DisplayName = 60mm Mortar
Type = MachineGun1
Power = 20
Explosion = 3
ExplosionBlock = 2
Acceleration = 4.0
Gravity = -0.07
Sight = None
Delay = 60
ReloadTime = 60
Round = 1
SoundVolume = 4.0
Sound = gun_l4_snd
Accuracy = 1.5
ModelBullet = bullet76mm
BulletColor = 255, 255, 100, 100
DamageFactor = plane, 3.0
DamageFactor = helicopter, 3.0

; e̕\
DisplayMortarDistance = true
; J̐0ɌŒ肷
FixCameraPitch = true
; J̉]x̔{(Ƃׂen_ł)
CameraRotationSpeedPitch = 0.2


; AddMuzzleFlash = ˌ̋, TCY, \,  A,  R,  G,  B
AddMuzzleFlash      =           0.1,   0.55,        1,  220,254,219,104
AddMuzzleFlash      =           0.0,   0.50,        1,  220,254,219,184
; AddMuzzleFlashSmoke = ˌ̋, \, TCY, ͈, \,  A,  R,  G,  B
AddMuzzleFlashSmoke   =              0.2,     10,   4.0,  4.0,       65,  220,160,140,120
AddMuzzleFlashSmoke   =              0.2,      5,   5.0,  7.0,       55,  200,190,170,150

MaxAmmo = 45
SuppliedNum = 15
Item =  1, iron_ingot
Item =  1, gunpowder