﻿DisplayName = MMU
AddDisplayName = en_US, MMU
AddDisplayName = ja_JP, MMU
AddDisplayName = pt_BR, MMU
AddDisplayName = pt_PT, MMU
MaxHp = 100
Speed = 0.12
Float = false
Sound = mmu
MaxFuel         = 300
FuelConsumption = 0.3
Gravity         = -0.012
GravityInWater  = -0.010
HUD = civilian_aircraft
DefaultFreelook = true

; C = Civilian
Category = C

; Additional textures
AddTexture = mmu_2
AddTexture = mmu_3
AddTexture = mmu_4

; Smoke
ParticlesScale = 0.10

; Seat
AddSeat =  0.0, 0.125, 0.25
UnmountPosition = 0.0, 1.29, 1.50

; Scale of player/rider model
EntityWidth  = 1.0
EntityHeight = 1.0

; % the player receives from the vehicle
ArmorDamageFactor = 0.5

; % dmg the player can receive
DamageFactor = 0.25

; Hardness
ArmorMinDamage = 10
ArmorMaxDamage = 20

; Thrusters and Movement
ThrottleUpDown = 0.1
MobilityYaw = 0.6
MobilityPitch = 0.5
MobilityRoll = 0.5
MobilityYawOnGround = 0.6

; Movement on ground
CanMoveOnGround = true
CanRotOnGround = true

; Inventory
InventorySize = 9

; Recipe
AddRecipe = "IRI",  "IMI",  "F F",  I, iron_ingot,  R, redstone_block,  M, minecart,  F, fireworks,

BoundingBox =  0.0, 0.75, -0.25,  0.8, 1.4, 0

;AddSearchLight =  0.49, 1.68, 0.40,   0x50FFFFFF,   0x00FFFFC0,    8.0, 6.0,  0,  0 <-- BUG, it causes entities to go too dark.

;AddPartCamera = 0.00, 0.00, -1.00, false, false
