//Travel Book Learning; Whether villagers, buildings etc descriptions in the Travel Book are revealed only after meeting the item in question.
travel_book_learning=true

//Generate help data; Generates various data (colour sheet, goods list, infos on generic goals) useful to content makers
generate_help_data=false

//Unique random identifier to count unique players if statistics are enabled
random_uid=7906635716631717888

//Advancement completed for anonymous statistics
advancements_creative=firstcontact,thequest,explorer,selfdefense,friendindeed

//Advancement completed for anonymous statistics
advancements_survival=firstcontact,cresus,thequest,friendindeed,rep_norman

validation=346191283
