DisplayName = ASRAAM AAM
Type = AAMissile
Power = 60
Acceleration = 4
Explosion = 5
Flaming = false
Sight = MissileSight
Delay = 7
ReloadTime = 100
Round = 2
LockTime = 10
ProximityFuseDist = 1
ModelBullet = aim120
Sound = missile_1_snd

MaxAmmo = 8
SuppliedNum = 4
Item =  1, iron_ingot
Item =  1, gunpowder
Item =  1, redstone
