//Set icon item
setIcon(<tconstruct:smeltery_controller>)

//Set title String
setTitle("Big Smeltery")

addParent("triumph:2tinkers/tinkerscomplement")

//Set description String
setDescription("Make a Smeltery Controller, a drain, a tank, faucet, and a block to fill in the gaps [seared brick or similar]")
setRequiresParent(true)
//Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"
//addParent("triumph:example/root")

//Set the position
setPos(150, 0)

//Set this to use direct lines, so I can have a pretty shape
//drawDirectLines(true)

//Adds criteria named "hasFlint" with the trigger type "minecraft:inventory_changed". This function returns the criteria as an object
criteria = addCriteria("hasPick", "minecraft:inventory_changed")

//Adds the required item for the criteria. This is the item that needs to be in the player inventory.
criteria.addItem(<tconstruct:smeltery_io>);
criteria.addItem(<tconstruct:smeltery_controller>);
criteria.addItem(<tconstruct:faucet>);
//criteria.addItem(<ore:blockSeared>);
criteria.addItem(<ore:tankTinkers>);

setRewardFunction("triumph:prestige10points")

