DisplayName = Fire Dispenser
Type = Dispenser
Acceleration = 0
Sight = None
Delay = 0
Sound = smoke_snd
SoundDelay = 4
Gravity = -0.05

Bomblet = 5
BombletSTime = 3
BombletDiff = 1

Round = 15
ReloadTime = 170

TrajectoryParticle = flame
SmokeSize   = 3.0

;着弾時に使用するアイテムに火打ち石を指定する。地面に火がつく。
DispenseItem = flint_and_steel
DispenseRange = 3

MaxAmmo = 15
SuppliedNum = 15
Item =  1, flint_and_steel
