[facing=north]
dungeons2:coffer_middle_stonebrick_cracked[facing=south]
dungeons2:coffer_middle_stonebrick_cracked[facing=west]
dungeons2:coffer_middle_stonebrick_cracked[facing=east]
dungeons2:coffer_middle_obsidianbrick[facing=down]
dungeons2:coffer_middle_obsidianbrick[facing=up]
dungeons2:coffer_middle_obsidianbrick[facing=north]
dungeons2:coffer_middle_obsidianbrick[facing=south]
dungeons2:coffer_middle_obsidianbrick[facing=west]
dungeons2:coffer_middle_obsidianbrick[facing=east]
dungeons2:coffer_middle_sandstone[facing=down]
dungeons2:coffer_middle_sandstone[facing=up]
dungeons2:coffer_middle_sandstone[facing=north]
dungeons2:coffer_middle_sandstone[facing=south]
dungeons2:coffer_middle_sandstone[facing=west]
dungeons2:coffer_middle_sandstone[facing=east]
dungeons2:coffer_middle_smooth_sandstone[facing=down]
dungeons2:coffer_middle_smooth_sandstone[facing=up]
dungeons2:coffer_middle_smooth_sandstone[facing=north]
dungeons2:coffer_middle_smooth_sandstone[facing=south]
dungeons2:coffer_middle_smooth_sandstone[facing=west]
dungeons2:coffer_middle_smooth_sandstone[facing=east]
dungeons2:coffer_stone[facing=down]
dungeons2:coffer_stone[facing=up]
dungeons2:coffer_stone[facing=north]
dungeons2:coffer_stone[facing=south]
dungeons2:coffer_stone[facing=west]
dungeons2:coffer_stone[facing=east]
dungeons2:coffer_cobblestone[facing=down]
dungeons2:coffer_cobblestone[facing=up]
dungeons2:coffer_cobblestone[facing=north]
dungeons2:coffer_cobblestone[facing=south]
dungeons2:coffer_cobblestone[facing=west]
dungeons2:coffer_cobblestone[facing=east]
dungeons2:coffer_cobblestone_mossy[facing=down]
dungeons2:coffer_cobblestone_mossy[facing=up]
dungeons2:coffer_cobblestone_mossy[facing=north]
dungeons2:coffer_cobblestone_mossy[facing=south]
dungeons2:coffer_cobblestone_mossy[facing=west]
dungeons2:coffer_cobblestone_mossy[facing=east]
dungeons2:coffer_stonebrick[facing=down]
dungeons2:coffer_stonebrick[facing=up]
dungeons2:coffer_stonebrick[facing=north]
dungeons2:coffer_stonebrick[facing=south]
dungeons2:coffer_stonebrick[facing=west]
dungeons2:coffer_stonebrick[facing=east]
dungeons2:coffer_stonebrick_mossy[facing=down]
dungeons2:coffer_stonebrick_mossy[facing=up]
dungeons2:coffer_stonebrick_mossy[facing=north]
dungeons2:coffer_stonebrick_mossy[facing=south]
dungeons2:coffer_stonebrick_mossy[facing=west]
dungeons2:coffer_stonebrick_mossy[facing=east]
dungeons2:coffer_stonebrick_cracked[facing=down]
dungeons2:coffer_stonebrick_cracked[facing=up]
dungeons2:coffer_stonebrick_cracked[facing=north]
dungeons2:coffer_stonebrick_cracked[facing=south]
dungeons2:coffer_stonebrick_cracked[facing=west]
dungeons2:coffer_stonebrick_cracked[facing=east]
dungeons2:coffer_obsidianbrick[facing=down]
dungeons2:coffer_obsidianbrick[facing=up]
dungeons2:coffer_obsidianbrick[facing=north]
dungeons2:coffer_obsidianbrick[facing=south]
dungeons2:coffer_obsidianbrick[facing=west]
dungeons2:coffer_obsidianbrick[facing=east]
dungeons2:coffer_sandstone[facing=down]
dungeons2:coffer_sandstone[facing=up]
dungeons2:coffer_sandstone[facing=north]
dungeons2:coffer_sandstone[facing=south]
dungeons2:coffer_sandstone[facing=west]
dungeons2:coffer_sandstone[facing=east]
dungeons2:coffer_smooth_sandstone[facing=down]
dungeons2:coffer_smooth_sandstone[facing=up]
dungeons2:coffer_smooth_sandstone[facing=north]
dungeons2:coffer_smooth_sandstone[facing=south]
dungeons2:coffer_smooth_sandstone[facing=west]
dungeons2:coffer_smooth_sandstone[facing=east]
dungeons2:wall_sconce_stone[facing=down]
dungeons2:wall_sconce_stone[facing=up]
dungeons2:wall_sconce_stone[facing=north]
dungeons2:wall_sconce_stone[facing=south]
dungeons2:wall_sconce_stone[facing=west]
dungeons2:wall_sconce_stone[facing=east]
dungeons2:wall_sconce_cobblestone[facing=down]
dungeons2:wall_sconce_cobblestone[facing=up]
dungeons2:wall_sconce_cobblestone[facing=north]
dungeons2:wall_sconce_cobblestone[facing=south]
dungeons2:wall_sconce_cobblestone[facing=west]
dungeons2:wall_sconce_cobblestone[facing=east]
dungeons2:wall_sconce_cobblestone_mossy[facing=down]
dungeons2:wall_sconce_cobblestone_mossy[facing=up]
dungeons2:wall_sconce_cobblestone_mossy[facing=north]
dungeons2:wall_sconce_cobblestone_mossy[facing=south]
dungeons2:wall_sconce_cobblestone_mossy[facing=west]
dungeons2:wall_sconce_cobblestone_mossy[facing=east]
dungeons2:wall_sconce_stonebrick[facing=down]
dungeons2:wall_sconce_stonebrick[facing=up]
dungeons2:wall_sconce_stonebrick[facing=north]
dungeons2:wall_sconce_stonebrick[facing=south]
dungeons2:wall_sconce_stonebrick[facing=west]
dungeons2:wall_sconce_stonebrick[facing=east]
dungeons2:wall_sconce_stonebrick_mossy[facing=down]
dungeons2:wall_sconce_stonebrick_mossy[facing=up]
dungeons2:wall_sconce_stonebrick_mossy[facing=north]
dungeons2:wall_sconce_stonebrick_mossy[facing=south]
dungeons2:wall_sconce_stonebrick_mossy[facing=west]
dungeons2:wall_sconce_stonebrick_mossy[facing=east]
dungeons2:wall_sconce_stonebrick_cracked[facing=down]
dungeons2:wall_sconce_stonebrick_cracked[facing=up]
dungeons2:wall_sconce_stonebrick_cracked[facing=north]
dungeons2:wall_sconce_stonebrick_cracked[facing=south]
dungeons2:wall_sconce_stonebrick_cracked[facing=west]
dungeons2:wall_sconce_stonebrick_cracked[facing=east]
dungeons2:wall_sconce_obsidianbrick[facing=down]
dungeons2:wall_sconce_obsidianbrick[facing=up]
dungeons2:wall_sconce_obsidianbrick[facing=north]
dungeons2:wall_sconce_obsidianbrick[facing=south]
dungeons2:wall_sconce_obsidianbrick[facing=west]
dungeons2:wall_sconce_obsidianbrick[facing=east]
dungeons2:wall_sconce_sandstone[facing=down]
dungeons2:wall_sconce_sandstone[facing=up]
dungeons2:wall_sconce_sandstone[facing=north]
dungeons2:wall_sconce_sandstone[facing=south]
dungeons2:wall_sconce_sandstone[facing=west]
dungeons2:wall_sconce_sandstone[facing=east]
dungeons2:wall_sconce_smooth_sandstone[facing=down]
dungeons2:wall_sconce_smooth_sandstone[facing=up]
dungeons2:wall_sconce_smooth_sandstone[facing=north]
dungeons2:wall_sconce_smooth_sandstone[facing=south]
dungeons2:wall_sconce_smooth_sandstone[facing=west]
dungeons2:wall_sconce_smooth_sandstone[facing=east]
dungeons2:grate[base=down]
dungeons2:grate[base=up]
dungeons2:grate[base=north]
dungeons2:grate[base=south]
dungeons2:grate[base=west]
dungeons2:grate[base=east]
dungeons2:sandstone_gravel
eplus:advanced_table
eplus:decorative_book
endertanks:ender_tank[facing=down,powered=true,variant=public]
endertanks:ender_tank[facing=down,powered=true,variant=private]
endertanks:ender_tank[facing=down,powered=true,variant=team]
endertanks:ender_tank[facing=down,powered=false,variant=public]
endertanks:ender_tank[facing=down,powered=false,variant=private]
endertanks:ender_tank[facing=down,powered=false,variant=team]
endertanks:ender_tank[facing=up,powered=true,variant=public]
endertanks:ender_tank[facing=up,powered=true,variant=private]
endertanks:ender_tank[facing=up,powered=true,variant=team]
endertanks:ender_tank[facing=up,powered=false,variant=public]
endertanks:ender_tank[facing=up,powered=false,variant=private]
endertanks:ender_tank[facing=up,powered=false,variant=team]
endertanks:ender_tank[facing=north,powered=true,variant=public]
endertanks:ender_tank[facing=north,powered=true,variant=private]
endertanks:ender_tank[facing=north,powered=true,variant=team]
endertanks:ender_tank[facing=north,powered=false,variant=public]
endertanks:ender_tank[facing=north,powered=false,variant=private]
endertanks:ender_tank[facing=north,powered=false,variant=team]
endertanks:ender_tank[facing=south,powered=true,variant=public]
endertanks:ender_tank[facing=south,powered=true,variant=private]
endertanks:ender_tank[facing=south,powered=true,variant=team]
endertanks:ender_tank[facing=south,powered=false,variant=public]
endertanks:ender_tank[facing=south,powered=false,variant=private]
endertanks:ender_tank[facing=south,powered=false,variant=team]
endertanks:ender_tank[facing=west,powered=true,variant=public]
endertanks:ender_tank[facing=west,powered=true,variant=private]
endertanks:ender_tank[facing=west,powered=true,variant=team]
endertanks:ender_tank[facing=west,powered=false,variant=public]
endertanks:ender_tank[facing=west,powered=false,variant=private]
endertanks:ender_tank[facing=west,powered=false,variant=team]
endertanks:ender_tank[facing=east,powered=true,variant=public]
endertanks:ender_tank[facing=east,powered=true,variant=private]
endertanks:ender_tank[facing=east,powered=true,variant=team]
endertanks:ender_tank[facing=east,powered=false,variant=public]
endertanks:ender_tank[facing=east,powered=false,variant=private]
endertanks:ender_tank[facing=east,powered=false,variant=team]
projecte:alchemical_chest[facing=north]
projecte:alchemical_chest[facing=south]
projecte:alchemical_chest[facing=west]
projecte:alchemical_chest[facing=east]
projecte:collector_mk1[facing=north]
projecte:collector_mk1[facing=south]
projecte:collector_mk1[facing=west]
projecte:collector_mk1[facing=east]
projecte:collector_mk2[facing=north]
projecte:collector_mk2[facing=south]
projecte:collector_mk2[facing=west]
projecte:collector_mk2[facing=east]
projecte:collector_mk3[facing=north]
projecte:collector_mk3[facing=south]
projecte:collector_mk3[facing=west]
projecte:collector_mk3[facing=east]
projecte:condenser_mk1[facing=north]
projecte:condenser_mk1[facing=south]
projecte:condenser_mk1[facing=west]
projecte:condenser_mk1[facing=east]
projecte:condenser_mk2[facing=north]
projecte:condenser_mk2[facing=south]
projecte:condenser_mk2[facing=west]
projecte:condenser_mk2[facing=east]
projecte:dm_furnace[facing=north]
projecte:dm_furnace[facing=south]
projecte:dm_furnace[facing=west]
projecte:dm_furnace[facing=east]
projecte:dm_furnace_lit[facing=north]
projecte:dm_furnace_lit[facing=south]
projecte:dm_furnace_lit[facing=west]
projecte:dm_furnace_lit[facing=east]
projecte:dm_pedestal
projecte:fuel_block[fueltype=alchemical_coal]
projecte:fuel_block[fueltype=mobius_fuel]
projecte:fuel_block[fueltype=aeternalis_fuel]
projecte:interdiction_torch[facing=up]
projecte:interdiction_torch[facing=north]
projecte:interdiction_torch[facing=south]
projecte:interdiction_torch[facing=west]
projecte:interdiction_torch[facing=east]
projecte:matter_block[tier=dark_matter]
projecte:matter_block[tier=red_matter]
projecte:nova_catalyst[explode=true]
projecte:nova_catalyst[explode=false]
projecte:nova_cataclysm[explode=true]
projecte:nova_cataclysm[explode=false]
projecte:relay_mk1[facing=north]
projecte:relay_mk1[facing=south]
projecte:relay_mk1[facing=west]
projecte:relay_mk1[facing=east]
projecte:relay_mk2[facing=north]
projecte:relay_mk2[facing=south]
projecte:relay_mk2[facing=west]
projecte:relay_mk2[facing=east]
projecte:relay_mk3[facing=north]
projecte:relay_mk3[facing=south]
projecte:relay_mk3[facing=west]
projecte:relay_mk3[facing=east]
projecte:rm_furnace[facing=north]
projecte:rm_furnace[facing=south]
projecte:rm_furnace[facing=west]
projecte:rm_furnace[facing=east]
projecte:rm_furnace_lit[facing=north]
projecte:rm_furnace_lit[facing=south]
projecte:rm_furnace_lit[facing=west]
projecte:rm_furnace_lit[facing=east]
projecte:transmutation_table
eqs:equivalence_engine[connected=true]
eqs:equivalence_engine[connected=false]
exnihilocreatio:witchwater[level=0]
exnihilocreatio:witchwater[level=1]
exnihilocreatio:witchwater[level=2]
exnihilocreatio:witchwater[level=3]
exnihilocreatio:witchwater[level=4]
exnihilocreatio:witchwater[level=5]
exnihilocreatio:witchwater[level=6]
exnihilocreatio:witchwater[level=7]
exnihilocreatio:witchwater[level=8]
exnihilocreatio:witchwater[level=9]
exnihilocreatio:witchwater[level=10]
exnihilocreatio:witchwater[level=11]
exnihilocreatio:witchwater[level=12]
exnihilocreatio:witchwater[level=13]
exnihilocreatio:witchwater[level=14]
exnihilocreatio:witchwater[level=15]
exnihilocreatio:block_dust
exnihilocreatio:block_netherrack_crushed
exnihilocreatio:block_endstone_crushed
exnihilocreatio:block_andesite_crushed
exnihilocreatio:block_diorite_crushed
exnihilocreatio:block_granite_crushed
exnihilocreatio:block_barrel0
exnihilocreatio:block_barrel1
exnihilocreatio:block_infesting_leaves[check_decay=true,decayable=true,nearby_leaves=true]
exnihilocreatio:block_infesting_leaves[check_decay=true,decayable=true,nearby_leaves=false]
exnihilocreatio:block_infesting_leaves[check_decay=true,decayable=false,nearby_leaves=true]
exnihilocreatio:block_infesting_leaves[check_decay=true,decayable=false,nearby_leaves=false]
exnihilocreatio:block_infesting_leaves[check_decay=false,decayable=true,nearby_leaves=true]
exnihilocreatio:block_infesting_leaves[check_decay=false,decayable=true,nearby_leaves=false]
exnihilocreatio:block_infesting_leaves[check_decay=false,decayable=false,nearby_leaves=true]
exnihilocreatio:block_infesting_leaves[check_decay=false,decayable=false,nearby_leaves=false]
exnihilocreatio:block_infested_leaves[check_decay=true,decayable=true,nearby_leaves=true]
exnihilocreatio:block_infested_leaves[check_decay=true,decayable=true,nearby_leaves=false]
exnihilocreatio:block_infested_leaves[check_decay=true,decayable=false,nearby_leaves=true]
exnihilocreatio:block_infested_leaves[check_decay=true,decayable=false,nearby_leaves=false]
exnihilocreatio:block_infested_leaves[check_decay=false,decayable=true,nearby_leaves=true]
exnihilocreatio:block_infested_leaves[check_decay=false,decayable=true,nearby_leaves=false]
exnihilocreatio:block_infested_leaves[check_decay=false,decayable=false,nearby_leaves=true]
exnihilocreatio:block_infested_leaves[check_decay=false,decayable=false,nearby_leaves=false]
exnihilocreatio:block_sieve[mesh=none]
exnihilocreatio:block_sieve[mesh=string]
exnihilocreatio:block_sieve[mesh=flint]
exnihilocreatio:block_sieve[mesh=iron]
exnihilocreatio:block_sieve[mesh=diamond]
exnihilocreatio:block_sieve[mesh=no_render]
exnihilocreatio:block_crucible[fired=true,thin=true]
exnihilocreatio:block_crucible[fired=true,thin=false]
exnihilocreatio:block_crucible[fired=false,thin=true]
exnihilocreatio:block_crucible[fired=false,thin=false]
exnihilocreatio:block_crucible_wood[thin=true]
exnihilocreatio:block_crucible_wood[thin=false]
exnihilocreatio:block_waterwheel[is_wheel=true]
exnihilocreatio:block_waterwheel[is_wheel=false]
exnihilocreatio:block_axle_stone[is_axle=true]
exnihilocreatio:block_axle_stone[is_axle=false]
exnihilocreatio:block_grinder[part_type=empty]
exnihilocreatio:block_grinder[part_type=box]
exnihilocreatio:block_grinder[part_type=gear]
exnihilocreatio:block_grinder[part_type=rod]
exnihilocreatio:block_auto_sifter[part_type=empty]
exnihilocreatio:block_auto_sifter[part_type=box]
exnihilocreatio:block_auto_sifter[part_type=piston]
exnihilocreatio:block_auto_sifter[part_type=rod]
exnihilocreatio:block_auto_sifter[part_type=connection]
exnihilocreatio:block_end_cake[bites=0]
exnihilocreatio:block_end_cake[bites=1]
exnihilocreatio:block_end_cake[bites=2]
exnihilocreatio:block_end_cake[bites=3]
exnihilocreatio:block_end_cake[bites=4]
exnihilocreatio:block_end_cake[bites=5]
exnihilocreatio:block_end_cake[bites=6]
excompressum:compressed_block[variant=dust]
excompressum:compressed_block[variant=cobblestone]
excompressum:compressed_block[variant=gravel]
excompressum:compressed_block[variant=sand]
excompressum:compressed_block[variant=dirt]
excompressum:compressed_block[variant=flint]
excompressum:compressed_block[variant=nether_gravel]
excompressum:compressed_block[variant=ender_gravel]
excompressum:compressed_block[variant=soul_sand]
excompressum:compressed_block[variant=netherrack]
excompressum:compressed_block[variant=end_stone]
excompressum:heavy_sieve[variant=oak,with_mesh=true]
excompressum:heavy_sieve[variant=oak,with_mesh=false]
excompressum:heavy_sieve[variant=spruce,with_mesh=true]
excompressum:heavy_sieve[variant=spruce,with_mesh=false]
excompressum:heavy_sieve[variant=birch,with_mesh=true]
excompressum:heavy_sieve[variant=birch,with_mesh=false]
excompressum:heavy_sieve[variant=jungle,with_mesh=true]
excompressum:heavy_sieve[variant=jungle,with_mesh=false]
excompressum:heavy_sieve[variant=acacia,with_mesh=true]
excompressum:heavy_sieve[variant=acacia,with_mesh=false]
excompressum:heavy_sieve[variant=dark_oak,with_mesh=true]
excompressum:heavy_sieve[variant=dark_oak,with_mesh=false]
excompressum:wooden_crucible[variant=oak]
excompressum:wooden_crucible[variant=spruce]
excompressum:wooden_crucible[variant=birch]
excompressum:wooden_crucible[variant=jungle]
excompressum:wooden_crucible[variant=acacia]
excompressum:wooden_crucible[variant=dark_oak]
excompressum:bait[variant=wolf]
excompressum:bait[variant=ocelot]
excompressum:bait[variant=cow]
excompressum:bait[variant=pig]
excompressum:bait[variant=chicken]
excompressum:bait[variant=sheep]
excompressum:bait[variant=squid]
excompressum:bait[variant=rabbit]
excompressum:bait[variant=horse]
excompressum:bait[variant=donkey]
excompressum:bait[variant=polar_bear]
excompressum:bait[variant=llama]
excompressum:bait[variant=parrot]
excompressum:auto_hammer[facing=north,ugly=true]
excompressum:auto_hammer[facing=north,ugly=false]
excompressum:auto_hammer[facing=south,ugly=true]
excompressum:auto_hammer[facing=south,ugly=false]
excompressum:auto_hammer[facing=west,ugly=true]
excompressum:auto_hammer[facing=west,ugly=false]
excompressum:auto_hammer[facing=east,ugly=true]
excompressum:auto_hammer[facing=east,ugly=false]
excompressum:auto_sieve[facing=north,ugly=true]
excompressum:auto_sieve[facing=north,ugly=false]
excompressum:auto_sieve[facing=south,ugly=true]
excompressum:auto_sieve[facing=south,ugly=false]
excompressum:auto_sieve[facing=west,ugly=true]
excompressum:auto_sieve[facing=west,ugly=false]
excompressum:auto_sieve[facing=east,ugly=true]
excompressum:auto_sieve[facing=east,ugly=false]
excompressum:auto_compressed_hammer[facing=north,ugly=true]
excompressum:auto_compressed_hammer[facing=north,ugly=false]
excompressum:auto_compressed_hammer[facing=south,ugly=true]
excompressum:auto_compressed_hammer[facing=south,ugly=false]
excompressum:auto_compressed_hammer[facing=west,ugly=true]
excompressum:auto_compressed_hammer[facing=west,ugly=false]
excompressum:auto_compressed_hammer[facing=east,ugly=true]
excompressum:auto_compressed_hammer[facing=east,ugly=false]
excompressum:auto_heavy_sieve[facing=north,ugly=true]
excompressum:auto_heavy_sieve[facing=north,ugly=false]
excompressum:auto_heavy_sieve[facing=south,ugly=true]
excompressum:auto_heavy_sieve[facing=south,ugly=false]
excompressum:auto_heavy_sieve[facing=west,ugly=true]
excompressum:auto_heavy_sieve[facing=west,ugly=false]
excompressum:auto_heavy_sieve[facing=east,ugly=true]
excompressum:auto_heavy_sieve[facing=east,ugly=false]
excompressum:auto_compressor
excompressum:auto_compressor_rationing
bigreactors:oreyellorite
bigreactors:oreanglesite
bigreactors:orebenitoite
bigreactors:blockyellorium
bigreactors:blockcyanite
bigreactors:blockgraphite
bigreactors:blockblutonium
bigreactors:blockludicrite
bigreactors:blocksteel
bigreactors:reactorcasing[casing=single]
bigreactors:reactorcasing[casing=wall]
bigreactors:reactorcasing[casing=frameew]
bigreactors:reactorcasing[casing=framesn]
bigreactors:reactorcasing[casing=frameud]
bigreactors:reactorcasing[casing=corner]
bigreactors:reactorglass[facings=none]
bigreactors:reactorglass[facings=all]
bigreactors:reactorglass[facings=face_d]
bigreactors:reactorglass[facings=face_e]
bigreactors:reactorglass[facings=face_n]
bigreactors:reactorglass[facings=face_s]
bigreactors:reactorglass[facings=face_u]
bigreactors:reactorglass[facings=face_w]
bigreactors:reactorglass[facings=angle_de]
bigreactors:reactorglass[facings=angle_dn]
bigreactors:reactorglass[facings=angle_ds]
bigreactors:reactorglass[facings=angle_dw]
bigreactors:reactorglass[facings=angle_en]
bigreactors:reactorglass[facings=angle_es]
bigreactors:reactorglass[facings=angle_eu]
bigreactors:reactorglass[facings=angle_nu]
bigreactors:reactorglass[facings=angle_nw]
bigreactors:reactorglass[facings=angle_su]
bigreactors:reactorglass[facings=angle_sw]
bigreactors:reactorglass[facings=angle_uw]
bigreactors:reactorglass[facings=opposite_du]
bigreactors:reactorglass[facings=opposite_ew]
bigreactors:reactorglass[facings=opposite_ns]
bigreactors:reactorglass[facings=cshape_deu]
bigreactors:reactorglass[facings=cshape_dew]
bigreactors:reactorglass[facings=cshape_dns]
bigreactors:reactorglass[facings=cshape_dnu]
bigreactors:reactorglass[facings=cshape_dsu]
bigreactors:reactorglass[facings=cshape_duw]
bigreactors:reactorglass[facings=cshape_ens]
bigreactors:reactorglass[facings=cshape_enw]
bigreactors:reactorglass[facings=cshape_esw]
bigreactors:reactorglass[facings=cshape_euw]
bigreactors:reactorglass[facings=cshape_nsu]
bigreactors:reactorglass[facings=cshape_nsw]
bigreactors:reactorglass[facings=corner_den]
bigreactors:reactorglass[facings=corner_des]
bigreactors:reactorglass[facings=corner_dnw]
bigreactors:reactorglass[facings=corner_dsw]
bigreactors:reactorglass[facings=corner_enu]
bigreactors:reactorglass[facings=corner_esu]
bigreactors:reactorglass[facings=corner_nuw]
bigreactors:reactorglass[facings=corner_suw]
bigreactors:reactorglass[facings=misc_dens]
bigreactors:reactorglass[facings=misc_denu]
bigreactors:reactorglass[facings=misc_denw]
bigreactors:reactorglass[facings=misc_desu]
bigreactors:reactorglass[facings=misc_desw]
bigreactors:reactorglass[facings=misc_dnsw]
bigreactors:reactorglass[facings=misc_dnuw]
bigreactors:reactorglass[facings=misc_dsuw]
bigreactors:reactorglass[facings=misc_ensu]
bigreactors:reactorglass[facings=misc_enuw]
bigreactors:reactorglass[facings=misc_esuw]
bigreactors:reactorglass[facings=misc_nsuw]
bigreactors:reactorglass[facings=pipe_deuw]
bigreactors:reactorglass[facings=pipe_dnsu]
bigreactors:reactorglass[facings=pipe_ensw]
bigreactors:reactorglass[facings=pipeend_densu]
bigreactors:reactorglass[facings=pipeend_densw]
bigreactors:reactorglass[facings=pipeend_denuw]
bigreactors:reactorglass[facings=pipeend_desuw]
bigreactors:reactorglass[facings=pipeend_dnsuw]
bigreactors:reactorglass[facings=pipeend_ensuw]
bigreactors:reactorcontroller[afstate=disassembled,controller=off]
bigreactors:reactorcontroller[afstate=disassembled,controller=idle]
bigreactors:reactorcontroller[afstate=disassembled,controller=active]
bigreactors:reactorcontroller[afstate=assembleddown,controller=off]
bigreactors:reactorcontroller[afstate=assembleddown,controller=idle]
bigreactors:reactorcontroller[afstate=assembleddown,controller=active]
bigreactors:reactorcontroller[afstate=assembledup,controller=off]
bigreactors:reactorcontroller[afstate=assembledup,controller=idle]
bigreactors:reactorcontroller[afstate=assembledup,controller=active]
bigreactors:reactorcontroller[afstate=assemblednorth,controller=off]
bigreactors:reactorcontroller[afstate=assemblednorth,controller=idle]
bigreactors:reactorcontroller[afstate=assemblednorth,controller=active]
bigreactors:reactorcontroller[afstate=assembledsouth,controller=off]
bigreactors:reactorcontroller[afstate=assembledsouth,controller=idle]
bigreactors:reactorcontroller[afstate=assembledsouth,controller=active]
bigreactors:reactorcontroller[afstate=assembledwest,controller=off]
bigreactors:reactorcontroller[afstate=assembledwest,controller=idle]
bigreactors:reactorcontroller[afstate=assembledwest,controller=active]
bigreactors:reactorcontroller[afstate=assembledeast,controller=off]
bigreactors:reactorcontroller[afstate=assembledeast,controller=idle]
bigreactors:reactorcontroller[afstate=assembledeast,controller=active]
bigreactors:reactorpowertaprf[afstate=disassembled,powerstate=connected]
bigreactors:reactorpowertaprf[afstate=disassembled,powerstate=disconnected]
bigreactors:reactorpowertaprf[afstate=assembleddown,powerstate=connected]
bigreactors:reactorpowertaprf[afstate=assembleddown,powerstate=disconnected]
bigreactors:reactorpowertaprf[afstate=assembledup,powerstate=connected]
bigreactors:reactorpowertaprf[afstate=assembledup,powerstate=disconnected]
bigreactors:reactorpowertaprf[afstate=assemblednorth,powerstate=connected]
bigreactors:reactorpowertaprf[afstate=assemblednorth,powerstate=disconnected]
bigreactors:reactorpowertaprf[afstate=assembledsouth,powerstate=connected]
bigreactors:reactorpowertaprf[afstate=assembledsouth,powerstate=disconnected]
bigreactors:reactorpowertaprf[afstate=assembledwest,powerstate=connected]
bigreactors:reactorpowertaprf[afstate=assembledwest,powerstate=disconnected]
bigreactors:reactorpowertaprf[afstate=assembledeast,powerstate=connected]
bigreactors:reactorpowertaprf[afstate=assembledeast,powerstate=disconnected]
bigreactors:reactorpowertaptesla[afstate=disassembled,powerstate=connected]
bigreactors:reactorpowertaptesla[afstate=disassembled,powerstate=disconnected]
bigreactors:reactorpowertaptesla[afstate=assembleddown,powerstate=connected]
bigreactors:reactorpowertaptesla[afstate=assembleddown,powerstate=disconnected]
bigreactors:reactorpowertaptesla[afstate=assembledup,powerstate=connected]
bigreactors:reactorpowertaptesla[afstate=assembledup,powerstate=disconnected]
bigreactors:reactorpowertaptesla[afstate=assemblednorth,powerstate=connected]
bigreactors:reactorpowertaptesla[afstate=assemblednorth,powerstate=disconnected]
bigreactors:reactorpowertaptesla[afstate=assembledsouth,powerstate=connected]
bigreactors:reactorpowertaptesla[afstate=assembledsouth,powerstate=disconnected]
bigreactors:reactorpowertaptesla[afstate=assembledwest,powerstate=connected]
bigreactors:reactorpowertaptesla[afstate=assembledwest,powerstate=disconnected]
bigreactors:reactorpowertaptesla[afstate=assembledeast,powerstate=connected]
bigreactors:reactorpowertaptesla[afstate=assembledeast,powerstate=disconnected]
bigreactors:reactoraccessport[afstate=disassembled,portdirection=inlet]
bigreactors:reactoraccessport[afstate=disassembled,portdirection=outlet]
bigreactors:reactoraccessport[afstate=assembleddown,portdirection=inlet]
bigreactors:reactoraccessport[afstate=assembleddown,portdirection=outlet]
bigreactors:reactoraccessport[afstate=assembledup,portdirection=inlet]
bigreactors:reactoraccessport[afstate=assembledup,portdirection=outlet]
bigreactors:reactoraccessport[afstate=assemblednorth,portdirection=inlet]
bigreactors:reactoraccessport[afstate=assemblednorth,portdirection=outlet]
bigreactors:reactoraccessport[afstate=assembledsouth,portdirection=inlet]
bigreactors:reactoraccessport[afstate=assembledsouth,portdirection=outlet]
bigreactors:reactoraccessport[afstate=assembledwest,portdirection=inlet]
bigreactors:reactoraccessport[afstate=assembledwest,portdirection=outlet]
bigreactors:reactoraccessport[afstate=assembledeast,portdirection=inlet]
bigreactors:reactoraccessport[afstate=assembledeast,portdirection=outlet]
bigreactors:reactorcoolantport[afstate=disassembled,portdirection=inlet]
bigreactors:reactorcoolantport[afstate=disassembled,portdirection=outlet]
bigreactors:reactorcoolantport[afstate=assembleddown,portdirection=inlet]
bigreactors:reactorcoolantport[afstate=assembleddown,portdirection=outlet]
bigreactors:reactorcoolantport[afstate=assembledup,portdirection=inlet]
bigreactors:reactorcoolantport[afstate=assembledup,portdirection=outlet]
bigreactors:reactorcoolantport[afstate=assemblednorth,portdirection=inlet]
bigreactors:reactorcoolantport[afstate=assemblednorth,portdirection=outlet]
bigreactors:reactorcoolantport[afstate=assembledsouth,portdirection=inlet]
bigreactors:reactorcoolantport[afstate=assembledsouth,portdirection=outlet]
bigreactors:reactorcoolantport[afstate=assembledwest,portdirection=inlet]
bigreactors:reactorcoolantport[afstate=assembledwest,portdirection=outlet]
bigreactors:reactorcoolantport[afstate=assembledeast,portdirection=inlet]
bigreactors:reactorcoolantport[afstate=assembledeast,portdirection=outlet]
bigreactors:reactorcontrolrod[afstate=disassembled]
bigreactors:reactorcontrolrod[afstate=assembleddown]
bigreactors:reactorcontrolrod[afstate=assembledup]
bigreactors:reactorcontrolrod[afstate=assemblednorth]
bigreactors:reactorcontrolrod[afstate=assembledsouth]
bigreactors:reactorcontrolrod[afstate=assembledwest]
bigreactors:reactorcontrolrod[afstate=assembledeast]
bigreactors:reactorrednetport[afstate=disassembled]
bigreactors:reactorrednetport[afstate=assembleddown]
bigreactors:reactorrednetport[afstate=assembledup]
bigreactors:reactorrednetport[afstate=assemblednorth]
bigreactors:reactorrednetport[afstate=assembledsouth]
bigreactors:reactorrednetport[afstate=assembledwest]
bigreactors:reactorrednetport[afstate=assembledeast]
bigreactors:reactorcomputerport[afstate=disassembled]
bigreactors:reactorcomputerport[afstate=assembleddown]
bigreactors:reactorcomputerport[afstate=assembledup]
bigreactors:reactorcomputerport[afstate=assemblednorth]
bigreactors:reactorcomputerport[afstate=assembledsouth]
bigreactors:reactorcomputerport[afstate=assembledwest]
bigreactors:reactorcomputerport[afstate=assembledeast]
bigreactors:reactorredstoneport[afstate=disassembled,lit=true]
bigreactors:reactorredstoneport[afstate=disassembled,lit=false]
bigreactors:reactorredstoneport[afstate=assembleddown,lit=true]
bigreactors:reactorredstoneport[afstate=assembleddown,lit=false]
bigreactors:reactorredstoneport[afstate=assembledup,lit=true]
bigreactors:reactorredstoneport[afstate=assembledup,lit=false]
bigreactors:reactorredstoneport[afstate=assemblednorth,lit=true]
bigreactors:reactorredstoneport[afstate=assemblednorth,lit=false]
bigreactors:reactorredstoneport[afstate=assembledsouth,lit=true]
bigreactors:reactorredstoneport[afstate=assembledsouth,lit=false]
bigreactors:reactorredstoneport[afstate=assembledwest,lit=true]
bigreactors:reactorredstoneport[afstate=assembledwest,lit=false]
bigreactors:reactorredstoneport[afstate=assembledeast,lit=true]
bigreactors:reactorredstoneport[afstate=assembledeast,lit=false]
bigreactors:reactorfuelrod[fuelrodstate=disassembled]
bigreactors:reactorfuelrod[fuelrodstate=assembledud]
bigreactors:reactorfuelrod[fuelrodstate=assembledew]
bigreactors:reactorfuelrod[fuelrodstate=assembledsn]
bigreactors:reactorcreativecoolantport[afstate=disassembled,portdirection=inlet]
bigreactors:reactorcreativecoolantport[afstate=disassembled,portdirection=outlet]
bigreactors:reactorcreativecoolantport[afstate=assembleddown,portdirection=inlet]
bigreactors:reactorcreativecoolantport[afstate=assembleddown,portdirection=outlet]
bigreactors:reactorcreativecoolantport[afstate=assembledup,portdirection=inlet]
bigreactors:reactorcreativecoolantport[afstate=assembledup,portdirection=outlet]
bigreactors:reactorcreativecoolantport[afstate=assemblednorth,portdirection=inlet]
bigreactors:reactorcreativecoolantport[afstate=assemblednorth,portdirection=outlet]
bigreactors:reactorcreativecoolantport[afstate=assembledsouth,portdirection=inlet]
bigreactors:reactorcreativecoolantport[afstate=assembledsouth,portdirection=outlet]
bigreactors:reactorcreativecoolantport[afstate=assembledwest,portdirection=inlet]
bigreactors:reactorcreativecoolantport[afstate=assembledwest,portdirection=outlet]
bigreactors:reactorcreativecoolantport[afstate=assembledeast,portdirection=inlet]
bigreactors:reactorcreativecoolantport[afstate=assembledeast,portdirection=outlet]
bigreactors:turbineglass[facings=none]
bigreactors:turbineglass[facings=all]
bigreactors:turbineglass[facings=face_d]
bigreactors:turbineglass[facings=face_e]
bigreactors:turbineglass[facings=face_n]
bigreactors:turbineglass[facings=face_s]
bigreactors:turbineglass[facings=face_u]
bigreactors:turbineglass[facings=face_w]
bigreactors:turbineglass[facings=angle_de]
bigreactors:turbineglass[facings=angle_dn]
bigreactors:turbineglass[facings=angle_ds]
bigreactors:turbineglass[facings=angle_dw]
bigreactors:turbineglass[facings=angle_en]
bigreactors:turbineglass[facings=angle_es]
bigreactors:turbineglass[facings=angle_eu]
bigreactors:turbineglass[facings=angle_nu]
bigreactors:turbineglass[facings=angle_nw]
bigreactors:turbineglass[facings=angle_su]
bigreactors:turbineglass[facings=angle_sw]
bigreactors:turbineglass[facings=angle_uw]
bigreactors:turbineglass[facings=opposite_du]
bigreactors:turbineglass[facings=opposite_ew]
bigreactors:turbineglass[facings=opposite_ns]
bigreactors:turbineglass[facings=cshape_deu]
bigreactors:turbineglass[facings=cshape_dew]
bigreactors:turbineglass[facings=cshape_dns]
bigreactors:turbineglass[facings=cshape_dnu]
bigreactors:turbineglass[facings=cshape_dsu]
bigreactors:turbineglass[facings=cshape_duw]
bigreactors:turbineglass[facings=cshape_ens]
bigreactors:turbineglass[facings=cshape_enw]
bigreactors:turbineglass[facings=cshape_esw]
bigreactors:turbineglass[facings=cshape_euw]
bigreactors:turbineglass[facings=cshape_nsu]
bigreactors:turbineglass[facings=cshape_nsw]
bigreactors:turbineglass[facings=corner_den]
bigreactors:turbineglass[facings=corner_des]
bigreactors:turbineglass[facings=corner_dnw]
bigreactors:turbineglass[facings=corner_dsw]
bigreactors:turbineglass[facings=corner_enu]
bigreactors:turbineglass[facings=corner_esu]
bigreactors:turbineglass[facings=corner_nuw]
bigreactors:turbineglass[facings=corner_suw]
bigreactors:turbineglass[facings=misc_dens]
bigreactors:turbineglass[facings=misc_denu]
bigreactors:turbineglass[facings=misc_denw]
bigreactors:turbineglass[facings=misc_desu]
bigreactors:turbineglass[facings=misc_desw]
bigreactors:turbineglass[facings=misc_dnsw]
bigreactors:turbineglass[facings=misc_dnuw]
bigreactors:turbineglass[facings=misc_dsuw]
bigreactors:turbineglass[facings=misc_ensu]
bigreactors:turbineglass[facings=misc_enuw]
bigreactors:turbineglass[facings=misc_esuw]
bigreactors:turbineglass[facings=misc_nsuw]
bigreactors:turbineglass[facings=pipe_deuw]
bigreactors:turbineglass[facings=pipe_dnsu]
bigreactors:turbineglass[facings=pipe_ensw]
bigreactors:turbineglass[facings=pipeend_densu]
bigreactors:turbineglass[facings=pipeend_densw]
bigreactors:turbineglass[facings=pipeend_denuw]
bigreactors:turbineglass[facings=pipeend_desuw]
bigreactors:turbineglass[facings=pipeend_dnsuw]
bigreactors:turbineglass[facings=pipeend_ensuw]
bigreactors:turbinehousing[casing=single]
bigreactors:turbinehousing[casing=wall]
bigreactors:turbinehousing[casing=frameew]
bigreactors:turbinehousing[casing=framesn]
bigreactors:turbinehousing[casing=frameud]
bigreactors:turbinehousing[casing=corner]
bigreactors:turbinecontroller[afstate=disassembled,controller=off]
bigreactors:turbinecontroller[afstate=disassembled,controller=idle]
bigreactors:turbinecontroller[afstate=disassembled,controller=active]
bigreactors:turbinecontroller[afstate=assembleddown,controller=off]
bigreactors:turbinecontroller[afstate=assembleddown,controller=idle]
bigreactors:turbinecontroller[afstate=assembleddown,controller=active]
bigreactors:turbinecontroller[afstate=assembledup,controller=off]
bigreactors:turbinecontroller[afstate=assembledup,controller=idle]
bigreactors:turbinecontroller[afstate=assembledup,controller=active]
bigreactors:turbinecontroller[afstate=assemblednorth,controller=off]
bigreactors:turbinecontroller[afstate=assemblednorth,controller=idle]
bigreactors:turbinecontroller[afstate=assemblednorth,controller=active]
bigreactors:turbinecontroller[afstate=assembledsouth,controller=off]
bigreactors:turbinecontroller[afstate=assembledsouth,controller=idle]
bigreactors:turbinecontroller[afstate=assembledsouth,controller=active]
bigreactors:turbinecontroller[afstate=assembledwest,controller=off]
bigreactors:turbinecontroller[afstate=assembledwest,controller=idle]
bigreactors:turbinecontroller[afstate=assembledwest,controller=active]
bigreactors:turbinecontroller[afstate=assembledeast,controller=off]
bigreactors:turbinecontroller[afstate=assembledeast,controller=idle]
bigreactors:turbinecontroller[afstate=assembledeast,controller=active]
bigreactors:turbinepowertaprf[afstate=disassembled,powerstate=connected]
bigreactors:turbinepowertaprf[afstate=disassembled,powerstate=disconnected]
bigreactors:turbinepowertaprf[afstate=assembleddown,powerstate=connected]
bigreactors:turbinepowertaprf[afstate=assembleddown,powerstate=disconnected]
bigreactors:turbinepowertaprf[afstate=assembledup,powerstate=connected]
bigreactors:turbinepowertaprf[afstate=assembledup,powerstate=disconnected]
bigreactors:turbinepowertaprf[afstate=assemblednorth,powerstate=connected]
bigreactors:turbinepowertaprf[afstate=assemblednorth,powerstate=disconnected]
bigreactors:turbinepowertaprf[afstate=assembledsouth,powerstate=connected]
bigreactors:turbinepowertaprf[afstate=assembledsouth,powerstate=disconnected]
bigreactors:turbinepowertaprf[afstate=assembledwest,powerstate=connected]
bigreactors:turbinepowertaprf[afstate=assembledwest,powerstate=disconnected]
bigreactors:turbinepowertaprf[afstate=assembledeast,powerstate=connected]
bigreactors:turbinepowertaprf[afstate=assembledeast,powerstate=disconnected]
bigreactors:turbinepowertaptesla[afstate=disassembled,powerstate=connected]
bigreactors:turbinepowertaptesla[afstate=disassembled,powerstate=disconnected]
bigreactors:turbinepowertaptesla[afstate=assembleddown,powerstate=connected]
bigreactors:turbinepowertaptesla[afstate=assembleddown,powerstate=disconnected]
bigreactors:turbinepowertaptesla[afstate=assembledup,powerstate=connected]
bigreactors:turbinepowertaptesla[afstate=assembledup,powerstate=disconnected]
bigreactors:turbinepowertaptesla[afstate=assemblednorth,powerstate=connected]
bigreactors:turbinepowertaptesla[afstate=assemblednorth,powerstate=disconnected]
bigreactors:turbinepowertaptesla[afstate=assembledsouth,powerstate=connected]
bigreactors:turbinepowertaptesla[afstate=assembledsouth,powerstate=disconnected]
bigreactors:turbinepowertaptesla[afstate=assembledwest,powerstate=connected]
bigreactors:turbinepowertaptesla[afstate=assembledwest,powerstate=disconnected]
bigreactors:turbinepowertaptesla[afstate=assembledeast,powerstate=connected]
bigreactors:turbinepowertaptesla[afstate=assembledeast,powerstate=disconnected]
bigreactors:turbinecomputerport[afstate=disassembled]
bigreactors:turbinecomputerport[afstate=assembleddown]
bigreactors:turbinecomputerport[afstate=assembledup]
bigreactors:turbinecomputerport[afstate=assemblednorth]
bigreactors:turbinecomputerport[afstate=assembledsouth]
bigreactors:turbinecomputerport[afstate=assembledwest]
bigreactors:turbinecomputerport[afstate=assembledeast]
bigreactors:turbinefluidport[afstate=disassembled,portdirection=inlet]
bigreactors:turbinefluidport[afstate=disassembled,portdirection=outlet]
bigreactors:turbinefluidport[afstate=assembleddown,portdirection=inlet]
bigreactors:turbinefluidport[afstate=assembleddown,portdirection=outlet]
bigreactors:turbinefluidport[afstate=assembledup,portdirection=inlet]
bigreactors:turbinefluidport[afstate=assembledup,portdirection=outlet]
bigreactors:turbinefluidport[afstate=assemblednorth,portdirection=inlet]
bigreactors:turbinefluidport[afstate=assemblednorth,portdirection=outlet]
bigreactors:turbinefluidport[afstate=assembledsouth,portdirection=inlet]
bigreactors:turbinefluidport[afstate=assembledsouth,portdirection=outlet]
bigreactors:turbinefluidport[afstate=assembledwest,portdirection=inlet]
bigreactors:turbinefluidport[afstate=assembledwest,portdirection=outlet]
bigreactors:turbinefluidport[afstate=assembledeast,portdirection=inlet]
bigreactors:turbinefluidport[afstate=assembledeast,portdirection=outlet]
bigreactors:turbinebearing[afstate=disassembled]
bigreactors:turbinebearing[afstate=assembleddown]
bigreactors:turbinebearing[afstate=assembledup]
bigreactors:turbinebearing[afstate=assemblednorth]
bigreactors:turbinebearing[afstate=assembledsouth]
bigreactors:turbinebearing[afstate=assembledwest]
bigreactors:turbinebearing[afstate=assembledeast]
bigreactors:turbinerotorshaft[state=hidden]
bigreactors:turbinerotorshaft[state=y_noblades]
bigreactors:turbinerotorshaft[state=y_x]
bigreactors:turbinerotorshaft[state=y_z]
bigreactors:turbinerotorshaft[state=y_xz]
bigreactors:turbinerotorshaft[state=x_noblades]
bigreactors:turbinerotorshaft[state=x_y]
bigreactors:turbinerotorshaft[state=x_z]
bigreactors:turbinerotorshaft[state=x_yz]
bigreactors:turbinerotorshaft[state=z_noblades]
bigreactors:turbinerotorshaft[state=z_y]
bigreactors:turbinerotorshaft[state=z_x]
bigreactors:turbinerotorshaft[state=z_xy]
bigreactors:turbinerotorblade[state=hidden]
bigreactors:turbinerotorblade[state=y_x_pos]
bigreactors:turbinerotorblade[state=y_x_neg]
bigreactors:turbinerotorblade[state=y_z_pos]
bigreactors:turbinerotorblade[state=y_z_neg]
bigreactors:turbinerotorblade[state=x_y_pos]
bigreactors:turbinerotorblade[state=x_y_neg]
bigreactors:turbinerotorblade[state=x_z_pos]
bigreactors:turbinerotorblade[state=x_z_neg]
bigreactors:turbinerotorblade[state=z_y_pos]
bigreactors:turbinerotorblade[state=z_y_neg]
bigreactors:turbinerotorblade[state=z_x_pos]
bigreactors:turbinerotorblade[state=z_x_neg]
bigreactors:turbinecreativesteamgenerator[afstate=disassembled,portdirection=inlet]
bigreactors:turbinecreativesteamgenerator[afstate=disassembled,portdirection=outlet]
bigreactors:turbinecreativesteamgenerator[afstate=assembleddown,portdirection=inlet]
bigreactors:turbinecreativesteamgenerator[afstate=assembleddown,portdirection=outlet]
bigreactors:turbinecreativesteamgenerator[afstate=assembledup,portdirection=inlet]
bigreactors:turbinecreativesteamgenerator[afstate=assembledup,portdirection=outlet]
bigreactors:turbinecreativesteamgenerator[afstate=assemblednorth,portdirection=inlet]
bigreactors:turbinecreativesteamgenerator[afstate=assemblednorth,portdirection=outlet]
bigreactors:turbinecreativesteamgenerator[afstate=assembledsouth,portdirection=inlet]
bigreactors:turbinecreativesteamgenerator[afstate=assembledsouth,portdirection=outlet]
bigreactors:turbinecreativesteamgenerator[afstate=assembledwest,portdirection=inlet]
bigreactors:turbinecreativesteamgenerator[afstate=assembledwest,portdirection=outlet]
bigreactors:turbinecreativesteamgenerator[afstate=assembledeast,portdirection=inlet]
bigreactors:turbinecreativesteamgenerator[afstate=assembledeast,portdirection=outlet]
bigreactors:yellorium[level=0]
bigreactors:yellorium[level=1]
bigreactors:yellorium[level=2]
bigreactors:yellorium[level=3]
bigreactors:yellorium[level=4]
bigreactors:yellorium[level=5]
bigreactors:yellorium[level=6]
bigreactors:yellorium[level=7]
bigreactors:yellorium[level=8]
bigreactors:yellorium[level=9]
bigreactors:yellorium[level=10]
bigreactors:yellorium[level=11]
bigreactors:yellorium[level=12]
bigreactors:yellorium[level=13]
bigreactors:yellorium[level=14]
bigreactors:yellorium[level=15]
bigreactors:cyanite[level=0]
bigreactors:cyanite[level=1]
bigreactors:cyanite[level=2]
bigreactors:cyanite[level=3]
bigreactors:cyanite[level=4]
bigreactors:cyanite[level=5]
bigreactors:cyanite[level=6]
bigreactors:cyanite[level=7]
bigreactors:cyanite[level=8]
bigreactors:cyanite[level=9]
bigreactors:cyanite[level=10]
bigreactors:cyanite[level=11]
bigreactors:cyanite[level=12]
bigreactors:cyanite[level=13]
bigreactors:cyanite[level=14]
bigreactors:cyanite[level=15]
grimoireofgaia:bust_sphinx
grimoireofgaia:bust_valkyrie
grimoireofgaia:bust_vampire
grimoireofgaia:doll_creeper_girl
grimoireofgaia:doll_ender_girl
grimoireofgaia:doll_slime_girl
grimoireofgaia:doll_maid
grimoireofgaia:deco_garden_gnome[type=north]
grimoireofgaia:deco_garden_gnome[type=south]
grimoireofgaia:deco_garden_gnome[type=west]
grimoireofgaia:deco_garden_gnome[type=east]
grimoireofgaia:deco_mandragora_pot[type=north]
grimoireofgaia:deco_mandragora_pot[type=south]
grimoireofgaia:deco_mandragora_pot[type=west]
grimoireofgaia:deco_mandragora_pot[type=east]
grimoireofgaia:spawn_guard[type=north]
grimoireofgaia:spawn_guard[type=south]
grimoireofgaia:spawn_guard[type=west]
grimoireofgaia:spawn_guard[type=east]
grimoireofgaia:spawn_guard[type=u_north]
grimoireofgaia:spawn_guard[type=u_south]
grimoireofgaia:spawn_guard[type=u_west]
grimoireofgaia:spawn_guard[type=u_east]
grimoireofgaia:spawn_guard[type=v_north]
grimoireofgaia:spawn_guard[type=v_south]
grimoireofgaia:spawn_guard[type=v_west]
grimoireofgaia:spawn_guard[type=v_east]
grimoireofgaia:web_temp
mysticalagriculture:storage[variant=inferium]
mysticalagriculture:storage[variant=prudentium]
mysticalagriculture:storage[variant=intermedium]
mysticalagriculture:storage[variant=superium]
mysticalagriculture:storage[variant=supremium]
mysticalagriculture:storage[variant=prosperity]
mysticalagriculture:ingot_storage[variant=base_essence]
mysticalagriculture:ingot_storage[variant=inferium]
mysticalagriculture:ingot_storage[variant=prudentium]
mysticalagriculture:ingot_storage[variant=intermedium]
mysticalagriculture:ingot_storage[variant=superium]
mysticalagriculture:ingot_storage[variant=supremium]
mysticalagriculture:ingot_storage[variant=soulium]
mysticalagriculture:coal_block[variant=inferium]
mysticalagriculture:coal_block[variant=prudentium]
mysticalagriculture:coal_block[variant=intermedium]
mysticalagriculture:coal_block[variant=superium]
mysticalagriculture:coal_block[variant=supremium]
mysticalagriculture:soulstone[variant=smooth]
mysticalagriculture:soulstone[variant=cobbled]
mysticalagriculture:soulstone[variant=polished]
mysticalagriculture:soulstone[variant=brick]
mysticalagriculture:soulstone[variant=cracked]
mysticalagriculture:soulstone[variant=chiseled]
mysticalagriculture:soulstone[variant=slab_block]
mysticalagriculture:soulstone_slab[half=top,lul=in_2017]
mysticalagriculture:soulstone_slab[half=bottom,lul=in_2017]
mysticalagriculture:soulstone_slab_full[half=top,lul=in_2017]
mysticalagriculture:soulstone_slab_full[half=bottom,lul=in_2017]
mysticalagriculture:cobbled_soulstone_slab[half=top,lul=in_2017]
mysticalagriculture:cobbled_soulstone_slab[half=bottom,lul=in_2017]
mysticalagriculture:cobbled_soulstone_slab_full[half=top,lul=in_2017]
mysticalagriculture:cobbled_soulstone_slab_full[half=bottom,lul=in_2017]
mysticalagriculture:soulstone_brick_slab[half=top,lul=in_2017]
mysticalagriculture:soulstone_brick_slab[half=bottom,lul=in_2017]
mysticalagriculture:soulstone_brick_slab_full[half=top,lul=in_2017]
mysticalagriculture:soulstone_brick_slab_full[half=bottom,lul=in_2017]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=top,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=top,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=top,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=top,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=top,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=bottom,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=bottom,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=bottom,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=bottom,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=bottom,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=top,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=top,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=top,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=top,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=top,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=bottom,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=bottom,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=bottom,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=bottom,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=bottom,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=top,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=top,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=top,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=top,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=top,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=bottom,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=bottom,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=bottom,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=bottom,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=bottom,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=top,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=top,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=top,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=top,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=top,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=bottom,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=bottom,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=bottom,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=bottom,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=bottom,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=top,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=top,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=top,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=top,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=top,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=bottom,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=bottom,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=bottom,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=bottom,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=bottom,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=top,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=top,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=top,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=top,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=top,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=bottom,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=bottom,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=bottom,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=bottom,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=bottom,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=top,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=top,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=top,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=top,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=top,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=bottom,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=bottom,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=bottom,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=bottom,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=bottom,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=top,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=top,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=top,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=top,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=top,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=bottom,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=bottom,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=bottom,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=bottom,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=bottom,shape=outer_right]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soul_glass
mysticalagriculture:soul_glass_pane[east=true,north=true,south=true,west=true]
mysticalagriculture:soul_glass_pane[east=true,north=true,south=true,west=false]
mysticalagriculture:soul_glass_pane[east=true,north=true,south=false,west=true]
mysticalagriculture:soul_glass_pane[east=true,north=true,south=false,west=false]
mysticalagriculture:soul_glass_pane[east=true,north=false,south=true,west=true]
mysticalagriculture:soul_glass_pane[east=true,north=false,south=true,west=false]
mysticalagriculture:soul_glass_pane[east=true,north=false,south=false,west=true]
mysticalagriculture:soul_glass_pane[east=true,north=false,south=false,west=false]
mysticalagriculture:soul_glass_pane[east=false,north=true,south=true,west=true]
mysticalagriculture:soul_glass_pane[east=false,north=true,south=true,west=false]
mysticalagriculture:soul_glass_pane[east=false,north=true,south=false,west=true]
mysticalagriculture:soul_glass_pane[east=false,north=true,south=false,west=false]
mysticalagriculture:soul_glass_pane[east=false,north=false,south=true,west=true]
mysticalagriculture:soul_glass_pane[east=false,north=false,south=true,west=false]
mysticalagriculture:soul_glass_pane[east=false,north=false,south=false,west=true]
mysticalagriculture:soul_glass_pane[east=false,north=false,south=false,west=false]
mysticalagriculture:inferium_furnace[facing=north]
mysticalagriculture:inferium_furnace[facing=south]
mysticalagriculture:inferium_furnace[facing=west]
mysticalagriculture:inferium_furnace[facing=east]
mysticalagriculture:inferium_furnace_active[facing=north]
mysticalagriculture:inferium_furnace_active[facing=south]
mysticalagriculture:inferium_furnace_active[facing=west]
mysticalagriculture:inferium_furnace_active[facing=east]
mysticalagriculture:prudentium_furnace[facing=north]
mysticalagriculture:prudentium_furnace[facing=south]
mysticalagriculture:prudentium_furnace[facing=west]
mysticalagriculture:prudentium_furnace[facing=east]
mysticalagriculture:prudentium_furnace_active[facing=north]
mysticalagriculture:prudentium_furnace_active[facing=south]
mysticalagriculture:prudentium_furnace_active[facing=west]
mysticalagriculture:prudentium_furnace_active[facing=east]
mysticalagriculture:intermedium_furnace[facing=north]
mysticalagriculture:intermedium_furnace[facing=south]
mysticalagriculture:intermedium_furnace[facing=west]
mysticalagriculture:intermedium_furnace[facing=east]
mysticalagriculture:intermedium_furnace_active[facing=north]
mysticalagriculture:intermedium_furnace_active[facing=south]
mysticalagriculture:intermedium_furnace_active[facing=west]
mysticalagriculture:intermedium_furnace_active[facing=east]
mysticalagriculture:superium_furnace[facing=north]
mysticalagriculture:superium_furnace[facing=south]
mysticalagriculture:superium_furnace[facing=west]
mysticalagriculture:superium_furnace[facing=east]
mysticalagriculture:superium_furnace_active[facing=north]
mysticalagriculture:superium_furnace_active[facing=south]
mysticalagriculture:superium_furnace_active[facing=west]
mysticalagriculture:superium_furnace_active[facing=east]
mysticalagriculture:supremium_furnace[facing=north]
mysticalagriculture:supremium_furnace[facing=south]
mysticalagriculture:supremium_furnace[facing=west]
mysticalagriculture:supremium_furnace[facing=east]
mysticalagriculture:supremium_furnace_active[facing=north]
mysticalagriculture:supremium_furnace_active[facing=south]
mysticalagriculture:supremium_furnace_active[facing=west]
mysticalagriculture:supremium_furnace_active[facing=east]
mysticalagriculture:ultimate_furnace[facing=north]
mysticalagriculture:ultimate_furnace[facing=south]
mysticalagriculture:ultimate_furnace[facing=west]
mysticalagriculture:ultimate_furnace[facing=east]
mysticalagriculture:ultimate_furnace_active[facing=north]
mysticalagriculture:ultimate_furnace_active[facing=south]
mysticalagriculture:ultimate_furnace_active[facing=west]
mysticalagriculture:ultimate_furnace_active[facing=east]
mysticalagriculture:prosperity_ore
mysticalagriculture:nether_prosperity_ore
mysticalagriculture:end_prosperity_ore
mysticalagriculture:inferium_ore
mysticalagriculture:nether_inferium_ore
mysticalagriculture:end_inferium_ore
mysticalagriculture:growth_accelerator
mysticalagriculture:mystical_machine_frame
mysticalagriculture:glowstone_lamp
mysticalagriculture:seed_reprocessor[facing=north]
mysticalagriculture:seed_reprocessor[facing=south]
mysticalagriculture:seed_reprocessor[facing=west]
mysticalagriculture:seed_reprocessor[facing=east]
mysticalagriculture:inferium_reprocessor[facing=north]
mysticalagriculture:inferium_reprocessor[facing=south]
mysticalagriculture:inferium_reprocessor[facing=west]
mysticalagriculture:inferium_reprocessor[facing=east]
mysticalagriculture:prudentium_reprocessor[facing=north]
mysticalagriculture:prudentium_reprocessor[facing=south]
mysticalagriculture:prudentium_reprocessor[facing=west]
mysticalagriculture:prudentium_reprocessor[facing=east]
mysticalagriculture:intermedium_reprocessor[facing=north]
mysticalagriculture:intermedium_reprocessor[facing=south]
mysticalagriculture:intermedium_reprocessor[facing=west]
mysticalagriculture:intermedium_reprocessor[facing=east]
mysticalagriculture:superium_reprocessor[facing=north]
mysticalagriculture:superium_reprocessor[facing=south]
mysticalagriculture:superium_reprocessor[facing=west]
mysticalagriculture:superium_reprocessor[facing=east]
mysticalagriculture:supremium_reprocessor[facing=north]
mysticalagriculture:supremium_reprocessor[facing=south]
mysticalagriculture:supremium_reprocessor[facing=west]
mysticalagriculture:supremium_reprocessor[facing=east]
mysticalagriculture:ultimate_reprocessor[facing=north]
mysticalagriculture:ultimate_reprocessor[facing=south]
mysticalagriculture:ultimate_reprocessor[facing=west]
mysticalagriculture:ultimate_reprocessor[facing=east]
mysticalagriculture:witherproof_block
mysticalagriculture:witherproof_glass
mysticalagriculture:tinkering_table[variant=inferium]
mysticalagriculture:tinkering_table[variant=prudentium]
mysticalagriculture:tinkering_table[variant=intermedium]
mysticalagriculture:tinkering_table[variant=superium]
mysticalagriculture:tinkering_table[variant=supremium]
mysticalagriculture:tier1_inferium_crop[age=0]
mysticalagriculture:tier1_inferium_crop[age=1]
mysticalagriculture:tier1_inferium_crop[age=2]
mysticalagriculture:tier1_inferium_crop[age=3]
mysticalagriculture:tier1_inferium_crop[age=4]
mysticalagriculture:tier1_inferium_crop[age=5]
mysticalagriculture:tier1_inferium_crop[age=6]
mysticalagriculture:tier1_inferium_crop[age=7]
mysticalagriculture:tier2_inferium_crop[age=0]
mysticalagriculture:tier2_inferium_crop[age=1]
mysticalagriculture:tier2_inferium_crop[age=2]
mysticalagriculture:tier2_inferium_crop[age=3]
mysticalagriculture:tier2_inferium_crop[age=4]
mysticalagriculture:tier2_inferium_crop[age=5]
mysticalagriculture:tier2_inferium_crop[age=6]
mysticalagriculture:tier2_inferium_crop[age=7]
mysticalagriculture:tier3_inferium_crop[age=0]
mysticalagriculture:tier3_inferium_crop[age=1]
mysticalagriculture:tier3_inferium_crop[age=2]
mysticalagriculture:tier3_inferium_crop[age=3]
mysticalagriculture:tier3_inferium_crop[age=4]
mysticalagriculture:tier3_inferium_crop[age=5]
mysticalagriculture:tier3_inferium_crop[age=6]
mysticalagriculture:tier3_inferium_crop[age=7]
mysticalagriculture:tier4_inferium_crop[age=0]
mysticalagriculture:tier4_inferium_crop[age=1]
mysticalagriculture:tier4_inferium_crop[age=2]
mysticalagriculture:tier4_inferium_crop[age=3]
mysticalagriculture:tier4_inferium_crop[age=4]
mysticalagriculture:tier4_inferium_crop[age=5]
mysticalagriculture:tier4_inferium_crop[age=6]
mysticalagriculture:tier4_inferium_crop[age=7]
mysticalagriculture:tier5_inferium_crop[age=0]
mysticalagriculture:tier5_inferium_crop[age=1]
mysticalagriculture:tier5_inferium_crop[age=2]
mysticalagriculture:tier5_inferium_crop[age=3]
mysticalagriculture:tier5_inferium_crop[age=4]
mysticalagriculture:tier5_inferium_crop[age=5]
mysticalagriculture:tier5_inferium_crop[age=6]
mysticalagriculture:tier5_inferium_crop[age=7]
mysticalagriculture:stone_crop[age=0]
mysticalagriculture:stone_crop[age=1]
mysticalagriculture:stone_crop[age=2]
mysticalagriculture:stone_crop[age=3]
mysticalagriculture:stone_crop[age=4]
mysticalagriculture:stone_crop[age=5]
mysticalagriculture:stone_crop[age=6]
mysticalagriculture:stone_crop[age=7]
mysticalagriculture:dirt_crop[age=0]
mysticalagriculture:dirt_crop[age=1]
mysticalagriculture:dirt_crop[age=2]
mysticalagriculture:dirt_crop[age=3]
mysticalagriculture:dirt_crop[age=4]
mysticalagriculture:dirt_crop[age=5]
mysticalagriculture:dirt_crop[age=6]
mysticalagriculture:dirt_crop[age=7]
mysticalagriculture:nature_crop[age=0]
mysticalagriculture:nature_crop[age=1]
mysticalagriculture:nature_crop[age=2]
mysticalagriculture:nature_crop[age=3]
mysticalagriculture:nature_crop[age=4]
mysticalagriculture:nature_crop[age=5]
mysticalagriculture:nature_crop[age=6]
mysticalagriculture:nature_crop[age=7]
mysticalagriculture:wood_crop[age=0]
mysticalagriculture:wood_crop[age=1]
mysticalagriculture:wood_crop[age=2]
mysticalagriculture:wood_crop[age=3]
mysticalagriculture:wood_crop[age=4]
mysticalagriculture:wood_crop[age=5]
mysticalagriculture:wood_crop[age=6]
mysticalagriculture:wood_crop[age=7]
mysticalagriculture:water_crop[age=0]
mysticalagriculture:water_crop[age=1]
mysticalagriculture:water_crop[age=2]
mysticalagriculture:water_crop[age=3]
mysticalagriculture:water_crop[age=4]
mysticalagriculture:water_crop[age=5]
mysticalagriculture:water_crop[age=6]
mysticalagriculture:water_crop[age=7]
mysticalagriculture:ice_crop[age=0]
mysticalagriculture:ice_crop[age=1]
mysticalagriculture:ice_crop[age=2]
mysticalagriculture:ice_crop[age=3]
mysticalagriculture:ice_crop[age=4]
mysticalagriculture:ice_crop[age=5]
mysticalagriculture:ice_crop[age=6]
mysticalagriculture:ice_crop[age=7]
mysticalagriculture:fire_crop[age=0]
mysticalagriculture:fire_crop[age=1]
mysticalagriculture:fire_crop[age=2]
mysticalagriculture:fire_crop[age=3]
mysticalagriculture:fire_crop[age=4]
mysticalagriculture:fire_crop[age=5]
mysticalagriculture:fire_crop[age=6]
mysticalagriculture:fire_crop[age=7]
mysticalagriculture:dye_crop[age=0]
mysticalagriculture:dye_crop[age=1]
mysticalagriculture:dye_crop[age=2]
mysticalagriculture:dye_crop[age=3]
mysticalagriculture:dye_crop[age=4]
mysticalagriculture:dye_crop[age=5]
mysticalagriculture:dye_crop[age=6]
mysticalagriculture:dye_crop[age=7]
mysticalagriculture:nether_crop[age=0]
mysticalagriculture:nether_crop[age=1]
mysticalagriculture:nether_crop[age=2]
mysticalagriculture:nether_crop[age=3]
mysticalagriculture:nether_crop[age=4]
mysticalagriculture:nether_crop[age=5]
mysticalagriculture:nether_crop[age=6]
mysticalagriculture:nether_crop[age=7]
mysticalagriculture:coal_crop[age=0]
mysticalagriculture:coal_crop[age=1]
mysticalagriculture:coal_crop[age=2]
mysticalagriculture:coal_crop[age=3]
mysticalagriculture:coal_crop[age=4]
mysticalagriculture:coal_crop[age=5]
mysticalagriculture:coal_crop[age=6]
mysticalagriculture:coal_crop[age=7]
mysticalagriculture:iron_crop[age=0]
mysticalagriculture:iron_crop[age=1]
mysticalagriculture:iron_crop[age=2]
mysticalagriculture:iron_crop[age=3]
mysticalagriculture:iron_crop[age=4]
mysticalagriculture:iron_crop[age=5]
mysticalagriculture:iron_crop[age=6]
mysticalagriculture:iron_crop[age=7]
mysticalagriculture:nether_quartz_crop[age=0]
mysticalagriculture:nether_quartz_crop[age=1]
mysticalagriculture:nether_quartz_crop[age=2]
mysticalagriculture:nether_quartz_crop[age=3]
mysticalagriculture:nether_quartz_crop[age=4]
mysticalagriculture:nether_quartz_crop[age=5]
mysticalagriculture:nether_quartz_crop[age=6]
mysticalagriculture:nether_quartz_crop[age=7]
mysticalagriculture:glowstone_crop[age=0]
mysticalagriculture:glowstone_crop[age=1]
mysticalagriculture:glowstone_crop[age=2]
mysticalagriculture:glowstone_crop[age=3]
mysticalagriculture:glowstone_crop[age=4]
mysticalagriculture:glowstone_crop[age=5]
mysticalagriculture:glowstone_crop[age=6]
mysticalagriculture:glowstone_crop[age=7]
mysticalagriculture:redstone_crop[age=0]
mysticalagriculture:redstone_crop[age=1]
mysticalagriculture:redstone_crop[age=2]
mysticalagriculture:redstone_crop[age=3]
mysticalagriculture:redstone_crop[age=4]
mysticalagriculture:redstone_crop[age=5]
mysticalagriculture:redstone_crop[age=6]
mysticalagriculture:redstone_crop[age=7]
mysticalagriculture:obsidian_crop[age=0]
mysticalagriculture:obsidian_crop[age=1]
mysticalagriculture:obsidian_crop[age=2]
mysticalagriculture:obsidian_crop[age=3]
mysticalagriculture:obsidian_crop[age=4]
mysticalagriculture:obsidian_crop[age=5]
mysticalagriculture:obsidian_crop[age=6]
mysticalagriculture:obsidian_crop[age=7]
mysticalagriculture:gold_crop[age=0]
mysticalagriculture:gold_crop[age=1]
mysticalagriculture:gold_crop[age=2]
mysticalagriculture:gold_crop[age=3]
mysticalagriculture:gold_crop[age=4]
mysticalagriculture:gold_crop[age=5]
mysticalagriculture:gold_crop[age=6]
mysticalagriculture:gold_crop[age=7]
mysticalagriculture:lapis_lazuli_crop[age=0]
mysticalagriculture:lapis_lazuli_crop[age=1]
mysticalagriculture:lapis_lazuli_crop[age=2]
mysticalagriculture:lapis_lazuli_crop[age=3]
mysticalagriculture:lapis_lazuli_crop[age=4]
mysticalagriculture:lapis_lazuli_crop[age=5]
mysticalagriculture:lapis_lazuli_crop[age=6]
mysticalagriculture:lapis_lazuli_crop[age=7]
mysticalagriculture:end_crop[age=0]
mysticalagriculture:end_crop[age=1]
mysticalagriculture:end_crop[age=2]
mysticalagriculture:end_crop[age=3]
mysticalagriculture:end_crop[age=4]
mysticalagriculture:end_crop[age=5]
mysticalagriculture:end_crop[age=6]
mysticalagriculture:end_crop[age=7]
mysticalagriculture:experience_crop[age=0]
mysticalagriculture:experience_crop[age=1]
mysticalagriculture:experience_crop[age=2]
mysticalagriculture:experience_crop[age=3]
mysticalagriculture:experience_crop[age=4]
mysticalagriculture:experience_crop[age=5]
mysticalagriculture:experience_crop[age=6]
mysticalagriculture:experience_crop[age=7]
mysticalagriculture:diamond_crop[age=0]
mysticalagriculture:diamond_crop[age=1]
mysticalagriculture:diamond_crop[age=2]
mysticalagriculture:diamond_crop[age=3]
mysticalagriculture:diamond_crop[age=4]
mysticalagriculture:diamond_crop[age=5]
mysticalagriculture:diamond_crop[age=6]
mysticalagriculture:diamond_crop[age=7]
mysticalagriculture:emerald_crop[age=0]
mysticalagriculture:emerald_crop[age=1]
mysticalagriculture:emerald_crop[age=2]
mysticalagriculture:emerald_crop[age=3]
mysticalagriculture:emerald_crop[age=4]
mysticalagriculture:emerald_crop[age=5]
mysticalagriculture:emerald_crop[age=6]
mysticalagriculture:emerald_crop[age=7]
mysticalagriculture:zombie_crop[age=0]
mysticalagriculture:zombie_crop[age=1]
mysticalagriculture:zombie_crop[age=2]
mysticalagriculture:zombie_crop[age=3]
mysticalagriculture:zombie_crop[age=4]
mysticalagriculture:zombie_crop[age=5]
mysticalagriculture:zombie_crop[age=6]
mysticalagriculture:zombie_crop[age=7]
mysticalagriculture:pig_crop[age=0]
mysticalagriculture:pig_crop[age=1]
mysticalagriculture:pig_crop[age=2]
mysticalagriculture:pig_crop[age=3]
mysticalagriculture:pig_crop[age=4]
mysticalagriculture:pig_crop[age=5]
mysticalagriculture:pig_crop[age=6]
mysticalagriculture:pig_crop[age=7]
mysticalagriculture:chicken_crop[age=0]
mysticalagriculture:chicken_crop[age=1]
mysticalagriculture:chicken_crop[age=2]
mysticalagriculture:chicken_crop[age=3]
mysticalagriculture:chicken_crop[age=4]
mysticalagriculture:chicken_crop[age=5]
mysticalagriculture:chicken_crop[age=6]
mysticalagriculture:chicken_crop[age=7]
mysticalagriculture:cow_crop[age=0]
mysticalagriculture:cow_crop[age=1]
mysticalagriculture:cow_crop[age=2]
mysticalagriculture:cow_crop[age=3]
mysticalagriculture:cow_crop[age=4]
mysticalagriculture:cow_crop[age=5]
mysticalagriculture:cow_crop[age=6]
mysticalagriculture:cow_crop[age=7]
mysticalagriculture:sheep_crop[age=0]
mysticalagriculture:sheep_crop[age=1]
mysticalagriculture:sheep_crop[age=2]
mysticalagriculture:sheep_crop[age=3]
mysticalagriculture:sheep_crop[age=4]
mysticalagriculture:sheep_crop[age=5]
mysticalagriculture:sheep_crop[age=6]
mysticalagriculture:sheep_crop[age=7]
mysticalagriculture:slime_crop[age=0]
mysticalagriculture:slime_crop[age=1]
mysticalagriculture:slime_crop[age=2]
mysticalagriculture:slime_crop[age=3]
mysticalagriculture:slime_crop[age=4]
mysticalagriculture:slime_crop[age=5]
mysticalagriculture:slime_crop[age=6]
mysticalagriculture:slime_crop[age=7]
mysticalagriculture:skeleton_crop[age=0]
mysticalagriculture:skeleton_crop[age=1]
mysticalagriculture:skeleton_crop[age=2]
mysticalagriculture:skeleton_crop[age=3]
mysticalagriculture:skeleton_crop[age=4]
mysticalagriculture:skeleton_crop[age=5]
mysticalagriculture:skeleton_crop[age=6]
mysticalagriculture:skeleton_crop[age=7]
mysticalagriculture:creeper_crop[age=0]
mysticalagriculture:creeper_crop[age=1]
mysticalagriculture:creeper_crop[age=2]
mysticalagriculture:creeper_crop[age=3]
mysticalagriculture:creeper_crop[age=4]
mysticalagriculture:creeper_crop[age=5]
mysticalagriculture:creeper_crop[age=6]
mysticalagriculture:creeper_crop[age=7]
mysticalagriculture:spider_crop[age=0]
mysticalagriculture:spider_crop[age=1]
mysticalagriculture:spider_crop[age=2]
mysticalagriculture:spider_crop[age=3]
mysticalagriculture:spider_crop[age=4]
mysticalagriculture:spider_crop[age=5]
mysticalagriculture:spider_crop[age=6]
mysticalagriculture:spider_crop[age=7]
mysticalagriculture:rabbit_crop[age=0]
mysticalagriculture:rabbit_crop[age=1]
mysticalagriculture:rabbit_crop[age=2]
mysticalagriculture:rabbit_crop[age=3]
mysticalagriculture:rabbit_crop[age=4]
mysticalagriculture:rabbit_crop[age=5]
mysticalagriculture:rabbit_crop[age=6]
mysticalagriculture:rabbit_crop[age=7]
mysticalagriculture:guardian_crop[age=0]
mysticalagriculture:guardian_crop[age=1]
mysticalagriculture:guardian_crop[age=2]
mysticalagriculture:guardian_crop[age=3]
mysticalagriculture:guardian_crop[age=4]
mysticalagriculture:guardian_crop[age=5]
mysticalagriculture:guardian_crop[age=6]
mysticalagriculture:guardian_crop[age=7]
mysticalagriculture:blaze_crop[age=0]
mysticalagriculture:blaze_crop[age=1]
mysticalagriculture:blaze_crop[age=2]
mysticalagriculture:blaze_crop[age=3]
mysticalagriculture:blaze_crop[age=4]
mysticalagriculture:blaze_crop[age=5]
mysticalagriculture:blaze_crop[age=6]
mysticalagriculture:blaze_crop[age=7]
mysticalagriculture:ghast_crop[age=0]
mysticalagriculture:ghast_crop[age=1]
mysticalagriculture:ghast_crop[age=2]
mysticalagriculture:ghast_crop[age=3]
mysticalagriculture:ghast_crop[age=4]
mysticalagriculture:ghast_crop[age=5]
mysticalagriculture:ghast_crop[age=6]
mysticalagriculture:ghast_crop[age=7]
mysticalagriculture:enderman_crop[age=0]
mysticalagriculture:enderman_crop[age=1]
mysticalagriculture:enderman_crop[age=2]
mysticalagriculture:enderman_crop[age=3]
mysticalagriculture:enderman_crop[age=4]
mysticalagriculture:enderman_crop[age=5]
mysticalagriculture:enderman_crop[age=6]
mysticalagriculture:enderman_crop[age=7]
mysticalagriculture:wither_skeleton_crop[age=0]
mysticalagriculture:wither_skeleton_crop[age=1]
mysticalagriculture:wither_skeleton_crop[age=2]
mysticalagriculture:wither_skeleton_crop[age=3]
mysticalagriculture:wither_skeleton_crop[age=4]
mysticalagriculture:wither_skeleton_crop[age=5]
mysticalagriculture:wither_skeleton_crop[age=6]
mysticalagriculture:wither_skeleton_crop[age=7]
mysticalagriculture:silicon_crop[age=0]
mysticalagriculture:silicon_crop[age=1]
mysticalagriculture:silicon_crop[age=2]
mysticalagriculture:silicon_crop[age=3]
mysticalagriculture:silicon_crop[age=4]
mysticalagriculture:silicon_crop[age=5]
mysticalagriculture:silicon_crop[age=6]
mysticalagriculture:silicon_crop[age=7]
mysticalagriculture:sulfur_crop[age=0]
mysticalagriculture:sulfur_crop[age=1]
mysticalagriculture:sulfur_crop[age=2]
mysticalagriculture:sulfur_crop[age=3]
mysticalagriculture:sulfur_crop[age=4]
mysticalagriculture:sulfur_crop[age=5]
mysticalagriculture:sulfur_crop[age=6]
mysticalagriculture:sulfur_crop[age=7]
mysticalagriculture:aluminum_crop[age=0]
mysticalagriculture:aluminum_crop[age=1]
mysticalagriculture:aluminum_crop[age=2]
mysticalagriculture:aluminum_crop[age=3]
mysticalagriculture:aluminum_crop[age=4]
mysticalagriculture:aluminum_crop[age=5]
mysticalagriculture:aluminum_crop[age=6]
mysticalagriculture:aluminum_crop[age=7]
mysticalagriculture:copper_crop[age=0]
mysticalagriculture:copper_crop[age=1]
mysticalagriculture:copper_crop[age=2]
mysticalagriculture:copper_crop[age=3]
mysticalagriculture:copper_crop[age=4]
mysticalagriculture:copper_crop[age=5]
mysticalagriculture:copper_crop[age=6]
mysticalagriculture:copper_crop[age=7]
mysticalagriculture:saltpeter_crop[age=0]
mysticalagriculture:saltpeter_crop[age=1]
mysticalagriculture:saltpeter_crop[age=2]
mysticalagriculture:saltpeter_crop[age=3]
mysticalagriculture:saltpeter_crop[age=4]
mysticalagriculture:saltpeter_crop[age=5]
mysticalagriculture:saltpeter_crop[age=6]
mysticalagriculture:saltpeter_crop[age=7]
mysticalagriculture:tin_crop[age=0]
mysticalagriculture:tin_crop[age=1]
mysticalagriculture:tin_crop[age=2]
mysticalagriculture:tin_crop[age=3]
mysticalagriculture:tin_crop[age=4]
mysticalagriculture:tin_crop[age=5]
mysticalagriculture:tin_crop[age=6]
mysticalagriculture:tin_crop[age=7]
mysticalagriculture:bronze_crop[age=0]
mysticalagriculture:bronze_crop[age=1]
mysticalagriculture:bronze_crop[age=2]
mysticalagriculture:bronze_crop[age=3]
mysticalagriculture:bronze_crop[age=4]
mysticalagriculture:bronze_crop[age=5]
mysticalagriculture:bronze_crop[age=6]
mysticalagriculture:bronze_crop[age=7]
mysticalagriculture:brass_crop[age=0]
mysticalagriculture:brass_crop[age=1]
mysticalagriculture:brass_crop[age=2]
mysticalagriculture:brass_crop[age=3]
mysticalagriculture:brass_crop[age=4]
mysticalagriculture:brass_crop[age=5]
mysticalagriculture:brass_crop[age=6]
mysticalagriculture:brass_crop[age=7]
mysticalagriculture:silver_crop[age=0]
mysticalagriculture:silver_crop[age=1]
mysticalagriculture:silver_crop[age=2]
mysticalagriculture:silver_crop[age=3]
mysticalagriculture:silver_crop[age=4]
mysticalagriculture:silver_crop[age=5]
mysticalagriculture:silver_crop[age=6]
mysticalagriculture:silver_crop[age=7]
mysticalagriculture:lead_crop[age=0]
mysticalagriculture:lead_crop[age=1]
mysticalagriculture:lead_crop[age=2]
mysticalagriculture:lead_crop[age=3]
mysticalagriculture:lead_crop[age=4]
mysticalagriculture:lead_crop[age=5]
mysticalagriculture:lead_crop[age=6]
mysticalagriculture:lead_crop[age=7]
mysticalagriculture:graphite_crop[age=0]
mysticalagriculture:graphite_crop[age=1]
mysticalagriculture:graphite_crop[age=2]
mysticalagriculture:graphite_crop[age=3]
mysticalagriculture:graphite_crop[age=4]
mysticalagriculture:graphite_crop[age=5]
mysticalagriculture:graphite_crop[age=6]
mysticalagriculture:graphite_crop[age=7]
mysticalagriculture:steel_crop[age=0]
mysticalagriculture:steel_crop[age=1]
mysticalagriculture:steel_crop[age=2]
mysticalagriculture:steel_crop[age=3]
mysticalagriculture:steel_crop[age=4]
mysticalagriculture:steel_crop[age=5]
mysticalagriculture:steel_crop[age=6]
mysticalagriculture:steel_crop[age=7]
mysticalagriculture:nickel_crop[age=0]
mysticalagriculture:nickel_crop[age=1]
mysticalagriculture:nickel_crop[age=2]
mysticalagriculture:nickel_crop[age=3]
mysticalagriculture:nickel_crop[age=4]
mysticalagriculture:nickel_crop[age=5]
mysticalagriculture:nickel_crop[age=6]
mysticalagriculture:nickel_crop[age=7]
mysticalagriculture:constantan_crop[age=0]
mysticalagriculture:constantan_crop[age=1]
mysticalagriculture:constantan_crop[age=2]
mysticalagriculture:constantan_crop[age=3]
mysticalagriculture:constantan_crop[age=4]
mysticalagriculture:constantan_crop[age=5]
mysticalagriculture:constantan_crop[age=6]
mysticalagriculture:constantan_crop[age=7]
mysticalagriculture:electrum_crop[age=0]
mysticalagriculture:electrum_crop[age=1]
mysticalagriculture:electrum_crop[age=2]
mysticalagriculture:electrum_crop[age=3]
mysticalagriculture:electrum_crop[age=4]
mysticalagriculture:electrum_crop[age=5]
mysticalagriculture:electrum_crop[age=6]
mysticalagriculture:electrum_crop[age=7]
mysticalagriculture:invar_crop[age=0]
mysticalagriculture:invar_crop[age=1]
mysticalagriculture:invar_crop[age=2]
mysticalagriculture:invar_crop[age=3]
mysticalagriculture:invar_crop[age=4]
mysticalagriculture:invar_crop[age=5]
mysticalagriculture:invar_crop[age=6]
mysticalagriculture:invar_crop[age=7]
mysticalagriculture:mithril_crop[age=0]
mysticalagriculture:mithril_crop[age=1]
mysticalagriculture:mithril_crop[age=2]
mysticalagriculture:mithril_crop[age=3]
mysticalagriculture:mithril_crop[age=4]
mysticalagriculture:mithril_crop[age=5]
mysticalagriculture:mithril_crop[age=6]
mysticalagriculture:mithril_crop[age=7]
mysticalagriculture:uranium_crop[age=0]
mysticalagriculture:uranium_crop[age=1]
mysticalagriculture:uranium_crop[age=2]
mysticalagriculture:uranium_crop[age=3]
mysticalagriculture:uranium_crop[age=4]
mysticalagriculture:uranium_crop[age=5]
mysticalagriculture:uranium_crop[age=6]
mysticalagriculture:uranium_crop[age=7]
mysticalagriculture:platinum_crop[age=0]
mysticalagriculture:platinum_crop[age=1]
mysticalagriculture:platinum_crop[age=2]
mysticalagriculture:platinum_crop[age=3]
mysticalagriculture:platinum_crop[age=4]
mysticalagriculture:platinum_crop[age=5]
mysticalagriculture:platinum_crop[age=6]
mysticalagriculture:platinum_crop[age=7]
mysticalagriculture:iridium_crop[age=0]
mysticalagriculture:iridium_crop[age=1]
mysticalagriculture:iridium_crop[age=2]
mysticalagriculture:iridium_crop[age=3]
mysticalagriculture:iridium_crop[age=4]
mysticalagriculture:iridium_crop[age=5]
mysticalagriculture:iridium_crop[age=6]
mysticalagriculture:iridium_crop[age=7]
mysticalagriculture:amber_crop[age=0]
mysticalagriculture:amber_crop[age=1]
mysticalagriculture:amber_crop[age=2]
mysticalagriculture:amber_crop[age=3]
mysticalagriculture:amber_crop[age=4]
mysticalagriculture:amber_crop[age=5]
mysticalagriculture:amber_crop[age=6]
mysticalagriculture:amber_crop[age=7]
mysticalagriculture:blizz_crop[age=0]
mysticalagriculture:blizz_crop[age=1]
mysticalagriculture:blizz_crop[age=2]
mysticalagriculture:blizz_crop[age=3]
mysticalagriculture:blizz_crop[age=4]
mysticalagriculture:blizz_crop[age=5]
mysticalagriculture:blizz_crop[age=6]
mysticalagriculture:blizz_crop[age=7]
mysticalagriculture:blitz_crop[age=0]
mysticalagriculture:blitz_crop[age=1]
mysticalagriculture:blitz_crop[age=2]
mysticalagriculture:blitz_crop[age=3]
mysticalagriculture:blitz_crop[age=4]
mysticalagriculture:blitz_crop[age=5]
mysticalagriculture:blitz_crop[age=6]
mysticalagriculture:blitz_crop[age=7]
mysticalagriculture:basalz_crop[age=0]
mysticalagriculture:basalz_crop[age=1]
mysticalagriculture:basalz_crop[age=2]
mysticalagriculture:basalz_crop[age=3]
mysticalagriculture:basalz_crop[age=4]
mysticalagriculture:basalz_crop[age=5]
mysticalagriculture:basalz_crop[age=6]
mysticalagriculture:basalz_crop[age=7]
mysticalagriculture:signalum_crop[age=0]
mysticalagriculture:signalum_crop[age=1]
mysticalagriculture:signalum_crop[age=2]
mysticalagriculture:signalum_crop[age=3]
mysticalagriculture:signalum_crop[age=4]
mysticalagriculture:signalum_crop[age=5]
mysticalagriculture:signalum_crop[age=6]
mysticalagriculture:signalum_crop[age=7]
mysticalagriculture:lumium_crop[age=0]
mysticalagriculture:lumium_crop[age=1]
mysticalagriculture:lumium_crop[age=2]
mysticalagriculture:lumium_crop[age=3]
mysticalagriculture:lumium_crop[age=4]
mysticalagriculture:lumium_crop[age=5]
mysticalagriculture:lumium_crop[age=6]
mysticalagriculture:lumium_crop[age=7]
mysticalagriculture:enderium_crop[age=0]
mysticalagriculture:enderium_crop[age=1]
mysticalagriculture:enderium_crop[age=2]
mysticalagriculture:enderium_crop[age=3]
mysticalagriculture:enderium_crop[age=4]
mysticalagriculture:enderium_crop[age=5]
mysticalagriculture:enderium_crop[age=6]
mysticalagriculture:enderium_crop[age=7]
mysticalagriculture:fluxed_electrum_crop[age=0]
mysticalagriculture:fluxed_electrum_crop[age=1]
mysticalagriculture:fluxed_electrum_crop[age=2]
mysticalagriculture:fluxed_electrum_crop[age=3]
mysticalagriculture:fluxed_electrum_crop[age=4]
mysticalagriculture:fluxed_electrum_crop[age=5]
mysticalagriculture:fluxed_electrum_crop[age=6]
mysticalagriculture:fluxed_electrum_crop[age=7]
mysticalagriculture:hop_graphite_crop[age=0]
mysticalagriculture:hop_graphite_crop[age=1]
mysticalagriculture:hop_graphite_crop[age=2]
mysticalagriculture:hop_graphite_crop[age=3]
mysticalagriculture:hop_graphite_crop[age=4]
mysticalagriculture:hop_graphite_crop[age=5]
mysticalagriculture:hop_graphite_crop[age=6]
mysticalagriculture:hop_graphite_crop[age=7]
mysticalagriculture:aluminum_brass_crop[age=0]
mysticalagriculture:aluminum_brass_crop[age=1]
mysticalagriculture:aluminum_brass_crop[age=2]
mysticalagriculture:aluminum_brass_crop[age=3]
mysticalagriculture:aluminum_brass_crop[age=4]
mysticalagriculture:aluminum_brass_crop[age=5]
mysticalagriculture:aluminum_brass_crop[age=6]
mysticalagriculture:aluminum_brass_crop[age=7]
mysticalagriculture:knightslime_crop[age=0]
mysticalagriculture:knightslime_crop[age=1]
mysticalagriculture:knightslime_crop[age=2]
mysticalagriculture:knightslime_crop[age=3]
mysticalagriculture:knightslime_crop[age=4]
mysticalagriculture:knightslime_crop[age=5]
mysticalagriculture:knightslime_crop[age=6]
mysticalagriculture:knightslime_crop[age=7]
mysticalagriculture:ardite_crop[age=0]
mysticalagriculture:ardite_crop[age=1]
mysticalagriculture:ardite_crop[age=2]
mysticalagriculture:ardite_crop[age=3]
mysticalagriculture:ardite_crop[age=4]
mysticalagriculture:ardite_crop[age=5]
mysticalagriculture:ardite_crop[age=6]
mysticalagriculture:ardite_crop[age=7]
mysticalagriculture:cobalt_crop[age=0]
mysticalagriculture:cobalt_crop[age=1]
mysticalagriculture:cobalt_crop[age=2]
mysticalagriculture:cobalt_crop[age=3]
mysticalagriculture:cobalt_crop[age=4]
mysticalagriculture:cobalt_crop[age=5]
mysticalagriculture:cobalt_crop[age=6]
mysticalagriculture:cobalt_crop[age=7]
mysticalagriculture:manyullyn_crop[age=0]
mysticalagriculture:manyullyn_crop[age=1]
mysticalagriculture:manyullyn_crop[age=2]
mysticalagriculture:manyullyn_crop[age=3]
mysticalagriculture:manyullyn_crop[age=4]
mysticalagriculture:manyullyn_crop[age=5]
mysticalagriculture:manyullyn_crop[age=6]
mysticalagriculture:manyullyn_crop[age=7]
mysticalagriculture:grains_of_infinity_crop[age=0]
mysticalagriculture:grains_of_infinity_crop[age=1]
mysticalagriculture:grains_of_infinity_crop[age=2]
mysticalagriculture:grains_of_infinity_crop[age=3]
mysticalagriculture:grains_of_infinity_crop[age=4]
mysticalagriculture:grains_of_infinity_crop[age=5]
mysticalagriculture:grains_of_infinity_crop[age=6]
mysticalagriculture:grains_of_infinity_crop[age=7]
mysticalagriculture:electrical_steel_crop[age=0]
mysticalagriculture:electrical_steel_crop[age=1]
mysticalagriculture:electrical_steel_crop[age=2]
mysticalagriculture:electrical_steel_crop[age=3]
mysticalagriculture:electrical_steel_crop[age=4]
mysticalagriculture:electrical_steel_crop[age=5]
mysticalagriculture:electrical_steel_crop[age=6]
mysticalagriculture:electrical_steel_crop[age=7]
mysticalagriculture:redstone_alloy_crop[age=0]
mysticalagriculture:redstone_alloy_crop[age=1]
mysticalagriculture:redstone_alloy_crop[age=2]
mysticalagriculture:redstone_alloy_crop[age=3]
mysticalagriculture:redstone_alloy_crop[age=4]
mysticalagriculture:redstone_alloy_crop[age=5]
mysticalagriculture:redstone_alloy_crop[age=6]
mysticalagriculture:redstone_alloy_crop[age=7]
mysticalagriculture:conductive_iron_crop[age=0]
mysticalagriculture:conductive_iron_crop[age=1]
mysticalagriculture:conductive_iron_crop[age=2]
mysticalagriculture:conductive_iron_crop[age=3]
mysticalagriculture:conductive_iron_crop[age=4]
mysticalagriculture:conductive_iron_crop[age=5]
mysticalagriculture:conductive_iron_crop[age=6]
mysticalagriculture:conductive_iron_crop[age=7]
mysticalagriculture:soularium_crop[age=0]
mysticalagriculture:soularium_crop[age=1]
mysticalagriculture:soularium_crop[age=2]
mysticalagriculture:soularium_crop[age=3]
mysticalagriculture:soularium_crop[age=4]
mysticalagriculture:soularium_crop[age=5]
mysticalagriculture:soularium_crop[age=6]
mysticalagriculture:soularium_crop[age=7]
mysticalagriculture:dark_steel_crop[age=0]
mysticalagriculture:dark_steel_crop[age=1]
mysticalagriculture:dark_steel_crop[age=2]
mysticalagriculture:dark_steel_crop[age=3]
mysticalagriculture:dark_steel_crop[age=4]
mysticalagriculture:dark_steel_crop[age=5]
mysticalagriculture:dark_steel_crop[age=6]
mysticalagriculture:dark_steel_crop[age=7]
mysticalagriculture:pulsating_iron_crop[age=0]
mysticalagriculture:pulsating_iron_crop[age=1]
mysticalagriculture:pulsating_iron_crop[age=2]
mysticalagriculture:pulsating_iron_crop[age=3]
mysticalagriculture:pulsating_iron_crop[age=4]
mysticalagriculture:pulsating_iron_crop[age=5]
mysticalagriculture:pulsating_iron_crop[age=6]
mysticalagriculture:pulsating_iron_crop[age=7]
mysticalagriculture:energetic_alloy_crop[age=0]
mysticalagriculture:energetic_alloy_crop[age=1]
mysticalagriculture:energetic_alloy_crop[age=2]
mysticalagriculture:energetic_alloy_crop[age=3]
mysticalagriculture:energetic_alloy_crop[age=4]
mysticalagriculture:energetic_alloy_crop[age=5]
mysticalagriculture:energetic_alloy_crop[age=6]
mysticalagriculture:energetic_alloy_crop[age=7]
mysticalagriculture:vibrant_alloy_crop[age=0]
mysticalagriculture:vibrant_alloy_crop[age=1]
mysticalagriculture:vibrant_alloy_crop[age=2]
mysticalagriculture:vibrant_alloy_crop[age=3]
mysticalagriculture:vibrant_alloy_crop[age=4]
mysticalagriculture:vibrant_alloy_crop[age=5]
mysticalagriculture:vibrant_alloy_crop[age=6]
mysticalagriculture:vibrant_alloy_crop[age=7]
mysticalagriculture:end_steel_crop[age=0]
mysticalagriculture:end_steel_crop[age=1]
mysticalagriculture:end_steel_crop[age=2]
mysticalagriculture:end_steel_crop[age=3]
mysticalagriculture:end_steel_crop[age=4]
mysticalagriculture:end_steel_crop[age=5]
mysticalagriculture:end_steel_crop[age=6]
mysticalagriculture:end_steel_crop[age=7]
mysticalagriculture:quicksilver_crop[age=0]
mysticalagriculture:quicksilver_crop[age=1]
mysticalagriculture:quicksilver_crop[age=2]
mysticalagriculture:quicksilver_crop[age=3]
mysticalagriculture:quicksilver_crop[age=4]
mysticalagriculture:quicksilver_crop[age=5]
mysticalagriculture:quicksilver_crop[age=6]
mysticalagriculture:quicksilver_crop[age=7]
mysticalagriculture:thaumium_crop[age=0]
mysticalagriculture:thaumium_crop[age=1]
mysticalagriculture:thaumium_crop[age=2]
mysticalagriculture:thaumium_crop[age=3]
mysticalagriculture:thaumium_crop[age=4]
mysticalagriculture:thaumium_crop[age=5]
mysticalagriculture:thaumium_crop[age=6]
mysticalagriculture:thaumium_crop[age=7]
mysticalagriculture:void_metal_crop[age=0]
mysticalagriculture:void_metal_crop[age=1]
mysticalagriculture:void_metal_crop[age=2]
mysticalagriculture:void_metal_crop[age=3]
mysticalagriculture:void_metal_crop[age=4]
mysticalagriculture:void_metal_crop[age=5]
mysticalagriculture:void_metal_crop[age=6]
mysticalagriculture:void_metal_crop[age=7]
mysticalagriculture:marble_crop[age=0]
mysticalagriculture:marble_crop[age=1]
mysticalagriculture:marble_crop[age=2]
mysticalagriculture:marble_crop[age=3]
mysticalagriculture:marble_crop[age=4]
mysticalagriculture:marble_crop[age=5]
mysticalagriculture:marble_crop[age=6]
mysticalagriculture:marble_crop[age=7]
mysticalagriculture:limestone_crop[age=0]
mysticalagriculture:limestone_crop[age=1]
mysticalagriculture:limestone_crop[age=2]
mysticalagriculture:limestone_crop[age=3]
mysticalagriculture:limestone_crop[age=4]
mysticalagriculture:limestone_crop[age=5]
mysticalagriculture:limestone_crop[age=6]
mysticalagriculture:limestone_crop[age=7]
mysticalagriculture:basalt_crop[age=0]
mysticalagriculture:basalt_crop[age=1]
mysticalagriculture:basalt_crop[age=2]
mysticalagriculture:basalt_crop[age=3]
mysticalagriculture:basalt_crop[age=4]
mysticalagriculture:basalt_crop[age=5]
mysticalagriculture:basalt_crop[age=6]
mysticalagriculture:basalt_crop[age=7]
mysticalagriculture:alumite_crop[age=0]
mysticalagriculture:alumite_crop[age=1]
mysticalagriculture:alumite_crop[age=2]
mysticalagriculture:alumite_crop[age=3]
mysticalagriculture:alumite_crop[age=4]
mysticalagriculture:alumite_crop[age=5]
mysticalagriculture:alumite_crop[age=6]
mysticalagriculture:alumite_crop[age=7]
mysticalagriculture:coralium_crop[age=0]
mysticalagriculture:coralium_crop[age=1]
mysticalagriculture:coralium_crop[age=2]
mysticalagriculture:coralium_crop[age=3]
mysticalagriculture:coralium_crop[age=4]
mysticalagriculture:coralium_crop[age=5]
mysticalagriculture:coralium_crop[age=6]
mysticalagriculture:coralium_crop[age=7]
mysticalagriculture:abyssalnite_crop[age=0]
mysticalagriculture:abyssalnite_crop[age=1]
mysticalagriculture:abyssalnite_crop[age=2]
mysticalagriculture:abyssalnite_crop[age=3]
mysticalagriculture:abyssalnite_crop[age=4]
mysticalagriculture:abyssalnite_crop[age=5]
mysticalagriculture:abyssalnite_crop[age=6]
mysticalagriculture:abyssalnite_crop[age=7]
mysticalagriculture:dreadium_crop[age=0]
mysticalagriculture:dreadium_crop[age=1]
mysticalagriculture:dreadium_crop[age=2]
mysticalagriculture:dreadium_crop[age=3]
mysticalagriculture:dreadium_crop[age=4]
mysticalagriculture:dreadium_crop[age=5]
mysticalagriculture:dreadium_crop[age=6]
mysticalagriculture:dreadium_crop[age=7]
mysticalagriculture:black_quartz_crop[age=0]
mysticalagriculture:black_quartz_crop[age=1]
mysticalagriculture:black_quartz_crop[age=2]
mysticalagriculture:black_quartz_crop[age=3]
mysticalagriculture:black_quartz_crop[age=4]
mysticalagriculture:black_quartz_crop[age=5]
mysticalagriculture:black_quartz_crop[age=6]
mysticalagriculture:black_quartz_crop[age=7]
mysticalagriculture:aquamarine_crop[age=0]
mysticalagriculture:aquamarine_crop[age=1]
mysticalagriculture:aquamarine_crop[age=2]
mysticalagriculture:aquamarine_crop[age=3]
mysticalagriculture:aquamarine_crop[age=4]
mysticalagriculture:aquamarine_crop[age=5]
mysticalagriculture:aquamarine_crop[age=6]
mysticalagriculture:aquamarine_crop[age=7]
mysticalagriculture:starmetal_crop[age=0]
mysticalagriculture:starmetal_crop[age=1]
mysticalagriculture:starmetal_crop[age=2]
mysticalagriculture:starmetal_crop[age=3]
mysticalagriculture:starmetal_crop[age=4]
mysticalagriculture:starmetal_crop[age=5]
mysticalagriculture:starmetal_crop[age=6]
mysticalagriculture:starmetal_crop[age=7]
mysticalagriculture:rock_crystal_crop[age=0]
mysticalagriculture:rock_crystal_crop[age=1]
mysticalagriculture:rock_crystal_crop[age=2]
mysticalagriculture:rock_crystal_crop[age=3]
mysticalagriculture:rock_crystal_crop[age=4]
mysticalagriculture:rock_crystal_crop[age=5]
mysticalagriculture:rock_crystal_crop[age=6]
mysticalagriculture:rock_crystal_crop[age=7]
mysticalagriculture:draconium_crop[age=0]
mysticalagriculture:draconium_crop[age=1]
mysticalagriculture:draconium_crop[age=2]
mysticalagriculture:draconium_crop[age=3]
mysticalagriculture:draconium_crop[age=4]
mysticalagriculture:draconium_crop[age=5]
mysticalagriculture:draconium_crop[age=6]
mysticalagriculture:draconium_crop[age=7]
mysticalagriculture:yellorium_crop[age=0]
mysticalagriculture:yellorium_crop[age=1]
mysticalagriculture:yellorium_crop[age=2]
mysticalagriculture:yellorium_crop[age=3]
mysticalagriculture:yellorium_crop[age=4]
mysticalagriculture:yellorium_crop[age=5]
mysticalagriculture:yellorium_crop[age=6]
mysticalagriculture:yellorium_crop[age=7]
mysticalagriculture:quartz_enriched_iron_crop[age=0]
mysticalagriculture:quartz_enriched_iron_crop[age=1]
mysticalagriculture:quartz_enriched_iron_crop[age=2]
mysticalagriculture:quartz_enriched_iron_crop[age=3]
mysticalagriculture:quartz_enriched_iron_crop[age=4]
mysticalagriculture:quartz_enriched_iron_crop[age=5]
mysticalagriculture:quartz_enriched_iron_crop[age=6]
mysticalagriculture:quartz_enriched_iron_crop[age=7]
mysticalagriculture:miners_torch[facing=up]
mysticalagriculture:miners_torch[facing=north]
mysticalagriculture:miners_torch[facing=south]
mysticalagriculture:miners_torch[facing=west]
mysticalagriculture:miners_torch[facing=east]
immersiveengineering:ore[type=copper]
immersiveengineering:ore[type=aluminum]
immersiveengineering:ore[type=lead]
immersiveengineering:ore[type=silver]
immersiveengineering:ore[type=nickel]
immersiveengineering:ore[type=uranium]
immersiveengineering:storage[type=copper]
immersiveengineering:storage[type=aluminum]
immersiveengineering:storage[type=lead]
immersiveengineering:storage[type=silver]
immersiveengineering:storage[type=nickel]
immersiveengineering:storage[type=uranium]
immersiveengineering:storage[type=constantan]
immersiveengineering:storage[type=electrum]
immersiveengineering:storage[type=steel]
immersiveengineering:storage_slab[slabtype=0,type=copper]
immersiveengineering:storage_slab[slabtype=0,type=aluminum]
immersiveengineering:storage_slab[slabtype=0,type=lead]
immersiveengineering:storage_slab[slabtype=0,type=silver]
immersiveengineering:storage_slab[slabtype=0,type=nickel]
immersiveengineering:storage_slab[slabtype=0,type=uranium]
immersiveengineering:storage_slab[slabtype=0,type=constantan]
immersiveengineering:storage_slab[slabtype=0,type=electrum]
immersiveengineering:storage_slab[slabtype=0,type=steel]
immersiveengineering:storage_slab[slabtype=1,type=copper]
immersiveengineering:storage_slab[slabtype=1,type=aluminum]
immersiveengineering:storage_slab[slabtype=1,type=lead]
immersiveengineering:storage_slab[slabtype=1,type=silver]
immersiveengineering:storage_slab[slabtype=1,type=nickel]
immersiveengineering:storage_slab[slabtype=1,type=uranium]
immersiveengineering:storage_slab[slabtype=1,type=constantan]
immersiveengineering:storage_slab[slabtype=1,type=electrum]
immersiveengineering:storage_slab[slabtype=1,type=steel]
immersiveengineering:storage_slab[slabtype=2,type=copper]
immersiveengineering:storage_slab[slabtype=2,type=aluminum]
immersiveengineering:storage_slab[slabtype=2,type=lead]
immersiveengineering:storage_slab[slabtype=2,type=silver]
immersiveengineering:storage_slab[slabtype=2,type=nickel]
immersiveengineering:storage_slab[slabtype=2,type=uranium]
immersiveengineering:storage_slab[slabtype=2,type=constantan]
immersiveengineering:storage_slab[slabtype=2,type=electrum]
immersiveengineering:storage_slab[slabtype=2,type=steel]
immersiveengineering:stone_decoration[type=cokebrick]
immersiveengineering:stone_decoration[type=blastbrick]
immersiveengineering:stone_decoration[type=blastbrick_reinforced]
immersiveengineering:stone_decoration[type=coke]
immersiveengineering:stone_decoration[type=hempcrete]
immersiveengineering:stone_decoration[type=concrete]
immersiveengineering:stone_decoration[type=concrete_tile]
immersiveengineering:stone_decoration[type=concrete_leaded]
immersiveengineering:stone_decoration[type=insulating_glass]
immersiveengineering:stone_decoration[type=concrete_sprayed]
immersiveengineering:stone_decoration[type=alloybrick]
immersiveengineering:stone_decoration_slab[slabtype=0,type=cokebrick]
immersiveengineering:stone_decoration_slab[slabtype=0,type=blastbrick]
immersiveengineering:stone_decoration_slab[slabtype=0,type=blastbrick_reinforced]
immersiveengineering:stone_decoration_slab[slabtype=0,type=coke]
immersiveengineering:stone_decoration_slab[slabtype=0,type=hempcrete]
immersiveengineering:stone_decoration_slab[slabtype=0,type=concrete]
immersiveengineering:stone_decoration_slab[slabtype=0,type=concrete_tile]
immersiveengineering:stone_decoration_slab[slabtype=0,type=concrete_leaded]
immersiveengineering:stone_decoration_slab[slabtype=0,type=insulating_glass]
immersiveengineering:stone_decoration_slab[slabtype=0,type=concrete_sprayed]
immersiveengineering:stone_decoration_slab[slabtype=0,type=alloybrick]
immersiveengineering:stone_decoration_slab[slabtype=1,type=cokebrick]
immersiveengineering:stone_decoration_slab[slabtype=1,type=blastbrick]
immersiveengineering:stone_decoration_slab[slabtype=1,type=blastbrick_reinforced]
immersiveengineering:stone_decoration_slab[slabtype=1,type=coke]
immersiveengineering:stone_decoration_slab[slabtype=1,type=hempcrete]
immersiveengineering:stone_decoration_slab[slabtype=1,type=concrete]
immersiveengineering:stone_decoration_slab[slabtype=1,type=concrete_tile]
immersiveengineering:stone_decoration_slab[slabtype=1,type=concrete_leaded]
immersiveengineering:stone_decoration_slab[slabtype=1,type=insulating_glass]
immersiveengineering:stone_decoration_slab[slabtype=1,type=concrete_sprayed]
immersiveengineering:stone_decoration_slab[slabtype=1,type=alloybrick]
immersiveengineering:stone_decoration_slab[slabtype=2,type=cokebrick]
immersiveengineering:stone_decoration_slab[slabtype=2,type=blastbrick]
immersiveengineering:stone_decoration_slab[slabtype=2,type=blastbrick_reinforced]
immersiveengineering:stone_decoration_slab[slabtype=2,type=coke]
immersiveengineering:stone_decoration_slab[slabtype=2,type=hempcrete]
immersiveengineering:stone_decoration_slab[slabtype=2,type=concrete]
immersiveengineering:stone_decoration_slab[slabtype=2,type=concrete_tile]
immersiveengineering:stone_decoration_slab[slabtype=2,type=concrete_leaded]
immersiveengineering:stone_decoration_slab[slabtype=2,type=insulating_glass]
immersiveengineering:stone_decoration_slab[slabtype=2,type=concrete_sprayed]
immersiveengineering:stone_decoration_slab[slabtype=2,type=alloybrick]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=bottom,shape=outer_right]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=north,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=north,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=north,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=north,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=north,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=north,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=north,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=north,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=south,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=south,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=south,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=south,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=south,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=south,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=south,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=south,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=west,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=west,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=west,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=west,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=west,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=west,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=west,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=west,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=east,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=east,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=east,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=east,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=east,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=east,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=east,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=east,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=north,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=north,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=north,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=north,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=north,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=north,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=north,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=north,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=south,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=south,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=south,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=south,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=south,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=south,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=south,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=south,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=west,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=west,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=west,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=west,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=west,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=west,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=west,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=west,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=east,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=east,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=east,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=east,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=east,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=east,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=east,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=east,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=north,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=north,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=north,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=north,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=north,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=north,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=north,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=north,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=south,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=south,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=south,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=south,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=south,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=south,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=south,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=south,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=west,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=west,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=west,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=west,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=west,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=west,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=west,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=west,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=east,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=east,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=east,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=east,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=east,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=east,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=east,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=east,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=north,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=north,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=north,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=north,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=north,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=north,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=north,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=north,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=south,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=south,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=south,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=south,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=south,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=south,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=south,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=south,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=west,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=west,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=west,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=west,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=west,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=west,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=west,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=west,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=east,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=east,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=east,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=east,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=east,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=east,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=east,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=east,type=alloy_smelter]
immersiveengineering:treated_wood[type=horizontal]
immersiveengineering:treated_wood[type=vertical]
immersiveengineering:treated_wood[type=packaged]
immersiveengineering:treated_wood_slab[slabtype=0,type=horizontal]
immersiveengineering:treated_wood_slab[slabtype=0,type=vertical]
immersiveengineering:treated_wood_slab[slabtype=0,type=packaged]
immersiveengineering:treated_wood_slab[slabtype=1,type=horizontal]
immersiveengineering:treated_wood_slab[slabtype=1,type=vertical]
immersiveengineering:treated_wood_slab[slabtype=1,type=packaged]
immersiveengineering:treated_wood_slab[slabtype=2,type=horizontal]
immersiveengineering:treated_wood_slab[slabtype=2,type=vertical]
immersiveengineering:treated_wood_slab[slabtype=2,type=packaged]
immersiveengineering:treated_wood_stairs0[facing=north,half=top,shape=straight]
immersiveengineering:treated_wood_stairs0[facing=north,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs0[facing=north,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs0[facing=north,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs0[facing=north,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs0[facing=north,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs0[facing=north,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs0[facing=north,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs0[facing=north,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs0[facing=north,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs0[facing=south,half=top,shape=straight]
immersiveengineering:treated_wood_stairs0[facing=south,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs0[facing=south,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs0[facing=south,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs0[facing=south,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs0[facing=south,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs0[facing=south,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs0[facing=south,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs0[facing=south,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs0[facing=south,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs0[facing=west,half=top,shape=straight]
immersiveengineering:treated_wood_stairs0[facing=west,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs0[facing=west,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs0[facing=west,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs0[facing=west,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs0[facing=west,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs0[facing=west,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs0[facing=west,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs0[facing=west,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs0[facing=west,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs0[facing=east,half=top,shape=straight]
immersiveengineering:treated_wood_stairs0[facing=east,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs0[facing=east,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs0[facing=east,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs0[facing=east,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs0[facing=east,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs0[facing=east,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs0[facing=east,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs0[facing=east,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs0[facing=east,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs1[facing=north,half=top,shape=straight]
immersiveengineering:treated_wood_stairs1[facing=north,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs1[facing=north,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs1[facing=north,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs1[facing=north,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs1[facing=north,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs1[facing=north,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs1[facing=north,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs1[facing=north,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs1[facing=north,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs1[facing=south,half=top,shape=straight]
immersiveengineering:treated_wood_stairs1[facing=south,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs1[facing=south,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs1[facing=south,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs1[facing=south,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs1[facing=south,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs1[facing=south,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs1[facing=south,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs1[facing=south,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs1[facing=south,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs1[facing=west,half=top,shape=straight]
immersiveengineering:treated_wood_stairs1[facing=west,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs1[facing=west,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs1[facing=west,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs1[facing=west,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs1[facing=west,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs1[facing=west,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs1[facing=west,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs1[facing=west,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs1[facing=west,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs1[facing=east,half=top,shape=straight]
immersiveengineering:treated_wood_stairs1[facing=east,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs1[facing=east,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs1[facing=east,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs1[facing=east,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs1[facing=east,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs1[facing=east,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs1[facing=east,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs1[facing=east,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs1[facing=east,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs2[facing=north,half=top,shape=straight]
immersiveengineering:treated_wood_stairs2[facing=north,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs2[facing=north,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs2[facing=north,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs2[facing=north,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs2[facing=north,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs2[facing=north,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs2[facing=north,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs2[facing=north,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs2[facing=north,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs2[facing=south,half=top,shape=straight]
immersiveengineering:treated_wood_stairs2[facing=south,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs2[facing=south,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs2[facing=south,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs2[facing=south,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs2[facing=south,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs2[facing=south,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs2[facing=south,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs2[facing=south,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs2[facing=south,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs2[facing=west,half=top,shape=straight]
immersiveengineering:treated_wood_stairs2[facing=west,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs2[facing=west,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs2[facing=west,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs2[facing=west,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs2[facing=west,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs2[facing=west,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs2[facing=west,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs2[facing=west,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs2[facing=west,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs2[facing=east,half=top,shape=straight]
immersiveengineering:treated_wood_stairs2[facing=east,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs2[facing=east,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs2[facing=east,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs2[facing=east,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs2[facing=east,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs2[facing=east,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs2[facing=east,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs2[facing=east,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs2[facing=east,half=bottom,shape=outer_right]
immersiveengineering:wooden_decoration[east=true,north=true,south=true,type=fence,west=true]
immersiveengineering:wooden_decoration[east=true,north=true,south=true,type=fence,west=false]
immersiveengineering:wooden_decoration[east=true,north=true,south=true,type=scaffolding,west=true]
immersiveengineering:wooden_decoration[east=true,north=true,south=true,type=scaffolding,west=false]
immersiveengineering:wooden_decoration[east=true,north=true,south=false,type=fence,west=true]
immersiveengineering:wooden_decoration[east=true,north=true,south=false,type=fence,west=false]
immersiveengineering:wooden_decoration[east=true,north=true,south=false,type=scaffolding,west=true]
immersiveengineering:wooden_decoration[east=true,north=true,south=false,type=scaffolding,west=false]
immersiveengineering:wooden_decoration[east=true,north=false,south=true,type=fence,west=true]
immersiveengineering:wooden_decoration[east=true,north=false,south=true,type=fence,west=false]
immersiveengineering:wooden_decoration[east=true,north=false,south=true,type=scaffolding,west=true]
immersiveengineering:wooden_decoration[east=true,north=false,south=true,type=scaffolding,west=false]
immersiveengineering:wooden_decoration[east=true,north=false,south=false,type=fence,west=true]
immersiveengineering:wooden_decoration[east=true,north=false,south=false,type=fence,west=false]
immersiveengineering:wooden_decoration[east=true,north=false,south=false,type=scaffolding,west=true]
immersiveengineering:wooden_decoration[east=true,north=false,south=false,type=scaffolding,west=false]
immersiveengineering:wooden_decoration[east=false,north=true,south=true,type=fence,west=true]
immersiveengineering:wooden_decoration[east=false,north=true,south=true,type=fence,west=false]
immersiveengineering:wooden_decoration[east=false,north=true,south=true,type=scaffolding,west=true]
immersiveengineering:wooden_decoration[east=false,north=true,south=true,type=scaffolding,west=false]
immersiveengineering:wooden_decoration[east=false,north=true,south=false,type=fence,west=true]
immersiveengineering:wooden_decoration[east=false,north=true,south=false,type=fence,west=false]
immersiveengineering:wooden_decoration[east=false,north=true,south=false,type=scaffolding,west=true]
immersiveengineering:wooden_decoration[east=false,north=true,south=false,type=scaffolding,west=false]
immersiveengineering:wooden_decoration[east=false,north=false,south=true,type=fence,west=true]
immersiveengineering:wooden_decoration[east=false,north=false,south=true,type=fence,west=false]
immersiveengineering:wooden_decoration[east=false,north=false,south=true,type=scaffolding,west=true]
immersiveengineering:wooden_decoration[east=false,north=false,south=true,type=scaffolding,west=false]
immersiveengineering:wooden_decoration[east=false,north=false,south=false,type=fence,west=true]
immersiveengineering:wooden_decoration[east=false,north=false,south=false,type=fence,west=false]
immersiveengineering:wooden_decoration[east=false,north=false,south=false,type=scaffolding,west=true]
immersiveengineering:wooden_decoration[east=false,north=false,south=false,type=scaffolding,west=false]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=down,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=down,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=down,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=down,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=down,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=down,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=down,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=down,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=up,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=up,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=up,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=up,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=up,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=up,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=up,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=up,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=north,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=north,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=north,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=north,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=north,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=north,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=north,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=north,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=south,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=south,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=south,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=south,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=south,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=south,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=south,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=south,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=west,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=west,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=west,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=west,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=west,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=west,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=west,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=west,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=east,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=east,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=east,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=east,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=east,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=east,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=east,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=east,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=down,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=down,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=down,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=down,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=down,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=down,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=down,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=down,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=up,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=up,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=up,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=up,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=up,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=up,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=up,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=up,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=north,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=north,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=north,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=north,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=north,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=north,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=north,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=north,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=south,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=south,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=south,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=south,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=south,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=south,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=south,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=south,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=west,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=west,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=west,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=west,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=west,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=west,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=west,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=west,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=east,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=east,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=east,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=east,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=east,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=east,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=east,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=east,type=fluid_sorter]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=3,type=wallmount]
immersiveengineering:hemp[type=bottom0]
immersiveengineering:hemp[type=bottom1]
immersiveengineering:hemp[type=bottom2]
immersiveengineering:hemp[type=bottom3]
immersiveengineering:hemp[type=bottom4]
immersiveengineering:hemp[type=top0]
immersiveengineering:cloth_device[boolean0=false,facing=down,type=cushion]
immersiveengineering:cloth_device[boolean0=false,facing=down,type=balloon]
immersiveengineering:cloth_device[boolean0=false,facing=down,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=false,facing=down,type=shader_banner]
immersiveengineering:cloth_device[boolean0=false,facing=up,type=cushion]
immersiveengineering:cloth_device[boolean0=false,facing=up,type=balloon]
immersiveengineering:cloth_device[boolean0=false,facing=up,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=false,facing=up,type=shader_banner]
immersiveengineering:cloth_device[boolean0=false,facing=north,type=cushion]
immersiveengineering:cloth_device[boolean0=false,facing=north,type=balloon]
immersiveengineering:cloth_device[boolean0=false,facing=north,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=false,facing=north,type=shader_banner]
immersiveengineering:cloth_device[boolean0=false,facing=south,type=cushion]
immersiveengineering:cloth_device[boolean0=false,facing=south,type=balloon]
immersiveengineering:cloth_device[boolean0=false,facing=south,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=false,facing=south,type=shader_banner]
immersiveengineering:cloth_device[boolean0=false,facing=west,type=cushion]
immersiveengineering:cloth_device[boolean0=false,facing=west,type=balloon]
immersiveengineering:cloth_device[boolean0=false,facing=west,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=false,facing=west,type=shader_banner]
immersiveengineering:cloth_device[boolean0=false,facing=east,type=cushion]
immersiveengineering:cloth_device[boolean0=false,facing=east,type=balloon]
immersiveengineering:cloth_device[boolean0=false,facing=east,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=false,facing=east,type=shader_banner]
immersiveengineering:cloth_device[boolean0=true,facing=down,type=cushion]
immersiveengineering:cloth_device[boolean0=true,facing=down,type=balloon]
immersiveengineering:cloth_device[boolean0=true,facing=down,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=true,facing=down,type=shader_banner]
immersiveengineering:cloth_device[boolean0=true,facing=up,type=cushion]
immersiveengineering:cloth_device[boolean0=true,facing=up,type=balloon]
immersiveengineering:cloth_device[boolean0=true,facing=up,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=true,facing=up,type=shader_banner]
immersiveengineering:cloth_device[boolean0=true,facing=north,type=cushion]
immersiveengineering:cloth_device[boolean0=true,facing=north,type=balloon]
immersiveengineering:cloth_device[boolean0=true,facing=north,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=true,facing=north,type=shader_banner]
immersiveengineering:cloth_device[boolean0=true,facing=south,type=cushion]
immersiveengineering:cloth_device[boolean0=true,facing=south,type=balloon]
immersiveengineering:cloth_device[boolean0=true,facing=south,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=true,facing=south,type=shader_banner]
immersiveengineering:cloth_device[boolean0=true,facing=west,type=cushion]
immersiveengineering:cloth_device[boolean0=true,facing=west,type=balloon]
immersiveengineering:cloth_device[boolean0=true,facing=west,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=true,facing=west,type=shader_banner]
immersiveengineering:cloth_device[boolean0=true,facing=east,type=cushion]
immersiveengineering:cloth_device[boolean0=true,facing=east,type=balloon]
immersiveengineering:cloth_device[boolean0=true,facing=east,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=true,facing=east,type=shader_banner]
immersiveengineering:fake_light[type=air]
immersiveengineering:sheetmetal[type=copper]
immersiveengineering:sheetmetal[type=aluminum]
immersiveengineering:sheetmetal[type=lead]
immersiveengineering:sheetmetal[type=silver]
immersiveengineering:sheetmetal[type=nickel]
immersiveengineering:sheetmetal[type=uranium]
immersiveengineering:sheetmetal[type=constantan]
immersiveengineering:sheetmetal[type=electrum]
immersiveengineering:sheetmetal[type=steel]
immersiveengineering:sheetmetal[type=iron]
immersiveengineering:sheetmetal[type=gold]
immersiveengineering:sheetmetal_slab[slabtype=0,type=copper]
immersiveengineering:sheetmetal_slab[slabtype=0,type=aluminum]
immersiveengineering:sheetmetal_slab[slabtype=0,type=lead]
immersiveengineering:sheetmetal_slab[slabtype=0,type=silver]
immersiveengineering:sheetmetal_slab[slabtype=0,type=nickel]
immersiveengineering:sheetmetal_slab[slabtype=0,type=uranium]
immersiveengineering:sheetmetal_slab[slabtype=0,type=constantan]
immersiveengineering:sheetmetal_slab[slabtype=0,type=electrum]
immersiveengineering:sheetmetal_slab[slabtype=0,type=steel]
immersiveengineering:sheetmetal_slab[slabtype=0,type=iron]
immersiveengineering:sheetmetal_slab[slabtype=0,type=gold]
immersiveengineering:sheetmetal_slab[slabtype=1,type=copper]
immersiveengineering:sheetmetal_slab[slabtype=1,type=aluminum]
immersiveengineering:sheetmetal_slab[slabtype=1,type=lead]
immersiveengineering:sheetmetal_slab[slabtype=1,type=silver]
immersiveengineering:sheetmetal_slab[slabtype=1,type=nickel]
immersiveengineering:sheetmetal_slab[slabtype=1,type=uranium]
immersiveengineering:sheetmetal_slab[slabtype=1,type=constantan]
immersiveengineering:sheetmetal_slab[slabtype=1,type=electrum]
immersiveengineering:sheetmetal_slab[slabtype=1,type=steel]
immersiveengineering:sheetmetal_slab[slabtype=1,type=iron]
immersiveengineering:sheetmetal_slab[slabtype=1,type=gold]
immersiveengineering:sheetmetal_slab[slabtype=2,type=copper]
immersiveengineering:sheetmetal_slab[slabtype=2,type=aluminum]
immersiveengineering:sheetmetal_slab[slabtype=2,type=lead]
immersiveengineering:sheetmetal_slab[slabtype=2,type=silver]
immersiveengineering:sheetmetal_slab[slabtype=2,type=nickel]
immersiveengineering:sheetmetal_slab[slabtype=2,type=uranium]
immersiveengineering:sheetmetal_slab[slabtype=2,type=constantan]
immersiveengineering:sheetmetal_slab[slabtype=2,type=electrum]
immersiveengineering:sheetmetal_slab[slabtype=2,type=steel]
immersiveengineering:sheetmetal_slab[slabtype=2,type=iron]
immersiveengineering:sheetmetal_slab[slabtype=2,type=gold]
immersiveengineering:metal_decoration0[type=coil_lv]
immersiveengineering:metal_decoration0[type=coil_mv]
immersiveengineering:metal_decoration0[type=coil_hv]
immersiveengineering:metal_decoration0[type=rs_engineering]
immersiveengineering:metal_decoration0[type=light_engineering]
immersiveengineering:metal_decoration0[type=heavy_engineering]
immersiveengineering:metal_decoration0[type=generator]
immersiveengineering:metal_decoration0[type=radiator]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=steel_fence,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=steel_fence,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=steel_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=steel_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=steel_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=steel_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=steel_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=steel_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=aluminum_fence,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=aluminum_fence,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=aluminum_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=aluminum_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=aluminum_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=aluminum_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=aluminum_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=aluminum_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=steel_fence,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=steel_fence,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=steel_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=steel_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=steel_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=steel_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=steel_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=steel_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=aluminum_fence,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=aluminum_fence,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=aluminum_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=aluminum_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=aluminum_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=aluminum_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=aluminum_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=aluminum_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=steel_fence,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=steel_fence,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=steel_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=steel_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=steel_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=steel_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=steel_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=steel_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=aluminum_fence,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=aluminum_fence,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=aluminum_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=aluminum_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=aluminum_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=aluminum_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=aluminum_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=aluminum_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=steel_fence,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=steel_fence,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=steel_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=steel_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=steel_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=steel_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=steel_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=steel_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=aluminum_fence,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=aluminum_fence,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=aluminum_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=aluminum_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=aluminum_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=aluminum_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=aluminum_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=aluminum_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=steel_fence,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=steel_fence,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=steel_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=steel_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=steel_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=steel_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=steel_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=steel_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=aluminum_fence,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=aluminum_fence,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=aluminum_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=aluminum_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=aluminum_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=aluminum_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=aluminum_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=aluminum_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=steel_fence,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=steel_fence,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=steel_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=steel_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=steel_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=steel_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=steel_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=steel_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=aluminum_fence,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=aluminum_fence,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=aluminum_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=aluminum_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=aluminum_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=aluminum_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=aluminum_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=aluminum_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=steel_fence,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=steel_fence,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=steel_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=steel_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=steel_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=steel_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=steel_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=steel_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=aluminum_fence,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=aluminum_fence,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=aluminum_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=aluminum_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=aluminum_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=aluminum_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=aluminum_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=aluminum_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=steel_fence,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=steel_fence,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=steel_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=steel_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=steel_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=steel_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=steel_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=steel_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=aluminum_fence,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=aluminum_fence,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=aluminum_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=aluminum_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=aluminum_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=aluminum_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=aluminum_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=aluminum_scaffolding_2,west=false]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration1_slab[slabtype=0,type=steel_fence]
immersiveengineering:metal_decoration1_slab[slabtype=0,type=steel_scaffolding_0]
immersiveengineering:metal_decoration1_slab[slabtype=0,type=steel_scaffolding_1]
immersiveengineering:metal_decoration1_slab[slabtype=0,type=steel_scaffolding_2]
immersiveengineering:metal_decoration1_slab[slabtype=0,type=aluminum_fence]
immersiveengineering:metal_decoration1_slab[slabtype=0,type=aluminum_scaffolding_0]
immersiveengineering:metal_decoration1_slab[slabtype=0,type=aluminum_scaffolding_1]
immersiveengineering:metal_decoration1_slab[slabtype=0,type=aluminum_scaffolding_2]
immersiveengineering:metal_decoration1_slab[slabtype=1,type=steel_fence]
immersiveengineering:metal_decoration1_slab[slabtype=1,type=steel_scaffolding_0]
immersiveengineering:metal_decoration1_slab[slabtype=1,type=steel_scaffolding_1]
immersiveengineering:metal_decoration1_slab[slabtype=1,type=steel_scaffolding_2]
immersiveengineering:metal_decoration1_slab[slabtype=1,type=aluminum_fence]
immersiveengineering:metal_decoration1_slab[slabtype=1,type=aluminum_scaffolding_0]
immersiveengineering:metal_decoration1_slab[slabtype=1,type=aluminum_scaffolding_1]
immersiveengineering:metal_decoration1_slab[slabtype=1,type=aluminum_scaffolding_2]
immersiveengineering:metal_decoration1_slab[slabtype=2,type=steel_fence]
immersiveengineering:metal_decoration1_slab[slabtype=2,type=steel_scaffolding_0]
immersiveengineering:metal_decoration1_slab[slabtype=2,type=steel_scaffolding_1]
immersiveengineering:metal_decoration1_slab[slabtype=2,type=steel_scaffolding_2]
immersiveengineering:metal_decoration1_slab[slabtype=2,type=aluminum_fence]
immersiveengineering:metal_decoration1_slab[slabtype=2,type=aluminum_scaffolding_0]
immersiveengineering:metal_decoration1_slab[slabtype=2,type=aluminum_scaffolding_1]
immersiveengineering:metal_decoration1_slab[slabtype=2,type=aluminum_scaffolding_2]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=bottom,shape=outer_right]
immersiveengineering:metal_ladder[facing=north,type=normal]
immersiveengineering:metal_ladder[facing=north,type=covered_steel]
immersiveengineering:metal_ladder[facing=north,type=covered_aluminum]
immersiveengineering:metal_ladder[facing=south,type=normal]
immersiveengineering:metal_ladder[facing=south,type=covered_steel]
immersiveengineering:metal_ladder[facing=south,type=covered_aluminum]
immersiveengineering:metal_ladder[facing=west,type=normal]
immersiveengineering:metal_ladder[facing=west,type=covered_steel]
immersiveengineering:metal_ladder[facing=west,type=covered_aluminum]
immersiveengineering:metal_ladder[facing=east,type=normal]
immersiveengineering:metal_ladder[facing=east,type=covered_steel]
immersiveengineering:metal_ladder[facing=east,type=covered_aluminum]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=feedthrough]
immersiveengineering:metal_device0[_0multiblockslave=false,type=capacitor_lv]
immersiveengineering:metal_device0[_0multiblockslave=false,type=capacitor_mv]
immersiveengineering:metal_device0[_0multiblockslave=false,type=capacitor_hv]
immersiveengineering:metal_device0[_0multiblockslave=false,type=capacitor_creative]
immersiveengineering:metal_device0[_0multiblockslave=false,type=barrel]
immersiveengineering:metal_device0[_0multiblockslave=false,type=fluid_pump]
immersiveengineering:metal_device0[_0multiblockslave=false,type=fluid_placer]
immersiveengineering:metal_device0[_0multiblockslave=true,type=capacitor_lv]
immersiveengineering:metal_device0[_0multiblockslave=true,type=capacitor_mv]
immersiveengineering:metal_device0[_0multiblockslave=true,type=capacitor_hv]
immersiveengineering:metal_device0[_0multiblockslave=true,type=capacitor_creative]
immersiveengineering:metal_device0[_0multiblockslave=true,type=barrel]
immersiveengineering:metal_device0[_0multiblockslave=true,type=fluid_pump]
immersiveengineering:metal_device0[_0multiblockslave=true,type=fluid_placer]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=belljar]
immersiveengineering:conveyor[facing=down,type=conveyor]
immersiveengineering:conveyor[facing=up,type=conveyor]
immersiveengineering:conveyor[facing=north,type=conveyor]
immersiveengineering:conveyor[facing=south,type=conveyor]
immersiveengineering:conveyor[facing=west,type=conveyor]
immersiveengineering:conveyor[facing=east,type=conveyor]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=mixer]
immersiveengineering:fluidcreosote[level=0]
immersiveengineering:fluidcreosote[level=1]
immersiveengineering:fluidcreosote[level=2]
immersiveengineering:fluidcreosote[level=3]
immersiveengineering:fluidcreosote[level=4]
immersiveengineering:fluidcreosote[level=5]
immersiveengineering:fluidcreosote[level=6]
immersiveengineering:fluidcreosote[level=7]
immersiveengineering:fluidcreosote[level=8]
immersiveengineering:fluidcreosote[level=9]
immersiveengineering:fluidcreosote[level=10]
immersiveengineering:fluidcreosote[level=11]
immersiveengineering:fluidcreosote[level=12]
immersiveengineering:fluidcreosote[level=13]
immersiveengineering:fluidcreosote[level=14]
immersiveengineering:fluidcreosote[level=15]
immersiveengineering:fluidplantoil[level=0]
immersiveengineering:fluidplantoil[level=1]
immersiveengineering:fluidplantoil[level=2]
immersiveengineering:fluidplantoil[level=3]
immersiveengineering:fluidplantoil[level=4]
immersiveengineering:fluidplantoil[level=5]
immersiveengineering:fluidplantoil[level=6]
immersiveengineering:fluidplantoil[level=7]
immersiveengineering:fluidplantoil[level=8]
immersiveengineering:fluidplantoil[level=9]
immersiveengineering:fluidplantoil[level=10]
immersiveengineering:fluidplantoil[level=11]
immersiveengineering:fluidplantoil[level=12]
immersiveengineering:fluidplantoil[level=13]
immersiveengineering:fluidplantoil[level=14]
immersiveengineering:fluidplantoil[level=15]
immersiveengineering:fluidethanol[level=0]
immersiveengineering:fluidethanol[level=1]
immersiveengineering:fluidethanol[level=2]
immersiveengineering:fluidethanol[level=3]
immersiveengineering:fluidethanol[level=4]
immersiveengineering:fluidethanol[level=5]
immersiveengineering:fluidethanol[level=6]
immersiveengineering:fluidethanol[level=7]
immersiveengineering:fluidethanol[level=8]
immersiveengineering:fluidethanol[level=9]
immersiveengineering:fluidethanol[level=10]
immersiveengineering:fluidethanol[level=11]
immersiveengineering:fluidethanol[level=12]
immersiveengineering:fluidethanol[level=13]
immersiveengineering:fluidethanol[level=14]
immersiveengineering:fluidethanol[level=15]
immersiveengineering:fluidbiodiesel[level=0]
immersiveengineering:fluidbiodiesel[level=1]
immersiveengineering:fluidbiodiesel[level=2]
immersiveengineering:fluidbiodiesel[level=3]
immersiveengineering:fluidbiodiesel[level=4]
immersiveengineering:fluidbiodiesel[level=5]
immersiveengineering:fluidbiodiesel[level=6]
immersiveengineering:fluidbiodiesel[level=7]
immersiveengineering:fluidbiodiesel[level=8]
immersiveengineering:fluidbiodiesel[level=9]
immersiveengineering:fluidbiodiesel[level=10]
immersiveengineering:fluidbiodiesel[level=11]
immersiveengineering:fluidbiodiesel[level=12]
immersiveengineering:fluidbiodiesel[level=13]
immersiveengineering:fluidbiodiesel[level=14]
immersiveengineering:fluidbiodiesel[level=15]
immersiveengineering:fluidconcrete[int_16=0,level=0]
immersiveengineering:fluidconcrete[int_16=0,level=1]
immersiveengineering:fluidconcrete[int_16=0,level=2]
immersiveengineering:fluidconcrete[int_16=0,level=3]
immersiveengineering:fluidconcrete[int_16=0,level=4]
immersiveengineering:fluidconcrete[int_16=0,level=5]
immersiveengineering:fluidconcrete[int_16=0,level=6]
immersiveengineering:fluidconcrete[int_16=0,level=7]
immersiveengineering:fluidconcrete[int_16=0,level=8]
immersiveengineering:fluidconcrete[int_16=0,level=9]
immersiveengineering:fluidconcrete[int_16=0,level=10]
immersiveengineering:fluidconcrete[int_16=0,level=11]
immersiveengineering:fluidconcrete[int_16=0,level=12]
immersiveengineering:fluidconcrete[int_16=0,level=13]
immersiveengineering:fluidconcrete[int_16=0,level=14]
immersiveengineering:fluidconcrete[int_16=0,level=15]
immersiveengineering:fluidconcrete[int_16=1,level=0]
immersiveengineering:fluidconcrete[int_16=1,level=1]
immersiveengineering:fluidconcrete[int_16=1,level=2]
immersiveengineering:fluidconcrete[int_16=1,level=3]
immersiveengineering:fluidconcrete[int_16=1,level=4]
immersiveengineering:fluidconcrete[int_16=1,level=5]
immersiveengineering:fluidconcrete[int_16=1,level=6]
immersiveengineering:fluidconcrete[int_16=1,level=7]
immersiveengineering:fluidconcrete[int_16=1,level=8]
immersiveengineering:fluidconcrete[int_16=1,level=9]
immersiveengineering:fluidconcrete[int_16=1,level=10]
immersiveengineering:fluidconcrete[int_16=1,level=11]
immersiveengineering:fluidconcrete[int_16=1,level=12]
immersiveengineering:fluidconcrete[int_16=1,level=13]
immersiveengineering:fluidconcrete[int_16=1,level=14]
immersiveengineering:fluidconcrete[int_16=1,level=15]
immersiveengineering:fluidconcrete[int_16=2,level=0]
immersiveengineering:fluidconcrete[int_16=2,level=1]
immersiveengineering:fluidconcrete[int_16=2,level=2]
immersiveengineering:fluidconcrete[int_16=2,level=3]
immersiveengineering:fluidconcrete[int_16=2,level=4]
immersiveengineering:fluidconcrete[int_16=2,level=5]
immersiveengineering:fluidconcrete[int_16=2,level=6]
immersiveengineering:fluidconcrete[int_16=2,level=7]
immersiveengineering:fluidconcrete[int_16=2,level=8]
immersiveengineering:fluidconcrete[int_16=2,level=9]
immersiveengineering:fluidconcrete[int_16=2,level=10]
immersiveengineering:fluidconcrete[int_16=2,level=11]
immersiveengineering:fluidconcrete[int_16=2,level=12]
immersiveengineering:fluidconcrete[int_16=2,level=13]
immersiveengineering:fluidconcrete[int_16=2,level=14]
immersiveengineering:fluidconcrete[int_16=2,level=15]
immersiveengineering:fluidconcrete[int_16=3,level=0]
immersiveengineering:fluidconcrete[int_16=3,level=1]
immersiveengineering:fluidconcrete[int_16=3,level=2]
immersiveengineering:fluidconcrete[int_16=3,level=3]
immersiveengineering:fluidconcrete[int_16=3,level=4]
immersiveengineering:fluidconcrete[int_16=3,level=5]
immersiveengineering:fluidconcrete[int_16=3,level=6]
immersiveengineering:fluidconcrete[int_16=3,level=7]
immersiveengineering:fluidconcrete[int_16=3,level=8]
immersiveengineering:fluidconcrete[int_16=3,level=9]
immersiveengineering:fluidconcrete[int_16=3,level=10]
immersiveengineering:fluidconcrete[int_16=3,level=11]
immersiveengineering:fluidconcrete[int_16=3,level=12]
immersiveengineering:fluidconcrete[int_16=3,level=13]
immersiveengineering:fluidconcrete[int_16=3,level=14]
immersiveengineering:fluidconcrete[int_16=3,level=15]
immersiveengineering:fluidconcrete[int_16=4,level=0]
immersiveengineering:fluidconcrete[int_16=4,level=1]
immersiveengineering:fluidconcrete[int_16=4,level=2]
immersiveengineering:fluidconcrete[int_16=4,level=3]
immersiveengineering:fluidconcrete[int_16=4,level=4]
immersiveengineering:fluidconcrete[int_16=4,level=5]
immersiveengineering:fluidconcrete[int_16=4,level=6]
immersiveengineering:fluidconcrete[int_16=4,level=7]
immersiveengineering:fluidconcrete[int_16=4,level=8]
immersiveengineering:fluidconcrete[int_16=4,level=9]
immersiveengineering:fluidconcrete[int_16=4,level=10]
immersiveengineering:fluidconcrete[int_16=4,level=11]
immersiveengineering:fluidconcrete[int_16=4,level=12]
immersiveengineering:fluidconcrete[int_16=4,level=13]
immersiveengineering:fluidconcrete[int_16=4,level=14]
immersiveengineering:fluidconcrete[int_16=4,level=15]
immersiveengineering:fluidconcrete[int_16=5,level=0]
immersiveengineering:fluidconcrete[int_16=5,level=1]
immersiveengineering:fluidconcrete[int_16=5,level=2]
immersiveengineering:fluidconcrete[int_16=5,level=3]
immersiveengineering:fluidconcrete[int_16=5,level=4]
immersiveengineering:fluidconcrete[int_16=5,level=5]
immersiveengineering:fluidconcrete[int_16=5,level=6]
immersiveengineering:fluidconcrete[int_16=5,level=7]
immersiveengineering:fluidconcrete[int_16=5,level=8]
immersiveengineering:fluidconcrete[int_16=5,level=9]
immersiveengineering:fluidconcrete[int_16=5,level=10]
immersiveengineering:fluidconcrete[int_16=5,level=11]
immersiveengineering:fluidconcrete[int_16=5,level=12]
immersiveengineering:fluidconcrete[int_16=5,level=13]
immersiveengineering:fluidconcrete[int_16=5,level=14]
immersiveengineering:fluidconcrete[int_16=5,level=15]
immersiveengineering:fluidconcrete[int_16=6,level=0]
immersiveengineering:fluidconcrete[int_16=6,level=1]
immersiveengineering:fluidconcrete[int_16=6,level=2]
immersiveengineering:fluidconcrete[int_16=6,level=3]
immersiveengineering:fluidconcrete[int_16=6,level=4]
immersiveengineering:fluidconcrete[int_16=6,level=5]
immersiveengineering:fluidconcrete[int_16=6,level=6]
immersiveengineering:fluidconcrete[int_16=6,level=7]
immersiveengineering:fluidconcrete[int_16=6,level=8]
immersiveengineering:fluidconcrete[int_16=6,level=9]
immersiveengineering:fluidconcrete[int_16=6,level=10]
immersiveengineering:fluidconcrete[int_16=6,level=11]
immersiveengineering:fluidconcrete[int_16=6,level=12]
immersiveengineering:fluidconcrete[int_16=6,level=13]
immersiveengineering:fluidconcrete[int_16=6,level=14]
immersiveengineering:fluidconcrete[int_16=6,level=15]
immersiveengineering:fluidconcrete[int_16=7,level=0]
immersiveengineering:fluidconcrete[int_16=7,level=1]
immersiveengineering:fluidconcrete[int_16=7,level=2]
immersiveengineering:fluidconcrete[int_16=7,level=3]
immersiveengineering:fluidconcrete[int_16=7,level=4]
immersiveengineering:fluidconcrete[int_16=7,level=5]
immersiveengineering:fluidconcrete[int_16=7,level=6]
immersiveengineering:fluidconcrete[int_16=7,level=7]
immersiveengineering:fluidconcrete[int_16=7,level=8]
immersiveengineering:fluidconcrete[int_16=7,level=9]
immersiveengineering:fluidconcrete[int_16=7,level=10]
immersiveengineering:fluidconcrete[int_16=7,level=11]
immersiveengineering:fluidconcrete[int_16=7,level=12]
immersiveengineering:fluidconcrete[int_16=7,level=13]
immersiveengineering:fluidconcrete[int_16=7,level=14]
immersiveengineering:fluidconcrete[int_16=7,level=15]
immersiveengineering:fluidconcrete[int_16=8,level=0]
immersiveengineering:fluidconcrete[int_16=8,level=1]
immersiveengineering:fluidconcrete[int_16=8,level=2]
immersiveengineering:fluidconcrete[int_16=8,level=3]
immersiveengineering:fluidconcrete[int_16=8,level=4]
immersiveengineering:fluidconcrete[int_16=8,level=5]
immersiveengineering:fluidconcrete[int_16=8,level=6]
immersiveengineering:fluidconcrete[int_16=8,level=7]
immersiveengineering:fluidconcrete[int_16=8,level=8]
immersiveengineering:fluidconcrete[int_16=8,level=9]
immersiveengineering:fluidconcrete[int_16=8,level=10]
immersiveengineering:fluidconcrete[int_16=8,level=11]
immersiveengineering:fluidconcrete[int_16=8,level=12]
immersiveengineering:fluidconcrete[int_16=8,level=13]
immersiveengineering:fluidconcrete[int_16=8,level=14]
immersiveengineering:fluidconcrete[int_16=8,level=15]
immersiveengineering:fluidconcrete[int_16=9,level=0]
immersiveengineering:fluidconcrete[int_16=9,level=1]
immersiveengineering:fluidconcrete[int_16=9,level=2]
immersiveengineering:fluidconcrete[int_16=9,level=3]
immersiveengineering:fluidconcrete[int_16=9,level=4]
immersiveengineering:fluidconcrete[int_16=9,level=5]
immersiveengineering:fluidconcrete[int_16=9,level=6]
immersiveengineering:fluidconcrete[int_16=9,level=7]
immersiveengineering:fluidconcrete[int_16=9,level=8]
immersiveengineering:fluidconcrete[int_16=9,level=9]
immersiveengineering:fluidconcrete[int_16=9,level=10]
immersiveengineering:fluidconcrete[int_16=9,level=11]
immersiveengineering:fluidconcrete[int_16=9,level=12]
immersiveengineering:fluidconcrete[int_16=9,level=13]
immersiveengineering:fluidconcrete[int_16=9,level=14]
immersiveengineering:fluidconcrete[int_16=9,level=15]
immersiveengineering:fluidconcrete[int_16=10,level=0]
immersiveengineering:fluidconcrete[int_16=10,level=1]
immersiveengineering:fluidconcrete[int_16=10,level=2]
immersiveengineering:fluidconcrete[int_16=10,level=3]
immersiveengineering:fluidconcrete[int_16=10,level=4]
immersiveengineering:fluidconcrete[int_16=10,level=5]
immersiveengineering:fluidconcrete[int_16=10,level=6]
immersiveengineering:fluidconcrete[int_16=10,level=7]
immersiveengineering:fluidconcrete[int_16=10,level=8]
immersiveengineering:fluidconcrete[int_16=10,level=9]
immersiveengineering:fluidconcrete[int_16=10,level=10]
immersiveengineering:fluidconcrete[int_16=10,level=11]
immersiveengineering:fluidconcrete[int_16=10,level=12]
immersiveengineering:fluidconcrete[int_16=10,level=13]
immersiveengineering:fluidconcrete[int_16=10,level=14]
immersiveengineering:fluidconcrete[int_16=10,level=15]
immersiveengineering:fluidconcrete[int_16=11,level=0]
immersiveengineering:fluidconcrete[int_16=11,level=1]
immersiveengineering:fluidconcrete[int_16=11,level=2]
immersiveengineering:fluidconcrete[int_16=11,level=3]
immersiveengineering:fluidconcrete[int_16=11,level=4]
immersiveengineering:fluidconcrete[int_16=11,level=5]
immersiveengineering:fluidconcrete[int_16=11,level=6]
immersiveengineering:fluidconcrete[int_16=11,level=7]
immersiveengineering:fluidconcrete[int_16=11,level=8]
immersiveengineering:fluidconcrete[int_16=11,level=9]
immersiveengineering:fluidconcrete[int_16=11,level=10]
immersiveengineering:fluidconcrete[int_16=11,level=11]
immersiveengineering:fluidconcrete[int_16=11,level=12]
immersiveengineering:fluidconcrete[int_16=11,level=13]
immersiveengineering:fluidconcrete[int_16=11,level=14]
immersiveengineering:fluidconcrete[int_16=11,level=15]
immersiveengineering:fluidconcrete[int_16=12,level=0]
immersiveengineering:fluidconcrete[int_16=12,level=1]
immersiveengineering:fluidconcrete[int_16=12,level=2]
immersiveengineering:fluidconcrete[int_16=12,level=3]
immersiveengineering:fluidconcrete[int_16=12,level=4]
immersiveengineering:fluidconcrete[int_16=12,level=5]
immersiveengineering:fluidconcrete[int_16=12,level=6]
immersiveengineering:fluidconcrete[int_16=12,level=7]
immersiveengineering:fluidconcrete[int_16=12,level=8]
immersiveengineering:fluidconcrete[int_16=12,level=9]
immersiveengineering:fluidconcrete[int_16=12,level=10]
immersiveengineering:fluidconcrete[int_16=12,level=11]
immersiveengineering:fluidconcrete[int_16=12,level=12]
immersiveengineering:fluidconcrete[int_16=12,level=13]
immersiveengineering:fluidconcrete[int_16=12,level=14]
immersiveengineering:fluidconcrete[int_16=12,level=15]
immersiveengineering:fluidconcrete[int_16=13,level=0]
immersiveengineering:fluidconcrete[int_16=13,level=1]
immersiveengineering:fluidconcrete[int_16=13,level=2]
immersiveengineering:fluidconcrete[int_16=13,level=3]
immersiveengineering:fluidconcrete[int_16=13,level=4]
immersiveengineering:fluidconcrete[int_16=13,level=5]
immersiveengineering:fluidconcrete[int_16=13,level=6]
immersiveengineering:fluidconcrete[int_16=13,level=7]
immersiveengineering:fluidconcrete[int_16=13,level=8]
immersiveengineering:fluidconcrete[int_16=13,level=9]
immersiveengineering:fluidconcrete[int_16=13,level=10]
immersiveengineering:fluidconcrete[int_16=13,level=11]
immersiveengineering:fluidconcrete[int_16=13,level=12]
immersiveengineering:fluidconcrete[int_16=13,level=13]
immersiveengineering:fluidconcrete[int_16=13,level=14]
immersiveengineering:fluidconcrete[int_16=13,level=15]
immersiveengineering:fluidconcrete[int_16=14,level=0]
immersiveengineering:fluidconcrete[int_16=14,level=1]
immersiveengineering:fluidconcrete[int_16=14,level=2]
immersiveengineering:fluidconcrete[int_16=14,level=3]
immersiveengineering:fluidconcrete[int_16=14,level=4]
immersiveengineering:fluidconcrete[int_16=14,level=5]
immersiveengineering:fluidconcrete[int_16=14,level=6]
immersiveengineering:fluidconcrete[int_16=14,level=7]
immersiveengineering:fluidconcrete[int_16=14,level=8]
immersiveengineering:fluidconcrete[int_16=14,level=9]
immersiveengineering:fluidconcrete[int_16=14,level=10]
immersiveengineering:fluidconcrete[int_16=14,level=11]
immersiveengineering:fluidconcrete[int_16=14,level=12]
immersiveengineering:fluidconcrete[int_16=14,level=13]
immersiveengineering:fluidconcrete[int_16=14,level=14]
immersiveengineering:fluidconcrete[int_16=14,level=15]
immersiveengineering:fluidconcrete[int_16=15,level=0]
immersiveengineering:fluidconcrete[int_16=15,level=1]
immersiveengineering:fluidconcrete[int_16=15,level=2]
immersiveengineering:fluidconcrete[int_16=15,level=3]
immersiveengineering:fluidconcrete[int_16=15,level=4]
immersiveengineering:fluidconcrete[int_16=15,level=5]
immersiveengineering:fluidconcrete[int_16=15,level=6]
immersiveengineering:fluidconcrete[int_16=15,level=7]
immersiveengineering:fluidconcrete[int_16=15,level=8]
immersiveengineering:fluidconcrete[int_16=15,level=9]
immersiveengineering:fluidconcrete[int_16=15,level=10]
immersiveengineering:fluidconcrete[int_16=15,level=11]
immersiveengineering:fluidconcrete[int_16=15,level=12]
immersiveengineering:fluidconcrete[int_16=15,level=13]
immersiveengineering:fluidconcrete[int_16=15,level=14]
immersiveengineering:fluidconcrete[int_16=15,level=15]
immersiveengineering:molten_uranium[level=0]
immersiveengineering:molten_uranium[level=1]
immersiveengineering:molten_uranium[level=2]
immersiveengineering:molten_uranium[level=3]
immersiveengineering:molten_uranium[level=4]
immersiveengineering:molten_uranium[level=5]
immersiveengineering:molten_uranium[level=6]
immersiveengineering:molten_uranium[level=7]
immersiveengineering:molten_uranium[level=8]
immersiveengineering:molten_uranium[level=9]
immersiveengineering:molten_uranium[level=10]
immersiveengineering:molten_uranium[level=11]
immersiveengineering:molten_uranium[level=12]
immersiveengineering:molten_uranium[level=13]
immersiveengineering:molten_uranium[level=14]
immersiveengineering:molten_uranium[level=15]
immersiveengineering:molten_constantan[level=0]
immersiveengineering:molten_constantan[level=1]
immersiveengineering:molten_constantan[level=2]
immersiveengineering:molten_constantan[level=3]
immersiveengineering:molten_constantan[level=4]
immersiveengineering:molten_constantan[level=5]
immersiveengineering:molten_constantan[level=6]
immersiveengineering:molten_constantan[level=7]
immersiveengineering:molten_constantan[level=8]
immersiveengineering:molten_constantan[level=9]
immersiveengineering:molten_constantan[level=10]
immersiveengineering:molten_constantan[level=11]
immersiveengineering:molten_constantan[level=12]
immersiveengineering:molten_constantan[level=13]
immersiveengineering:molten_constantan[level=14]
immersiveengineering:molten_constantan[level=15]
ironchest:iron_chest[variant=iron]
ironchest:iron_chest[variant=gold]
ironchest:iron_chest[variant=diamond]
ironchest:iron_chest[variant=copper]
ironchest:iron_chest[variant=silver]
ironchest:iron_chest[variant=crystal]
ironchest:iron_chest[variant=obsidian]
ironchest:iron_chest[variant=dirtchest9000]
ironchest:iron_chest[variant=wood]
ironchest:iron_shulker_box_white[variant=iron]
ironchest:iron_shulker_box_white[variant=gold]
ironchest:iron_shulker_box_white[variant=diamond]
ironchest:iron_shulker_box_white[variant=copper]
ironchest:iron_shulker_box_white[variant=silver]
ironchest:iron_shulker_box_white[variant=crystal]
ironchest:iron_shulker_box_white[variant=obsidian]
ironchest:iron_shulker_box_white[variant=vanilla]
ironchest:iron_shulker_box_orange[variant=iron]
ironchest:iron_shulker_box_orange[variant=gold]
ironchest:iron_shulker_box_orange[variant=diamond]
ironchest:iron_shulker_box_orange[variant=copper]
ironchest:iron_shulker_box_orange[variant=silver]
ironchest:iron_shulker_box_orange[variant=crystal]
ironchest:iron_shulker_box_orange[variant=obsidian]
ironchest:iron_shulker_box_orange[variant=vanilla]
ironchest:iron_shulker_box_magenta[variant=iron]
ironchest:iron_shulker_box_magenta[variant=gold]
ironchest:iron_shulker_box_magenta[variant=diamond]
ironchest:iron_shulker_box_magenta[variant=copper]
ironchest:iron_shulker_box_magenta[variant=silver]
ironchest:iron_shulker_box_magenta[variant=crystal]
ironchest:iron_shulker_box_magenta[variant=obsidian]
ironchest:iron_shulker_box_magenta[variant=vanilla]
ironchest:iron_shulker_box_light_blue[variant=iron]
ironchest:iron_shulker_box_light_blue[variant=gold]
ironchest:iron_shulker_box_light_blue[variant=diamond]
ironchest:iron_shulker_box_light_blue[variant=copper]
ironchest:iron_shulker_box_light_blue[variant=silver]
ironchest:iron_shulker_box_light_blue[variant=crystal]
ironchest:iron_shulker_box_light_blue[variant=obsidian]
ironchest:iron_shulker_box_light_blue[variant=vanilla]
ironchest:iron_shulker_box_yellow[variant=iron]
ironchest:iron_shulker_box_yellow[variant=gold]
ironchest:iron_shulker_box_yellow[variant=diamond]
ironchest:iron_shulker_box_yellow[variant=copper]
ironchest:iron_shulker_box_yellow[variant=silver]
ironchest:iron_shulker_box_yellow[variant=crystal]
ironchest:iron_shulker_box_yellow[variant=obsidian]
ironchest:iron_shulker_box_yellow[variant=vanilla]
ironchest:iron_shulker_box_lime[variant=iron]
ironchest:iron_shulker_box_lime[variant=gold]
ironchest:iron_shulker_box_lime[variant=diamond]
ironchest:iron_shulker_box_lime[variant=copper]
ironchest:iron_shulker_box_lime[variant=silver]
ironchest:iron_shulker_box_lime[variant=crystal]
ironchest:iron_shulker_box_lime[variant=obsidian]
ironchest:iron_shulker_box_lime[variant=vanilla]
ironchest:iron_shulker_box_pink[variant=iron]
ironchest:iron_shulker_box_pink[variant=gold]
ironchest:iron_shulker_box_pink[variant=diamond]
ironchest:iron_shulker_box_pink[variant=copper]
ironchest:iron_shulker_box_pink[variant=silver]
ironchest:iron_shulker_box_pink[variant=crystal]
ironchest:iron_shulker_box_pink[variant=obsidian]
ironchest:iron_shulker_box_pink[variant=vanilla]
ironchest:iron_shulker_box_gray[variant=iron]
ironchest:iron_shulker_box_gray[variant=gold]
ironchest:iron_shulker_box_gray[variant=diamond]
ironchest:iron_shulker_box_gray[variant=copper]
ironchest:iron_shulker_box_gray[variant=silver]
ironchest:iron_shulker_box_gray[variant=crystal]
ironchest:iron_shulker_box_gray[variant=obsidian]
ironchest:iron_shulker_box_gray[variant=vanilla]
ironchest:iron_shulker_box_silver[variant=iron]
ironchest:iron_shulker_box_silver[variant=gold]
ironchest:iron_shulker_box_silver[variant=diamond]
ironchest:iron_shulker_box_silver[variant=copper]
ironchest:iron_shulker_box_silver[variant=silver]
ironchest:iron_shulker_box_silver[variant=crystal]
ironchest:iron_shulker_box_silver[variant=obsidian]
ironchest:iron_shulker_box_silver[variant=vanilla]
ironchest:iron_shulker_box_cyan[variant=iron]
ironchest:iron_shulker_box_cyan[variant=gold]
ironchest:iron_shulker_box_cyan[variant=diamond]
ironchest:iron_shulker_box_cyan[variant=copper]
ironchest:iron_shulker_box_cyan[variant=silver]
ironchest:iron_shulker_box_cyan[variant=crystal]
ironchest:iron_shulker_box_cyan[variant=obsidian]
ironchest:iron_shulker_box_cyan[variant=vanilla]
ironchest:iron_shulker_box_purple[variant=iron]
ironchest:iron_shulker_box_purple[variant=gold]
ironchest:iron_shulker_box_purple[variant=diamond]
ironchest:iron_shulker_box_purple[variant=copper]
ironchest:iron_shulker_box_purple[variant=silver]
ironchest:iron_shulker_box_purple[variant=crystal]
ironchest:iron_shulker_box_purple[variant=obsidian]
ironchest:iron_shulker_box_purple[variant=vanilla]
ironchest:iron_shulker_box_blue[variant=iron]
ironchest:iron_shulker_box_blue[variant=gold]
ironchest:iron_shulker_box_blue[variant=diamond]
ironchest:iron_shulker_box_blue[variant=copper]
ironchest:iron_shulker_box_blue[variant=silver]
ironchest:iron_shulker_box_blue[variant=crystal]
ironchest:iron_shulker_box_blue[variant=obsidian]
ironchest:iron_shulker_box_blue[variant=vanilla]
ironchest:iron_shulker_box_brown[variant=iron]
ironchest:iron_shulker_box_brown[variant=gold]
ironchest:iron_shulker_box_brown[variant=diamond]
ironchest:iron_shulker_box_brown[variant=copper]
ironchest:iron_shulker_box_brown[variant=silver]
ironchest:iron_shulker_box_brown[variant=crystal]
ironchest:iron_shulker_box_brown[variant=obsidian]
ironchest:iron_shulker_box_brown[variant=vanilla]
ironchest:iron_shulker_box_green[variant=iron]
ironchest:iron_shulker_box_green[variant=gold]
ironchest:iron_shulker_box_green[variant=diamond]
ironchest:iron_shulker_box_green[variant=copper]
ironchest:iron_shulker_box_green[variant=silver]
ironchest:iron_shulker_box_green[variant=crystal]
ironchest:iron_shulker_box_green[variant=obsidian]
ironchest:iron_shulker_box_green[variant=vanilla]
ironchest:iron_shulker_box_red[variant=iron]
ironchest:iron_shulker_box_red[variant=gold]
ironchest:iron_shulker_box_red[variant=diamond]
ironchest:iron_shulker_box_red[variant=copper]
ironchest:iron_shulker_box_red[variant=silver]
ironchest:iron_shulker_box_red[variant=crystal]
ironchest:iron_shulker_box_red[variant=obsidian]
ironchest:iron_shulker_box_red[variant=vanilla]
ironchest:iron_shulker_box_black[variant=iron]
ironchest:iron_shulker_box_black[variant=gold]
ironchest:iron_shulker_box_black[variant=diamond]
ironchest:iron_shulker_box_black[variant=copper]
ironchest:iron_shulker_box_black[variant=silver]
ironchest:iron_shulker_box_black[variant=crystal]
ironchest:iron_shulker_box_black[variant=obsidian]
ironchest:iron_shulker_box_black[variant=vanilla]
mikedongles:sponge_block
mikedongles:wet_sponge_block
mikedongles:mike_block
mikedongles:bartman_block
mob_grinding_utils:fan[facing=down,powered=true]
mob_grinding_utils:fan[facing=down,powered=false]
mob_grinding_utils:fan[facing=up,powered=true]
mob_grinding_utils:fan[facing=up,powered=false]
mob_grinding_utils:fan[facing=north,powered=true]
mob_grinding_utils:fan[facing=north,powered=false]
mob_grinding_utils:fan[facing=south,powered=true]
mob_grinding_utils:fan[facing=south,powered=false]
mob_grinding_utils:fan[facing=west,powered=true]
mob_grinding_utils:fan[facing=west,powered=false]
mob_grinding_utils:fan[facing=east,powered=true]
mob_grinding_utils:fan[facing=east,powered=false]
mob_grinding_utils:saw[facing=down,powered=true]
mob_grinding_utils:saw[facing=down,powered=false]
mob_grinding_utils:saw[facing=up,powered=true]
mob_grinding_utils:saw[facing=up,powered=false]
mob_grinding_utils:saw[facing=north,powered=true]
mob_grinding_utils:saw[facing=north,powered=false]
mob_grinding_utils:saw[facing=south,powered=true]
mob_grinding_utils:saw[facing=south,powered=false]
mob_grinding_utils:saw[facing=west,powered=true]
mob_grinding_utils:saw[facing=west,powered=false]
mob_grinding_utils:saw[facing=east,powered=true]
mob_grinding_utils:saw[facing=east,powered=false]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=item,up=item,west=fluid]
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mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=item,up=fluid,west=fluid]
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mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=fluid,west=fluid]
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mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=fluid,up=none,west=fluid]
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mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=fluid,up=item,west=fluid]
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mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=item,up=fluid,west=item]
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mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=fluid,up=item,west=fluid]
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mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=none,up=item,west=item]
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mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=item,up=none,west=fluid]
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mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=item,up=fluid,west=fluid]
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mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=fluid,up=none,west=fluid]
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mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=item,south=fluid,up=none,west=fluid]
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mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=item,south=fluid,up=item,west=fluid]
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mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=item,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=item,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=fluid,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=fluid,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=fluid,south=none,up=none,west=fluid]
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mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=fluid,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=fluid,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=fluid,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=fluid,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=fluid,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=fluid,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=fluid,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=fluid,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=fluid,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=fluid,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=fluid,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=fluid,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=fluid,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=fluid,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=fluid,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=fluid,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=fluid,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=fluid,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=fluid,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=fluid,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=fluid,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=fluid,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=fluid,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:spikes[facing=down]
mob_grinding_utils:spikes[facing=up]
mob_grinding_utils:spikes[facing=north]
mob_grinding_utils:spikes[facing=south]
mob_grinding_utils:spikes[facing=west]
mob_grinding_utils:spikes[facing=east]
mob_grinding_utils:tank
mob_grinding_utils:tank_sink
mob_grinding_utils:xp_tap[facing=down,powered=true]
mob_grinding_utils:xp_tap[facing=down,powered=false]
mob_grinding_utils:xp_tap[facing=up,powered=true]
mob_grinding_utils:xp_tap[facing=up,powered=false]
mob_grinding_utils:xp_tap[facing=north,powered=true]
mob_grinding_utils:xp_tap[facing=north,powered=false]
mob_grinding_utils:xp_tap[facing=south,powered=true]
mob_grinding_utils:xp_tap[facing=south,powered=false]
mob_grinding_utils:xp_tap[facing=west,powered=true]
mob_grinding_utils:xp_tap[facing=west,powered=false]
mob_grinding_utils:xp_tap[facing=east,powered=true]
mob_grinding_utils:xp_tap[facing=east,powered=false]
mob_grinding_utils:wither_muffler[mode=true]
mob_grinding_utils:wither_muffler[mode=false]
mob_grinding_utils:dragon_muffler[mode=true]
mob_grinding_utils:dragon_muffler[mode=false]
mob_grinding_utils:dark_oak_stone
mob_grinding_utils:entity_conveyor[facing=north]
mob_grinding_utils:entity_conveyor[facing=south]
mob_grinding_utils:entity_conveyor[facing=west]
mob_grinding_utils:entity_conveyor[facing=east]
mob_grinding_utils:ender_inhibitor_on[type=down_north]
mob_grinding_utils:ender_inhibitor_on[type=down_south]
mob_grinding_utils:ender_inhibitor_on[type=down_west]
mob_grinding_utils:ender_inhibitor_on[type=down_east]
mob_grinding_utils:ender_inhibitor_on[type=up_north]
mob_grinding_utils:ender_inhibitor_on[type=up_south]
mob_grinding_utils:ender_inhibitor_on[type=up_west]
mob_grinding_utils:ender_inhibitor_on[type=up_east]
mob_grinding_utils:ender_inhibitor_on[type=north]
mob_grinding_utils:ender_inhibitor_on[type=south]
mob_grinding_utils:ender_inhibitor_on[type=west]
mob_grinding_utils:ender_inhibitor_on[type=east]
mob_grinding_utils:ender_inhibitor_off[type=down_north]
mob_grinding_utils:ender_inhibitor_off[type=down_south]
mob_grinding_utils:ender_inhibitor_off[type=down_west]
mob_grinding_utils:ender_inhibitor_off[type=down_east]
mob_grinding_utils:ender_inhibitor_off[type=up_north]
mob_grinding_utils:ender_inhibitor_off[type=up_south]
mob_grinding_utils:ender_inhibitor_off[type=up_west]
mob_grinding_utils:ender_inhibitor_off[type=up_east]
mob_grinding_utils:ender_inhibitor_off[type=north]
mob_grinding_utils:ender_inhibitor_off[type=south]
mob_grinding_utils:ender_inhibitor_off[type=west]
mob_grinding_utils:ender_inhibitor_off[type=east]
xreliquary:altar[active=true]
xreliquary:altar[active=false]
xreliquary:apothecary_cauldron[level=0]
xreliquary:apothecary_cauldron[level=1]
xreliquary:apothecary_cauldron[level=2]
xreliquary:apothecary_cauldron[level=3]
xreliquary:apothecary_mortar[facing=north]
xreliquary:apothecary_mortar[facing=south]
xreliquary:apothecary_mortar[facing=west]
xreliquary:apothecary_mortar[facing=east]
xreliquary:fertile_lilypad
xreliquary:interdiction_torch[facing=up]
xreliquary:interdiction_torch[facing=north]
xreliquary:interdiction_torch[facing=south]
xreliquary:interdiction_torch[facing=west]
xreliquary:interdiction_torch[facing=east]
xreliquary:wraith_node
xreliquary:pedestal[color=white,enabled=true,facing=north]
xreliquary:pedestal[color=white,enabled=true,facing=south]
xreliquary:pedestal[color=white,enabled=true,facing=west]
xreliquary:pedestal[color=white,enabled=true,facing=east]
xreliquary:pedestal[color=white,enabled=false,facing=north]
xreliquary:pedestal[color=white,enabled=false,facing=south]
xreliquary:pedestal[color=white,enabled=false,facing=west]
xreliquary:pedestal[color=white,enabled=false,facing=east]
xreliquary:pedestal[color=orange,enabled=true,facing=north]
xreliquary:pedestal[color=orange,enabled=true,facing=south]
xreliquary:pedestal[color=orange,enabled=true,facing=west]
xreliquary:pedestal[color=orange,enabled=true,facing=east]
xreliquary:pedestal[color=orange,enabled=false,facing=north]
xreliquary:pedestal[color=orange,enabled=false,facing=south]
xreliquary:pedestal[color=orange,enabled=false,facing=west]
xreliquary:pedestal[color=orange,enabled=false,facing=east]
xreliquary:pedestal[color=magenta,enabled=true,facing=north]
xreliquary:pedestal[color=magenta,enabled=true,facing=south]
xreliquary:pedestal[color=magenta,enabled=true,facing=west]
xreliquary:pedestal[color=magenta,enabled=true,facing=east]
xreliquary:pedestal[color=magenta,enabled=false,facing=north]
xreliquary:pedestal[color=magenta,enabled=false,facing=south]
xreliquary:pedestal[color=magenta,enabled=false,facing=west]
xreliquary:pedestal[color=magenta,enabled=false,facing=east]
xreliquary:pedestal[color=light_blue,enabled=true,facing=north]
xreliquary:pedestal[color=light_blue,enabled=true,facing=south]
xreliquary:pedestal[color=light_blue,enabled=true,facing=west]
xreliquary:pedestal[color=light_blue,enabled=true,facing=east]
xreliquary:pedestal[color=light_blue,enabled=false,facing=north]
xreliquary:pedestal[color=light_blue,enabled=false,facing=south]
xreliquary:pedestal[color=light_blue,enabled=false,facing=west]
xreliquary:pedestal[color=light_blue,enabled=false,facing=east]
xreliquary:pedestal[color=yellow,enabled=true,facing=north]
xreliquary:pedestal[color=yellow,enabled=true,facing=south]
xreliquary:pedestal[color=yellow,enabled=true,facing=west]
xreliquary:pedestal[color=yellow,enabled=true,facing=east]
xreliquary:pedestal[color=yellow,enabled=false,facing=north]
xreliquary:pedestal[color=yellow,enabled=false,facing=south]
xreliquary:pedestal[color=yellow,enabled=false,facing=west]
xreliquary:pedestal[color=yellow,enabled=false,facing=east]
xreliquary:pedestal[color=lime,enabled=true,facing=north]
xreliquary:pedestal[color=lime,enabled=true,facing=south]
xreliquary:pedestal[color=lime,enabled=true,facing=west]
xreliquary:pedestal[color=lime,enabled=true,facing=east]
xreliquary:pedestal[color=lime,enabled=false,facing=north]
xreliquary:pedestal[color=lime,enabled=false,facing=south]
xreliquary:pedestal[color=lime,enabled=false,facing=west]
xreliquary:pedestal[color=lime,enabled=false,facing=east]
xreliquary:pedestal[color=pink,enabled=true,facing=north]
xreliquary:pedestal[color=pink,enabled=true,facing=south]
xreliquary:pedestal[color=pink,enabled=true,facing=west]
xreliquary:pedestal[color=pink,enabled=true,facing=east]
xreliquary:pedestal[color=pink,enabled=false,facing=north]
xreliquary:pedestal[color=pink,enabled=false,facing=south]
xreliquary:pedestal[color=pink,enabled=false,facing=west]
xreliquary:pedestal[color=pink,enabled=false,facing=east]
xreliquary:pedestal[color=gray,enabled=true,facing=north]
xreliquary:pedestal[color=gray,enabled=true,facing=south]
xreliquary:pedestal[color=gray,enabled=true,facing=west]
xreliquary:pedestal[color=gray,enabled=true,facing=east]
xreliquary:pedestal[color=gray,enabled=false,facing=north]
xreliquary:pedestal[color=gray,enabled=false,facing=south]
xreliquary:pedestal[color=gray,enabled=false,facing=west]
xreliquary:pedestal[color=gray,enabled=false,facing=east]
xreliquary:pedestal[color=silver,enabled=true,facing=north]
xreliquary:pedestal[color=silver,enabled=true,facing=south]
xreliquary:pedestal[color=silver,enabled=true,facing=west]
xreliquary:pedestal[color=silver,enabled=true,facing=east]
xreliquary:pedestal[color=silver,enabled=false,facing=north]
xreliquary:pedestal[color=silver,enabled=false,facing=south]
xreliquary:pedestal[color=silver,enabled=false,facing=west]
xreliquary:pedestal[color=silver,enabled=false,facing=east]
xreliquary:pedestal[color=cyan,enabled=true,facing=north]
xreliquary:pedestal[color=cyan,enabled=true,facing=south]
xreliquary:pedestal[color=cyan,enabled=true,facing=west]
xreliquary:pedestal[color=cyan,enabled=true,facing=east]
xreliquary:pedestal[color=cyan,enabled=false,facing=north]
xreliquary:pedestal[color=cyan,enabled=false,facing=south]
xreliquary:pedestal[color=cyan,enabled=false,facing=west]
xreliquary:pedestal[color=cyan,enabled=false,facing=east]
xreliquary:pedestal[color=purple,enabled=true,facing=north]
xreliquary:pedestal[color=purple,enabled=true,facing=south]
xreliquary:pedestal[color=purple,enabled=true,facing=west]
xreliquary:pedestal[color=purple,enabled=true,facing=east]
xreliquary:pedestal[color=purple,enabled=false,facing=north]
xreliquary:pedestal[color=purple,enabled=false,facing=south]
xreliquary:pedestal[color=purple,enabled=false,facing=west]
xreliquary:pedestal[color=purple,enabled=false,facing=east]
xreliquary:pedestal[color=blue,enabled=true,facing=north]
xreliquary:pedestal[color=blue,enabled=true,facing=south]
xreliquary:pedestal[color=blue,enabled=true,facing=west]
xreliquary:pedestal[color=blue,enabled=true,facing=east]
xreliquary:pedestal[color=blue,enabled=false,facing=north]
xreliquary:pedestal[color=blue,enabled=false,facing=south]
xreliquary:pedestal[color=blue,enabled=false,facing=west]
xreliquary:pedestal[color=blue,enabled=false,facing=east]
xreliquary:pedestal[color=brown,enabled=true,facing=north]
xreliquary:pedestal[color=brown,enabled=true,facing=south]
xreliquary:pedestal[color=brown,enabled=true,facing=west]
xreliquary:pedestal[color=brown,enabled=true,facing=east]
xreliquary:pedestal[color=brown,enabled=false,facing=north]
xreliquary:pedestal[color=brown,enabled=false,facing=south]
xreliquary:pedestal[color=brown,enabled=false,facing=west]
xreliquary:pedestal[color=brown,enabled=false,facing=east]
xreliquary:pedestal[color=green,enabled=true,facing=north]
xreliquary:pedestal[color=green,enabled=true,facing=south]
xreliquary:pedestal[color=green,enabled=true,facing=west]
xreliquary:pedestal[color=green,enabled=true,facing=east]
xreliquary:pedestal[color=green,enabled=false,facing=north]
xreliquary:pedestal[color=green,enabled=false,facing=south]
xreliquary:pedestal[color=green,enabled=false,facing=west]
xreliquary:pedestal[color=green,enabled=false,facing=east]
xreliquary:pedestal[color=red,enabled=true,facing=north]
xreliquary:pedestal[color=red,enabled=true,facing=south]
xreliquary:pedestal[color=red,enabled=true,facing=west]
xreliquary:pedestal[color=red,enabled=true,facing=east]
xreliquary:pedestal[color=red,enabled=false,facing=north]
xreliquary:pedestal[color=red,enabled=false,facing=south]
xreliquary:pedestal[color=red,enabled=false,facing=west]
xreliquary:pedestal[color=red,enabled=false,facing=east]
xreliquary:pedestal[color=black,enabled=true,facing=north]
xreliquary:pedestal[color=black,enabled=true,facing=south]
xreliquary:pedestal[color=black,enabled=true,facing=west]
xreliquary:pedestal[color=black,enabled=true,facing=east]
xreliquary:pedestal[color=black,enabled=false,facing=north]
xreliquary:pedestal[color=black,enabled=false,facing=south]
xreliquary:pedestal[color=black,enabled=false,facing=west]
xreliquary:pedestal[color=black,enabled=false,facing=east]
xreliquary:pedestal_passive[color=white,facing=north]
xreliquary:pedestal_passive[color=white,facing=south]
xreliquary:pedestal_passive[color=white,facing=west]
xreliquary:pedestal_passive[color=white,facing=east]
xreliquary:pedestal_passive[color=orange,facing=north]
xreliquary:pedestal_passive[color=orange,facing=south]
xreliquary:pedestal_passive[color=orange,facing=west]
xreliquary:pedestal_passive[color=orange,facing=east]
xreliquary:pedestal_passive[color=magenta,facing=north]
xreliquary:pedestal_passive[color=magenta,facing=south]
xreliquary:pedestal_passive[color=magenta,facing=west]
xreliquary:pedestal_passive[color=magenta,facing=east]
xreliquary:pedestal_passive[color=light_blue,facing=north]
xreliquary:pedestal_passive[color=light_blue,facing=south]
xreliquary:pedestal_passive[color=light_blue,facing=west]
xreliquary:pedestal_passive[color=light_blue,facing=east]
xreliquary:pedestal_passive[color=yellow,facing=north]
xreliquary:pedestal_passive[color=yellow,facing=south]
xreliquary:pedestal_passive[color=yellow,facing=west]
xreliquary:pedestal_passive[color=yellow,facing=east]
xreliquary:pedestal_passive[color=lime,facing=north]
xreliquary:pedestal_passive[color=lime,facing=south]
xreliquary:pedestal_passive[color=lime,facing=west]
xreliquary:pedestal_passive[color=lime,facing=east]
xreliquary:pedestal_passive[color=pink,facing=north]
xreliquary:pedestal_passive[color=pink,facing=south]
xreliquary:pedestal_passive[color=pink,facing=west]
xreliquary:pedestal_passive[color=pink,facing=east]
xreliquary:pedestal_passive[color=gray,facing=north]
xreliquary:pedestal_passive[color=gray,facing=south]
xreliquary:pedestal_passive[color=gray,facing=west]
xreliquary:pedestal_passive[color=gray,facing=east]
xreliquary:pedestal_passive[color=silver,facing=north]
xreliquary:pedestal_passive[color=silver,facing=south]
xreliquary:pedestal_passive[color=silver,facing=west]
xreliquary:pedestal_passive[color=silver,facing=east]
xreliquary:pedestal_passive[color=cyan,facing=north]
xreliquary:pedestal_passive[color=cyan,facing=south]
xreliquary:pedestal_passive[color=cyan,facing=west]
xreliquary:pedestal_passive[color=cyan,facing=east]
xreliquary:pedestal_passive[color=purple,facing=north]
xreliquary:pedestal_passive[color=purple,facing=south]
xreliquary:pedestal_passive[color=purple,facing=west]
xreliquary:pedestal_passive[color=purple,facing=east]
xreliquary:pedestal_passive[color=blue,facing=north]
xreliquary:pedestal_passive[color=blue,facing=south]
xreliquary:pedestal_passive[color=blue,facing=west]
xreliquary:pedestal_passive[color=blue,facing=east]
xreliquary:pedestal_passive[color=brown,facing=north]
xreliquary:pedestal_passive[color=brown,facing=south]
xreliquary:pedestal_passive[color=brown,facing=west]
xreliquary:pedestal_passive[color=brown,facing=east]
xreliquary:pedestal_passive[color=green,facing=north]
xreliquary:pedestal_passive[color=green,facing=south]
xreliquary:pedestal_passive[color=green,facing=west]
xreliquary:pedestal_passive[color=green,facing=east]
xreliquary:pedestal_passive[color=red,facing=north]
xreliquary:pedestal_passive[color=red,facing=south]
xreliquary:pedestal_passive[color=red,facing=west]
xreliquary:pedestal_passive[color=red,facing=east]
xreliquary:pedestal_passive[color=black,facing=north]
xreliquary:pedestal_passive[color=black,facing=south]
xreliquary:pedestal_passive[color=black,facing=west]
xreliquary:pedestal_passive[color=black,facing=east]
soulshardstow:cage[active=true]
soulshardstow:cage[active=false]
storagedrawers:basicdrawers[block=full1,facing=north,variant=oak]
storagedrawers:basicdrawers[block=full1,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=full1,facing=north,variant=birch]
storagedrawers:basicdrawers[block=full1,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=full1,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=full1,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=full1,facing=south,variant=oak]
storagedrawers:basicdrawers[block=full1,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=full1,facing=south,variant=birch]
storagedrawers:basicdrawers[block=full1,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=full1,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=full1,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=full1,facing=west,variant=oak]
storagedrawers:basicdrawers[block=full1,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=full1,facing=west,variant=birch]
storagedrawers:basicdrawers[block=full1,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=full1,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=full1,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=full1,facing=east,variant=oak]
storagedrawers:basicdrawers[block=full1,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=full1,facing=east,variant=birch]
storagedrawers:basicdrawers[block=full1,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=full1,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=full1,facing=east,variant=dark_oak]
storagedrawers:basicdrawers[block=full2,facing=north,variant=oak]
storagedrawers:basicdrawers[block=full2,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=full2,facing=north,variant=birch]
storagedrawers:basicdrawers[block=full2,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=full2,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=full2,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=full2,facing=south,variant=oak]
storagedrawers:basicdrawers[block=full2,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=full2,facing=south,variant=birch]
storagedrawers:basicdrawers[block=full2,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=full2,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=full2,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=full2,facing=west,variant=oak]
storagedrawers:basicdrawers[block=full2,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=full2,facing=west,variant=birch]
storagedrawers:basicdrawers[block=full2,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=full2,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=full2,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=full2,facing=east,variant=oak]
storagedrawers:basicdrawers[block=full2,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=full2,facing=east,variant=birch]
storagedrawers:basicdrawers[block=full2,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=full2,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=full2,facing=east,variant=dark_oak]
storagedrawers:basicdrawers[block=full4,facing=north,variant=oak]
storagedrawers:basicdrawers[block=full4,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=full4,facing=north,variant=birch]
storagedrawers:basicdrawers[block=full4,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=full4,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=full4,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=full4,facing=south,variant=oak]
storagedrawers:basicdrawers[block=full4,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=full4,facing=south,variant=birch]
storagedrawers:basicdrawers[block=full4,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=full4,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=full4,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=full4,facing=west,variant=oak]
storagedrawers:basicdrawers[block=full4,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=full4,facing=west,variant=birch]
storagedrawers:basicdrawers[block=full4,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=full4,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=full4,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=full4,facing=east,variant=oak]
storagedrawers:basicdrawers[block=full4,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=full4,facing=east,variant=birch]
storagedrawers:basicdrawers[block=full4,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=full4,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=full4,facing=east,variant=dark_oak]
storagedrawers:basicdrawers[block=half2,facing=north,variant=oak]
storagedrawers:basicdrawers[block=half2,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=half2,facing=north,variant=birch]
storagedrawers:basicdrawers[block=half2,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=half2,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=half2,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=half2,facing=south,variant=oak]
storagedrawers:basicdrawers[block=half2,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=half2,facing=south,variant=birch]
storagedrawers:basicdrawers[block=half2,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=half2,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=half2,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=half2,facing=west,variant=oak]
storagedrawers:basicdrawers[block=half2,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=half2,facing=west,variant=birch]
storagedrawers:basicdrawers[block=half2,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=half2,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=half2,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=half2,facing=east,variant=oak]
storagedrawers:basicdrawers[block=half2,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=half2,facing=east,variant=birch]
storagedrawers:basicdrawers[block=half2,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=half2,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=half2,facing=east,variant=dark_oak]
storagedrawers:basicdrawers[block=half4,facing=north,variant=oak]
storagedrawers:basicdrawers[block=half4,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=half4,facing=north,variant=birch]
storagedrawers:basicdrawers[block=half4,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=half4,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=half4,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=half4,facing=south,variant=oak]
storagedrawers:basicdrawers[block=half4,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=half4,facing=south,variant=birch]
storagedrawers:basicdrawers[block=half4,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=half4,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=half4,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=half4,facing=west,variant=oak]
storagedrawers:basicdrawers[block=half4,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=half4,facing=west,variant=birch]
storagedrawers:basicdrawers[block=half4,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=half4,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=half4,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=half4,facing=east,variant=oak]
storagedrawers:basicdrawers[block=half4,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=half4,facing=east,variant=birch]
storagedrawers:basicdrawers[block=half4,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=half4,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=half4,facing=east,variant=dark_oak]
storagedrawers:keybutton[facing=down,powered=true,variant=drawer]
storagedrawers:keybutton[facing=down,powered=true,variant=concealment]
storagedrawers:keybutton[facing=down,powered=true,variant=personal]
storagedrawers:keybutton[facing=down,powered=true,variant=quantify]
storagedrawers:keybutton[facing=down,powered=false,variant=drawer]
storagedrawers:keybutton[facing=down,powered=false,variant=concealment]
storagedrawers:keybutton[facing=down,powered=false,variant=personal]
storagedrawers:keybutton[facing=down,powered=false,variant=quantify]
storagedrawers:keybutton[facing=up,powered=true,variant=drawer]
storagedrawers:keybutton[facing=up,powered=true,variant=concealment]
storagedrawers:keybutton[facing=up,powered=true,variant=personal]
storagedrawers:keybutton[facing=up,powered=true,variant=quantify]
storagedrawers:keybutton[facing=up,powered=false,variant=drawer]
storagedrawers:keybutton[facing=up,powered=false,variant=concealment]
storagedrawers:keybutton[facing=up,powered=false,variant=personal]
storagedrawers:keybutton[facing=up,powered=false,variant=quantify]
storagedrawers:keybutton[facing=north,powered=true,variant=drawer]
storagedrawers:keybutton[facing=north,powered=true,variant=concealment]
storagedrawers:keybutton[facing=north,powered=true,variant=personal]
storagedrawers:keybutton[facing=north,powered=true,variant=quantify]
storagedrawers:keybutton[facing=north,powered=false,variant=drawer]
storagedrawers:keybutton[facing=north,powered=false,variant=concealment]
storagedrawers:keybutton[facing=north,powered=false,variant=personal]
storagedrawers:keybutton[facing=north,powered=false,variant=quantify]
storagedrawers:keybutton[facing=south,powered=true,variant=drawer]
storagedrawers:keybutton[facing=south,powered=true,variant=concealment]
storagedrawers:keybutton[facing=south,powered=true,variant=personal]
storagedrawers:keybutton[facing=south,powered=true,variant=quantify]
storagedrawers:keybutton[facing=south,powered=false,variant=drawer]
storagedrawers:keybutton[facing=south,powered=false,variant=concealment]
storagedrawers:keybutton[facing=south,powered=false,variant=personal]
storagedrawers:keybutton[facing=south,powered=false,variant=quantify]
storagedrawers:keybutton[facing=west,powered=true,variant=drawer]
storagedrawers:keybutton[facing=west,powered=true,variant=concealment]
storagedrawers:keybutton[facing=west,powered=true,variant=personal]
storagedrawers:keybutton[facing=west,powered=true,variant=quantify]
storagedrawers:keybutton[facing=west,powered=false,variant=drawer]
storagedrawers:keybutton[facing=west,powered=false,variant=concealment]
storagedrawers:keybutton[facing=west,powered=false,variant=personal]
storagedrawers:keybutton[facing=west,powered=false,variant=quantify]
storagedrawers:keybutton[facing=east,powered=true,variant=drawer]
storagedrawers:keybutton[facing=east,powered=true,variant=concealment]
storagedrawers:keybutton[facing=east,powered=true,variant=personal]
storagedrawers:keybutton[facing=east,powered=true,variant=quantify]
storagedrawers:keybutton[facing=east,powered=false,variant=drawer]
storagedrawers:keybutton[facing=east,powered=false,variant=concealment]
storagedrawers:keybutton[facing=east,powered=false,variant=personal]
storagedrawers:keybutton[facing=east,powered=false,variant=quantify]
storagedrawers:compdrawers[facing=north,slots=open1]
storagedrawers:compdrawers[facing=north,slots=open2]
storagedrawers:compdrawers[facing=north,slots=open3]
storagedrawers:compdrawers[facing=south,slots=open1]
storagedrawers:compdrawers[facing=south,slots=open2]
storagedrawers:compdrawers[facing=south,slots=open3]
storagedrawers:compdrawers[facing=west,slots=open1]
storagedrawers:compdrawers[facing=west,slots=open2]
storagedrawers:compdrawers[facing=west,slots=open3]
storagedrawers:compdrawers[facing=east,slots=open1]
storagedrawers:compdrawers[facing=east,slots=open2]
storagedrawers:compdrawers[facing=east,slots=open3]
storagedrawers:controller[facing=north]
storagedrawers:controller[facing=south]
storagedrawers:controller[facing=west]
storagedrawers:controller[facing=east]
storagedrawers:controllerslave
storagedrawers:trim[variant=oak]
storagedrawers:trim[variant=spruce]
storagedrawers:trim[variant=birch]
storagedrawers:trim[variant=jungle]
storagedrawers:trim[variant=acacia]
storagedrawers:trim[variant=dark_oak]
storagedrawers:framingtable[facing=north,right=true]
storagedrawers:framingtable[facing=north,right=false]
storagedrawers:framingtable[facing=south,right=true]
storagedrawers:framingtable[facing=south,right=false]
storagedrawers:framingtable[facing=west,right=true]
storagedrawers:framingtable[facing=west,right=false]
storagedrawers:framingtable[facing=east,right=true]
storagedrawers:framingtable[facing=east,right=false]
storagedrawers:customdrawers[block=full1,facing=north]
storagedrawers:customdrawers[block=full1,facing=south]
storagedrawers:customdrawers[block=full1,facing=west]
storagedrawers:customdrawers[block=full1,facing=east]
storagedrawers:customdrawers[block=full2,facing=north]
storagedrawers:customdrawers[block=full2,facing=south]
storagedrawers:customdrawers[block=full2,facing=west]
storagedrawers:customdrawers[block=full2,facing=east]
storagedrawers:customdrawers[block=full4,facing=north]
storagedrawers:customdrawers[block=full4,facing=south]
storagedrawers:customdrawers[block=full4,facing=west]
storagedrawers:customdrawers[block=full4,facing=east]
storagedrawers:customdrawers[block=half2,facing=north]
storagedrawers:customdrawers[block=half2,facing=south]
storagedrawers:customdrawers[block=half2,facing=west]
storagedrawers:customdrawers[block=half2,facing=east]
storagedrawers:customdrawers[block=half4,facing=north]
storagedrawers:customdrawers[block=half4,facing=south]
storagedrawers:customdrawers[block=half4,facing=west]
storagedrawers:customdrawers[block=half4,facing=east]
storagedrawers:customtrim
thaumictinkerer:funnel[jar=true]
thaumictinkerer:funnel[jar=false]
thaumictinkerer:dissimulation
thaumictinkerer:transvector_interface
thaumictinkerer:transvector_dislocator[facing=down,powered=true]
thaumictinkerer:transvector_dislocator[facing=down,powered=false]
thaumictinkerer:transvector_dislocator[facing=up,powered=true]
thaumictinkerer:transvector_dislocator[facing=up,powered=false]
thaumictinkerer:transvector_dislocator[facing=north,powered=true]
thaumictinkerer:transvector_dislocator[facing=north,powered=false]
thaumictinkerer:transvector_dislocator[facing=south,powered=true]
thaumictinkerer:transvector_dislocator[facing=south,powered=false]
thaumictinkerer:transvector_dislocator[facing=west,powered=true]
thaumictinkerer:transvector_dislocator[facing=west,powered=false]
thaumictinkerer:transvector_dislocator[facing=east,powered=true]
thaumictinkerer:transvector_dislocator[facing=east,powered=false]
thaumictinkerer:repairer[active=true,facing=down]
thaumictinkerer:repairer[active=true,facing=up]
thaumictinkerer:repairer[active=true,facing=north]
thaumictinkerer:repairer[active=true,facing=south]
thaumictinkerer:repairer[active=true,facing=west]
thaumictinkerer:repairer[active=true,facing=east]
thaumictinkerer:repairer[active=false,facing=down]
thaumictinkerer:repairer[active=false,facing=up]
thaumictinkerer:repairer[active=false,facing=north]
thaumictinkerer:repairer[active=false,facing=south]
thaumictinkerer:repairer[active=false,facing=west]
thaumictinkerer:repairer[active=false,facing=east]
thaumictinkerer:magnet[facing=down,pole=pull]
thaumictinkerer:magnet[facing=down,pole=push]
thaumictinkerer:magnet[facing=up,pole=pull]
thaumictinkerer:magnet[facing=up,pole=push]
thaumictinkerer:magnet[facing=north,pole=pull]
thaumictinkerer:magnet[facing=north,pole=push]
thaumictinkerer:magnet[facing=south,pole=pull]
thaumictinkerer:magnet[facing=south,pole=push]
thaumictinkerer:magnet[facing=west,pole=pull]
thaumictinkerer:magnet[facing=west,pole=push]
thaumictinkerer:magnet[facing=east,pole=pull]
thaumictinkerer:magnet[facing=east,pole=push]
thaumictinkerer:mob_magnet[facing=down,pole=pull]
thaumictinkerer:mob_magnet[facing=down,pole=push]
thaumictinkerer:mob_magnet[facing=up,pole=pull]
thaumictinkerer:mob_magnet[facing=up,pole=push]
thaumictinkerer:mob_magnet[facing=north,pole=pull]
thaumictinkerer:mob_magnet[facing=north,pole=push]
thaumictinkerer:mob_magnet[facing=south,pole=pull]
thaumictinkerer:mob_magnet[facing=south,pole=push]
thaumictinkerer:mob_magnet[facing=west,pole=pull]
thaumictinkerer:mob_magnet[facing=west,pole=push]
thaumictinkerer:mob_magnet[facing=east,pole=pull]
thaumictinkerer:mob_magnet[facing=east,pole=push]
thaumictinkerer:nitor_vapor
thaumictinkerer:example
thaumictinkerer:osmotic_enchanter
thaumictinkerer:enchantment_pillar[direction=0,top=true]
thaumictinkerer:enchantment_pillar[direction=0,top=false]
thaumictinkerer:enchantment_pillar[direction=1,top=true]
thaumictinkerer:enchantment_pillar[direction=1,top=false]
thaumictinkerer:enchantment_pillar[direction=2,top=true]
thaumictinkerer:enchantment_pillar[direction=2,top=false]
thaumictinkerer:enchantment_pillar[direction=3,top=true]
thaumictinkerer:enchantment_pillar[direction=3,top=false]
thaumictinkerer:enchantment_pillar[direction=4,top=true]
thaumictinkerer:enchantment_pillar[direction=4,top=false]
thaumictinkerer:enchantment_pillar[direction=5,top=true]
thaumictinkerer:enchantment_pillar[direction=5,top=false]
thaumictinkerer:enchantment_pillar[direction=6,top=true]
thaumictinkerer:enchantment_pillar[direction=6,top=false]
thaumictinkerer:enchantment_pillar[direction=7,top=true]
thaumictinkerer:enchantment_pillar[direction=7,top=false]
thaumictinkerer:black_quartz_block
abyssalcraft:stone[type=darkstone]
abyssalcraft:stone[type=abyssalstone]
abyssalcraft:stone[type=dreadstone]
abyssalcraft:stone[type=abyssalnitestone]
abyssalcraft:stone[type=coraliumstone]
abyssalcraft:stone[type=ethaxium]
abyssalcraft:stone[type=omotholstone]
abyssalcraft:stone[type=monolithstone]
abyssalcraft:cobblestone[type=darkstone]
abyssalcraft:cobblestone[type=abyssalstone]
abyssalcraft:cobblestone[type=dreadstone]
abyssalcraft:cobblestone[type=abyssalnitestone]
abyssalcraft:cobblestone[type=coraliumstone]
abyssalcraft:darkstone_brick[type=normal]
abyssalcraft:darkstone_brick[type=chiseled]
abyssalcraft:darkstone_brick[type=cracked]
abyssalcraft:dsglow
abyssalcraft:darkbrickslab1[half=top,variant=true]
abyssalcraft:darkbrickslab1[half=top,variant=false]
abyssalcraft:darkbrickslab1[half=bottom,variant=true]
abyssalcraft:darkbrickslab1[half=bottom,variant=false]
abyssalcraft:darkbrickslab2[variant=true]
abyssalcraft:darkbrickslab2[variant=false]
abyssalcraft:darkcobbleslab1[half=top,variant=true]
abyssalcraft:darkcobbleslab1[half=top,variant=false]
abyssalcraft:darkcobbleslab1[half=bottom,variant=true]
abyssalcraft:darkcobbleslab1[half=bottom,variant=false]
abyssalcraft:darkcobbleslab2[variant=true]
abyssalcraft:darkcobbleslab2[variant=false]
abyssalcraft:dbstairs[facing=north,half=top,shape=straight]
abyssalcraft:dbstairs[facing=north,half=top,shape=inner_left]
abyssalcraft:dbstairs[facing=north,half=top,shape=inner_right]
abyssalcraft:dbstairs[facing=north,half=top,shape=outer_left]
abyssalcraft:dbstairs[facing=north,half=top,shape=outer_right]
abyssalcraft:dbstairs[facing=north,half=bottom,shape=straight]
abyssalcraft:dbstairs[facing=north,half=bottom,shape=inner_left]
abyssalcraft:dbstairs[facing=north,half=bottom,shape=inner_right]
abyssalcraft:dbstairs[facing=north,half=bottom,shape=outer_left]
abyssalcraft:dbstairs[facing=north,half=bottom,shape=outer_right]
abyssalcraft:dbstairs[facing=south,half=top,shape=straight]
abyssalcraft:dbstairs[facing=south,half=top,shape=inner_left]
abyssalcraft:dbstairs[facing=south,half=top,shape=inner_right]
abyssalcraft:dbstairs[facing=south,half=top,shape=outer_left]
abyssalcraft:dbstairs[facing=south,half=top,shape=outer_right]
abyssalcraft:dbstairs[facing=south,half=bottom,shape=straight]
abyssalcraft:dbstairs[facing=south,half=bottom,shape=inner_left]
abyssalcraft:dbstairs[facing=south,half=bottom,shape=inner_right]
abyssalcraft:dbstairs[facing=south,half=bottom,shape=outer_left]
abyssalcraft:dbstairs[facing=south,half=bottom,shape=outer_right]
abyssalcraft:dbstairs[facing=west,half=top,shape=straight]
abyssalcraft:dbstairs[facing=west,half=top,shape=inner_left]
abyssalcraft:dbstairs[facing=west,half=top,shape=inner_right]
abyssalcraft:dbstairs[facing=west,half=top,shape=outer_left]
abyssalcraft:dbstairs[facing=west,half=top,shape=outer_right]
abyssalcraft:dbstairs[facing=west,half=bottom,shape=straight]
abyssalcraft:dbstairs[facing=west,half=bottom,shape=inner_left]
abyssalcraft:dbstairs[facing=west,half=bottom,shape=inner_right]
abyssalcraft:dbstairs[facing=west,half=bottom,shape=outer_left]
abyssalcraft:dbstairs[facing=west,half=bottom,shape=outer_right]
abyssalcraft:dbstairs[facing=east,half=top,shape=straight]
abyssalcraft:dbstairs[facing=east,half=top,shape=inner_left]
abyssalcraft:dbstairs[facing=east,half=top,shape=inner_right]
abyssalcraft:dbstairs[facing=east,half=top,shape=outer_left]
abyssalcraft:dbstairs[facing=east,half=top,shape=outer_right]
abyssalcraft:dbstairs[facing=east,half=bottom,shape=straight]
abyssalcraft:dbstairs[facing=east,half=bottom,shape=inner_left]
abyssalcraft:dbstairs[facing=east,half=bottom,shape=inner_right]
abyssalcraft:dbstairs[facing=east,half=bottom,shape=outer_left]
abyssalcraft:dbstairs[facing=east,half=bottom,shape=outer_right]
abyssalcraft:dcstairs[facing=north,half=top,shape=straight]
abyssalcraft:dcstairs[facing=north,half=top,shape=inner_left]
abyssalcraft:dcstairs[facing=north,half=top,shape=inner_right]
abyssalcraft:dcstairs[facing=north,half=top,shape=outer_left]
abyssalcraft:dcstairs[facing=north,half=top,shape=outer_right]
abyssalcraft:dcstairs[facing=north,half=bottom,shape=straight]
abyssalcraft:dcstairs[facing=north,half=bottom,shape=inner_left]
abyssalcraft:dcstairs[facing=north,half=bottom,shape=inner_right]
abyssalcraft:dcstairs[facing=north,half=bottom,shape=outer_left]
abyssalcraft:dcstairs[facing=north,half=bottom,shape=outer_right]
abyssalcraft:dcstairs[facing=south,half=top,shape=straight]
abyssalcraft:dcstairs[facing=south,half=top,shape=inner_left]
abyssalcraft:dcstairs[facing=south,half=top,shape=inner_right]
abyssalcraft:dcstairs[facing=south,half=top,shape=outer_left]
abyssalcraft:dcstairs[facing=south,half=top,shape=outer_right]
abyssalcraft:dcstairs[facing=south,half=bottom,shape=straight]
abyssalcraft:dcstairs[facing=south,half=bottom,shape=inner_left]
abyssalcraft:dcstairs[facing=south,half=bottom,shape=inner_right]
abyssalcraft:dcstairs[facing=south,half=bottom,shape=outer_left]
abyssalcraft:dcstairs[facing=south,half=bottom,shape=outer_right]
abyssalcraft:dcstairs[facing=west,half=top,shape=straight]
abyssalcraft:dcstairs[facing=west,half=top,shape=inner_left]
abyssalcraft:dcstairs[facing=west,half=top,shape=inner_right]
abyssalcraft:dcstairs[facing=west,half=top,shape=outer_left]
abyssalcraft:dcstairs[facing=west,half=top,shape=outer_right]
abyssalcraft:dcstairs[facing=west,half=bottom,shape=straight]
abyssalcraft:dcstairs[facing=west,half=bottom,shape=inner_left]
abyssalcraft:dcstairs[facing=west,half=bottom,shape=inner_right]
abyssalcraft:dcstairs[facing=west,half=bottom,shape=outer_left]
abyssalcraft:dcstairs[facing=west,half=bottom,shape=outer_right]
abyssalcraft:dcstairs[facing=east,half=top,shape=straight]
abyssalcraft:dcstairs[facing=east,half=top,shape=inner_left]
abyssalcraft:dcstairs[facing=east,half=top,shape=inner_right]
abyssalcraft:dcstairs[facing=east,half=top,shape=outer_left]
abyssalcraft:dcstairs[facing=east,half=top,shape=outer_right]
abyssalcraft:dcstairs[facing=east,half=bottom,shape=straight]
abyssalcraft:dcstairs[facing=east,half=bottom,shape=inner_left]
abyssalcraft:dcstairs[facing=east,half=bottom,shape=inner_right]
abyssalcraft:dcstairs[facing=east,half=bottom,shape=outer_left]
abyssalcraft:dcstairs[facing=east,half=bottom,shape=outer_right]
abyssalcraft:dltleaves[check_decay=true,decayable=true]
abyssalcraft:dltleaves[check_decay=true,decayable=false]
abyssalcraft:dltleaves[check_decay=false,decayable=true]
abyssalcraft:dltleaves[check_decay=false,decayable=false]
abyssalcraft:dltlog[axis=x]
abyssalcraft:dltlog[axis=y]
abyssalcraft:dltlog[axis=z]
abyssalcraft:dltlog[axis=none]
abyssalcraft:dltsapling[stage=0,type=oak]
abyssalcraft:dltsapling[stage=0,type=spruce]
abyssalcraft:dltsapling[stage=0,type=birch]
abyssalcraft:dltsapling[stage=0,type=jungle]
abyssalcraft:dltsapling[stage=0,type=acacia]
abyssalcraft:dltsapling[stage=0,type=dark_oak]
abyssalcraft:dltsapling[stage=1,type=oak]
abyssalcraft:dltsapling[stage=1,type=spruce]
abyssalcraft:dltsapling[stage=1,type=birch]
abyssalcraft:dltsapling[stage=1,type=jungle]
abyssalcraft:dltsapling[stage=1,type=acacia]
abyssalcraft:dltsapling[stage=1,type=dark_oak]
abyssalcraft:abybrick[type=normal]
abyssalcraft:abybrick[type=chiseled]
abyssalcraft:abybrick[type=cracked]
abyssalcraft:abyslab1[half=top,variant=true]
abyssalcraft:abyslab1[half=top,variant=false]
abyssalcraft:abyslab1[half=bottom,variant=true]
abyssalcraft:abyslab1[half=bottom,variant=false]
abyssalcraft:abyslab2[variant=true]
abyssalcraft:abyslab2[variant=false]
abyssalcraft:abystairs[facing=north,half=top,shape=straight]
abyssalcraft:abystairs[facing=north,half=top,shape=inner_left]
abyssalcraft:abystairs[facing=north,half=top,shape=inner_right]
abyssalcraft:abystairs[facing=north,half=top,shape=outer_left]
abyssalcraft:abystairs[facing=north,half=top,shape=outer_right]
abyssalcraft:abystairs[facing=north,half=bottom,shape=straight]
abyssalcraft:abystairs[facing=north,half=bottom,shape=inner_left]
abyssalcraft:abystairs[facing=north,half=bottom,shape=inner_right]
abyssalcraft:abystairs[facing=north,half=bottom,shape=outer_left]
abyssalcraft:abystairs[facing=north,half=bottom,shape=outer_right]
abyssalcraft:abystairs[facing=south,half=top,shape=straight]
abyssalcraft:abystairs[facing=south,half=top,shape=inner_left]
abyssalcraft:abystairs[facing=south,half=top,shape=inner_right]
abyssalcraft:abystairs[facing=south,half=top,shape=outer_left]
abyssalcraft:abystairs[facing=south,half=top,shape=outer_right]
abyssalcraft:abystairs[facing=south,half=bottom,shape=straight]
abyssalcraft:abystairs[facing=south,half=bottom,shape=inner_left]
abyssalcraft:abystairs[facing=south,half=bottom,shape=inner_right]
abyssalcraft:abystairs[facing=south,half=bottom,shape=outer_left]
abyssalcraft:abystairs[facing=south,half=bottom,shape=outer_right]
abyssalcraft:abystairs[facing=west,half=top,shape=straight]
abyssalcraft:abystairs[facing=west,half=top,shape=inner_left]
abyssalcraft:abystairs[facing=west,half=top,shape=inner_right]
abyssalcraft:abystairs[facing=west,half=top,shape=outer_left]
abyssalcraft:abystairs[facing=west,half=top,shape=outer_right]
abyssalcraft:abystairs[facing=west,half=bottom,shape=straight]
abyssalcraft:abystairs[facing=west,half=bottom,shape=inner_left]
abyssalcraft:abystairs[facing=west,half=bottom,shape=inner_right]
abyssalcraft:abystairs[facing=west,half=bottom,shape=outer_left]
abyssalcraft:abystairs[facing=west,half=bottom,shape=outer_right]
abyssalcraft:abystairs[facing=east,half=top,shape=straight]
abyssalcraft:abystairs[facing=east,half=top,shape=inner_left]
abyssalcraft:abystairs[facing=east,half=top,shape=inner_right]
abyssalcraft:abystairs[facing=east,half=top,shape=outer_left]
abyssalcraft:abystairs[facing=east,half=top,shape=outer_right]
abyssalcraft:abystairs[facing=east,half=bottom,shape=straight]
abyssalcraft:abystairs[facing=east,half=bottom,shape=inner_left]
abyssalcraft:abystairs[facing=east,half=bottom,shape=inner_right]
abyssalcraft:abystairs[facing=east,half=bottom,shape=outer_left]
abyssalcraft:abystairs[facing=east,half=bottom,shape=outer_right]
abyssalcraft:coraliumore
abyssalcraft:abyore
abyssalcraft:abyfence[east=true,north=true,south=true,west=true]
abyssalcraft:abyfence[east=true,north=true,south=true,west=false]
abyssalcraft:abyfence[east=true,north=true,south=false,west=true]
abyssalcraft:abyfence[east=true,north=true,south=false,west=false]
abyssalcraft:abyfence[east=true,north=false,south=true,west=true]
abyssalcraft:abyfence[east=true,north=false,south=true,west=false]
abyssalcraft:abyfence[east=true,north=false,south=false,west=true]
abyssalcraft:abyfence[east=true,north=false,south=false,west=false]
abyssalcraft:abyfence[east=false,north=true,south=true,west=true]
abyssalcraft:abyfence[east=false,north=true,south=true,west=false]
abyssalcraft:abyfence[east=false,north=true,south=false,west=true]
abyssalcraft:abyfence[east=false,north=true,south=false,west=false]
abyssalcraft:abyfence[east=false,north=false,south=true,west=true]
abyssalcraft:abyfence[east=false,north=false,south=true,west=false]
abyssalcraft:abyfence[east=false,north=false,south=false,west=true]
abyssalcraft:abyfence[east=false,north=false,south=false,west=false]
abyssalcraft:dscwall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:odb[explode=true]
abyssalcraft:odb[explode=false]
abyssalcraft:ingotblock[type=abyssalnite]
abyssalcraft:ingotblock[type=refinedcoralium]
abyssalcraft:ingotblock[type=dreadium]
abyssalcraft:ingotblock[type=ethaxium]
abyssalcraft:coraliumstone
abyssalcraft:odbcore[explode=true]
abyssalcraft:odbcore[explode=false]
abyssalcraft:crate
abyssalcraft:abyportal[axis=x]
abyssalcraft:abyportal[axis=z]
abyssalcraft:darkstoneslab1[half=top,variant=true]
abyssalcraft:darkstoneslab1[half=top,variant=false]
abyssalcraft:darkstoneslab1[half=bottom,variant=true]
abyssalcraft:darkstoneslab1[half=bottom,variant=false]
abyssalcraft:darkstoneslab2[variant=true]
abyssalcraft:darkstoneslab2[variant=false]
abyssalcraft:coraliumfire
abyssalcraft:dsbutton[facing=down,powered=true]
abyssalcraft:dsbutton[facing=down,powered=false]
abyssalcraft:dsbutton[facing=up,powered=true]
abyssalcraft:dsbutton[facing=up,powered=false]
abyssalcraft:dsbutton[facing=north,powered=true]
abyssalcraft:dsbutton[facing=north,powered=false]
abyssalcraft:dsbutton[facing=south,powered=true]
abyssalcraft:dsbutton[facing=south,powered=false]
abyssalcraft:dsbutton[facing=west,powered=true]
abyssalcraft:dsbutton[facing=west,powered=false]
abyssalcraft:dsbutton[facing=east,powered=true]
abyssalcraft:dsbutton[facing=east,powered=false]
abyssalcraft:dspplate[powered=true]
abyssalcraft:dspplate[powered=false]
abyssalcraft:dltplank
abyssalcraft:dltbutton[facing=down,powered=true]
abyssalcraft:dltbutton[facing=down,powered=false]
abyssalcraft:dltbutton[facing=up,powered=true]
abyssalcraft:dltbutton[facing=up,powered=false]
abyssalcraft:dltbutton[facing=north,powered=true]
abyssalcraft:dltbutton[facing=north,powered=false]
abyssalcraft:dltbutton[facing=south,powered=true]
abyssalcraft:dltbutton[facing=south,powered=false]
abyssalcraft:dltbutton[facing=west,powered=true]
abyssalcraft:dltbutton[facing=west,powered=false]
abyssalcraft:dltbutton[facing=east,powered=true]
abyssalcraft:dltbutton[facing=east,powered=false]
abyssalcraft:dltpplate[powered=true]
abyssalcraft:dltpplate[powered=false]
abyssalcraft:dltstairs[facing=north,half=top,shape=straight]
abyssalcraft:dltstairs[facing=north,half=top,shape=inner_left]
abyssalcraft:dltstairs[facing=north,half=top,shape=inner_right]
abyssalcraft:dltstairs[facing=north,half=top,shape=outer_left]
abyssalcraft:dltstairs[facing=north,half=top,shape=outer_right]
abyssalcraft:dltstairs[facing=north,half=bottom,shape=straight]
abyssalcraft:dltstairs[facing=north,half=bottom,shape=inner_left]
abyssalcraft:dltstairs[facing=north,half=bottom,shape=inner_right]
abyssalcraft:dltstairs[facing=north,half=bottom,shape=outer_left]
abyssalcraft:dltstairs[facing=north,half=bottom,shape=outer_right]
abyssalcraft:dltstairs[facing=south,half=top,shape=straight]
abyssalcraft:dltstairs[facing=south,half=top,shape=inner_left]
abyssalcraft:dltstairs[facing=south,half=top,shape=inner_right]
abyssalcraft:dltstairs[facing=south,half=top,shape=outer_left]
abyssalcraft:dltstairs[facing=south,half=top,shape=outer_right]
abyssalcraft:dltstairs[facing=south,half=bottom,shape=straight]
abyssalcraft:dltstairs[facing=south,half=bottom,shape=inner_left]
abyssalcraft:dltstairs[facing=south,half=bottom,shape=inner_right]
abyssalcraft:dltstairs[facing=south,half=bottom,shape=outer_left]
abyssalcraft:dltstairs[facing=south,half=bottom,shape=outer_right]
abyssalcraft:dltstairs[facing=west,half=top,shape=straight]
abyssalcraft:dltstairs[facing=west,half=top,shape=inner_left]
abyssalcraft:dltstairs[facing=west,half=top,shape=inner_right]
abyssalcraft:dltstairs[facing=west,half=top,shape=outer_left]
abyssalcraft:dltstairs[facing=west,half=top,shape=outer_right]
abyssalcraft:dltstairs[facing=west,half=bottom,shape=straight]
abyssalcraft:dltstairs[facing=west,half=bottom,shape=inner_left]
abyssalcraft:dltstairs[facing=west,half=bottom,shape=inner_right]
abyssalcraft:dltstairs[facing=west,half=bottom,shape=outer_left]
abyssalcraft:dltstairs[facing=west,half=bottom,shape=outer_right]
abyssalcraft:dltstairs[facing=east,half=top,shape=straight]
abyssalcraft:dltstairs[facing=east,half=top,shape=inner_left]
abyssalcraft:dltstairs[facing=east,half=top,shape=inner_right]
abyssalcraft:dltstairs[facing=east,half=top,shape=outer_left]
abyssalcraft:dltstairs[facing=east,half=top,shape=outer_right]
abyssalcraft:dltstairs[facing=east,half=bottom,shape=straight]
abyssalcraft:dltstairs[facing=east,half=bottom,shape=inner_left]
abyssalcraft:dltstairs[facing=east,half=bottom,shape=inner_right]
abyssalcraft:dltstairs[facing=east,half=bottom,shape=outer_left]
abyssalcraft:dltstairs[facing=east,half=bottom,shape=outer_right]
abyssalcraft:dltslab1[half=top,variant=true]
abyssalcraft:dltslab1[half=top,variant=false]
abyssalcraft:dltslab1[half=bottom,variant=true]
abyssalcraft:dltslab1[half=bottom,variant=false]
abyssalcraft:dltslab2[variant=true]
abyssalcraft:dltslab2[variant=false]
abyssalcraft:cwater[level=0]
abyssalcraft:cwater[level=1]
abyssalcraft:cwater[level=2]
abyssalcraft:cwater[level=3]
abyssalcraft:cwater[level=4]
abyssalcraft:cwater[level=5]
abyssalcraft:cwater[level=6]
abyssalcraft:cwater[level=7]
abyssalcraft:cwater[level=8]
abyssalcraft:cwater[level=9]
abyssalcraft:cwater[level=10]
abyssalcraft:cwater[level=11]
abyssalcraft:cwater[level=12]
abyssalcraft:cwater[level=13]
abyssalcraft:cwater[level=14]
abyssalcraft:cwater[level=15]
abyssalcraft:psdl
abyssalcraft:abycorore
abyssalcraft:altar
abyssalcraft:abybutton[facing=down,powered=true]
abyssalcraft:abybutton[facing=down,powered=false]
abyssalcraft:abybutton[facing=up,powered=true]
abyssalcraft:abybutton[facing=up,powered=false]
abyssalcraft:abybutton[facing=north,powered=true]
abyssalcraft:abybutton[facing=north,powered=false]
abyssalcraft:abybutton[facing=south,powered=true]
abyssalcraft:abybutton[facing=south,powered=false]
abyssalcraft:abybutton[facing=west,powered=true]
abyssalcraft:abybutton[facing=west,powered=false]
abyssalcraft:abybutton[facing=east,powered=true]
abyssalcraft:abybutton[facing=east,powered=false]
abyssalcraft:abypplate[powered=true]
abyssalcraft:abypplate[powered=false]
abyssalcraft:dsbfence[east=true,north=true,south=true,west=true]
abyssalcraft:dsbfence[east=true,north=true,south=true,west=false]
abyssalcraft:dsbfence[east=true,north=true,south=false,west=true]
abyssalcraft:dsbfence[east=true,north=true,south=false,west=false]
abyssalcraft:dsbfence[east=true,north=false,south=true,west=true]
abyssalcraft:dsbfence[east=true,north=false,south=true,west=false]
abyssalcraft:dsbfence[east=true,north=false,south=false,west=true]
abyssalcraft:dsbfence[east=true,north=false,south=false,west=false]
abyssalcraft:dsbfence[east=false,north=true,south=true,west=true]
abyssalcraft:dsbfence[east=false,north=true,south=true,west=false]
abyssalcraft:dsbfence[east=false,north=true,south=false,west=true]
abyssalcraft:dsbfence[east=false,north=true,south=false,west=false]
abyssalcraft:dsbfence[east=false,north=false,south=true,west=true]
abyssalcraft:dsbfence[east=false,north=false,south=true,west=false]
abyssalcraft:dsbfence[east=false,north=false,south=false,west=true]
abyssalcraft:dsbfence[east=false,north=false,south=false,west=false]
abyssalcraft:dltfence[east=true,north=true,south=true,west=true]
abyssalcraft:dltfence[east=true,north=true,south=true,west=false]
abyssalcraft:dltfence[east=true,north=true,south=false,west=true]
abyssalcraft:dltfence[east=true,north=true,south=false,west=false]
abyssalcraft:dltfence[east=true,north=false,south=true,west=true]
abyssalcraft:dltfence[east=true,north=false,south=true,west=false]
abyssalcraft:dltfence[east=true,north=false,south=false,west=true]
abyssalcraft:dltfence[east=true,north=false,south=false,west=false]
abyssalcraft:dltfence[east=false,north=true,south=true,west=true]
abyssalcraft:dltfence[east=false,north=true,south=true,west=false]
abyssalcraft:dltfence[east=false,north=true,south=false,west=true]
abyssalcraft:dltfence[east=false,north=true,south=false,west=false]
abyssalcraft:dltfence[east=false,north=false,south=true,west=true]
abyssalcraft:dltfence[east=false,north=false,south=true,west=false]
abyssalcraft:dltfence[east=false,north=false,south=false,west=true]
abyssalcraft:dltfence[east=false,north=false,south=false,west=false]
abyssalcraft:abydreadore
abyssalcraft:dreadore
abyssalcraft:dreadbrick[type=normal]
abyssalcraft:dreadbrick[type=chiseled]
abyssalcraft:dreadbrick[type=cracked]
abyssalcraft:abydreadbrick[type=normal]
abyssalcraft:abydreadbrick[type=chiseled]
abyssalcraft:abydreadbrick[type=cracked]
abyssalcraft:dreadgrass[snowy=true]
abyssalcraft:dreadgrass[snowy=false]
abyssalcraft:dreadlog[axis=x]
abyssalcraft:dreadlog[axis=y]
abyssalcraft:dreadlog[axis=z]
abyssalcraft:dreadlog[axis=none]
abyssalcraft:dreadleaves[check_decay=true,decayable=true]
abyssalcraft:dreadleaves[check_decay=true,decayable=false]
abyssalcraft:dreadleaves[check_decay=false,decayable=true]
abyssalcraft:dreadleaves[check_decay=false,decayable=false]
abyssalcraft:dreadsapling[stage=0,type=oak]
abyssalcraft:dreadsapling[stage=0,type=spruce]
abyssalcraft:dreadsapling[stage=0,type=birch]
abyssalcraft:dreadsapling[stage=0,type=jungle]
abyssalcraft:dreadsapling[stage=0,type=acacia]
abyssalcraft:dreadsapling[stage=0,type=dark_oak]
abyssalcraft:dreadsapling[stage=1,type=oak]
abyssalcraft:dreadsapling[stage=1,type=spruce]
abyssalcraft:dreadsapling[stage=1,type=birch]
abyssalcraft:dreadsapling[stage=1,type=jungle]
abyssalcraft:dreadsapling[stage=1,type=acacia]
abyssalcraft:dreadsapling[stage=1,type=dark_oak]
abyssalcraft:dreadplanks
abyssalcraft:dreadportal[axis=x]
abyssalcraft:dreadportal[axis=z]
abyssalcraft:dreadfire
abyssalcraft:dghead
abyssalcraft:phead
abyssalcraft:whead
abyssalcraft:ohead
abyssalcraft:dreadbrickstairs[facing=north,half=top,shape=straight]
abyssalcraft:dreadbrickstairs[facing=north,half=top,shape=inner_left]
abyssalcraft:dreadbrickstairs[facing=north,half=top,shape=inner_right]
abyssalcraft:dreadbrickstairs[facing=north,half=top,shape=outer_left]
abyssalcraft:dreadbrickstairs[facing=north,half=top,shape=outer_right]
abyssalcraft:dreadbrickstairs[facing=north,half=bottom,shape=straight]
abyssalcraft:dreadbrickstairs[facing=north,half=bottom,shape=inner_left]
abyssalcraft:dreadbrickstairs[facing=north,half=bottom,shape=inner_right]
abyssalcraft:dreadbrickstairs[facing=north,half=bottom,shape=outer_left]
abyssalcraft:dreadbrickstairs[facing=north,half=bottom,shape=outer_right]
abyssalcraft:dreadbrickstairs[facing=south,half=top,shape=straight]
abyssalcraft:dreadbrickstairs[facing=south,half=top,shape=inner_left]
abyssalcraft:dreadbrickstairs[facing=south,half=top,shape=inner_right]
abyssalcraft:dreadbrickstairs[facing=south,half=top,shape=outer_left]
abyssalcraft:dreadbrickstairs[facing=south,half=top,shape=outer_right]
abyssalcraft:dreadbrickstairs[facing=south,half=bottom,shape=straight]
abyssalcraft:dreadbrickstairs[facing=south,half=bottom,shape=inner_left]
abyssalcraft:dreadbrickstairs[facing=south,half=bottom,shape=inner_right]
abyssalcraft:dreadbrickstairs[facing=south,half=bottom,shape=outer_left]
abyssalcraft:dreadbrickstairs[facing=south,half=bottom,shape=outer_right]
abyssalcraft:dreadbrickstairs[facing=west,half=top,shape=straight]
abyssalcraft:dreadbrickstairs[facing=west,half=top,shape=inner_left]
abyssalcraft:dreadbrickstairs[facing=west,half=top,shape=inner_right]
abyssalcraft:dreadbrickstairs[facing=west,half=top,shape=outer_left]
abyssalcraft:dreadbrickstairs[facing=west,half=top,shape=outer_right]
abyssalcraft:dreadbrickstairs[facing=west,half=bottom,shape=straight]
abyssalcraft:dreadbrickstairs[facing=west,half=bottom,shape=inner_left]
abyssalcraft:dreadbrickstairs[facing=west,half=bottom,shape=inner_right]
abyssalcraft:dreadbrickstairs[facing=west,half=bottom,shape=outer_left]
abyssalcraft:dreadbrickstairs[facing=west,half=bottom,shape=outer_right]
abyssalcraft:dreadbrickstairs[facing=east,half=top,shape=straight]
abyssalcraft:dreadbrickstairs[facing=east,half=top,shape=inner_left]
abyssalcraft:dreadbrickstairs[facing=east,half=top,shape=inner_right]
abyssalcraft:dreadbrickstairs[facing=east,half=top,shape=outer_left]
abyssalcraft:dreadbrickstairs[facing=east,half=top,shape=outer_right]
abyssalcraft:dreadbrickstairs[facing=east,half=bottom,shape=straight]
abyssalcraft:dreadbrickstairs[facing=east,half=bottom,shape=inner_left]
abyssalcraft:dreadbrickstairs[facing=east,half=bottom,shape=inner_right]
abyssalcraft:dreadbrickstairs[facing=east,half=bottom,shape=outer_left]
abyssalcraft:dreadbrickstairs[facing=east,half=bottom,shape=outer_right]
abyssalcraft:dreadbrickfence[east=true,north=true,south=true,west=true]
abyssalcraft:dreadbrickfence[east=true,north=true,south=true,west=false]
abyssalcraft:dreadbrickfence[east=true,north=true,south=false,west=true]
abyssalcraft:dreadbrickfence[east=true,north=true,south=false,west=false]
abyssalcraft:dreadbrickfence[east=true,north=false,south=true,west=true]
abyssalcraft:dreadbrickfence[east=true,north=false,south=true,west=false]
abyssalcraft:dreadbrickfence[east=true,north=false,south=false,west=true]
abyssalcraft:dreadbrickfence[east=true,north=false,south=false,west=false]
abyssalcraft:dreadbrickfence[east=false,north=true,south=true,west=true]
abyssalcraft:dreadbrickfence[east=false,north=true,south=true,west=false]
abyssalcraft:dreadbrickfence[east=false,north=true,south=false,west=true]
abyssalcraft:dreadbrickfence[east=false,north=true,south=false,west=false]
abyssalcraft:dreadbrickfence[east=false,north=false,south=true,west=true]
abyssalcraft:dreadbrickfence[east=false,north=false,south=true,west=false]
abyssalcraft:dreadbrickfence[east=false,north=false,south=false,west=true]
abyssalcraft:dreadbrickfence[east=false,north=false,south=false,west=false]
abyssalcraft:dreadbrickslab1[half=top,variant=true]
abyssalcraft:dreadbrickslab1[half=top,variant=false]
abyssalcraft:dreadbrickslab1[half=bottom,variant=true]
abyssalcraft:dreadbrickslab1[half=bottom,variant=false]
abyssalcraft:dreadbrickslab2[variant=true]
abyssalcraft:dreadbrickslab2[variant=false]
abyssalcraft:abydreadbrickstairs[facing=north,half=top,shape=straight]
abyssalcraft:abydreadbrickstairs[facing=north,half=top,shape=inner_left]
abyssalcraft:abydreadbrickstairs[facing=north,half=top,shape=inner_right]
abyssalcraft:abydreadbrickstairs[facing=north,half=top,shape=outer_left]
abyssalcraft:abydreadbrickstairs[facing=north,half=top,shape=outer_right]
abyssalcraft:abydreadbrickstairs[facing=north,half=bottom,shape=straight]
abyssalcraft:abydreadbrickstairs[facing=north,half=bottom,shape=inner_left]
abyssalcraft:abydreadbrickstairs[facing=north,half=bottom,shape=inner_right]
abyssalcraft:abydreadbrickstairs[facing=north,half=bottom,shape=outer_left]
abyssalcraft:abydreadbrickstairs[facing=north,half=bottom,shape=outer_right]
abyssalcraft:abydreadbrickstairs[facing=south,half=top,shape=straight]
abyssalcraft:abydreadbrickstairs[facing=south,half=top,shape=inner_left]
abyssalcraft:abydreadbrickstairs[facing=south,half=top,shape=inner_right]
abyssalcraft:abydreadbrickstairs[facing=south,half=top,shape=outer_left]
abyssalcraft:abydreadbrickstairs[facing=south,half=top,shape=outer_right]
abyssalcraft:abydreadbrickstairs[facing=south,half=bottom,shape=straight]
abyssalcraft:abydreadbrickstairs[facing=south,half=bottom,shape=inner_left]
abyssalcraft:abydreadbrickstairs[facing=south,half=bottom,shape=inner_right]
abyssalcraft:abydreadbrickstairs[facing=south,half=bottom,shape=outer_left]
abyssalcraft:abydreadbrickstairs[facing=south,half=bottom,shape=outer_right]
abyssalcraft:abydreadbrickstairs[facing=west,half=top,shape=straight]
abyssalcraft:abydreadbrickstairs[facing=west,half=top,shape=inner_left]
abyssalcraft:abydreadbrickstairs[facing=west,half=top,shape=inner_right]
abyssalcraft:abydreadbrickstairs[facing=west,half=top,shape=outer_left]
abyssalcraft:abydreadbrickstairs[facing=west,half=top,shape=outer_right]
abyssalcraft:abydreadbrickstairs[facing=west,half=bottom,shape=straight]
abyssalcraft:abydreadbrickstairs[facing=west,half=bottom,shape=inner_left]
abyssalcraft:abydreadbrickstairs[facing=west,half=bottom,shape=inner_right]
abyssalcraft:abydreadbrickstairs[facing=west,half=bottom,shape=outer_left]
abyssalcraft:abydreadbrickstairs[facing=west,half=bottom,shape=outer_right]
abyssalcraft:abydreadbrickstairs[facing=east,half=top,shape=straight]
abyssalcraft:abydreadbrickstairs[facing=east,half=top,shape=inner_left]
abyssalcraft:abydreadbrickstairs[facing=east,half=top,shape=inner_right]
abyssalcraft:abydreadbrickstairs[facing=east,half=top,shape=outer_left]
abyssalcraft:abydreadbrickstairs[facing=east,half=top,shape=outer_right]
abyssalcraft:abydreadbrickstairs[facing=east,half=bottom,shape=straight]
abyssalcraft:abydreadbrickstairs[facing=east,half=bottom,shape=inner_left]
abyssalcraft:abydreadbrickstairs[facing=east,half=bottom,shape=inner_right]
abyssalcraft:abydreadbrickstairs[facing=east,half=bottom,shape=outer_left]
abyssalcraft:abydreadbrickstairs[facing=east,half=bottom,shape=outer_right]
abyssalcraft:abydreadbrickfence[east=true,north=true,south=true,west=true]
abyssalcraft:abydreadbrickfence[east=true,north=true,south=true,west=false]
abyssalcraft:abydreadbrickfence[east=true,north=true,south=false,west=true]
abyssalcraft:abydreadbrickfence[east=true,north=true,south=false,west=false]
abyssalcraft:abydreadbrickfence[east=true,north=false,south=true,west=true]
abyssalcraft:abydreadbrickfence[east=true,north=false,south=true,west=false]
abyssalcraft:abydreadbrickfence[east=true,north=false,south=false,west=true]
abyssalcraft:abydreadbrickfence[east=true,north=false,south=false,west=false]
abyssalcraft:abydreadbrickfence[east=false,north=true,south=true,west=true]
abyssalcraft:abydreadbrickfence[east=false,north=true,south=true,west=false]
abyssalcraft:abydreadbrickfence[east=false,north=true,south=false,west=true]
abyssalcraft:abydreadbrickfence[east=false,north=true,south=false,west=false]
abyssalcraft:abydreadbrickfence[east=false,north=false,south=true,west=true]
abyssalcraft:abydreadbrickfence[east=false,north=false,south=true,west=false]
abyssalcraft:abydreadbrickfence[east=false,north=false,south=false,west=true]
abyssalcraft:abydreadbrickfence[east=false,north=false,south=false,west=false]
abyssalcraft:abydreadbrickslab1[half=top,variant=true]
abyssalcraft:abydreadbrickslab1[half=top,variant=false]
abyssalcraft:abydreadbrickslab1[half=bottom,variant=true]
abyssalcraft:abydreadbrickslab1[half=bottom,variant=false]
abyssalcraft:abydreadbrickslab2[variant=true]
abyssalcraft:abydreadbrickslab2[variant=false]
abyssalcraft:antiwater[level=0]
abyssalcraft:antiwater[level=1]
abyssalcraft:antiwater[level=2]
abyssalcraft:antiwater[level=3]
abyssalcraft:antiwater[level=4]
abyssalcraft:antiwater[level=5]
abyssalcraft:antiwater[level=6]
abyssalcraft:antiwater[level=7]
abyssalcraft:antiwater[level=8]
abyssalcraft:antiwater[level=9]
abyssalcraft:antiwater[level=10]
abyssalcraft:antiwater[level=11]
abyssalcraft:antiwater[level=12]
abyssalcraft:antiwater[level=13]
abyssalcraft:antiwater[level=14]
abyssalcraft:antiwater[level=15]
abyssalcraft:cstonebrick[type=normal]
abyssalcraft:cstonebrick[type=chiseled]
abyssalcraft:cstonebrick[type=cracked]
abyssalcraft:cstonebrickfence[east=true,north=true,south=true,west=true]
abyssalcraft:cstonebrickfence[east=true,north=true,south=true,west=false]
abyssalcraft:cstonebrickfence[east=true,north=true,south=false,west=true]
abyssalcraft:cstonebrickfence[east=true,north=true,south=false,west=false]
abyssalcraft:cstonebrickfence[east=true,north=false,south=true,west=true]
abyssalcraft:cstonebrickfence[east=true,north=false,south=true,west=false]
abyssalcraft:cstonebrickfence[east=true,north=false,south=false,west=true]
abyssalcraft:cstonebrickfence[east=true,north=false,south=false,west=false]
abyssalcraft:cstonebrickfence[east=false,north=true,south=true,west=true]
abyssalcraft:cstonebrickfence[east=false,north=true,south=true,west=false]
abyssalcraft:cstonebrickfence[east=false,north=true,south=false,west=true]
abyssalcraft:cstonebrickfence[east=false,north=true,south=false,west=false]
abyssalcraft:cstonebrickfence[east=false,north=false,south=true,west=true]
abyssalcraft:cstonebrickfence[east=false,north=false,south=true,west=false]
abyssalcraft:cstonebrickfence[east=false,north=false,south=false,west=true]
abyssalcraft:cstonebrickfence[east=false,north=false,south=false,west=false]
abyssalcraft:cstonebrickslab1[half=top,variant=true]
abyssalcraft:cstonebrickslab1[half=top,variant=false]
abyssalcraft:cstonebrickslab1[half=bottom,variant=true]
abyssalcraft:cstonebrickslab1[half=bottom,variant=false]
abyssalcraft:cstonebrickslab2[variant=true]
abyssalcraft:cstonebrickslab2[variant=false]
abyssalcraft:cstonebrickstairs[facing=north,half=top,shape=straight]
abyssalcraft:cstonebrickstairs[facing=north,half=top,shape=inner_left]
abyssalcraft:cstonebrickstairs[facing=north,half=top,shape=inner_right]
abyssalcraft:cstonebrickstairs[facing=north,half=top,shape=outer_left]
abyssalcraft:cstonebrickstairs[facing=north,half=top,shape=outer_right]
abyssalcraft:cstonebrickstairs[facing=north,half=bottom,shape=straight]
abyssalcraft:cstonebrickstairs[facing=north,half=bottom,shape=inner_left]
abyssalcraft:cstonebrickstairs[facing=north,half=bottom,shape=inner_right]
abyssalcraft:cstonebrickstairs[facing=north,half=bottom,shape=outer_left]
abyssalcraft:cstonebrickstairs[facing=north,half=bottom,shape=outer_right]
abyssalcraft:cstonebrickstairs[facing=south,half=top,shape=straight]
abyssalcraft:cstonebrickstairs[facing=south,half=top,shape=inner_left]
abyssalcraft:cstonebrickstairs[facing=south,half=top,shape=inner_right]
abyssalcraft:cstonebrickstairs[facing=south,half=top,shape=outer_left]
abyssalcraft:cstonebrickstairs[facing=south,half=top,shape=outer_right]
abyssalcraft:cstonebrickstairs[facing=south,half=bottom,shape=straight]
abyssalcraft:cstonebrickstairs[facing=south,half=bottom,shape=inner_left]
abyssalcraft:cstonebrickstairs[facing=south,half=bottom,shape=inner_right]
abyssalcraft:cstonebrickstairs[facing=south,half=bottom,shape=outer_left]
abyssalcraft:cstonebrickstairs[facing=south,half=bottom,shape=outer_right]
abyssalcraft:cstonebrickstairs[facing=west,half=top,shape=straight]
abyssalcraft:cstonebrickstairs[facing=west,half=top,shape=inner_left]
abyssalcraft:cstonebrickstairs[facing=west,half=top,shape=inner_right]
abyssalcraft:cstonebrickstairs[facing=west,half=top,shape=outer_left]
abyssalcraft:cstonebrickstairs[facing=west,half=top,shape=outer_right]
abyssalcraft:cstonebrickstairs[facing=west,half=bottom,shape=straight]
abyssalcraft:cstonebrickstairs[facing=west,half=bottom,shape=inner_left]
abyssalcraft:cstonebrickstairs[facing=west,half=bottom,shape=inner_right]
abyssalcraft:cstonebrickstairs[facing=west,half=bottom,shape=outer_left]
abyssalcraft:cstonebrickstairs[facing=west,half=bottom,shape=outer_right]
abyssalcraft:cstonebrickstairs[facing=east,half=top,shape=straight]
abyssalcraft:cstonebrickstairs[facing=east,half=top,shape=inner_left]
abyssalcraft:cstonebrickstairs[facing=east,half=top,shape=inner_right]
abyssalcraft:cstonebrickstairs[facing=east,half=top,shape=outer_left]
abyssalcraft:cstonebrickstairs[facing=east,half=top,shape=outer_right]
abyssalcraft:cstonebrickstairs[facing=east,half=bottom,shape=straight]
abyssalcraft:cstonebrickstairs[facing=east,half=bottom,shape=inner_left]
abyssalcraft:cstonebrickstairs[facing=east,half=bottom,shape=inner_right]
abyssalcraft:cstonebrickstairs[facing=east,half=bottom,shape=outer_left]
abyssalcraft:cstonebrickstairs[facing=east,half=bottom,shape=outer_right]
abyssalcraft:cstonebutton[facing=down,powered=true]
abyssalcraft:cstonebutton[facing=down,powered=false]
abyssalcraft:cstonebutton[facing=up,powered=true]
abyssalcraft:cstonebutton[facing=up,powered=false]
abyssalcraft:cstonebutton[facing=north,powered=true]
abyssalcraft:cstonebutton[facing=north,powered=false]
abyssalcraft:cstonebutton[facing=south,powered=true]
abyssalcraft:cstonebutton[facing=south,powered=false]
abyssalcraft:cstonebutton[facing=west,powered=true]
abyssalcraft:cstonebutton[facing=west,powered=false]
abyssalcraft:cstonebutton[facing=east,powered=true]
abyssalcraft:cstonebutton[facing=east,powered=false]
abyssalcraft:cstonepplate[powered=true]
abyssalcraft:cstonepplate[powered=false]
abyssalcraft:dreadaltartop
abyssalcraft:dreadaltarbottom
abyssalcraft:crystallizer[facing=north]
abyssalcraft:crystallizer[facing=south]
abyssalcraft:crystallizer[facing=west]
abyssalcraft:crystallizer[facing=east]
abyssalcraft:crystallizer_on[facing=north]
abyssalcraft:crystallizer_on[facing=south]
abyssalcraft:crystallizer_on[facing=west]
abyssalcraft:crystallizer_on[facing=east]
abyssalcraft:transmutator[facing=north]
abyssalcraft:transmutator[facing=south]
abyssalcraft:transmutator[facing=west]
abyssalcraft:transmutator[facing=east]
abyssalcraft:transmutator_on[facing=north]
abyssalcraft:transmutator_on[facing=south]
abyssalcraft:transmutator_on[facing=west]
abyssalcraft:transmutator_on[facing=east]
abyssalcraft:dreadguardspawner
abyssalcraft:chagarothspawner
abyssalcraft:drtfence[east=true,north=true,south=true,west=true]
abyssalcraft:drtfence[east=true,north=true,south=true,west=false]
abyssalcraft:drtfence[east=true,north=true,south=false,west=true]
abyssalcraft:drtfence[east=true,north=true,south=false,west=false]
abyssalcraft:drtfence[east=true,north=false,south=true,west=true]
abyssalcraft:drtfence[east=true,north=false,south=true,west=false]
abyssalcraft:drtfence[east=true,north=false,south=false,west=true]
abyssalcraft:drtfence[east=true,north=false,south=false,west=false]
abyssalcraft:drtfence[east=false,north=true,south=true,west=true]
abyssalcraft:drtfence[east=false,north=true,south=true,west=false]
abyssalcraft:drtfence[east=false,north=true,south=false,west=true]
abyssalcraft:drtfence[east=false,north=true,south=false,west=false]
abyssalcraft:drtfence[east=false,north=false,south=true,west=true]
abyssalcraft:drtfence[east=false,north=false,south=true,west=false]
abyssalcraft:drtfence[east=false,north=false,south=false,west=true]
abyssalcraft:drtfence[east=false,north=false,south=false,west=false]
abyssalcraft:nitreore
abyssalcraft:abyiroore
abyssalcraft:abygolore
abyssalcraft:abydiaore
abyssalcraft:abynitore
abyssalcraft:abytinore
abyssalcraft:abycopore
abyssalcraft:abypcorore
abyssalcraft:abylcorore
abyssalcraft:solidlava
abyssalcraft:ethaxiumbrick[type=normal]
abyssalcraft:ethaxiumbrick[type=chiseled]
abyssalcraft:ethaxiumbrick[type=cracked]
abyssalcraft:ethaxiumpillar[axis=x]
abyssalcraft:ethaxiumpillar[axis=y]
abyssalcraft:ethaxiumpillar[axis=z]
abyssalcraft:ethaxiumbrickstairs[facing=north,half=top,shape=straight]
abyssalcraft:ethaxiumbrickstairs[facing=north,half=top,shape=inner_left]
abyssalcraft:ethaxiumbrickstairs[facing=north,half=top,shape=inner_right]
abyssalcraft:ethaxiumbrickstairs[facing=north,half=top,shape=outer_left]
abyssalcraft:ethaxiumbrickstairs[facing=north,half=top,shape=outer_right]
abyssalcraft:ethaxiumbrickstairs[facing=north,half=bottom,shape=straight]
abyssalcraft:ethaxiumbrickstairs[facing=north,half=bottom,shape=inner_left]
abyssalcraft:ethaxiumbrickstairs[facing=north,half=bottom,shape=inner_right]
abyssalcraft:ethaxiumbrickstairs[facing=north,half=bottom,shape=outer_left]
abyssalcraft:ethaxiumbrickstairs[facing=north,half=bottom,shape=outer_right]
abyssalcraft:ethaxiumbrickstairs[facing=south,half=top,shape=straight]
abyssalcraft:ethaxiumbrickstairs[facing=south,half=top,shape=inner_left]
abyssalcraft:ethaxiumbrickstairs[facing=south,half=top,shape=inner_right]
abyssalcraft:ethaxiumbrickstairs[facing=south,half=top,shape=outer_left]
abyssalcraft:ethaxiumbrickstairs[facing=south,half=top,shape=outer_right]
abyssalcraft:ethaxiumbrickstairs[facing=south,half=bottom,shape=straight]
abyssalcraft:ethaxiumbrickstairs[facing=south,half=bottom,shape=inner_left]
abyssalcraft:ethaxiumbrickstairs[facing=south,half=bottom,shape=inner_right]
abyssalcraft:ethaxiumbrickstairs[facing=south,half=bottom,shape=outer_left]
abyssalcraft:ethaxiumbrickstairs[facing=south,half=bottom,shape=outer_right]
abyssalcraft:ethaxiumbrickstairs[facing=west,half=top,shape=straight]
abyssalcraft:ethaxiumbrickstairs[facing=west,half=top,shape=inner_left]
abyssalcraft:ethaxiumbrickstairs[facing=west,half=top,shape=inner_right]
abyssalcraft:ethaxiumbrickstairs[facing=west,half=top,shape=outer_left]
abyssalcraft:ethaxiumbrickstairs[facing=west,half=top,shape=outer_right]
abyssalcraft:ethaxiumbrickstairs[facing=west,half=bottom,shape=straight]
abyssalcraft:ethaxiumbrickstairs[facing=west,half=bottom,shape=inner_left]
abyssalcraft:ethaxiumbrickstairs[facing=west,half=bottom,shape=inner_right]
abyssalcraft:ethaxiumbrickstairs[facing=west,half=bottom,shape=outer_left]
abyssalcraft:ethaxiumbrickstairs[facing=west,half=bottom,shape=outer_right]
abyssalcraft:ethaxiumbrickstairs[facing=east,half=top,shape=straight]
abyssalcraft:ethaxiumbrickstairs[facing=east,half=top,shape=inner_left]
abyssalcraft:ethaxiumbrickstairs[facing=east,half=top,shape=inner_right]
abyssalcraft:ethaxiumbrickstairs[facing=east,half=top,shape=outer_left]
abyssalcraft:ethaxiumbrickstairs[facing=east,half=top,shape=outer_right]
abyssalcraft:ethaxiumbrickstairs[facing=east,half=bottom,shape=straight]
abyssalcraft:ethaxiumbrickstairs[facing=east,half=bottom,shape=inner_left]
abyssalcraft:ethaxiumbrickstairs[facing=east,half=bottom,shape=inner_right]
abyssalcraft:ethaxiumbrickstairs[facing=east,half=bottom,shape=outer_left]
abyssalcraft:ethaxiumbrickstairs[facing=east,half=bottom,shape=outer_right]
abyssalcraft:ethaxiumbrickslab1[half=top,variant=true]
abyssalcraft:ethaxiumbrickslab1[half=top,variant=false]
abyssalcraft:ethaxiumbrickslab1[half=bottom,variant=true]
abyssalcraft:ethaxiumbrickslab1[half=bottom,variant=false]
abyssalcraft:ethaxiumbrickslab2[variant=true]
abyssalcraft:ethaxiumbrickslab2[variant=false]
abyssalcraft:ethaxiumfence[east=true,north=true,south=true,west=true]
abyssalcraft:ethaxiumfence[east=true,north=true,south=true,west=false]
abyssalcraft:ethaxiumfence[east=true,north=true,south=false,west=true]
abyssalcraft:ethaxiumfence[east=true,north=true,south=false,west=false]
abyssalcraft:ethaxiumfence[east=true,north=false,south=true,west=true]
abyssalcraft:ethaxiumfence[east=true,north=false,south=true,west=false]
abyssalcraft:ethaxiumfence[east=true,north=false,south=false,west=true]
abyssalcraft:ethaxiumfence[east=true,north=false,south=false,west=false]
abyssalcraft:ethaxiumfence[east=false,north=true,south=true,west=true]
abyssalcraft:ethaxiumfence[east=false,north=true,south=true,west=false]
abyssalcraft:ethaxiumfence[east=false,north=true,south=false,west=true]
abyssalcraft:ethaxiumfence[east=false,north=true,south=false,west=false]
abyssalcraft:ethaxiumfence[east=false,north=false,south=true,west=true]
abyssalcraft:ethaxiumfence[east=false,north=false,south=true,west=false]
abyssalcraft:ethaxiumfence[east=false,north=false,south=false,west=true]
abyssalcraft:ethaxiumfence[east=false,north=false,south=false,west=false]
abyssalcraft:omotholportal[axis=x]
abyssalcraft:omotholportal[axis=z]
abyssalcraft:omotholfire
abyssalcraft:engraver[facing=down]
abyssalcraft:engraver[facing=up]
abyssalcraft:engraver[facing=north]
abyssalcraft:engraver[facing=south]
abyssalcraft:engraver[facing=west]
abyssalcraft:engraver[facing=east]
abyssalcraft:engraver_on
abyssalcraft:materializer[facing=north]
abyssalcraft:materializer[facing=south]
abyssalcraft:materializer[facing=west]
abyssalcraft:materializer[facing=east]
abyssalcraft:darkethaxiumbrick[type=normal]
abyssalcraft:darkethaxiumbrick[type=chiseled]
abyssalcraft:darkethaxiumbrick[type=cracked]
abyssalcraft:darkethaxiumpillar[axis=x]
abyssalcraft:darkethaxiumpillar[axis=y]
abyssalcraft:darkethaxiumpillar[axis=z]
abyssalcraft:darkethaxiumbrickstairs[facing=north,half=top,shape=straight]
abyssalcraft:darkethaxiumbrickstairs[facing=north,half=top,shape=inner_left]
abyssalcraft:darkethaxiumbrickstairs[facing=north,half=top,shape=inner_right]
abyssalcraft:darkethaxiumbrickstairs[facing=north,half=top,shape=outer_left]
abyssalcraft:darkethaxiumbrickstairs[facing=north,half=top,shape=outer_right]
abyssalcraft:darkethaxiumbrickstairs[facing=north,half=bottom,shape=straight]
abyssalcraft:darkethaxiumbrickstairs[facing=north,half=bottom,shape=inner_left]
abyssalcraft:darkethaxiumbrickstairs[facing=north,half=bottom,shape=inner_right]
abyssalcraft:darkethaxiumbrickstairs[facing=north,half=bottom,shape=outer_left]
abyssalcraft:darkethaxiumbrickstairs[facing=north,half=bottom,shape=outer_right]
abyssalcraft:darkethaxiumbrickstairs[facing=south,half=top,shape=straight]
abyssalcraft:darkethaxiumbrickstairs[facing=south,half=top,shape=inner_left]
abyssalcraft:darkethaxiumbrickstairs[facing=south,half=top,shape=inner_right]
abyssalcraft:darkethaxiumbrickstairs[facing=south,half=top,shape=outer_left]
abyssalcraft:darkethaxiumbrickstairs[facing=south,half=top,shape=outer_right]
abyssalcraft:darkethaxiumbrickstairs[facing=south,half=bottom,shape=straight]
abyssalcraft:darkethaxiumbrickstairs[facing=south,half=bottom,shape=inner_left]
abyssalcraft:darkethaxiumbrickstairs[facing=south,half=bottom,shape=inner_right]
abyssalcraft:darkethaxiumbrickstairs[facing=south,half=bottom,shape=outer_left]
abyssalcraft:darkethaxiumbrickstairs[facing=south,half=bottom,shape=outer_right]
abyssalcraft:darkethaxiumbrickstairs[facing=west,half=top,shape=straight]
abyssalcraft:darkethaxiumbrickstairs[facing=west,half=top,shape=inner_left]
abyssalcraft:darkethaxiumbrickstairs[facing=west,half=top,shape=inner_right]
abyssalcraft:darkethaxiumbrickstairs[facing=west,half=top,shape=outer_left]
abyssalcraft:darkethaxiumbrickstairs[facing=west,half=top,shape=outer_right]
abyssalcraft:darkethaxiumbrickstairs[facing=west,half=bottom,shape=straight]
abyssalcraft:darkethaxiumbrickstairs[facing=west,half=bottom,shape=inner_left]
abyssalcraft:darkethaxiumbrickstairs[facing=west,half=bottom,shape=inner_right]
abyssalcraft:darkethaxiumbrickstairs[facing=west,half=bottom,shape=outer_left]
abyssalcraft:darkethaxiumbrickstairs[facing=west,half=bottom,shape=outer_right]
abyssalcraft:darkethaxiumbrickstairs[facing=east,half=top,shape=straight]
abyssalcraft:darkethaxiumbrickstairs[facing=east,half=top,shape=inner_left]
abyssalcraft:darkethaxiumbrickstairs[facing=east,half=top,shape=inner_right]
abyssalcraft:darkethaxiumbrickstairs[facing=east,half=top,shape=outer_left]
abyssalcraft:darkethaxiumbrickstairs[facing=east,half=top,shape=outer_right]
abyssalcraft:darkethaxiumbrickstairs[facing=east,half=bottom,shape=straight]
abyssalcraft:darkethaxiumbrickstairs[facing=east,half=bottom,shape=inner_left]
abyssalcraft:darkethaxiumbrickstairs[facing=east,half=bottom,shape=inner_right]
abyssalcraft:darkethaxiumbrickstairs[facing=east,half=bottom,shape=outer_left]
abyssalcraft:darkethaxiumbrickstairs[facing=east,half=bottom,shape=outer_right]
abyssalcraft:darkethaxiumbrickslab1[half=top,variant=true]
abyssalcraft:darkethaxiumbrickslab1[half=top,variant=false]
abyssalcraft:darkethaxiumbrickslab1[half=bottom,variant=true]
abyssalcraft:darkethaxiumbrickslab1[half=bottom,variant=false]
abyssalcraft:darkethaxiumbrickslab2[variant=true]
abyssalcraft:darkethaxiumbrickslab2[variant=false]
abyssalcraft:darkethaxiumbrickfence[east=true,north=true,south=true,west=true]
abyssalcraft:darkethaxiumbrickfence[east=true,north=true,south=true,west=false]
abyssalcraft:darkethaxiumbrickfence[east=true,north=true,south=false,west=true]
abyssalcraft:darkethaxiumbrickfence[east=true,north=true,south=false,west=false]
abyssalcraft:darkethaxiumbrickfence[east=true,north=false,south=true,west=true]
abyssalcraft:darkethaxiumbrickfence[east=true,north=false,south=true,west=false]
abyssalcraft:darkethaxiumbrickfence[east=true,north=false,south=false,west=true]
abyssalcraft:darkethaxiumbrickfence[east=true,north=false,south=false,west=false]
abyssalcraft:darkethaxiumbrickfence[east=false,north=true,south=true,west=true]
abyssalcraft:darkethaxiumbrickfence[east=false,north=true,south=true,west=false]
abyssalcraft:darkethaxiumbrickfence[east=false,north=true,south=false,west=true]
abyssalcraft:darkethaxiumbrickfence[east=false,north=true,south=false,west=false]
abyssalcraft:darkethaxiumbrickfence[east=false,north=false,south=true,west=true]
abyssalcraft:darkethaxiumbrickfence[east=false,north=false,south=true,west=false]
abyssalcraft:darkethaxiumbrickfence[east=false,north=false,south=false,west=true]
abyssalcraft:darkethaxiumbrickfence[east=false,north=false,south=false,west=false]
abyssalcraft:ritualaltar[material=cobblestone]
abyssalcraft:ritualaltar[material=darkstone_cobblestone]
abyssalcraft:ritualaltar[material=abyssal_stone_brick]
abyssalcraft:ritualaltar[material=coralium_stone_brick]
abyssalcraft:ritualaltar[material=dreadstone_brick]
abyssalcraft:ritualaltar[material=abyssalnite_stone_brick]
abyssalcraft:ritualaltar[material=ethaxium_brick]
abyssalcraft:ritualaltar[material=dark_ethaxium_brick]
abyssalcraft:ritualpedestal[material=cobblestone]
abyssalcraft:ritualpedestal[material=darkstone_cobblestone]
abyssalcraft:ritualpedestal[material=abyssal_stone_brick]
abyssalcraft:ritualpedestal[material=coralium_stone_brick]
abyssalcraft:ritualpedestal[material=dreadstone_brick]
abyssalcraft:ritualpedestal[material=abyssalnite_stone_brick]
abyssalcraft:ritualpedestal[material=ethaxium_brick]
abyssalcraft:ritualpedestal[material=dark_ethaxium_brick]
abyssalcraft:shoggothblock[layers=1]
abyssalcraft:shoggothblock[layers=2]
abyssalcraft:shoggothblock[layers=3]
abyssalcraft:shoggothblock[layers=4]
abyssalcraft:shoggothblock[layers=5]
abyssalcraft:shoggothblock[layers=6]
abyssalcraft:shoggothblock[layers=7]
abyssalcraft:shoggothblock[layers=8]
abyssalcraft:statue[facing=down,type=cthulhu]
abyssalcraft:statue[facing=down,type=hastur]
abyssalcraft:statue[facing=down,type=jzahar]
abyssalcraft:statue[facing=down,type=azathoth]
abyssalcraft:statue[facing=down,type=nyarlathotep]
abyssalcraft:statue[facing=down,type=yogsothoth]
abyssalcraft:statue[facing=down,type=shubniggurath]
abyssalcraft:statue[facing=up,type=cthulhu]
abyssalcraft:statue[facing=up,type=hastur]
abyssalcraft:statue[facing=up,type=jzahar]
abyssalcraft:statue[facing=up,type=azathoth]
abyssalcraft:statue[facing=up,type=nyarlathotep]
abyssalcraft:statue[facing=up,type=yogsothoth]
abyssalcraft:statue[facing=up,type=shubniggurath]
abyssalcraft:statue[facing=north,type=cthulhu]
abyssalcraft:statue[facing=north,type=hastur]
abyssalcraft:statue[facing=north,type=jzahar]
abyssalcraft:statue[facing=north,type=azathoth]
abyssalcraft:statue[facing=north,type=nyarlathotep]
abyssalcraft:statue[facing=north,type=yogsothoth]
abyssalcraft:statue[facing=north,type=shubniggurath]
abyssalcraft:statue[facing=south,type=cthulhu]
abyssalcraft:statue[facing=south,type=hastur]
abyssalcraft:statue[facing=south,type=jzahar]
abyssalcraft:statue[facing=south,type=azathoth]
abyssalcraft:statue[facing=south,type=nyarlathotep]
abyssalcraft:statue[facing=south,type=yogsothoth]
abyssalcraft:statue[facing=south,type=shubniggurath]
abyssalcraft:statue[facing=west,type=cthulhu]
abyssalcraft:statue[facing=west,type=hastur]
abyssalcraft:statue[facing=west,type=jzahar]
abyssalcraft:statue[facing=west,type=azathoth]
abyssalcraft:statue[facing=west,type=nyarlathotep]
abyssalcraft:statue[facing=west,type=yogsothoth]
abyssalcraft:statue[facing=west,type=shubniggurath]
abyssalcraft:statue[facing=east,type=cthulhu]
abyssalcraft:statue[facing=east,type=hastur]
abyssalcraft:statue[facing=east,type=jzahar]
abyssalcraft:statue[facing=east,type=azathoth]
abyssalcraft:statue[facing=east,type=nyarlathotep]
abyssalcraft:statue[facing=east,type=yogsothoth]
abyssalcraft:statue[facing=east,type=shubniggurath]
abyssalcraft:shoggothbiomass
abyssalcraft:energypedestal
abyssalcraft:monolithpillar
abyssalcraft:sacrificialaltar
abyssalcraft:tieredenergypedestal[dimension=overworld]
abyssalcraft:tieredenergypedestal[dimension=abyssal_wasteland]
abyssalcraft:tieredenergypedestal[dimension=dreadlands]
abyssalcraft:tieredenergypedestal[dimension=omothol]
abyssalcraft:tieredsacrificialaltar[dimension=overworld]
abyssalcraft:tieredsacrificialaltar[dimension=abyssal_wasteland]
abyssalcraft:tieredsacrificialaltar[dimension=dreadlands]
abyssalcraft:tieredsacrificialaltar[dimension=omothol]
abyssalcraft:jzaharspawner
abyssalcraft:gatekeeperminionspawner
abyssalcraft:fire[age=0,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=0,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=0,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=0,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=0,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=0,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=0,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=0,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=0,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=0,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=0,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=0,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=0,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=0,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=0,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=0,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=0,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=0,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=0,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=0,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=0,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=0,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=0,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=0,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=0,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=0,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=0,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=0,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=0,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=0,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=0,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=0,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=1,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=1,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=1,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=1,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=1,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=1,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=1,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=1,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=1,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=1,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=1,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=1,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=1,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=1,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=1,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=1,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=1,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=1,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=1,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=1,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=1,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=1,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=1,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=1,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=1,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=1,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=1,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=1,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=1,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=1,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=1,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=1,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=2,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=2,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=2,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=2,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=2,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=2,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=2,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=2,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=2,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=2,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=2,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=2,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=2,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=2,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=2,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=2,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=2,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=2,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=2,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=2,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=2,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=2,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=2,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=2,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=2,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=2,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=2,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=2,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=2,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=2,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=2,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=2,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=3,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=3,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=3,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=3,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=3,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=3,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=3,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=3,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=3,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=3,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=3,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=3,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=3,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=3,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=3,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=3,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=3,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=3,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=3,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=3,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=3,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=3,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=3,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=3,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=3,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=3,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=3,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=3,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=3,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=3,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=3,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=3,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=4,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=4,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=4,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=4,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=4,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=4,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=4,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=4,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=4,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=4,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=4,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=4,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=4,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=4,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=4,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=4,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=4,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=4,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=4,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=4,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=4,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=4,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=4,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=4,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=4,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=4,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=4,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=4,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=4,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=4,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=4,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=4,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=5,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=5,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=5,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=5,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=5,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=5,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=5,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=5,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=5,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=5,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=5,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=5,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=5,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=5,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=5,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=5,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=5,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=5,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=5,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=5,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=5,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=5,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=5,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=5,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=5,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=5,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=5,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=5,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=5,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=5,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=5,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=5,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=6,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=6,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=6,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=6,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=6,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=6,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=6,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=6,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=6,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=6,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=6,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=6,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=6,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=6,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=6,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=6,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=6,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=6,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=6,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=6,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=6,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=6,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=6,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=6,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=6,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=6,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=6,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=6,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=6,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=6,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=6,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=6,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=7,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=7,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=7,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=7,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=7,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=7,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=7,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=7,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=7,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=7,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=7,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=7,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=7,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=7,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=7,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=7,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=7,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=7,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=7,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=7,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=7,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=7,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=7,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=7,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=7,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=7,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=7,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=7,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=7,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=7,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=7,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=7,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=8,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=8,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=8,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=8,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=8,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=8,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=8,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=8,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=8,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=8,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=8,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=8,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=8,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=8,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=8,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=8,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=8,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=8,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=8,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=8,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=8,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=8,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=8,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=8,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=8,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=8,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=8,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=8,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=8,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=8,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=8,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=8,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=9,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=9,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=9,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=9,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=9,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=9,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=9,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=9,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=9,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=9,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=9,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=9,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=9,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=9,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=9,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=9,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=9,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=9,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=9,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=9,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=9,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=9,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=9,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=9,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=9,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=9,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=9,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=9,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=9,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=9,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=9,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=9,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=10,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=10,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=10,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=10,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=10,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=10,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=10,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=10,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=10,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=10,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=10,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=10,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=10,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=10,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=10,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=10,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=10,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=10,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=10,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=10,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=10,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=10,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=10,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=10,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=10,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=10,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=10,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=10,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=10,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=10,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=10,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=10,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=11,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=11,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=11,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=11,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=11,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=11,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=11,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=11,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=11,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=11,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=11,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=11,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=11,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=11,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=11,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=11,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=11,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=11,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=11,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=11,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=11,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=11,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=11,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=11,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=11,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=11,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=11,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=11,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=11,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=11,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=11,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=11,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=12,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=12,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=12,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=12,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=12,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=12,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=12,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=12,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=12,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=12,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=12,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=12,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=12,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=12,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=12,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=12,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=12,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=12,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=12,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=12,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=12,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=12,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=12,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=12,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=12,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=12,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=12,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=12,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=12,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=12,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=12,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=12,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=13,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=13,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=13,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=13,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=13,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=13,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=13,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=13,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=13,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=13,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=13,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=13,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=13,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=13,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=13,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=13,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=13,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=13,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=13,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=13,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=13,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=13,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=13,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=13,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=13,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=13,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=13,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=13,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=13,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=13,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=13,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=13,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=14,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=14,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=14,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=14,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=14,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=14,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=14,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=14,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=14,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=14,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=14,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=14,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=14,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=14,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=14,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=14,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=14,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=14,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=14,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=14,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=14,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=14,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=14,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=14,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=14,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=14,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=14,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=14,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=14,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=14,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=14,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=14,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=15,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=15,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=15,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=15,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=15,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=15,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=15,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=15,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=15,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=15,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=15,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=15,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=15,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=15,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=15,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=15,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=15,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=15,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=15,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=15,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=15,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=15,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=15,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=15,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=15,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=15,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=15,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=15,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=15,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=15,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=15,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=15,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:decorativestatue[facing=down,type=cthulhu]
abyssalcraft:decorativestatue[facing=down,type=hastur]
abyssalcraft:decorativestatue[facing=down,type=jzahar]
abyssalcraft:decorativestatue[facing=down,type=azathoth]
abyssalcraft:decorativestatue[facing=down,type=nyarlathotep]
abyssalcraft:decorativestatue[facing=down,type=yogsothoth]
abyssalcraft:decorativestatue[facing=down,type=shubniggurath]
abyssalcraft:decorativestatue[facing=up,type=cthulhu]
abyssalcraft:decorativestatue[facing=up,type=hastur]
abyssalcraft:decorativestatue[facing=up,type=jzahar]
abyssalcraft:decorativestatue[facing=up,type=azathoth]
abyssalcraft:decorativestatue[facing=up,type=nyarlathotep]
abyssalcraft:decorativestatue[facing=up,type=yogsothoth]
abyssalcraft:decorativestatue[facing=up,type=shubniggurath]
abyssalcraft:decorativestatue[facing=north,type=cthulhu]
abyssalcraft:decorativestatue[facing=north,type=hastur]
abyssalcraft:decorativestatue[facing=north,type=jzahar]
abyssalcraft:decorativestatue[facing=north,type=azathoth]
abyssalcraft:decorativestatue[facing=north,type=nyarlathotep]
abyssalcraft:decorativestatue[facing=north,type=yogsothoth]
abyssalcraft:decorativestatue[facing=north,type=shubniggurath]
abyssalcraft:decorativestatue[facing=south,type=cthulhu]
abyssalcraft:decorativestatue[facing=south,type=hastur]
abyssalcraft:decorativestatue[facing=south,type=jzahar]
abyssalcraft:decorativestatue[facing=south,type=azathoth]
abyssalcraft:decorativestatue[facing=south,type=nyarlathotep]
abyssalcraft:decorativestatue[facing=south,type=yogsothoth]
abyssalcraft:decorativestatue[facing=south,type=shubniggurath]
abyssalcraft:decorativestatue[facing=west,type=cthulhu]
abyssalcraft:decorativestatue[facing=west,type=hastur]
abyssalcraft:decorativestatue[facing=west,type=jzahar]
abyssalcraft:decorativestatue[facing=west,type=azathoth]
abyssalcraft:decorativestatue[facing=west,type=nyarlathotep]
abyssalcraft:decorativestatue[facing=west,type=yogsothoth]
abyssalcraft:decorativestatue[facing=west,type=shubniggurath]
abyssalcraft:decorativestatue[facing=east,type=cthulhu]
abyssalcraft:decorativestatue[facing=east,type=hastur]
abyssalcraft:decorativestatue[facing=east,type=jzahar]
abyssalcraft:decorativestatue[facing=east,type=azathoth]
abyssalcraft:decorativestatue[facing=east,type=nyarlathotep]
abyssalcraft:decorativestatue[facing=east,type=yogsothoth]
abyssalcraft:decorativestatue[facing=east,type=shubniggurath]
abyssalcraft:crystalcluster[type=iron]
abyssalcraft:crystalcluster[type=gold]
abyssalcraft:crystalcluster[type=sulfur]
abyssalcraft:crystalcluster[type=carbon]
abyssalcraft:crystalcluster[type=oxygen]
abyssalcraft:crystalcluster[type=hydrogen]
abyssalcraft:crystalcluster[type=nitrogen]
abyssalcraft:crystalcluster[type=phosphorus]
abyssalcraft:crystalcluster[type=potassium]
abyssalcraft:crystalcluster[type=nitrate]
abyssalcraft:crystalcluster[type=methane]
abyssalcraft:crystalcluster[type=redstone]
abyssalcraft:crystalcluster[type=abyssalnite]
abyssalcraft:crystalcluster[type=coralium]
abyssalcraft:crystalcluster[type=dreadium]
abyssalcraft:crystalcluster[type=blaze]
abyssalcraft:crystalcluster2[type=tin]
abyssalcraft:crystalcluster2[type=copper]
abyssalcraft:crystalcluster2[type=silicon]
abyssalcraft:crystalcluster2[type=magnesium]
abyssalcraft:crystalcluster2[type=aluminium]
abyssalcraft:crystalcluster2[type=silica]
abyssalcraft:crystalcluster2[type=alumina]
abyssalcraft:crystalcluster2[type=magnesia]
abyssalcraft:crystalcluster2[type=zinc]
abyssalcraft:crystalcluster2[type=calcium]
abyssalcraft:crystalcluster2[type=beryllium]
abyssalcraft:crystalcluster2[type=beryl]
abyssalcraft:energycollector
abyssalcraft:energyrelay[facing=down]
abyssalcraft:energyrelay[facing=up]
abyssalcraft:energyrelay[facing=north]
abyssalcraft:energyrelay[facing=south]
abyssalcraft:energyrelay[facing=west]
abyssalcraft:energyrelay[facing=east]
abyssalcraft:energycontainer
abyssalcraft:tieredenergycollector[dimension=overworld]
abyssalcraft:tieredenergycollector[dimension=abyssal_wasteland]
abyssalcraft:tieredenergycollector[dimension=dreadlands]
abyssalcraft:tieredenergycollector[dimension=omothol]
abyssalcraft:tieredenergyrelay[dimension=overworld,facing=down]
abyssalcraft:tieredenergyrelay[dimension=overworld,facing=up]
abyssalcraft:tieredenergyrelay[dimension=overworld,facing=north]
abyssalcraft:tieredenergyrelay[dimension=overworld,facing=south]
abyssalcraft:tieredenergyrelay[dimension=overworld,facing=west]
abyssalcraft:tieredenergyrelay[dimension=overworld,facing=east]
abyssalcraft:tieredenergyrelay[dimension=abyssal_wasteland,facing=down]
abyssalcraft:tieredenergyrelay[dimension=abyssal_wasteland,facing=up]
abyssalcraft:tieredenergyrelay[dimension=abyssal_wasteland,facing=north]
abyssalcraft:tieredenergyrelay[dimension=abyssal_wasteland,facing=south]
abyssalcraft:tieredenergyrelay[dimension=abyssal_wasteland,facing=west]
abyssalcraft:tieredenergyrelay[dimension=abyssal_wasteland,facing=east]
abyssalcraft:tieredenergyrelay[dimension=dreadlands,facing=down]
abyssalcraft:tieredenergyrelay[dimension=dreadlands,facing=up]
abyssalcraft:tieredenergyrelay[dimension=dreadlands,facing=north]
abyssalcraft:tieredenergyrelay[dimension=dreadlands,facing=south]
abyssalcraft:tieredenergyrelay[dimension=dreadlands,facing=west]
abyssalcraft:tieredenergyrelay[dimension=dreadlands,facing=east]
abyssalcraft:tieredenergyrelay[dimension=omothol,facing=down]
abyssalcraft:tieredenergyrelay[dimension=omothol,facing=up]
abyssalcraft:tieredenergyrelay[dimension=omothol,facing=north]
abyssalcraft:tieredenergyrelay[dimension=omothol,facing=south]
abyssalcraft:tieredenergyrelay[dimension=omothol,facing=west]
abyssalcraft:tieredenergyrelay[dimension=omothol,facing=east]
abyssalcraft:tieredenergycontainer[dimension=overworld]
abyssalcraft:tieredenergycontainer[dimension=abyssal_wasteland]
abyssalcraft:tieredenergycontainer[dimension=dreadlands]
abyssalcraft:tieredenergycontainer[dimension=omothol]
abyssalcraft:abyssalsand
abyssalcraft:fusedabyssalsand
abyssalcraft:abyssalsandglass
abyssalcraft:dreadlandsdirt
abyssalcraft:abyssalcobblestonestairs[facing=north,half=top,shape=straight]
abyssalcraft:abyssalcobblestonestairs[facing=north,half=top,shape=inner_left]
abyssalcraft:abyssalcobblestonestairs[facing=north,half=top,shape=inner_right]
abyssalcraft:abyssalcobblestonestairs[facing=north,half=top,shape=outer_left]
abyssalcraft:abyssalcobblestonestairs[facing=north,half=top,shape=outer_right]
abyssalcraft:abyssalcobblestonestairs[facing=north,half=bottom,shape=straight]
abyssalcraft:abyssalcobblestonestairs[facing=north,half=bottom,shape=inner_left]
abyssalcraft:abyssalcobblestonestairs[facing=north,half=bottom,shape=inner_right]
abyssalcraft:abyssalcobblestonestairs[facing=north,half=bottom,shape=outer_left]
abyssalcraft:abyssalcobblestonestairs[facing=north,half=bottom,shape=outer_right]
abyssalcraft:abyssalcobblestonestairs[facing=south,half=top,shape=straight]
abyssalcraft:abyssalcobblestonestairs[facing=south,half=top,shape=inner_left]
abyssalcraft:abyssalcobblestonestairs[facing=south,half=top,shape=inner_right]
abyssalcraft:abyssalcobblestonestairs[facing=south,half=top,shape=outer_left]
abyssalcraft:abyssalcobblestonestairs[facing=south,half=top,shape=outer_right]
abyssalcraft:abyssalcobblestonestairs[facing=south,half=bottom,shape=straight]
abyssalcraft:abyssalcobblestonestairs[facing=south,half=bottom,shape=inner_left]
abyssalcraft:abyssalcobblestonestairs[facing=south,half=bottom,shape=inner_right]
abyssalcraft:abyssalcobblestonestairs[facing=south,half=bottom,shape=outer_left]
abyssalcraft:abyssalcobblestonestairs[facing=south,half=bottom,shape=outer_right]
abyssalcraft:abyssalcobblestonestairs[facing=west,half=top,shape=straight]
abyssalcraft:abyssalcobblestonestairs[facing=west,half=top,shape=inner_left]
abyssalcraft:abyssalcobblestonestairs[facing=west,half=top,shape=inner_right]
abyssalcraft:abyssalcobblestonestairs[facing=west,half=top,shape=outer_left]
abyssalcraft:abyssalcobblestonestairs[facing=west,half=top,shape=outer_right]
abyssalcraft:abyssalcobblestonestairs[facing=west,half=bottom,shape=straight]
abyssalcraft:abyssalcobblestonestairs[facing=west,half=bottom,shape=inner_left]
abyssalcraft:abyssalcobblestonestairs[facing=west,half=bottom,shape=inner_right]
abyssalcraft:abyssalcobblestonestairs[facing=west,half=bottom,shape=outer_left]
abyssalcraft:abyssalcobblestonestairs[facing=west,half=bottom,shape=outer_right]
abyssalcraft:abyssalcobblestonestairs[facing=east,half=top,shape=straight]
abyssalcraft:abyssalcobblestonestairs[facing=east,half=top,shape=inner_left]
abyssalcraft:abyssalcobblestonestairs[facing=east,half=top,shape=inner_right]
abyssalcraft:abyssalcobblestonestairs[facing=east,half=top,shape=outer_left]
abyssalcraft:abyssalcobblestonestairs[facing=east,half=top,shape=outer_right]
abyssalcraft:abyssalcobblestonestairs[facing=east,half=bottom,shape=straight]
abyssalcraft:abyssalcobblestonestairs[facing=east,half=bottom,shape=inner_left]
abyssalcraft:abyssalcobblestonestairs[facing=east,half=bottom,shape=inner_right]
abyssalcraft:abyssalcobblestonestairs[facing=east,half=bottom,shape=outer_left]
abyssalcraft:abyssalcobblestonestairs[facing=east,half=bottom,shape=outer_right]
abyssalcraft:abyssalcobblestoneslab1[half=top,variant=true]
abyssalcraft:abyssalcobblestoneslab1[half=top,variant=false]
abyssalcraft:abyssalcobblestoneslab1[half=bottom,variant=true]
abyssalcraft:abyssalcobblestoneslab1[half=bottom,variant=false]
abyssalcraft:abyssalcobblestoneslab2[variant=true]
abyssalcraft:abyssalcobblestoneslab2[variant=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonestairs[facing=north,half=top,shape=straight]
abyssalcraft:dreadstonecobblestonestairs[facing=north,half=top,shape=inner_left]
abyssalcraft:dreadstonecobblestonestairs[facing=north,half=top,shape=inner_right]
abyssalcraft:dreadstonecobblestonestairs[facing=north,half=top,shape=outer_left]
abyssalcraft:dreadstonecobblestonestairs[facing=north,half=top,shape=outer_right]
abyssalcraft:dreadstonecobblestonestairs[facing=north,half=bottom,shape=straight]
abyssalcraft:dreadstonecobblestonestairs[facing=north,half=bottom,shape=inner_left]
abyssalcraft:dreadstonecobblestonestairs[facing=north,half=bottom,shape=inner_right]
abyssalcraft:dreadstonecobblestonestairs[facing=north,half=bottom,shape=outer_left]
abyssalcraft:dreadstonecobblestonestairs[facing=north,half=bottom,shape=outer_right]
abyssalcraft:dreadstonecobblestonestairs[facing=south,half=top,shape=straight]
abyssalcraft:dreadstonecobblestonestairs[facing=south,half=top,shape=inner_left]
abyssalcraft:dreadstonecobblestonestairs[facing=south,half=top,shape=inner_right]
abyssalcraft:dreadstonecobblestonestairs[facing=south,half=top,shape=outer_left]
abyssalcraft:dreadstonecobblestonestairs[facing=south,half=top,shape=outer_right]
abyssalcraft:dreadstonecobblestonestairs[facing=south,half=bottom,shape=straight]
abyssalcraft:dreadstonecobblestonestairs[facing=south,half=bottom,shape=inner_left]
abyssalcraft:dreadstonecobblestonestairs[facing=south,half=bottom,shape=inner_right]
abyssalcraft:dreadstonecobblestonestairs[facing=south,half=bottom,shape=outer_left]
abyssalcraft:dreadstonecobblestonestairs[facing=south,half=bottom,shape=outer_right]
abyssalcraft:dreadstonecobblestonestairs[facing=west,half=top,shape=straight]
abyssalcraft:dreadstonecobblestonestairs[facing=west,half=top,shape=inner_left]
abyssalcraft:dreadstonecobblestonestairs[facing=west,half=top,shape=inner_right]
abyssalcraft:dreadstonecobblestonestairs[facing=west,half=top,shape=outer_left]
abyssalcraft:dreadstonecobblestonestairs[facing=west,half=top,shape=outer_right]
abyssalcraft:dreadstonecobblestonestairs[facing=west,half=bottom,shape=straight]
abyssalcraft:dreadstonecobblestonestairs[facing=west,half=bottom,shape=inner_left]
abyssalcraft:dreadstonecobblestonestairs[facing=west,half=bottom,shape=inner_right]
abyssalcraft:dreadstonecobblestonestairs[facing=west,half=bottom,shape=outer_left]
abyssalcraft:dreadstonecobblestonestairs[facing=west,half=bottom,shape=outer_right]
abyssalcraft:dreadstonecobblestonestairs[facing=east,half=top,shape=straight]
abyssalcraft:dreadstonecobblestonestairs[facing=east,half=top,shape=inner_left]
abyssalcraft:dreadstonecobblestonestairs[facing=east,half=top,shape=inner_right]
abyssalcraft:dreadstonecobblestonestairs[facing=east,half=top,shape=outer_left]
abyssalcraft:dreadstonecobblestonestairs[facing=east,half=top,shape=outer_right]
abyssalcraft:dreadstonecobblestonestairs[facing=east,half=bottom,shape=straight]
abyssalcraft:dreadstonecobblestonestairs[facing=east,half=bottom,shape=inner_left]
abyssalcraft:dreadstonecobblestonestairs[facing=east,half=bottom,shape=inner_right]
abyssalcraft:dreadstonecobblestonestairs[facing=east,half=bottom,shape=outer_left]
abyssalcraft:dreadstonecobblestonestairs[facing=east,half=bottom,shape=outer_right]
abyssalcraft:dreadstonecobblestoneslab1[half=top,variant=true]
abyssalcraft:dreadstonecobblestoneslab1[half=top,variant=false]
abyssalcraft:dreadstonecobblestoneslab1[half=bottom,variant=true]
abyssalcraft:dreadstonecobblestoneslab1[half=bottom,variant=false]
abyssalcraft:dreadstonecobblestoneslab2[variant=true]
abyssalcraft:dreadstonecobblestoneslab2[variant=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonestairs[facing=north,half=top,shape=straight]
abyssalcraft:abyssalnitecobblestonestairs[facing=north,half=top,shape=inner_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=north,half=top,shape=inner_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=north,half=top,shape=outer_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=north,half=top,shape=outer_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=north,half=bottom,shape=straight]
abyssalcraft:abyssalnitecobblestonestairs[facing=north,half=bottom,shape=inner_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=north,half=bottom,shape=inner_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=north,half=bottom,shape=outer_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=north,half=bottom,shape=outer_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=south,half=top,shape=straight]
abyssalcraft:abyssalnitecobblestonestairs[facing=south,half=top,shape=inner_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=south,half=top,shape=inner_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=south,half=top,shape=outer_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=south,half=top,shape=outer_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=south,half=bottom,shape=straight]
abyssalcraft:abyssalnitecobblestonestairs[facing=south,half=bottom,shape=inner_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=south,half=bottom,shape=inner_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=south,half=bottom,shape=outer_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=south,half=bottom,shape=outer_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=west,half=top,shape=straight]
abyssalcraft:abyssalnitecobblestonestairs[facing=west,half=top,shape=inner_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=west,half=top,shape=inner_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=west,half=top,shape=outer_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=west,half=top,shape=outer_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=west,half=bottom,shape=straight]
abyssalcraft:abyssalnitecobblestonestairs[facing=west,half=bottom,shape=inner_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=west,half=bottom,shape=inner_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=west,half=bottom,shape=outer_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=west,half=bottom,shape=outer_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=east,half=top,shape=straight]
abyssalcraft:abyssalnitecobblestonestairs[facing=east,half=top,shape=inner_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=east,half=top,shape=inner_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=east,half=top,shape=outer_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=east,half=top,shape=outer_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=east,half=bottom,shape=straight]
abyssalcraft:abyssalnitecobblestonestairs[facing=east,half=bottom,shape=inner_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=east,half=bottom,shape=inner_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=east,half=bottom,shape=outer_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=east,half=bottom,shape=outer_right]
abyssalcraft:abyssalnitecobblestoneslab1[half=top,variant=true]
abyssalcraft:abyssalnitecobblestoneslab1[half=top,variant=false]
abyssalcraft:abyssalnitecobblestoneslab1[half=bottom,variant=true]
abyssalcraft:abyssalnitecobblestoneslab1[half=bottom,variant=false]
abyssalcraft:abyssalnitecobblestoneslab2[variant=true]
abyssalcraft:abyssalnitecobblestoneslab2[variant=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonestairs[facing=north,half=top,shape=straight]
abyssalcraft:coraliumcobblestonestairs[facing=north,half=top,shape=inner_left]
abyssalcraft:coraliumcobblestonestairs[facing=north,half=top,shape=inner_right]
abyssalcraft:coraliumcobblestonestairs[facing=north,half=top,shape=outer_left]
abyssalcraft:coraliumcobblestonestairs[facing=north,half=top,shape=outer_right]
abyssalcraft:coraliumcobblestonestairs[facing=north,half=bottom,shape=straight]
abyssalcraft:coraliumcobblestonestairs[facing=north,half=bottom,shape=inner_left]
abyssalcraft:coraliumcobblestonestairs[facing=north,half=bottom,shape=inner_right]
abyssalcraft:coraliumcobblestonestairs[facing=north,half=bottom,shape=outer_left]
abyssalcraft:coraliumcobblestonestairs[facing=north,half=bottom,shape=outer_right]
abyssalcraft:coraliumcobblestonestairs[facing=south,half=top,shape=straight]
abyssalcraft:coraliumcobblestonestairs[facing=south,half=top,shape=inner_left]
abyssalcraft:coraliumcobblestonestairs[facing=south,half=top,shape=inner_right]
abyssalcraft:coraliumcobblestonestairs[facing=south,half=top,shape=outer_left]
abyssalcraft:coraliumcobblestonestairs[facing=south,half=top,shape=outer_right]
abyssalcraft:coraliumcobblestonestairs[facing=south,half=bottom,shape=straight]
abyssalcraft:coraliumcobblestonestairs[facing=south,half=bottom,shape=inner_left]
abyssalcraft:coraliumcobblestonestairs[facing=south,half=bottom,shape=inner_right]
abyssalcraft:coraliumcobblestonestairs[facing=south,half=bottom,shape=outer_left]
abyssalcraft:coraliumcobblestonestairs[facing=south,half=bottom,shape=outer_right]
abyssalcraft:coraliumcobblestonestairs[facing=west,half=top,shape=straight]
abyssalcraft:coraliumcobblestonestairs[facing=west,half=top,shape=inner_left]
abyssalcraft:coraliumcobblestonestairs[facing=west,half=top,shape=inner_right]
abyssalcraft:coraliumcobblestonestairs[facing=west,half=top,shape=outer_left]
abyssalcraft:coraliumcobblestonestairs[facing=west,half=top,shape=outer_right]
abyssalcraft:coraliumcobblestonestairs[facing=west,half=bottom,shape=straight]
abyssalcraft:coraliumcobblestonestairs[facing=west,half=bottom,shape=inner_left]
abyssalcraft:coraliumcobblestonestairs[facing=west,half=bottom,shape=inner_right]
abyssalcraft:coraliumcobblestonestairs[facing=west,half=bottom,shape=outer_left]
abyssalcraft:coraliumcobblestonestairs[facing=west,half=bottom,shape=outer_right]
abyssalcraft:coraliumcobblestonestairs[facing=east,half=top,shape=straight]
abyssalcraft:coraliumcobblestonestairs[facing=east,half=top,shape=inner_left]
abyssalcraft:coraliumcobblestonestairs[facing=east,half=top,shape=inner_right]
abyssalcraft:coraliumcobblestonestairs[facing=east,half=top,shape=outer_left]
abyssalcraft:coraliumcobblestonestairs[facing=east,half=top,shape=outer_right]
abyssalcraft:coraliumcobblestonestairs[facing=east,half=bottom,shape=straight]
abyssalcraft:coraliumcobblestonestairs[facing=east,half=bottom,shape=inner_left]
abyssalcraft:coraliumcobblestonestairs[facing=east,half=bottom,shape=inner_right]
abyssalcraft:coraliumcobblestonestairs[facing=east,half=bottom,shape=outer_left]
abyssalcraft:coraliumcobblestonestairs[facing=east,half=bottom,shape=outer_right]
abyssalcraft:coraliumcobblestoneslab1[half=top,variant=true]
abyssalcraft:coraliumcobblestoneslab1[half=top,variant=false]
abyssalcraft:coraliumcobblestoneslab1[half=bottom,variant=true]
abyssalcraft:coraliumcobblestoneslab1[half=bottom,variant=false]
abyssalcraft:coraliumcobblestoneslab2[variant=true]
abyssalcraft:coraliumcobblestoneslab2[variant=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:luminousthistle
abyssalcraft:wastelandsthorn
abyssalcraft:rendingpedestal
abyssalcraft:statetransformer[facing=north,tablet=true]
abyssalcraft:statetransformer[facing=north,tablet=false]
abyssalcraft:statetransformer[facing=south,tablet=true]
abyssalcraft:statetransformer[facing=south,tablet=false]
abyssalcraft:statetransformer[facing=west,tablet=true]
abyssalcraft:statetransformer[facing=west,tablet=false]
abyssalcraft:statetransformer[facing=east,tablet=true]
abyssalcraft:statetransformer[facing=east,tablet=false]
abyssalcraft:energydepositioner
abyssalcraft:calcifiedstone
abyssalcraft:door_dlt[facing=north,half=upper,hinge=left,open=true,powered=true]
abyssalcraft:door_dlt[facing=north,half=upper,hinge=left,open=true,powered=false]
abyssalcraft:door_dlt[facing=north,half=upper,hinge=left,open=false,powered=true]
abyssalcraft:door_dlt[facing=north,half=upper,hinge=left,open=false,powered=false]
abyssalcraft:door_dlt[facing=north,half=upper,hinge=right,open=true,powered=true]
abyssalcraft:door_dlt[facing=north,half=upper,hinge=right,open=true,powered=false]
abyssalcraft:door_dlt[facing=north,half=upper,hinge=right,open=false,powered=true]
abyssalcraft:door_dlt[facing=north,half=upper,hinge=right,open=false,powered=false]
abyssalcraft:door_dlt[facing=north,half=lower,hinge=left,open=true,powered=true]
abyssalcraft:door_dlt[facing=north,half=lower,hinge=left,open=true,powered=false]
abyssalcraft:door_dlt[facing=north,half=lower,hinge=left,open=false,powered=true]
abyssalcraft:door_dlt[facing=north,half=lower,hinge=left,open=false,powered=false]
abyssalcraft:door_dlt[facing=north,half=lower,hinge=right,open=true,powered=true]
abyssalcraft:door_dlt[facing=north,half=lower,hinge=right,open=true,powered=false]
abyssalcraft:door_dlt[facing=north,half=lower,hinge=right,open=false,powered=true]
abyssalcraft:door_dlt[facing=north,half=lower,hinge=right,open=false,powered=false]
abyssalcraft:door_dlt[facing=south,half=upper,hinge=left,open=true,powered=true]
abyssalcraft:door_dlt[facing=south,half=upper,hinge=left,open=true,powered=false]
abyssalcraft:door_dlt[facing=south,half=upper,hinge=left,open=false,powered=true]
abyssalcraft:door_dlt[facing=south,half=upper,hinge=left,open=false,powered=false]
abyssalcraft:door_dlt[facing=south,half=upper,hinge=right,open=true,powered=true]
abyssalcraft:door_dlt[facing=south,half=upper,hinge=right,open=true,powered=false]
abyssalcraft:door_dlt[facing=south,half=upper,hinge=right,open=false,powered=true]
abyssalcraft:door_dlt[facing=south,half=upper,hinge=right,open=false,powered=false]
abyssalcraft:door_dlt[facing=south,half=lower,hinge=left,open=true,powered=true]
abyssalcraft:door_dlt[facing=south,half=lower,hinge=left,open=true,powered=false]
abyssalcraft:door_dlt[facing=south,half=lower,hinge=left,open=false,powered=true]
abyssalcraft:door_dlt[facing=south,half=lower,hinge=left,open=false,powered=false]
abyssalcraft:door_dlt[facing=south,half=lower,hinge=right,open=true,powered=true]
abyssalcraft:door_dlt[facing=south,half=lower,hinge=right,open=true,powered=false]
abyssalcraft:door_dlt[facing=south,half=lower,hinge=right,open=false,powered=true]
abyssalcraft:door_dlt[facing=south,half=lower,hinge=right,open=false,powered=false]
abyssalcraft:door_dlt[facing=west,half=upper,hinge=left,open=true,powered=true]
abyssalcraft:door_dlt[facing=west,half=upper,hinge=left,open=true,powered=false]
abyssalcraft:door_dlt[facing=west,half=upper,hinge=left,open=false,powered=true]
abyssalcraft:door_dlt[facing=west,half=upper,hinge=left,open=false,powered=false]
abyssalcraft:door_dlt[facing=west,half=upper,hinge=right,open=true,powered=true]
abyssalcraft:door_dlt[facing=west,half=upper,hinge=right,open=true,powered=false]
abyssalcraft:door_dlt[facing=west,half=upper,hinge=right,open=false,powered=true]
abyssalcraft:door_dlt[facing=west,half=upper,hinge=right,open=false,powered=false]
abyssalcraft:door_dlt[facing=west,half=lower,hinge=left,open=true,powered=true]
abyssalcraft:door_dlt[facing=west,half=lower,hinge=left,open=true,powered=false]
abyssalcraft:door_dlt[facing=west,half=lower,hinge=left,open=false,powered=true]
abyssalcraft:door_dlt[facing=west,half=lower,hinge=left,open=false,powered=false]
abyssalcraft:door_dlt[facing=west,half=lower,hinge=right,open=true,powered=true]
abyssalcraft:door_dlt[facing=west,half=lower,hinge=right,open=true,powered=false]
abyssalcraft:door_dlt[facing=west,half=lower,hinge=right,open=false,powered=true]
abyssalcraft:door_dlt[facing=west,half=lower,hinge=right,open=false,powered=false]
abyssalcraft:door_dlt[facing=east,half=upper,hinge=left,open=true,powered=true]
abyssalcraft:door_dlt[facing=east,half=upper,hinge=left,open=true,powered=false]
abyssalcraft:door_dlt[facing=east,half=upper,hinge=left,open=false,powered=true]
abyssalcraft:door_dlt[facing=east,half=upper,hinge=left,open=false,powered=false]
abyssalcraft:door_dlt[facing=east,half=upper,hinge=right,open=true,powered=true]
abyssalcraft:door_dlt[facing=east,half=upper,hinge=right,open=true,powered=false]
abyssalcraft:door_dlt[facing=east,half=upper,hinge=right,open=false,powered=true]
abyssalcraft:door_dlt[facing=east,half=upper,hinge=right,open=false,powered=false]
abyssalcraft:door_dlt[facing=east,half=lower,hinge=left,open=true,powered=true]
abyssalcraft:door_dlt[facing=east,half=lower,hinge=left,open=true,powered=false]
abyssalcraft:door_dlt[facing=east,half=lower,hinge=left,open=false,powered=true]
abyssalcraft:door_dlt[facing=east,half=lower,hinge=left,open=false,powered=false]
abyssalcraft:door_dlt[facing=east,half=lower,hinge=right,open=true,powered=true]
abyssalcraft:door_dlt[facing=east,half=lower,hinge=right,open=true,powered=false]
abyssalcraft:door_dlt[facing=east,half=lower,hinge=right,open=false,powered=true]
abyssalcraft:door_dlt[facing=east,half=lower,hinge=right,open=false,powered=false]
abyssalcraft:door_drt[facing=north,half=upper,hinge=left,open=true,powered=true]
abyssalcraft:door_drt[facing=north,half=upper,hinge=left,open=true,powered=false]
abyssalcraft:door_drt[facing=north,half=upper,hinge=left,open=false,powered=true]
abyssalcraft:door_drt[facing=north,half=upper,hinge=left,open=false,powered=false]
abyssalcraft:door_drt[facing=north,half=upper,hinge=right,open=true,powered=true]
abyssalcraft:door_drt[facing=north,half=upper,hinge=right,open=true,powered=false]
abyssalcraft:door_drt[facing=north,half=upper,hinge=right,open=false,powered=true]
abyssalcraft:door_drt[facing=north,half=upper,hinge=right,open=false,powered=false]
abyssalcraft:door_drt[facing=north,half=lower,hinge=left,open=true,powered=true]
abyssalcraft:door_drt[facing=north,half=lower,hinge=left,open=true,powered=false]
abyssalcraft:door_drt[facing=north,half=lower,hinge=left,open=false,powered=true]
abyssalcraft:door_drt[facing=north,half=lower,hinge=left,open=false,powered=false]
abyssalcraft:door_drt[facing=north,half=lower,hinge=right,open=true,powered=true]
abyssalcraft:door_drt[facing=north,half=lower,hinge=right,open=true,powered=false]
abyssalcraft:door_drt[facing=north,half=lower,hinge=right,open=false,powered=true]
abyssalcraft:door_drt[facing=north,half=lower,hinge=right,open=false,powered=false]
abyssalcraft:door_drt[facing=south,half=upper,hinge=left,open=true,powered=true]
abyssalcraft:door_drt[facing=south,half=upper,hinge=left,open=true,powered=false]
abyssalcraft:door_drt[facing=south,half=upper,hinge=left,open=false,powered=true]
abyssalcraft:door_drt[facing=south,half=upper,hinge=left,open=false,powered=false]
abyssalcraft:door_drt[facing=south,half=upper,hinge=right,open=true,powered=true]
abyssalcraft:door_drt[facing=south,half=upper,hinge=right,open=true,powered=false]
abyssalcraft:door_drt[facing=south,half=upper,hinge=right,open=false,powered=true]
abyssalcraft:door_drt[facing=south,half=upper,hinge=right,open=false,powered=false]
abyssalcraft:door_drt[facing=south,half=lower,hinge=left,open=true,powered=true]
abyssalcraft:door_drt[facing=south,half=lower,hinge=left,open=true,powered=false]
abyssalcraft:door_drt[facing=south,half=lower,hinge=left,open=false,powered=true]
abyssalcraft:door_drt[facing=south,half=lower,hinge=left,open=false,powered=false]
abyssalcraft:door_drt[facing=south,half=lower,hinge=right,open=true,powered=true]
abyssalcraft:door_drt[facing=south,half=lower,hinge=right,open=true,powered=false]
abyssalcraft:door_drt[facing=south,half=lower,hinge=right,open=false,powered=true]
abyssalcraft:door_drt[facing=south,half=lower,hinge=right,open=false,powered=false]
abyssalcraft:door_drt[facing=west,half=upper,hinge=left,open=true,powered=true]
abyssalcraft:door_drt[facing=west,half=upper,hinge=left,open=true,powered=false]
abyssalcraft:door_drt[facing=west,half=upper,hinge=left,open=false,powered=true]
abyssalcraft:door_drt[facing=west,half=upper,hinge=left,open=false,powered=false]
abyssalcraft:door_drt[facing=west,half=upper,hinge=right,open=true,powered=true]
abyssalcraft:door_drt[facing=west,half=upper,hinge=right,open=true,powered=false]
abyssalcraft:door_drt[facing=west,half=upper,hinge=right,open=false,powered=true]
abyssalcraft:door_drt[facing=west,half=upper,hinge=right,open=false,powered=false]
abyssalcraft:door_drt[facing=west,half=lower,hinge=left,open=true,powered=true]
abyssalcraft:door_drt[facing=west,half=lower,hinge=left,open=true,powered=false]
abyssalcraft:door_drt[facing=west,half=lower,hinge=left,open=false,powered=true]
abyssalcraft:door_drt[facing=west,half=lower,hinge=left,open=false,powered=false]
abyssalcraft:door_drt[facing=west,half=lower,hinge=right,open=true,powered=true]
abyssalcraft:door_drt[facing=west,half=lower,hinge=right,open=true,powered=false]
abyssalcraft:door_drt[facing=west,half=lower,hinge=right,open=false,powered=true]
abyssalcraft:door_drt[facing=west,half=lower,hinge=right,open=false,powered=false]
abyssalcraft:door_drt[facing=east,half=upper,hinge=left,open=true,powered=true]
abyssalcraft:door_drt[facing=east,half=upper,hinge=left,open=true,powered=false]
abyssalcraft:door_drt[facing=east,half=upper,hinge=left,open=false,powered=true]
abyssalcraft:door_drt[facing=east,half=upper,hinge=left,open=false,powered=false]
abyssalcraft:door_drt[facing=east,half=upper,hinge=right,open=true,powered=true]
abyssalcraft:door_drt[facing=east,half=upper,hinge=right,open=true,powered=false]
abyssalcraft:door_drt[facing=east,half=upper,hinge=right,open=false,powered=true]
abyssalcraft:door_drt[facing=east,half=upper,hinge=right,open=false,powered=false]
abyssalcraft:door_drt[facing=east,half=lower,hinge=left,open=true,powered=true]
abyssalcraft:door_drt[facing=east,half=lower,hinge=left,open=true,powered=false]
abyssalcraft:door_drt[facing=east,half=lower,hinge=left,open=false,powered=true]
abyssalcraft:door_drt[facing=east,half=lower,hinge=left,open=false,powered=false]
abyssalcraft:door_drt[facing=east,half=lower,hinge=right,open=true,powered=true]
abyssalcraft:door_drt[facing=east,half=lower,hinge=right,open=true,powered=false]
abyssalcraft:door_drt[facing=east,half=lower,hinge=right,open=false,powered=true]
abyssalcraft:door_drt[facing=east,half=lower,hinge=right,open=false,powered=false]
abyssalcraft:multiblock
actuallyadditions:block_canola_oil[level=0]
actuallyadditions:block_canola_oil[level=1]
actuallyadditions:block_canola_oil[level=2]
actuallyadditions:block_canola_oil[level=3]
actuallyadditions:block_canola_oil[level=4]
actuallyadditions:block_canola_oil[level=5]
actuallyadditions:block_canola_oil[level=6]
actuallyadditions:block_canola_oil[level=7]
actuallyadditions:block_canola_oil[level=8]
actuallyadditions:block_canola_oil[level=9]
actuallyadditions:block_canola_oil[level=10]
actuallyadditions:block_canola_oil[level=11]
actuallyadditions:block_canola_oil[level=12]
actuallyadditions:block_canola_oil[level=13]
actuallyadditions:block_canola_oil[level=14]
actuallyadditions:block_canola_oil[level=15]
actuallyadditions:block_refined_canola_oil[level=0]
actuallyadditions:block_refined_canola_oil[level=1]
actuallyadditions:block_refined_canola_oil[level=2]
actuallyadditions:block_refined_canola_oil[level=3]
actuallyadditions:block_refined_canola_oil[level=4]
actuallyadditions:block_refined_canola_oil[level=5]
actuallyadditions:block_refined_canola_oil[level=6]
actuallyadditions:block_refined_canola_oil[level=7]
actuallyadditions:block_refined_canola_oil[level=8]
actuallyadditions:block_refined_canola_oil[level=9]
actuallyadditions:block_refined_canola_oil[level=10]
actuallyadditions:block_refined_canola_oil[level=11]
actuallyadditions:block_refined_canola_oil[level=12]
actuallyadditions:block_refined_canola_oil[level=13]
actuallyadditions:block_refined_canola_oil[level=14]
actuallyadditions:block_refined_canola_oil[level=15]
actuallyadditions:block_crystal_oil[level=0]
actuallyadditions:block_crystal_oil[level=1]
actuallyadditions:block_crystal_oil[level=2]
actuallyadditions:block_crystal_oil[level=3]
actuallyadditions:block_crystal_oil[level=4]
actuallyadditions:block_crystal_oil[level=5]
actuallyadditions:block_crystal_oil[level=6]
actuallyadditions:block_crystal_oil[level=7]
actuallyadditions:block_crystal_oil[level=8]
actuallyadditions:block_crystal_oil[level=9]
actuallyadditions:block_crystal_oil[level=10]
actuallyadditions:block_crystal_oil[level=11]
actuallyadditions:block_crystal_oil[level=12]
actuallyadditions:block_crystal_oil[level=13]
actuallyadditions:block_crystal_oil[level=14]
actuallyadditions:block_crystal_oil[level=15]
actuallyadditions:block_empowered_oil[level=0]
actuallyadditions:block_empowered_oil[level=1]
actuallyadditions:block_empowered_oil[level=2]
actuallyadditions:block_empowered_oil[level=3]
actuallyadditions:block_empowered_oil[level=4]
actuallyadditions:block_empowered_oil[level=5]
actuallyadditions:block_empowered_oil[level=6]
actuallyadditions:block_empowered_oil[level=7]
actuallyadditions:block_empowered_oil[level=8]
actuallyadditions:block_empowered_oil[level=9]
actuallyadditions:block_empowered_oil[level=10]
actuallyadditions:block_empowered_oil[level=11]
actuallyadditions:block_empowered_oil[level=12]
actuallyadditions:block_empowered_oil[level=13]
actuallyadditions:block_empowered_oil[level=14]
actuallyadditions:block_empowered_oil[level=15]
actuallyadditions:block_crystal_cluster_redstone[facing=down]
actuallyadditions:block_crystal_cluster_redstone[facing=up]
actuallyadditions:block_crystal_cluster_redstone[facing=north]
actuallyadditions:block_crystal_cluster_redstone[facing=south]
actuallyadditions:block_crystal_cluster_redstone[facing=west]
actuallyadditions:block_crystal_cluster_redstone[facing=east]
actuallyadditions:block_crystal_cluster_lapis[facing=down]
actuallyadditions:block_crystal_cluster_lapis[facing=up]
actuallyadditions:block_crystal_cluster_lapis[facing=north]
actuallyadditions:block_crystal_cluster_lapis[facing=south]
actuallyadditions:block_crystal_cluster_lapis[facing=west]
actuallyadditions:block_crystal_cluster_lapis[facing=east]
actuallyadditions:block_crystal_cluster_diamond[facing=down]
actuallyadditions:block_crystal_cluster_diamond[facing=up]
actuallyadditions:block_crystal_cluster_diamond[facing=north]
actuallyadditions:block_crystal_cluster_diamond[facing=south]
actuallyadditions:block_crystal_cluster_diamond[facing=west]
actuallyadditions:block_crystal_cluster_diamond[facing=east]
actuallyadditions:block_crystal_cluster_coal[facing=down]
actuallyadditions:block_crystal_cluster_coal[facing=up]
actuallyadditions:block_crystal_cluster_coal[facing=north]
actuallyadditions:block_crystal_cluster_coal[facing=south]
actuallyadditions:block_crystal_cluster_coal[facing=west]
actuallyadditions:block_crystal_cluster_coal[facing=east]
actuallyadditions:block_crystal_cluster_emerald[facing=down]
actuallyadditions:block_crystal_cluster_emerald[facing=up]
actuallyadditions:block_crystal_cluster_emerald[facing=north]
actuallyadditions:block_crystal_cluster_emerald[facing=south]
actuallyadditions:block_crystal_cluster_emerald[facing=west]
actuallyadditions:block_crystal_cluster_emerald[facing=east]
actuallyadditions:block_crystal_cluster_iron[facing=down]
actuallyadditions:block_crystal_cluster_iron[facing=up]
actuallyadditions:block_crystal_cluster_iron[facing=north]
actuallyadditions:block_crystal_cluster_iron[facing=south]
actuallyadditions:block_crystal_cluster_iron[facing=west]
actuallyadditions:block_crystal_cluster_iron[facing=east]
actuallyadditions:block_battery_box
actuallyadditions:block_item_viewer_hopping[facing=down]
actuallyadditions:block_item_viewer_hopping[facing=north]
actuallyadditions:block_item_viewer_hopping[facing=south]
actuallyadditions:block_item_viewer_hopping[facing=west]
actuallyadditions:block_item_viewer_hopping[facing=east]
actuallyadditions:block_farmer[facing=north]
actuallyadditions:block_farmer[facing=south]
actuallyadditions:block_farmer[facing=west]
actuallyadditions:block_farmer[facing=east]
actuallyadditions:block_bio_reactor
actuallyadditions:block_empowerer
actuallyadditions:block_tiny_torch[facing=up]
actuallyadditions:block_tiny_torch[facing=north]
actuallyadditions:block_tiny_torch[facing=south]
actuallyadditions:block_tiny_torch[facing=west]
actuallyadditions:block_tiny_torch[facing=east]
actuallyadditions:block_shock_suppressor
actuallyadditions:block_display_stand
actuallyadditions:block_player_interface
actuallyadditions:block_item_viewer
actuallyadditions:block_firework_box
actuallyadditions:block_miner
actuallyadditions:block_atomic_reconstructor[facing=down]
actuallyadditions:block_atomic_reconstructor[facing=up]
actuallyadditions:block_atomic_reconstructor[facing=north]
actuallyadditions:block_atomic_reconstructor[facing=south]
actuallyadditions:block_atomic_reconstructor[facing=west]
actuallyadditions:block_atomic_reconstructor[facing=east]
actuallyadditions:block_crystal[type=red]
actuallyadditions:block_crystal[type=blue]
actuallyadditions:block_crystal[type=light_blue]
actuallyadditions:block_crystal[type=black]
actuallyadditions:block_crystal[type=green]
actuallyadditions:block_crystal[type=white]
actuallyadditions:block_crystal_empowered[type=red]
actuallyadditions:block_crystal_empowered[type=blue]
actuallyadditions:block_crystal_empowered[type=light_blue]
actuallyadditions:block_crystal_empowered[type=black]
actuallyadditions:block_crystal_empowered[type=green]
actuallyadditions:block_crystal_empowered[type=white]
actuallyadditions:block_black_lotus
actuallyadditions:block_laser_relay[facing=down]
actuallyadditions:block_laser_relay[facing=up]
actuallyadditions:block_laser_relay[facing=north]
actuallyadditions:block_laser_relay[facing=south]
actuallyadditions:block_laser_relay[facing=west]
actuallyadditions:block_laser_relay[facing=east]
actuallyadditions:block_laser_relay_advanced[facing=down]
actuallyadditions:block_laser_relay_advanced[facing=up]
actuallyadditions:block_laser_relay_advanced[facing=north]
actuallyadditions:block_laser_relay_advanced[facing=south]
actuallyadditions:block_laser_relay_advanced[facing=west]
actuallyadditions:block_laser_relay_advanced[facing=east]
actuallyadditions:block_laser_relay_extreme[facing=down]
actuallyadditions:block_laser_relay_extreme[facing=up]
actuallyadditions:block_laser_relay_extreme[facing=north]
actuallyadditions:block_laser_relay_extreme[facing=south]
actuallyadditions:block_laser_relay_extreme[facing=west]
actuallyadditions:block_laser_relay_extreme[facing=east]
actuallyadditions:block_laser_relay_fluids[facing=down]
actuallyadditions:block_laser_relay_fluids[facing=up]
actuallyadditions:block_laser_relay_fluids[facing=north]
actuallyadditions:block_laser_relay_fluids[facing=south]
actuallyadditions:block_laser_relay_fluids[facing=west]
actuallyadditions:block_laser_relay_fluids[facing=east]
actuallyadditions:block_laser_relay_item[facing=down]
actuallyadditions:block_laser_relay_item[facing=up]
actuallyadditions:block_laser_relay_item[facing=north]
actuallyadditions:block_laser_relay_item[facing=south]
actuallyadditions:block_laser_relay_item[facing=west]
actuallyadditions:block_laser_relay_item[facing=east]
actuallyadditions:block_laser_relay_item_whitelist[facing=down]
actuallyadditions:block_laser_relay_item_whitelist[facing=up]
actuallyadditions:block_laser_relay_item_whitelist[facing=north]
actuallyadditions:block_laser_relay_item_whitelist[facing=south]
actuallyadditions:block_laser_relay_item_whitelist[facing=west]
actuallyadditions:block_laser_relay_item_whitelist[facing=east]
actuallyadditions:block_ranged_collector
actuallyadditions:block_directional_breaker[facing=down]
actuallyadditions:block_directional_breaker[facing=up]
actuallyadditions:block_directional_breaker[facing=north]
actuallyadditions:block_directional_breaker[facing=south]
actuallyadditions:block_directional_breaker[facing=west]
actuallyadditions:block_directional_breaker[facing=east]
actuallyadditions:block_leaf_generator
actuallyadditions:block_smiley_cloud[facing=north]
actuallyadditions:block_smiley_cloud[facing=south]
actuallyadditions:block_smiley_cloud[facing=west]
actuallyadditions:block_smiley_cloud[facing=east]
actuallyadditions:block_xp_solidifier[facing=north]
actuallyadditions:block_xp_solidifier[facing=south]
actuallyadditions:block_xp_solidifier[facing=west]
actuallyadditions:block_xp_solidifier[facing=east]
actuallyadditions:block_testifi_bucks_green_wall
actuallyadditions:block_testifi_bucks_white_wall
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_slab[half=top]
actuallyadditions:block_testifi_bucks_green_slab[half=bottom]
actuallyadditions:block_testifi_bucks_white_slab[half=top]
actuallyadditions:block_testifi_bucks_white_slab[half=bottom]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=false,up=false,west=false]
actuallyadditions:block_colored_lamp[type=white]
actuallyadditions:block_colored_lamp[type=orange]
actuallyadditions:block_colored_lamp[type=magenta]
actuallyadditions:block_colored_lamp[type=light_blue]
actuallyadditions:block_colored_lamp[type=yellow]
actuallyadditions:block_colored_lamp[type=lime]
actuallyadditions:block_colored_lamp[type=pink]
actuallyadditions:block_colored_lamp[type=gray]
actuallyadditions:block_colored_lamp[type=light_gray]
actuallyadditions:block_colored_lamp[type=cyan]
actuallyadditions:block_colored_lamp[type=purple]
actuallyadditions:block_colored_lamp[type=blue]
actuallyadditions:block_colored_lamp[type=brown]
actuallyadditions:block_colored_lamp[type=green]
actuallyadditions:block_colored_lamp[type=red]
actuallyadditions:block_colored_lamp[type=black]
actuallyadditions:block_colored_lamp_on[type=white]
actuallyadditions:block_colored_lamp_on[type=orange]
actuallyadditions:block_colored_lamp_on[type=magenta]
actuallyadditions:block_colored_lamp_on[type=light_blue]
actuallyadditions:block_colored_lamp_on[type=yellow]
actuallyadditions:block_colored_lamp_on[type=lime]
actuallyadditions:block_colored_lamp_on[type=pink]
actuallyadditions:block_colored_lamp_on[type=gray]
actuallyadditions:block_colored_lamp_on[type=light_gray]
actuallyadditions:block_colored_lamp_on[type=cyan]
actuallyadditions:block_colored_lamp_on[type=purple]
actuallyadditions:block_colored_lamp_on[type=blue]
actuallyadditions:block_colored_lamp_on[type=brown]
actuallyadditions:block_colored_lamp_on[type=green]
actuallyadditions:block_colored_lamp_on[type=red]
actuallyadditions:block_colored_lamp_on[type=black]
actuallyadditions:block_lamp_powerer[facing=down]
actuallyadditions:block_lamp_powerer[facing=up]
actuallyadditions:block_lamp_powerer[facing=north]
actuallyadditions:block_lamp_powerer[facing=south]
actuallyadditions:block_lamp_powerer[facing=west]
actuallyadditions:block_lamp_powerer[facing=east]
actuallyadditions:block_treasure_chest[facing=north]
actuallyadditions:block_treasure_chest[facing=south]
actuallyadditions:block_treasure_chest[facing=west]
actuallyadditions:block_treasure_chest[facing=east]
actuallyadditions:block_energizer
actuallyadditions:block_enervator
actuallyadditions:block_lava_factory_controller
actuallyadditions:block_canola_press
actuallyadditions:block_phantomface
actuallyadditions:block_phantom_placer
actuallyadditions:block_phantom_liquiface
actuallyadditions:block_phantom_energyface
actuallyadditions:block_phantom_redstoneface
actuallyadditions:block_phantom_breaker
actuallyadditions:block_coal_generator[facing=north]
actuallyadditions:block_coal_generator[facing=south]
actuallyadditions:block_coal_generator[facing=west]
actuallyadditions:block_coal_generator[facing=east]
actuallyadditions:block_oil_generator[facing=north]
actuallyadditions:block_oil_generator[facing=south]
actuallyadditions:block_oil_generator[facing=west]
actuallyadditions:block_oil_generator[facing=east]
actuallyadditions:block_fermenting_barrel
actuallyadditions:block_rice[age=0]
actuallyadditions:block_rice[age=1]
actuallyadditions:block_rice[age=2]
actuallyadditions:block_rice[age=3]
actuallyadditions:block_rice[age=4]
actuallyadditions:block_rice[age=5]
actuallyadditions:block_rice[age=6]
actuallyadditions:block_rice[age=7]
actuallyadditions:block_canola[age=0]
actuallyadditions:block_canola[age=1]
actuallyadditions:block_canola[age=2]
actuallyadditions:block_canola[age=3]
actuallyadditions:block_canola[age=4]
actuallyadditions:block_canola[age=5]
actuallyadditions:block_canola[age=6]
actuallyadditions:block_canola[age=7]
actuallyadditions:block_flax[age=0]
actuallyadditions:block_flax[age=1]
actuallyadditions:block_flax[age=2]
actuallyadditions:block_flax[age=3]
actuallyadditions:block_flax[age=4]
actuallyadditions:block_flax[age=5]
actuallyadditions:block_flax[age=6]
actuallyadditions:block_flax[age=7]
actuallyadditions:block_coffee[age=0]
actuallyadditions:block_coffee[age=1]
actuallyadditions:block_coffee[age=2]
actuallyadditions:block_coffee[age=3]
actuallyadditions:block_coffee[age=4]
actuallyadditions:block_coffee[age=5]
actuallyadditions:block_coffee[age=6]
actuallyadditions:block_coffee[age=7]
actuallyadditions:block_compost
actuallyadditions:block_misc[type=black_quartz_pillar]
actuallyadditions:block_misc[type=black_quartz_chiseled]
actuallyadditions:block_misc[type=black_quartz]
actuallyadditions:block_misc[type=ore_black_quartz]
actuallyadditions:block_misc[type=wood_casing]
actuallyadditions:block_misc[type=charcoal]
actuallyadditions:block_misc[type=enderpearl]
actuallyadditions:block_misc[type=lava_factory_case]
actuallyadditions:block_misc[type=ender_casing]
actuallyadditions:block_misc[type=iron_casing]
actuallyadditions:block_feeder
actuallyadditions:block_giant_chest
actuallyadditions:block_giant_chest_medium
actuallyadditions:block_giant_chest_large
actuallyadditions:block_grinder[on=true]
actuallyadditions:block_grinder[on=false]
actuallyadditions:block_grinder_double[on=true]
actuallyadditions:block_grinder_double[on=false]
actuallyadditions:block_furnace_double[facing=north,on=true]
actuallyadditions:block_furnace_double[facing=north,on=false]
actuallyadditions:block_furnace_double[facing=south,on=true]
actuallyadditions:block_furnace_double[facing=south,on=false]
actuallyadditions:block_furnace_double[facing=west,on=true]
actuallyadditions:block_furnace_double[facing=west,on=false]
actuallyadditions:block_furnace_double[facing=east,on=true]
actuallyadditions:block_furnace_double[facing=east,on=false]
actuallyadditions:block_inputter
actuallyadditions:block_inputter_advanced
actuallyadditions:block_fishing_net
actuallyadditions:block_furnace_solar
actuallyadditions:block_heat_collector
actuallyadditions:block_item_repairer
actuallyadditions:block_greenhouse_glass
actuallyadditions:block_breaker[facing=down]
actuallyadditions:block_breaker[facing=up]
actuallyadditions:block_breaker[facing=north]
actuallyadditions:block_breaker[facing=south]
actuallyadditions:block_breaker[facing=west]
actuallyadditions:block_breaker[facing=east]
actuallyadditions:block_placer[facing=down]
actuallyadditions:block_placer[facing=up]
actuallyadditions:block_placer[facing=north]
actuallyadditions:block_placer[facing=south]
actuallyadditions:block_placer[facing=west]
actuallyadditions:block_placer[facing=east]
actuallyadditions:block_dropper[facing=down]
actuallyadditions:block_dropper[facing=up]
actuallyadditions:block_dropper[facing=north]
actuallyadditions:block_dropper[facing=south]
actuallyadditions:block_dropper[facing=west]
actuallyadditions:block_dropper[facing=east]
actuallyadditions:block_fluid_placer[facing=down]
actuallyadditions:block_fluid_placer[facing=up]
actuallyadditions:block_fluid_placer[facing=north]
actuallyadditions:block_fluid_placer[facing=south]
actuallyadditions:block_fluid_placer[facing=west]
actuallyadditions:block_fluid_placer[facing=east]
actuallyadditions:block_fluid_collector[facing=down]
actuallyadditions:block_fluid_collector[facing=up]
actuallyadditions:block_fluid_collector[facing=north]
actuallyadditions:block_fluid_collector[facing=south]
actuallyadditions:block_fluid_collector[facing=west]
actuallyadditions:block_fluid_collector[facing=east]
actuallyadditions:block_coffee_machine[facing=north]
actuallyadditions:block_coffee_machine[facing=south]
actuallyadditions:block_coffee_machine[facing=west]
actuallyadditions:block_coffee_machine[facing=east]
actuallyadditions:block_phantom_booster
actuallyadditions:block_wild[type=canola]
actuallyadditions:block_wild[type=flax]
actuallyadditions:block_wild[type=rice]
actuallyadditions:block_wild[type=coffee]
actuallyadditions:block_quartz_wall[east=true,north=true,south=true,up=true,west=true]
actuallyadditions:block_quartz_wall[east=true,north=true,south=true,up=true,west=false]
actuallyadditions:block_quartz_wall[east=true,north=true,south=true,up=false,west=true]
actuallyadditions:block_quartz_wall[east=true,north=true,south=true,up=false,west=false]
actuallyadditions:block_quartz_wall[east=true,north=true,south=false,up=true,west=true]
actuallyadditions:block_quartz_wall[east=true,north=true,south=false,up=true,west=false]
actuallyadditions:block_quartz_wall[east=true,north=true,south=false,up=false,west=true]
actuallyadditions:block_quartz_wall[east=true,north=true,south=false,up=false,west=false]
actuallyadditions:block_quartz_wall[east=true,north=false,south=true,up=true,west=true]
actuallyadditions:block_quartz_wall[east=true,north=false,south=true,up=true,west=false]
actuallyadditions:block_quartz_wall[east=true,north=false,south=true,up=false,west=true]
actuallyadditions:block_quartz_wall[east=true,north=false,south=true,up=false,west=false]
actuallyadditions:block_quartz_wall[east=true,north=false,south=false,up=true,west=true]
actuallyadditions:block_quartz_wall[east=true,north=false,south=false,up=true,west=false]
actuallyadditions:block_quartz_wall[east=true,north=false,south=false,up=false,west=true]
actuallyadditions:block_quartz_wall[east=true,north=false,south=false,up=false,west=false]
actuallyadditions:block_quartz_wall[east=false,north=true,south=true,up=true,west=true]
actuallyadditions:block_quartz_wall[east=false,north=true,south=true,up=true,west=false]
actuallyadditions:block_quartz_wall[east=false,north=true,south=true,up=false,west=true]
actuallyadditions:block_quartz_wall[east=false,north=true,south=true,up=false,west=false]
actuallyadditions:block_quartz_wall[east=false,north=true,south=false,up=true,west=true]
actuallyadditions:block_quartz_wall[east=false,north=true,south=false,up=true,west=false]
actuallyadditions:block_quartz_wall[east=false,north=true,south=false,up=false,west=true]
actuallyadditions:block_quartz_wall[east=false,north=true,south=false,up=false,west=false]
actuallyadditions:block_quartz_wall[east=false,north=false,south=true,up=true,west=true]
actuallyadditions:block_quartz_wall[east=false,north=false,south=true,up=true,west=false]
actuallyadditions:block_quartz_wall[east=false,north=false,south=true,up=false,west=true]
actuallyadditions:block_quartz_wall[east=false,north=false,south=true,up=false,west=false]
actuallyadditions:block_quartz_wall[east=false,north=false,south=false,up=true,west=true]
actuallyadditions:block_quartz_wall[east=false,north=false,south=false,up=true,west=false]
actuallyadditions:block_quartz_wall[east=false,north=false,south=false,up=false,west=true]
actuallyadditions:block_quartz_wall[east=false,north=false,south=false,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=true,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=true,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=true,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=true,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=false,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=false,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=false,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=false,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=true,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=true,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=true,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=true,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=false,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=false,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=false,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=false,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=true,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=true,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=true,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=true,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=false,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=false,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=false,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=false,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=true,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=true,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=true,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=true,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=false,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=false,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=false,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=false,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=true,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=true,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=true,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=true,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=false,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=false,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=false,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=false,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=true,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=true,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=true,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=true,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=false,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=false,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=false,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=false,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=true,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=true,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=true,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=true,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=false,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=false,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=false,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=false,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=true,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=true,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=true,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=true,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=false,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=false,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=false,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=false,up=false,west=false]
actuallyadditions:block_quartz_stair[facing=north,half=top,shape=straight]
actuallyadditions:block_quartz_stair[facing=north,half=top,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=north,half=top,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=north,half=top,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=north,half=top,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=north,half=bottom,shape=straight]
actuallyadditions:block_quartz_stair[facing=north,half=bottom,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=north,half=bottom,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=north,half=bottom,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=north,half=bottom,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=south,half=top,shape=straight]
actuallyadditions:block_quartz_stair[facing=south,half=top,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=south,half=top,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=south,half=top,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=south,half=top,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=south,half=bottom,shape=straight]
actuallyadditions:block_quartz_stair[facing=south,half=bottom,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=south,half=bottom,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=south,half=bottom,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=south,half=bottom,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=west,half=top,shape=straight]
actuallyadditions:block_quartz_stair[facing=west,half=top,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=west,half=top,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=west,half=top,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=west,half=top,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=west,half=bottom,shape=straight]
actuallyadditions:block_quartz_stair[facing=west,half=bottom,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=west,half=bottom,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=west,half=bottom,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=west,half=bottom,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=east,half=top,shape=straight]
actuallyadditions:block_quartz_stair[facing=east,half=top,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=east,half=top,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=east,half=top,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=east,half=top,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=east,half=bottom,shape=straight]
actuallyadditions:block_quartz_stair[facing=east,half=bottom,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=east,half=bottom,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=east,half=bottom,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=east,half=bottom,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=top,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=top,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=top,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=top,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=top,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=bottom,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=bottom,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=bottom,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=bottom,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=bottom,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=top,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=top,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=top,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=top,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=top,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=bottom,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=bottom,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=bottom,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=bottom,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=bottom,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=top,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=top,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=top,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=top,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=top,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=bottom,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=bottom,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=bottom,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=bottom,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=bottom,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=top,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=top,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=top,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=top,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=top,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=bottom,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=bottom,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=bottom,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=bottom,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=bottom,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=top,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=top,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=top,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=top,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=top,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=bottom,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=bottom,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=bottom,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=bottom,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=bottom,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=top,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=top,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=top,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=top,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=top,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=bottom,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=bottom,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=bottom,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=bottom,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=bottom,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=top,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=top,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=top,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=top,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=top,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=bottom,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=bottom,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=bottom,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=bottom,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=bottom,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=top,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=top,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=top,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=top,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=top,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=bottom,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=bottom,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=bottom,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=bottom,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=bottom,shape=outer_right]
actuallyadditions:block_quartz_slab[half=top]
actuallyadditions:block_quartz_slab[half=bottom]
actuallyadditions:block_chiseled_quartz_slab[half=top]
actuallyadditions:block_chiseled_quartz_slab[half=bottom]
actuallyadditions:block_pillar_quartz_slab[half=top]
actuallyadditions:block_pillar_quartz_slab[half=bottom]
astralsorcery:fluidblockliquidstarlight[level=0]
astralsorcery:fluidblockliquidstarlight[level=1]
astralsorcery:fluidblockliquidstarlight[level=2]
astralsorcery:fluidblockliquidstarlight[level=3]
astralsorcery:fluidblockliquidstarlight[level=4]
astralsorcery:fluidblockliquidstarlight[level=5]
astralsorcery:fluidblockliquidstarlight[level=6]
astralsorcery:fluidblockliquidstarlight[level=7]
astralsorcery:fluidblockliquidstarlight[level=8]
astralsorcery:fluidblockliquidstarlight[level=9]
astralsorcery:fluidblockliquidstarlight[level=10]
astralsorcery:fluidblockliquidstarlight[level=11]
astralsorcery:fluidblockliquidstarlight[level=12]
astralsorcery:fluidblockliquidstarlight[level=13]
astralsorcery:fluidblockliquidstarlight[level=14]
astralsorcery:fluidblockliquidstarlight[level=15]
astralsorcery:blockcustomore[oretype=rock_crystal]
astralsorcery:blockcustomore[oretype=starmetal]
astralsorcery:blockcustomsandore[oretype=aquamarine]
astralsorcery:blockcustomflower[flower=glow_flower]
astralsorcery:blockmarble[marbletype=raw]
astralsorcery:blockmarble[marbletype=bricks]
astralsorcery:blockmarble[marbletype=pillar]
astralsorcery:blockmarble[marbletype=arch]
astralsorcery:blockmarble[marbletype=chiseled]
astralsorcery:blockmarble[marbletype=engraved]
astralsorcery:blockmarble[marbletype=runed]
astralsorcery:blockmarble[marbletype=pillar_top]
astralsorcery:blockmarble[marbletype=pillar_bottom]
astralsorcery:blockmarblestairs[facing=north,half=top,shape=straight]
astralsorcery:blockmarblestairs[facing=north,half=top,shape=inner_left]
astralsorcery:blockmarblestairs[facing=north,half=top,shape=inner_right]
astralsorcery:blockmarblestairs[facing=north,half=top,shape=outer_left]
astralsorcery:blockmarblestairs[facing=north,half=top,shape=outer_right]
astralsorcery:blockmarblestairs[facing=north,half=bottom,shape=straight]
astralsorcery:blockmarblestairs[facing=north,half=bottom,shape=inner_left]
astralsorcery:blockmarblestairs[facing=north,half=bottom,shape=inner_right]
astralsorcery:blockmarblestairs[facing=north,half=bottom,shape=outer_left]
astralsorcery:blockmarblestairs[facing=north,half=bottom,shape=outer_right]
astralsorcery:blockmarblestairs[facing=south,half=top,shape=straight]
astralsorcery:blockmarblestairs[facing=south,half=top,shape=inner_left]
astralsorcery:blockmarblestairs[facing=south,half=top,shape=inner_right]
astralsorcery:blockmarblestairs[facing=south,half=top,shape=outer_left]
astralsorcery:blockmarblestairs[facing=south,half=top,shape=outer_right]
astralsorcery:blockmarblestairs[facing=south,half=bottom,shape=straight]
astralsorcery:blockmarblestairs[facing=south,half=bottom,shape=inner_left]
astralsorcery:blockmarblestairs[facing=south,half=bottom,shape=inner_right]
astralsorcery:blockmarblestairs[facing=south,half=bottom,shape=outer_left]
astralsorcery:blockmarblestairs[facing=south,half=bottom,shape=outer_right]
astralsorcery:blockmarblestairs[facing=west,half=top,shape=straight]
astralsorcery:blockmarblestairs[facing=west,half=top,shape=inner_left]
astralsorcery:blockmarblestairs[facing=west,half=top,shape=inner_right]
astralsorcery:blockmarblestairs[facing=west,half=top,shape=outer_left]
astralsorcery:blockmarblestairs[facing=west,half=top,shape=outer_right]
astralsorcery:blockmarblestairs[facing=west,half=bottom,shape=straight]
astralsorcery:blockmarblestairs[facing=west,half=bottom,shape=inner_left]
astralsorcery:blockmarblestairs[facing=west,half=bottom,shape=inner_right]
astralsorcery:blockmarblestairs[facing=west,half=bottom,shape=outer_left]
astralsorcery:blockmarblestairs[facing=west,half=bottom,shape=outer_right]
astralsorcery:blockmarblestairs[facing=east,half=top,shape=straight]
astralsorcery:blockmarblestairs[facing=east,half=top,shape=inner_left]
astralsorcery:blockmarblestairs[facing=east,half=top,shape=inner_right]
astralsorcery:blockmarblestairs[facing=east,half=top,shape=outer_left]
astralsorcery:blockmarblestairs[facing=east,half=top,shape=outer_right]
astralsorcery:blockmarblestairs[facing=east,half=bottom,shape=straight]
astralsorcery:blockmarblestairs[facing=east,half=bottom,shape=inner_left]
astralsorcery:blockmarblestairs[facing=east,half=bottom,shape=inner_right]
astralsorcery:blockmarblestairs[facing=east,half=bottom,shape=outer_left]
astralsorcery:blockmarblestairs[facing=east,half=bottom,shape=outer_right]
astralsorcery:blockmarbleslab[half=top,marbletype=bricks]
astralsorcery:blockmarbleslab[half=bottom,marbletype=bricks]
astralsorcery:blockmarbledoubleslab[marbletype=bricks]
astralsorcery:blockblackmarble[marbletype=raw]
astralsorcery:blockblackmarble[marbletype=bricks]
astralsorcery:blockblackmarble[marbletype=pillar]
astralsorcery:blockblackmarble[marbletype=arch]
astralsorcery:blockblackmarble[marbletype=chiseled]
astralsorcery:blockblackmarble[marbletype=engraved]
astralsorcery:blockblackmarble[marbletype=runed]
astralsorcery:blockblackmarble[marbletype=pillar_top]
astralsorcery:blockblackmarble[marbletype=pillar_bottom]
astralsorcery:blockinfusedwood[woodtype=raw]
astralsorcery:blockinfusedwood[woodtype=planks]
astralsorcery:blockinfusedwood[woodtype=column]
astralsorcery:blockinfusedwood[woodtype=arch]
astralsorcery:blockinfusedwood[woodtype=engraved]
astralsorcery:blockinfusedwood[woodtype=enriched]
astralsorcery:blockinfusedwood[woodtype=infused]
astralsorcery:blockinfusedwood[woodtype=column_top]
astralsorcery:blockinfusedwood[woodtype=column_bottom]
astralsorcery:blockflarelight[color=white]
astralsorcery:blockflarelight[color=orange]
astralsorcery:blockflarelight[color=magenta]
astralsorcery:blockflarelight[color=light_blue]
astralsorcery:blockflarelight[color=yellow]
astralsorcery:blockflarelight[color=lime]
astralsorcery:blockflarelight[color=pink]
astralsorcery:blockflarelight[color=gray]
astralsorcery:blockflarelight[color=silver]
astralsorcery:blockflarelight[color=cyan]
astralsorcery:blockflarelight[color=purple]
astralsorcery:blockflarelight[color=blue]
astralsorcery:blockflarelight[color=brown]
astralsorcery:blockflarelight[color=green]
astralsorcery:blockflarelight[color=red]
astralsorcery:blockflarelight[color=black]
astralsorcery:blockvanishing
astralsorcery:blockchalice[active=true]
astralsorcery:blockchalice[active=false]
astralsorcery:blockbore
astralsorcery:blockborehead[type=liquid]
astralsorcery:blockborehead[type=vortex]
astralsorcery:blockaltar[altartype=altar_1,render=true]
astralsorcery:blockaltar[altartype=altar_1,render=false]
astralsorcery:blockaltar[altartype=altar_2,render=true]
astralsorcery:blockaltar[altartype=altar_2,render=false]
astralsorcery:blockaltar[altartype=altar_3,render=true]
astralsorcery:blockaltar[altartype=altar_3,render=false]
astralsorcery:blockaltar[altartype=altar_4,render=true]
astralsorcery:blockaltar[altartype=altar_4,render=false]
astralsorcery:blockaltar[altartype=altar_5,render=true]
astralsorcery:blockaltar[altartype=altar_5,render=false]
astralsorcery:blockattunementaltar
astralsorcery:blockattunementrelay
astralsorcery:blockritualpedestal
astralsorcery:blockwell
astralsorcery:blockworldilluminator
astralsorcery:blockmachine[machine=telescope]
astralsorcery:blockmachine[machine=grindstone]
astralsorcery:blockfaketree
astralsorcery:blockstarlightinfuser
astralsorcery:blockrituallink
astralsorcery:blockportalnode
astralsorcery:blocktreebeacon
astralsorcery:blocktranslucentblock
astralsorcery:blockmapdrawingtable
astralsorcery:blockcelestialgateway
astralsorcery:blockobservatory
astralsorcery:blocklens[against=down,render=true]
astralsorcery:blocklens[against=down,render=false]
astralsorcery:blocklens[against=up,render=true]
astralsorcery:blocklens[against=up,render=false]
astralsorcery:blocklens[against=north,render=true]
astralsorcery:blocklens[against=north,render=false]
astralsorcery:blocklens[against=south,render=true]
astralsorcery:blocklens[against=south,render=false]
astralsorcery:blocklens[against=west,render=true]
astralsorcery:blocklens[against=west,render=false]
astralsorcery:blocklens[against=east,render=true]
astralsorcery:blocklens[against=east,render=false]
astralsorcery:blockprism[against=down]
astralsorcery:blockprism[against=up]
astralsorcery:blockprism[against=north]
astralsorcery:blockprism[against=south]
astralsorcery:blockprism[against=west]
astralsorcery:blockprism[against=east]
astralsorcery:blockcelestialcrystals[stage=0]
astralsorcery:blockcelestialcrystals[stage=1]
astralsorcery:blockcelestialcrystals[stage=2]
astralsorcery:blockcelestialcrystals[stage=3]
astralsorcery:blockcelestialcrystals[stage=4]
astralsorcery:blockgemcrystals[stage=stage_0]
astralsorcery:blockgemcrystals[stage=stage_1]
astralsorcery:blockgemcrystals[stage=stage_2_sky]
astralsorcery:blockgemcrystals[stage=stage_2_day]
astralsorcery:blockgemcrystals[stage=stage_2_night]
astralsorcery:blockcollectorcrystal
astralsorcery:blockcelestialcollectorcrystal
astralsorcery:blockstructural[blocktype=telescope_struct]
cyclicmagic:nether_redstone_ore
cyclicmagic:nether_iron_ore
cyclicmagic:nether_gold_ore
cyclicmagic:nether_coal_ore
cyclicmagic:nether_lapis_ore
cyclicmagic:nether_emerald_ore
cyclicmagic:nether_diamond_ore
cyclicmagic:end_redstone_ore
cyclicmagic:end_coal_ore
cyclicmagic:end_lapis_ore
cyclicmagic:end_emerald_ore
cyclicmagic:end_diamond_ore
cyclicmagic:end_gold_ore
cyclicmagic:end_iron_ore
cyclicmagic:fire_starter[facing=north]
cyclicmagic:fire_starter[facing=south]
cyclicmagic:fire_starter[facing=west]
cyclicmagic:fire_starter[facing=east]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:plate_launch_med
cyclicmagic:plate_launch_small
cyclicmagic:plate_launch_large
cyclicmagic:plate_push_corner[facing=north,flipped=true]
cyclicmagic:plate_push_corner[facing=north,flipped=false]
cyclicmagic:plate_push_corner[facing=south,flipped=true]
cyclicmagic:plate_push_corner[facing=south,flipped=false]
cyclicmagic:plate_push_corner[facing=west,flipped=true]
cyclicmagic:plate_push_corner[facing=west,flipped=false]
cyclicmagic:plate_push_corner[facing=east,flipped=true]
cyclicmagic:plate_push_corner[facing=east,flipped=false]
cyclicmagic:plate_push_med_angle[facing=north,flipped=true]
cyclicmagic:plate_push_med_angle[facing=north,flipped=false]
cyclicmagic:plate_push_med_angle[facing=south,flipped=true]
cyclicmagic:plate_push_med_angle[facing=south,flipped=false]
cyclicmagic:plate_push_med_angle[facing=west,flipped=true]
cyclicmagic:plate_push_med_angle[facing=west,flipped=false]
cyclicmagic:plate_push_med_angle[facing=east,flipped=true]
cyclicmagic:plate_push_med_angle[facing=east,flipped=false]
cyclicmagic:plate_push[facing=north]
cyclicmagic:plate_push[facing=south]
cyclicmagic:plate_push[facing=west]
cyclicmagic:plate_push[facing=east]
cyclicmagic:plate_push_fast_corner[facing=north,flipped=true]
cyclicmagic:plate_push_fast_corner[facing=north,flipped=false]
cyclicmagic:plate_push_fast_corner[facing=south,flipped=true]
cyclicmagic:plate_push_fast_corner[facing=south,flipped=false]
cyclicmagic:plate_push_fast_corner[facing=west,flipped=true]
cyclicmagic:plate_push_fast_corner[facing=west,flipped=false]
cyclicmagic:plate_push_fast_corner[facing=east,flipped=true]
cyclicmagic:plate_push_fast_corner[facing=east,flipped=false]
cyclicmagic:plate_push_fast_angle[facing=north,flipped=true]
cyclicmagic:plate_push_fast_angle[facing=north,flipped=false]
cyclicmagic:plate_push_fast_angle[facing=south,flipped=true]
cyclicmagic:plate_push_fast_angle[facing=south,flipped=false]
cyclicmagic:plate_push_fast_angle[facing=west,flipped=true]
cyclicmagic:plate_push_fast_angle[facing=west,flipped=false]
cyclicmagic:plate_push_fast_angle[facing=east,flipped=true]
cyclicmagic:plate_push_fast_angle[facing=east,flipped=false]
cyclicmagic:plate_push_fast[facing=north]
cyclicmagic:plate_push_fast[facing=south]
cyclicmagic:plate_push_fast[facing=west]
cyclicmagic:plate_push_fast[facing=east]
cyclicmagic:plate_push_slow_corner[facing=north,flipped=true]
cyclicmagic:plate_push_slow_corner[facing=north,flipped=false]
cyclicmagic:plate_push_slow_corner[facing=south,flipped=true]
cyclicmagic:plate_push_slow_corner[facing=south,flipped=false]
cyclicmagic:plate_push_slow_corner[facing=west,flipped=true]
cyclicmagic:plate_push_slow_corner[facing=west,flipped=false]
cyclicmagic:plate_push_slow_corner[facing=east,flipped=true]
cyclicmagic:plate_push_slow_corner[facing=east,flipped=false]
cyclicmagic:plate_push_slow_angle[facing=north,flipped=true]
cyclicmagic:plate_push_slow_angle[facing=north,flipped=false]
cyclicmagic:plate_push_slow_angle[facing=south,flipped=true]
cyclicmagic:plate_push_slow_angle[facing=south,flipped=false]
cyclicmagic:plate_push_slow_angle[facing=west,flipped=true]
cyclicmagic:plate_push_slow_angle[facing=west,flipped=false]
cyclicmagic:plate_push_slow_angle[facing=east,flipped=true]
cyclicmagic:plate_push_slow_angle[facing=east,flipped=false]
cyclicmagic:plate_push_slow[facing=north]
cyclicmagic:plate_push_slow[facing=south]
cyclicmagic:plate_push_slow[facing=west]
cyclicmagic:plate_push_slow[facing=east]
cyclicmagic:plate_push_slowest_corner[facing=north,flipped=true]
cyclicmagic:plate_push_slowest_corner[facing=north,flipped=false]
cyclicmagic:plate_push_slowest_corner[facing=south,flipped=true]
cyclicmagic:plate_push_slowest_corner[facing=south,flipped=false]
cyclicmagic:plate_push_slowest_corner[facing=west,flipped=true]
cyclicmagic:plate_push_slowest_corner[facing=west,flipped=false]
cyclicmagic:plate_push_slowest_corner[facing=east,flipped=true]
cyclicmagic:plate_push_slowest_corner[facing=east,flipped=false]
cyclicmagic:plate_push_slowest_angle[facing=north,flipped=true]
cyclicmagic:plate_push_slowest_angle[facing=north,flipped=false]
cyclicmagic:plate_push_slowest_angle[facing=south,flipped=true]
cyclicmagic:plate_push_slowest_angle[facing=south,flipped=false]
cyclicmagic:plate_push_slowest_angle[facing=west,flipped=true]
cyclicmagic:plate_push_slowest_angle[facing=west,flipped=false]
cyclicmagic:plate_push_slowest_angle[facing=east,flipped=true]
cyclicmagic:plate_push_slowest_angle[facing=east,flipped=false]
cyclicmagic:plate_push_slowest[facing=north]
cyclicmagic:plate_push_slowest[facing=south]
cyclicmagic:plate_push_slowest[facing=west]
cyclicmagic:plate_push_slowest[facing=east]
cyclicmagic:wireless_transmitter[powered=true]
cyclicmagic:wireless_transmitter[powered=false]
cyclicmagic:wireless_receiver[powered=true]
cyclicmagic:wireless_receiver[powered=false]
cyclicmagic:spikes_iron[activated=true,facing=down]
cyclicmagic:spikes_iron[activated=true,facing=up]
cyclicmagic:spikes_iron[activated=true,facing=north]
cyclicmagic:spikes_iron[activated=true,facing=south]
cyclicmagic:spikes_iron[activated=true,facing=west]
cyclicmagic:spikes_iron[activated=true,facing=east]
cyclicmagic:spikes_iron[activated=false,facing=down]
cyclicmagic:spikes_iron[activated=false,facing=up]
cyclicmagic:spikes_iron[activated=false,facing=north]
cyclicmagic:spikes_iron[activated=false,facing=south]
cyclicmagic:spikes_iron[activated=false,facing=west]
cyclicmagic:spikes_iron[activated=false,facing=east]
cyclicmagic:spikes_diamond[activated=true,facing=down]
cyclicmagic:spikes_diamond[activated=true,facing=up]
cyclicmagic:spikes_diamond[activated=true,facing=north]
cyclicmagic:spikes_diamond[activated=true,facing=south]
cyclicmagic:spikes_diamond[activated=true,facing=west]
cyclicmagic:spikes_diamond[activated=true,facing=east]
cyclicmagic:spikes_diamond[activated=false,facing=down]
cyclicmagic:spikes_diamond[activated=false,facing=up]
cyclicmagic:spikes_diamond[activated=false,facing=north]
cyclicmagic:spikes_diamond[activated=false,facing=south]
cyclicmagic:spikes_diamond[activated=false,facing=west]
cyclicmagic:spikes_diamond[activated=false,facing=east]
cyclicmagic:peat_unbaked
cyclicmagic:peat_baked
cyclicmagic:peat_generator
cyclicmagic:peat_farm
cyclicmagic:cable_wireless
cyclicmagic:cable_wireless_energy
cyclicmagic:block_fragile
cyclicmagic:block_fragile_auto
cyclicmagic:block_fragile_weak
cyclicmagic:item_pipe_sort
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:block_library[facing=north]
cyclicmagic:block_library[facing=south]
cyclicmagic:block_library[facing=west]
cyclicmagic:block_library[facing=east]
cyclicmagic:block_library_ctrl
cyclicmagic:poison[level=0]
cyclicmagic:poison[level=1]
cyclicmagic:poison[level=2]
cyclicmagic:poison[level=3]
cyclicmagic:poison[level=4]
cyclicmagic:poison[level=5]
cyclicmagic:poison[level=6]
cyclicmagic:poison[level=7]
cyclicmagic:poison[level=8]
cyclicmagic:poison[level=9]
cyclicmagic:poison[level=10]
cyclicmagic:poison[level=11]
cyclicmagic:poison[level=12]
cyclicmagic:poison[level=13]
cyclicmagic:poison[level=14]
cyclicmagic:poison[level=15]
cyclicmagic:milk[level=0]
cyclicmagic:milk[level=1]
cyclicmagic:milk[level=2]
cyclicmagic:milk[level=3]
cyclicmagic:milk[level=4]
cyclicmagic:milk[level=5]
cyclicmagic:milk[level=6]
cyclicmagic:milk[level=7]
cyclicmagic:milk[level=8]
cyclicmagic:milk[level=9]
cyclicmagic:milk[level=10]
cyclicmagic:milk[level=11]
cyclicmagic:milk[level=12]
cyclicmagic:milk[level=13]
cyclicmagic:milk[level=14]
cyclicmagic:milk[level=15]
cyclicmagic:plate_vector
cyclicmagic:builder_pattern
cyclicmagic:magnet_block
cyclicmagic:magnet_anti_block
cyclicmagic:doorbell_simple[facing=down,powered=true]
cyclicmagic:doorbell_simple[facing=down,powered=false]
cyclicmagic:doorbell_simple[facing=up,powered=true]
cyclicmagic:doorbell_simple[facing=up,powered=false]
cyclicmagic:doorbell_simple[facing=north,powered=true]
cyclicmagic:doorbell_simple[facing=north,powered=false]
cyclicmagic:doorbell_simple[facing=south,powered=true]
cyclicmagic:doorbell_simple[facing=south,powered=false]
cyclicmagic:doorbell_simple[facing=west,powered=true]
cyclicmagic:doorbell_simple[facing=west,powered=false]
cyclicmagic:doorbell_simple[facing=east,powered=true]
cyclicmagic:doorbell_simple[facing=east,powered=false]
cyclicmagic:dehydrator[facing=north]
cyclicmagic:dehydrator[facing=south]
cyclicmagic:dehydrator[facing=west]
cyclicmagic:dehydrator[facing=east]
cyclicmagic:block_vacuum[facing=north]
cyclicmagic:block_vacuum[facing=south]
cyclicmagic:block_vacuum[facing=west]
cyclicmagic:block_vacuum[facing=east]
cyclicmagic:beacon_potion
cyclicmagic:button_large[facing=down,powered=true]
cyclicmagic:button_large[facing=down,powered=false]
cyclicmagic:button_large[facing=up,powered=true]
cyclicmagic:button_large[facing=up,powered=false]
cyclicmagic:button_large[facing=north,powered=true]
cyclicmagic:button_large[facing=north,powered=false]
cyclicmagic:button_large[facing=south,powered=true]
cyclicmagic:button_large[facing=south,powered=false]
cyclicmagic:button_large[facing=west,powered=true]
cyclicmagic:button_large[facing=west,powered=false]
cyclicmagic:button_large[facing=east,powered=true]
cyclicmagic:button_large[facing=east,powered=false]
cyclicmagic:moon_sensor[power=0]
cyclicmagic:moon_sensor[power=1]
cyclicmagic:moon_sensor[power=2]
cyclicmagic:moon_sensor[power=3]
cyclicmagic:moon_sensor[power=4]
cyclicmagic:moon_sensor[power=5]
cyclicmagic:moon_sensor[power=6]
cyclicmagic:moon_sensor[power=7]
cyclicmagic:moon_sensor[power=8]
cyclicmagic:moon_sensor[power=9]
cyclicmagic:moon_sensor[power=10]
cyclicmagic:moon_sensor[power=11]
cyclicmagic:moon_sensor[power=12]
cyclicmagic:moon_sensor[power=13]
cyclicmagic:moon_sensor[power=14]
cyclicmagic:moon_sensor[power=15]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=false,u=false,w=false]
cyclicmagic:sprout[age=0]
cyclicmagic:sprout[age=1]
cyclicmagic:sprout[age=2]
cyclicmagic:sprout[age=3]
cyclicmagic:sprout[age=4]
cyclicmagic:sprout[age=5]
cyclicmagic:sprout[age=6]
cyclicmagic:sprout[age=7]
cyclicmagic:target[powered=true]
cyclicmagic:target[powered=false]
cyclicmagic:apple[age=0]
cyclicmagic:apple[age=1]
cyclicmagic:apple[age=2]
cyclicmagic:apple[age=3]
cyclicmagic:apple[age=4]
cyclicmagic:apple[age=5]
cyclicmagic:apple[age=6]
cyclicmagic:apple[age=7]
cyclicmagic:beacon_redstone
cyclicmagic:sprinkler
cyclicmagic:block_forester[facing=north]
cyclicmagic:block_forester[facing=south]
cyclicmagic:block_forester[facing=west]
cyclicmagic:block_forester[facing=east]
cyclicmagic:auto_packager
cyclicmagic:block_miner[facing=down]
cyclicmagic:block_miner[facing=up]
cyclicmagic:block_miner[facing=north]
cyclicmagic:block_miner[facing=south]
cyclicmagic:block_miner[facing=west]
cyclicmagic:block_miner[facing=east]
cyclicmagic:block_hydrator
cyclicmagic:block_anvil_magma
cyclicmagic:block_anvil
cyclicmagic:harvester_block[facing=north]
cyclicmagic:harvester_block[facing=south]
cyclicmagic:harvester_block[facing=west]
cyclicmagic:harvester_block[facing=east]
cyclicmagic:xpjuice[level=0]
cyclicmagic:xpjuice[level=1]
cyclicmagic:xpjuice[level=2]
cyclicmagic:xpjuice[level=3]
cyclicmagic:xpjuice[level=4]
cyclicmagic:xpjuice[level=5]
cyclicmagic:xpjuice[level=6]
cyclicmagic:xpjuice[level=7]
cyclicmagic:xpjuice[level=8]
cyclicmagic:xpjuice[level=9]
cyclicmagic:xpjuice[level=10]
cyclicmagic:xpjuice[level=11]
cyclicmagic:xpjuice[level=12]
cyclicmagic:xpjuice[level=13]
cyclicmagic:xpjuice[level=14]
cyclicmagic:xpjuice[level=15]
cyclicmagic:block_enchanter
cyclicmagic:exp_pylon[facing=north]
cyclicmagic:exp_pylon[facing=south]
cyclicmagic:exp_pylon[facing=west]
cyclicmagic:exp_pylon[facing=east]
cyclicmagic:builder_block[facing=north]
cyclicmagic:builder_block[facing=south]
cyclicmagic:builder_block[facing=west]
cyclicmagic:builder_block[facing=east]
cyclicmagic:uncrafting_block[facing=north]
cyclicmagic:uncrafting_block[facing=south]
cyclicmagic:uncrafting_block[facing=west]
cyclicmagic:uncrafting_block[facing=east]
cyclicmagic:block_miner_smart[facing=north]
cyclicmagic:block_miner_smart[facing=south]
cyclicmagic:block_miner_smart[facing=west]
cyclicmagic:block_miner_smart[facing=east]
cyclicmagic:placer_block[facing=down]
cyclicmagic:placer_block[facing=up]
cyclicmagic:placer_block[facing=north]
cyclicmagic:placer_block[facing=south]
cyclicmagic:placer_block[facing=west]
cyclicmagic:placer_block[facing=east]
cyclicmagic:password_block[powered=true]
cyclicmagic:password_block[powered=false]
cyclicmagic:block_user[facing=north]
cyclicmagic:block_user[facing=south]
cyclicmagic:block_user[facing=west]
cyclicmagic:block_user[facing=east]
cyclicmagic:battery_infinite
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:trash
cyclicmagic:block_workbench
cyclicmagic:block_screen[facing=north]
cyclicmagic:block_screen[facing=south]
cyclicmagic:block_screen[facing=west]
cyclicmagic:block_screen[facing=east]
cyclicmagic:block_soundproofing
cyclicmagic:auto_crafter[facing=north]
cyclicmagic:auto_crafter[facing=south]
cyclicmagic:auto_crafter[facing=west]
cyclicmagic:auto_crafter[facing=east]
cyclicmagic:entity_detector
cyclicmagic:fan[facing=down]
cyclicmagic:fan[facing=up]
cyclicmagic:fan[facing=north]
cyclicmagic:fan[facing=south]
cyclicmagic:fan[facing=west]
cyclicmagic:fan[facing=east]
cyclicmagic:block_shears
cyclicmagic:block_fishing
cyclicmagic:block_disenchanter[facing=north]
cyclicmagic:block_disenchanter[facing=south]
cyclicmagic:block_disenchanter[facing=west]
cyclicmagic:block_disenchanter[facing=east]
cyclicmagic:block_storeempty[above=true,below=true]
cyclicmagic:block_storeempty[above=true,below=false]
cyclicmagic:block_storeempty[above=false,below=true]
cyclicmagic:block_storeempty[above=false,below=false]
cyclicmagic:laser
cyclicmagic:sound_player
cyclicmagic:dice[facing=down]
cyclicmagic:dice[facing=up]
cyclicmagic:dice[facing=north]
cyclicmagic:dice[facing=south]
cyclicmagic:dice[facing=west]
cyclicmagic:dice[facing=east]
cyclicmagic:imbuer
cyclicmagic:void_anvil
cyclicmagic:dropper_exact[facing=down]
cyclicmagic:dropper_exact[facing=up]
cyclicmagic:dropper_exact[facing=north]
cyclicmagic:dropper_exact[facing=south]
cyclicmagic:dropper_exact[facing=west]
cyclicmagic:dropper_exact[facing=east]
cyclicmagic:fluid_placer[facing=down]
cyclicmagic:fluid_placer[facing=up]
cyclicmagic:fluid_placer[facing=north]
cyclicmagic:fluid_placer[facing=south]
cyclicmagic:fluid_placer[facing=west]
cyclicmagic:fluid_placer[facing=east]
cyclicmagic:water_candle[lit=true]
cyclicmagic:water_candle[lit=false]
rftools:machine_frame
rftools:machine_base
rftools:dimensional_shard_ore[oretype=overworld]
rftools:dimensional_shard_ore[oretype=nether]
rftools:dimensional_shard_ore[oretype=end]
rftools:coalgenerator[facing=down,working=true]
rftools:coalgenerator[facing=down,working=false]
rftools:coalgenerator[facing=up,working=true]
rftools:coalgenerator[facing=up,working=false]
rftools:coalgenerator[facing=north,working=true]
rftools:coalgenerator[facing=north,working=false]
rftools:coalgenerator[facing=south,working=true]
rftools:coalgenerator[facing=south,working=false]
rftools:coalgenerator[facing=west,working=true]
rftools:coalgenerator[facing=west,working=false]
rftools:coalgenerator[facing=east,working=true]
rftools:coalgenerator[facing=east,working=false]
rftools:crafter1[facing=down]
rftools:crafter1[facing=up]
rftools:crafter1[facing=north]
rftools:crafter1[facing=south]
rftools:crafter1[facing=west]
rftools:crafter1[facing=east]
rftools:crafter2[facing=down]
rftools:crafter2[facing=up]
rftools:crafter2[facing=north]
rftools:crafter2[facing=south]
rftools:crafter2[facing=west]
rftools:crafter2[facing=east]
rftools:crafter3[facing=down]
rftools:crafter3[facing=up]
rftools:crafter3[facing=north]
rftools:crafter3[facing=south]
rftools:crafter3[facing=west]
rftools:crafter3[facing=east]
rftools:modular_storage[amount=none,facing=down,type=none]
rftools:modular_storage[amount=none,facing=down,type=generic]
rftools:modular_storage[amount=none,facing=down,type=ore]
rftools:modular_storage[amount=none,facing=up,type=none]
rftools:modular_storage[amount=none,facing=up,type=generic]
rftools:modular_storage[amount=none,facing=up,type=ore]
rftools:modular_storage[amount=none,facing=north,type=none]
rftools:modular_storage[amount=none,facing=north,type=generic]
rftools:modular_storage[amount=none,facing=north,type=ore]
rftools:modular_storage[amount=none,facing=south,type=none]
rftools:modular_storage[amount=none,facing=south,type=generic]
rftools:modular_storage[amount=none,facing=south,type=ore]
rftools:modular_storage[amount=none,facing=west,type=none]
rftools:modular_storage[amount=none,facing=west,type=generic]
rftools:modular_storage[amount=none,facing=west,type=ore]
rftools:modular_storage[amount=none,facing=east,type=none]
rftools:modular_storage[amount=none,facing=east,type=generic]
rftools:modular_storage[amount=none,facing=east,type=ore]
rftools:modular_storage[amount=empty,facing=down,type=none]
rftools:modular_storage[amount=empty,facing=down,type=generic]
rftools:modular_storage[amount=empty,facing=down,type=ore]
rftools:modular_storage[amount=empty,facing=up,type=none]
rftools:modular_storage[amount=empty,facing=up,type=generic]
rftools:modular_storage[amount=empty,facing=up,type=ore]
rftools:modular_storage[amount=empty,facing=north,type=none]
rftools:modular_storage[amount=empty,facing=north,type=generic]
rftools:modular_storage[amount=empty,facing=north,type=ore]
rftools:modular_storage[amount=empty,facing=south,type=none]
rftools:modular_storage[amount=empty,facing=south,type=generic]
rftools:modular_storage[amount=empty,facing=south,type=ore]
rftools:modular_storage[amount=empty,facing=west,type=none]
rftools:modular_storage[amount=empty,facing=west,type=generic]
rftools:modular_storage[amount=empty,facing=west,type=ore]
rftools:modular_storage[amount=empty,facing=east,type=none]
rftools:modular_storage[amount=empty,facing=east,type=generic]
rftools:modular_storage[amount=empty,facing=east,type=ore]
rftools:modular_storage[amount=g0,facing=down,type=none]
rftools:modular_storage[amount=g0,facing=down,type=generic]
rftools:modular_storage[amount=g0,facing=down,type=ore]
rftools:modular_storage[amount=g0,facing=up,type=none]
rftools:modular_storage[amount=g0,facing=up,type=generic]
rftools:modular_storage[amount=g0,facing=up,type=ore]
rftools:modular_storage[amount=g0,facing=north,type=none]
rftools:modular_storage[amount=g0,facing=north,type=generic]
rftools:modular_storage[amount=g0,facing=north,type=ore]
rftools:modular_storage[amount=g0,facing=south,type=none]
rftools:modular_storage[amount=g0,facing=south,type=generic]
rftools:modular_storage[amount=g0,facing=south,type=ore]
rftools:modular_storage[amount=g0,facing=west,type=none]
rftools:modular_storage[amount=g0,facing=west,type=generic]
rftools:modular_storage[amount=g0,facing=west,type=ore]
rftools:modular_storage[amount=g0,facing=east,type=none]
rftools:modular_storage[amount=g0,facing=east,type=generic]
rftools:modular_storage[amount=g0,facing=east,type=ore]
rftools:modular_storage[amount=g1,facing=down,type=none]
rftools:modular_storage[amount=g1,facing=down,type=generic]
rftools:modular_storage[amount=g1,facing=down,type=ore]
rftools:modular_storage[amount=g1,facing=up,type=none]
rftools:modular_storage[amount=g1,facing=up,type=generic]
rftools:modular_storage[amount=g1,facing=up,type=ore]
rftools:modular_storage[amount=g1,facing=north,type=none]
rftools:modular_storage[amount=g1,facing=north,type=generic]
rftools:modular_storage[amount=g1,facing=north,type=ore]
rftools:modular_storage[amount=g1,facing=south,type=none]
rftools:modular_storage[amount=g1,facing=south,type=generic]
rftools:modular_storage[amount=g1,facing=south,type=ore]
rftools:modular_storage[amount=g1,facing=west,type=none]
rftools:modular_storage[amount=g1,facing=west,type=generic]
rftools:modular_storage[amount=g1,facing=west,type=ore]
rftools:modular_storage[amount=g1,facing=east,type=none]
rftools:modular_storage[amount=g1,facing=east,type=generic]
rftools:modular_storage[amount=g1,facing=east,type=ore]
rftools:modular_storage[amount=g2,facing=down,type=none]
rftools:modular_storage[amount=g2,facing=down,type=generic]
rftools:modular_storage[amount=g2,facing=down,type=ore]
rftools:modular_storage[amount=g2,facing=up,type=none]
rftools:modular_storage[amount=g2,facing=up,type=generic]
rftools:modular_storage[amount=g2,facing=up,type=ore]
rftools:modular_storage[amount=g2,facing=north,type=none]
rftools:modular_storage[amount=g2,facing=north,type=generic]
rftools:modular_storage[amount=g2,facing=north,type=ore]
rftools:modular_storage[amount=g2,facing=south,type=none]
rftools:modular_storage[amount=g2,facing=south,type=generic]
rftools:modular_storage[amount=g2,facing=south,type=ore]
rftools:modular_storage[amount=g2,facing=west,type=none]
rftools:modular_storage[amount=g2,facing=west,type=generic]
rftools:modular_storage[amount=g2,facing=west,type=ore]
rftools:modular_storage[amount=g2,facing=east,type=none]
rftools:modular_storage[amount=g2,facing=east,type=generic]
rftools:modular_storage[amount=g2,facing=east,type=ore]
rftools:modular_storage[amount=g3,facing=down,type=none]
rftools:modular_storage[amount=g3,facing=down,type=generic]
rftools:modular_storage[amount=g3,facing=down,type=ore]
rftools:modular_storage[amount=g3,facing=up,type=none]
rftools:modular_storage[amount=g3,facing=up,type=generic]
rftools:modular_storage[amount=g3,facing=up,type=ore]
rftools:modular_storage[amount=g3,facing=north,type=none]
rftools:modular_storage[amount=g3,facing=north,type=generic]
rftools:modular_storage[amount=g3,facing=north,type=ore]
rftools:modular_storage[amount=g3,facing=south,type=none]
rftools:modular_storage[amount=g3,facing=south,type=generic]
rftools:modular_storage[amount=g3,facing=south,type=ore]
rftools:modular_storage[amount=g3,facing=west,type=none]
rftools:modular_storage[amount=g3,facing=west,type=generic]
rftools:modular_storage[amount=g3,facing=west,type=ore]
rftools:modular_storage[amount=g3,facing=east,type=none]
rftools:modular_storage[amount=g3,facing=east,type=generic]
rftools:modular_storage[amount=g3,facing=east,type=ore]
rftools:modular_storage[amount=g4,facing=down,type=none]
rftools:modular_storage[amount=g4,facing=down,type=generic]
rftools:modular_storage[amount=g4,facing=down,type=ore]
rftools:modular_storage[amount=g4,facing=up,type=none]
rftools:modular_storage[amount=g4,facing=up,type=generic]
rftools:modular_storage[amount=g4,facing=up,type=ore]
rftools:modular_storage[amount=g4,facing=north,type=none]
rftools:modular_storage[amount=g4,facing=north,type=generic]
rftools:modular_storage[amount=g4,facing=north,type=ore]
rftools:modular_storage[amount=g4,facing=south,type=none]
rftools:modular_storage[amount=g4,facing=south,type=generic]
rftools:modular_storage[amount=g4,facing=south,type=ore]
rftools:modular_storage[amount=g4,facing=west,type=none]
rftools:modular_storage[amount=g4,facing=west,type=generic]
rftools:modular_storage[amount=g4,facing=west,type=ore]
rftools:modular_storage[amount=g4,facing=east,type=none]
rftools:modular_storage[amount=g4,facing=east,type=generic]
rftools:modular_storage[amount=g4,facing=east,type=ore]
rftools:modular_storage[amount=g5,facing=down,type=none]
rftools:modular_storage[amount=g5,facing=down,type=generic]
rftools:modular_storage[amount=g5,facing=down,type=ore]
rftools:modular_storage[amount=g5,facing=up,type=none]
rftools:modular_storage[amount=g5,facing=up,type=generic]
rftools:modular_storage[amount=g5,facing=up,type=ore]
rftools:modular_storage[amount=g5,facing=north,type=none]
rftools:modular_storage[amount=g5,facing=north,type=generic]
rftools:modular_storage[amount=g5,facing=north,type=ore]
rftools:modular_storage[amount=g5,facing=south,type=none]
rftools:modular_storage[amount=g5,facing=south,type=generic]
rftools:modular_storage[amount=g5,facing=south,type=ore]
rftools:modular_storage[amount=g5,facing=west,type=none]
rftools:modular_storage[amount=g5,facing=west,type=generic]
rftools:modular_storage[amount=g5,facing=west,type=ore]
rftools:modular_storage[amount=g5,facing=east,type=none]
rftools:modular_storage[amount=g5,facing=east,type=generic]
rftools:modular_storage[amount=g5,facing=east,type=ore]
rftools:modular_storage[amount=g6,facing=down,type=none]
rftools:modular_storage[amount=g6,facing=down,type=generic]
rftools:modular_storage[amount=g6,facing=down,type=ore]
rftools:modular_storage[amount=g6,facing=up,type=none]
rftools:modular_storage[amount=g6,facing=up,type=generic]
rftools:modular_storage[amount=g6,facing=up,type=ore]
rftools:modular_storage[amount=g6,facing=north,type=none]
rftools:modular_storage[amount=g6,facing=north,type=generic]
rftools:modular_storage[amount=g6,facing=north,type=ore]
rftools:modular_storage[amount=g6,facing=south,type=none]
rftools:modular_storage[amount=g6,facing=south,type=generic]
rftools:modular_storage[amount=g6,facing=south,type=ore]
rftools:modular_storage[amount=g6,facing=west,type=none]
rftools:modular_storage[amount=g6,facing=west,type=generic]
rftools:modular_storage[amount=g6,facing=west,type=ore]
rftools:modular_storage[amount=g6,facing=east,type=none]
rftools:modular_storage[amount=g6,facing=east,type=generic]
rftools:modular_storage[amount=g6,facing=east,type=ore]
rftools:modular_storage[amount=g7,facing=down,type=none]
rftools:modular_storage[amount=g7,facing=down,type=generic]
rftools:modular_storage[amount=g7,facing=down,type=ore]
rftools:modular_storage[amount=g7,facing=up,type=none]
rftools:modular_storage[amount=g7,facing=up,type=generic]
rftools:modular_storage[amount=g7,facing=up,type=ore]
rftools:modular_storage[amount=g7,facing=north,type=none]
rftools:modular_storage[amount=g7,facing=north,type=generic]
rftools:modular_storage[amount=g7,facing=north,type=ore]
rftools:modular_storage[amount=g7,facing=south,type=none]
rftools:modular_storage[amount=g7,facing=south,type=generic]
rftools:modular_storage[amount=g7,facing=south,type=ore]
rftools:modular_storage[amount=g7,facing=west,type=none]
rftools:modular_storage[amount=g7,facing=west,type=generic]
rftools:modular_storage[amount=g7,facing=west,type=ore]
rftools:modular_storage[amount=g7,facing=east,type=none]
rftools:modular_storage[amount=g7,facing=east,type=generic]
rftools:modular_storage[amount=g7,facing=east,type=ore]
rftools:modular_storage[amount=r0,facing=down,type=none]
rftools:modular_storage[amount=r0,facing=down,type=generic]
rftools:modular_storage[amount=r0,facing=down,type=ore]
rftools:modular_storage[amount=r0,facing=up,type=none]
rftools:modular_storage[amount=r0,facing=up,type=generic]
rftools:modular_storage[amount=r0,facing=up,type=ore]
rftools:modular_storage[amount=r0,facing=north,type=none]
rftools:modular_storage[amount=r0,facing=north,type=generic]
rftools:modular_storage[amount=r0,facing=north,type=ore]
rftools:modular_storage[amount=r0,facing=south,type=none]
rftools:modular_storage[amount=r0,facing=south,type=generic]
rftools:modular_storage[amount=r0,facing=south,type=ore]
rftools:modular_storage[amount=r0,facing=west,type=none]
rftools:modular_storage[amount=r0,facing=west,type=generic]
rftools:modular_storage[amount=r0,facing=west,type=ore]
rftools:modular_storage[amount=r0,facing=east,type=none]
rftools:modular_storage[amount=r0,facing=east,type=generic]
rftools:modular_storage[amount=r0,facing=east,type=ore]
rftools:modular_storage[amount=r1,facing=down,type=none]
rftools:modular_storage[amount=r1,facing=down,type=generic]
rftools:modular_storage[amount=r1,facing=down,type=ore]
rftools:modular_storage[amount=r1,facing=up,type=none]
rftools:modular_storage[amount=r1,facing=up,type=generic]
rftools:modular_storage[amount=r1,facing=up,type=ore]
rftools:modular_storage[amount=r1,facing=north,type=none]
rftools:modular_storage[amount=r1,facing=north,type=generic]
rftools:modular_storage[amount=r1,facing=north,type=ore]
rftools:modular_storage[amount=r1,facing=south,type=none]
rftools:modular_storage[amount=r1,facing=south,type=generic]
rftools:modular_storage[amount=r1,facing=south,type=ore]
rftools:modular_storage[amount=r1,facing=west,type=none]
rftools:modular_storage[amount=r1,facing=west,type=generic]
rftools:modular_storage[amount=r1,facing=west,type=ore]
rftools:modular_storage[amount=r1,facing=east,type=none]
rftools:modular_storage[amount=r1,facing=east,type=generic]
rftools:modular_storage[amount=r1,facing=east,type=ore]
rftools:modular_storage[amount=r2,facing=down,type=none]
rftools:modular_storage[amount=r2,facing=down,type=generic]
rftools:modular_storage[amount=r2,facing=down,type=ore]
rftools:modular_storage[amount=r2,facing=up,type=none]
rftools:modular_storage[amount=r2,facing=up,type=generic]
rftools:modular_storage[amount=r2,facing=up,type=ore]
rftools:modular_storage[amount=r2,facing=north,type=none]
rftools:modular_storage[amount=r2,facing=north,type=generic]
rftools:modular_storage[amount=r2,facing=north,type=ore]
rftools:modular_storage[amount=r2,facing=south,type=none]
rftools:modular_storage[amount=r2,facing=south,type=generic]
rftools:modular_storage[amount=r2,facing=south,type=ore]
rftools:modular_storage[amount=r2,facing=west,type=none]
rftools:modular_storage[amount=r2,facing=west,type=generic]
rftools:modular_storage[amount=r2,facing=west,type=ore]
rftools:modular_storage[amount=r2,facing=east,type=none]
rftools:modular_storage[amount=r2,facing=east,type=generic]
rftools:modular_storage[amount=r2,facing=east,type=ore]
rftools:modular_storage[amount=r3,facing=down,type=none]
rftools:modular_storage[amount=r3,facing=down,type=generic]
rftools:modular_storage[amount=r3,facing=down,type=ore]
rftools:modular_storage[amount=r3,facing=up,type=none]
rftools:modular_storage[amount=r3,facing=up,type=generic]
rftools:modular_storage[amount=r3,facing=up,type=ore]
rftools:modular_storage[amount=r3,facing=north,type=none]
rftools:modular_storage[amount=r3,facing=north,type=generic]
rftools:modular_storage[amount=r3,facing=north,type=ore]
rftools:modular_storage[amount=r3,facing=south,type=none]
rftools:modular_storage[amount=r3,facing=south,type=generic]
rftools:modular_storage[amount=r3,facing=south,type=ore]
rftools:modular_storage[amount=r3,facing=west,type=none]
rftools:modular_storage[amount=r3,facing=west,type=generic]
rftools:modular_storage[amount=r3,facing=west,type=ore]
rftools:modular_storage[amount=r3,facing=east,type=none]
rftools:modular_storage[amount=r3,facing=east,type=generic]
rftools:modular_storage[amount=r3,facing=east,type=ore]
rftools:modular_storage[amount=r4,facing=down,type=none]
rftools:modular_storage[amount=r4,facing=down,type=generic]
rftools:modular_storage[amount=r4,facing=down,type=ore]
rftools:modular_storage[amount=r4,facing=up,type=none]
rftools:modular_storage[amount=r4,facing=up,type=generic]
rftools:modular_storage[amount=r4,facing=up,type=ore]
rftools:modular_storage[amount=r4,facing=north,type=none]
rftools:modular_storage[amount=r4,facing=north,type=generic]
rftools:modular_storage[amount=r4,facing=north,type=ore]
rftools:modular_storage[amount=r4,facing=south,type=none]
rftools:modular_storage[amount=r4,facing=south,type=generic]
rftools:modular_storage[amount=r4,facing=south,type=ore]
rftools:modular_storage[amount=r4,facing=west,type=none]
rftools:modular_storage[amount=r4,facing=west,type=generic]
rftools:modular_storage[amount=r4,facing=west,type=ore]
rftools:modular_storage[amount=r4,facing=east,type=none]
rftools:modular_storage[amount=r4,facing=east,type=generic]
rftools:modular_storage[amount=r4,facing=east,type=ore]
rftools:modular_storage[amount=r5,facing=down,type=none]
rftools:modular_storage[amount=r5,facing=down,type=generic]
rftools:modular_storage[amount=r5,facing=down,type=ore]
rftools:modular_storage[amount=r5,facing=up,type=none]
rftools:modular_storage[amount=r5,facing=up,type=generic]
rftools:modular_storage[amount=r5,facing=up,type=ore]
rftools:modular_storage[amount=r5,facing=north,type=none]
rftools:modular_storage[amount=r5,facing=north,type=generic]
rftools:modular_storage[amount=r5,facing=north,type=ore]
rftools:modular_storage[amount=r5,facing=south,type=none]
rftools:modular_storage[amount=r5,facing=south,type=generic]
rftools:modular_storage[amount=r5,facing=south,type=ore]
rftools:modular_storage[amount=r5,facing=west,type=none]
rftools:modular_storage[amount=r5,facing=west,type=generic]
rftools:modular_storage[amount=r5,facing=west,type=ore]
rftools:modular_storage[amount=r5,facing=east,type=none]
rftools:modular_storage[amount=r5,facing=east,type=generic]
rftools:modular_storage[amount=r5,facing=east,type=ore]
rftools:modular_storage[amount=r6,facing=down,type=none]
rftools:modular_storage[amount=r6,facing=down,type=generic]
rftools:modular_storage[amount=r6,facing=down,type=ore]
rftools:modular_storage[amount=r6,facing=up,type=none]
rftools:modular_storage[amount=r6,facing=up,type=generic]
rftools:modular_storage[amount=r6,facing=up,type=ore]
rftools:modular_storage[amount=r6,facing=north,type=none]
rftools:modular_storage[amount=r6,facing=north,type=generic]
rftools:modular_storage[amount=r6,facing=north,type=ore]
rftools:modular_storage[amount=r6,facing=south,type=none]
rftools:modular_storage[amount=r6,facing=south,type=generic]
rftools:modular_storage[amount=r6,facing=south,type=ore]
rftools:modular_storage[amount=r6,facing=west,type=none]
rftools:modular_storage[amount=r6,facing=west,type=generic]
rftools:modular_storage[amount=r6,facing=west,type=ore]
rftools:modular_storage[amount=r6,facing=east,type=none]
rftools:modular_storage[amount=r6,facing=east,type=generic]
rftools:modular_storage[amount=r6,facing=east,type=ore]
rftools:modular_storage[amount=r7,facing=down,type=none]
rftools:modular_storage[amount=r7,facing=down,type=generic]
rftools:modular_storage[amount=r7,facing=down,type=ore]
rftools:modular_storage[amount=r7,facing=up,type=none]
rftools:modular_storage[amount=r7,facing=up,type=generic]
rftools:modular_storage[amount=r7,facing=up,type=ore]
rftools:modular_storage[amount=r7,facing=north,type=none]
rftools:modular_storage[amount=r7,facing=north,type=generic]
rftools:modular_storage[amount=r7,facing=north,type=ore]
rftools:modular_storage[amount=r7,facing=south,type=none]
rftools:modular_storage[amount=r7,facing=south,type=generic]
rftools:modular_storage[amount=r7,facing=south,type=ore]
rftools:modular_storage[amount=r7,facing=west,type=none]
rftools:modular_storage[amount=r7,facing=west,type=generic]
rftools:modular_storage[amount=r7,facing=west,type=ore]
rftools:modular_storage[amount=r7,facing=east,type=none]
rftools:modular_storage[amount=r7,facing=east,type=generic]
rftools:modular_storage[amount=r7,facing=east,type=ore]
rftools:remote_storage[facing=down]
rftools:remote_storage[facing=up]
rftools:remote_storage[facing=north]
rftools:remote_storage[facing=south]
rftools:remote_storage[facing=west]
rftools:remote_storage[facing=east]
rftools:storage_terminal[intermediate=0,logic_facing=down_tonorth,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=down_tonorth,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=down_tosouth,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=down_tosouth,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=down_towest,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=down_towest,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=down_toeast,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=down_toeast,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=up_tonorth,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=up_tonorth,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=up_tosouth,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=up_tosouth,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=up_towest,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=up_towest,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=up_toeast,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=up_toeast,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=north_towest,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=north_towest,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=north_toeast,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=north_toeast,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=north_toup,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=north_toup,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=north_todown,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=north_todown,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=south_towest,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=south_towest,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=south_toeast,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=south_toeast,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=south_toup,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=south_toup,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=south_todown,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=south_todown,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=west_tonorth,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=west_tonorth,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=west_tosouth,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=west_tosouth,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=west_toup,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=west_toup,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=west_todown,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=west_todown,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=east_tonorth,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=east_tonorth,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=east_tosouth,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=east_tosouth,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=east_toup,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=east_toup,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=east_todown,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=east_todown,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=down_tonorth,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=down_tonorth,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=down_tosouth,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=down_tosouth,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=down_towest,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=down_towest,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=down_toeast,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=down_toeast,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=up_tonorth,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=up_tonorth,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=up_tosouth,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=up_tosouth,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=up_towest,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=up_towest,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=up_toeast,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=up_toeast,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=north_towest,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=north_towest,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=north_toeast,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=north_toeast,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=north_toup,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=north_toup,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=north_todown,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=north_todown,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=south_towest,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=south_towest,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=south_toeast,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=south_toeast,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=south_toup,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=south_toup,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=south_todown,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=south_todown,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=west_tonorth,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=west_tonorth,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=west_tosouth,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=west_tosouth,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=west_toup,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=west_toup,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=west_todown,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=west_todown,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=east_tonorth,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=east_tonorth,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=east_tosouth,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=east_tosouth,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=east_toup,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=east_toup,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=east_todown,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=east_todown,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=down_tonorth,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=down_tonorth,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=down_tosouth,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=down_tosouth,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=down_towest,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=down_towest,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=down_toeast,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=down_toeast,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=up_tonorth,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=up_tonorth,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=up_tosouth,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=up_tosouth,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=up_towest,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=up_towest,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=up_toeast,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=up_toeast,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=north_towest,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=north_towest,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=north_toeast,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=north_toeast,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=north_toup,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=north_toup,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=north_todown,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=north_todown,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=south_towest,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=south_towest,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=south_toeast,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=south_toeast,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=south_toup,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=south_toup,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=south_todown,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=south_todown,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=west_tonorth,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=west_tonorth,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=west_tosouth,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=west_tosouth,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=west_toup,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=west_toup,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=west_todown,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=west_todown,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=east_tonorth,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=east_tonorth,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=east_tosouth,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=east_tosouth,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=east_toup,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=east_toup,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=east_todown,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=east_todown,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=down_tonorth,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=down_tonorth,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=down_tosouth,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=down_tosouth,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=down_towest,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=down_towest,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=down_toeast,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=down_toeast,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=up_tonorth,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=up_tonorth,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=up_tosouth,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=up_tosouth,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=up_towest,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=up_towest,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=up_toeast,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=up_toeast,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=north_towest,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=north_towest,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=north_toeast,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=north_toeast,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=north_toup,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=north_toup,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=north_todown,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=north_todown,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=south_towest,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=south_towest,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=south_toeast,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=south_toeast,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=south_toup,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=south_toup,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=south_todown,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=south_todown,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=west_tonorth,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=west_tonorth,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=west_tosouth,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=west_tosouth,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=west_toup,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=west_toup,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=west_todown,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=west_todown,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=east_tonorth,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=east_tonorth,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=east_tosouth,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=east_tosouth,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=east_toup,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=east_toup,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=east_todown,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=east_todown,module=false]
rftools:level_emitter[intermediate=0,logic_facing=down_tonorth,module=true]
rftools:level_emitter[intermediate=0,logic_facing=down_tonorth,module=false]
rftools:level_emitter[intermediate=0,logic_facing=down_tosouth,module=true]
rftools:level_emitter[intermediate=0,logic_facing=down_tosouth,module=false]
rftools:level_emitter[intermediate=0,logic_facing=down_towest,module=true]
rftools:level_emitter[intermediate=0,logic_facing=down_towest,module=false]
rftools:level_emitter[intermediate=0,logic_facing=down_toeast,module=true]
rftools:level_emitter[intermediate=0,logic_facing=down_toeast,module=false]
rftools:level_emitter[intermediate=0,logic_facing=up_tonorth,module=true]
rftools:level_emitter[intermediate=0,logic_facing=up_tonorth,module=false]
rftools:level_emitter[intermediate=0,logic_facing=up_tosouth,module=true]
rftools:level_emitter[intermediate=0,logic_facing=up_tosouth,module=false]
rftools:level_emitter[intermediate=0,logic_facing=up_towest,module=true]
rftools:level_emitter[intermediate=0,logic_facing=up_towest,module=false]
rftools:level_emitter[intermediate=0,logic_facing=up_toeast,module=true]
rftools:level_emitter[intermediate=0,logic_facing=up_toeast,module=false]
rftools:level_emitter[intermediate=0,logic_facing=north_towest,module=true]
rftools:level_emitter[intermediate=0,logic_facing=north_towest,module=false]
rftools:level_emitter[intermediate=0,logic_facing=north_toeast,module=true]
rftools:level_emitter[intermediate=0,logic_facing=north_toeast,module=false]
rftools:level_emitter[intermediate=0,logic_facing=north_toup,module=true]
rftools:level_emitter[intermediate=0,logic_facing=north_toup,module=false]
rftools:level_emitter[intermediate=0,logic_facing=north_todown,module=true]
rftools:level_emitter[intermediate=0,logic_facing=north_todown,module=false]
rftools:level_emitter[intermediate=0,logic_facing=south_towest,module=true]
rftools:level_emitter[intermediate=0,logic_facing=south_towest,module=false]
rftools:level_emitter[intermediate=0,logic_facing=south_toeast,module=true]
rftools:level_emitter[intermediate=0,logic_facing=south_toeast,module=false]
rftools:level_emitter[intermediate=0,logic_facing=south_toup,module=true]
rftools:level_emitter[intermediate=0,logic_facing=south_toup,module=false]
rftools:level_emitter[intermediate=0,logic_facing=south_todown,module=true]
rftools:level_emitter[intermediate=0,logic_facing=south_todown,module=false]
rftools:level_emitter[intermediate=0,logic_facing=west_tonorth,module=true]
rftools:level_emitter[intermediate=0,logic_facing=west_tonorth,module=false]
rftools:level_emitter[intermediate=0,logic_facing=west_tosouth,module=true]
rftools:level_emitter[intermediate=0,logic_facing=west_tosouth,module=false]
rftools:level_emitter[intermediate=0,logic_facing=west_toup,module=true]
rftools:level_emitter[intermediate=0,logic_facing=west_toup,module=false]
rftools:level_emitter[intermediate=0,logic_facing=west_todown,module=true]
rftools:level_emitter[intermediate=0,logic_facing=west_todown,module=false]
rftools:level_emitter[intermediate=0,logic_facing=east_tonorth,module=true]
rftools:level_emitter[intermediate=0,logic_facing=east_tonorth,module=false]
rftools:level_emitter[intermediate=0,logic_facing=east_tosouth,module=true]
rftools:level_emitter[intermediate=0,logic_facing=east_tosouth,module=false]
rftools:level_emitter[intermediate=0,logic_facing=east_toup,module=true]
rftools:level_emitter[intermediate=0,logic_facing=east_toup,module=false]
rftools:level_emitter[intermediate=0,logic_facing=east_todown,module=true]
rftools:level_emitter[intermediate=0,logic_facing=east_todown,module=false]
rftools:level_emitter[intermediate=1,logic_facing=down_tonorth,module=true]
rftools:level_emitter[intermediate=1,logic_facing=down_tonorth,module=false]
rftools:level_emitter[intermediate=1,logic_facing=down_tosouth,module=true]
rftools:level_emitter[intermediate=1,logic_facing=down_tosouth,module=false]
rftools:level_emitter[intermediate=1,logic_facing=down_towest,module=true]
rftools:level_emitter[intermediate=1,logic_facing=down_towest,module=false]
rftools:level_emitter[intermediate=1,logic_facing=down_toeast,module=true]
rftools:level_emitter[intermediate=1,logic_facing=down_toeast,module=false]
rftools:level_emitter[intermediate=1,logic_facing=up_tonorth,module=true]
rftools:level_emitter[intermediate=1,logic_facing=up_tonorth,module=false]
rftools:level_emitter[intermediate=1,logic_facing=up_tosouth,module=true]
rftools:level_emitter[intermediate=1,logic_facing=up_tosouth,module=false]
rftools:level_emitter[intermediate=1,logic_facing=up_towest,module=true]
rftools:level_emitter[intermediate=1,logic_facing=up_towest,module=false]
rftools:level_emitter[intermediate=1,logic_facing=up_toeast,module=true]
rftools:level_emitter[intermediate=1,logic_facing=up_toeast,module=false]
rftools:level_emitter[intermediate=1,logic_facing=north_towest,module=true]
rftools:level_emitter[intermediate=1,logic_facing=north_towest,module=false]
rftools:level_emitter[intermediate=1,logic_facing=north_toeast,module=true]
rftools:level_emitter[intermediate=1,logic_facing=north_toeast,module=false]
rftools:level_emitter[intermediate=1,logic_facing=north_toup,module=true]
rftools:level_emitter[intermediate=1,logic_facing=north_toup,module=false]
rftools:level_emitter[intermediate=1,logic_facing=north_todown,module=true]
rftools:level_emitter[intermediate=1,logic_facing=north_todown,module=false]
rftools:level_emitter[intermediate=1,logic_facing=south_towest,module=true]
rftools:level_emitter[intermediate=1,logic_facing=south_towest,module=false]
rftools:level_emitter[intermediate=1,logic_facing=south_toeast,module=true]
rftools:level_emitter[intermediate=1,logic_facing=south_toeast,module=false]
rftools:level_emitter[intermediate=1,logic_facing=south_toup,module=true]
rftools:level_emitter[intermediate=1,logic_facing=south_toup,module=false]
rftools:level_emitter[intermediate=1,logic_facing=south_todown,module=true]
rftools:level_emitter[intermediate=1,logic_facing=south_todown,module=false]
rftools:level_emitter[intermediate=1,logic_facing=west_tonorth,module=true]
rftools:level_emitter[intermediate=1,logic_facing=west_tonorth,module=false]
rftools:level_emitter[intermediate=1,logic_facing=west_tosouth,module=true]
rftools:level_emitter[intermediate=1,logic_facing=west_tosouth,module=false]
rftools:level_emitter[intermediate=1,logic_facing=west_toup,module=true]
rftools:level_emitter[intermediate=1,logic_facing=west_toup,module=false]
rftools:level_emitter[intermediate=1,logic_facing=west_todown,module=true]
rftools:level_emitter[intermediate=1,logic_facing=west_todown,module=false]
rftools:level_emitter[intermediate=1,logic_facing=east_tonorth,module=true]
rftools:level_emitter[intermediate=1,logic_facing=east_tonorth,module=false]
rftools:level_emitter[intermediate=1,logic_facing=east_tosouth,module=true]
rftools:level_emitter[intermediate=1,logic_facing=east_tosouth,module=false]
rftools:level_emitter[intermediate=1,logic_facing=east_toup,module=true]
rftools:level_emitter[intermediate=1,logic_facing=east_toup,module=false]
rftools:level_emitter[intermediate=1,logic_facing=east_todown,module=true]
rftools:level_emitter[intermediate=1,logic_facing=east_todown,module=false]
rftools:level_emitter[intermediate=2,logic_facing=down_tonorth,module=true]
rftools:level_emitter[intermediate=2,logic_facing=down_tonorth,module=false]
rftools:level_emitter[intermediate=2,logic_facing=down_tosouth,module=true]
rftools:level_emitter[intermediate=2,logic_facing=down_tosouth,module=false]
rftools:level_emitter[intermediate=2,logic_facing=down_towest,module=true]
rftools:level_emitter[intermediate=2,logic_facing=down_towest,module=false]
rftools:level_emitter[intermediate=2,logic_facing=down_toeast,module=true]
rftools:level_emitter[intermediate=2,logic_facing=down_toeast,module=false]
rftools:level_emitter[intermediate=2,logic_facing=up_tonorth,module=true]
rftools:level_emitter[intermediate=2,logic_facing=up_tonorth,module=false]
rftools:level_emitter[intermediate=2,logic_facing=up_tosouth,module=true]
rftools:level_emitter[intermediate=2,logic_facing=up_tosouth,module=false]
rftools:level_emitter[intermediate=2,logic_facing=up_towest,module=true]
rftools:level_emitter[intermediate=2,logic_facing=up_towest,module=false]
rftools:level_emitter[intermediate=2,logic_facing=up_toeast,module=true]
rftools:level_emitter[intermediate=2,logic_facing=up_toeast,module=false]
rftools:level_emitter[intermediate=2,logic_facing=north_towest,module=true]
rftools:level_emitter[intermediate=2,logic_facing=north_towest,module=false]
rftools:level_emitter[intermediate=2,logic_facing=north_toeast,module=true]
rftools:level_emitter[intermediate=2,logic_facing=north_toeast,module=false]
rftools:level_emitter[intermediate=2,logic_facing=north_toup,module=true]
rftools:level_emitter[intermediate=2,logic_facing=north_toup,module=false]
rftools:level_emitter[intermediate=2,logic_facing=north_todown,module=true]
rftools:level_emitter[intermediate=2,logic_facing=north_todown,module=false]
rftools:level_emitter[intermediate=2,logic_facing=south_towest,module=true]
rftools:level_emitter[intermediate=2,logic_facing=south_towest,module=false]
rftools:level_emitter[intermediate=2,logic_facing=south_toeast,module=true]
rftools:level_emitter[intermediate=2,logic_facing=south_toeast,module=false]
rftools:level_emitter[intermediate=2,logic_facing=south_toup,module=true]
rftools:level_emitter[intermediate=2,logic_facing=south_toup,module=false]
rftools:level_emitter[intermediate=2,logic_facing=south_todown,module=true]
rftools:level_emitter[intermediate=2,logic_facing=south_todown,module=false]
rftools:level_emitter[intermediate=2,logic_facing=west_tonorth,module=true]
rftools:level_emitter[intermediate=2,logic_facing=west_tonorth,module=false]
rftools:level_emitter[intermediate=2,logic_facing=west_tosouth,module=true]
rftools:level_emitter[intermediate=2,logic_facing=west_tosouth,module=false]
rftools:level_emitter[intermediate=2,logic_facing=west_toup,module=true]
rftools:level_emitter[intermediate=2,logic_facing=west_toup,module=false]
rftools:level_emitter[intermediate=2,logic_facing=west_todown,module=true]
rftools:level_emitter[intermediate=2,logic_facing=west_todown,module=false]
rftools:level_emitter[intermediate=2,logic_facing=east_tonorth,module=true]
rftools:level_emitter[intermediate=2,logic_facing=east_tonorth,module=false]
rftools:level_emitter[intermediate=2,logic_facing=east_tosouth,module=true]
rftools:level_emitter[intermediate=2,logic_facing=east_tosouth,module=false]
rftools:level_emitter[intermediate=2,logic_facing=east_toup,module=true]
rftools:level_emitter[intermediate=2,logic_facing=east_toup,module=false]
rftools:level_emitter[intermediate=2,logic_facing=east_todown,module=true]
rftools:level_emitter[intermediate=2,logic_facing=east_todown,module=false]
rftools:level_emitter[intermediate=3,logic_facing=down_tonorth,module=true]
rftools:level_emitter[intermediate=3,logic_facing=down_tonorth,module=false]
rftools:level_emitter[intermediate=3,logic_facing=down_tosouth,module=true]
rftools:level_emitter[intermediate=3,logic_facing=down_tosouth,module=false]
rftools:level_emitter[intermediate=3,logic_facing=down_towest,module=true]
rftools:level_emitter[intermediate=3,logic_facing=down_towest,module=false]
rftools:level_emitter[intermediate=3,logic_facing=down_toeast,module=true]
rftools:level_emitter[intermediate=3,logic_facing=down_toeast,module=false]
rftools:level_emitter[intermediate=3,logic_facing=up_tonorth,module=true]
rftools:level_emitter[intermediate=3,logic_facing=up_tonorth,module=false]
rftools:level_emitter[intermediate=3,logic_facing=up_tosouth,module=true]
rftools:level_emitter[intermediate=3,logic_facing=up_tosouth,module=false]
rftools:level_emitter[intermediate=3,logic_facing=up_towest,module=true]
rftools:level_emitter[intermediate=3,logic_facing=up_towest,module=false]
rftools:level_emitter[intermediate=3,logic_facing=up_toeast,module=true]
rftools:level_emitter[intermediate=3,logic_facing=up_toeast,module=false]
rftools:level_emitter[intermediate=3,logic_facing=north_towest,module=true]
rftools:level_emitter[intermediate=3,logic_facing=north_towest,module=false]
rftools:level_emitter[intermediate=3,logic_facing=north_toeast,module=true]
rftools:level_emitter[intermediate=3,logic_facing=north_toeast,module=false]
rftools:level_emitter[intermediate=3,logic_facing=north_toup,module=true]
rftools:level_emitter[intermediate=3,logic_facing=north_toup,module=false]
rftools:level_emitter[intermediate=3,logic_facing=north_todown,module=true]
rftools:level_emitter[intermediate=3,logic_facing=north_todown,module=false]
rftools:level_emitter[intermediate=3,logic_facing=south_towest,module=true]
rftools:level_emitter[intermediate=3,logic_facing=south_towest,module=false]
rftools:level_emitter[intermediate=3,logic_facing=south_toeast,module=true]
rftools:level_emitter[intermediate=3,logic_facing=south_toeast,module=false]
rftools:level_emitter[intermediate=3,logic_facing=south_toup,module=true]
rftools:level_emitter[intermediate=3,logic_facing=south_toup,module=false]
rftools:level_emitter[intermediate=3,logic_facing=south_todown,module=true]
rftools:level_emitter[intermediate=3,logic_facing=south_todown,module=false]
rftools:level_emitter[intermediate=3,logic_facing=west_tonorth,module=true]
rftools:level_emitter[intermediate=3,logic_facing=west_tonorth,module=false]
rftools:level_emitter[intermediate=3,logic_facing=west_tosouth,module=true]
rftools:level_emitter[intermediate=3,logic_facing=west_tosouth,module=false]
rftools:level_emitter[intermediate=3,logic_facing=west_toup,module=true]
rftools:level_emitter[intermediate=3,logic_facing=west_toup,module=false]
rftools:level_emitter[intermediate=3,logic_facing=west_todown,module=true]
rftools:level_emitter[intermediate=3,logic_facing=west_todown,module=false]
rftools:level_emitter[intermediate=3,logic_facing=east_tonorth,module=true]
rftools:level_emitter[intermediate=3,logic_facing=east_tonorth,module=false]
rftools:level_emitter[intermediate=3,logic_facing=east_tosouth,module=true]
rftools:level_emitter[intermediate=3,logic_facing=east_tosouth,module=false]
rftools:level_emitter[intermediate=3,logic_facing=east_toup,module=true]
rftools:level_emitter[intermediate=3,logic_facing=east_toup,module=false]
rftools:level_emitter[intermediate=3,logic_facing=east_todown,module=true]
rftools:level_emitter[intermediate=3,logic_facing=east_todown,module=false]
rftools:matter_transmitter
rftools:matter_receiver
rftools:dialing_device[facing=down]
rftools:dialing_device[facing=up]
rftools:dialing_device[facing=north]
rftools:dialing_device[facing=south]
rftools:dialing_device[facing=west]
rftools:dialing_device[facing=east]
rftools:simple_dialer[intermediate=0,logic_facing=down_tonorth]
rftools:simple_dialer[intermediate=0,logic_facing=down_tosouth]
rftools:simple_dialer[intermediate=0,logic_facing=down_towest]
rftools:simple_dialer[intermediate=0,logic_facing=down_toeast]
rftools:simple_dialer[intermediate=0,logic_facing=up_tonorth]
rftools:simple_dialer[intermediate=0,logic_facing=up_tosouth]
rftools:simple_dialer[intermediate=0,logic_facing=up_towest]
rftools:simple_dialer[intermediate=0,logic_facing=up_toeast]
rftools:simple_dialer[intermediate=0,logic_facing=north_towest]
rftools:simple_dialer[intermediate=0,logic_facing=north_toeast]
rftools:simple_dialer[intermediate=0,logic_facing=north_toup]
rftools:simple_dialer[intermediate=0,logic_facing=north_todown]
rftools:simple_dialer[intermediate=0,logic_facing=south_towest]
rftools:simple_dialer[intermediate=0,logic_facing=south_toeast]
rftools:simple_dialer[intermediate=0,logic_facing=south_toup]
rftools:simple_dialer[intermediate=0,logic_facing=south_todown]
rftools:simple_dialer[intermediate=0,logic_facing=west_tonorth]
rftools:simple_dialer[intermediate=0,logic_facing=west_tosouth]
rftools:simple_dialer[intermediate=0,logic_facing=west_toup]
rftools:simple_dialer[intermediate=0,logic_facing=west_todown]
rftools:simple_dialer[intermediate=0,logic_facing=east_tonorth]
rftools:simple_dialer[intermediate=0,logic_facing=east_tosouth]
rftools:simple_dialer[intermediate=0,logic_facing=east_toup]
rftools:simple_dialer[intermediate=0,logic_facing=east_todown]
rftools:simple_dialer[intermediate=1,logic_facing=down_tonorth]
rftools:simple_dialer[intermediate=1,logic_facing=down_tosouth]
rftools:simple_dialer[intermediate=1,logic_facing=down_towest]
rftools:simple_dialer[intermediate=1,logic_facing=down_toeast]
rftools:simple_dialer[intermediate=1,logic_facing=up_tonorth]
rftools:simple_dialer[intermediate=1,logic_facing=up_tosouth]
rftools:simple_dialer[intermediate=1,logic_facing=up_towest]
rftools:simple_dialer[intermediate=1,logic_facing=up_toeast]
rftools:simple_dialer[intermediate=1,logic_facing=north_towest]
rftools:simple_dialer[intermediate=1,logic_facing=north_toeast]
rftools:simple_dialer[intermediate=1,logic_facing=north_toup]
rftools:simple_dialer[intermediate=1,logic_facing=north_todown]
rftools:simple_dialer[intermediate=1,logic_facing=south_towest]
rftools:simple_dialer[intermediate=1,logic_facing=south_toeast]
rftools:simple_dialer[intermediate=1,logic_facing=south_toup]
rftools:simple_dialer[intermediate=1,logic_facing=south_todown]
rftools:simple_dialer[intermediate=1,logic_facing=west_tonorth]
rftools:simple_dialer[intermediate=1,logic_facing=west_tosouth]
rftools:simple_dialer[intermediate=1,logic_facing=west_toup]
rftools:simple_dialer[intermediate=1,logic_facing=west_todown]
rftools:simple_dialer[intermediate=1,logic_facing=east_tonorth]
rftools:simple_dialer[intermediate=1,logic_facing=east_tosouth]
rftools:simple_dialer[intermediate=1,logic_facing=east_toup]
rftools:simple_dialer[intermediate=1,logic_facing=east_todown]
rftools:simple_dialer[intermediate=2,logic_facing=down_tonorth]
rftools:simple_dialer[intermediate=2,logic_facing=down_tosouth]
rftools:simple_dialer[intermediate=2,logic_facing=down_towest]
rftools:simple_dialer[intermediate=2,logic_facing=down_toeast]
rftools:simple_dialer[intermediate=2,logic_facing=up_tonorth]
rftools:simple_dialer[intermediate=2,logic_facing=up_tosouth]
rftools:simple_dialer[intermediate=2,logic_facing=up_towest]
rftools:simple_dialer[intermediate=2,logic_facing=up_toeast]
rftools:simple_dialer[intermediate=2,logic_facing=north_towest]
rftools:simple_dialer[intermediate=2,logic_facing=north_toeast]
rftools:simple_dialer[intermediate=2,logic_facing=north_toup]
rftools:simple_dialer[intermediate=2,logic_facing=north_todown]
rftools:simple_dialer[intermediate=2,logic_facing=south_towest]
rftools:simple_dialer[intermediate=2,logic_facing=south_toeast]
rftools:simple_dialer[intermediate=2,logic_facing=south_toup]
rftools:simple_dialer[intermediate=2,logic_facing=south_todown]
rftools:simple_dialer[intermediate=2,logic_facing=west_tonorth]
rftools:simple_dialer[intermediate=2,logic_facing=west_tosouth]
rftools:simple_dialer[intermediate=2,logic_facing=west_toup]
rftools:simple_dialer[intermediate=2,logic_facing=west_todown]
rftools:simple_dialer[intermediate=2,logic_facing=east_tonorth]
rftools:simple_dialer[intermediate=2,logic_facing=east_tosouth]
rftools:simple_dialer[intermediate=2,logic_facing=east_toup]
rftools:simple_dialer[intermediate=2,logic_facing=east_todown]
rftools:simple_dialer[intermediate=3,logic_facing=down_tonorth]
rftools:simple_dialer[intermediate=3,logic_facing=down_tosouth]
rftools:simple_dialer[intermediate=3,logic_facing=down_towest]
rftools:simple_dialer[intermediate=3,logic_facing=down_toeast]
rftools:simple_dialer[intermediate=3,logic_facing=up_tonorth]
rftools:simple_dialer[intermediate=3,logic_facing=up_tosouth]
rftools:simple_dialer[intermediate=3,logic_facing=up_towest]
rftools:simple_dialer[intermediate=3,logic_facing=up_toeast]
rftools:simple_dialer[intermediate=3,logic_facing=north_towest]
rftools:simple_dialer[intermediate=3,logic_facing=north_toeast]
rftools:simple_dialer[intermediate=3,logic_facing=north_toup]
rftools:simple_dialer[intermediate=3,logic_facing=north_todown]
rftools:simple_dialer[intermediate=3,logic_facing=south_towest]
rftools:simple_dialer[intermediate=3,logic_facing=south_toeast]
rftools:simple_dialer[intermediate=3,logic_facing=south_toup]
rftools:simple_dialer[intermediate=3,logic_facing=south_todown]
rftools:simple_dialer[intermediate=3,logic_facing=west_tonorth]
rftools:simple_dialer[intermediate=3,logic_facing=west_tosouth]
rftools:simple_dialer[intermediate=3,logic_facing=west_toup]
rftools:simple_dialer[intermediate=3,logic_facing=west_todown]
rftools:simple_dialer[intermediate=3,logic_facing=east_tonorth]
rftools:simple_dialer[intermediate=3,logic_facing=east_tosouth]
rftools:simple_dialer[intermediate=3,logic_facing=east_toup]
rftools:simple_dialer[intermediate=3,logic_facing=east_todown]
rftools:destination_analyzer[facing=down]
rftools:destination_analyzer[facing=up]
rftools:destination_analyzer[facing=north]
rftools:destination_analyzer[facing=south]
rftools:destination_analyzer[facing=west]
rftools:destination_analyzer[facing=east]
rftools:matter_booster[facing=down]
rftools:matter_booster[facing=up]
rftools:matter_booster[facing=north]
rftools:matter_booster[facing=south]
rftools:matter_booster[facing=west]
rftools:matter_booster[facing=east]
rftools:screen[facing=down,horizontal_facing=north]
rftools:screen[facing=down,horizontal_facing=south]
rftools:screen[facing=down,horizontal_facing=west]
rftools:screen[facing=down,horizontal_facing=east]
rftools:screen[facing=up,horizontal_facing=north]
rftools:screen[facing=up,horizontal_facing=south]
rftools:screen[facing=up,horizontal_facing=west]
rftools:screen[facing=up,horizontal_facing=east]
rftools:screen[facing=north,horizontal_facing=north]
rftools:screen[facing=north,horizontal_facing=south]
rftools:screen[facing=north,horizontal_facing=west]
rftools:screen[facing=north,horizontal_facing=east]
rftools:screen[facing=south,horizontal_facing=north]
rftools:screen[facing=south,horizontal_facing=south]
rftools:screen[facing=south,horizontal_facing=west]
rftools:screen[facing=south,horizontal_facing=east]
rftools:screen[facing=west,horizontal_facing=north]
rftools:screen[facing=west,horizontal_facing=south]
rftools:screen[facing=west,horizontal_facing=west]
rftools:screen[facing=west,horizontal_facing=east]
rftools:screen[facing=east,horizontal_facing=north]
rftools:screen[facing=east,horizontal_facing=south]
rftools:screen[facing=east,horizontal_facing=west]
rftools:screen[facing=east,horizontal_facing=east]
rftools:creative_screen[facing=down,horizontal_facing=north]
rftools:creative_screen[facing=down,horizontal_facing=south]
rftools:creative_screen[facing=down,horizontal_facing=west]
rftools:creative_screen[facing=down,horizontal_facing=east]
rftools:creative_screen[facing=up,horizontal_facing=north]
rftools:creative_screen[facing=up,horizontal_facing=south]
rftools:creative_screen[facing=up,horizontal_facing=west]
rftools:creative_screen[facing=up,horizontal_facing=east]
rftools:creative_screen[facing=north,horizontal_facing=north]
rftools:creative_screen[facing=north,horizontal_facing=south]
rftools:creative_screen[facing=north,horizontal_facing=west]
rftools:creative_screen[facing=north,horizontal_facing=east]
rftools:creative_screen[facing=south,horizontal_facing=north]
rftools:creative_screen[facing=south,horizontal_facing=south]
rftools:creative_screen[facing=south,horizontal_facing=west]
rftools:creative_screen[facing=south,horizontal_facing=east]
rftools:creative_screen[facing=west,horizontal_facing=north]
rftools:creative_screen[facing=west,horizontal_facing=south]
rftools:creative_screen[facing=west,horizontal_facing=west]
rftools:creative_screen[facing=west,horizontal_facing=east]
rftools:creative_screen[facing=east,horizontal_facing=north]
rftools:creative_screen[facing=east,horizontal_facing=south]
rftools:creative_screen[facing=east,horizontal_facing=west]
rftools:creative_screen[facing=east,horizontal_facing=east]
rftools:screen_hitblock[facing=down]
rftools:screen_hitblock[facing=up]
rftools:screen_hitblock[facing=north]
rftools:screen_hitblock[facing=south]
rftools:screen_hitblock[facing=west]
rftools:screen_hitblock[facing=east]
rftools:screen_controller[facing=down]
rftools:screen_controller[facing=up]
rftools:screen_controller[facing=north]
rftools:screen_controller[facing=south]
rftools:screen_controller[facing=west]
rftools:screen_controller[facing=east]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=down_tonorth]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=down_tosouth]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=down_towest]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=down_toeast]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=up_tonorth]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=up_tosouth]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=up_towest]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=up_toeast]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=north_towest]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=north_toeast]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=north_toup]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=north_todown]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=south_towest]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=south_toeast]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=south_toup]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=south_todown]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=west_tonorth]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=west_tosouth]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=west_toup]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=west_todown]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=east_tonorth]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=east_tosouth]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=east_toup]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=east_todown]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=down_tonorth]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=down_tosouth]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=down_towest]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=down_toeast]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=up_tonorth]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=up_tosouth]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=up_towest]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=up_toeast]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=north_towest]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=north_toeast]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=north_toup]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=north_todown]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=south_towest]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=south_toeast]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=south_toup]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=south_todown]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=west_tonorth]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=west_tosouth]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=west_toup]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=west_todown]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=east_tonorth]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=east_tosouth]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=east_toup]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=east_todown]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=down_tonorth]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=down_tosouth]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=down_towest]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=down_toeast]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=up_tonorth]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=up_tosouth]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=up_towest]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=up_toeast]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=north_towest]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=north_toeast]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=north_toup]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=north_todown]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=south_towest]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=south_toeast]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=south_toup]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=south_todown]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=west_tonorth]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=west_tosouth]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=west_toup]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=west_todown]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=east_tonorth]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=east_tosouth]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=east_toup]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=east_todown]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=down_tonorth]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=down_tosouth]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=down_towest]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=down_toeast]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=up_tonorth]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=up_tosouth]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=up_towest]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=up_toeast]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=north_towest]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=north_toeast]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=north_toup]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=north_todown]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=south_towest]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=south_toeast]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=south_toup]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=south_todown]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=west_tonorth]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=west_tosouth]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=west_toup]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=west_todown]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=east_tonorth]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=east_tosouth]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=east_toup]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=east_todown]
rftools:redstone_receiver_block[intermediate=0,logic_facing=down_tonorth]
rftools:redstone_receiver_block[intermediate=0,logic_facing=down_tosouth]
rftools:redstone_receiver_block[intermediate=0,logic_facing=down_towest]
rftools:redstone_receiver_block[intermediate=0,logic_facing=down_toeast]
rftools:redstone_receiver_block[intermediate=0,logic_facing=up_tonorth]
rftools:redstone_receiver_block[intermediate=0,logic_facing=up_tosouth]
rftools:redstone_receiver_block[intermediate=0,logic_facing=up_towest]
rftools:redstone_receiver_block[intermediate=0,logic_facing=up_toeast]
rftools:redstone_receiver_block[intermediate=0,logic_facing=north_towest]
rftools:redstone_receiver_block[intermediate=0,logic_facing=north_toeast]
rftools:redstone_receiver_block[intermediate=0,logic_facing=north_toup]
rftools:redstone_receiver_block[intermediate=0,logic_facing=north_todown]
rftools:redstone_receiver_block[intermediate=0,logic_facing=south_towest]
rftools:redstone_receiver_block[intermediate=0,logic_facing=south_toeast]
rftools:redstone_receiver_block[intermediate=0,logic_facing=south_toup]
rftools:redstone_receiver_block[intermediate=0,logic_facing=south_todown]
rftools:redstone_receiver_block[intermediate=0,logic_facing=west_tonorth]
rftools:redstone_receiver_block[intermediate=0,logic_facing=west_tosouth]
rftools:redstone_receiver_block[intermediate=0,logic_facing=west_toup]
rftools:redstone_receiver_block[intermediate=0,logic_facing=west_todown]
rftools:redstone_receiver_block[intermediate=0,logic_facing=east_tonorth]
rftools:redstone_receiver_block[intermediate=0,logic_facing=east_tosouth]
rftools:redstone_receiver_block[intermediate=0,logic_facing=east_toup]
rftools:redstone_receiver_block[intermediate=0,logic_facing=east_todown]
rftools:redstone_receiver_block[intermediate=1,logic_facing=down_tonorth]
rftools:redstone_receiver_block[intermediate=1,logic_facing=down_tosouth]
rftools:redstone_receiver_block[intermediate=1,logic_facing=down_towest]
rftools:redstone_receiver_block[intermediate=1,logic_facing=down_toeast]
rftools:redstone_receiver_block[intermediate=1,logic_facing=up_tonorth]
rftools:redstone_receiver_block[intermediate=1,logic_facing=up_tosouth]
rftools:redstone_receiver_block[intermediate=1,logic_facing=up_towest]
rftools:redstone_receiver_block[intermediate=1,logic_facing=up_toeast]
rftools:redstone_receiver_block[intermediate=1,logic_facing=north_towest]
rftools:redstone_receiver_block[intermediate=1,logic_facing=north_toeast]
rftools:redstone_receiver_block[intermediate=1,logic_facing=north_toup]
rftools:redstone_receiver_block[intermediate=1,logic_facing=north_todown]
rftools:redstone_receiver_block[intermediate=1,logic_facing=south_towest]
rftools:redstone_receiver_block[intermediate=1,logic_facing=south_toeast]
rftools:redstone_receiver_block[intermediate=1,logic_facing=south_toup]
rftools:redstone_receiver_block[intermediate=1,logic_facing=south_todown]
rftools:redstone_receiver_block[intermediate=1,logic_facing=west_tonorth]
rftools:redstone_receiver_block[intermediate=1,logic_facing=west_tosouth]
rftools:redstone_receiver_block[intermediate=1,logic_facing=west_toup]
rftools:redstone_receiver_block[intermediate=1,logic_facing=west_todown]
rftools:redstone_receiver_block[intermediate=1,logic_facing=east_tonorth]
rftools:redstone_receiver_block[intermediate=1,logic_facing=east_tosouth]
rftools:redstone_receiver_block[intermediate=1,logic_facing=east_toup]
rftools:redstone_receiver_block[intermediate=1,logic_facing=east_todown]
rftools:redstone_receiver_block[intermediate=2,logic_facing=down_tonorth]
rftools:redstone_receiver_block[intermediate=2,logic_facing=down_tosouth]
rftools:redstone_receiver_block[intermediate=2,logic_facing=down_towest]
rftools:redstone_receiver_block[intermediate=2,logic_facing=down_toeast]
rftools:redstone_receiver_block[intermediate=2,logic_facing=up_tonorth]
rftools:redstone_receiver_block[intermediate=2,logic_facing=up_tosouth]
rftools:redstone_receiver_block[intermediate=2,logic_facing=up_towest]
rftools:redstone_receiver_block[intermediate=2,logic_facing=up_toeast]
rftools:redstone_receiver_block[intermediate=2,logic_facing=north_towest]
rftools:redstone_receiver_block[intermediate=2,logic_facing=north_toeast]
rftools:redstone_receiver_block[intermediate=2,logic_facing=north_toup]
rftools:redstone_receiver_block[intermediate=2,logic_facing=north_todown]
rftools:redstone_receiver_block[intermediate=2,logic_facing=south_towest]
rftools:redstone_receiver_block[intermediate=2,logic_facing=south_toeast]
rftools:redstone_receiver_block[intermediate=2,logic_facing=south_toup]
rftools:redstone_receiver_block[intermediate=2,logic_facing=south_todown]
rftools:redstone_receiver_block[intermediate=2,logic_facing=west_tonorth]
rftools:redstone_receiver_block[intermediate=2,logic_facing=west_tosouth]
rftools:redstone_receiver_block[intermediate=2,logic_facing=west_toup]
rftools:redstone_receiver_block[intermediate=2,logic_facing=west_todown]
rftools:redstone_receiver_block[intermediate=2,logic_facing=east_tonorth]
rftools:redstone_receiver_block[intermediate=2,logic_facing=east_tosouth]
rftools:redstone_receiver_block[intermediate=2,logic_facing=east_toup]
rftools:redstone_receiver_block[intermediate=2,logic_facing=east_todown]
rftools:redstone_receiver_block[intermediate=3,logic_facing=down_tonorth]
rftools:redstone_receiver_block[intermediate=3,logic_facing=down_tosouth]
rftools:redstone_receiver_block[intermediate=3,logic_facing=down_towest]
rftools:redstone_receiver_block[intermediate=3,logic_facing=down_toeast]
rftools:redstone_receiver_block[intermediate=3,logic_facing=up_tonorth]
rftools:redstone_receiver_block[intermediate=3,logic_facing=up_tosouth]
rftools:redstone_receiver_block[intermediate=3,logic_facing=up_towest]
rftools:redstone_receiver_block[intermediate=3,logic_facing=up_toeast]
rftools:redstone_receiver_block[intermediate=3,logic_facing=north_towest]
rftools:redstone_receiver_block[intermediate=3,logic_facing=north_toeast]
rftools:redstone_receiver_block[intermediate=3,logic_facing=north_toup]
rftools:redstone_receiver_block[intermediate=3,logic_facing=north_todown]
rftools:redstone_receiver_block[intermediate=3,logic_facing=south_towest]
rftools:redstone_receiver_block[intermediate=3,logic_facing=south_toeast]
rftools:redstone_receiver_block[intermediate=3,logic_facing=south_toup]
rftools:redstone_receiver_block[intermediate=3,logic_facing=south_todown]
rftools:redstone_receiver_block[intermediate=3,logic_facing=west_tonorth]
rftools:redstone_receiver_block[intermediate=3,logic_facing=west_tosouth]
rftools:redstone_receiver_block[intermediate=3,logic_facing=west_toup]
rftools:redstone_receiver_block[intermediate=3,logic_facing=west_todown]
rftools:redstone_receiver_block[intermediate=3,logic_facing=east_tonorth]
rftools:redstone_receiver_block[intermediate=3,logic_facing=east_tosouth]
rftools:redstone_receiver_block[intermediate=3,logic_facing=east_toup]
rftools:redstone_receiver_block[intermediate=3,logic_facing=east_todown]
rftools:sequencer_block[intermediate=0,logic_facing=down_tonorth]
rftools:sequencer_block[intermediate=0,logic_facing=down_tosouth]
rftools:sequencer_block[intermediate=0,logic_facing=down_towest]
rftools:sequencer_block[intermediate=0,logic_facing=down_toeast]
rftools:sequencer_block[intermediate=0,logic_facing=up_tonorth]
rftools:sequencer_block[intermediate=0,logic_facing=up_tosouth]
rftools:sequencer_block[intermediate=0,logic_facing=up_towest]
rftools:sequencer_block[intermediate=0,logic_facing=up_toeast]
rftools:sequencer_block[intermediate=0,logic_facing=north_towest]
rftools:sequencer_block[intermediate=0,logic_facing=north_toeast]
rftools:sequencer_block[intermediate=0,logic_facing=north_toup]
rftools:sequencer_block[intermediate=0,logic_facing=north_todown]
rftools:sequencer_block[intermediate=0,logic_facing=south_towest]
rftools:sequencer_block[intermediate=0,logic_facing=south_toeast]
rftools:sequencer_block[intermediate=0,logic_facing=south_toup]
rftools:sequencer_block[intermediate=0,logic_facing=south_todown]
rftools:sequencer_block[intermediate=0,logic_facing=west_tonorth]
rftools:sequencer_block[intermediate=0,logic_facing=west_tosouth]
rftools:sequencer_block[intermediate=0,logic_facing=west_toup]
rftools:sequencer_block[intermediate=0,logic_facing=west_todown]
rftools:sequencer_block[intermediate=0,logic_facing=east_tonorth]
rftools:sequencer_block[intermediate=0,logic_facing=east_tosouth]
rftools:sequencer_block[intermediate=0,logic_facing=east_toup]
rftools:sequencer_block[intermediate=0,logic_facing=east_todown]
rftools:sequencer_block[intermediate=1,logic_facing=down_tonorth]
rftools:sequencer_block[intermediate=1,logic_facing=down_tosouth]
rftools:sequencer_block[intermediate=1,logic_facing=down_towest]
rftools:sequencer_block[intermediate=1,logic_facing=down_toeast]
rftools:sequencer_block[intermediate=1,logic_facing=up_tonorth]
rftools:sequencer_block[intermediate=1,logic_facing=up_tosouth]
rftools:sequencer_block[intermediate=1,logic_facing=up_towest]
rftools:sequencer_block[intermediate=1,logic_facing=up_toeast]
rftools:sequencer_block[intermediate=1,logic_facing=north_towest]
rftools:sequencer_block[intermediate=1,logic_facing=north_toeast]
rftools:sequencer_block[intermediate=1,logic_facing=north_toup]
rftools:sequencer_block[intermediate=1,logic_facing=north_todown]
rftools:sequencer_block[intermediate=1,logic_facing=south_towest]
rftools:sequencer_block[intermediate=1,logic_facing=south_toeast]
rftools:sequencer_block[intermediate=1,logic_facing=south_toup]
rftools:sequencer_block[intermediate=1,logic_facing=south_todown]
rftools:sequencer_block[intermediate=1,logic_facing=west_tonorth]
rftools:sequencer_block[intermediate=1,logic_facing=west_tosouth]
rftools:sequencer_block[intermediate=1,logic_facing=west_toup]
rftools:sequencer_block[intermediate=1,logic_facing=west_todown]
rftools:sequencer_block[intermediate=1,logic_facing=east_tonorth]
rftools:sequencer_block[intermediate=1,logic_facing=east_tosouth]
rftools:sequencer_block[intermediate=1,logic_facing=east_toup]
rftools:sequencer_block[intermediate=1,logic_facing=east_todown]
rftools:sequencer_block[intermediate=2,logic_facing=down_tonorth]
rftools:sequencer_block[intermediate=2,logic_facing=down_tosouth]
rftools:sequencer_block[intermediate=2,logic_facing=down_towest]
rftools:sequencer_block[intermediate=2,logic_facing=down_toeast]
rftools:sequencer_block[intermediate=2,logic_facing=up_tonorth]
rftools:sequencer_block[intermediate=2,logic_facing=up_tosouth]
rftools:sequencer_block[intermediate=2,logic_facing=up_towest]
rftools:sequencer_block[intermediate=2,logic_facing=up_toeast]
rftools:sequencer_block[intermediate=2,logic_facing=north_towest]
rftools:sequencer_block[intermediate=2,logic_facing=north_toeast]
rftools:sequencer_block[intermediate=2,logic_facing=north_toup]
rftools:sequencer_block[intermediate=2,logic_facing=north_todown]
rftools:sequencer_block[intermediate=2,logic_facing=south_towest]
rftools:sequencer_block[intermediate=2,logic_facing=south_toeast]
rftools:sequencer_block[intermediate=2,logic_facing=south_toup]
rftools:sequencer_block[intermediate=2,logic_facing=south_todown]
rftools:sequencer_block[intermediate=2,logic_facing=west_tonorth]
rftools:sequencer_block[intermediate=2,logic_facing=west_tosouth]
rftools:sequencer_block[intermediate=2,logic_facing=west_toup]
rftools:sequencer_block[intermediate=2,logic_facing=west_todown]
rftools:sequencer_block[intermediate=2,logic_facing=east_tonorth]
rftools:sequencer_block[intermediate=2,logic_facing=east_tosouth]
rftools:sequencer_block[intermediate=2,logic_facing=east_toup]
rftools:sequencer_block[intermediate=2,logic_facing=east_todown]
rftools:sequencer_block[intermediate=3,logic_facing=down_tonorth]
rftools:sequencer_block[intermediate=3,logic_facing=down_tosouth]
rftools:sequencer_block[intermediate=3,logic_facing=down_towest]
rftools:sequencer_block[intermediate=3,logic_facing=down_toeast]
rftools:sequencer_block[intermediate=3,logic_facing=up_tonorth]
rftools:sequencer_block[intermediate=3,logic_facing=up_tosouth]
rftools:sequencer_block[intermediate=3,logic_facing=up_towest]
rftools:sequencer_block[intermediate=3,logic_facing=up_toeast]
rftools:sequencer_block[intermediate=3,logic_facing=north_towest]
rftools:sequencer_block[intermediate=3,logic_facing=north_toeast]
rftools:sequencer_block[intermediate=3,logic_facing=north_toup]
rftools:sequencer_block[intermediate=3,logic_facing=north_todown]
rftools:sequencer_block[intermediate=3,logic_facing=south_towest]
rftools:sequencer_block[intermediate=3,logic_facing=south_toeast]
rftools:sequencer_block[intermediate=3,logic_facing=south_toup]
rftools:sequencer_block[intermediate=3,logic_facing=south_todown]
rftools:sequencer_block[intermediate=3,logic_facing=west_tonorth]
rftools:sequencer_block[intermediate=3,logic_facing=west_tosouth]
rftools:sequencer_block[intermediate=3,logic_facing=west_toup]
rftools:sequencer_block[intermediate=3,logic_facing=west_todown]
rftools:sequencer_block[intermediate=3,logic_facing=east_tonorth]
rftools:sequencer_block[intermediate=3,logic_facing=east_tosouth]
rftools:sequencer_block[intermediate=3,logic_facing=east_toup]
rftools:sequencer_block[intermediate=3,logic_facing=east_todown]
rftools:counter_block[intermediate=0,logic_facing=down_tonorth]
rftools:counter_block[intermediate=0,logic_facing=down_tosouth]
rftools:counter_block[intermediate=0,logic_facing=down_towest]
rftools:counter_block[intermediate=0,logic_facing=down_toeast]
rftools:counter_block[intermediate=0,logic_facing=up_tonorth]
rftools:counter_block[intermediate=0,logic_facing=up_tosouth]
rftools:counter_block[intermediate=0,logic_facing=up_towest]
rftools:counter_block[intermediate=0,logic_facing=up_toeast]
rftools:counter_block[intermediate=0,logic_facing=north_towest]
rftools:counter_block[intermediate=0,logic_facing=north_toeast]
rftools:counter_block[intermediate=0,logic_facing=north_toup]
rftools:counter_block[intermediate=0,logic_facing=north_todown]
rftools:counter_block[intermediate=0,logic_facing=south_towest]
rftools:counter_block[intermediate=0,logic_facing=south_toeast]
rftools:counter_block[intermediate=0,logic_facing=south_toup]
rftools:counter_block[intermediate=0,logic_facing=south_todown]
rftools:counter_block[intermediate=0,logic_facing=west_tonorth]
rftools:counter_block[intermediate=0,logic_facing=west_tosouth]
rftools:counter_block[intermediate=0,logic_facing=west_toup]
rftools:counter_block[intermediate=0,logic_facing=west_todown]
rftools:counter_block[intermediate=0,logic_facing=east_tonorth]
rftools:counter_block[intermediate=0,logic_facing=east_tosouth]
rftools:counter_block[intermediate=0,logic_facing=east_toup]
rftools:counter_block[intermediate=0,logic_facing=east_todown]
rftools:counter_block[intermediate=1,logic_facing=down_tonorth]
rftools:counter_block[intermediate=1,logic_facing=down_tosouth]
rftools:counter_block[intermediate=1,logic_facing=down_towest]
rftools:counter_block[intermediate=1,logic_facing=down_toeast]
rftools:counter_block[intermediate=1,logic_facing=up_tonorth]
rftools:counter_block[intermediate=1,logic_facing=up_tosouth]
rftools:counter_block[intermediate=1,logic_facing=up_towest]
rftools:counter_block[intermediate=1,logic_facing=up_toeast]
rftools:counter_block[intermediate=1,logic_facing=north_towest]
rftools:counter_block[intermediate=1,logic_facing=north_toeast]
rftools:counter_block[intermediate=1,logic_facing=north_toup]
rftools:counter_block[intermediate=1,logic_facing=north_todown]
rftools:counter_block[intermediate=1,logic_facing=south_towest]
rftools:counter_block[intermediate=1,logic_facing=south_toeast]
rftools:counter_block[intermediate=1,logic_facing=south_toup]
rftools:counter_block[intermediate=1,logic_facing=south_todown]
rftools:counter_block[intermediate=1,logic_facing=west_tonorth]
rftools:counter_block[intermediate=1,logic_facing=west_tosouth]
rftools:counter_block[intermediate=1,logic_facing=west_toup]
rftools:counter_block[intermediate=1,logic_facing=west_todown]
rftools:counter_block[intermediate=1,logic_facing=east_tonorth]
rftools:counter_block[intermediate=1,logic_facing=east_tosouth]
rftools:counter_block[intermediate=1,logic_facing=east_toup]
rftools:counter_block[intermediate=1,logic_facing=east_todown]
rftools:counter_block[intermediate=2,logic_facing=down_tonorth]
rftools:counter_block[intermediate=2,logic_facing=down_tosouth]
rftools:counter_block[intermediate=2,logic_facing=down_towest]
rftools:counter_block[intermediate=2,logic_facing=down_toeast]
rftools:counter_block[intermediate=2,logic_facing=up_tonorth]
rftools:counter_block[intermediate=2,logic_facing=up_tosouth]
rftools:counter_block[intermediate=2,logic_facing=up_towest]
rftools:counter_block[intermediate=2,logic_facing=up_toeast]
rftools:counter_block[intermediate=2,logic_facing=north_towest]
rftools:counter_block[intermediate=2,logic_facing=north_toeast]
rftools:counter_block[intermediate=2,logic_facing=north_toup]
rftools:counter_block[intermediate=2,logic_facing=north_todown]
rftools:counter_block[intermediate=2,logic_facing=south_towest]
rftools:counter_block[intermediate=2,logic_facing=south_toeast]
rftools:counter_block[intermediate=2,logic_facing=south_toup]
rftools:counter_block[intermediate=2,logic_facing=south_todown]
rftools:counter_block[intermediate=2,logic_facing=west_tonorth]
rftools:counter_block[intermediate=2,logic_facing=west_tosouth]
rftools:counter_block[intermediate=2,logic_facing=west_toup]
rftools:counter_block[intermediate=2,logic_facing=west_todown]
rftools:counter_block[intermediate=2,logic_facing=east_tonorth]
rftools:counter_block[intermediate=2,logic_facing=east_tosouth]
rftools:counter_block[intermediate=2,logic_facing=east_toup]
rftools:counter_block[intermediate=2,logic_facing=east_todown]
rftools:counter_block[intermediate=3,logic_facing=down_tonorth]
rftools:counter_block[intermediate=3,logic_facing=down_tosouth]
rftools:counter_block[intermediate=3,logic_facing=down_towest]
rftools:counter_block[intermediate=3,logic_facing=down_toeast]
rftools:counter_block[intermediate=3,logic_facing=up_tonorth]
rftools:counter_block[intermediate=3,logic_facing=up_tosouth]
rftools:counter_block[intermediate=3,logic_facing=up_towest]
rftools:counter_block[intermediate=3,logic_facing=up_toeast]
rftools:counter_block[intermediate=3,logic_facing=north_towest]
rftools:counter_block[intermediate=3,logic_facing=north_toeast]
rftools:counter_block[intermediate=3,logic_facing=north_toup]
rftools:counter_block[intermediate=3,logic_facing=north_todown]
rftools:counter_block[intermediate=3,logic_facing=south_towest]
rftools:counter_block[intermediate=3,logic_facing=south_toeast]
rftools:counter_block[intermediate=3,logic_facing=south_toup]
rftools:counter_block[intermediate=3,logic_facing=south_todown]
rftools:counter_block[intermediate=3,logic_facing=west_tonorth]
rftools:counter_block[intermediate=3,logic_facing=west_tosouth]
rftools:counter_block[intermediate=3,logic_facing=west_toup]
rftools:counter_block[intermediate=3,logic_facing=west_todown]
rftools:counter_block[intermediate=3,logic_facing=east_tonorth]
rftools:counter_block[intermediate=3,logic_facing=east_tosouth]
rftools:counter_block[intermediate=3,logic_facing=east_toup]
rftools:counter_block[intermediate=3,logic_facing=east_todown]
rftools:logic_block[intermediate=0,logic_facing=down_tonorth]
rftools:logic_block[intermediate=0,logic_facing=down_tosouth]
rftools:logic_block[intermediate=0,logic_facing=down_towest]
rftools:logic_block[intermediate=0,logic_facing=down_toeast]
rftools:logic_block[intermediate=0,logic_facing=up_tonorth]
rftools:logic_block[intermediate=0,logic_facing=up_tosouth]
rftools:logic_block[intermediate=0,logic_facing=up_towest]
rftools:logic_block[intermediate=0,logic_facing=up_toeast]
rftools:logic_block[intermediate=0,logic_facing=north_towest]
rftools:logic_block[intermediate=0,logic_facing=north_toeast]
rftools:logic_block[intermediate=0,logic_facing=north_toup]
rftools:logic_block[intermediate=0,logic_facing=north_todown]
rftools:logic_block[intermediate=0,logic_facing=south_towest]
rftools:logic_block[intermediate=0,logic_facing=south_toeast]
rftools:logic_block[intermediate=0,logic_facing=south_toup]
rftools:logic_block[intermediate=0,logic_facing=south_todown]
rftools:logic_block[intermediate=0,logic_facing=west_tonorth]
rftools:logic_block[intermediate=0,logic_facing=west_tosouth]
rftools:logic_block[intermediate=0,logic_facing=west_toup]
rftools:logic_block[intermediate=0,logic_facing=west_todown]
rftools:logic_block[intermediate=0,logic_facing=east_tonorth]
rftools:logic_block[intermediate=0,logic_facing=east_tosouth]
rftools:logic_block[intermediate=0,logic_facing=east_toup]
rftools:logic_block[intermediate=0,logic_facing=east_todown]
rftools:logic_block[intermediate=1,logic_facing=down_tonorth]
rftools:logic_block[intermediate=1,logic_facing=down_tosouth]
rftools:logic_block[intermediate=1,logic_facing=down_towest]
rftools:logic_block[intermediate=1,logic_facing=down_toeast]
rftools:logic_block[intermediate=1,logic_facing=up_tonorth]
rftools:logic_block[intermediate=1,logic_facing=up_tosouth]
rftools:logic_block[intermediate=1,logic_facing=up_towest]
rftools:logic_block[intermediate=1,logic_facing=up_toeast]
rftools:logic_block[intermediate=1,logic_facing=north_towest]
rftools:logic_block[intermediate=1,logic_facing=north_toeast]
rftools:logic_block[intermediate=1,logic_facing=north_toup]
rftools:logic_block[intermediate=1,logic_facing=north_todown]
rftools:logic_block[intermediate=1,logic_facing=south_towest]
rftools:logic_block[intermediate=1,logic_facing=south_toeast]
rftools:logic_block[intermediate=1,logic_facing=south_toup]
rftools:logic_block[intermediate=1,logic_facing=south_todown]
rftools:logic_block[intermediate=1,logic_facing=west_tonorth]
rftools:logic_block[intermediate=1,logic_facing=west_tosouth]
rftools:logic_block[intermediate=1,logic_facing=west_toup]
rftools:logic_block[intermediate=1,logic_facing=west_todown]
rftools:logic_block[intermediate=1,logic_facing=east_tonorth]
rftools:logic_block[intermediate=1,logic_facing=east_tosouth]
rftools:logic_block[intermediate=1,logic_facing=east_toup]
rftools:logic_block[intermediate=1,logic_facing=east_todown]
rftools:logic_block[intermediate=2,logic_facing=down_tonorth]
rftools:logic_block[intermediate=2,logic_facing=down_tosouth]
rftools:logic_block[intermediate=2,logic_facing=down_towest]
rftools:logic_block[intermediate=2,logic_facing=down_toeast]
rftools:logic_block[intermediate=2,logic_facing=up_tonorth]
rftools:logic_block[intermediate=2,logic_facing=up_tosouth]
rftools:logic_block[intermediate=2,logic_facing=up_towest]
rftools:logic_block[intermediate=2,logic_facing=up_toeast]
rftools:logic_block[intermediate=2,logic_facing=north_towest]
rftools:logic_block[intermediate=2,logic_facing=north_toeast]
rftools:logic_block[intermediate=2,logic_facing=north_toup]
rftools:logic_block[intermediate=2,logic_facing=north_todown]
rftools:logic_block[intermediate=2,logic_facing=south_towest]
rftools:logic_block[intermediate=2,logic_facing=south_toeast]
rftools:logic_block[intermediate=2,logic_facing=south_toup]
rftools:logic_block[intermediate=2,logic_facing=south_todown]
rftools:logic_block[intermediate=2,logic_facing=west_tonorth]
rftools:logic_block[intermediate=2,logic_facing=west_tosouth]
rftools:logic_block[intermediate=2,logic_facing=west_toup]
rftools:logic_block[intermediate=2,logic_facing=west_todown]
rftools:logic_block[intermediate=2,logic_facing=east_tonorth]
rftools:logic_block[intermediate=2,logic_facing=east_tosouth]
rftools:logic_block[intermediate=2,logic_facing=east_toup]
rftools:logic_block[intermediate=2,logic_facing=east_todown]
rftools:logic_block[intermediate=3,logic_facing=down_tonorth]
rftools:logic_block[intermediate=3,logic_facing=down_tosouth]
rftools:logic_block[intermediate=3,logic_facing=down_towest]
rftools:logic_block[intermediate=3,logic_facing=down_toeast]
rftools:logic_block[intermediate=3,logic_facing=up_tonorth]
rftools:logic_block[intermediate=3,logic_facing=up_tosouth]
rftools:logic_block[intermediate=3,logic_facing=up_towest]
rftools:logic_block[intermediate=3,logic_facing=up_toeast]
rftools:logic_block[intermediate=3,logic_facing=north_towest]
rftools:logic_block[intermediate=3,logic_facing=north_toeast]
rftools:logic_block[intermediate=3,logic_facing=north_toup]
rftools:logic_block[intermediate=3,logic_facing=north_todown]
rftools:logic_block[intermediate=3,logic_facing=south_towest]
rftools:logic_block[intermediate=3,logic_facing=south_toeast]
rftools:logic_block[intermediate=3,logic_facing=south_toup]
rftools:logic_block[intermediate=3,logic_facing=south_todown]
rftools:logic_block[intermediate=3,logic_facing=west_tonorth]
rftools:logic_block[intermediate=3,logic_facing=west_tosouth]
rftools:logic_block[intermediate=3,logic_facing=west_toup]
rftools:logic_block[intermediate=3,logic_facing=west_todown]
rftools:logic_block[intermediate=3,logic_facing=east_tonorth]
rftools:logic_block[intermediate=3,logic_facing=east_tosouth]
rftools:logic_block[intermediate=3,logic_facing=east_toup]
rftools:logic_block[intermediate=3,logic_facing=east_todown]
rftools:invchecker_block[intermediate=0,logic_facing=down_tonorth]
rftools:invchecker_block[intermediate=0,logic_facing=down_tosouth]
rftools:invchecker_block[intermediate=0,logic_facing=down_towest]
rftools:invchecker_block[intermediate=0,logic_facing=down_toeast]
rftools:invchecker_block[intermediate=0,logic_facing=up_tonorth]
rftools:invchecker_block[intermediate=0,logic_facing=up_tosouth]
rftools:invchecker_block[intermediate=0,logic_facing=up_towest]
rftools:invchecker_block[intermediate=0,logic_facing=up_toeast]
rftools:invchecker_block[intermediate=0,logic_facing=north_towest]
rftools:invchecker_block[intermediate=0,logic_facing=north_toeast]
rftools:invchecker_block[intermediate=0,logic_facing=north_toup]
rftools:invchecker_block[intermediate=0,logic_facing=north_todown]
rftools:invchecker_block[intermediate=0,logic_facing=south_towest]
rftools:invchecker_block[intermediate=0,logic_facing=south_toeast]
rftools:invchecker_block[intermediate=0,logic_facing=south_toup]
rftools:invchecker_block[intermediate=0,logic_facing=south_todown]
rftools:invchecker_block[intermediate=0,logic_facing=west_tonorth]
rftools:invchecker_block[intermediate=0,logic_facing=west_tosouth]
rftools:invchecker_block[intermediate=0,logic_facing=west_toup]
rftools:invchecker_block[intermediate=0,logic_facing=west_todown]
rftools:invchecker_block[intermediate=0,logic_facing=east_tonorth]
rftools:invchecker_block[intermediate=0,logic_facing=east_tosouth]
rftools:invchecker_block[intermediate=0,logic_facing=east_toup]
rftools:invchecker_block[intermediate=0,logic_facing=east_todown]
rftools:invchecker_block[intermediate=1,logic_facing=down_tonorth]
rftools:invchecker_block[intermediate=1,logic_facing=down_tosouth]
rftools:invchecker_block[intermediate=1,logic_facing=down_towest]
rftools:invchecker_block[intermediate=1,logic_facing=down_toeast]
rftools:invchecker_block[intermediate=1,logic_facing=up_tonorth]
rftools:invchecker_block[intermediate=1,logic_facing=up_tosouth]
rftools:invchecker_block[intermediate=1,logic_facing=up_towest]
rftools:invchecker_block[intermediate=1,logic_facing=up_toeast]
rftools:invchecker_block[intermediate=1,logic_facing=north_towest]
rftools:invchecker_block[intermediate=1,logic_facing=north_toeast]
rftools:invchecker_block[intermediate=1,logic_facing=north_toup]
rftools:invchecker_block[intermediate=1,logic_facing=north_todown]
rftools:invchecker_block[intermediate=1,logic_facing=south_towest]
rftools:invchecker_block[intermediate=1,logic_facing=south_toeast]
rftools:invchecker_block[intermediate=1,logic_facing=south_toup]
rftools:invchecker_block[intermediate=1,logic_facing=south_todown]
rftools:invchecker_block[intermediate=1,logic_facing=west_tonorth]
rftools:invchecker_block[intermediate=1,logic_facing=west_tosouth]
rftools:invchecker_block[intermediate=1,logic_facing=west_toup]
rftools:invchecker_block[intermediate=1,logic_facing=west_todown]
rftools:invchecker_block[intermediate=1,logic_facing=east_tonorth]
rftools:invchecker_block[intermediate=1,logic_facing=east_tosouth]
rftools:invchecker_block[intermediate=1,logic_facing=east_toup]
rftools:invchecker_block[intermediate=1,logic_facing=east_todown]
rftools:invchecker_block[intermediate=2,logic_facing=down_tonorth]
rftools:invchecker_block[intermediate=2,logic_facing=down_tosouth]
rftools:invchecker_block[intermediate=2,logic_facing=down_towest]
rftools:invchecker_block[intermediate=2,logic_facing=down_toeast]
rftools:invchecker_block[intermediate=2,logic_facing=up_tonorth]
rftools:invchecker_block[intermediate=2,logic_facing=up_tosouth]
rftools:invchecker_block[intermediate=2,logic_facing=up_towest]
rftools:invchecker_block[intermediate=2,logic_facing=up_toeast]
rftools:invchecker_block[intermediate=2,logic_facing=north_towest]
rftools:invchecker_block[intermediate=2,logic_facing=north_toeast]
rftools:invchecker_block[intermediate=2,logic_facing=north_toup]
rftools:invchecker_block[intermediate=2,logic_facing=north_todown]
rftools:invchecker_block[intermediate=2,logic_facing=south_towest]
rftools:invchecker_block[intermediate=2,logic_facing=south_toeast]
rftools:invchecker_block[intermediate=2,logic_facing=south_toup]
rftools:invchecker_block[intermediate=2,logic_facing=south_todown]
rftools:invchecker_block[intermediate=2,logic_facing=west_tonorth]
rftools:invchecker_block[intermediate=2,logic_facing=west_tosouth]
rftools:invchecker_block[intermediate=2,logic_facing=west_toup]
rftools:invchecker_block[intermediate=2,logic_facing=west_todown]
rftools:invchecker_block[intermediate=2,logic_facing=east_tonorth]
rftools:invchecker_block[intermediate=2,logic_facing=east_tosouth]
rftools:invchecker_block[intermediate=2,logic_facing=east_toup]
rftools:invchecker_block[intermediate=2,logic_facing=east_todown]
rftools:invchecker_block[intermediate=3,logic_facing=down_tonorth]
rftools:invchecker_block[intermediate=3,logic_facing=down_tosouth]
rftools:invchecker_block[intermediate=3,logic_facing=down_towest]
rftools:invchecker_block[intermediate=3,logic_facing=down_toeast]
rftools:invchecker_block[intermediate=3,logic_facing=up_tonorth]
rftools:invchecker_block[intermediate=3,logic_facing=up_tosouth]
rftools:invchecker_block[intermediate=3,logic_facing=up_towest]
rftools:invchecker_block[intermediate=3,logic_facing=up_toeast]
rftools:invchecker_block[intermediate=3,logic_facing=north_towest]
rftools:invchecker_block[intermediate=3,logic_facing=north_toeast]
rftools:invchecker_block[intermediate=3,logic_facing=north_toup]
rftools:invchecker_block[intermediate=3,logic_facing=north_todown]
rftools:invchecker_block[intermediate=3,logic_facing=south_towest]
rftools:invchecker_block[intermediate=3,logic_facing=south_toeast]
rftools:invchecker_block[intermediate=3,logic_facing=south_toup]
rftools:invchecker_block[intermediate=3,logic_facing=south_todown]
rftools:invchecker_block[intermediate=3,logic_facing=west_tonorth]
rftools:invchecker_block[intermediate=3,logic_facing=west_tosouth]
rftools:invchecker_block[intermediate=3,logic_facing=west_toup]
rftools:invchecker_block[intermediate=3,logic_facing=west_todown]
rftools:invchecker_block[intermediate=3,logic_facing=east_tonorth]
rftools:invchecker_block[intermediate=3,logic_facing=east_tosouth]
rftools:invchecker_block[intermediate=3,logic_facing=east_toup]
rftools:invchecker_block[intermediate=3,logic_facing=east_todown]
rftools:sensor_block[intermediate=0,logic_facing=down_tonorth]
rftools:sensor_block[intermediate=0,logic_facing=down_tosouth]
rftools:sensor_block[intermediate=0,logic_facing=down_towest]
rftools:sensor_block[intermediate=0,logic_facing=down_toeast]
rftools:sensor_block[intermediate=0,logic_facing=up_tonorth]
rftools:sensor_block[intermediate=0,logic_facing=up_tosouth]
rftools:sensor_block[intermediate=0,logic_facing=up_towest]
rftools:sensor_block[intermediate=0,logic_facing=up_toeast]
rftools:sensor_block[intermediate=0,logic_facing=north_towest]
rftools:sensor_block[intermediate=0,logic_facing=north_toeast]
rftools:sensor_block[intermediate=0,logic_facing=north_toup]
rftools:sensor_block[intermediate=0,logic_facing=north_todown]
rftools:sensor_block[intermediate=0,logic_facing=south_towest]
rftools:sensor_block[intermediate=0,logic_facing=south_toeast]
rftools:sensor_block[intermediate=0,logic_facing=south_toup]
rftools:sensor_block[intermediate=0,logic_facing=south_todown]
rftools:sensor_block[intermediate=0,logic_facing=west_tonorth]
rftools:sensor_block[intermediate=0,logic_facing=west_tosouth]
rftools:sensor_block[intermediate=0,logic_facing=west_toup]
rftools:sensor_block[intermediate=0,logic_facing=west_todown]
rftools:sensor_block[intermediate=0,logic_facing=east_tonorth]
rftools:sensor_block[intermediate=0,logic_facing=east_tosouth]
rftools:sensor_block[intermediate=0,logic_facing=east_toup]
rftools:sensor_block[intermediate=0,logic_facing=east_todown]
rftools:sensor_block[intermediate=1,logic_facing=down_tonorth]
rftools:sensor_block[intermediate=1,logic_facing=down_tosouth]
rftools:sensor_block[intermediate=1,logic_facing=down_towest]
rftools:sensor_block[intermediate=1,logic_facing=down_toeast]
rftools:sensor_block[intermediate=1,logic_facing=up_tonorth]
rftools:sensor_block[intermediate=1,logic_facing=up_tosouth]
rftools:sensor_block[intermediate=1,logic_facing=up_towest]
rftools:sensor_block[intermediate=1,logic_facing=up_toeast]
rftools:sensor_block[intermediate=1,logic_facing=north_towest]
rftools:sensor_block[intermediate=1,logic_facing=north_toeast]
rftools:sensor_block[intermediate=1,logic_facing=north_toup]
rftools:sensor_block[intermediate=1,logic_facing=north_todown]
rftools:sensor_block[intermediate=1,logic_facing=south_towest]
rftools:sensor_block[intermediate=1,logic_facing=south_toeast]
rftools:sensor_block[intermediate=1,logic_facing=south_toup]
rftools:sensor_block[intermediate=1,logic_facing=south_todown]
rftools:sensor_block[intermediate=1,logic_facing=west_tonorth]
rftools:sensor_block[intermediate=1,logic_facing=west_tosouth]
rftools:sensor_block[intermediate=1,logic_facing=west_toup]
rftools:sensor_block[intermediate=1,logic_facing=west_todown]
rftools:sensor_block[intermediate=1,logic_facing=east_tonorth]
rftools:sensor_block[intermediate=1,logic_facing=east_tosouth]
rftools:sensor_block[intermediate=1,logic_facing=east_toup]
rftools:sensor_block[intermediate=1,logic_facing=east_todown]
rftools:sensor_block[intermediate=2,logic_facing=down_tonorth]
rftools:sensor_block[intermediate=2,logic_facing=down_tosouth]
rftools:sensor_block[intermediate=2,logic_facing=down_towest]
rftools:sensor_block[intermediate=2,logic_facing=down_toeast]
rftools:sensor_block[intermediate=2,logic_facing=up_tonorth]
rftools:sensor_block[intermediate=2,logic_facing=up_tosouth]
rftools:sensor_block[intermediate=2,logic_facing=up_towest]
rftools:sensor_block[intermediate=2,logic_facing=up_toeast]
rftools:sensor_block[intermediate=2,logic_facing=north_towest]
rftools:sensor_block[intermediate=2,logic_facing=north_toeast]
rftools:sensor_block[intermediate=2,logic_facing=north_toup]
rftools:sensor_block[intermediate=2,logic_facing=north_todown]
rftools:sensor_block[intermediate=2,logic_facing=south_towest]
rftools:sensor_block[intermediate=2,logic_facing=south_toeast]
rftools:sensor_block[intermediate=2,logic_facing=south_toup]
rftools:sensor_block[intermediate=2,logic_facing=south_todown]
rftools:sensor_block[intermediate=2,logic_facing=west_tonorth]
rftools:sensor_block[intermediate=2,logic_facing=west_tosouth]
rftools:sensor_block[intermediate=2,logic_facing=west_toup]
rftools:sensor_block[intermediate=2,logic_facing=west_todown]
rftools:sensor_block[intermediate=2,logic_facing=east_tonorth]
rftools:sensor_block[intermediate=2,logic_facing=east_tosouth]
rftools:sensor_block[intermediate=2,logic_facing=east_toup]
rftools:sensor_block[intermediate=2,logic_facing=east_todown]
rftools:sensor_block[intermediate=3,logic_facing=down_tonorth]
rftools:sensor_block[intermediate=3,logic_facing=down_tosouth]
rftools:sensor_block[intermediate=3,logic_facing=down_towest]
rftools:sensor_block[intermediate=3,logic_facing=down_toeast]
rftools:sensor_block[intermediate=3,logic_facing=up_tonorth]
rftools:sensor_block[intermediate=3,logic_facing=up_tosouth]
rftools:sensor_block[intermediate=3,logic_facing=up_towest]
rftools:sensor_block[intermediate=3,logic_facing=up_toeast]
rftools:sensor_block[intermediate=3,logic_facing=north_towest]
rftools:sensor_block[intermediate=3,logic_facing=north_toeast]
rftools:sensor_block[intermediate=3,logic_facing=north_toup]
rftools:sensor_block[intermediate=3,logic_facing=north_todown]
rftools:sensor_block[intermediate=3,logic_facing=south_towest]
rftools:sensor_block[intermediate=3,logic_facing=south_toeast]
rftools:sensor_block[intermediate=3,logic_facing=south_toup]
rftools:sensor_block[intermediate=3,logic_facing=south_todown]
rftools:sensor_block[intermediate=3,logic_facing=west_tonorth]
rftools:sensor_block[intermediate=3,logic_facing=west_tosouth]
rftools:sensor_block[intermediate=3,logic_facing=west_toup]
rftools:sensor_block[intermediate=3,logic_facing=west_todown]
rftools:sensor_block[intermediate=3,logic_facing=east_tonorth]
rftools:sensor_block[intermediate=3,logic_facing=east_tosouth]
rftools:sensor_block[intermediate=3,logic_facing=east_toup]
rftools:sensor_block[intermediate=3,logic_facing=east_todown]
rftools:analog_block[intermediate=0,logic_facing=down_tonorth]
rftools:analog_block[intermediate=0,logic_facing=down_tosouth]
rftools:analog_block[intermediate=0,logic_facing=down_towest]
rftools:analog_block[intermediate=0,logic_facing=down_toeast]
rftools:analog_block[intermediate=0,logic_facing=up_tonorth]
rftools:analog_block[intermediate=0,logic_facing=up_tosouth]
rftools:analog_block[intermediate=0,logic_facing=up_towest]
rftools:analog_block[intermediate=0,logic_facing=up_toeast]
rftools:analog_block[intermediate=0,logic_facing=north_towest]
rftools:analog_block[intermediate=0,logic_facing=north_toeast]
rftools:analog_block[intermediate=0,logic_facing=north_toup]
rftools:analog_block[intermediate=0,logic_facing=north_todown]
rftools:analog_block[intermediate=0,logic_facing=south_towest]
rftools:analog_block[intermediate=0,logic_facing=south_toeast]
rftools:analog_block[intermediate=0,logic_facing=south_toup]
rftools:analog_block[intermediate=0,logic_facing=south_todown]
rftools:analog_block[intermediate=0,logic_facing=west_tonorth]
rftools:analog_block[intermediate=0,logic_facing=west_tosouth]
rftools:analog_block[intermediate=0,logic_facing=west_toup]
rftools:analog_block[intermediate=0,logic_facing=west_todown]
rftools:analog_block[intermediate=0,logic_facing=east_tonorth]
rftools:analog_block[intermediate=0,logic_facing=east_tosouth]
rftools:analog_block[intermediate=0,logic_facing=east_toup]
rftools:analog_block[intermediate=0,logic_facing=east_todown]
rftools:analog_block[intermediate=1,logic_facing=down_tonorth]
rftools:analog_block[intermediate=1,logic_facing=down_tosouth]
rftools:analog_block[intermediate=1,logic_facing=down_towest]
rftools:analog_block[intermediate=1,logic_facing=down_toeast]
rftools:analog_block[intermediate=1,logic_facing=up_tonorth]
rftools:analog_block[intermediate=1,logic_facing=up_tosouth]
rftools:analog_block[intermediate=1,logic_facing=up_towest]
rftools:analog_block[intermediate=1,logic_facing=up_toeast]
rftools:analog_block[intermediate=1,logic_facing=north_towest]
rftools:analog_block[intermediate=1,logic_facing=north_toeast]
rftools:analog_block[intermediate=1,logic_facing=north_toup]
rftools:analog_block[intermediate=1,logic_facing=north_todown]
rftools:analog_block[intermediate=1,logic_facing=south_towest]
rftools:analog_block[intermediate=1,logic_facing=south_toeast]
rftools:analog_block[intermediate=1,logic_facing=south_toup]
rftools:analog_block[intermediate=1,logic_facing=south_todown]
rftools:analog_block[intermediate=1,logic_facing=west_tonorth]
rftools:analog_block[intermediate=1,logic_facing=west_tosouth]
rftools:analog_block[intermediate=1,logic_facing=west_toup]
rftools:analog_block[intermediate=1,logic_facing=west_todown]
rftools:analog_block[intermediate=1,logic_facing=east_tonorth]
rftools:analog_block[intermediate=1,logic_facing=east_tosouth]
rftools:analog_block[intermediate=1,logic_facing=east_toup]
rftools:analog_block[intermediate=1,logic_facing=east_todown]
rftools:analog_block[intermediate=2,logic_facing=down_tonorth]
rftools:analog_block[intermediate=2,logic_facing=down_tosouth]
rftools:analog_block[intermediate=2,logic_facing=down_towest]
rftools:analog_block[intermediate=2,logic_facing=down_toeast]
rftools:analog_block[intermediate=2,logic_facing=up_tonorth]
rftools:analog_block[intermediate=2,logic_facing=up_tosouth]
rftools:analog_block[intermediate=2,logic_facing=up_towest]
rftools:analog_block[intermediate=2,logic_facing=up_toeast]
rftools:analog_block[intermediate=2,logic_facing=north_towest]
rftools:analog_block[intermediate=2,logic_facing=north_toeast]
rftools:analog_block[intermediate=2,logic_facing=north_toup]
rftools:analog_block[intermediate=2,logic_facing=north_todown]
rftools:analog_block[intermediate=2,logic_facing=south_towest]
rftools:analog_block[intermediate=2,logic_facing=south_toeast]
rftools:analog_block[intermediate=2,logic_facing=south_toup]
rftools:analog_block[intermediate=2,logic_facing=south_todown]
rftools:analog_block[intermediate=2,logic_facing=west_tonorth]
rftools:analog_block[intermediate=2,logic_facing=west_tosouth]
rftools:analog_block[intermediate=2,logic_facing=west_toup]
rftools:analog_block[intermediate=2,logic_facing=west_todown]
rftools:analog_block[intermediate=2,logic_facing=east_tonorth]
rftools:analog_block[intermediate=2,logic_facing=east_tosouth]
rftools:analog_block[intermediate=2,logic_facing=east_toup]
rftools:analog_block[intermediate=2,logic_facing=east_todown]
rftools:analog_block[intermediate=3,logic_facing=down_tonorth]
rftools:analog_block[intermediate=3,logic_facing=down_tosouth]
rftools:analog_block[intermediate=3,logic_facing=down_towest]
rftools:analog_block[intermediate=3,logic_facing=down_toeast]
rftools:analog_block[intermediate=3,logic_facing=up_tonorth]
rftools:analog_block[intermediate=3,logic_facing=up_tosouth]
rftools:analog_block[intermediate=3,logic_facing=up_towest]
rftools:analog_block[intermediate=3,logic_facing=up_toeast]
rftools:analog_block[intermediate=3,logic_facing=north_towest]
rftools:analog_block[intermediate=3,logic_facing=north_toeast]
rftools:analog_block[intermediate=3,logic_facing=north_toup]
rftools:analog_block[intermediate=3,logic_facing=north_todown]
rftools:analog_block[intermediate=3,logic_facing=south_towest]
rftools:analog_block[intermediate=3,logic_facing=south_toeast]
rftools:analog_block[intermediate=3,logic_facing=south_toup]
rftools:analog_block[intermediate=3,logic_facing=south_todown]
rftools:analog_block[intermediate=3,logic_facing=west_tonorth]
rftools:analog_block[intermediate=3,logic_facing=west_tosouth]
rftools:analog_block[intermediate=3,logic_facing=west_toup]
rftools:analog_block[intermediate=3,logic_facing=west_todown]
rftools:analog_block[intermediate=3,logic_facing=east_tonorth]
rftools:analog_block[intermediate=3,logic_facing=east_tosouth]
rftools:analog_block[intermediate=3,logic_facing=east_toup]
rftools:analog_block[intermediate=3,logic_facing=east_todown]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=0]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=1]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=2]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=3]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=4]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=5]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=6]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=7]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=8]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=9]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=10]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=11]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=12]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=13]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=14]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=15]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=0]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=1]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=2]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=3]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=4]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=5]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=6]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=7]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=8]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=9]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=10]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=11]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=12]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=13]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=14]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=15]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=0]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=1]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=2]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=3]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=4]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=5]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=6]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=7]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=8]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=9]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=10]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=11]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=12]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=13]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=14]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=15]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=0]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=1]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=2]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=3]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=4]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=5]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=6]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=7]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=8]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=9]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=10]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=11]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=12]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=13]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=14]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=15]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=0]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=1]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=2]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=3]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=4]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=5]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=6]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=7]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=8]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=9]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=10]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=11]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=12]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=13]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=14]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=15]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=0]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=1]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=2]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=3]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=4]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=5]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=6]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=7]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=8]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=9]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=10]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=11]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=12]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=13]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=14]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=15]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=0]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=1]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=2]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=3]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=4]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=5]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=6]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=7]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=8]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=9]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=10]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=11]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=12]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=13]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=14]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=15]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=0]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=1]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=2]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=3]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=4]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=5]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=6]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=7]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=8]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=9]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=10]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=11]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=12]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=13]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=14]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=15]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=0]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=1]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=2]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=3]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=4]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=5]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=6]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=7]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=8]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=9]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=10]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=11]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=12]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=13]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=14]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=15]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=0]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=1]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=2]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=3]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=4]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=5]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=6]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=7]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=8]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=9]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=10]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=11]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=12]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=13]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=14]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=15]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=0]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=1]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=2]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=3]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=4]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=5]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=6]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=7]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=8]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=9]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=10]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=11]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=12]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=13]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=14]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=15]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=0]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=1]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=2]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=3]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=4]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=5]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=6]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=7]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=8]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=9]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=10]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=11]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=12]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=13]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=14]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=15]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=0]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=1]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=2]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=3]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=4]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=5]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=6]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=7]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=8]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=9]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=10]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=11]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=12]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=13]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=14]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=15]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=0]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=1]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=2]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=3]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=4]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=5]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=6]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=7]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=8]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=9]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=10]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=11]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=12]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=13]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=14]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=15]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=0]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=1]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=2]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=3]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=4]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=5]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=6]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=7]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=8]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=9]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=10]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=11]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=12]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=13]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=14]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=15]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=0]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=1]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=2]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=3]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=4]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=5]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=6]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=7]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=8]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=9]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=10]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=11]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=12]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=13]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=14]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=15]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=0]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=1]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=2]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=3]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=4]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=5]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=6]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=7]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=8]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=9]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=10]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=11]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=12]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=13]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=14]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=15]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=0]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=1]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=2]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=3]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=4]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=5]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=6]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=7]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=8]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=9]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=10]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=11]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=12]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=13]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=14]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=15]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=0]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=1]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=2]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=3]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=4]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=5]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=6]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=7]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=8]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=9]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=10]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=11]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=12]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=13]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=14]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=15]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=0]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=1]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=2]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=3]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=4]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=5]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=6]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=7]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=8]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=9]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=10]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=11]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=12]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=13]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=14]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=15]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=0]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=1]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=2]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=3]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=4]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=5]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=6]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=7]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=8]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=9]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=10]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=11]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=12]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=13]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=14]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=15]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=0]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=1]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=2]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=3]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=4]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=5]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=6]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=7]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=8]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=9]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=10]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=11]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=12]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=13]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=14]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=15]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=0]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=1]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=2]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=3]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=4]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=5]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=6]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=7]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=8]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=9]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=10]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=11]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=12]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=13]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=14]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=15]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=0]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=1]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=2]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=3]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=4]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=5]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=6]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=7]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=8]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=9]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=10]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=11]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=12]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=13]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=14]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=15]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=0]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=1]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=2]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=3]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=4]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=5]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=6]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=7]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=8]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=9]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=10]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=11]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=12]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=13]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=14]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=15]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=0]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=1]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=2]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=3]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=4]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=5]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=6]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=7]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=8]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=9]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=10]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=11]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=12]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=13]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=14]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=15]
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rftools:digit_block[intermediate=1,logic_facing=down_towest,value=1]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=2]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=3]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=4]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=5]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=6]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=7]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=8]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=9]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=10]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=11]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=12]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=13]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=14]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=15]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=0]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=1]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=2]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=3]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=4]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=5]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=6]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=7]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=8]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=9]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=10]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=11]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=12]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=13]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=14]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=15]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=0]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=1]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=2]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=3]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=4]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=5]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=6]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=7]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=8]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=9]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=10]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=11]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=12]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=13]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=14]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=15]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=0]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=1]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=2]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=3]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=4]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=5]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=6]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=7]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=8]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=9]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=10]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=11]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=12]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=13]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=14]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=15]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=0]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=1]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=2]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=3]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=4]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=5]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=6]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=7]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=8]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=9]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=10]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=11]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=12]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=13]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=14]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=15]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=0]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=1]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=2]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=3]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=4]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=5]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=6]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=7]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=8]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=9]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=10]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=11]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=12]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=13]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=14]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=15]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=0]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=1]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=2]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=3]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=4]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=5]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=6]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=7]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=8]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=9]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=10]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=11]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=12]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=13]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=14]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=15]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=0]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=1]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=2]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=3]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=4]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=5]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=6]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=7]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=8]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=9]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=10]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=11]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=12]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=13]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=14]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=15]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=0]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=1]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=2]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=3]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=4]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=5]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=6]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=7]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=8]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=9]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=10]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=11]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=12]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=13]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=14]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=15]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=0]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=1]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=2]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=3]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=4]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=5]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=6]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=7]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=8]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=9]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=10]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=11]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=12]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=13]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=14]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=15]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=0]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=1]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=2]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=3]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=4]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=5]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=6]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=7]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=8]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=9]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=10]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=11]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=12]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=13]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=14]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=15]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=0]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=1]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=2]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=3]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=4]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=5]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=6]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=7]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=8]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=9]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=10]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=11]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=12]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=13]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=14]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=15]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=0]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=1]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=2]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=3]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=4]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=5]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=6]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=7]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=8]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=9]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=10]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=11]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=12]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=13]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=14]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=15]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=0]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=1]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=2]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=3]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=4]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=5]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=6]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=7]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=8]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=9]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=10]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=11]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=12]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=13]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=14]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=15]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=0]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=1]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=2]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=3]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=4]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=5]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=6]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=7]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=8]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=9]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=10]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=11]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=12]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=13]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=14]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=15]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=0]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=1]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=2]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=3]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=4]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=5]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=6]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=7]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=8]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=9]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=10]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=11]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=12]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=13]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=14]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=15]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=0]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=1]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=2]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=3]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=4]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=5]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=6]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=7]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=8]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=9]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=10]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=11]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=12]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=13]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=14]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=15]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=0]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=1]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=2]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=3]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=4]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=5]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=6]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=7]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=8]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=9]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=10]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=11]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=12]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=13]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=14]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=15]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=0]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=1]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=2]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=3]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=4]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=5]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=6]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=7]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=8]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=9]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=10]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=11]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=12]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=13]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=14]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=15]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=0]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=1]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=2]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=3]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=4]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=5]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=6]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=7]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=8]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=9]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=10]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=11]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=12]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=13]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=14]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=15]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=0]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=1]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=2]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=3]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=4]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=5]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=6]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=7]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=8]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=9]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=10]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=11]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=12]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=13]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=14]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=15]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=0]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=1]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=2]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=3]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=4]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=5]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=6]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=7]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=8]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=9]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=10]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=11]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=12]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=13]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=14]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=15]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=0]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=1]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=2]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=3]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=4]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=5]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=6]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=7]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=8]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=9]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=10]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=11]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=12]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=13]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=14]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=15]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=0]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=1]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=2]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=3]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=4]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=5]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=6]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=7]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=8]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=9]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=10]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=11]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=12]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=13]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=14]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=15]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=0]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=1]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=2]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=3]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=4]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=5]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=6]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=7]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=8]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=9]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=10]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=11]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=12]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=13]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=14]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=15]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=0]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=1]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=2]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=3]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=4]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=5]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=6]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=7]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=8]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=9]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=10]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=11]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=12]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=13]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=14]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=15]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=0]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=1]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=2]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=3]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=4]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=5]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=6]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=7]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=8]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=9]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=10]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=11]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=12]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=13]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=14]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=15]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=0]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=1]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=2]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=3]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=4]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=5]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=6]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=7]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=8]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=9]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=10]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=11]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=12]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=13]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=14]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=15]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=0]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=1]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=2]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=3]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=4]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=5]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=6]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=7]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=8]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=9]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=10]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=11]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=12]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=13]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=14]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=15]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=0]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=1]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=2]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=3]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=4]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=5]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=6]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=7]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=8]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=9]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=10]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=11]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=12]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=13]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=14]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=15]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=0]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=1]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=2]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=3]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=4]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=5]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=6]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=7]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=8]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=9]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=10]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=11]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=12]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=13]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=14]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=15]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=0]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=1]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=2]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=3]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=4]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=5]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=6]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=7]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=8]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=9]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=10]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=11]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=12]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=13]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=14]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=15]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=0]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=1]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=2]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=3]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=4]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=5]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=6]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=7]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=8]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=9]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=10]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=11]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=12]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=13]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=14]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=15]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=0]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=1]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=2]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=3]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=4]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=5]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=6]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=7]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=8]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=9]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=10]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=11]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=12]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=13]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=14]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=15]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=0]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=1]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=2]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=3]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=4]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=5]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=6]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=7]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=8]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=9]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=10]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=11]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=12]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=13]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=14]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=15]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=0]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=1]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=2]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=3]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=4]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=5]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=6]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=7]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=8]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=9]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=10]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=11]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=12]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=13]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=14]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=15]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=0]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=1]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=2]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=3]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=4]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=5]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=6]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=7]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=8]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=9]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=10]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=11]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=12]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=13]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=14]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=15]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=0]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=1]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=2]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=3]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=4]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=5]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=6]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=7]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=8]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=9]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=10]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=11]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=12]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=13]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=14]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=15]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=0]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=1]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=2]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=3]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=4]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=5]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=6]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=7]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=8]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=9]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=10]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=11]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=12]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=13]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=14]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=15]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=0]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=1]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=2]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=3]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=4]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=5]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=6]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=7]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=8]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=9]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=10]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=11]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=12]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=13]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=14]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=15]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=0]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=1]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=2]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=3]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=4]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=5]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=6]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=7]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=8]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=9]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=10]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=11]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=12]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=13]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=14]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=15]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=0]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=1]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=2]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=3]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=4]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=5]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=6]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=7]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=8]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=9]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=10]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=11]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=12]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=13]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=14]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=15]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=0]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=1]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=2]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=3]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=4]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=5]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=6]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=7]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=8]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=9]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=10]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=11]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=12]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=13]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=14]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=15]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=0]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=1]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=2]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=3]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=4]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=5]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=6]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=7]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=8]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=9]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=10]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=11]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=12]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=13]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=14]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=15]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=0]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=1]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=2]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=3]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=4]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=5]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=6]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=7]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=8]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=9]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=10]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=11]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=12]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=13]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=14]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=15]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=0]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=1]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=2]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=3]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=4]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=5]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=6]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=7]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=8]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=9]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=10]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=11]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=12]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=13]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=14]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=15]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=0]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=1]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=2]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=3]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=4]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=5]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=6]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=7]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=8]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=9]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=10]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=11]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=12]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=13]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=14]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=15]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=0]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=1]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=2]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=3]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=4]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=5]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=6]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=7]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=8]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=9]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=10]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=11]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=12]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=13]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=14]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=15]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=0]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=1]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=2]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=3]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=4]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=5]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=6]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=7]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=8]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=9]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=10]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=11]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=12]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=13]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=14]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=15]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=0]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=1]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=2]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=3]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=4]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=5]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=6]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=7]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=8]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=9]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=10]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=11]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=12]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=13]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=14]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=15]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=0]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=1]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=2]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=3]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=4]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=5]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=6]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=7]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=8]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=9]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=10]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=11]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=12]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=13]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=14]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=15]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=0]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=1]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=2]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=3]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=4]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=5]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=6]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=7]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=8]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=9]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=10]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=11]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=12]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=13]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=14]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=15]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=0]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=1]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=2]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=3]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=4]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=5]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=6]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=7]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=8]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=9]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=10]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=11]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=12]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=13]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=14]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=15]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=0]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=1]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=2]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=3]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=4]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=5]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=6]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=7]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=8]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=9]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=10]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=11]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=12]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=13]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=14]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=15]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=0]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=1]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=2]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=3]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=4]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=5]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=6]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=7]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=8]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=9]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=10]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=11]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=12]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=13]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=14]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=15]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=0]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=1]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=2]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=3]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=4]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=5]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=6]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=7]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=8]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=9]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=10]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=11]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=12]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=13]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=14]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=15]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=0]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=1]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=2]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=3]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=4]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=5]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=6]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=7]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=8]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=9]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=10]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=11]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=12]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=13]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=14]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=15]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=0]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=1]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=2]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=3]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=4]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=5]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=6]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=7]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=8]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=9]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=10]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=11]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=12]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=13]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=14]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=15]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=0]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=1]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=2]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=3]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=4]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=5]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=6]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=7]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=8]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=9]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=10]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=11]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=12]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=13]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=14]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=15]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=0]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=1]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=2]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=3]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=4]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=5]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=6]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=7]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=8]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=9]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=10]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=11]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=12]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=13]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=14]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=15]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=0]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=1]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=2]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=3]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=4]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=5]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=6]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=7]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=8]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=9]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=10]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=11]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=12]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=13]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=14]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=15]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=0]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=1]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=2]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=3]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=4]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=5]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=6]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=7]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=8]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=9]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=10]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=11]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=12]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=13]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=14]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=15]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=0]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=1]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=2]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=3]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=4]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=5]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=6]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=7]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=8]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=9]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=10]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=11]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=12]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=13]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=14]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=15]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=0]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=1]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=2]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=3]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=4]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=5]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=6]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=7]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=8]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=9]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=10]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=11]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=12]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=13]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=14]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=15]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=0]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=1]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=2]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=3]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=4]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=5]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=6]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=7]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=8]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=9]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=10]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=11]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=12]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=13]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=14]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=15]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=0]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=1]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=2]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=3]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=4]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=5]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=6]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=7]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=8]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=9]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=10]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=11]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=12]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=13]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=14]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=15]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=0]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=1]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=2]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=3]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=4]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=5]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=6]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=7]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=8]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=9]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=10]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=11]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=12]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=13]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=14]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=15]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=0]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=1]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=2]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=3]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=4]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=5]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=6]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=7]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=8]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=9]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=10]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=11]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=12]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=13]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=14]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=15]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=0]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=1]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=2]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=3]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=4]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=5]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=6]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=7]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=8]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=9]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=10]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=11]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=12]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=13]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=14]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=15]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=0]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=1]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=2]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=3]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=4]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=5]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=6]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=7]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=8]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=9]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=10]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=11]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=12]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=13]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=14]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=15]
rftools:wire_block[intermediate=0,logic_facing=down_tonorth]
rftools:wire_block[intermediate=0,logic_facing=down_tosouth]
rftools:wire_block[intermediate=0,logic_facing=down_towest]
rftools:wire_block[intermediate=0,logic_facing=down_toeast]
rftools:wire_block[intermediate=0,logic_facing=up_tonorth]
rftools:wire_block[intermediate=0,logic_facing=up_tosouth]
rftools:wire_block[intermediate=0,logic_facing=up_towest]
rftools:wire_block[intermediate=0,logic_facing=up_toeast]
rftools:wire_block[intermediate=0,logic_facing=north_towest]
rftools:wire_block[intermediate=0,logic_facing=north_toeast]
rftools:wire_block[intermediate=0,logic_facing=north_toup]
rftools:wire_block[intermediate=0,logic_facing=north_todown]
rftools:wire_block[intermediate=0,logic_facing=south_towest]
rftools:wire_block[intermediate=0,logic_facing=south_toeast]
rftools:wire_block[intermediate=0,logic_facing=south_toup]
rftools:wire_block[intermediate=0,logic_facing=south_todown]
rftools:wire_block[intermediate=0,logic_facing=west_tonorth]
rftools:wire_block[intermediate=0,logic_facing=west_tosouth]
rftools:wire_block[intermediate=0,logic_facing=west_toup]
rftools:wire_block[intermediate=0,logic_facing=west_todown]
rftools:wire_block[intermediate=0,logic_facing=east_tonorth]
rftools:wire_block[intermediate=0,logic_facing=east_tosouth]
rftools:wire_block[intermediate=0,logic_facing=east_toup]
rftools:wire_block[intermediate=0,logic_facing=east_todown]
rftools:wire_block[intermediate=1,logic_facing=down_tonorth]
rftools:wire_block[intermediate=1,logic_facing=down_tosouth]
rftools:wire_block[intermediate=1,logic_facing=down_towest]
rftools:wire_block[intermediate=1,logic_facing=down_toeast]
rftools:wire_block[intermediate=1,logic_facing=up_tonorth]
rftools:wire_block[intermediate=1,logic_facing=up_tosouth]
rftools:wire_block[intermediate=1,logic_facing=up_towest]
rftools:wire_block[intermediate=1,logic_facing=up_toeast]
rftools:wire_block[intermediate=1,logic_facing=north_towest]
rftools:wire_block[intermediate=1,logic_facing=north_toeast]
rftools:wire_block[intermediate=1,logic_facing=north_toup]
rftools:wire_block[intermediate=1,logic_facing=north_todown]
rftools:wire_block[intermediate=1,logic_facing=south_towest]
rftools:wire_block[intermediate=1,logic_facing=south_toeast]
rftools:wire_block[intermediate=1,logic_facing=south_toup]
rftools:wire_block[intermediate=1,logic_facing=south_todown]
rftools:wire_block[intermediate=1,logic_facing=west_tonorth]
rftools:wire_block[intermediate=1,logic_facing=west_tosouth]
rftools:wire_block[intermediate=1,logic_facing=west_toup]
rftools:wire_block[intermediate=1,logic_facing=west_todown]
rftools:wire_block[intermediate=1,logic_facing=east_tonorth]
rftools:wire_block[intermediate=1,logic_facing=east_tosouth]
rftools:wire_block[intermediate=1,logic_facing=east_toup]
rftools:wire_block[intermediate=1,logic_facing=east_todown]
rftools:wire_block[intermediate=2,logic_facing=down_tonorth]
rftools:wire_block[intermediate=2,logic_facing=down_tosouth]
rftools:wire_block[intermediate=2,logic_facing=down_towest]
rftools:wire_block[intermediate=2,logic_facing=down_toeast]
rftools:wire_block[intermediate=2,logic_facing=up_tonorth]
rftools:wire_block[intermediate=2,logic_facing=up_tosouth]
rftools:wire_block[intermediate=2,logic_facing=up_towest]
rftools:wire_block[intermediate=2,logic_facing=up_toeast]
rftools:wire_block[intermediate=2,logic_facing=north_towest]
rftools:wire_block[intermediate=2,logic_facing=north_toeast]
rftools:wire_block[intermediate=2,logic_facing=north_toup]
rftools:wire_block[intermediate=2,logic_facing=north_todown]
rftools:wire_block[intermediate=2,logic_facing=south_towest]
rftools:wire_block[intermediate=2,logic_facing=south_toeast]
rftools:wire_block[intermediate=2,logic_facing=south_toup]
rftools:wire_block[intermediate=2,logic_facing=south_todown]
rftools:wire_block[intermediate=2,logic_facing=west_tonorth]
rftools:wire_block[intermediate=2,logic_facing=west_tosouth]
rftools:wire_block[intermediate=2,logic_facing=west_toup]
rftools:wire_block[intermediate=2,logic_facing=west_todown]
rftools:wire_block[intermediate=2,logic_facing=east_tonorth]
rftools:wire_block[intermediate=2,logic_facing=east_tosouth]
rftools:wire_block[intermediate=2,logic_facing=east_toup]
rftools:wire_block[intermediate=2,logic_facing=east_todown]
rftools:wire_block[intermediate=3,logic_facing=down_tonorth]
rftools:wire_block[intermediate=3,logic_facing=down_tosouth]
rftools:wire_block[intermediate=3,logic_facing=down_towest]
rftools:wire_block[intermediate=3,logic_facing=down_toeast]
rftools:wire_block[intermediate=3,logic_facing=up_tonorth]
rftools:wire_block[intermediate=3,logic_facing=up_tosouth]
rftools:wire_block[intermediate=3,logic_facing=up_towest]
rftools:wire_block[intermediate=3,logic_facing=up_toeast]
rftools:wire_block[intermediate=3,logic_facing=north_towest]
rftools:wire_block[intermediate=3,logic_facing=north_toeast]
rftools:wire_block[intermediate=3,logic_facing=north_toup]
rftools:wire_block[intermediate=3,logic_facing=north_todown]
rftools:wire_block[intermediate=3,logic_facing=south_towest]
rftools:wire_block[intermediate=3,logic_facing=south_toeast]
rftools:wire_block[intermediate=3,logic_facing=south_toup]
rftools:wire_block[intermediate=3,logic_facing=south_todown]
rftools:wire_block[intermediate=3,logic_facing=west_tonorth]
rftools:wire_block[intermediate=3,logic_facing=west_tosouth]
rftools:wire_block[intermediate=3,logic_facing=west_toup]
rftools:wire_block[intermediate=3,logic_facing=west_todown]
rftools:wire_block[intermediate=3,logic_facing=east_tonorth]
rftools:wire_block[intermediate=3,logic_facing=east_tosouth]
rftools:wire_block[intermediate=3,logic_facing=east_toup]
rftools:wire_block[intermediate=3,logic_facing=east_todown]
rftools:timer_block[intermediate=0,logic_facing=down_tonorth]
rftools:timer_block[intermediate=0,logic_facing=down_tosouth]
rftools:timer_block[intermediate=0,logic_facing=down_towest]
rftools:timer_block[intermediate=0,logic_facing=down_toeast]
rftools:timer_block[intermediate=0,logic_facing=up_tonorth]
rftools:timer_block[intermediate=0,logic_facing=up_tosouth]
rftools:timer_block[intermediate=0,logic_facing=up_towest]
rftools:timer_block[intermediate=0,logic_facing=up_toeast]
rftools:timer_block[intermediate=0,logic_facing=north_towest]
rftools:timer_block[intermediate=0,logic_facing=north_toeast]
rftools:timer_block[intermediate=0,logic_facing=north_toup]
rftools:timer_block[intermediate=0,logic_facing=north_todown]
rftools:timer_block[intermediate=0,logic_facing=south_towest]
rftools:timer_block[intermediate=0,logic_facing=south_toeast]
rftools:timer_block[intermediate=0,logic_facing=south_toup]
rftools:timer_block[intermediate=0,logic_facing=south_todown]
rftools:timer_block[intermediate=0,logic_facing=west_tonorth]
rftools:timer_block[intermediate=0,logic_facing=west_tosouth]
rftools:timer_block[intermediate=0,logic_facing=west_toup]
rftools:timer_block[intermediate=0,logic_facing=west_todown]
rftools:timer_block[intermediate=0,logic_facing=east_tonorth]
rftools:timer_block[intermediate=0,logic_facing=east_tosouth]
rftools:timer_block[intermediate=0,logic_facing=east_toup]
rftools:timer_block[intermediate=0,logic_facing=east_todown]
rftools:timer_block[intermediate=1,logic_facing=down_tonorth]
rftools:timer_block[intermediate=1,logic_facing=down_tosouth]
rftools:timer_block[intermediate=1,logic_facing=down_towest]
rftools:timer_block[intermediate=1,logic_facing=down_toeast]
rftools:timer_block[intermediate=1,logic_facing=up_tonorth]
rftools:timer_block[intermediate=1,logic_facing=up_tosouth]
rftools:timer_block[intermediate=1,logic_facing=up_towest]
rftools:timer_block[intermediate=1,logic_facing=up_toeast]
rftools:timer_block[intermediate=1,logic_facing=north_towest]
rftools:timer_block[intermediate=1,logic_facing=north_toeast]
rftools:timer_block[intermediate=1,logic_facing=north_toup]
rftools:timer_block[intermediate=1,logic_facing=north_todown]
rftools:timer_block[intermediate=1,logic_facing=south_towest]
rftools:timer_block[intermediate=1,logic_facing=south_toeast]
rftools:timer_block[intermediate=1,logic_facing=south_toup]
rftools:timer_block[intermediate=1,logic_facing=south_todown]
rftools:timer_block[intermediate=1,logic_facing=west_tonorth]
rftools:timer_block[intermediate=1,logic_facing=west_tosouth]
rftools:timer_block[intermediate=1,logic_facing=west_toup]
rftools:timer_block[intermediate=1,logic_facing=west_todown]
rftools:timer_block[intermediate=1,logic_facing=east_tonorth]
rftools:timer_block[intermediate=1,logic_facing=east_tosouth]
rftools:timer_block[intermediate=1,logic_facing=east_toup]
rftools:timer_block[intermediate=1,logic_facing=east_todown]
rftools:timer_block[intermediate=2,logic_facing=down_tonorth]
rftools:timer_block[intermediate=2,logic_facing=down_tosouth]
rftools:timer_block[intermediate=2,logic_facing=down_towest]
rftools:timer_block[intermediate=2,logic_facing=down_toeast]
rftools:timer_block[intermediate=2,logic_facing=up_tonorth]
rftools:timer_block[intermediate=2,logic_facing=up_tosouth]
rftools:timer_block[intermediate=2,logic_facing=up_towest]
rftools:timer_block[intermediate=2,logic_facing=up_toeast]
rftools:timer_block[intermediate=2,logic_facing=north_towest]
rftools:timer_block[intermediate=2,logic_facing=north_toeast]
rftools:timer_block[intermediate=2,logic_facing=north_toup]
rftools:timer_block[intermediate=2,logic_facing=north_todown]
rftools:timer_block[intermediate=2,logic_facing=south_towest]
rftools:timer_block[intermediate=2,logic_facing=south_toeast]
rftools:timer_block[intermediate=2,logic_facing=south_toup]
rftools:timer_block[intermediate=2,logic_facing=south_todown]
rftools:timer_block[intermediate=2,logic_facing=west_tonorth]
rftools:timer_block[intermediate=2,logic_facing=west_tosouth]
rftools:timer_block[intermediate=2,logic_facing=west_toup]
rftools:timer_block[intermediate=2,logic_facing=west_todown]
rftools:timer_block[intermediate=2,logic_facing=east_tonorth]
rftools:timer_block[intermediate=2,logic_facing=east_tosouth]
rftools:timer_block[intermediate=2,logic_facing=east_toup]
rftools:timer_block[intermediate=2,logic_facing=east_todown]
rftools:timer_block[intermediate=3,logic_facing=down_tonorth]
rftools:timer_block[intermediate=3,logic_facing=down_tosouth]
rftools:timer_block[intermediate=3,logic_facing=down_towest]
rftools:timer_block[intermediate=3,logic_facing=down_toeast]
rftools:timer_block[intermediate=3,logic_facing=up_tonorth]
rftools:timer_block[intermediate=3,logic_facing=up_tosouth]
rftools:timer_block[intermediate=3,logic_facing=up_towest]
rftools:timer_block[intermediate=3,logic_facing=up_toeast]
rftools:timer_block[intermediate=3,logic_facing=north_towest]
rftools:timer_block[intermediate=3,logic_facing=north_toeast]
rftools:timer_block[intermediate=3,logic_facing=north_toup]
rftools:timer_block[intermediate=3,logic_facing=north_todown]
rftools:timer_block[intermediate=3,logic_facing=south_towest]
rftools:timer_block[intermediate=3,logic_facing=south_toeast]
rftools:timer_block[intermediate=3,logic_facing=south_toup]
rftools:timer_block[intermediate=3,logic_facing=south_todown]
rftools:timer_block[intermediate=3,logic_facing=west_tonorth]
rftools:timer_block[intermediate=3,logic_facing=west_tosouth]
rftools:timer_block[intermediate=3,logic_facing=west_toup]
rftools:timer_block[intermediate=3,logic_facing=west_todown]
rftools:timer_block[intermediate=3,logic_facing=east_tonorth]
rftools:timer_block[intermediate=3,logic_facing=east_tosouth]
rftools:timer_block[intermediate=3,logic_facing=east_toup]
rftools:timer_block[intermediate=3,logic_facing=east_todown]
rftools:machine_infuser[facing=down]
rftools:machine_infuser[facing=up]
rftools:machine_infuser[facing=north]
rftools:machine_infuser[facing=south]
rftools:machine_infuser[facing=west]
rftools:machine_infuser[facing=east]
rftools:space_chamber
rftools:space_chamber_controller
rftools:support_block[status=0]
rftools:support_block[status=1]
rftools:support_block[status=2]
rftools:builder[facing=north]
rftools:builder[facing=south]
rftools:builder[facing=west]
rftools:builder[facing=east]
rftools:composer[facing=down]
rftools:composer[facing=up]
rftools:composer[facing=north]
rftools:composer[facing=south]
rftools:composer[facing=west]
rftools:composer[facing=east]
rftools:locator[facing=down]
rftools:locator[facing=up]
rftools:locator[facing=north]
rftools:locator[facing=south]
rftools:locator[facing=west]
rftools:locator[facing=east]
rftools:projector[facing=north]
rftools:projector[facing=south]
rftools:projector[facing=west]
rftools:projector[facing=east]
rftools:scanner[facing=down]
rftools:scanner[facing=up]
rftools:scanner[facing=north]
rftools:scanner[facing=south]
rftools:scanner[facing=west]
rftools:scanner[facing=east]
rftools:remote_scanner[facing=down]
rftools:remote_scanner[facing=up]
rftools:remote_scanner[facing=north]
rftools:remote_scanner[facing=south]
rftools:remote_scanner[facing=west]
rftools:remote_scanner[facing=east]
rftools:powercell[down=none,east=none,north=none,south=none,up=none,west=none]
rftools:powercell[down=none,east=none,north=none,south=none,up=none,west=input]
rftools:powercell[down=none,east=none,north=none,south=none,up=none,west=output]
rftools:powercell[down=none,east=none,north=none,south=none,up=input,west=none]
rftools:powercell[down=none,east=none,north=none,south=none,up=input,west=input]
rftools:powercell[down=none,east=none,north=none,south=none,up=input,west=output]
rftools:powercell[down=none,east=none,north=none,south=none,up=output,west=none]
rftools:powercell[down=none,east=none,north=none,south=none,up=output,west=input]
rftools:powercell[down=none,east=none,north=none,south=none,up=output,west=output]
rftools:powercell[down=none,east=none,north=none,south=input,up=none,west=none]
rftools:powercell[down=none,east=none,north=none,south=input,up=none,west=input]
rftools:powercell[down=none,east=none,north=none,south=input,up=none,west=output]
rftools:powercell[down=none,east=none,north=none,south=input,up=input,west=none]
rftools:powercell[down=none,east=none,north=none,south=input,up=input,west=input]
rftools:powercell[down=none,east=none,north=none,south=input,up=input,west=output]
rftools:powercell[down=none,east=none,north=none,south=input,up=output,west=none]
rftools:powercell[down=none,east=none,north=none,south=input,up=output,west=input]
rftools:powercell[down=none,east=none,north=none,south=input,up=output,west=output]
rftools:powercell[down=none,east=none,north=none,south=output,up=none,west=none]
rftools:powercell[down=none,east=none,north=none,south=output,up=none,west=input]
rftools:powercell[down=none,east=none,north=none,south=output,up=none,west=output]
rftools:powercell[down=none,east=none,north=none,south=output,up=input,west=none]
rftools:powercell[down=none,east=none,north=none,south=output,up=input,west=input]
rftools:powercell[down=none,east=none,north=none,south=output,up=input,west=output]
rftools:powercell[down=none,east=none,north=none,south=output,up=output,west=none]
rftools:powercell[down=none,east=none,north=none,south=output,up=output,west=input]
rftools:powercell[down=none,east=none,north=none,south=output,up=output,west=output]
rftools:powercell[down=none,east=none,north=input,south=none,up=none,west=none]
rftools:powercell[down=none,east=none,north=input,south=none,up=none,west=input]
rftools:powercell[down=none,east=none,north=input,south=none,up=none,west=output]
rftools:powercell[down=none,east=none,north=input,south=none,up=input,west=none]
rftools:powercell[down=none,east=none,north=input,south=none,up=input,west=input]
rftools:powercell[down=none,east=none,north=input,south=none,up=input,west=output]
rftools:powercell[down=none,east=none,north=input,south=none,up=output,west=none]
rftools:powercell[down=none,east=none,north=input,south=none,up=output,west=input]
rftools:powercell[down=none,east=none,north=input,south=none,up=output,west=output]
rftools:powercell[down=none,east=none,north=input,south=input,up=none,west=none]
rftools:powercell[down=none,east=none,north=input,south=input,up=none,west=input]
rftools:powercell[down=none,east=none,north=input,south=input,up=none,west=output]
rftools:powercell[down=none,east=none,north=input,south=input,up=input,west=none]
rftools:powercell[down=none,east=none,north=input,south=input,up=input,west=input]
rftools:powercell[down=none,east=none,north=input,south=input,up=input,west=output]
rftools:powercell[down=none,east=none,north=input,south=input,up=output,west=none]
rftools:powercell[down=none,east=none,north=input,south=input,up=output,west=input]
rftools:powercell[down=none,east=none,north=input,south=input,up=output,west=output]
rftools:powercell[down=none,east=none,north=input,south=output,up=none,west=none]
rftools:powercell[down=none,east=none,north=input,south=output,up=none,west=input]
rftools:powercell[down=none,east=none,north=input,south=output,up=none,west=output]
rftools:powercell[down=none,east=none,north=input,south=output,up=input,west=none]
rftools:powercell[down=none,east=none,north=input,south=output,up=input,west=input]
rftools:powercell[down=none,east=none,north=input,south=output,up=input,west=output]
rftools:powercell[down=none,east=none,north=input,south=output,up=output,west=none]
rftools:powercell[down=none,east=none,north=input,south=output,up=output,west=input]
rftools:powercell[down=none,east=none,north=input,south=output,up=output,west=output]
rftools:powercell[down=none,east=none,north=output,south=none,up=none,west=none]
rftools:powercell[down=none,east=none,north=output,south=none,up=none,west=input]
rftools:powercell[down=none,east=none,north=output,south=none,up=none,west=output]
rftools:powercell[down=none,east=none,north=output,south=none,up=input,west=none]
rftools:powercell[down=none,east=none,north=output,south=none,up=input,west=input]
rftools:powercell[down=none,east=none,north=output,south=none,up=input,west=output]
rftools:powercell[down=none,east=none,north=output,south=none,up=output,west=none]
rftools:powercell[down=none,east=none,north=output,south=none,up=output,west=input]
rftools:powercell[down=none,east=none,north=output,south=none,up=output,west=output]
rftools:powercell[down=none,east=none,north=output,south=input,up=none,west=none]
rftools:powercell[down=none,east=none,north=output,south=input,up=none,west=input]
rftools:powercell[down=none,east=none,north=output,south=input,up=none,west=output]
rftools:powercell[down=none,east=none,north=output,south=input,up=input,west=none]
rftools:powercell[down=none,east=none,north=output,south=input,up=input,west=input]
rftools:powercell[down=none,east=none,north=output,south=input,up=input,west=output]
rftools:powercell[down=none,east=none,north=output,south=input,up=output,west=none]
rftools:powercell[down=none,east=none,north=output,south=input,up=output,west=input]
rftools:powercell[down=none,east=none,north=output,south=input,up=output,west=output]
rftools:powercell[down=none,east=none,north=output,south=output,up=none,west=none]
rftools:powercell[down=none,east=none,north=output,south=output,up=none,west=input]
rftools:powercell[down=none,east=none,north=output,south=output,up=none,west=output]
rftools:powercell[down=none,east=none,north=output,south=output,up=input,west=none]
rftools:powercell[down=none,east=none,north=output,south=output,up=input,west=input]
rftools:powercell[down=none,east=none,north=output,south=output,up=input,west=output]
rftools:powercell[down=none,east=none,north=output,south=output,up=output,west=none]
rftools:powercell[down=none,east=none,north=output,south=output,up=output,west=input]
rftools:powercell[down=none,east=none,north=output,south=output,up=output,west=output]
rftools:powercell[down=none,east=input,north=none,south=none,up=none,west=none]
rftools:powercell[down=none,east=input,north=none,south=none,up=none,west=input]
rftools:powercell[down=none,east=input,north=none,south=none,up=none,west=output]
rftools:powercell[down=none,east=input,north=none,south=none,up=input,west=none]
rftools:powercell[down=none,east=input,north=none,south=none,up=input,west=input]
rftools:powercell[down=none,east=input,north=none,south=none,up=input,west=output]
rftools:powercell[down=none,east=input,north=none,south=none,up=output,west=none]
rftools:powercell[down=none,east=input,north=none,south=none,up=output,west=input]
rftools:powercell[down=none,east=input,north=none,south=none,up=output,west=output]
rftools:powercell[down=none,east=input,north=none,south=input,up=none,west=none]
rftools:powercell[down=none,east=input,north=none,south=input,up=none,west=input]
rftools:powercell[down=none,east=input,north=none,south=input,up=none,west=output]
rftools:powercell[down=none,east=input,north=none,south=input,up=input,west=none]
rftools:powercell[down=none,east=input,north=none,south=input,up=input,west=input]
rftools:powercell[down=none,east=input,north=none,south=input,up=input,west=output]
rftools:powercell[down=none,east=input,north=none,south=input,up=output,west=none]
rftools:powercell[down=none,east=input,north=none,south=input,up=output,west=input]
rftools:powercell[down=none,east=input,north=none,south=input,up=output,west=output]
rftools:powercell[down=none,east=input,north=none,south=output,up=none,west=none]
rftools:powercell[down=none,east=input,north=none,south=output,up=none,west=input]
rftools:powercell[down=none,east=input,north=none,south=output,up=none,west=output]
rftools:powercell[down=none,east=input,north=none,south=output,up=input,west=none]
rftools:powercell[down=none,east=input,north=none,south=output,up=input,west=input]
rftools:powercell[down=none,east=input,north=none,south=output,up=input,west=output]
rftools:powercell[down=none,east=input,north=none,south=output,up=output,west=none]
rftools:powercell[down=none,east=input,north=none,south=output,up=output,west=input]
rftools:powercell[down=none,east=input,north=none,south=output,up=output,west=output]
rftools:powercell[down=none,east=input,north=input,south=none,up=none,west=none]
rftools:powercell[down=none,east=input,north=input,south=none,up=none,west=input]
rftools:powercell[down=none,east=input,north=input,south=none,up=none,west=output]
rftools:powercell[down=none,east=input,north=input,south=none,up=input,west=none]
rftools:powercell[down=none,east=input,north=input,south=none,up=input,west=input]
rftools:powercell[down=none,east=input,north=input,south=none,up=input,west=output]
rftools:powercell[down=none,east=input,north=input,south=none,up=output,west=none]
rftools:powercell[down=none,east=input,north=input,south=none,up=output,west=input]
rftools:powercell[down=none,east=input,north=input,south=none,up=output,west=output]
rftools:powercell[down=none,east=input,north=input,south=input,up=none,west=none]
rftools:powercell[down=none,east=input,north=input,south=input,up=none,west=input]
rftools:powercell[down=none,east=input,north=input,south=input,up=none,west=output]
rftools:powercell[down=none,east=input,north=input,south=input,up=input,west=none]
rftools:powercell[down=none,east=input,north=input,south=input,up=input,west=input]
rftools:powercell[down=none,east=input,north=input,south=input,up=input,west=output]
rftools:powercell[down=none,east=input,north=input,south=input,up=output,west=none]
rftools:powercell[down=none,east=input,north=input,south=input,up=output,west=input]
rftools:powercell[down=none,east=input,north=input,south=input,up=output,west=output]
rftools:powercell[down=none,east=input,north=input,south=output,up=none,west=none]
rftools:powercell[down=none,east=input,north=input,south=output,up=none,west=input]
rftools:powercell[down=none,east=input,north=input,south=output,up=none,west=output]
rftools:powercell[down=none,east=input,north=input,south=output,up=input,west=none]
rftools:powercell[down=none,east=input,north=input,south=output,up=input,west=input]
rftools:powercell[down=none,east=input,north=input,south=output,up=input,west=output]
rftools:powercell[down=none,east=input,north=input,south=output,up=output,west=none]
rftools:powercell[down=none,east=input,north=input,south=output,up=output,west=input]
rftools:powercell[down=none,east=input,north=input,south=output,up=output,west=output]
rftools:powercell[down=none,east=input,north=output,south=none,up=none,west=none]
rftools:powercell[down=none,east=input,north=output,south=none,up=none,west=input]
rftools:powercell[down=none,east=input,north=output,south=none,up=none,west=output]
rftools:powercell[down=none,east=input,north=output,south=none,up=input,west=none]
rftools:powercell[down=none,east=input,north=output,south=none,up=input,west=input]
rftools:powercell[down=none,east=input,north=output,south=none,up=input,west=output]
rftools:powercell[down=none,east=input,north=output,south=none,up=output,west=none]
rftools:powercell[down=none,east=input,north=output,south=none,up=output,west=input]
rftools:powercell[down=none,east=input,north=output,south=none,up=output,west=output]
rftools:powercell[down=none,east=input,north=output,south=input,up=none,west=none]
rftools:powercell[down=none,east=input,north=output,south=input,up=none,west=input]
rftools:powercell[down=none,east=input,north=output,south=input,up=none,west=output]
rftools:powercell[down=none,east=input,north=output,south=input,up=input,west=none]
rftools:powercell[down=none,east=input,north=output,south=input,up=input,west=input]
rftools:powercell[down=none,east=input,north=output,south=input,up=input,west=output]
rftools:powercell[down=none,east=input,north=output,south=input,up=output,west=none]
rftools:powercell[down=none,east=input,north=output,south=input,up=output,west=input]
rftools:powercell[down=none,east=input,north=output,south=input,up=output,west=output]
rftools:powercell[down=none,east=input,north=output,south=output,up=none,west=none]
rftools:powercell[down=none,east=input,north=output,south=output,up=none,west=input]
rftools:powercell[down=none,east=input,north=output,south=output,up=none,west=output]
rftools:powercell[down=none,east=input,north=output,south=output,up=input,west=none]
rftools:powercell[down=none,east=input,north=output,south=output,up=input,west=input]
rftools:powercell[down=none,east=input,north=output,south=output,up=input,west=output]
rftools:powercell[down=none,east=input,north=output,south=output,up=output,west=none]
rftools:powercell[down=none,east=input,north=output,south=output,up=output,west=input]
rftools:powercell[down=none,east=input,north=output,south=output,up=output,west=output]
rftools:powercell[down=none,east=output,north=none,south=none,up=none,west=none]
rftools:powercell[down=none,east=output,north=none,south=none,up=none,west=input]
rftools:powercell[down=none,east=output,north=none,south=none,up=none,west=output]
rftools:powercell[down=none,east=output,north=none,south=none,up=input,west=none]
rftools:powercell[down=none,east=output,north=none,south=none,up=input,west=input]
rftools:powercell[down=none,east=output,north=none,south=none,up=input,west=output]
rftools:powercell[down=none,east=output,north=none,south=none,up=output,west=none]
rftools:powercell[down=none,east=output,north=none,south=none,up=output,west=input]
rftools:powercell[down=none,east=output,north=none,south=none,up=output,west=output]
rftools:powercell[down=none,east=output,north=none,south=input,up=none,west=none]
rftools:powercell[down=none,east=output,north=none,south=input,up=none,west=input]
rftools:powercell[down=none,east=output,north=none,south=input,up=none,west=output]
rftools:powercell[down=none,east=output,north=none,south=input,up=input,west=none]
rftools:powercell[down=none,east=output,north=none,south=input,up=input,west=input]
rftools:powercell[down=none,east=output,north=none,south=input,up=input,west=output]
rftools:powercell[down=none,east=output,north=none,south=input,up=output,west=none]
rftools:powercell[down=none,east=output,north=none,south=input,up=output,west=input]
rftools:powercell[down=none,east=output,north=none,south=input,up=output,west=output]
rftools:powercell[down=none,east=output,north=none,south=output,up=none,west=none]
rftools:powercell[down=none,east=output,north=none,south=output,up=none,west=input]
rftools:powercell[down=none,east=output,north=none,south=output,up=none,west=output]
rftools:powercell[down=none,east=output,north=none,south=output,up=input,west=none]
rftools:powercell[down=none,east=output,north=none,south=output,up=input,west=input]
rftools:powercell[down=none,east=output,north=none,south=output,up=input,west=output]
rftools:powercell[down=none,east=output,north=none,south=output,up=output,west=none]
rftools:powercell[down=none,east=output,north=none,south=output,up=output,west=input]
rftools:powercell[down=none,east=output,north=none,south=output,up=output,west=output]
rftools:powercell[down=none,east=output,north=input,south=none,up=none,west=none]
rftools:powercell[down=none,east=output,north=input,south=none,up=none,west=input]
rftools:powercell[down=none,east=output,north=input,south=none,up=none,west=output]
rftools:powercell[down=none,east=output,north=input,south=none,up=input,west=none]
rftools:powercell[down=none,east=output,north=input,south=none,up=input,west=input]
rftools:powercell[down=none,east=output,north=input,south=none,up=input,west=output]
rftools:powercell[down=none,east=output,north=input,south=none,up=output,west=none]
rftools:powercell[down=none,east=output,north=input,south=none,up=output,west=input]
rftools:powercell[down=none,east=output,north=input,south=none,up=output,west=output]
rftools:powercell[down=none,east=output,north=input,south=input,up=none,west=none]
rftools:powercell[down=none,east=output,north=input,south=input,up=none,west=input]
rftools:powercell[down=none,east=output,north=input,south=input,up=none,west=output]
rftools:powercell[down=none,east=output,north=input,south=input,up=input,west=none]
rftools:powercell[down=none,east=output,north=input,south=input,up=input,west=input]
rftools:powercell[down=none,east=output,north=input,south=input,up=input,west=output]
rftools:powercell[down=none,east=output,north=input,south=input,up=output,west=none]
rftools:powercell[down=none,east=output,north=input,south=input,up=output,west=input]
rftools:powercell[down=none,east=output,north=input,south=input,up=output,west=output]
rftools:powercell[down=none,east=output,north=input,south=output,up=none,west=none]
rftools:powercell[down=none,east=output,north=input,south=output,up=none,west=input]
rftools:powercell[down=none,east=output,north=input,south=output,up=none,west=output]
rftools:powercell[down=none,east=output,north=input,south=output,up=input,west=none]
rftools:powercell[down=none,east=output,north=input,south=output,up=input,west=input]
rftools:powercell[down=none,east=output,north=input,south=output,up=input,west=output]
rftools:powercell[down=none,east=output,north=input,south=output,up=output,west=none]
rftools:powercell[down=none,east=output,north=input,south=output,up=output,west=input]
rftools:powercell[down=none,east=output,north=input,south=output,up=output,west=output]
rftools:powercell[down=none,east=output,north=output,south=none,up=none,west=none]
rftools:powercell[down=none,east=output,north=output,south=none,up=none,west=input]
rftools:powercell[down=none,east=output,north=output,south=none,up=none,west=output]
rftools:powercell[down=none,east=output,north=output,south=none,up=input,west=none]
rftools:powercell[down=none,east=output,north=output,south=none,up=input,west=input]
rftools:powercell[down=none,east=output,north=output,south=none,up=input,west=output]
rftools:powercell[down=none,east=output,north=output,south=none,up=output,west=none]
rftools:powercell[down=none,east=output,north=output,south=none,up=output,west=input]
rftools:powercell[down=none,east=output,north=output,south=none,up=output,west=output]
rftools:powercell[down=none,east=output,north=output,south=input,up=none,west=none]
rftools:powercell[down=none,east=output,north=output,south=input,up=none,west=input]
rftools:powercell[down=none,east=output,north=output,south=input,up=none,west=output]
rftools:powercell[down=none,east=output,north=output,south=input,up=input,west=none]
rftools:powercell[down=none,east=output,north=output,south=input,up=input,west=input]
rftools:powercell[down=none,east=output,north=output,south=input,up=input,west=output]
rftools:powercell[down=none,east=output,north=output,south=input,up=output,west=none]
rftools:powercell[down=none,east=output,north=output,south=input,up=output,west=input]
rftools:powercell[down=none,east=output,north=output,south=input,up=output,west=output]
rftools:powercell[down=none,east=output,north=output,south=output,up=none,west=none]
rftools:powercell[down=none,east=output,north=output,south=output,up=none,west=input]
rftools:powercell[down=none,east=output,north=output,south=output,up=none,west=output]
rftools:powercell[down=none,east=output,north=output,south=output,up=input,west=none]
rftools:powercell[down=none,east=output,north=output,south=output,up=input,west=input]
rftools:powercell[down=none,east=output,north=output,south=output,up=input,west=output]
rftools:powercell[down=none,east=output,north=output,south=output,up=output,west=none]
rftools:powercell[down=none,east=output,north=output,south=output,up=output,west=input]
rftools:powercell[down=none,east=output,north=output,south=output,up=output,west=output]
rftools:powercell[down=input,east=none,north=none,south=none,up=none,west=none]
rftools:powercell[down=input,east=none,north=none,south=none,up=none,west=input]
rftools:powercell[down=input,east=none,north=none,south=none,up=none,west=output]
rftools:powercell[down=input,east=none,north=none,south=none,up=input,west=none]
rftools:powercell[down=input,east=none,north=none,south=none,up=input,west=input]
rftools:powercell[down=input,east=none,north=none,south=none,up=input,west=output]
rftools:powercell[down=input,east=none,north=none,south=none,up=output,west=none]
rftools:powercell[down=input,east=none,north=none,south=none,up=output,west=input]
rftools:powercell[down=input,east=none,north=none,south=none,up=output,west=output]
rftools:powercell[down=input,east=none,north=none,south=input,up=none,west=none]
rftools:powercell[down=input,east=none,north=none,south=input,up=none,west=input]
rftools:powercell[down=input,east=none,north=none,south=input,up=none,west=output]
rftools:powercell[down=input,east=none,north=none,south=input,up=input,west=none]
rftools:powercell[down=input,east=none,north=none,south=input,up=input,west=input]
rftools:powercell[down=input,east=none,north=none,south=input,up=input,west=output]
rftools:powercell[down=input,east=none,north=none,south=input,up=output,west=none]
rftools:powercell[down=input,east=none,north=none,south=input,up=output,west=input]
rftools:powercell[down=input,east=none,north=none,south=input,up=output,west=output]
rftools:powercell[down=input,east=none,north=none,south=output,up=none,west=none]
rftools:powercell[down=input,east=none,north=none,south=output,up=none,west=input]
rftools:powercell[down=input,east=none,north=none,south=output,up=none,west=output]
rftools:powercell[down=input,east=none,north=none,south=output,up=input,west=none]
rftools:powercell[down=input,east=none,north=none,south=output,up=input,west=input]
rftools:powercell[down=input,east=none,north=none,south=output,up=input,west=output]
rftools:powercell[down=input,east=none,north=none,south=output,up=output,west=none]
rftools:powercell[down=input,east=none,north=none,south=output,up=output,west=input]
rftools:powercell[down=input,east=none,north=none,south=output,up=output,west=output]
rftools:powercell[down=input,east=none,north=input,south=none,up=none,west=none]
rftools:powercell[down=input,east=none,north=input,south=none,up=none,west=input]
rftools:powercell[down=input,east=none,north=input,south=none,up=none,west=output]
rftools:powercell[down=input,east=none,north=input,south=none,up=input,west=none]
rftools:powercell[down=input,east=none,north=input,south=none,up=input,west=input]
rftools:powercell[down=input,east=none,north=input,south=none,up=input,west=output]
rftools:powercell[down=input,east=none,north=input,south=none,up=output,west=none]
rftools:powercell[down=input,east=none,north=input,south=none,up=output,west=input]
rftools:powercell[down=input,east=none,north=input,south=none,up=output,west=output]
rftools:powercell[down=input,east=none,north=input,south=input,up=none,west=none]
rftools:powercell[down=input,east=none,north=input,south=input,up=none,west=input]
rftools:powercell[down=input,east=none,north=input,south=input,up=none,west=output]
rftools:powercell[down=input,east=none,north=input,south=input,up=input,west=none]
rftools:powercell[down=input,east=none,north=input,south=input,up=input,west=input]
rftools:powercell[down=input,east=none,north=input,south=input,up=input,west=output]
rftools:powercell[down=input,east=none,north=input,south=input,up=output,west=none]
rftools:powercell[down=input,east=none,north=input,south=input,up=output,west=input]
rftools:powercell[down=input,east=none,north=input,south=input,up=output,west=output]
rftools:powercell[down=input,east=none,north=input,south=output,up=none,west=none]
rftools:powercell[down=input,east=none,north=input,south=output,up=none,west=input]
rftools:powercell[down=input,east=none,north=input,south=output,up=none,west=output]
rftools:powercell[down=input,east=none,north=input,south=output,up=input,west=none]
rftools:powercell[down=input,east=none,north=input,south=output,up=input,west=input]
rftools:powercell[down=input,east=none,north=input,south=output,up=input,west=output]
rftools:powercell[down=input,east=none,north=input,south=output,up=output,west=none]
rftools:powercell[down=input,east=none,north=input,south=output,up=output,west=input]
rftools:powercell[down=input,east=none,north=input,south=output,up=output,west=output]
rftools:powercell[down=input,east=none,north=output,south=none,up=none,west=none]
rftools:powercell[down=input,east=none,north=output,south=none,up=none,west=input]
rftools:powercell[down=input,east=none,north=output,south=none,up=none,west=output]
rftools:powercell[down=input,east=none,north=output,south=none,up=input,west=none]
rftools:powercell[down=input,east=none,north=output,south=none,up=input,west=input]
rftools:powercell[down=input,east=none,north=output,south=none,up=input,west=output]
rftools:powercell[down=input,east=none,north=output,south=none,up=output,west=none]
rftools:powercell[down=input,east=none,north=output,south=none,up=output,west=input]
rftools:powercell[down=input,east=none,north=output,south=none,up=output,west=output]
rftools:powercell[down=input,east=none,north=output,south=input,up=none,west=none]
rftools:powercell[down=input,east=none,north=output,south=input,up=none,west=input]
rftools:powercell[down=input,east=none,north=output,south=input,up=none,west=output]
rftools:powercell[down=input,east=none,north=output,south=input,up=input,west=none]
rftools:powercell[down=input,east=none,north=output,south=input,up=input,west=input]
rftools:powercell[down=input,east=none,north=output,south=input,up=input,west=output]
rftools:powercell[down=input,east=none,north=output,south=input,up=output,west=none]
rftools:powercell[down=input,east=none,north=output,south=input,up=output,west=input]
rftools:powercell[down=input,east=none,north=output,south=input,up=output,west=output]
rftools:powercell[down=input,east=none,north=output,south=output,up=none,west=none]
rftools:powercell[down=input,east=none,north=output,south=output,up=none,west=input]
rftools:powercell[down=input,east=none,north=output,south=output,up=none,west=output]
rftools:powercell[down=input,east=none,north=output,south=output,up=input,west=none]
rftools:powercell[down=input,east=none,north=output,south=output,up=input,west=input]
rftools:powercell[down=input,east=none,north=output,south=output,up=input,west=output]
rftools:powercell[down=input,east=none,north=output,south=output,up=output,west=none]
rftools:powercell[down=input,east=none,north=output,south=output,up=output,west=input]
rftools:powercell[down=input,east=none,north=output,south=output,up=output,west=output]
rftools:powercell[down=input,east=input,north=none,south=none,up=none,west=none]
rftools:powercell[down=input,east=input,north=none,south=none,up=none,west=input]
rftools:powercell[down=input,east=input,north=none,south=none,up=none,west=output]
rftools:powercell[down=input,east=input,north=none,south=none,up=input,west=none]
rftools:powercell[down=input,east=input,north=none,south=none,up=input,west=input]
rftools:powercell[down=input,east=input,north=none,south=none,up=input,west=output]
rftools:powercell[down=input,east=input,north=none,south=none,up=output,west=none]
rftools:powercell[down=input,east=input,north=none,south=none,up=output,west=input]
rftools:powercell[down=input,east=input,north=none,south=none,up=output,west=output]
rftools:powercell[down=input,east=input,north=none,south=input,up=none,west=none]
rftools:powercell[down=input,east=input,north=none,south=input,up=none,west=input]
rftools:powercell[down=input,east=input,north=none,south=input,up=none,west=output]
rftools:powercell[down=input,east=input,north=none,south=input,up=input,west=none]
rftools:powercell[down=input,east=input,north=none,south=input,up=input,west=input]
rftools:powercell[down=input,east=input,north=none,south=input,up=input,west=output]
rftools:powercell[down=input,east=input,north=none,south=input,up=output,west=none]
rftools:powercell[down=input,east=input,north=none,south=input,up=output,west=input]
rftools:powercell[down=input,east=input,north=none,south=input,up=output,west=output]
rftools:powercell[down=input,east=input,north=none,south=output,up=none,west=none]
rftools:powercell[down=input,east=input,north=none,south=output,up=none,west=input]
rftools:powercell[down=input,east=input,north=none,south=output,up=none,west=output]
rftools:powercell[down=input,east=input,north=none,south=output,up=input,west=none]
rftools:powercell[down=input,east=input,north=none,south=output,up=input,west=input]
rftools:powercell[down=input,east=input,north=none,south=output,up=input,west=output]
rftools:powercell[down=input,east=input,north=none,south=output,up=output,west=none]
rftools:powercell[down=input,east=input,north=none,south=output,up=output,west=input]
rftools:powercell[down=input,east=input,north=none,south=output,up=output,west=output]
rftools:powercell[down=input,east=input,north=input,south=none,up=none,west=none]
rftools:powercell[down=input,east=input,north=input,south=none,up=none,west=input]
rftools:powercell[down=input,east=input,north=input,south=none,up=none,west=output]
rftools:powercell[down=input,east=input,north=input,south=none,up=input,west=none]
rftools:powercell[down=input,east=input,north=input,south=none,up=input,west=input]
rftools:powercell[down=input,east=input,north=input,south=none,up=input,west=output]
rftools:powercell[down=input,east=input,north=input,south=none,up=output,west=none]
rftools:powercell[down=input,east=input,north=input,south=none,up=output,west=input]
rftools:powercell[down=input,east=input,north=input,south=none,up=output,west=output]
rftools:powercell[down=input,east=input,north=input,south=input,up=none,west=none]
rftools:powercell[down=input,east=input,north=input,south=input,up=none,west=input]
rftools:powercell[down=input,east=input,north=input,south=input,up=none,west=output]
rftools:powercell[down=input,east=input,north=input,south=input,up=input,west=none]
rftools:powercell[down=input,east=input,north=input,south=input,up=input,west=input]
rftools:powercell[down=input,east=input,north=input,south=input,up=input,west=output]
rftools:powercell[down=input,east=input,north=input,south=input,up=output,west=none]
rftools:powercell[down=input,east=input,north=input,south=input,up=output,west=input]
rftools:powercell[down=input,east=input,north=input,south=input,up=output,west=output]
rftools:powercell[down=input,east=input,north=input,south=output,up=none,west=none]
rftools:powercell[down=input,east=input,north=input,south=output,up=none,west=input]
rftools:powercell[down=input,east=input,north=input,south=output,up=none,west=output]
rftools:powercell[down=input,east=input,north=input,south=output,up=input,west=none]
rftools:powercell[down=input,east=input,north=input,south=output,up=input,west=input]
rftools:powercell[down=input,east=input,north=input,south=output,up=input,west=output]
rftools:powercell[down=input,east=input,north=input,south=output,up=output,west=none]
rftools:powercell[down=input,east=input,north=input,south=output,up=output,west=input]
rftools:powercell[down=input,east=input,north=input,south=output,up=output,west=output]
rftools:powercell[down=input,east=input,north=output,south=none,up=none,west=none]
rftools:powercell[down=input,east=input,north=output,south=none,up=none,west=input]
rftools:powercell[down=input,east=input,north=output,south=none,up=none,west=output]
rftools:powercell[down=input,east=input,north=output,south=none,up=input,west=none]
rftools:powercell[down=input,east=input,north=output,south=none,up=input,west=input]
rftools:powercell[down=input,east=input,north=output,south=none,up=input,west=output]
rftools:powercell[down=input,east=input,north=output,south=none,up=output,west=none]
rftools:powercell[down=input,east=input,north=output,south=none,up=output,west=input]
rftools:powercell[down=input,east=input,north=output,south=none,up=output,west=output]
rftools:powercell[down=input,east=input,north=output,south=input,up=none,west=none]
rftools:powercell[down=input,east=input,north=output,south=input,up=none,west=input]
rftools:powercell[down=input,east=input,north=output,south=input,up=none,west=output]
rftools:powercell[down=input,east=input,north=output,south=input,up=input,west=none]
rftools:powercell[down=input,east=input,north=output,south=input,up=input,west=input]
rftools:powercell[down=input,east=input,north=output,south=input,up=input,west=output]
rftools:powercell[down=input,east=input,north=output,south=input,up=output,west=none]
rftools:powercell[down=input,east=input,north=output,south=input,up=output,west=input]
rftools:powercell[down=input,east=input,north=output,south=input,up=output,west=output]
rftools:powercell[down=input,east=input,north=output,south=output,up=none,west=none]
rftools:powercell[down=input,east=input,north=output,south=output,up=none,west=input]
rftools:powercell[down=input,east=input,north=output,south=output,up=none,west=output]
rftools:powercell[down=input,east=input,north=output,south=output,up=input,west=none]
rftools:powercell[down=input,east=input,north=output,south=output,up=input,west=input]
rftools:powercell[down=input,east=input,north=output,south=output,up=input,west=output]
rftools:powercell[down=input,east=input,north=output,south=output,up=output,west=none]
rftools:powercell[down=input,east=input,north=output,south=output,up=output,west=input]
rftools:powercell[down=input,east=input,north=output,south=output,up=output,west=output]
rftools:powercell[down=input,east=output,north=none,south=none,up=none,west=none]
rftools:powercell[down=input,east=output,north=none,south=none,up=none,west=input]
rftools:powercell[down=input,east=output,north=none,south=none,up=none,west=output]
rftools:powercell[down=input,east=output,north=none,south=none,up=input,west=none]
rftools:powercell[down=input,east=output,north=none,south=none,up=input,west=input]
rftools:powercell[down=input,east=output,north=none,south=none,up=input,west=output]
rftools:powercell[down=input,east=output,north=none,south=none,up=output,west=none]
rftools:powercell[down=input,east=output,north=none,south=none,up=output,west=input]
rftools:powercell[down=input,east=output,north=none,south=none,up=output,west=output]
rftools:powercell[down=input,east=output,north=none,south=input,up=none,west=none]
rftools:powercell[down=input,east=output,north=none,south=input,up=none,west=input]
rftools:powercell[down=input,east=output,north=none,south=input,up=none,west=output]
rftools:powercell[down=input,east=output,north=none,south=input,up=input,west=none]
rftools:powercell[down=input,east=output,north=none,south=input,up=input,west=input]
rftools:powercell[down=input,east=output,north=none,south=input,up=input,west=output]
rftools:powercell[down=input,east=output,north=none,south=input,up=output,west=none]
rftools:powercell[down=input,east=output,north=none,south=input,up=output,west=input]
rftools:powercell[down=input,east=output,north=none,south=input,up=output,west=output]
rftools:powercell[down=input,east=output,north=none,south=output,up=none,west=none]
rftools:powercell[down=input,east=output,north=none,south=output,up=none,west=input]
rftools:powercell[down=input,east=output,north=none,south=output,up=none,west=output]
rftools:powercell[down=input,east=output,north=none,south=output,up=input,west=none]
rftools:powercell[down=input,east=output,north=none,south=output,up=input,west=input]
rftools:powercell[down=input,east=output,north=none,south=output,up=input,west=output]
rftools:powercell[down=input,east=output,north=none,south=output,up=output,west=none]
rftools:powercell[down=input,east=output,north=none,south=output,up=output,west=input]
rftools:powercell[down=input,east=output,north=none,south=output,up=output,west=output]
rftools:powercell[down=input,east=output,north=input,south=none,up=none,west=none]
rftools:powercell[down=input,east=output,north=input,south=none,up=none,west=input]
rftools:powercell[down=input,east=output,north=input,south=none,up=none,west=output]
rftools:powercell[down=input,east=output,north=input,south=none,up=input,west=none]
rftools:powercell[down=input,east=output,north=input,south=none,up=input,west=input]
rftools:powercell[down=input,east=output,north=input,south=none,up=input,west=output]
rftools:powercell[down=input,east=output,north=input,south=none,up=output,west=none]
rftools:powercell[down=input,east=output,north=input,south=none,up=output,west=input]
rftools:powercell[down=input,east=output,north=input,south=none,up=output,west=output]
rftools:powercell[down=input,east=output,north=input,south=input,up=none,west=none]
rftools:powercell[down=input,east=output,north=input,south=input,up=none,west=input]
rftools:powercell[down=input,east=output,north=input,south=input,up=none,west=output]
rftools:powercell[down=input,east=output,north=input,south=input,up=input,west=none]
rftools:powercell[down=input,east=output,north=input,south=input,up=input,west=input]
rftools:powercell[down=input,east=output,north=input,south=input,up=input,west=output]
rftools:powercell[down=input,east=output,north=input,south=input,up=output,west=none]
rftools:powercell[down=input,east=output,north=input,south=input,up=output,west=input]
rftools:powercell[down=input,east=output,north=input,south=input,up=output,west=output]
rftools:powercell[down=input,east=output,north=input,south=output,up=none,west=none]
rftools:powercell[down=input,east=output,north=input,south=output,up=none,west=input]
rftools:powercell[down=input,east=output,north=input,south=output,up=none,west=output]
rftools:powercell[down=input,east=output,north=input,south=output,up=input,west=none]
rftools:powercell[down=input,east=output,north=input,south=output,up=input,west=input]
rftools:powercell[down=input,east=output,north=input,south=output,up=input,west=output]
rftools:powercell[down=input,east=output,north=input,south=output,up=output,west=none]
rftools:powercell[down=input,east=output,north=input,south=output,up=output,west=input]
rftools:powercell[down=input,east=output,north=input,south=output,up=output,west=output]
rftools:powercell[down=input,east=output,north=output,south=none,up=none,west=none]
rftools:powercell[down=input,east=output,north=output,south=none,up=none,west=input]
rftools:powercell[down=input,east=output,north=output,south=none,up=none,west=output]
rftools:powercell[down=input,east=output,north=output,south=none,up=input,west=none]
rftools:powercell[down=input,east=output,north=output,south=none,up=input,west=input]
rftools:powercell[down=input,east=output,north=output,south=none,up=input,west=output]
rftools:powercell[down=input,east=output,north=output,south=none,up=output,west=none]
rftools:powercell[down=input,east=output,north=output,south=none,up=output,west=input]
rftools:powercell[down=input,east=output,north=output,south=none,up=output,west=output]
rftools:powercell[down=input,east=output,north=output,south=input,up=none,west=none]
rftools:powercell[down=input,east=output,north=output,south=input,up=none,west=input]
rftools:powercell[down=input,east=output,north=output,south=input,up=none,west=output]
rftools:powercell[down=input,east=output,north=output,south=input,up=input,west=none]
rftools:powercell[down=input,east=output,north=output,south=input,up=input,west=input]
rftools:powercell[down=input,east=output,north=output,south=input,up=input,west=output]
rftools:powercell[down=input,east=output,north=output,south=input,up=output,west=none]
rftools:powercell[down=input,east=output,north=output,south=input,up=output,west=input]
rftools:powercell[down=input,east=output,north=output,south=input,up=output,west=output]
rftools:powercell[down=input,east=output,north=output,south=output,up=none,west=none]
rftools:powercell[down=input,east=output,north=output,south=output,up=none,west=input]
rftools:powercell[down=input,east=output,north=output,south=output,up=none,west=output]
rftools:powercell[down=input,east=output,north=output,south=output,up=input,west=none]
rftools:powercell[down=input,east=output,north=output,south=output,up=input,west=input]
rftools:powercell[down=input,east=output,north=output,south=output,up=input,west=output]
rftools:powercell[down=input,east=output,north=output,south=output,up=output,west=none]
rftools:powercell[down=input,east=output,north=output,south=output,up=output,west=input]
rftools:powercell[down=input,east=output,north=output,south=output,up=output,west=output]
rftools:powercell[down=output,east=none,north=none,south=none,up=none,west=none]
rftools:powercell[down=output,east=none,north=none,south=none,up=none,west=input]
rftools:powercell[down=output,east=none,north=none,south=none,up=none,west=output]
rftools:powercell[down=output,east=none,north=none,south=none,up=input,west=none]
rftools:powercell[down=output,east=none,north=none,south=none,up=input,west=input]
rftools:powercell[down=output,east=none,north=none,south=none,up=input,west=output]
rftools:powercell[down=output,east=none,north=none,south=none,up=output,west=none]
rftools:powercell[down=output,east=none,north=none,south=none,up=output,west=input]
rftools:powercell[down=output,east=none,north=none,south=none,up=output,west=output]
rftools:powercell[down=output,east=none,north=none,south=input,up=none,west=none]
rftools:powercell[down=output,east=none,north=none,south=input,up=none,west=input]
rftools:powercell[down=output,east=none,north=none,south=input,up=none,west=output]
rftools:powercell[down=output,east=none,north=none,south=input,up=input,west=none]
rftools:powercell[down=output,east=none,north=none,south=input,up=input,west=input]
rftools:powercell[down=output,east=none,north=none,south=input,up=input,west=output]
rftools:powercell[down=output,east=none,north=none,south=input,up=output,west=none]
rftools:powercell[down=output,east=none,north=none,south=input,up=output,west=input]
rftools:powercell[down=output,east=none,north=none,south=input,up=output,west=output]
rftools:powercell[down=output,east=none,north=none,south=output,up=none,west=none]
rftools:powercell[down=output,east=none,north=none,south=output,up=none,west=input]
rftools:powercell[down=output,east=none,north=none,south=output,up=none,west=output]
rftools:powercell[down=output,east=none,north=none,south=output,up=input,west=none]
rftools:powercell[down=output,east=none,north=none,south=output,up=input,west=input]
rftools:powercell[down=output,east=none,north=none,south=output,up=input,west=output]
rftools:powercell[down=output,east=none,north=none,south=output,up=output,west=none]
rftools:powercell[down=output,east=none,north=none,south=output,up=output,west=input]
rftools:powercell[down=output,east=none,north=none,south=output,up=output,west=output]
rftools:powercell[down=output,east=none,north=input,south=none,up=none,west=none]
rftools:powercell[down=output,east=none,north=input,south=none,up=none,west=input]
rftools:powercell[down=output,east=none,north=input,south=none,up=none,west=output]
rftools:powercell[down=output,east=none,north=input,south=none,up=input,west=none]
rftools:powercell[down=output,east=none,north=input,south=none,up=input,west=input]
rftools:powercell[down=output,east=none,north=input,south=none,up=input,west=output]
rftools:powercell[down=output,east=none,north=input,south=none,up=output,west=none]
rftools:powercell[down=output,east=none,north=input,south=none,up=output,west=input]
rftools:powercell[down=output,east=none,north=input,south=none,up=output,west=output]
rftools:powercell[down=output,east=none,north=input,south=input,up=none,west=none]
rftools:powercell[down=output,east=none,north=input,south=input,up=none,west=input]
rftools:powercell[down=output,east=none,north=input,south=input,up=none,west=output]
rftools:powercell[down=output,east=none,north=input,south=input,up=input,west=none]
rftools:powercell[down=output,east=none,north=input,south=input,up=input,west=input]
rftools:powercell[down=output,east=none,north=input,south=input,up=input,west=output]
rftools:powercell[down=output,east=none,north=input,south=input,up=output,west=none]
rftools:powercell[down=output,east=none,north=input,south=input,up=output,west=input]
rftools:powercell[down=output,east=none,north=input,south=input,up=output,west=output]
rftools:powercell[down=output,east=none,north=input,south=output,up=none,west=none]
rftools:powercell[down=output,east=none,north=input,south=output,up=none,west=input]
rftools:powercell[down=output,east=none,north=input,south=output,up=none,west=output]
rftools:powercell[down=output,east=none,north=input,south=output,up=input,west=none]
rftools:powercell[down=output,east=none,north=input,south=output,up=input,west=input]
rftools:powercell[down=output,east=none,north=input,south=output,up=input,west=output]
rftools:powercell[down=output,east=none,north=input,south=output,up=output,west=none]
rftools:powercell[down=output,east=none,north=input,south=output,up=output,west=input]
rftools:powercell[down=output,east=none,north=input,south=output,up=output,west=output]
rftools:powercell[down=output,east=none,north=output,south=none,up=none,west=none]
rftools:powercell[down=output,east=none,north=output,south=none,up=none,west=input]
rftools:powercell[down=output,east=none,north=output,south=none,up=none,west=output]
rftools:powercell[down=output,east=none,north=output,south=none,up=input,west=none]
rftools:powercell[down=output,east=none,north=output,south=none,up=input,west=input]
rftools:powercell[down=output,east=none,north=output,south=none,up=input,west=output]
rftools:powercell[down=output,east=none,north=output,south=none,up=output,west=none]
rftools:powercell[down=output,east=none,north=output,south=none,up=output,west=input]
rftools:powercell[down=output,east=none,north=output,south=none,up=output,west=output]
rftools:powercell[down=output,east=none,north=output,south=input,up=none,west=none]
rftools:powercell[down=output,east=none,north=output,south=input,up=none,west=input]
rftools:powercell[down=output,east=none,north=output,south=input,up=none,west=output]
rftools:powercell[down=output,east=none,north=output,south=input,up=input,west=none]
rftools:powercell[down=output,east=none,north=output,south=input,up=input,west=input]
rftools:powercell[down=output,east=none,north=output,south=input,up=input,west=output]
rftools:powercell[down=output,east=none,north=output,south=input,up=output,west=none]
rftools:powercell[down=output,east=none,north=output,south=input,up=output,west=input]
rftools:powercell[down=output,east=none,north=output,south=input,up=output,west=output]
rftools:powercell[down=output,east=none,north=output,south=output,up=none,west=none]
rftools:powercell[down=output,east=none,north=output,south=output,up=none,west=input]
rftools:powercell[down=output,east=none,north=output,south=output,up=none,west=output]
rftools:powercell[down=output,east=none,north=output,south=output,up=input,west=none]
rftools:powercell[down=output,east=none,north=output,south=output,up=input,west=input]
rftools:powercell[down=output,east=none,north=output,south=output,up=input,west=output]
rftools:powercell[down=output,east=none,north=output,south=output,up=output,west=none]
rftools:powercell[down=output,east=none,north=output,south=output,up=output,west=input]
rftools:powercell[down=output,east=none,north=output,south=output,up=output,west=output]
rftools:powercell[down=output,east=input,north=none,south=none,up=none,west=none]
rftools:powercell[down=output,east=input,north=none,south=none,up=none,west=input]
rftools:powercell[down=output,east=input,north=none,south=none,up=none,west=output]
rftools:powercell[down=output,east=input,north=none,south=none,up=input,west=none]
rftools:powercell[down=output,east=input,north=none,south=none,up=input,west=input]
rftools:powercell[down=output,east=input,north=none,south=none,up=input,west=output]
rftools:powercell[down=output,east=input,north=none,south=none,up=output,west=none]
rftools:powercell[down=output,east=input,north=none,south=none,up=output,west=input]
rftools:powercell[down=output,east=input,north=none,south=none,up=output,west=output]
rftools:powercell[down=output,east=input,north=none,south=input,up=none,west=none]
rftools:powercell[down=output,east=input,north=none,south=input,up=none,west=input]
rftools:powercell[down=output,east=input,north=none,south=input,up=none,west=output]
rftools:powercell[down=output,east=input,north=none,south=input,up=input,west=none]
rftools:powercell[down=output,east=input,north=none,south=input,up=input,west=input]
rftools:powercell[down=output,east=input,north=none,south=input,up=input,west=output]
rftools:powercell[down=output,east=input,north=none,south=input,up=output,west=none]
rftools:powercell[down=output,east=input,north=none,south=input,up=output,west=input]
rftools:powercell[down=output,east=input,north=none,south=input,up=output,west=output]
rftools:powercell[down=output,east=input,north=none,south=output,up=none,west=none]
rftools:powercell[down=output,east=input,north=none,south=output,up=none,west=input]
rftools:powercell[down=output,east=input,north=none,south=output,up=none,west=output]
rftools:powercell[down=output,east=input,north=none,south=output,up=input,west=none]
rftools:powercell[down=output,east=input,north=none,south=output,up=input,west=input]
rftools:powercell[down=output,east=input,north=none,south=output,up=input,west=output]
rftools:powercell[down=output,east=input,north=none,south=output,up=output,west=none]
rftools:powercell[down=output,east=input,north=none,south=output,up=output,west=input]
rftools:powercell[down=output,east=input,north=none,south=output,up=output,west=output]
rftools:powercell[down=output,east=input,north=input,south=none,up=none,west=none]
rftools:powercell[down=output,east=input,north=input,south=none,up=none,west=input]
rftools:powercell[down=output,east=input,north=input,south=none,up=none,west=output]
rftools:powercell[down=output,east=input,north=input,south=none,up=input,west=none]
rftools:powercell[down=output,east=input,north=input,south=none,up=input,west=input]
rftools:powercell[down=output,east=input,north=input,south=none,up=input,west=output]
rftools:powercell[down=output,east=input,north=input,south=none,up=output,west=none]
rftools:powercell[down=output,east=input,north=input,south=none,up=output,west=input]
rftools:powercell[down=output,east=input,north=input,south=none,up=output,west=output]
rftools:powercell[down=output,east=input,north=input,south=input,up=none,west=none]
rftools:powercell[down=output,east=input,north=input,south=input,up=none,west=input]
rftools:powercell[down=output,east=input,north=input,south=input,up=none,west=output]
rftools:powercell[down=output,east=input,north=input,south=input,up=input,west=none]
rftools:powercell[down=output,east=input,north=input,south=input,up=input,west=input]
rftools:powercell[down=output,east=input,north=input,south=input,up=input,west=output]
rftools:powercell[down=output,east=input,north=input,south=input,up=output,west=none]
rftools:powercell[down=output,east=input,north=input,south=input,up=output,west=input]
rftools:powercell[down=output,east=input,north=input,south=input,up=output,west=output]
rftools:powercell[down=output,east=input,north=input,south=output,up=none,west=none]
rftools:powercell[down=output,east=input,north=input,south=output,up=none,west=input]
rftools:powercell[down=output,east=input,north=input,south=output,up=none,west=output]
rftools:powercell[down=output,east=input,north=input,south=output,up=input,west=none]
rftools:powercell[down=output,east=input,north=input,south=output,up=input,west=input]
rftools:powercell[down=output,east=input,north=input,south=output,up=input,west=output]
rftools:powercell[down=output,east=input,north=input,south=output,up=output,west=none]
rftools:powercell[down=output,east=input,north=input,south=output,up=output,west=input]
rftools:powercell[down=output,east=input,north=input,south=output,up=output,west=output]
rftools:powercell[down=output,east=input,north=output,south=none,up=none,west=none]
rftools:powercell[down=output,east=input,north=output,south=none,up=none,west=input]
rftools:powercell[down=output,east=input,north=output,south=none,up=none,west=output]
rftools:powercell[down=output,east=input,north=output,south=none,up=input,west=none]
rftools:powercell[down=output,east=input,north=output,south=none,up=input,west=input]
rftools:powercell[down=output,east=input,north=output,south=none,up=input,west=output]
rftools:powercell[down=output,east=input,north=output,south=none,up=output,west=none]
rftools:powercell[down=output,east=input,north=output,south=none,up=output,west=input]
rftools:powercell[down=output,east=input,north=output,south=none,up=output,west=output]
rftools:powercell[down=output,east=input,north=output,south=input,up=none,west=none]
rftools:powercell[down=output,east=input,north=output,south=input,up=none,west=input]
rftools:powercell[down=output,east=input,north=output,south=input,up=none,west=output]
rftools:powercell[down=output,east=input,north=output,south=input,up=input,west=none]
rftools:powercell[down=output,east=input,north=output,south=input,up=input,west=input]
rftools:powercell[down=output,east=input,north=output,south=input,up=input,west=output]
rftools:powercell[down=output,east=input,north=output,south=input,up=output,west=none]
rftools:powercell[down=output,east=input,north=output,south=input,up=output,west=input]
rftools:powercell[down=output,east=input,north=output,south=input,up=output,west=output]
rftools:powercell[down=output,east=input,north=output,south=output,up=none,west=none]
rftools:powercell[down=output,east=input,north=output,south=output,up=none,west=input]
rftools:powercell[down=output,east=input,north=output,south=output,up=none,west=output]
rftools:powercell[down=output,east=input,north=output,south=output,up=input,west=none]
rftools:powercell[down=output,east=input,north=output,south=output,up=input,west=input]
rftools:powercell[down=output,east=input,north=output,south=output,up=input,west=output]
rftools:powercell[down=output,east=input,north=output,south=output,up=output,west=none]
rftools:powercell[down=output,east=input,north=output,south=output,up=output,west=input]
rftools:powercell[down=output,east=input,north=output,south=output,up=output,west=output]
rftools:powercell[down=output,east=output,north=none,south=none,up=none,west=none]
rftools:powercell[down=output,east=output,north=none,south=none,up=none,west=input]
rftools:powercell[down=output,east=output,north=none,south=none,up=none,west=output]
rftools:powercell[down=output,east=output,north=none,south=none,up=input,west=none]
rftools:powercell[down=output,east=output,north=none,south=none,up=input,west=input]
rftools:powercell[down=output,east=output,north=none,south=none,up=input,west=output]
rftools:powercell[down=output,east=output,north=none,south=none,up=output,west=none]
rftools:powercell[down=output,east=output,north=none,south=none,up=output,west=input]
rftools:powercell[down=output,east=output,north=none,south=none,up=output,west=output]
rftools:powercell[down=output,east=output,north=none,south=input,up=none,west=none]
rftools:powercell[down=output,east=output,north=none,south=input,up=none,west=input]
rftools:powercell[down=output,east=output,north=none,south=input,up=none,west=output]
rftools:powercell[down=output,east=output,north=none,south=input,up=input,west=none]
rftools:powercell[down=output,east=output,north=none,south=input,up=input,west=input]
rftools:powercell[down=output,east=output,north=none,south=input,up=input,west=output]
rftools:powercell[down=output,east=output,north=none,south=input,up=output,west=none]
rftools:powercell[down=output,east=output,north=none,south=input,up=output,west=input]
rftools:powercell[down=output,east=output,north=none,south=input,up=output,west=output]
rftools:powercell[down=output,east=output,north=none,south=output,up=none,west=none]
rftools:powercell[down=output,east=output,north=none,south=output,up=none,west=input]
rftools:powercell[down=output,east=output,north=none,south=output,up=none,west=output]
rftools:powercell[down=output,east=output,north=none,south=output,up=input,west=none]
rftools:powercell[down=output,east=output,north=none,south=output,up=input,west=input]
rftools:powercell[down=output,east=output,north=none,south=output,up=input,west=output]
rftools:powercell[down=output,east=output,north=none,south=output,up=output,west=none]
rftools:powercell[down=output,east=output,north=none,south=output,up=output,west=input]
rftools:powercell[down=output,east=output,north=none,south=output,up=output,west=output]
rftools:powercell[down=output,east=output,north=input,south=none,up=none,west=none]
rftools:powercell[down=output,east=output,north=input,south=none,up=none,west=input]
rftools:powercell[down=output,east=output,north=input,south=none,up=none,west=output]
rftools:powercell[down=output,east=output,north=input,south=none,up=input,west=none]
rftools:powercell[down=output,east=output,north=input,south=none,up=input,west=input]
rftools:powercell[down=output,east=output,north=input,south=none,up=input,west=output]
rftools:powercell[down=output,east=output,north=input,south=none,up=output,west=none]
rftools:powercell[down=output,east=output,north=input,south=none,up=output,west=input]
rftools:powercell[down=output,east=output,north=input,south=none,up=output,west=output]
rftools:powercell[down=output,east=output,north=input,south=input,up=none,west=none]
rftools:powercell[down=output,east=output,north=input,south=input,up=none,west=input]
rftools:powercell[down=output,east=output,north=input,south=input,up=none,west=output]
rftools:powercell[down=output,east=output,north=input,south=input,up=input,west=none]
rftools:powercell[down=output,east=output,north=input,south=input,up=input,west=input]
rftools:powercell[down=output,east=output,north=input,south=input,up=input,west=output]
rftools:powercell[down=output,east=output,north=input,south=input,up=output,west=none]
rftools:powercell[down=output,east=output,north=input,south=input,up=output,west=input]
rftools:powercell[down=output,east=output,north=input,south=input,up=output,west=output]
rftools:powercell[down=output,east=output,north=input,south=output,up=none,west=none]
rftools:powercell[down=output,east=output,north=input,south=output,up=none,west=input]
rftools:powercell[down=output,east=output,north=input,south=output,up=none,west=output]
rftools:powercell[down=output,east=output,north=input,south=output,up=input,west=none]
rftools:powercell[down=output,east=output,north=input,south=output,up=input,west=input]
rftools:powercell[down=output,east=output,north=input,south=output,up=input,west=output]
rftools:powercell[down=output,east=output,north=input,south=output,up=output,west=none]
rftools:powercell[down=output,east=output,north=input,south=output,up=output,west=input]
rftools:powercell[down=output,east=output,north=input,south=output,up=output,west=output]
rftools:powercell[down=output,east=output,north=output,south=none,up=none,west=none]
rftools:powercell[down=output,east=output,north=output,south=none,up=none,west=input]
rftools:powercell[down=output,east=output,north=output,south=none,up=none,west=output]
rftools:powercell[down=output,east=output,north=output,south=none,up=input,west=none]
rftools:powercell[down=output,east=output,north=output,south=none,up=input,west=input]
rftools:powercell[down=output,east=output,north=output,south=none,up=input,west=output]
rftools:powercell[down=output,east=output,north=output,south=none,up=output,west=none]
rftools:powercell[down=output,east=output,north=output,south=none,up=output,west=input]
rftools:powercell[down=output,east=output,north=output,south=none,up=output,west=output]
rftools:powercell[down=output,east=output,north=output,south=input,up=none,west=none]
rftools:powercell[down=output,east=output,north=output,south=input,up=none,west=input]
rftools:powercell[down=output,east=output,north=output,south=input,up=none,west=output]
rftools:powercell[down=output,east=output,north=output,south=input,up=input,west=none]
rftools:powercell[down=output,east=output,north=output,south=input,up=input,west=input]
rftools:powercell[down=output,east=output,north=output,south=input,up=input,west=output]
rftools:powercell[down=output,east=output,north=output,south=input,up=output,west=none]
rftools:powercell[down=output,east=output,north=output,south=input,up=output,west=input]
rftools:powercell[down=output,east=output,north=output,south=input,up=output,west=output]
rftools:powercell[down=output,east=output,north=output,south=output,up=none,west=none]
rftools:powercell[down=output,east=output,north=output,south=output,up=none,west=input]
rftools:powercell[down=output,east=output,north=output,south=output,up=none,west=output]
rftools:powercell[down=output,east=output,north=output,south=output,up=input,west=none]
rftools:powercell[down=output,east=output,north=output,south=output,up=input,west=input]
rftools:powercell[down=output,east=output,north=output,south=output,up=input,west=output]
rftools:powercell[down=output,east=output,north=output,south=output,up=output,west=none]
rftools:powercell[down=output,east=output,north=output,south=output,up=output,west=input]
rftools:powercell[down=output,east=output,north=output,south=output,up=output,west=output]
rftools:powercell_advanced[down=none,east=none,north=none,south=none,up=none,west=none]
rftools:powercell_advanced[down=none,east=none,north=none,south=none,up=none,west=input]
rftools:powercell_advanced[down=none,east=none,north=none,south=none,up=none,west=output]
rftools:powercell_advanced[down=none,east=none,north=none,south=none,up=input,west=none]
rftools:powercell_advanced[down=none,east=none,north=none,south=none,up=input,west=input]
rftools:powercell_advanced[down=none,east=none,north=none,south=none,up=input,west=output]
rftools:powercell_advanced[down=none,east=none,north=none,south=none,up=output,west=none]
rftools:powercell_advanced[down=none,east=none,north=none,south=none,up=output,west=input]
rftools:powercell_advanced[down=none,east=none,north=none,south=none,up=output,west=output]
rftools:powercell_advanced[down=none,east=none,north=none,south=input,up=none,west=none]
rftools:powercell_advanced[down=none,east=none,north=none,south=input,up=none,west=input]
rftools:powercell_advanced[down=none,east=none,north=none,south=input,up=none,west=output]
rftools:powercell_advanced[down=none,east=none,north=none,south=input,up=input,west=none]
rftools:powercell_advanced[down=none,east=none,north=none,south=input,up=input,west=input]
rftools:powercell_advanced[down=none,east=none,north=none,south=input,up=input,west=output]
rftools:powercell_advanced[down=none,east=none,north=none,south=input,up=output,west=none]
rftools:powercell_advanced[down=none,east=none,north=none,south=input,up=output,west=input]
rftools:powercell_advanced[down=none,east=none,north=none,south=input,up=output,west=output]
rftools:powercell_advanced[down=none,east=none,north=none,south=output,up=none,west=none]
rftools:powercell_advanced[down=none,east=none,north=none,south=output,up=none,west=input]
rftools:powercell_advanced[down=none,east=none,north=none,south=output,up=none,west=output]
rftools:powercell_advanced[down=none,east=none,north=none,south=output,up=input,west=none]
rftools:powercell_advanced[down=none,east=none,north=none,south=output,up=input,west=input]
rftools:powercell_advanced[down=none,east=none,north=none,south=output,up=input,west=output]
rftools:powercell_advanced[down=none,east=none,north=none,south=output,up=output,west=none]
rftools:powercell_advanced[down=none,east=none,north=none,south=output,up=output,west=input]
rftools:powercell_advanced[down=none,east=none,north=none,south=output,up=output,west=output]
rftools:powercell_advanced[down=none,east=none,north=input,south=none,up=none,west=none]
rftools:powercell_advanced[down=none,east=none,north=input,south=none,up=none,west=input]
rftools:powercell_advanced[down=none,east=none,north=input,south=none,up=none,west=output]
rftools:powercell_advanced[down=none,east=none,north=input,south=none,up=input,west=none]
rftools:powercell_advanced[down=none,east=none,north=input,south=none,up=input,west=input]
rftools:powercell_advanced[down=none,east=none,north=input,south=none,up=input,west=output]
rftools:powercell_advanced[down=none,east=none,north=input,south=none,up=output,west=none]
rftools:powercell_advanced[down=none,east=none,north=input,south=none,up=output,west=input]
rftools:powercell_advanced[down=none,east=none,north=input,south=none,up=output,west=output]
rftools:powercell_advanced[down=none,east=none,north=input,south=input,up=none,west=none]
rftools:powercell_advanced[down=none,east=none,north=input,south=input,up=none,west=input]
rftools:powercell_advanced[down=none,east=none,north=input,south=input,up=none,west=output]
rftools:powercell_advanced[down=none,east=none,north=input,south=input,up=input,west=none]
rftools:powercell_advanced[down=none,east=none,north=input,south=input,up=input,west=input]
rftools:powercell_advanced[down=none,east=none,north=input,south=input,up=input,west=output]
rftools:powercell_advanced[down=none,east=none,north=input,south=input,up=output,west=none]
rftools:powercell_advanced[down=none,east=none,north=input,south=input,up=output,west=input]
rftools:powercell_advanced[down=none,east=none,north=input,south=input,up=output,west=output]
rftools:powercell_advanced[down=none,east=none,north=input,south=output,up=none,west=none]
rftools:powercell_advanced[down=none,east=none,north=input,south=output,up=none,west=input]
rftools:powercell_advanced[down=none,east=none,north=input,south=output,up=none,west=output]
rftools:powercell_advanced[down=none,east=none,north=input,south=output,up=input,west=none]
rftools:powercell_advanced[down=none,east=none,north=input,south=output,up=input,west=input]
rftools:powercell_advanced[down=none,east=none,north=input,south=output,up=input,west=output]
rftools:powercell_advanced[down=none,east=none,north=input,south=output,up=output,west=none]
rftools:powercell_advanced[down=none,east=none,north=input,south=output,up=output,west=input]
rftools:powercell_advanced[down=none,east=none,north=input,south=output,up=output,west=output]
rftools:powercell_advanced[down=none,east=none,north=output,south=none,up=none,west=none]
rftools:powercell_advanced[down=none,east=none,north=output,south=none,up=none,west=input]
rftools:powercell_advanced[down=none,east=none,north=output,south=none,up=none,west=output]
rftools:powercell_advanced[down=none,east=none,north=output,south=none,up=input,west=none]
rftools:powercell_advanced[down=none,east=none,north=output,south=none,up=input,west=input]
rftools:powercell_advanced[down=none,east=none,north=output,south=none,up=input,west=output]
rftools:powercell_advanced[down=none,east=none,north=output,south=none,up=output,west=none]
rftools:powercell_advanced[down=none,east=none,north=output,south=none,up=output,west=input]
rftools:powercell_advanced[down=none,east=none,north=output,south=none,up=output,west=output]
rftools:powercell_advanced[down=none,east=none,north=output,south=input,up=none,west=none]
rftools:powercell_advanced[down=none,east=none,north=output,south=input,up=none,west=input]
rftools:powercell_advanced[down=none,east=none,north=output,south=input,up=none,west=output]
rftools:powercell_advanced[down=none,east=none,north=output,south=input,up=input,west=none]
rftools:powercell_advanced[down=none,east=none,north=output,south=input,up=input,west=input]
rftools:powercell_advanced[down=none,east=none,north=output,south=input,up=input,west=output]
rftools:powercell_advanced[down=none,east=none,north=output,south=input,up=output,west=none]
rftools:powercell_advanced[down=none,east=none,north=output,south=input,up=output,west=input]
rftools:powercell_advanced[down=none,east=none,north=output,south=input,up=output,west=output]
rftools:powercell_advanced[down=none,east=none,north=output,south=output,up=none,west=none]
rftools:powercell_advanced[down=none,east=none,north=output,south=output,up=none,west=input]
rftools:powercell_advanced[down=none,east=none,north=output,south=output,up=none,west=output]
rftools:powercell_advanced[down=none,east=none,north=output,south=output,up=input,west=none]
rftools:powercell_advanced[down=none,east=none,north=output,south=output,up=input,west=input]
rftools:powercell_advanced[down=none,east=none,north=output,south=output,up=input,west=output]
rftools:powercell_advanced[down=none,east=none,north=output,south=output,up=output,west=none]
rftools:powercell_advanced[down=none,east=none,north=output,south=output,up=output,west=input]
rftools:powercell_advanced[down=none,east=none,north=output,south=output,up=output,west=output]
rftools:powercell_advanced[down=none,east=input,north=none,south=none,up=none,west=none]
rftools:powercell_advanced[down=none,east=input,north=none,south=none,up=none,west=input]
rftools:powercell_advanced[down=none,east=input,north=none,south=none,up=none,west=output]
rftools:powercell_advanced[down=none,east=input,north=none,south=none,up=input,west=none]
rftools:powercell_advanced[down=none,east=input,north=none,south=none,up=input,west=input]
rftools:powercell_advanced[down=none,east=input,north=none,south=none,up=input,west=output]
rftools:powercell_advanced[down=none,east=input,north=none,south=none,up=output,west=none]
rftools:powercell_advanced[down=none,east=input,north=none,south=none,up=output,west=input]
rftools:powercell_advanced[down=none,east=input,north=none,south=none,up=output,west=output]
rftools:powercell_advanced[down=none,east=input,north=none,south=input,up=none,west=none]
rftools:powercell_advanced[down=none,east=input,north=none,south=input,up=none,west=input]
rftools:powercell_advanced[down=none,east=input,north=none,south=input,up=none,west=output]
rftools:powercell_advanced[down=none,east=input,north=none,south=input,up=input,west=none]
rftools:powercell_advanced[down=none,east=input,north=none,south=input,up=input,west=input]
rftools:powercell_advanced[down=none,east=input,north=none,south=input,up=input,west=output]
rftools:powercell_advanced[down=none,east=input,north=none,south=input,up=output,west=none]
rftools:powercell_advanced[down=none,east=input,north=none,south=input,up=output,west=input]
rftools:powercell_advanced[down=none,east=input,north=none,south=input,up=output,west=output]
rftools:powercell_advanced[down=none,east=input,north=none,south=output,up=none,west=none]
rftools:powercell_advanced[down=none,east=input,north=none,south=output,up=none,west=input]
rftools:powercell_advanced[down=none,east=input,north=none,south=output,up=none,west=output]
rftools:powercell_advanced[down=none,east=input,north=none,south=output,up=input,west=none]
rftools:powercell_advanced[down=none,east=input,north=none,south=output,up=input,west=input]
rftools:powercell_advanced[down=none,east=input,north=none,south=output,up=input,west=output]
rftools:powercell_advanced[down=none,east=input,north=none,south=output,up=output,west=none]
rftools:powercell_advanced[down=none,east=input,north=none,south=output,up=output,west=input]
rftools:powercell_advanced[down=none,east=input,north=none,south=output,up=output,west=output]
rftools:powercell_advanced[down=none,east=input,north=input,south=none,up=none,west=none]
rftools:powercell_advanced[down=none,east=input,north=input,south=none,up=none,west=input]
rftools:powercell_advanced[down=none,east=input,north=input,south=none,up=none,west=output]
rftools:powercell_advanced[down=none,east=input,north=input,south=none,up=input,west=none]
rftools:powercell_advanced[down=none,east=input,north=input,south=none,up=input,west=input]
rftools:powercell_advanced[down=none,east=input,north=input,south=none,up=input,west=output]
rftools:powercell_advanced[down=none,east=input,north=input,south=none,up=output,west=none]
rftools:powercell_advanced[down=none,east=input,north=input,south=none,up=output,west=input]
rftools:powercell_advanced[down=none,east=input,north=input,south=none,up=output,west=output]
rftools:powercell_advanced[down=none,east=input,north=input,south=input,up=none,west=none]
rftools:powercell_advanced[down=none,east=input,north=input,south=input,up=none,west=input]
rftools:powercell_advanced[down=none,east=input,north=input,south=input,up=none,west=output]
rftools:powercell_advanced[down=none,east=input,north=input,south=input,up=input,west=none]
rftools:powercell_advanced[down=none,east=input,north=input,south=input,up=input,west=input]
rftools:powercell_advanced[down=none,east=input,north=input,south=input,up=input,west=output]
rftools:powercell_advanced[down=none,east=input,north=input,south=input,up=output,west=none]
rftools:powercell_advanced[down=none,east=input,north=input,south=input,up=output,west=input]
rftools:powercell_advanced[down=none,east=input,north=input,south=input,up=output,west=output]
rftools:powercell_advanced[down=none,east=input,north=input,south=output,up=none,west=none]
rftools:powercell_advanced[down=none,east=input,north=input,south=output,up=none,west=input]
rftools:powercell_advanced[down=none,east=input,north=input,south=output,up=none,west=output]
rftools:powercell_advanced[down=none,east=input,north=input,south=output,up=input,west=none]
rftools:powercell_advanced[down=none,east=input,north=input,south=output,up=input,west=input]
rftools:powercell_advanced[down=none,east=input,north=input,south=output,up=input,west=output]
rftools:powercell_advanced[down=none,east=input,north=input,south=output,up=output,west=none]
rftools:powercell_advanced[down=none,east=input,north=input,south=output,up=output,west=input]
rftools:powercell_advanced[down=none,east=input,north=input,south=output,up=output,west=output]
rftools:powercell_advanced[down=none,east=input,north=output,south=none,up=none,west=none]
rftools:powercell_advanced[down=none,east=input,north=output,south=none,up=none,west=input]
rftools:powercell_advanced[down=none,east=input,north=output,south=none,up=none,west=output]
rftools:powercell_advanced[down=none,east=input,north=output,south=none,up=input,west=none]
rftools:powercell_advanced[down=none,east=input,north=output,south=none,up=input,west=input]
rftools:powercell_advanced[down=none,east=input,north=output,south=none,up=input,west=output]
rftools:powercell_advanced[down=none,east=input,north=output,south=none,up=output,west=none]
rftools:powercell_advanced[down=none,east=input,north=output,south=none,up=output,west=input]
rftools:powercell_advanced[down=none,east=input,north=output,south=none,up=output,west=output]
rftools:powercell_advanced[down=none,east=input,north=output,south=input,up=none,west=none]
rftools:powercell_advanced[down=none,east=input,north=output,south=input,up=none,west=input]
rftools:powercell_advanced[down=none,east=input,north=output,south=input,up=none,west=output]
rftools:powercell_advanced[down=none,east=input,north=output,south=input,up=input,west=none]
rftools:powercell_advanced[down=none,east=input,north=output,south=input,up=input,west=input]
rftools:powercell_advanced[down=none,east=input,north=output,south=input,up=input,west=output]
rftools:powercell_advanced[down=none,east=input,north=output,south=input,up=output,west=none]
rftools:powercell_advanced[down=none,east=input,north=output,south=input,up=output,west=input]
rftools:powercell_advanced[down=none,east=input,north=output,south=input,up=output,west=output]
rftools:powercell_advanced[down=none,east=input,north=output,south=output,up=none,west=none]
rftools:powercell_advanced[down=none,east=input,north=output,south=output,up=none,west=input]
rftools:powercell_advanced[down=none,east=input,north=output,south=output,up=none,west=output]
rftools:powercell_advanced[down=none,east=input,north=output,south=output,up=input,west=none]
rftools:powercell_advanced[down=none,east=input,north=output,south=output,up=input,west=input]
rftools:powercell_advanced[down=none,east=input,north=output,south=output,up=input,west=output]
rftools:powercell_advanced[down=none,east=input,north=output,south=output,up=output,west=none]
rftools:powercell_advanced[down=none,east=input,north=output,south=output,up=output,west=input]
rftools:powercell_advanced[down=none,east=input,north=output,south=output,up=output,west=output]
rftools:powercell_advanced[down=none,east=output,north=none,south=none,up=none,west=none]
rftools:powercell_advanced[down=none,east=output,north=none,south=none,up=none,west=input]
rftools:powercell_advanced[down=none,east=output,north=none,south=none,up=none,west=output]
rftools:powercell_advanced[down=none,east=output,north=none,south=none,up=input,west=none]
rftools:powercell_advanced[down=none,east=output,north=none,south=none,up=input,west=input]
rftools:powercell_advanced[down=none,east=output,north=none,south=none,up=input,west=output]
rftools:powercell_advanced[down=none,east=output,north=none,south=none,up=output,west=none]
rftools:powercell_advanced[down=none,east=output,north=none,south=none,up=output,west=input]
rftools:powercell_advanced[down=none,east=output,north=none,south=none,up=output,west=output]
rftools:powercell_advanced[down=none,east=output,north=none,south=input,up=none,west=none]
rftools:powercell_advanced[down=none,east=output,north=none,south=input,up=none,west=input]
rftools:powercell_advanced[down=none,east=output,north=none,south=input,up=none,west=output]
rftools:powercell_advanced[down=none,east=output,north=none,south=input,up=input,west=none]
rftools:powercell_advanced[down=none,east=output,north=none,south=input,up=input,west=input]
rftools:powercell_advanced[down=none,east=output,north=none,south=input,up=input,west=output]
rftools:powercell_advanced[down=none,east=output,north=none,south=input,up=output,west=none]
rftools:powercell_advanced[down=none,east=output,north=none,south=input,up=output,west=input]
rftools:powercell_advanced[down=none,east=output,north=none,south=input,up=output,west=output]
rftools:powercell_advanced[down=none,east=output,north=none,south=output,up=none,west=none]
rftools:powercell_advanced[down=none,east=output,north=none,south=output,up=none,west=input]
rftools:powercell_advanced[down=none,east=output,north=none,south=output,up=none,west=output]
rftools:powercell_advanced[down=none,east=output,north=none,south=output,up=input,west=none]
rftools:powercell_advanced[down=none,east=output,north=none,south=output,up=input,west=input]
rftools:powercell_advanced[down=none,east=output,north=none,south=output,up=input,west=output]
rftools:powercell_advanced[down=none,east=output,north=none,south=output,up=output,west=none]
rftools:powercell_advanced[down=none,east=output,north=none,south=output,up=output,west=input]
rftools:powercell_advanced[down=none,east=output,north=none,south=output,up=output,west=output]
rftools:powercell_advanced[down=none,east=output,north=input,south=none,up=none,west=none]
rftools:powercell_advanced[down=none,east=output,north=input,south=none,up=none,west=input]
rftools:powercell_advanced[down=none,east=output,north=input,south=none,up=none,west=output]
rftools:powercell_advanced[down=none,east=output,north=input,south=none,up=input,west=none]
rftools:powercell_advanced[down=none,east=output,north=input,south=none,up=input,west=input]
rftools:powercell_advanced[down=none,east=output,north=input,south=none,up=input,west=output]
rftools:powercell_advanced[down=none,east=output,north=input,south=none,up=output,west=none]
rftools:powercell_advanced[down=none,east=output,north=input,south=none,up=output,west=input]
rftools:powercell_advanced[down=none,east=output,north=input,south=none,up=output,west=output]
rftools:powercell_advanced[down=none,east=output,north=input,south=input,up=none,west=none]
rftools:powercell_advanced[down=none,east=output,north=input,south=input,up=none,west=input]
rftools:powercell_advanced[down=none,east=output,north=input,south=input,up=none,west=output]
rftools:powercell_advanced[down=none,east=output,north=input,south=input,up=input,west=none]
rftools:powercell_advanced[down=none,east=output,north=input,south=input,up=input,west=input]
rftools:powercell_advanced[down=none,east=output,north=input,south=input,up=input,west=output]
rftools:powercell_advanced[down=none,east=output,north=input,south=input,up=output,west=none]
rftools:powercell_advanced[down=none,east=output,north=input,south=input,up=output,west=input]
rftools:powercell_advanced[down=none,east=output,north=input,south=input,up=output,west=output]
rftools:powercell_advanced[down=none,east=output,north=input,south=output,up=none,west=none]
rftools:powercell_advanced[down=none,east=output,north=input,south=output,up=none,west=input]
rftools:powercell_advanced[down=none,east=output,north=input,south=output,up=none,west=output]
rftools:powercell_advanced[down=none,east=output,north=input,south=output,up=input,west=none]
rftools:powercell_advanced[down=none,east=output,north=input,south=output,up=input,west=input]
rftools:powercell_advanced[down=none,east=output,north=input,south=output,up=input,west=output]
rftools:powercell_advanced[down=none,east=output,north=input,south=output,up=output,west=none]
rftools:powercell_advanced[down=none,east=output,north=input,south=output,up=output,west=input]
rftools:powercell_advanced[down=none,east=output,north=input,south=output,up=output,west=output]
rftools:powercell_advanced[down=none,east=output,north=output,south=none,up=none,west=none]
rftools:powercell_advanced[down=none,east=output,north=output,south=none,up=none,west=input]
rftools:powercell_advanced[down=none,east=output,north=output,south=none,up=none,west=output]
rftools:powercell_advanced[down=none,east=output,north=output,south=none,up=input,west=none]
rftools:powercell_advanced[down=none,east=output,north=output,south=none,up=input,west=input]
rftools:powercell_advanced[down=none,east=output,north=output,south=none,up=input,west=output]
rftools:powercell_advanced[down=none,east=output,north=output,south=none,up=output,west=none]
rftools:powercell_advanced[down=none,east=output,north=output,south=none,up=output,west=input]
rftools:powercell_advanced[down=none,east=output,north=output,south=none,up=output,west=output]
rftools:powercell_advanced[down=none,east=output,north=output,south=input,up=none,west=none]
rftools:powercell_advanced[down=none,east=output,north=output,south=input,up=none,west=input]
rftools:powercell_advanced[down=none,east=output,north=output,south=input,up=none,west=output]
rftools:powercell_advanced[down=none,east=output,north=output,south=input,up=input,west=none]
rftools:powercell_advanced[down=none,east=output,north=output,south=input,up=input,west=input]
rftools:powercell_advanced[down=none,east=output,north=output,south=input,up=input,west=output]
rftools:powercell_advanced[down=none,east=output,north=output,south=input,up=output,west=none]
rftools:powercell_advanced[down=none,east=output,north=output,south=input,up=output,west=input]
rftools:powercell_advanced[down=none,east=output,north=output,south=input,up=output,west=output]
rftools:powercell_advanced[down=none,east=output,north=output,south=output,up=none,west=none]
rftools:powercell_advanced[down=none,east=output,north=output,south=output,up=none,west=input]
rftools:powercell_advanced[down=none,east=output,north=output,south=output,up=none,west=output]
rftools:powercell_advanced[down=none,east=output,north=output,south=output,up=input,west=none]
rftools:powercell_advanced[down=none,east=output,north=output,south=output,up=input,west=input]
rftools:powercell_advanced[down=none,east=output,north=output,south=output,up=input,west=output]
rftools:powercell_advanced[down=none,east=output,north=output,south=output,up=output,west=none]
rftools:powercell_advanced[down=none,east=output,north=output,south=output,up=output,west=input]
rftools:powercell_advanced[down=none,east=output,north=output,south=output,up=output,west=output]
rftools:powercell_advanced[down=input,east=none,north=none,south=none,up=none,west=none]
rftools:powercell_advanced[down=input,east=none,north=none,south=none,up=none,west=input]
rftools:powercell_advanced[down=input,east=none,north=none,south=none,up=none,west=output]
rftools:powercell_advanced[down=input,east=none,north=none,south=none,up=input,west=none]
rftools:powercell_advanced[down=input,east=none,north=none,south=none,up=input,west=input]
rftools:powercell_advanced[down=input,east=none,north=none,south=none,up=input,west=output]
rftools:powercell_advanced[down=input,east=none,north=none,south=none,up=output,west=none]
rftools:powercell_advanced[down=input,east=none,north=none,south=none,up=output,west=input]
rftools:powercell_advanced[down=input,east=none,north=none,south=none,up=output,west=output]
rftools:powercell_advanced[down=input,east=none,north=none,south=input,up=none,west=none]
rftools:powercell_advanced[down=input,east=none,north=none,south=input,up=none,west=input]
rftools:powercell_advanced[down=input,east=none,north=none,south=input,up=none,west=output]
rftools:powercell_advanced[down=input,east=none,north=none,south=input,up=input,west=none]
rftools:powercell_advanced[down=input,east=none,north=none,south=input,up=input,west=input]
rftools:powercell_advanced[down=input,east=none,north=none,south=input,up=input,west=output]
rftools:powercell_advanced[down=input,east=none,north=none,south=input,up=output,west=none]
rftools:powercell_advanced[down=input,east=none,north=none,south=input,up=output,west=input]
rftools:powercell_advanced[down=input,east=none,north=none,south=input,up=output,west=output]
rftools:powercell_advanced[down=input,east=none,north=none,south=output,up=none,west=none]
rftools:powercell_advanced[down=input,east=none,north=none,south=output,up=none,west=input]
rftools:powercell_advanced[down=input,east=none,north=none,south=output,up=none,west=output]
rftools:powercell_advanced[down=input,east=none,north=none,south=output,up=input,west=none]
rftools:powercell_advanced[down=input,east=none,north=none,south=output,up=input,west=input]
rftools:powercell_advanced[down=input,east=none,north=none,south=output,up=input,west=output]
rftools:powercell_advanced[down=input,east=none,north=none,south=output,up=output,west=none]
rftools:powercell_advanced[down=input,east=none,north=none,south=output,up=output,west=input]
rftools:powercell_advanced[down=input,east=none,north=none,south=output,up=output,west=output]
rftools:powercell_advanced[down=input,east=none,north=input,south=none,up=none,west=none]
rftools:powercell_advanced[down=input,east=none,north=input,south=none,up=none,west=input]
rftools:powercell_advanced[down=input,east=none,north=input,south=none,up=none,west=output]
rftools:powercell_advanced[down=input,east=none,north=input,south=none,up=input,west=none]
rftools:powercell_advanced[down=input,east=none,north=input,south=none,up=input,west=input]
rftools:powercell_advanced[down=input,east=none,north=input,south=none,up=input,west=output]
rftools:powercell_advanced[down=input,east=none,north=input,south=none,up=output,west=none]
rftools:powercell_advanced[down=input,east=none,north=input,south=none,up=output,west=input]
rftools:powercell_advanced[down=input,east=none,north=input,south=none,up=output,west=output]
rftools:powercell_advanced[down=input,east=none,north=input,south=input,up=none,west=none]
rftools:powercell_advanced[down=input,east=none,north=input,south=input,up=none,west=input]
rftools:powercell_advanced[down=input,east=none,north=input,south=input,up=none,west=output]
rftools:powercell_advanced[down=input,east=none,north=input,south=input,up=input,west=none]
rftools:powercell_advanced[down=input,east=none,north=input,south=input,up=input,west=input]
rftools:powercell_advanced[down=input,east=none,north=input,south=input,up=input,west=output]
rftools:powercell_advanced[down=input,east=none,north=input,south=input,up=output,west=none]
rftools:powercell_advanced[down=input,east=none,north=input,south=input,up=output,west=input]
rftools:powercell_advanced[down=input,east=none,north=input,south=input,up=output,west=output]
rftools:powercell_advanced[down=input,east=none,north=input,south=output,up=none,west=none]
rftools:powercell_advanced[down=input,east=none,north=input,south=output,up=none,west=input]
rftools:powercell_advanced[down=input,east=none,north=input,south=output,up=none,west=output]
rftools:powercell_advanced[down=input,east=none,north=input,south=output,up=input,west=none]
rftools:powercell_advanced[down=input,east=none,north=input,south=output,up=input,west=input]
rftools:powercell_advanced[down=input,east=none,north=input,south=output,up=input,west=output]
rftools:powercell_advanced[down=input,east=none,north=input,south=output,up=output,west=none]
rftools:powercell_advanced[down=input,east=none,north=input,south=output,up=output,west=input]
rftools:powercell_advanced[down=input,east=none,north=input,south=output,up=output,west=output]
rftools:powercell_advanced[down=input,east=none,north=output,south=none,up=none,west=none]
rftools:powercell_advanced[down=input,east=none,north=output,south=none,up=none,west=input]
rftools:powercell_advanced[down=input,east=none,north=output,south=none,up=none,west=output]
rftools:powercell_advanced[down=input,east=none,north=output,south=none,up=input,west=none]
rftools:powercell_advanced[down=input,east=none,north=output,south=none,up=input,west=input]
rftools:powercell_advanced[down=input,east=none,north=output,south=none,up=input,west=output]
rftools:powercell_advanced[down=input,east=none,north=output,south=none,up=output,west=none]
rftools:powercell_advanced[down=input,east=none,north=output,south=none,up=output,west=input]
rftools:powercell_advanced[down=input,east=none,north=output,south=none,up=output,west=output]
rftools:powercell_advanced[down=input,east=none,north=output,south=input,up=none,west=none]
rftools:powercell_advanced[down=input,east=none,north=output,south=input,up=none,west=input]
rftools:powercell_advanced[down=input,east=none,north=output,south=input,up=none,west=output]
rftools:powercell_advanced[down=input,east=none,north=output,south=input,up=input,west=none]
rftools:powercell_advanced[down=input,east=none,north=output,south=input,up=input,west=input]
rftools:powercell_advanced[down=input,east=none,north=output,south=input,up=input,west=output]
rftools:powercell_advanced[down=input,east=none,north=output,south=input,up=output,west=none]
rftools:powercell_advanced[down=input,east=none,north=output,south=input,up=output,west=input]
rftools:powercell_advanced[down=input,east=none,north=output,south=input,up=output,west=output]
rftools:powercell_advanced[down=input,east=none,north=output,south=output,up=none,west=none]
rftools:powercell_advanced[down=input,east=none,north=output,south=output,up=none,west=input]
rftools:powercell_advanced[down=input,east=none,north=output,south=output,up=none,west=output]
rftools:powercell_advanced[down=input,east=none,north=output,south=output,up=input,west=none]
rftools:powercell_advanced[down=input,east=none,north=output,south=output,up=input,west=input]
rftools:powercell_advanced[down=input,east=none,north=output,south=output,up=input,west=output]
rftools:powercell_advanced[down=input,east=none,north=output,south=output,up=output,west=none]
rftools:powercell_advanced[down=input,east=none,north=output,south=output,up=output,west=input]
rftools:powercell_advanced[down=input,east=none,north=output,south=output,up=output,west=output]
rftools:powercell_advanced[down=input,east=input,north=none,south=none,up=none,west=none]
rftools:powercell_advanced[down=input,east=input,north=none,south=none,up=none,west=input]
rftools:powercell_advanced[down=input,east=input,north=none,south=none,up=none,west=output]
rftools:powercell_advanced[down=input,east=input,north=none,south=none,up=input,west=none]
rftools:powercell_advanced[down=input,east=input,north=none,south=none,up=input,west=input]
rftools:powercell_advanced[down=input,east=input,north=none,south=none,up=input,west=output]
rftools:powercell_advanced[down=input,east=input,north=none,south=none,up=output,west=none]
rftools:powercell_advanced[down=input,east=input,north=none,south=none,up=output,west=input]
rftools:powercell_advanced[down=input,east=input,north=none,south=none,up=output,west=output]
rftools:powercell_advanced[down=input,east=input,north=none,south=input,up=none,west=none]
rftools:powercell_advanced[down=input,east=input,north=none,south=input,up=none,west=input]
rftools:powercell_advanced[down=input,east=input,north=none,south=input,up=none,west=output]
rftools:powercell_advanced[down=input,east=input,north=none,south=input,up=input,west=none]
rftools:powercell_advanced[down=input,east=input,north=none,south=input,up=input,west=input]
rftools:powercell_advanced[down=input,east=input,north=none,south=input,up=input,west=output]
rftools:powercell_advanced[down=input,east=input,north=none,south=input,up=output,west=none]
rftools:powercell_advanced[down=input,east=input,north=none,south=input,up=output,west=input]
rftools:powercell_advanced[down=input,east=input,north=none,south=input,up=output,west=output]
rftools:powercell_advanced[down=input,east=input,north=none,south=output,up=none,west=none]
rftools:powercell_advanced[down=input,east=input,north=none,south=output,up=none,west=input]
rftools:powercell_advanced[down=input,east=input,north=none,south=output,up=none,west=output]
rftools:powercell_advanced[down=input,east=input,north=none,south=output,up=input,west=none]
rftools:powercell_advanced[down=input,east=input,north=none,south=output,up=input,west=input]
rftools:powercell_advanced[down=input,east=input,north=none,south=output,up=input,west=output]
rftools:powercell_advanced[down=input,east=input,north=none,south=output,up=output,west=none]
rftools:powercell_advanced[down=input,east=input,north=none,south=output,up=output,west=input]
rftools:powercell_advanced[down=input,east=input,north=none,south=output,up=output,west=output]
rftools:powercell_advanced[down=input,east=input,north=input,south=none,up=none,west=none]
rftools:powercell_advanced[down=input,east=input,north=input,south=none,up=none,west=input]
rftools:powercell_advanced[down=input,east=input,north=input,south=none,up=none,west=output]
rftools:powercell_advanced[down=input,east=input,north=input,south=none,up=input,west=none]
rftools:powercell_advanced[down=input,east=input,north=input,south=none,up=input,west=input]
rftools:powercell_advanced[down=input,east=input,north=input,south=none,up=input,west=output]
rftools:powercell_advanced[down=input,east=input,north=input,south=none,up=output,west=none]
rftools:powercell_advanced[down=input,east=input,north=input,south=none,up=output,west=input]
rftools:powercell_advanced[down=input,east=input,north=input,south=none,up=output,west=output]
rftools:powercell_advanced[down=input,east=input,north=input,south=input,up=none,west=none]
rftools:powercell_advanced[down=input,east=input,north=input,south=input,up=none,west=input]
rftools:powercell_advanced[down=input,east=input,north=input,south=input,up=none,west=output]
rftools:powercell_advanced[down=input,east=input,north=input,south=input,up=input,west=none]
rftools:powercell_advanced[down=input,east=input,north=input,south=input,up=input,west=input]
rftools:powercell_advanced[down=input,east=input,north=input,south=input,up=input,west=output]
rftools:powercell_advanced[down=input,east=input,north=input,south=input,up=output,west=none]
rftools:powercell_advanced[down=input,east=input,north=input,south=input,up=output,west=input]
rftools:powercell_advanced[down=input,east=input,north=input,south=input,up=output,west=output]
rftools:powercell_advanced[down=input,east=input,north=input,south=output,up=none,west=none]
rftools:powercell_advanced[down=input,east=input,north=input,south=output,up=none,west=input]
rftools:powercell_advanced[down=input,east=input,north=input,south=output,up=none,west=output]
rftools:powercell_advanced[down=input,east=input,north=input,south=output,up=input,west=none]
rftools:powercell_advanced[down=input,east=input,north=input,south=output,up=input,west=input]
rftools:powercell_advanced[down=input,east=input,north=input,south=output,up=input,west=output]
rftools:powercell_advanced[down=input,east=input,north=input,south=output,up=output,west=none]
rftools:powercell_advanced[down=input,east=input,north=input,south=output,up=output,west=input]
rftools:powercell_advanced[down=input,east=input,north=input,south=output,up=output,west=output]
rftools:powercell_advanced[down=input,east=input,north=output,south=none,up=none,west=none]
rftools:powercell_advanced[down=input,east=input,north=output,south=none,up=none,west=input]
rftools:powercell_advanced[down=input,east=input,north=output,south=none,up=none,west=output]
rftools:powercell_advanced[down=input,east=input,north=output,south=none,up=input,west=none]
rftools:powercell_advanced[down=input,east=input,north=output,south=none,up=input,west=input]
rftools:powercell_advanced[down=input,east=input,north=output,south=none,up=input,west=output]
rftools:powercell_advanced[down=input,east=input,north=output,south=none,up=output,west=none]
rftools:powercell_advanced[down=input,east=input,north=output,south=none,up=output,west=input]
rftools:powercell_advanced[down=input,east=input,north=output,south=none,up=output,west=output]
rftools:powercell_advanced[down=input,east=input,north=output,south=input,up=none,west=none]
rftools:powercell_advanced[down=input,east=input,north=output,south=input,up=none,west=input]
rftools:powercell_advanced[down=input,east=input,north=output,south=input,up=none,west=output]
rftools:powercell_advanced[down=input,east=input,north=output,south=input,up=input,west=none]
rftools:powercell_advanced[down=input,east=input,north=output,south=input,up=input,west=input]
rftools:powercell_advanced[down=input,east=input,north=output,south=input,up=input,west=output]
rftools:powercell_advanced[down=input,east=input,north=output,south=input,up=output,west=none]
rftools:powercell_advanced[down=input,east=input,north=output,south=input,up=output,west=input]
rftools:powercell_advanced[down=input,east=input,north=output,south=input,up=output,west=output]
rftools:powercell_advanced[down=input,east=input,north=output,south=output,up=none,west=none]
rftools:powercell_advanced[down=input,east=input,north=output,south=output,up=none,west=input]
rftools:powercell_advanced[down=input,east=input,north=output,south=output,up=none,west=output]
rftools:powercell_advanced[down=input,east=input,north=output,south=output,up=input,west=none]
rftools:powercell_advanced[down=input,east=input,north=output,south=output,up=input,west=input]
rftools:powercell_advanced[down=input,east=input,north=output,south=output,up=input,west=output]
rftools:powercell_advanced[down=input,east=input,north=output,south=output,up=output,west=none]
rftools:powercell_advanced[down=input,east=input,north=output,south=output,up=output,west=input]
rftools:powercell_advanced[down=input,east=input,north=output,south=output,up=output,west=output]
rftools:powercell_advanced[down=input,east=output,north=none,south=none,up=none,west=none]
rftools:powercell_advanced[down=input,east=output,north=none,south=none,up=none,west=input]
rftools:powercell_advanced[down=input,east=output,north=none,south=none,up=none,west=output]
rftools:powercell_advanced[down=input,east=output,north=none,south=none,up=input,west=none]
rftools:powercell_advanced[down=input,east=output,north=none,south=none,up=input,west=input]
rftools:powercell_advanced[down=input,east=output,north=none,south=none,up=input,west=output]
rftools:powercell_advanced[down=input,east=output,north=none,south=none,up=output,west=none]
rftools:powercell_advanced[down=input,east=output,north=none,south=none,up=output,west=input]
rftools:powercell_advanced[down=input,east=output,north=none,south=none,up=output,west=output]
rftools:powercell_advanced[down=input,east=output,north=none,south=input,up=none,west=none]
rftools:powercell_advanced[down=input,east=output,north=none,south=input,up=none,west=input]
rftools:powercell_advanced[down=input,east=output,north=none,south=input,up=none,west=output]
rftools:powercell_advanced[down=input,east=output,north=none,south=input,up=input,west=none]
rftools:powercell_advanced[down=input,east=output,north=none,south=input,up=input,west=input]
rftools:powercell_advanced[down=input,east=output,north=none,south=input,up=input,west=output]
rftools:powercell_advanced[down=input,east=output,north=none,south=input,up=output,west=none]
rftools:powercell_advanced[down=input,east=output,north=none,south=input,up=output,west=input]
rftools:powercell_advanced[down=input,east=output,north=none,south=input,up=output,west=output]
rftools:powercell_advanced[down=input,east=output,north=none,south=output,up=none,west=none]
rftools:powercell_advanced[down=input,east=output,north=none,south=output,up=none,west=input]
rftools:powercell_advanced[down=input,east=output,north=none,south=output,up=none,west=output]
rftools:powercell_advanced[down=input,east=output,north=none,south=output,up=input,west=none]
rftools:powercell_advanced[down=input,east=output,north=none,south=output,up=input,west=input]
rftools:powercell_advanced[down=input,east=output,north=none,south=output,up=input,west=output]
rftools:powercell_advanced[down=input,east=output,north=none,south=output,up=output,west=none]
rftools:powercell_advanced[down=input,east=output,north=none,south=output,up=output,west=input]
rftools:powercell_advanced[down=input,east=output,north=none,south=output,up=output,west=output]
rftools:powercell_advanced[down=input,east=output,north=input,south=none,up=none,west=none]
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rftools:powercell_advanced[down=input,east=output,north=input,south=none,up=none,west=output]
rftools:powercell_advanced[down=input,east=output,north=input,south=none,up=input,west=none]
rftools:powercell_advanced[down=input,east=output,north=input,south=none,up=input,west=input]
rftools:powercell_advanced[down=input,east=output,north=input,south=none,up=input,west=output]
rftools:powercell_advanced[down=input,east=output,north=input,south=none,up=output,west=none]
rftools:powercell_advanced[down=input,east=output,north=input,south=none,up=output,west=input]
rftools:powercell_advanced[down=input,east=output,north=input,south=none,up=output,west=output]
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rftools:powercell_advanced[down=input,east=output,north=input,south=input,up=none,west=output]
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rftools:powercell_advanced[down=input,east=output,north=input,south=input,up=input,west=input]
rftools:powercell_advanced[down=input,east=output,north=input,south=input,up=input,west=output]
rftools:powercell_advanced[down=input,east=output,north=input,south=input,up=output,west=none]
rftools:powercell_advanced[down=input,east=output,north=input,south=input,up=output,west=input]
rftools:powercell_advanced[down=input,east=output,north=input,south=input,up=output,west=output]
rftools:powercell_advanced[down=input,east=output,north=input,south=output,up=none,west=none]
rftools:powercell_advanced[down=input,east=output,north=input,south=output,up=none,west=input]
rftools:powercell_advanced[down=input,east=output,north=input,south=output,up=none,west=output]
rftools:powercell_advanced[down=input,east=output,north=input,south=output,up=input,west=none]
rftools:powercell_advanced[down=input,east=output,north=input,south=output,up=input,west=input]
rftools:powercell_advanced[down=input,east=output,north=input,south=output,up=input,west=output]
rftools:powercell_advanced[down=input,east=output,north=input,south=output,up=output,west=none]
rftools:powercell_advanced[down=input,east=output,north=input,south=output,up=output,west=input]
rftools:powercell_advanced[down=input,east=output,north=input,south=output,up=output,west=output]
rftools:powercell_advanced[down=input,east=output,north=output,south=none,up=none,west=none]
rftools:powercell_advanced[down=input,east=output,north=output,south=none,up=none,west=input]
rftools:powercell_advanced[down=input,east=output,north=output,south=none,up=none,west=output]
rftools:powercell_advanced[down=input,east=output,north=output,south=none,up=input,west=none]
rftools:powercell_advanced[down=input,east=output,north=output,south=none,up=input,west=input]
rftools:powercell_advanced[down=input,east=output,north=output,south=none,up=input,west=output]
rftools:powercell_advanced[down=input,east=output,north=output,south=none,up=output,west=none]
rftools:powercell_advanced[down=input,east=output,north=output,south=none,up=output,west=input]
rftools:powercell_advanced[down=input,east=output,north=output,south=none,up=output,west=output]
rftools:powercell_advanced[down=input,east=output,north=output,south=input,up=none,west=none]
rftools:powercell_advanced[down=input,east=output,north=output,south=input,up=none,west=input]
rftools:powercell_advanced[down=input,east=output,north=output,south=input,up=none,west=output]
rftools:powercell_advanced[down=input,east=output,north=output,south=input,up=input,west=none]
rftools:powercell_advanced[down=input,east=output,north=output,south=input,up=input,west=input]
rftools:powercell_advanced[down=input,east=output,north=output,south=input,up=input,west=output]
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rftools:powercell_advanced[down=input,east=output,north=output,south=input,up=output,west=input]
rftools:powercell_advanced[down=input,east=output,north=output,south=input,up=output,west=output]
rftools:powercell_advanced[down=input,east=output,north=output,south=output,up=none,west=none]
rftools:powercell_advanced[down=input,east=output,north=output,south=output,up=none,west=input]
rftools:powercell_advanced[down=input,east=output,north=output,south=output,up=none,west=output]
rftools:powercell_advanced[down=input,east=output,north=output,south=output,up=input,west=none]
rftools:powercell_advanced[down=input,east=output,north=output,south=output,up=input,west=input]
rftools:powercell_advanced[down=input,east=output,north=output,south=output,up=input,west=output]
rftools:powercell_advanced[down=input,east=output,north=output,south=output,up=output,west=none]
rftools:powercell_advanced[down=input,east=output,north=output,south=output,up=output,west=input]
rftools:powercell_advanced[down=input,east=output,north=output,south=output,up=output,west=output]
rftools:powercell_advanced[down=output,east=none,north=none,south=none,up=none,west=none]
rftools:powercell_advanced[down=output,east=none,north=none,south=none,up=none,west=input]
rftools:powercell_advanced[down=output,east=none,north=none,south=none,up=none,west=output]
rftools:powercell_advanced[down=output,east=none,north=none,south=none,up=input,west=none]
rftools:powercell_advanced[down=output,east=none,north=none,south=none,up=input,west=input]
rftools:powercell_advanced[down=output,east=none,north=none,south=none,up=input,west=output]
rftools:powercell_advanced[down=output,east=none,north=none,south=none,up=output,west=none]
rftools:powercell_advanced[down=output,east=none,north=none,south=none,up=output,west=input]
rftools:powercell_advanced[down=output,east=none,north=none,south=none,up=output,west=output]
rftools:powercell_advanced[down=output,east=none,north=none,south=input,up=none,west=none]
rftools:powercell_advanced[down=output,east=none,north=none,south=input,up=none,west=input]
rftools:powercell_advanced[down=output,east=none,north=none,south=input,up=none,west=output]
rftools:powercell_advanced[down=output,east=none,north=none,south=input,up=input,west=none]
rftools:powercell_advanced[down=output,east=none,north=none,south=input,up=input,west=input]
rftools:powercell_advanced[down=output,east=none,north=none,south=input,up=input,west=output]
rftools:powercell_advanced[down=output,east=none,north=none,south=input,up=output,west=none]
rftools:powercell_advanced[down=output,east=none,north=none,south=input,up=output,west=input]
rftools:powercell_advanced[down=output,east=none,north=none,south=input,up=output,west=output]
rftools:powercell_advanced[down=output,east=none,north=none,south=output,up=none,west=none]
rftools:powercell_advanced[down=output,east=none,north=none,south=output,up=none,west=input]
rftools:powercell_advanced[down=output,east=none,north=none,south=output,up=none,west=output]
rftools:powercell_advanced[down=output,east=none,north=none,south=output,up=input,west=none]
rftools:powercell_advanced[down=output,east=none,north=none,south=output,up=input,west=input]
rftools:powercell_advanced[down=output,east=none,north=none,south=output,up=input,west=output]
rftools:powercell_advanced[down=output,east=none,north=none,south=output,up=output,west=none]
rftools:powercell_advanced[down=output,east=none,north=none,south=output,up=output,west=input]
rftools:powercell_advanced[down=output,east=none,north=none,south=output,up=output,west=output]
rftools:powercell_advanced[down=output,east=none,north=input,south=none,up=none,west=none]
rftools:powercell_advanced[down=output,east=none,north=input,south=none,up=none,west=input]
rftools:powercell_advanced[down=output,east=none,north=input,south=none,up=none,west=output]
rftools:powercell_advanced[down=output,east=none,north=input,south=none,up=input,west=none]
rftools:powercell_advanced[down=output,east=none,north=input,south=none,up=input,west=input]
rftools:powercell_advanced[down=output,east=none,north=input,south=none,up=input,west=output]
rftools:powercell_advanced[down=output,east=none,north=input,south=none,up=output,west=none]
rftools:powercell_advanced[down=output,east=none,north=input,south=none,up=output,west=input]
rftools:powercell_advanced[down=output,east=none,north=input,south=none,up=output,west=output]
rftools:powercell_advanced[down=output,east=none,north=input,south=input,up=none,west=none]
rftools:powercell_advanced[down=output,east=none,north=input,south=input,up=none,west=input]
rftools:powercell_advanced[down=output,east=none,north=input,south=input,up=none,west=output]
rftools:powercell_advanced[down=output,east=none,north=input,south=input,up=input,west=none]
rftools:powercell_advanced[down=output,east=none,north=input,south=input,up=input,west=input]
rftools:powercell_advanced[down=output,east=none,north=input,south=input,up=input,west=output]
rftools:powercell_advanced[down=output,east=none,north=input,south=input,up=output,west=none]
rftools:powercell_advanced[down=output,east=none,north=input,south=input,up=output,west=input]
rftools:powercell_advanced[down=output,east=none,north=input,south=input,up=output,west=output]
rftools:powercell_advanced[down=output,east=none,north=input,south=output,up=none,west=none]
rftools:powercell_advanced[down=output,east=none,north=input,south=output,up=none,west=input]
rftools:powercell_advanced[down=output,east=none,north=input,south=output,up=none,west=output]
rftools:powercell_advanced[down=output,east=none,north=input,south=output,up=input,west=none]
rftools:powercell_advanced[down=output,east=none,north=input,south=output,up=input,west=input]
rftools:powercell_advanced[down=output,east=none,north=input,south=output,up=input,west=output]
rftools:powercell_advanced[down=output,east=none,north=input,south=output,up=output,west=none]
rftools:powercell_advanced[down=output,east=none,north=input,south=output,up=output,west=input]
rftools:powercell_advanced[down=output,east=none,north=input,south=output,up=output,west=output]
rftools:powercell_advanced[down=output,east=none,north=output,south=none,up=none,west=none]
rftools:powercell_advanced[down=output,east=none,north=output,south=none,up=none,west=input]
rftools:powercell_advanced[down=output,east=none,north=output,south=none,up=none,west=output]
rftools:powercell_advanced[down=output,east=none,north=output,south=none,up=input,west=none]
rftools:powercell_advanced[down=output,east=none,north=output,south=none,up=input,west=input]
rftools:powercell_advanced[down=output,east=none,north=output,south=none,up=input,west=output]
rftools:powercell_advanced[down=output,east=none,north=output,south=none,up=output,west=none]
rftools:powercell_advanced[down=output,east=none,north=output,south=none,up=output,west=input]
rftools:powercell_advanced[down=output,east=none,north=output,south=none,up=output,west=output]
rftools:powercell_advanced[down=output,east=none,north=output,south=input,up=none,west=none]
rftools:powercell_advanced[down=output,east=none,north=output,south=input,up=none,west=input]
rftools:powercell_advanced[down=output,east=none,north=output,south=input,up=none,west=output]
rftools:powercell_advanced[down=output,east=none,north=output,south=input,up=input,west=none]
rftools:powercell_advanced[down=output,east=none,north=output,south=input,up=input,west=input]
rftools:powercell_advanced[down=output,east=none,north=output,south=input,up=input,west=output]
rftools:powercell_advanced[down=output,east=none,north=output,south=input,up=output,west=none]
rftools:powercell_advanced[down=output,east=none,north=output,south=input,up=output,west=input]
rftools:powercell_advanced[down=output,east=none,north=output,south=input,up=output,west=output]
rftools:powercell_advanced[down=output,east=none,north=output,south=output,up=none,west=none]
rftools:powercell_advanced[down=output,east=none,north=output,south=output,up=none,west=input]
rftools:powercell_advanced[down=output,east=none,north=output,south=output,up=none,west=output]
rftools:powercell_advanced[down=output,east=none,north=output,south=output,up=input,west=none]
rftools:powercell_advanced[down=output,east=none,north=output,south=output,up=input,west=input]
rftools:powercell_advanced[down=output,east=none,north=output,south=output,up=input,west=output]
rftools:powercell_advanced[down=output,east=none,north=output,south=output,up=output,west=none]
rftools:powercell_advanced[down=output,east=none,north=output,south=output,up=output,west=input]
rftools:powercell_advanced[down=output,east=none,north=output,south=output,up=output,west=output]
rftools:powercell_advanced[down=output,east=input,north=none,south=none,up=none,west=none]
rftools:powercell_advanced[down=output,east=input,north=none,south=none,up=none,west=input]
rftools:powercell_advanced[down=output,east=input,north=none,south=none,up=none,west=output]
rftools:powercell_advanced[down=output,east=input,north=none,south=none,up=input,west=none]
rftools:powercell_advanced[down=output,east=input,north=none,south=none,up=input,west=input]
rftools:powercell_advanced[down=output,east=input,north=none,south=none,up=input,west=output]
rftools:powercell_advanced[down=output,east=input,north=none,south=none,up=output,west=none]
rftools:powercell_advanced[down=output,east=input,north=none,south=none,up=output,west=input]
rftools:powercell_advanced[down=output,east=input,north=none,south=none,up=output,west=output]
rftools:powercell_advanced[down=output,east=input,north=none,south=input,up=none,west=none]
rftools:powercell_advanced[down=output,east=input,north=none,south=input,up=none,west=input]
rftools:powercell_advanced[down=output,east=input,north=none,south=input,up=none,west=output]
rftools:powercell_advanced[down=output,east=input,north=none,south=input,up=input,west=none]
rftools:powercell_advanced[down=output,east=input,north=none,south=input,up=input,west=input]
rftools:powercell_advanced[down=output,east=input,north=none,south=input,up=input,west=output]
rftools:powercell_advanced[down=output,east=input,north=none,south=input,up=output,west=none]
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rftools:powercell_advanced[down=output,east=input,north=none,south=output,up=none,west=none]
rftools:powercell_advanced[down=output,east=input,north=none,south=output,up=none,west=input]
rftools:powercell_advanced[down=output,east=input,north=none,south=output,up=none,west=output]
rftools:powercell_advanced[down=output,east=input,north=none,south=output,up=input,west=none]
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rftools:powercell_advanced[down=output,east=input,north=none,south=output,up=input,west=output]
rftools:powercell_advanced[down=output,east=input,north=none,south=output,up=output,west=none]
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rftools:powercell_advanced[down=output,east=input,north=none,south=output,up=output,west=output]
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rftools:powercell_advanced[down=output,east=input,north=input,south=output,up=output,west=output]
rftools:powercell_advanced[down=output,east=input,north=output,south=none,up=none,west=none]
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rftools:powercell_advanced[down=output,east=input,north=output,south=none,up=output,west=none]
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rftools:powercell_advanced[down=output,east=input,north=output,south=input,up=input,west=none]
rftools:powercell_advanced[down=output,east=input,north=output,south=input,up=input,west=input]
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rftools:powercell_advanced[down=output,east=input,north=output,south=output,up=input,west=none]
rftools:powercell_advanced[down=output,east=input,north=output,south=output,up=input,west=input]
rftools:powercell_advanced[down=output,east=input,north=output,south=output,up=input,west=output]
rftools:powercell_advanced[down=output,east=input,north=output,south=output,up=output,west=none]
rftools:powercell_advanced[down=output,east=input,north=output,south=output,up=output,west=input]
rftools:powercell_advanced[down=output,east=input,north=output,south=output,up=output,west=output]
rftools:powercell_advanced[down=output,east=output,north=none,south=none,up=none,west=none]
rftools:powercell_advanced[down=output,east=output,north=none,south=none,up=none,west=input]
rftools:powercell_advanced[down=output,east=output,north=none,south=none,up=none,west=output]
rftools:powercell_advanced[down=output,east=output,north=none,south=none,up=input,west=none]
rftools:powercell_advanced[down=output,east=output,north=none,south=none,up=input,west=input]
rftools:powercell_advanced[down=output,east=output,north=none,south=none,up=input,west=output]
rftools:powercell_advanced[down=output,east=output,north=none,south=none,up=output,west=none]
rftools:powercell_advanced[down=output,east=output,north=none,south=none,up=output,west=input]
rftools:powercell_advanced[down=output,east=output,north=none,south=none,up=output,west=output]
rftools:powercell_advanced[down=output,east=output,north=none,south=input,up=none,west=none]
rftools:powercell_advanced[down=output,east=output,north=none,south=input,up=none,west=input]
rftools:powercell_advanced[down=output,east=output,north=none,south=input,up=none,west=output]
rftools:powercell_advanced[down=output,east=output,north=none,south=input,up=input,west=none]
rftools:powercell_advanced[down=output,east=output,north=none,south=input,up=input,west=input]
rftools:powercell_advanced[down=output,east=output,north=none,south=input,up=input,west=output]
rftools:powercell_advanced[down=output,east=output,north=none,south=input,up=output,west=none]
rftools:powercell_advanced[down=output,east=output,north=none,south=input,up=output,west=input]
rftools:powercell_advanced[down=output,east=output,north=none,south=input,up=output,west=output]
rftools:powercell_advanced[down=output,east=output,north=none,south=output,up=none,west=none]
rftools:powercell_advanced[down=output,east=output,north=none,south=output,up=none,west=input]
rftools:powercell_advanced[down=output,east=output,north=none,south=output,up=none,west=output]
rftools:powercell_advanced[down=output,east=output,north=none,south=output,up=input,west=none]
rftools:powercell_advanced[down=output,east=output,north=none,south=output,up=input,west=input]
rftools:powercell_advanced[down=output,east=output,north=none,south=output,up=input,west=output]
rftools:powercell_advanced[down=output,east=output,north=none,south=output,up=output,west=none]
rftools:powercell_advanced[down=output,east=output,north=none,south=output,up=output,west=input]
rftools:powercell_advanced[down=output,east=output,north=none,south=output,up=output,west=output]
rftools:powercell_advanced[down=output,east=output,north=input,south=none,up=none,west=none]
rftools:powercell_advanced[down=output,east=output,north=input,south=none,up=none,west=input]
rftools:powercell_advanced[down=output,east=output,north=input,south=none,up=none,west=output]
rftools:powercell_advanced[down=output,east=output,north=input,south=none,up=input,west=none]
rftools:powercell_advanced[down=output,east=output,north=input,south=none,up=input,west=input]
rftools:powercell_advanced[down=output,east=output,north=input,south=none,up=input,west=output]
rftools:powercell_advanced[down=output,east=output,north=input,south=none,up=output,west=none]
rftools:powercell_advanced[down=output,east=output,north=input,south=none,up=output,west=input]
rftools:powercell_advanced[down=output,east=output,north=input,south=none,up=output,west=output]
rftools:powercell_advanced[down=output,east=output,north=input,south=input,up=none,west=none]
rftools:powercell_advanced[down=output,east=output,north=input,south=input,up=none,west=input]
rftools:powercell_advanced[down=output,east=output,north=input,south=input,up=none,west=output]
rftools:powercell_advanced[down=output,east=output,north=input,south=input,up=input,west=none]
rftools:powercell_advanced[down=output,east=output,north=input,south=input,up=input,west=input]
rftools:powercell_advanced[down=output,east=output,north=input,south=input,up=input,west=output]
rftools:powercell_advanced[down=output,east=output,north=input,south=input,up=output,west=none]
rftools:powercell_advanced[down=output,east=output,north=input,south=input,up=output,west=input]
rftools:powercell_advanced[down=output,east=output,north=input,south=input,up=output,west=output]
rftools:powercell_advanced[down=output,east=output,north=input,south=output,up=none,west=none]
rftools:powercell_advanced[down=output,east=output,north=input,south=output,up=none,west=input]
rftools:powercell_advanced[down=output,east=output,north=input,south=output,up=none,west=output]
rftools:powercell_advanced[down=output,east=output,north=input,south=output,up=input,west=none]
rftools:powercell_advanced[down=output,east=output,north=input,south=output,up=input,west=input]
rftools:powercell_advanced[down=output,east=output,north=input,south=output,up=input,west=output]
rftools:powercell_advanced[down=output,east=output,north=input,south=output,up=output,west=none]
rftools:powercell_advanced[down=output,east=output,north=input,south=output,up=output,west=input]
rftools:powercell_advanced[down=output,east=output,north=input,south=output,up=output,west=output]
rftools:powercell_advanced[down=output,east=output,north=output,south=none,up=none,west=none]
rftools:powercell_advanced[down=output,east=output,north=output,south=none,up=none,west=input]
rftools:powercell_advanced[down=output,east=output,north=output,south=none,up=none,west=output]
rftools:powercell_advanced[down=output,east=output,north=output,south=none,up=input,west=none]
rftools:powercell_advanced[down=output,east=output,north=output,south=none,up=input,west=input]
rftools:powercell_advanced[down=output,east=output,north=output,south=none,up=input,west=output]
rftools:powercell_advanced[down=output,east=output,north=output,south=none,up=output,west=none]
rftools:powercell_advanced[down=output,east=output,north=output,south=none,up=output,west=input]
rftools:powercell_advanced[down=output,east=output,north=output,south=none,up=output,west=output]
rftools:powercell_advanced[down=output,east=output,north=output,south=input,up=none,west=none]
rftools:powercell_advanced[down=output,east=output,north=output,south=input,up=none,west=input]
rftools:powercell_advanced[down=output,east=output,north=output,south=input,up=none,west=output]
rftools:powercell_advanced[down=output,east=output,north=output,south=input,up=input,west=none]
rftools:powercell_advanced[down=output,east=output,north=output,south=input,up=input,west=input]
rftools:powercell_advanced[down=output,east=output,north=output,south=input,up=input,west=output]
rftools:powercell_advanced[down=output,east=output,north=output,south=input,up=output,west=none]
rftools:powercell_advanced[down=output,east=output,north=output,south=input,up=output,west=input]
rftools:powercell_advanced[down=output,east=output,north=output,south=input,up=output,west=output]
rftools:powercell_advanced[down=output,east=output,north=output,south=output,up=none,west=none]
rftools:powercell_advanced[down=output,east=output,north=output,south=output,up=none,west=input]
rftools:powercell_advanced[down=output,east=output,north=output,south=output,up=none,west=output]
rftools:powercell_advanced[down=output,east=output,north=output,south=output,up=input,west=none]
rftools:powercell_advanced[down=output,east=output,north=output,south=output,up=input,west=input]
rftools:powercell_advanced[down=output,east=output,north=output,south=output,up=input,west=output]
rftools:powercell_advanced[down=output,east=output,north=output,south=output,up=output,west=none]
rftools:powercell_advanced[down=output,east=output,north=output,south=output,up=output,west=input]
rftools:powercell_advanced[down=output,east=output,north=output,south=output,up=output,west=output]
rftools:powercell_creative[down=none,east=none,north=none,south=none,up=none,west=none]
rftools:powercell_creative[down=none,east=none,north=none,south=none,up=none,west=input]
rftools:powercell_creative[down=none,east=none,north=none,south=none,up=none,west=output]
rftools:powercell_creative[down=none,east=none,north=none,south=none,up=input,west=none]
rftools:powercell_creative[down=none,east=none,north=none,south=none,up=input,west=input]
rftools:powercell_creative[down=none,east=none,north=none,south=none,up=input,west=output]
rftools:powercell_creative[down=none,east=none,north=none,south=none,up=output,west=none]
rftools:powercell_creative[down=none,east=none,north=none,south=none,up=output,west=input]
rftools:powercell_creative[down=none,east=none,north=none,south=none,up=output,west=output]
rftools:powercell_creative[down=none,east=none,north=none,south=input,up=none,west=none]
rftools:powercell_creative[down=none,east=none,north=none,south=input,up=none,west=input]
rftools:powercell_creative[down=none,east=none,north=none,south=input,up=none,west=output]
rftools:powercell_creative[down=none,east=none,north=none,south=input,up=input,west=none]
rftools:powercell_creative[down=none,east=none,north=none,south=input,up=input,west=input]
rftools:powercell_creative[down=none,east=none,north=none,south=input,up=input,west=output]
rftools:powercell_creative[down=none,east=none,north=none,south=input,up=output,west=none]
rftools:powercell_creative[down=none,east=none,north=none,south=input,up=output,west=input]
rftools:powercell_creative[down=none,east=none,north=none,south=input,up=output,west=output]
rftools:powercell_creative[down=none,east=none,north=none,south=output,up=none,west=none]
rftools:powercell_creative[down=none,east=none,north=none,south=output,up=none,west=input]
rftools:powercell_creative[down=none,east=none,north=none,south=output,up=none,west=output]
rftools:powercell_creative[down=none,east=none,north=none,south=output,up=input,west=none]
rftools:powercell_creative[down=none,east=none,north=none,south=output,up=input,west=input]
rftools:powercell_creative[down=none,east=none,north=none,south=output,up=input,west=output]
rftools:powercell_creative[down=none,east=none,north=none,south=output,up=output,west=none]
rftools:powercell_creative[down=none,east=none,north=none,south=output,up=output,west=input]
rftools:powercell_creative[down=none,east=none,north=none,south=output,up=output,west=output]
rftools:powercell_creative[down=none,east=none,north=input,south=none,up=none,west=none]
rftools:powercell_creative[down=none,east=none,north=input,south=none,up=none,west=input]
rftools:powercell_creative[down=none,east=none,north=input,south=none,up=none,west=output]
rftools:powercell_creative[down=none,east=none,north=input,south=none,up=input,west=none]
rftools:powercell_creative[down=none,east=none,north=input,south=none,up=input,west=input]
rftools:powercell_creative[down=none,east=none,north=input,south=none,up=input,west=output]
rftools:powercell_creative[down=none,east=none,north=input,south=none,up=output,west=none]
rftools:powercell_creative[down=none,east=none,north=input,south=none,up=output,west=input]
rftools:powercell_creative[down=none,east=none,north=input,south=none,up=output,west=output]
rftools:powercell_creative[down=none,east=none,north=input,south=input,up=none,west=none]
rftools:powercell_creative[down=none,east=none,north=input,south=input,up=none,west=input]
rftools:powercell_creative[down=none,east=none,north=input,south=input,up=none,west=output]
rftools:powercell_creative[down=none,east=none,north=input,south=input,up=input,west=none]
rftools:powercell_creative[down=none,east=none,north=input,south=input,up=input,west=input]
rftools:powercell_creative[down=none,east=none,north=input,south=input,up=input,west=output]
rftools:powercell_creative[down=none,east=none,north=input,south=input,up=output,west=none]
rftools:powercell_creative[down=none,east=none,north=input,south=input,up=output,west=input]
rftools:powercell_creative[down=none,east=none,north=input,south=input,up=output,west=output]
rftools:powercell_creative[down=none,east=none,north=input,south=output,up=none,west=none]
rftools:powercell_creative[down=none,east=none,north=input,south=output,up=none,west=input]
rftools:powercell_creative[down=none,east=none,north=input,south=output,up=none,west=output]
rftools:powercell_creative[down=none,east=none,north=input,south=output,up=input,west=none]
rftools:powercell_creative[down=none,east=none,north=input,south=output,up=input,west=input]
rftools:powercell_creative[down=none,east=none,north=input,south=output,up=input,west=output]
rftools:powercell_creative[down=none,east=none,north=input,south=output,up=output,west=none]
rftools:powercell_creative[down=none,east=none,north=input,south=output,up=output,west=input]
rftools:powercell_creative[down=none,east=none,north=input,south=output,up=output,west=output]
rftools:powercell_creative[down=none,east=none,north=output,south=none,up=none,west=none]
rftools:powercell_creative[down=none,east=none,north=output,south=none,up=none,west=input]
rftools:powercell_creative[down=none,east=none,north=output,south=none,up=none,west=output]
rftools:powercell_creative[down=none,east=none,north=output,south=none,up=input,west=none]
rftools:powercell_creative[down=none,east=none,north=output,south=none,up=input,west=input]
rftools:powercell_creative[down=none,east=none,north=output,south=none,up=input,west=output]
rftools:powercell_creative[down=none,east=none,north=output,south=none,up=output,west=none]
rftools:powercell_creative[down=none,east=none,north=output,south=none,up=output,west=input]
rftools:powercell_creative[down=none,east=none,north=output,south=none,up=output,west=output]
rftools:powercell_creative[down=none,east=none,north=output,south=input,up=none,west=none]
rftools:powercell_creative[down=none,east=none,north=output,south=input,up=none,west=input]
rftools:powercell_creative[down=none,east=none,north=output,south=input,up=none,west=output]
rftools:powercell_creative[down=none,east=none,north=output,south=input,up=input,west=none]
rftools:powercell_creative[down=none,east=none,north=output,south=input,up=input,west=input]
rftools:powercell_creative[down=none,east=none,north=output,south=input,up=input,west=output]
rftools:powercell_creative[down=none,east=none,north=output,south=input,up=output,west=none]
rftools:powercell_creative[down=none,east=none,north=output,south=input,up=output,west=input]
rftools:powercell_creative[down=none,east=none,north=output,south=input,up=output,west=output]
rftools:powercell_creative[down=none,east=none,north=output,south=output,up=none,west=none]
rftools:powercell_creative[down=none,east=none,north=output,south=output,up=none,west=input]
rftools:powercell_creative[down=none,east=none,north=output,south=output,up=none,west=output]
rftools:powercell_creative[down=none,east=none,north=output,south=output,up=input,west=none]
rftools:powercell_creative[down=none,east=none,north=output,south=output,up=input,west=input]
rftools:powercell_creative[down=none,east=none,north=output,south=output,up=input,west=output]
rftools:powercell_creative[down=none,east=none,north=output,south=output,up=output,west=none]
rftools:powercell_creative[down=none,east=none,north=output,south=output,up=output,west=input]
rftools:powercell_creative[down=none,east=none,north=output,south=output,up=output,west=output]
rftools:powercell_creative[down=none,east=input,north=none,south=none,up=none,west=none]
rftools:powercell_creative[down=none,east=input,north=none,south=none,up=none,west=input]
rftools:powercell_creative[down=none,east=input,north=none,south=none,up=none,west=output]
rftools:powercell_creative[down=none,east=input,north=none,south=none,up=input,west=none]
rftools:powercell_creative[down=none,east=input,north=none,south=none,up=input,west=input]
rftools:powercell_creative[down=none,east=input,north=none,south=none,up=input,west=output]
rftools:powercell_creative[down=none,east=input,north=none,south=none,up=output,west=none]
rftools:powercell_creative[down=none,east=input,north=none,south=none,up=output,west=input]
rftools:powercell_creative[down=none,east=input,north=none,south=none,up=output,west=output]
rftools:powercell_creative[down=none,east=input,north=none,south=input,up=none,west=none]
rftools:powercell_creative[down=none,east=input,north=none,south=input,up=none,west=input]
rftools:powercell_creative[down=none,east=input,north=none,south=input,up=none,west=output]
rftools:powercell_creative[down=none,east=input,north=none,south=input,up=input,west=none]
rftools:powercell_creative[down=none,east=input,north=none,south=input,up=input,west=input]
rftools:powercell_creative[down=none,east=input,north=none,south=input,up=input,west=output]
rftools:powercell_creative[down=none,east=input,north=none,south=input,up=output,west=none]
rftools:powercell_creative[down=none,east=input,north=none,south=input,up=output,west=input]
rftools:powercell_creative[down=none,east=input,north=none,south=input,up=output,west=output]
rftools:powercell_creative[down=none,east=input,north=none,south=output,up=none,west=none]
rftools:powercell_creative[down=none,east=input,north=none,south=output,up=none,west=input]
rftools:powercell_creative[down=none,east=input,north=none,south=output,up=none,west=output]
rftools:powercell_creative[down=none,east=input,north=none,south=output,up=input,west=none]
rftools:powercell_creative[down=none,east=input,north=none,south=output,up=input,west=input]
rftools:powercell_creative[down=none,east=input,north=none,south=output,up=input,west=output]
rftools:powercell_creative[down=none,east=input,north=none,south=output,up=output,west=none]
rftools:powercell_creative[down=none,east=input,north=none,south=output,up=output,west=input]
rftools:powercell_creative[down=none,east=input,north=none,south=output,up=output,west=output]
rftools:powercell_creative[down=none,east=input,north=input,south=none,up=none,west=none]
rftools:powercell_creative[down=none,east=input,north=input,south=none,up=none,west=input]
rftools:powercell_creative[down=none,east=input,north=input,south=none,up=none,west=output]
rftools:powercell_creative[down=none,east=input,north=input,south=none,up=input,west=none]
rftools:powercell_creative[down=none,east=input,north=input,south=none,up=input,west=input]
rftools:powercell_creative[down=none,east=input,north=input,south=none,up=input,west=output]
rftools:powercell_creative[down=none,east=input,north=input,south=none,up=output,west=none]
rftools:powercell_creative[down=none,east=input,north=input,south=none,up=output,west=input]
rftools:powercell_creative[down=none,east=input,north=input,south=none,up=output,west=output]
rftools:powercell_creative[down=none,east=input,north=input,south=input,up=none,west=none]
rftools:powercell_creative[down=none,east=input,north=input,south=input,up=none,west=input]
rftools:powercell_creative[down=none,east=input,north=input,south=input,up=none,west=output]
rftools:powercell_creative[down=none,east=input,north=input,south=input,up=input,west=none]
rftools:powercell_creative[down=none,east=input,north=input,south=input,up=input,west=input]
rftools:powercell_creative[down=none,east=input,north=input,south=input,up=input,west=output]
rftools:powercell_creative[down=none,east=input,north=input,south=input,up=output,west=none]
rftools:powercell_creative[down=none,east=input,north=input,south=input,up=output,west=input]
rftools:powercell_creative[down=none,east=input,north=input,south=input,up=output,west=output]
rftools:powercell_creative[down=none,east=input,north=input,south=output,up=none,west=none]
rftools:powercell_creative[down=none,east=input,north=input,south=output,up=none,west=input]
rftools:powercell_creative[down=none,east=input,north=input,south=output,up=none,west=output]
rftools:powercell_creative[down=none,east=input,north=input,south=output,up=input,west=none]
rftools:powercell_creative[down=none,east=input,north=input,south=output,up=input,west=input]
rftools:powercell_creative[down=none,east=input,north=input,south=output,up=input,west=output]
rftools:powercell_creative[down=none,east=input,north=input,south=output,up=output,west=none]
rftools:powercell_creative[down=none,east=input,north=input,south=output,up=output,west=input]
rftools:powercell_creative[down=none,east=input,north=input,south=output,up=output,west=output]
rftools:powercell_creative[down=none,east=input,north=output,south=none,up=none,west=none]
rftools:powercell_creative[down=none,east=input,north=output,south=none,up=none,west=input]
rftools:powercell_creative[down=none,east=input,north=output,south=none,up=none,west=output]
rftools:powercell_creative[down=none,east=input,north=output,south=none,up=input,west=none]
rftools:powercell_creative[down=none,east=input,north=output,south=none,up=input,west=input]
rftools:powercell_creative[down=none,east=input,north=output,south=none,up=input,west=output]
rftools:powercell_creative[down=none,east=input,north=output,south=none,up=output,west=none]
rftools:powercell_creative[down=none,east=input,north=output,south=none,up=output,west=input]
rftools:powercell_creative[down=none,east=input,north=output,south=none,up=output,west=output]
rftools:powercell_creative[down=none,east=input,north=output,south=input,up=none,west=none]
rftools:powercell_creative[down=none,east=input,north=output,south=input,up=none,west=input]
rftools:powercell_creative[down=none,east=input,north=output,south=input,up=none,west=output]
rftools:powercell_creative[down=none,east=input,north=output,south=input,up=input,west=none]
rftools:powercell_creative[down=none,east=input,north=output,south=input,up=input,west=input]
rftools:powercell_creative[down=none,east=input,north=output,south=input,up=input,west=output]
rftools:powercell_creative[down=none,east=input,north=output,south=input,up=output,west=none]
rftools:powercell_creative[down=none,east=input,north=output,south=input,up=output,west=input]
rftools:powercell_creative[down=none,east=input,north=output,south=input,up=output,west=output]
rftools:powercell_creative[down=none,east=input,north=output,south=output,up=none,west=none]
rftools:powercell_creative[down=none,east=input,north=output,south=output,up=none,west=input]
rftools:powercell_creative[down=none,east=input,north=output,south=output,up=none,west=output]
rftools:powercell_creative[down=none,east=input,north=output,south=output,up=input,west=none]
rftools:powercell_creative[down=none,east=input,north=output,south=output,up=input,west=input]
rftools:powercell_creative[down=none,east=input,north=output,south=output,up=input,west=output]
rftools:powercell_creative[down=none,east=input,north=output,south=output,up=output,west=none]
rftools:powercell_creative[down=none,east=input,north=output,south=output,up=output,west=input]
rftools:powercell_creative[down=none,east=input,north=output,south=output,up=output,west=output]
rftools:powercell_creative[down=none,east=output,north=none,south=none,up=none,west=none]
rftools:powercell_creative[down=none,east=output,north=none,south=none,up=none,west=input]
rftools:powercell_creative[down=none,east=output,north=none,south=none,up=none,west=output]
rftools:powercell_creative[down=none,east=output,north=none,south=none,up=input,west=none]
rftools:powercell_creative[down=none,east=output,north=none,south=none,up=input,west=input]
rftools:powercell_creative[down=none,east=output,north=none,south=none,up=input,west=output]
rftools:powercell_creative[down=none,east=output,north=none,south=none,up=output,west=none]
rftools:powercell_creative[down=none,east=output,north=none,south=none,up=output,west=input]
rftools:powercell_creative[down=none,east=output,north=none,south=none,up=output,west=output]
rftools:powercell_creative[down=none,east=output,north=none,south=input,up=none,west=none]
rftools:powercell_creative[down=none,east=output,north=none,south=input,up=none,west=input]
rftools:powercell_creative[down=none,east=output,north=none,south=input,up=none,west=output]
rftools:powercell_creative[down=none,east=output,north=none,south=input,up=input,west=none]
rftools:powercell_creative[down=none,east=output,north=none,south=input,up=input,west=input]
rftools:powercell_creative[down=none,east=output,north=none,south=input,up=input,west=output]
rftools:powercell_creative[down=none,east=output,north=none,south=input,up=output,west=none]
rftools:powercell_creative[down=none,east=output,north=none,south=input,up=output,west=input]
rftools:powercell_creative[down=none,east=output,north=none,south=input,up=output,west=output]
rftools:powercell_creative[down=none,east=output,north=none,south=output,up=none,west=none]
rftools:powercell_creative[down=none,east=output,north=none,south=output,up=none,west=input]
rftools:powercell_creative[down=none,east=output,north=none,south=output,up=none,west=output]
rftools:powercell_creative[down=none,east=output,north=none,south=output,up=input,west=none]
rftools:powercell_creative[down=none,east=output,north=none,south=output,up=input,west=input]
rftools:powercell_creative[down=none,east=output,north=none,south=output,up=input,west=output]
rftools:powercell_creative[down=none,east=output,north=none,south=output,up=output,west=none]
rftools:powercell_creative[down=none,east=output,north=none,south=output,up=output,west=input]
rftools:powercell_creative[down=none,east=output,north=none,south=output,up=output,west=output]
rftools:powercell_creative[down=none,east=output,north=input,south=none,up=none,west=none]
rftools:powercell_creative[down=none,east=output,north=input,south=none,up=none,west=input]
rftools:powercell_creative[down=none,east=output,north=input,south=none,up=none,west=output]
rftools:powercell_creative[down=none,east=output,north=input,south=none,up=input,west=none]
rftools:powercell_creative[down=none,east=output,north=input,south=none,up=input,west=input]
rftools:powercell_creative[down=none,east=output,north=input,south=none,up=input,west=output]
rftools:powercell_creative[down=none,east=output,north=input,south=none,up=output,west=none]
rftools:powercell_creative[down=none,east=output,north=input,south=none,up=output,west=input]
rftools:powercell_creative[down=none,east=output,north=input,south=none,up=output,west=output]
rftools:powercell_creative[down=none,east=output,north=input,south=input,up=none,west=none]
rftools:powercell_creative[down=none,east=output,north=input,south=input,up=none,west=input]
rftools:powercell_creative[down=none,east=output,north=input,south=input,up=none,west=output]
rftools:powercell_creative[down=none,east=output,north=input,south=input,up=input,west=none]
rftools:powercell_creative[down=none,east=output,north=input,south=input,up=input,west=input]
rftools:powercell_creative[down=none,east=output,north=input,south=input,up=input,west=output]
rftools:powercell_creative[down=none,east=output,north=input,south=input,up=output,west=none]
rftools:powercell_creative[down=none,east=output,north=input,south=input,up=output,west=input]
rftools:powercell_creative[down=none,east=output,north=input,south=input,up=output,west=output]
rftools:powercell_creative[down=none,east=output,north=input,south=output,up=none,west=none]
rftools:powercell_creative[down=none,east=output,north=input,south=output,up=none,west=input]
rftools:powercell_creative[down=none,east=output,north=input,south=output,up=none,west=output]
rftools:powercell_creative[down=none,east=output,north=input,south=output,up=input,west=none]
rftools:powercell_creative[down=none,east=output,north=input,south=output,up=input,west=input]
rftools:powercell_creative[down=none,east=output,north=input,south=output,up=input,west=output]
rftools:powercell_creative[down=none,east=output,north=input,south=output,up=output,west=none]
rftools:powercell_creative[down=none,east=output,north=input,south=output,up=output,west=input]
rftools:powercell_creative[down=none,east=output,north=input,south=output,up=output,west=output]
rftools:powercell_creative[down=none,east=output,north=output,south=none,up=none,west=none]
rftools:powercell_creative[down=none,east=output,north=output,south=none,up=none,west=input]
rftools:powercell_creative[down=none,east=output,north=output,south=none,up=none,west=output]
rftools:powercell_creative[down=none,east=output,north=output,south=none,up=input,west=none]
rftools:powercell_creative[down=none,east=output,north=output,south=none,up=input,west=input]
rftools:powercell_creative[down=none,east=output,north=output,south=none,up=input,west=output]
rftools:powercell_creative[down=none,east=output,north=output,south=none,up=output,west=none]
rftools:powercell_creative[down=none,east=output,north=output,south=none,up=output,west=input]
rftools:powercell_creative[down=none,east=output,north=output,south=none,up=output,west=output]
rftools:powercell_creative[down=none,east=output,north=output,south=input,up=none,west=none]
rftools:powercell_creative[down=none,east=output,north=output,south=input,up=none,west=input]
rftools:powercell_creative[down=none,east=output,north=output,south=input,up=none,west=output]
rftools:powercell_creative[down=none,east=output,north=output,south=input,up=input,west=none]
rftools:powercell_creative[down=none,east=output,north=output,south=input,up=input,west=input]
rftools:powercell_creative[down=none,east=output,north=output,south=input,up=input,west=output]
rftools:powercell_creative[down=none,east=output,north=output,south=input,up=output,west=none]
rftools:powercell_creative[down=none,east=output,north=output,south=input,up=output,west=input]
rftools:powercell_creative[down=none,east=output,north=output,south=input,up=output,west=output]
rftools:powercell_creative[down=none,east=output,north=output,south=output,up=none,west=none]
rftools:powercell_creative[down=none,east=output,north=output,south=output,up=none,west=input]
rftools:powercell_creative[down=none,east=output,north=output,south=output,up=none,west=output]
rftools:powercell_creative[down=none,east=output,north=output,south=output,up=input,west=none]
rftools:powercell_creative[down=none,east=output,north=output,south=output,up=input,west=input]
rftools:powercell_creative[down=none,east=output,north=output,south=output,up=input,west=output]
rftools:powercell_creative[down=none,east=output,north=output,south=output,up=output,west=none]
rftools:powercell_creative[down=none,east=output,north=output,south=output,up=output,west=input]
rftools:powercell_creative[down=none,east=output,north=output,south=output,up=output,west=output]
rftools:powercell_creative[down=input,east=none,north=none,south=none,up=none,west=none]
rftools:powercell_creative[down=input,east=none,north=none,south=none,up=none,west=input]
rftools:powercell_creative[down=input,east=none,north=none,south=none,up=none,west=output]
rftools:powercell_creative[down=input,east=none,north=none,south=none,up=input,west=none]
rftools:powercell_creative[down=input,east=none,north=none,south=none,up=input,west=input]
rftools:powercell_creative[down=input,east=none,north=none,south=none,up=input,west=output]
rftools:powercell_creative[down=input,east=none,north=none,south=none,up=output,west=none]
rftools:powercell_creative[down=input,east=none,north=none,south=none,up=output,west=input]
rftools:powercell_creative[down=input,east=none,north=none,south=none,up=output,west=output]
rftools:powercell_creative[down=input,east=none,north=none,south=input,up=none,west=none]
rftools:powercell_creative[down=input,east=none,north=none,south=input,up=none,west=input]
rftools:powercell_creative[down=input,east=none,north=none,south=input,up=none,west=output]
rftools:powercell_creative[down=input,east=none,north=none,south=input,up=input,west=none]
rftools:powercell_creative[down=input,east=none,north=none,south=input,up=input,west=input]
rftools:powercell_creative[down=input,east=none,north=none,south=input,up=input,west=output]
rftools:powercell_creative[down=input,east=none,north=none,south=input,up=output,west=none]
rftools:powercell_creative[down=input,east=none,north=none,south=input,up=output,west=input]
rftools:powercell_creative[down=input,east=none,north=none,south=input,up=output,west=output]
rftools:powercell_creative[down=input,east=none,north=none,south=output,up=none,west=none]
rftools:powercell_creative[down=input,east=none,north=none,south=output,up=none,west=input]
rftools:powercell_creative[down=input,east=none,north=none,south=output,up=none,west=output]
rftools:powercell_creative[down=input,east=none,north=none,south=output,up=input,west=none]
rftools:powercell_creative[down=input,east=none,north=none,south=output,up=input,west=input]
rftools:powercell_creative[down=input,east=none,north=none,south=output,up=input,west=output]
rftools:powercell_creative[down=input,east=none,north=none,south=output,up=output,west=none]
rftools:powercell_creative[down=input,east=none,north=none,south=output,up=output,west=input]
rftools:powercell_creative[down=input,east=none,north=none,south=output,up=output,west=output]
rftools:powercell_creative[down=input,east=none,north=input,south=none,up=none,west=none]
rftools:powercell_creative[down=input,east=none,north=input,south=none,up=none,west=input]
rftools:powercell_creative[down=input,east=none,north=input,south=none,up=none,west=output]
rftools:powercell_creative[down=input,east=none,north=input,south=none,up=input,west=none]
rftools:powercell_creative[down=input,east=none,north=input,south=none,up=input,west=input]
rftools:powercell_creative[down=input,east=none,north=input,south=none,up=input,west=output]
rftools:powercell_creative[down=input,east=none,north=input,south=none,up=output,west=none]
rftools:powercell_creative[down=input,east=none,north=input,south=none,up=output,west=input]
rftools:powercell_creative[down=input,east=none,north=input,south=none,up=output,west=output]
rftools:powercell_creative[down=input,east=none,north=input,south=input,up=none,west=none]
rftools:powercell_creative[down=input,east=none,north=input,south=input,up=none,west=input]
rftools:powercell_creative[down=input,east=none,north=input,south=input,up=none,west=output]
rftools:powercell_creative[down=input,east=none,north=input,south=input,up=input,west=none]
rftools:powercell_creative[down=input,east=none,north=input,south=input,up=input,west=input]
rftools:powercell_creative[down=input,east=none,north=input,south=input,up=input,west=output]
rftools:powercell_creative[down=input,east=none,north=input,south=input,up=output,west=none]
rftools:powercell_creative[down=input,east=none,north=input,south=input,up=output,west=input]
rftools:powercell_creative[down=input,east=none,north=input,south=input,up=output,west=output]
rftools:powercell_creative[down=input,east=none,north=input,south=output,up=none,west=none]
rftools:powercell_creative[down=input,east=none,north=input,south=output,up=none,west=input]
rftools:powercell_creative[down=input,east=none,north=input,south=output,up=none,west=output]
rftools:powercell_creative[down=input,east=none,north=input,south=output,up=input,west=none]
rftools:powercell_creative[down=input,east=none,north=input,south=output,up=input,west=input]
rftools:powercell_creative[down=input,east=none,north=input,south=output,up=input,west=output]
rftools:powercell_creative[down=input,east=none,north=input,south=output,up=output,west=none]
rftools:powercell_creative[down=input,east=none,north=input,south=output,up=output,west=input]
rftools:powercell_creative[down=input,east=none,north=input,south=output,up=output,west=output]
rftools:powercell_creative[down=input,east=none,north=output,south=none,up=none,west=none]
rftools:powercell_creative[down=input,east=none,north=output,south=none,up=none,west=input]
rftools:powercell_creative[down=input,east=none,north=output,south=none,up=none,west=output]
rftools:powercell_creative[down=input,east=none,north=output,south=none,up=input,west=none]
rftools:powercell_creative[down=input,east=none,north=output,south=none,up=input,west=input]
rftools:powercell_creative[down=input,east=none,north=output,south=none,up=input,west=output]
rftools:powercell_creative[down=input,east=none,north=output,south=none,up=output,west=none]
rftools:powercell_creative[down=input,east=none,north=output,south=none,up=output,west=input]
rftools:powercell_creative[down=input,east=none,north=output,south=none,up=output,west=output]
rftools:powercell_creative[down=input,east=none,north=output,south=input,up=none,west=none]
rftools:powercell_creative[down=input,east=none,north=output,south=input,up=none,west=input]
rftools:powercell_creative[down=input,east=none,north=output,south=input,up=none,west=output]
rftools:powercell_creative[down=input,east=none,north=output,south=input,up=input,west=none]
rftools:powercell_creative[down=input,east=none,north=output,south=input,up=input,west=input]
rftools:powercell_creative[down=input,east=none,north=output,south=input,up=input,west=output]
rftools:powercell_creative[down=input,east=none,north=output,south=input,up=output,west=none]
rftools:powercell_creative[down=input,east=none,north=output,south=input,up=output,west=input]
rftools:powercell_creative[down=input,east=none,north=output,south=input,up=output,west=output]
rftools:powercell_creative[down=input,east=none,north=output,south=output,up=none,west=none]
rftools:powercell_creative[down=input,east=none,north=output,south=output,up=none,west=input]
rftools:powercell_creative[down=input,east=none,north=output,south=output,up=none,west=output]
rftools:powercell_creative[down=input,east=none,north=output,south=output,up=input,west=none]
rftools:powercell_creative[down=input,east=none,north=output,south=output,up=input,west=input]
rftools:powercell_creative[down=input,east=none,north=output,south=output,up=input,west=output]
rftools:powercell_creative[down=input,east=none,north=output,south=output,up=output,west=none]
rftools:powercell_creative[down=input,east=none,north=output,south=output,up=output,west=input]
rftools:powercell_creative[down=input,east=none,north=output,south=output,up=output,west=output]
rftools:powercell_creative[down=input,east=input,north=none,south=none,up=none,west=none]
rftools:powercell_creative[down=input,east=input,north=none,south=none,up=none,west=input]
rftools:powercell_creative[down=input,east=input,north=none,south=none,up=none,west=output]
rftools:powercell_creative[down=input,east=input,north=none,south=none,up=input,west=none]
rftools:powercell_creative[down=input,east=input,north=none,south=none,up=input,west=input]
rftools:powercell_creative[down=input,east=input,north=none,south=none,up=input,west=output]
rftools:powercell_creative[down=input,east=input,north=none,south=none,up=output,west=none]
rftools:powercell_creative[down=input,east=input,north=none,south=none,up=output,west=input]
rftools:powercell_creative[down=input,east=input,north=none,south=none,up=output,west=output]
rftools:powercell_creative[down=input,east=input,north=none,south=input,up=none,west=none]
rftools:powercell_creative[down=input,east=input,north=none,south=input,up=none,west=input]
rftools:powercell_creative[down=input,east=input,north=none,south=input,up=none,west=output]
rftools:powercell_creative[down=input,east=input,north=none,south=input,up=input,west=none]
rftools:powercell_creative[down=input,east=input,north=none,south=input,up=input,west=input]
rftools:powercell_creative[down=input,east=input,north=none,south=input,up=input,west=output]
rftools:powercell_creative[down=input,east=input,north=none,south=input,up=output,west=none]
rftools:powercell_creative[down=input,east=input,north=none,south=input,up=output,west=input]
rftools:powercell_creative[down=input,east=input,north=none,south=input,up=output,west=output]
rftools:powercell_creative[down=input,east=input,north=none,south=output,up=none,west=none]
rftools:powercell_creative[down=input,east=input,north=none,south=output,up=none,west=input]
rftools:powercell_creative[down=input,east=input,north=none,south=output,up=none,west=output]
rftools:powercell_creative[down=input,east=input,north=none,south=output,up=input,west=none]
rftools:powercell_creative[down=input,east=input,north=none,south=output,up=input,west=input]
rftools:powercell_creative[down=input,east=input,north=none,south=output,up=input,west=output]
rftools:powercell_creative[down=input,east=input,north=none,south=output,up=output,west=none]
rftools:powercell_creative[down=input,east=input,north=none,south=output,up=output,west=input]
rftools:powercell_creative[down=input,east=input,north=none,south=output,up=output,west=output]
rftools:powercell_creative[down=input,east=input,north=input,south=none,up=none,west=none]
rftools:powercell_creative[down=input,east=input,north=input,south=none,up=none,west=input]
rftools:powercell_creative[down=input,east=input,north=input,south=none,up=none,west=output]
rftools:powercell_creative[down=input,east=input,north=input,south=none,up=input,west=none]
rftools:powercell_creative[down=input,east=input,north=input,south=none,up=input,west=input]
rftools:powercell_creative[down=input,east=input,north=input,south=none,up=input,west=output]
rftools:powercell_creative[down=input,east=input,north=input,south=none,up=output,west=none]
rftools:powercell_creative[down=input,east=input,north=input,south=none,up=output,west=input]
rftools:powercell_creative[down=input,east=input,north=input,south=none,up=output,west=output]
rftools:powercell_creative[down=input,east=input,north=input,south=input,up=none,west=none]
rftools:powercell_creative[down=input,east=input,north=input,south=input,up=none,west=input]
rftools:powercell_creative[down=input,east=input,north=input,south=input,up=none,west=output]
rftools:powercell_creative[down=input,east=input,north=input,south=input,up=input,west=none]
rftools:powercell_creative[down=input,east=input,north=input,south=input,up=input,west=input]
rftools:powercell_creative[down=input,east=input,north=input,south=input,up=input,west=output]
rftools:powercell_creative[down=input,east=input,north=input,south=input,up=output,west=none]
rftools:powercell_creative[down=input,east=input,north=input,south=input,up=output,west=input]
rftools:powercell_creative[down=input,east=input,north=input,south=input,up=output,west=output]
rftools:powercell_creative[down=input,east=input,north=input,south=output,up=none,west=none]
rftools:powercell_creative[down=input,east=input,north=input,south=output,up=none,west=input]
rftools:powercell_creative[down=input,east=input,north=input,south=output,up=none,west=output]
rftools:powercell_creative[down=input,east=input,north=input,south=output,up=input,west=none]
rftools:powercell_creative[down=input,east=input,north=input,south=output,up=input,west=input]
rftools:powercell_creative[down=input,east=input,north=input,south=output,up=input,west=output]
rftools:powercell_creative[down=input,east=input,north=input,south=output,up=output,west=none]
rftools:powercell_creative[down=input,east=input,north=input,south=output,up=output,west=input]
rftools:powercell_creative[down=input,east=input,north=input,south=output,up=output,west=output]
rftools:powercell_creative[down=input,east=input,north=output,south=none,up=none,west=none]
rftools:powercell_creative[down=input,east=input,north=output,south=none,up=none,west=input]
rftools:powercell_creative[down=input,east=input,north=output,south=none,up=none,west=output]
rftools:powercell_creative[down=input,east=input,north=output,south=none,up=input,west=none]
rftools:powercell_creative[down=input,east=input,north=output,south=none,up=input,west=input]
rftools:powercell_creative[down=input,east=input,north=output,south=none,up=input,west=output]
rftools:powercell_creative[down=input,east=input,north=output,south=none,up=output,west=none]
rftools:powercell_creative[down=input,east=input,north=output,south=none,up=output,west=input]
rftools:powercell_creative[down=input,east=input,north=output,south=none,up=output,west=output]
rftools:powercell_creative[down=input,east=input,north=output,south=input,up=none,west=none]
rftools:powercell_creative[down=input,east=input,north=output,south=input,up=none,west=input]
rftools:powercell_creative[down=input,east=input,north=output,south=input,up=none,west=output]
rftools:powercell_creative[down=input,east=input,north=output,south=input,up=input,west=none]
rftools:powercell_creative[down=input,east=input,north=output,south=input,up=input,west=input]
rftools:powercell_creative[down=input,east=input,north=output,south=input,up=input,west=output]
rftools:powercell_creative[down=input,east=input,north=output,south=input,up=output,west=none]
rftools:powercell_creative[down=input,east=input,north=output,south=input,up=output,west=input]
rftools:powercell_creative[down=input,east=input,north=output,south=input,up=output,west=output]
rftools:powercell_creative[down=input,east=input,north=output,south=output,up=none,west=none]
rftools:powercell_creative[down=input,east=input,north=output,south=output,up=none,west=input]
rftools:powercell_creative[down=input,east=input,north=output,south=output,up=none,west=output]
rftools:powercell_creative[down=input,east=input,north=output,south=output,up=input,west=none]
rftools:powercell_creative[down=input,east=input,north=output,south=output,up=input,west=input]
rftools:powercell_creative[down=input,east=input,north=output,south=output,up=input,west=output]
rftools:powercell_creative[down=input,east=input,north=output,south=output,up=output,west=none]
rftools:powercell_creative[down=input,east=input,north=output,south=output,up=output,west=input]
rftools:powercell_creative[down=input,east=input,north=output,south=output,up=output,west=output]
rftools:powercell_creative[down=input,east=output,north=none,south=none,up=none,west=none]
rftools:powercell_creative[down=input,east=output,north=none,south=none,up=none,west=input]
rftools:powercell_creative[down=input,east=output,north=none,south=none,up=none,west=output]
rftools:powercell_creative[down=input,east=output,north=none,south=none,up=input,west=none]
rftools:powercell_creative[down=input,east=output,north=none,south=none,up=input,west=input]
rftools:powercell_creative[down=input,east=output,north=none,south=none,up=input,west=output]
rftools:powercell_creative[down=input,east=output,north=none,south=none,up=output,west=none]
rftools:powercell_creative[down=input,east=output,north=none,south=none,up=output,west=input]
rftools:powercell_creative[down=input,east=output,north=none,south=none,up=output,west=output]
rftools:powercell_creative[down=input,east=output,north=none,south=input,up=none,west=none]
rftools:powercell_creative[down=input,east=output,north=none,south=input,up=none,west=input]
rftools:powercell_creative[down=input,east=output,north=none,south=input,up=none,west=output]
rftools:powercell_creative[down=input,east=output,north=none,south=input,up=input,west=none]
rftools:powercell_creative[down=input,east=output,north=none,south=input,up=input,west=input]
rftools:powercell_creative[down=input,east=output,north=none,south=input,up=input,west=output]
rftools:powercell_creative[down=input,east=output,north=none,south=input,up=output,west=none]
rftools:powercell_creative[down=input,east=output,north=none,south=input,up=output,west=input]
rftools:powercell_creative[down=input,east=output,north=none,south=input,up=output,west=output]
rftools:powercell_creative[down=input,east=output,north=none,south=output,up=none,west=none]
rftools:powercell_creative[down=input,east=output,north=none,south=output,up=none,west=input]
rftools:powercell_creative[down=input,east=output,north=none,south=output,up=none,west=output]
rftools:powercell_creative[down=input,east=output,north=none,south=output,up=input,west=none]
rftools:powercell_creative[down=input,east=output,north=none,south=output,up=input,west=input]
rftools:powercell_creative[down=input,east=output,north=none,south=output,up=input,west=output]
rftools:powercell_creative[down=input,east=output,north=none,south=output,up=output,west=none]
rftools:powercell_creative[down=input,east=output,north=none,south=output,up=output,west=input]
rftools:powercell_creative[down=input,east=output,north=none,south=output,up=output,west=output]
rftools:powercell_creative[down=input,east=output,north=input,south=none,up=none,west=none]
rftools:powercell_creative[down=input,east=output,north=input,south=none,up=none,west=input]
rftools:powercell_creative[down=input,east=output,north=input,south=none,up=none,west=output]
rftools:powercell_creative[down=input,east=output,north=input,south=none,up=input,west=none]
rftools:powercell_creative[down=input,east=output,north=input,south=none,up=input,west=input]
rftools:powercell_creative[down=input,east=output,north=input,south=none,up=input,west=output]
rftools:powercell_creative[down=input,east=output,north=input,south=none,up=output,west=none]
rftools:powercell_creative[down=input,east=output,north=input,south=none,up=output,west=input]
rftools:powercell_creative[down=input,east=output,north=input,south=none,up=output,west=output]
rftools:powercell_creative[down=input,east=output,north=input,south=input,up=none,west=none]
rftools:powercell_creative[down=input,east=output,north=input,south=input,up=none,west=input]
rftools:powercell_creative[down=input,east=output,north=input,south=input,up=none,west=output]
rftools:powercell_creative[down=input,east=output,north=input,south=input,up=input,west=none]
rftools:powercell_creative[down=input,east=output,north=input,south=input,up=input,west=input]
rftools:powercell_creative[down=input,east=output,north=input,south=input,up=input,west=output]
rftools:powercell_creative[down=input,east=output,north=input,south=input,up=output,west=none]
rftools:powercell_creative[down=input,east=output,north=input,south=input,up=output,west=input]
rftools:powercell_creative[down=input,east=output,north=input,south=input,up=output,west=output]
rftools:powercell_creative[down=input,east=output,north=input,south=output,up=none,west=none]
rftools:powercell_creative[down=input,east=output,north=input,south=output,up=none,west=input]
rftools:powercell_creative[down=input,east=output,north=input,south=output,up=none,west=output]
rftools:powercell_creative[down=input,east=output,north=input,south=output,up=input,west=none]
rftools:powercell_creative[down=input,east=output,north=input,south=output,up=input,west=input]
rftools:powercell_creative[down=input,east=output,north=input,south=output,up=input,west=output]
rftools:powercell_creative[down=input,east=output,north=input,south=output,up=output,west=none]
rftools:powercell_creative[down=input,east=output,north=input,south=output,up=output,west=input]
rftools:powercell_creative[down=input,east=output,north=input,south=output,up=output,west=output]
rftools:powercell_creative[down=input,east=output,north=output,south=none,up=none,west=none]
rftools:powercell_creative[down=input,east=output,north=output,south=none,up=none,west=input]
rftools:powercell_creative[down=input,east=output,north=output,south=none,up=none,west=output]
rftools:powercell_creative[down=input,east=output,north=output,south=none,up=input,west=none]
rftools:powercell_creative[down=input,east=output,north=output,south=none,up=input,west=input]
rftools:powercell_creative[down=input,east=output,north=output,south=none,up=input,west=output]
rftools:powercell_creative[down=input,east=output,north=output,south=none,up=output,west=none]
rftools:powercell_creative[down=input,east=output,north=output,south=none,up=output,west=input]
rftools:powercell_creative[down=input,east=output,north=output,south=none,up=output,west=output]
rftools:powercell_creative[down=input,east=output,north=output,south=input,up=none,west=none]
rftools:powercell_creative[down=input,east=output,north=output,south=input,up=none,west=input]
rftools:powercell_creative[down=input,east=output,north=output,south=input,up=none,west=output]
rftools:powercell_creative[down=input,east=output,north=output,south=input,up=input,west=none]
rftools:powercell_creative[down=input,east=output,north=output,south=input,up=input,west=input]
rftools:powercell_creative[down=input,east=output,north=output,south=input,up=input,west=output]
rftools:powercell_creative[down=input,east=output,north=output,south=input,up=output,west=none]
rftools:powercell_creative[down=input,east=output,north=output,south=input,up=output,west=input]
rftools:powercell_creative[down=input,east=output,north=output,south=input,up=output,west=output]
rftools:powercell_creative[down=input,east=output,north=output,south=output,up=none,west=none]
rftools:powercell_creative[down=input,east=output,north=output,south=output,up=none,west=input]
rftools:powercell_creative[down=input,east=output,north=output,south=output,up=none,west=output]
rftools:powercell_creative[down=input,east=output,north=output,south=output,up=input,west=none]
rftools:powercell_creative[down=input,east=output,north=output,south=output,up=input,west=input]
rftools:powercell_creative[down=input,east=output,north=output,south=output,up=input,west=output]
rftools:powercell_creative[down=input,east=output,north=output,south=output,up=output,west=none]
rftools:powercell_creative[down=input,east=output,north=output,south=output,up=output,west=input]
rftools:powercell_creative[down=input,east=output,north=output,south=output,up=output,west=output]
rftools:powercell_creative[down=output,east=none,north=none,south=none,up=none,west=none]
rftools:powercell_creative[down=output,east=none,north=none,south=none,up=none,west=input]
rftools:powercell_creative[down=output,east=none,north=none,south=none,up=none,west=output]
rftools:powercell_creative[down=output,east=none,north=none,south=none,up=input,west=none]
rftools:powercell_creative[down=output,east=none,north=none,south=none,up=input,west=input]
rftools:powercell_creative[down=output,east=none,north=none,south=none,up=input,west=output]
rftools:powercell_creative[down=output,east=none,north=none,south=none,up=output,west=none]
rftools:powercell_creative[down=output,east=none,north=none,south=none,up=output,west=input]
rftools:powercell_creative[down=output,east=none,north=none,south=none,up=output,west=output]
rftools:powercell_creative[down=output,east=none,north=none,south=input,up=none,west=none]
rftools:powercell_creative[down=output,east=none,north=none,south=input,up=none,west=input]
rftools:powercell_creative[down=output,east=none,north=none,south=input,up=none,west=output]
rftools:powercell_creative[down=output,east=none,north=none,south=input,up=input,west=none]
rftools:powercell_creative[down=output,east=none,north=none,south=input,up=input,west=input]
rftools:powercell_creative[down=output,east=none,north=none,south=input,up=input,west=output]
rftools:powercell_creative[down=output,east=none,north=none,south=input,up=output,west=none]
rftools:powercell_creative[down=output,east=none,north=none,south=input,up=output,west=input]
rftools:powercell_creative[down=output,east=none,north=none,south=input,up=output,west=output]
rftools:powercell_creative[down=output,east=none,north=none,south=output,up=none,west=none]
rftools:powercell_creative[down=output,east=none,north=none,south=output,up=none,west=input]
rftools:powercell_creative[down=output,east=none,north=none,south=output,up=none,west=output]
rftools:powercell_creative[down=output,east=none,north=none,south=output,up=input,west=none]
rftools:powercell_creative[down=output,east=none,north=none,south=output,up=input,west=input]
rftools:powercell_creative[down=output,east=none,north=none,south=output,up=input,west=output]
rftools:powercell_creative[down=output,east=none,north=none,south=output,up=output,west=none]
rftools:powercell_creative[down=output,east=none,north=none,south=output,up=output,west=input]
rftools:powercell_creative[down=output,east=none,north=none,south=output,up=output,west=output]
rftools:powercell_creative[down=output,east=none,north=input,south=none,up=none,west=none]
rftools:powercell_creative[down=output,east=none,north=input,south=none,up=none,west=input]
rftools:powercell_creative[down=output,east=none,north=input,south=none,up=none,west=output]
rftools:powercell_creative[down=output,east=none,north=input,south=none,up=input,west=none]
rftools:powercell_creative[down=output,east=none,north=input,south=none,up=input,west=input]
rftools:powercell_creative[down=output,east=none,north=input,south=none,up=input,west=output]
rftools:powercell_creative[down=output,east=none,north=input,south=none,up=output,west=none]
rftools:powercell_creative[down=output,east=none,north=input,south=none,up=output,west=input]
rftools:powercell_creative[down=output,east=none,north=input,south=none,up=output,west=output]
rftools:powercell_creative[down=output,east=none,north=input,south=input,up=none,west=none]
rftools:powercell_creative[down=output,east=none,north=input,south=input,up=none,west=input]
rftools:powercell_creative[down=output,east=none,north=input,south=input,up=none,west=output]
rftools:powercell_creative[down=output,east=none,north=input,south=input,up=input,west=none]
rftools:powercell_creative[down=output,east=none,north=input,south=input,up=input,west=input]
rftools:powercell_creative[down=output,east=none,north=input,south=input,up=input,west=output]
rftools:powercell_creative[down=output,east=none,north=input,south=input,up=output,west=none]
rftools:powercell_creative[down=output,east=none,north=input,south=input,up=output,west=input]
rftools:powercell_creative[down=output,east=none,north=input,south=input,up=output,west=output]
rftools:powercell_creative[down=output,east=none,north=input,south=output,up=none,west=none]
rftools:powercell_creative[down=output,east=none,north=input,south=output,up=none,west=input]
rftools:powercell_creative[down=output,east=none,north=input,south=output,up=none,west=output]
rftools:powercell_creative[down=output,east=none,north=input,south=output,up=input,west=none]
rftools:powercell_creative[down=output,east=none,north=input,south=output,up=input,west=input]
rftools:powercell_creative[down=output,east=none,north=input,south=output,up=input,west=output]
rftools:powercell_creative[down=output,east=none,north=input,south=output,up=output,west=none]
rftools:powercell_creative[down=output,east=none,north=input,south=output,up=output,west=input]
rftools:powercell_creative[down=output,east=none,north=input,south=output,up=output,west=output]
rftools:powercell_creative[down=output,east=none,north=output,south=none,up=none,west=none]
rftools:powercell_creative[down=output,east=none,north=output,south=none,up=none,west=input]
rftools:powercell_creative[down=output,east=none,north=output,south=none,up=none,west=output]
rftools:powercell_creative[down=output,east=none,north=output,south=none,up=input,west=none]
rftools:powercell_creative[down=output,east=none,north=output,south=none,up=input,west=input]
rftools:powercell_creative[down=output,east=none,north=output,south=none,up=input,west=output]
rftools:powercell_creative[down=output,east=none,north=output,south=none,up=output,west=none]
rftools:powercell_creative[down=output,east=none,north=output,south=none,up=output,west=input]
rftools:powercell_creative[down=output,east=none,north=output,south=none,up=output,west=output]
rftools:powercell_creative[down=output,east=none,north=output,south=input,up=none,west=none]
rftools:powercell_creative[down=output,east=none,north=output,south=input,up=none,west=input]
rftools:powercell_creative[down=output,east=none,north=output,south=input,up=none,west=output]
rftools:powercell_creative[down=output,east=none,north=output,south=input,up=input,west=none]
rftools:powercell_creative[down=output,east=none,north=output,south=input,up=input,west=input]
rftools:powercell_creative[down=output,east=none,north=output,south=input,up=input,west=output]
rftools:powercell_creative[down=output,east=none,north=output,south=input,up=output,west=none]
rftools:powercell_creative[down=output,east=none,north=output,south=input,up=output,west=input]
rftools:powercell_creative[down=output,east=none,north=output,south=input,up=output,west=output]
rftools:powercell_creative[down=output,east=none,north=output,south=output,up=none,west=none]
rftools:powercell_creative[down=output,east=none,north=output,south=output,up=none,west=input]
rftools:powercell_creative[down=output,east=none,north=output,south=output,up=none,west=output]
rftools:powercell_creative[down=output,east=none,north=output,south=output,up=input,west=none]
rftools:powercell_creative[down=output,east=none,north=output,south=output,up=input,west=input]
rftools:powercell_creative[down=output,east=none,north=output,south=output,up=input,west=output]
rftools:powercell_creative[down=output,east=none,north=output,south=output,up=output,west=none]
rftools:powercell_creative[down=output,east=none,north=output,south=output,up=output,west=input]
rftools:powercell_creative[down=output,east=none,north=output,south=output,up=output,west=output]
rftools:powercell_creative[down=output,east=input,north=none,south=none,up=none,west=none]
rftools:powercell_creative[down=output,east=input,north=none,south=none,up=none,west=input]
rftools:powercell_creative[down=output,east=input,north=none,south=none,up=none,west=output]
rftools:powercell_creative[down=output,east=input,north=none,south=none,up=input,west=none]
rftools:powercell_creative[down=output,east=input,north=none,south=none,up=input,west=input]
rftools:powercell_creative[down=output,east=input,north=none,south=none,up=input,west=output]
rftools:powercell_creative[down=output,east=input,north=none,south=none,up=output,west=none]
rftools:powercell_creative[down=output,east=input,north=none,south=none,up=output,west=input]
rftools:powercell_creative[down=output,east=input,north=none,south=none,up=output,west=output]
rftools:powercell_creative[down=output,east=input,north=none,south=input,up=none,west=none]
rftools:powercell_creative[down=output,east=input,north=none,south=input,up=none,west=input]
rftools:powercell_creative[down=output,east=input,north=none,south=input,up=none,west=output]
rftools:powercell_creative[down=output,east=input,north=none,south=input,up=input,west=none]
rftools:powercell_creative[down=output,east=input,north=none,south=input,up=input,west=input]
rftools:powercell_creative[down=output,east=input,north=none,south=input,up=input,west=output]
rftools:powercell_creative[down=output,east=input,north=none,south=input,up=output,west=none]
rftools:powercell_creative[down=output,east=input,north=none,south=input,up=output,west=input]
rftools:powercell_creative[down=output,east=input,north=none,south=input,up=output,west=output]
rftools:powercell_creative[down=output,east=input,north=none,south=output,up=none,west=none]
rftools:powercell_creative[down=output,east=input,north=none,south=output,up=none,west=input]
rftools:powercell_creative[down=output,east=input,north=none,south=output,up=none,west=output]
rftools:powercell_creative[down=output,east=input,north=none,south=output,up=input,west=none]
rftools:powercell_creative[down=output,east=input,north=none,south=output,up=input,west=input]
rftools:powercell_creative[down=output,east=input,north=none,south=output,up=input,west=output]
rftools:powercell_creative[down=output,east=input,north=none,south=output,up=output,west=none]
rftools:powercell_creative[down=output,east=input,north=none,south=output,up=output,west=input]
rftools:powercell_creative[down=output,east=input,north=none,south=output,up=output,west=output]
rftools:powercell_creative[down=output,east=input,north=input,south=none,up=none,west=none]
rftools:powercell_creative[down=output,east=input,north=input,south=none,up=none,west=input]
rftools:powercell_creative[down=output,east=input,north=input,south=none,up=none,west=output]
rftools:powercell_creative[down=output,east=input,north=input,south=none,up=input,west=none]
rftools:powercell_creative[down=output,east=input,north=input,south=none,up=input,west=input]
rftools:powercell_creative[down=output,east=input,north=input,south=none,up=input,west=output]
rftools:powercell_creative[down=output,east=input,north=input,south=none,up=output,west=none]
rftools:powercell_creative[down=output,east=input,north=input,south=none,up=output,west=input]
rftools:powercell_creative[down=output,east=input,north=input,south=none,up=output,west=output]
rftools:powercell_creative[down=output,east=input,north=input,south=input,up=none,west=none]
rftools:powercell_creative[down=output,east=input,north=input,south=input,up=none,west=input]
rftools:powercell_creative[down=output,east=input,north=input,south=input,up=none,west=output]
rftools:powercell_creative[down=output,east=input,north=input,south=input,up=input,west=none]
rftools:powercell_creative[down=output,east=input,north=input,south=input,up=input,west=input]
rftools:powercell_creative[down=output,east=input,north=input,south=input,up=input,west=output]
rftools:powercell_creative[down=output,east=input,north=input,south=input,up=output,west=none]
rftools:powercell_creative[down=output,east=input,north=input,south=input,up=output,west=input]
rftools:powercell_creative[down=output,east=input,north=input,south=input,up=output,west=output]
rftools:powercell_creative[down=output,east=input,north=input,south=output,up=none,west=none]
rftools:powercell_creative[down=output,east=input,north=input,south=output,up=none,west=input]
rftools:powercell_creative[down=output,east=input,north=input,south=output,up=none,west=output]
rftools:powercell_creative[down=output,east=input,north=input,south=output,up=input,west=none]
rftools:powercell_creative[down=output,east=input,north=input,south=output,up=input,west=input]
rftools:powercell_creative[down=output,east=input,north=input,south=output,up=input,west=output]
rftools:powercell_creative[down=output,east=input,north=input,south=output,up=output,west=none]
rftools:powercell_creative[down=output,east=input,north=input,south=output,up=output,west=input]
rftools:powercell_creative[down=output,east=input,north=input,south=output,up=output,west=output]
rftools:powercell_creative[down=output,east=input,north=output,south=none,up=none,west=none]
rftools:powercell_creative[down=output,east=input,north=output,south=none,up=none,west=input]
rftools:powercell_creative[down=output,east=input,north=output,south=none,up=none,west=output]
rftools:powercell_creative[down=output,east=input,north=output,south=none,up=input,west=none]
rftools:powercell_creative[down=output,east=input,north=output,south=none,up=input,west=input]
rftools:powercell_creative[down=output,east=input,north=output,south=none,up=input,west=output]
rftools:powercell_creative[down=output,east=input,north=output,south=none,up=output,west=none]
rftools:powercell_creative[down=output,east=input,north=output,south=none,up=output,west=input]
rftools:powercell_creative[down=output,east=input,north=output,south=none,up=output,west=output]
rftools:powercell_creative[down=output,east=input,north=output,south=input,up=none,west=none]
rftools:powercell_creative[down=output,east=input,north=output,south=input,up=none,west=input]
rftools:powercell_creative[down=output,east=input,north=output,south=input,up=none,west=output]
rftools:powercell_creative[down=output,east=input,north=output,south=input,up=input,west=none]
rftools:powercell_creative[down=output,east=input,north=output,south=input,up=input,west=input]
rftools:powercell_creative[down=output,east=input,north=output,south=input,up=input,west=output]
rftools:powercell_creative[down=output,east=input,north=output,south=input,up=output,west=none]
rftools:powercell_creative[down=output,east=input,north=output,south=input,up=output,west=input]
rftools:powercell_creative[down=output,east=input,north=output,south=input,up=output,west=output]
rftools:powercell_creative[down=output,east=input,north=output,south=output,up=none,west=none]
rftools:powercell_creative[down=output,east=input,north=output,south=output,up=none,west=input]
rftools:powercell_creative[down=output,east=input,north=output,south=output,up=none,west=output]
rftools:powercell_creative[down=output,east=input,north=output,south=output,up=input,west=none]
rftools:powercell_creative[down=output,east=input,north=output,south=output,up=input,west=input]
rftools:powercell_creative[down=output,east=input,north=output,south=output,up=input,west=output]
rftools:powercell_creative[down=output,east=input,north=output,south=output,up=output,west=none]
rftools:powercell_creative[down=output,east=input,north=output,south=output,up=output,west=input]
rftools:powercell_creative[down=output,east=input,north=output,south=output,up=output,west=output]
rftools:powercell_creative[down=output,east=output,north=none,south=none,up=none,west=none]
rftools:powercell_creative[down=output,east=output,north=none,south=none,up=none,west=input]
rftools:powercell_creative[down=output,east=output,north=none,south=none,up=none,west=output]
rftools:powercell_creative[down=output,east=output,north=none,south=none,up=input,west=none]
rftools:powercell_creative[down=output,east=output,north=none,south=none,up=input,west=input]
rftools:powercell_creative[down=output,east=output,north=none,south=none,up=input,west=output]
rftools:powercell_creative[down=output,east=output,north=none,south=none,up=output,west=none]
rftools:powercell_creative[down=output,east=output,north=none,south=none,up=output,west=input]
rftools:powercell_creative[down=output,east=output,north=none,south=none,up=output,west=output]
rftools:powercell_creative[down=output,east=output,north=none,south=input,up=none,west=none]
rftools:powercell_creative[down=output,east=output,north=none,south=input,up=none,west=input]
rftools:powercell_creative[down=output,east=output,north=none,south=input,up=none,west=output]
rftools:powercell_creative[down=output,east=output,north=none,south=input,up=input,west=none]
rftools:powercell_creative[down=output,east=output,north=none,south=input,up=input,west=input]
rftools:powercell_creative[down=output,east=output,north=none,south=input,up=input,west=output]
rftools:powercell_creative[down=output,east=output,north=none,south=input,up=output,west=none]
rftools:powercell_creative[down=output,east=output,north=none,south=input,up=output,west=input]
rftools:powercell_creative[down=output,east=output,north=none,south=input,up=output,west=output]
rftools:powercell_creative[down=output,east=output,north=none,south=output,up=none,west=none]
rftools:powercell_creative[down=output,east=output,north=none,south=output,up=none,west=input]
rftools:powercell_creative[down=output,east=output,north=none,south=output,up=none,west=output]
rftools:powercell_creative[down=output,east=output,north=none,south=output,up=input,west=none]
rftools:powercell_creative[down=output,east=output,north=none,south=output,up=input,west=input]
rftools:powercell_creative[down=output,east=output,north=none,south=output,up=input,west=output]
rftools:powercell_creative[down=output,east=output,north=none,south=output,up=output,west=none]
rftools:powercell_creative[down=output,east=output,north=none,south=output,up=output,west=input]
rftools:powercell_creative[down=output,east=output,north=none,south=output,up=output,west=output]
rftools:powercell_creative[down=output,east=output,north=input,south=none,up=none,west=none]
rftools:powercell_creative[down=output,east=output,north=input,south=none,up=none,west=input]
rftools:powercell_creative[down=output,east=output,north=input,south=none,up=none,west=output]
rftools:powercell_creative[down=output,east=output,north=input,south=none,up=input,west=none]
rftools:powercell_creative[down=output,east=output,north=input,south=none,up=input,west=input]
rftools:powercell_creative[down=output,east=output,north=input,south=none,up=input,west=output]
rftools:powercell_creative[down=output,east=output,north=input,south=none,up=output,west=none]
rftools:powercell_creative[down=output,east=output,north=input,south=none,up=output,west=input]
rftools:powercell_creative[down=output,east=output,north=input,south=none,up=output,west=output]
rftools:powercell_creative[down=output,east=output,north=input,south=input,up=none,west=none]
rftools:powercell_creative[down=output,east=output,north=input,south=input,up=none,west=input]
rftools:powercell_creative[down=output,east=output,north=input,south=input,up=none,west=output]
rftools:powercell_creative[down=output,east=output,north=input,south=input,up=input,west=none]
rftools:powercell_creative[down=output,east=output,north=input,south=input,up=input,west=input]
rftools:powercell_creative[down=output,east=output,north=input,south=input,up=input,west=output]
rftools:powercell_creative[down=output,east=output,north=input,south=input,up=output,west=none]
rftools:powercell_creative[down=output,east=output,north=input,south=input,up=output,west=input]
rftools:powercell_creative[down=output,east=output,north=input,south=input,up=output,west=output]
rftools:powercell_creative[down=output,east=output,north=input,south=output,up=none,west=none]
rftools:powercell_creative[down=output,east=output,north=input,south=output,up=none,west=input]
rftools:powercell_creative[down=output,east=output,north=input,south=output,up=none,west=output]
rftools:powercell_creative[down=output,east=output,north=input,south=output,up=input,west=none]
rftools:powercell_creative[down=output,east=output,north=input,south=output,up=input,west=input]
rftools:powercell_creative[down=output,east=output,north=input,south=output,up=input,west=output]
rftools:powercell_creative[down=output,east=output,north=input,south=output,up=output,west=none]
rftools:powercell_creative[down=output,east=output,north=input,south=output,up=output,west=input]
rftools:powercell_creative[down=output,east=output,north=input,south=output,up=output,west=output]
rftools:powercell_creative[down=output,east=output,north=output,south=none,up=none,west=none]
rftools:powercell_creative[down=output,east=output,north=output,south=none,up=none,west=input]
rftools:powercell_creative[down=output,east=output,north=output,south=none,up=none,west=output]
rftools:powercell_creative[down=output,east=output,north=output,south=none,up=input,west=none]
rftools:powercell_creative[down=output,east=output,north=output,south=none,up=input,west=input]
rftools:powercell_creative[down=output,east=output,north=output,south=none,up=input,west=output]
rftools:powercell_creative[down=output,east=output,north=output,south=none,up=output,west=none]
rftools:powercell_creative[down=output,east=output,north=output,south=none,up=output,west=input]
rftools:powercell_creative[down=output,east=output,north=output,south=none,up=output,west=output]
rftools:powercell_creative[down=output,east=output,north=output,south=input,up=none,west=none]
rftools:powercell_creative[down=output,east=output,north=output,south=input,up=none,west=input]
rftools:powercell_creative[down=output,east=output,north=output,south=input,up=none,west=output]
rftools:powercell_creative[down=output,east=output,north=output,south=input,up=input,west=none]
rftools:powercell_creative[down=output,east=output,north=output,south=input,up=input,west=input]
rftools:powercell_creative[down=output,east=output,north=output,south=input,up=input,west=output]
rftools:powercell_creative[down=output,east=output,north=output,south=input,up=output,west=none]
rftools:powercell_creative[down=output,east=output,north=output,south=input,up=output,west=input]
rftools:powercell_creative[down=output,east=output,north=output,south=input,up=output,west=output]
rftools:powercell_creative[down=output,east=output,north=output,south=output,up=none,west=none]
rftools:powercell_creative[down=output,east=output,north=output,south=output,up=none,west=input]
rftools:powercell_creative[down=output,east=output,north=output,south=output,up=none,west=output]
rftools:powercell_creative[down=output,east=output,north=output,south=output,up=input,west=none]
rftools:powercell_creative[down=output,east=output,north=output,south=output,up=input,west=input]
rftools:powercell_creative[down=output,east=output,north=output,south=output,up=input,west=output]
rftools:powercell_creative[down=output,east=output,north=output,south=output,up=output,west=none]
rftools:powercell_creative[down=output,east=output,north=output,south=output,up=output,west=input]
rftools:powercell_creative[down=output,east=output,north=output,south=output,up=output,west=output]
rftools:powercell_simple[down=none,east=none,north=none,south=none,up=none,west=none]
rftools:powercell_simple[down=none,east=none,north=none,south=none,up=none,west=input]
rftools:powercell_simple[down=none,east=none,north=none,south=none,up=none,west=output]
rftools:powercell_simple[down=none,east=none,north=none,south=none,up=input,west=none]
rftools:powercell_simple[down=none,east=none,north=none,south=none,up=input,west=input]
rftools:powercell_simple[down=none,east=none,north=none,south=none,up=input,west=output]
rftools:powercell_simple[down=none,east=none,north=none,south=none,up=output,west=none]
rftools:powercell_simple[down=none,east=none,north=none,south=none,up=output,west=input]
rftools:powercell_simple[down=none,east=none,north=none,south=none,up=output,west=output]
rftools:powercell_simple[down=none,east=none,north=none,south=input,up=none,west=none]
rftools:powercell_simple[down=none,east=none,north=none,south=input,up=none,west=input]
rftools:powercell_simple[down=none,east=none,north=none,south=input,up=none,west=output]
rftools:powercell_simple[down=none,east=none,north=none,south=input,up=input,west=none]
rftools:powercell_simple[down=none,east=none,north=none,south=input,up=input,west=input]
rftools:powercell_simple[down=none,east=none,north=none,south=input,up=input,west=output]
rftools:powercell_simple[down=none,east=none,north=none,south=input,up=output,west=none]
rftools:powercell_simple[down=none,east=none,north=none,south=input,up=output,west=input]
rftools:powercell_simple[down=none,east=none,north=none,south=input,up=output,west=output]
rftools:powercell_simple[down=none,east=none,north=none,south=output,up=none,west=none]
rftools:powercell_simple[down=none,east=none,north=none,south=output,up=none,west=input]
rftools:powercell_simple[down=none,east=none,north=none,south=output,up=none,west=output]
rftools:powercell_simple[down=none,east=none,north=none,south=output,up=input,west=none]
rftools:powercell_simple[down=none,east=none,north=none,south=output,up=input,west=input]
rftools:powercell_simple[down=none,east=none,north=none,south=output,up=input,west=output]
rftools:powercell_simple[down=none,east=none,north=none,south=output,up=output,west=none]
rftools:powercell_simple[down=none,east=none,north=none,south=output,up=output,west=input]
rftools:powercell_simple[down=none,east=none,north=none,south=output,up=output,west=output]
rftools:powercell_simple[down=none,east=none,north=input,south=none,up=none,west=none]
rftools:powercell_simple[down=none,east=none,north=input,south=none,up=none,west=input]
rftools:powercell_simple[down=none,east=none,north=input,south=none,up=none,west=output]
rftools:powercell_simple[down=none,east=none,north=input,south=none,up=input,west=none]
rftools:powercell_simple[down=none,east=none,north=input,south=none,up=input,west=input]
rftools:powercell_simple[down=none,east=none,north=input,south=none,up=input,west=output]
rftools:powercell_simple[down=none,east=none,north=input,south=none,up=output,west=none]
rftools:powercell_simple[down=none,east=none,north=input,south=none,up=output,west=input]
rftools:powercell_simple[down=none,east=none,north=input,south=none,up=output,west=output]
rftools:powercell_simple[down=none,east=none,north=input,south=input,up=none,west=none]
rftools:powercell_simple[down=none,east=none,north=input,south=input,up=none,west=input]
rftools:powercell_simple[down=none,east=none,north=input,south=input,up=none,west=output]
rftools:powercell_simple[down=none,east=none,north=input,south=input,up=input,west=none]
rftools:powercell_simple[down=none,east=none,north=input,south=input,up=input,west=input]
rftools:powercell_simple[down=none,east=none,north=input,south=input,up=input,west=output]
rftools:powercell_simple[down=none,east=none,north=input,south=input,up=output,west=none]
rftools:powercell_simple[down=none,east=none,north=input,south=input,up=output,west=input]
rftools:powercell_simple[down=none,east=none,north=input,south=input,up=output,west=output]
rftools:powercell_simple[down=none,east=none,north=input,south=output,up=none,west=none]
rftools:powercell_simple[down=none,east=none,north=input,south=output,up=none,west=input]
rftools:powercell_simple[down=none,east=none,north=input,south=output,up=none,west=output]
rftools:powercell_simple[down=none,east=none,north=input,south=output,up=input,west=none]
rftools:powercell_simple[down=none,east=none,north=input,south=output,up=input,west=input]
rftools:powercell_simple[down=none,east=none,north=input,south=output,up=input,west=output]
rftools:powercell_simple[down=none,east=none,north=input,south=output,up=output,west=none]
rftools:powercell_simple[down=none,east=none,north=input,south=output,up=output,west=input]
rftools:powercell_simple[down=none,east=none,north=input,south=output,up=output,west=output]
rftools:powercell_simple[down=none,east=none,north=output,south=none,up=none,west=none]
rftools:powercell_simple[down=none,east=none,north=output,south=none,up=none,west=input]
rftools:powercell_simple[down=none,east=none,north=output,south=none,up=none,west=output]
rftools:powercell_simple[down=none,east=none,north=output,south=none,up=input,west=none]
rftools:powercell_simple[down=none,east=none,north=output,south=none,up=input,west=input]
rftools:powercell_simple[down=none,east=none,north=output,south=none,up=input,west=output]
rftools:powercell_simple[down=none,east=none,north=output,south=none,up=output,west=none]
rftools:powercell_simple[down=none,east=none,north=output,south=none,up=output,west=input]
rftools:powercell_simple[down=none,east=none,north=output,south=none,up=output,west=output]
rftools:powercell_simple[down=none,east=none,north=output,south=input,up=none,west=none]
rftools:powercell_simple[down=none,east=none,north=output,south=input,up=none,west=input]
rftools:powercell_simple[down=none,east=none,north=output,south=input,up=none,west=output]
rftools:powercell_simple[down=none,east=none,north=output,south=input,up=input,west=none]
rftools:powercell_simple[down=none,east=none,north=output,south=input,up=input,west=input]
rftools:powercell_simple[down=none,east=none,north=output,south=input,up=input,west=output]
rftools:powercell_simple[down=none,east=none,north=output,south=input,up=output,west=none]
rftools:powercell_simple[down=none,east=none,north=output,south=input,up=output,west=input]
rftools:powercell_simple[down=none,east=none,north=output,south=input,up=output,west=output]
rftools:powercell_simple[down=none,east=none,north=output,south=output,up=none,west=none]
rftools:powercell_simple[down=none,east=none,north=output,south=output,up=none,west=input]
rftools:powercell_simple[down=none,east=none,north=output,south=output,up=none,west=output]
rftools:powercell_simple[down=none,east=none,north=output,south=output,up=input,west=none]
rftools:powercell_simple[down=none,east=none,north=output,south=output,up=input,west=input]
rftools:powercell_simple[down=none,east=none,north=output,south=output,up=input,west=output]
rftools:powercell_simple[down=none,east=none,north=output,south=output,up=output,west=none]
rftools:powercell_simple[down=none,east=none,north=output,south=output,up=output,west=input]
rftools:powercell_simple[down=none,east=none,north=output,south=output,up=output,west=output]
rftools:powercell_simple[down=none,east=input,north=none,south=none,up=none,west=none]
rftools:powercell_simple[down=none,east=input,north=none,south=none,up=none,west=input]
rftools:powercell_simple[down=none,east=input,north=none,south=none,up=none,west=output]
rftools:powercell_simple[down=none,east=input,north=none,south=none,up=input,west=none]
rftools:powercell_simple[down=none,east=input,north=none,south=none,up=input,west=input]
rftools:powercell_simple[down=none,east=input,north=none,south=none,up=input,west=output]
rftools:powercell_simple[down=none,east=input,north=none,south=none,up=output,west=none]
rftools:powercell_simple[down=none,east=input,north=none,south=none,up=output,west=input]
rftools:powercell_simple[down=none,east=input,north=none,south=none,up=output,west=output]
rftools:powercell_simple[down=none,east=input,north=none,south=input,up=none,west=none]
rftools:powercell_simple[down=none,east=input,north=none,south=input,up=none,west=input]
rftools:powercell_simple[down=none,east=input,north=none,south=input,up=none,west=output]
rftools:powercell_simple[down=none,east=input,north=none,south=input,up=input,west=none]
rftools:powercell_simple[down=none,east=input,north=none,south=input,up=input,west=input]
rftools:powercell_simple[down=none,east=input,north=none,south=input,up=input,west=output]
rftools:powercell_simple[down=none,east=input,north=none,south=input,up=output,west=none]
rftools:powercell_simple[down=none,east=input,north=none,south=input,up=output,west=input]
rftools:powercell_simple[down=none,east=input,north=none,south=input,up=output,west=output]
rftools:powercell_simple[down=none,east=input,north=none,south=output,up=none,west=none]
rftools:powercell_simple[down=none,east=input,north=none,south=output,up=none,west=input]
rftools:powercell_simple[down=none,east=input,north=none,south=output,up=none,west=output]
rftools:powercell_simple[down=none,east=input,north=none,south=output,up=input,west=none]
rftools:powercell_simple[down=none,east=input,north=none,south=output,up=input,west=input]
rftools:powercell_simple[down=none,east=input,north=none,south=output,up=input,west=output]
rftools:powercell_simple[down=none,east=input,north=none,south=output,up=output,west=none]
rftools:powercell_simple[down=none,east=input,north=none,south=output,up=output,west=input]
rftools:powercell_simple[down=none,east=input,north=none,south=output,up=output,west=output]
rftools:powercell_simple[down=none,east=input,north=input,south=none,up=none,west=none]
rftools:powercell_simple[down=none,east=input,north=input,south=none,up=none,west=input]
rftools:powercell_simple[down=none,east=input,north=input,south=none,up=none,west=output]
rftools:powercell_simple[down=none,east=input,north=input,south=none,up=input,west=none]
rftools:powercell_simple[down=none,east=input,north=input,south=none,up=input,west=input]
rftools:powercell_simple[down=none,east=input,north=input,south=none,up=input,west=output]
rftools:powercell_simple[down=none,east=input,north=input,south=none,up=output,west=none]
rftools:powercell_simple[down=none,east=input,north=input,south=none,up=output,west=input]
rftools:powercell_simple[down=none,east=input,north=input,south=none,up=output,west=output]
rftools:powercell_simple[down=none,east=input,north=input,south=input,up=none,west=none]
rftools:powercell_simple[down=none,east=input,north=input,south=input,up=none,west=input]
rftools:powercell_simple[down=none,east=input,north=input,south=input,up=none,west=output]
rftools:powercell_simple[down=none,east=input,north=input,south=input,up=input,west=none]
rftools:powercell_simple[down=none,east=input,north=input,south=input,up=input,west=input]
rftools:powercell_simple[down=none,east=input,north=input,south=input,up=input,west=output]
rftools:powercell_simple[down=none,east=input,north=input,south=input,up=output,west=none]
rftools:powercell_simple[down=none,east=input,north=input,south=input,up=output,west=input]
rftools:powercell_simple[down=none,east=input,north=input,south=input,up=output,west=output]
rftools:powercell_simple[down=none,east=input,north=input,south=output,up=none,west=none]
rftools:powercell_simple[down=none,east=input,north=input,south=output,up=none,west=input]
rftools:powercell_simple[down=none,east=input,north=input,south=output,up=none,west=output]
rftools:powercell_simple[down=none,east=input,north=input,south=output,up=input,west=none]
rftools:powercell_simple[down=none,east=input,north=input,south=output,up=input,west=input]
rftools:powercell_simple[down=none,east=input,north=input,south=output,up=input,west=output]
rftools:powercell_simple[down=none,east=input,north=input,south=output,up=output,west=none]
rftools:powercell_simple[down=none,east=input,north=input,south=output,up=output,west=input]
rftools:powercell_simple[down=none,east=input,north=input,south=output,up=output,west=output]
rftools:powercell_simple[down=none,east=input,north=output,south=none,up=none,west=none]
rftools:powercell_simple[down=none,east=input,north=output,south=none,up=none,west=input]
rftools:powercell_simple[down=none,east=input,north=output,south=none,up=none,west=output]
rftools:powercell_simple[down=none,east=input,north=output,south=none,up=input,west=none]
rftools:powercell_simple[down=none,east=input,north=output,south=none,up=input,west=input]
rftools:powercell_simple[down=none,east=input,north=output,south=none,up=input,west=output]
rftools:powercell_simple[down=none,east=input,north=output,south=none,up=output,west=none]
rftools:powercell_simple[down=none,east=input,north=output,south=none,up=output,west=input]
rftools:powercell_simple[down=none,east=input,north=output,south=none,up=output,west=output]
rftools:powercell_simple[down=none,east=input,north=output,south=input,up=none,west=none]
rftools:powercell_simple[down=none,east=input,north=output,south=input,up=none,west=input]
rftools:powercell_simple[down=none,east=input,north=output,south=input,up=none,west=output]
rftools:powercell_simple[down=none,east=input,north=output,south=input,up=input,west=none]
rftools:powercell_simple[down=none,east=input,north=output,south=input,up=input,west=input]
rftools:powercell_simple[down=none,east=input,north=output,south=input,up=input,west=output]
rftools:powercell_simple[down=none,east=input,north=output,south=input,up=output,west=none]
rftools:powercell_simple[down=none,east=input,north=output,south=input,up=output,west=input]
rftools:powercell_simple[down=none,east=input,north=output,south=input,up=output,west=output]
rftools:powercell_simple[down=none,east=input,north=output,south=output,up=none,west=none]
rftools:powercell_simple[down=none,east=input,north=output,south=output,up=none,west=input]
rftools:powercell_simple[down=none,east=input,north=output,south=output,up=none,west=output]
rftools:powercell_simple[down=none,east=input,north=output,south=output,up=input,west=none]
rftools:powercell_simple[down=none,east=input,north=output,south=output,up=input,west=input]
rftools:powercell_simple[down=none,east=input,north=output,south=output,up=input,west=output]
rftools:powercell_simple[down=none,east=input,north=output,south=output,up=output,west=none]
rftools:powercell_simple[down=none,east=input,north=output,south=output,up=output,west=input]
rftools:powercell_simple[down=none,east=input,north=output,south=output,up=output,west=output]
rftools:powercell_simple[down=none,east=output,north=none,south=none,up=none,west=none]
rftools:powercell_simple[down=none,east=output,north=none,south=none,up=none,west=input]
rftools:powercell_simple[down=none,east=output,north=none,south=none,up=none,west=output]
rftools:powercell_simple[down=none,east=output,north=none,south=none,up=input,west=none]
rftools:powercell_simple[down=none,east=output,north=none,south=none,up=input,west=input]
rftools:powercell_simple[down=none,east=output,north=none,south=none,up=input,west=output]
rftools:powercell_simple[down=none,east=output,north=none,south=none,up=output,west=none]
rftools:powercell_simple[down=none,east=output,north=none,south=none,up=output,west=input]
rftools:powercell_simple[down=none,east=output,north=none,south=none,up=output,west=output]
rftools:powercell_simple[down=none,east=output,north=none,south=input,up=none,west=none]
rftools:powercell_simple[down=none,east=output,north=none,south=input,up=none,west=input]
rftools:powercell_simple[down=none,east=output,north=none,south=input,up=none,west=output]
rftools:powercell_simple[down=none,east=output,north=none,south=input,up=input,west=none]
rftools:powercell_simple[down=none,east=output,north=none,south=input,up=input,west=input]
rftools:powercell_simple[down=none,east=output,north=none,south=input,up=input,west=output]
rftools:powercell_simple[down=none,east=output,north=none,south=input,up=output,west=none]
rftools:powercell_simple[down=none,east=output,north=none,south=input,up=output,west=input]
rftools:powercell_simple[down=none,east=output,north=none,south=input,up=output,west=output]
rftools:powercell_simple[down=none,east=output,north=none,south=output,up=none,west=none]
rftools:powercell_simple[down=none,east=output,north=none,south=output,up=none,west=input]
rftools:powercell_simple[down=none,east=output,north=none,south=output,up=none,west=output]
rftools:powercell_simple[down=none,east=output,north=none,south=output,up=input,west=none]
rftools:powercell_simple[down=none,east=output,north=none,south=output,up=input,west=input]
rftools:powercell_simple[down=none,east=output,north=none,south=output,up=input,west=output]
rftools:powercell_simple[down=none,east=output,north=none,south=output,up=output,west=none]
rftools:powercell_simple[down=none,east=output,north=none,south=output,up=output,west=input]
rftools:powercell_simple[down=none,east=output,north=none,south=output,up=output,west=output]
rftools:powercell_simple[down=none,east=output,north=input,south=none,up=none,west=none]
rftools:powercell_simple[down=none,east=output,north=input,south=none,up=none,west=input]
rftools:powercell_simple[down=none,east=output,north=input,south=none,up=none,west=output]
rftools:powercell_simple[down=none,east=output,north=input,south=none,up=input,west=none]
rftools:powercell_simple[down=none,east=output,north=input,south=none,up=input,west=input]
rftools:powercell_simple[down=none,east=output,north=input,south=none,up=input,west=output]
rftools:powercell_simple[down=none,east=output,north=input,south=none,up=output,west=none]
rftools:powercell_simple[down=none,east=output,north=input,south=none,up=output,west=input]
rftools:powercell_simple[down=none,east=output,north=input,south=none,up=output,west=output]
rftools:powercell_simple[down=none,east=output,north=input,south=input,up=none,west=none]
rftools:powercell_simple[down=none,east=output,north=input,south=input,up=none,west=input]
rftools:powercell_simple[down=none,east=output,north=input,south=input,up=none,west=output]
rftools:powercell_simple[down=none,east=output,north=input,south=input,up=input,west=none]
rftools:powercell_simple[down=none,east=output,north=input,south=input,up=input,west=input]
rftools:powercell_simple[down=none,east=output,north=input,south=input,up=input,west=output]
rftools:powercell_simple[down=none,east=output,north=input,south=input,up=output,west=none]
rftools:powercell_simple[down=none,east=output,north=input,south=input,up=output,west=input]
rftools:powercell_simple[down=none,east=output,north=input,south=input,up=output,west=output]
rftools:powercell_simple[down=none,east=output,north=input,south=output,up=none,west=none]
rftools:powercell_simple[down=none,east=output,north=input,south=output,up=none,west=input]
rftools:powercell_simple[down=none,east=output,north=input,south=output,up=none,west=output]
rftools:powercell_simple[down=none,east=output,north=input,south=output,up=input,west=none]
rftools:powercell_simple[down=none,east=output,north=input,south=output,up=input,west=input]
rftools:powercell_simple[down=none,east=output,north=input,south=output,up=input,west=output]
rftools:powercell_simple[down=none,east=output,north=input,south=output,up=output,west=none]
rftools:powercell_simple[down=none,east=output,north=input,south=output,up=output,west=input]
rftools:powercell_simple[down=none,east=output,north=input,south=output,up=output,west=output]
rftools:powercell_simple[down=none,east=output,north=output,south=none,up=none,west=none]
rftools:powercell_simple[down=none,east=output,north=output,south=none,up=none,west=input]
rftools:powercell_simple[down=none,east=output,north=output,south=none,up=none,west=output]
rftools:powercell_simple[down=none,east=output,north=output,south=none,up=input,west=none]
rftools:powercell_simple[down=none,east=output,north=output,south=none,up=input,west=input]
rftools:powercell_simple[down=none,east=output,north=output,south=none,up=input,west=output]
rftools:powercell_simple[down=none,east=output,north=output,south=none,up=output,west=none]
rftools:powercell_simple[down=none,east=output,north=output,south=none,up=output,west=input]
rftools:powercell_simple[down=none,east=output,north=output,south=none,up=output,west=output]
rftools:powercell_simple[down=none,east=output,north=output,south=input,up=none,west=none]
rftools:powercell_simple[down=none,east=output,north=output,south=input,up=none,west=input]
rftools:powercell_simple[down=none,east=output,north=output,south=input,up=none,west=output]
rftools:powercell_simple[down=none,east=output,north=output,south=input,up=input,west=none]
rftools:powercell_simple[down=none,east=output,north=output,south=input,up=input,west=input]
rftools:powercell_simple[down=none,east=output,north=output,south=input,up=input,west=output]
rftools:powercell_simple[down=none,east=output,north=output,south=input,up=output,west=none]
rftools:powercell_simple[down=none,east=output,north=output,south=input,up=output,west=input]
rftools:powercell_simple[down=none,east=output,north=output,south=input,up=output,west=output]
rftools:powercell_simple[down=none,east=output,north=output,south=output,up=none,west=none]
rftools:powercell_simple[down=none,east=output,north=output,south=output,up=none,west=input]
rftools:powercell_simple[down=none,east=output,north=output,south=output,up=none,west=output]
rftools:powercell_simple[down=none,east=output,north=output,south=output,up=input,west=none]
rftools:powercell_simple[down=none,east=output,north=output,south=output,up=input,west=input]
rftools:powercell_simple[down=none,east=output,north=output,south=output,up=input,west=output]
rftools:powercell_simple[down=none,east=output,north=output,south=output,up=output,west=none]
rftools:powercell_simple[down=none,east=output,north=output,south=output,up=output,west=input]
rftools:powercell_simple[down=none,east=output,north=output,south=output,up=output,west=output]
rftools:powercell_simple[down=input,east=none,north=none,south=none,up=none,west=none]
rftools:powercell_simple[down=input,east=none,north=none,south=none,up=none,west=input]
rftools:powercell_simple[down=input,east=none,north=none,south=none,up=none,west=output]
rftools:powercell_simple[down=input,east=none,north=none,south=none,up=input,west=none]
rftools:powercell_simple[down=input,east=none,north=none,south=none,up=input,west=input]
rftools:powercell_simple[down=input,east=none,north=none,south=none,up=input,west=output]
rftools:powercell_simple[down=input,east=none,north=none,south=none,up=output,west=none]
rftools:powercell_simple[down=input,east=none,north=none,south=none,up=output,west=input]
rftools:powercell_simple[down=input,east=none,north=none,south=none,up=output,west=output]
rftools:powercell_simple[down=input,east=none,north=none,south=input,up=none,west=none]
rftools:powercell_simple[down=input,east=none,north=none,south=input,up=none,west=input]
rftools:powercell_simple[down=input,east=none,north=none,south=input,up=none,west=output]
rftools:powercell_simple[down=input,east=none,north=none,south=input,up=input,west=none]
rftools:powercell_simple[down=input,east=none,north=none,south=input,up=input,west=input]
rftools:powercell_simple[down=input,east=none,north=none,south=input,up=input,west=output]
rftools:powercell_simple[down=input,east=none,north=none,south=input,up=output,west=none]
rftools:powercell_simple[down=input,east=none,north=none,south=input,up=output,west=input]
rftools:powercell_simple[down=input,east=none,north=none,south=input,up=output,west=output]
rftools:powercell_simple[down=input,east=none,north=none,south=output,up=none,west=none]
rftools:powercell_simple[down=input,east=none,north=none,south=output,up=none,west=input]
rftools:powercell_simple[down=input,east=none,north=none,south=output,up=none,west=output]
rftools:powercell_simple[down=input,east=none,north=none,south=output,up=input,west=none]
rftools:powercell_simple[down=input,east=none,north=none,south=output,up=input,west=input]
rftools:powercell_simple[down=input,east=none,north=none,south=output,up=input,west=output]
rftools:powercell_simple[down=input,east=none,north=none,south=output,up=output,west=none]
rftools:powercell_simple[down=input,east=none,north=none,south=output,up=output,west=input]
rftools:powercell_simple[down=input,east=none,north=none,south=output,up=output,west=output]
rftools:powercell_simple[down=input,east=none,north=input,south=none,up=none,west=none]
rftools:powercell_simple[down=input,east=none,north=input,south=none,up=none,west=input]
rftools:powercell_simple[down=input,east=none,north=input,south=none,up=none,west=output]
rftools:powercell_simple[down=input,east=none,north=input,south=none,up=input,west=none]
rftools:powercell_simple[down=input,east=none,north=input,south=none,up=input,west=input]
rftools:powercell_simple[down=input,east=none,north=input,south=none,up=input,west=output]
rftools:powercell_simple[down=input,east=none,north=input,south=none,up=output,west=none]
rftools:powercell_simple[down=input,east=none,north=input,south=none,up=output,west=input]
rftools:powercell_simple[down=input,east=none,north=input,south=none,up=output,west=output]
rftools:powercell_simple[down=input,east=none,north=input,south=input,up=none,west=none]
rftools:powercell_simple[down=input,east=none,north=input,south=input,up=none,west=input]
rftools:powercell_simple[down=input,east=none,north=input,south=input,up=none,west=output]
rftools:powercell_simple[down=input,east=none,north=input,south=input,up=input,west=none]
rftools:powercell_simple[down=input,east=none,north=input,south=input,up=input,west=input]
rftools:powercell_simple[down=input,east=none,north=input,south=input,up=input,west=output]
rftools:powercell_simple[down=input,east=none,north=input,south=input,up=output,west=none]
rftools:powercell_simple[down=input,east=none,north=input,south=input,up=output,west=input]
rftools:powercell_simple[down=input,east=none,north=input,south=input,up=output,west=output]
rftools:powercell_simple[down=input,east=none,north=input,south=output,up=none,west=none]
rftools:powercell_simple[down=input,east=none,north=input,south=output,up=none,west=input]
rftools:powercell_simple[down=input,east=none,north=input,south=output,up=none,west=output]
rftools:powercell_simple[down=input,east=none,north=input,south=output,up=input,west=none]
rftools:powercell_simple[down=input,east=none,north=input,south=output,up=input,west=input]
rftools:powercell_simple[down=input,east=none,north=input,south=output,up=input,west=output]
rftools:powercell_simple[down=input,east=none,north=input,south=output,up=output,west=none]
rftools:powercell_simple[down=input,east=none,north=input,south=output,up=output,west=input]
rftools:powercell_simple[down=input,east=none,north=input,south=output,up=output,west=output]
rftools:powercell_simple[down=input,east=none,north=output,south=none,up=none,west=none]
rftools:powercell_simple[down=input,east=none,north=output,south=none,up=none,west=input]
rftools:powercell_simple[down=input,east=none,north=output,south=none,up=none,west=output]
rftools:powercell_simple[down=input,east=none,north=output,south=none,up=input,west=none]
rftools:powercell_simple[down=input,east=none,north=output,south=none,up=input,west=input]
rftools:powercell_simple[down=input,east=none,north=output,south=none,up=input,west=output]
rftools:powercell_simple[down=input,east=none,north=output,south=none,up=output,west=none]
rftools:powercell_simple[down=input,east=none,north=output,south=none,up=output,west=input]
rftools:powercell_simple[down=input,east=none,north=output,south=none,up=output,west=output]
rftools:powercell_simple[down=input,east=none,north=output,south=input,up=none,west=none]
rftools:powercell_simple[down=input,east=none,north=output,south=input,up=none,west=input]
rftools:powercell_simple[down=input,east=none,north=output,south=input,up=none,west=output]
rftools:powercell_simple[down=input,east=none,north=output,south=input,up=input,west=none]
rftools:powercell_simple[down=input,east=none,north=output,south=input,up=input,west=input]
rftools:powercell_simple[down=input,east=none,north=output,south=input,up=input,west=output]
rftools:powercell_simple[down=input,east=none,north=output,south=input,up=output,west=none]
rftools:powercell_simple[down=input,east=none,north=output,south=input,up=output,west=input]
rftools:powercell_simple[down=input,east=none,north=output,south=input,up=output,west=output]
rftools:powercell_simple[down=input,east=none,north=output,south=output,up=none,west=none]
rftools:powercell_simple[down=input,east=none,north=output,south=output,up=none,west=input]
rftools:powercell_simple[down=input,east=none,north=output,south=output,up=none,west=output]
rftools:powercell_simple[down=input,east=none,north=output,south=output,up=input,west=none]
rftools:powercell_simple[down=input,east=none,north=output,south=output,up=input,west=input]
rftools:powercell_simple[down=input,east=none,north=output,south=output,up=input,west=output]
rftools:powercell_simple[down=input,east=none,north=output,south=output,up=output,west=none]
rftools:powercell_simple[down=input,east=none,north=output,south=output,up=output,west=input]
rftools:powercell_simple[down=input,east=none,north=output,south=output,up=output,west=output]
rftools:powercell_simple[down=input,east=input,north=none,south=none,up=none,west=none]
rftools:powercell_simple[down=input,east=input,north=none,south=none,up=none,west=input]
rftools:powercell_simple[down=input,east=input,north=none,south=none,up=none,west=output]
rftools:powercell_simple[down=input,east=input,north=none,south=none,up=input,west=none]
rftools:powercell_simple[down=input,east=input,north=none,south=none,up=input,west=input]
rftools:powercell_simple[down=input,east=input,north=none,south=none,up=input,west=output]
rftools:powercell_simple[down=input,east=input,north=none,south=none,up=output,west=none]
rftools:powercell_simple[down=input,east=input,north=none,south=none,up=output,west=input]
rftools:powercell_simple[down=input,east=input,north=none,south=none,up=output,west=output]
rftools:powercell_simple[down=input,east=input,north=none,south=input,up=none,west=none]
rftools:powercell_simple[down=input,east=input,north=none,south=input,up=none,west=input]
rftools:powercell_simple[down=input,east=input,north=none,south=input,up=none,west=output]
rftools:powercell_simple[down=input,east=input,north=none,south=input,up=input,west=none]
rftools:powercell_simple[down=input,east=input,north=none,south=input,up=input,west=input]
rftools:powercell_simple[down=input,east=input,north=none,south=input,up=input,west=output]
rftools:powercell_simple[down=input,east=input,north=none,south=input,up=output,west=none]
rftools:powercell_simple[down=input,east=input,north=none,south=input,up=output,west=input]
rftools:powercell_simple[down=input,east=input,north=none,south=input,up=output,west=output]
rftools:powercell_simple[down=input,east=input,north=none,south=output,up=none,west=none]
rftools:powercell_simple[down=input,east=input,north=none,south=output,up=none,west=input]
rftools:powercell_simple[down=input,east=input,north=none,south=output,up=none,west=output]
rftools:powercell_simple[down=input,east=input,north=none,south=output,up=input,west=none]
rftools:powercell_simple[down=input,east=input,north=none,south=output,up=input,west=input]
rftools:powercell_simple[down=input,east=input,north=none,south=output,up=input,west=output]
rftools:powercell_simple[down=input,east=input,north=none,south=output,up=output,west=none]
rftools:powercell_simple[down=input,east=input,north=none,south=output,up=output,west=input]
rftools:powercell_simple[down=input,east=input,north=none,south=output,up=output,west=output]
rftools:powercell_simple[down=input,east=input,north=input,south=none,up=none,west=none]
rftools:powercell_simple[down=input,east=input,north=input,south=none,up=none,west=input]
rftools:powercell_simple[down=input,east=input,north=input,south=none,up=none,west=output]
rftools:powercell_simple[down=input,east=input,north=input,south=none,up=input,west=none]
rftools:powercell_simple[down=input,east=input,north=input,south=none,up=input,west=input]
rftools:powercell_simple[down=input,east=input,north=input,south=none,up=input,west=output]
rftools:powercell_simple[down=input,east=input,north=input,south=none,up=output,west=none]
rftools:powercell_simple[down=input,east=input,north=input,south=none,up=output,west=input]
rftools:powercell_simple[down=input,east=input,north=input,south=none,up=output,west=output]
rftools:powercell_simple[down=input,east=input,north=input,south=input,up=none,west=none]
rftools:powercell_simple[down=input,east=input,north=input,south=input,up=none,west=input]
rftools:powercell_simple[down=input,east=input,north=input,south=input,up=none,west=output]
rftools:powercell_simple[down=input,east=input,north=input,south=input,up=input,west=none]
rftools:powercell_simple[down=input,east=input,north=input,south=input,up=input,west=input]
rftools:powercell_simple[down=input,east=input,north=input,south=input,up=input,west=output]
rftools:powercell_simple[down=input,east=input,north=input,south=input,up=output,west=none]
rftools:powercell_simple[down=input,east=input,north=input,south=input,up=output,west=input]
rftools:powercell_simple[down=input,east=input,north=input,south=input,up=output,west=output]
rftools:powercell_simple[down=input,east=input,north=input,south=output,up=none,west=none]
rftools:powercell_simple[down=input,east=input,north=input,south=output,up=none,west=input]
rftools:powercell_simple[down=input,east=input,north=input,south=output,up=none,west=output]
rftools:powercell_simple[down=input,east=input,north=input,south=output,up=input,west=none]
rftools:powercell_simple[down=input,east=input,north=input,south=output,up=input,west=input]
rftools:powercell_simple[down=input,east=input,north=input,south=output,up=input,west=output]
rftools:powercell_simple[down=input,east=input,north=input,south=output,up=output,west=none]
rftools:powercell_simple[down=input,east=input,north=input,south=output,up=output,west=input]
rftools:powercell_simple[down=input,east=input,north=input,south=output,up=output,west=output]
rftools:powercell_simple[down=input,east=input,north=output,south=none,up=none,west=none]
rftools:powercell_simple[down=input,east=input,north=output,south=none,up=none,west=input]
rftools:powercell_simple[down=input,east=input,north=output,south=none,up=none,west=output]
rftools:powercell_simple[down=input,east=input,north=output,south=none,up=input,west=none]
rftools:powercell_simple[down=input,east=input,north=output,south=none,up=input,west=input]
rftools:powercell_simple[down=input,east=input,north=output,south=none,up=input,west=output]
rftools:powercell_simple[down=input,east=input,north=output,south=none,up=output,west=none]
rftools:powercell_simple[down=input,east=input,north=output,south=none,up=output,west=input]
rftools:powercell_simple[down=input,east=input,north=output,south=none,up=output,west=output]
rftools:powercell_simple[down=input,east=input,north=output,south=input,up=none,west=none]
rftools:powercell_simple[down=input,east=input,north=output,south=input,up=none,west=input]
rftools:powercell_simple[down=input,east=input,north=output,south=input,up=none,west=output]
rftools:powercell_simple[down=input,east=input,north=output,south=input,up=input,west=none]
rftools:powercell_simple[down=input,east=input,north=output,south=input,up=input,west=input]
rftools:powercell_simple[down=input,east=input,north=output,south=input,up=input,west=output]
rftools:powercell_simple[down=input,east=input,north=output,south=input,up=output,west=none]
rftools:powercell_simple[down=input,east=input,north=output,south=input,up=output,west=input]
rftools:powercell_simple[down=input,east=input,north=output,south=input,up=output,west=output]
rftools:powercell_simple[down=input,east=input,north=output,south=output,up=none,west=none]
rftools:powercell_simple[down=input,east=input,north=output,south=output,up=none,west=input]
rftools:powercell_simple[down=input,east=input,north=output,south=output,up=none,west=output]
rftools:powercell_simple[down=input,east=input,north=output,south=output,up=input,west=none]
rftools:powercell_simple[down=input,east=input,north=output,south=output,up=input,west=input]
rftools:powercell_simple[down=input,east=input,north=output,south=output,up=input,west=output]
rftools:powercell_simple[down=input,east=input,north=output,south=output,up=output,west=none]
rftools:powercell_simple[down=input,east=input,north=output,south=output,up=output,west=input]
rftools:powercell_simple[down=input,east=input,north=output,south=output,up=output,west=output]
rftools:powercell_simple[down=input,east=output,north=none,south=none,up=none,west=none]
rftools:powercell_simple[down=input,east=output,north=none,south=none,up=none,west=input]
rftools:powercell_simple[down=input,east=output,north=none,south=none,up=none,west=output]
rftools:powercell_simple[down=input,east=output,north=none,south=none,up=input,west=none]
rftools:powercell_simple[down=input,east=output,north=none,south=none,up=input,west=input]
rftools:powercell_simple[down=input,east=output,north=none,south=none,up=input,west=output]
rftools:powercell_simple[down=input,east=output,north=none,south=none,up=output,west=none]
rftools:powercell_simple[down=input,east=output,north=none,south=none,up=output,west=input]
rftools:powercell_simple[down=input,east=output,north=none,south=none,up=output,west=output]
rftools:powercell_simple[down=input,east=output,north=none,south=input,up=none,west=none]
rftools:powercell_simple[down=input,east=output,north=none,south=input,up=none,west=input]
rftools:powercell_simple[down=input,east=output,north=none,south=input,up=none,west=output]
rftools:powercell_simple[down=input,east=output,north=none,south=input,up=input,west=none]
rftools:powercell_simple[down=input,east=output,north=none,south=input,up=input,west=input]
rftools:powercell_simple[down=input,east=output,north=none,south=input,up=input,west=output]
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rftools:powercell_simple[down=input,east=output,north=none,south=input,up=output,west=output]
rftools:powercell_simple[down=input,east=output,north=none,south=output,up=none,west=none]
rftools:powercell_simple[down=input,east=output,north=none,south=output,up=none,west=input]
rftools:powercell_simple[down=input,east=output,north=none,south=output,up=none,west=output]
rftools:powercell_simple[down=input,east=output,north=none,south=output,up=input,west=none]
rftools:powercell_simple[down=input,east=output,north=none,south=output,up=input,west=input]
rftools:powercell_simple[down=input,east=output,north=none,south=output,up=input,west=output]
rftools:powercell_simple[down=input,east=output,north=none,south=output,up=output,west=none]
rftools:powercell_simple[down=input,east=output,north=none,south=output,up=output,west=input]
rftools:powercell_simple[down=input,east=output,north=none,south=output,up=output,west=output]
rftools:powercell_simple[down=input,east=output,north=input,south=none,up=none,west=none]
rftools:powercell_simple[down=input,east=output,north=input,south=none,up=none,west=input]
rftools:powercell_simple[down=input,east=output,north=input,south=none,up=none,west=output]
rftools:powercell_simple[down=input,east=output,north=input,south=none,up=input,west=none]
rftools:powercell_simple[down=input,east=output,north=input,south=none,up=input,west=input]
rftools:powercell_simple[down=input,east=output,north=input,south=none,up=input,west=output]
rftools:powercell_simple[down=input,east=output,north=input,south=none,up=output,west=none]
rftools:powercell_simple[down=input,east=output,north=input,south=none,up=output,west=input]
rftools:powercell_simple[down=input,east=output,north=input,south=none,up=output,west=output]
rftools:powercell_simple[down=input,east=output,north=input,south=input,up=none,west=none]
rftools:powercell_simple[down=input,east=output,north=input,south=input,up=none,west=input]
rftools:powercell_simple[down=input,east=output,north=input,south=input,up=none,west=output]
rftools:powercell_simple[down=input,east=output,north=input,south=input,up=input,west=none]
rftools:powercell_simple[down=input,east=output,north=input,south=input,up=input,west=input]
rftools:powercell_simple[down=input,east=output,north=input,south=input,up=input,west=output]
rftools:powercell_simple[down=input,east=output,north=input,south=input,up=output,west=none]
rftools:powercell_simple[down=input,east=output,north=input,south=input,up=output,west=input]
rftools:powercell_simple[down=input,east=output,north=input,south=input,up=output,west=output]
rftools:powercell_simple[down=input,east=output,north=input,south=output,up=none,west=none]
rftools:powercell_simple[down=input,east=output,north=input,south=output,up=none,west=input]
rftools:powercell_simple[down=input,east=output,north=input,south=output,up=none,west=output]
rftools:powercell_simple[down=input,east=output,north=input,south=output,up=input,west=none]
rftools:powercell_simple[down=input,east=output,north=input,south=output,up=input,west=input]
rftools:powercell_simple[down=input,east=output,north=input,south=output,up=input,west=output]
rftools:powercell_simple[down=input,east=output,north=input,south=output,up=output,west=none]
rftools:powercell_simple[down=input,east=output,north=input,south=output,up=output,west=input]
rftools:powercell_simple[down=input,east=output,north=input,south=output,up=output,west=output]
rftools:powercell_simple[down=input,east=output,north=output,south=none,up=none,west=none]
rftools:powercell_simple[down=input,east=output,north=output,south=none,up=none,west=input]
rftools:powercell_simple[down=input,east=output,north=output,south=none,up=none,west=output]
rftools:powercell_simple[down=input,east=output,north=output,south=none,up=input,west=none]
rftools:powercell_simple[down=input,east=output,north=output,south=none,up=input,west=input]
rftools:powercell_simple[down=input,east=output,north=output,south=none,up=input,west=output]
rftools:powercell_simple[down=input,east=output,north=output,south=none,up=output,west=none]
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rftools:powercell_simple[down=input,east=output,north=output,south=input,up=none,west=none]
rftools:powercell_simple[down=input,east=output,north=output,south=input,up=none,west=input]
rftools:powercell_simple[down=input,east=output,north=output,south=input,up=none,west=output]
rftools:powercell_simple[down=input,east=output,north=output,south=input,up=input,west=none]
rftools:powercell_simple[down=input,east=output,north=output,south=input,up=input,west=input]
rftools:powercell_simple[down=input,east=output,north=output,south=input,up=input,west=output]
rftools:powercell_simple[down=input,east=output,north=output,south=input,up=output,west=none]
rftools:powercell_simple[down=input,east=output,north=output,south=input,up=output,west=input]
rftools:powercell_simple[down=input,east=output,north=output,south=input,up=output,west=output]
rftools:powercell_simple[down=input,east=output,north=output,south=output,up=none,west=none]
rftools:powercell_simple[down=input,east=output,north=output,south=output,up=none,west=input]
rftools:powercell_simple[down=input,east=output,north=output,south=output,up=none,west=output]
rftools:powercell_simple[down=input,east=output,north=output,south=output,up=input,west=none]
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rftools:powercell_simple[down=input,east=output,north=output,south=output,up=input,west=output]
rftools:powercell_simple[down=input,east=output,north=output,south=output,up=output,west=none]
rftools:powercell_simple[down=input,east=output,north=output,south=output,up=output,west=input]
rftools:powercell_simple[down=input,east=output,north=output,south=output,up=output,west=output]
rftools:powercell_simple[down=output,east=none,north=none,south=none,up=none,west=none]
rftools:powercell_simple[down=output,east=none,north=none,south=none,up=none,west=input]
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rftools:powercell_simple[down=output,east=none,north=none,south=none,up=input,west=output]
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rftools:powercell_simple[down=output,east=none,north=output,south=input,up=output,west=none]
rftools:powercell_simple[down=output,east=none,north=output,south=input,up=output,west=input]
rftools:powercell_simple[down=output,east=none,north=output,south=input,up=output,west=output]
rftools:powercell_simple[down=output,east=none,north=output,south=output,up=none,west=none]
rftools:powercell_simple[down=output,east=none,north=output,south=output,up=none,west=input]
rftools:powercell_simple[down=output,east=none,north=output,south=output,up=none,west=output]
rftools:powercell_simple[down=output,east=none,north=output,south=output,up=input,west=none]
rftools:powercell_simple[down=output,east=none,north=output,south=output,up=input,west=input]
rftools:powercell_simple[down=output,east=none,north=output,south=output,up=input,west=output]
rftools:powercell_simple[down=output,east=none,north=output,south=output,up=output,west=none]
rftools:powercell_simple[down=output,east=none,north=output,south=output,up=output,west=input]
rftools:powercell_simple[down=output,east=none,north=output,south=output,up=output,west=output]
rftools:powercell_simple[down=output,east=input,north=none,south=none,up=none,west=none]
rftools:powercell_simple[down=output,east=input,north=none,south=none,up=none,west=input]
rftools:powercell_simple[down=output,east=input,north=none,south=none,up=none,west=output]
rftools:powercell_simple[down=output,east=input,north=none,south=none,up=input,west=none]
rftools:powercell_simple[down=output,east=input,north=none,south=none,up=input,west=input]
rftools:powercell_simple[down=output,east=input,north=none,south=none,up=input,west=output]
rftools:powercell_simple[down=output,east=input,north=none,south=none,up=output,west=none]
rftools:powercell_simple[down=output,east=input,north=none,south=none,up=output,west=input]
rftools:powercell_simple[down=output,east=input,north=none,south=none,up=output,west=output]
rftools:powercell_simple[down=output,east=input,north=none,south=input,up=none,west=none]
rftools:powercell_simple[down=output,east=input,north=none,south=input,up=none,west=input]
rftools:powercell_simple[down=output,east=input,north=none,south=input,up=none,west=output]
rftools:powercell_simple[down=output,east=input,north=none,south=input,up=input,west=none]
rftools:powercell_simple[down=output,east=input,north=none,south=input,up=input,west=input]
rftools:powercell_simple[down=output,east=input,north=none,south=input,up=input,west=output]
rftools:powercell_simple[down=output,east=input,north=none,south=input,up=output,west=none]
rftools:powercell_simple[down=output,east=input,north=none,south=input,up=output,west=input]
rftools:powercell_simple[down=output,east=input,north=none,south=input,up=output,west=output]
rftools:powercell_simple[down=output,east=input,north=none,south=output,up=none,west=none]
rftools:powercell_simple[down=output,east=input,north=none,south=output,up=none,west=input]
rftools:powercell_simple[down=output,east=input,north=none,south=output,up=none,west=output]
rftools:powercell_simple[down=output,east=input,north=none,south=output,up=input,west=none]
rftools:powercell_simple[down=output,east=input,north=none,south=output,up=input,west=input]
rftools:powercell_simple[down=output,east=input,north=none,south=output,up=input,west=output]
rftools:powercell_simple[down=output,east=input,north=none,south=output,up=output,west=none]
rftools:powercell_simple[down=output,east=input,north=none,south=output,up=output,west=input]
rftools:powercell_simple[down=output,east=input,north=none,south=output,up=output,west=output]
rftools:powercell_simple[down=output,east=input,north=input,south=none,up=none,west=none]
rftools:powercell_simple[down=output,east=input,north=input,south=none,up=none,west=input]
rftools:powercell_simple[down=output,east=input,north=input,south=none,up=none,west=output]
rftools:powercell_simple[down=output,east=input,north=input,south=none,up=input,west=none]
rftools:powercell_simple[down=output,east=input,north=input,south=none,up=input,west=input]
rftools:powercell_simple[down=output,east=input,north=input,south=none,up=input,west=output]
rftools:powercell_simple[down=output,east=input,north=input,south=none,up=output,west=none]
rftools:powercell_simple[down=output,east=input,north=input,south=none,up=output,west=input]
rftools:powercell_simple[down=output,east=input,north=input,south=none,up=output,west=output]
rftools:powercell_simple[down=output,east=input,north=input,south=input,up=none,west=none]
rftools:powercell_simple[down=output,east=input,north=input,south=input,up=none,west=input]
rftools:powercell_simple[down=output,east=input,north=input,south=input,up=none,west=output]
rftools:powercell_simple[down=output,east=input,north=input,south=input,up=input,west=none]
rftools:powercell_simple[down=output,east=input,north=input,south=input,up=input,west=input]
rftools:powercell_simple[down=output,east=input,north=input,south=input,up=input,west=output]
rftools:powercell_simple[down=output,east=input,north=input,south=input,up=output,west=none]
rftools:powercell_simple[down=output,east=input,north=input,south=input,up=output,west=input]
rftools:powercell_simple[down=output,east=input,north=input,south=input,up=output,west=output]
rftools:powercell_simple[down=output,east=input,north=input,south=output,up=none,west=none]
rftools:powercell_simple[down=output,east=input,north=input,south=output,up=none,west=input]
rftools:powercell_simple[down=output,east=input,north=input,south=output,up=none,west=output]
rftools:powercell_simple[down=output,east=input,north=input,south=output,up=input,west=none]
rftools:powercell_simple[down=output,east=input,north=input,south=output,up=input,west=input]
rftools:powercell_simple[down=output,east=input,north=input,south=output,up=input,west=output]
rftools:powercell_simple[down=output,east=input,north=input,south=output,up=output,west=none]
rftools:powercell_simple[down=output,east=input,north=input,south=output,up=output,west=input]
rftools:powercell_simple[down=output,east=input,north=input,south=output,up=output,west=output]
rftools:powercell_simple[down=output,east=input,north=output,south=none,up=none,west=none]
rftools:powercell_simple[down=output,east=input,north=output,south=none,up=none,west=input]
rftools:powercell_simple[down=output,east=input,north=output,south=none,up=none,west=output]
rftools:powercell_simple[down=output,east=input,north=output,south=none,up=input,west=none]
rftools:powercell_simple[down=output,east=input,north=output,south=none,up=input,west=input]
rftools:powercell_simple[down=output,east=input,north=output,south=none,up=input,west=output]
rftools:powercell_simple[down=output,east=input,north=output,south=none,up=output,west=none]
rftools:powercell_simple[down=output,east=input,north=output,south=none,up=output,west=input]
rftools:powercell_simple[down=output,east=input,north=output,south=none,up=output,west=output]
rftools:powercell_simple[down=output,east=input,north=output,south=input,up=none,west=none]
rftools:powercell_simple[down=output,east=input,north=output,south=input,up=none,west=input]
rftools:powercell_simple[down=output,east=input,north=output,south=input,up=none,west=output]
rftools:powercell_simple[down=output,east=input,north=output,south=input,up=input,west=none]
rftools:powercell_simple[down=output,east=input,north=output,south=input,up=input,west=input]
rftools:powercell_simple[down=output,east=input,north=output,south=input,up=input,west=output]
rftools:powercell_simple[down=output,east=input,north=output,south=input,up=output,west=none]
rftools:powercell_simple[down=output,east=input,north=output,south=input,up=output,west=input]
rftools:powercell_simple[down=output,east=input,north=output,south=input,up=output,west=output]
rftools:powercell_simple[down=output,east=input,north=output,south=output,up=none,west=none]
rftools:powercell_simple[down=output,east=input,north=output,south=output,up=none,west=input]
rftools:powercell_simple[down=output,east=input,north=output,south=output,up=none,west=output]
rftools:powercell_simple[down=output,east=input,north=output,south=output,up=input,west=none]
rftools:powercell_simple[down=output,east=input,north=output,south=output,up=input,west=input]
rftools:powercell_simple[down=output,east=input,north=output,south=output,up=input,west=output]
rftools:powercell_simple[down=output,east=input,north=output,south=output,up=output,west=none]
rftools:powercell_simple[down=output,east=input,north=output,south=output,up=output,west=input]
rftools:powercell_simple[down=output,east=input,north=output,south=output,up=output,west=output]
rftools:powercell_simple[down=output,east=output,north=none,south=none,up=none,west=none]
rftools:powercell_simple[down=output,east=output,north=none,south=none,up=none,west=input]
rftools:powercell_simple[down=output,east=output,north=none,south=none,up=none,west=output]
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rftools:powercell_simple[down=output,east=output,north=none,south=none,up=input,west=input]
rftools:powercell_simple[down=output,east=output,north=none,south=none,up=input,west=output]
rftools:powercell_simple[down=output,east=output,north=none,south=none,up=output,west=none]
rftools:powercell_simple[down=output,east=output,north=none,south=none,up=output,west=input]
rftools:powercell_simple[down=output,east=output,north=none,south=none,up=output,west=output]
rftools:powercell_simple[down=output,east=output,north=none,south=input,up=none,west=none]
rftools:powercell_simple[down=output,east=output,north=none,south=input,up=none,west=input]
rftools:powercell_simple[down=output,east=output,north=none,south=input,up=none,west=output]
rftools:powercell_simple[down=output,east=output,north=none,south=input,up=input,west=none]
rftools:powercell_simple[down=output,east=output,north=none,south=input,up=input,west=input]
rftools:powercell_simple[down=output,east=output,north=none,south=input,up=input,west=output]
rftools:powercell_simple[down=output,east=output,north=none,south=input,up=output,west=none]
rftools:powercell_simple[down=output,east=output,north=none,south=input,up=output,west=input]
rftools:powercell_simple[down=output,east=output,north=none,south=input,up=output,west=output]
rftools:powercell_simple[down=output,east=output,north=none,south=output,up=none,west=none]
rftools:powercell_simple[down=output,east=output,north=none,south=output,up=none,west=input]
rftools:powercell_simple[down=output,east=output,north=none,south=output,up=none,west=output]
rftools:powercell_simple[down=output,east=output,north=none,south=output,up=input,west=none]
rftools:powercell_simple[down=output,east=output,north=none,south=output,up=input,west=input]
rftools:powercell_simple[down=output,east=output,north=none,south=output,up=input,west=output]
rftools:powercell_simple[down=output,east=output,north=none,south=output,up=output,west=none]
rftools:powercell_simple[down=output,east=output,north=none,south=output,up=output,west=input]
rftools:powercell_simple[down=output,east=output,north=none,south=output,up=output,west=output]
rftools:powercell_simple[down=output,east=output,north=input,south=none,up=none,west=none]
rftools:powercell_simple[down=output,east=output,north=input,south=none,up=none,west=input]
rftools:powercell_simple[down=output,east=output,north=input,south=none,up=none,west=output]
rftools:powercell_simple[down=output,east=output,north=input,south=none,up=input,west=none]
rftools:powercell_simple[down=output,east=output,north=input,south=none,up=input,west=input]
rftools:powercell_simple[down=output,east=output,north=input,south=none,up=input,west=output]
rftools:powercell_simple[down=output,east=output,north=input,south=none,up=output,west=none]
rftools:powercell_simple[down=output,east=output,north=input,south=none,up=output,west=input]
rftools:powercell_simple[down=output,east=output,north=input,south=none,up=output,west=output]
rftools:powercell_simple[down=output,east=output,north=input,south=input,up=none,west=none]
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rftools:powercell_simple[down=output,east=output,north=input,south=input,up=input,west=output]
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rftools:powercell_simple[down=output,east=output,north=output,south=none,up=none,west=output]
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rftools:powercell_simple[down=output,east=output,north=output,south=none,up=input,west=input]
rftools:powercell_simple[down=output,east=output,north=output,south=none,up=input,west=output]
rftools:powercell_simple[down=output,east=output,north=output,south=none,up=output,west=none]
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rftools:powercell_simple[down=output,east=output,north=output,south=none,up=output,west=output]
rftools:powercell_simple[down=output,east=output,north=output,south=input,up=none,west=none]
rftools:powercell_simple[down=output,east=output,north=output,south=input,up=none,west=input]
rftools:powercell_simple[down=output,east=output,north=output,south=input,up=none,west=output]
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rftools:solid_shield_block[iconside=2,icontopdown=4]
rftools:solid_shield_block[iconside=2,icontopdown=5]
rftools:solid_shield_block[iconside=3,icontopdown=0]
rftools:solid_shield_block[iconside=3,icontopdown=1]
rftools:solid_shield_block[iconside=3,icontopdown=2]
rftools:solid_shield_block[iconside=3,icontopdown=3]
rftools:solid_shield_block[iconside=3,icontopdown=4]
rftools:solid_shield_block[iconside=3,icontopdown=5]
rftools:solid_shield_block[iconside=4,icontopdown=0]
rftools:solid_shield_block[iconside=4,icontopdown=1]
rftools:solid_shield_block[iconside=4,icontopdown=2]
rftools:solid_shield_block[iconside=4,icontopdown=3]
rftools:solid_shield_block[iconside=4,icontopdown=4]
rftools:solid_shield_block[iconside=4,icontopdown=5]
rftools:solid_shield_block[iconside=5,icontopdown=0]
rftools:solid_shield_block[iconside=5,icontopdown=1]
rftools:solid_shield_block[iconside=5,icontopdown=2]
rftools:solid_shield_block[iconside=5,icontopdown=3]
rftools:solid_shield_block[iconside=5,icontopdown=4]
rftools:solid_shield_block[iconside=5,icontopdown=5]
rftools:notick_solid_shield_block[iconside=0,icontopdown=0]
rftools:notick_solid_shield_block[iconside=0,icontopdown=1]
rftools:notick_solid_shield_block[iconside=0,icontopdown=2]
rftools:notick_solid_shield_block[iconside=0,icontopdown=3]
rftools:notick_solid_shield_block[iconside=0,icontopdown=4]
rftools:notick_solid_shield_block[iconside=0,icontopdown=5]
rftools:notick_solid_shield_block[iconside=1,icontopdown=0]
rftools:notick_solid_shield_block[iconside=1,icontopdown=1]
rftools:notick_solid_shield_block[iconside=1,icontopdown=2]
rftools:notick_solid_shield_block[iconside=1,icontopdown=3]
rftools:notick_solid_shield_block[iconside=1,icontopdown=4]
rftools:notick_solid_shield_block[iconside=1,icontopdown=5]
rftools:notick_solid_shield_block[iconside=2,icontopdown=0]
rftools:notick_solid_shield_block[iconside=2,icontopdown=1]
rftools:notick_solid_shield_block[iconside=2,icontopdown=2]
rftools:notick_solid_shield_block[iconside=2,icontopdown=3]
rftools:notick_solid_shield_block[iconside=2,icontopdown=4]
rftools:notick_solid_shield_block[iconside=2,icontopdown=5]
rftools:notick_solid_shield_block[iconside=3,icontopdown=0]
rftools:notick_solid_shield_block[iconside=3,icontopdown=1]
rftools:notick_solid_shield_block[iconside=3,icontopdown=2]
rftools:notick_solid_shield_block[iconside=3,icontopdown=3]
rftools:notick_solid_shield_block[iconside=3,icontopdown=4]
rftools:notick_solid_shield_block[iconside=3,icontopdown=5]
rftools:notick_solid_shield_block[iconside=4,icontopdown=0]
rftools:notick_solid_shield_block[iconside=4,icontopdown=1]
rftools:notick_solid_shield_block[iconside=4,icontopdown=2]
rftools:notick_solid_shield_block[iconside=4,icontopdown=3]
rftools:notick_solid_shield_block[iconside=4,icontopdown=4]
rftools:notick_solid_shield_block[iconside=4,icontopdown=5]
rftools:notick_solid_shield_block[iconside=5,icontopdown=0]
rftools:notick_solid_shield_block[iconside=5,icontopdown=1]
rftools:notick_solid_shield_block[iconside=5,icontopdown=2]
rftools:notick_solid_shield_block[iconside=5,icontopdown=3]
rftools:notick_solid_shield_block[iconside=5,icontopdown=4]
rftools:notick_solid_shield_block[iconside=5,icontopdown=5]
rftools:camo_shield_block
rftools:notick_camo_shield_block
rftools:solid_shield_block_opaque[iconside=0,icontopdown=0]
rftools:solid_shield_block_opaque[iconside=0,icontopdown=1]
rftools:solid_shield_block_opaque[iconside=0,icontopdown=2]
rftools:solid_shield_block_opaque[iconside=0,icontopdown=3]
rftools:solid_shield_block_opaque[iconside=0,icontopdown=4]
rftools:solid_shield_block_opaque[iconside=0,icontopdown=5]
rftools:solid_shield_block_opaque[iconside=1,icontopdown=0]
rftools:solid_shield_block_opaque[iconside=1,icontopdown=1]
rftools:solid_shield_block_opaque[iconside=1,icontopdown=2]
rftools:solid_shield_block_opaque[iconside=1,icontopdown=3]
rftools:solid_shield_block_opaque[iconside=1,icontopdown=4]
rftools:solid_shield_block_opaque[iconside=1,icontopdown=5]
rftools:solid_shield_block_opaque[iconside=2,icontopdown=0]
rftools:solid_shield_block_opaque[iconside=2,icontopdown=1]
rftools:solid_shield_block_opaque[iconside=2,icontopdown=2]
rftools:solid_shield_block_opaque[iconside=2,icontopdown=3]
rftools:solid_shield_block_opaque[iconside=2,icontopdown=4]
rftools:solid_shield_block_opaque[iconside=2,icontopdown=5]
rftools:solid_shield_block_opaque[iconside=3,icontopdown=0]
rftools:solid_shield_block_opaque[iconside=3,icontopdown=1]
rftools:solid_shield_block_opaque[iconside=3,icontopdown=2]
rftools:solid_shield_block_opaque[iconside=3,icontopdown=3]
rftools:solid_shield_block_opaque[iconside=3,icontopdown=4]
rftools:solid_shield_block_opaque[iconside=3,icontopdown=5]
rftools:solid_shield_block_opaque[iconside=4,icontopdown=0]
rftools:solid_shield_block_opaque[iconside=4,icontopdown=1]
rftools:solid_shield_block_opaque[iconside=4,icontopdown=2]
rftools:solid_shield_block_opaque[iconside=4,icontopdown=3]
rftools:solid_shield_block_opaque[iconside=4,icontopdown=4]
rftools:solid_shield_block_opaque[iconside=4,icontopdown=5]
rftools:solid_shield_block_opaque[iconside=5,icontopdown=0]
rftools:solid_shield_block_opaque[iconside=5,icontopdown=1]
rftools:solid_shield_block_opaque[iconside=5,icontopdown=2]
rftools:solid_shield_block_opaque[iconside=5,icontopdown=3]
rftools:solid_shield_block_opaque[iconside=5,icontopdown=4]
rftools:solid_shield_block_opaque[iconside=5,icontopdown=5]
rftools:notick_solid_shield_block_opaque[iconside=0,icontopdown=0]
rftools:notick_solid_shield_block_opaque[iconside=0,icontopdown=1]
rftools:notick_solid_shield_block_opaque[iconside=0,icontopdown=2]
rftools:notick_solid_shield_block_opaque[iconside=0,icontopdown=3]
rftools:notick_solid_shield_block_opaque[iconside=0,icontopdown=4]
rftools:notick_solid_shield_block_opaque[iconside=0,icontopdown=5]
rftools:notick_solid_shield_block_opaque[iconside=1,icontopdown=0]
rftools:notick_solid_shield_block_opaque[iconside=1,icontopdown=1]
rftools:notick_solid_shield_block_opaque[iconside=1,icontopdown=2]
rftools:notick_solid_shield_block_opaque[iconside=1,icontopdown=3]
rftools:notick_solid_shield_block_opaque[iconside=1,icontopdown=4]
rftools:notick_solid_shield_block_opaque[iconside=1,icontopdown=5]
rftools:notick_solid_shield_block_opaque[iconside=2,icontopdown=0]
rftools:notick_solid_shield_block_opaque[iconside=2,icontopdown=1]
rftools:notick_solid_shield_block_opaque[iconside=2,icontopdown=2]
rftools:notick_solid_shield_block_opaque[iconside=2,icontopdown=3]
rftools:notick_solid_shield_block_opaque[iconside=2,icontopdown=4]
rftools:notick_solid_shield_block_opaque[iconside=2,icontopdown=5]
rftools:notick_solid_shield_block_opaque[iconside=3,icontopdown=0]
rftools:notick_solid_shield_block_opaque[iconside=3,icontopdown=1]
rftools:notick_solid_shield_block_opaque[iconside=3,icontopdown=2]
rftools:notick_solid_shield_block_opaque[iconside=3,icontopdown=3]
rftools:notick_solid_shield_block_opaque[iconside=3,icontopdown=4]
rftools:notick_solid_shield_block_opaque[iconside=3,icontopdown=5]
rftools:notick_solid_shield_block_opaque[iconside=4,icontopdown=0]
rftools:notick_solid_shield_block_opaque[iconside=4,icontopdown=1]
rftools:notick_solid_shield_block_opaque[iconside=4,icontopdown=2]
rftools:notick_solid_shield_block_opaque[iconside=4,icontopdown=3]
rftools:notick_solid_shield_block_opaque[iconside=4,icontopdown=4]
rftools:notick_solid_shield_block_opaque[iconside=4,icontopdown=5]
rftools:notick_solid_shield_block_opaque[iconside=5,icontopdown=0]
rftools:notick_solid_shield_block_opaque[iconside=5,icontopdown=1]
rftools:notick_solid_shield_block_opaque[iconside=5,icontopdown=2]
rftools:notick_solid_shield_block_opaque[iconside=5,icontopdown=3]
rftools:notick_solid_shield_block_opaque[iconside=5,icontopdown=4]
rftools:notick_solid_shield_block_opaque[iconside=5,icontopdown=5]
rftools:camo_shield_block_opaque
rftools:notick_camo_shield_block_opaque
rftools:environmental_controller
rftools:spawner[facing=down]
rftools:spawner[facing=up]
rftools:spawner[facing=north]
rftools:spawner[facing=south]
rftools:spawner[facing=west]
rftools:spawner[facing=east]
rftools:matter_beamer[working=true]
rftools:matter_beamer[working=false]
rftools:block_protector[facing=down,working=true]
rftools:block_protector[facing=down,working=false]
rftools:block_protector[facing=up,working=true]
rftools:block_protector[facing=up,working=false]
rftools:block_protector[facing=north,working=true]
rftools:block_protector[facing=north,working=false]
rftools:block_protector[facing=south,working=true]
rftools:block_protector[facing=south,working=false]
rftools:block_protector[facing=west,working=true]
rftools:block_protector[facing=west,working=false]
rftools:block_protector[facing=east,working=true]
rftools:block_protector[facing=east,working=false]
rftools:item_filter
rftools:security_manager[facing=down]
rftools:security_manager[facing=up]
rftools:security_manager[facing=north]
rftools:security_manager[facing=south]
rftools:security_manager[facing=west]
rftools:security_manager[facing=east]
rftools:endergenic
rftools:pearl_injector[facing=down]
rftools:pearl_injector[facing=up]
rftools:pearl_injector[facing=north]
rftools:pearl_injector[facing=south]
rftools:pearl_injector[facing=west]
rftools:pearl_injector[facing=east]
rftools:ender_monitor[intermediate=0,logic_facing=down_tonorth]
rftools:ender_monitor[intermediate=0,logic_facing=down_tosouth]
rftools:ender_monitor[intermediate=0,logic_facing=down_towest]
rftools:ender_monitor[intermediate=0,logic_facing=down_toeast]
rftools:ender_monitor[intermediate=0,logic_facing=up_tonorth]
rftools:ender_monitor[intermediate=0,logic_facing=up_tosouth]
rftools:ender_monitor[intermediate=0,logic_facing=up_towest]
rftools:ender_monitor[intermediate=0,logic_facing=up_toeast]
rftools:ender_monitor[intermediate=0,logic_facing=north_towest]
rftools:ender_monitor[intermediate=0,logic_facing=north_toeast]
rftools:ender_monitor[intermediate=0,logic_facing=north_toup]
rftools:ender_monitor[intermediate=0,logic_facing=north_todown]
rftools:ender_monitor[intermediate=0,logic_facing=south_towest]
rftools:ender_monitor[intermediate=0,logic_facing=south_toeast]
rftools:ender_monitor[intermediate=0,logic_facing=south_toup]
rftools:ender_monitor[intermediate=0,logic_facing=south_todown]
rftools:ender_monitor[intermediate=0,logic_facing=west_tonorth]
rftools:ender_monitor[intermediate=0,logic_facing=west_tosouth]
rftools:ender_monitor[intermediate=0,logic_facing=west_toup]
rftools:ender_monitor[intermediate=0,logic_facing=west_todown]
rftools:ender_monitor[intermediate=0,logic_facing=east_tonorth]
rftools:ender_monitor[intermediate=0,logic_facing=east_tosouth]
rftools:ender_monitor[intermediate=0,logic_facing=east_toup]
rftools:ender_monitor[intermediate=0,logic_facing=east_todown]
rftools:ender_monitor[intermediate=1,logic_facing=down_tonorth]
rftools:ender_monitor[intermediate=1,logic_facing=down_tosouth]
rftools:ender_monitor[intermediate=1,logic_facing=down_towest]
rftools:ender_monitor[intermediate=1,logic_facing=down_toeast]
rftools:ender_monitor[intermediate=1,logic_facing=up_tonorth]
rftools:ender_monitor[intermediate=1,logic_facing=up_tosouth]
rftools:ender_monitor[intermediate=1,logic_facing=up_towest]
rftools:ender_monitor[intermediate=1,logic_facing=up_toeast]
rftools:ender_monitor[intermediate=1,logic_facing=north_towest]
rftools:ender_monitor[intermediate=1,logic_facing=north_toeast]
rftools:ender_monitor[intermediate=1,logic_facing=north_toup]
rftools:ender_monitor[intermediate=1,logic_facing=north_todown]
rftools:ender_monitor[intermediate=1,logic_facing=south_towest]
rftools:ender_monitor[intermediate=1,logic_facing=south_toeast]
rftools:ender_monitor[intermediate=1,logic_facing=south_toup]
rftools:ender_monitor[intermediate=1,logic_facing=south_todown]
rftools:ender_monitor[intermediate=1,logic_facing=west_tonorth]
rftools:ender_monitor[intermediate=1,logic_facing=west_tosouth]
rftools:ender_monitor[intermediate=1,logic_facing=west_toup]
rftools:ender_monitor[intermediate=1,logic_facing=west_todown]
rftools:ender_monitor[intermediate=1,logic_facing=east_tonorth]
rftools:ender_monitor[intermediate=1,logic_facing=east_tosouth]
rftools:ender_monitor[intermediate=1,logic_facing=east_toup]
rftools:ender_monitor[intermediate=1,logic_facing=east_todown]
rftools:ender_monitor[intermediate=2,logic_facing=down_tonorth]
rftools:ender_monitor[intermediate=2,logic_facing=down_tosouth]
rftools:ender_monitor[intermediate=2,logic_facing=down_towest]
rftools:ender_monitor[intermediate=2,logic_facing=down_toeast]
rftools:ender_monitor[intermediate=2,logic_facing=up_tonorth]
rftools:ender_monitor[intermediate=2,logic_facing=up_tosouth]
rftools:ender_monitor[intermediate=2,logic_facing=up_towest]
rftools:ender_monitor[intermediate=2,logic_facing=up_toeast]
rftools:ender_monitor[intermediate=2,logic_facing=north_towest]
rftools:ender_monitor[intermediate=2,logic_facing=north_toeast]
rftools:ender_monitor[intermediate=2,logic_facing=north_toup]
rftools:ender_monitor[intermediate=2,logic_facing=north_todown]
rftools:ender_monitor[intermediate=2,logic_facing=south_towest]
rftools:ender_monitor[intermediate=2,logic_facing=south_toeast]
rftools:ender_monitor[intermediate=2,logic_facing=south_toup]
rftools:ender_monitor[intermediate=2,logic_facing=south_todown]
rftools:ender_monitor[intermediate=2,logic_facing=west_tonorth]
rftools:ender_monitor[intermediate=2,logic_facing=west_tosouth]
rftools:ender_monitor[intermediate=2,logic_facing=west_toup]
rftools:ender_monitor[intermediate=2,logic_facing=west_todown]
rftools:ender_monitor[intermediate=2,logic_facing=east_tonorth]
rftools:ender_monitor[intermediate=2,logic_facing=east_tosouth]
rftools:ender_monitor[intermediate=2,logic_facing=east_toup]
rftools:ender_monitor[intermediate=2,logic_facing=east_todown]
rftools:ender_monitor[intermediate=3,logic_facing=down_tonorth]
rftools:ender_monitor[intermediate=3,logic_facing=down_tosouth]
rftools:ender_monitor[intermediate=3,logic_facing=down_towest]
rftools:ender_monitor[intermediate=3,logic_facing=down_toeast]
rftools:ender_monitor[intermediate=3,logic_facing=up_tonorth]
rftools:ender_monitor[intermediate=3,logic_facing=up_tosouth]
rftools:ender_monitor[intermediate=3,logic_facing=up_towest]
rftools:ender_monitor[intermediate=3,logic_facing=up_toeast]
rftools:ender_monitor[intermediate=3,logic_facing=north_towest]
rftools:ender_monitor[intermediate=3,logic_facing=north_toeast]
rftools:ender_monitor[intermediate=3,logic_facing=north_toup]
rftools:ender_monitor[intermediate=3,logic_facing=north_todown]
rftools:ender_monitor[intermediate=3,logic_facing=south_towest]
rftools:ender_monitor[intermediate=3,logic_facing=south_toeast]
rftools:ender_monitor[intermediate=3,logic_facing=south_toup]
rftools:ender_monitor[intermediate=3,logic_facing=south_todown]
rftools:ender_monitor[intermediate=3,logic_facing=west_tonorth]
rftools:ender_monitor[intermediate=3,logic_facing=west_tosouth]
rftools:ender_monitor[intermediate=3,logic_facing=west_toup]
rftools:ender_monitor[intermediate=3,logic_facing=west_todown]
rftools:ender_monitor[intermediate=3,logic_facing=east_tonorth]
rftools:ender_monitor[intermediate=3,logic_facing=east_tosouth]
rftools:ender_monitor[intermediate=3,logic_facing=east_toup]
rftools:ender_monitor[intermediate=3,logic_facing=east_todown]
rftools:storage_scanner[facing=down]
rftools:storage_scanner[facing=up]
rftools:storage_scanner[facing=north]
rftools:storage_scanner[facing=south]
rftools:storage_scanner[facing=west]
rftools:storage_scanner[facing=east]
rftools:elevator[facing=north]
rftools:elevator[facing=south]
rftools:elevator[facing=west]
rftools:elevator[facing=east]
rftools:booster
deepresonance:resonating_crystal[empty=true,facing=north,generated=true]
deepresonance:resonating_crystal[empty=true,facing=north,generated=false]
deepresonance:resonating_crystal[empty=true,facing=south,generated=true]
deepresonance:resonating_crystal[empty=true,facing=south,generated=false]
deepresonance:resonating_crystal[empty=true,facing=west,generated=true]
deepresonance:resonating_crystal[empty=true,facing=west,generated=false]
deepresonance:resonating_crystal[empty=true,facing=east,generated=true]
deepresonance:resonating_crystal[empty=true,facing=east,generated=false]
deepresonance:resonating_crystal[empty=false,facing=north,generated=true]
deepresonance:resonating_crystal[empty=false,facing=north,generated=false]
deepresonance:resonating_crystal[empty=false,facing=south,generated=true]
deepresonance:resonating_crystal[empty=false,facing=south,generated=false]
deepresonance:resonating_crystal[empty=false,facing=west,generated=true]
deepresonance:resonating_crystal[empty=false,facing=west,generated=false]
deepresonance:resonating_crystal[empty=false,facing=east,generated=true]
deepresonance:resonating_crystal[empty=false,facing=east,generated=false]
deepresonance:generator[enabled=true,lower=true,upper=true]
deepresonance:generator[enabled=true,lower=true,upper=false]
deepresonance:generator[enabled=true,lower=false,upper=true]
deepresonance:generator[enabled=true,lower=false,upper=false]
deepresonance:generator[enabled=false,lower=true,upper=true]
deepresonance:generator[enabled=false,lower=true,upper=false]
deepresonance:generator[enabled=false,lower=false,upper=true]
deepresonance:generator[enabled=false,lower=false,upper=false]
deepresonance:generator_controller[facing=north,powered=true]
deepresonance:generator_controller[facing=north,powered=false]
deepresonance:generator_controller[facing=south,powered=true]
deepresonance:generator_controller[facing=south,powered=false]
deepresonance:generator_controller[facing=west,powered=true]
deepresonance:generator_controller[facing=west,powered=false]
deepresonance:generator_controller[facing=east,powered=true]
deepresonance:generator_controller[facing=east,powered=false]
deepresonance:energy_collector
deepresonance:crystalizer[facing=north]
deepresonance:crystalizer[facing=south]
deepresonance:crystalizer[facing=west]
deepresonance:crystalizer[facing=east]
deepresonance:smelter[facing=down,working=true]
deepresonance:smelter[facing=down,working=false]
deepresonance:smelter[facing=up,working=true]
deepresonance:smelter[facing=up,working=false]
deepresonance:smelter[facing=north,working=true]
deepresonance:smelter[facing=north,working=false]
deepresonance:smelter[facing=south,working=true]
deepresonance:smelter[facing=south,working=false]
deepresonance:smelter[facing=west,working=true]
deepresonance:smelter[facing=west,working=false]
deepresonance:smelter[facing=east,working=true]
deepresonance:smelter[facing=east,working=false]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=none,south=none,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=none,south=none,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=none,south=none,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=none,south=none,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=none,south=none,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=none,south=none,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=none,south=none,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=none,south=none,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=none,south=none,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=none,south=accept,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=none,south=accept,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=none,south=accept,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=none,south=accept,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=none,south=accept,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=none,south=accept,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=none,south=accept,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=none,south=accept,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=none,south=accept,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=none,south=provide,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=none,south=provide,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=none,south=provide,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=none,south=provide,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=none,south=provide,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=none,south=provide,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=none,south=provide,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=none,south=provide,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=none,south=provide,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=accept,south=none,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=accept,south=none,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=accept,south=none,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=accept,south=none,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=accept,south=none,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=accept,south=none,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=accept,south=none,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=accept,south=none,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=accept,south=none,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=accept,south=accept,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=accept,south=accept,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=accept,south=accept,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=accept,south=accept,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=accept,south=accept,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=accept,south=accept,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=accept,south=accept,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=accept,south=accept,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=accept,south=accept,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=accept,south=provide,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=accept,south=provide,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=accept,south=provide,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=accept,south=provide,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=accept,south=provide,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=accept,south=provide,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=accept,south=provide,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=accept,south=provide,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=accept,south=provide,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=provide,south=none,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=provide,south=none,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=provide,south=none,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=provide,south=none,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=provide,south=none,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=provide,south=none,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=provide,south=none,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=provide,south=none,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=provide,south=none,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=provide,south=accept,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=provide,south=accept,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=provide,south=accept,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=provide,south=accept,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=provide,south=accept,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=provide,south=accept,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=provide,south=accept,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=provide,south=accept,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=provide,south=accept,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=provide,south=provide,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=provide,south=provide,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=provide,south=provide,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=provide,south=provide,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=provide,south=provide,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=provide,south=provide,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=provide,south=provide,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=provide,south=provide,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=none,north=provide,south=provide,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=none,south=none,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=none,south=none,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=none,south=none,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=none,south=none,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=none,south=none,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=none,south=none,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=none,south=none,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=none,south=none,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=none,south=none,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=none,south=accept,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=none,south=accept,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=none,south=accept,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=none,south=accept,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=none,south=accept,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=none,south=accept,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=none,south=accept,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=none,south=accept,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=none,south=accept,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=none,south=provide,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=none,south=provide,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=none,south=provide,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=none,south=provide,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=none,south=provide,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=none,south=provide,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=none,south=provide,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=none,south=provide,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=none,south=provide,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=accept,south=none,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=accept,south=none,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=accept,south=none,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=accept,south=none,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=accept,south=none,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=accept,south=none,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=accept,south=none,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=accept,south=none,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=accept,south=none,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=accept,south=accept,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=accept,south=accept,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=accept,south=accept,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=accept,south=accept,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=accept,south=accept,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=accept,south=accept,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=accept,south=accept,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=accept,south=accept,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=accept,south=accept,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=accept,south=provide,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=accept,south=provide,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=accept,south=provide,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=accept,south=provide,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=accept,south=provide,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=accept,south=provide,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=accept,south=provide,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=accept,south=provide,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=accept,south=provide,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=provide,south=none,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=provide,south=none,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=provide,south=none,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=provide,south=none,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=provide,south=none,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=provide,south=none,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=provide,south=none,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=provide,south=none,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=provide,south=none,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=provide,south=accept,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=provide,south=accept,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=provide,south=accept,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=provide,south=accept,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=provide,south=accept,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=provide,south=accept,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=provide,south=accept,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=provide,south=accept,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=provide,south=accept,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=provide,south=provide,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=provide,south=provide,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=provide,south=provide,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=provide,south=provide,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=provide,south=provide,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=provide,south=provide,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=provide,south=provide,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=provide,south=provide,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=accept,north=provide,south=provide,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=none,south=none,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=none,south=none,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=none,south=none,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=none,south=none,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=none,south=none,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=none,south=none,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=none,south=none,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=none,south=none,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=none,south=none,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=none,south=accept,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=none,south=accept,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=none,south=accept,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=none,south=accept,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=none,south=accept,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=none,south=accept,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=none,south=accept,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=none,south=accept,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=none,south=accept,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=none,south=provide,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=none,south=provide,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=none,south=provide,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=none,south=provide,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=none,south=provide,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=none,south=provide,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=none,south=provide,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=none,south=provide,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=none,south=provide,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=accept,south=none,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=accept,south=none,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=accept,south=none,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=accept,south=none,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=accept,south=none,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=accept,south=none,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=accept,south=none,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=accept,south=none,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=accept,south=none,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=accept,south=accept,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=accept,south=accept,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=accept,south=accept,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=accept,south=accept,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=accept,south=accept,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=accept,south=accept,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=accept,south=accept,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=accept,south=accept,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=accept,south=accept,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=accept,south=provide,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=accept,south=provide,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=accept,south=provide,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=accept,south=provide,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=accept,south=provide,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=accept,south=provide,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=accept,south=provide,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=accept,south=provide,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=accept,south=provide,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=provide,south=none,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=provide,south=none,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=provide,south=none,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=provide,south=none,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=provide,south=none,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=provide,south=none,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=provide,south=none,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=provide,south=none,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=provide,south=none,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=provide,south=accept,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=provide,south=accept,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=provide,south=accept,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=provide,south=accept,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=provide,south=accept,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=provide,south=accept,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=provide,south=accept,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=provide,south=accept,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=provide,south=accept,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=provide,south=provide,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=provide,south=provide,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=provide,south=provide,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=provide,south=provide,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=provide,south=provide,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=provide,south=provide,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=provide,south=provide,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=provide,south=provide,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=0,east=provide,north=provide,south=provide,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=none,south=none,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=none,south=none,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=none,south=none,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=none,south=none,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=none,south=none,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=none,south=none,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=none,south=none,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=none,south=none,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=none,south=none,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=none,south=accept,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=none,south=accept,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=none,south=accept,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=none,south=accept,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=none,south=accept,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=none,south=accept,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=none,south=accept,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=none,south=accept,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=none,south=accept,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=none,south=provide,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=none,south=provide,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=none,south=provide,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=none,south=provide,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=none,south=provide,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=none,south=provide,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=none,south=provide,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=none,south=provide,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=none,south=provide,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=accept,south=none,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=accept,south=none,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=accept,south=none,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=accept,south=none,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=accept,south=none,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=accept,south=none,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=accept,south=none,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=accept,south=none,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=accept,south=none,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=accept,south=accept,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=accept,south=accept,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=accept,south=accept,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=accept,south=accept,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=accept,south=accept,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=accept,south=accept,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=accept,south=accept,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=accept,south=accept,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=accept,south=accept,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=accept,south=provide,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=accept,south=provide,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=accept,south=provide,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=accept,south=provide,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=accept,south=provide,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=accept,south=provide,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=accept,south=provide,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=accept,south=provide,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=accept,south=provide,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=provide,south=none,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=provide,south=none,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=provide,south=none,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=provide,south=none,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=provide,south=none,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=provide,south=none,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=provide,south=none,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=provide,south=none,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=provide,south=none,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=provide,south=accept,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=provide,south=accept,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=provide,south=accept,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=provide,south=accept,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=provide,south=accept,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=provide,south=accept,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=provide,south=accept,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=provide,south=accept,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=provide,south=accept,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=provide,south=provide,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=provide,south=provide,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=provide,south=provide,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=provide,south=provide,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=provide,south=provide,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=provide,south=provide,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=provide,south=provide,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=provide,south=provide,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=none,north=provide,south=provide,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=none,south=none,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=none,south=none,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=none,south=none,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=none,south=none,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=none,south=none,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=none,south=none,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=none,south=none,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=none,south=none,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=none,south=none,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=none,south=accept,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=none,south=accept,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=none,south=accept,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=none,south=accept,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=none,south=accept,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=none,south=accept,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=none,south=accept,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=none,south=accept,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=none,south=accept,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=none,south=provide,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=none,south=provide,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=none,south=provide,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=none,south=provide,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=none,south=provide,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=none,south=provide,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=none,south=provide,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=none,south=provide,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=none,south=provide,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=accept,south=none,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=accept,south=none,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=accept,south=none,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=accept,south=none,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=accept,south=none,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=accept,south=none,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=accept,south=none,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=accept,south=none,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=accept,south=none,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=accept,south=accept,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=accept,south=accept,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=accept,south=accept,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=accept,south=accept,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=accept,south=accept,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=accept,south=accept,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=accept,south=accept,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=accept,south=accept,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=accept,south=accept,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=accept,south=provide,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=accept,south=provide,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=accept,south=provide,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=accept,south=provide,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=accept,south=provide,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=accept,south=provide,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=accept,south=provide,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=accept,south=provide,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=accept,south=provide,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=provide,south=none,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=provide,south=none,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=provide,south=none,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=provide,south=none,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=provide,south=none,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=provide,south=none,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=provide,south=none,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=provide,south=none,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=provide,south=none,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=provide,south=accept,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=provide,south=accept,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=provide,south=accept,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=provide,south=accept,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=provide,south=accept,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=provide,south=accept,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=provide,south=accept,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=provide,south=accept,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=provide,south=accept,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=provide,south=provide,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=provide,south=provide,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=provide,south=provide,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=provide,south=provide,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=provide,south=provide,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=provide,south=provide,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=provide,south=provide,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=provide,south=provide,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=accept,north=provide,south=provide,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=none,south=none,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=none,south=none,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=none,south=none,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=none,south=none,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=none,south=none,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=none,south=none,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=none,south=none,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=none,south=none,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=none,south=none,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=none,south=accept,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=none,south=accept,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=none,south=accept,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=none,south=accept,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=none,south=accept,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=none,south=accept,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=none,south=accept,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=none,south=accept,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=none,south=accept,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=none,south=provide,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=none,south=provide,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=none,south=provide,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=none,south=provide,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=none,south=provide,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=none,south=provide,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=none,south=provide,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=none,south=provide,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=none,south=provide,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=accept,south=none,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=accept,south=none,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=accept,south=none,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=accept,south=none,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=accept,south=none,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=accept,south=none,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=accept,south=none,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=accept,south=none,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=accept,south=none,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=accept,south=accept,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=accept,south=accept,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=accept,south=accept,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=accept,south=accept,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=accept,south=accept,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=accept,south=accept,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=accept,south=accept,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=accept,south=accept,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=accept,south=accept,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=accept,south=provide,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=accept,south=provide,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=accept,south=provide,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=accept,south=provide,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=accept,south=provide,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=accept,south=provide,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=accept,south=provide,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=accept,south=provide,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=accept,south=provide,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=provide,south=none,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=provide,south=none,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=provide,south=none,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=provide,south=none,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=provide,south=none,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=provide,south=none,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=provide,south=none,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=provide,south=none,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=provide,south=none,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=provide,south=accept,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=provide,south=accept,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=provide,south=accept,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=provide,south=accept,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=provide,south=accept,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=provide,south=accept,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=provide,south=accept,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=provide,south=accept,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=provide,south=accept,up=provide,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=provide,south=provide,up=none,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=provide,south=provide,up=none,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=provide,south=provide,up=none,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=provide,south=provide,up=accept,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=provide,south=provide,up=accept,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=provide,south=provide,up=accept,west=provide]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=provide,south=provide,up=provide,west=none]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=provide,south=provide,up=provide,west=accept]
deepresonance:tank[down=none,dummy_rcl=1,east=provide,north=provide,south=provide,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=none,south=none,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=none,south=none,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=none,south=none,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=none,south=none,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=none,south=none,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=none,south=none,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=none,south=none,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=none,south=none,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=none,south=none,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=none,south=accept,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=none,south=accept,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=none,south=accept,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=none,south=accept,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=none,south=accept,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=none,south=accept,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=none,south=accept,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=none,south=accept,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=none,south=accept,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=none,south=provide,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=none,south=provide,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=none,south=provide,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=none,south=provide,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=none,south=provide,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=none,south=provide,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=none,south=provide,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=none,south=provide,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=none,south=provide,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=accept,south=none,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=accept,south=none,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=accept,south=none,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=accept,south=none,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=accept,south=none,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=accept,south=none,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=accept,south=none,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=accept,south=none,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=accept,south=none,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=accept,south=accept,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=accept,south=accept,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=accept,south=accept,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=accept,south=accept,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=accept,south=accept,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=accept,south=accept,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=accept,south=accept,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=accept,south=accept,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=accept,south=accept,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=accept,south=provide,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=accept,south=provide,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=accept,south=provide,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=accept,south=provide,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=accept,south=provide,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=accept,south=provide,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=accept,south=provide,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=accept,south=provide,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=accept,south=provide,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=provide,south=none,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=provide,south=none,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=provide,south=none,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=provide,south=none,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=provide,south=none,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=provide,south=none,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=provide,south=none,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=provide,south=none,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=provide,south=none,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=provide,south=accept,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=provide,south=accept,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=provide,south=accept,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=provide,south=accept,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=provide,south=accept,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=provide,south=accept,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=provide,south=accept,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=provide,south=accept,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=provide,south=accept,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=provide,south=provide,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=provide,south=provide,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=provide,south=provide,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=provide,south=provide,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=provide,south=provide,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=provide,south=provide,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=provide,south=provide,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=provide,south=provide,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=none,north=provide,south=provide,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=none,south=none,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=none,south=none,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=none,south=none,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=none,south=none,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=none,south=none,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=none,south=none,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=none,south=none,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=none,south=none,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=none,south=none,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=none,south=accept,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=none,south=accept,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=none,south=accept,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=none,south=accept,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=none,south=accept,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=none,south=accept,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=none,south=accept,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=none,south=accept,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=none,south=accept,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=none,south=provide,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=none,south=provide,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=none,south=provide,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=none,south=provide,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=none,south=provide,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=none,south=provide,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=none,south=provide,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=none,south=provide,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=none,south=provide,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=accept,south=none,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=accept,south=none,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=accept,south=none,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=accept,south=none,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=accept,south=none,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=accept,south=none,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=accept,south=none,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=accept,south=none,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=accept,south=none,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=accept,south=accept,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=accept,south=accept,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=accept,south=accept,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=accept,south=accept,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=accept,south=accept,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=accept,south=accept,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=accept,south=accept,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=accept,south=accept,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=accept,south=accept,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=accept,south=provide,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=accept,south=provide,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=accept,south=provide,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=accept,south=provide,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=accept,south=provide,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=accept,south=provide,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=accept,south=provide,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=accept,south=provide,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=accept,south=provide,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=provide,south=none,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=provide,south=none,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=provide,south=none,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=provide,south=none,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=provide,south=none,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=provide,south=none,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=provide,south=none,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=provide,south=none,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=provide,south=none,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=provide,south=accept,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=provide,south=accept,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=provide,south=accept,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=provide,south=accept,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=provide,south=accept,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=provide,south=accept,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=provide,south=accept,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=provide,south=accept,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=provide,south=accept,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=provide,south=provide,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=provide,south=provide,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=provide,south=provide,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=provide,south=provide,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=provide,south=provide,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=provide,south=provide,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=provide,south=provide,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=provide,south=provide,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=accept,north=provide,south=provide,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=none,south=none,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=none,south=none,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=none,south=none,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=none,south=none,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=none,south=none,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=none,south=none,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=none,south=none,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=none,south=none,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=none,south=none,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=none,south=accept,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=none,south=accept,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=none,south=accept,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=none,south=accept,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=none,south=accept,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=none,south=accept,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=none,south=accept,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=none,south=accept,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=none,south=accept,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=none,south=provide,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=none,south=provide,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=none,south=provide,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=none,south=provide,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=none,south=provide,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=none,south=provide,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=none,south=provide,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=none,south=provide,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=none,south=provide,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=accept,south=none,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=accept,south=none,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=accept,south=none,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=accept,south=none,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=accept,south=none,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=accept,south=none,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=accept,south=none,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=accept,south=none,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=accept,south=none,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=accept,south=accept,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=accept,south=accept,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=accept,south=accept,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=accept,south=accept,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=accept,south=accept,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=accept,south=accept,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=accept,south=accept,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=accept,south=accept,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=accept,south=accept,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=accept,south=provide,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=accept,south=provide,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=accept,south=provide,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=accept,south=provide,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=accept,south=provide,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=accept,south=provide,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=accept,south=provide,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=accept,south=provide,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=accept,south=provide,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=provide,south=none,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=provide,south=none,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=provide,south=none,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=provide,south=none,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=provide,south=none,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=provide,south=none,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=provide,south=none,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=provide,south=none,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=provide,south=none,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=provide,south=accept,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=provide,south=accept,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=provide,south=accept,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=provide,south=accept,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=provide,south=accept,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=provide,south=accept,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=provide,south=accept,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=provide,south=accept,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=provide,south=accept,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=provide,south=provide,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=provide,south=provide,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=provide,south=provide,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=provide,south=provide,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=provide,south=provide,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=provide,south=provide,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=provide,south=provide,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=provide,south=provide,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=0,east=provide,north=provide,south=provide,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=none,south=none,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=none,south=none,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=none,south=none,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=none,south=none,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=none,south=none,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=none,south=none,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=none,south=none,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=none,south=none,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=none,south=none,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=none,south=accept,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=none,south=accept,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=none,south=accept,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=none,south=accept,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=none,south=accept,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=none,south=accept,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=none,south=accept,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=none,south=accept,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=none,south=accept,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=none,south=provide,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=none,south=provide,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=none,south=provide,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=none,south=provide,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=none,south=provide,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=none,south=provide,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=none,south=provide,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=none,south=provide,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=none,south=provide,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=accept,south=none,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=accept,south=none,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=accept,south=none,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=accept,south=none,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=accept,south=none,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=accept,south=none,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=accept,south=none,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=accept,south=none,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=accept,south=none,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=accept,south=accept,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=accept,south=accept,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=accept,south=accept,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=accept,south=accept,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=accept,south=accept,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=accept,south=accept,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=accept,south=accept,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=accept,south=accept,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=accept,south=accept,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=accept,south=provide,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=accept,south=provide,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=accept,south=provide,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=accept,south=provide,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=accept,south=provide,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=accept,south=provide,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=accept,south=provide,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=accept,south=provide,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=accept,south=provide,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=provide,south=none,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=provide,south=none,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=provide,south=none,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=provide,south=none,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=provide,south=none,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=provide,south=none,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=provide,south=none,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=provide,south=none,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=provide,south=none,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=provide,south=accept,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=provide,south=accept,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=provide,south=accept,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=provide,south=accept,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=provide,south=accept,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=provide,south=accept,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=provide,south=accept,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=provide,south=accept,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=provide,south=accept,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=provide,south=provide,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=provide,south=provide,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=provide,south=provide,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=provide,south=provide,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=provide,south=provide,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=provide,south=provide,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=provide,south=provide,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=provide,south=provide,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=none,north=provide,south=provide,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=none,south=none,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=none,south=none,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=none,south=none,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=none,south=none,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=none,south=none,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=none,south=none,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=none,south=none,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=none,south=none,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=none,south=none,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=none,south=accept,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=none,south=accept,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=none,south=accept,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=none,south=accept,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=none,south=accept,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=none,south=accept,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=none,south=accept,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=none,south=accept,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=none,south=accept,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=none,south=provide,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=none,south=provide,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=none,south=provide,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=none,south=provide,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=none,south=provide,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=none,south=provide,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=none,south=provide,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=none,south=provide,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=none,south=provide,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=accept,south=none,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=accept,south=none,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=accept,south=none,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=accept,south=none,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=accept,south=none,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=accept,south=none,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=accept,south=none,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=accept,south=none,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=accept,south=none,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=accept,south=accept,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=accept,south=accept,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=accept,south=accept,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=accept,south=accept,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=accept,south=accept,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=accept,south=accept,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=accept,south=accept,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=accept,south=accept,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=accept,south=accept,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=accept,south=provide,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=accept,south=provide,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=accept,south=provide,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=accept,south=provide,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=accept,south=provide,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=accept,south=provide,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=accept,south=provide,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=accept,south=provide,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=accept,south=provide,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=provide,south=none,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=provide,south=none,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=provide,south=none,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=provide,south=none,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=provide,south=none,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=provide,south=none,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=provide,south=none,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=provide,south=none,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=provide,south=none,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=provide,south=accept,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=provide,south=accept,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=provide,south=accept,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=provide,south=accept,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=provide,south=accept,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=provide,south=accept,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=provide,south=accept,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=provide,south=accept,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=provide,south=accept,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=provide,south=provide,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=provide,south=provide,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=provide,south=provide,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=provide,south=provide,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=provide,south=provide,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=provide,south=provide,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=provide,south=provide,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=provide,south=provide,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=accept,north=provide,south=provide,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=none,south=none,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=none,south=none,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=none,south=none,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=none,south=none,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=none,south=none,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=none,south=none,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=none,south=none,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=none,south=none,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=none,south=none,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=none,south=accept,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=none,south=accept,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=none,south=accept,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=none,south=accept,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=none,south=accept,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=none,south=accept,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=none,south=accept,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=none,south=accept,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=none,south=accept,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=none,south=provide,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=none,south=provide,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=none,south=provide,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=none,south=provide,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=none,south=provide,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=none,south=provide,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=none,south=provide,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=none,south=provide,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=none,south=provide,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=accept,south=none,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=accept,south=none,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=accept,south=none,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=accept,south=none,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=accept,south=none,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=accept,south=none,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=accept,south=none,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=accept,south=none,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=accept,south=none,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=accept,south=accept,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=accept,south=accept,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=accept,south=accept,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=accept,south=accept,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=accept,south=accept,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=accept,south=accept,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=accept,south=accept,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=accept,south=accept,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=accept,south=accept,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=accept,south=provide,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=accept,south=provide,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=accept,south=provide,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=accept,south=provide,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=accept,south=provide,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=accept,south=provide,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=accept,south=provide,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=accept,south=provide,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=accept,south=provide,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=provide,south=none,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=provide,south=none,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=provide,south=none,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=provide,south=none,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=provide,south=none,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=provide,south=none,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=provide,south=none,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=provide,south=none,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=provide,south=none,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=provide,south=accept,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=provide,south=accept,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=provide,south=accept,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=provide,south=accept,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=provide,south=accept,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=provide,south=accept,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=provide,south=accept,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=provide,south=accept,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=provide,south=accept,up=provide,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=provide,south=provide,up=none,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=provide,south=provide,up=none,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=provide,south=provide,up=none,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=provide,south=provide,up=accept,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=provide,south=provide,up=accept,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=provide,south=provide,up=accept,west=provide]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=provide,south=provide,up=provide,west=none]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=provide,south=provide,up=provide,west=accept]
deepresonance:tank[down=accept,dummy_rcl=1,east=provide,north=provide,south=provide,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=none,south=none,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=none,south=none,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=none,south=none,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=none,south=none,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=none,south=none,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=none,south=none,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=none,south=none,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=none,south=none,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=none,south=none,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=none,south=accept,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=none,south=accept,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=none,south=accept,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=none,south=accept,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=none,south=accept,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=none,south=accept,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=none,south=accept,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=none,south=accept,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=none,south=accept,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=none,south=provide,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=none,south=provide,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=none,south=provide,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=none,south=provide,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=none,south=provide,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=none,south=provide,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=none,south=provide,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=none,south=provide,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=none,south=provide,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=accept,south=none,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=accept,south=none,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=accept,south=none,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=accept,south=none,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=accept,south=none,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=accept,south=none,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=accept,south=none,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=accept,south=none,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=accept,south=none,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=accept,south=accept,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=accept,south=accept,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=accept,south=accept,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=accept,south=accept,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=accept,south=accept,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=accept,south=accept,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=accept,south=accept,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=accept,south=accept,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=accept,south=accept,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=accept,south=provide,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=accept,south=provide,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=accept,south=provide,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=accept,south=provide,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=accept,south=provide,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=accept,south=provide,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=accept,south=provide,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=accept,south=provide,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=accept,south=provide,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=provide,south=none,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=provide,south=none,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=provide,south=none,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=provide,south=none,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=provide,south=none,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=provide,south=none,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=provide,south=none,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=provide,south=none,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=provide,south=none,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=provide,south=accept,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=provide,south=accept,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=provide,south=accept,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=provide,south=accept,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=provide,south=accept,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=provide,south=accept,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=provide,south=accept,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=provide,south=accept,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=provide,south=accept,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=provide,south=provide,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=provide,south=provide,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=provide,south=provide,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=provide,south=provide,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=provide,south=provide,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=provide,south=provide,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=provide,south=provide,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=provide,south=provide,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=none,north=provide,south=provide,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=none,south=none,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=none,south=none,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=none,south=none,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=none,south=none,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=none,south=none,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=none,south=none,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=none,south=none,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=none,south=none,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=none,south=none,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=none,south=accept,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=none,south=accept,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=none,south=accept,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=none,south=accept,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=none,south=accept,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=none,south=accept,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=none,south=accept,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=none,south=accept,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=none,south=accept,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=none,south=provide,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=none,south=provide,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=none,south=provide,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=none,south=provide,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=none,south=provide,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=none,south=provide,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=none,south=provide,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=none,south=provide,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=none,south=provide,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=accept,south=none,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=accept,south=none,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=accept,south=none,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=accept,south=none,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=accept,south=none,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=accept,south=none,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=accept,south=none,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=accept,south=none,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=accept,south=none,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=accept,south=accept,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=accept,south=accept,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=accept,south=accept,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=accept,south=accept,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=accept,south=accept,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=accept,south=accept,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=accept,south=accept,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=accept,south=accept,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=accept,south=accept,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=accept,south=provide,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=accept,south=provide,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=accept,south=provide,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=accept,south=provide,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=accept,south=provide,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=accept,south=provide,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=accept,south=provide,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=accept,south=provide,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=accept,south=provide,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=provide,south=none,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=provide,south=none,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=provide,south=none,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=provide,south=none,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=provide,south=none,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=provide,south=none,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=provide,south=none,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=provide,south=none,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=provide,south=none,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=provide,south=accept,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=provide,south=accept,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=provide,south=accept,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=provide,south=accept,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=provide,south=accept,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=provide,south=accept,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=provide,south=accept,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=provide,south=accept,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=provide,south=accept,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=provide,south=provide,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=provide,south=provide,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=provide,south=provide,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=provide,south=provide,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=provide,south=provide,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=provide,south=provide,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=provide,south=provide,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=provide,south=provide,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=accept,north=provide,south=provide,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=none,south=none,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=none,south=none,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=none,south=none,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=none,south=none,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=none,south=none,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=none,south=none,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=none,south=none,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=none,south=none,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=none,south=none,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=none,south=accept,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=none,south=accept,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=none,south=accept,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=none,south=accept,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=none,south=accept,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=none,south=accept,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=none,south=accept,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=none,south=accept,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=none,south=accept,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=none,south=provide,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=none,south=provide,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=none,south=provide,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=none,south=provide,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=none,south=provide,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=none,south=provide,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=none,south=provide,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=none,south=provide,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=none,south=provide,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=accept,south=none,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=accept,south=none,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=accept,south=none,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=accept,south=none,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=accept,south=none,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=accept,south=none,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=accept,south=none,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=accept,south=none,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=accept,south=none,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=accept,south=accept,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=accept,south=accept,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=accept,south=accept,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=accept,south=accept,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=accept,south=accept,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=accept,south=accept,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=accept,south=accept,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=accept,south=accept,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=accept,south=accept,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=accept,south=provide,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=accept,south=provide,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=accept,south=provide,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=accept,south=provide,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=accept,south=provide,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=accept,south=provide,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=accept,south=provide,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=accept,south=provide,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=accept,south=provide,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=provide,south=none,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=provide,south=none,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=provide,south=none,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=provide,south=none,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=provide,south=none,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=provide,south=none,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=provide,south=none,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=provide,south=none,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=provide,south=none,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=provide,south=accept,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=provide,south=accept,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=provide,south=accept,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=provide,south=accept,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=provide,south=accept,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=provide,south=accept,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=provide,south=accept,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=provide,south=accept,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=provide,south=accept,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=provide,south=provide,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=provide,south=provide,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=provide,south=provide,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=provide,south=provide,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=provide,south=provide,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=provide,south=provide,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=provide,south=provide,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=provide,south=provide,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=0,east=provide,north=provide,south=provide,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=none,south=none,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=none,south=none,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=none,south=none,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=none,south=none,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=none,south=none,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=none,south=none,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=none,south=none,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=none,south=none,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=none,south=none,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=none,south=accept,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=none,south=accept,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=none,south=accept,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=none,south=accept,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=none,south=accept,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=none,south=accept,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=none,south=accept,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=none,south=accept,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=none,south=accept,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=none,south=provide,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=none,south=provide,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=none,south=provide,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=none,south=provide,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=none,south=provide,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=none,south=provide,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=none,south=provide,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=none,south=provide,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=none,south=provide,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=accept,south=none,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=accept,south=none,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=accept,south=none,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=accept,south=none,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=accept,south=none,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=accept,south=none,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=accept,south=none,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=accept,south=none,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=accept,south=none,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=accept,south=accept,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=accept,south=accept,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=accept,south=accept,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=accept,south=accept,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=accept,south=accept,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=accept,south=accept,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=accept,south=accept,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=accept,south=accept,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=accept,south=accept,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=accept,south=provide,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=accept,south=provide,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=accept,south=provide,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=accept,south=provide,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=accept,south=provide,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=accept,south=provide,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=accept,south=provide,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=accept,south=provide,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=accept,south=provide,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=provide,south=none,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=provide,south=none,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=provide,south=none,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=provide,south=none,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=provide,south=none,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=provide,south=none,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=provide,south=none,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=provide,south=none,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=provide,south=none,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=provide,south=accept,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=provide,south=accept,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=provide,south=accept,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=provide,south=accept,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=provide,south=accept,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=provide,south=accept,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=provide,south=accept,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=provide,south=accept,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=provide,south=accept,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=provide,south=provide,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=provide,south=provide,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=provide,south=provide,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=provide,south=provide,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=provide,south=provide,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=provide,south=provide,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=provide,south=provide,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=provide,south=provide,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=none,north=provide,south=provide,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=none,south=none,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=none,south=none,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=none,south=none,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=none,south=none,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=none,south=none,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=none,south=none,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=none,south=none,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=none,south=none,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=none,south=none,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=none,south=accept,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=none,south=accept,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=none,south=accept,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=none,south=accept,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=none,south=accept,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=none,south=accept,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=none,south=accept,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=none,south=accept,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=none,south=accept,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=none,south=provide,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=none,south=provide,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=none,south=provide,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=none,south=provide,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=none,south=provide,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=none,south=provide,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=none,south=provide,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=none,south=provide,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=none,south=provide,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=accept,south=none,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=accept,south=none,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=accept,south=none,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=accept,south=none,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=accept,south=none,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=accept,south=none,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=accept,south=none,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=accept,south=none,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=accept,south=none,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=accept,south=accept,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=accept,south=accept,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=accept,south=accept,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=accept,south=accept,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=accept,south=accept,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=accept,south=accept,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=accept,south=accept,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=accept,south=accept,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=accept,south=accept,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=accept,south=provide,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=accept,south=provide,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=accept,south=provide,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=accept,south=provide,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=accept,south=provide,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=accept,south=provide,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=accept,south=provide,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=accept,south=provide,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=accept,south=provide,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=provide,south=none,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=provide,south=none,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=provide,south=none,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=provide,south=none,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=provide,south=none,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=provide,south=none,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=provide,south=none,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=provide,south=none,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=provide,south=none,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=provide,south=accept,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=provide,south=accept,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=provide,south=accept,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=provide,south=accept,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=provide,south=accept,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=provide,south=accept,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=provide,south=accept,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=provide,south=accept,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=provide,south=accept,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=provide,south=provide,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=provide,south=provide,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=provide,south=provide,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=provide,south=provide,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=provide,south=provide,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=provide,south=provide,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=provide,south=provide,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=provide,south=provide,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=accept,north=provide,south=provide,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=none,south=none,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=none,south=none,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=none,south=none,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=none,south=none,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=none,south=none,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=none,south=none,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=none,south=none,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=none,south=none,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=none,south=none,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=none,south=accept,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=none,south=accept,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=none,south=accept,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=none,south=accept,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=none,south=accept,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=none,south=accept,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=none,south=accept,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=none,south=accept,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=none,south=accept,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=none,south=provide,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=none,south=provide,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=none,south=provide,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=none,south=provide,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=none,south=provide,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=none,south=provide,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=none,south=provide,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=none,south=provide,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=none,south=provide,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=accept,south=none,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=accept,south=none,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=accept,south=none,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=accept,south=none,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=accept,south=none,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=accept,south=none,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=accept,south=none,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=accept,south=none,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=accept,south=none,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=accept,south=accept,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=accept,south=accept,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=accept,south=accept,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=accept,south=accept,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=accept,south=accept,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=accept,south=accept,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=accept,south=accept,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=accept,south=accept,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=accept,south=accept,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=accept,south=provide,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=accept,south=provide,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=accept,south=provide,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=accept,south=provide,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=accept,south=provide,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=accept,south=provide,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=accept,south=provide,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=accept,south=provide,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=accept,south=provide,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=provide,south=none,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=provide,south=none,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=provide,south=none,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=provide,south=none,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=provide,south=none,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=provide,south=none,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=provide,south=none,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=provide,south=none,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=provide,south=none,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=provide,south=accept,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=provide,south=accept,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=provide,south=accept,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=provide,south=accept,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=provide,south=accept,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=provide,south=accept,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=provide,south=accept,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=provide,south=accept,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=provide,south=accept,up=provide,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=provide,south=provide,up=none,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=provide,south=provide,up=none,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=provide,south=provide,up=none,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=provide,south=provide,up=accept,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=provide,south=provide,up=accept,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=provide,south=provide,up=accept,west=provide]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=provide,south=provide,up=provide,west=none]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=provide,south=provide,up=provide,west=accept]
deepresonance:tank[down=provide,dummy_rcl=1,east=provide,north=provide,south=provide,up=provide,west=provide]
deepresonance:purifier[facing=down]
deepresonance:purifier[facing=up]
deepresonance:purifier[facing=north]
deepresonance:purifier[facing=south]
deepresonance:purifier[facing=west]
deepresonance:purifier[facing=east]
deepresonance:pedestal[facing=down]
deepresonance:pedestal[facing=up]
deepresonance:pedestal[facing=north]
deepresonance:pedestal[facing=south]
deepresonance:pedestal[facing=west]
deepresonance:pedestal[facing=east]
deepresonance:advanced_pedestal[facing=down]
deepresonance:advanced_pedestal[facing=up]
deepresonance:advanced_pedestal[facing=north]
deepresonance:advanced_pedestal[facing=south]
deepresonance:advanced_pedestal[facing=west]
deepresonance:advanced_pedestal[facing=east]
deepresonance:valve[facing=north]
deepresonance:valve[facing=south]
deepresonance:valve[facing=west]
deepresonance:valve[facing=east]
deepresonance:lens[facing=north]
deepresonance:lens[facing=south]
deepresonance:lens[facing=west]
deepresonance:lens[facing=east]
deepresonance:laser[color=0,facing=north]
deepresonance:laser[color=0,facing=south]
deepresonance:laser[color=0,facing=west]
deepresonance:laser[color=0,facing=east]
deepresonance:laser[color=1,facing=north]
deepresonance:laser[color=1,facing=south]
deepresonance:laser[color=1,facing=west]
deepresonance:laser[color=1,facing=east]
deepresonance:laser[color=2,facing=north]
deepresonance:laser[color=2,facing=south]
deepresonance:laser[color=2,facing=west]
deepresonance:laser[color=2,facing=east]
deepresonance:laser[color=3,facing=north]
deepresonance:laser[color=3,facing=south]
deepresonance:laser[color=3,facing=west]
deepresonance:laser[color=3,facing=east]
deepresonance:dense_glass
deepresonance:dense_obsidian
deepresonance:debug_block[status=0]
deepresonance:debug_block[status=1]
deepresonance:debug_block[status=2]
deepresonance:poisoned_dirt
deepresonance:machine_frame
deepresonance:resonating_block
deepresonance:resonating_ore[oretype=overworld]
deepresonance:resonating_ore[oretype=nether]
deepresonance:resonating_ore[oretype=end]
deepresonance:radiation_sensor
refinedstorage:controller[energy_type=off,type=normal]
refinedstorage:controller[energy_type=off,type=creative]
refinedstorage:controller[energy_type=nearly_off,type=normal]
refinedstorage:controller[energy_type=nearly_off,type=creative]
refinedstorage:controller[energy_type=nearly_on,type=normal]
refinedstorage:controller[energy_type=nearly_on,type=creative]
refinedstorage:controller[energy_type=on,type=normal]
refinedstorage:controller[energy_type=on,type=creative]
refinedstorage:grid[connected=true,direction=north,type=normal]
refinedstorage:grid[connected=true,direction=north,type=crafting]
refinedstorage:grid[connected=true,direction=north,type=pattern]
refinedstorage:grid[connected=true,direction=north,type=fluid]
refinedstorage:grid[connected=true,direction=east,type=normal]
refinedstorage:grid[connected=true,direction=east,type=crafting]
refinedstorage:grid[connected=true,direction=east,type=pattern]
refinedstorage:grid[connected=true,direction=east,type=fluid]
refinedstorage:grid[connected=true,direction=south,type=normal]
refinedstorage:grid[connected=true,direction=south,type=crafting]
refinedstorage:grid[connected=true,direction=south,type=pattern]
refinedstorage:grid[connected=true,direction=south,type=fluid]
refinedstorage:grid[connected=true,direction=west,type=normal]
refinedstorage:grid[connected=true,direction=west,type=crafting]
refinedstorage:grid[connected=true,direction=west,type=pattern]
refinedstorage:grid[connected=true,direction=west,type=fluid]
refinedstorage:grid[connected=false,direction=north,type=normal]
refinedstorage:grid[connected=false,direction=north,type=crafting]
refinedstorage:grid[connected=false,direction=north,type=pattern]
refinedstorage:grid[connected=false,direction=north,type=fluid]
refinedstorage:grid[connected=false,direction=east,type=normal]
refinedstorage:grid[connected=false,direction=east,type=crafting]
refinedstorage:grid[connected=false,direction=east,type=pattern]
refinedstorage:grid[connected=false,direction=east,type=fluid]
refinedstorage:grid[connected=false,direction=south,type=normal]
refinedstorage:grid[connected=false,direction=south,type=crafting]
refinedstorage:grid[connected=false,direction=south,type=pattern]
refinedstorage:grid[connected=false,direction=south,type=fluid]
refinedstorage:grid[connected=false,direction=west,type=normal]
refinedstorage:grid[connected=false,direction=west,type=crafting]
refinedstorage:grid[connected=false,direction=west,type=pattern]
refinedstorage:grid[connected=false,direction=west,type=fluid]
refinedstorage:portable_grid[connected=true,direction=north,disk_state=normal,type=normal]
refinedstorage:portable_grid[connected=true,direction=north,disk_state=normal,type=creative]
refinedstorage:portable_grid[connected=true,direction=north,disk_state=near_capacity,type=normal]
refinedstorage:portable_grid[connected=true,direction=north,disk_state=near_capacity,type=creative]
refinedstorage:portable_grid[connected=true,direction=north,disk_state=full,type=normal]
refinedstorage:portable_grid[connected=true,direction=north,disk_state=full,type=creative]
refinedstorage:portable_grid[connected=true,direction=north,disk_state=disconnected,type=normal]
refinedstorage:portable_grid[connected=true,direction=north,disk_state=disconnected,type=creative]
refinedstorage:portable_grid[connected=true,direction=north,disk_state=none,type=normal]
refinedstorage:portable_grid[connected=true,direction=north,disk_state=none,type=creative]
refinedstorage:portable_grid[connected=true,direction=east,disk_state=normal,type=normal]
refinedstorage:portable_grid[connected=true,direction=east,disk_state=normal,type=creative]
refinedstorage:portable_grid[connected=true,direction=east,disk_state=near_capacity,type=normal]
refinedstorage:portable_grid[connected=true,direction=east,disk_state=near_capacity,type=creative]
refinedstorage:portable_grid[connected=true,direction=east,disk_state=full,type=normal]
refinedstorage:portable_grid[connected=true,direction=east,disk_state=full,type=creative]
refinedstorage:portable_grid[connected=true,direction=east,disk_state=disconnected,type=normal]
refinedstorage:portable_grid[connected=true,direction=east,disk_state=disconnected,type=creative]
refinedstorage:portable_grid[connected=true,direction=east,disk_state=none,type=normal]
refinedstorage:portable_grid[connected=true,direction=east,disk_state=none,type=creative]
refinedstorage:portable_grid[connected=true,direction=south,disk_state=normal,type=normal]
refinedstorage:portable_grid[connected=true,direction=south,disk_state=normal,type=creative]
refinedstorage:portable_grid[connected=true,direction=south,disk_state=near_capacity,type=normal]
refinedstorage:portable_grid[connected=true,direction=south,disk_state=near_capacity,type=creative]
refinedstorage:portable_grid[connected=true,direction=south,disk_state=full,type=normal]
refinedstorage:portable_grid[connected=true,direction=south,disk_state=full,type=creative]
refinedstorage:portable_grid[connected=true,direction=south,disk_state=disconnected,type=normal]
refinedstorage:portable_grid[connected=true,direction=south,disk_state=disconnected,type=creative]
refinedstorage:portable_grid[connected=true,direction=south,disk_state=none,type=normal]
refinedstorage:portable_grid[connected=true,direction=south,disk_state=none,type=creative]
refinedstorage:portable_grid[connected=true,direction=west,disk_state=normal,type=normal]
refinedstorage:portable_grid[connected=true,direction=west,disk_state=normal,type=creative]
refinedstorage:portable_grid[connected=true,direction=west,disk_state=near_capacity,type=normal]
refinedstorage:portable_grid[connected=true,direction=west,disk_state=near_capacity,type=creative]
refinedstorage:portable_grid[connected=true,direction=west,disk_state=full,type=normal]
refinedstorage:portable_grid[connected=true,direction=west,disk_state=full,type=creative]
refinedstorage:portable_grid[connected=true,direction=west,disk_state=disconnected,type=normal]
refinedstorage:portable_grid[connected=true,direction=west,disk_state=disconnected,type=creative]
refinedstorage:portable_grid[connected=true,direction=west,disk_state=none,type=normal]
refinedstorage:portable_grid[connected=true,direction=west,disk_state=none,type=creative]
refinedstorage:portable_grid[connected=false,direction=north,disk_state=normal,type=normal]
refinedstorage:portable_grid[connected=false,direction=north,disk_state=normal,type=creative]
refinedstorage:portable_grid[connected=false,direction=north,disk_state=near_capacity,type=normal]
refinedstorage:portable_grid[connected=false,direction=north,disk_state=near_capacity,type=creative]
refinedstorage:portable_grid[connected=false,direction=north,disk_state=full,type=normal]
refinedstorage:portable_grid[connected=false,direction=north,disk_state=full,type=creative]
refinedstorage:portable_grid[connected=false,direction=north,disk_state=disconnected,type=normal]
refinedstorage:portable_grid[connected=false,direction=north,disk_state=disconnected,type=creative]
refinedstorage:portable_grid[connected=false,direction=north,disk_state=none,type=normal]
refinedstorage:portable_grid[connected=false,direction=north,disk_state=none,type=creative]
refinedstorage:portable_grid[connected=false,direction=east,disk_state=normal,type=normal]
refinedstorage:portable_grid[connected=false,direction=east,disk_state=normal,type=creative]
refinedstorage:portable_grid[connected=false,direction=east,disk_state=near_capacity,type=normal]
refinedstorage:portable_grid[connected=false,direction=east,disk_state=near_capacity,type=creative]
refinedstorage:portable_grid[connected=false,direction=east,disk_state=full,type=normal]
refinedstorage:portable_grid[connected=false,direction=east,disk_state=full,type=creative]
refinedstorage:portable_grid[connected=false,direction=east,disk_state=disconnected,type=normal]
refinedstorage:portable_grid[connected=false,direction=east,disk_state=disconnected,type=creative]
refinedstorage:portable_grid[connected=false,direction=east,disk_state=none,type=normal]
refinedstorage:portable_grid[connected=false,direction=east,disk_state=none,type=creative]
refinedstorage:portable_grid[connected=false,direction=south,disk_state=normal,type=normal]
refinedstorage:portable_grid[connected=false,direction=south,disk_state=normal,type=creative]
refinedstorage:portable_grid[connected=false,direction=south,disk_state=near_capacity,type=normal]
refinedstorage:portable_grid[connected=false,direction=south,disk_state=near_capacity,type=creative]
refinedstorage:portable_grid[connected=false,direction=south,disk_state=full,type=normal]
refinedstorage:portable_grid[connected=false,direction=south,disk_state=full,type=creative]
refinedstorage:portable_grid[connected=false,direction=south,disk_state=disconnected,type=normal]
refinedstorage:portable_grid[connected=false,direction=south,disk_state=disconnected,type=creative]
refinedstorage:portable_grid[connected=false,direction=south,disk_state=none,type=normal]
refinedstorage:portable_grid[connected=false,direction=south,disk_state=none,type=creative]
refinedstorage:portable_grid[connected=false,direction=west,disk_state=normal,type=normal]
refinedstorage:portable_grid[connected=false,direction=west,disk_state=normal,type=creative]
refinedstorage:portable_grid[connected=false,direction=west,disk_state=near_capacity,type=normal]
refinedstorage:portable_grid[connected=false,direction=west,disk_state=near_capacity,type=creative]
refinedstorage:portable_grid[connected=false,direction=west,disk_state=full,type=normal]
refinedstorage:portable_grid[connected=false,direction=west,disk_state=full,type=creative]
refinedstorage:portable_grid[connected=false,direction=west,disk_state=disconnected,type=normal]
refinedstorage:portable_grid[connected=false,direction=west,disk_state=disconnected,type=creative]
refinedstorage:portable_grid[connected=false,direction=west,disk_state=none,type=normal]
refinedstorage:portable_grid[connected=false,direction=west,disk_state=none,type=creative]
refinedstorage:crafting_monitor[connected=true,direction=north]
refinedstorage:crafting_monitor[connected=true,direction=east]
refinedstorage:crafting_monitor[connected=true,direction=south]
refinedstorage:crafting_monitor[connected=true,direction=west]
refinedstorage:crafting_monitor[connected=false,direction=north]
refinedstorage:crafting_monitor[connected=false,direction=east]
refinedstorage:crafting_monitor[connected=false,direction=south]
refinedstorage:crafting_monitor[connected=false,direction=west]
refinedstorage:storage_monitor[connected=true,direction=north]
refinedstorage:storage_monitor[connected=true,direction=east]
refinedstorage:storage_monitor[connected=true,direction=south]
refinedstorage:storage_monitor[connected=true,direction=west]
refinedstorage:storage_monitor[connected=false,direction=north]
refinedstorage:storage_monitor[connected=false,direction=east]
refinedstorage:storage_monitor[connected=false,direction=south]
refinedstorage:storage_monitor[connected=false,direction=west]
refinedstorage:security_manager[connected=true,direction=north]
refinedstorage:security_manager[connected=true,direction=east]
refinedstorage:security_manager[connected=true,direction=south]
refinedstorage:security_manager[connected=true,direction=west]
refinedstorage:security_manager[connected=false,direction=north]
refinedstorage:security_manager[connected=false,direction=east]
refinedstorage:security_manager[connected=false,direction=south]
refinedstorage:security_manager[connected=false,direction=west]
refinedstorage:crafter[connected=true,direction=down]
refinedstorage:crafter[connected=true,direction=up]
refinedstorage:crafter[connected=true,direction=north]
refinedstorage:crafter[connected=true,direction=south]
refinedstorage:crafter[connected=true,direction=west]
refinedstorage:crafter[connected=true,direction=east]
refinedstorage:crafter[connected=false,direction=down]
refinedstorage:crafter[connected=false,direction=up]
refinedstorage:crafter[connected=false,direction=north]
refinedstorage:crafter[connected=false,direction=south]
refinedstorage:crafter[connected=false,direction=west]
refinedstorage:crafter[connected=false,direction=east]
refinedstorage:disk_drive[direction=north]
refinedstorage:disk_drive[direction=east]
refinedstorage:disk_drive[direction=south]
refinedstorage:disk_drive[direction=west]
refinedstorage:storage[type=1k]
refinedstorage:storage[type=4k]
refinedstorage:storage[type=16k]
refinedstorage:storage[type=64k]
refinedstorage:storage[type=creative]
refinedstorage:fluid_storage[type=64k]
refinedstorage:fluid_storage[type=256k]
refinedstorage:fluid_storage[type=1024k]
refinedstorage:fluid_storage[type=4096k]
refinedstorage:fluid_storage[type=creative]
refinedstorage:cable[down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:cable[down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:cable[down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:cable[down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:cable[down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:cable[down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:cable[down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:cable[down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:cable[down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:cable[down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:cable[down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:cable[down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:cable[down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:cable[down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:cable[down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:cable[down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:cable[down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:cable[down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:cable[down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:cable[down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:cable[down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:cable[down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:cable[down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:cable[down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:cable[down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:cable[down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:cable[down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:cable[down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:cable[down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:cable[down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:cable[down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:cable[down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:cable[down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:cable[down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:cable[down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:cable[down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:cable[down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:cable[down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:cable[down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:cable[down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:cable[down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:cable[down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:cable[down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:cable[down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:cable[down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:cable[down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:cable[down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:cable[down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:cable[down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:cable[down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:cable[down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:cable[down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:cable[down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:cable[down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:cable[down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:cable[down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:cable[down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:cable[down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:cable[down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:cable[down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:cable[down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:cable[down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:cable[down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:cable[down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:importer[direction=down,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:importer[direction=down,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:importer[direction=down,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:importer[direction=down,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:importer[direction=down,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:importer[direction=down,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:importer[direction=down,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:importer[direction=down,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:importer[direction=down,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:importer[direction=down,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:importer[direction=down,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:importer[direction=down,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:importer[direction=down,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:importer[direction=down,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:importer[direction=down,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:importer[direction=down,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:importer[direction=down,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:importer[direction=down,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:importer[direction=down,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:importer[direction=down,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:importer[direction=down,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:importer[direction=down,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:importer[direction=down,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:importer[direction=down,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:importer[direction=down,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:importer[direction=down,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:importer[direction=down,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:importer[direction=down,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:importer[direction=down,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:importer[direction=down,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:importer[direction=down,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:importer[direction=down,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:importer[direction=down,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:importer[direction=down,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:importer[direction=down,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:importer[direction=down,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:importer[direction=down,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:importer[direction=down,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:importer[direction=down,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:importer[direction=down,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:importer[direction=down,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:importer[direction=down,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:importer[direction=down,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:importer[direction=down,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:importer[direction=down,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:importer[direction=down,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:importer[direction=down,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:importer[direction=down,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:importer[direction=down,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:importer[direction=down,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:importer[direction=down,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:importer[direction=down,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:importer[direction=down,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:importer[direction=down,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:importer[direction=down,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:importer[direction=down,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:importer[direction=down,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:importer[direction=down,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:importer[direction=down,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:importer[direction=down,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:importer[direction=down,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:importer[direction=down,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:importer[direction=down,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:importer[direction=down,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:importer[direction=up,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:importer[direction=up,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:importer[direction=up,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:importer[direction=up,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:importer[direction=up,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:importer[direction=up,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:importer[direction=up,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:importer[direction=up,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:importer[direction=up,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:importer[direction=up,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:importer[direction=up,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:importer[direction=up,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:importer[direction=up,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:importer[direction=up,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:importer[direction=up,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:importer[direction=up,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:importer[direction=up,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:importer[direction=up,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:importer[direction=up,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:importer[direction=up,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:importer[direction=up,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:importer[direction=up,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:importer[direction=up,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:importer[direction=up,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:importer[direction=up,down=true,east=false,north=false,south=true,up=true,west=true]
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refinedstorage:importer[direction=up,down=true,east=false,north=false,south=true,up=false,west=true]
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refinedstorage:importer[direction=up,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:importer[direction=up,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:importer[direction=up,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:importer[direction=up,down=true,east=false,north=false,south=false,up=false,west=false]
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refinedstorage:importer[direction=up,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:importer[direction=up,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:importer[direction=up,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:importer[direction=up,down=false,east=true,north=false,south=false,up=false,west=true]
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refinedstorage:importer[direction=up,down=false,east=false,north=true,south=true,up=true,west=true]
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refinedstorage:importer[direction=up,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:importer[direction=up,down=false,east=false,north=true,south=true,up=false,west=false]
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refinedstorage:importer[direction=up,down=false,east=false,north=true,south=false,up=true,west=false]
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refinedstorage:importer[direction=north,down=true,east=true,north=false,south=true,up=false,west=true]
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refinedstorage:importer[direction=south,down=true,east=false,north=false,south=true,up=true,west=true]
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refinedstorage:external_storage[direction=west,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:external_storage[direction=west,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:external_storage[direction=west,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:external_storage[direction=west,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:external_storage[direction=west,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:external_storage[direction=east,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:external_storage[direction=east,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:external_storage[direction=east,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:external_storage[direction=east,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:external_storage[direction=east,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:external_storage[direction=east,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:external_storage[direction=east,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:external_storage[direction=east,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:external_storage[direction=east,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:external_storage[direction=east,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:external_storage[direction=east,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:external_storage[direction=east,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:external_storage[direction=east,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:external_storage[direction=east,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:external_storage[direction=east,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:external_storage[direction=east,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:external_storage[direction=east,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:external_storage[direction=east,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:external_storage[direction=east,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:external_storage[direction=east,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:external_storage[direction=east,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:external_storage[direction=east,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:external_storage[direction=east,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:external_storage[direction=east,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:external_storage[direction=east,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:external_storage[direction=east,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:external_storage[direction=east,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:external_storage[direction=east,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:external_storage[direction=east,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:external_storage[direction=east,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:external_storage[direction=east,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:external_storage[direction=east,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:external_storage[direction=east,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:external_storage[direction=east,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:external_storage[direction=east,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:external_storage[direction=east,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:external_storage[direction=east,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:external_storage[direction=east,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:external_storage[direction=east,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:external_storage[direction=east,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:external_storage[direction=east,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:external_storage[direction=east,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:external_storage[direction=east,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:external_storage[direction=east,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:external_storage[direction=east,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:external_storage[direction=east,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:external_storage[direction=east,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:external_storage[direction=east,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:external_storage[direction=east,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:external_storage[direction=east,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:external_storage[direction=east,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:external_storage[direction=east,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:external_storage[direction=east,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:external_storage[direction=east,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:external_storage[direction=east,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:external_storage[direction=east,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:external_storage[direction=east,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:external_storage[direction=east,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:external_storage[direction=east,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:external_storage[direction=east,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:external_storage[direction=east,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:external_storage[direction=east,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:external_storage[direction=east,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:external_storage[direction=east,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=true,south=true,up=false,west=true]
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refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=true,south=false,up=false,west=false]
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refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=down,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=down,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=down,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=down,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=down,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=down,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=false,east=true,north=false,south=true,up=false,west=true]
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refinedstorage:reader[connected=false,direction=down,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:writer[connected=true,direction=down,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:writer[connected=true,direction=down,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:writer[connected=true,direction=down,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:writer[connected=true,direction=down,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:writer[connected=true,direction=down,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:writer[connected=true,direction=down,down=false,east=true,north=true,south=false,up=true,west=false]
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refinedstorage:writer[connected=false,direction=west,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:writer[connected=false,direction=west,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:writer[connected=false,direction=west,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:writer[connected=false,direction=west,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:writer[connected=false,direction=west,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:writer[connected=false,direction=west,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:writer[connected=false,direction=west,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:writer[connected=false,direction=west,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:writer[connected=false,direction=west,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:writer[connected=false,direction=west,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:writer[connected=false,direction=west,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:writer[connected=false,direction=west,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:writer[connected=false,direction=west,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:writer[connected=false,direction=west,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:writer[connected=false,direction=west,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:writer[connected=false,direction=west,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:writer[connected=false,direction=west,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:writer[connected=false,direction=west,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:writer[connected=false,direction=west,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:writer[connected=false,direction=west,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:writer[connected=false,direction=west,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:writer[connected=false,direction=west,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:writer[connected=false,direction=west,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:writer[connected=false,direction=west,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:writer[connected=false,direction=west,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:writer[connected=false,direction=west,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:writer[connected=false,direction=west,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:writer[connected=false,direction=west,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:writer[connected=false,direction=west,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:writer[connected=false,direction=west,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:writer[connected=false,direction=west,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:writer[connected=false,direction=west,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:writer[connected=false,direction=west,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:writer[connected=false,direction=west,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:writer[connected=false,direction=west,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:writer[connected=false,direction=west,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:writer[connected=false,direction=west,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:writer[connected=false,direction=west,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:writer[connected=false,direction=west,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:writer[connected=false,direction=west,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:writer[connected=false,direction=west,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:writer[connected=false,direction=west,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:writer[connected=false,direction=west,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:writer[connected=false,direction=west,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:writer[connected=false,direction=west,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:writer[connected=false,direction=west,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:writer[connected=false,direction=west,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:writer[connected=false,direction=west,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:writer[connected=false,direction=west,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:writer[connected=false,direction=west,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:writer[connected=false,direction=west,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:writer[connected=false,direction=west,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:writer[connected=false,direction=west,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:writer[connected=false,direction=west,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:writer[connected=false,direction=west,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:writer[connected=false,direction=west,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:writer[connected=false,direction=west,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:writer[connected=false,direction=west,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:writer[connected=false,direction=west,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:writer[connected=false,direction=west,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:writer[connected=false,direction=west,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:writer[connected=false,direction=west,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:writer[connected=false,direction=east,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:writer[connected=false,direction=east,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:writer[connected=false,direction=east,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:writer[connected=false,direction=east,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:writer[connected=false,direction=east,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:writer[connected=false,direction=east,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:writer[connected=false,direction=east,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:writer[connected=false,direction=east,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:writer[connected=false,direction=east,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:writer[connected=false,direction=east,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:writer[connected=false,direction=east,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:writer[connected=false,direction=east,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:writer[connected=false,direction=east,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:writer[connected=false,direction=east,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:writer[connected=false,direction=east,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:writer[connected=false,direction=east,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:writer[connected=false,direction=east,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:writer[connected=false,direction=east,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:writer[connected=false,direction=east,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:writer[connected=false,direction=east,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:writer[connected=false,direction=east,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:writer[connected=false,direction=east,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:writer[connected=false,direction=east,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:writer[connected=false,direction=east,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:writer[connected=false,direction=east,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:writer[connected=false,direction=east,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:writer[connected=false,direction=east,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:writer[connected=false,direction=east,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:writer[connected=false,direction=east,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:writer[connected=false,direction=east,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:writer[connected=false,direction=east,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:writer[connected=false,direction=east,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:writer[connected=false,direction=east,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:writer[connected=false,direction=east,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:writer[connected=false,direction=east,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:writer[connected=false,direction=east,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:writer[connected=false,direction=east,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:writer[connected=false,direction=east,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:writer[connected=false,direction=east,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:writer[connected=false,direction=east,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:writer[connected=false,direction=east,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:writer[connected=false,direction=east,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:writer[connected=false,direction=east,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:writer[connected=false,direction=east,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:writer[connected=false,direction=east,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:writer[connected=false,direction=east,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:writer[connected=false,direction=east,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:writer[connected=false,direction=east,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:writer[connected=false,direction=east,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:writer[connected=false,direction=east,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:writer[connected=false,direction=east,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:writer[connected=false,direction=east,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:writer[connected=false,direction=east,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:writer[connected=false,direction=east,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:writer[connected=false,direction=east,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:writer[connected=false,direction=east,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:writer[connected=false,direction=east,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:writer[connected=false,direction=east,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:writer[connected=false,direction=east,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:writer[connected=false,direction=east,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:writer[connected=false,direction=east,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:writer[connected=false,direction=east,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:writer[connected=false,direction=east,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:writer[connected=false,direction=east,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:detector[powered=true]
refinedstorage:detector[powered=false]
refinedstorage:relay[connected=true]
refinedstorage:relay[connected=false]
refinedstorage:interface[connected=true]
refinedstorage:interface[connected=false]
refinedstorage:fluid_interface[connected=true]
refinedstorage:fluid_interface[connected=false]
refinedstorage:wireless_transmitter[connected=true]
refinedstorage:wireless_transmitter[connected=false]
refinedstorage:machine_casing
refinedstorage:quartz_enriched_iron_block
refinedstorage:network_transmitter[connected=true]
refinedstorage:network_transmitter[connected=false]
refinedstorage:network_receiver[connected=true]
refinedstorage:network_receiver[connected=false]
refinedstorage:disk_manipulator[connected=true,direction=north]
refinedstorage:disk_manipulator[connected=true,direction=east]
refinedstorage:disk_manipulator[connected=true,direction=south]
refinedstorage:disk_manipulator[connected=true,direction=west]
refinedstorage:disk_manipulator[connected=false,direction=north]
refinedstorage:disk_manipulator[connected=false,direction=east]
refinedstorage:disk_manipulator[connected=false,direction=south]
refinedstorage:disk_manipulator[connected=false,direction=west]
refinedstorage:crafter_manager[connected=true,direction=north]
refinedstorage:crafter_manager[connected=true,direction=east]
refinedstorage:crafter_manager[connected=true,direction=south]
refinedstorage:crafter_manager[connected=true,direction=west]
refinedstorage:crafter_manager[connected=false,direction=north]
refinedstorage:crafter_manager[connected=false,direction=east]
refinedstorage:crafter_manager[connected=false,direction=south]
refinedstorage:crafter_manager[connected=false,direction=west]
enderzoo:blockconfusingcharge[explode=true]
enderzoo:blockconfusingcharge[explode=false]
enderzoo:blockendercharge[explode=true]
enderzoo:blockendercharge[explode=false]
enderzoo:blockconcussioncharge[explode=true]
enderzoo:blockconcussioncharge[explode=false]
environmentaltech:litherite
environmentaltech:litherite_paver
environmentaltech:litherite_bricks
environmentaltech:litherite_tiles
environmentaltech:litherite_stairs[facing=north,half=top,shape=straight]
environmentaltech:litherite_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:litherite_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:litherite_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:litherite_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:litherite_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:litherite_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:litherite_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:litherite_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:litherite_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:litherite_stairs[facing=south,half=top,shape=straight]
environmentaltech:litherite_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:litherite_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:litherite_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:litherite_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:litherite_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:litherite_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:litherite_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:litherite_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:litherite_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:litherite_stairs[facing=west,half=top,shape=straight]
environmentaltech:litherite_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:litherite_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:litherite_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:litherite_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:litherite_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:litherite_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:litherite_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:litherite_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:litherite_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:litherite_stairs[facing=east,half=top,shape=straight]
environmentaltech:litherite_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:litherite_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:litherite_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:litherite_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:litherite_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:litherite_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:litherite_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:litherite_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:litherite_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:litherite_brick_stairs[facing=north,half=top,shape=straight]
environmentaltech:litherite_brick_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:litherite_brick_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:litherite_brick_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:litherite_brick_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:litherite_brick_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:litherite_brick_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:litherite_brick_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:litherite_brick_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:litherite_brick_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:litherite_brick_stairs[facing=south,half=top,shape=straight]
environmentaltech:litherite_brick_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:litherite_brick_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:litherite_brick_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:litherite_brick_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:litherite_brick_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:litherite_brick_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:litherite_brick_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:litherite_brick_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:litherite_brick_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:litherite_brick_stairs[facing=west,half=top,shape=straight]
environmentaltech:litherite_brick_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:litherite_brick_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:litherite_brick_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:litherite_brick_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:litherite_brick_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:litherite_brick_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:litherite_brick_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:litherite_brick_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:litherite_brick_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:litherite_brick_stairs[facing=east,half=top,shape=straight]
environmentaltech:litherite_brick_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:litherite_brick_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:litherite_brick_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:litherite_brick_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:litherite_brick_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:litherite_brick_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:litherite_brick_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:litherite_brick_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:litherite_brick_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:litherite_tile_stairs[facing=north,half=top,shape=straight]
environmentaltech:litherite_tile_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:litherite_tile_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:litherite_tile_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:litherite_tile_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:litherite_tile_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:litherite_tile_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:litherite_tile_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:litherite_tile_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:litherite_tile_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:litherite_tile_stairs[facing=south,half=top,shape=straight]
environmentaltech:litherite_tile_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:litherite_tile_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:litherite_tile_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:litherite_tile_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:litherite_tile_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:litherite_tile_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:litherite_tile_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:litherite_tile_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:litherite_tile_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:litherite_tile_stairs[facing=west,half=top,shape=straight]
environmentaltech:litherite_tile_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:litherite_tile_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:litherite_tile_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:litherite_tile_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:litherite_tile_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:litherite_tile_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:litherite_tile_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:litherite_tile_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:litherite_tile_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:litherite_tile_stairs[facing=east,half=top,shape=straight]
environmentaltech:litherite_tile_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:litherite_tile_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:litherite_tile_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:litherite_tile_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:litherite_tile_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:litherite_tile_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:litherite_tile_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:litherite_tile_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:litherite_tile_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:litherite_slab_double[half=top,prop=normal]
environmentaltech:litherite_slab_double[half=bottom,prop=normal]
environmentaltech:litherite_slab[half=top,prop=normal]
environmentaltech:litherite_slab[half=bottom,prop=normal]
environmentaltech:litherite_paver_slab_double[half=top,prop=normal]
environmentaltech:litherite_paver_slab_double[half=bottom,prop=normal]
environmentaltech:litherite_paver_slab[half=top,prop=normal]
environmentaltech:litherite_paver_slab[half=bottom,prop=normal]
environmentaltech:litherite_brick_slab_double[half=top,prop=normal]
environmentaltech:litherite_brick_slab_double[half=bottom,prop=normal]
environmentaltech:litherite_brick_slab[half=top,prop=normal]
environmentaltech:litherite_brick_slab[half=bottom,prop=normal]
environmentaltech:litherite_tile_slab_double[half=top,prop=normal]
environmentaltech:litherite_tile_slab_double[half=bottom,prop=normal]
environmentaltech:litherite_tile_slab[half=top,prop=normal]
environmentaltech:litherite_tile_slab[half=bottom,prop=normal]
environmentaltech:erodium
environmentaltech:erodium_paver
environmentaltech:erodium_bricks
environmentaltech:erodium_tiles
environmentaltech:erodium_stairs[facing=north,half=top,shape=straight]
environmentaltech:erodium_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:erodium_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:erodium_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:erodium_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:erodium_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:erodium_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:erodium_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:erodium_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:erodium_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:erodium_stairs[facing=south,half=top,shape=straight]
environmentaltech:erodium_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:erodium_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:erodium_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:erodium_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:erodium_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:erodium_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:erodium_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:erodium_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:erodium_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:erodium_stairs[facing=west,half=top,shape=straight]
environmentaltech:erodium_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:erodium_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:erodium_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:erodium_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:erodium_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:erodium_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:erodium_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:erodium_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:erodium_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:erodium_stairs[facing=east,half=top,shape=straight]
environmentaltech:erodium_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:erodium_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:erodium_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:erodium_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:erodium_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:erodium_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:erodium_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:erodium_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:erodium_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:erodium_brick_stairs[facing=north,half=top,shape=straight]
environmentaltech:erodium_brick_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:erodium_brick_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:erodium_brick_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:erodium_brick_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:erodium_brick_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:erodium_brick_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:erodium_brick_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:erodium_brick_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:erodium_brick_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:erodium_brick_stairs[facing=south,half=top,shape=straight]
environmentaltech:erodium_brick_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:erodium_brick_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:erodium_brick_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:erodium_brick_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:erodium_brick_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:erodium_brick_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:erodium_brick_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:erodium_brick_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:erodium_brick_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:erodium_brick_stairs[facing=west,half=top,shape=straight]
environmentaltech:erodium_brick_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:erodium_brick_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:erodium_brick_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:erodium_brick_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:erodium_brick_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:erodium_brick_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:erodium_brick_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:erodium_brick_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:erodium_brick_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:erodium_brick_stairs[facing=east,half=top,shape=straight]
environmentaltech:erodium_brick_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:erodium_brick_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:erodium_brick_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:erodium_brick_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:erodium_brick_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:erodium_brick_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:erodium_brick_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:erodium_brick_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:erodium_brick_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:erodium_tile_stairs[facing=north,half=top,shape=straight]
environmentaltech:erodium_tile_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:erodium_tile_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:erodium_tile_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:erodium_tile_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:erodium_tile_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:erodium_tile_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:erodium_tile_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:erodium_tile_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:erodium_tile_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:erodium_tile_stairs[facing=south,half=top,shape=straight]
environmentaltech:erodium_tile_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:erodium_tile_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:erodium_tile_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:erodium_tile_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:erodium_tile_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:erodium_tile_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:erodium_tile_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:erodium_tile_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:erodium_tile_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:erodium_tile_stairs[facing=west,half=top,shape=straight]
environmentaltech:erodium_tile_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:erodium_tile_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:erodium_tile_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:erodium_tile_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:erodium_tile_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:erodium_tile_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:erodium_tile_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:erodium_tile_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:erodium_tile_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:erodium_tile_stairs[facing=east,half=top,shape=straight]
environmentaltech:erodium_tile_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:erodium_tile_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:erodium_tile_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:erodium_tile_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:erodium_tile_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:erodium_tile_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:erodium_tile_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:erodium_tile_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:erodium_tile_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:erodium_slab_double[half=top,prop=normal]
environmentaltech:erodium_slab_double[half=bottom,prop=normal]
environmentaltech:erodium_slab[half=top,prop=normal]
environmentaltech:erodium_slab[half=bottom,prop=normal]
environmentaltech:erodium_paver_slab_double[half=top,prop=normal]
environmentaltech:erodium_paver_slab_double[half=bottom,prop=normal]
environmentaltech:erodium_paver_slab[half=top,prop=normal]
environmentaltech:erodium_paver_slab[half=bottom,prop=normal]
environmentaltech:erodium_brick_slab_double[half=top,prop=normal]
environmentaltech:erodium_brick_slab_double[half=bottom,prop=normal]
environmentaltech:erodium_brick_slab[half=top,prop=normal]
environmentaltech:erodium_brick_slab[half=bottom,prop=normal]
environmentaltech:erodium_tile_slab_double[half=top,prop=normal]
environmentaltech:erodium_tile_slab_double[half=bottom,prop=normal]
environmentaltech:erodium_tile_slab[half=top,prop=normal]
environmentaltech:erodium_tile_slab[half=bottom,prop=normal]
environmentaltech:kyronite
environmentaltech:kyronite_paver
environmentaltech:kyronite_bricks
environmentaltech:kyronite_tiles
environmentaltech:kyronite_stairs[facing=north,half=top,shape=straight]
environmentaltech:kyronite_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:kyronite_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:kyronite_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:kyronite_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:kyronite_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:kyronite_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:kyronite_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:kyronite_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:kyronite_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:kyronite_stairs[facing=south,half=top,shape=straight]
environmentaltech:kyronite_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:kyronite_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:kyronite_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:kyronite_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:kyronite_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:kyronite_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:kyronite_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:kyronite_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:kyronite_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:kyronite_stairs[facing=west,half=top,shape=straight]
environmentaltech:kyronite_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:kyronite_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:kyronite_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:kyronite_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:kyronite_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:kyronite_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:kyronite_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:kyronite_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:kyronite_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:kyronite_stairs[facing=east,half=top,shape=straight]
environmentaltech:kyronite_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:kyronite_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:kyronite_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:kyronite_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:kyronite_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:kyronite_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:kyronite_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:kyronite_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:kyronite_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:kyronite_brick_stairs[facing=north,half=top,shape=straight]
environmentaltech:kyronite_brick_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:kyronite_brick_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:kyronite_brick_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:kyronite_brick_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:kyronite_brick_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:kyronite_brick_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:kyronite_brick_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:kyronite_brick_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:kyronite_brick_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:kyronite_brick_stairs[facing=south,half=top,shape=straight]
environmentaltech:kyronite_brick_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:kyronite_brick_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:kyronite_brick_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:kyronite_brick_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:kyronite_brick_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:kyronite_brick_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:kyronite_brick_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:kyronite_brick_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:kyronite_brick_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:kyronite_brick_stairs[facing=west,half=top,shape=straight]
environmentaltech:kyronite_brick_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:kyronite_brick_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:kyronite_brick_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:kyronite_brick_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:kyronite_brick_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:kyronite_brick_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:kyronite_brick_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:kyronite_brick_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:kyronite_brick_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:kyronite_brick_stairs[facing=east,half=top,shape=straight]
environmentaltech:kyronite_brick_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:kyronite_brick_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:kyronite_brick_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:kyronite_brick_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:kyronite_brick_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:kyronite_brick_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:kyronite_brick_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:kyronite_brick_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:kyronite_brick_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:kyronite_tile_stairs[facing=north,half=top,shape=straight]
environmentaltech:kyronite_tile_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:kyronite_tile_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:kyronite_tile_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:kyronite_tile_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:kyronite_tile_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:kyronite_tile_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:kyronite_tile_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:kyronite_tile_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:kyronite_tile_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:kyronite_tile_stairs[facing=south,half=top,shape=straight]
environmentaltech:kyronite_tile_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:kyronite_tile_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:kyronite_tile_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:kyronite_tile_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:kyronite_tile_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:kyronite_tile_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:kyronite_tile_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:kyronite_tile_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:kyronite_tile_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:kyronite_tile_stairs[facing=west,half=top,shape=straight]
environmentaltech:kyronite_tile_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:kyronite_tile_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:kyronite_tile_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:kyronite_tile_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:kyronite_tile_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:kyronite_tile_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:kyronite_tile_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:kyronite_tile_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:kyronite_tile_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:kyronite_tile_stairs[facing=east,half=top,shape=straight]
environmentaltech:kyronite_tile_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:kyronite_tile_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:kyronite_tile_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:kyronite_tile_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:kyronite_tile_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:kyronite_tile_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:kyronite_tile_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:kyronite_tile_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:kyronite_tile_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:kyronite_slab_double[half=top,prop=normal]
environmentaltech:kyronite_slab_double[half=bottom,prop=normal]
environmentaltech:kyronite_slab[half=top,prop=normal]
environmentaltech:kyronite_slab[half=bottom,prop=normal]
environmentaltech:kyronite_paver_slab_double[half=top,prop=normal]
environmentaltech:kyronite_paver_slab_double[half=bottom,prop=normal]
environmentaltech:kyronite_paver_slab[half=top,prop=normal]
environmentaltech:kyronite_paver_slab[half=bottom,prop=normal]
environmentaltech:kyronite_brick_slab_double[half=top,prop=normal]
environmentaltech:kyronite_brick_slab_double[half=bottom,prop=normal]
environmentaltech:kyronite_brick_slab[half=top,prop=normal]
environmentaltech:kyronite_brick_slab[half=bottom,prop=normal]
environmentaltech:kyronite_tile_slab_double[half=top,prop=normal]
environmentaltech:kyronite_tile_slab_double[half=bottom,prop=normal]
environmentaltech:kyronite_tile_slab[half=top,prop=normal]
environmentaltech:kyronite_tile_slab[half=bottom,prop=normal]
environmentaltech:pladium
environmentaltech:pladium_paver
environmentaltech:pladium_bricks
environmentaltech:pladium_tiles
environmentaltech:pladium_stairs[facing=north,half=top,shape=straight]
environmentaltech:pladium_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:pladium_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:pladium_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:pladium_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:pladium_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:pladium_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:pladium_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:pladium_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:pladium_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:pladium_stairs[facing=south,half=top,shape=straight]
environmentaltech:pladium_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:pladium_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:pladium_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:pladium_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:pladium_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:pladium_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:pladium_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:pladium_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:pladium_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:pladium_stairs[facing=west,half=top,shape=straight]
environmentaltech:pladium_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:pladium_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:pladium_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:pladium_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:pladium_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:pladium_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:pladium_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:pladium_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:pladium_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:pladium_stairs[facing=east,half=top,shape=straight]
environmentaltech:pladium_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:pladium_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:pladium_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:pladium_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:pladium_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:pladium_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:pladium_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:pladium_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:pladium_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:pladium_brick_stairs[facing=north,half=top,shape=straight]
environmentaltech:pladium_brick_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:pladium_brick_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:pladium_brick_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:pladium_brick_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:pladium_brick_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:pladium_brick_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:pladium_brick_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:pladium_brick_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:pladium_brick_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:pladium_brick_stairs[facing=south,half=top,shape=straight]
environmentaltech:pladium_brick_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:pladium_brick_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:pladium_brick_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:pladium_brick_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:pladium_brick_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:pladium_brick_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:pladium_brick_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:pladium_brick_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:pladium_brick_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:pladium_brick_stairs[facing=west,half=top,shape=straight]
environmentaltech:pladium_brick_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:pladium_brick_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:pladium_brick_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:pladium_brick_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:pladium_brick_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:pladium_brick_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:pladium_brick_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:pladium_brick_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:pladium_brick_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:pladium_brick_stairs[facing=east,half=top,shape=straight]
environmentaltech:pladium_brick_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:pladium_brick_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:pladium_brick_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:pladium_brick_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:pladium_brick_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:pladium_brick_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:pladium_brick_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:pladium_brick_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:pladium_brick_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:pladium_tile_stairs[facing=north,half=top,shape=straight]
environmentaltech:pladium_tile_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:pladium_tile_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:pladium_tile_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:pladium_tile_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:pladium_tile_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:pladium_tile_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:pladium_tile_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:pladium_tile_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:pladium_tile_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:pladium_tile_stairs[facing=south,half=top,shape=straight]
environmentaltech:pladium_tile_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:pladium_tile_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:pladium_tile_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:pladium_tile_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:pladium_tile_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:pladium_tile_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:pladium_tile_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:pladium_tile_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:pladium_tile_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:pladium_tile_stairs[facing=west,half=top,shape=straight]
environmentaltech:pladium_tile_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:pladium_tile_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:pladium_tile_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:pladium_tile_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:pladium_tile_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:pladium_tile_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:pladium_tile_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:pladium_tile_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:pladium_tile_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:pladium_tile_stairs[facing=east,half=top,shape=straight]
environmentaltech:pladium_tile_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:pladium_tile_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:pladium_tile_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:pladium_tile_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:pladium_tile_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:pladium_tile_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:pladium_tile_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:pladium_tile_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:pladium_tile_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:pladium_slab_double[half=top,prop=normal]
environmentaltech:pladium_slab_double[half=bottom,prop=normal]
environmentaltech:pladium_slab[half=top,prop=normal]
environmentaltech:pladium_slab[half=bottom,prop=normal]
environmentaltech:pladium_paver_slab_double[half=top,prop=normal]
environmentaltech:pladium_paver_slab_double[half=bottom,prop=normal]
environmentaltech:pladium_paver_slab[half=top,prop=normal]
environmentaltech:pladium_paver_slab[half=bottom,prop=normal]
environmentaltech:pladium_brick_slab_double[half=top,prop=normal]
environmentaltech:pladium_brick_slab_double[half=bottom,prop=normal]
environmentaltech:pladium_brick_slab[half=top,prop=normal]
environmentaltech:pladium_brick_slab[half=bottom,prop=normal]
environmentaltech:pladium_tile_slab_double[half=top,prop=normal]
environmentaltech:pladium_tile_slab_double[half=bottom,prop=normal]
environmentaltech:pladium_tile_slab[half=top,prop=normal]
environmentaltech:pladium_tile_slab[half=bottom,prop=normal]
environmentaltech:ionite
environmentaltech:ionite_paver
environmentaltech:ionite_bricks
environmentaltech:ionite_tiles
environmentaltech:ionite_stairs[facing=north,half=top,shape=straight]
environmentaltech:ionite_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:ionite_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:ionite_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:ionite_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:ionite_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:ionite_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:ionite_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:ionite_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:ionite_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:ionite_stairs[facing=south,half=top,shape=straight]
environmentaltech:ionite_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:ionite_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:ionite_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:ionite_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:ionite_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:ionite_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:ionite_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:ionite_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:ionite_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:ionite_stairs[facing=west,half=top,shape=straight]
environmentaltech:ionite_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:ionite_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:ionite_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:ionite_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:ionite_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:ionite_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:ionite_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:ionite_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:ionite_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:ionite_stairs[facing=east,half=top,shape=straight]
environmentaltech:ionite_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:ionite_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:ionite_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:ionite_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:ionite_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:ionite_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:ionite_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:ionite_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:ionite_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:ionite_brick_stairs[facing=north,half=top,shape=straight]
environmentaltech:ionite_brick_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:ionite_brick_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:ionite_brick_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:ionite_brick_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:ionite_brick_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:ionite_brick_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:ionite_brick_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:ionite_brick_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:ionite_brick_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:ionite_brick_stairs[facing=south,half=top,shape=straight]
environmentaltech:ionite_brick_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:ionite_brick_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:ionite_brick_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:ionite_brick_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:ionite_brick_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:ionite_brick_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:ionite_brick_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:ionite_brick_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:ionite_brick_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:ionite_brick_stairs[facing=west,half=top,shape=straight]
environmentaltech:ionite_brick_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:ionite_brick_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:ionite_brick_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:ionite_brick_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:ionite_brick_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:ionite_brick_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:ionite_brick_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:ionite_brick_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:ionite_brick_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:ionite_brick_stairs[facing=east,half=top,shape=straight]
environmentaltech:ionite_brick_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:ionite_brick_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:ionite_brick_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:ionite_brick_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:ionite_brick_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:ionite_brick_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:ionite_brick_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:ionite_brick_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:ionite_brick_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:ionite_tile_stairs[facing=north,half=top,shape=straight]
environmentaltech:ionite_tile_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:ionite_tile_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:ionite_tile_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:ionite_tile_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:ionite_tile_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:ionite_tile_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:ionite_tile_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:ionite_tile_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:ionite_tile_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:ionite_tile_stairs[facing=south,half=top,shape=straight]
environmentaltech:ionite_tile_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:ionite_tile_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:ionite_tile_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:ionite_tile_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:ionite_tile_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:ionite_tile_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:ionite_tile_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:ionite_tile_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:ionite_tile_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:ionite_tile_stairs[facing=west,half=top,shape=straight]
environmentaltech:ionite_tile_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:ionite_tile_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:ionite_tile_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:ionite_tile_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:ionite_tile_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:ionite_tile_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:ionite_tile_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:ionite_tile_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:ionite_tile_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:ionite_tile_stairs[facing=east,half=top,shape=straight]
environmentaltech:ionite_tile_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:ionite_tile_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:ionite_tile_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:ionite_tile_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:ionite_tile_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:ionite_tile_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:ionite_tile_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:ionite_tile_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:ionite_tile_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:ionite_slab_double[half=top,prop=normal]
environmentaltech:ionite_slab_double[half=bottom,prop=normal]
environmentaltech:ionite_slab[half=top,prop=normal]
environmentaltech:ionite_slab[half=bottom,prop=normal]
environmentaltech:ionite_paver_slab_double[half=top,prop=normal]
environmentaltech:ionite_paver_slab_double[half=bottom,prop=normal]
environmentaltech:ionite_paver_slab[half=top,prop=normal]
environmentaltech:ionite_paver_slab[half=bottom,prop=normal]
environmentaltech:ionite_brick_slab_double[half=top,prop=normal]
environmentaltech:ionite_brick_slab_double[half=bottom,prop=normal]
environmentaltech:ionite_brick_slab[half=top,prop=normal]
environmentaltech:ionite_brick_slab[half=bottom,prop=normal]
environmentaltech:ionite_tile_slab_double[half=top,prop=normal]
environmentaltech:ionite_tile_slab_double[half=bottom,prop=normal]
environmentaltech:ionite_tile_slab[half=top,prop=normal]
environmentaltech:ionite_tile_slab[half=bottom,prop=normal]
environmentaltech:aethium
environmentaltech:aethium_paver
environmentaltech:aethium_bricks
environmentaltech:aethium_tiles
environmentaltech:aethium_stairs[facing=north,half=top,shape=straight]
environmentaltech:aethium_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:aethium_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:aethium_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:aethium_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:aethium_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:aethium_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:aethium_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:aethium_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:aethium_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:aethium_stairs[facing=south,half=top,shape=straight]
environmentaltech:aethium_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:aethium_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:aethium_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:aethium_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:aethium_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:aethium_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:aethium_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:aethium_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:aethium_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:aethium_stairs[facing=west,half=top,shape=straight]
environmentaltech:aethium_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:aethium_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:aethium_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:aethium_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:aethium_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:aethium_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:aethium_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:aethium_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:aethium_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:aethium_stairs[facing=east,half=top,shape=straight]
environmentaltech:aethium_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:aethium_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:aethium_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:aethium_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:aethium_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:aethium_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:aethium_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:aethium_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:aethium_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:aethium_brick_stairs[facing=north,half=top,shape=straight]
environmentaltech:aethium_brick_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:aethium_brick_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:aethium_brick_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:aethium_brick_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:aethium_brick_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:aethium_brick_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:aethium_brick_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:aethium_brick_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:aethium_brick_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:aethium_brick_stairs[facing=south,half=top,shape=straight]
environmentaltech:aethium_brick_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:aethium_brick_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:aethium_brick_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:aethium_brick_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:aethium_brick_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:aethium_brick_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:aethium_brick_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:aethium_brick_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:aethium_brick_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:aethium_brick_stairs[facing=west,half=top,shape=straight]
environmentaltech:aethium_brick_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:aethium_brick_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:aethium_brick_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:aethium_brick_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:aethium_brick_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:aethium_brick_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:aethium_brick_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:aethium_brick_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:aethium_brick_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:aethium_brick_stairs[facing=east,half=top,shape=straight]
environmentaltech:aethium_brick_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:aethium_brick_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:aethium_brick_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:aethium_brick_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:aethium_brick_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:aethium_brick_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:aethium_brick_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:aethium_brick_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:aethium_brick_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:aethium_tile_stairs[facing=north,half=top,shape=straight]
environmentaltech:aethium_tile_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:aethium_tile_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:aethium_tile_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:aethium_tile_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:aethium_tile_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:aethium_tile_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:aethium_tile_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:aethium_tile_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:aethium_tile_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:aethium_tile_stairs[facing=south,half=top,shape=straight]
environmentaltech:aethium_tile_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:aethium_tile_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:aethium_tile_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:aethium_tile_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:aethium_tile_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:aethium_tile_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:aethium_tile_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:aethium_tile_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:aethium_tile_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:aethium_tile_stairs[facing=west,half=top,shape=straight]
environmentaltech:aethium_tile_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:aethium_tile_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:aethium_tile_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:aethium_tile_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:aethium_tile_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:aethium_tile_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:aethium_tile_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:aethium_tile_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:aethium_tile_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:aethium_tile_stairs[facing=east,half=top,shape=straight]
environmentaltech:aethium_tile_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:aethium_tile_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:aethium_tile_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:aethium_tile_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:aethium_tile_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:aethium_tile_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:aethium_tile_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:aethium_tile_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:aethium_tile_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:aethium_slab_double[half=top,prop=normal]
environmentaltech:aethium_slab_double[half=bottom,prop=normal]
environmentaltech:aethium_slab[half=top,prop=normal]
environmentaltech:aethium_slab[half=bottom,prop=normal]
environmentaltech:aethium_paver_slab_double[half=top,prop=normal]
environmentaltech:aethium_paver_slab_double[half=bottom,prop=normal]
environmentaltech:aethium_paver_slab[half=top,prop=normal]
environmentaltech:aethium_paver_slab[half=bottom,prop=normal]
environmentaltech:aethium_brick_slab_double[half=top,prop=normal]
environmentaltech:aethium_brick_slab_double[half=bottom,prop=normal]
environmentaltech:aethium_brick_slab[half=top,prop=normal]
environmentaltech:aethium_brick_slab[half=bottom,prop=normal]
environmentaltech:aethium_tile_slab_double[half=top,prop=normal]
environmentaltech:aethium_tile_slab_double[half=bottom,prop=normal]
environmentaltech:aethium_tile_slab[half=top,prop=normal]
environmentaltech:aethium_tile_slab[half=bottom,prop=normal]
environmentaltech:lonsdaleite
environmentaltech:lonsdaleite_paver
environmentaltech:lonsdaleite_bricks
environmentaltech:lonsdaleite_tiles
environmentaltech:lonsdaleite_stairs[facing=north,half=top,shape=straight]
environmentaltech:lonsdaleite_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:lonsdaleite_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:lonsdaleite_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:lonsdaleite_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:lonsdaleite_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:lonsdaleite_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:lonsdaleite_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:lonsdaleite_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:lonsdaleite_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:lonsdaleite_stairs[facing=south,half=top,shape=straight]
environmentaltech:lonsdaleite_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:lonsdaleite_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:lonsdaleite_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:lonsdaleite_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:lonsdaleite_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:lonsdaleite_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:lonsdaleite_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:lonsdaleite_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:lonsdaleite_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:lonsdaleite_stairs[facing=west,half=top,shape=straight]
environmentaltech:lonsdaleite_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:lonsdaleite_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:lonsdaleite_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:lonsdaleite_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:lonsdaleite_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:lonsdaleite_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:lonsdaleite_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:lonsdaleite_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:lonsdaleite_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:lonsdaleite_stairs[facing=east,half=top,shape=straight]
environmentaltech:lonsdaleite_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:lonsdaleite_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:lonsdaleite_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:lonsdaleite_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:lonsdaleite_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:lonsdaleite_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:lonsdaleite_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:lonsdaleite_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:lonsdaleite_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:lonsdaleite_brick_stairs[facing=north,half=top,shape=straight]
environmentaltech:lonsdaleite_brick_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:lonsdaleite_brick_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:lonsdaleite_brick_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:lonsdaleite_brick_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:lonsdaleite_brick_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:lonsdaleite_brick_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:lonsdaleite_brick_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:lonsdaleite_brick_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:lonsdaleite_brick_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:lonsdaleite_brick_stairs[facing=south,half=top,shape=straight]
environmentaltech:lonsdaleite_brick_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:lonsdaleite_brick_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:lonsdaleite_brick_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:lonsdaleite_brick_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:lonsdaleite_brick_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:lonsdaleite_brick_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:lonsdaleite_brick_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:lonsdaleite_brick_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:lonsdaleite_brick_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:lonsdaleite_brick_stairs[facing=west,half=top,shape=straight]
environmentaltech:lonsdaleite_brick_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:lonsdaleite_brick_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:lonsdaleite_brick_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:lonsdaleite_brick_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:lonsdaleite_brick_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:lonsdaleite_brick_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:lonsdaleite_brick_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:lonsdaleite_brick_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:lonsdaleite_brick_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:lonsdaleite_brick_stairs[facing=east,half=top,shape=straight]
environmentaltech:lonsdaleite_brick_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:lonsdaleite_brick_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:lonsdaleite_brick_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:lonsdaleite_brick_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:lonsdaleite_brick_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:lonsdaleite_brick_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:lonsdaleite_brick_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:lonsdaleite_brick_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:lonsdaleite_brick_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:lonsdaleite_tile_stairs[facing=north,half=top,shape=straight]
environmentaltech:lonsdaleite_tile_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:lonsdaleite_tile_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:lonsdaleite_tile_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:lonsdaleite_tile_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:lonsdaleite_tile_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:lonsdaleite_tile_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:lonsdaleite_tile_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:lonsdaleite_tile_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:lonsdaleite_tile_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:lonsdaleite_tile_stairs[facing=south,half=top,shape=straight]
environmentaltech:lonsdaleite_tile_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:lonsdaleite_tile_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:lonsdaleite_tile_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:lonsdaleite_tile_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:lonsdaleite_tile_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:lonsdaleite_tile_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:lonsdaleite_tile_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:lonsdaleite_tile_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:lonsdaleite_tile_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:lonsdaleite_tile_stairs[facing=west,half=top,shape=straight]
environmentaltech:lonsdaleite_tile_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:lonsdaleite_tile_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:lonsdaleite_tile_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:lonsdaleite_tile_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:lonsdaleite_tile_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:lonsdaleite_tile_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:lonsdaleite_tile_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:lonsdaleite_tile_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:lonsdaleite_tile_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:lonsdaleite_tile_stairs[facing=east,half=top,shape=straight]
environmentaltech:lonsdaleite_tile_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:lonsdaleite_tile_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:lonsdaleite_tile_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:lonsdaleite_tile_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:lonsdaleite_tile_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:lonsdaleite_tile_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:lonsdaleite_tile_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:lonsdaleite_tile_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:lonsdaleite_tile_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:lonsdaleite_slab_double[half=top,prop=normal]
environmentaltech:lonsdaleite_slab_double[half=bottom,prop=normal]
environmentaltech:lonsdaleite_slab[half=top,prop=normal]
environmentaltech:lonsdaleite_slab[half=bottom,prop=normal]
environmentaltech:lonsdaleite_paver_slab_double[half=top,prop=normal]
environmentaltech:lonsdaleite_paver_slab_double[half=bottom,prop=normal]
environmentaltech:lonsdaleite_paver_slab[half=top,prop=normal]
environmentaltech:lonsdaleite_paver_slab[half=bottom,prop=normal]
environmentaltech:lonsdaleite_brick_slab_double[half=top,prop=normal]
environmentaltech:lonsdaleite_brick_slab_double[half=bottom,prop=normal]
environmentaltech:lonsdaleite_brick_slab[half=top,prop=normal]
environmentaltech:lonsdaleite_brick_slab[half=bottom,prop=normal]
environmentaltech:lonsdaleite_tile_slab_double[half=top,prop=normal]
environmentaltech:lonsdaleite_tile_slab_double[half=bottom,prop=normal]
environmentaltech:lonsdaleite_tile_slab[half=top,prop=normal]
environmentaltech:lonsdaleite_tile_slab[half=bottom,prop=normal]
environmentaltech:mica
environmentaltech:interconnect
environmentaltech:modifier_null
environmentaltech:modifier_speed
environmentaltech:modifier_luck
environmentaltech:structure_frame_1
environmentaltech:structure_frame_2
environmentaltech:structure_frame_3
environmentaltech:structure_frame_4
environmentaltech:structure_frame_5
environmentaltech:structure_frame_6
environmentaltech:structure_panel
environmentaltech:structure_panel_clear
environmentaltech:lightning_rod
environmentaltech:lightning_rod_insulated
environmentaltech:lightning_cont_1
environmentaltech:lightning_cont_2
environmentaltech:lightning_cont_3
environmentaltech:lightning_cont_4
environmentaltech:lightning_cont_5
environmentaltech:lightning_cont_6
environmentaltech:solar_cont_1
environmentaltech:solar_cont_2
environmentaltech:solar_cont_3
environmentaltech:solar_cont_4
environmentaltech:solar_cont_5
environmentaltech:solar_cont_6
environmentaltech:solar_cell_litherite
environmentaltech:solar_cell_erodium
environmentaltech:solar_cell_kyronite
environmentaltech:solar_cell_pladium
environmentaltech:solar_cell_ionite
environmentaltech:solar_cell_aethium
environmentaltech:modifier_piezo
environmentaltech:thermal_cell
environmentaltech:laser_core
environmentaltech:laser_lens
environmentaltech:laser_lens_crystal
environmentaltech:laser_lens_colored[color=white]
environmentaltech:laser_lens_colored[color=orange]
environmentaltech:laser_lens_colored[color=magenta]
environmentaltech:laser_lens_colored[color=light_blue]
environmentaltech:laser_lens_colored[color=yellow]
environmentaltech:laser_lens_colored[color=lime]
environmentaltech:laser_lens_colored[color=pink]
environmentaltech:laser_lens_colored[color=gray]
environmentaltech:laser_lens_colored[color=silver]
environmentaltech:laser_lens_colored[color=cyan]
environmentaltech:laser_lens_colored[color=purple]
environmentaltech:laser_lens_colored[color=blue]
environmentaltech:laser_lens_colored[color=brown]
environmentaltech:laser_lens_colored[color=green]
environmentaltech:laser_lens_colored[color=red]
environmentaltech:laser_lens_colored[color=black]
environmentaltech:modifier_accuracy
environmentaltech:void_ore_miner_cont_1
environmentaltech:void_ore_miner_cont_2
environmentaltech:void_ore_miner_cont_3
environmentaltech:void_ore_miner_cont_4
environmentaltech:void_ore_miner_cont_5
environmentaltech:void_ore_miner_cont_6
environmentaltech:void_res_miner_cont_1
environmentaltech:void_res_miner_cont_2
environmentaltech:void_res_miner_cont_3
environmentaltech:void_res_miner_cont_4
environmentaltech:void_res_miner_cont_5
environmentaltech:void_res_miner_cont_6
environmentaltech:void_botanic_miner_cont_1
environmentaltech:void_botanic_miner_cont_2
environmentaltech:void_botanic_miner_cont_3
environmentaltech:void_botanic_miner_cont_4
environmentaltech:void_botanic_miner_cont_5
environmentaltech:void_botanic_miner_cont_6
environmentaltech:modifier_creative_flight
environmentaltech:modifier_flight_speed
environmentaltech:modifier_haste
environmentaltech:modifier_strength
environmentaltech:modifier_jump_boost
environmentaltech:modifier_regeneration
environmentaltech:modifier_resistance
environmentaltech:modifier_fire_resistance
environmentaltech:modifier_water_breathing
environmentaltech:modifier_invisibility
environmentaltech:modifier_night_vision
environmentaltech:modifier_health_boost
environmentaltech:modifier_absorption
environmentaltech:modifier_saturation
environmentaltech:modifier_glowing
environmentaltech:nano_cont_ranged_1
environmentaltech:nano_cont_ranged_2
environmentaltech:nano_cont_ranged_3
environmentaltech:nano_cont_ranged_4
environmentaltech:nano_cont_ranged_5
environmentaltech:nano_cont_ranged_6
environmentaltech:nano_cont_personal_1
environmentaltech:nano_cont_personal_2
environmentaltech:nano_cont_personal_3
environmentaltech:nano_cont_personal_4
environmentaltech:nano_cont_personal_5
environmentaltech:nano_cont_personal_6
etlunar:lunar_cont_1
etlunar:lunar_cont_2
etlunar:lunar_cont_3
etlunar:lunar_cont_4
etlunar:lunar_cont_5
etlunar:lunar_cont_6
etlunar:lunar_cell_mica
industrialforegoing:petrified_fuel_generator[facing=north]
industrialforegoing:petrified_fuel_generator[facing=south]
industrialforegoing:petrified_fuel_generator[facing=west]
industrialforegoing:petrified_fuel_generator[facing=east]
industrialforegoing:enchantment_refiner[facing=north]
industrialforegoing:enchantment_refiner[facing=south]
industrialforegoing:enchantment_refiner[facing=west]
industrialforegoing:enchantment_refiner[facing=east]
industrialforegoing:enchantment_extractor[facing=north]
industrialforegoing:enchantment_extractor[facing=south]
industrialforegoing:enchantment_extractor[facing=west]
industrialforegoing:enchantment_extractor[facing=east]
industrialforegoing:enchantment_aplicator[facing=north]
industrialforegoing:enchantment_aplicator[facing=south]
industrialforegoing:enchantment_aplicator[facing=west]
industrialforegoing:enchantment_aplicator[facing=east]
industrialforegoing:mob_relocator[facing=north]
industrialforegoing:mob_relocator[facing=south]
industrialforegoing:mob_relocator[facing=west]
industrialforegoing:mob_relocator[facing=east]
industrialforegoing:potion_enervator[facing=north]
industrialforegoing:potion_enervator[facing=south]
industrialforegoing:potion_enervator[facing=west]
industrialforegoing:potion_enervator[facing=east]
industrialforegoing:animal_independence_selector[facing=north]
industrialforegoing:animal_independence_selector[facing=south]
industrialforegoing:animal_independence_selector[facing=west]
industrialforegoing:animal_independence_selector[facing=east]
industrialforegoing:animal_stock_increaser[facing=north]
industrialforegoing:animal_stock_increaser[facing=south]
industrialforegoing:animal_stock_increaser[facing=west]
industrialforegoing:animal_stock_increaser[facing=east]
industrialforegoing:crop_sower[facing=north]
industrialforegoing:crop_sower[facing=south]
industrialforegoing:crop_sower[facing=west]
industrialforegoing:crop_sower[facing=east]
industrialforegoing:crop_enrich_material_injector[facing=north]
industrialforegoing:crop_enrich_material_injector[facing=south]
industrialforegoing:crop_enrich_material_injector[facing=west]
industrialforegoing:crop_enrich_material_injector[facing=east]
industrialforegoing:crop_recolector[facing=north]
industrialforegoing:crop_recolector[facing=south]
industrialforegoing:crop_recolector[facing=west]
industrialforegoing:crop_recolector[facing=east]
industrialforegoing:black_hole_unit[facing=north]
industrialforegoing:black_hole_unit[facing=south]
industrialforegoing:black_hole_unit[facing=west]
industrialforegoing:black_hole_unit[facing=east]
industrialforegoing:water_condensator[facing=north]
industrialforegoing:water_condensator[facing=south]
industrialforegoing:water_condensator[facing=west]
industrialforegoing:water_condensator[facing=east]
industrialforegoing:water_resources_collector[facing=north]
industrialforegoing:water_resources_collector[facing=south]
industrialforegoing:water_resources_collector[facing=west]
industrialforegoing:water_resources_collector[facing=east]
industrialforegoing:animal_resource_harvester[facing=north]
industrialforegoing:animal_resource_harvester[facing=south]
industrialforegoing:animal_resource_harvester[facing=west]
industrialforegoing:animal_resource_harvester[facing=east]
industrialforegoing:mob_slaughter_factory[facing=north]
industrialforegoing:mob_slaughter_factory[facing=south]
industrialforegoing:mob_slaughter_factory[facing=west]
industrialforegoing:mob_slaughter_factory[facing=east]
industrialforegoing:mob_duplicator[facing=north]
industrialforegoing:mob_duplicator[facing=south]
industrialforegoing:mob_duplicator[facing=west]
industrialforegoing:mob_duplicator[facing=east]
industrialforegoing:block_destroyer[facing=north]
industrialforegoing:block_destroyer[facing=south]
industrialforegoing:block_destroyer[facing=west]
industrialforegoing:block_destroyer[facing=east]
industrialforegoing:block_placer[facing=north]
industrialforegoing:block_placer[facing=south]
industrialforegoing:block_placer[facing=west]
industrialforegoing:block_placer[facing=east]
industrialforegoing:tree_fluid_extractor[facing=north]
industrialforegoing:tree_fluid_extractor[facing=south]
industrialforegoing:tree_fluid_extractor[facing=west]
industrialforegoing:tree_fluid_extractor[facing=east]
industrialforegoing:latex_processing_unit[facing=north]
industrialforegoing:latex_processing_unit[facing=south]
industrialforegoing:latex_processing_unit[facing=west]
industrialforegoing:latex_processing_unit[facing=east]
industrialforegoing:sewage_composter_solidifier[facing=north]
industrialforegoing:sewage_composter_solidifier[facing=south]
industrialforegoing:sewage_composter_solidifier[facing=west]
industrialforegoing:sewage_composter_solidifier[facing=east]
industrialforegoing:animal_byproduct_recolector[facing=north]
industrialforegoing:animal_byproduct_recolector[facing=south]
industrialforegoing:animal_byproduct_recolector[facing=west]
industrialforegoing:animal_byproduct_recolector[facing=east]
industrialforegoing:sludge_refiner[facing=north]
industrialforegoing:sludge_refiner[facing=south]
industrialforegoing:sludge_refiner[facing=west]
industrialforegoing:sludge_refiner[facing=east]
industrialforegoing:mob_detector[facing=north]
industrialforegoing:mob_detector[facing=south]
industrialforegoing:mob_detector[facing=west]
industrialforegoing:mob_detector[facing=east]
industrialforegoing:lava_fabricator[facing=north]
industrialforegoing:lava_fabricator[facing=south]
industrialforegoing:lava_fabricator[facing=west]
industrialforegoing:lava_fabricator[facing=east]
industrialforegoing:bioreactor[facing=north]
industrialforegoing:bioreactor[facing=south]
industrialforegoing:bioreactor[facing=west]
industrialforegoing:bioreactor[facing=east]
industrialforegoing:biofuel_generator[facing=north]
industrialforegoing:biofuel_generator[facing=south]
industrialforegoing:biofuel_generator[facing=west]
industrialforegoing:biofuel_generator[facing=east]
industrialforegoing:laser_base[facing=north]
industrialforegoing:laser_base[facing=south]
industrialforegoing:laser_base[facing=west]
industrialforegoing:laser_base[facing=east]
industrialforegoing:laser_drill[facing=north]
industrialforegoing:laser_drill[facing=south]
industrialforegoing:laser_drill[facing=west]
industrialforegoing:laser_drill[facing=east]
industrialforegoing:ore_processor[facing=north]
industrialforegoing:ore_processor[facing=south]
industrialforegoing:ore_processor[facing=west]
industrialforegoing:ore_processor[facing=east]
industrialforegoing:black_hole_controller[facing=north]
industrialforegoing:black_hole_controller[facing=south]
industrialforegoing:black_hole_controller[facing=west]
industrialforegoing:black_hole_controller[facing=east]
industrialforegoing:dye_mixer[facing=north]
industrialforegoing:dye_mixer[facing=south]
industrialforegoing:dye_mixer[facing=west]
industrialforegoing:dye_mixer[facing=east]
industrialforegoing:enchantment_invoker[facing=north]
industrialforegoing:enchantment_invoker[facing=south]
industrialforegoing:enchantment_invoker[facing=west]
industrialforegoing:enchantment_invoker[facing=east]
industrialforegoing:spores_recreator[facing=north]
industrialforegoing:spores_recreator[facing=south]
industrialforegoing:spores_recreator[facing=west]
industrialforegoing:spores_recreator[facing=east]
industrialforegoing:animal_growth_increaser[facing=north]
industrialforegoing:animal_growth_increaser[facing=south]
industrialforegoing:animal_growth_increaser[facing=west]
industrialforegoing:animal_growth_increaser[facing=east]
industrialforegoing:material_stonework_factory[facing=north]
industrialforegoing:material_stonework_factory[facing=south]
industrialforegoing:material_stonework_factory[facing=west]
industrialforegoing:material_stonework_factory[facing=east]
industrialforegoing:black_hole_tank[facing=north]
industrialforegoing:black_hole_tank[facing=south]
industrialforegoing:black_hole_tank[facing=west]
industrialforegoing:black_hole_tank[facing=east]
industrialforegoing:resourceful_furnace[facing=north]
industrialforegoing:resourceful_furnace[facing=south]
industrialforegoing:resourceful_furnace[facing=west]
industrialforegoing:resourceful_furnace[facing=east]
industrialforegoing:villager_trade_exchanger[facing=north]
industrialforegoing:villager_trade_exchanger[facing=south]
industrialforegoing:villager_trade_exchanger[facing=west]
industrialforegoing:villager_trade_exchanger[facing=east]
industrialforegoing:energy_field_provider[facing=north]
industrialforegoing:energy_field_provider[facing=south]
industrialforegoing:energy_field_provider[facing=west]
industrialforegoing:energy_field_provider[facing=east]
industrialforegoing:oredictionary_converter[facing=north]
industrialforegoing:oredictionary_converter[facing=south]
industrialforegoing:oredictionary_converter[facing=west]
industrialforegoing:oredictionary_converter[facing=east]
industrialforegoing:protein_reactor[facing=north]
industrialforegoing:protein_reactor[facing=south]
industrialforegoing:protein_reactor[facing=west]
industrialforegoing:protein_reactor[facing=east]
industrialforegoing:protein_generator[facing=north]
industrialforegoing:protein_generator[facing=south]
industrialforegoing:protein_generator[facing=west]
industrialforegoing:protein_generator[facing=east]
industrialforegoing:hydrator[facing=north]
industrialforegoing:hydrator[facing=south]
industrialforegoing:hydrator[facing=west]
industrialforegoing:hydrator[facing=east]
industrialforegoing:wither_builder[facing=north]
industrialforegoing:wither_builder[facing=south]
industrialforegoing:wither_builder[facing=west]
industrialforegoing:wither_builder[facing=east]
industrialforegoing:fluid_pump[facing=north]
industrialforegoing:fluid_pump[facing=south]
industrialforegoing:fluid_pump[facing=west]
industrialforegoing:fluid_pump[facing=east]
industrialforegoing:fluid_crafter[facing=north]
industrialforegoing:fluid_crafter[facing=south]
industrialforegoing:fluid_crafter[facing=west]
industrialforegoing:fluid_crafter[facing=east]
industrialforegoing:plant_interactor[facing=north]
industrialforegoing:plant_interactor[facing=south]
industrialforegoing:plant_interactor[facing=west]
industrialforegoing:plant_interactor[facing=east]
industrialforegoing:item_splitter[facing=north]
industrialforegoing:item_splitter[facing=south]
industrialforegoing:item_splitter[facing=west]
industrialforegoing:item_splitter[facing=east]
industrialforegoing:fluiddictionary_converter[facing=north]
industrialforegoing:fluiddictionary_converter[facing=south]
industrialforegoing:fluiddictionary_converter[facing=west]
industrialforegoing:fluiddictionary_converter[facing=east]
industrialforegoing:froster[facing=north]
industrialforegoing:froster[facing=south]
industrialforegoing:froster[facing=west]
industrialforegoing:froster[facing=east]
industrialforegoing:ore_washer[facing=north]
industrialforegoing:ore_washer[facing=south]
industrialforegoing:ore_washer[facing=west]
industrialforegoing:ore_washer[facing=east]
industrialforegoing:ore_fermenter[facing=north]
industrialforegoing:ore_fermenter[facing=south]
industrialforegoing:ore_fermenter[facing=west]
industrialforegoing:ore_fermenter[facing=east]
industrialforegoing:ore_sieve[facing=north]
industrialforegoing:ore_sieve[facing=south]
industrialforegoing:ore_sieve[facing=west]
industrialforegoing:ore_sieve[facing=east]
industrialforegoing:pitiful_fuel_generator[facing=north]
industrialforegoing:pitiful_fuel_generator[facing=south]
industrialforegoing:pitiful_fuel_generator[facing=west]
industrialforegoing:pitiful_fuel_generator[facing=east]
industrialforegoing:essence[level=0]
industrialforegoing:essence[level=1]
industrialforegoing:essence[level=2]
industrialforegoing:essence[level=3]
industrialforegoing:essence[level=4]
industrialforegoing:essence[level=5]
industrialforegoing:essence[level=6]
industrialforegoing:essence[level=7]
industrialforegoing:essence[level=8]
industrialforegoing:essence[level=9]
industrialforegoing:essence[level=10]
industrialforegoing:essence[level=11]
industrialforegoing:essence[level=12]
industrialforegoing:essence[level=13]
industrialforegoing:essence[level=14]
industrialforegoing:essence[level=15]
industrialforegoing:milk[level=0]
industrialforegoing:milk[level=1]
industrialforegoing:milk[level=2]
industrialforegoing:milk[level=3]
industrialforegoing:milk[level=4]
industrialforegoing:milk[level=5]
industrialforegoing:milk[level=6]
industrialforegoing:milk[level=7]
industrialforegoing:milk[level=8]
industrialforegoing:milk[level=9]
industrialforegoing:milk[level=10]
industrialforegoing:milk[level=11]
industrialforegoing:milk[level=12]
industrialforegoing:milk[level=13]
industrialforegoing:milk[level=14]
industrialforegoing:milk[level=15]
industrialforegoing:meat[level=0]
industrialforegoing:meat[level=1]
industrialforegoing:meat[level=2]
industrialforegoing:meat[level=3]
industrialforegoing:meat[level=4]
industrialforegoing:meat[level=5]
industrialforegoing:meat[level=6]
industrialforegoing:meat[level=7]
industrialforegoing:meat[level=8]
industrialforegoing:meat[level=9]
industrialforegoing:meat[level=10]
industrialforegoing:meat[level=11]
industrialforegoing:meat[level=12]
industrialforegoing:meat[level=13]
industrialforegoing:meat[level=14]
industrialforegoing:meat[level=15]
industrialforegoing:latex[level=0]
industrialforegoing:latex[level=1]
industrialforegoing:latex[level=2]
industrialforegoing:latex[level=3]
industrialforegoing:latex[level=4]
industrialforegoing:latex[level=5]
industrialforegoing:latex[level=6]
industrialforegoing:latex[level=7]
industrialforegoing:latex[level=8]
industrialforegoing:latex[level=9]
industrialforegoing:latex[level=10]
industrialforegoing:latex[level=11]
industrialforegoing:latex[level=12]
industrialforegoing:latex[level=13]
industrialforegoing:latex[level=14]
industrialforegoing:latex[level=15]
industrialforegoing:sewage[level=0]
industrialforegoing:sewage[level=1]
industrialforegoing:sewage[level=2]
industrialforegoing:sewage[level=3]
industrialforegoing:sewage[level=4]
industrialforegoing:sewage[level=5]
industrialforegoing:sewage[level=6]
industrialforegoing:sewage[level=7]
industrialforegoing:sewage[level=8]
industrialforegoing:sewage[level=9]
industrialforegoing:sewage[level=10]
industrialforegoing:sewage[level=11]
industrialforegoing:sewage[level=12]
industrialforegoing:sewage[level=13]
industrialforegoing:sewage[level=14]
industrialforegoing:sewage[level=15]
industrialforegoing:sludge[level=0]
industrialforegoing:sludge[level=1]
industrialforegoing:sludge[level=2]
industrialforegoing:sludge[level=3]
industrialforegoing:sludge[level=4]
industrialforegoing:sludge[level=5]
industrialforegoing:sludge[level=6]
industrialforegoing:sludge[level=7]
industrialforegoing:sludge[level=8]
industrialforegoing:sludge[level=9]
industrialforegoing:sludge[level=10]
industrialforegoing:sludge[level=11]
industrialforegoing:sludge[level=12]
industrialforegoing:sludge[level=13]
industrialforegoing:sludge[level=14]
industrialforegoing:sludge[level=15]
industrialforegoing:biofuel[level=0]
industrialforegoing:biofuel[level=1]
industrialforegoing:biofuel[level=2]
industrialforegoing:biofuel[level=3]
industrialforegoing:biofuel[level=4]
industrialforegoing:biofuel[level=5]
industrialforegoing:biofuel[level=6]
industrialforegoing:biofuel[level=7]
industrialforegoing:biofuel[level=8]
industrialforegoing:biofuel[level=9]
industrialforegoing:biofuel[level=10]
industrialforegoing:biofuel[level=11]
industrialforegoing:biofuel[level=12]
industrialforegoing:biofuel[level=13]
industrialforegoing:biofuel[level=14]
industrialforegoing:biofuel[level=15]
industrialforegoing:if.pink_slime[level=0]
industrialforegoing:if.pink_slime[level=1]
industrialforegoing:if.pink_slime[level=2]
industrialforegoing:if.pink_slime[level=3]
industrialforegoing:if.pink_slime[level=4]
industrialforegoing:if.pink_slime[level=5]
industrialforegoing:if.pink_slime[level=6]
industrialforegoing:if.pink_slime[level=7]
industrialforegoing:if.pink_slime[level=8]
industrialforegoing:if.pink_slime[level=9]
industrialforegoing:if.pink_slime[level=10]
industrialforegoing:if.pink_slime[level=11]
industrialforegoing:if.pink_slime[level=12]
industrialforegoing:if.pink_slime[level=13]
industrialforegoing:if.pink_slime[level=14]
industrialforegoing:if.pink_slime[level=15]
industrialforegoing:if.protein[level=0]
industrialforegoing:if.protein[level=1]
industrialforegoing:if.protein[level=2]
industrialforegoing:if.protein[level=3]
industrialforegoing:if.protein[level=4]
industrialforegoing:if.protein[level=5]
industrialforegoing:if.protein[level=6]
industrialforegoing:if.protein[level=7]
industrialforegoing:if.protein[level=8]
industrialforegoing:if.protein[level=9]
industrialforegoing:if.protein[level=10]
industrialforegoing:if.protein[level=11]
industrialforegoing:if.protein[level=12]
industrialforegoing:if.protein[level=13]
industrialforegoing:if.protein[level=14]
industrialforegoing:if.protein[level=15]
industrialforegoing:conveyor[facing=north,sides=none,type=flat]
industrialforegoing:conveyor[facing=north,sides=none,type=up]
industrialforegoing:conveyor[facing=north,sides=none,type=down]
industrialforegoing:conveyor[facing=north,sides=none,type=flat_fast]
industrialforegoing:conveyor[facing=north,sides=none,type=up_fast]
industrialforegoing:conveyor[facing=north,sides=none,type=down_fast]
industrialforegoing:conveyor[facing=north,sides=left,type=flat]
industrialforegoing:conveyor[facing=north,sides=left,type=up]
industrialforegoing:conveyor[facing=north,sides=left,type=down]
industrialforegoing:conveyor[facing=north,sides=left,type=flat_fast]
industrialforegoing:conveyor[facing=north,sides=left,type=up_fast]
industrialforegoing:conveyor[facing=north,sides=left,type=down_fast]
industrialforegoing:conveyor[facing=north,sides=right,type=flat]
industrialforegoing:conveyor[facing=north,sides=right,type=up]
industrialforegoing:conveyor[facing=north,sides=right,type=down]
industrialforegoing:conveyor[facing=north,sides=right,type=flat_fast]
industrialforegoing:conveyor[facing=north,sides=right,type=up_fast]
industrialforegoing:conveyor[facing=north,sides=right,type=down_fast]
industrialforegoing:conveyor[facing=north,sides=both,type=flat]
industrialforegoing:conveyor[facing=north,sides=both,type=up]
industrialforegoing:conveyor[facing=north,sides=both,type=down]
industrialforegoing:conveyor[facing=north,sides=both,type=flat_fast]
industrialforegoing:conveyor[facing=north,sides=both,type=up_fast]
industrialforegoing:conveyor[facing=north,sides=both,type=down_fast]
industrialforegoing:conveyor[facing=south,sides=none,type=flat]
industrialforegoing:conveyor[facing=south,sides=none,type=up]
industrialforegoing:conveyor[facing=south,sides=none,type=down]
industrialforegoing:conveyor[facing=south,sides=none,type=flat_fast]
industrialforegoing:conveyor[facing=south,sides=none,type=up_fast]
industrialforegoing:conveyor[facing=south,sides=none,type=down_fast]
industrialforegoing:conveyor[facing=south,sides=left,type=flat]
industrialforegoing:conveyor[facing=south,sides=left,type=up]
industrialforegoing:conveyor[facing=south,sides=left,type=down]
industrialforegoing:conveyor[facing=south,sides=left,type=flat_fast]
industrialforegoing:conveyor[facing=south,sides=left,type=up_fast]
industrialforegoing:conveyor[facing=south,sides=left,type=down_fast]
industrialforegoing:conveyor[facing=south,sides=right,type=flat]
industrialforegoing:conveyor[facing=south,sides=right,type=up]
industrialforegoing:conveyor[facing=south,sides=right,type=down]
industrialforegoing:conveyor[facing=south,sides=right,type=flat_fast]
industrialforegoing:conveyor[facing=south,sides=right,type=up_fast]
industrialforegoing:conveyor[facing=south,sides=right,type=down_fast]
industrialforegoing:conveyor[facing=south,sides=both,type=flat]
industrialforegoing:conveyor[facing=south,sides=both,type=up]
industrialforegoing:conveyor[facing=south,sides=both,type=down]
industrialforegoing:conveyor[facing=south,sides=both,type=flat_fast]
industrialforegoing:conveyor[facing=south,sides=both,type=up_fast]
industrialforegoing:conveyor[facing=south,sides=both,type=down_fast]
industrialforegoing:conveyor[facing=west,sides=none,type=flat]
industrialforegoing:conveyor[facing=west,sides=none,type=up]
industrialforegoing:conveyor[facing=west,sides=none,type=down]
industrialforegoing:conveyor[facing=west,sides=none,type=flat_fast]
industrialforegoing:conveyor[facing=west,sides=none,type=up_fast]
industrialforegoing:conveyor[facing=west,sides=none,type=down_fast]
industrialforegoing:conveyor[facing=west,sides=left,type=flat]
industrialforegoing:conveyor[facing=west,sides=left,type=up]
industrialforegoing:conveyor[facing=west,sides=left,type=down]
industrialforegoing:conveyor[facing=west,sides=left,type=flat_fast]
industrialforegoing:conveyor[facing=west,sides=left,type=up_fast]
industrialforegoing:conveyor[facing=west,sides=left,type=down_fast]
industrialforegoing:conveyor[facing=west,sides=right,type=flat]
industrialforegoing:conveyor[facing=west,sides=right,type=up]
industrialforegoing:conveyor[facing=west,sides=right,type=down]
industrialforegoing:conveyor[facing=west,sides=right,type=flat_fast]
industrialforegoing:conveyor[facing=west,sides=right,type=up_fast]
industrialforegoing:conveyor[facing=west,sides=right,type=down_fast]
industrialforegoing:conveyor[facing=west,sides=both,type=flat]
industrialforegoing:conveyor[facing=west,sides=both,type=up]
industrialforegoing:conveyor[facing=west,sides=both,type=down]
industrialforegoing:conveyor[facing=west,sides=both,type=flat_fast]
industrialforegoing:conveyor[facing=west,sides=both,type=up_fast]
industrialforegoing:conveyor[facing=west,sides=both,type=down_fast]
industrialforegoing:conveyor[facing=east,sides=none,type=flat]
industrialforegoing:conveyor[facing=east,sides=none,type=up]
industrialforegoing:conveyor[facing=east,sides=none,type=down]
industrialforegoing:conveyor[facing=east,sides=none,type=flat_fast]
industrialforegoing:conveyor[facing=east,sides=none,type=up_fast]
industrialforegoing:conveyor[facing=east,sides=none,type=down_fast]
industrialforegoing:conveyor[facing=east,sides=left,type=flat]
industrialforegoing:conveyor[facing=east,sides=left,type=up]
industrialforegoing:conveyor[facing=east,sides=left,type=down]
industrialforegoing:conveyor[facing=east,sides=left,type=flat_fast]
industrialforegoing:conveyor[facing=east,sides=left,type=up_fast]
industrialforegoing:conveyor[facing=east,sides=left,type=down_fast]
industrialforegoing:conveyor[facing=east,sides=right,type=flat]
industrialforegoing:conveyor[facing=east,sides=right,type=up]
industrialforegoing:conveyor[facing=east,sides=right,type=down]
industrialforegoing:conveyor[facing=east,sides=right,type=flat_fast]
industrialforegoing:conveyor[facing=east,sides=right,type=up_fast]
industrialforegoing:conveyor[facing=east,sides=right,type=down_fast]
industrialforegoing:conveyor[facing=east,sides=both,type=flat]
industrialforegoing:conveyor[facing=east,sides=both,type=up]
industrialforegoing:conveyor[facing=east,sides=both,type=down]
industrialforegoing:conveyor[facing=east,sides=both,type=flat_fast]
industrialforegoing:conveyor[facing=east,sides=both,type=up_fast]
industrialforegoing:conveyor[facing=east,sides=both,type=down_fast]
industrialforegoing:black_hole_label[facing=north]
industrialforegoing:black_hole_label[facing=south]
industrialforegoing:black_hole_label[facing=west]
industrialforegoing:black_hole_label[facing=east]
harvestcraft:pamblackberrycrop[age=0]
harvestcraft:pamblackberrycrop[age=1]
harvestcraft:pamblackberrycrop[age=2]
harvestcraft:pamblackberrycrop[age=3]
harvestcraft:pamblueberrycrop[age=0]
harvestcraft:pamblueberrycrop[age=1]
harvestcraft:pamblueberrycrop[age=2]
harvestcraft:pamblueberrycrop[age=3]
harvestcraft:pamcandleberrycrop[age=0]
harvestcraft:pamcandleberrycrop[age=1]
harvestcraft:pamcandleberrycrop[age=2]
harvestcraft:pamcandleberrycrop[age=3]
harvestcraft:pamraspberrycrop[age=0]
harvestcraft:pamraspberrycrop[age=1]
harvestcraft:pamraspberrycrop[age=2]
harvestcraft:pamraspberrycrop[age=3]
harvestcraft:pamstrawberrycrop[age=0]
harvestcraft:pamstrawberrycrop[age=1]
harvestcraft:pamstrawberrycrop[age=2]
harvestcraft:pamstrawberrycrop[age=3]
harvestcraft:pamcactusfruitcrop[age=0]
harvestcraft:pamcactusfruitcrop[age=1]
harvestcraft:pamcactusfruitcrop[age=2]
harvestcraft:pamcactusfruitcrop[age=3]
harvestcraft:pamasparaguscrop[age=0]
harvestcraft:pamasparaguscrop[age=1]
harvestcraft:pamasparaguscrop[age=2]
harvestcraft:pamasparaguscrop[age=3]
harvestcraft:pambarleycrop[age=0]
harvestcraft:pambarleycrop[age=1]
harvestcraft:pambarleycrop[age=2]
harvestcraft:pambarleycrop[age=3]
harvestcraft:pamoatscrop[age=0]
harvestcraft:pamoatscrop[age=1]
harvestcraft:pamoatscrop[age=2]
harvestcraft:pamoatscrop[age=3]
harvestcraft:pamryecrop[age=0]
harvestcraft:pamryecrop[age=1]
harvestcraft:pamryecrop[age=2]
harvestcraft:pamryecrop[age=3]
harvestcraft:pamcorncrop[age=0]
harvestcraft:pamcorncrop[age=1]
harvestcraft:pamcorncrop[age=2]
harvestcraft:pamcorncrop[age=3]
harvestcraft:pambambooshootcrop[age=0]
harvestcraft:pambambooshootcrop[age=1]
harvestcraft:pambambooshootcrop[age=2]
harvestcraft:pambambooshootcrop[age=3]
harvestcraft:pamcantaloupecrop[age=0]
harvestcraft:pamcantaloupecrop[age=1]
harvestcraft:pamcantaloupecrop[age=2]
harvestcraft:pamcantaloupecrop[age=3]
harvestcraft:pamcucumbercrop[age=0]
harvestcraft:pamcucumbercrop[age=1]
harvestcraft:pamcucumbercrop[age=2]
harvestcraft:pamcucumbercrop[age=3]
harvestcraft:pamwintersquashcrop[age=0]
harvestcraft:pamwintersquashcrop[age=1]
harvestcraft:pamwintersquashcrop[age=2]
harvestcraft:pamwintersquashcrop[age=3]
harvestcraft:pamzucchinicrop[age=0]
harvestcraft:pamzucchinicrop[age=1]
harvestcraft:pamzucchinicrop[age=2]
harvestcraft:pamzucchinicrop[age=3]
harvestcraft:pambeetcrop[age=0]
harvestcraft:pambeetcrop[age=1]
harvestcraft:pambeetcrop[age=2]
harvestcraft:pambeetcrop[age=3]
harvestcraft:pamonioncrop[age=0]
harvestcraft:pamonioncrop[age=1]
harvestcraft:pamonioncrop[age=2]
harvestcraft:pamonioncrop[age=3]
harvestcraft:pamparsnipcrop[age=0]
harvestcraft:pamparsnipcrop[age=1]
harvestcraft:pamparsnipcrop[age=2]
harvestcraft:pamparsnipcrop[age=3]
harvestcraft:pampeanutcrop[age=0]
harvestcraft:pampeanutcrop[age=1]
harvestcraft:pampeanutcrop[age=2]
harvestcraft:pampeanutcrop[age=3]
harvestcraft:pamradishcrop[age=0]
harvestcraft:pamradishcrop[age=1]
harvestcraft:pamradishcrop[age=2]
harvestcraft:pamradishcrop[age=3]
harvestcraft:pamrutabagacrop[age=0]
harvestcraft:pamrutabagacrop[age=1]
harvestcraft:pamrutabagacrop[age=2]
harvestcraft:pamrutabagacrop[age=3]
harvestcraft:pamsweetpotatocrop[age=0]
harvestcraft:pamsweetpotatocrop[age=1]
harvestcraft:pamsweetpotatocrop[age=2]
harvestcraft:pamsweetpotatocrop[age=3]
harvestcraft:pamturnipcrop[age=0]
harvestcraft:pamturnipcrop[age=1]
harvestcraft:pamturnipcrop[age=2]
harvestcraft:pamturnipcrop[age=3]
harvestcraft:pamrhubarbcrop[age=0]
harvestcraft:pamrhubarbcrop[age=1]
harvestcraft:pamrhubarbcrop[age=2]
harvestcraft:pamrhubarbcrop[age=3]
harvestcraft:pamcelerycrop[age=0]
harvestcraft:pamcelerycrop[age=1]
harvestcraft:pamcelerycrop[age=2]
harvestcraft:pamcelerycrop[age=3]
harvestcraft:pamgarliccrop[age=0]
harvestcraft:pamgarliccrop[age=1]
harvestcraft:pamgarliccrop[age=2]
harvestcraft:pamgarliccrop[age=3]
harvestcraft:pamgingercrop[age=0]
harvestcraft:pamgingercrop[age=1]
harvestcraft:pamgingercrop[age=2]
harvestcraft:pamgingercrop[age=3]
harvestcraft:pamspiceleafcrop[age=0]
harvestcraft:pamspiceleafcrop[age=1]
harvestcraft:pamspiceleafcrop[age=2]
harvestcraft:pamspiceleafcrop[age=3]
harvestcraft:pamtealeafcrop[age=0]
harvestcraft:pamtealeafcrop[age=1]
harvestcraft:pamtealeafcrop[age=2]
harvestcraft:pamtealeafcrop[age=3]
harvestcraft:pamcoffeebeancrop[age=0]
harvestcraft:pamcoffeebeancrop[age=1]
harvestcraft:pamcoffeebeancrop[age=2]
harvestcraft:pamcoffeebeancrop[age=3]
harvestcraft:pammustardseedscrop[age=0]
harvestcraft:pammustardseedscrop[age=1]
harvestcraft:pammustardseedscrop[age=2]
harvestcraft:pammustardseedscrop[age=3]
harvestcraft:pambroccolicrop[age=0]
harvestcraft:pambroccolicrop[age=1]
harvestcraft:pambroccolicrop[age=2]
harvestcraft:pambroccolicrop[age=3]
harvestcraft:pamcauliflowercrop[age=0]
harvestcraft:pamcauliflowercrop[age=1]
harvestcraft:pamcauliflowercrop[age=2]
harvestcraft:pamcauliflowercrop[age=3]
harvestcraft:pamleekcrop[age=0]
harvestcraft:pamleekcrop[age=1]
harvestcraft:pamleekcrop[age=2]
harvestcraft:pamleekcrop[age=3]
harvestcraft:pamlettucecrop[age=0]
harvestcraft:pamlettucecrop[age=1]
harvestcraft:pamlettucecrop[age=2]
harvestcraft:pamlettucecrop[age=3]
harvestcraft:pamscallioncrop[age=0]
harvestcraft:pamscallioncrop[age=1]
harvestcraft:pamscallioncrop[age=2]
harvestcraft:pamscallioncrop[age=3]
harvestcraft:pamartichokecrop[age=0]
harvestcraft:pamartichokecrop[age=1]
harvestcraft:pamartichokecrop[age=2]
harvestcraft:pamartichokecrop[age=3]
harvestcraft:pambrusselsproutcrop[age=0]
harvestcraft:pambrusselsproutcrop[age=1]
harvestcraft:pambrusselsproutcrop[age=2]
harvestcraft:pambrusselsproutcrop[age=3]
harvestcraft:pamcabbagecrop[age=0]
harvestcraft:pamcabbagecrop[age=1]
harvestcraft:pamcabbagecrop[age=2]
harvestcraft:pamcabbagecrop[age=3]
harvestcraft:pamspinachcrop[age=0]
harvestcraft:pamspinachcrop[age=1]
harvestcraft:pamspinachcrop[age=2]
harvestcraft:pamspinachcrop[age=3]
harvestcraft:pamwhitemushroomcrop[age=0]
harvestcraft:pamwhitemushroomcrop[age=1]
harvestcraft:pamwhitemushroomcrop[age=2]
harvestcraft:pamwhitemushroomcrop[age=3]
harvestcraft:pambeancrop[age=0]
harvestcraft:pambeancrop[age=1]
harvestcraft:pambeancrop[age=2]
harvestcraft:pambeancrop[age=3]
harvestcraft:pamsoybeancrop[age=0]
harvestcraft:pamsoybeancrop[age=1]
harvestcraft:pamsoybeancrop[age=2]
harvestcraft:pamsoybeancrop[age=3]
harvestcraft:pambellpeppercrop[age=0]
harvestcraft:pambellpeppercrop[age=1]
harvestcraft:pambellpeppercrop[age=2]
harvestcraft:pambellpeppercrop[age=3]
harvestcraft:pamchilipeppercrop[age=0]
harvestcraft:pamchilipeppercrop[age=1]
harvestcraft:pamchilipeppercrop[age=2]
harvestcraft:pamchilipeppercrop[age=3]
harvestcraft:pameggplantcrop[age=0]
harvestcraft:pameggplantcrop[age=1]
harvestcraft:pameggplantcrop[age=2]
harvestcraft:pameggplantcrop[age=3]
harvestcraft:pamokracrop[age=0]
harvestcraft:pamokracrop[age=1]
harvestcraft:pamokracrop[age=2]
harvestcraft:pamokracrop[age=3]
harvestcraft:pampeascrop[age=0]
harvestcraft:pampeascrop[age=1]
harvestcraft:pampeascrop[age=2]
harvestcraft:pampeascrop[age=3]
harvestcraft:pamtomatocrop[age=0]
harvestcraft:pamtomatocrop[age=1]
harvestcraft:pamtomatocrop[age=2]
harvestcraft:pamtomatocrop[age=3]
harvestcraft:pamcottoncrop[age=0]
harvestcraft:pamcottoncrop[age=1]
harvestcraft:pamcottoncrop[age=2]
harvestcraft:pamcottoncrop[age=3]
harvestcraft:pampineapplecrop[age=0]
harvestcraft:pampineapplecrop[age=1]
harvestcraft:pampineapplecrop[age=2]
harvestcraft:pampineapplecrop[age=3]
harvestcraft:pamgrapecrop[age=0]
harvestcraft:pamgrapecrop[age=1]
harvestcraft:pamgrapecrop[age=2]
harvestcraft:pamgrapecrop[age=3]
harvestcraft:pamkiwicrop[age=0]
harvestcraft:pamkiwicrop[age=1]
harvestcraft:pamkiwicrop[age=2]
harvestcraft:pamkiwicrop[age=3]
harvestcraft:pamcranberrycrop[age=0]
harvestcraft:pamcranberrycrop[age=1]
harvestcraft:pamcranberrycrop[age=2]
harvestcraft:pamcranberrycrop[age=3]
harvestcraft:pamricecrop[age=0]
harvestcraft:pamricecrop[age=1]
harvestcraft:pamricecrop[age=2]
harvestcraft:pamricecrop[age=3]
harvestcraft:pamseaweedcrop[age=0]
harvestcraft:pamseaweedcrop[age=1]
harvestcraft:pamseaweedcrop[age=2]
harvestcraft:pamseaweedcrop[age=3]
harvestcraft:pamcurryleafcrop[age=0]
harvestcraft:pamcurryleafcrop[age=1]
harvestcraft:pamcurryleafcrop[age=2]
harvestcraft:pamcurryleafcrop[age=3]
harvestcraft:pamsesameseedscrop[age=0]
harvestcraft:pamsesameseedscrop[age=1]
harvestcraft:pamsesameseedscrop[age=2]
harvestcraft:pamsesameseedscrop[age=3]
harvestcraft:pamwaterchestnutcrop[age=0]
harvestcraft:pamwaterchestnutcrop[age=1]
harvestcraft:pamwaterchestnutcrop[age=2]
harvestcraft:pamwaterchestnutcrop[age=3]
harvestcraft:pamgigapicklecrop[age=0]
harvestcraft:pamgigapicklecrop[age=1]
harvestcraft:pamgigapicklecrop[age=2]
harvestcraft:pamgigapicklecrop[age=3]
harvestcraft:pamkalecrop[age=0]
harvestcraft:pamkalecrop[age=1]
harvestcraft:pamkalecrop[age=2]
harvestcraft:pamkalecrop[age=3]
harvestcraft:pamagavecrop[age=0]
harvestcraft:pamagavecrop[age=1]
harvestcraft:pamagavecrop[age=2]
harvestcraft:pamagavecrop[age=3]
harvestcraft:pamamaranthcrop[age=0]
harvestcraft:pamamaranthcrop[age=1]
harvestcraft:pamamaranthcrop[age=2]
harvestcraft:pamamaranthcrop[age=3]
harvestcraft:pamarrowrootcrop[age=0]
harvestcraft:pamarrowrootcrop[age=1]
harvestcraft:pamarrowrootcrop[age=2]
harvestcraft:pamarrowrootcrop[age=3]
harvestcraft:pamcassavacrop[age=0]
harvestcraft:pamcassavacrop[age=1]
harvestcraft:pamcassavacrop[age=2]
harvestcraft:pamcassavacrop[age=3]
harvestcraft:pamchickpeacrop[age=0]
harvestcraft:pamchickpeacrop[age=1]
harvestcraft:pamchickpeacrop[age=2]
harvestcraft:pamchickpeacrop[age=3]
harvestcraft:pamelderberrycrop[age=0]
harvestcraft:pamelderberrycrop[age=1]
harvestcraft:pamelderberrycrop[age=2]
harvestcraft:pamelderberrycrop[age=3]
harvestcraft:pamflaxcrop[age=0]
harvestcraft:pamflaxcrop[age=1]
harvestcraft:pamflaxcrop[age=2]
harvestcraft:pamflaxcrop[age=3]
harvestcraft:pamgreengrapecrop[age=0]
harvestcraft:pamgreengrapecrop[age=1]
harvestcraft:pamgreengrapecrop[age=2]
harvestcraft:pamgreengrapecrop[age=3]
harvestcraft:pamhuckleberrycrop[age=0]
harvestcraft:pamhuckleberrycrop[age=1]
harvestcraft:pamhuckleberrycrop[age=2]
harvestcraft:pamhuckleberrycrop[age=3]
harvestcraft:pamjicamacrop[age=0]
harvestcraft:pamjicamacrop[age=1]
harvestcraft:pamjicamacrop[age=2]
harvestcraft:pamjicamacrop[age=3]
harvestcraft:pamjutecrop[age=0]
harvestcraft:pamjutecrop[age=1]
harvestcraft:pamjutecrop[age=2]
harvestcraft:pamjutecrop[age=3]
harvestcraft:pamkenafcrop[age=0]
harvestcraft:pamkenafcrop[age=1]
harvestcraft:pamkenafcrop[age=2]
harvestcraft:pamkenafcrop[age=3]
harvestcraft:pamkohlrabicrop[age=0]
harvestcraft:pamkohlrabicrop[age=1]
harvestcraft:pamkohlrabicrop[age=2]
harvestcraft:pamkohlrabicrop[age=3]
harvestcraft:pamlentilcrop[age=0]
harvestcraft:pamlentilcrop[age=1]
harvestcraft:pamlentilcrop[age=2]
harvestcraft:pamlentilcrop[age=3]
harvestcraft:pammilletcrop[age=0]
harvestcraft:pammilletcrop[age=1]
harvestcraft:pammilletcrop[age=2]
harvestcraft:pammilletcrop[age=3]
harvestcraft:pammulberrycrop[age=0]
harvestcraft:pammulberrycrop[age=1]
harvestcraft:pammulberrycrop[age=2]
harvestcraft:pammulberrycrop[age=3]
harvestcraft:pamquinoacrop[age=0]
harvestcraft:pamquinoacrop[age=1]
harvestcraft:pamquinoacrop[age=2]
harvestcraft:pamquinoacrop[age=3]
harvestcraft:pamsisalcrop[age=0]
harvestcraft:pamsisalcrop[age=1]
harvestcraft:pamsisalcrop[age=2]
harvestcraft:pamsisalcrop[age=3]
harvestcraft:pamtarocrop[age=0]
harvestcraft:pamtarocrop[age=1]
harvestcraft:pamtarocrop[age=2]
harvestcraft:pamtarocrop[age=3]
harvestcraft:date_sapling
harvestcraft:pamdate[age=0]
harvestcraft:pamdate[age=1]
harvestcraft:pamdate[age=2]
harvestcraft:papaya_sapling
harvestcraft:pampapaya[age=0]
harvestcraft:pampapaya[age=1]
harvestcraft:pampapaya[age=2]
harvestcraft:cherry_sapling
harvestcraft:pamcherry[age=0]
harvestcraft:pamcherry[age=1]
harvestcraft:pamcherry[age=2]
harvestcraft:fig_sapling
harvestcraft:pamfig[age=0]
harvestcraft:pamfig[age=1]
harvestcraft:pamfig[age=2]
harvestcraft:soursop_sapling
harvestcraft:pamsoursop[age=0]
harvestcraft:pamsoursop[age=1]
harvestcraft:pamsoursop[age=2]
harvestcraft:dragonfruit_sapling
harvestcraft:pamdragonfruit[age=0]
harvestcraft:pamdragonfruit[age=1]
harvestcraft:pamdragonfruit[age=2]
harvestcraft:rambutan_sapling
harvestcraft:pamrambutan[age=0]
harvestcraft:pamrambutan[age=1]
harvestcraft:pamrambutan[age=2]
harvestcraft:jackfruit_sapling
harvestcraft:pamjackfruit[age=0]
harvestcraft:pamjackfruit[age=1]
harvestcraft:pamjackfruit[age=2]
harvestcraft:passionfruit_sapling
harvestcraft:pampassionfruit[age=0]
harvestcraft:pampassionfruit[age=1]
harvestcraft:pampassionfruit[age=2]
harvestcraft:apple_sapling
harvestcraft:pamapple[age=0]
harvestcraft:pamapple[age=1]
harvestcraft:pamapple[age=2]
harvestcraft:lemon_sapling
harvestcraft:pamlemon[age=0]
harvestcraft:pamlemon[age=1]
harvestcraft:pamlemon[age=2]
harvestcraft:pear_sapling
harvestcraft:pampear[age=0]
harvestcraft:pampear[age=1]
harvestcraft:pampear[age=2]
harvestcraft:olive_sapling
harvestcraft:pamolive[age=0]
harvestcraft:pamolive[age=1]
harvestcraft:pamolive[age=2]
harvestcraft:spiderweb_sapling
harvestcraft:pamspiderweb[age=0]
harvestcraft:pamspiderweb[age=1]
harvestcraft:pamspiderweb[age=2]
harvestcraft:grapefruit_sapling
harvestcraft:pamgrapefruit[age=0]
harvestcraft:pamgrapefruit[age=1]
harvestcraft:pamgrapefruit[age=2]
harvestcraft:pomegranate_sapling
harvestcraft:pampomegranate[age=0]
harvestcraft:pampomegranate[age=1]
harvestcraft:pampomegranate[age=2]
harvestcraft:cashew_sapling
harvestcraft:pamcashew[age=0]
harvestcraft:pamcashew[age=1]
harvestcraft:pamcashew[age=2]
harvestcraft:vanillabean_sapling
harvestcraft:pamvanillabean[age=0]
harvestcraft:pamvanillabean[age=1]
harvestcraft:pamvanillabean[age=2]
harvestcraft:starfruit_sapling
harvestcraft:pamstarfruit[age=0]
harvestcraft:pamstarfruit[age=1]
harvestcraft:pamstarfruit[age=2]
harvestcraft:banana_sapling
harvestcraft:pambanana[age=0]
harvestcraft:pambanana[age=1]
harvestcraft:pambanana[age=2]
harvestcraft:plum_sapling
harvestcraft:pamplum[age=0]
harvestcraft:pamplum[age=1]
harvestcraft:pamplum[age=2]
harvestcraft:avocado_sapling
harvestcraft:pamavocado[age=0]
harvestcraft:pamavocado[age=1]
harvestcraft:pamavocado[age=2]
harvestcraft:pecan_sapling
harvestcraft:pampecan[age=0]
harvestcraft:pampecan[age=1]
harvestcraft:pampecan[age=2]
harvestcraft:pistachio_sapling
harvestcraft:pampistachio[age=0]
harvestcraft:pampistachio[age=1]
harvestcraft:pampistachio[age=2]
harvestcraft:hazelnut_sapling
harvestcraft:pamhazelnut[age=0]
harvestcraft:pamhazelnut[age=1]
harvestcraft:pamhazelnut[age=2]
harvestcraft:lime_sapling
harvestcraft:pamlime[age=0]
harvestcraft:pamlime[age=1]
harvestcraft:pamlime[age=2]
harvestcraft:peppercorn_sapling
harvestcraft:pampeppercorn[age=0]
harvestcraft:pampeppercorn[age=1]
harvestcraft:pampeppercorn[age=2]
harvestcraft:almond_sapling
harvestcraft:pamalmond[age=0]
harvestcraft:pamalmond[age=1]
harvestcraft:pamalmond[age=2]
harvestcraft:gooseberry_sapling
harvestcraft:pamgooseberry[age=0]
harvestcraft:pamgooseberry[age=1]
harvestcraft:pamgooseberry[age=2]
harvestcraft:peach_sapling
harvestcraft:pampeach[age=0]
harvestcraft:pampeach[age=1]
harvestcraft:pampeach[age=2]
harvestcraft:chestnut_sapling
harvestcraft:pamchestnut[age=0]
harvestcraft:pamchestnut[age=1]
harvestcraft:pamchestnut[age=2]
harvestcraft:pawpaw_sapling
harvestcraft:pampawpaw[age=0]
harvestcraft:pampawpaw[age=1]
harvestcraft:pampawpaw[age=2]
harvestcraft:coconut_sapling
harvestcraft:pamcoconut[age=0]
harvestcraft:pamcoconut[age=1]
harvestcraft:pamcoconut[age=2]
harvestcraft:mango_sapling
harvestcraft:pammango[age=0]
harvestcraft:pammango[age=1]
harvestcraft:pammango[age=2]
harvestcraft:apricot_sapling
harvestcraft:pamapricot[age=0]
harvestcraft:pamapricot[age=1]
harvestcraft:pamapricot[age=2]
harvestcraft:orange_sapling
harvestcraft:pamorange[age=0]
harvestcraft:pamorange[age=1]
harvestcraft:pamorange[age=2]
harvestcraft:walnut_sapling
harvestcraft:pamwalnut[age=0]
harvestcraft:pamwalnut[age=1]
harvestcraft:pamwalnut[age=2]
harvestcraft:lychee_sapling
harvestcraft:pamlychee[age=0]
harvestcraft:pamlychee[age=1]
harvestcraft:pamlychee[age=2]
harvestcraft:persimmon_sapling
harvestcraft:pampersimmon[age=0]
harvestcraft:pampersimmon[age=1]
harvestcraft:pampersimmon[age=2]
harvestcraft:guava_sapling
harvestcraft:pamguava[age=0]
harvestcraft:pamguava[age=1]
harvestcraft:pamguava[age=2]
harvestcraft:breadfruit_sapling
harvestcraft:pambreadfruit[age=0]
harvestcraft:pambreadfruit[age=1]
harvestcraft:pambreadfruit[age=2]
harvestcraft:nutmeg_sapling
harvestcraft:pamnutmeg[age=0]
harvestcraft:pamnutmeg[age=1]
harvestcraft:pamnutmeg[age=2]
harvestcraft:durian_sapling
harvestcraft:pamdurian[age=0]
harvestcraft:pamdurian[age=1]
harvestcraft:pamdurian[age=2]
harvestcraft:tamarind_sapling
harvestcraft:pamtamarind[age=0]
harvestcraft:pamtamarind[age=1]
harvestcraft:pamtamarind[age=2]
harvestcraft:cinnamon_sapling
harvestcraft:pamcinnamon[age=0]
harvestcraft:pamcinnamon[age=1]
harvestcraft:pamcinnamon[age=2]
harvestcraft:maple_sapling
harvestcraft:pammaple[age=0]
harvestcraft:pammaple[age=1]
harvestcraft:pammaple[age=2]
harvestcraft:paperbark_sapling
harvestcraft:pampaperbark[age=0]
harvestcraft:pampaperbark[age=1]
harvestcraft:pampaperbark[age=2]
harvestcraft:market
harvestcraft:shippingbin
harvestcraft:well
harvestcraft:groundtrap[facing=north]
harvestcraft:groundtrap[facing=south]
harvestcraft:groundtrap[facing=west]
harvestcraft:groundtrap[facing=east]
harvestcraft:watertrap[facing=north]
harvestcraft:watertrap[facing=south]
harvestcraft:watertrap[facing=west]
harvestcraft:watertrap[facing=east]
harvestcraft:waterfilter[facing=north]
harvestcraft:waterfilter[facing=south]
harvestcraft:waterfilter[facing=west]
harvestcraft:waterfilter[facing=east]
harvestcraft:grinder[facing=north]
harvestcraft:grinder[facing=south]
harvestcraft:grinder[facing=west]
harvestcraft:grinder[facing=east]
harvestcraft:beehive
harvestcraft:apiary[facing=north]
harvestcraft:apiary[facing=south]
harvestcraft:apiary[facing=west]
harvestcraft:apiary[facing=east]
harvestcraft:honey
harvestcraft:honeycomb
harvestcraft:pressedwax
harvestcraft:waxcomb
harvestcraft:candledeco1[facing=up]
harvestcraft:candledeco1[facing=north]
harvestcraft:candledeco1[facing=south]
harvestcraft:candledeco1[facing=west]
harvestcraft:candledeco1[facing=east]
harvestcraft:candledeco2[facing=up]
harvestcraft:candledeco2[facing=north]
harvestcraft:candledeco2[facing=south]
harvestcraft:candledeco2[facing=west]
harvestcraft:candledeco2[facing=east]
harvestcraft:candledeco3[facing=up]
harvestcraft:candledeco3[facing=north]
harvestcraft:candledeco3[facing=south]
harvestcraft:candledeco3[facing=west]
harvestcraft:candledeco3[facing=east]
harvestcraft:candledeco4[facing=up]
harvestcraft:candledeco4[facing=north]
harvestcraft:candledeco4[facing=south]
harvestcraft:candledeco4[facing=west]
harvestcraft:candledeco4[facing=east]
harvestcraft:candledeco5[facing=up]
harvestcraft:candledeco5[facing=north]
harvestcraft:candledeco5[facing=south]
harvestcraft:candledeco5[facing=west]
harvestcraft:candledeco5[facing=east]
harvestcraft:candledeco6[facing=up]
harvestcraft:candledeco6[facing=north]
harvestcraft:candledeco6[facing=south]
harvestcraft:candledeco6[facing=west]
harvestcraft:candledeco6[facing=east]
harvestcraft:candledeco7[facing=up]
harvestcraft:candledeco7[facing=north]
harvestcraft:candledeco7[facing=south]
harvestcraft:candledeco7[facing=west]
harvestcraft:candledeco7[facing=east]
harvestcraft:candledeco8[facing=up]
harvestcraft:candledeco8[facing=north]
harvestcraft:candledeco8[facing=south]
harvestcraft:candledeco8[facing=west]
harvestcraft:candledeco8[facing=east]
harvestcraft:candledeco9[facing=up]
harvestcraft:candledeco9[facing=north]
harvestcraft:candledeco9[facing=south]
harvestcraft:candledeco9[facing=west]
harvestcraft:candledeco9[facing=east]
harvestcraft:candledeco10[facing=up]
harvestcraft:candledeco10[facing=north]
harvestcraft:candledeco10[facing=south]
harvestcraft:candledeco10[facing=west]
harvestcraft:candledeco10[facing=east]
harvestcraft:candledeco11[facing=up]
harvestcraft:candledeco11[facing=north]
harvestcraft:candledeco11[facing=south]
harvestcraft:candledeco11[facing=west]
harvestcraft:candledeco11[facing=east]
harvestcraft:candledeco12[facing=up]
harvestcraft:candledeco12[facing=north]
harvestcraft:candledeco12[facing=south]
harvestcraft:candledeco12[facing=west]
harvestcraft:candledeco12[facing=east]
harvestcraft:candledeco13[facing=up]
harvestcraft:candledeco13[facing=north]
harvestcraft:candledeco13[facing=south]
harvestcraft:candledeco13[facing=west]
harvestcraft:candledeco13[facing=east]
harvestcraft:candledeco14[facing=up]
harvestcraft:candledeco14[facing=north]
harvestcraft:candledeco14[facing=south]
harvestcraft:candledeco14[facing=west]
harvestcraft:candledeco14[facing=east]
harvestcraft:candledeco15[facing=up]
harvestcraft:candledeco15[facing=north]
harvestcraft:candledeco15[facing=south]
harvestcraft:candledeco15[facing=west]
harvestcraft:candledeco15[facing=east]
harvestcraft:candledeco16[facing=up]
harvestcraft:candledeco16[facing=north]
harvestcraft:candledeco16[facing=south]
harvestcraft:candledeco16[facing=west]
harvestcraft:candledeco16[facing=east]
harvestcraft:aridgarden
harvestcraft:frostgarden
harvestcraft:shadedgarden
harvestcraft:soggygarden
harvestcraft:tropicalgarden
harvestcraft:windygarden
harvestcraft:presser[facing=north]
harvestcraft:presser[facing=south]
harvestcraft:presser[facing=west]
harvestcraft:presser[facing=east]
harvestcraft:carrotcake[bites=0]
harvestcraft:carrotcake[bites=1]
harvestcraft:carrotcake[bites=2]
harvestcraft:carrotcake[bites=3]
harvestcraft:carrotcake[bites=4]
harvestcraft:carrotcake[bites=5]
harvestcraft:carrotcake[bites=6]
harvestcraft:cheesecake[bites=0]
harvestcraft:cheesecake[bites=1]
harvestcraft:cheesecake[bites=2]
harvestcraft:cheesecake[bites=3]
harvestcraft:cheesecake[bites=4]
harvestcraft:cheesecake[bites=5]
harvestcraft:cheesecake[bites=6]
harvestcraft:cherrycheesecake[bites=0]
harvestcraft:cherrycheesecake[bites=1]
harvestcraft:cherrycheesecake[bites=2]
harvestcraft:cherrycheesecake[bites=3]
harvestcraft:cherrycheesecake[bites=4]
harvestcraft:cherrycheesecake[bites=5]
harvestcraft:cherrycheesecake[bites=6]
harvestcraft:chocolatesprinklecake[bites=0]
harvestcraft:chocolatesprinklecake[bites=1]
harvestcraft:chocolatesprinklecake[bites=2]
harvestcraft:chocolatesprinklecake[bites=3]
harvestcraft:chocolatesprinklecake[bites=4]
harvestcraft:chocolatesprinklecake[bites=5]
harvestcraft:chocolatesprinklecake[bites=6]
harvestcraft:holidaycake[bites=0]
harvestcraft:holidaycake[bites=1]
harvestcraft:holidaycake[bites=2]
harvestcraft:holidaycake[bites=3]
harvestcraft:holidaycake[bites=4]
harvestcraft:holidaycake[bites=5]
harvestcraft:holidaycake[bites=6]
harvestcraft:lamingtoncake[bites=0]
harvestcraft:lamingtoncake[bites=1]
harvestcraft:lamingtoncake[bites=2]
harvestcraft:lamingtoncake[bites=3]
harvestcraft:lamingtoncake[bites=4]
harvestcraft:lamingtoncake[bites=5]
harvestcraft:lamingtoncake[bites=6]
harvestcraft:pavlovacake[bites=0]
harvestcraft:pavlovacake[bites=1]
harvestcraft:pavlovacake[bites=2]
harvestcraft:pavlovacake[bites=3]
harvestcraft:pavlovacake[bites=4]
harvestcraft:pavlovacake[bites=5]
harvestcraft:pavlovacake[bites=6]
harvestcraft:pineappleupsidedowncake[bites=0]
harvestcraft:pineappleupsidedowncake[bites=1]
harvestcraft:pineappleupsidedowncake[bites=2]
harvestcraft:pineappleupsidedowncake[bites=3]
harvestcraft:pineappleupsidedowncake[bites=4]
harvestcraft:pineappleupsidedowncake[bites=5]
harvestcraft:pineappleupsidedowncake[bites=6]
harvestcraft:pumpkincheesecake[bites=0]
harvestcraft:pumpkincheesecake[bites=1]
harvestcraft:pumpkincheesecake[bites=2]
harvestcraft:pumpkincheesecake[bites=3]
harvestcraft:pumpkincheesecake[bites=4]
harvestcraft:pumpkincheesecake[bites=5]
harvestcraft:pumpkincheesecake[bites=6]
harvestcraft:redvelvetcake[bites=0]
harvestcraft:redvelvetcake[bites=1]
harvestcraft:redvelvetcake[bites=2]
harvestcraft:redvelvetcake[bites=3]
harvestcraft:redvelvetcake[bites=4]
harvestcraft:redvelvetcake[bites=5]
harvestcraft:redvelvetcake[bites=6]
notenoughwands:lightblock
rftoolsdim:dimensional_blank_block
rftoolsdim:dimensional_block
rftoolsdim:dimensional_cross2_block[facing=down]
rftoolsdim:dimensional_cross2_block[facing=up]
rftoolsdim:dimensional_cross2_block[facing=north]
rftoolsdim:dimensional_cross2_block[facing=south]
rftoolsdim:dimensional_cross2_block[facing=west]
rftoolsdim:dimensional_cross2_block[facing=east]
rftoolsdim:dimensional_cross_block[facing=down]
rftoolsdim:dimensional_cross_block[facing=up]
rftoolsdim:dimensional_cross_block[facing=north]
rftoolsdim:dimensional_cross_block[facing=south]
rftoolsdim:dimensional_cross_block[facing=west]
rftoolsdim:dimensional_cross_block[facing=east]
rftoolsdim:dimensional_pattern1_block[facing=down]
rftoolsdim:dimensional_pattern1_block[facing=up]
rftoolsdim:dimensional_pattern1_block[facing=north]
rftoolsdim:dimensional_pattern1_block[facing=south]
rftoolsdim:dimensional_pattern1_block[facing=west]
rftoolsdim:dimensional_pattern1_block[facing=east]
rftoolsdim:dimensional_pattern2_block[facing=down]
rftoolsdim:dimensional_pattern2_block[facing=up]
rftoolsdim:dimensional_pattern2_block[facing=north]
rftoolsdim:dimensional_pattern2_block[facing=south]
rftoolsdim:dimensional_pattern2_block[facing=west]
rftoolsdim:dimensional_pattern2_block[facing=east]
rftoolsdim:dimensional_small_blocks
rftoolsdim:dimension_enscriber[facing=down]
rftoolsdim:dimension_enscriber[facing=up]
rftoolsdim:dimension_enscriber[facing=north]
rftoolsdim:dimension_enscriber[facing=south]
rftoolsdim:dimension_enscriber[facing=west]
rftoolsdim:dimension_enscriber[facing=east]
rftoolsdim:dimension_builder[facing=down,operationtype=charging]
rftoolsdim:dimension_builder[facing=down,operationtype=empty]
rftoolsdim:dimension_builder[facing=down,operationtype=building1]
rftoolsdim:dimension_builder[facing=down,operationtype=building2]
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rftoolsdim:dimlet_workbench
rftoolsdim:activity_probe
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rftoolsdim:energy_extractor[facing=up]
rftoolsdim:energy_extractor[facing=north]
rftoolsdim:energy_extractor[facing=south]
rftoolsdim:energy_extractor[facing=west]
rftoolsdim:energy_extractor[facing=east]
rftoolsdim:material_absorber
rftoolsdim:liquid_absorber
rftoolsdim:biome_absorber
rftoolsdim:terrain_absorber
rftoolsdim:feature_absorber
rftoolsdim:time_absorber
rftoolsdim:fake_water
rftoolsdim:fake_gravel
rftoolsdim:fake_sand
beneath:teleporterbeneath
xnet:facade[color=blue]
xnet:facade[color=red]
xnet:facade[color=yellow]
xnet:facade[color=green]
xnet:facade[color=routing]
xnet:redstone_proxy
xnet:redstone_proxy_upd
xnet:controller[error=true,facing=down]
xnet:controller[error=true,facing=up]
xnet:controller[error=true,facing=north]
xnet:controller[error=true,facing=south]
xnet:controller[error=true,facing=west]
xnet:controller[error=true,facing=east]
xnet:controller[error=false,facing=down]
xnet:controller[error=false,facing=up]
xnet:controller[error=false,facing=north]
xnet:controller[error=false,facing=south]
xnet:controller[error=false,facing=west]
xnet:controller[error=false,facing=east]
xnet:router[error=true,facing=down]
xnet:router[error=true,facing=up]
xnet:router[error=true,facing=north]
xnet:router[error=true,facing=south]
xnet:router[error=true,facing=west]
xnet:router[error=true,facing=east]
xnet:router[error=false,facing=down]
xnet:router[error=false,facing=up]
xnet:router[error=false,facing=north]
xnet:router[error=false,facing=south]
xnet:router[error=false,facing=west]
xnet:router[error=false,facing=east]
xnet:wireless_router[error=true,facing=down]
xnet:wireless_router[error=true,facing=up]
xnet:wireless_router[error=true,facing=north]
xnet:wireless_router[error=true,facing=south]
xnet:wireless_router[error=true,facing=west]
xnet:wireless_router[error=true,facing=east]
xnet:wireless_router[error=false,facing=down]
xnet:wireless_router[error=false,facing=up]
xnet:wireless_router[error=false,facing=north]
xnet:wireless_router[error=false,facing=south]
xnet:wireless_router[error=false,facing=west]
xnet:wireless_router[error=false,facing=east]
xnet:antenna[facing=north]
xnet:antenna[facing=south]
xnet:antenna[facing=west]
xnet:antenna[facing=east]
xnet:antenna_base
xnet:antenna_dish[facing=north]
xnet:antenna_dish[facing=south]
xnet:antenna_dish[facing=west]
xnet:antenna_dish[facing=east]
xnet:netcable[color=blue]
xnet:netcable[color=red]
xnet:netcable[color=yellow]
xnet:netcable[color=green]
xnet:netcable[color=routing]
xnet:connector[color=blue]
xnet:connector[color=red]
xnet:connector[color=yellow]
xnet:connector[color=green]
xnet:connector[color=routing]
xnet:advanced_connector[color=blue]
xnet:advanced_connector[color=red]
xnet:advanced_connector[color=yellow]
xnet:advanced_connector[color=green]
xnet:advanced_connector[color=routing]
enderio:block_fluid_glowstone[level=0]
enderio:block_fluid_glowstone[level=1]
enderio:block_fluid_glowstone[level=2]
enderio:block_fluid_glowstone[level=3]
enderio:block_fluid_glowstone[level=4]
enderio:block_fluid_glowstone[level=5]
enderio:block_fluid_glowstone[level=6]
enderio:block_fluid_glowstone[level=7]
enderio:block_fluid_glowstone[level=8]
enderio:block_fluid_glowstone[level=9]
enderio:block_fluid_glowstone[level=10]
enderio:block_fluid_glowstone[level=11]
enderio:block_fluid_glowstone[level=12]
enderio:block_fluid_glowstone[level=13]
enderio:block_fluid_glowstone[level=14]
enderio:block_fluid_glowstone[level=15]
enderio:block_fluid_redstone[level=0]
enderio:block_fluid_redstone[level=1]
enderio:block_fluid_redstone[level=2]
enderio:block_fluid_redstone[level=3]
enderio:block_fluid_redstone[level=4]
enderio:block_fluid_redstone[level=5]
enderio:block_fluid_redstone[level=6]
enderio:block_fluid_redstone[level=7]
enderio:block_fluid_redstone[level=8]
enderio:block_fluid_redstone[level=9]
enderio:block_fluid_redstone[level=10]
enderio:block_fluid_redstone[level=11]
enderio:block_fluid_redstone[level=12]
enderio:block_fluid_redstone[level=13]
enderio:block_fluid_redstone[level=14]
enderio:block_fluid_redstone[level=15]
enderio:block_fluid_ender[level=0]
enderio:block_fluid_ender[level=1]
enderio:block_fluid_ender[level=2]
enderio:block_fluid_ender[level=3]
enderio:block_fluid_ender[level=4]
enderio:block_fluid_ender[level=5]
enderio:block_fluid_ender[level=6]
enderio:block_fluid_ender[level=7]
enderio:block_fluid_ender[level=8]
enderio:block_fluid_ender[level=9]
enderio:block_fluid_ender[level=10]
enderio:block_fluid_ender[level=11]
enderio:block_fluid_ender[level=12]
enderio:block_fluid_ender[level=13]
enderio:block_fluid_ender[level=14]
enderio:block_fluid_ender[level=15]
enderio:block_fluid_electrical_steel[level=0]
enderio:block_fluid_electrical_steel[level=1]
enderio:block_fluid_electrical_steel[level=2]
enderio:block_fluid_electrical_steel[level=3]
enderio:block_fluid_electrical_steel[level=4]
enderio:block_fluid_electrical_steel[level=5]
enderio:block_fluid_electrical_steel[level=6]
enderio:block_fluid_electrical_steel[level=7]
enderio:block_fluid_electrical_steel[level=8]
enderio:block_fluid_electrical_steel[level=9]
enderio:block_fluid_electrical_steel[level=10]
enderio:block_fluid_electrical_steel[level=11]
enderio:block_fluid_electrical_steel[level=12]
enderio:block_fluid_electrical_steel[level=13]
enderio:block_fluid_electrical_steel[level=14]
enderio:block_fluid_electrical_steel[level=15]
enderio:block_fluid_energetic_alloy[level=0]
enderio:block_fluid_energetic_alloy[level=1]
enderio:block_fluid_energetic_alloy[level=2]
enderio:block_fluid_energetic_alloy[level=3]
enderio:block_fluid_energetic_alloy[level=4]
enderio:block_fluid_energetic_alloy[level=5]
enderio:block_fluid_energetic_alloy[level=6]
enderio:block_fluid_energetic_alloy[level=7]
enderio:block_fluid_energetic_alloy[level=8]
enderio:block_fluid_energetic_alloy[level=9]
enderio:block_fluid_energetic_alloy[level=10]
enderio:block_fluid_energetic_alloy[level=11]
enderio:block_fluid_energetic_alloy[level=12]
enderio:block_fluid_energetic_alloy[level=13]
enderio:block_fluid_energetic_alloy[level=14]
enderio:block_fluid_energetic_alloy[level=15]
enderio:block_fluid_vibrant_alloy[level=0]
enderio:block_fluid_vibrant_alloy[level=1]
enderio:block_fluid_vibrant_alloy[level=2]
enderio:block_fluid_vibrant_alloy[level=3]
enderio:block_fluid_vibrant_alloy[level=4]
enderio:block_fluid_vibrant_alloy[level=5]
enderio:block_fluid_vibrant_alloy[level=6]
enderio:block_fluid_vibrant_alloy[level=7]
enderio:block_fluid_vibrant_alloy[level=8]
enderio:block_fluid_vibrant_alloy[level=9]
enderio:block_fluid_vibrant_alloy[level=10]
enderio:block_fluid_vibrant_alloy[level=11]
enderio:block_fluid_vibrant_alloy[level=12]
enderio:block_fluid_vibrant_alloy[level=13]
enderio:block_fluid_vibrant_alloy[level=14]
enderio:block_fluid_vibrant_alloy[level=15]
enderio:block_fluid_redstone_alloy[level=0]
enderio:block_fluid_redstone_alloy[level=1]
enderio:block_fluid_redstone_alloy[level=2]
enderio:block_fluid_redstone_alloy[level=3]
enderio:block_fluid_redstone_alloy[level=4]
enderio:block_fluid_redstone_alloy[level=5]
enderio:block_fluid_redstone_alloy[level=6]
enderio:block_fluid_redstone_alloy[level=7]
enderio:block_fluid_redstone_alloy[level=8]
enderio:block_fluid_redstone_alloy[level=9]
enderio:block_fluid_redstone_alloy[level=10]
enderio:block_fluid_redstone_alloy[level=11]
enderio:block_fluid_redstone_alloy[level=12]
enderio:block_fluid_redstone_alloy[level=13]
enderio:block_fluid_redstone_alloy[level=14]
enderio:block_fluid_redstone_alloy[level=15]
enderio:block_fluid_conductive_iron[level=0]
enderio:block_fluid_conductive_iron[level=1]
enderio:block_fluid_conductive_iron[level=2]
enderio:block_fluid_conductive_iron[level=3]
enderio:block_fluid_conductive_iron[level=4]
enderio:block_fluid_conductive_iron[level=5]
enderio:block_fluid_conductive_iron[level=6]
enderio:block_fluid_conductive_iron[level=7]
enderio:block_fluid_conductive_iron[level=8]
enderio:block_fluid_conductive_iron[level=9]
enderio:block_fluid_conductive_iron[level=10]
enderio:block_fluid_conductive_iron[level=11]
enderio:block_fluid_conductive_iron[level=12]
enderio:block_fluid_conductive_iron[level=13]
enderio:block_fluid_conductive_iron[level=14]
enderio:block_fluid_conductive_iron[level=15]
enderio:block_fluid_pulsating_iron[level=0]
enderio:block_fluid_pulsating_iron[level=1]
enderio:block_fluid_pulsating_iron[level=2]
enderio:block_fluid_pulsating_iron[level=3]
enderio:block_fluid_pulsating_iron[level=4]
enderio:block_fluid_pulsating_iron[level=5]
enderio:block_fluid_pulsating_iron[level=6]
enderio:block_fluid_pulsating_iron[level=7]
enderio:block_fluid_pulsating_iron[level=8]
enderio:block_fluid_pulsating_iron[level=9]
enderio:block_fluid_pulsating_iron[level=10]
enderio:block_fluid_pulsating_iron[level=11]
enderio:block_fluid_pulsating_iron[level=12]
enderio:block_fluid_pulsating_iron[level=13]
enderio:block_fluid_pulsating_iron[level=14]
enderio:block_fluid_pulsating_iron[level=15]
enderio:block_fluid_dark_steel[level=0]
enderio:block_fluid_dark_steel[level=1]
enderio:block_fluid_dark_steel[level=2]
enderio:block_fluid_dark_steel[level=3]
enderio:block_fluid_dark_steel[level=4]
enderio:block_fluid_dark_steel[level=5]
enderio:block_fluid_dark_steel[level=6]
enderio:block_fluid_dark_steel[level=7]
enderio:block_fluid_dark_steel[level=8]
enderio:block_fluid_dark_steel[level=9]
enderio:block_fluid_dark_steel[level=10]
enderio:block_fluid_dark_steel[level=11]
enderio:block_fluid_dark_steel[level=12]
enderio:block_fluid_dark_steel[level=13]
enderio:block_fluid_dark_steel[level=14]
enderio:block_fluid_dark_steel[level=15]
enderio:block_fluid_soularium[level=0]
enderio:block_fluid_soularium[level=1]
enderio:block_fluid_soularium[level=2]
enderio:block_fluid_soularium[level=3]
enderio:block_fluid_soularium[level=4]
enderio:block_fluid_soularium[level=5]
enderio:block_fluid_soularium[level=6]
enderio:block_fluid_soularium[level=7]
enderio:block_fluid_soularium[level=8]
enderio:block_fluid_soularium[level=9]
enderio:block_fluid_soularium[level=10]
enderio:block_fluid_soularium[level=11]
enderio:block_fluid_soularium[level=12]
enderio:block_fluid_soularium[level=13]
enderio:block_fluid_soularium[level=14]
enderio:block_fluid_soularium[level=15]
enderio:block_fluid_end_steel[level=0]
enderio:block_fluid_end_steel[level=1]
enderio:block_fluid_end_steel[level=2]
enderio:block_fluid_end_steel[level=3]
enderio:block_fluid_end_steel[level=4]
enderio:block_fluid_end_steel[level=5]
enderio:block_fluid_end_steel[level=6]
enderio:block_fluid_end_steel[level=7]
enderio:block_fluid_end_steel[level=8]
enderio:block_fluid_end_steel[level=9]
enderio:block_fluid_end_steel[level=10]
enderio:block_fluid_end_steel[level=11]
enderio:block_fluid_end_steel[level=12]
enderio:block_fluid_end_steel[level=13]
enderio:block_fluid_end_steel[level=14]
enderio:block_fluid_end_steel[level=15]
enderio:block_fluid_construction_alloy[level=0]
enderio:block_fluid_construction_alloy[level=1]
enderio:block_fluid_construction_alloy[level=2]
enderio:block_fluid_construction_alloy[level=3]
enderio:block_fluid_construction_alloy[level=4]
enderio:block_fluid_construction_alloy[level=5]
enderio:block_fluid_construction_alloy[level=6]
enderio:block_fluid_construction_alloy[level=7]
enderio:block_fluid_construction_alloy[level=8]
enderio:block_fluid_construction_alloy[level=9]
enderio:block_fluid_construction_alloy[level=10]
enderio:block_fluid_construction_alloy[level=11]
enderio:block_fluid_construction_alloy[level=12]
enderio:block_fluid_construction_alloy[level=13]
enderio:block_fluid_construction_alloy[level=14]
enderio:block_fluid_construction_alloy[level=15]
tp:septuple_compressed_sugar_cane
tp:quintuple_compressed_sugar_cane
tp:octuple_compressed_nether_block
tp:hardened_stone_smallbricks_slab_half[half=top]
tp:hardened_stone_smallbricks_slab_half[half=bottom]
tp:quick_sand
tp:unhardened_stone
tp:glowstone_glass
tp:colored_lamp[color=white_lamp]
tp:colored_lamp[color=orange_lamp]
tp:colored_lamp[color=magenta_lamp]
tp:colored_lamp[color=lightblue_lamp]
tp:colored_lamp[color=yellow_lamp]
tp:colored_lamp[color=lime_lamp]
tp:colored_lamp[color=pink_lamp]
tp:colored_lamp[color=gray_lamp]
tp:colored_lamp[color=silver_lamp]
tp:colored_lamp[color=cyan_lamp]
tp:colored_lamp[color=purple_lamp]
tp:colored_lamp[color=blue_lamp]
tp:colored_lamp[color=brown_lamp]
tp:colored_lamp[color=green_lamp]
tp:colored_lamp[color=red_lamp]
tp:colored_lamp[color=black_lamp]
tp:compressed_nether_block
tp:hardened_stone_smallbricks
tp:sextuple_compressed_sugar_cane
tp:ender_ore
tp:soul_sandstone
tp:quintuple_compressed_nether_block
tp:sextuple_compressed_nether_block
tp:dirty_glass
tp:colored_glowstone[color=white_glowstone]
tp:colored_glowstone[color=orange_glowstone]
tp:colored_glowstone[color=magenta_glowstone]
tp:colored_glowstone[color=lightblue_glowstone]
tp:colored_glowstone[color=lime_glowstone]
tp:colored_glowstone[color=pink_glowstone]
tp:colored_glowstone[color=gray_glowstone]
tp:colored_glowstone[color=silver_glowstone]
tp:colored_glowstone[color=cyan_glowstone]
tp:colored_glowstone[color=purple_glowstone]
tp:colored_glowstone[color=blue_glowstone]
tp:colored_glowstone[color=brown_glowstone]
tp:colored_glowstone[color=green_glowstone]
tp:colored_glowstone[color=red_glowstone]
tp:colored_glowstone[color=black_glowstone]
tp:compressed_sugar_cane
tp:reinforced_glass
tp:iron_furnace_block[facing=north,isburning=true]
tp:iron_furnace_block[facing=north,isburning=false]
tp:iron_furnace_block[facing=south,isburning=true]
tp:iron_furnace_block[facing=south,isburning=false]
tp:iron_furnace_block[facing=west,isburning=true]
tp:iron_furnace_block[facing=west,isburning=false]
tp:iron_furnace_block[facing=east,isburning=true]
tp:iron_furnace_block[facing=east,isburning=false]
tp:hardened_stone
tp:double_compressed_sugar_cane
tp:iron_cobblegen_block
tp:hardened_stone_bricks_stairs[facing=north,half=top,shape=straight]
tp:hardened_stone_bricks_stairs[facing=north,half=top,shape=inner_left]
tp:hardened_stone_bricks_stairs[facing=north,half=top,shape=inner_right]
tp:hardened_stone_bricks_stairs[facing=north,half=top,shape=outer_left]
tp:hardened_stone_bricks_stairs[facing=north,half=top,shape=outer_right]
tp:hardened_stone_bricks_stairs[facing=north,half=bottom,shape=straight]
tp:hardened_stone_bricks_stairs[facing=north,half=bottom,shape=inner_left]
tp:hardened_stone_bricks_stairs[facing=north,half=bottom,shape=inner_right]
tp:hardened_stone_bricks_stairs[facing=north,half=bottom,shape=outer_left]
tp:hardened_stone_bricks_stairs[facing=north,half=bottom,shape=outer_right]
tp:hardened_stone_bricks_stairs[facing=south,half=top,shape=straight]
tp:hardened_stone_bricks_stairs[facing=south,half=top,shape=inner_left]
tp:hardened_stone_bricks_stairs[facing=south,half=top,shape=inner_right]
tp:hardened_stone_bricks_stairs[facing=south,half=top,shape=outer_left]
tp:hardened_stone_bricks_stairs[facing=south,half=top,shape=outer_right]
tp:hardened_stone_bricks_stairs[facing=south,half=bottom,shape=straight]
tp:hardened_stone_bricks_stairs[facing=south,half=bottom,shape=inner_left]
tp:hardened_stone_bricks_stairs[facing=south,half=bottom,shape=inner_right]
tp:hardened_stone_bricks_stairs[facing=south,half=bottom,shape=outer_left]
tp:hardened_stone_bricks_stairs[facing=south,half=bottom,shape=outer_right]
tp:hardened_stone_bricks_stairs[facing=west,half=top,shape=straight]
tp:hardened_stone_bricks_stairs[facing=west,half=top,shape=inner_left]
tp:hardened_stone_bricks_stairs[facing=west,half=top,shape=inner_right]
tp:hardened_stone_bricks_stairs[facing=west,half=top,shape=outer_left]
tp:hardened_stone_bricks_stairs[facing=west,half=top,shape=outer_right]
tp:hardened_stone_bricks_stairs[facing=west,half=bottom,shape=straight]
tp:hardened_stone_bricks_stairs[facing=west,half=bottom,shape=inner_left]
tp:hardened_stone_bricks_stairs[facing=west,half=bottom,shape=inner_right]
tp:hardened_stone_bricks_stairs[facing=west,half=bottom,shape=outer_left]
tp:hardened_stone_bricks_stairs[facing=west,half=bottom,shape=outer_right]
tp:hardened_stone_bricks_stairs[facing=east,half=top,shape=straight]
tp:hardened_stone_bricks_stairs[facing=east,half=top,shape=inner_left]
tp:hardened_stone_bricks_stairs[facing=east,half=top,shape=inner_right]
tp:hardened_stone_bricks_stairs[facing=east,half=top,shape=outer_left]
tp:hardened_stone_bricks_stairs[facing=east,half=top,shape=outer_right]
tp:hardened_stone_bricks_stairs[facing=east,half=bottom,shape=straight]
tp:hardened_stone_bricks_stairs[facing=east,half=bottom,shape=inner_left]
tp:hardened_stone_bricks_stairs[facing=east,half=bottom,shape=inner_right]
tp:hardened_stone_bricks_stairs[facing=east,half=bottom,shape=outer_left]
tp:hardened_stone_bricks_stairs[facing=east,half=bottom,shape=outer_right]
tp:double_compressed_nether_block
tp:growth_block
tp:blueberry_bush
tp:septuple_compressed_nether_block
tp:wub_ore
tp:nether_wub_ore
tp:steel_block
tp:hardened_stone_stairs[facing=north,half=top,shape=straight]
tp:hardened_stone_stairs[facing=north,half=top,shape=inner_left]
tp:hardened_stone_stairs[facing=north,half=top,shape=inner_right]
tp:hardened_stone_stairs[facing=north,half=top,shape=outer_left]
tp:hardened_stone_stairs[facing=north,half=top,shape=outer_right]
tp:hardened_stone_stairs[facing=north,half=bottom,shape=straight]
tp:hardened_stone_stairs[facing=north,half=bottom,shape=inner_left]
tp:hardened_stone_stairs[facing=north,half=bottom,shape=inner_right]
tp:hardened_stone_stairs[facing=north,half=bottom,shape=outer_left]
tp:hardened_stone_stairs[facing=north,half=bottom,shape=outer_right]
tp:hardened_stone_stairs[facing=south,half=top,shape=straight]
tp:hardened_stone_stairs[facing=south,half=top,shape=inner_left]
tp:hardened_stone_stairs[facing=south,half=top,shape=inner_right]
tp:hardened_stone_stairs[facing=south,half=top,shape=outer_left]
tp:hardened_stone_stairs[facing=south,half=top,shape=outer_right]
tp:hardened_stone_stairs[facing=south,half=bottom,shape=straight]
tp:hardened_stone_stairs[facing=south,half=bottom,shape=inner_left]
tp:hardened_stone_stairs[facing=south,half=bottom,shape=inner_right]
tp:hardened_stone_stairs[facing=south,half=bottom,shape=outer_left]
tp:hardened_stone_stairs[facing=south,half=bottom,shape=outer_right]
tp:hardened_stone_stairs[facing=west,half=top,shape=straight]
tp:hardened_stone_stairs[facing=west,half=top,shape=inner_left]
tp:hardened_stone_stairs[facing=west,half=top,shape=inner_right]
tp:hardened_stone_stairs[facing=west,half=top,shape=outer_left]
tp:hardened_stone_stairs[facing=west,half=top,shape=outer_right]
tp:hardened_stone_stairs[facing=west,half=bottom,shape=straight]
tp:hardened_stone_stairs[facing=west,half=bottom,shape=inner_left]
tp:hardened_stone_stairs[facing=west,half=bottom,shape=inner_right]
tp:hardened_stone_stairs[facing=west,half=bottom,shape=outer_left]
tp:hardened_stone_stairs[facing=west,half=bottom,shape=outer_right]
tp:hardened_stone_stairs[facing=east,half=top,shape=straight]
tp:hardened_stone_stairs[facing=east,half=top,shape=inner_left]
tp:hardened_stone_stairs[facing=east,half=top,shape=inner_right]
tp:hardened_stone_stairs[facing=east,half=top,shape=outer_left]
tp:hardened_stone_stairs[facing=east,half=top,shape=outer_right]
tp:hardened_stone_stairs[facing=east,half=bottom,shape=straight]
tp:hardened_stone_stairs[facing=east,half=bottom,shape=inner_left]
tp:hardened_stone_stairs[facing=east,half=bottom,shape=inner_right]
tp:hardened_stone_stairs[facing=east,half=bottom,shape=outer_left]
tp:hardened_stone_stairs[facing=east,half=bottom,shape=outer_right]
tp:quadruple_compressed_nether_block
tp:hardened_stone_slab_double[half=top]
tp:hardened_stone_slab_double[half=bottom]
tp:maloberry_bush
tp:compressed_sugar
tp:vasholine[level=0]
tp:vasholine[level=1]
tp:vasholine[level=2]
tp:vasholine[level=3]
tp:vasholine[level=4]
tp:vasholine[level=5]
tp:vasholine[level=6]
tp:vasholine[level=7]
tp:vasholine[level=8]
tp:vasholine[level=9]
tp:vasholine[level=10]
tp:vasholine[level=11]
tp:vasholine[level=12]
tp:vasholine[level=13]
tp:vasholine[level=14]
tp:vasholine[level=15]
tp:quadruple_compressed_sugar_cane
tp:diamond_cobblegen_block
tp:triple_compressed_nether_block
tp:bone_block
tp:hardened_stone_bricks
tp:fmf_block
tp:hardened_stone_smallbricks_stairs[facing=north,half=top,shape=straight]
tp:hardened_stone_smallbricks_stairs[facing=north,half=top,shape=inner_left]
tp:hardened_stone_smallbricks_stairs[facing=north,half=top,shape=inner_right]
tp:hardened_stone_smallbricks_stairs[facing=north,half=top,shape=outer_left]
tp:hardened_stone_smallbricks_stairs[facing=north,half=top,shape=outer_right]
tp:hardened_stone_smallbricks_stairs[facing=north,half=bottom,shape=straight]
tp:hardened_stone_smallbricks_stairs[facing=north,half=bottom,shape=inner_left]
tp:hardened_stone_smallbricks_stairs[facing=north,half=bottom,shape=inner_right]
tp:hardened_stone_smallbricks_stairs[facing=north,half=bottom,shape=outer_left]
tp:hardened_stone_smallbricks_stairs[facing=north,half=bottom,shape=outer_right]
tp:hardened_stone_smallbricks_stairs[facing=south,half=top,shape=straight]
tp:hardened_stone_smallbricks_stairs[facing=south,half=top,shape=inner_left]
tp:hardened_stone_smallbricks_stairs[facing=south,half=top,shape=inner_right]
tp:hardened_stone_smallbricks_stairs[facing=south,half=top,shape=outer_left]
tp:hardened_stone_smallbricks_stairs[facing=south,half=top,shape=outer_right]
tp:hardened_stone_smallbricks_stairs[facing=south,half=bottom,shape=straight]
tp:hardened_stone_smallbricks_stairs[facing=south,half=bottom,shape=inner_left]
tp:hardened_stone_smallbricks_stairs[facing=south,half=bottom,shape=inner_right]
tp:hardened_stone_smallbricks_stairs[facing=south,half=bottom,shape=outer_left]
tp:hardened_stone_smallbricks_stairs[facing=south,half=bottom,shape=outer_right]
tp:hardened_stone_smallbricks_stairs[facing=west,half=top,shape=straight]
tp:hardened_stone_smallbricks_stairs[facing=west,half=top,shape=inner_left]
tp:hardened_stone_smallbricks_stairs[facing=west,half=top,shape=inner_right]
tp:hardened_stone_smallbricks_stairs[facing=west,half=top,shape=outer_left]
tp:hardened_stone_smallbricks_stairs[facing=west,half=top,shape=outer_right]
tp:hardened_stone_smallbricks_stairs[facing=west,half=bottom,shape=straight]
tp:hardened_stone_smallbricks_stairs[facing=west,half=bottom,shape=inner_left]
tp:hardened_stone_smallbricks_stairs[facing=west,half=bottom,shape=inner_right]
tp:hardened_stone_smallbricks_stairs[facing=west,half=bottom,shape=outer_left]
tp:hardened_stone_smallbricks_stairs[facing=west,half=bottom,shape=outer_right]
tp:hardened_stone_smallbricks_stairs[facing=east,half=top,shape=straight]
tp:hardened_stone_smallbricks_stairs[facing=east,half=top,shape=inner_left]
tp:hardened_stone_smallbricks_stairs[facing=east,half=top,shape=inner_right]
tp:hardened_stone_smallbricks_stairs[facing=east,half=top,shape=outer_left]
tp:hardened_stone_smallbricks_stairs[facing=east,half=top,shape=outer_right]
tp:hardened_stone_smallbricks_stairs[facing=east,half=bottom,shape=straight]
tp:hardened_stone_smallbricks_stairs[facing=east,half=bottom,shape=inner_left]
tp:hardened_stone_smallbricks_stairs[facing=east,half=bottom,shape=inner_right]
tp:hardened_stone_smallbricks_stairs[facing=east,half=bottom,shape=outer_left]
tp:hardened_stone_smallbricks_stairs[facing=east,half=bottom,shape=outer_right]
tp:hardened_stone_bricks_slab_half[half=top]
tp:hardened_stone_bricks_slab_half[half=bottom]
tp:netherstar_block
tp:flint_block
tp:water_block
tp:raspberry_bush
tp:hardened_stone_slab_half[half=top]
tp:hardened_stone_slab_half[half=bottom]
tp:lava_block
tp:ghost_block
tp:blaze_cobblegen_block
tp:double_compressed_sugar
tp:reinforced_obsidian
tp:triple_compressed_sugar_cane
tp:nether_lava_block
tp:charcoal_block
tp:asphalt_block
tp:growth_upgrade[level=0]
tp:growth_upgrade[level=1]
tp:growth_upgrade[level=2]
tp:growth_upgrade[level=3]
tp:growth_upgrade[level=4]
tp:growth_upgrade[level=5]
tp:growth_upgrade[level=6]
tp:growth_upgrade[level=7]
tp:growth_upgrade[level=8]
tp:growth_upgrade[level=9]
tp:growth_upgrade[level=10]
tp:growth_upgrade[level=11]
tp:growth_upgrade[level=12]
tp:growth_upgrade[level=13]
tp:growth_upgrade[level=14]
tp:growth_upgrade[level=15]
tp:lamp
tp:emerald_cobblegen_block
tp:hardened_stone_smallbricks_slab_double[half=top]
tp:hardened_stone_smallbricks_slab_double[half=bottom]
tp:lava_infused_stone[level=0]
tp:lava_infused_stone[level=1]
tp:lava_infused_stone[level=2]
tp:lava_infused_stone[level=3]
tp:lava_infused_stone[level=4]
tp:lava_infused_stone[level=5]
tp:lava_infused_stone[level=6]
tp:lava_infused_stone[level=7]
tp:lava_infused_stone[level=8]
tp:lava_infused_stone[level=9]
tp:lava_infused_stone[level=10]
tp:lava_infused_stone[level=11]
tp:lava_infused_stone[level=12]
tp:lava_infused_stone[level=13]
tp:lava_infused_stone[level=14]
tp:lava_infused_stone[level=15]
tp:octuple_compressed_sugar_cane
tp:old_reed
tp:hardened_stone_bricks_slab_double[half=top]
tp:hardened_stone_bricks_slab_double[half=bottom]
tp:flesh_block
tp:blackberry_bush
tp:growth_upgrade_two[level=0]
tp:growth_upgrade_two[level=1]
tp:growth_upgrade_two[level=2]
tp:growth_upgrade_two[level=3]
tp:growth_upgrade_two[level=4]
tp:growth_upgrade_two[level=5]
tp:growth_upgrade_two[level=6]
tp:growth_upgrade_two[level=7]
tp:growth_upgrade_two[level=8]
tp:growth_upgrade_two[level=9]
tp:growth_upgrade_two[level=10]
tp:growth_upgrade_two[level=11]
tp:growth_upgrade_two[level=12]
tp:growth_upgrade_two[level=13]
tp:growth_upgrade_two[level=14]
tp:growth_upgrade_two[level=15]
tp:cobblegen_block
