//Set icon item
setIcon(<tconstruct:faucet>)

//Set title String
setTitle("Faucet")

//Set description String
setDescription("The Faucet allows you to pour your molten fluids from melters/smelterys or other fluids from tanks")

//Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"
addParent("triumph:tinkers/searedbrick")
setRequiresParent(true)

//Set the position
setPos(9, 14)

//Set this to use direct lines, so I can have a pretty shape
drawDirectLines(true)

//Adds criteria named "hasFaucet" with the trigger type "minecraft:inventory_changed". This function returns the criteria as an object
criteria = addCriteria("hasFaucet", "minecraft:inventory_changed")

//Adds the required item for the criteria. This is the item that needs to be in the player inventory.
criteria.addItem(<tconstruct:faucet>)