Thanks To:
Jules_007 (ideas)
Nifipom (ideas Haybail Stuff)
Stereotyped (flintlock pistol)

Testers:
chose274 (Twitch)
Sean (Discord)

World Invite:
sn0wdriven (Twitch)

Alloys:

Billon -> Ishtolium
+ Evlium (1:1=1)
= Used in supreme rituals
: Infuser+



::::Biomes::::
Marsh
Dark Forest
Cherry Woods
Bluffs
Wasteland

++++Nether++++
Overworld Pocket
Fireswamp
Fortress of Light

++++End++++
Dreamfields
Shattered Lands
Overworld Pocket


::::::MAGIC:::::
++++Enchants++++
Drain 5 [Off]
Beheading 4 [Off]
Ensnare 10 [Neu]
Self Destruct 5 [Neu]
Lightning 1 [Off]
Wither [Off]

Fortune +5 [Neu]
Sharpness +5 [Off]
Protection +5 [Def]
Fire Protect +5 [Def]
Feather Fall +5 [Def]
Depth Strider +5 [Def]
Knockback +4 [Off]
Looting +5 [Off]
Luck of the Sea + 4 [Neu]
Respiration +3 [Neu]
Smite +10 [Off]
Thorns +5 [Neu]
Fire Aspect +3 [Off]
Bane of Arthropods +15 [Off]
Efficiency +5 [Neu]
Sweeping Edge +5 [Off]
Unbreaking +5 [Neu]
Power +5 [Off]

++++Items++++
Wretched Wings [Elytra] (made with obsidian and leather)
Angelic Wings [Elytra] (made with gold and leather)


++++Rules++++
Pillars can neighbor only pillars and air.
4 pillars required.
Tallest pillar stacks are counted. [Counts pillars are each height from three below altar up to three above]
The height of the charged pillars is the level of enchants/rituals.

Neutral: both marble and basalt
Defense: marble only
Offense: basalt only


::::::The Underneath:::::::
Build endportal like structure using mossy cobblestone.
Right click with staff of travel (gained by ritual).

:::::::Ritual Items:::::::
Translocator (sends location to the area synchronized)
Ritual Staff (4 grades)

:::::Tech Ideas:::::::
Jetpack
Weather Controller (requires ritual items)
Metallurgic Infuser (for mixing ores, requires liquid metals, programmable)
Teleporter (requires ritual items)
Thermal Turbine (generates watts using heat)
Aero Turbine (generates watts using wind, elevation determines output)
Aqua Turbine (generates watts using moving water)
Solar Cell (generates watts in clear daylight)
Pipe (transfers liquids, like hopper but any facing, with on/off valve)
Filter (routes liquids using a whitelist, with some advance )
Charge Pad (use to recharge gear)
Power Pack (portable battery you wear instead of chestplate)
Pump (takes liquids from surrounding area)

+++Stone progression+++
Crusher: stone > cobblestone > gravel > sand
Press: sand > gravel > cobblestone > stone > obsidian
Press: dirt > clay

+++Ore Progression+++
x2 each step

Smelter: Turns to liquid metal
Forge: Pours liquid metal into basin or stencil
Press: Makes sheets and blank stencils
Cutter: Cuts stencils and wafers
Progression: ore > (Crystalizer) lumps > (Washer) fragments > (Crusher) dust 

Silicon: 
1: ore (crusher) > 4xgem (crusher) > 2xpowder (press) > sheet
2: ore (crusher) > 4xgem (stone cutter) > 8xwafer


Progression:
		Overworld
	-Fuel Generator (crafted: furnace, hopper, redstone dust, 6x cobblestone)
	-Crusher (crafted: 2x piston, redstone dust, 6x cobblestone)
	-Washer (welded: water bucket, casing, dispenser, 6x tin sheet)
	-Presser (crafted: piston, obsidian, 6x cobblestone, redstone dust)
	-Stone Cutter (crafted: iron_pickaxe, sticky_piston, redstone, 6x cobblestone)
		Nether
	-Smelter (welded: heating filament, control circuit, fluid duct, 2x blaze rod)
	-Infuser (welded: heating filament, cauldron, fluid duct, 2x fire chitin)
	-Welder (crafted: quartz, 2x blaze rod, 6x titanium sheet)
	-Circuit Printer (welded: lens, heating filament, casing, 2x piston, 4x titanium sheet)
		End
	- Crystalizer (welded: casing, lens, blaze rod, control circuit, heating filament, 4x evlium sheet) 
	Transmographier (welded: 4x ender chitin, dragon feather, zovalium ring, master enchanting staff, nether star dust)
	
::::::::::: TODO Items :::::::::
- Lens (crafted: diamond, ruby, glass)
- Heating Filament (crafted: copper wire, titanium sheet)
- Casing (welded: 4x steel sheet, solder dust)
- Control Circuit (crafted: electrum pcb, ic chip)
- Fluid Duct (welded: 3x titanium sheet)
- Capacitor (printed: 2x electrum dust, silicon wafer) 
- Fan Blade (forged): iron
- Pipe (welded: 4x tin sheet, solder dust)
- Pipe High (welded: 4x titanium sheet, ender eye)
- Pipe Powered (welded: 4x electrum sheet, redstone dust)
- Pipe Ender (welded: 4x evlium sheet, drashim ender eye)
- Sorter (welded: 4x pipe (same type), control circuit, 4x transport circuit)
- Cable Switch (welded: 4x cable, redstone dust)
- Transport Circuit (welded: gold pcb, ender ic chip)
- Mainframe Circuit (welded: solder, electrum pcb, ic chip)
- Computer Bank (welded: mainframe circuit, 8x steel sheet)

- Generator Lightning (welded: drashim eye of ender, electrum coil, 4x tin sheet, casing)
- Electrum Coil (crafted: electrum wire, copper sheet)

Sword: blade/hilt/handle
Broad: iron/silver/iron
Defender: duralium/gold/iron
Queenfell: steel/sterling/steel (beheading)
Slayer: silver/gold/steel
Dragonfell: zovalium/sterling/steel (enderpearl right click)

Bow: grip/limb
: gold/steel
: steel/steel
: chevlox/chevlox
: sterling/zovalium

-Green World: Stone cutter
-Metallurgy: Alloys
-Smithing: (the forge)
-Nether: Welder
-Ender: Printer
Engineering: (machine boosting)


::::::::::: Recipes ::::::::::
- IC (printer): Silicon wafer + (electrum sheet/drashim dust/ender eye) + solder dust
- PCB (printer): glass pane + silicon sheet + sheet (copper/electrum/evlium/gold) + solder dust
- Fan (welder): 4x+ fan blade + duralium rod
- Fan Block (welder): 4xX fan + servo (1/2:steel/3:sterling/4:titanium) + 4x solder dust
- Servo (welder): 6xH sheet(as type) + 2x: rod(steel=iron/sterling=britannium/titanium=duralium) + ring(steel=steel/sterling=brass/titanium=zovalium)
- Glow Block (crafted): 4xX silicon sheet + 4x+ zovalium dust + dye
- Charger (welded): 4x capacitor, casing, 2x control circuit, 2x electrum sheet
 
- Capacitor Block
- Fluid Tank
- Heated Fluid Tank
 
::::::::: 3 Gods - Trapped by :::::::::::
Hodrey (Rhodey) - Glavor (Overworld)
Perepp (Pepper) - Bonnix (End)
Skainirt (Kristina) - Arg (Nether)

:::::::::::: Summoning ::::::::::::::
Duralium + Sterling + Gold + Diamond

:::::::::::: SNIPPETS :::::::::::::::
------Flight----------
Minecraft mc = FMLClientHandler.instance().getClient();

if (mc.currentScreen == null) { //Detects whether or not a GUI is open. Remove this and you will crash once you reach the main screen
	Minecraft minecraft = Minecraft.getMinecraft();
	ItemStack chest = ((EntityPlayer) minecraft.thePlayer).inventory.armorInventory[2];
	
	if(chest != null && chest.getItem() == ItemArmor.plateDiamond && Keyboard.isKeyDown(Keyboard.KEY_SPACE))
	{
		minecraft.thePlayer.setPositionAndUpdate(minecraft.thePlayer.posX, minecraft.thePlayer.posY += 0.3F, minecraft.thePlayer.posZ); //Edit the float being added to the yPos to edit flight speed.
	}
}


::::::::::::: Building Blocks ::::::::::

