// KittopiaTech - a Kopernicus Visual Editor

@Kopernicus:NEEDS[!Kopernicus]
{
	Body
	{
		name = Mevron
		Properties
		{
			description = Mevron is the innermost moon of Heidon. Mevron, Like Heidon, started out orbiting between Sarnus and Duna. However, interactions with Sarnus, Jool, and Cyran pushed Heidon and its moons into a stable orbit within that of Moho’s. A long time ago, Mevron was struck by another object and a huge chunk of the moon was blasted off into space and became the rings of Heidon. Marvin is well known for its brilliant array of Green and White Splotches because know body knows what they’re made of. Anyway, we don’t know from space telescope data whether or not it has an atmosphere; though, we should cross our fingers and hope that our lander doesn’t burn up. If it does, blame it on Nikulos Kerbalpernikus.
			radius = 75000
			geeASL = 0.347
			mass = 2.86801401372923E+20
			gravParameter = 19141354968.75
			rotates = True
			rotationPeriod = 24682
			tidallyLocked = False
			initialRotation = 0
			inverseRotThresholdAltitude = 100000
			albedo = 0.52
			emissivity = 0.88
			coreTemperatureOffset = 0
			isHomeWorld = False
			timewarpAltitudeLimits = 0 2500 5000 7500 10000 150000 200000 300000
			sphereOfInfluence = 346718.908276303
			hillSphere = 517290.505184198
			solarRotationPeriod = False
			navballSwitchRadiusMult = 0.06
			navballSwitchRadiusMultLow = 0.055
			biomeMap = BUILTIN/dres_biome
			nonExactThreshold = -1
			exactSearch = False
			useTheInName = False
			selectable = True
			RDVisibility = VISIBLE
			maxZoom = 60000
			Biomes
			{
				Biome
				{
					name = Poles
					value = 0
					color = 0.972549021,0.929411769,0.862745106,1
				}
				Biome
				{
					name = Midlands
					value = 0
					color = 0.525490224,0.505882382,0.470588237,1
				}
				Biome
				{
					name = Lowlands
					value = 0
					color = 0.458823532,0.443137258,0.419607848,1
				}
				Biome
				{
					name = Ridges
					value = 0
					color = 0.694117665,0.654901981,0.592156887,1
				}
				Biome
				{
					name = Highlands
					value = 0
					color = 0.819607854,0.760784328,0.670588255,1
				}
				Biome
				{
					name = Impact Craters
					value = 0
					color = 0.380392164,0.36470589,0.349019617,1
				}
				Biome
				{
					name = Impact Ejecta
					value = 0
					color = 0.611764729,0.580392182,0.533333361,1
				}
				Biome
				{
					name = Canyons
					value = 0
					color = 0.333333343,0.321568638,0.305882365,1
				}
			}
			ScienceValues
			{
				landedDataValue = 5
				splashedDataValue = 5
				flyingLowDataValue = 0
				flyingHighDataValue = 0
				inSpaceLowDataValue = 13
				inSpaceHighDataValue = 11
				recoveryValue = 9
				flyingAltitudeThreshold = 5000
				spaceAltitudeThreshold = 10000
			}
		}
		Orbit
		{
			referenceBody = Heidon
			inclination = 2
			eccentricity = 0.05
			semiMajorAxis = 5202089
			longitudeOfAscendingNode = 0
			argumentOfPeriapsis = 0
			meanAnomalyAtEpoch = 0
			meanAnomalyAtEpochD = 0
			epoch = 0
			color = 1,1,1,1
			mode = REDRAW_AND_RECALCULATE
			icon = OBJ
			cameraSmaRatioBounds = 0.03 25
		}
		ScaledVersion
		{
			type = Vacuum
			fadeStart = 95000
			fadeEnd = 100000
			sphericalModel = False
			deferMesh = False
			Material
			{
				color = 1,1,1,1
				specColor = 0,0,0,1
				shininess = 0.078125
				texture = DeltaSigmaMods/KopernicusConfigs/Mevron/Mevron_Color.dds
				mainTex = DeltaSigmaMods/KopernicusConfigs/Mevron/Mevron_Color.dds
				mainTexScale = 1,1
				mainTexOffset = 0,0
				normals = DeltaSigmaMods/KopernicusConfigs/Mevron/Mevron_Normal.dds
				bumpMap = DeltaSigmaMods/KopernicusConfigs/Mevron/Mevron_Height.dds
				bumpMapScale = 1,1
				bumpMapOffset = 0,0
				opacity = 1
				resourceMapScale = 1,1
				resourceMapOffset = 0,0
			}
		}
		Particles
		{
		}
		PQS
		{
			minLevel = 2
			maxLevel = 8
			minDetailDistance = 10
			maxQuadLengthsPerFrame = 0.03
			fadeStart = 100000
			fadeEnd = 110000
			deactivateAltitude = 115000
			mapMaxHeight = 8000
			Material
			{
				saturation = 1
				contrast = 1.25
				tintColor = 1,1,1,0
				texTiling = 1024
				texPower = 0.75
				multiPower = 0.8
				groundTexStart = 0
				groundTexEnd = 30000
				steepTiling = 50
				steepPower = 0.75
				steepTexStart = 200000
				steepTexEnd = 300000
				deepTex = BUILTIN/RockyGround
				deepTexScale = 1,1
				deepTexOffset = 0,0
				deepMultiTex = BUILTIN/distantground
				deepMultiTexScale = 1,1
				deepMultiTexOffset = 0,0
				deepMultiFactor = 8
				mainTex = BUILTIN/RockyGround
				mainTexScale = 1,1
				mainTexOffset = 0,0
				mainMultiTex = BUILTIN/distantground
				mainMultiTexScale = 1,1
				mainMultiTexOffset = 0,0
				mainMultiFactor = 10
				highTex = BUILTIN/RockyGround
				highTexScale = 1,1
				highTexOffset = 0,0
				highMultiTex = BUILTIN/distantground
				highMultiTexScale = 1,1
				highMultiTexOffset = 0,0
				highMultiFactor = 12
				snowTex = BUILTIN/RockyGround
				snowTexScale = 1,1
				snowTexOffset = 0,0
				snowMultiTex = BUILTIN/distantground
				snowMultiTexScale = 1,1
				snowMultiTexOffset = 0,0
				snowMultiFactor = 14
				steepTex = BUILTIN/Cliffs0149_18_S
				steepTexScale = 1,1
				steepTexOffset = 0,0
				deepStart = 0
				deepEnd = 0.01
				mainLoStart = 0
				mainLoEnd = 0.05
				mainHiStart = 0.1
				mainHiEnd = 0.15
				hiLoStart = 0.1
				hiLoEnd = 0.15
				hiHiStart = 0.2
				hiHiEnd = 0.25
				snowStart = 0.2
				snowEnd = 0.25
				planetOpacity = 1
			}
			FallbackMaterial
			{
				saturation = 1.62
				contrast = 1.9
				tintColor = 1,1,1,0
				texTiling = 1024
				texPower = 0.75
				multiPower = 0.75
				groundTexStart = 0
				groundTexEnd = 20000
				multiFactor = 0.5
				mainTex = BUILTIN/RockyGround
				mainTexScale = 1,1
				mainTexOffset = 0,0
				planetOpacity = 1
			}
			PhysicsMaterial
			{
				bounceCombine = Average
				frictionCombine = Maximum
				bounciness = 0
				staticFriction = 0.8
				dynamicFriction = 0.6
			}
			Mods
			{
				VertexSimplexHeightAbsolute
				{
					deformity = 5000
					frequency = 2
					octaves = 3
					persistence = 0.5
					seed = 874
					order = 2
					enabled = True
					name = HeightMod1
					index = 0
				}
				VertexSimplexHeightAbsolute
				{
					deformity = 2954
					frequency = 2
					octaves = 3
					persistence = 0.5
					seed = 675
					order = 3
					enabled = True
					name = HeightMod2
					index = 0
				}
				HeightColorMap
				{
					blend = 0.5
					order = 10
					enabled = True
					name = HeightColorMap
					index = 0
					LandClasses
					{
						Class
						{
							name = Base
							color = 0.649999976,0.460000008,0.150000006,1
							altitudeStart = 0
							altitudeEnd = 0.1
							lerpToNext = True
							delete = False
						}
						Class
						{
							name = Low
							color = 0.449999988,0.300000012,0,1
							altitudeStart = 0.1
							altitudeEnd = 0.6
							lerpToNext = False
							delete = False
						}
						Class
						{
							name = Mid
							color = 0.649999976,0.649999976,0,1
							altitudeStart = 0.6
							altitudeEnd = 0.8
							lerpToNext = True
							delete = False
						}
						Class
						{
							name = High
							color = 1,0.899999976,0.899999976,0.800000012
							altitudeStart = 0.8
							altitudeEnd = 1.8
							lerpToNext = False
							delete = False
						}
					}
				}
			}
		}
	}
}
