Permissions

Modifying this file won't have any effect, edit ranks.txt!

NodeTypePlayerOPInfo (Mouse over for variants)
admin_panel.ftbutilities.crash_reports.delete bool false true

Allow to delete crash reports, requires admin_panel.ftbutilities.crash_reports.view

admin_panel.ftbutilities.crash_reports.view bool false true

Allow to view crash reports via Admin Panel

admin_panel.ftbutilities.edit_world.gamerules bool false true

Allow to edit gamerules via Admin Panel

block.tap bool true

Node for taping blocks with the tree tap

block.wrench bool true

Node for wrenching blocks

command bool false true

Permission for commands, if FTBUtilities command overriding is enabled. If not, this node will be inactive

drpcmblueprints.blocks.blueprint.change bool false true

Allows players to Change the settings of a Blueprint Controller

drpcmblueprints.blocks.blueprint.load bool false true

Allows players to load a Blueprint

drpcmblueprints.blocks.blueprint.save bool false true

Allows players to save a Blueprint

drpcmblueprints.blocks.blueprint.see bool false true

Allows a player to see the settings of a Blueprint Controller

drpcmblueprints.commands.blueprint.create bool false true

Allows the player to use /bpccreate

ftbutilities.afk.timer timer 0s

AFK Timer

ftbutilities.back.cooldown timer 3m 0s

/back Cooldown Timer

ftbutilities.back.infinite bool false

Allow to use 'back' command infinite times

ftbutilities.back.warmup timer 5s 0s

/back Warmup Timer

ftbutilities.badge string ""

Badge

ftbutilities.chat.name_format string "<{name}>" "<&2{name}&r>"

permission.ftbutilities.chat.name_format

ftbutilities.chat.nickname.colors bool false true

Allow to use formatting codes in nickname, requires ftbutilities.chat.nickname.set

ftbutilities.chat.nickname.set bool false true

Allow to change nickname

ftbutilities.chat.speak bool true

Controls if player is muted or not

ftbutilities.chat.text.color enum white

Chat Text Color

ftbutilities.chunkloader.load_offline bool true

Keep loaded chunks working when player goes offline

ftbutilities.chunkloader.max_chunks int 50 64

Max Loadable Chunks

ftbutilities.claims.attack_animals bool false true

Allow to attack animals in claimed chunks

ftbutilities.claims.block.edit bool false true

Permission for blocks that players can break and place within claimed chunks

ftbutilities.claims.block.interact bool false true

Permission for blocks that players can right-click within claimed chunks

ftbutilities.claims.block.interact.biomesoplenty.cherry_door_block bool true
ftbutilities.claims.block.interact.biomesoplenty.ebony_door_block bool true
ftbutilities.claims.block.interact.biomesoplenty.ethereal_door_block bool true
ftbutilities.claims.block.interact.biomesoplenty.eucalyptus_door_block bool true
ftbutilities.claims.block.interact.biomesoplenty.fir_door_block bool true
ftbutilities.claims.block.interact.biomesoplenty.hellbark_door_block bool true
ftbutilities.claims.block.interact.biomesoplenty.jacaranda_door_block bool true
ftbutilities.claims.block.interact.biomesoplenty.magic_door_block bool true
ftbutilities.claims.block.interact.biomesoplenty.mahogany_door_block bool true
ftbutilities.claims.block.interact.biomesoplenty.mangrove_door_block bool true
ftbutilities.claims.block.interact.biomesoplenty.palm_door_block bool true
ftbutilities.claims.block.interact.biomesoplenty.pine_door_block bool true
ftbutilities.claims.block.interact.biomesoplenty.redwood_door_block bool true
ftbutilities.claims.block.interact.biomesoplenty.sacred_oak_door_block bool true
ftbutilities.claims.block.interact.biomesoplenty.umbran_door_block bool true
ftbutilities.claims.block.interact.biomesoplenty.willow_door_block bool true
ftbutilities.claims.block.interact.erebus.door_amber bool true
ftbutilities.claims.block.interact.erebus.door_asper bool true
ftbutilities.claims.block.interact.erebus.door_baobab bool true
ftbutilities.claims.block.interact.erebus.door_cypress bool true
ftbutilities.claims.block.interact.erebus.door_eucalyptus bool true
ftbutilities.claims.block.interact.erebus.door_mahogany bool true
ftbutilities.claims.block.interact.erebus.door_marshwood bool true
ftbutilities.claims.block.interact.erebus.door_mossbark bool true
ftbutilities.claims.block.interact.erebus.door_petrified_wood bool true
ftbutilities.claims.block.interact.erebus.door_rotten bool true
ftbutilities.claims.block.interact.erebus.door_scorched bool true
ftbutilities.claims.block.interact.minecraft.acacia_door bool true
ftbutilities.claims.block.interact.minecraft.anvil bool true
ftbutilities.claims.block.interact.minecraft.birch_door bool true
ftbutilities.claims.block.interact.minecraft.crafting_table bool true
ftbutilities.claims.block.interact.minecraft.dark_oak_door bool true
ftbutilities.claims.block.interact.minecraft.iron_door bool true
ftbutilities.claims.block.interact.minecraft.jungle_door bool true
ftbutilities.claims.block.interact.minecraft.spruce_door bool true
ftbutilities.claims.block.interact.minecraft.wooden_door bool true
ftbutilities.claims.block.interact.primal.door_corypha bool true
ftbutilities.claims.block.interact.primal.door_ironwood bool true
ftbutilities.claims.block.interact.primal.door_lacquer bool true
ftbutilities.claims.block.interact.primal.door_yew bool true
ftbutilities.claims.block.interact.rustic.ironwood_door bool true
ftbutilities.claims.block.interact.rustic.olive_door bool true
ftbutilities.claims.block.interact.structurize.blockcactusdoor bool true
ftbutilities.claims.block.interact.thebetweenlands.giant_root_plank_door bool true
ftbutilities.claims.block.interact.thebetweenlands.hearthgrove_plank_door bool true
ftbutilities.claims.block.interact.thebetweenlands.nibbletwig_plank_door bool true
ftbutilities.claims.block.interact.thebetweenlands.rubber_tree_plank_door bool true
ftbutilities.claims.block.interact.thebetweenlands.scabyst_door bool true
ftbutilities.claims.block.interact.thebetweenlands.syrmorite_door bool true
ftbutilities.claims.block.interact.thebetweenlands.weedwood_door bool true
ftbutilities.claims.block.interact.wizardry.wisdom_wood_door bool true
ftbutilities.claims.bypass_limits bool false

Allow to bypass claiming and loading limits

ftbutilities.claims.item bool true

Permission for items that players can right-click in air within claimed chunks

ftbutilities.claims.item.arcticmobs.bucketooze bool false true
ftbutilities.claims.item.evilcraft.bucket_eternal_water bool false true
ftbutilities.claims.item.infernomobs.bucketpurelava bool false true
ftbutilities.claims.item.minecraft.bucket bool false true
ftbutilities.claims.item.minecraft.end_crystal bool false true
ftbutilities.claims.item.minecraft.lava_bucket bool false true
ftbutilities.claims.item.minecraft.water_bucket bool false true
ftbutilities.claims.max_chunks int 100 1000

Max Claimable Chunks

ftbutilities.display.admin_info bool false true

Display 'Admin' in Server Info

ftbutilities.homes.cooldown timer 5m 0s

/home Cooldown Timer

ftbutilities.homes.cross_dim bool true

Can use /home to teleport to/from another dimension

ftbutilities.homes.max int 1 100

Max Homes

ftbutilities.homes.warmup timer 5s 0s

/home Warmup Timer

ftbutilities.leaderboard bool true

Permission for leaderboards that players can view

ftbutilities.other_player.claims.claim bool false true

Allow player to claim other team chunks

ftbutilities.other_player.claims.load bool false true

Allow player to load other team chunks

ftbutilities.other_player.claims.see_info bool false true

Allow player to see info of other team chunks

ftbutilities.other_player.claims.unclaim bool false true

Allow player to unclaim other team chunks

ftbutilities.other_player.claims.unload bool false true

Allow player to unload other team chunks

ftbutilities.other_player.heal bool false true

Allow to heal other players

ftbutilities.other_player.homes.list bool false true

Allow to list other people homes

ftbutilities.other_player.homes.teleport bool false true

Allow to teleport to other people homes

ftbutilities.rtp.cooldown timer 10m 0s

permission.ftbutilities.rtp.cooldown

ftbutilities.rtp.warmup timer 5s 0s

permission.ftbutilities.rtp.warmup

ftbutilities.spawn.cooldown timer 1m 0s

/spawn Cooldown Timer

ftbutilities.spawn.warmup timer 5s 0s

/spawn Warmup Timer

ftbutilities.tpa.cooldown timer 3m 0s

/tpa Cooldown Timer

ftbutilities.tpa.cross_dim bool true

Can use /tpa to teleport to/from another dimension

ftbutilities.tpa.warmup timer 5s 0s

/tpa Warmup Timer

ftbutilities.warps.cooldown timer 1m 0s

/warp Cooldown Timer

ftbutilities.warps.warmup timer 5s 0s

/warp Warmup Timer

pregen-chunkview bool false true

Allows Access to the ChunkView in the clientOnly part of Chunk Pregen


Available command nodesUsage
command.abyssalcraft.acunlockallknowledge/acunlockallknowledge
command.advancement/advancement <grant|revoke|test> <player>
command.ancientwarfare.awfaction/awfaction (set | setall | get) (playername)
command.ancientwarfare.awnpcdebugcommand.aw.npcdebug.usage
command.ancientwarfare.awresearch/awresearch (add:remove:fill:clear) playerName [goalname for add/remove]
command.ancientwarfare.awstructure/awstructure save [templateName]
/awstructure delete <templateName> [true to remove the config file]
/awstructure build <templateName> <x> <y> <z> [north:east:south:west]
/awstructure reload
/awstructure name
/awstructure scannersReexport [true to reload main settings]
command.ancientwarfare.awutils/awutils exportentities [fileName - defaults to "entitylist.csv"]
/awutils exportbiomes [fileName - defaults to "biomelist.csv"]
/awutils exportblocks [fileName - defaults to "blocklist.csv"]
/awutils exportloottables [fileName - defaults to "loottablelist.csv"]
/awutils reloadmanual
command.ancientwarfare.awwarehouse/awwarehouse startdebug <x> <y> <z>
/awwarehouse stopdebug [x] [y] [z]
command.aroma1997core.aroma1997/aroma1997 reloadclient
/aroma1997 setupDeathCounter
/aroma1997 setupDeathCounter <location>
/aroma1997 setupDeathCounter <location> <name>
/aroma1997 dimension
/aroma1997 tp <dimension>
/aroma1997 tp <x> <y> <z>
/aroma1997 tp <x> <y> <z> <dimension>
/aroma1997 tabcomplete <command>
/aroma1997 openGui
/aroma1997 debugCrash
command.aroma1997core.sleep/sleep
command.astralsorcery.astralsorcery/astralsorcery <action> [player] [arguments...]
command.baubles.baubles/baubles <action> [<player> [<params>]]
command.betterbuilderswands.wandoops/wandOops
command.betterquesting.bq_admin/bq_admin edit [true|false], /bq_admin hardcore [true|false], /bq_admin reset [all|<quest_id>] [username|uuid], /bq_admin complete <quest_id> [username|uuid], /bq_admin delete [all|<quest_id>], /bq_admin default [save|load|set] [file_name], /bq_admin lives [add|set|max|default] <value> [username|uuid]
command.betterquesting.bq_user/bq_user help, /bq_user refresh, /bq_user hardcore
command.biomesoplenty.biomesoplenty/biomesoplenty <tpbiome|biomename|stripchunk> [args]
command.blockdata/blockdata <x> <y> <z> <dataTag>
command.bloodmagic.bloodmagic.bind/bloodmagic bind [true|false] [player]
command.bloodmagic.bloodmagic.network/bloodmagic network [syphon|add|get|fill|cap] player [amount]
command.bloodmagic.bloodmagic.orb/bloodmagic orb [set|get] player [tier]
command.bloodmoon.bloodmoon/bloodmoon <force|stop|entitynames>
command.bonsaitrees.bonsaitrees/bonsaitrees [subcommand, leave empty for list of commands]
command.botania.botania-open<entry>
command.botania.botania-share<entry>
command.bountiful.bountiful/bountiful
command.bq_standard.bqs_loot/bq_loot default [save|load], /bq_loot delete [all|<loot_id>]
command.cavern.cavern/cavern <regenerate|records>
command.champions.championegg/championegg <entity> <tier> [affixes]...
command.champions.spawnchampion/spawnchampion <entity> <tier> [affixes]...
command.chococraft.chocobo/chocobo list /chocobo set <trait> <value>
command.chunkpregenerator.pregen/pregen Allows you to Pregenerate Worlds, Control Structures, Delete Chunks and other things
command.clear/clear [player] [item] [data] [maxCount] [dataTag]
command.clone/clone <x1> <y1> <z1> <x2> <y2> <z2> <x> <y> <z> [maskMode] [cloneMode]
command.cofhcore.cofh/cofh help
command.crafttweaker.crafttweaker/crafttweaker TCFullDump | TCResearchDump | TCResearchEntryDump | biomeTypes | biomes | blockinfo | blocks | bugs | conflict | copy | discord | docs | dumpzs | entities | foods | hand | help | ieMultiBlocks | inventory | jeiCategories | json | liquids | log | loottables | mods | names | nbt | oredict | potions | recipeNames | recipes | reload | ritualDump | scripts | seeds | syntax | tileentityDump | wiki | zslint
command.crafttweaker.ctguiCTGUI <id>
command.customstartinggear.csg_config/csg_config
command.customstartinggear.csg_kit/csg_kit
command.cyclopscore.cyclopscore/cyclopscore <ignite | debug | reloadresources | config | version | recursion>
command.cyclopscore.evilcraft/evilcraft <config | version>
command.cyclopscore.evilcraftcompat/evilcraftcompat <config | version>
command.dailies.dailiesdailies <command> <id>
command.debug/debug <start|stop>
command.defaultgamemode/defaultgamemode <mode>
command.difficulty/difficulty <new difficulty>
command.dldungeonsjbg.dlddimid/dlddimid
command.dldungeonsjbg.dldforceinstallthemes/dldForceInstallThemes
command.dldungeonsjbg.dldinstallthemes/dldInstallThemes
command.dldungeonsjbg.dldreload/dldreload
command.dldungeonsjbg.dldspawn/dldspawn
command.drpcmblueprints.bpccreate/bpcontroller (corner1) <x1> <y1> <z1> (corner2) <x2> <y2> <z2> (bpc target pos) <x3> <y3> <z3>
command.dsurround.ds§6/ds help§9 -- Help for Dynamic Surroundings
command.dummycore.tptodimension/tptodimension <player> <dimensionID> <x> <y> <z>
command.dynamictrees.dt/dt <settree|repop> [args]
command.ebwizardry.allies/ [player]
command.ebwizardry.ally/ <player> [player]
command.ebwizardry.cast/ <spell> [player] [damage multiplier] [range multiplier] [duration multiplier] [blast multiplier]
command.ebwizardry.discoverspell/ <spell/all/clear> [player]
command.effect/effect <player> <effect> [seconds] [amplifier] [hideParticles]
/effect <player> clear
command.enchant/enchant <player> <enchantment ID> [level]
command.enderstorage.enderstorage.clearProvides ability to clear a users EnderStorage.
command.enderstorage.enderstorage.helpDisplays help for /EnderStorage commands.
command.entitydata/entitydata <entity> <dataTag>
command.execute/execute <entity> <x> <y> <z> <command>
/execute <entity> <x> <y> <z> detect <x> <y> <z> <block> <dataValue|-1|state|*> <command>
command.extendedrenderer.configMagic dev method!
command.extendedrenderer.coroutilMagic dev method!
command.fill/fill <x1> <y1> <z1> <x2> <y2> <z2> <block> [dataValue|state] [oldBlockHandling] [dataTag]
command.forge.dimensionsUse /forge dimensions
command.forge.entity.help.listUse /forge entity list [filter] [dim] to get entity info that matches the optional filter.
command.forge.entity.listUse /forge entity list [filter] [dim] to get entity info that matches the optional filter.
command.forge.generateUse /forge gen <x> <y> <z> <chunkCount> [dimension] [interval]
command.forge.help.dimensionsUse /forge dimensions
command.forge.help.entityUse /forge entity help for more information on entity subcommands.
command.forge.help.generateUse /forge gen <x> <y> <z> <chunkCount> [dimension] [interval]
command.forge.help.setdimensionUse /forge setdim <entity> <dimension> [<x> <y> <z>]
command.forge.help.tpsUse /forge tps [dimension]
command.forge.help.trackUse /forge track help for more information on tracking subcommands.
command.forge.setdimensionUse /forge setdim <entity> <dimension> [<x> <y> <z>]
command.forge.tpsUse /forge tps [dimension]
command.forge.track.entitycommands.forge.tracking.entity.usage
command.forge.track.help.entitycommands.forge.tracking.entity.usage
command.forge.track.help.resetUse /forge track reset <te|entity>
command.forge.track.help.startUse /forge track start <te|entity> <duration>
command.forge.track.help.teUse /forge track te
command.forge.track.resetUse /forge track reset <te|entity>
command.forge.track.startUse /forge track start <te|entity> <duration>
command.forge.track.teUse /forge track te
command.ftblib.my_settings/my_settings <config id> [value]
command.ftblib.reload/reload [*|domain:*|domain:id]
command.ftblib.team.create/team create <id> [color]
command.ftblib.team.create_server_teamcommands.team.create_server_team.usage
command.ftblib.team.delete/team delete <team>
command.ftblib.team.help/help [page|command name]
command.ftblib.team.join/team join <team>
command.ftblib.team.kick/team kick <player>
command.ftblib.team.leave/team leave
command.ftblib.team.request_invite/team request_invite <team>
command.ftblib.team.settings/team settings <config id> [value]
command.ftblib.team.status/team status <player> [set_status]
command.ftblib.team.transfer_ownership/team transfer_ownership <player>
command.ftbutilities.back/back
command.ftbutilities.backup.help/help [page|command name]
command.ftbutilities.backup.sizecommands.backup.size.usage
command.ftbutilities.backup.start/backup start [custom name]
command.ftbutilities.backup.timecommands.backup.time.usage
command.ftbutilities.chunks.claim/chunks claim
command.ftbutilities.chunks.help/help [page|command name]
command.ftbutilities.chunks.load/chunks load
command.ftbutilities.chunks.unclaim/chunks unclaim
command.ftbutilities.chunks.unclaim_all/chunks unclaim_all [dimension] [player]
command.ftbutilities.chunks.unclaim_everything/chunks unclaim_everything [dimension]
command.ftbutilities.chunks.unload/chunks unload [player]
command.ftbutilities.chunks.unload_all/chunks unload_all [dimension] [player]
command.ftbutilities.chunks.unload_everything/chunks unload_everything [dimension]
command.ftbutilities.delhome/delhome [home]
command.ftbutilities.delwarp/delwarp <warp>
command.ftbutilities.fly/fly
command.ftbutilities.godcommands.god.usage
command.ftbutilities.heal/heal [player]
command.ftbutilities.home/home [list|list_all|home] [player]
command.ftbutilities.inv.disable_right_clickcommands.inv.disable_right_click.usage
command.ftbutilities.inv.help/help [page|command name]
command.ftbutilities.inv.load/inv load <player> <id>
command.ftbutilities.inv.save/inv save <player> <id>
command.ftbutilities.inv.view/inv view <player>
command.ftbutilities.kickme/kickme
command.ftbutilities.killall/killall [type] [dimension]
command.ftbutilities.leaderboards/leaderboards [id]
command.ftbutilities.mute/mute <player>
command.ftbutilities.nbtedit.entity/nbtedit entity <id>
command.ftbutilities.nbtedit.help/help [page|command name]
command.ftbutilities.nbtedit.item/nbtedit item
command.ftbutilities.nbtedit.player/nbtedit player <player>
command.ftbutilities.nbtedit.tile/nbtedit tile <x> <y> <z>
command.ftbutilities.nick/nick <name...>
command.ftbutilities.ranks.add/ranks add <id> [parent]
command.ftbutilities.ranks.delete/ranks delete <rank>
command.ftbutilities.ranks.get/ranks get [player]
command.ftbutilities.ranks.get_permission/ranks get_permission <player> <permission>
command.ftbutilities.ranks.help/help [page|command name]
command.ftbutilities.ranks.set/ranks set <player> <rank|none>
command.ftbutilities.ranks.set_permission/ranks set_permission <rank> <permission> <true|false|value|none>
command.ftbutilities.rtpcommands.rtp.usage
command.ftbutilities.sethome/sethome [home]
command.ftbutilities.setwarp/setwarp <warp> <player>|{<x> <y> <z> [dim]}
command.ftbutilities.spawn/spawn
command.ftbutilities.tpa/tpa <player>
command.ftbutilities.tpaccept/tpaccept <player>
command.ftbutilities.tpl/tpl (<x> <y> <z>) | ([who] <player>)
command.ftbutilities.trash_can/trash_can
command.ftbutilities.unmute/unmute <player>
command.ftbutilities.warp/warp <warp>
command.function/function <name> [if <selector>|unless <selector>]
command.gamemode/gamemode <mode> [player]
command.gamerule/gamerule <rule name> [value]
command.hammercore.hc_buildstrUse /hc_buildstr <structure, use TAB>
/hc_buildstr <x> <y> <z> <structure, use TAB>
command.hammercore.hc_export/hc_export <x1> <y1> <z1> <x2> <y2> <z2> <name> [save air]
command.hammercore.hc_loadchunkUse /hc_loadchunk <dim:int> <chunk x:int> <chunk z:int> <time:string(or -1t for unlimited time)>
command.hammercore.hc_lying_item
command.hammercore.hc_postolong
command.hammercore.hc_setenchcolUse /hc_setenchcol <hex color> to apply custom color to held item
command.hammercore.hc_setloottableApplies a loot table to inventory
command.hammercore.hc_timetoticksUse /hc_timetoticks <time:string> (time example: 1t1s1m1h1d1M1y - 1 tick and 1 second and 1 minute and 1 hour and 1 day and 1 month and 1 year)
command.hammercore.hc_tpxUsed to tp between 2 points on server. Can be used between dimensions
command.immersiveengineering.ie.clearshaders/ie clearshaders [player name]
command.immersiveengineering.ie.help.clearshaders/ie clearshaders [player name]
command.immersiveengineering.ie.help.mineralUse "/ie mineral help" for more information
command.immersiveengineering.ie.mineral.get/mineral get
command.immersiveengineering.ie.mineral.help.get/mineral get
command.immersiveengineering.ie.mineral.help.list/mineral list
command.immersiveengineering.ie.mineral.help.set/mineral set <mineral name> (surround the name in <angle brackets> if it contains a space)
command.immersiveengineering.ie.mineral.help.setdepletion/mineral setDepletion <depletion>
command.immersiveengineering.ie.mineral.list/mineral list
command.immersiveengineering.ie.mineral.set/mineral set <mineral name> (surround the name in <angle brackets> if it contains a space)
command.immersiveengineering.ie.mineral.setdepletion/mineral setDepletion <depletion>
command.improvableskills.is3.ability.resetReset skills
command.improvableskills.is3.skill.resetReset skills
command.incontrol.ctrldebugctrldebug
command.incontrol.ctrlkillctrlkill
command.incontrol.ctrlloadlootctrlloadloot
command.incontrol.ctrlloadpotentialspawnctrlloadpotentialspawn
command.incontrol.ctrlloadspawnctrlloadspawn
command.incontrol.ctrlloadsummonaidctrlloadsummonaid
command.incontrol.ctrlreloadctrlreload
command.incontrol.ctrlshowmobsctrlshowmobs
command.inventorysorter.inventorysorter/inventorysorter §ebladd§f|§eblrem§f|§eshow§f|§elist§f (add/remove last sorted container to blacklist, show last container, list blacklisted)
command.jeresources.profileprofile [chunks|stop] [all]
command.jjskill.bookskillcommand.bookskill_desc§r
command.jjskill.giveskillexpcommand.give_skill_desc§r
command.jjskill.resetexpReset your experience§r
command.jjskill.resetskillReset your skills§r
command.jjskill.setmanacommand.setmana_desc§r
command.journeymap.jtp/jtp <x y z dim>
command.justenoughdimensions.jed'/jed <debug | defaultgamemode | difficulty | dimbuilder | gamerule | listloadeddimensions | listregistereddimensions | register | reload | setworldspawn | time | unloademptydimensions ['true' to try to unload chunks] | unregister | unregister-remove | weather | worldborder> [dimension] ...'
command.justenoughdimensions.tpj'/tpj <to-entity>'
'/tpj <entity> <to-entity>'
'/tpj <dimensionId> [x y z] [yaw] [pitch]'
'/tpj <entity> <dimensionId> [x y z] [yaw] [pitch]'
command.kill/kill [player|entity]
command.locate/locate <feature>
command.lootbags./lootbags_dumphelditem/lootbags_dumphelditem
command.lootbags./lootbags_dumpinventory/lootbags_dumpinventory
command.lootbags./lootbags_identifysources/lootbags_identifysources
command.lootbags./lootbags_itemdump/lootbags_itemdump
command.lootbags./lootbags_reloadconfig/lootbags_reloadconfig
command.lycanitesmobs.lycanitesmobs/lycanitesmobs <sub-commands: mobevent [start <event name> dimensionID, stop, list, enable, disable]>
command.me/me <action ...>
command.mekanism.mk/mk <parameters>
command.minecolonies.minecolonies/minecolonies <colonies|kill|colony|citizens|rtp|backup|home|loadBackup|raid-tonight|raid-now|check|whoami|whereami|lootGen>
command.mkultra.mk.cd/mk cd <dump|reset>
command.mkultra.mk.class/mk class <reset|switch|learn|unlearn>
command.mkultra.mk.effect/mk effect <dump|clear>
command.mkultra.mk.stat/mk stat <mana|manaregen|cdr>
command.mkultra.party.info/party info
command.mkultra.party.invite/party invite <player name>
command.mkultra.party.leave/party leave
command.mputils.mpadmin</mpadmin, /mpa>
command.particle/particle <name> <x> <y> <z> <xd> <yd> <zd> <speed> [count] [mode] [player] [params]
command.playsound/playsound <sound> <source> <player> [x] [y] [z] [volume] [pitch] [minimumVolume]
command.primal.primal/primal recipes <catagory>
command.publish/publish
command.randomtweaks.deletegamerule/deletegamerule <gamerule>
command.randomtweaks.give/give <player> <item> [amount] [data] [dataTag]
command.randomtweaks.help/help [page|command name]
command.randomtweaks.hunger/hunger <player> <level> [saturation]
command.randomtweaks.rtreload/rtreload
command.reborncore.rc_dumpmodsrc_dumpmods
command.reborncore.rc_listrecipesrc_listRecipes
command.rebornstorage.rsmblockrsmblock <size>
command.reccomplex.#&#& §r §e<1>§r...
command.reccomplex.#as#as §r §e<entity>§r §e<command>§r §e[args...]§r...
command.reccomplex.#biome#biome §r<§ehelp§r|§esearch§r|§etypes§r|§elist§r>
command.reccomplex.#cancel#cancel §r
command.reccomplex.#confirm#confirm §r
command.reccomplex.#copy#copy §r
command.reccomplex.#decorate#decorate §r §e[z1]§r §e[x1]§r §e[z2]§r §e[x2]§r --one --exp §e[null]§r
command.reccomplex.#delete#delete §r §e<file type>§r §e[resource expression]§r... --§bd§rirectory §e<directory>§r
command.reccomplex.#dimension#dimension §r<§ehelp§r|§etypes§r|§elist§r>
command.reccomplex.#edit#edit §r §e[structure]§r --from §e[structure]§r --id §e[export id]§r --§bd§rirectory §e[directory]§r
command.reccomplex.#eval#eval §r §e[dependency expression]§r
command.reccomplex.#export#export §r §e[copy structure]§r --id §e[export id]§r --§bd§rirectory §e[directory]§r
command.reccomplex.#fill#fill §r §e[block]§r §e[source expression]§r... --§bm§retadata §e[metadata]§r --§bs§rhape §e[shape]§r --§bf§rlood §e[direction expression]§r
command.reccomplex.#gen#gen §r §e<structure>§r --§bm§rirror --§bs§relect --seed §e[seed]§r --§br§rotation §e[rotation]§r --sugges§bt§r --gen §e[generation type id]§r -x §e[x]§r -z §e[z]§r --§bd§rimension §e[dimension]§r
command.reccomplex.#import#import §r §e[structure]§r --§bm§rirror --§bs§relect --§br§rotation §e[rotation]§r -x §e[x]§r -y §e[y]§r -z §e[z]§r --§bd§rimension §e[dimension]§r
command.reccomplex.#list#list §r §e[page]§r
command.reccomplex.#lookup#lookup §r §e[structure]§r
command.reccomplex.#map#map §r §e<resource expression|structure>§r §e[virtual command]§r §e[args...]§r... --§bn§rosave --§bd§rirectory §e[directory]§r
command.reccomplex.#move#move §r --§bm§rirror --§br§rotation §e[rotation]§r --no§bs§relect --dupli§bc§rate --§bt§rimes §e[1]§r -x §e[x]§r -y §e[y]§r -z §e[z]§r
command.reccomplex.#natural#natural §r<§ehelp§r|§efloor§r|§esmart§r|§espace§r>
command.reccomplex.#paste#paste §r --§bm§rirror --§bs§relect --seed §e[null]§r --§br§rotation §e[rotation]§r -x §e[x]§r -y §e[y]§r -z §e[z]§r --§bg§renerate
command.reccomplex.#preview#preview §r §e<type>§r
command.reccomplex.#property#property §r §e<key>§r §e<value>§r --§bs§rhape §e[shape]§r --exp §e[positioned block expression]§r
command.reccomplex.#reload#reload §r §e[level]§r
command.reccomplex.#reopen#reopen §r
command.reccomplex.#retro#retro §r --exp §e[resource expression: only generate these structures]§r --§bd§rimension §e[dimension]§r
command.reccomplex.#sanity#sanity §r --silent --short
command.reccomplex.#schematic#schematic §r<§ehelp§r|§eimport§r|§econvert§r|§eexport§r>
command.reccomplex.#search#search §r §e[terms]§r... --§ba§rll --§bc§rontaining §e[block expression]§r --§bb§riome §e[biome id]§r --author §e[author]§r --maze §e[maze id]§r --list §e[structure list id]§r --§bd§rimension §e[dimension id]§r
command.reccomplex.#selection#selection §r<§ehelp§r|§eexpand§r|§eset§r|§eshrink§r|§eget§r|§ewand§r|§eclear§r|§ecrop§r>
command.reccomplex.#setbiome#setbiome §r §e[biome]§r
command.reccomplex.#sight#sight §r<§eremember§r|§ehelp§r|§eforget§r|§echeck§r|§einfo§r>
command.reccomplex.#vanilla#vanilla §r<§ehelp§r|§egen§r|§echeck§r>
command.reccomplex.#visual#visual §r §e<type>§r §e<true|false>§r
command.reccomplex.#whatisthis#whatisthis §r §e[x]§r §e[y]§r §e[z]§r
command.reccomplex.#write#write §r §e<file type>§r §e[resource expression]§r... --§bd§rirectory §e[directory]§r
command.recipe/recipe <give|take> [player] <name|*>
command.refinedstorage.createdisk/createdisk <player> <item> <metadata> <id>
command.replaceitem/replaceitem <entity|block> ...
command.reskillable.reskillable.incrementskill/reskillable incrementskill <player> <skill>
command.reskillable.reskillable.resetall/reskillable resetall <player>
command.reskillable.reskillable.resetskill/reskillable resetskill <player> <skill>
command.reskillable.reskillable.setskilllevel/reskillable setskilllevel <player> <skill> <level>
command.reskillable.reskillable.toggletrait/reskillable toggletrait <player> <trait>
command.roguelike.roguelike
command.rpreload/rpreload
command.say/say <message ...>
command.scalinghealth.scalinghealth§cUsage: /scalinghealth <difficulty|health|world_difficulty> <get|set|add|sub> [value] [player]
command.scoreboard/scoreboard <objectives|players|teams> ...
command.seed/seed
command.setblock/setblock <x> <y> <z> <block> [dataValue|state] [oldBlockHandling] [dataTag]
command.setworldspawn/setworldspawn [<x> <y> <z>]
command.silentlib.silentlib_datadump§cUsage: /silentlib_datadump <block|enchantment|entity|item|potion>
command.spawnpoint/spawnpoint [player] [<x> <y> <z>]
command.spreadplayers/spreadplayers <x> <z> <spreadDistance> <maxRange> <respectTeams true|false> <player ...>
command.stackie.stackie/stackie <setinterval|setdistance|stackitems|stackexperience> <number|true|false>
command.stats/stats <entity|block> ...
command.stopsound/stopsound <player> [source] [sound]
command.storagedrawers.storagedrawerscommands.storagedrawers.usage
command.summon/summon <entityname> [x] [y] [z] [dataTag]
command.teleport/teleport <entity> <x> <y> <z> [<y-rot> <x-rot>]
command.tell/tell <player> <private message ...>
command.tellraw/tellraw <player> <raw json message>
command.testfor/testfor <player> [dataTag]
command.testforblock/testforblock <x> <y> <z> <block> [dataValue|-1|state|*] [dataTag]
command.testforblocks/testforblocks <x1> <y1> <z1> <x2> <y2> <z2> <x> <y> <z> [mode]
command.thaumcraft.thaumcraft/thaumcraft <action> [<player> [<params>]]
command.thebetweenlands.aspectdiscoveryUsage: /aspectDiscovery <player> <reset|discover> <held|all>
command.thebetweenlands.bleventUsage: /blevent <toggle|on|off|list|enable|disable>
command.thebetweenlands.blreloadrecipesUsage: /blReloadRecipes
command.thebetweenlands.resetaspectsUsage: /resetAspects
command.thebetweenlands.setdecayUsage: /setDecay <player> <decay> [saturation]
command.time/time <set|add|query> <value>
command.title/title <player> title|subtitle|actionbar|clear|reset|times ...
command.toggledownfall/toggledownfall
command.tombstone.tbknowledgeSets the knowledge of death of a player /tbknowledge [player] <value>
command.tombstone.tbrecoveryBackups and restores players /tbrecovery <save_all_players|save_player <player>|load_player<player> <save>>
command.tombstone.tbrequestteleporttombstone.command.tbrequestteleport.usage
command.tombstone.tbrestoreinventoryRestores the player inventory with the last known grave /tbrestoreinventory [player]
command.tombstone.tbshowlastgraveShows the position of the last known grave of a player /tbshowlastgrave [player]
command.tombstone.tbsiegeLaunches a village siege in the chosen dimension or your current one /tbsiege [dim]
command.tombstone.tbteleportDimensional teleport /tbteleport [entity] <destination> <destination> = <targetEntity> or <x> <y> <z> [dim]
command.tombstone.tbteleportdiscoveryTeleports to an unexplored structure /tbteleportdiscovery <entity> [structure] [dim]
command.tombstone.tbteleportgraveTeleports to the last known grave of a player /tbteleportgrave [player] [playerGrave]
command.tombstone.tbteleportvillageTeleports to an explored village /tbteleportvillage <entity> <value>
command.tp/tp [target player] <destination player>
/tp [target player] <x> <y> <z> [<yaw> <pitch>]
command.trigger/trigger <objective> <add|set> <value>
command.vampirism.vampirism-test.biomebiome
command.vampirism.vampirism-test.debuggendebugGen
command.vampirism.vampirism-test.emptybloodbaremptyBloodBar
command.vampirism.vampirism-test.entityentity
command.vampirism.vampirism-test.garlic_profilergarlic_profiler
command.vampirism.vampirism-test.garliccheckgarlicCheck(print)
command.vampirism.vampirism-test.givetesttargetmapgiveTestTargetMap
command.vampirism.vampirism-test.halloweenhalloween
command.vampirism.vampirism-test.healheal
command.vampirism.vampirism-test.help.biomebiome
command.vampirism.vampirism-test.help.debuggendebugGen
command.vampirism.vampirism-test.help.emptybloodbaremptyBloodBar
command.vampirism.vampirism-test.help.entityentity
command.vampirism.vampirism-test.help.garlic_profilergarlic_profiler
command.vampirism.vampirism-test.help.garliccheckgarlicCheck(print)
command.vampirism.vampirism-test.help.givetesttargetmapgiveTestTargetMap
command.vampirism.vampirism-test.help.halloweenhalloween
command.vampirism.vampirism-test.help.healheal
command.vampirism.vampirism-test.help.info-entitiesinfo-entities
command.vampirism.vampirism-test.help.info-entityinfo-entity
command.vampirism.vampirism-test.help.info-villageinfo-village
command.vampirism.vampirism-test.help.makevillageragressivemakeVillagerAgressive
command.vampirism.vampirism-test.help.markermarker
command.vampirism.vampirism-test.help.overtakevillageovertakeVillage
command.vampirism.vampirism-test.help.placeplace <structure>
command.vampirism.vampirism-test.help.resetactionsresetActions
command.vampirism.vampirism-test.help.runtestsrunTests
command.vampirism.vampirism-test.help.setswordchargedsetSwordCharged
command.vampirism.vampirism-test.help.setswordtrainedsetSwordTrained
command.vampirism.vampirism-test.help.skillskill <skillname>
command.vampirism.vampirism-test.help.spawntestanimalspawnTestAnimal
command.vampirism.vampirism-test.help.tenttent
command.vampirism.vampirism-test.help.vampirebookvampireBook
command.vampirism.vampirism-test.info-entitiesinfo-entities
command.vampirism.vampirism-test.info-entityinfo-entity
command.vampirism.vampirism-test.info-villageinfo-village
command.vampirism.vampirism-test.makevillageragressivemakeVillagerAgressive
command.vampirism.vampirism-test.markermarker
command.vampirism.vampirism-test.overtakevillageovertakeVillage
command.vampirism.vampirism-test.placeplace <structure>
command.vampirism.vampirism-test.resetactionsresetActions
command.vampirism.vampirism-test.runtestsrunTests
command.vampirism.vampirism-test.setswordchargedsetSwordCharged
command.vampirism.vampirism-test.setswordtrainedsetSwordTrained
command.vampirism.vampirism-test.skillskill <skillname>
command.vampirism.vampirism-test.spawntestanimalspawnTestAnimal
command.vampirism.vampirism-test.tenttent
command.vampirism.vampirism-test.vampirebookvampireBook
command.vampirism.vampirism.bind-actionbind-action <1/2> <action-id>
command.vampirism.vampirism.changelogchangelog
command.vampirism.vampirism.checkforvampirebiomecheckForVampireBiome <maxRadius in chunks>
command.vampirism.vampirism.currentdimensioncurrentDimension
command.vampirism.vampirism.debugdebug
command.vampirism.vampirism.eyeeye <id [0-13]>
command.vampirism.vampirism.fangfang <id [0-5]>
command.vampirism.vampirism.glowingeyeglowingEye true/false
command.vampirism.vampirism.help.bind-actionbind-action <1/2> <action-id>
command.vampirism.vampirism.help.changelogchangelog
command.vampirism.vampirism.help.checkforvampirebiomecheckForVampireBiome <maxRadius in chunks>
command.vampirism.vampirism.help.currentdimensioncurrentDimension
command.vampirism.vampirism.help.debugdebug
command.vampirism.vampirism.help.eyeeye <id [0-13]>
command.vampirism.vampirism.help.fangfang <id [0-5]>
command.vampirism.vampirism.help.glowingeyeglowingEye true/false
command.vampirism.vampirism.help.levellevel {Vampire,Hunter} <level> [<player>]
command.vampirism.vampirism.help.resetbalanceresetBalance <all/[category]/help>
command.vampirism.vampirism.levellevel {Vampire,Hunter} <level> [<player>]
command.vampirism.vampirism.resetbalanceresetBalance <all/[category]/help>
command.vampirism_integrations.vampirism-integrations.changelogchangelog
command.vampirism_integrations.vampirism-integrations.loadedloaded
command.villagenames.vn_name�c/vn_name <structureType> [int, max 10]
command.waila.dumphandlers/dumphandlers
command.weather/weather <clear|rain|thunder> [duration in seconds]
command.wizardry.wizardry/wizardry <reload/reset> [config/inventory]
command.worldborder/worldborder <set|center|damage|warning|get|add> ...
command.xp/xp <amount> [player]
/xp <amount>L [player]
command.zombieawareness.zaMagic dev method!