//Set icon item
setIcon(<avaritia:infinity_pickaxe>)
//Set title String
setTitle("Infinity Pickaxe")
addParent("triumph:9powerfulitems/infinityingot")
//Set description String
setDescription("Obtain an infinity pickaxe")
setRequiresParent(true)

//Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"
//addParent("triumph:example/root")
//Set the position
setPos(150, 150)
//Set this to use direct lines, so I can have a pretty shape
//drawDirectLines(true)
//Adds criteria named "hasFlint" with the trigger type "minecraft:inventory_changed". This function returns the criteria as an object
criteria = addCriteria("hasTorch", "minecraft:inventory_changed")
//Adds the required item for the criteria. This is the item that needs to be in the player inventory.
criteria.addItem(<avaritia:infinity_pickaxe>)

