# Version 1.2.4
# Changed the Necronomicon Recipe to use a Dragonfly Wing instead of a Stalker Eye
# Added a recipe for Shoggoth Biomass, place it down to start spawning them, careful though, they expand like ISIS
# Changed the Alchemy Table's recipe to only take Green Dentrothyst
# Changed the Powered Spawner's recipe and added a Quest for it
# Removed Raiders
# Un-Nerfed Fire Charges, change the Logic Chip's recipe instead
# Removed By The Gods. Sorry.
# Updated most Mods

# Version 1.2.3
# Added a Starting Guide, you get it from the first Quest
# Added Nickel as a Quest reward for Rose Gold
# The Steel Quest now uses OreDic
# Endermen no longer steal items
# Removed MouseTweaks, it was causing issues
# Ender IO Conduits have new recipes to balance out the massive buff they received before
# Changed Recipes for Avaritia Equipment

# Version 1.2.2
# Crops grow a lot faster now
# Added a recipe for the Quest Book
# Changed Door Recipes
# Added Recipes for Actually Additions Seeds
# Rebalanced Open Modular Turrets
# Made the crafted Iron Pickaxe more unique

# Version 1.2.1
# Added Lava Gen between Y 0 and 40
# Fixed Sand Gen again, thank you saint__walor
# Removed scripts that are not used anymore
# Moved scripts to new files, should load faster now

# Version 1.2
# Added a recipe to get sand
# Added a recipe to get Lava Buckets
# Added EMC to many items
# Removed Underworld's Moss Stone and Metamorphic Table
# Added a Recipe for Nature Essence to get plants
# Changed Not Enough Wands, does not consume XP anymore, uses RF now, not found in Chests anymore
# Blacklisted a few Items from Loot Bags, there will be a completely new list in a future version

# Version 1.1.3
# Added more Drops to Harvestcraft Gardens
# Added Squid Drops to Water Strainers
# Sand now only generates above Y 80 but it is more common, retrogen enabled as well

# Version 1.1.2
# Added Harvestcraft Seed Drops

# Version 1.1.1
# Removed Basalt from the Coal Generator Recipe

# Version 1.1
# Added Starting Inventory things (Bone Meal and food)
# Changed Raiders names and Equipment, ignore the error when you enter a world
# Changed Nutrition config file and gave stats to many food items
# Added sand to worldgen
# Made Infernal Mobs more common, removed them from the Starting Dimension
# Changed Earthworks Hammer Recipes to not conflict with Thermal anymore

# Version 1.0
# Forgot about all the older Versions!
# Added a Progression Line
# Added Quests
# Released! - Shattered