//Generate translation gap; Generate for each loaded languages a report with the list of lacking text.
generate_translation_gap=true

//Generate help data; Generates various data (colour sheet, goods list, infos on generic goals) useful to content makers
generate_help_data=false

//Language Learning; Whether languages need to be "learned" (translations will only appear after the player interacts enough with a culture).
language_learning=false

//Unique random identifier to count unique players if statistics are enabled
random_uid=5048598655285468160

//Advancement completed for anonymous statistics
advancements_creative=explorer,marcopolo

//Advancement completed for anonymous statistics
advancements_survival=firstcontact,thequest,explorer,marcopolo,selfdefense,pantheon,darkside

validation=346191150
