//Set icon item
setIcon(<tconstruct:tinker_tank_controller>)

//Set title String
setTitle("Big Tank")

addParent("triumph:2tinkers/tinkerscomplement")

//Set description String
setDescription("You'll need something to store all of these liquids, without them alloying with each other. Time for the tinker tank! You'll need the tinker tank controller.")
setRequiresParent(true)
//Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"
//addParent("triumph:example/root")

//Set the position
setPos(150, -50)

//Set this to use direct lines, so I can have a pretty shape
//drawDirectLines(true)

//Adds criteria named "hasFlint" with the trigger type "minecraft:inventory_changed". This function returns the criteria as an object
criteria = addCriteria("hasPick", "minecraft:inventory_changed")

//Adds the required item for the criteria. This is the item that needs to be in the player inventory.
criteria.addItem(<tconstruct:tinker_tank_controller>);


setRewardFunction("triumph:prestige5points")
