{
  laser_stations = {
    {
      batteries = {
        {
          enabled = true,
          name = "noname",
        },
      },
      cameraAddress = "warpdriveLaserCamera_0",
      name = "enemy1",
    },
  },
  laser_batteries = {
    {
      boosterAddresses = {
        "warpdriveLaser_0",
      },
      frequency = -1,
      headAddress = "warpdriveLaser_1",
      name = "noname",
    },
  },
  laser_firingScatter = true,
  laser_firingMode = "boosted",
}
