MC Heli MOD [SSP/SMP]

mcheli.cfg ̊eڂɂĐLڂB
}`̏ꍇA̍ڂ̓T[o̐ݒ肪D悳B

̍ڂ͋@̂RL[ŊJ⋋ʂMOD OptionN܂ܕύX\łB
Ώۂ̐ݒɂ́}[NtB

܂AVOvC}`OP΁A/mcheli reconfig R}hŋN܂
mcheli.cfg ēǂݍ݂łB

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Q : ubN̔j⒅΂hɂ́H
A : Explosion_DestroyBlock, Explosion_FlamingBlock, Collision_DestroyBlock  false ɐݒ肵ĂB
@@ BulletBreakableBlocks  - ɂĂB

Q : q@炾ƃu⃂X^[`͈͊Oŕ\Ȃ
A : MobRenderDistanceWeight  3.00 炢ɂĂB`拗3{ɐLт܂B

Q : RAe𖳌ɂ
A : InfinityAmmo, InfinityFuel  true ɂĂB

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TestMode = false
	fJҗp̐ݒŁAtrue ɂƃf̓蔻Ȃ̈ʒu\B
	Q[Nł@̂RL[ŊJ⋋ʂ MOD Option ύX\B
	MOD option > Test Mode
EnableCommand = true
	wMODp̃R}h(/mcheli ???) ̗LݒAfalse ɂƎgpłȂȂB

PlaceableOnSpongeOnly = false
	true ɂƋ@̂X|W݂̏̂ɐݒuł悤ɂB}`ł̐ݒupB
ItemDamage = true
	@̂ACeƂ_[Wpǂ̐ݒBfalseɂƈpAĐݒuHP񕜂B
ItemFuel = true
	@̂ACeƂRpǂ̐ݒBfalseɂƈpAĐݒuŔRɂȂB
AutoRepairHP = 0.50
	@̂̎R񕜂sHP̊ŁA0.550%ӖA50%ȏHPcĂꍇR񕜂B
	0.0̏ꍇɉ񕜂A1.0ȏ̒lݒ肷ƎR񕜂ȂȂB

Explosion_DestroyBlock = true
	ɂubN̔j̗LݒŁAfalseɂƃubNɂĉȂȂB
Explosion_FlamingBlock = true
	ɂubNւ̒΂̗LݒŁAfalseɂƃubN΂ȂȂB
BulletBreakableBlocks = glass_pane, stained_glass_pane, tallgrass, double_plant, yellow_flower, red_flower, vine, wheat, reeds, waterlily
	eeۂɔj󂷂ubNB - ɂȂǁA݂ȂubN̐gɂƃubNj󂳂ȂȂB
Collision_DestroyBlock = true
	ԗubNɂԂۂɔj󂷂邩ǂ̐ݒŁAfalse ɂƃubNj󂳂ȂȂB
Collision_Car_BreakableBlock = double_plant, glass_pane,stained_glass_pane
	pԂȂǔrIyԗubNɂԂۂɔj󂷂ubNB
Collision_Car_BreakableMaterial = cactus, cake, gourd, leaves, vine, plants
	pԂȂǔrIyԗubNɂԂۂɔj󂷂ubÑ}eAB
Collision_Tank_BreakableBlock = nether_brick_fence
	ԂȂǏdԗubNɂԂۂɔj󂷂ubNB
Collision_Tank_BreakableMaterial = cactus, cake, carpet, circuits, glass, gourd, leaves, vine, wood, plants
	ԂȂǏdԗubNɂԂۂɔj󂷂ubÑ}eAB
Collision_EntityDamage = true
	ԗGeBeBɂԂۂɃ_[W^邩ǂ̐ݒŁAfalseŃ_[W𖳌ł
Collision_EntityTankDamage = false
	ԓmԂۂɃ_[W^邩ǂ̐ݒŁAtrueŐԂɂ_[W^悤ɂȂ

InfinityAmmo = false
	true ɂƒeɂȂB
InfinityFuel = false
	true ɂƔRȂĂcłB
DismountAll = false
	true ɂƋ@̂~肽Ƃɑ̃uS~낷(vC[)B
	
MountMinecartHeli = true
MountMinecartPlane = true
MountMinecartVehicle = false
MountMinecartTank = true
	true ɂƋ@̂}CJ[gɏBwRv^[AŒ藃@An㕺AԗŌʂɐݒłB
PreventingBroken = false
	true ɂƁAݒuACełȂȂB
DropItemInCreativeMode = false
	true ɂƁANGCeBu[hŋ@̂ꍇɃACeB
BreakableOnlyPickaxe = false
	true ɂƁA͂ŃACeł悤ɂȂB

AllHeliSpeed = 1.00
AllPlaneSpeed = 1.00
AllTankSpeed = 1.00
	S@̂̑x̔{B1.0傫ƑȂB
	1.0菬ƒxȂB

HurtResistantTime = 0.00
	uɃ_[W^̖GԂ̔{B
	0.00 ͖GԂȂB
StingerLockRange = 320.00
	gѕ̃bN\B
	`͈͂𒴂lݒł邪A`͈͊ÕGeBeB̓bNłȂB
RangeFinderSpotDist = 400
	Wt@C_[̃X|bgő勗B
	傫Ȓlݒ肵ĂA}CN̂̎dlŐB
RangeFinderSpotTime = 15
	Wt@C_[̃X|bg}[N̕\(b)B
RangeFinderConsume = true
	false ɂƃWt@C_[gpɃobeȂȂB
EnablePutRackInFlying = true
	false ɂƁAsɋ@̂̐ςݍ݂łȂȂB
EnableDebugBoundingBox = true
	false ɂƁACtrl + B ŕ\铖蔻ilpj\ȂȂB
	}`vCł̎gp𐧌ꍇɎgB
	
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InvertMouse = false
	true ɂƁA@̑c̃}EX̏㉺𔽓]B
	MOD option > Invert Mouse
MouseSensitivity = 10.00
	}EXx̔{B
	MOD option > Sensitivity
MouseControlStickModeHeli = false
MouseControlStickModePlane = false
	true ɂƁAcftHg̈ʒuɖ߂ȂȂB
	MOD option > Stick Mode Heli
	MOD option > Stick Mode Plane
;MouseControlFlightSimMode = true ( Yaw:key, Roll=mouse )
MouseControlFlightSimMode = false
	true ɂƁAŒ藃@̂݃}EXł̑삪tCgV~[^ɋ߂ȂB
	MOD option > Mouse Flight Sim Mode
AutoThrottleDownHeli = true
AutoThrottleDownPlane = false
AutoThrottleDownTank = false
	trueɂƁAWL[ĂȂƃXbgBfalse ɂƃXbg͎ŉȂB
	MOD option > Throttle Down Heli
	MOD option > Throttle Down Plane
	MOD option > Throttle Down Tank
SwitchWeaponWithMouseWheel = true
	false ɂƁA}EXXN[ɂ镐؂ւłȂȂB
	MOD option > Switch Weapon Wheel
	
LWeaponAutoFire = false
	true ɂƌgѕ̂݃bNI_Ŕ˂B

;DisableItemRender = 0 ~ 3 (1 = Recommended)
DisableItemRender = 1
	@̂ɏ̃ACe\𖳌ݒB
	0ŕ\B\ɂꍇ1ȍ~ݒ肷B
	قMODƋꍇ1ȊOݒ肵Ă݂Ǝ邱ƂB
HideKeybind = false
	ʂɕ\鑀L[̕\B
	MOD option > Render Settings > Hide Key Binding
RenderDistanceWeight = 10.00
	@̂̕\̔{B傫ƕ\Lт邪A
	}bv[hĂ͈͂炢܂łLтȂB
MobRenderDistanceWeight = 1.00
	u̕`拗̔{L΂Bq@̏Ă
	uƂ̋ĕ\ȂƂ̂ŁA
	̐ݒŐL΂Ƃ悢B2.002{B
	
CreativeTabIconItem = fuel
CreativeTabIconHeli = ah-64
CreativeTabIconPlane = f22a
CreativeTabIconTank = merkava_mk4
CreativeTabIconVehicle = mk15
	NGCeBu^u̕\ACeBD݂ŁB
DisableShader = false
	true ɂƁAJ[h̔[hɂȂB
DefaultExplosionParticle = false
	true ɂƁAGtFNgoĵ̂ɖ߂B
	wMOD̔GtFNgdƂɎgpB
	MOD option > Render Settings > Default Explosion
AliveTimeOfCartridge = 200
	䰂̕\ԁBdꍇ͏邱ƁB
;HitMarkColor = Alpha, Red, Green, Blue
HitMarkColor = 255, 255, 0, 0
	GeBeBɃ_[W^Ƃ̃qbg}[N̐FB
	MOD option > Render Settings > Red/Green/Blue/Alpha
SmoothShading = true
	false ɂƁA@̂̃f炩ɕ\@\𖳌łB
	`悪dꍇɎgB
	MOD option > Render Settings > Smooth Shading
	
EnableModEntityRender = true
	false ɂƁA@̂ɏu̕`揈ςA
	@̂ɍ킹ČXƂłȂȂB
	`nMODƋꍇɎgpB
DisableRenderLivingSpecials = true
	false ɂƁA@̂ɏĂ郂u̖O\ȂȂB
	OȂ̃vC[Ȃ̃vC[̎EɓĎזɂȂ̂hݒB
	`nMODƋꍇɎgpB
DisplayHUDThirdPerson = false
	true ɂƁA3l̎_łHUD\B
	MOD option > Render Settings > Show HUD Third Person
DisableThirdPersonCameraDistChange = false
	3l̎_ł̋ύX@\(PageUp,PageDownL[)𖳌B
	}`ŐꍇɎgpB
EnableReplaceTextureManager = true
	false ɂƁAJ[h̔[hɃuȂȂB
	`nMODƋꍇɎgpB
DisplayEntityMarker = true
	false ɂƁA}[N/X|bg}[N̕\OFFɂłB
	}`ŐꍇɎgpB
	MOD option > Render Settings > Show HUD Third Person
	ӁF}`vCMOD optionʂύXĂfȂB
	fɂ̓T[omcheli.cfgύX /mcheli reconfig R}hgp邱ƁB
EntityMarkerSize = 10.00
	}[N/X|bg}[N̕\TCYB
	MOD option > Render Settings > Entity Marker Size
BlockMarkerSize = 6.00
	ubN}[N̕\TCYB
	MOD option > Render Settings > Block Marker Size
ReplaceRenderViewEntity = true
	false ɂƁAJʒu̕ύX@\ɂȂAɃvC[ڐɂȂB
	`nMODƋꍇɎgpB
	MOD option > Render Settings > Change Camera Pos
	
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ItemRecipe_Fuel = "ICI", "III", I, iron_ingot, C, coal
ItemRecipe_GLTD = " B ", "IDI", "IRI", B, iron_block, I, iron_ingot, D, diamond, R, redstone
ItemRecipe_Chain = "I I", "III", "I I", I, iron_ingot
ItemRecipe_Parachute = "WWW", "S S", " W ", W, wool, S, string
ItemRecipe_Container = "CCI", C, chest, I, iron_ingot
ItemRecipe_UavStation = "III", "IDI", "IRI", I, iron_ingot, D, diamond, R, redstone_block
ItemRecipe_UavStation2 = "IDI", "IRI", I, iron_ingot, D, diamond, R, redstone
ItemRecipe_DraftingTable = "R  ", "PCP", "F F", R, redstone, C, crafting_table, P, planks, F, fence
ItemRecipe_Wrench = " I ", " II", "I  ", I, iron_ingot
ItemRecipe_RangeFinder = "III", "RGR", "III", I, iron_ingot, G, glass, R, redstone
ItemRecipe_Stinger = "G  ", "III", "RI ", G, glass, I, iron_ingot, R, redstone
ItemRecipe_StingerMissile = "R  ", " I ", "  G", G, gunpowder, I, iron_ingot, R, redstone
ItemRecipe_Javelin = "III", "GR ", G, glass, I, iron_ingot, R, redstone
ItemRecipe_JavelinMissile = " R ", " I ", " G ", G, gunpowder, I, iron_ingot, R, redstone

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DamageVsEntity = 1.0
	MCHeli̋@  }CJ[gȂHeliMODȊÕGeBeB ɗ^_[W̔{B
DamageVsLiving = 1.0
	MCHeli̋@  u ɗ^_[W̔{B
DamageVsPlayer = 1.0
	MCHeli̋@  vC[ ɗ^_[W̔{B
	
DamageVsMCHeliAircraft = 1.0
	MCHeli̋@  MCHeli wRv^[܂͌Œ藃@ ɗ^_[W̔{B
DamageVsMCHeliTank = 1.0
	MCHeli̋@  MCHeli  ɗ^_[W̔{B
DamageVsMCHeliVehicle = 1.0
	MCHeli̋@  MCHeli n㕺 ɗ^_[W̔{B
DamageVsMCHeliOther = 1.0
	MCHeli̋@  MCHeli LȊÕGeBeB ɗ^_[W̔{B

DamageMCHeliAircraftByExternal = 1.0
	u⑼MODAvC[Ȃ  MCHelĩwRv^[܂͌Œ藃@ ɗ^_[W̔{B
DamageMCHeliTankByExternal = 1.0
	u⑼MODAvC[Ȃ  MCHeli̐ ɗ^_[W̔{B
DamageMCHeliVehicleByExternal = 1.0
	u⑼MODAvC[Ȃ  MCHeli̒n㕺 ɗ^_[W̔{B
DamageMCHeliOtherByExternal = 1.0
	u⑼MODAvC[Ȃ  MCHelȋ̃GeBeB ɗ^_[W̔{B
	
DamageVsEntity = 3.0, flansmod
DamageMCHeliAircraftByExternal = 0.5, flansmod
DamageMCHeliVehicleByExternal = 0.5, flansmod
	DamageVsEntity ɃGeBeB̃NXƁÃGeBeB̃_[W{ݒłB

IgnoreBulletHit = flansmod.common.guns.EntityBullet
	w肵ÕGeBeBɒeȂ悤ɂB

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;CommandPermission = commandName(eg, modlist, status, fill...):playerName1, playerName2, playerName3...
;CommandPermission = modlist :example1, example2
;CommandPermission = status :  example2
OPȂvC[ɂ /mcheli ̃R}hgpł悤ɂB
CommandPermission = R}h :  vC[1, vC[2 ...
1F̐ݒŋĂ PermissionsEx Ȃǂ̃vOCŖ邱ƂB
2FR}ĥ fill 1.8fillR}h̋łŁAubNu300łB
@@@ɋoƃ}bv^ɂ錜OB͂悭邱ƁB
3FR}ĥ killentity,removeentity,attackentity ̓vC[ɂ͌ʂȂ̂́A
@@@[hĂSGeBeBEƂłB͂悭邱ƁB

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[Key config]
http://minecraft.gamepedia.com/Key_codes

KeyUp = 17
KeyDown = 31
KeyRight = 32
KeyLeft = 30
KeySwitchGunner = 35
KeySwitchHovering = 57
KeySwitchWeapon1 = -98
KeySwitchWeapon2 = 34
KeySwitchWeaponMode = 45
KeyZoom = 44
KeyCameraMode = 46
KeyUnmountMob = 21
KeyFlare = 47
KeyExtra = 33
KeyCameraDistanceUp = 201
KeyCameraDistanceDown = 209
KeyFreeLook = 29
KeyGUI = 19
KeyGearUpDown = 48
KeyPutToRack = 36
KeyDownFromRack = 22
KeyScoreboard = 38
KeyMultiplayManager = 50
	L[ݒB@̂RL[̕⋋ʂMOD OptionύX\Ȃ̂ŁA
	Őݒ肷邱Ƃ𐄏B
	MOD option > Key Binding
