Block registry name | BlockState properties
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actuallyadditions:block_atomic_reconstructor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
actuallyadditions:block_battery_box: 
actuallyadditions:block_bio_reactor: 
actuallyadditions:block_black_lotus: 
actuallyadditions:block_breaker: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
actuallyadditions:block_canola: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
actuallyadditions:block_canola_oil: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
actuallyadditions:block_canola_press: 
actuallyadditions:block_chiseled_quartz_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
actuallyadditions:block_chiseled_quartz_stair: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
actuallyadditions:block_chiseled_quartz_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
actuallyadditions:block_coal_generator: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
actuallyadditions:block_coffee: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
actuallyadditions:block_coffee_machine: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
actuallyadditions:block_colored_lamp: PropertyEnum{name=type, clazz=class de.ellpeck.actuallyadditions.mod.blocks.metalists.TheColoredLampColors, values=[WHITE, ORANGE, MAGENTA, LIGHT_BLUE, YELLOW, LIME, PINK, GRAY, LIGHT_GRAY, CYAN, PURPLE, BLUE, BROWN, GREEN, RED, BLACK]}
actuallyadditions:block_colored_lamp_on: PropertyEnum{name=type, clazz=class de.ellpeck.actuallyadditions.mod.blocks.metalists.TheColoredLampColors, values=[WHITE, ORANGE, MAGENTA, LIGHT_BLUE, YELLOW, LIME, PINK, GRAY, LIGHT_GRAY, CYAN, PURPLE, BLUE, BROWN, GREEN, RED, BLACK]}
actuallyadditions:block_compost: 
actuallyadditions:block_crystal: PropertyEnum{name=type, clazz=class de.ellpeck.actuallyadditions.mod.items.metalists.TheCrystals, values=[REDSTONE, LAPIS, DIAMOND, COAL, EMERALD, IRON]}
actuallyadditions:block_crystal_cluster_coal: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
actuallyadditions:block_crystal_cluster_diamond: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
actuallyadditions:block_crystal_cluster_emerald: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
actuallyadditions:block_crystal_cluster_iron: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
actuallyadditions:block_crystal_cluster_lapis: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
actuallyadditions:block_crystal_cluster_redstone: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
actuallyadditions:block_crystal_empowered: PropertyEnum{name=type, clazz=class de.ellpeck.actuallyadditions.mod.items.metalists.TheCrystals, values=[REDSTONE, LAPIS, DIAMOND, COAL, EMERALD, IRON]}
actuallyadditions:block_crystal_oil: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
actuallyadditions:block_directional_breaker: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
actuallyadditions:block_display_stand: 
actuallyadditions:block_dropper: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
actuallyadditions:block_empowered_oil: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
actuallyadditions:block_empowerer: 
actuallyadditions:block_energizer: 
actuallyadditions:block_enervator: 
actuallyadditions:block_farmer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
actuallyadditions:block_feeder: 
actuallyadditions:block_fermenting_barrel: 
actuallyadditions:block_firework_box: 
actuallyadditions:block_fishing_net: 
actuallyadditions:block_flax: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
actuallyadditions:block_fluid_collector: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
actuallyadditions:block_fluid_placer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
actuallyadditions:block_furnace_double: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=on, clazz=class java.lang.Boolean, values=[true, false]}
actuallyadditions:block_furnace_solar: 
actuallyadditions:block_giant_chest: 
actuallyadditions:block_giant_chest_large: 
actuallyadditions:block_giant_chest_medium: 
actuallyadditions:block_greenhouse_glass: 
actuallyadditions:block_grinder: PropertyBool{name=on, clazz=class java.lang.Boolean, values=[true, false]}
actuallyadditions:block_grinder_double: PropertyBool{name=on, clazz=class java.lang.Boolean, values=[true, false]}
actuallyadditions:block_heat_collector: 
actuallyadditions:block_inputter: 
actuallyadditions:block_inputter_advanced: 
actuallyadditions:block_item_repairer: 
actuallyadditions:block_item_viewer: 
actuallyadditions:block_item_viewer_hopping: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, north, south, west, east]}
actuallyadditions:block_lamp_powerer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
actuallyadditions:block_laser_relay: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
actuallyadditions:block_laser_relay_advanced: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
actuallyadditions:block_laser_relay_extreme: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
actuallyadditions:block_laser_relay_fluids: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
actuallyadditions:block_laser_relay_item: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
actuallyadditions:block_laser_relay_item_whitelist: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
actuallyadditions:block_lava_factory_controller: 
actuallyadditions:block_leaf_generator: 
actuallyadditions:block_miner: 
actuallyadditions:block_misc: PropertyEnum{name=type, clazz=class de.ellpeck.actuallyadditions.mod.blocks.metalists.TheMiscBlocks, values=[QUARTZ_PILLAR, QUARTZ_CHISELED, QUARTZ, ORE_QUARTZ, WOOD_CASING, CHARCOAL_BLOCK, ENDERPEARL_BLOCK, LAVA_FACTORY_CASE, ENDER_CASING, IRON_CASING]}
actuallyadditions:block_oil_generator: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
actuallyadditions:block_phantom_booster: 
actuallyadditions:block_phantom_breaker: 
actuallyadditions:block_phantom_energyface: 
actuallyadditions:block_phantom_liquiface: 
actuallyadditions:block_phantom_placer: 
actuallyadditions:block_phantom_redstoneface: 
actuallyadditions:block_phantomface: 
actuallyadditions:block_pillar_quartz_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
actuallyadditions:block_pillar_quartz_stair: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
actuallyadditions:block_pillar_quartz_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
actuallyadditions:block_placer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
actuallyadditions:block_player_interface: 
actuallyadditions:block_quartz_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
actuallyadditions:block_quartz_stair: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
actuallyadditions:block_quartz_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
actuallyadditions:block_ranged_collector: 
actuallyadditions:block_refined_canola_oil: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
actuallyadditions:block_rice: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
actuallyadditions:block_shock_suppressor: 
actuallyadditions:block_smiley_cloud: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
actuallyadditions:block_testifi_bucks_green_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
actuallyadditions:block_testifi_bucks_green_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
actuallyadditions:block_testifi_bucks_green_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
actuallyadditions:block_testifi_bucks_green_wall: 
actuallyadditions:block_testifi_bucks_white_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
actuallyadditions:block_testifi_bucks_white_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
actuallyadditions:block_testifi_bucks_white_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
actuallyadditions:block_testifi_bucks_white_wall: 
actuallyadditions:block_tiny_torch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
actuallyadditions:block_treasure_chest: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
actuallyadditions:block_wild: PropertyEnum{name=type, clazz=class de.ellpeck.actuallyadditions.mod.blocks.metalists.TheWildPlants, values=[CANOLA, FLAX, RICE, COFFEE]}
actuallyadditions:block_xp_solidifier: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
advancedrocketry:advrocketmotor: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
advancedrocketry:airlock_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
advancedrocketry:alienleaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
advancedrocketry:aliensapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
advancedrocketry:alienwood: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
advancedrocketry:altitudecontroller: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=state, clazz=class java.lang.Boolean, values=[true, false]}
advancedrocketry:arcfurnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=state, clazz=class java.lang.Boolean, values=[true, false]}
advancedrocketry:astrobed: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=occupied, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class net.minecraft.block.BlockBed$EnumPartType, values=[head, foot]}
advancedrocketry:beacon: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=state, clazz=class java.lang.Boolean, values=[true, false]}
advancedrocketry:biomescanner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=state, clazz=class java.lang.Boolean, values=[true, false]}
advancedrocketry:blastbrick: PropertyInteger{name=varient, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
advancedrocketry:blocklens: 
advancedrocketry:charcoallog: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
advancedrocketry:chemicalreactor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=state, clazz=class java.lang.Boolean, values=[true, false]}
advancedrocketry:circlelight: 
advancedrocketry:concrete: 
advancedrocketry:crystal: PropertyEnum{name=type, clazz=class zmaster587.advancedRocketry.block.BlockCrystal$EnumCrystal, values=[amethyst, sapphire, emerald, ruby, citrine, wulfentite]}
advancedrocketry:crystallizer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=state, clazz=class java.lang.Boolean, values=[true, false]}
advancedrocketry:cuttingmachine: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=state, clazz=class java.lang.Boolean, values=[true, false]}
advancedrocketry:datapipe: 
advancedrocketry:deployablerocketbuilder: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=state, clazz=class java.lang.Boolean, values=[true, false]}
advancedrocketry:drill: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
advancedrocketry:electricmushroom: 
advancedrocketry:electrolyser: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=state, clazz=class java.lang.Boolean, values=[true, false]}
advancedrocketry:energypipe: 
advancedrocketry:forcefield: 
advancedrocketry:forcefieldprojector: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
advancedrocketry:fuelingstation: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=state, clazz=class java.lang.Boolean, values=[true, false]}
advancedrocketry:fueltank: PropertyEnum{name=tankstates, clazz=class zmaster587.advancedRocketry.block.BlockFuelTank$TankStates, values=[TOP, BOTTOM, MIDDLE]}
advancedrocketry:geode: 
advancedrocketry:gravitycontroller: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=state, clazz=class java.lang.Boolean, values=[true, false]}
advancedrocketry:gravitymachine: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=state, clazz=class java.lang.Boolean, values=[true, false]}
advancedrocketry:guidancecomputer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=state, clazz=class java.lang.Boolean, values=[true, false]}
advancedrocketry:hotturf: 
advancedrocketry:hydrogenfluid: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
advancedrocketry:intake: 
advancedrocketry:landingpad: 
advancedrocketry:lathe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=state, clazz=class java.lang.Boolean, values=[true, false]}
advancedrocketry:launchpad: PropertyEnum{name=type, clazz=class zmaster587.advancedRocketry.block.BlockLinkedHorizontalTexture$IconNames, values=[ALLEDGE, NOTRIGHTEDGE, NOTTOPEDGE, TRCORNOR, NOTLEFTEDGE, XCROSS, TLCORNER, BOTTOMEDGE, NOTBOTTOMEDGE, BRCORNER, YCROSS, LEFTEDGE, BLCORNER, TOPEDGE, RIGHTEDGE, NOEDGE]}
advancedrocketry:lightsource: 
advancedrocketry:liquidpipe: 
advancedrocketry:liquidtank: 
advancedrocketry:loader: PropertyInteger{name=varient, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
advancedrocketry:metal0: PropertyInteger{name=varient, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
advancedrocketry:microwavereciever: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=state, clazz=class java.lang.Boolean, values=[true, false]}
advancedrocketry:monitoringstation: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=state, clazz=class java.lang.Boolean, values=[true, false]}
advancedrocketry:moonturf: 
advancedrocketry:moonturf_dark: 
advancedrocketry:nitrogenfluid: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
advancedrocketry:observatory: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=state, clazz=class java.lang.Boolean, values=[true, false]}
advancedrocketry:orientationcontroller: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=state, clazz=class java.lang.Boolean, values=[true, false]}
advancedrocketry:oxygencharger: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=state, clazz=class java.lang.Boolean, values=[true, false]}
advancedrocketry:oxygendetection: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
advancedrocketry:oxygenfluid: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
advancedrocketry:oxygenscrubber: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=state, clazz=class java.lang.Boolean, values=[true, false]}
advancedrocketry:oxygenvent: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=state, clazz=class java.lang.Boolean, values=[true, false]}
advancedrocketry:pipesealer: 
advancedrocketry:planetanalyser: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=state, clazz=class java.lang.Boolean, values=[true, false]}
advancedrocketry:planetholoselector: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=state, clazz=class java.lang.Boolean, values=[true, false]}
advancedrocketry:planetselector: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=state, clazz=class java.lang.Boolean, values=[true, false]}
advancedrocketry:planks: PropertyEnum{name=variant, clazz=class zmaster587.advancedRocketry.block.plant.BlockAlienPlank$EnumType, values=[alien]}
advancedrocketry:platepress: PropertyBool{name=extended, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
advancedrocketry:precisionassemblingmachine: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=state, clazz=class java.lang.Boolean, values=[true, false]}
advancedrocketry:quartzcrucible: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
advancedrocketry:railgun: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=state, clazz=class java.lang.Boolean, values=[true, false]}
advancedrocketry:rocketbuilder: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=state, clazz=class java.lang.Boolean, values=[true, false]}
advancedrocketry:rocketfuel: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
advancedrocketry:rocketmotor: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
advancedrocketry:rollingmachine: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=state, clazz=class java.lang.Boolean, values=[true, false]}
advancedrocketry:satellitebuilder: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=state, clazz=class java.lang.Boolean, values=[true, false]}
advancedrocketry:satellitecontrolcenter: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=state, clazz=class java.lang.Boolean, values=[true, false]}
advancedrocketry:sawblade: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
advancedrocketry:seat: 
advancedrocketry:solargenerator: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=state, clazz=class java.lang.Boolean, values=[true, false]}
advancedrocketry:solarpanel: 
advancedrocketry:spaceelevatorcontroller: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=state, clazz=class java.lang.Boolean, values=[true, false]}
advancedrocketry:spacelaser: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=state, clazz=class java.lang.Boolean, values=[true, false]}
advancedrocketry:stationbuilder: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=state, clazz=class java.lang.Boolean, values=[true, false]}
advancedrocketry:stationmarker: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
advancedrocketry:structuretower: 
advancedrocketry:suitworkstation: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=state, clazz=class java.lang.Boolean, values=[true, false]}
advancedrocketry:terraformer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=state, clazz=class java.lang.Boolean, values=[true, false]}
advancedrocketry:thermitetorch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
advancedrocketry:unlittorch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
advancedrocketry:vitrifiedsand: 
advancedrocketry:warpcore: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=state, clazz=class java.lang.Boolean, values=[true, false]}
advancedrocketry:warpmonitor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=state, clazz=class java.lang.Boolean, values=[true, false]}
advancedrocketry:wirelesstransciever: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=state, clazz=class java.lang.Boolean, values=[true, false]}
aether:aercloud: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, com.gildedgames.aether.common.blocks.properties.PropertyVariant@d089c381
aether:aether_crafting_table: 
aether:aether_dirt: com.gildedgames.aether.common.blocks.properties.PropertyVariant@ed5b0d33
aether:aether_flower: PropertyBool{name=snowy, clazz=class java.lang.Boolean, values=[true, false]}, com.gildedgames.aether.common.blocks.properties.PropertyVariant@f1923289
aether:aether_grass: PropertyBool{name=snowy, clazz=class java.lang.Boolean, values=[true, false]}, com.gildedgames.aether.common.blocks.properties.PropertyVariant@6ab8c32e
aether:aether_portal: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, z]}
aether:aether_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, com.gildedgames.aether.common.blocks.properties.PropertyVariant@d26de75f
aether:aether_teleporter: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
aether:agiosite: 
aether:agiosite_brick: 
aether:agiosite_brick_decorative: com.gildedgames.aether.common.blocks.properties.PropertyVariant@d02113af
aether:agiosite_brick_slab: PropertyEnum{name=state, clazz=class com.gildedgames.aether.common.blocks.util.BlockCustomSlab$EnumSlabPart, values=[BOTTOM_HALF, TOP_HALF, FULL_BLOCK]}
aether:agiosite_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
aether:agiosite_pillar: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
aether:agiosite_slab: PropertyEnum{name=state, clazz=class com.gildedgames.aether.common.blocks.util.BlockCustomSlab$EnumSlabPart, values=[BOTTOM_HALF, TOP_HALF, FULL_BLOCK]}
aether:agiosite_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
aether:altar: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
aether:ambrosium_ore: 
aether:ambrosium_torch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
aether:arkenium_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
aether:arkenium_ore: 
aether:blue_dark_skyroot_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
aether:blue_light_skyroot_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
aether:blue_skyroot_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
aether:blueberry_bush: PropertyBool{name=harvestable, clazz=class java.lang.Boolean, values=[true, false]}
aether:brettl_plant: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10]}, PropertyBool{name=harvestable, clazz=class java.lang.Boolean, values=[true, false]}, com.gildedgames.aether.common.blocks.properties.PropertyVariant@17e96cbd
aether:cloudwool_block: 
aether:cloudwool_carpet: 
aether:crude_scatterglass: 
aether:crude_scatterglass_decorative: com.gildedgames.aether.common.blocks.properties.PropertyVariant@21887d31
aether:crude_scatterglass_pane: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
aether:crude_scatterglass_pane_decorative: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, com.gildedgames.aether.common.blocks.properties.PropertyVariant@8d7fd8e8, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
aether:dark_blue_dark_skyroot_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
aether:dark_blue_light_skyroot_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
aether:dark_blue_skyroot_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
aether:dark_skyroot_log: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
aether:dark_skyroot_planks: 
aether:faded_holystone_brick: 
aether:faded_holystone_brick_decorative: com.gildedgames.aether.common.blocks.properties.PropertyVariant@21f1f70f
aether:faded_holystone_brick_slab: PropertyEnum{name=state, clazz=class com.gildedgames.aether.common.blocks.util.BlockCustomSlab$EnumSlabPart, values=[BOTTOM_HALF, TOP_HALF, FULL_BLOCK]}
aether:faded_holystone_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
aether:faded_holystone_pillar: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
aether:ferrosite: 
aether:ferrosite_sand: 
aether:golden_oak_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
aether:golden_oak_log: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
aether:gravitite_block: 
aether:gravitite_ore: 
aether:green_dark_skyroot_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
aether:green_light_skyroot_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
aether:green_skyroot_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
aether:highlands_ice: 
aether:highlands_packed_ice: 
aether:highlands_snow: 
aether:highlands_snow_layer: PropertyInteger{name=layers, clazz=class java.lang.Integer, values=[1, 2, 3, 4, 5, 6, 7, 8]}
aether:holystone: com.gildedgames.aether.common.blocks.properties.PropertyVariant@5fd65dc3
aether:holystone_bookshelf: 
aether:holystone_brick: 
aether:holystone_brick_decorative: com.gildedgames.aether.common.blocks.properties.PropertyVariant@bea6738e
aether:holystone_brick_slab: PropertyEnum{name=state, clazz=class com.gildedgames.aether.common.blocks.util.BlockCustomSlab$EnumSlabPart, values=[BOTTOM_HALF, TOP_HALF, FULL_BLOCK]}
aether:holystone_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
aether:holystone_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
aether:holystone_button: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
aether:holystone_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=is_lit, clazz=class java.lang.Boolean, values=[true, false]}
aether:holystone_pillar: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
aether:holystone_pressure_plate: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
aether:holystone_rock: 
aether:holystone_slab: PropertyEnum{name=state, clazz=class com.gildedgames.aether.common.blocks.util.BlockCustomSlab$EnumSlabPart, values=[BOTTOM_HALF, TOP_HALF, FULL_BLOCK]}
aether:holystone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
aether:holystone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
aether:icestone_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
aether:icestone_bricks: 
aether:icestone_bricks_decorative: com.gildedgames.aether.common.blocks.properties.PropertyVariant@5f1b189b
aether:icestone_cooler: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
aether:icestone_ore: 
aether:icestone_pillar: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
aether:icestone_slab: PropertyEnum{name=state, clazz=class com.gildedgames.aether.common.blocks.util.BlockCustomSlab$EnumSlabPart, values=[BOTTOM_HALF, TOP_HALF, FULL_BLOCK]}
aether:icestone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
aether:incubator: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=is_lit, clazz=class java.lang.Boolean, values=[true, false]}
aether:light_skyroot_beam: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
aether:light_skyroot_decorative: com.gildedgames.aether.common.blocks.properties.PropertyVariant@550529af
aether:light_skyroot_log: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
aether:light_skyroot_planks: 
aether:masonry_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
aether:moa_egg: 
aether:mossy_holystone_slab: PropertyEnum{name=state, clazz=class com.gildedgames.aether.common.blocks.util.BlockCustomSlab$EnumSlabPart, values=[BOTTOM_HALF, TOP_HALF, FULL_BLOCK]}
aether:mossy_holystone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
aether:mossy_holystone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
aether:multiblock_dummy: 
aether:multiblock_dummy_half: 
aether:orange_tree: PropertyBool{name=is_top_block, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[1, 2, 3, 4, 5]}
aether:outpost_campfire: 
aether:present: 
aether:quicksoil: 
aether:quicksoil_glass: 
aether:quicksoil_glass_decorative: com.gildedgames.aether.common.blocks.properties.PropertyVariant@21887d31
aether:quicksoil_glass_pane: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
aether:quicksoil_glass_pane_decorative: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, com.gildedgames.aether.common.blocks.properties.PropertyVariant@8d7fd8e8, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
aether:rusted_ferrosite: 
aether:scatterglass: 
aether:scatterglass_decorative: com.gildedgames.aether.common.blocks.properties.PropertyVariant@21887d31
aether:scatterglass_pane: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
aether:scatterglass_pane_decorative: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, com.gildedgames.aether.common.blocks.properties.PropertyVariant@8d7fd8e8, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
aether:scatterglass_slab: PropertyEnum{name=state, clazz=class com.gildedgames.aether.common.blocks.util.BlockCustomSlab$EnumSlabPart, values=[BOTTOM_HALF, TOP_HALF, FULL_BLOCK]}
aether:scatterglass_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
aether:scatterglass_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
aether:secret_skyroot_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
aether:secret_skyroot_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
aether:skyroot_beam: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
aether:skyroot_bed: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=occupied, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class net.minecraft.block.BlockBed$EnumPartType, values=[head, foot]}
aether:skyroot_bookshelf: 
aether:skyroot_button: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
aether:skyroot_chest: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
aether:skyroot_decorative: com.gildedgames.aether.common.blocks.properties.PropertyVariant@eab03308
aether:skyroot_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
aether:skyroot_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
aether:skyroot_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
aether:skyroot_ladder: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
aether:skyroot_log: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
aether:skyroot_log_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=is_generated, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
aether:skyroot_planks: 
aether:skyroot_pressure_plate: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
aether:skyroot_slab: PropertyEnum{name=state, clazz=class com.gildedgames.aether.common.blocks.util.BlockCustomSlab$EnumSlabPart, values=[BOTTOM_HALF, TOP_HALF, FULL_BLOCK]}
aether:skyroot_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
aether:skyroot_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
aether:skyroot_twigs: 
aether:standing_skyroot_sign: PropertyInteger{name=rotation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
aether:tall_aether_grass: PropertyBool{name=snowy, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class com.gildedgames.aether.common.blocks.natural.plants.BlockTallAetherGrass$Type, values=[HIGHLANDS, ENCHANTED, ARCTIC, MAGNETIC, IRRADIATED]}, com.gildedgames.aether.common.blocks.properties.PropertyVariant@52f93576
aether:thera_dirt: com.gildedgames.aether.common.blocks.properties.PropertyVariant@78024ac5
aether:thera_grass: PropertyBool{name=snowy, clazz=class java.lang.Boolean, values=[true, false]}, com.gildedgames.aether.common.blocks.properties.PropertyVariant@170ef58e
aether:therastone_brick: 
aether:therastone_brick_decorative: com.gildedgames.aether.common.blocks.properties.PropertyVariant@3cc093cc
aether:therastone_pillar: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
aether:therawood_beam: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
aether:therawood_decorative: com.gildedgames.aether.common.blocks.properties.PropertyVariant@aefea85b
aether:therawood_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
aether:therawood_log: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
aether:therawood_planks: 
aether:valkyrie_grass: PropertyBool{name=harvestable, clazz=class java.lang.Boolean, values=[true, false]}, com.gildedgames.aether.common.blocks.properties.PropertyVariant@d209e7ca
aether:wall_skyroot_sign: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
aether:wildcard: 
aether:woven_sticks: com.gildedgames.aether.common.blocks.properties.PropertyVariant@8923f19d
aether:zanite_block: 
aether:zanite_ore: 
armorplus:black_stone_brick: 
armorplus:black_stone_brick_corner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
armorplus:black_stone_brick_tower: 
armorplus:black_stone_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
armorplus:block_compressed_infused_lava_crystal: 
armorplus:block_compressed_lava_crystal: 
armorplus:block_infused_lava_crystal: 
armorplus:block_lava_crystal: 
armorplus:blue_stone_brick: 
armorplus:blue_stone_brick_corner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
armorplus:blue_stone_brick_tower: 
armorplus:blue_stone_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
armorplus:champion_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
armorplus:compressed_obsidian: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
armorplus:demonic_dragon_trophy: 
armorplus:elder_guardian_trophy: 
armorplus:electrical_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
armorplus:ender_dragon_trophy: 
armorplus:ender_floor_1: 
armorplus:ender_floor_2: 
armorplus:ender_glowstone: 
armorplus:ender_pillar: 
armorplus:ender_stone: 
armorplus:ender_stone_bricks: 
armorplus:ender_stone_trap: 
armorplus:green_stone_brick: 
armorplus:green_stone_brick_corner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
armorplus:green_stone_brick_tower: 
armorplus:green_stone_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
armorplus:guardian_overlord_trophy: 
armorplus:high_tech_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
armorplus:lava_cactus: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
armorplus:lava_infused_obsidian: 
armorplus:lava_infuser: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
armorplus:lava_infuser_infusing: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
armorplus:lava_nether_brick: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
armorplus:ore_lava_crystal: 
armorplus:purple_stone_brick: 
armorplus:purple_stone_brick_corner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
armorplus:purple_stone_brick_tower: 
armorplus:purple_stone_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
armorplus:red_stone_brick: 
armorplus:red_stone_brick_corner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
armorplus:red_stone_brick_tower: 
armorplus:red_stone_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
armorplus:skeletal_king_trophy: 
armorplus:steel_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
armorplus:the_lord_of_everything_trophy: 
armorplus:trophy: 
armorplus:ulti_tech_bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
armorplus:white_stone_brick: 
armorplus:white_stone_brick_corner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
armorplus:white_stone_brick_tower: 
armorplus:white_stone_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
armorplus:wither_boss_trophy: 
armorplus:workbench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
armorplus:yellow_stone_brick: 
armorplus:yellow_stone_brick_corner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
armorplus:yellow_stone_brick_tower: 
armorplus:yellow_stone_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
astralsorcery:blockaltar: PropertyEnum{name=altartype, clazz=class hellfirepvp.astralsorcery.common.block.network.BlockAltar$AltarType, values=[altar_1, altar_2, altar_3, altar_4, altar_5]}, PropertyBool{name=render, clazz=class java.lang.Boolean, values=[true, false]}
astralsorcery:blockattunementaltar: 
astralsorcery:blockattunementrelay: 
astralsorcery:blockblackmarble: PropertyEnum{name=marbletype, clazz=class hellfirepvp.astralsorcery.common.block.BlockBlackMarble$BlackMarbleBlockType, values=[RAW, BRICKS, PILLAR, ARCH, CHISELED, ENGRAVED, RUNED, PILLAR_TOP, PILLAR_BOTTOM]}
astralsorcery:blockbore: 
astralsorcery:blockborehead: PropertyEnum{name=type, clazz=class hellfirepvp.astralsorcery.common.tile.TileBore$BoreType, values=[LIQUID, VORTEX]}
astralsorcery:blockcelestialcollectorcrystal: 
astralsorcery:blockcelestialcrystals: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4]}
astralsorcery:blockcelestialgateway: 
astralsorcery:blockchalice: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}
astralsorcery:blockcollectorcrystal: 
astralsorcery:blockcustomflower: PropertyEnum{name=flower, clazz=class hellfirepvp.astralsorcery.common.block.BlockCustomFlower$FlowerType, values=[GLOW_FLOWER]}
astralsorcery:blockcustomore: PropertyEnum{name=oretype, clazz=class hellfirepvp.astralsorcery.common.block.BlockCustomOre$OreType, values=[ROCK_CRYSTAL, STARMETAL]}
astralsorcery:blockcustomsandore: PropertyEnum{name=oretype, clazz=class hellfirepvp.astralsorcery.common.block.BlockCustomSandOre$OreType, values=[AQUAMARINE]}
astralsorcery:blockfaketree: 
astralsorcery:blockflarelight: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
astralsorcery:blocklens: PropertyEnum{name=against, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=render, clazz=class java.lang.Boolean, values=[true, false]}
astralsorcery:blockmachine: PropertyEnum{name=machine, clazz=class hellfirepvp.astralsorcery.common.block.BlockMachine$MachineType, values=[telescope, grindstone]}
astralsorcery:blockmapdrawingtable: 
astralsorcery:blockmarble: PropertyEnum{name=marbletype, clazz=class hellfirepvp.astralsorcery.common.block.BlockMarble$MarbleBlockType, values=[RAW, BRICKS, PILLAR, ARCH, CHISELED, ENGRAVED, RUNED, PILLAR_TOP, PILLAR_BOTTOM]}
astralsorcery:blockmarbledoubleslab: PropertyEnum{name=marbletype, clazz=class hellfirepvp.astralsorcery.common.block.BlockMarbleSlab$EnumType, values=[BRICKS]}
astralsorcery:blockmarbleslab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=marbletype, clazz=class hellfirepvp.astralsorcery.common.block.BlockMarbleSlab$EnumType, values=[BRICKS]}
astralsorcery:blockmarblestairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
astralsorcery:blockportalnode: 
astralsorcery:blockprism: PropertyEnum{name=against, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
astralsorcery:blockrituallink: 
astralsorcery:blockritualpedestal: 
astralsorcery:blockstarlightinfuser: 
astralsorcery:blockstructural: PropertyEnum{name=blocktype, clazz=class hellfirepvp.astralsorcery.common.block.BlockStructural$BlockType, values=[TELESCOPE_STRUCT]}
astralsorcery:blocktranslucentblock: 
astralsorcery:blocktreebeacon: 
astralsorcery:blockvanishing: 
astralsorcery:blockwell: 
astralsorcery:blockworldilluminator: 
astralsorcery:fluidblockliquidstarlight: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
bloodmagic:alchemy_array: 
bloodmagic:alchemy_table: PropertyEnum{name=direction, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=invisible, clazz=class java.lang.Boolean, values=[true, false]}
bloodmagic:altar: 
bloodmagic:blood_light: 
bloodmagic:blood_rune: PropertyEnum{name=type, clazz=class WayofTime.bloodmagic.block.enums.BloodRuneType, values=[blank, speed, efficiency, sacrifice, self_sacrifice, displacement, capacity, augmented_capacity, orb, acceleration, charging]}
bloodmagic:blood_tank: PropertyInteger{name=tier, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
bloodmagic:decorative_brick: PropertyEnum{name=type, clazz=class WayofTime.bloodmagic.block.enums.EnumDecorative, values=[bloodstone_tile, bloodstone_brick, crystal_tile, crystal_brick]}
bloodmagic:demon_brick_1: PropertyEnum{name=type, clazz=class WayofTime.bloodmagic.block.enums.EnumDemonBlock1, values=[brick1_raw, brick1_corrosive, brick1_destructive, brick1_vengeful, brick1_steadfast]}
bloodmagic:demon_brick_2: PropertyEnum{name=type, clazz=class WayofTime.bloodmagic.block.enums.EnumDemonBlock2, values=[smallbrick_raw, smallbrick_corrosive, smallbrick_destructive, smallbrick_vengeful, smallbrick_steadfast, tile_raw, tile_corrosive, tile_destructive, tile_vengeful, tile_steadfast, tilespecial_raw, tilespecial_corrosive, tilespecial_destructive, tilespecial_vengeful, tilespecial_steadfast]}
bloodmagic:demon_crucible: 
bloodmagic:demon_crystal: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6]}, PropertyEnum{name=attached, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyEnum{name=type, clazz=class WayofTime.bloodmagic.soul.EnumDemonWillType, values=[default, corrosive, destructive, vengeful, steadfast]}
bloodmagic:demon_crystallizer: 
bloodmagic:demon_extras: PropertyEnum{name=type, clazz=class WayofTime.bloodmagic.block.enums.EnumDemonBlock3, values=[stone_raw, stone_corrosive, stone_destructive, stone_vengeful, stone_steadfast, polished_raw, polished_corrosive, polished_destructive, polished_vengeful, polished_steadfast, metal_raw, metal_corrosive, metal_destructive, metal_vengeful, metal_steadfast]}
bloodmagic:demon_light: PropertyEnum{name=type, clazz=class WayofTime.bloodmagic.block.enums.EnumSubWillType, values=[raw, corrosive, destructive, vengeful, steadfast]}
bloodmagic:demon_pillar_1: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}, PropertyEnum{name=type, clazz=class WayofTime.bloodmagic.block.enums.EnumSubWillType, values=[raw, corrosive, destructive, vengeful, steadfast]}
bloodmagic:demon_pillar_2: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}, PropertyEnum{name=type, clazz=class WayofTime.bloodmagic.block.enums.EnumSubWillType, values=[raw, corrosive, destructive, vengeful, steadfast]}
bloodmagic:demon_pillar_cap_1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyEnum{name=type, clazz=class WayofTime.bloodmagic.block.enums.EnumSubWillType1, values=[raw, corrosive]}
bloodmagic:demon_pillar_cap_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyEnum{name=type, clazz=class WayofTime.bloodmagic.block.enums.EnumSubWillType2, values=[destructive, vengeful]}
bloodmagic:demon_pillar_cap_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyEnum{name=type, clazz=class WayofTime.bloodmagic.block.enums.EnumSubWillType3, values=[steadfast]}
bloodmagic:demon_pylon: 
bloodmagic:demon_stairs_1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}, PropertyEnum{name=type, clazz=class WayofTime.bloodmagic.block.enums.EnumSubWillType1, values=[raw, corrosive]}
bloodmagic:demon_stairs_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}, PropertyEnum{name=type, clazz=class WayofTime.bloodmagic.block.enums.EnumSubWillType2, values=[destructive, vengeful]}
bloodmagic:demon_stairs_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}, PropertyEnum{name=type, clazz=class WayofTime.bloodmagic.block.enums.EnumSubWillType3, values=[steadfast]}
bloodmagic:demon_wall_1: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class WayofTime.bloodmagic.block.enums.EnumWillWall, values=[brick_raw, brick_corrosive, brick_destructive, brick_vengeful, brick_steadfast, smallbrick_raw, smallbrick_corrosive, smallbrick_destructive, smallbrick_vengeful, smallbrick_steadfast, large_raw, large_corrosive, large_destructive, large_vengeful, large_steadfast]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
bloodmagic:dimensional_portal: PropertyInteger{name=meta, clazz=class java.lang.Integer, values=[0, 1, 2]}
bloodmagic:incense_altar: 
bloodmagic:input_routing_node: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
bloodmagic:inversion_pillar: PropertyBool{name=static, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class WayofTime.bloodmagic.block.enums.EnumSubWillType, values=[raw, corrosive, destructive, vengeful, steadfast]}
bloodmagic:inversion_pillar_end: PropertyEnum{name=type, clazz=class WayofTime.bloodmagic.block.enums.EnumInversionCap, values=[raw_bottom, raw_top, corrosive_bottom, corrosive_top, destructive_bottom, destructive_top, vengeful_bottom, vengeful_top, steadfast_bottom, steadfast_top]}
bloodmagic:item_routing_node: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
bloodmagic:life_essence: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
bloodmagic:master_routing_node: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
bloodmagic:mimic: PropertyEnum{name=type, clazz=class WayofTime.bloodmagic.block.enums.EnumMimic, values=[nohitbox, solidopaque, solidclear, solidlight, sentient]}
bloodmagic:output_routing_node: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
bloodmagic:path: PropertyEnum{name=type, clazz=class WayofTime.bloodmagic.block.enums.EnumPath, values=[wood, woodtile, stone, stonetile, wornstone, wornstonetile, obsidian, obsidiantile]}
bloodmagic:phantom: 
bloodmagic:ritual_controller: PropertyEnum{name=type, clazz=class WayofTime.bloodmagic.block.enums.EnumRitualController, values=[master, imperfect, inverted]}
bloodmagic:ritual_stone: PropertyEnum{name=type, clazz=class WayofTime.bloodmagic.ritual.EnumRuneType, values=[blank, water, fire, earth, air, dusk, dawn]}
bloodmagic:soul_forge: 
bloodmagic:spectral: 
bloodmagic:teleposer: 
botania:alchemycatalyst: 
botania:alfheimportal: PropertyEnum{name=state, clazz=class vazkii.botania.api.state.enums.AlfPortalState, values=[OFF, ON_Z, ON_X]}
botania:altar: PropertyEnum{name=variant, clazz=class vazkii.botania.api.state.enums.AltarVariant, values=[DEFAULT, FOREST, PLAINS, MOUNTAIN, FUNGAL, SWAMP, DESERT, TAIGA, MESA, MOSSY]}
botania:altgrass: PropertyEnum{name=variant, clazz=class vazkii.botania.api.state.enums.AltGrassVariant, values=[DRY, GOLDEN, VIVID, SCORCHED, INFUSED, MUTATED]}
botania:animatedtorch: 
botania:avatar: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
botania:bellows: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
botania:bifrost: 
botania:bifrostperm: 
botania:bifrostpermpane: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
botania:biomestonea0slab: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestonea0slabfull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestonea0stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:biomestonea0wall: PropertyEnum{name=bswall_variant, clazz=class vazkii.botania.api.state.enums.BiomeStoneVariant, values=[FOREST_COBBLE, PLAINS_COBBLE, MOUNTAIN_COBBLE, FUNGAL_COBBLE, SWAMP_COBBLE, DESERT_COBBLE, TAIGA_COBBLE, MESA_COBBLE]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
botania:biomestonea10slab: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestonea10slabfull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestonea10stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:biomestonea11slab: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestonea11slabfull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestonea11stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:biomestonea12slab: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestonea12slabfull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestonea12stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:biomestonea13slab: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestonea13slabfull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestonea13stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:biomestonea14slab: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestonea14slabfull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestonea14stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:biomestonea15slab: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestonea15slabfull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestonea15stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:biomestonea1slab: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestonea1slabfull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestonea1stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:biomestonea2slab: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestonea2slabfull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestonea2stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:biomestonea3slab: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestonea3slabfull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestonea3stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:biomestonea4slab: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestonea4slabfull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestonea4stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:biomestonea5slab: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestonea5slabfull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestonea5stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:biomestonea6slab: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestonea6slabfull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestonea6stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:biomestonea7slab: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestonea7slabfull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestonea7stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:biomestonea8slab: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestonea8slabfull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestonea8stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:biomestonea9slab: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestonea9slabfull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestonea9stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:biomestonea: PropertyEnum{name=variant, clazz=class vazkii.botania.api.state.enums.BiomeStoneVariant, values=[FOREST, PLAINS, MOUNTAIN, FUNGAL, SWAMP, DESERT, TAIGA, MESA, FOREST_COBBLE, PLAINS_COBBLE, MOUNTAIN_COBBLE, FUNGAL_COBBLE, SWAMP_COBBLE, DESERT_COBBLE, TAIGA_COBBLE, MESA_COBBLE]}
botania:biomestoneb0slab: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestoneb0slabfull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestoneb0stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:biomestoneb1slab: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestoneb1slabfull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestoneb1stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:biomestoneb2slab: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestoneb2slabfull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestoneb2stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:biomestoneb3slab: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestoneb3slabfull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestoneb3stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:biomestoneb4slab: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestoneb4slabfull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestoneb4stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:biomestoneb5slab: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestoneb5slabfull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestoneb5stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:biomestoneb6slab: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestoneb6slabfull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestoneb6stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:biomestoneb7slab: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestoneb7slabfull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:biomestoneb7stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:biomestoneb: PropertyEnum{name=variant, clazz=class vazkii.botania.api.state.enums.BiomeBrickVariant, values=[FOREST, PLAINS, MOUNTAIN, FUNGAL, SWAMP, DESERT, TAIGA, MESA, CHISELED_FOREST, CHISELED_PLAINS, CHISELED_MOUNTAIN, CHISELED_FUNGAL, CHISELED_SWAMP, CHISELED_DESERT, CHISELED_TAIGA, CHISELED_MESA]}
botania:blazeblock: 
botania:brewery: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
botania:buriedpetals: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[poppy, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy]}
botania:cacophoniumblock: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
botania:cellblock: 
botania:cocoon: 
botania:conjurationcatalyst: 
botania:corporeacrystalcube: PropertyBool{name=static, clazz=class java.lang.Boolean, values=[true, false]}
botania:corporeafunnel: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
botania:corporeaindex: 
botania:corporeainterceptor: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
botania:corporearetainer: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
botania:custombrick: PropertyEnum{name=variant, clazz=class vazkii.botania.api.state.enums.CustomBrickVariant, values=[AZULEJO_0, AZULEJO_13, AZULEJO_14, AZULEJO_15, AZULEJO_1, AZULEJO_2, AZULEJO_3, AZULEJO_4, AZULEJO_5, AZULEJO_6, AZULEJO_7, AZULEJO_8, AZULEJO_9, AZULEJO_10, AZULEJO_11, AZULEJO_12]}
botania:distributor: 
botania:doubleflower1: PropertyEnum{name=df_variant, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoublePlant$EnumBlockHalf, values=[upper, lower]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockDoublePlant$EnumPlantType, values=[sunflower, syringa, double_grass, double_fern, double_rose, paeonia]}
botania:doubleflower2: PropertyEnum{name=df_variant, clazz=class net.minecraft.item.EnumDyeColor, values=[silver, cyan, purple, blue, brown, green, red, black]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoublePlant$EnumBlockHalf, values=[upper, lower]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockDoublePlant$EnumPlantType, values=[sunflower, syringa, double_grass, double_fern, double_rose, paeonia]}
botania:dreamwood0slab: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:dreamwood0slabfull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:dreamwood0stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:dreamwood0wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
botania:dreamwood1slab: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:dreamwood1slabfull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:dreamwood1stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:dreamwood: PropertyEnum{name=variant, clazz=class vazkii.botania.api.state.enums.LivingWoodVariant, values=[DEFAULT, PLANKS, MOSSY_PLANKS, FRAMED, PATTERN_FRAMED, GLIMMERING]}
botania:elfglass: 
botania:elfglasspane: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
botania:enchantedsoil: 
botania:enchanter: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, z]}
botania:endereyeblock: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
botania:fakeair: 
botania:felpumpkin: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
botania:floatingspecialflower: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
botania:flower: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[poppy, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy]}
botania:forestdrum: PropertyEnum{name=variant, clazz=class vazkii.botania.api.state.enums.DrumVariant, values=[WILD, GATHERING, CANOPY]}
botania:foresteye: 
botania:gaiaheadblock: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=nodrop, clazz=class java.lang.Boolean, values=[true, false]}
botania:ghostrail: PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockRailBase$EnumRailDirection, values=[north_south, east_west, ascending_east, ascending_west, ascending_north, ascending_south]}
botania:hourglass: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
botania:incenseplate: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
botania:lightlauncher: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
botania:lightrelay: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class vazkii.botania.api.state.enums.LuminizerVariant, values=[DEFAULT, DETECTOR, FORK, TOGGLE]}
botania:livingrock0slab: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:livingrock0slabfull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:livingrock0stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:livingrock0wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
botania:livingrock1slab: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:livingrock1slabfull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:livingrock1stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:livingrock: PropertyEnum{name=variant, clazz=class vazkii.botania.api.state.enums.LivingRockVariant, values=[DEFAULT, BRICK, MOSSY_BRICK, CRACKED_BRICK, CHISELED_BRICK]}
botania:livingwood0slab: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:livingwood0slabfull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:livingwood0stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:livingwood0wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
botania:livingwood1slab: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:livingwood1slabfull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:livingwood1stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:livingwood: PropertyEnum{name=variant, clazz=class vazkii.botania.api.state.enums.LivingWoodVariant, values=[DEFAULT, PLANKS, MOSSY_PLANKS, FRAMED, PATTERN_FRAMED, GLIMMERING]}
botania:manabomb: 
botania:manadetector: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
botania:manaflame: 
botania:managlass: 
botania:managlasspane: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
botania:manavoid: 
botania:miniisland: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
botania:mushroom: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
botania:opencrate: PropertyEnum{name=pattern, clazz=class vazkii.botania.api.state.enums.CratePattern, values=[NONE, CRAFTY_1_1, CRAFTY_2_2, CRAFTY_1_2, CRAFTY_2_1, CRAFTY_1_3, CRAFTY_3_1, CRAFTY_2_3, CRAFTY_3_2, CRAFTY_DONUT]}, PropertyEnum{name=variant, clazz=class vazkii.botania.api.state.enums.CrateVariant, values=[OPEN, CRAFTY]}
botania:pavement0slab: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:pavement0slabfull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:pavement0stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:pavement1slab: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:pavement1slabfull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:pavement1stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:pavement2slab: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:pavement2slabfull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:pavement2stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:pavement3slab: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:pavement3slabfull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:pavement3stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:pavement4slab: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:pavement4slabfull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:pavement4stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:pavement5slab: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:pavement5slabfull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:pavement5stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:pavement: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, yellow, blue, green, red, black]}
botania:petalblock: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
botania:pistonrelay: 
botania:platform: PropertyEnum{name=variant, clazz=class vazkii.botania.api.state.enums.PlatformVariant, values=[ABSTRUSE, SPECTRAL, INFRANGIBLE]}
botania:pool: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}, PropertyEnum{name=variant, clazz=class vazkii.botania.api.state.enums.PoolVariant, values=[DEFAULT, CREATIVE, DILUTED, FABULOUS]}
botania:prism: PropertyBool{name=has_lens, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
botania:pump: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=static, clazz=class java.lang.Boolean, values=[true, false]}
botania:pylon: PropertyEnum{name=variant, clazz=class vazkii.botania.api.state.enums.PylonVariant, values=[MANA, NATURA, GAIA]}
botania:quartzslabblazefull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:quartzslabblazehalf: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:quartzslabdarkfull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:quartzslabdarkhalf: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:quartzslabelffull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:quartzslabelfhalf: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:quartzslablavenderfull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:quartzslablavenderhalf: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:quartzslabmanafull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:quartzslabmanahalf: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:quartzslabredfull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:quartzslabredhalf: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:quartzslabsunnyfull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:quartzslabsunnyhalf: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:quartzstairsblaze: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:quartzstairsdark: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:quartzstairself: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:quartzstairslavender: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:quartzstairsmana: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:quartzstairsred: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:quartzstairssunny: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:quartztypeblaze: PropertyEnum{name=variant, clazz=class vazkii.botania.api.state.enums.QuartzVariant, values=[NORMAL, CHISELED, PILLAR_Y, PILLAR_X, PILLAR_Z]}
botania:quartztypedark: PropertyEnum{name=variant, clazz=class vazkii.botania.api.state.enums.QuartzVariant, values=[NORMAL, CHISELED, PILLAR_Y, PILLAR_X, PILLAR_Z]}
botania:quartztypeelf: PropertyEnum{name=variant, clazz=class vazkii.botania.api.state.enums.QuartzVariant, values=[NORMAL, CHISELED, PILLAR_Y, PILLAR_X, PILLAR_Z]}
botania:quartztypelavender: PropertyEnum{name=variant, clazz=class vazkii.botania.api.state.enums.QuartzVariant, values=[NORMAL, CHISELED, PILLAR_Y, PILLAR_X, PILLAR_Z]}
botania:quartztypemana: PropertyEnum{name=variant, clazz=class vazkii.botania.api.state.enums.QuartzVariant, values=[NORMAL, CHISELED, PILLAR_Y, PILLAR_X, PILLAR_Z]}
botania:quartztypered: PropertyEnum{name=variant, clazz=class vazkii.botania.api.state.enums.QuartzVariant, values=[NORMAL, CHISELED, PILLAR_Y, PILLAR_X, PILLAR_Z]}
botania:quartztypesunny: PropertyEnum{name=variant, clazz=class vazkii.botania.api.state.enums.QuartzVariant, values=[NORMAL, CHISELED, PILLAR_Y, PILLAR_X, PILLAR_Z]}
botania:redstringcomparator: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
botania:redstringcontainer: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
botania:redstringdispenser: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
botania:redstringfertilizer: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
botania:redstringinterceptor: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
botania:redstringrelay: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
botania:rfgenerator: 
botania:root: 
botania:runealtar: 
botania:shimmerrock0slab: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:shimmerrock0slabfull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:shimmerrock0stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:shimmerrock: 
botania:shimmerwoodplanks0slab: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:shimmerwoodplanks0slabfull: PropertyEnum{name=dummy, clazz=class vazkii.botania.common.block.decor.slabs.BlockModSlab$DummyEnum, values=[SINGLETON]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
botania:shimmerwoodplanks0stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
botania:shimmerwoodplanks: 
botania:shinyflower: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[poppy, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy]}
botania:solidvine: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
botania:sparkchanger: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
botania:spawnerclaw: 
botania:specialflower: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[poppy, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy]}
botania:spreader: PropertyEnum{name=variant, clazz=class vazkii.botania.api.state.enums.SpreaderVariant, values=[MANA, REDSTONE, ELVEN, GAIA]}
botania:starfield: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
botania:storage: PropertyEnum{name=variant, clazz=class vazkii.botania.api.state.enums.StorageVariant, values=[MANASTEEL, TERRASTEEL, ELEMENTIUM, MANA_DIAMOND, DRAGONSTONE]}
botania:terraplate: 
botania:teruterubozu: 
botania:tinyplanetblock: 
botania:tinypotato: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
botania:turntable: 
chisel:andesite1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:andesite2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:andesite: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:antiblock: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:auto_chisel: 
chisel:basalt1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9]}
chisel:basalt2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:basalt: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:block_charcoal1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:block_charcoal2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:block_charcoal: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:block_coal1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:block_coal2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:block_coal: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:block_coal_coke1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:block_coal_coke2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:block_coal_coke: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:blockaluminum: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:blockbronze: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:blockcobalt: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:blockcopper: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:blockelectrum: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:blockgold: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:blockinvar: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:blockiron: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:blocklead: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:blocknickel: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:blockplatinum: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:blocksilver: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:blocksteel: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:blocktin: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:blockuranium: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:bloodmagic: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:bookshelf_acacia: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:bookshelf_birch: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:bookshelf_darkoak: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:bookshelf_jungle: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:bookshelf_oak: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:bookshelf_spruce: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:bricks1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9]}
chisel:bricks2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:bricks: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:brownstone: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:carpet_black: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:carpet_blue: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:carpet_brown: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:carpet_cyan: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:carpet_gray: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:carpet_green: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:carpet_lightblue: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:carpet_lightgray: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:carpet_lime: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:carpet_magenta: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:carpet_orange: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:carpet_pink: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:carpet_purple: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:carpet_red: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:carpet_white: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:carpet_yellow: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:cloud: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:cobblestone1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9]}
chisel:cobblestone2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:cobblestone: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:cobblestonemossy1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:cobblestonemossy2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:cobblestonemossy: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_black1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_black2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_black: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_blue1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_blue2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_blue: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_brown1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_brown2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_brown: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_cyan1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_cyan2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_cyan: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_gray1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_gray2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_gray: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_green1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_green2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_green: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_lightblue1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_lightblue2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_lightblue: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_lightgray1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_lightgray2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_lightgray: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_lime1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_lime2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_lime: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_magenta1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_magenta2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_magenta: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_orange1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_orange2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_orange: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_pink1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_pink2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_pink: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_purple1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_purple2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_purple: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_red1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_red2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_red: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_white1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_white2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_white: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_yellow1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_yellow2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:concrete_yellow: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:diamond: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:diorite1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:diorite2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:diorite: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:dirt: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:emerald: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:endstone1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9]}
chisel:endstone2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:endstone: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:energizedvoidstone: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:factory1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:factory: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:futura: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:glass: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:glassdyedblack: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:glassdyedblue: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:glassdyedbrown: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:glassdyedcyan: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:glassdyedgray: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:glassdyedgreen: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:glassdyedlightblue: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:glassdyedlightgray: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:glassdyedlime: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:glassdyedmagenta: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:glassdyedorange: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:glassdyedpink: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:glassdyedpurple: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:glassdyedred: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:glassdyedwhite: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:glassdyedyellow: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:glowstone1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:glowstone2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:glowstone: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:gold: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:granite1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:granite2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:granite: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:hardenedclay1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9]}
chisel:hardenedclay2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:hardenedclay: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:ice1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:ice2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:ice: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:icepillar: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:iron: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:ironpane: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:laboratory: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:lapis: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:lavastone1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:lavastone2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:lavastone: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:limestone1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9]}
chisel:limestone2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:limestone: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:marble1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9]}
chisel:marble2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:marble: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:marblepillar: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:netherbrick: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:netherrack: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:obsidian: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:paper: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:planks-acacia: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:planks-birch: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:planks-dark-oak: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:planks-jungle: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:planks-oak: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:planks-spruce: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:prismarine1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9]}
chisel:prismarine2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:prismarine: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:purpur1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9]}
chisel:purpur2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:purpur: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:quartz1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:quartz: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:redstone1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:redstone: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:sandstone-scribbles: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:sandstonered1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9]}
chisel:sandstonered2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:sandstonered: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:sandstoneyellow1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9]}
chisel:sandstoneyellow2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:sandstoneyellow: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:stonebrick1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9]}
chisel:stonebrick2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:stonebrick: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:technical1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:technical: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:technicalnew: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:temple: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:templemossy: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:tyrian: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:valentines: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:voidstone: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:voidstonerunic: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:waterstone1: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:waterstone2: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:waterstone: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:wool_black: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:wool_blue: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:wool_brown: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:wool_cyan: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:wool_gray: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:wool_green: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:wool_lightblue: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:wool_lightgray: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:wool_lime: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:wool_magenta: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:wool_orange: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:wool_pink: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:wool_purple: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:wool_red: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:wool_white: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chisel:wool_yellow: PropertyAnyInteger{name=variation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
chiselsandbits:bittank: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
chiselsandbits:chiseled_clay: PropertyBool{name=full_block, clazz=class java.lang.Boolean, values=[true, false]}
chiselsandbits:chiseled_cloth: PropertyBool{name=full_block, clazz=class java.lang.Boolean, values=[true, false]}
chiselsandbits:chiseled_fluid: PropertyBool{name=full_block, clazz=class java.lang.Boolean, values=[true, false]}
chiselsandbits:chiseled_glass: PropertyBool{name=full_block, clazz=class java.lang.Boolean, values=[true, false]}
chiselsandbits:chiseled_grass: PropertyBool{name=full_block, clazz=class java.lang.Boolean, values=[true, false]}
chiselsandbits:chiseled_ground: PropertyBool{name=full_block, clazz=class java.lang.Boolean, values=[true, false]}
chiselsandbits:chiseled_ice: PropertyBool{name=full_block, clazz=class java.lang.Boolean, values=[true, false]}
chiselsandbits:chiseled_iron: PropertyBool{name=full_block, clazz=class java.lang.Boolean, values=[true, false]}
chiselsandbits:chiseled_leaves: PropertyBool{name=full_block, clazz=class java.lang.Boolean, values=[true, false]}
chiselsandbits:chiseled_packedice: PropertyBool{name=full_block, clazz=class java.lang.Boolean, values=[true, false]}
chiselsandbits:chiseled_rock: PropertyBool{name=full_block, clazz=class java.lang.Boolean, values=[true, false]}
chiselsandbits:chiseled_sand: PropertyBool{name=full_block, clazz=class java.lang.Boolean, values=[true, false]}
chiselsandbits:chiseled_snow: PropertyBool{name=full_block, clazz=class java.lang.Boolean, values=[true, false]}
chiselsandbits:chiseled_wood: PropertyBool{name=full_block, clazz=class java.lang.Boolean, values=[true, false]}
darkutils:anti_slime: 
darkutils:ender_hopper: PropertyBool{name=enabled, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
darkutils:ender_pearl_hopper: PropertyBool{name=enabled, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
darkutils:ender_tether: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
darkutils:fake_tnt: PropertyBool{name=explode, clazz=class java.lang.Boolean, values=[true, false]}
darkutils:filter: PropertyEnum{name=variant, clazz=class net.darkhax.darkutils.features.filter.FilterType, values=[player, undead, arthropod, monster, animal, water, baby, pet, slime, fireres, boss]}
darkutils:filter_inverted: PropertyEnum{name=variant, clazz=class net.darkhax.darkutils.features.filter.FilterType, values=[player, undead, arthropod, monster, animal, water, baby, pet, slime, fireres, boss]}
darkutils:grate: 
darkutils:monolith: PropertyEnum{name=variant, clazz=class net.darkhax.darkutils.features.monolith.BlockMonolith$EnumType, values=[exp, spawning]}
darkutils:pearl_block: PropertyEnum{name=variant, clazz=class net.darkhax.darkutils.features.shulkerpearl.BlockShulkerPearl$EnumType, values=[default, brick, carved, chiseled]}
darkutils:slime_dyed: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
darkutils:sneaky: 
darkutils:sneaky_bedrock: 
darkutils:sneaky_button: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
darkutils:sneaky_ghost: 
darkutils:sneaky_lever: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
darkutils:sneaky_obsidian: 
darkutils:sneaky_plate: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
darkutils:sneaky_torch: 
darkutils:timer: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
darkutils:trap_anchor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
darkutils:trap_move: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
darkutils:trap_move_fast: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
darkutils:trap_move_hyper: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
darkutils:trap_tile: PropertyEnum{name=variant, clazz=class net.darkhax.darkutils.features.trap.TrapType, values=[poison, weakness, harming, slowness, fire, wither, maim, player]}
darkutils:update_detector: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
darkutils:wither_block: PropertyEnum{name=variant, clazz=class net.darkhax.darkutils.features.material.BlockWitherDust$EnumType, values=[default, bricked, carved, chiseled, magma, tiled]}
dynamictrees:acaciabranch: PropertyInteger{name=radius, clazz=class java.lang.Integer, values=[1, 2, 3, 4, 5, 6, 7, 8]}
dynamictrees:birchbranch: PropertyInteger{name=radius, clazz=class java.lang.Integer, values=[1, 2, 3, 4, 5, 6, 7, 8]}
dynamictrees:bonsaipot: 
dynamictrees:cactusbranch: PropertyEnum{name=origin, clazz=class net.minecraft.util.EnumFacing, values=[down, north, south, west, east]}, PropertyBool{name=trunk, clazz=class java.lang.Boolean, values=[true, false]}
dynamictrees:cactussapling: 
dynamictrees:darkoakbranch: PropertyInteger{name=radius, clazz=class java.lang.Integer, values=[1, 2, 3, 4, 5, 6, 7, 8]}
dynamictrees:fire: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
dynamictrees:fruit: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
dynamictrees:fruitcocoa: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
dynamictrees:junglebranch: PropertyInteger{name=radius, clazz=class java.lang.Integer, values=[1, 2, 3, 4, 5, 6, 7, 8]}
dynamictrees:leaves0: PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=hydro, clazz=class java.lang.Integer, values=[1, 2, 3, 4]}, PropertyInteger{name=tree, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
dynamictrees:leaves1: PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=hydro, clazz=class java.lang.Integer, values=[1, 2, 3, 4]}, PropertyInteger{name=tree, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
dynamictrees:oakbranch: PropertyInteger{name=radius, clazz=class java.lang.Integer, values=[1, 2, 3, 4, 5, 6, 7, 8]}
dynamictrees:rootydirt: PropertyInteger{name=life, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
dynamictrees:rootydirtfake: 
dynamictrees:rootydirtspecies: PropertyInteger{name=life, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
dynamictrees:rootysand: PropertyInteger{name=life, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
dynamictrees:sapling: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
dynamictrees:saplingrare: 
dynamictrees:sprucebranch: PropertyInteger{name=radius, clazz=class java.lang.Integer, values=[1, 2, 3, 4, 5, 6, 7, 8]}
enderio:block_advanced_power_monitor: PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumRenderMode, values=[DEFAULTS, AUTO, FRONT, FRONT_SOUTH, FRONT_WEST, FRONT_EAST, FRONT_ON, FRONT_ON_SOUTH, FRONT_ON_WEST, FRONT_ON_EAST]}
enderio:block_alloy: PropertyEnum{name=variant, clazz=class crazypants.enderio.base.material.alloy.Alloy, values=[ELECTRICAL_STEEL, ENERGETIC_ALLOY, VIBRANT_ALLOY, REDSTONE_ALLOY, CONDUCTIVE_IRON, PULSATING_IRON, DARK_STEEL, SOULARIUM, END_STEEL]}
enderio:block_alloy_smelter: PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumRenderMode, values=[DEFAULTS, AUTO, FRONT, FRONT_SOUTH, FRONT_WEST, FRONT_EAST, FRONT_ON, FRONT_ON_SOUTH, FRONT_ON_WEST, FRONT_ON_EAST]}
enderio:block_attractor_obelisk: PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumRenderMode, values=[DEFAULTS, AUTO, FRONT, FRONT_SOUTH, FRONT_WEST, FRONT_EAST, FRONT_ON, FRONT_ON_SOUTH, FRONT_ON_WEST, FRONT_ON_EAST]}
enderio:block_aversion_obelisk: PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumRenderMode, values=[DEFAULTS, AUTO, FRONT, FRONT_SOUTH, FRONT_WEST, FRONT_EAST, FRONT_ON, FRONT_ON_SOUTH, FRONT_ON_WEST, FRONT_ON_EAST]}
enderio:block_buffer: PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumRenderMode, values=[DEFAULTS, AUTO, FRONT, FRONT_SOUTH, FRONT_WEST, FRONT_EAST, FRONT_ON, FRONT_ON_SOUTH, FRONT_ON_WEST, FRONT_ON_EAST]}, PropertyEnum{name=type, clazz=class crazypants.enderio.machines.machine.buffer.BufferType, values=[ITEM, POWER, OMNI, CREATIVE]}
enderio:block_cap_bank: PropertyEnum{name=kind, clazz=class crazypants.enderio.powertools.machine.capbank.CapBankType, values=[CREATIVE, SIMPLE, ACTIVATED, VIBRANT, NONE]}, PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumMergingBlockRenderMode, values=[DEFAULTS, AUTO, sides, north_west_up, north_east_up, south_east_up, south_west_up, north_west_down, north_east_down, south_east_down, south_west_down, north_west, north_east, south_east, south_west, north_up, east_up, west_up, south_up, north_down, east_down, west_down, south_down]}
enderio:block_cold_fire: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
enderio:block_combustion_generator: PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumRenderMode, values=[DEFAULTS, AUTO, FRONT, FRONT_SOUTH, FRONT_WEST, FRONT_EAST, FRONT_ON, FRONT_ON_SOUTH, FRONT_ON_WEST, FRONT_ON_EAST]}
enderio:block_concussion_charge: PropertyBool{name=explode, clazz=class java.lang.Boolean, values=[true, false]}
enderio:block_conduit_bundle: PropertyBool{name=opaque, clazz=class java.lang.Boolean, values=[true, false]}
enderio:block_confusion_charge: PropertyBool{name=explode, clazz=class java.lang.Boolean, values=[true, false]}
enderio:block_crafter: PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumRenderMode, values=[DEFAULTS, AUTO, FRONT, FRONT_SOUTH, FRONT_WEST, FRONT_EAST, FRONT_ON, FRONT_ON_SOUTH, FRONT_ON_WEST, FRONT_ON_EAST]}
enderio:block_dark_fused_glass: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}, PropertyEnum{name=kind, clazz=class crazypants.enderio.base.material.glass.FusedQuartzType, values=[FUSED_QUARTZ, FUSED_GLASS, ENLIGHTENED_FUSED_QUARTZ, ENLIGHTENED_FUSED_GLASS, DARK_FUSED_QUARTZ, DARK_FUSED_GLASS]}, PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumMergingBlockRenderMode, values=[DEFAULTS, AUTO, sides, north_west_up, north_east_up, south_east_up, south_west_up, north_west_down, north_east_down, south_east_down, south_west_down, north_west, north_east, south_east, south_west, north_up, east_up, west_up, south_up, north_down, east_down, west_down, south_down]}
enderio:block_dark_fused_quartz: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}, PropertyEnum{name=kind, clazz=class crazypants.enderio.base.material.glass.FusedQuartzType, values=[FUSED_QUARTZ, FUSED_GLASS, ENLIGHTENED_FUSED_QUARTZ, ENLIGHTENED_FUSED_GLASS, DARK_FUSED_QUARTZ, DARK_FUSED_GLASS]}, PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumMergingBlockRenderMode, values=[DEFAULTS, AUTO, sides, north_west_up, north_east_up, south_east_up, south_west_up, north_west_down, north_east_down, south_east_down, south_west_down, north_west, north_east, south_east, south_west, north_up, east_up, west_up, south_up, north_down, east_down, west_down, south_down]}
enderio:block_dark_iron_bars: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
enderio:block_dark_steel_anvil: PropertyInteger{name=damage, clazz=class java.lang.Integer, values=[0, 1, 2]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
enderio:block_dark_steel_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
enderio:block_dark_steel_ladder: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
enderio:block_dark_steel_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
enderio:block_decoration1: PropertyEnum{name=type, clazz=class crazypants.enderio.base.render.property.EnumDecoBlock, values=[TYPE00, TYPE01, TYPE02, TYPE03, TYPE04, TYPE05, TYPE06, TYPE07, TYPE08, TYPE09, TYPE10, TYPE11, TYPE12, TYPE13, TYPE14, TYPE15]}
enderio:block_decoration2: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class crazypants.enderio.base.render.property.EnumDecoBlock, values=[TYPE00, TYPE01, TYPE02, TYPE03, TYPE04, TYPE05, TYPE06, TYPE07, TYPE08, TYPE09, TYPE10, TYPE11, TYPE12, TYPE13, TYPE14, TYPE15]}
enderio:block_decoration3: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class crazypants.enderio.base.render.property.EnumDecoBlock, values=[TYPE00, TYPE01, TYPE02, TYPE03, TYPE04, TYPE05, TYPE06, TYPE07, TYPE08, TYPE09, TYPE10, TYPE11, TYPE12, TYPE13, TYPE14, TYPE15]}
enderio:block_detector_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=on, clazz=class java.lang.Boolean, values=[true, false]}
enderio:block_detector_block_silent: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=on, clazz=class java.lang.Boolean, values=[true, false]}
enderio:block_dialing_device: PropertyEnum{name=facing, clazz=class crazypants.enderio.machines.machine.teleport.telepad.DialerFacing, values=[DOWN_TONORTH, DOWN_TOSOUTH, DOWN_TOWEST, DOWN_TOEAST, UP_TONORTH, UP_TOSOUTH, UP_TOWEST, UP_TOEAST, NORTH_TOWEST, NORTH_TOEAST, NORTH_TOUP, NORTH_TODOWN, SOUTH_TOWEST, SOUTH_TOEAST, SOUTH_TOUP, SOUTH_TODOWN, WEST_TONORTH, WEST_TOSOUTH, WEST_TOUP, WEST_TODOWN, EAST_TONORTH, EAST_TOSOUTH, EAST_TOUP, EAST_TODOWN]}
enderio:block_electric_light: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=face, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyEnum{name=type, clazz=class crazypants.enderio.machines.machine.light.LightType, values=[ELECTRIC, ELECTRIC_INV, BASIC, BASIC_INV, WIRELESS, WIRELESS_INV]}
enderio:block_enchanter: PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumRenderMode, values=[DEFAULTS, AUTO, FRONT, FRONT_SOUTH, FRONT_WEST, FRONT_EAST, FRONT_ON, FRONT_ON_SOUTH, FRONT_ON_WEST, FRONT_ON_EAST]}
enderio:block_ender_charge: PropertyBool{name=explode, clazz=class java.lang.Boolean, values=[true, false]}
enderio:block_enderman_skull: PropertyEnum{name=variant, clazz=class crazypants.enderio.base.block.skull.SkullType, values=[BASE, REANIMATED, TORMENTED, REANIMATED_TORMENTED]}
enderio:block_enhanced_combustion_generator: PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumRenderMode, values=[DEFAULTS, AUTO, FRONT, FRONT_SOUTH, FRONT_WEST, FRONT_EAST, FRONT_ON, FRONT_ON_SOUTH, FRONT_ON_WEST, FRONT_ON_EAST]}
enderio:block_enhanced_combustion_generator_top: 
enderio:block_enlightened_fused_glass: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}, PropertyEnum{name=kind, clazz=class crazypants.enderio.base.material.glass.FusedQuartzType, values=[FUSED_QUARTZ, FUSED_GLASS, ENLIGHTENED_FUSED_QUARTZ, ENLIGHTENED_FUSED_GLASS, DARK_FUSED_QUARTZ, DARK_FUSED_GLASS]}, PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumMergingBlockRenderMode, values=[DEFAULTS, AUTO, sides, north_west_up, north_east_up, south_east_up, south_west_up, north_west_down, north_east_down, south_east_down, south_west_down, north_west, north_east, south_east, south_west, north_up, east_up, west_up, south_up, north_down, east_down, west_down, south_down]}
enderio:block_enlightened_fused_quartz: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}, PropertyEnum{name=kind, clazz=class crazypants.enderio.base.material.glass.FusedQuartzType, values=[FUSED_QUARTZ, FUSED_GLASS, ENLIGHTENED_FUSED_QUARTZ, ENLIGHTENED_FUSED_GLASS, DARK_FUSED_QUARTZ, DARK_FUSED_GLASS]}, PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumMergingBlockRenderMode, values=[DEFAULTS, AUTO, sides, north_west_up, north_east_up, south_east_up, south_west_up, north_west_down, north_east_down, south_east_down, south_west_down, north_west, north_east, south_east, south_west, north_up, east_up, west_up, south_up, north_down, east_down, west_down, south_down]}
enderio:block_exit_rail: PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockRailBase$EnumRailDirection, values=[north_south, east_west, ascending_east, ascending_west, ascending_north, ascending_south]}
enderio:block_experience_obelisk: PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumRenderMode, values=[DEFAULTS, AUTO, FRONT, FRONT_SOUTH, FRONT_WEST, FRONT_EAST, FRONT_ON, FRONT_ON_SOUTH, FRONT_ON_WEST, FRONT_ON_EAST]}
enderio:block_farm_station: PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumRenderMode, values=[DEFAULTS, AUTO, FRONT, FRONT_SOUTH, FRONT_WEST, FRONT_EAST, FRONT_ON, FRONT_ON_SOUTH, FRONT_ON_WEST, FRONT_ON_EAST]}
enderio:block_fluid_cloud_seed: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
enderio:block_fluid_cloud_seed_concentrated: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
enderio:block_fluid_ender_distillation: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
enderio:block_fluid_fire_water: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
enderio:block_fluid_hootch: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
enderio:block_fluid_liquid_sunshine: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
enderio:block_fluid_nutrient_distillation: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
enderio:block_fluid_rocket_fuel: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
enderio:block_fluid_vapor_of_levity: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
enderio:block_fused_glass: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}, PropertyEnum{name=kind, clazz=class crazypants.enderio.base.material.glass.FusedQuartzType, values=[FUSED_QUARTZ, FUSED_GLASS, ENLIGHTENED_FUSED_QUARTZ, ENLIGHTENED_FUSED_GLASS, DARK_FUSED_QUARTZ, DARK_FUSED_GLASS]}, PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumMergingBlockRenderMode, values=[DEFAULTS, AUTO, sides, north_west_up, north_east_up, south_east_up, south_west_up, north_west_down, north_east_down, south_east_down, south_west_down, north_west, north_east, south_east, south_west, north_up, east_up, west_up, south_up, north_down, east_down, west_down, south_down]}
enderio:block_fused_quartz: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}, PropertyEnum{name=kind, clazz=class crazypants.enderio.base.material.glass.FusedQuartzType, values=[FUSED_QUARTZ, FUSED_GLASS, ENLIGHTENED_FUSED_QUARTZ, ENLIGHTENED_FUSED_GLASS, DARK_FUSED_QUARTZ, DARK_FUSED_GLASS]}, PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumMergingBlockRenderMode, values=[DEFAULTS, AUTO, sides, north_west_up, north_east_up, south_east_up, south_west_up, north_west_down, north_east_down, south_east_down, south_west_down, north_west, north_east, south_east, south_west, north_up, east_up, west_up, south_up, north_down, east_down, west_down, south_down]}
enderio:block_gauge: 
enderio:block_impulse_hopper: PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumRenderMode, values=[DEFAULTS, AUTO, FRONT, FRONT_SOUTH, FRONT_WEST, FRONT_EAST, FRONT_ON, FRONT_ON_SOUTH, FRONT_ON_WEST, FRONT_ON_EAST]}
enderio:block_industrial_insulation: 
enderio:block_infinity_fog: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}, PropertyBool{name=harmless, clazz=class java.lang.Boolean, values=[true, false]}
enderio:block_inhibitor_obelisk: PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumRenderMode, values=[DEFAULTS, AUTO, FRONT, FRONT_SOUTH, FRONT_WEST, FRONT_EAST, FRONT_ON, FRONT_ON_SOUTH, FRONT_ON_WEST, FRONT_ON_EAST]}
enderio:block_killer_joe: PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumRenderMode, values=[DEFAULTS, AUTO, FRONT, FRONT_SOUTH, FRONT_WEST, FRONT_EAST, FRONT_ON, FRONT_ON_SOUTH, FRONT_ON_WEST, FRONT_ON_EAST]}
enderio:block_light_node: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}
enderio:block_machine_base: PropertyEnum{name=sub, clazz=class crazypants.enderio.base.render.property.EnumRenderPart, values=[DEFAULTS, BODY, BODY_SOUTH, BODY_WEST, BODY_EAST, SOUL, SOUL_SOUTH, SOUL_WEST, SOUL_EAST, PAINT_OVERLAY, SOUL_FRAME, SOUL_FRAME_SOUTH, SOUL_FRAME_WEST, SOUL_FRAME_EAST, SIMPLE_BODY, SIMPLE_BODY_SOUTH, SIMPLE_BODY_WEST, SIMPLE_BODY_EAST]}
enderio:block_machine_io: PropertyIO{name=iomode, clazz=class crazypants.enderio.base.render.property.IOMode, values=[down_none, down_disabled, down_disablednocenter, down_disabledsides, down_pull, down_pullsides, down_pulltopbottom, down_push, down_pushpull, down_pushpullsides, down_pushpulltopbottom, down_pushsides, down_pushtopbottom, down_selectedface, down_transcieverdisabled, down_transcieverpull, down_transcieverpush, down_transcieverpushpull, down_capacitorbank, down_capacitorbankinput, down_capacitorbanklocked, down_capacitorbankoutput, down_capacitorbankinputsmall, down_capacitorbanklockedsmall, down_capacitorbankoutputsmall, down_reservoir, up_none, up_disabled, up_disablednocenter, up_disabledsides, up_pull, up_pullsides, up_pulltopbottom, up_push, up_pushpull, up_pushpullsides, up_pushpulltopbottom, up_pushsides, up_pushtopbottom, up_selectedface, up_transcieverdisabled, up_transcieverpull, up_transcieverpush, up_transcieverpushpull, up_capacitorbank, up_capacitorbankinput, up_capacitorbanklocked, up_capacitorbankoutput, up_capacitorbankinputsmall, up_capacitorbanklockedsmall, up_capacitorbankoutputsmall, up_reservoir, north_none, north_disabled, north_disablednocenter, north_disabledsides, north_pull, north_pullsides, north_pulltopbottom, north_push, north_pushpull, north_pushpullsides, north_pushpulltopbottom, north_pushsides, north_pushtopbottom, north_selectedface, north_transcieverdisabled, north_transcieverpull, north_transcieverpush, north_transcieverpushpull, north_capacitorbank, north_capacitorbankinput, north_capacitorbanklocked, north_capacitorbankoutput, north_capacitorbankinputsmall, north_capacitorbanklockedsmall, north_capacitorbankoutputsmall, north_reservoir, south_none, south_disabled, south_disablednocenter, south_disabledsides, south_pull, south_pullsides, south_pulltopbottom, south_push, south_pushpull, south_pushpullsides, south_pushpulltopbottom, south_pushsides, south_pushtopbottom, south_selectedface, south_transcieverdisabled, south_transcieverpull, south_transcieverpush, south_transcieverpushpull, south_capacitorbank, south_capacitorbankinput, south_capacitorbanklocked, south_capacitorbankoutput, south_capacitorbankinputsmall, south_capacitorbanklockedsmall, south_capacitorbankoutputsmall, south_reservoir, west_none, west_disabled, west_disablednocenter, west_disabledsides, west_pull, west_pullsides, west_pulltopbottom, west_push, west_pushpull, west_pushpullsides, west_pushpulltopbottom, west_pushsides, west_pushtopbottom, west_selectedface, west_transcieverdisabled, west_transcieverpull, west_transcieverpush, west_transcieverpushpull, west_capacitorbank, west_capacitorbankinput, west_capacitorbanklocked, west_capacitorbankoutput, west_capacitorbankinputsmall, west_capacitorbanklockedsmall, west_capacitorbankoutputsmall, west_reservoir, east_none, east_disabled, east_disablednocenter, east_disabledsides, east_pull, east_pullsides, east_pulltopbottom, east_push, east_pushpull, east_pushpullsides, east_pushpulltopbottom, east_pushsides, east_pushtopbottom, east_selectedface, east_transcieverdisabled, east_transcieverpull, east_transcieverpush, east_transcieverpushpull, east_capacitorbank, east_capacitorbankinput, east_capacitorbanklocked, east_capacitorbankoutput, east_capacitorbankinputsmall, east_capacitorbanklockedsmall, east_capacitorbankoutputsmall, east_reservoir]}
enderio:block_painted_carpet: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
enderio:block_painted_dark_steel_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
enderio:block_painted_dark_steel_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
enderio:block_painted_double_slab: 
enderio:block_painted_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
enderio:block_painted_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
enderio:block_painted_fused_quartz: PropertyEnum{name=kind, clazz=class crazypants.enderio.base.material.glass.FusedQuartzType, values=[FUSED_QUARTZ, FUSED_GLASS, ENLIGHTENED_FUSED_QUARTZ, ENLIGHTENED_FUSED_GLASS, DARK_FUSED_QUARTZ, DARK_FUSED_GLASS]}
enderio:block_painted_glowstone: 
enderio:block_painted_glowstone_solid: 
enderio:block_painted_iron_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
enderio:block_painted_iron_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
enderio:block_painted_pressure_plate: PropertyInteger{name=power, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
enderio:block_painted_redstone: 
enderio:block_painted_redstone_solid: 
enderio:block_painted_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
enderio:block_painted_stair: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
enderio:block_painted_stone: 
enderio:block_painted_stone_double_slab: 
enderio:block_painted_stone_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
enderio:block_painted_stone_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
enderio:block_painted_stone_stair: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
enderio:block_painted_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
enderio:block_painted_wooden_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
enderio:block_painted_wooden_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
enderio:block_painter: PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumRenderMode, values=[DEFAULTS, AUTO, FRONT, FRONT_SOUTH, FRONT_WEST, FRONT_EAST, FRONT_ON, FRONT_ON_SOUTH, FRONT_ON_WEST, FRONT_ON_EAST]}
enderio:block_power_monitor: PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumRenderMode, values=[DEFAULTS, AUTO, FRONT, FRONT_SOUTH, FRONT_WEST, FRONT_EAST, FRONT_ON, FRONT_ON_SOUTH, FRONT_ON_WEST, FRONT_ON_EAST]}
enderio:block_powered_spawner: PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumRenderMode, values=[DEFAULTS, AUTO, FRONT, FRONT_SOUTH, FRONT_WEST, FRONT_EAST, FRONT_ON, FRONT_ON_SOUTH, FRONT_ON_WEST, FRONT_ON_EAST]}
enderio:block_reinforced_obsidian: 
enderio:block_relocator_obelisk: PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumRenderMode, values=[DEFAULTS, AUTO, FRONT, FRONT_SOUTH, FRONT_WEST, FRONT_EAST, FRONT_ON, FRONT_ON_SOUTH, FRONT_ON_WEST, FRONT_ON_EAST]}
enderio:block_reservoir: PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumMergingBlockRenderMode, values=[DEFAULTS, AUTO, sides, north_west_up, north_east_up, south_east_up, south_west_up, north_west_down, north_east_down, south_east_down, south_west_down, north_west, north_east, south_east, south_west, north_up, east_up, west_up, south_up, north_down, east_down, west_down, south_down]}
enderio:block_sag_mill: PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumRenderMode, values=[DEFAULTS, AUTO, FRONT, FRONT_SOUTH, FRONT_WEST, FRONT_EAST, FRONT_ON, FRONT_ON_SOUTH, FRONT_ON_WEST, FRONT_ON_EAST]}
enderio:block_self_resetting_lever10: PropertyEnum{name=facing, clazz=class net.minecraft.block.BlockLever$EnumOrientation, values=[down_x, east, west, south, north, up_z, up_x, down_z]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
enderio:block_self_resetting_lever300: PropertyEnum{name=facing, clazz=class net.minecraft.block.BlockLever$EnumOrientation, values=[down_x, east, west, south, north, up_z, up_x, down_z]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
enderio:block_self_resetting_lever30: PropertyEnum{name=facing, clazz=class net.minecraft.block.BlockLever$EnumOrientation, values=[down_x, east, west, south, north, up_z, up_x, down_z]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
enderio:block_self_resetting_lever5: PropertyEnum{name=facing, clazz=class net.minecraft.block.BlockLever$EnumOrientation, values=[down_x, east, west, south, north, up_z, up_x, down_z]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
enderio:block_self_resetting_lever60: PropertyEnum{name=facing, clazz=class net.minecraft.block.BlockLever$EnumOrientation, values=[down_x, east, west, south, north, up_z, up_x, down_z]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
enderio:block_simple_alloy_smelter: PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumRenderMode, values=[DEFAULTS, AUTO, FRONT, FRONT_SOUTH, FRONT_WEST, FRONT_EAST, FRONT_ON, FRONT_ON_SOUTH, FRONT_ON_WEST, FRONT_ON_EAST]}
enderio:block_simple_crafter: PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumRenderMode, values=[DEFAULTS, AUTO, FRONT, FRONT_SOUTH, FRONT_WEST, FRONT_EAST, FRONT_ON, FRONT_ON_SOUTH, FRONT_ON_WEST, FRONT_ON_EAST]}
enderio:block_simple_sag_mill: PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumRenderMode, values=[DEFAULTS, AUTO, FRONT, FRONT_SOUTH, FRONT_WEST, FRONT_EAST, FRONT_ON, FRONT_ON_SOUTH, FRONT_ON_WEST, FRONT_ON_EAST]}
enderio:block_simple_stirling_generator: PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumRenderMode, values=[DEFAULTS, AUTO, FRONT, FRONT_SOUTH, FRONT_WEST, FRONT_EAST, FRONT_ON, FRONT_ON_SOUTH, FRONT_ON_WEST, FRONT_ON_EAST]}
enderio:block_slice_and_splice: PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumRenderMode, values=[DEFAULTS, AUTO, FRONT, FRONT_SOUTH, FRONT_WEST, FRONT_EAST, FRONT_ON, FRONT_ON_SOUTH, FRONT_ON_WEST, FRONT_ON_EAST]}
enderio:block_solar_panel: PropertyEnum{name=kind, clazz=class crazypants.enderio.machines.machine.solar.SolarType, values=[SIMPLE, NORMAL, ADVANCED, VIBRANT]}, PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumMergingBlockRenderMode, values=[DEFAULTS, AUTO, sides, north_west_up, north_east_up, south_east_up, south_west_up, north_west_down, north_east_down, south_east_down, south_west_down, north_west, north_east, south_east, south_west, north_up, east_up, west_up, south_up, north_down, east_down, west_down, south_down]}
enderio:block_soul_binder: PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumRenderMode, values=[DEFAULTS, AUTO, FRONT, FRONT_SOUTH, FRONT_WEST, FRONT_EAST, FRONT_ON, FRONT_ON_SOUTH, FRONT_ON_WEST, FRONT_ON_EAST]}
enderio:block_stirling_generator: PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumRenderMode, values=[DEFAULTS, AUTO, FRONT, FRONT_SOUTH, FRONT_WEST, FRONT_EAST, FRONT_ON, FRONT_ON_SOUTH, FRONT_ON_WEST, FRONT_ON_EAST]}
enderio:block_tank: PropertyEnum{name=kind, clazz=class crazypants.enderio.machines.machine.tank.EnumTankType, values=[NORMAL, ADVANCED]}, PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumRenderMode, values=[DEFAULTS, AUTO, FRONT, FRONT_SOUTH, FRONT_WEST, FRONT_EAST, FRONT_ON, FRONT_ON_SOUTH, FRONT_ON_WEST, FRONT_ON_EAST]}
enderio:block_tele_pad: PropertyEnum{name=blocktype, clazz=class crazypants.enderio.machines.machine.teleport.telepad.render.BlockType, values=[SINGLE, MASTER, N, NE, E, SE, S, SW, W, NW]}, PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumRenderMode, values=[DEFAULTS, AUTO, FRONT, FRONT_SOUTH, FRONT_WEST, FRONT_EAST, FRONT_ON, FRONT_ON_SOUTH, FRONT_ON_WEST, FRONT_ON_EAST]}
enderio:block_transceiver: PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumRenderMode, values=[DEFAULTS, AUTO, FRONT, FRONT_SOUTH, FRONT_WEST, FRONT_EAST, FRONT_ON, FRONT_ON_SOUTH, FRONT_ON_WEST, FRONT_ON_EAST]}
enderio:block_travel_anchor: PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumRenderMode, values=[DEFAULTS, AUTO, FRONT, FRONT_SOUTH, FRONT_WEST, FRONT_EAST, FRONT_ON, FRONT_ON_SOUTH, FRONT_ON_WEST, FRONT_ON_EAST]}
enderio:block_vacuum_chest: PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumRenderMode, values=[DEFAULTS, AUTO, FRONT, FRONT_SOUTH, FRONT_WEST, FRONT_EAST, FRONT_ON, FRONT_ON_SOUTH, FRONT_ON_WEST, FRONT_ON_EAST]}
enderio:block_vat: PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumRenderMode, values=[DEFAULTS, AUTO, FRONT, FRONT_SOUTH, FRONT_WEST, FRONT_EAST, FRONT_ON, FRONT_ON_SOUTH, FRONT_ON_WEST, FRONT_ON_EAST]}
enderio:block_weather_obelisk: PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumRenderMode, values=[DEFAULTS, AUTO, FRONT, FRONT_SOUTH, FRONT_WEST, FRONT_EAST, FRONT_ON, FRONT_ON_SOUTH, FRONT_ON_WEST, FRONT_ON_EAST]}
enderio:block_wired_charger: PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumRenderMode, values=[DEFAULTS, AUTO, FRONT, FRONT_SOUTH, FRONT_WEST, FRONT_EAST, FRONT_ON, FRONT_ON_SOUTH, FRONT_ON_WEST, FRONT_ON_EAST]}
enderio:block_wireless_charger: PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumRenderMode, values=[DEFAULTS, AUTO, FRONT, FRONT_SOUTH, FRONT_WEST, FRONT_EAST, FRONT_ON, FRONT_ON_SOUTH, FRONT_ON_WEST, FRONT_ON_EAST]}
enderio:block_xp_vacuum: PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumRenderMode, values=[DEFAULTS, AUTO, FRONT, FRONT_SOUTH, FRONT_WEST, FRONT_EAST, FRONT_ON, FRONT_ON_SOUTH, FRONT_ON_WEST, FRONT_ON_EAST]}
enderio:block_zombie_generator: PropertyEnum{name=render, clazz=class crazypants.enderio.base.render.property.EnumRenderMode, values=[DEFAULTS, AUTO, FRONT, FRONT_SOUTH, FRONT_WEST, FRONT_EAST, FRONT_ON, FRONT_ON_SOUTH, FRONT_ON_WEST, FRONT_ON_EAST]}
engineersworkshop:blocktable: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
environmentalmaterials:alabaster: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
environmentalmaterials:alabaster_brick_slab_black: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_brick_slab_black_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_brick_slab_blue: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_brick_slab_blue_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_brick_slab_brown: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_brick_slab_brown_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_brick_slab_cyan: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_brick_slab_cyan_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_brick_slab_gray: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_brick_slab_gray_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_brick_slab_green: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_brick_slab_green_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_brick_slab_light_blue: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_brick_slab_light_blue_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_brick_slab_lime: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_brick_slab_lime_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_brick_slab_magenta: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_brick_slab_magenta_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_brick_slab_orange: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_brick_slab_orange_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_brick_slab_pink: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_brick_slab_pink_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_brick_slab_purple: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_brick_slab_purple_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_brick_slab_red: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_brick_slab_red_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_brick_slab_silver: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_brick_slab_silver_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_brick_slab_white: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_brick_slab_white_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_brick_slab_yellow: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_brick_slab_yellow_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_brick_stairs_black: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_brick_stairs_blue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_brick_stairs_brown: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_brick_stairs_cyan: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_brick_stairs_gray: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_brick_stairs_green: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_brick_stairs_light_blue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_brick_stairs_lime: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_brick_stairs_magenta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_brick_stairs_orange: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_brick_stairs_pink: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_brick_stairs_purple: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_brick_stairs_red: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_brick_stairs_silver: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_brick_stairs_white: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_brick_stairs_yellow: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_bricks: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
environmentalmaterials:alabaster_paver: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
environmentalmaterials:alabaster_paver_slab_black: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_paver_slab_black_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_paver_slab_blue: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_paver_slab_blue_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_paver_slab_brown: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_paver_slab_brown_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_paver_slab_cyan: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_paver_slab_cyan_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_paver_slab_gray: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_paver_slab_gray_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_paver_slab_green: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_paver_slab_green_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_paver_slab_light_blue: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_paver_slab_light_blue_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_paver_slab_lime: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_paver_slab_lime_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_paver_slab_magenta: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_paver_slab_magenta_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_paver_slab_orange: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_paver_slab_orange_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_paver_slab_pink: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_paver_slab_pink_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_paver_slab_purple: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_paver_slab_purple_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_paver_slab_red: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_paver_slab_red_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_paver_slab_silver: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_paver_slab_silver_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_paver_slab_white: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_paver_slab_white_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_paver_slab_yellow: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_paver_slab_yellow_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_slab_black: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_slab_black_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_slab_blue: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_slab_blue_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_slab_brown: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_slab_brown_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_slab_cyan: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_slab_cyan_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_slab_gray: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_slab_gray_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_slab_green: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_slab_green_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_slab_light_blue: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_slab_light_blue_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_slab_lime: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_slab_lime_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_slab_magenta: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_slab_magenta_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_slab_orange: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_slab_orange_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_slab_pink: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_slab_pink_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_slab_purple: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_slab_purple_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_slab_red: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_slab_red_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_slab_silver: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_slab_silver_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_slab_white: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_slab_white_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_slab_yellow: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_slab_yellow_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_stairs_black: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_stairs_blue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_stairs_brown: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_stairs_cyan: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_stairs_gray: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_stairs_green: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_stairs_light_blue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_stairs_lime: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_stairs_magenta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_stairs_orange: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_stairs_pink: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_stairs_purple: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_stairs_red: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_stairs_silver: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_stairs_white: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_stairs_yellow: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_tile_slab_black: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_tile_slab_black_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_tile_slab_blue: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_tile_slab_blue_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_tile_slab_brown: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_tile_slab_brown_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_tile_slab_cyan: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_tile_slab_cyan_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_tile_slab_gray: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_tile_slab_gray_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_tile_slab_green: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_tile_slab_green_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_tile_slab_light_blue: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_tile_slab_light_blue_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_tile_slab_lime: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_tile_slab_lime_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_tile_slab_magenta: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_tile_slab_magenta_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_tile_slab_orange: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_tile_slab_orange_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_tile_slab_pink: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_tile_slab_pink_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_tile_slab_purple: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_tile_slab_purple_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_tile_slab_red: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_tile_slab_red_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_tile_slab_silver: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_tile_slab_silver_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_tile_slab_white: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_tile_slab_white_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_tile_slab_yellow: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_tile_slab_yellow_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:alabaster_tile_stairs_black: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_tile_stairs_blue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_tile_stairs_brown: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_tile_stairs_cyan: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_tile_stairs_gray: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_tile_stairs_green: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_tile_stairs_light_blue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_tile_stairs_lime: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_tile_stairs_magenta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_tile_stairs_orange: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_tile_stairs_pink: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_tile_stairs_purple: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_tile_stairs_red: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_tile_stairs_silver: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_tile_stairs_white: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_tile_stairs_yellow: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:alabaster_tiles: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
environmentalmaterials:alabaster_wall_black: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
environmentalmaterials:alabaster_wall_blue: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
environmentalmaterials:alabaster_wall_brown: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
environmentalmaterials:alabaster_wall_cyan: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
environmentalmaterials:alabaster_wall_gray: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
environmentalmaterials:alabaster_wall_green: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
environmentalmaterials:alabaster_wall_light_blue: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
environmentalmaterials:alabaster_wall_lime: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
environmentalmaterials:alabaster_wall_magenta: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
environmentalmaterials:alabaster_wall_orange: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
environmentalmaterials:alabaster_wall_pink: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
environmentalmaterials:alabaster_wall_purple: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
environmentalmaterials:alabaster_wall_red: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
environmentalmaterials:alabaster_wall_silver: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
environmentalmaterials:alabaster_wall_white: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
environmentalmaterials:alabaster_wall_yellow: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
environmentalmaterials:hardened_stone: 
environmentalmaterials:hardened_stone_brick_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:hardened_stone_brick_slab_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:hardened_stone_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:hardened_stone_bricks: 
environmentalmaterials:hardened_stone_paver: 
environmentalmaterials:hardened_stone_paver_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:hardened_stone_paver_slab_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:hardened_stone_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:hardened_stone_slab_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:hardened_stone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:hardened_stone_tile_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:hardened_stone_tile_slab_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentalmaterials:hardened_stone_tile_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentalmaterials:hardened_stone_tiles: 
environmentalmaterials:hardened_stone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
environmentaltech:aethium: 
environmentaltech:aethium_brick_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:aethium_brick_slab_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:aethium_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentaltech:aethium_bricks: 
environmentaltech:aethium_paver: 
environmentaltech:aethium_paver_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:aethium_paver_slab_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:aethium_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:aethium_slab_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:aethium_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentaltech:aethium_tile_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:aethium_tile_slab_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:aethium_tile_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentaltech:aethium_tiles: 
environmentaltech:erodium: 
environmentaltech:erodium_brick_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:erodium_brick_slab_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:erodium_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentaltech:erodium_bricks: 
environmentaltech:erodium_paver: 
environmentaltech:erodium_paver_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:erodium_paver_slab_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:erodium_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:erodium_slab_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:erodium_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentaltech:erodium_tile_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:erodium_tile_slab_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:erodium_tile_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentaltech:erodium_tiles: 
environmentaltech:interconnect: 
environmentaltech:ionite: 
environmentaltech:ionite_brick_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:ionite_brick_slab_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:ionite_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentaltech:ionite_bricks: 
environmentaltech:ionite_paver: 
environmentaltech:ionite_paver_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:ionite_paver_slab_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:ionite_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:ionite_slab_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:ionite_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentaltech:ionite_tile_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:ionite_tile_slab_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:ionite_tile_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentaltech:ionite_tiles: 
environmentaltech:kyronite: 
environmentaltech:kyronite_brick_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:kyronite_brick_slab_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:kyronite_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentaltech:kyronite_bricks: 
environmentaltech:kyronite_ore: 
environmentaltech:kyronite_paver: 
environmentaltech:kyronite_paver_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:kyronite_paver_slab_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:kyronite_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:kyronite_slab_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:kyronite_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentaltech:kyronite_tile_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:kyronite_tile_slab_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:kyronite_tile_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentaltech:kyronite_tiles: 
environmentaltech:laser_core: 
environmentaltech:laser_lens: 
environmentaltech:laser_lens_colored: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
environmentaltech:laser_lens_crystal: 
environmentaltech:lightning_cont_1: 
environmentaltech:lightning_cont_2: 
environmentaltech:lightning_cont_3: 
environmentaltech:lightning_cont_4: 
environmentaltech:lightning_cont_5: 
environmentaltech:lightning_cont_6: 
environmentaltech:lightning_rod: 
environmentaltech:lightning_rod_insulated: 
environmentaltech:litherite: 
environmentaltech:litherite_brick_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:litherite_brick_slab_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:litherite_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentaltech:litherite_bricks: 
environmentaltech:litherite_paver: 
environmentaltech:litherite_paver_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:litherite_paver_slab_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:litherite_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:litherite_slab_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:litherite_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentaltech:litherite_tile_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:litherite_tile_slab_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:litherite_tile_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentaltech:litherite_tiles: 
environmentaltech:lonsdaleite: 
environmentaltech:lonsdaleite_brick_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:lonsdaleite_brick_slab_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:lonsdaleite_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentaltech:lonsdaleite_bricks: 
environmentaltech:lonsdaleite_paver: 
environmentaltech:lonsdaleite_paver_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:lonsdaleite_paver_slab_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:lonsdaleite_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:lonsdaleite_slab_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:lonsdaleite_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentaltech:lonsdaleite_tile_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:lonsdaleite_tile_slab_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:lonsdaleite_tile_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentaltech:lonsdaleite_tiles: 
environmentaltech:mica: 
environmentaltech:modifier_absorption: 
environmentaltech:modifier_accuracy: 
environmentaltech:modifier_creative_flight: 
environmentaltech:modifier_fire_resistance: 
environmentaltech:modifier_glowing: 
environmentaltech:modifier_haste: 
environmentaltech:modifier_health_boost: 
environmentaltech:modifier_invisibility: 
environmentaltech:modifier_jump_boost: 
environmentaltech:modifier_luck: 
environmentaltech:modifier_night_vision: 
environmentaltech:modifier_null: 
environmentaltech:modifier_piezo: 
environmentaltech:modifier_regeneration: 
environmentaltech:modifier_resistance: 
environmentaltech:modifier_saturation: 
environmentaltech:modifier_speed: 
environmentaltech:modifier_strength: 
environmentaltech:modifier_water_breathing: 
environmentaltech:nano_cont_personal_1: 
environmentaltech:nano_cont_personal_2: 
environmentaltech:nano_cont_personal_3: 
environmentaltech:nano_cont_personal_4: 
environmentaltech:nano_cont_personal_5: 
environmentaltech:nano_cont_personal_6: 
environmentaltech:pladium: 
environmentaltech:pladium_brick_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:pladium_brick_slab_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:pladium_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentaltech:pladium_bricks: 
environmentaltech:pladium_paver: 
environmentaltech:pladium_paver_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:pladium_paver_slab_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:pladium_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:pladium_slab_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:pladium_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentaltech:pladium_tile_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:pladium_tile_slab_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class com.valkyrieofnight.vlib.lib.block.VLBlockSlab$EnumSlabDummy, values=[NORMAL]}
environmentaltech:pladium_tile_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
environmentaltech:pladium_tiles: 
environmentaltech:solar_cell_aethium: 
environmentaltech:solar_cell_erodium: 
environmentaltech:solar_cell_ionite: 
environmentaltech:solar_cell_kyronite: 
environmentaltech:solar_cell_litherite: 
environmentaltech:solar_cell_pladium: 
environmentaltech:solar_cont_1: 
environmentaltech:solar_cont_2: 
environmentaltech:solar_cont_3: 
environmentaltech:solar_cont_4: 
environmentaltech:solar_cont_5: 
environmentaltech:solar_cont_6: 
environmentaltech:structure_frame_1: 
environmentaltech:structure_frame_2: 
environmentaltech:structure_frame_3: 
environmentaltech:structure_frame_4: 
environmentaltech:structure_frame_5: 
environmentaltech:structure_frame_6: 
environmentaltech:structure_panel: 
environmentaltech:structure_panel_clear: 
environmentaltech:thermal_cell: 
environmentaltech:void_botanic_miner_cont_1: 
environmentaltech:void_botanic_miner_cont_2: 
environmentaltech:void_botanic_miner_cont_3: 
environmentaltech:void_botanic_miner_cont_4: 
environmentaltech:void_botanic_miner_cont_5: 
environmentaltech:void_botanic_miner_cont_6: 
environmentaltech:void_ore_miner_cont_1: 
environmentaltech:void_ore_miner_cont_2: 
environmentaltech:void_ore_miner_cont_3: 
environmentaltech:void_ore_miner_cont_4: 
environmentaltech:void_ore_miner_cont_5: 
environmentaltech:void_ore_miner_cont_6: 
environmentaltech:void_res_miner_cont_1: 
environmentaltech:void_res_miner_cont_2: 
environmentaltech:void_res_miner_cont_3: 
environmentaltech:void_res_miner_cont_4: 
environmentaltech:void_res_miner_cont_5: 
environmentaltech:void_res_miner_cont_6: 
fluxnetworks:fluxblock: 
fluxnetworks:fluxcontroller: PropertyBool{name=connected, clazz=class java.lang.Boolean, values=[true, false]}
fluxnetworks:fluxplug: PropertyBool{name=connected, clazz=class java.lang.Boolean, values=[true, false]}, PropertySonarFacing{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertySonarFacing{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertySonarFacing{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertySonarFacing{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertySonarFacing{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertySonarFacing{name=west, clazz=class java.lang.Boolean, values=[true, false]}
fluxnetworks:fluxpoint: PropertyBool{name=connected, clazz=class java.lang.Boolean, values=[true, false]}, PropertySonarFacing{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertySonarFacing{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertySonarFacing{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertySonarFacing{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertySonarFacing{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertySonarFacing{name=west, clazz=class java.lang.Boolean, values=[true, false]}
fluxnetworks:fluxstorage: PropertyBool{name=connected, clazz=class java.lang.Boolean, values=[true, false]}
fluxnetworks:gargantuanfluxstorage: PropertyBool{name=connected, clazz=class java.lang.Boolean, values=[true, false]}
fluxnetworks:herculeanfluxstorage: PropertyBool{name=connected, clazz=class java.lang.Boolean, values=[true, false]}
galacticraftcore:air_lock_frame: PropertyEnum{name=airlocktype, clazz=class micdoodle8.mods.galacticraft.core.blocks.BlockAirLockFrame$EnumAirLockType, values=[AIR_LOCK_FRAME, AIR_LOCK_CONTROLLER]}
galacticraftcore:air_lock_seal: PropertyEnum{name=connection, clazz=class micdoodle8.mods.galacticraft.core.blocks.BlockAirLockWall$EnumAirLockSealConnection, values=[X, Z, FLAT]}
galacticraftcore:aluminum_wire: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=wiretype, clazz=class micdoodle8.mods.galacticraft.core.blocks.BlockAluminumWire$EnumWireType, values=[ALUMINUM_WIRE, ALUMINUM_WIRE_HEAVY, ALUMINUM_WIRE_SWITCHED, ALUMINUM_WIRE_SWITCHED_HEAVY]}
galacticraftcore:arclamp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
galacticraftcore:basic_block_core: PropertyEnum{name=basictype, clazz=class micdoodle8.mods.galacticraft.core.blocks.BlockBasic$EnumBlockBasic, values=[ALUMINUM_DECORATION_BLOCK_0, ALUMINUM_DECORATION_BLOCK_1, ORE_COPPER, ORE_TIN, ORE_ALUMINUM, ORE_SILICON, DECO_BLOCK_COPPER, DECO_BLOCK_TIN, DECO_BLOCK_ALUMINUM, DECO_BLOCK_METEOR_IRON, DECO_BLOCK_SILICON]}
galacticraftcore:basic_block_moon: PropertyEnum{name=basictypemoon, clazz=class micdoodle8.mods.galacticraft.core.blocks.BlockBasicMoon$EnumBlockBasicMoon, values=[ORE_COPPER_MOON, ORE_TIN_MOON, ORE_CHEESE_MOON, MOON_DIRT, MOON_STONE, MOON_TURF, ORE_SAPPHIRE, MOON_DUNGEON_BRICK]}
galacticraftcore:block_multi: PropertyInteger{name=rendertype, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}, PropertyEnum{name=type, clazz=class micdoodle8.mods.galacticraft.core.blocks.BlockMulti$EnumBlockMultiType, values=[SOLAR_PANEL_0, SPACE_STATION_BASE, ROCKET_PAD, NASA_WORKBENCH, SOLAR_PANEL_1, CRYO_CHAMBER, BUGGY_FUEL_PAD, MINER_BASE, DISH_LARGE]}
galacticraftcore:boss_spawner: 
galacticraftcore:breatheable_air: PropertyBool{name=thermal, clazz=class java.lang.Boolean, values=[true, false]}
galacticraftcore:bright_air: 
galacticraftcore:bright_breathable_air: PropertyBool{name=thermal, clazz=class java.lang.Boolean, values=[true, false]}
galacticraftcore:cargo: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class micdoodle8.mods.galacticraft.core.blocks.BlockCargoLoader$EnumLoaderType, values=[CARGO_LOADER, CARGO_UNLOADER]}
galacticraftcore:cheese: PropertyInteger{name=bites, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6]}
galacticraftcore:collector: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
galacticraftcore:concealed_detector: PropertyBool{name=det, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=facing, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}, PropertyInteger{name=var, clazz=class java.lang.Integer, values=[0, 1]}
galacticraftcore:concealed_redstone: PropertyInteger{name=power, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:concealed_repeater: PropertyInteger{name=delay, clazz=class java.lang.Integer, values=[1, 2, 3, 4]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=locked, clazz=class java.lang.Boolean, values=[true, false]}
galacticraftcore:concealed_repeater_pow: PropertyInteger{name=delay, clazz=class java.lang.Integer, values=[1, 2, 3, 4]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=locked, clazz=class java.lang.Boolean, values=[true, false]}
galacticraftcore:crude_oil_still: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:dishbase: 
galacticraftcore:distributor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
galacticraftcore:emergency_box: PropertyBool{name=kit, clazz=class java.lang.Boolean, values=[true, false]}
galacticraftcore:enclosed: PropertyEnum{name=type, clazz=class micdoodle8.mods.galacticraft.core.blocks.BlockEnclosed$EnumEnclosedBlockType, values=[IC2_HV_CABLE, OXYGEN_PIPE, IC2_COPPER_CABLE, IC2_GOLD_CABLE, TE_CONDUIT, IC2_GLASS_FIBRE_CABLE, IC2_LV_CABLE, BC_ITEM_STONEPIPE, BC_ITEM_COBBLESTONEPIPE, BC_FLUIDS_STONEPIPE, BC_FLUIDS_COBBLESTONEPIPE, BC_POWER_STONEPIPE, BC_POWER_GOLDPIPE, ME_CABLE, ALUMINUM_WIRE, ALUMINUM_WIRE_HEAVY]}
galacticraftcore:fallen_meteor: 
galacticraftcore:fluid_pipe: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}, PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
galacticraftcore:fluid_pipe_pull: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}, PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
galacticraftcore:fluid_tank: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}
galacticraftcore:fuel: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:fuel_loader: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=msm, clazz=class micdoodle8.mods.galacticraft.core.tile.IMachineSidesProperties$MachineSidesModel, values=[LEFT1, LEFT2, RIGHT1, RIGHT2, REAR1, REAR2]}
galacticraftcore:glowstone_torch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
galacticraftcore:grating100: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating101: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating102: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating103: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating104: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating105: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating106: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating107: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating108: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating109: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating10: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating110: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating111: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating112: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating113: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating114: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating115: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating116: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating117: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating118: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating119: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating11: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating120: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating121: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating122: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating123: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating124: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating125: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating126: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating127: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating128: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating129: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating12: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating130: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating131: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating132: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating133: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating134: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating135: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating136: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating137: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating138: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating139: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating13: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating140: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating141: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating142: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating143: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating144: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating145: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating146: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating147: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating14: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating15: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating16: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating17: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating18: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating19: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating1: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating20: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating21: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating22: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating23: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating24: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating25: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating26: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating27: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating28: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating29: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating2: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating30: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating31: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating32: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating33: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating34: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating35: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating36: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating37: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating38: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating39: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating3: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating40: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating41: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating42: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating43: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating44: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating45: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating46: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating47: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating48: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating49: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating4: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating50: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating51: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating52: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating53: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating54: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating55: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating56: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating57: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating58: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating59: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating5: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating60: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating61: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating62: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating63: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating64: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating65: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating66: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating67: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating68: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating69: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating6: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating70: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating71: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating72: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating73: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating74: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating75: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating76: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating77: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating78: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating79: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating7: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating80: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating81: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating82: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating83: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating84: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating85: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating86: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating87: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating88: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating89: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating8: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating90: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating91: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating92: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating93: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating94: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating95: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating96: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating97: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating98: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating99: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating9: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:grating: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftcore:landing_pad: PropertyEnum{name=type, clazz=class micdoodle8.mods.galacticraft.core.blocks.BlockLandingPad$EnumLandingPadType, values=[ROCKET_PAD, BUGGY_PAD]}
galacticraftcore:landing_pad_full: PropertyEnum{name=type, clazz=class micdoodle8.mods.galacticraft.core.blocks.BlockLandingPadFull$EnumLandingPadFullType, values=[ROCKET_PAD, BUGGY_PAD]}
galacticraftcore:machine2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=msm, clazz=class micdoodle8.mods.galacticraft.core.tile.IMachineSidesProperties$MachineSidesModel, values=[LEFT1, LEFT2, RIGHT1, RIGHT2, REAR1, REAR2]}, PropertyEnum{name=type, clazz=class micdoodle8.mods.galacticraft.core.blocks.BlockMachine2$EnumMachineExtendedType, values=[ELECTRIC_COMPRESSOR, CIRCUIT_FABRICATOR, OXYGEN_STORAGE, DECONSTRUCTOR]}
galacticraftcore:machine3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class micdoodle8.mods.galacticraft.core.blocks.BlockMachine3$EnumMachineBuildingType, values=[PAINTER]}
galacticraftcore:machine: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class micdoodle8.mods.galacticraft.core.blocks.BlockMachine$EnumMachineType, values=[COAL_GENERATOR, COMPRESSOR]}
galacticraftcore:machine_tiered: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyInteger{name=fill_value, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33]}, PropertyEnum{name=msm, clazz=class micdoodle8.mods.galacticraft.core.tile.IMachineSidesProperties$MachineSidesModel, values=[LEFT1, LEFT2, RIGHT1, RIGHT2, REAR1, REAR2]}, PropertyEnum{name=type, clazz=class micdoodle8.mods.galacticraft.core.blocks.BlockMachineTiered$EnumTieredMachineType, values=[STORAGE_MODULE, ELECTRIC_FURNACE, STORAGE_CLUSTER, ARC_FURNACE]}
galacticraftcore:magnetic_table: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
galacticraftcore:moon_stairs_brick: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
galacticraftcore:moon_stairs_stone: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
galacticraftcore:oxygen_compressor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class micdoodle8.mods.galacticraft.core.blocks.BlockOxygenCompressor$EnumCompressorType, values=[COMPRESSOR, DECOMPRESSOR]}
galacticraftcore:oxygen_detector: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}
galacticraftcore:panel_lighting: PropertyEnum{name=type, clazz=class micdoodle8.mods.galacticraft.core.blocks.BlockPanelLighting$PanelType, values=[SQUARE, SPOTS, LINEAR, SF, SFDIAG]}
galacticraftcore:parachest: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
galacticraftcore:platform: PropertyEnum{name=type, clazz=class micdoodle8.mods.galacticraft.core.blocks.BlockPlatform$EnumCorner, values=[NONE, NW, SW, NE, SE]}
galacticraftcore:refinery: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
galacticraftcore:rocket_workbench: 
galacticraftcore:sealer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
galacticraftcore:slab_gc_double: PropertyEnum{name=variant, clazz=class micdoodle8.mods.galacticraft.core.blocks.BlockSlabGC$BlockType, values=[tin_slab_1, tin_slab_2, moon_slab, moon_bricks_slab, mars_slab, mars_bricks_slab, asteroids_slab]}
galacticraftcore:slab_gc_half: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class micdoodle8.mods.galacticraft.core.blocks.BlockSlabGC$BlockType, values=[tin_slab_1, tin_slab_2, moon_slab, moon_bricks_slab, mars_slab, mars_bricks_slab, asteroids_slab]}
galacticraftcore:solar: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class micdoodle8.mods.galacticraft.core.blocks.BlockSolar$EnumSolarType, values=[BASIC_SOLAR, ADVANCED_SOLAR]}
galacticraftcore:space_glass_clear: PropertyEnum{name=modeltype, clazz=class micdoodle8.mods.galacticraft.core.blocks.BlockSpaceGlass$GlassModel, values=[STANDARD_PANE, CORNER, T_JUNCTION, CROSSROADS, STANDARD_S1, STANDARD_S1B, STANDARD_S1BB, STANDARD_S2, STANDARD_S2A, STANDARD_S2B, STANDARD_S3, STANDARD_S4, CORNER_S, CORNER_S2, T_JUNCTION_S, T_JUNCTION_S2, CROSSROADS_S, CROSSROADS_S2]}, PropertyEnum{name=rot, clazz=class micdoodle8.mods.galacticraft.core.blocks.BlockSpaceGlass$GlassRotation, values=[N, E, S, W, UN, UE, US, UW, UUN, UUE, UUS, UUW, DN, DE, DS, DW]}
galacticraftcore:space_glass_clear_tin: PropertyEnum{name=modeltype, clazz=class micdoodle8.mods.galacticraft.core.blocks.BlockSpaceGlass$GlassModel, values=[STANDARD_PANE, CORNER, T_JUNCTION, CROSSROADS, STANDARD_S1, STANDARD_S1B, STANDARD_S1BB, STANDARD_S2, STANDARD_S2A, STANDARD_S2B, STANDARD_S3, STANDARD_S4, CORNER_S, CORNER_S2, T_JUNCTION_S, T_JUNCTION_S2, CROSSROADS_S, CROSSROADS_S2]}, PropertyEnum{name=rot, clazz=class micdoodle8.mods.galacticraft.core.blocks.BlockSpaceGlass$GlassRotation, values=[N, E, S, W, UN, UE, US, UW, UUN, UUE, UUS, UUW, DN, DE, DS, DW]}
galacticraftcore:space_glass_strong: PropertyEnum{name=modeltype, clazz=class micdoodle8.mods.galacticraft.core.blocks.BlockSpaceGlass$GlassModel, values=[STANDARD_PANE, CORNER, T_JUNCTION, CROSSROADS, STANDARD_S1, STANDARD_S1B, STANDARD_S1BB, STANDARD_S2, STANDARD_S2A, STANDARD_S2B, STANDARD_S3, STANDARD_S4, CORNER_S, CORNER_S2, T_JUNCTION_S, T_JUNCTION_S2, CROSSROADS_S, CROSSROADS_S2]}, PropertyEnum{name=rot, clazz=class micdoodle8.mods.galacticraft.core.blocks.BlockSpaceGlass$GlassRotation, values=[N, E, S, W, UN, UE, US, UW, UUN, UUE, UUS, UUW, DN, DE, DS, DW]}
galacticraftcore:space_glass_strong_tin: PropertyEnum{name=modeltype, clazz=class micdoodle8.mods.galacticraft.core.blocks.BlockSpaceGlass$GlassModel, values=[STANDARD_PANE, CORNER, T_JUNCTION, CROSSROADS, STANDARD_S1, STANDARD_S1B, STANDARD_S1BB, STANDARD_S2, STANDARD_S2A, STANDARD_S2B, STANDARD_S3, STANDARD_S4, CORNER_S, CORNER_S2, T_JUNCTION_S, T_JUNCTION_S2, CROSSROADS_S, CROSSROADS_S2]}, PropertyEnum{name=rot, clazz=class micdoodle8.mods.galacticraft.core.blocks.BlockSpaceGlass$GlassRotation, values=[N, E, S, W, UN, UE, US, UW, UUN, UUE, UUS, UUW, DN, DE, DS, DW]}
galacticraftcore:space_glass_vanilla: PropertyEnum{name=modeltype, clazz=class micdoodle8.mods.galacticraft.core.blocks.BlockSpaceGlass$GlassModel, values=[STANDARD_PANE, CORNER, T_JUNCTION, CROSSROADS, STANDARD_S1, STANDARD_S1B, STANDARD_S1BB, STANDARD_S2, STANDARD_S2A, STANDARD_S2B, STANDARD_S3, STANDARD_S4, CORNER_S, CORNER_S2, T_JUNCTION_S, T_JUNCTION_S2, CROSSROADS_S, CROSSROADS_S2]}, PropertyEnum{name=rot, clazz=class micdoodle8.mods.galacticraft.core.blocks.BlockSpaceGlass$GlassRotation, values=[N, E, S, W, UN, UE, US, UW, UUN, UUE, UUS, UUW, DN, DE, DS, DW]}
galacticraftcore:space_glass_vanilla_tin: PropertyEnum{name=modeltype, clazz=class micdoodle8.mods.galacticraft.core.blocks.BlockSpaceGlass$GlassModel, values=[STANDARD_PANE, CORNER, T_JUNCTION, CROSSROADS, STANDARD_S1, STANDARD_S1B, STANDARD_S1BB, STANDARD_S2, STANDARD_S2A, STANDARD_S2B, STANDARD_S3, STANDARD_S4, CORNER_S, CORNER_S2, T_JUNCTION_S, T_JUNCTION_S2, CROSSROADS_S, CROSSROADS_S2]}, PropertyEnum{name=rot, clazz=class micdoodle8.mods.galacticraft.core.blocks.BlockSpaceGlass$GlassRotation, values=[N, E, S, W, UN, UE, US, UW, UUN, UUE, UUS, UUW, DN, DE, DS, DW]}
galacticraftcore:space_station_base: 
galacticraftcore:spin_thruster: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
galacticraftcore:telemetry: 
galacticraftcore:tin_stairs_1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
galacticraftcore:tin_stairs_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
galacticraftcore:treasure_chest: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
galacticraftcore:unlit_torch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
galacticraftcore:unlit_torch_lit: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
galacticraftcore:view_screen: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}
galacticraftcore:wall_gc: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class micdoodle8.mods.galacticraft.core.blocks.BlockWallGC$BlockType, values=[tin_1_wall, tin_2_wall, moon_stone_wall, moon_dungeon_brick_wall, mars_cobblestone_wall, mars_dungeon_brick_wall]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
galacticraftplanets:asteroids_block: PropertyEnum{name=basictypeasteroids, clazz=class micdoodle8.mods.galacticraft.planets.asteroids.blocks.BlockBasicAsteroids$EnumBlockBasic, values=[ASTEROID_0, ASTEROID_1, ASTEROID_2, ORE_ALUMINUM, ORE_ILMENITE, ORE_IRON, DECO, TITANIUM_BLOCK]}
galacticraftplanets:beam_receiver: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
galacticraftplanets:beam_reflector: 
galacticraftplanets:boss_spawner_mars: 
galacticraftplanets:boss_spawner_venus: 
galacticraftplanets:cavern_vines: PropertyEnum{name=vinetype, clazz=class micdoodle8.mods.galacticraft.planets.mars.blocks.BlockCavernousVine$EnumVineType, values=[VINE_0, VINE_1, VINE_2]}
galacticraftplanets:crashed_probe: 
galacticraftplanets:creeper_egg: 
galacticraftplanets:dense_ice: 
galacticraftplanets:geothermal_generator: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
galacticraftplanets:mars: PropertyEnum{name=basictypemars, clazz=class micdoodle8.mods.galacticraft.planets.mars.blocks.BlockBasicMars$EnumBlockBasic, values=[ORE_COPPER, ORE_TIN, ORE_DESH, ORE_IRON, COBBLESTONE, SURFACE, MIDDLE, DUNGEON_BRICK, DESH_BLOCK, MARS_STONE]}
galacticraftplanets:mars_machine: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class micdoodle8.mods.galacticraft.planets.mars.blocks.BlockMachineMars$EnumMachineType, values=[TERRAFORMER, CRYOGENIC_CHAMBER, LAUNCH_CONTROLLER]}
galacticraftplanets:mars_machine_t2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class micdoodle8.mods.galacticraft.planets.mars.blocks.BlockMachineMarsT2$EnumMachineType, values=[GAS_LIQUEFIER, METHANE_SYNTHESIZER, ELECTROLYZER]}
galacticraftplanets:mars_stairs_brick: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
galacticraftplanets:mars_stairs_cobblestone: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
galacticraftplanets:miner_base: 
galacticraftplanets:miner_base_full: 
galacticraftplanets:slimeling_egg: PropertyBool{name=broken, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=eggcolor, clazz=class micdoodle8.mods.galacticraft.planets.mars.blocks.BlockSlimelingEgg$EnumEggColor, values=[RED, BLUE, YELLOW]}
galacticraftplanets:sludge: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftplanets:spacewart: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
galacticraftplanets:spout: 
galacticraftplanets:sulphuric_acid: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
galacticraftplanets:telepad_fake: PropertyBool{name=connectable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=top, clazz=class java.lang.Boolean, values=[true, false]}
galacticraftplanets:telepad_short: 
galacticraftplanets:treasure_t2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
galacticraftplanets:treasure_t3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
galacticraftplanets:venus: PropertyEnum{name=basictypevenus, clazz=class micdoodle8.mods.galacticraft.planets.venus.blocks.BlockBasicVenus$EnumBlockBasicVenus, values=[ROCK_SOFT, ROCK_HARD, ROCK_MAGMA, ROCK_VOLCANIC_DEPOSIT, DUNGEON_BRICK_1, DUNGEON_BRICK_2, ORE_ALUMINUM, ORE_COPPER, ORE_GALENA, ORE_QUARTZ, ORE_SILICON, ORE_TIN, LEAD_BLOCK]}
galacticraftplanets:venus_rock_scorched: 
galacticraftplanets:walkway: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class micdoodle8.mods.galacticraft.planets.asteroids.blocks.BlockWalkway$EnumWalkwayType, values=[WALKWAY, WALKWAY_WIRE, WALKWAY_PIPE]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
galacticraftplanets:web_torch: PropertyEnum{name=webtype, clazz=class micdoodle8.mods.galacticraft.planets.venus.blocks.BlockTorchWeb$EnumWebType, values=[WEB_0, WEB_1]}
immersivecables:coil_block: PropertyEnum{name=type, clazz=class de.sanandrew.mods.immersivecables.wire.Wires, values=[fluix, fluix_dense, quartz, refined]}
immersivecables:relay_refined: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
immersivecables:transformer_refined: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
immersiveengineering:aluminum_scaffolding_stairs0: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
immersiveengineering:aluminum_scaffolding_stairs1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
immersiveengineering:aluminum_scaffolding_stairs2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
immersiveengineering:cloth_device: PropertyBoolInverted{name=boolean0, clazz=class java.lang.Boolean, values=[false, true]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.cloth.BlockTypes_ClothDevice, values=[CUSHION, BALLOON, STRIPCURTAIN]}
immersiveengineering:connector: PropertyBoolInverted{name=_0multiblockslave, clazz=class java.lang.Boolean, values=[false, true]}, PropertyBoolInverted{name=boolean0, clazz=class java.lang.Boolean, values=[false, true]}, PropertyBoolInverted{name=boolean1, clazz=class java.lang.Boolean, values=[false, true]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.metal.BlockTypes_Connector, values=[CONNECTOR_LV, RELAY_LV, CONNECTOR_MV, RELAY_MV, CONNECTOR_HV, RELAY_HV, CONNECTOR_STRUCTURAL, TRANSFORMER, TRANSFORMER_HV, BREAKERSWITCH, REDSTONE_BREAKER, ENERGY_METER, CONNECTOR_REDSTONE, CONNECTOR_PROBE, FEEDTHROUGH]}
immersiveengineering:conveyor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.metal.BlockTypes_Conveyor, values=[CONVEYOR]}
immersiveengineering:fake_light: PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.BlockTypes_FakeLight, values=[AIR]}
immersiveengineering:fluidbiodiesel: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
immersiveengineering:fluidconcrete: PropertyInteger{name=int_16, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
immersiveengineering:fluidcreosote: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
immersiveengineering:fluidethanol: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
immersiveengineering:fluidplantoil: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
immersiveengineering:hemp: PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.plant.BlockTypes_Hemp, values=[BOTTOM0, BOTTOM1, BOTTOM2, BOTTOM3, BOTTOM4, TOP0]}
immersiveengineering:metal_decoration0: PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.metal.BlockTypes_MetalDecoration0, values=[COIL_LV, COIL_MV, COIL_HV, RS_ENGINEERING, LIGHT_ENGINEERING, HEAVY_ENGINEERING, GENERATOR, RADIATOR]}
immersiveengineering:metal_decoration1: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.metal.BlockTypes_MetalDecoration1, values=[STEEL_FENCE, STEEL_SCAFFOLDING_0, STEEL_SCAFFOLDING_1, STEEL_SCAFFOLDING_2, ALUMINUM_FENCE, ALUMINUM_SCAFFOLDING_0, ALUMINUM_SCAFFOLDING_1, ALUMINUM_SCAFFOLDING_2]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
immersiveengineering:metal_decoration1_slab: PropertyInteger{name=slabtype, clazz=class java.lang.Integer, values=[0, 1, 2]}, PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.metal.BlockTypes_MetalDecoration1, values=[STEEL_FENCE, STEEL_SCAFFOLDING_0, STEEL_SCAFFOLDING_1, STEEL_SCAFFOLDING_2, ALUMINUM_FENCE, ALUMINUM_SCAFFOLDING_0, ALUMINUM_SCAFFOLDING_1, ALUMINUM_SCAFFOLDING_2]}
immersiveengineering:metal_decoration2: PropertyBoolInverted{name=_0multiblockslave, clazz=class java.lang.Boolean, values=[false, true]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=int_4, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}, PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.metal.BlockTypes_MetalDecoration2, values=[STEEL_POST, STEEL_WALLMOUNT, ALUMINUM_POST, ALUMINUM_WALLMOUNT, LANTERN, RAZOR_WIRE, TOOLBOX]}
immersiveengineering:metal_device0: PropertyBoolInverted{name=_0multiblockslave, clazz=class java.lang.Boolean, values=[false, true]}, PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.metal.BlockTypes_MetalDevice0, values=[CAPACITOR_LV, CAPACITOR_MV, CAPACITOR_HV, CAPACITOR_CREATIVE, BARREL, FLUID_PUMP, FLUID_PLACER]}
immersiveengineering:metal_device1: PropertyBoolInverted{name=_0multiblockslave, clazz=class java.lang.Boolean, values=[false, true]}, PropertyBoolInverted{name=boolean0, clazz=class java.lang.Boolean, values=[false, true]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.metal.BlockTypes_MetalDevice1, values=[BLAST_FURNACE_PREHEATER, FURNACE_HEATER, DYNAMO, THERMOELECTRIC_GEN, ELECTRIC_LANTERN, CHARGING_STATION, FLUID_PIPE, SAMPLE_DRILL, TESLA_COIL, FLOODLIGHT, TURRET_CHEM, TURRET_GUN, TURRET_RAIL, BELLJAR]}
immersiveengineering:metal_ladder: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.metal.BlockTypes_MetalLadder, values=[NORMAL, COVERED_STEEL, COVERED_ALUMINUM]}
immersiveengineering:metal_multiblock: PropertyBoolInverted{name=_0multiblockslave, clazz=class java.lang.Boolean, values=[false, true]}, PropertyBoolInverted{name=_1dynamicrender, clazz=class java.lang.Boolean, values=[false, true]}, PropertyBoolInverted{name=boolean0, clazz=class java.lang.Boolean, values=[false, true]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.metal.BlockTypes_MetalMultiblock, values=[METAL_PRESS, CRUSHER, TANK, SILO, ASSEMBLER, AUTO_WORKBENCH, BOTTLING_MACHINE, SQUEEZER, FERMENTER, REFINERY, DIESEL_GENERATOR, EXCAVATOR, BUCKET_WHEEL, ARC_FURNACE, LIGHTNINGROD, MIXER]}
immersiveengineering:ore: PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.BlockTypes_Ore, values=[COPPER, ALUMINUM, LEAD, SILVER, NICKEL, URANIUM]}
immersiveengineering:sheetmetal: PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.BlockTypes_MetalsAll, values=[COPPER, ALUMINUM, LEAD, SILVER, NICKEL, URANIUM, CONSTANTAN, ELECTRUM, STEEL, IRON, GOLD]}
immersiveengineering:sheetmetal_slab: PropertyInteger{name=slabtype, clazz=class java.lang.Integer, values=[0, 1, 2]}, PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.BlockTypes_MetalsAll, values=[COPPER, ALUMINUM, LEAD, SILVER, NICKEL, URANIUM, CONSTANTAN, ELECTRUM, STEEL, IRON, GOLD]}
immersiveengineering:steel_scaffolding_stairs0: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
immersiveengineering:steel_scaffolding_stairs1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
immersiveengineering:steel_scaffolding_stairs2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
immersiveengineering:stone_decoration: PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.stone.BlockTypes_StoneDecoration, values=[COKEBRICK, BLASTBRICK, BLASTBRICK_REINFORCED, COKE, HEMPCRETE, CONCRETE, CONCRETE_TILE, CONCRETE_LEADED, INSULATING_GLASS, CONCRETE_SPRAYED, ALLOYBRICK]}
immersiveengineering:stone_decoration_slab: PropertyInteger{name=slabtype, clazz=class java.lang.Integer, values=[0, 1, 2]}, PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.stone.BlockTypes_StoneDecoration, values=[COKEBRICK, BLASTBRICK, BLASTBRICK_REINFORCED, COKE, HEMPCRETE, CONCRETE, CONCRETE_TILE, CONCRETE_LEADED, INSULATING_GLASS, CONCRETE_SPRAYED, ALLOYBRICK]}
immersiveengineering:stone_decoration_stairs_concrete: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
immersiveengineering:stone_decoration_stairs_concrete_leaded: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
immersiveengineering:stone_decoration_stairs_concrete_tile: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
immersiveengineering:stone_decoration_stairs_hempcrete: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
immersiveengineering:stone_device: PropertyBoolInverted{name=_0multiblockslave, clazz=class java.lang.Boolean, values=[false, true]}, PropertyBoolInverted{name=boolean0, clazz=class java.lang.Boolean, values=[false, true]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.stone.BlockTypes_StoneDevices, values=[COKE_OVEN, BLAST_FURNACE, BLAST_FURNACE_ADVANCED, CONCRETE_SHEET, CONCRETE_QUARTER, CONCRETE_THREEQUARTER, CORESAMPLE, ALLOY_SMELTER]}
immersiveengineering:storage: PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.BlockTypes_MetalsIE, values=[COPPER, ALUMINUM, LEAD, SILVER, NICKEL, URANIUM, CONSTANTAN, ELECTRUM, STEEL]}
immersiveengineering:storage_slab: PropertyInteger{name=slabtype, clazz=class java.lang.Integer, values=[0, 1, 2]}, PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.BlockTypes_MetalsIE, values=[COPPER, ALUMINUM, LEAD, SILVER, NICKEL, URANIUM, CONSTANTAN, ELECTRUM, STEEL]}
immersiveengineering:treated_wood: PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.wooden.BlockTypes_TreatedWood, values=[HORIZONTAL, VERTICAL, PACKAGED]}
immersiveengineering:treated_wood_slab: PropertyInteger{name=slabtype, clazz=class java.lang.Integer, values=[0, 1, 2]}, PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.wooden.BlockTypes_TreatedWood, values=[HORIZONTAL, VERTICAL, PACKAGED]}
immersiveengineering:treated_wood_stairs0: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
immersiveengineering:treated_wood_stairs1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
immersiveengineering:treated_wood_stairs2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
immersiveengineering:wooden_decoration: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.wooden.BlockTypes_WoodenDecoration, values=[FENCE, SCAFFOLDING]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
immersiveengineering:wooden_device0: PropertyBoolInverted{name=_0multiblockslave, clazz=class java.lang.Boolean, values=[false, true]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.wooden.BlockTypes_WoodenDevice0, values=[CRATE, BARREL, WORKBENCH, SORTER, GUNPOWDER_BARREL, REINFORCED_CRATE, TURNTABLE, FLUID_SORTER]}
immersiveengineering:wooden_device1: PropertyBoolInverted{name=_0multiblockslave, clazz=class java.lang.Boolean, values=[false, true]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=int_4, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}, PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.wooden.BlockTypes_WoodenDevice1, values=[WATERMILL, WINDMILL, WINDMILL_ADVANCED, POST, WALLMOUNT]}
immersivepetroleum:dummy: PropertyEnum{name=type, clazz=class flaxbeard.immersivepetroleum.common.blocks.metal.BlockTypes_Dummy, values=[PIPE, CONVEYOR, OIL_DEPOSIT]}
immersivepetroleum:fluid_crude_oil: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
immersivepetroleum:fluid_diesel: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
immersivepetroleum:fluid_gasoline: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
immersivepetroleum:fluid_lubricant: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
immersivepetroleum:fluid_napalm: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
immersivepetroleum:metal_device: PropertyBoolInverted{name=_0multiblockslave, clazz=class java.lang.Boolean, values=[false, true]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class flaxbeard.immersivepetroleum.common.blocks.metal.BlockTypes_IPMetalDevice, values=[AUTOMATIC_LUBRICATOR, GAS_GENERATOR]}
immersivepetroleum:metal_multiblock: PropertyBoolInverted{name=_0multiblockslave, clazz=class java.lang.Boolean, values=[false, true]}, PropertyBoolInverted{name=_1dynamicrender, clazz=class java.lang.Boolean, values=[false, true]}, PropertyBoolInverted{name=boolean0, clazz=class java.lang.Boolean, values=[false, true]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class flaxbeard.immersivepetroleum.common.blocks.metal.BlockTypes_IPMetalMultiblock, values=[DISTILLATION_TOWER, DISTILLATION_TOWER_PARENT, PUMPJACK, PUMPJACK_PARENT]}
immersivepetroleum:stone_decoration: PropertyEnum{name=type, clazz=class flaxbeard.immersivepetroleum.common.blocks.stone.BlockTypes_IPStoneDecoration, values=[ASPHALT]}
industrialforegoing:animal_byproduct_recolector: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:animal_growth_increaser: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:animal_independence_selector: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:animal_resource_harvester: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:animal_stock_increaser: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:biofuel: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
industrialforegoing:biofuel_generator: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:bioreactor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:black_hole_controller: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:black_hole_tank: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:black_hole_unit: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:block_destroyer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:block_placer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:conveyor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=sides, clazz=class com.buuz135.industrial.proxy.block.BlockConveyor$EnumSides, values=[NONE, LEFT, RIGHT, BOTH]}, PropertyEnum{name=type, clazz=class com.buuz135.industrial.proxy.block.BlockConveyor$EnumType, values=[FLAT, UP, DOWN, FLAT_FAST, UP_FAST, DOWN_FAST]}
industrialforegoing:crop_enrich_material_injector: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:crop_recolector: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:crop_sower: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:dye_mixer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:enchantment_aplicator: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:enchantment_extractor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:enchantment_invoker: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:enchantment_refiner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:energy_field_provider: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:essence: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
industrialforegoing:fluid_crafter: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:fluid_pump: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:fluiddictionary_converter: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:hydrator: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:if.pink_slime: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
industrialforegoing:if.protein: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
industrialforegoing:item_splitter: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:laser_base: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:laser_drill: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:latex: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
industrialforegoing:latex_processing_unit: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:lava_fabricator: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:material_stonework_factory: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:meat: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
industrialforegoing:milk: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
industrialforegoing:mob_detector: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:mob_duplicator: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:mob_relocator: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:mob_slaughter_factory: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:ore_processor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:oredictionary_converter: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:petrified_fuel_generator: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:plant_interactor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:potion_enervator: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:protein_generator: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:protein_reactor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:resourceful_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:sewage: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
industrialforegoing:sewage_composter_solidifier: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:sludge: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
industrialforegoing:sludge_refiner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:spores_recreator: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:tree_fluid_extractor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:villager_trade_exchanger: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:water_condensator: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:water_resources_collector: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
industrialforegoing:wither_builder: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
integrateddynamics:block_liquid_chorus: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
integrateddynamics:block_menril_resin: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
integrateddynamics:cable: 
integrateddynamics:coal_generator: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=on, clazz=class java.lang.Boolean, values=[true, false]}
integrateddynamics:creative_energy_battery: 
integrateddynamics:crystalized_chorus_block: 
integrateddynamics:crystalized_chorus_block_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
integrateddynamics:crystalized_chorus_brick: 
integrateddynamics:crystalized_chorus_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
integrateddynamics:crystalized_menril_block: 
integrateddynamics:crystalized_menril_block_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
integrateddynamics:crystalized_menril_brick: 
integrateddynamics:crystalized_menril_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
integrateddynamics:delay: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
integrateddynamics:drying_basin: 
integrateddynamics:energy_battery: PropertyInteger{name=fill, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
integrateddynamics:invisible_light: PropertyInteger{name=light, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
integrateddynamics:logic_programmer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
integrateddynamics:materializer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
integrateddynamics:mechanical_drying_basin: PropertyBool{name=on, clazz=class java.lang.Boolean, values=[true, false]}
integrateddynamics:mechanical_squeezer: PropertyBool{name=on, clazz=class java.lang.Boolean, values=[true, false]}
integrateddynamics:menril_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
integrateddynamics:menril_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
integrateddynamics:menril_log: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
integrateddynamics:menril_log_filled: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}, PropertyInteger{name=side, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
integrateddynamics:menril_planks: 
integrateddynamics:menril_planks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
integrateddynamics:menril_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
integrateddynamics:menril_torch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
integrateddynamics:menril_torch_stone: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
integrateddynamics:part_audio_reader_block: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
integrateddynamics:part_audio_writer_block: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyStatus{name=status, clazz=class org.cyclops.integrateddynamics.core.block.IgnoredBlockStatus$Status, values=[ACTIVE, INACTIVE, ERROR]}
integrateddynamics:part_block_reader_block: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
integrateddynamics:part_connector_mono_directional_block: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyStatus{name=status, clazz=class org.cyclops.integrateddynamics.core.block.IgnoredBlockStatus$Status, values=[ACTIVE, INACTIVE, ERROR]}
integrateddynamics:part_connector_omni_directional_block: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyStatus{name=status, clazz=class org.cyclops.integrateddynamics.core.block.IgnoredBlockStatus$Status, values=[ACTIVE, INACTIVE, ERROR]}
integrateddynamics:part_display_panel_block: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyStatus{name=status, clazz=class org.cyclops.integrateddynamics.core.block.IgnoredBlockStatus$Status, values=[ACTIVE, INACTIVE, ERROR]}
integrateddynamics:part_dynamic_light_panel_block: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyStatus{name=status, clazz=class org.cyclops.integrateddynamics.core.block.IgnoredBlockStatus$Status, values=[ACTIVE, INACTIVE, ERROR]}
integrateddynamics:part_effect_writer_block: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyStatus{name=status, clazz=class org.cyclops.integrateddynamics.core.block.IgnoredBlockStatus$Status, values=[ACTIVE, INACTIVE, ERROR]}
integrateddynamics:part_entity_reader_block: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
integrateddynamics:part_entity_writer_block: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyStatus{name=status, clazz=class org.cyclops.integrateddynamics.core.block.IgnoredBlockStatus$Status, values=[ACTIVE, INACTIVE, ERROR]}
integrateddynamics:part_extradimensional_reader_block: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
integrateddynamics:part_fluid_reader_block: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
integrateddynamics:part_inventory_reader_block: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
integrateddynamics:part_inventory_writer_block: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyStatus{name=status, clazz=class org.cyclops.integrateddynamics.core.block.IgnoredBlockStatus$Status, values=[ACTIVE, INACTIVE, ERROR]}
integrateddynamics:part_machine_reader_block: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
integrateddynamics:part_machine_writer_block: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyStatus{name=status, clazz=class org.cyclops.integrateddynamics.core.block.IgnoredBlockStatus$Status, values=[ACTIVE, INACTIVE, ERROR]}
integrateddynamics:part_network_reader_block: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
integrateddynamics:part_redstone_reader_block: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
integrateddynamics:part_redstone_writer_block: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyStatus{name=status, clazz=class org.cyclops.integrateddynamics.core.block.IgnoredBlockStatus$Status, values=[ACTIVE, INACTIVE, ERROR]}
integrateddynamics:part_static_light_panel_block: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
integrateddynamics:part_world_reader_block: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
integrateddynamics:proxy: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
integrateddynamics:squeezer: PropertyEnum{name=axis, clazz=class org.cyclops.integrateddynamics.block.BlockSqueezer$EnumAxis, values=[x, z]}, PropertyInteger{name=height, clazz=class java.lang.Integer, values=[1, 2, 3, 4, 5, 6, 7]}
integrateddynamics:variablestore: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
integratedtunnels:part_exporter_energy_block: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyStatus{name=status, clazz=class org.cyclops.integrateddynamics.core.block.IgnoredBlockStatus$Status, values=[ACTIVE, INACTIVE, ERROR]}
integratedtunnels:part_exporter_fluid_block: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyStatus{name=status, clazz=class org.cyclops.integrateddynamics.core.block.IgnoredBlockStatus$Status, values=[ACTIVE, INACTIVE, ERROR]}
integratedtunnels:part_exporter_item_block: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyStatus{name=status, clazz=class org.cyclops.integrateddynamics.core.block.IgnoredBlockStatus$Status, values=[ACTIVE, INACTIVE, ERROR]}
integratedtunnels:part_exporter_world_block_block: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyStatus{name=status, clazz=class org.cyclops.integrateddynamics.core.block.IgnoredBlockStatus$Status, values=[ACTIVE, INACTIVE, ERROR]}
integratedtunnels:part_exporter_world_energy_block: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyStatus{name=status, clazz=class org.cyclops.integrateddynamics.core.block.IgnoredBlockStatus$Status, values=[ACTIVE, INACTIVE, ERROR]}
integratedtunnels:part_exporter_world_fluid_block: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyStatus{name=status, clazz=class org.cyclops.integrateddynamics.core.block.IgnoredBlockStatus$Status, values=[ACTIVE, INACTIVE, ERROR]}
integratedtunnels:part_exporter_world_item_block: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyStatus{name=status, clazz=class org.cyclops.integrateddynamics.core.block.IgnoredBlockStatus$Status, values=[ACTIVE, INACTIVE, ERROR]}
integratedtunnels:part_importer_energy_block: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyStatus{name=status, clazz=class org.cyclops.integrateddynamics.core.block.IgnoredBlockStatus$Status, values=[ACTIVE, INACTIVE, ERROR]}
integratedtunnels:part_importer_fluid_block: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyStatus{name=status, clazz=class org.cyclops.integrateddynamics.core.block.IgnoredBlockStatus$Status, values=[ACTIVE, INACTIVE, ERROR]}
integratedtunnels:part_importer_item_block: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyStatus{name=status, clazz=class org.cyclops.integrateddynamics.core.block.IgnoredBlockStatus$Status, values=[ACTIVE, INACTIVE, ERROR]}
integratedtunnels:part_importer_world_block_block: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyStatus{name=status, clazz=class org.cyclops.integrateddynamics.core.block.IgnoredBlockStatus$Status, values=[ACTIVE, INACTIVE, ERROR]}
integratedtunnels:part_importer_world_energy_block: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyStatus{name=status, clazz=class org.cyclops.integrateddynamics.core.block.IgnoredBlockStatus$Status, values=[ACTIVE, INACTIVE, ERROR]}
integratedtunnels:part_importer_world_fluid_block: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyStatus{name=status, clazz=class org.cyclops.integrateddynamics.core.block.IgnoredBlockStatus$Status, values=[ACTIVE, INACTIVE, ERROR]}
integratedtunnels:part_importer_world_item_block: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyStatus{name=status, clazz=class org.cyclops.integrateddynamics.core.block.IgnoredBlockStatus$Status, values=[ACTIVE, INACTIVE, ERROR]}
integratedtunnels:part_interface_energy_block: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
integratedtunnels:part_interface_fluid_block: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
integratedtunnels:part_interface_item_block: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
integratedtunnels:part_player_simulator_block: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyStatus{name=status, clazz=class org.cyclops.integrateddynamics.core.block.IgnoredBlockStatus$Status, values=[ACTIVE, INACTIVE, ERROR]}
libvulpes:advancedmotor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
libvulpes:advstructuremachine: 
libvulpes:blockphantom: 
libvulpes:coalgenerator: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=state, clazz=class java.lang.Boolean, values=[true, false]}
libvulpes:coil0: PropertyInteger{name=varient, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
libvulpes:creativepowerbattery: PropertyInteger{name=varient, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
libvulpes:elitemotor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
libvulpes:enhancedmotor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
libvulpes:forgepowerinput: PropertyInteger{name=varient, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
libvulpes:forgepoweroutput: PropertyInteger{name=varient, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
libvulpes:hatch: PropertyInteger{name=varient, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
libvulpes:metal0: PropertyInteger{name=varient, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
libvulpes:motor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
libvulpes:ore0: PropertyInteger{name=varient, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
libvulpes:placeholder: 
libvulpes:structuremachine: 
mcmultipart:multipart: PropertyBool{name=ticking, clazz=class java.lang.Boolean, values=[true, false]}
mekanism:basicblock2: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyEnum{name=tier, clazz=class mekanism.common.Tier$BaseTier, values=[BASIC, ADVANCED, ELITE, ULTIMATE, CREATIVE]}, PropertyEnum{name=type, clazz=class mekanism.common.block.states.BlockStateBasic$BasicBlockType, values=[THERMAL_EVAPORATION_BLOCK, INDUCTION_CASING, INDUCTION_PORT, INDUCTION_CELL, INDUCTION_PROVIDER, SUPERHEATING_ELEMENT, PRESSURE_DISPERSER, BOILER_CASING, BOILER_VALVE, SECURITY_DESK]}
mekanism:basicblock: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyEnum{name=tier, clazz=class mekanism.common.Tier$BaseTier, values=[BASIC, ADVANCED, ELITE, ULTIMATE, CREATIVE]}, PropertyEnum{name=type, clazz=class mekanism.common.block.states.BlockStateBasic$BasicBlockType, values=[OSMIUM_BLOCK, BRONZE_BLOCK, REFINED_OBSIDIAN, COAL_BLOCK, REFINED_GLOWSTONE, STEEL_BLOCK, BIN, TELEPORTER_FRAME, STEEL_CASING, DYNAMIC_TANK, STRUCTURAL_GLASS, DYNAMIC_VALVE, COPPER_BLOCK, TIN_BLOCK, THERMAL_EVAPORATION_CONTROLLER, THERMAL_EVAPORATION_VALVE]}
mekanism:boundingblock: PropertyBool{name=advanced, clazz=class java.lang.Boolean, values=[true, false]}
mekanism:cardboardbox: PropertyBool{name=storage, clazz=class java.lang.Boolean, values=[true, false]}
mekanism:energycube: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyEnum{name=tier, clazz=class mekanism.common.Tier$EnergyCubeTier, values=[BASIC, ADVANCED, ELITE, ULTIMATE, CREATIVE]}
mekanism:gastank: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyEnum{name=tier, clazz=class mekanism.common.Tier$GasTankTier, values=[BASIC, ADVANCED, ELITE, ULTIMATE, CREATIVE]}
mekanism:glowpanel: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mekanism:glowplasticblock: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
mekanism:machineblock2: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyEnum{name=recipe, clazz=class mekanism.common.base.IFactory$RecipeType, values=[SMELTING, ENRICHING, CRUSHING, COMPRESSING, COMBINING, PURIFYING, INJECTING, INFUSING]}, PropertyEnum{name=tier, clazz=class mekanism.common.Tier$BaseTier, values=[BASIC, ADVANCED, ELITE, ULTIMATE, CREATIVE]}, PropertyEnum{name=type, clazz=class mekanism.common.block.states.BlockStateMachine$MachineType, values=[ROTARY_CONDENSENTRATOR, CHEMICAL_OXIDIZER, CHEMICAL_INFUSER, CHEMICAL_INJECTION_CHAMBER, ELECTROLYTIC_SEPARATOR, PRECISION_SAWMILL, CHEMICAL_DISSOLUTION_CHAMBER, CHEMICAL_WASHER, CHEMICAL_CRYSTALLIZER, SEISMIC_VIBRATOR, PRESSURIZED_REACTION_CHAMBER, FLUID_TANK, FLUIDIC_PLENISHER, LASER, LASER_AMPLIFIER, LASER_TRACTOR_BEAM]}
mekanism:machineblock3: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyEnum{name=recipe, clazz=class mekanism.common.base.IFactory$RecipeType, values=[SMELTING, ENRICHING, CRUSHING, COMPRESSING, COMBINING, PURIFYING, INJECTING, INFUSING]}, PropertyEnum{name=tier, clazz=class mekanism.common.Tier$BaseTier, values=[BASIC, ADVANCED, ELITE, ULTIMATE, CREATIVE]}, PropertyEnum{name=type, clazz=class mekanism.common.block.states.BlockStateMachine$MachineType, values=[QUANTUM_ENTANGLOPORTER, SOLAR_NEUTRON_ACTIVATOR, OREDICTIONIFICATOR, RESISTIVE_HEATER, FORMULAIC_ASSEMBLICATOR, FUELWOOD_HEATER]}
mekanism:machineblock: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyEnum{name=recipe, clazz=class mekanism.common.base.IFactory$RecipeType, values=[SMELTING, ENRICHING, CRUSHING, COMPRESSING, COMBINING, PURIFYING, INJECTING, INFUSING]}, PropertyEnum{name=tier, clazz=class mekanism.common.Tier$BaseTier, values=[BASIC, ADVANCED, ELITE, ULTIMATE, CREATIVE]}, PropertyEnum{name=type, clazz=class mekanism.common.block.states.BlockStateMachine$MachineType, values=[ENRICHMENT_CHAMBER, OSMIUM_COMPRESSOR, COMBINER, CRUSHER, DIGITAL_MINER, BASIC_FACTORY, ADVANCED_FACTORY, ELITE_FACTORY, METALLURGIC_INFUSER, PURIFICATION_CHAMBER, ENERGIZED_SMELTER, TELEPORTER, ELECTRIC_PUMP, PERSONAL_CHEST, CHARGEPAD, LOGISTICAL_SORTER]}
mekanism:obsidiantnt: 
mekanism:oreblock: PropertyEnum{name=type, clazz=class mekanism.common.block.states.BlockStateOre$EnumOreType, values=[OSMIUM, COPPER, TIN]}
mekanism:plasticblock: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
mekanism:plasticfence: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mekanism:reinforcedplasticblock: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
mekanism:roadplasticblock: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
mekanism:saltblock: 
mekanism:slickplasticblock: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
mekanism:transmitter: PropertyEnum{name=tier, clazz=class mekanism.common.Tier$BaseTier, values=[BASIC, ADVANCED, ELITE, ULTIMATE, CREATIVE]}, PropertyEnum{name=type, clazz=class mekanism.common.block.states.BlockStateTransmitter$TransmitterType, values=[UNIVERSAL_CABLE, MECHANICAL_PIPE, PRESSURIZED_TUBE, LOGISTICAL_TRANSPORTER, RESTRICTIVE_TRANSPORTER, DIVERSION_TRANSPORTER, THERMODYNAMIC_CONDUCTOR]}
minecraft:acacia_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:acacia_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:acacia_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:acacia_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:activator_rail: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockRailBase$EnumRailDirection, values=[north_south, east_west, ascending_east, ascending_west, ascending_north, ascending_south]}
minecraft:air: 
minecraft:anvil: PropertyInteger{name=damage, clazz=class java.lang.Integer, values=[0, 1, 2]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:barrier: 
minecraft:beacon: 
minecraft:bed: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=occupied, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class net.minecraft.block.BlockBed$EnumPartType, values=[head, foot]}
minecraft:bedrock: 
minecraft:beetroots: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
minecraft:birch_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:birch_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:birch_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:birch_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:black_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:black_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:blue_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:blue_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:bone_block: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
minecraft:bookshelf: 
minecraft:brewing_stand: PropertyBool{name=has_bottle_0, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=has_bottle_1, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=has_bottle_2, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:brick_block: 
minecraft:brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:brown_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:brown_mushroom: 
minecraft:brown_mushroom_block: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockHugeMushroom$EnumType, values=[north_west, north, north_east, west, center, east, south_west, south, south_east, stem, all_inside, all_outside, all_stem]}
minecraft:brown_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:cactus: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:cake: PropertyInteger{name=bites, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6]}
minecraft:carpet: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
minecraft:carrots: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
minecraft:cauldron: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
minecraft:chain_command_block: PropertyBool{name=conditional, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:chest: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:chorus_flower: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5]}
minecraft:chorus_plant: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:clay: 
minecraft:coal_block: 
minecraft:coal_ore: 
minecraft:cobblestone: 
minecraft:cobblestone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:cocoa: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:command_block: PropertyBool{name=conditional, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:concrete: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
minecraft:concrete_powder: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
minecraft:crafting_table: 
minecraft:cyan_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:cyan_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:dark_oak_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:dark_oak_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:dark_oak_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:dark_oak_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:daylight_detector: PropertyInteger{name=power, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:daylight_detector_inverted: PropertyInteger{name=power, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:deadbush: 
minecraft:detector_rail: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockRailBase$EnumRailDirection, values=[north_south, east_west, ascending_east, ascending_west, ascending_north, ascending_south]}
minecraft:diamond_block: 
minecraft:diamond_ore: 
minecraft:dirt: PropertyBool{name=snowy, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockDirt$DirtType, values=[dirt, coarse_dirt, podzol]}
minecraft:dispenser: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=triggered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:double_plant: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoublePlant$EnumBlockHalf, values=[upper, lower]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockDoublePlant$EnumPlantType, values=[sunflower, syringa, double_grass, double_fern, double_rose, paeonia]}
minecraft:double_stone_slab2: PropertyBool{name=seamless, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockStoneSlabNew$EnumType, values=[red_sandstone]}
minecraft:double_stone_slab: PropertyBool{name=seamless, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockStoneSlab$EnumType, values=[stone, sandstone, wood_old, cobblestone, brick, stone_brick, nether_brick, quartz]}
minecraft:double_wooden_slab: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
minecraft:dragon_egg: 
minecraft:dropper: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=triggered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:emerald_block: 
minecraft:emerald_ore: 
minecraft:enchanting_table: 
minecraft:end_bricks: 
minecraft:end_gateway: 
minecraft:end_portal: 
minecraft:end_portal_frame: PropertyBool{name=eye, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:end_rod: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:end_stone: 
minecraft:ender_chest: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:farmland: PropertyInteger{name=moisture, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
minecraft:fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:fire: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:flower_pot: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:flowing_lava: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:flowing_water: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:frosted_ice: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
minecraft:furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:glass: 
minecraft:glass_pane: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:glowstone: 
minecraft:gold_block: 
minecraft:gold_ore: 
minecraft:golden_rail: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockRailBase$EnumRailDirection, values=[north_south, east_west, ascending_east, ascending_west, ascending_north, ascending_south]}
minecraft:grass: PropertyBool{name=snowy, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:grass_path: 
minecraft:gravel: 
minecraft:gray_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:gray_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:green_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:green_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:hardened_clay: 
minecraft:hay_block: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
minecraft:heavy_weighted_pressure_plate: PropertyInteger{name=power, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:hopper: PropertyBool{name=enabled, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, north, south, west, east]}
minecraft:ice: 
minecraft:iron_bars: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:iron_block: 
minecraft:iron_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:iron_ore: 
minecraft:iron_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:jukebox: PropertyBool{name=has_record, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:jungle_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:jungle_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:jungle_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:jungle_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:ladder: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:lapis_block: 
minecraft:lapis_ore: 
minecraft:lava: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:leaves2: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[acacia, dark_oak]}
minecraft:leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle]}
minecraft:lever: PropertyEnum{name=facing, clazz=class net.minecraft.block.BlockLever$EnumOrientation, values=[down_x, east, west, south, north, up_z, up_x, down_z]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:light_blue_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:light_blue_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:light_weighted_pressure_plate: PropertyInteger{name=power, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:lime_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:lime_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:lit_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:lit_pumpkin: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:lit_redstone_lamp: 
minecraft:lit_redstone_ore: 
minecraft:log2: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[acacia, dark_oak]}
minecraft:log: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle]}
minecraft:magenta_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:magenta_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:magma: 
minecraft:melon_block: 
minecraft:melon_stem: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
minecraft:mob_spawner: 
minecraft:monster_egg: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockSilverfish$EnumType, values=[stone, cobblestone, stone_brick, mossy_brick, cracked_brick, chiseled_brick]}
minecraft:mossy_cobblestone: 
minecraft:mycelium: PropertyBool{name=snowy, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:nether_brick: 
minecraft:nether_brick_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:nether_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:nether_wart: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
minecraft:nether_wart_block: 
minecraft:netherrack: 
minecraft:noteblock: 
minecraft:oak_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:observer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:obsidian: 
minecraft:orange_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:orange_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:packed_ice: 
minecraft:pink_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:pink_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:piston: PropertyBool{name=extended, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:piston_extension: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPistonExtension$EnumPistonType, values=[normal, sticky]}
minecraft:piston_head: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=short, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPistonExtension$EnumPistonType, values=[normal, sticky]}
minecraft:planks: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
minecraft:portal: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, z]}
minecraft:potatoes: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
minecraft:powered_comparator: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=mode, clazz=class net.minecraft.block.BlockRedstoneComparator$Mode, values=[compare, subtract]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:powered_repeater: PropertyInteger{name=delay, clazz=class java.lang.Integer, values=[1, 2, 3, 4]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=locked, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:prismarine: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPrismarine$EnumType, values=[prismarine, prismarine_bricks, dark_prismarine]}
minecraft:pumpkin: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:pumpkin_stem: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
minecraft:purple_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:purple_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:purpur_block: 
minecraft:purpur_double_slab: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPurpurSlab$Variant, values=[DEFAULT]}
minecraft:purpur_pillar: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
minecraft:purpur_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPurpurSlab$Variant, values=[DEFAULT]}
minecraft:purpur_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:quartz_block: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockQuartz$EnumType, values=[default, chiseled, lines, lines, lines]}
minecraft:quartz_ore: 
minecraft:quartz_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:rail: PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockRailBase$EnumRailDirection, values=[north_south, east_west, ascending_east, ascending_west, ascending_north, ascending_south, south_east, south_west, north_west, north_east]}
minecraft:red_flower: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[poppy, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy]}
minecraft:red_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:red_mushroom: 
minecraft:red_mushroom_block: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockHugeMushroom$EnumType, values=[north_west, north, north_east, west, center, east, south_west, south, south_east, stem, all_inside, all_outside, all_stem]}
minecraft:red_nether_brick: 
minecraft:red_sandstone: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockRedSandstone$EnumType, values=[red_sandstone, chiseled_red_sandstone, smooth_red_sandstone]}
minecraft:red_sandstone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:red_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:redstone_block: 
minecraft:redstone_lamp: 
minecraft:redstone_ore: 
minecraft:redstone_torch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
minecraft:redstone_wire: PropertyEnum{name=east, clazz=class net.minecraft.block.BlockRedstoneWire$EnumAttachPosition, values=[up, side, none]}, PropertyEnum{name=north, clazz=class net.minecraft.block.BlockRedstoneWire$EnumAttachPosition, values=[up, side, none]}, PropertyInteger{name=power, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyEnum{name=south, clazz=class net.minecraft.block.BlockRedstoneWire$EnumAttachPosition, values=[up, side, none]}, PropertyEnum{name=west, clazz=class net.minecraft.block.BlockRedstoneWire$EnumAttachPosition, values=[up, side, none]}
minecraft:reeds: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:repeating_command_block: PropertyBool{name=conditional, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:sand: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockSand$EnumType, values=[sand, red_sand]}
minecraft:sandstone: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockSandStone$EnumType, values=[sandstone, chiseled_sandstone, smooth_sandstone]}
minecraft:sandstone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
minecraft:sea_lantern: 
minecraft:silver_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:silver_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:skull: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=nodrop, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:slime: 
minecraft:snow: 
minecraft:snow_layer: PropertyInteger{name=layers, clazz=class java.lang.Integer, values=[1, 2, 3, 4, 5, 6, 7, 8]}
minecraft:soul_sand: 
minecraft:sponge: PropertyBool{name=wet, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:spruce_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:spruce_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:spruce_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:spruce_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:stained_glass: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
minecraft:stained_glass_pane: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:stained_hardened_clay: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
minecraft:standing_banner: PropertyInteger{name=rotation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:standing_sign: PropertyInteger{name=rotation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:sticky_piston: PropertyBool{name=extended, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:stone: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockStone$EnumType, values=[stone, granite, smooth_granite, diorite, smooth_diorite, andesite, smooth_andesite]}
minecraft:stone_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:stone_button: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:stone_pressure_plate: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:stone_slab2: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockStoneSlabNew$EnumType, values=[red_sandstone]}
minecraft:stone_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockStoneSlab$EnumType, values=[stone, sandstone, wood_old, cobblestone, brick, stone_brick, nether_brick, quartz]}
minecraft:stone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:stonebrick: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockStoneBrick$EnumType, values=[stonebrick, mossy_stonebrick, cracked_stonebrick, chiseled_stonebrick]}
minecraft:structure_block: PropertyEnum{name=mode, clazz=class net.minecraft.tileentity.TileEntityStructure$Mode, values=[SAVE, LOAD, CORNER, DATA]}
minecraft:structure_void: 
minecraft:tallgrass: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockTallGrass$EnumType, values=[dead_bush, tall_grass, fern]}
minecraft:tnt: PropertyBool{name=explode, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:torch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
minecraft:trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:trapped_chest: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:tripwire: PropertyBool{name=attached, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=disarmed, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:tripwire_hook: PropertyBool{name=attached, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:unlit_redstone_torch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
minecraft:unpowered_comparator: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=mode, clazz=class net.minecraft.block.BlockRedstoneComparator$Mode, values=[compare, subtract]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:unpowered_repeater: PropertyInteger{name=delay, clazz=class java.lang.Integer, values=[1, 2, 3, 4]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=locked, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:vine: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:wall_banner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:wall_sign: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:water: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:waterlily: 
minecraft:web: 
minecraft:wheat: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
minecraft:white_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:white_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:wooden_button: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:wooden_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:wooden_pressure_plate: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:wooden_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
minecraft:wool: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
minecraft:yellow_flower: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[dandelion]}
minecraft:yellow_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:yellow_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
nuclearcraft:accelerator_electromagnet_active: 
nuclearcraft:accelerator_electromagnet_idle: 
nuclearcraft:active_cooler: 
nuclearcraft:alloy_furnace_active: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:alloy_furnace_idle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:bin: 
nuclearcraft:block_depleted_americium: 
nuclearcraft:block_depleted_berkelium: 
nuclearcraft:block_depleted_californium: 
nuclearcraft:block_depleted_curium: 
nuclearcraft:block_depleted_neptunium: 
nuclearcraft:block_depleted_plutonium: 
nuclearcraft:block_depleted_thorium: 
nuclearcraft:block_depleted_uranium: 
nuclearcraft:block_ice: 
nuclearcraft:buffer: 
nuclearcraft:cell_block: 
nuclearcraft:centrifuge_active: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:centrifuge_idle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:chemical_reactor_active: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:chemical_reactor_idle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:cobblestone_generator: 
nuclearcraft:cobblestone_generator_compact: 
nuclearcraft:cobblestone_generator_dense: 
nuclearcraft:cooler: PropertyEnum{name=type, clazz=class nc.enumm.MetaEnums$CoolerType, values=[empty, water, redstone, quartz, gold, glowstone, lapis, diamond, helium, enderium, cryotheum, iron, emerald, copper, tin, magnesium]}
nuclearcraft:crystallizer_active: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:crystallizer_idle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:decay_generator: 
nuclearcraft:decay_hastener_active: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:decay_hastener_idle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:dissolver_active: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:dissolver_idle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:dry_earth: 
nuclearcraft:electrolyser_active: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:electrolyser_idle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:electromagnet_supercooler_active: 
nuclearcraft:electromagnet_supercooler_idle: 
nuclearcraft:extractor_active: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:extractor_idle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:fission_block: PropertyEnum{name=type, clazz=class nc.enumm.MetaEnums$FissionBlockType, values=[casing, blast]}
nuclearcraft:fission_controller_active: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:fission_controller_idle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:fission_controller_new_active: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:fission_controller_new_idle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:fission_port: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:fluid_ammonia: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_bef2: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_beryllium: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_boric_acid: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_boron10: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_boron11: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_boron: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_boron_nitride_solution: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_calcium_sulfate_solution: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_coolant: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_corium: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_deuterium: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_diborane: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_ethanol: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_flibe: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_fluorine: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_fluorite_water: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_helium3: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_helium: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_hydrofluoric_acid: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_hydrogen: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_koh: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_lif: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_liquidhelium: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_lithium6: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_lithium7: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_lithium: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_nak: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_nak_hot: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_naoh: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_neutron: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_nitrogen: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_oxygen: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_oxygen_difluoride: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_plasma: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_potassium: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_potassium_fluoride_solution: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_potassium_hydroxide_solution: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_radaway: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_sodium: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_sodium_fluoride_solution: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_sodium_hydroxide_solution: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_steam: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_sulfur: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_sulfur_dioxide: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_sulfur_trioxide: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_sulfuric_acid: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fluid_tritium: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
nuclearcraft:fuel_reprocessor_active: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:fuel_reprocessor_idle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:fusion_connector: 
nuclearcraft:fusion_core: 
nuclearcraft:fusion_dummy_side: 
nuclearcraft:fusion_dummy_top: 
nuclearcraft:fusion_electromagnet_active: 
nuclearcraft:fusion_electromagnet_idle: 
nuclearcraft:fusion_electromagnet_transparent_active: 
nuclearcraft:fusion_electromagnet_transparent_idle: 
nuclearcraft:glowing_mushroom: 
nuclearcraft:helium_collector: 
nuclearcraft:helium_collector_compact: 
nuclearcraft:helium_collector_dense: 
nuclearcraft:infuser_active: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:infuser_idle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:ingot_block: PropertyEnum{name=type, clazz=class nc.enumm.MetaEnums$IngotType, values=[copper, tin, lead, thorium, uranium, boron, lithium, magnesium, graphite, beryllium, zirconium]}
nuclearcraft:ingot_former_active: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:ingot_former_idle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:irradiator_active: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:irradiator_idle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:isotope_separator_active: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:isotope_separator_idle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:lithium_ion_battery_basic: PropertySidedEnum{name=down, clazz=class nc.tile.internal.energy.EnergyConnection, values=[IN, OUT, NON]}, PropertySidedEnum{name=east, clazz=class nc.tile.internal.energy.EnergyConnection, values=[IN, OUT, NON]}, PropertySidedEnum{name=north, clazz=class nc.tile.internal.energy.EnergyConnection, values=[IN, OUT, NON]}, PropertySidedEnum{name=south, clazz=class nc.tile.internal.energy.EnergyConnection, values=[IN, OUT, NON]}, PropertySidedEnum{name=up, clazz=class nc.tile.internal.energy.EnergyConnection, values=[IN, OUT, NON]}, PropertySidedEnum{name=west, clazz=class nc.tile.internal.energy.EnergyConnection, values=[IN, OUT, NON]}
nuclearcraft:machine_interface: 
nuclearcraft:manufactory_active: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:manufactory_idle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:melter_active: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:melter_idle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:nitrogen_collector: 
nuclearcraft:nitrogen_collector_compact: 
nuclearcraft:nitrogen_collector_dense: 
nuclearcraft:nuclear_furnace_active: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:nuclear_furnace_idle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:ore: PropertyEnum{name=type, clazz=class nc.enumm.MetaEnums$OreType, values=[copper, tin, lead, thorium, uranium, boron, lithium, magnesium]}
nuclearcraft:pressurizer_active: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:pressurizer_idle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:reactor_casing_transparent: 
nuclearcraft:reactor_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
nuclearcraft:reactor_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
nuclearcraft:rock_crusher_active: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:rock_crusher_idle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:rtg_americium: 
nuclearcraft:rtg_californium: 
nuclearcraft:rtg_plutonium: 
nuclearcraft:rtg_uranium: 
nuclearcraft:salt_fission_beam: 
nuclearcraft:salt_fission_controller: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
nuclearcraft:salt_fission_frame: 
nuclearcraft:salt_fission_glass: 
nuclearcraft:salt_fission_heater: 
nuclearcraft:salt_fission_moderator: 
nuclearcraft:salt_fission_vent: 
nuclearcraft:salt_fission_vessel: 
nuclearcraft:salt_fission_wall: 
nuclearcraft:salt_mixer_active: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:salt_mixer_idle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:solar_panel_basic: 
nuclearcraft:supercooler_active: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:supercooler_idle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
nuclearcraft:voltaic_pile_basic: PropertySidedEnum{name=down, clazz=class nc.tile.internal.energy.EnergyConnection, values=[IN, OUT, NON]}, PropertySidedEnum{name=east, clazz=class nc.tile.internal.energy.EnergyConnection, values=[IN, OUT, NON]}, PropertySidedEnum{name=north, clazz=class nc.tile.internal.energy.EnergyConnection, values=[IN, OUT, NON]}, PropertySidedEnum{name=south, clazz=class nc.tile.internal.energy.EnergyConnection, values=[IN, OUT, NON]}, PropertySidedEnum{name=up, clazz=class nc.tile.internal.energy.EnergyConnection, values=[IN, OUT, NON]}, PropertySidedEnum{name=west, clazz=class nc.tile.internal.energy.EnergyConnection, values=[IN, OUT, NON]}
nuclearcraft:water_source: 
nuclearcraft:water_source_compact: 
nuclearcraft:water_source_dense: 
openblocks:auto_anvil: PropertyEnum{name=orientation, clazz=class openmods.geometry.Orientation, values=[ZN_YP_XP, XP_YP_ZP]}
openblocks:auto_enchantment_table: PropertyEnum{name=orientation, clazz=class openmods.geometry.Orientation, values=[XP_YP_ZP]}
openblocks:beartrap: PropertyEnum{name=orientation, clazz=class openmods.geometry.Orientation, values=[ZN_YP_XP, XP_YP_ZP]}
openblocks:big_button: PropertyEnum{name=orientation, clazz=class openmods.geometry.Orientation, values=[XP_YN_ZN, XP_YP_ZP, XP_ZN_YP, XN_ZP_YP, ZN_XN_YP, ZP_XP_YP]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
openblocks:big_button_wood: PropertyEnum{name=orientation, clazz=class openmods.geometry.Orientation, values=[XP_YN_ZN, XP_YP_ZP, XP_ZN_YP, XN_ZP_YP, ZN_XN_YP, ZP_XP_YP]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
openblocks:block_breaker: PropertyEnum{name=orientation, clazz=class openmods.geometry.Orientation, values=[XP_YN_ZN, XP_YP_ZP, XP_ZN_YP, XN_ZP_YP, ZN_XN_YP, ZP_XP_YP]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
openblocks:block_placer: PropertyEnum{name=orientation, clazz=class openmods.geometry.Orientation, values=[XP_YN_ZN, XP_YP_ZP, XP_ZN_YP, XN_ZP_YP, ZN_XN_YP, ZP_XP_YP]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
openblocks:builder_guide: PropertyEnum{name=orientation, clazz=class openmods.geometry.Orientation, values=[XP_YP_ZP, XN_YP_ZN, ZP_YP_XN, ZN_YP_XP, YP_XN_ZP, YN_XN_ZN, ZP_XN_YN, ZN_XN_YP, XP_ZN_YP, XN_ZN_YN, YP_ZN_XN, YN_ZN_XP]}
openblocks:cannon: PropertyEnum{name=orientation, clazz=class openmods.geometry.Orientation, values=[XP_YP_ZP]}
openblocks:canvas: PropertyEnum{name=material, clazz=class openblocks.common.block.BlockCanvas$CanvasMaterial, values=[SPONGE, GRASS, GROUND, WOOD, ROCK, IRON, LEAVES, PLANTS, CLOTH, SAND, CIRCUITS, GLASS, ICE, SNOW, CLAY, CARPET]}, PropertyEnum{name=orientation, clazz=class openmods.geometry.Orientation, values=[XP_YP_ZP]}
openblocks:canvas_glass: PropertyEnum{name=material, clazz=class openblocks.common.block.BlockCanvas$CanvasMaterial, values=[SPONGE, GRASS, GROUND, WOOD, ROCK, IRON, LEAVES, PLANTS, CLOTH, SAND, CIRCUITS, GLASS, ICE, SNOW, CLAY, CARPET]}, PropertyEnum{name=orientation, clazz=class openmods.geometry.Orientation, values=[XP_YP_ZP]}
openblocks:donation_station: PropertyEnum{name=orientation, clazz=class openmods.geometry.Orientation, values=[XP_YP_ZP, ZN_YP_XP, XN_YP_ZN, ZP_YP_XN]}
openblocks:drawing_table: PropertyEnum{name=orientation, clazz=class openmods.geometry.Orientation, values=[XP_YP_ZP, ZN_YP_XP, XN_YP_ZN, ZP_YP_XN]}
openblocks:elevator: PropertyEnum{name=color, clazz=class openmods.colors.ColorMeta, values=[BLACK, RED, GREEN, BROWN, BLUE, PURPLE, CYAN, LIGHT_GRAY, GRAY, PINK, LIME, YELLOW, LIGHT_BLUE, MAGENTA, ORANGE, WHITE]}, PropertyEnum{name=orientation, clazz=class openmods.geometry.Orientation, values=[XP_YP_ZP]}
openblocks:elevator_rotating: PropertyEnum{name=color, clazz=class openmods.colors.ColorMeta, values=[BLACK, RED, GREEN, BROWN, BLUE, PURPLE, CYAN, LIGHT_GRAY, GRAY, PINK, LIME, YELLOW, LIGHT_BLUE, MAGENTA, ORANGE, WHITE]}, PropertyEnum{name=orientation, clazz=class openmods.geometry.Orientation, values=[XP_YP_ZP, ZN_YP_XP, XN_YP_ZN, ZP_YP_XN]}
openblocks:fan: PropertyEnum{name=orientation, clazz=class openmods.geometry.Orientation, values=[XP_YP_ZP]}, PropertyBool{name=static, clazz=class java.lang.Boolean, values=[true, false]}
openblocks:flag: PropertyEnum{name=color, clazz=class openmods.colors.ColorMeta, values=[BLACK, RED, GREEN, BROWN, BLUE, PURPLE, CYAN, LIGHT_GRAY, GRAY, PINK, LIME, YELLOW, LIGHT_BLUE, MAGENTA, ORANGE, WHITE]}, PropertyEnum{name=orientation, clazz=class openmods.geometry.Orientation, values=[XP_YN_ZN, XP_YP_ZP, XP_ZN_YP, XN_ZP_YP, ZN_XN_YP, ZP_XP_YP]}
openblocks:golden_egg: PropertyEnum{name=orientation, clazz=class openmods.geometry.Orientation, values=[XP_YP_ZP]}
openblocks:grave: PropertyBool{name=base, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=orientation, clazz=class openmods.geometry.Orientation, values=[XP_YP_ZP, ZN_YP_XP, XN_YP_ZN, ZP_YP_XN]}
openblocks:guide: PropertyEnum{name=orientation, clazz=class openmods.geometry.Orientation, values=[XP_YP_ZP, XN_YP_ZN, ZP_YP_XN, ZN_YP_XP, YP_XN_ZP, YN_XN_ZN, ZP_XN_YN, ZN_XN_YP, XP_ZN_YP, XN_ZN_YN, YP_ZN_XN, YN_ZN_XP]}
openblocks:heal: PropertyEnum{name=orientation, clazz=class openmods.geometry.Orientation, values=[XP_YP_ZP]}
openblocks:imaginary: PropertyEnum{name=orientation, clazz=class openmods.geometry.Orientation, values=[XP_YP_ZP, ZN_YP_XP, XN_YP_ZN, ZP_YP_XN]}, PropertyEnum{name=shape, clazz=class openblocks.common.block.BlockImaginary$Shape, values=[BLOCK, PANEL, HALF_PANEL, STAIRS]}, PropertyEnum{name=type, clazz=class openblocks.common.block.BlockImaginary$Type, values=[PENCIL, CRAYON]}
openblocks:item_dropper: PropertyEnum{name=orientation, clazz=class openmods.geometry.Orientation, values=[XP_YN_ZN, XP_YP_ZP, XP_ZN_YP, XN_ZP_YP, ZN_XN_YP, ZP_XP_YP]}
openblocks:ladder: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
openblocks:paint_can: PropertyEnum{name=orientation, clazz=class openmods.geometry.Orientation, values=[XP_YP_ZP, ZN_YP_XP, XN_YP_ZN, ZP_YP_XN]}
openblocks:paint_mixer: PropertyEnum{name=orientation, clazz=class openmods.geometry.Orientation, values=[XP_YP_ZP, ZN_YP_XP, XN_YP_ZN, ZP_YP_XN]}, PropertyBool{name=static, clazz=class java.lang.Boolean, values=[true, false]}
openblocks:path: PropertyEnum{name=orientation, clazz=class openmods.geometry.Orientation, values=[XP_YP_ZP]}
openblocks:projector: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=orientation, clazz=class openmods.geometry.Orientation, values=[XP_YP_ZP]}
openblocks:rope_ladder: PropertyEnum{name=orientation, clazz=class openmods.geometry.Orientation, values=[XP_YP_ZP, ZN_YP_XP, XN_YP_ZN, ZP_YP_XN]}
openblocks:scaffolding: PropertyEnum{name=orientation, clazz=class openmods.geometry.Orientation, values=[XP_YP_ZP]}
openblocks:sky: PropertyBool{name=inverted, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=orientation, clazz=class openmods.geometry.Orientation, values=[XP_YP_ZP]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
openblocks:sponge: PropertyEnum{name=orientation, clazz=class openmods.geometry.Orientation, values=[XP_YP_ZP]}
openblocks:sprinkler: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyEnum{name=orientation, clazz=class openmods.geometry.Orientation, values=[ZN_YP_XP, XP_YP_ZP]}, PropertyBool{name=static, clazz=class java.lang.Boolean, values=[true, false]}
openblocks:tank: PropertyEnum{name=orientation, clazz=class openmods.geometry.Orientation, values=[XP_YP_ZP]}
openblocks:target: PropertyEnum{name=orientation, clazz=class openmods.geometry.Orientation, values=[XP_YP_ZP, ZN_YP_XP, XN_YP_ZN, ZP_YP_XN]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
openblocks:trophy: PropertyEnum{name=orientation, clazz=class openmods.geometry.Orientation, values=[XP_YP_ZP, ZN_YP_XP, XN_YP_ZN, ZP_YP_XN]}
openblocks:vacuum_hopper: PropertyEnum{name=orientation, clazz=class openmods.geometry.Orientation, values=[XP_YP_ZP]}
openblocks:village_highlighter: PropertyEnum{name=orientation, clazz=class openmods.geometry.Orientation, values=[XP_YP_ZP, ZN_YP_XP, XN_YP_ZN, ZP_YP_XN]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
openblocks:xp_bottler: PropertyEnum{name=orientation, clazz=class openmods.geometry.Orientation, values=[XP_YP_ZP, ZN_YP_XP, XN_YP_ZN, ZP_YP_XN]}
openblocks:xp_drain: PropertyEnum{name=orientation, clazz=class openmods.geometry.Orientation, values=[XP_YP_ZP, ZN_YP_XP, XN_YP_ZN, ZP_YP_XN]}
openblocks:xp_shower: PropertyEnum{name=orientation, clazz=class openmods.geometry.Orientation, values=[XP_YP_ZP, ZN_YP_XP, XN_YP_ZN, ZP_YP_XN]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
platforms:platform: PropertyEnum{name=variant, clazz=class shetiphian.platforms.common.block.BlockPlatform$EnumType, values=[wood_flat, wood_ramp, wood_floor, wood_frame, wood_rise, stone_flat, stone_ramp, stone_floor, stone_frame, stone_rise, metal_flat, metal_ramp, metal_floor, metal_frame, metal_rise, platformer]}
pneumaticcraft:advanced_air_compressor: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=on, clazz=class java.lang.Boolean, values=[true, false]}
pneumaticcraft:advanced_liquid_compressor: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
pneumaticcraft:advanced_pressure_tube: PropertyEnum{name=down, clazz=class me.desht.pneumaticcraft.common.block.BlockPressureTube$ConnectionType, values=[OPEN, CONNECTED, CLOSED]}, PropertyEnum{name=east, clazz=class me.desht.pneumaticcraft.common.block.BlockPressureTube$ConnectionType, values=[OPEN, CONNECTED, CLOSED]}, PropertyEnum{name=north, clazz=class me.desht.pneumaticcraft.common.block.BlockPressureTube$ConnectionType, values=[OPEN, CONNECTED, CLOSED]}, PropertyEnum{name=south, clazz=class me.desht.pneumaticcraft.common.block.BlockPressureTube$ConnectionType, values=[OPEN, CONNECTED, CLOSED]}, PropertyEnum{name=up, clazz=class me.desht.pneumaticcraft.common.block.BlockPressureTube$ConnectionType, values=[OPEN, CONNECTED, CLOSED]}, PropertyEnum{name=west, clazz=class me.desht.pneumaticcraft.common.block.BlockPressureTube$ConnectionType, values=[OPEN, CONNECTED, CLOSED]}
pneumaticcraft:aerial_interface: 
pneumaticcraft:air_cannon: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
pneumaticcraft:air_compressor: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=on, clazz=class java.lang.Boolean, values=[true, false]}
pneumaticcraft:aphorism_tile: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
pneumaticcraft:assembly_controller: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pneumaticcraft:assembly_drill: 
pneumaticcraft:assembly_io_unit: 
pneumaticcraft:assembly_laser: 
pneumaticcraft:assembly_platform: 
pneumaticcraft:charging_station: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
pneumaticcraft:compressed_iron_block: 
pneumaticcraft:creative_compressor: 
pneumaticcraft:drone_redstone_emitter: 
pneumaticcraft:electrostatic_compressor: 
pneumaticcraft:elevator_base: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pneumaticcraft:elevator_caller: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
pneumaticcraft:elevator_frame: PropertyBool{name=ne, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=nw, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=se, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=sw, clazz=class java.lang.Boolean, values=[true, false]}
pneumaticcraft:fluid.etchacid: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
pneumaticcraft:fluid.fuel: 
pneumaticcraft:fluid.kerosene: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
pneumaticcraft:fluid.lpg: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
pneumaticcraft:fluid.plastic: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
pneumaticcraft:flux_compressor: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
pneumaticcraft:gas_lift: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pneumaticcraft:heat_sink: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
pneumaticcraft:kerosene_lamp: PropertyEnum{name=connected, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
pneumaticcraft:kerosene_lamp_light: 
pneumaticcraft:liquid_compressor: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
pneumaticcraft:liquid_hopper: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyEnum{name=input, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
pneumaticcraft:omnidirectional_hopper: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyEnum{name=input, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
pneumaticcraft:plastic_mixer: 
pneumaticcraft:pneumatic_door: PropertyEnum{name=door_state, clazz=class me.desht.pneumaticcraft.common.block.BlockPneumaticDoor$DoorState, values=[CLOSED, MOVING, OPEN]}, PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=top_door, clazz=class java.lang.Boolean, values=[true, false]}
pneumaticcraft:pneumatic_door_base: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
pneumaticcraft:pneumatic_dynamo: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
pneumaticcraft:pressure_chamber_glass: 
pneumaticcraft:pressure_chamber_interface: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
pneumaticcraft:pressure_chamber_valve: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=formed, clazz=class java.lang.Boolean, values=[true, false]}
pneumaticcraft:pressure_chamber_wall: PropertyEnum{name=wall_state, clazz=class me.desht.pneumaticcraft.common.block.BlockPressureChamberWall$EnumWallState, values=[NONE, CENTER, XEDGE, ZEDGE, YEDGE, XMIN_YMIN_ZMIN, XMIN_YMIN_ZMAX, XMIN_YMAX_ZMIN, XMIN_YMAX_ZMAX]}
pneumaticcraft:pressure_tube: PropertyEnum{name=down, clazz=class me.desht.pneumaticcraft.common.block.BlockPressureTube$ConnectionType, values=[OPEN, CONNECTED, CLOSED]}, PropertyEnum{name=east, clazz=class me.desht.pneumaticcraft.common.block.BlockPressureTube$ConnectionType, values=[OPEN, CONNECTED, CLOSED]}, PropertyEnum{name=north, clazz=class me.desht.pneumaticcraft.common.block.BlockPressureTube$ConnectionType, values=[OPEN, CONNECTED, CLOSED]}, PropertyEnum{name=south, clazz=class me.desht.pneumaticcraft.common.block.BlockPressureTube$ConnectionType, values=[OPEN, CONNECTED, CLOSED]}, PropertyEnum{name=up, clazz=class me.desht.pneumaticcraft.common.block.BlockPressureTube$ConnectionType, values=[OPEN, CONNECTED, CLOSED]}, PropertyEnum{name=west, clazz=class me.desht.pneumaticcraft.common.block.BlockPressureTube$ConnectionType, values=[OPEN, CONNECTED, CLOSED]}
pneumaticcraft:programmable_controller: 
pneumaticcraft:programmer: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
pneumaticcraft:refinery: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
pneumaticcraft:security_station: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
pneumaticcraft:sentry_turret: 
pneumaticcraft:thermopneumatic_processing_plant: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
pneumaticcraft:universal_sensor: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pneumaticcraft:uv_light_box: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=loaded, clazz=class java.lang.Boolean, values=[true, false]}
pneumaticcraft:vacuum_pump: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
pneumaticcraft:vortex_tube: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
practicallogistics2:advancedholographicdisplay: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyDirection{name=rotation, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
practicallogistics2:array: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
practicallogistics2:clock: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=hand, clazz=class java.lang.Boolean, values=[true, false]}
practicallogistics2:datacable: PropertyCableFace{name=down, clazz=class sonar.logistics.api.core.tiles.connections.EnumCableRenderSize, values=[NONE, CABLE, INTERNAL, HALF]}, PropertyCableFace{name=east, clazz=class sonar.logistics.api.core.tiles.connections.EnumCableRenderSize, values=[NONE, CABLE, INTERNAL, HALF]}, PropertyCableFace{name=north, clazz=class sonar.logistics.api.core.tiles.connections.EnumCableRenderSize, values=[NONE, CABLE, INTERNAL, HALF]}, PropertyCableFace{name=south, clazz=class sonar.logistics.api.core.tiles.connections.EnumCableRenderSize, values=[NONE, CABLE, INTERNAL, HALF]}, PropertyCableFace{name=up, clazz=class sonar.logistics.api.core.tiles.connections.EnumCableRenderSize, values=[NONE, CABLE, INTERNAL, HALF]}, PropertyCableFace{name=west, clazz=class sonar.logistics.api.core.tiles.connections.EnumCableRenderSize, values=[NONE, CABLE, INTERNAL, HALF]}
practicallogistics2:dataemitter: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
practicallogistics2:datareceiver: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
practicallogistics2:displayscreen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyDirection{name=rotation, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
practicallogistics2:energyreader: PropertyBool{name=display, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
practicallogistics2:entitynode: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
practicallogistics2:fluidreader: PropertyBool{name=display, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
practicallogistics2:hammer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
practicallogistics2:hammer_air: 
practicallogistics2:holographicdisplay: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyDirection{name=rotation, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
practicallogistics2:inforeader: PropertyBool{name=display, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
practicallogistics2:inventoryreader: PropertyBool{name=display, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
practicallogistics2:largedisplayscreen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyDirection{name=rotation, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyEnum{name=type, clazz=class sonar.logistics.core.tiles.displays.tiles.connected.DisplayConnections, values=[NONE, ONE_N, ONE_E, ONE_S, ONE_W, TWO_N, TWO_E, TWO_S, TWO_W, OPPOSITE_1, OPPOSITE_2, THREE_N, THREE_E, THREE_S, THREE_W, ALL]}
practicallogistics2:minidisplay: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyDirection{name=rotation, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
practicallogistics2:networkreader: PropertyBool{name=display, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
practicallogistics2:node: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
practicallogistics2:redstonecable: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyCableFace{name=down, clazz=class sonar.logistics.api.core.tiles.connections.EnumCableRenderSize, values=[NONE, CABLE, INTERNAL, HALF]}, PropertyCableFace{name=east, clazz=class sonar.logistics.api.core.tiles.connections.EnumCableRenderSize, values=[NONE, CABLE, INTERNAL, HALF]}, PropertyCableFace{name=north, clazz=class sonar.logistics.api.core.tiles.connections.EnumCableRenderSize, values=[NONE, CABLE, INTERNAL, HALF]}, PropertyCableFace{name=south, clazz=class sonar.logistics.api.core.tiles.connections.EnumCableRenderSize, values=[NONE, CABLE, INTERNAL, HALF]}, PropertyCableFace{name=up, clazz=class sonar.logistics.api.core.tiles.connections.EnumCableRenderSize, values=[NONE, CABLE, INTERNAL, HALF]}, PropertyCableFace{name=west, clazz=class sonar.logistics.api.core.tiles.connections.EnumCableRenderSize, values=[NONE, CABLE, INTERNAL, HALF]}
practicallogistics2:redstoneemitter: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
practicallogistics2:redstonenode: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
practicallogistics2:redstonereceiver: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
practicallogistics2:redstonesignaller: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
practicallogistics2:sapphireore: 
practicallogistics2:transfernode: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyEnum{name=transfer, clazz=class sonar.logistics.api.core.tiles.nodes.NodeTransferMode, values=[ADD, REMOVE, ADD_REMOVE, PASSIVE]}
quark:acacia_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
quark:bark: PropertyEnum{name=variant, clazz=class vazkii.quark.building.block.BlockBark$Variants, values=[BARK_OAK, BARK_SPRUCE, BARK_BIRCH, BARK_JUNGLE, BARK_ACACIA, BARK_DARK_OAK]}
quark:bark_acacia_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:bark_acacia_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:bark_acacia_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:bark_acacia_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:bark_birch_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:bark_birch_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:bark_birch_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:bark_birch_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:bark_dark_oak_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:bark_dark_oak_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:bark_dark_oak_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:bark_dark_oak_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:bark_jungle_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:bark_jungle_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:bark_jungle_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:bark_jungle_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:bark_oak_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:bark_oak_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:bark_oak_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:bark_oak_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:bark_spruce_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:bark_spruce_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:bark_spruce_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:bark_spruce_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:basalt: PropertyEnum{name=variant, clazz=class vazkii.quark.world.block.BlockBasalt$Variants, values=[STONE_BASALT, STONE_BASALT_SMOOTH]}
quark:basalt_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:biome_cobblestone: PropertyEnum{name=variant, clazz=class vazkii.quark.world.block.BlockBiomeCobblestone$Variants, values=[FIRE_STONE, ICY_STONE]}
quark:biotite_block: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockQuartz$EnumType, values=[default, chiseled, lines, lines, lines]}
quark:biotite_ore: 
quark:biotite_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:biotite_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:biotite_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:biotite_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:birch_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
quark:black_ash: PropertyEnum{name=east, clazz=class vazkii.arl.block.BlockModDust$EnumAttachPosition, values=[UP, SIDE, NONE]}, PropertyEnum{name=north, clazz=class vazkii.arl.block.BlockModDust$EnumAttachPosition, values=[UP, SIDE, NONE]}, PropertyEnum{name=south, clazz=class vazkii.arl.block.BlockModDust$EnumAttachPosition, values=[UP, SIDE, NONE]}, PropertyEnum{name=west, clazz=class vazkii.arl.block.BlockModDust$EnumAttachPosition, values=[UP, SIDE, NONE]}
quark:blaze_lantern: 
quark:brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:candle: PropertyEnum{name=variant, clazz=class vazkii.quark.decoration.block.BlockCandle$Variants, values=[CANDLE_WHITE, CANDLE_ORANGE, CANDLE_MAGENTA, CANDLE_LIGHT_BLUE, CANDLE_YELLOW, CANDLE_LIME, CANDLE_PINK, CANDLE_GRAY, CANDLE_SILVER, CANDLE_CYAN, CANDLE_PURPLE, CANDLE_BLUE, CANDLE_BROWN, CANDLE_GREEN, CANDLE_RED, CANDLE_BLACK]}
quark:carved_wood: PropertyEnum{name=variant, clazz=class vazkii.quark.building.block.BlockCarvedWood$Variants, values=[CARVED_OAK_WOOD, CARVED_SPRUCE_WOOD, CARVED_BIRCH_WOOD, CARVED_JUNGLE_WOOD, CARVED_ACACIA_WOOD, CARVED_DARK_OAK_WOOD]}
quark:charred_nether_brick_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:charred_nether_brick_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:charred_nether_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:charred_nether_bricks: 
quark:colored_flowerpot_black: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_blue: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_brown: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_cyan: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_gray: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_green: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_light_blue: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_lime: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_magenta: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_orange: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_pink: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_purple: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_red: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_silver: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_white: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_yellow: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:crystal: PropertyEnum{name=variant, clazz=class vazkii.quark.world.block.BlockCrystal$Variants, values=[CRYSTAL_WHITE, CRYSTAL_RED, CRYSTAL_ORANGE, CRYSTAL_YELLOW, CRYSTAL_GREEN, CRYSTAL_BLUE, CRYSTAL_INDIGO, CRYSTAL_VIOLET]}
quark:custom_bookshelf: PropertyEnum{name=variant, clazz=class vazkii.quark.decoration.block.BlockCustomBookshelf$Variants, values=[BOOKSHELF_SPRUCE, BOOKSHELF_BIRCH, BOOKSHELF_JUNGLE, BOOKSHELF_ACACIA, BOOKSHELF_DARK_OAK]}
quark:custom_chest: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
quark:custom_chest_trap: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
quark:dark_oak_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
quark:dark_prismarine_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:duskbound_block: 
quark:duskbound_block_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:duskbound_block_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:duskbound_block_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:duskbound_block_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:duskbound_lantern: 
quark:end_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:end_bricks_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:end_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:end_bricks_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:fire_stone_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:fire_stone_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:fire_stone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:fire_stone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:glowcelium: 
quark:glowshroom: 
quark:glowstone_dust_block: PropertyEnum{name=east, clazz=class vazkii.arl.block.BlockModDust$EnumAttachPosition, values=[UP, SIDE, NONE]}, PropertyEnum{name=north, clazz=class vazkii.arl.block.BlockModDust$EnumAttachPosition, values=[UP, SIDE, NONE]}, PropertyEnum{name=south, clazz=class vazkii.arl.block.BlockModDust$EnumAttachPosition, values=[UP, SIDE, NONE]}, PropertyEnum{name=west, clazz=class vazkii.arl.block.BlockModDust$EnumAttachPosition, values=[UP, SIDE, NONE]}
quark:gunpowder_block: PropertyEnum{name=east, clazz=class vazkii.arl.block.BlockModDust$EnumAttachPosition, values=[UP, SIDE, NONE]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=north, clazz=class vazkii.arl.block.BlockModDust$EnumAttachPosition, values=[UP, SIDE, NONE]}, PropertyEnum{name=south, clazz=class vazkii.arl.block.BlockModDust$EnumAttachPosition, values=[UP, SIDE, NONE]}, PropertyEnum{name=west, clazz=class vazkii.arl.block.BlockModDust$EnumAttachPosition, values=[UP, SIDE, NONE]}
quark:hardened_clay_tiles: 
quark:hardened_clay_tiles_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:hardened_clay_tiles_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:hardened_clay_tiles_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:icy_stone_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:icy_stone_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:icy_stone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:icy_stone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:iron_ladder: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
quark:iron_plate: PropertyEnum{name=variant, clazz=class vazkii.quark.building.block.BlockIronPlate$Variants, values=[IRON_PLATE, RUSTY_IRON_PLATE]}
quark:iron_plate_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:iron_plate_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:iron_plate_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:iron_rod: PropertyBool{name=connected, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
quark:jungle_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
quark:leaf_carpet: PropertyEnum{name=variant, clazz=class vazkii.quark.decoration.block.BlockLeafCarpet$Variants, values=[OAK_LEAF_CARPET, SPRUCE_LEAF_CARPET, BIRCH_LEAF_CARPET, JUNGLE_LEAF_CARPET, ACACIA_LEAF_CARPET, DARK_OAK_LEAF_CARPET]}
quark:limestone: PropertyEnum{name=variant, clazz=class vazkii.quark.world.block.BlockLimestone$Variants, values=[STONE_LIMESTONE, STONE_LIMESTONE_SMOOTH]}
quark:limestone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:lit_lamp: 
quark:magma_bricks: 
quark:magma_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:magma_bricks_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:magma_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:marble: PropertyEnum{name=variant, clazz=class vazkii.quark.world.block.BlockMarble$Variants, values=[STONE_MARBLE, STONE_MARBLE_SMOOTH]}
quark:marble_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:midori_block: 
quark:midori_block_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:midori_block_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:midori_block_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:midori_block_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:midori_pillar: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
quark:nether_brick_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
quark:obsidian_pressure_plate: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
quark:paper_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:polished_netherrack: PropertyEnum{name=variant, clazz=class vazkii.quark.building.block.BlockPolishedNetherrack$Variants, values=[POLISHED_NETHERRACK, POLISHED_NETHERRACK_BRICKS]}
quark:polished_netherrack_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:polished_netherrack_bricks_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:polished_netherrack_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:polished_netherrack_bricks_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:polished_stone: 
quark:prismarine_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:prismarine_bricks_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:prismarine_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:prismarine_bricks_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:prismarine_dark_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:prismarine_dark_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:prismarine_dark_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:prismarine_rough_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:prismarine_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:prismarine_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:prismarine_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:purpur_block_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:quartz_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:quilted_wool: PropertyEnum{name=variant, clazz=class vazkii.quark.building.block.BlockQuiltedWool$Variants, values=[WOOL_QUILTED_WHITE, WOOL_QUILTED_ORANGE, WOOL_QUILTED_MAGENTA, WOOL_QUILTED_LIGHT_BLUE, WOOL_QUILTED_YELLOW, WOOL_QUILTED_LIME, WOOL_QUILTED_PINK, WOOL_QUILTED_GRAY, WOOL_QUILTED_SILVER, WOOL_QUILTED_CYAN, WOOL_QUILTED_PURPLE, WOOL_QUILTED_BLUE, WOOL_QUILTED_BROWN, WOOL_QUILTED_GREEN, WOOL_QUILTED_RED, WOOL_QUILTED_BLACK]}
quark:rain_detector: PropertyBool{name=inverted, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=power, clazz=class java.lang.Boolean, values=[true, false]}
quark:red_nether_brick_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:red_nether_brick_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:red_nether_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:red_sandstone_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:red_sandstone_bricks_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:red_sandstone_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:red_sandstone_smooth_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:red_sandstone_smooth_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:red_sandstone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:reed_block: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
quark:reed_block_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:reed_block_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:reed_block_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:reed_block_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:sandstone_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:sandstone_bricks_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:sandstone_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:sandstone_new: PropertyEnum{name=variant, clazz=class vazkii.quark.building.block.BlockNewSandstone$Variants, values=[SANDSTONE_SMOOTH, SANDSTONE_BRICKS, RED_SANDSTONE_SMOOTH, RED_SANDSTONE_BRICKS, SOUL_SANDSTONE_SMOOTH, SOUL_SANDSTONE_BRICKS]}
quark:sandstone_smooth_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:sandstone_smooth_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:sandstone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:sandy_bricks: 
quark:sandy_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:sandy_bricks_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:sandy_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:sandy_bricks_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:smoker: 
quark:snow_bricks: 
quark:snow_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:snow_bricks_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:snow_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:snow_bricks_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:soul_sandstone: PropertyEnum{name=variant, clazz=class vazkii.quark.building.block.BlockSoulSandstone$Variants, values=[SOUL_SANDSTONE, CHISELED_SOUL_SANDSTONE, SMOOTH_SOUL_SANDSTONE]}
quark:soul_sandstone_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:soul_sandstone_bricks_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:soul_sandstone_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:soul_sandstone_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:soul_sandstone_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:soul_sandstone_smooth_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:soul_sandstone_smooth_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:soul_sandstone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:soul_sandstone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:spruce_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
quark:stained_clay_tiles: PropertyEnum{name=variant, clazz=class vazkii.quark.building.block.BlockStainedClayTiles$Variants, values=[STAINED_CLAY_TILES_WHITE, STAINED_CLAY_TILES_ORANGE, STAINED_CLAY_TILES_MAGENTA, STAINED_CLAY_TILES_LIGHT_BLUE, STAINED_CLAY_TILES_YELLOW, STAINED_CLAY_TILES_LIME, STAINED_CLAY_TILES_PINK, STAINED_CLAY_TILES_GRAY, STAINED_CLAY_TILES_SILVER, STAINED_CLAY_TILES_CYAN, STAINED_CLAY_TILES_PURPLE, STAINED_CLAY_TILES_BLUE, STAINED_CLAY_TILES_BROWN, STAINED_CLAY_TILES_GREEN, STAINED_CLAY_TILES_RED, STAINED_CLAY_TILES_BLACK]}
quark:stained_clay_tiles_black_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_black_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_black_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_blue_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_blue_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_blue_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_brown_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_brown_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_brown_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_cyan_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_cyan_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_cyan_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_gray_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_gray_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_gray_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_green_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_green_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_green_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_light_blue_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_light_blue_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_light_blue_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_lime_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_lime_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_lime_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_magenta_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_magenta_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_magenta_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_orange_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_orange_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_orange_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_pink_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_pink_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_pink_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_purple_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_purple_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_purple_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_red_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_red_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_red_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_silver_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_silver_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_silver_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_white_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_white_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_white_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_yellow_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_yellow_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_yellow_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks: PropertyEnum{name=variant, clazz=class vazkii.quark.building.block.BlockStainedPlanks$Variants, values=[STAINED_PLANKS_WHITE, STAINED_PLANKS_ORANGE, STAINED_PLANKS_MAGENTA, STAINED_PLANKS_LIGHT_BLUE, STAINED_PLANKS_YELLOW, STAINED_PLANKS_LIME, STAINED_PLANKS_PINK, STAINED_PLANKS_GRAY, STAINED_PLANKS_SILVER, STAINED_PLANKS_CYAN, STAINED_PLANKS_PURPLE, STAINED_PLANKS_BLUE, STAINED_PLANKS_BROWN, STAINED_PLANKS_GREEN, STAINED_PLANKS_RED, STAINED_PLANKS_BLACK]}
quark:stained_planks_black_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_black_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_black_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_blue_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_blue_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_blue_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_brown_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_brown_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_brown_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_cyan_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_cyan_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_cyan_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_gray_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_gray_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_gray_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_green_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_green_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_green_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_light_blue_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_light_blue_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_light_blue_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_lime_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_lime_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_lime_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_magenta_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_magenta_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_magenta_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_orange_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_orange_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_orange_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_pink_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_pink_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_pink_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_purple_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_purple_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_purple_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_red_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_red_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_red_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_silver_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_silver_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_silver_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_white_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_white_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_white_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_yellow_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_yellow_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_yellow_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stone_andesite_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_andesite_bricks_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_andesite_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stone_andesite_bricks_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:stone_andesite_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_andesite_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_andesite_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stone_andesite_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:stone_basalt_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_basalt_bricks_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_basalt_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stone_basalt_bricks_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:stone_basalt_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_basalt_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_basalt_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stone_diorite_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_diorite_bricks_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_diorite_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stone_diorite_bricks_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:stone_diorite_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_diorite_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_diorite_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stone_diorite_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:stone_granite_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_granite_bricks_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_granite_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stone_granite_bricks_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:stone_granite_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_granite_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_granite_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stone_granite_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:stone_limestone_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_limestone_bricks_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_limestone_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stone_limestone_bricks_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:stone_limestone_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_limestone_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_limestone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stone_marble_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_marble_bricks_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_marble_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stone_marble_bricks_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:stone_marble_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_marble_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_marble_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:stonebrick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:sturdy_stone: 
quark:thatch: 
quark:thatch_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:thatch_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:thatch_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:vertical_planks: PropertyEnum{name=variant, clazz=class vazkii.quark.building.block.BlockVerticalPlanks$Variants, values=[VERTICAL_OAK_PLANKS, VERTICAL_SPRUCE_PLANKS, VERTICAL_BIRCH_PLANKS, VERTICAL_JUNGLE_PLANKS, VERTICAL_ACACIA_PLANKS, VERTICAL_DARK_OAK_PLANKS]}
quark:vertical_stained_planks: PropertyEnum{name=variant, clazz=class vazkii.quark.building.block.BlockVerticalStainedPlanks$Variants, values=[VERTICAL_STAINED_PLANKS_WHITE, VERTICAL_STAINED_PLANKS_ORANGE, VERTICAL_STAINED_PLANKS_MAGENTA, VERTICAL_STAINED_PLANKS_LIGHT_BLUE, VERTICAL_STAINED_PLANKS_YELLOW, VERTICAL_STAINED_PLANKS_LIME, VERTICAL_STAINED_PLANKS_PINK, VERTICAL_STAINED_PLANKS_GRAY, VERTICAL_STAINED_PLANKS_SILVER, VERTICAL_STAINED_PLANKS_CYAN, VERTICAL_STAINED_PLANKS_PURPLE, VERTICAL_STAINED_PLANKS_BLUE, VERTICAL_STAINED_PLANKS_BROWN, VERTICAL_STAINED_PLANKS_GREEN, VERTICAL_STAINED_PLANKS_RED, VERTICAL_STAINED_PLANKS_BLACK]}
quark:world_stone_bricks: PropertyEnum{name=variant, clazz=class vazkii.quark.building.block.BlockWorldStoneBricks$Variants, values=[STONE_GRANITE_BRICKS, STONE_DIORITE_BRICKS, STONE_ANDESITE_BRICKS, STONE_BASALT_BRICKS, STONE_MARBLE_BRICKS, STONE_LIMESTONE_BRICKS]}
refinedstorage:cable: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
refinedstorage:constructor: PropertyBool{name=connected, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=direction, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
refinedstorage:controller: PropertyEnum{name=energy_type, clazz=class com.raoulvdberge.refinedstorage.block.ControllerEnergyType, values=[off, nearly_off, nearly_on, on]}, PropertyEnum{name=type, clazz=class com.raoulvdberge.refinedstorage.block.ControllerType, values=[normal, creative]}
refinedstorage:crafter: PropertyBool{name=connected, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=direction, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
refinedstorage:crafter_manager: PropertyBool{name=connected, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=direction, clazz=class net.minecraft.util.EnumFacing, values=[north, east, south, west]}
refinedstorage:crafting_monitor: PropertyBool{name=connected, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=direction, clazz=class net.minecraft.util.EnumFacing, values=[north, east, south, west]}
refinedstorage:destructor: PropertyBool{name=connected, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=direction, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
refinedstorage:detector: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
refinedstorage:disk_drive: PropertyDirection{name=direction, clazz=class net.minecraft.util.EnumFacing, values=[north, east, south, west]}
refinedstorage:disk_manipulator: PropertyBool{name=connected, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=direction, clazz=class net.minecraft.util.EnumFacing, values=[north, east, south, west]}
refinedstorage:exporter: PropertyDirection{name=direction, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
refinedstorage:external_storage: PropertyDirection{name=direction, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
refinedstorage:fluid_interface: PropertyBool{name=connected, clazz=class java.lang.Boolean, values=[true, false]}
refinedstorage:fluid_storage: PropertyEnum{name=type, clazz=class com.raoulvdberge.refinedstorage.block.FluidStorageType, values=[64k, 128k, 256k, 512k, creative]}
refinedstorage:grid: PropertyBool{name=connected, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=direction, clazz=class net.minecraft.util.EnumFacing, values=[north, east, south, west]}, PropertyEnum{name=type, clazz=class com.raoulvdberge.refinedstorage.api.network.grid.GridType, values=[normal, crafting, pattern, fluid]}
refinedstorage:importer: PropertyDirection{name=direction, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
refinedstorage:interface: PropertyBool{name=connected, clazz=class java.lang.Boolean, values=[true, false]}
refinedstorage:machine_casing: 
refinedstorage:network_receiver: PropertyBool{name=connected, clazz=class java.lang.Boolean, values=[true, false]}
refinedstorage:network_transmitter: PropertyBool{name=connected, clazz=class java.lang.Boolean, values=[true, false]}
refinedstorage:portable_grid: PropertyBool{name=connected, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=direction, clazz=class net.minecraft.util.EnumFacing, values=[north, east, south, west]}, PropertyEnum{name=disk_state, clazz=class com.raoulvdberge.refinedstorage.block.PortableGridDiskState, values=[normal, near_capacity, full, disconnected, none]}, PropertyEnum{name=type, clazz=class com.raoulvdberge.refinedstorage.block.PortableGridType, values=[normal, creative]}
refinedstorage:quartz_enriched_iron_block: 
refinedstorage:reader: PropertyBool{name=connected, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=direction, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
refinedstorage:relay: PropertyBool{name=connected, clazz=class java.lang.Boolean, values=[true, false]}
refinedstorage:security_manager: PropertyBool{name=connected, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=direction, clazz=class net.minecraft.util.EnumFacing, values=[north, east, south, west]}
refinedstorage:solderer: PropertyDirection{name=direction, clazz=class net.minecraft.util.EnumFacing, values=[north, east, south, west]}
refinedstorage:storage: PropertyEnum{name=type, clazz=class com.raoulvdberge.refinedstorage.block.ItemStorageType, values=[1k, 4k, 16k, 64k, creative]}
refinedstorage:storage_monitor: PropertyBool{name=connected, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=direction, clazz=class net.minecraft.util.EnumFacing, values=[north, east, south, west]}
refinedstorage:wireless_transmitter: PropertyBool{name=connected, clazz=class java.lang.Boolean, values=[true, false]}
refinedstorage:writer: PropertyBool{name=connected, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=direction, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
restrictions:attractor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
restrictions:oneway: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
restrictions:pusher: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
sonarcore:clearstableglass: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:reinforceddirtblock: 
sonarcore:reinforceddirtbrick: 
sonarcore:reinforceddirtbrickfence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:reinforceddirtbrickgate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:reinforceddirtbrickstairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
sonarcore:reinforceddirtfence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:reinforceddirtgate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:reinforceddirtstairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
sonarcore:reinforcedstoneblock: 
sonarcore:reinforcedstonebrick: 
sonarcore:reinforcedstonebrickfence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:reinforcedstonebrickgate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:reinforcedstonebrickstairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
sonarcore:reinforcedstonefence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:reinforcedstonegate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:reinforcedstonestairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
sonarcore:stableglass: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestone_black: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestone_blue: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestone_brown: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestone_cyan: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestone_green: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestone_lightblue: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestone_lightgrey: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestone_lime: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestone_magenta: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestone_normal: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestone_orange: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestone_pink: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestone_plain: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestone_purple: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestone_red: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestone_yellow: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestoneblackrimmed_black: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestoneblackrimmed_blue: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestoneblackrimmed_brown: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestoneblackrimmed_cyan: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestoneblackrimmed_green: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestoneblackrimmed_lightblue: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestoneblackrimmed_lightgrey: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestoneblackrimmed_lime: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestoneblackrimmed_magenta: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestoneblackrimmed_normal: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestoneblackrimmed_orange: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestoneblackrimmed_pink: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestoneblackrimmed_plain: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestoneblackrimmed_purple: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestoneblackrimmed_red: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestoneblackrimmed_yellow: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestonerimmed_black: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestonerimmed_blue: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestonerimmed_brown: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestonerimmed_cyan: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestonerimmed_green: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestonerimmed_lightblue: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestonerimmed_lightgrey: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestonerimmed_lime: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestonerimmed_magenta: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestonerimmed_normal: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestonerimmed_orange: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestonerimmed_pink: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestonerimmed_plain: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestonerimmed_purple: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestonerimmed_red: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
sonarcore:stablestonerimmed_yellow: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
stevescarts:blockactivator: 
stevescarts:blockadvdetector: PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockRailBase$EnumRailDirection, values=[north_south, east_west, ascending_east, ascending_west, ascending_north, ascending_south, south_east, south_west, north_west, north_east]}
stevescarts:blockcargomanager: 
stevescarts:blockcartassembler: 
stevescarts:blockdetector: PropertyEnum{name=detectortype, clazz=class vswe.stevescarts.helpers.DetectorType, values=[NORMAL, UNIT, STATION, JUNCTION, REDSTONE]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
stevescarts:blockdistributor: 
stevescarts:blockjunction: PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockRailBase$EnumRailDirection, values=[north_south, east_west, ascending_east, ascending_west, ascending_north, ascending_south, south_east, south_west, north_west, north_east]}
stevescarts:blockliquidmanager: 
stevescarts:blockmetalstorage: PropertyInteger{name=type, clazz=class java.lang.Integer, values=[0, 1, 2]}
stevescarts:upgrade: PropertyBool{name=connected, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=type, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19]}
storagedrawers:basicdrawers: PropertyEnum{name=block, clazz=class com.jaquadro.minecraft.storagedrawers.api.storage.EnumBasicDrawer, values=[full1, full2, full4, half2, half4]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
storagedrawers:compdrawers: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=slots, clazz=class com.jaquadro.minecraft.storagedrawers.block.EnumCompDrawer, values=[open1, open2, open3]}
storagedrawers:controller: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
storagedrawers:controllerslave: 
storagedrawers:customdrawers: PropertyEnum{name=block, clazz=class com.jaquadro.minecraft.storagedrawers.api.storage.EnumBasicDrawer, values=[full1, full2, full4, half2, half4]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
storagedrawers:customtrim: 
storagedrawers:framingtable: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}
storagedrawers:keybutton: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class com.jaquadro.minecraft.storagedrawers.block.EnumKeyType, values=[drawer, concealment, personal, quantify]}
storagedrawers:trim: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
techreborn:adjustable_su: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
techreborn:alarm: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
techreborn:alloy_smelter: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
techreborn:assembly_machine: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
techreborn:auto_crafting_table: 
techreborn:cable: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class techreborn.blocks.cable.EnumCableType, values=[COPPER, TIN, GOLD, HV, GLASSFIBER, ICOPPER, IGOLD, IHV]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
techreborn:charge_o_mat: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
techreborn:chemical_reactor: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
techreborn:chunk_loader: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
techreborn:compressor: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
techreborn:computer_cube: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
techreborn:creative_solar_panel: 
techreborn:diesel_generator: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
techreborn:digital_chest: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
techreborn:distillation_tower: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
techreborn:dragon_egg_syphon: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
techreborn:electric_furnace: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
techreborn:extractor: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
techreborn:fluid_replicator: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
techreborn:fusion_coil: 
techreborn:fusion_control_computer: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
techreborn:gas_turbine: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
techreborn:grinder: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
techreborn:high_voltage_su: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
techreborn:hv_transformer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
techreborn:implosion_compressor: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
techreborn:industrial_blast_furnace: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
techreborn:industrial_centrifuge: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
techreborn:industrial_electrolyzer: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
techreborn:industrial_grinder: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
techreborn:industrial_sawmill: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
techreborn:interdimensional_su: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
techreborn:iron_alloy_furnace: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
techreborn:iron_furnace: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
techreborn:lamp_incandescent: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
techreborn:lamp_led: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
techreborn:lapotronic_su: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
techreborn:lightning_rod: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
techreborn:low_voltage_su: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
techreborn:lsu_storage: 
techreborn:lv_transformer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
techreborn:machine_casing: PropertyString{name=type, clazz=class java.lang.String, values=[standard, reinforced, advanced]}
techreborn:machine_frame: PropertyString{name=type, clazz=class java.lang.String, values=[basic, advanced, highly_advanced]}
techreborn:magic_energy_absorber: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
techreborn:magic_energy_converter: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
techreborn:matter_fabricator: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
techreborn:medium_voltage_su: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
techreborn:mv_transformer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
techreborn:nuke: PropertyBool{name=overlay, clazz=class java.lang.Boolean, values=[true, false]}
techreborn:ore2: PropertyString{name=type, clazz=class java.lang.String, values=[copper, tin]}
techreborn:ore: PropertyString{name=type, clazz=class java.lang.String, values=[galena, iridium, ruby, sapphire, bauxite, pyrite, cinnabar, sphalerite, tungsten, sheldonite, peridot, sodalite, lead, silver]}
techreborn:plasma_generator: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
techreborn:player_detector: PropertyString{name=type, clazz=class java.lang.String, values=[all, others, you]}
techreborn:quantum_chest: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
techreborn:quantum_tank: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
techreborn:recycler: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
techreborn:refined_iron_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
techreborn:reinforced_glass: 
techreborn:rolling_machine: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
techreborn:rubber_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
techreborn:rubber_log: PropertyBool{name=hassap, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=sapside, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
techreborn:rubber_planks: 
techreborn:rubber_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
techreborn:scrapboxinator: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
techreborn:semi_fluid_generator: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
techreborn:solar_panel: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class techreborn.blocks.generator.solarpanel.EnumPanelType, values=[Basic, Hybrid, Advanced, Ultimate, Quantum]}
techreborn:solid_fuel_generator: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
techreborn:storage2: PropertyString{name=type, clazz=class java.lang.String, values=[tungstensteel, iridium_reinforced_tungstensteel, iridium_reinforced_stone, ruby, sapphire, peridot, yellow_garnet, red_garnet, copper, tin, refined_iron]}
techreborn:storage: PropertyString{name=type, clazz=class java.lang.String, values=[silver, aluminum, titanium, chrome, steel, brass, lead, electrum, zinc, platinum, tungsten, nickel, invar, iridium, bronze]}
techreborn:techreborn_techreborn.berylium: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
techreborn:techreborn_techreborn.calcium: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
techreborn:techreborn_techreborn.calciumcarbonate: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
techreborn:techreborn_techreborn.carbon: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
techreborn:techreborn_techreborn.carbonfiber: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
techreborn:techreborn_techreborn.chlorite: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
techreborn:techreborn_techreborn.compressedair: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
techreborn:techreborn_techreborn.deuterium: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
techreborn:techreborn_techreborn.diesel: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
techreborn:techreborn_techreborn.electrolyzedwater: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
techreborn:techreborn_techreborn.glyceryl: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
techreborn:techreborn_techreborn.helium3: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
techreborn:techreborn_techreborn.helium: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
techreborn:techreborn_techreborn.heliumplasma: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
techreborn:techreborn_techreborn.hydrogen: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
techreborn:techreborn_techreborn.lithium: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
techreborn:techreborn_techreborn.mercury: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
techreborn:techreborn_techreborn.methane: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
techreborn:techreborn_techreborn.nitrocarbon: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
techreborn:techreborn_techreborn.nitrocoalfuel: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
techreborn:techreborn_techreborn.nitrodiesel: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
techreborn:techreborn_techreborn.nitrofuel: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
techreborn:techreborn_techreborn.nitrogen: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
techreborn:techreborn_techreborn.nitrogendioxide: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
techreborn:techreborn_techreborn.oil: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
techreborn:techreborn_techreborn.potassium: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
techreborn:techreborn_techreborn.silicon: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
techreborn:techreborn_techreborn.sodium: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
techreborn:techreborn_techreborn.sodiumpersulfate: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
techreborn:techreborn_techreborn.sodiumsulfide: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
techreborn:techreborn_techreborn.sulfur: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
techreborn:techreborn_techreborn.sulfuricacid: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
techreborn:techreborn_techreborn.tritium: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
techreborn:techreborn_techreborn.wolframium: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
techreborn:thermal_generator: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
techreborn:vacuum_freezer: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
techreborn:water_mill: 
techreborn:wind_mill: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
thaumcraft:activator_rail: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockRailBase$EnumRailDirection, values=[north_south, east_west, ascending_east, ascending_west, ascending_north, ascending_south]}
thaumcraft:alembic: 
thaumcraft:amber_block: 
thaumcraft:amber_brick: 
thaumcraft:arcane_ear: PropertyBool{name=enabled, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
thaumcraft:arcane_ear_toggle: PropertyBool{name=enabled, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
thaumcraft:arcane_workbench: 
thaumcraft:arcane_workbench_charger: 
thaumcraft:banner_black: 
thaumcraft:banner_blue: 
thaumcraft:banner_brown: 
thaumcraft:banner_crimson_cult: 
thaumcraft:banner_cyan: 
thaumcraft:banner_gray: 
thaumcraft:banner_green: 
thaumcraft:banner_lightblue: 
thaumcraft:banner_lime: 
thaumcraft:banner_magenta: 
thaumcraft:banner_orange: 
thaumcraft:banner_pink: 
thaumcraft:banner_purple: 
thaumcraft:banner_red: 
thaumcraft:banner_silver: 
thaumcraft:banner_white: 
thaumcraft:banner_yellow: 
thaumcraft:barrier: 
thaumcraft:bellows: PropertyBool{name=enabled, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
thaumcraft:brain_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
thaumcraft:candle_black: 
thaumcraft:candle_blue: 
thaumcraft:candle_brown: 
thaumcraft:candle_cyan: 
thaumcraft:candle_gray: 
thaumcraft:candle_green: 
thaumcraft:candle_lightblue: 
thaumcraft:candle_lime: 
thaumcraft:candle_magenta: 
thaumcraft:candle_orange: 
thaumcraft:candle_pink: 
thaumcraft:candle_purple: 
thaumcraft:candle_red: 
thaumcraft:candle_silver: 
thaumcraft:candle_white: 
thaumcraft:candle_yellow: 
thaumcraft:centrifuge: 
thaumcraft:cinderpearl: 
thaumcraft:crucible: 
thaumcraft:crystal_aer: PropertyInteger{name=gen, clazz=class java.lang.Integer, values=[1, 2, 3, 4]}, PropertyInteger{name=size, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
thaumcraft:crystal_aqua: PropertyInteger{name=gen, clazz=class java.lang.Integer, values=[1, 2, 3, 4]}, PropertyInteger{name=size, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
thaumcraft:crystal_ignis: PropertyInteger{name=gen, clazz=class java.lang.Integer, values=[1, 2, 3, 4]}, PropertyInteger{name=size, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
thaumcraft:crystal_ordo: PropertyInteger{name=gen, clazz=class java.lang.Integer, values=[1, 2, 3, 4]}, PropertyInteger{name=size, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
thaumcraft:crystal_perditio: PropertyInteger{name=gen, clazz=class java.lang.Integer, values=[1, 2, 3, 4]}, PropertyInteger{name=size, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
thaumcraft:crystal_terra: PropertyInteger{name=gen, clazz=class java.lang.Integer, values=[1, 2, 3, 4]}, PropertyInteger{name=size, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
thaumcraft:crystal_vitium: PropertyInteger{name=gen, clazz=class java.lang.Integer, values=[1, 2, 3, 4]}, PropertyInteger{name=size, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
thaumcraft:dioptra: PropertyBool{name=enabled, clazz=class java.lang.Boolean, values=[true, false]}
thaumcraft:effect_glimmer: 
thaumcraft:effect_sap: 
thaumcraft:effect_shock: 
thaumcraft:empty: 
thaumcraft:essentia_input: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
thaumcraft:essentia_output: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
thaumcraft:everfull_urn: 
thaumcraft:flesh_block: 
thaumcraft:flux_goo: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
thaumcraft:golem_builder: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
thaumcraft:grass_ambient: PropertyBool{name=snowy, clazz=class java.lang.Boolean, values=[true, false]}
thaumcraft:hole: 
thaumcraft:hungry_chest: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
thaumcraft:infernal_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
thaumcraft:infusion_matrix: 
thaumcraft:jar_brain: 
thaumcraft:jar_normal: 
thaumcraft:jar_void: 
thaumcraft:lamp_arcane: PropertyBool{name=enabled, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
thaumcraft:lamp_fertility: PropertyBool{name=enabled, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
thaumcraft:lamp_growth: PropertyBool{name=enabled, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
thaumcraft:leaves_greatwood: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
thaumcraft:leaves_silverwood: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
thaumcraft:levitator: PropertyBool{name=enabled, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
thaumcraft:liquid_death: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
thaumcraft:log_greatwood: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
thaumcraft:log_silverwood: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
thaumcraft:loot_crate_common: 
thaumcraft:loot_crate_rare: 
thaumcraft:loot_crate_uncommon: 
thaumcraft:loot_urn_common: 
thaumcraft:loot_urn_rare: 
thaumcraft:loot_urn_uncommon: 
thaumcraft:matrix_cost: 
thaumcraft:matrix_speed: 
thaumcraft:metal_alchemical: 
thaumcraft:metal_alchemical_advanced: 
thaumcraft:metal_brass: 
thaumcraft:metal_thaumium: 
thaumcraft:metal_void: 
thaumcraft:mirror: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
thaumcraft:mirror_essentia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
thaumcraft:nitor_black: 
thaumcraft:nitor_blue: 
thaumcraft:nitor_brown: 
thaumcraft:nitor_cyan: 
thaumcraft:nitor_gray: 
thaumcraft:nitor_green: 
thaumcraft:nitor_lightblue: 
thaumcraft:nitor_lime: 
thaumcraft:nitor_magenta: 
thaumcraft:nitor_orange: 
thaumcraft:nitor_pink: 
thaumcraft:nitor_purple: 
thaumcraft:nitor_red: 
thaumcraft:nitor_silver: 
thaumcraft:nitor_white: 
thaumcraft:nitor_yellow: 
thaumcraft:ore_amber: 
thaumcraft:ore_cinnabar: 
thaumcraft:ore_quartz: 
thaumcraft:pattern_crafter: PropertyBool{name=enabled, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
thaumcraft:paving_stone_barrier: 
thaumcraft:paving_stone_travel: 
thaumcraft:pedestal_ancient: 
thaumcraft:pedestal_arcane: 
thaumcraft:pedestal_eldritch: 
thaumcraft:pillar_ancient: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
thaumcraft:pillar_arcane: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
thaumcraft:pillar_eldritch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
thaumcraft:placeholder_anvil: 
thaumcraft:placeholder_bars: 
thaumcraft:placeholder_brick: 
thaumcraft:placeholder_cauldron: 
thaumcraft:placeholder_obsidian: 
thaumcraft:placeholder_table: 
thaumcraft:plank_greatwood: 
thaumcraft:plank_silverwood: 
thaumcraft:potion_sprayer: PropertyBool{name=enabled, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
thaumcraft:purifying_fluid: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
thaumcraft:recharge_pedestal: 
thaumcraft:redstone_relay: PropertyBool{name=enabled, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
thaumcraft:research_table: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
thaumcraft:sapling_greatwood: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
thaumcraft:sapling_silverwood: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
thaumcraft:shimmerleaf: 
thaumcraft:slab_ancient: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class thaumcraft.common.blocks.basic.BlockSlabTC$Variant, values=[DEFAULT]}
thaumcraft:slab_arcane_brick: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class thaumcraft.common.blocks.basic.BlockSlabTC$Variant, values=[DEFAULT]}
thaumcraft:slab_arcane_stone: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class thaumcraft.common.blocks.basic.BlockSlabTC$Variant, values=[DEFAULT]}
thaumcraft:slab_double_ancient: PropertyEnum{name=variant, clazz=class thaumcraft.common.blocks.basic.BlockSlabTC$Variant, values=[DEFAULT]}
thaumcraft:slab_double_arcane_brick: PropertyEnum{name=variant, clazz=class thaumcraft.common.blocks.basic.BlockSlabTC$Variant, values=[DEFAULT]}
thaumcraft:slab_double_arcane_stone: PropertyEnum{name=variant, clazz=class thaumcraft.common.blocks.basic.BlockSlabTC$Variant, values=[DEFAULT]}
thaumcraft:slab_double_eldritch: PropertyEnum{name=variant, clazz=class thaumcraft.common.blocks.basic.BlockSlabTC$Variant, values=[DEFAULT]}
thaumcraft:slab_double_greatwood: PropertyEnum{name=variant, clazz=class thaumcraft.common.blocks.basic.BlockSlabTC$Variant, values=[DEFAULT]}
thaumcraft:slab_double_silverwood: PropertyEnum{name=variant, clazz=class thaumcraft.common.blocks.basic.BlockSlabTC$Variant, values=[DEFAULT]}
thaumcraft:slab_eldritch: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class thaumcraft.common.blocks.basic.BlockSlabTC$Variant, values=[DEFAULT]}
thaumcraft:slab_greatwood: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class thaumcraft.common.blocks.basic.BlockSlabTC$Variant, values=[DEFAULT]}
thaumcraft:slab_silverwood: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class thaumcraft.common.blocks.basic.BlockSlabTC$Variant, values=[DEFAULT]}
thaumcraft:smelter_aux: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
thaumcraft:smelter_basic: PropertyBool{name=enabled, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
thaumcraft:smelter_thaumium: PropertyBool{name=enabled, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
thaumcraft:smelter_vent: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
thaumcraft:smelter_void: PropertyBool{name=enabled, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
thaumcraft:spa: 
thaumcraft:stabilizer: PropertyBool{name=enabled, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
thaumcraft:stairs_ancient: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
thaumcraft:stairs_arcane: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
thaumcraft:stairs_arcane_brick: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
thaumcraft:stairs_greatwood: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
thaumcraft:stairs_silverwood: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
thaumcraft:stone_ancient: 
thaumcraft:stone_ancient_doorway: 
thaumcraft:stone_ancient_glyphed: 
thaumcraft:stone_ancient_rock: 
thaumcraft:stone_ancient_tile: 
thaumcraft:stone_arcane: 
thaumcraft:stone_arcane_brick: 
thaumcraft:stone_eldritch_tile: 
thaumcraft:stone_porous: 
thaumcraft:table_stone: 
thaumcraft:table_wood: 
thaumcraft:taint_crust: 
thaumcraft:taint_feature: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
thaumcraft:taint_fibre: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=growth1, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=growth2, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=growth3, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=growth4, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
thaumcraft:taint_geyser: 
thaumcraft:taint_log: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
thaumcraft:taint_rock: 
thaumcraft:taint_soil: 
thaumcraft:thaumatorium: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
thaumcraft:thaumatorium_top: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
thaumcraft:tube: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
thaumcraft:tube_buffer: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
thaumcraft:tube_filter: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
thaumcraft:tube_oneway: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
thaumcraft:tube_restrict: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
thaumcraft:tube_valve: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
thaumcraft:vis_battery: PropertyInteger{name=charge, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10]}
thaumcraft:vis_generator: PropertyBool{name=enabled, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
thaumcraft:vishroom: 
thaumcraft:wand_workbench: 
thermalcultivation:soil: PropertyBool{name=tilled, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class cofh.thermalcultivation.block.BlockSoil$Type, values=[BASIC, RICH, FLUX]}
thermaldynamics:duct_0: PropertyInteger{name=meta, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14]}
thermaldynamics:duct_16: PropertyInteger{name=meta, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14]}
thermaldynamics:duct_32: PropertyInteger{name=meta, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14]}
thermaldynamics:duct_48: PropertyInteger{name=meta, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14]}
thermaldynamics:duct_64: PropertyInteger{name=meta, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14]}
thermalexpansion:apparatus: PropertyEnum{name=type, clazz=class cofh.thermalexpansion.block.apparatus.BlockApparatus$Type, values=[BREAKER, COLLECTOR]}
thermalexpansion:cache: 
thermalexpansion:cell: 
thermalexpansion:device: PropertyEnum{name=type, clazz=class cofh.thermalexpansion.block.device.BlockDevice$Type, values=[WATER_GEN, NULLIFIER, HEAT_SINK, TAPPER, FISHER, ITEM_BUFFER, FLUID_BUFFER, LEXICON, XP_COLLECTOR, DIFFUSER, FACTORIZER, MOB_CATCHER, ITEM_COLLECTOR, CHUNK_LOADER]}
thermalexpansion:dynamo: PropertyEnum{name=type, clazz=class cofh.thermalexpansion.block.dynamo.BlockDynamo$Type, values=[STEAM, MAGMATIC, COMPRESSION, REACTANT, ENERVATION, NUMISMATIC]}
thermalexpansion:machine: PropertyEnum{name=type, clazz=class cofh.thermalexpansion.block.machine.BlockMachine$Type, values=[FURNACE, PULVERIZER, SAWMILL, SMELTER, INSOLATOR, COMPACTOR, CRUCIBLE, REFINERY, TRANSPOSER, CHARGER, CENTRIFUGE, CRAFTER, BREWER, ENCHANTER, PRECIPITATOR, EXTRUDER]}
thermalexpansion:strongbox: 
thermalexpansion:tank: 
thermalfoundation:fluid_aerotheum: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
thermalfoundation:fluid_crude_oil: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
thermalfoundation:fluid_cryotheum: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
thermalfoundation:fluid_ender: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
thermalfoundation:fluid_glowstone: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
thermalfoundation:fluid_mana: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
thermalfoundation:fluid_petrotheum: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
thermalfoundation:fluid_pyrotheum: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
thermalfoundation:fluid_redstone: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
thermalfoundation:glass: PropertyEnum{name=type, clazz=class cofh.thermalfoundation.block.BlockGlass$Type, values=[COPPER, TIN, SILVER, LEAD, ALUMINUM, NICKEL, PLATINUM, IRIDIUM, MITHRIL]}
thermalfoundation:glass_alloy: PropertyEnum{name=type, clazz=class cofh.thermalfoundation.block.BlockGlassAlloy$Type, values=[STEEL, ELECTRUM, INVAR, BRONZE, CONSTANTAN, SIGNALUM, LUMIUM, ENDERIUM]}
thermalfoundation:ore: PropertyEnum{name=type, clazz=class cofh.thermalfoundation.block.BlockOre$Type, values=[COPPER, TIN, SILVER, LEAD, ALUMINUM, NICKEL, PLATINUM, IRIDIUM, MITHRIL]}
thermalfoundation:ore_fluid: PropertyEnum{name=type, clazz=class cofh.thermalfoundation.block.BlockOreFluid$Type, values=[CRUDE_OIL_SAND, CRUDE_OIL_RED_SAND, CRUDE_OIL_GRAVEL, REDSTONE, GLOWSTONE, ENDER]}
thermalfoundation:rockwool: PropertyEnum{name=type, clazz=class cofh.thermalfoundation.block.BlockRockwool$Type, values=[BLACK, RED, GREEN, BROWN, BLUE, PURPLE, CYAN, SILVER, GRAY, PINK, LIME, YELLOW, LIGHT_BLUE, MAGENTA, ORANGE, WHITE]}
thermalfoundation:storage: PropertyEnum{name=type, clazz=class cofh.thermalfoundation.block.BlockStorage$Type, values=[COPPER, TIN, SILVER, LEAD, ALUMINUM, NICKEL, PLATINUM, IRIDIUM, MITHRIL]}
thermalfoundation:storage_alloy: PropertyEnum{name=type, clazz=class cofh.thermalfoundation.block.BlockStorageAlloy$Type, values=[STEEL, ELECTRUM, INVAR, BRONZE, CONSTANTAN, SIGNALUM, LUMIUM, ENDERIUM]}
thermalfoundation:storage_resource: PropertyEnum{name=type, clazz=class cofh.thermalfoundation.block.BlockStorageResource$Type, values=[CHARCOAL, COKE]}
tombmanygraves:grave_block: 
twilightforest:aurora_block: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
twilightforest:aurora_pillar: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
twilightforest:aurora_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class twilightforest.block.BlockTFAuroraSlab$AuroraSlabVariant, values=[AURORA]}
twilightforest:block_storage: PropertyEnum{name=variant, clazz=class twilightforest.enums.CompressedVariant, values=[IRONWOOD, FIERY, STEELLEAF, ARCTIC_FUR, CARMINITE]}
twilightforest:boss_spawner: PropertyEnum{name=boss, clazz=class twilightforest.enums.BossVariant, values=[NAGA, LICH, HYDRA, UR_GHAST, KNIGHT_PHANTOM, SNOW_QUEEN, MINOSHROOM, ALPHA_YETI, QUEST_RAM]}
twilightforest:burnt_thorns: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
twilightforest:castle_brick: PropertyEnum{name=variant, clazz=class twilightforest.enums.CastleBrickVariant, values=[NORMAL, WORN, CRACKED, ROOF, MOSSY, FRAME]}
twilightforest:castle_door: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=lock_index, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
twilightforest:castle_door_vanished: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=lock_index, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
twilightforest:castle_pillar: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}, PropertyEnum{name=variant, clazz=class twilightforest.enums.CastlePillarVariant, values=[ENCASED, BOLD]}
twilightforest:castle_rune_brick: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[pink, blue, yellow, purple]}
twilightforest:castle_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}, PropertyEnum{name=variant, clazz=class twilightforest.enums.CastlePillarVariant, values=[ENCASED, BOLD]}
twilightforest:castle_unlock: 
twilightforest:cicada: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
twilightforest:cinder_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
twilightforest:cinder_furnace_lit: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
twilightforest:cinder_log: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
twilightforest:dark_leaves: 
twilightforest:deadrock: PropertyEnum{name=variant, clazz=class twilightforest.enums.DeadrockVariant, values=[SURFACE, CRACKED, SOLID]}
twilightforest:double_aurora_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class twilightforest.block.BlockTFAuroraSlab$AuroraSlabVariant, values=[AURORA]}
twilightforest:etched_nagastone: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
twilightforest:etched_nagastone_mossy: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
twilightforest:etched_nagastone_weathered: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
twilightforest:experiment_115: PropertyInteger{name=omnomnom, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}, PropertyBool{name=regenerate, clazz=class java.lang.Boolean, values=[true, false]}
twilightforest:fiery_essence: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
twilightforest:fire_jet: PropertyEnum{name=variant, clazz=class twilightforest.enums.FireJetVariant, values=[SMOKER, ENCASED_SMOKER_OFF, ENCASED_SMOKER_ON, JET_IDLE, JET_POPPING, JET_FLAME, ENCASED_JET_IDLE, ENCASED_JET_POPPING, ENCASED_JET_FLAME]}
twilightforest:firefly: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
twilightforest:firefly_jar: 
twilightforest:fluffy_cloud: 
twilightforest:force_field: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}, PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[purple, pink, orange, green, blue]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
twilightforest:giant_cobblestone: 
twilightforest:giant_leaves: 
twilightforest:giant_log: 
twilightforest:giant_obsidian: 
twilightforest:hedge: PropertyEnum{name=variant, clazz=class twilightforest.enums.HedgeVariant, values=[HEDGE, DARKWOOD_LEAVES]}
twilightforest:huge_lilypad: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=piece, clazz=class twilightforest.enums.HugeLilypadPiece, values=[NW, NE, SE, SW]}
twilightforest:huge_mushgloom: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockHugeMushroom$EnumType, values=[north_west, north, north_east, west, center, east, south_west, south, south_east, stem, all_inside, all_outside, all_stem]}
twilightforest:huge_stalk: 
twilightforest:huge_waterlily: 
twilightforest:knightmetal_block: 
twilightforest:lapis_block: 
twilightforest:magic_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class twilightforest.enums.MagicWoodVariant, values=[TIME, TRANS, MINE, SORT]}
twilightforest:magic_log: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}, PropertyEnum{name=variant, clazz=class twilightforest.enums.MagicWoodVariant, values=[TIME, TRANS, MINE, SORT]}
twilightforest:magic_log_core: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}, PropertyEnum{name=variant, clazz=class twilightforest.enums.MagicWoodVariant, values=[TIME, TRANS, MINE, SORT]}
twilightforest:maze_stone: PropertyEnum{name=variant, clazz=class twilightforest.enums.MazestoneVariant, values=[PLAIN, BRICK, CHISELED, DECORATIVE, CRACKED, MOSSY, MOSAIC, BORDER]}
twilightforest:miniature_structure: PropertyEnum{name=variant, clazz=class twilightforest.enums.StructureVariant, values=[TWILIGHT_PORTAL, HEDGE_MAZE, HOLLOW_HILL, QUEST_GROVE, MUSHROOM_TOWER, NAGA_COURTYARD, LICH_TOWER, MINOTAUR_LABYRINTH, HYDRA_LAIR, GOBLIN_STRONGHOLD, DARK_TOWER, YETI_CAVE, AURORA_PALACE, TROLL_CAVE_AND_CLOUD_CASTLE, FINAL_CASTLE]}
twilightforest:molten_fierymetal: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
twilightforest:molten_knightmetal: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
twilightforest:moonworm: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
twilightforest:naga_stone: PropertyEnum{name=variant, clazz=class twilightforest.enums.NagastoneVariant, values=[NORTH_HEAD, SOUTH_HEAD, WEST_HEAD, EAST_HEAD, NORTH_DOWN, SOUTH_DOWN, WEST_DOWN, EAST_DOWN, NORTH_UP, SOUTH_UP, EAST_UP, WEST_UP, AXIS_X, AXIS_Y, AXIS_Z, SOLID]}
twilightforest:nagastone_pillar: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
twilightforest:nagastone_pillar_mossy: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
twilightforest:nagastone_pillar_weathered: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
twilightforest:nagastone_stairs: PropertyEnum{name=direction, clazz=class twilightforest.block.BlockTFNagastoneStairs$LeftRight, values=[LEFT, RIGHT]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
twilightforest:nagastone_stairs_mossy: PropertyEnum{name=direction, clazz=class twilightforest.block.BlockTFNagastoneStairs$LeftRight, values=[LEFT, RIGHT]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
twilightforest:nagastone_stairs_weathered: PropertyEnum{name=direction, clazz=class twilightforest.block.BlockTFNagastoneStairs$LeftRight, values=[LEFT, RIGHT]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
twilightforest:root: PropertyEnum{name=variant, clazz=class twilightforest.enums.RootVariant, values=[ROOT, LIVEROOT]}
twilightforest:slider: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}, PropertyInteger{name=delay, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
twilightforest:spiral_bricks: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}, PropertyEnum{name=diagonal, clazz=class twilightforest.enums.Diagonals, values=[TOP_RIGHT, BOTTOM_RIGHT, BOTTOM_LEFT, TOP_LEFT]}
twilightforest:stronghold_shield: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
twilightforest:thorn_rose: 
twilightforest:thorns: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class twilightforest.enums.ThornVariant, values=[BROWN, GREEN]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
twilightforest:tower_device: PropertyEnum{name=variant, clazz=class twilightforest.enums.TowerDeviceVariant, values=[REAPPEARING_INACTIVE, REAPPEARING_ACTIVE, VANISH_INACTIVE, VANISH_ACTIVE, VANISH_LOCKED, VANISH_UNLOCKED, BUILDER_INACTIVE, BUILDER_ACTIVE, BUILDER_TIMEOUT, ANTIBUILDER, GHASTTRAP_INACTIVE, GHASTTRAP_ACTIVE, REACTOR_INACTIVE, REACTOR_ACTIVE]}
twilightforest:tower_translucent: PropertyEnum{name=variant, clazz=class twilightforest.enums.TowerTranslucentVariant, values=[REAPPEARING_INACTIVE, REAPPEARING_ACTIVE, BUILT_INACTIVE, BUILT_ACTIVE, REVERTER_REPLACEMENT, REACTOR_DEBRIS, FAKE_GOLD, FAKE_DIAMOND]}
twilightforest:tower_wood: PropertyEnum{name=variant, clazz=class twilightforest.enums.TowerWoodVariant, values=[PLAIN, ENCASED, CRACKED, MOSSY, INFESTED]}
twilightforest:trollber: 
twilightforest:trollsteinn: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
twilightforest:trollvidr: 
twilightforest:trophy: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=nodrop, clazz=class java.lang.Boolean, values=[true, false]}
twilightforest:trophy_pedestal: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=latent, clazz=class java.lang.Boolean, values=[true, false]}
twilightforest:twilight_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class twilightforest.enums.LeavesVariant, values=[OAK, CANOPY, MANGROVE, RAINBOAK]}
twilightforest:twilight_leaves_3: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class twilightforest.enums.Leaves3Variant, values=[THORN, BEANSTALK]}
twilightforest:twilight_log: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}, PropertyEnum{name=variant, clazz=class twilightforest.enums.WoodVariant, values=[OAK, CANOPY, MANGROVE, DARK]}
twilightforest:twilight_plant: PropertyEnum{name=variant, clazz=class twilightforest.enums.PlantVariant, values=[MOSSPATCH, MAYAPPLE, CLOVERPATCH, FIDDLEHEAD, MUSHGLOOM, FORESTGRASS, DEADBUSH, TORCHBERRY, ROOT_STRAND]}
twilightforest:twilight_portal: PropertyBool{name=is_one_way, clazz=class java.lang.Boolean, values=[true, false]}
twilightforest:twilight_sapling: PropertyEnum{name=tf_type, clazz=class twilightforest.enums.SaplingVariant, values=[OAK, CANOPY, MANGROVE, DARKWOOD, HOLLOW_OAK, TIME, TRANSFORMATION, MINING, SORTING, RAINBOW]}
twilightforest:uberous_soil: 
twilightforest:uncrafting_table: 
twilightforest:underbrick: PropertyEnum{name=variant, clazz=class twilightforest.enums.UnderBrickVariant, values=[NORMAL, MOSSY, CRACKED, FLOOR]}
twilightforest:unripe_trollber: 
twilightforest:wispy_cloud: 
woot:anvil: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
woot:cell: PropertyBool{name=formed, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=tier, clazz=class ipsis.woot.block.BlockMobFactoryCell$EnumCellTier, values=[TIER_I, TIER_II, TIER_III]}
woot:controller: 
woot:exporter: PropertyBool{name=formed, clazz=class java.lang.Boolean, values=[true, false]}
woot:factory: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
woot:importer: PropertyBool{name=formed, clazz=class java.lang.Boolean, values=[true, false]}
woot:layout: 
woot:soulstone: 
woot:structure: PropertyBool{name=formed, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=module, clazz=class ipsis.woot.multiblock.EnumMobFactoryModule, values=[block_1, block_2, block_3, block_4, block_5, block_upgrade, tier_i_cap, tier_ii_cap, tier_iii_cap, tier_iv_cap]}
woot:stygianiron: 
woot:stygianironore: 
woot:upgrade: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class ipsis.woot.block.EnumVariantUpgrade, values=[rate_i, rate_ii, rate_iii, looting_i, looting_ii, looting_iii, xp_i, xp_ii, xp_iii, mass_i, mass_ii, mass_iii, decapitate_i, decapitate_ii, decapitate_iii]}
woot:upgradeb: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class ipsis.woot.block.EnumVariantUpgradeB, values=[efficiency_i, efficiency_ii, efficiency_iii, bm_le_tank_i, bm_le_tank_ii, bm_le_tank_iii, bm_le_altar_i, bm_le_altar_ii, bm_le_altar_iii, ec_blood_i, ec_blood_ii, ec_blood_iii, bm_crystal_i, bm_crystal_ii, bm_crystal_iii]}
xnet:advanced_connector: PropertyEnum{name=color, clazz=class mcjty.xnet.blocks.generic.CableColor, values=[BLUE, RED, YELLOW, GREEN, ROUTING]}
xnet:antenna: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
xnet:antenna_base: 
xnet:antenna_dish: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
xnet:connector: PropertyEnum{name=color, clazz=class mcjty.xnet.blocks.generic.CableColor, values=[BLUE, RED, YELLOW, GREEN, ROUTING]}
xnet:controller: PropertyBool{name=error, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
xnet:facade: PropertyEnum{name=color, clazz=class mcjty.xnet.blocks.generic.CableColor, values=[BLUE, RED, YELLOW, GREEN, ROUTING]}
xnet:netcable: PropertyEnum{name=color, clazz=class mcjty.xnet.blocks.generic.CableColor, values=[BLUE, RED, YELLOW, GREEN, ROUTING]}
xnet:redstone_proxy: 
xnet:redstone_proxy_upd: 
xnet:router: PropertyBool{name=error, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
xnet:wireless_router: PropertyBool{name=error, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
