Block registry name | BlockState properties
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babymobs:disappearingweb: 
bedrockplus:bedrockglass: 
bedrockplus:bedrockglowstone: 
bedrockplus:bedrockstonebrick: 
betterquesting:submit_station: 
carbonado:carbonado_block: 
carbonado:carbonado_glass: 
carbonado:carbonado_ore: 
ceramics:channel: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=east, clazz=class knightminer.ceramics.blocks.BlockChannel$ChannelConnectionState, values=[NONE, IN, OUT, BARREL, LEVER]}, PropertyEnum{name=north, clazz=class knightminer.ceramics.blocks.BlockChannel$ChannelConnectionState, values=[NONE, IN, OUT, BARREL, LEVER]}, PropertyEnum{name=south, clazz=class knightminer.ceramics.blocks.BlockChannel$ChannelConnectionState, values=[NONE, IN, OUT, BARREL, LEVER]}, PropertyEnum{name=west, clazz=class knightminer.ceramics.blocks.BlockChannel$ChannelConnectionState, values=[NONE, IN, OUT, BARREL, LEVER]}
ceramics:clay_barrel: PropertyBool{name=extension, clazz=class java.lang.Boolean, values=[true, false]}
ceramics:clay_barrel_stained: PropertyEnum{name=color, clazz=class knightminer.ceramics.blocks.BlockStained$StainedColor, values=[WHITE, ORANGE, MAGENTA, LIGHT_BLUE, YELLOW, LIME, PINK, GRAY, SILVER, CYAN, PURPLE, BLUE, BROWN, GREEN, RED, BLACK]}
ceramics:clay_barrel_stained_extension: PropertyEnum{name=color, clazz=class knightminer.ceramics.blocks.BlockStained$StainedColor, values=[WHITE, ORANGE, MAGENTA, LIGHT_BLUE, YELLOW, LIME, PINK, GRAY, SILVER, CYAN, PURPLE, BLUE, BROWN, GREEN, RED, BLACK]}
ceramics:clay_barrel_unfired: PropertyBool{name=extension, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class knightminer.ceramics.blocks.BlockBarrelUnfired$UnfiredType, values=[CLAY, PORCELAIN]}
ceramics:clay_bucket_block: 
ceramics:clay_hard: PropertyEnum{name=type, clazz=class knightminer.ceramics.blocks.BlockClayHard$ClayTypeHard, values=[PORCELAIN_BRICKS, DARK_BRICKS, MARINE_BRICKS, GOLDEN_BRICKS, DRAGON_BRICKS, LAVA_BRICKS, RAINBOW_BRICKS]}
ceramics:clay_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=type, clazz=class knightminer.ceramics.blocks.BlockClayHard$ClayTypeHard, values=[PORCELAIN_BRICKS, DARK_BRICKS, MARINE_BRICKS, GOLDEN_BRICKS, DRAGON_BRICKS, LAVA_BRICKS, RAINBOW_BRICKS]}
ceramics:clay_soft: PropertyEnum{name=type, clazz=class knightminer.ceramics.blocks.BlockClaySoft$ClayTypeSoft, values=[PORCELAIN]}
ceramics:clay_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class knightminer.ceramics.blocks.BlockClayWall$ClayWallType, values=[BRICKS, PORCELAIN_BRICKS, DARK_BRICKS, MARINE_BRICKS, GOLDEN_BRICKS, DRAGON_BRICKS, LAVA_BRICKS, RAINBOW_BRICKS]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
ceramics:dark_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
ceramics:dragon_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
ceramics:faucet: PropertyBool{name=connected, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
ceramics:golden_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
ceramics:lava_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
ceramics:marine_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
ceramics:porcelain: PropertyEnum{name=color, clazz=class knightminer.ceramics.blocks.BlockStained$StainedColor, values=[WHITE, ORANGE, MAGENTA, LIGHT_BLUE, YELLOW, LIME, PINK, GRAY, SILVER, CYAN, PURPLE, BLUE, BROWN, GREEN, RED, BLACK]}
ceramics:porcelain_barrel: PropertyEnum{name=color, clazz=class knightminer.ceramics.blocks.BlockStained$StainedColor, values=[WHITE, ORANGE, MAGENTA, LIGHT_BLUE, YELLOW, LIME, PINK, GRAY, SILVER, CYAN, PURPLE, BLUE, BROWN, GREEN, RED, BLACK]}
ceramics:porcelain_barrel_extension: PropertyEnum{name=color, clazz=class knightminer.ceramics.blocks.BlockStained$StainedColor, values=[WHITE, ORANGE, MAGENTA, LIGHT_BLUE, YELLOW, LIME, PINK, GRAY, SILVER, CYAN, PURPLE, BLUE, BROWN, GREEN, RED, BLACK]}
ceramics:porcelain_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
ceramics:rainbow_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
ceramics:rainbow_clay: PropertyEnum{name=start, clazz=class knightminer.ceramics.blocks.BlockClayRainbow$RainbowStart, values=[RED, ORANGE, YELLOW, GREEN, CYAN, BLUE, PURPLE, MAGENTA]}
cyclicmagic:beacon_redstone: 
cyclicmagic:block_soundproofing: 
cyclicmagic:block_workbench: 
cyclicmagic:clock: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
cyclicmagic:entity_detector: 
cyclicmagic:fire_dark: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
cyclicmagic:milk: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
cyclicmagic:poison: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
cyclicmagic:spikes_diamond: PropertyBool{name=activated, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
cyclicmagic:spikes_iron: PropertyBool{name=activated, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
cyclicmagic:sprout: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
cyclicmagic:wireless_receiver: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
cyclicmagic:wireless_transmitter: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
defiledlands:blastem: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
defiledlands:conjuring_altar: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}
defiledlands:dirt_defiled: 
defiledlands:glass_obscure: 
defiledlands:grass_defiled: PropertyBool{name=snowy, clazz=class java.lang.Boolean, values=[true, false]}
defiledlands:gravel_defiled: 
defiledlands:healing_pad: 
defiledlands:hephaestite_block: 
defiledlands:hephaestite_ore: 
defiledlands:ravaging_decoration: PropertyEnum{name=variant, clazz=class lykrast.defiledlands.common.block.BlockRavagingDecoration$Variants, values=[stone, bricks]}
defiledlands:sand_defiled: 
defiledlands:sandstone_defiled: 
defiledlands:sandstone_defiled_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
defiledlands:scarlite_block: 
defiledlands:scarlite_ore: 
defiledlands:scuronotte: 
defiledlands:stone_defiled: 
defiledlands:stone_defiled_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
defiledlands:stone_defiled_decoration: PropertyEnum{name=variant, clazz=class lykrast.defiledlands.common.block.BlockStoneDefiledDecoration$Variants, values=[bricks, bricks_cracked, bricks_mossy, mossy]}
defiledlands:stone_defiled_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class lykrast.defiledlands.common.block.BlockSlabCorruptedStone$Variant, values=[stone, sandstone, bricks]}
defiledlands:stone_defiled_slab_double: PropertyEnum{name=variant, clazz=class lykrast.defiledlands.common.block.BlockSlabCorruptedStone$Variant, values=[stone, sandstone, bricks]}
defiledlands:stone_defiled_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
defiledlands:tenebra_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
defiledlands:tenebra_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
defiledlands:tenebra_log: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
defiledlands:tenebra_planks: 
defiledlands:tenebra_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
defiledlands:tenebra_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
defiledlands:umbrium_block: 
defiledlands:umbrium_ore: 
defiledlands:vilespine: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=topmost, clazz=class java.lang.Boolean, values=[true, false]}
defiledlands:wood_defiled_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class lykrast.defiledlands.common.block.BlockSlabCorruptedWood$Variant, values=[tenebra]}
defiledlands:wood_defiled_slab_double: PropertyEnum{name=variant, clazz=class lykrast.defiledlands.common.block.BlockSlabCorruptedWood$Variant, values=[tenebra]}
dmonsters:barbedwire: 
dmonsters:christmas_tree: 
dmonsters:dump: PropertyInteger{name=stacks, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
dmonsters:meshfence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
dmonsters:meshfencepole: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
dmonsters:present_box: 
dmonsters:presentblock: PropertyEnum{name=color, clazz=class com.dmonsters.blocks.PresentBlock$EnumMode, values=[GREEN, YELLOW]}
dmonsters:souleye: PropertyEnum{name=mode, clazz=class com.dmonsters.blocks.SoulEye$EnumMode, values=[SLEEP, AWAKING, AWAKE]}
dmonsters:strengthenedcobblestone: 
dmonsters:strengthenedstone: 
elulib:multiblock_slave_empty: PropertyBool{name=shadow, clazz=class java.lang.Boolean, values=[true, false]}
elulib:test: 
enderore:ore_ender: 
enderzoo:blockconcussioncharge: PropertyBool{name=explode, clazz=class java.lang.Boolean, values=[true, false]}
enderzoo:blockconfusingcharge: PropertyBool{name=explode, clazz=class java.lang.Boolean, values=[true, false]}
enderzoo:blockendercharge: PropertyBool{name=explode, clazz=class java.lang.Boolean, values=[true, false]}
extraalchemy:encasing_ice: 
gravelores:aluminum_gravel_ore: 
gravelores:coal_gravel_ore: 
gravelores:copper_gravel_ore: 
gravelores:diamond_gravel_ore: 
gravelores:emerald_gravel_ore: 
gravelores:gold_gravel_ore: 
gravelores:iron_gravel_ore: 
gravelores:lapis_gravel_ore: 
gravelores:lead_gravel_ore: 
gravelores:nickel_gravel_ore: 
gravelores:redstone_gravel_ore: 
gravelores:silver_gravel_ore: 
gravelores:tin_gravel_ore: 
hexxitgear:hexbiscus: 
lootbags:loot_opener: 
lootbags:loot_recycler: 
lootbags:loot_storage: 
minecraft:acacia_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:acacia_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:acacia_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:acacia_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:activator_rail: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockRailBase$EnumRailDirection, values=[north_south, east_west, ascending_east, ascending_west, ascending_north, ascending_south]}
minecraft:air: 
minecraft:anvil: PropertyInteger{name=damage, clazz=class java.lang.Integer, values=[0, 1, 2]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:barrier: 
minecraft:beacon: 
minecraft:bed: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=occupied, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class net.minecraft.block.BlockBed$EnumPartType, values=[head, foot]}
minecraft:bedrock: 
minecraft:beetroots: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
minecraft:birch_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:birch_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:birch_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:birch_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:black_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:black_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:blue_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:blue_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:bone_block: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
minecraft:bookshelf: 
minecraft:brewing_stand: PropertyBool{name=has_bottle_0, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=has_bottle_1, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=has_bottle_2, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:brick_block: 
minecraft:brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:brown_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:brown_mushroom: 
minecraft:brown_mushroom_block: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockHugeMushroom$EnumType, values=[north_west, north, north_east, west, center, east, south_west, south, south_east, stem, all_inside, all_outside, all_stem]}
minecraft:brown_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:cactus: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:cake: PropertyInteger{name=bites, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6]}
minecraft:carpet: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
minecraft:carrots: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
minecraft:cauldron: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
minecraft:chain_command_block: PropertyBool{name=conditional, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:chest: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:chorus_flower: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5]}
minecraft:chorus_plant: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:clay: 
minecraft:coal_block: 
minecraft:coal_ore: 
minecraft:cobblestone: 
minecraft:cobblestone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:cocoa: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:command_block: PropertyBool{name=conditional, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:concrete: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
minecraft:concrete_powder: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
minecraft:crafting_table: 
minecraft:cyan_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:cyan_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:dark_oak_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:dark_oak_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:dark_oak_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:dark_oak_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:daylight_detector: PropertyInteger{name=power, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:daylight_detector_inverted: PropertyInteger{name=power, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:deadbush: 
minecraft:detector_rail: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockRailBase$EnumRailDirection, values=[north_south, east_west, ascending_east, ascending_west, ascending_north, ascending_south]}
minecraft:diamond_block: 
minecraft:diamond_ore: 
minecraft:dirt: PropertyBool{name=snowy, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockDirt$DirtType, values=[dirt, coarse_dirt, podzol]}
minecraft:dispenser: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=triggered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:double_plant: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoublePlant$EnumBlockHalf, values=[upper, lower]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockDoublePlant$EnumPlantType, values=[sunflower, syringa, double_grass, double_fern, double_rose, paeonia]}
minecraft:double_stone_slab2: PropertyBool{name=seamless, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockStoneSlabNew$EnumType, values=[red_sandstone]}
minecraft:double_stone_slab: PropertyBool{name=seamless, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockStoneSlab$EnumType, values=[stone, sandstone, wood_old, cobblestone, brick, stone_brick, nether_brick, quartz]}
minecraft:double_wooden_slab: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
minecraft:dragon_egg: 
minecraft:dropper: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=triggered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:emerald_block: 
minecraft:emerald_ore: 
minecraft:enchanting_table: 
minecraft:end_bricks: 
minecraft:end_gateway: 
minecraft:end_portal: 
minecraft:end_portal_frame: PropertyBool{name=eye, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:end_rod: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:end_stone: 
minecraft:ender_chest: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:farmland: PropertyInteger{name=moisture, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
minecraft:fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:fire: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:flower_pot: PropertyEnum{name=type, clazz=class shadows.plants2.data.enums.TheBigBookOfEnums$FlowerpotPlants, values=[NONE, ABELIOPHYLLUM_D, ABROMA_A, ABUTILON_I, ACAENA_S, ACALYPHA_A, ACALYPHA_R, ACANTHOLIMON_G, ACHILLEA, ACHIMENES_E, ACINOS_A, ACIPHYLLA_G, ADENOPHORA_T, ADONIS_A, AECHMEA_A, AESCHYNANTHUS_S, AETHIONEMA_S, AGAPANTHUS_A, AGERATUM_C, AGROSTEMMA_G, AIRA_C, AJUGA_A, ALBUCA_F, ALCEA_B, ALKANNA_T, ALLIARIA_P, ALLIUM_C, ALOE_B, ALOPECURUS_G, ALSOBIA_D, ALSTROEMERIA_P, ALYOGYNE_H, AMARYLLIS_B, AMBROSIA_T, AMESIELLA_P, AMMOBIUM_A, AMPHIPAPPUS, ANACYCLUS_V, ANAGALLIS_A, ANCHUSA_A, ARGOCOFFEEOPSIS_L, ASCLEPIAS_S, ASCLEPIAS_T, ASPALATHUS_V, ASTILBE_C, BARBAREA_V, BEGONIA_E, BRACHYSTELMA_S, CARDAMINE_C, CEPHALOPHYLLUM_P, CHRYSANTHEMUM_M, CLOVE, CORYDALIS, CORYDALIS_F, CRASSULA_S, DISA_F, EPIPOGIUM_A, FABACEAE, GALANTHUS, HELIOTROPIUM_P, HELLEBORE, HESPERIS_M, IMPATIENS_C, ISOLEPIS_B, NARTHECIUM_A, NEMESIA_M, PEONY, PLUCHEA_G, PSORALEA_C, PSORALEA_M, PUERARIA_M, RHANTERIUM_E, RORIPPA_S, RUDBECKIA_H, STREBLORRHIZA_S, SUMATRA_D, THISMIA_A, TRILLIUM, VERATRUM_V, VERONICA_A, VIOLA_C, APACHE_PLUME, ARIZONA_POPPY, ASIAN_MUSTARD, BIGELOWS_MONKEY_FLOWER, BLACKTACK_PHACELIA, BLAZING_STAR, BLUE_FLAX, BRISTLY_FIDDLENECK, BROWN_EYES, BUCKBRUSH, BUTTON_BRITTLEBUSH, CANAIGRE, CHOCOLATE_DROPS, CHUPAROSA, CLUSTERED_BROOMRAPE, COULTERS_JEWELFLOWER, DISTANT_SCORPIONWEED, NEGLECTED_SCORPIONWEED, SAGEBRUSH, DANDELION, POPPY, BLUE_ORCHID, ALLIUM, HOUSTONIA, RED_TULIP, ORANGE_TULIP, WHITE_TULIP, PINK_TULIP, OXEYE_DAISY, OAK_SAPLING, SPRUCE_SAPLING, BIRCH_SAPLING, JUNGLE_SAPLING, ACACIA_SAPLING, DARK_OAK_SAPLING, MUSHROOM_RED, MUSHROOM_BROWN, DEAD_BUSH, FERN, CACTUS, BLACKBERRY, BLUEBERRY, DECIDUOUS, EVERGREEN, HUCKLEBERRY, RASPBERRY, ACTAEA_P, ALTERNANTHERA_F, AMBROSIA_A, APOCYNUM_C, DAUCUS_C, PHYTOLACCA_A, PLANTAGO_M, RUBUS_O, RUBUS_P, SAFFRON, SOLANUM_C, SOLANUM_D, SOLANUM_N, ASH, BLAZE, BLACK_KAURI, BRAZILLIAN_PINE, INCENSE_CEDAR, MURRAY_PINE, B_FLOWER_WHITE, B_FLOWER_ORANGE, B_FLOWER_MAGENTA, B_FLOWER_LIGHT_BLUE, B_FLOWER_YELLOW, B_FLOWER_LIME, B_FLOWER_PINK, B_FLOWER_GRAY, B_FLOWER_SILVER, B_FLOWER_CYAN, B_FLOWER_PURPLE, B_FLOWER_BLUE, B_FLOWER_BROWN, B_FLOWER_GREEN, B_FLOWER_RED, B_FLOWER_BLACK, B_MUSHROOM_WHITE, B_MUSHROOM_ORANGE, B_MUSHROOM_MAGENTA, B_MUSHROOM_LIGHT_BLUE, B_MUSHROOM_YELLOW, B_MUSHROOM_LIME, B_MUSHROOM_PINK, B_MUSHROOM_GRAY, B_MUSHROOM_SILVER, B_MUSHROOM_CYAN, B_MUSHROOM_PURPLE, B_MUSHROOM_BLUE, B_MUSHROOM_BROWN, B_MUSHROOM_GREEN, B_MUSHROOM_RED, B_MUSHROOM_BLACK, B_SFLOWER_WHITE, B_SFLOWER_ORANGE, B_SFLOWER_MAGENTA, B_SFLOWER_LIGHT_BLUE, B_SFLOWER_YELLOW, B_SFLOWER_LIME, B_SFLOWER_PINK, B_SFLOWER_GRAY, B_SFLOWER_SILVER, B_SFLOWER_CYAN, B_SFLOWER_PURPLE, B_SFLOWER_BLUE, B_SFLOWER_BROWN, B_SFLOWER_GREEN, B_SFLOWER_RED, B_SFLOWER_BLACK, TF_MAYAPPLE, TF_OAK_SAPLING, TF_CANOPY_SAPLING, TF_MANGROVE_SAPLING, TF_DARKWOOD_SAPLING, TF_HOLLOW_OAK_SAPLING, TF_TIME_SAPLING, TF_TRANSFORMATION_SAPLING, TF_MINING_SAPLING, TF_SORTING_SAPLING, TF_RAINBOW_SAPLING, TF_MUSHGLOOM, TF_FIDDLEHEAD, TF_WATERLILY, F_SAPLING_ACACIA, F_SAPLING_DESERT_ACACIA, F_SAPLING_BALSA, F_SAPLING_GRANDIDIERS_BAOBAB, F_SAPLING_HILL_CHERRY, F_SAPLING_SWEET_CHESTNUT, F_SAPLING_COCOBOLO, F_SAPLING_DATE, F_SAPLING_MYRTLE_EBONY, F_SAPLING_GIGANT, F_SAPLING_IPE, F_SAPLING_KAPOK, F_SAPLING_MUNDANE_LARCH, F_SAPLING_LEMON, F_SAPLING_SILVER_LIME, F_SAPLING_BLUE_MAHOE, F_SAPLING_SUGAR_MAPLE, F_SAPLING_PADAUK, F_SAPLING_PAPAYA, F_SAPLING_BULL_PINE, F_SAPLING_PLUM, F_SAPLING_WHITE_POPLAR, F_SAPLING_COAST_SEQUOIA, F_SAPLING_SIPIRI, F_SAPLING_TEAK, F_SAPLING_COMMON_WALNUT, F_SAPLING_WENGE, F_SAPLING_WHITE_WILLOW, F_SAPLING_ZEBRAWOOD, F_SAPLING_APPLE_OAK, F_SAPLING_RED_SPRUCE, F_SAPLING_SILVER_BIRCH, F_SAPLING_JUNGLE, F_SAPLING_DARK_OAK, AA_BLACK_LOTUS, BB_AGAPANTHUS, BB_ALLIUM, BB_ANEMONE, BB_AQUILEGIA, BB_ASTER, BB_AURICULA, BB_AZALEA, BB_BLUET, BB_CARNATION, BB_CONEFLOWER, BB_CORNFLOWER, BB_DAFFODIL, BB_DAHLIA, BB_DAISY, BB_DANDELION, BB_DIANTHUS, BB_EDELWEISS, BB_FORGET, BB_FUCHSIA, BB_GAILLARDIA, BB_GERANIUM, BB_IRIS, BB_LILY, BB_MARIGOLD, BB_MUMS, BB_ORCHID, BB_PANSY, BB_PETUNIA, BB_POPPY, BB_PRIMROSE, BB_SCABIOUS, BB_TULIP, BB_VIOLA, BB_YARROW, BB_ZINNIA]}
minecraft:flowing_lava: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:flowing_water: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:frosted_ice: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
minecraft:furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:glass: 
minecraft:glass_pane: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:glowstone: 
minecraft:gold_block: 
minecraft:gold_ore: 
minecraft:golden_rail: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockRailBase$EnumRailDirection, values=[north_south, east_west, ascending_east, ascending_west, ascending_north, ascending_south]}
minecraft:grass: PropertyBool{name=snowy, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:grass_path: 
minecraft:gravel: 
minecraft:gray_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:gray_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:green_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:green_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:hardened_clay: 
minecraft:hay_block: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
minecraft:heavy_weighted_pressure_plate: PropertyInteger{name=power, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:hopper: PropertyBool{name=enabled, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, north, south, west, east]}
minecraft:ice: 
minecraft:iron_bars: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:iron_block: 
minecraft:iron_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:iron_ore: 
minecraft:iron_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:jukebox: PropertyBool{name=has_record, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:jungle_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:jungle_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:jungle_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:jungle_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:ladder: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:lapis_block: 
minecraft:lapis_ore: 
minecraft:lava: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:leaves2: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[acacia, dark_oak]}
minecraft:leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle]}
minecraft:lever: PropertyEnum{name=facing, clazz=class net.minecraft.block.BlockLever$EnumOrientation, values=[down_x, east, west, south, north, up_z, up_x, down_z]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:light_blue_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:light_blue_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:light_weighted_pressure_plate: PropertyInteger{name=power, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:lime_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:lime_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:lit_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:lit_pumpkin: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:lit_redstone_lamp: 
minecraft:lit_redstone_ore: 
minecraft:log2: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[acacia, dark_oak]}
minecraft:log: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle]}
minecraft:magenta_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:magenta_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:magma: 
minecraft:melon_block: 
minecraft:melon_stem: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
minecraft:mob_spawner: 
minecraft:monster_egg: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockSilverfish$EnumType, values=[stone, cobblestone, stone_brick, mossy_brick, cracked_brick, chiseled_brick]}
minecraft:mossy_cobblestone: 
minecraft:mycelium: PropertyBool{name=snowy, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:nether_brick: 
minecraft:nether_brick_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:nether_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:nether_wart: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
minecraft:nether_wart_block: 
minecraft:netherrack: 
minecraft:noteblock: 
minecraft:oak_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:observer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:obsidian: 
minecraft:orange_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:orange_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:packed_ice: 
minecraft:pink_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:pink_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:piston: PropertyBool{name=extended, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:piston_extension: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPistonExtension$EnumPistonType, values=[normal, sticky]}
minecraft:piston_head: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=short, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPistonExtension$EnumPistonType, values=[normal, sticky]}
minecraft:planks: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
minecraft:portal: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, z]}
minecraft:potatoes: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
minecraft:powered_comparator: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=mode, clazz=class net.minecraft.block.BlockRedstoneComparator$Mode, values=[compare, subtract]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:powered_repeater: PropertyInteger{name=delay, clazz=class java.lang.Integer, values=[1, 2, 3, 4]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=locked, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:prismarine: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPrismarine$EnumType, values=[prismarine, prismarine_bricks, dark_prismarine]}
minecraft:pumpkin: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:pumpkin_stem: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
minecraft:purple_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:purple_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:purpur_block: 
minecraft:purpur_double_slab: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPurpurSlab$Variant, values=[DEFAULT]}
minecraft:purpur_pillar: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
minecraft:purpur_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPurpurSlab$Variant, values=[DEFAULT]}
minecraft:purpur_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:quartz_block: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockQuartz$EnumType, values=[default, chiseled, lines, lines, lines]}
minecraft:quartz_ore: 
minecraft:quartz_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:rail: PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockRailBase$EnumRailDirection, values=[north_south, east_west, ascending_east, ascending_west, ascending_north, ascending_south, south_east, south_west, north_west, north_east]}
minecraft:red_flower: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[poppy, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy]}
minecraft:red_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:red_mushroom: 
minecraft:red_mushroom_block: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockHugeMushroom$EnumType, values=[north_west, north, north_east, west, center, east, south_west, south, south_east, stem, all_inside, all_outside, all_stem]}
minecraft:red_nether_brick: 
minecraft:red_sandstone: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockRedSandstone$EnumType, values=[red_sandstone, chiseled_red_sandstone, smooth_red_sandstone]}
minecraft:red_sandstone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:red_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:redstone_block: 
minecraft:redstone_lamp: 
minecraft:redstone_ore: 
minecraft:redstone_torch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
minecraft:redstone_wire: PropertyEnum{name=east, clazz=class net.minecraft.block.BlockRedstoneWire$EnumAttachPosition, values=[up, side, none]}, PropertyEnum{name=north, clazz=class net.minecraft.block.BlockRedstoneWire$EnumAttachPosition, values=[up, side, none]}, PropertyInteger{name=power, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyEnum{name=south, clazz=class net.minecraft.block.BlockRedstoneWire$EnumAttachPosition, values=[up, side, none]}, PropertyEnum{name=west, clazz=class net.minecraft.block.BlockRedstoneWire$EnumAttachPosition, values=[up, side, none]}
minecraft:reeds: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:repeating_command_block: PropertyBool{name=conditional, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:sand: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockSand$EnumType, values=[sand, red_sand]}
minecraft:sandstone: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockSandStone$EnumType, values=[sandstone, chiseled_sandstone, smooth_sandstone]}
minecraft:sandstone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
minecraft:sea_lantern: 
minecraft:silver_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:silver_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:skull: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=nodrop, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:slime: 
minecraft:snow: 
minecraft:snow_layer: PropertyInteger{name=layers, clazz=class java.lang.Integer, values=[1, 2, 3, 4, 5, 6, 7, 8]}
minecraft:soul_sand: 
minecraft:sponge: PropertyBool{name=wet, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:spruce_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:spruce_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:spruce_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:spruce_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:stained_glass: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
minecraft:stained_glass_pane: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:stained_hardened_clay: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
minecraft:standing_banner: PropertyInteger{name=rotation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:standing_sign: PropertyInteger{name=rotation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:sticky_piston: PropertyBool{name=extended, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:stone: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockStone$EnumType, values=[stone, granite, smooth_granite, diorite, smooth_diorite, andesite, smooth_andesite]}
minecraft:stone_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:stone_button: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:stone_pressure_plate: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:stone_slab2: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockStoneSlabNew$EnumType, values=[red_sandstone]}
minecraft:stone_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockStoneSlab$EnumType, values=[stone, sandstone, wood_old, cobblestone, brick, stone_brick, nether_brick, quartz]}
minecraft:stone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:stonebrick: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockStoneBrick$EnumType, values=[stonebrick, mossy_stonebrick, cracked_stonebrick, chiseled_stonebrick]}
minecraft:structure_block: PropertyEnum{name=mode, clazz=class net.minecraft.tileentity.TileEntityStructure$Mode, values=[SAVE, LOAD, CORNER, DATA]}
minecraft:structure_void: 
minecraft:tallgrass: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockTallGrass$EnumType, values=[dead_bush, tall_grass, fern]}
minecraft:tnt: PropertyBool{name=explode, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:torch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
minecraft:trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:trapped_chest: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:tripwire: PropertyBool{name=attached, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=disarmed, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:tripwire_hook: PropertyBool{name=attached, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:unlit_redstone_torch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
minecraft:unpowered_comparator: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=mode, clazz=class net.minecraft.block.BlockRedstoneComparator$Mode, values=[compare, subtract]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:unpowered_repeater: PropertyInteger{name=delay, clazz=class java.lang.Integer, values=[1, 2, 3, 4]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=locked, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:vine: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:wall_banner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:wall_sign: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:water: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:waterlily: 
minecraft:web: 
minecraft:wheat: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
minecraft:white_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:white_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:wooden_button: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:wooden_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:wooden_pressure_plate: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:wooden_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
minecraft:wool: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
minecraft:yellow_flower: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[dandelion]}
minecraft:yellow_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:yellow_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minegems:amethyst_block: 
minegems:amethyst_ore: 
minegems:crystal_block: 
minegems:crystal_ore: 
minegems:ruby_block: 
minegems:ruby_ore: 
minegems:sapphire_block: 
minegems:sapphire_ore: 
minegems:topaz_block: 
minegems:topaz_ore: 
modularmachinery:blockcasing: PropertyEnum{name=casing, clazz=class hellfirepvp.modularmachinery.common.block.BlockCasing$CasingType, values=[PLAIN, VENT, FIREBOX, GEARBOX, REINFORCED, CIRCUITRY]}
modularmachinery:blockcontroller: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
modularmachinery:blockenergyinputhatch: PropertyEnum{name=size, clazz=class hellfirepvp.modularmachinery.common.block.prop.EnergyHatchSize, values=[TINY, SMALL, NORMAL, REINFORCED, BIG, HUGE, LUDICROUS, ULTIMATE]}
modularmachinery:blockenergyoutputhatch: PropertyEnum{name=size, clazz=class hellfirepvp.modularmachinery.common.block.prop.EnergyHatchSize, values=[TINY, SMALL, NORMAL, REINFORCED, BIG, HUGE, LUDICROUS, ULTIMATE]}
modularmachinery:blockfluidinputhatch: PropertyEnum{name=size, clazz=class hellfirepvp.modularmachinery.common.block.prop.FluidHatchSize, values=[TINY, SMALL, NORMAL, REINFORCED, BIG, HUGE, LUDICROUS, VACUUM]}
modularmachinery:blockfluidoutputhatch: PropertyEnum{name=size, clazz=class hellfirepvp.modularmachinery.common.block.prop.FluidHatchSize, values=[TINY, SMALL, NORMAL, REINFORCED, BIG, HUGE, LUDICROUS, VACUUM]}
modularmachinery:blockinputbus: PropertyEnum{name=size, clazz=class hellfirepvp.modularmachinery.common.block.prop.ItemBusSize, values=[TINY, SMALL, NORMAL, REINFORCED, BIG, HUGE, LUDICROUS]}
modularmachinery:blockoutputbus: PropertyEnum{name=size, clazz=class hellfirepvp.modularmachinery.common.block.prop.ItemBusSize, values=[TINY, SMALL, NORMAL, REINFORCED, BIG, HUGE, LUDICROUS]}
multipagechest:multipagechest: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
netherendingores:creative_tab: 
netherendingores:ore_end_modded_1: PropertyEnum{name=blocks, clazz=class org.icannt.netherendingores.common.block.metadata.EnumOreModded1Type, values=[ALUMINUM_ORE, COPPER_ORE, IRIDIUM_ORE, LEAD_ORE, MITHRIL_ORE, NICKEL_ORE, PLATINUM_ORE, SILVER_ORE, TIN_ORE, CERTUS_QUARTZ_ORE, CHARGED_CERTUS_QUARTZ_ORE, OSMIUM_ORE, URANIUM_ORE, YELLORITE_ORE]}
netherendingores:ore_end_vanilla: PropertyEnum{name=blocks, clazz=class org.icannt.netherendingores.common.block.metadata.EnumOreVanillaType, values=[COAL_ORE, DIAMOND_ORE, EMERALD_ORE, GOLD_ORE, IRON_ORE, LAPIS_ORE, REDSTONE_ORE]}
netherendingores:ore_nether_modded_1: PropertyEnum{name=blocks, clazz=class org.icannt.netherendingores.common.block.metadata.EnumOreModded1Type, values=[ALUMINUM_ORE, COPPER_ORE, IRIDIUM_ORE, LEAD_ORE, MITHRIL_ORE, NICKEL_ORE, PLATINUM_ORE, SILVER_ORE, TIN_ORE, CERTUS_QUARTZ_ORE, CHARGED_CERTUS_QUARTZ_ORE, OSMIUM_ORE, URANIUM_ORE, YELLORITE_ORE]}
netherendingores:ore_nether_vanilla: PropertyEnum{name=blocks, clazz=class org.icannt.netherendingores.common.block.metadata.EnumOreVanillaType, values=[COAL_ORE, DIAMOND_ORE, EMERALD_ORE, GOLD_ORE, IRON_ORE, LAPIS_ORE, REDSTONE_ORE]}
netherendingores:ore_other_1: PropertyEnum{name=blocks, clazz=class org.icannt.netherendingores.common.block.metadata.EnumOreOther1Type, values=[OVERWORLD_QUARTZ_ORE, END_QUARTZ_ORE, OVERWORLD_ARDITE_ORE, END_ARDITE_ORE, OVERWORLD_COBALT_ORE, END_COBALT_ORE]}
plants2:adlumia_f: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=zvine, clazz=class shadows.plants2.data.enums.TheBigBookOfEnums$Vines, values=[ADLUMIA_F, AFGEKIA_M, ANDROSACE_A, AKEBIA_Q, AMPELOPSIS_A]}
plants2:afgekia_m: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=zvine, clazz=class shadows.plants2.data.enums.TheBigBookOfEnums$Vines, values=[ADLUMIA_F, AFGEKIA_M, ANDROSACE_A, AKEBIA_Q, AMPELOPSIS_A]}
plants2:akebia_q_vine: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=zvine, clazz=class shadows.plants2.data.enums.TheBigBookOfEnums$Vines, values=[ADLUMIA_F, AFGEKIA_M, ANDROSACE_A, AKEBIA_Q, AMPELOPSIS_A]}
plants2:ampelopsis_a_vine: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=zvine, clazz=class shadows.plants2.data.enums.TheBigBookOfEnums$Vines, values=[ADLUMIA_F, AFGEKIA_M, ANDROSACE_A, AKEBIA_Q, AMPELOPSIS_A]}
plants2:androsace_a: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=zvine, clazz=class shadows.plants2.data.enums.TheBigBookOfEnums$Vines, values=[ADLUMIA_F, AFGEKIA_M, ANDROSACE_A, AKEBIA_Q, AMPELOPSIS_A]}
plants2:brewing_cauldron: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
plants2:bush: PropertyBool{name=fruit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class shadows.plants2.data.enums.TheBigBookOfEnums$BushSet, values=[BLACKBERRY, BLUEBERRY, DECIDUOUS, EVERGREEN, HUCKLEBERRY, RASPBERRY]}
plants2:bushling: PropertyBool{name=inventory, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class shadows.plants2.data.enums.TheBigBookOfEnums$BushSet, values=[BLACKBERRY, BLUEBERRY, DECIDUOUS, EVERGREEN, HUCKLEBERRY, RASPBERRY]}
plants2:cataplant: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
plants2:cosmetic_0: PropertyBool{name=inventory, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class shadows.plants2.data.enums.TheBigBookOfEnums$Plants, values=[ABELIOPHYLLUM_D, ABROMA_A, ABUTILON_I, ACAENA_S, ACALYPHA_A, ACALYPHA_R, ACANTHOLIMON_G, ACHILLEA, ACHIMENES_E, ACINOS_A, ACIPHYLLA_G, ADENOPHORA_T, ADONIS_A, AECHMEA_A, AESCHYNANTHUS_S, AETHIONEMA_S]}
plants2:cosmetic_1: PropertyBool{name=inventory, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class shadows.plants2.data.enums.TheBigBookOfEnums$Plants, values=[AGAPANTHUS_A, AGERATUM_C, AGROSTEMMA_G, AIRA_C, AJUGA_A, ALBUCA_F, ALCEA_B, ALKANNA_T, ALLIARIA_P, ALLIUM_C, ALOE_B, ALOPECURUS_G, ALSOBIA_D, ALSTROEMERIA_P, ALYOGYNE_H, AMARYLLIS_B]}
plants2:cosmetic_2: PropertyBool{name=inventory, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class shadows.plants2.data.enums.TheBigBookOfEnums$Plants, values=[AMBROSIA_T, AMESIELLA_P, AMMOBIUM_A, AMPHIPAPPUS, ANACYCLUS_V, ANAGALLIS_A, ANCHUSA_A, ARGOCOFFEEOPSIS_L, ASCLEPIAS_S, ASCLEPIAS_T, ASPALATHUS_V, ASTILBE_C, BARBAREA_V, BEGONIA_E, BRACHYSTELMA_S, CARDAMINE_C]}
plants2:cosmetic_3: PropertyBool{name=inventory, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class shadows.plants2.data.enums.TheBigBookOfEnums$Plants, values=[CEPHALOPHYLLUM_P, CHRYSANTHEMUM_M, CLOVE, CORYDALIS, CORYDALIS_F, CRASSULA_S, DISA_F, EPIPOGIUM_A, FABACEAE, GALANTHUS, HELIOTROPIUM_P, HELLEBORE, HESPERIS_M, IMPATIENS_C, ISOLEPIS_B, NARTHECIUM_A]}
plants2:cosmetic_4: PropertyBool{name=inventory, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class shadows.plants2.data.enums.TheBigBookOfEnums$Plants, values=[NEMESIA_M, PEONY, PLUCHEA_G, PSORALEA_C, PSORALEA_M, PUERARIA_M, RHANTERIUM_E, RORIPPA_S, RUDBECKIA_H, STREBLORRHIZA_S, SUMATRA_D, THISMIA_A, TRILLIUM, VERATRUM_V, VERONICA_A, VIOLA_C]}
plants2:crop_0: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}, PropertyBool{name=inventory, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class shadows.plants2.data.enums.TheBigBookOfEnums$Crops, values=[AMARANTHUS_H, OKRA]}
plants2:crop_1: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}, PropertyBool{name=inventory, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class shadows.plants2.data.enums.TheBigBookOfEnums$Crops, values=[PINEAPPLE]}
plants2:crystal: PropertyEnum{name=type, clazz=class shadows.plants2.data.enums.TheBigBookOfEnums$Crystals, values=[CRYSTAL_SHARD, CRYSTAL_BLOCK, CRYSTAL_BRICK, DARK_CRYSTAL_SHARD, DARK_CRYSTAL_BLOCK, DARK_CRYSTAL_BRICK, TITAN_STONE]}
plants2:crystal_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class shadows.plants2.data.enums.TheBigBookOfEnums$CrystalLogs, values=[CRYSTAL, DARK_CRYSTAL]}
plants2:crystal_log: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}, PropertyEnum{name=type, clazz=class shadows.plants2.data.enums.TheBigBookOfEnums$CrystalLogs, values=[CRYSTAL, DARK_CRYSTAL]}
plants2:crystal_sapling: PropertyBool{name=inventory, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class shadows.plants2.data.enums.TheBigBookOfEnums$CrystalLogs, values=[CRYSTAL, DARK_CRYSTAL]}
plants2:desert_0: PropertyBool{name=inventory, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class shadows.plants2.data.enums.TheBigBookOfEnums$Desert, values=[APACHE_PLUME, ARIZONA_POPPY, ASIAN_MUSTARD, BIGELOWS_MONKEY_FLOWER, BLACKTACK_PHACELIA, BLAZING_STAR, BLUE_FLAX, BRISTLY_FIDDLENECK, BROWN_EYES, BUCKBRUSH, BUTTON_BRITTLEBUSH, CANAIGRE, CHOCOLATE_DROPS, CHUPAROSA, CLUSTERED_BROOMRAPE, COULTERS_JEWELFLOWER]}
plants2:desert_1: PropertyBool{name=inventory, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class shadows.plants2.data.enums.TheBigBookOfEnums$Desert, values=[DISTANT_SCORPIONWEED, NEGLECTED_SCORPIONWEED, SAGEBRUSH]}
plants2:double_0: PropertyBool{name=inventory, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class shadows.plants2.data.enums.TheBigBookOfEnums$Double, values=[ABELIA_C, ABRONIA_A, ACANTHUS_B, ADENOCARPUS_F, AGONIS_T, ALONSOA_M]}, PropertyBool{name=upper, clazz=class java.lang.Boolean, values=[true, false]}
plants2:double_harvest_0: PropertyBool{name=fruit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class shadows.plants2.data.enums.LaterEnums$DoubleHarvestable, values=[ALYXIA_B]}, PropertyBool{name=upper, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=zinventory, clazz=class java.lang.Boolean, values=[true, false]}
plants2:groundcover: 
plants2:harvest_0: PropertyBool{name=fruit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=inventory, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class shadows.plants2.data.enums.LaterEnums$Harvestable, values=[ACTAEA_P, ALTERNANTHERA_F, AMBROSIA_A, APOCYNUM_C, DAUCUS_C, PHYTOLACCA_A, PLANTAGO_M, RUBUS_O]}
plants2:harvest_1: PropertyBool{name=fruit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=inventory, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class shadows.plants2.data.enums.LaterEnums$Harvestable, values=[RUBUS_P, SAFFRON, SOLANUM_C, SOLANUM_D, SOLANUM_N]}
plants2:leaves_0: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class shadows.plants2.data.enums.TheBigBookOfEnums$Logs, values=[BLACK_KAURI, BRAZILLIAN_PINE, INCENSE_CEDAR, MURRAY_PINE]}
plants2:log_0: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}, PropertyEnum{name=type, clazz=class shadows.plants2.data.enums.TheBigBookOfEnums$Logs, values=[BLACK_KAURI, BRAZILLIAN_PINE, INCENSE_CEDAR, MURRAY_PINE]}
plants2:nether_harvest: PropertyBool{name=fruit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=inventory, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class shadows.plants2.data.enums.LaterEnums$NetherHarvests, values=[BLAZE, MAGMA, MELON, FIRE_FRUIT, EMBERROOT, SMOLDERBERRY]}
plants2:nether_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class shadows.plants2.data.enums.TheBigBookOfEnums$NetherLogs, values=[ASH, BLAZE]}
plants2:nether_log: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}, PropertyEnum{name=type, clazz=class shadows.plants2.data.enums.TheBigBookOfEnums$NetherLogs, values=[ASH, BLAZE]}
plants2:nether_sapling: PropertyBool{name=inventory, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class shadows.plants2.data.enums.TheBigBookOfEnums$NetherLogs, values=[ASH, BLAZE]}
plants2:planks: PropertyEnum{name=type, clazz=class shadows.plants2.data.enums.LaterEnums$Planks, values=[ASH, BLAZE, BLACK_KAURI, BRAZILLIAN_PINE, INCENSE_CEDAR, MURRAY_PINE]}
plants2:sapling_0: PropertyBool{name=inventory, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class shadows.plants2.data.enums.TheBigBookOfEnums$Logs, values=[BLACK_KAURI, BRAZILLIAN_PINE, INCENSE_CEDAR, MURRAY_PINE]}
quark:acacia_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
quark:bark: PropertyEnum{name=variant, clazz=class vazkii.quark.building.block.BlockBark$Variants, values=[BARK_OAK, BARK_SPRUCE, BARK_BIRCH, BARK_JUNGLE, BARK_ACACIA, BARK_DARK_OAK]}
quark:bark_acacia_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:bark_acacia_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:bark_acacia_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:bark_acacia_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:bark_birch_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:bark_birch_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:bark_birch_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:bark_birch_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:bark_dark_oak_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:bark_dark_oak_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:bark_dark_oak_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:bark_dark_oak_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:bark_jungle_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:bark_jungle_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:bark_jungle_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:bark_jungle_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:bark_oak_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:bark_oak_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:bark_oak_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:bark_oak_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:bark_spruce_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:bark_spruce_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:bark_spruce_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:bark_spruce_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:basalt: PropertyEnum{name=variant, clazz=class vazkii.quark.world.block.BlockBasalt$Variants, values=[STONE_BASALT, STONE_BASALT_SMOOTH]}
quark:basalt_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:biome_cobblestone: PropertyEnum{name=variant, clazz=class vazkii.quark.world.block.BlockBiomeCobblestone$Variants, values=[FIRE_STONE, ICY_STONE]}
quark:biotite_block: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockQuartz$EnumType, values=[default, chiseled, lines, lines, lines]}
quark:biotite_ore: 
quark:biotite_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:biotite_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:biotite_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:biotite_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:birch_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
quark:black_ash: PropertyEnum{name=east, clazz=class vazkii.quark.base.block.BlockQuarkDust$EnumAttachPosition, values=[UP, SIDE, NONE]}, PropertyEnum{name=north, clazz=class vazkii.quark.base.block.BlockQuarkDust$EnumAttachPosition, values=[UP, SIDE, NONE]}, PropertyEnum{name=south, clazz=class vazkii.quark.base.block.BlockQuarkDust$EnumAttachPosition, values=[UP, SIDE, NONE]}, PropertyEnum{name=west, clazz=class vazkii.quark.base.block.BlockQuarkDust$EnumAttachPosition, values=[UP, SIDE, NONE]}
quark:blaze_lantern: 
quark:brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:candle: PropertyEnum{name=variant, clazz=class vazkii.quark.decoration.block.BlockCandle$Variants, values=[CANDLE_WHITE, CANDLE_ORANGE, CANDLE_MAGENTA, CANDLE_LIGHT_BLUE, CANDLE_YELLOW, CANDLE_LIME, CANDLE_PINK, CANDLE_GRAY, CANDLE_SILVER, CANDLE_CYAN, CANDLE_PURPLE, CANDLE_BLUE, CANDLE_BROWN, CANDLE_GREEN, CANDLE_RED, CANDLE_BLACK]}
quark:carved_wood: PropertyEnum{name=variant, clazz=class vazkii.quark.building.block.BlockCarvedWood$Variants, values=[CARVED_OAK_WOOD, CARVED_SPRUCE_WOOD, CARVED_BIRCH_WOOD, CARVED_JUNGLE_WOOD, CARVED_ACACIA_WOOD, CARVED_DARK_OAK_WOOD]}
quark:charcoal_block: 
quark:charred_nether_brick_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:charred_nether_brick_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:charred_nether_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:charred_nether_bricks: 
quark:colored_flowerpot_black: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_blue: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_brown: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_cyan: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_gray: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_green: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_light_blue: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_lime: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_magenta: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_orange: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_pink: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_purple: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_red: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_silver: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_white: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_yellow: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:crystal: PropertyEnum{name=variant, clazz=class vazkii.quark.world.block.BlockCrystal$Variants, values=[CRYSTAL_WHITE, CRYSTAL_RED, CRYSTAL_ORANGE, CRYSTAL_YELLOW, CRYSTAL_GREEN, CRYSTAL_BLUE, CRYSTAL_INDIGO, CRYSTAL_VIOLET]}
quark:custom_bookshelf: PropertyEnum{name=variant, clazz=class vazkii.quark.decoration.block.BlockCustomBookshelf$Variants, values=[BOOKSHELF_SPRUCE, BOOKSHELF_BIRCH, BOOKSHELF_JUNGLE, BOOKSHELF_ACACIA, BOOKSHELF_DARK_OAK]}
quark:custom_chest: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
quark:custom_chest_trap: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
quark:dark_oak_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
quark:dark_prismarine_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:duskbound_block: 
quark:duskbound_block_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:duskbound_block_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:duskbound_block_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:duskbound_block_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:duskbound_lantern: 
quark:end_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:end_bricks_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:end_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:end_bricks_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:ender_watcher: PropertyBool{name=watched, clazz=class java.lang.Boolean, values=[true, false]}
quark:fire_stone_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:fire_stone_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:fire_stone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:fire_stone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:glowcelium: 
quark:glowshroom: 
quark:glowstone_dust_block: PropertyEnum{name=east, clazz=class vazkii.quark.base.block.BlockQuarkDust$EnumAttachPosition, values=[UP, SIDE, NONE]}, PropertyEnum{name=north, clazz=class vazkii.quark.base.block.BlockQuarkDust$EnumAttachPosition, values=[UP, SIDE, NONE]}, PropertyEnum{name=south, clazz=class vazkii.quark.base.block.BlockQuarkDust$EnumAttachPosition, values=[UP, SIDE, NONE]}, PropertyEnum{name=west, clazz=class vazkii.quark.base.block.BlockQuarkDust$EnumAttachPosition, values=[UP, SIDE, NONE]}
quark:gunpowder_block: PropertyEnum{name=east, clazz=class vazkii.quark.base.block.BlockQuarkDust$EnumAttachPosition, values=[UP, SIDE, NONE]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=north, clazz=class vazkii.quark.base.block.BlockQuarkDust$EnumAttachPosition, values=[UP, SIDE, NONE]}, PropertyEnum{name=south, clazz=class vazkii.quark.base.block.BlockQuarkDust$EnumAttachPosition, values=[UP, SIDE, NONE]}, PropertyEnum{name=west, clazz=class vazkii.quark.base.block.BlockQuarkDust$EnumAttachPosition, values=[UP, SIDE, NONE]}
quark:hardened_clay_tiles: 
quark:hardened_clay_tiles_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:hardened_clay_tiles_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:hardened_clay_tiles_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:icy_stone_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:icy_stone_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:icy_stone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:icy_stone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:iron_ladder: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
quark:iron_plate: PropertyEnum{name=variant, clazz=class vazkii.quark.building.block.BlockIronPlate$Variants, values=[IRON_PLATE, RUSTY_IRON_PLATE]}
quark:iron_plate_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:iron_plate_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:iron_plate_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:iron_rod: PropertyBool{name=connected, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
quark:jungle_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
quark:leaf_carpet: PropertyEnum{name=variant, clazz=class vazkii.quark.decoration.block.BlockLeafCarpet$Variants, values=[OAK_LEAF_CARPET, SPRUCE_LEAF_CARPET, BIRCH_LEAF_CARPET, JUNGLE_LEAF_CARPET, ACACIA_LEAF_CARPET, DARK_OAK_LEAF_CARPET]}
quark:limestone: PropertyEnum{name=variant, clazz=class vazkii.quark.world.block.BlockLimestone$Variants, values=[STONE_LIMESTONE, STONE_LIMESTONE_SMOOTH]}
quark:limestone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:lit_lamp: 
quark:magma_bricks: 
quark:magma_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:magma_bricks_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:magma_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:marble: PropertyEnum{name=variant, clazz=class vazkii.quark.world.block.BlockMarble$Variants, values=[STONE_MARBLE, STONE_MARBLE_SMOOTH]}
quark:marble_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:midori_block: 
quark:midori_block_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:midori_block_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:midori_block_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:midori_block_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:midori_pillar: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
quark:nether_brick_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
quark:obsidian_pressure_plate: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
quark:paper_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:polished_netherrack: PropertyEnum{name=variant, clazz=class vazkii.quark.building.block.BlockPolishedNetherrack$Variants, values=[POLISHED_NETHERRACK, POLISHED_NETHERRACK_BRICKS]}
quark:polished_netherrack_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:polished_netherrack_bricks_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:polished_netherrack_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:polished_netherrack_bricks_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:polished_stone: 
quark:prismarine_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:prismarine_bricks_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:prismarine_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:prismarine_bricks_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:prismarine_dark_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:prismarine_dark_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:prismarine_dark_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:prismarine_rough_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:prismarine_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:prismarine_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:prismarine_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:purpur_block_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:quartz_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:quilted_wool: PropertyEnum{name=variant, clazz=class vazkii.quark.building.block.BlockQuiltedWool$Variants, values=[WOOL_QUILTED_WHITE, WOOL_QUILTED_ORANGE, WOOL_QUILTED_MAGENTA, WOOL_QUILTED_LIGHT_BLUE, WOOL_QUILTED_YELLOW, WOOL_QUILTED_LIME, WOOL_QUILTED_PINK, WOOL_QUILTED_GRAY, WOOL_QUILTED_SILVER, WOOL_QUILTED_CYAN, WOOL_QUILTED_PURPLE, WOOL_QUILTED_BLUE, WOOL_QUILTED_BROWN, WOOL_QUILTED_GREEN, WOOL_QUILTED_RED, WOOL_QUILTED_BLACK]}
quark:rain_detector: PropertyBool{name=inverted, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=power, clazz=class java.lang.Boolean, values=[true, false]}
quark:red_nether_brick_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:red_nether_brick_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:red_nether_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:red_sandstone_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:red_sandstone_bricks_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:red_sandstone_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:red_sandstone_smooth_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:red_sandstone_smooth_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:red_sandstone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:reed_block: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
quark:reed_block_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:reed_block_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:reed_block_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:reed_block_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:sandstone_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:sandstone_bricks_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:sandstone_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:sandstone_new: PropertyEnum{name=variant, clazz=class vazkii.quark.building.block.BlockNewSandstone$Variants, values=[SANDSTONE_SMOOTH, SANDSTONE_BRICKS, RED_SANDSTONE_SMOOTH, RED_SANDSTONE_BRICKS, SOUL_SANDSTONE_SMOOTH, SOUL_SANDSTONE_BRICKS]}
quark:sandstone_smooth_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:sandstone_smooth_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:sandstone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:sandy_bricks: 
quark:sandy_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:sandy_bricks_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:sandy_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:sandy_bricks_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:smoker: 
quark:snow_bricks: 
quark:snow_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:snow_bricks_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:snow_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:snow_bricks_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:soul_sandstone: PropertyEnum{name=variant, clazz=class vazkii.quark.building.block.BlockSoulSandstone$Variants, values=[SOUL_SANDSTONE, CHISELED_SOUL_SANDSTONE, SMOOTH_SOUL_SANDSTONE]}
quark:soul_sandstone_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:soul_sandstone_bricks_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:soul_sandstone_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:soul_sandstone_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:soul_sandstone_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:soul_sandstone_smooth_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:soul_sandstone_smooth_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:soul_sandstone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:soul_sandstone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:spruce_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
quark:stained_clay_tiles: PropertyEnum{name=variant, clazz=class vazkii.quark.building.block.BlockStainedClayTiles$Variants, values=[STAINED_CLAY_TILES_WHITE, STAINED_CLAY_TILES_ORANGE, STAINED_CLAY_TILES_MAGENTA, STAINED_CLAY_TILES_LIGHT_BLUE, STAINED_CLAY_TILES_YELLOW, STAINED_CLAY_TILES_LIME, STAINED_CLAY_TILES_PINK, STAINED_CLAY_TILES_GRAY, STAINED_CLAY_TILES_SILVER, STAINED_CLAY_TILES_CYAN, STAINED_CLAY_TILES_PURPLE, STAINED_CLAY_TILES_BLUE, STAINED_CLAY_TILES_BROWN, STAINED_CLAY_TILES_GREEN, STAINED_CLAY_TILES_RED, STAINED_CLAY_TILES_BLACK]}
quark:stained_clay_tiles_black_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_black_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_black_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_blue_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_blue_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_blue_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_brown_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_brown_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_brown_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_cyan_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_cyan_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_cyan_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_gray_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_gray_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_gray_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_green_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_green_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_green_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_light_blue_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_light_blue_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_light_blue_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_lime_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_lime_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_lime_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_magenta_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_magenta_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_magenta_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_orange_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_orange_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_orange_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_pink_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_pink_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_pink_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_purple_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_purple_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_purple_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_red_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_red_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_red_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_silver_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_silver_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_silver_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_white_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_white_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_white_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_yellow_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_yellow_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_yellow_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks: PropertyEnum{name=variant, clazz=class vazkii.quark.building.block.BlockStainedPlanks$Variants, values=[STAINED_PLANKS_WHITE, STAINED_PLANKS_ORANGE, STAINED_PLANKS_MAGENTA, STAINED_PLANKS_LIGHT_BLUE, STAINED_PLANKS_YELLOW, STAINED_PLANKS_LIME, STAINED_PLANKS_PINK, STAINED_PLANKS_GRAY, STAINED_PLANKS_SILVER, STAINED_PLANKS_CYAN, STAINED_PLANKS_PURPLE, STAINED_PLANKS_BLUE, STAINED_PLANKS_BROWN, STAINED_PLANKS_GREEN, STAINED_PLANKS_RED, STAINED_PLANKS_BLACK]}
quark:stained_planks_black_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_black_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_black_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_blue_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_blue_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_blue_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_brown_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_brown_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_brown_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_cyan_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_cyan_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_cyan_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_gray_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_gray_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_gray_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_green_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_green_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_green_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_light_blue_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_light_blue_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_light_blue_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_lime_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_lime_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_lime_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_magenta_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_magenta_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_magenta_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_orange_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_orange_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_orange_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_pink_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_pink_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_pink_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_purple_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_purple_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_purple_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_red_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_red_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_red_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_silver_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_silver_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_silver_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_white_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_white_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_white_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_yellow_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_yellow_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_yellow_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stone_andesite_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_andesite_bricks_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_andesite_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stone_andesite_bricks_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:stone_andesite_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_andesite_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_andesite_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stone_andesite_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:stone_basalt_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_basalt_bricks_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_basalt_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stone_basalt_bricks_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:stone_basalt_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_basalt_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_basalt_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stone_diorite_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_diorite_bricks_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_diorite_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stone_diorite_bricks_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:stone_diorite_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_diorite_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_diorite_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stone_diorite_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:stone_granite_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_granite_bricks_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_granite_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stone_granite_bricks_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:stone_granite_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_granite_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_granite_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stone_granite_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:stone_limestone_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_limestone_bricks_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_limestone_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stone_limestone_bricks_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:stone_limestone_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_limestone_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_limestone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stone_marble_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_marble_bricks_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_marble_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stone_marble_bricks_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:stone_marble_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_marble_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_marble_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:stonebrick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:sturdy_stone: 
quark:thatch: 
quark:thatch_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:thatch_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:thatch_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:vertical_planks: PropertyEnum{name=variant, clazz=class vazkii.quark.building.block.BlockVerticalPlanks$Variants, values=[VERTICAL_OAK_PLANKS, VERTICAL_SPRUCE_PLANKS, VERTICAL_BIRCH_PLANKS, VERTICAL_JUNGLE_PLANKS, VERTICAL_ACACIA_PLANKS, VERTICAL_DARK_OAK_PLANKS]}
quark:vertical_stained_planks: PropertyEnum{name=variant, clazz=class vazkii.quark.building.block.BlockVerticalStainedPlanks$Variants, values=[VERTICAL_STAINED_PLANKS_WHITE, VERTICAL_STAINED_PLANKS_ORANGE, VERTICAL_STAINED_PLANKS_MAGENTA, VERTICAL_STAINED_PLANKS_LIGHT_BLUE, VERTICAL_STAINED_PLANKS_YELLOW, VERTICAL_STAINED_PLANKS_LIME, VERTICAL_STAINED_PLANKS_PINK, VERTICAL_STAINED_PLANKS_GRAY, VERTICAL_STAINED_PLANKS_SILVER, VERTICAL_STAINED_PLANKS_CYAN, VERTICAL_STAINED_PLANKS_PURPLE, VERTICAL_STAINED_PLANKS_BLUE, VERTICAL_STAINED_PLANKS_BROWN, VERTICAL_STAINED_PLANKS_GREEN, VERTICAL_STAINED_PLANKS_RED, VERTICAL_STAINED_PLANKS_BLACK]}
quark:world_stone_bricks: PropertyEnum{name=variant, clazz=class vazkii.quark.building.block.BlockWorldStoneBricks$Variants, values=[STONE_GRANITE_BRICKS, STONE_DIORITE_BRICKS, STONE_ANDESITE_BRICKS, STONE_BASALT_BRICKS, STONE_MARBLE_BRICKS, STONE_LIMESTONE_BRICKS]}
rainboaks:rainboak_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
rainboaks:rainboak_log: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
rainboaks:rainboak_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
reforged:caltrop: 
spectrite:diamond_ladder: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
spectrite:fast_updating_beacon: 
spectrite:molten_spectrite: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=odd, clazz=class java.lang.Boolean, values=[true, false]}
spectrite:spectrite_anvil: PropertyInteger{name=damage, clazz=class java.lang.Integer, values=[0, 1, 2]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=odd, clazz=class java.lang.Boolean, values=[true, false]}
spectrite:spectrite_block: PropertyBool{name=odd, clazz=class java.lang.Boolean, values=[true, false]}
spectrite:spectrite_bone_block: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}, PropertyBool{name=odd, clazz=class java.lang.Boolean, values=[true, false]}
spectrite:spectrite_brick_slab_double: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyBool{name=odd, clazz=class java.lang.Boolean, values=[true, false]}
spectrite:spectrite_brick_slab_half: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyBool{name=odd, clazz=class java.lang.Boolean, values=[true, false]}
spectrite:spectrite_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyBool{name=odd, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
spectrite:spectrite_bricks: PropertyBool{name=odd, clazz=class java.lang.Boolean, values=[true, false]}
spectrite:spectrite_bricks_fake: PropertyBool{name=odd, clazz=class java.lang.Boolean, values=[true, false]}
spectrite:spectrite_chest: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
spectrite:spectrite_chest_trapped: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
spectrite:spectrite_chest_trapped_fake: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
spectrite:spectrite_fire: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
spectrite:spectrite_glass: PropertyBool{name=odd, clazz=class java.lang.Boolean, values=[true, false]}
spectrite:spectrite_ladder: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=odd, clazz=class java.lang.Boolean, values=[true, false]}
spectrite:spectrite_ore: PropertyInteger{name=type, clazz=class java.lang.Integer, values=[0, 1, 2]}
spectrite:spectrite_portal: 
spectrite:spectrite_sand: PropertyBool{name=odd, clazz=class java.lang.Boolean, values=[true, false]}
spectrite:spectrite_skull: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=nodrop, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=type, clazz=class java.lang.Integer, values=[0, 1, 2]}
thermaldynamics:duct_0: PropertyInteger{name=meta, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14]}
thermaldynamics:duct_16: PropertyInteger{name=meta, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14]}
thermaldynamics:duct_32: PropertyInteger{name=meta, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14]}
thermaldynamics:duct_48: PropertyInteger{name=meta, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14]}
thermaldynamics:duct_64: PropertyInteger{name=meta, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14]}
thermalfoundation:fluid_aerotheum: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
thermalfoundation:fluid_crude_oil: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
thermalfoundation:fluid_cryotheum: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
thermalfoundation:fluid_ender: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
thermalfoundation:fluid_glowstone: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
thermalfoundation:fluid_mana: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
thermalfoundation:fluid_petrotheum: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
thermalfoundation:fluid_pyrotheum: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
thermalfoundation:fluid_redstone: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
thermalfoundation:glass: PropertyEnum{name=type, clazz=class cofh.thermalfoundation.block.BlockGlass$Type, values=[COPPER, TIN, SILVER, LEAD, ALUMINUM, NICKEL, PLATINUM, IRIDIUM, MITHRIL]}
thermalfoundation:glass_alloy: PropertyEnum{name=type, clazz=class cofh.thermalfoundation.block.BlockGlassAlloy$Type, values=[STEEL, ELECTRUM, INVAR, BRONZE, CONSTANTAN, SIGNALUM, LUMIUM, ENDERIUM]}
thermalfoundation:ore: PropertyEnum{name=type, clazz=class cofh.thermalfoundation.block.BlockOre$Type, values=[COPPER, TIN, SILVER, LEAD, ALUMINUM, NICKEL, PLATINUM, IRIDIUM, MITHRIL]}
thermalfoundation:ore_fluid: PropertyEnum{name=type, clazz=class cofh.thermalfoundation.block.BlockOreFluid$Type, values=[CRUDE_OIL_SAND, CRUDE_OIL_GRAVEL, REDSTONE, GLOWSTONE, ENDER]}
thermalfoundation:rockwool: PropertyEnum{name=type, clazz=class cofh.thermalfoundation.block.BlockRockwool$Type, values=[BLACK, RED, GREEN, BROWN, BLUE, PURPLE, CYAN, SILVER, GRAY, PINK, LIME, YELLOW, LIGHT_BLUE, MAGENTA, ORANGE, WHITE]}
thermalfoundation:storage: PropertyEnum{name=type, clazz=class cofh.thermalfoundation.block.BlockStorage$Type, values=[COPPER, TIN, SILVER, LEAD, ALUMINUM, NICKEL, PLATINUM, IRIDIUM, MITHRIL]}
thermalfoundation:storage_alloy: PropertyEnum{name=type, clazz=class cofh.thermalfoundation.block.BlockStorageAlloy$Type, values=[STEEL, ELECTRUM, INVAR, BRONZE, CONSTANTAN, SIGNALUM, LUMIUM, ENDERIUM]}
traverse:blue_rock: 
traverse:blue_rock_bricks: 
traverse:blue_rock_bricks_chiseled: 
traverse:blue_rock_bricks_double_slab: PropertyEnum{name=variant, clazz=class prospector.traverse.blocks.base.BlockTraverseSlab$Variant, values=[DEFAULT]}
traverse:blue_rock_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class prospector.traverse.blocks.base.BlockTraverseSlab$Variant, values=[DEFAULT]}
traverse:blue_rock_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
traverse:blue_rock_cobblestone: 
traverse:blue_rock_cobblestone_double_slab: PropertyEnum{name=variant, clazz=class prospector.traverse.blocks.base.BlockTraverseSlab$Variant, values=[DEFAULT]}
traverse:blue_rock_cobblestone_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class prospector.traverse.blocks.base.BlockTraverseSlab$Variant, values=[DEFAULT]}
traverse:blue_rock_cobblestone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
traverse:blue_rock_cobblestone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
traverse:blue_rock_double_slab: PropertyEnum{name=variant, clazz=class prospector.traverse.blocks.base.BlockTraverseSlab$Variant, values=[DEFAULT]}
traverse:blue_rock_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class prospector.traverse.blocks.base.BlockTraverseSlab$Variant, values=[DEFAULT]}
traverse:brown_autumnal_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
traverse:brown_autumnal_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
traverse:cold_grass: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockTallGrass$EnumType, values=[dead_bush, tall_grass, fern]}
traverse:dead_grass: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockTallGrass$EnumType, values=[dead_bush, tall_grass, fern]}
traverse:fir_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
traverse:fir_double_slab: PropertyEnum{name=variant, clazz=class prospector.traverse.blocks.base.BlockTraverseSlab$Variant, values=[DEFAULT]}
traverse:fir_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
traverse:fir_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
traverse:fir_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
traverse:fir_log: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
traverse:fir_planks: 
traverse:fir_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
traverse:fir_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class prospector.traverse.blocks.base.BlockTraverseSlab$Variant, values=[DEFAULT]}
traverse:fir_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
traverse:orange_autumnal_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
traverse:orange_autumnal_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
traverse:red_autumnal_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
traverse:red_autumnal_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
traverse:red_rock: 
traverse:red_rock_bricks: 
traverse:red_rock_bricks_chiseled: 
traverse:red_rock_bricks_double_slab: PropertyEnum{name=variant, clazz=class prospector.traverse.blocks.base.BlockTraverseSlab$Variant, values=[DEFAULT]}
traverse:red_rock_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class prospector.traverse.blocks.base.BlockTraverseSlab$Variant, values=[DEFAULT]}
traverse:red_rock_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
traverse:red_rock_cobblestone: 
traverse:red_rock_cobblestone_double_slab: PropertyEnum{name=variant, clazz=class prospector.traverse.blocks.base.BlockTraverseSlab$Variant, values=[DEFAULT]}
traverse:red_rock_cobblestone_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class prospector.traverse.blocks.base.BlockTraverseSlab$Variant, values=[DEFAULT]}
traverse:red_rock_cobblestone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
traverse:red_rock_cobblestone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
traverse:red_rock_double_slab: PropertyEnum{name=variant, clazz=class prospector.traverse.blocks.base.BlockTraverseSlab$Variant, values=[DEFAULT]}
traverse:red_rock_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class prospector.traverse.blocks.base.BlockTraverseSlab$Variant, values=[DEFAULT]}
traverse:yellow_autumnal_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
traverse:yellow_autumnal_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
vulcanite:vulcanite_block: 
vulcanite:vulcanite_ore: 
xreliquary:altar: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}
xreliquary:apothecary_cauldron: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
xreliquary:apothecary_mortar: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
xreliquary:fertile_lilypad: 
xreliquary:interdiction_torch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
xreliquary:pedestal: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}, PropertyBool{name=enabled, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
xreliquary:pedestal_passive: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
xreliquary:wraith_node: 
