#Define overrides for seed tiers here: <mod>:<seedname>:<seedmeta>,<tier>
#You can get these values from NEI (example: minecraft:wheat_seeds is the vanilla seeds)
#The tier is an integer between 1 and 5 (1 and 5 included). The higher the tier, the slower it will grow, mutate, be analysed, ...
#For example: AgriCraft:seedDandelion,2
magicalcrops:GoldSeeds,5
magicalcrops:ExperienceSeeds,5
magicalcrops:QartzSeeds,5
magicalcrops:DiamondSeeds,5
magicalcrops:EmeraldSeeds,5
magicalcrops:BlazeSeeds,5
magicalcrops:WitherSeeds,5
magicalcrops:GhastSeeds,5
magicalcrops:ArditeSeeds,5
magicalcrops:CobaltSeeds,5
magicalcrops:OsmiumSeeds,5
magicalcrops:PlatinumSeeds,5
magicalcrops:YelloriteSeeds,5
magicalcrops:AlumiteSeeds,5
magicalcrops:ElectrumSeeds,5
magicalcrops:EnderiumSeeds,5
magicalcrops:InvarSeeds,5
magicalcrops:LumiumSeeds,5
magicalcrops:ManasteelSeeds,5
magicalcrops:ManyullynSeeds,5
magicalcrops:SignalumSeeds,5
magicalcrops:SteelSeeds,5
magicalcrops:TerrasteelSeeds,5
magicalcrops:ThaumiumSeeds,5
magicalcrops:ElectricalSteelSeeds,5
magicalcrops:VibrantAlloySeeds,5
magicalcrops:DarkSteelSeeds,5
magicalcrops:SoulariumSeeds,5
magicalcrops:DraconiumSeeds,5