# Global Options for the Ruins mod
#
# tries_per_chunk is the number of times, per chunk, that the generator will
#     attempt to create a ruin.
#
# chance_to_spawn is the chance, out of 100, that a ruin will be generated per
#     try in this chunk.  This may still fail if the ruin does not have a
#     suitable place to generate.
#
# chance_for_site is the chance, out of 100, that another ruin will attempt to
#     spawn nearby if a ruin was already successfully spawned.  This bypasses
#     the normal tries per chunk, so if this chance is set high you may end up
#     with a lot of ruins even with a low tries per chunk and chance to spawn.
#
# specific_<biome name> is the chance, out of 100, that a ruin spawning in the
#     specified biome will be chosen from the biome specific folder.  If not,
#     it will choose a generic ruin from the folder of the same name.

tries_per_chunk_normal=1
chance_to_spawn_normal=50
chance_for_site_normal=0

tries_per_chunk_nether=1
chance_to_spawn_nether=1
chance_for_site_nether=0
disableRuinSpawnCoordsLogging=false

# minimum distance a template must have from instances of itself
templateInstancesMinDistance=350
# minimum distance a template must have from any other template
anyRuinsMinDistance=200
# dimension IDs whitelisted for ruins spawning, add custom dimensions IDs here as needed
allowedDimensions=0

# tileentity blocks, those (nonvanilla)blocks which cannot function without storing their nbt data, full name as stick dictates, seperated by commata
teblocks=

specific_Abyssal Wastelands=100
specific_Alps=100
specific_Bamboo Forest=100
specific_Bayou=100
specific_Beach=100
specific_Birch Forest Hills M=100
specific_Birch Forest Hills=100
specific_Birch Forest M=100
specific_Birch Forest=100
specific_Boreal Forest=100
specific_Brushland=100
specific_Chaparral=100
specific_Cherry Blossom Grove=100
specific_Cold Beach=100
specific_Cold Taiga Hills=100
specific_Cold Taiga M=100
specific_Cold Taiga=100
specific_Coniferous Forest=100
specific_Coral Reef=100
specific_Coralium Infested Swamp=100
specific_Crag=100
specific_Dark Realm=100
specific_Darklands Forest=100
specific_Darklands Highland=100
specific_Darklands Mountains=100
specific_Darklands Plains=100
specific_Darklands=100
specific_Dead Forest=100
specific_Dead Swamp=100
specific_Deep Ocean=100
specific_Desert M=100
specific_Desert=100
specific_DesertHills=100
specific_Dreadlands Forest=100
specific_Dreadlands Mountains=100
specific_Dreadlands=100
specific_Eucalyptus Forest=100
specific_Extreme Hills Edge=100
specific_Extreme Hills M=100
specific_Extreme Hills+ M=100
specific_Extreme Hills+=100
specific_Extreme Hills=100
specific_Fen=100
specific_Flower Field=100
specific_Flower Forest=100
specific_Forest=100
specific_ForestHills=100
specific_FrozenOcean=100
specific_FrozenRiver=100
specific_Glacier=100
specific_Grassland=100
specific_Gravel Beach=100
specific_Grove=100
specific_Heathland=100
specific_Hell=100
specific_Highland=100
specific_Ice Mountains=100
specific_Ice Plains Spikes=100
specific_Ice Plains=100
specific_Jungle M=100
specific_Jungle=100
specific_JungleEdge M=100
specific_JungleEdge=100
specific_JungleHills=100
specific_Kelp Forest=100
specific_Mangrove=100
specific_Maple Woods=100
specific_Meadow=100
specific_Mega Spruce Taiga=100
specific_Mega Taiga Hills=100
specific_Mega Taiga=100
specific_Mesa (Bryce)=100
specific_Mesa Plateau F M=100
specific_Mesa Plateau F=100
specific_Mesa Plateau M=100
specific_Mesa Plateau=100
specific_Mesa=100
specific_Moor=100
specific_Mountain Foothills=100
specific_Mountain Peaks=100
specific_MushroomIsland=100
specific_MushroomIslandShore=100
specific_Mystic Grove=100
specific_Oasis=100
specific_Ocean=100
specific_Ominous Woods=100
specific_Omothol=100
specific_Orchard=100
specific_Outback=100
specific_Overgrown Cliffs=100
specific_Plains=100
specific_Prairie=100
specific_Purified Dreadlands=100
specific_Quagmire=100
specific_Rainforest=100
specific_Redwood Forest=100
specific_Redwood Taiga Hills M=100
specific_River=100
specific_Roofed Forest M=100
specific_Roofed Forest=100
specific_Sacred Springs=100
specific_Savanna M=100
specific_Savanna Plateau M=100
specific_Savanna Plateau=100
specific_Savanna=100
specific_Seasonal Forest=100
specific_Shield=100
specific_Shrubland=100
specific_Snowy Coniferous Forest=100
specific_Snowy Forest=100
specific_Steppe=100
specific_Stone Beach=100
specific_Storage Cell=100
specific_Sunflower Plains=100
specific_Swampland M=100
specific_Swampland=100
specific_Taiga M=100
specific_Taiga=100
specific_TaigaHills=100
specific_Temperate Rainforest=100
specific_The End=100
specific_The Void=100
specific_Tropical Island=100
specific_Tropical Rainforest=100
specific_Tundra=100
specific_Volcanic Island=100
specific_Wasteland=100
specific_Wetland=100
specific_Woodland=100

