DisplayName = US-2
AddDisplayName = ja_JP, US-2救難飛行艇
ItemID = 28711
MaxHp = 350
Speed = 0.9
Float = true
FloatOffset = -2.00
Sound = prop
Regeneration = true
MaxFuel         = 4800
FuelConsumption = 2.0
InventorySize = 36

;DEBUG:テスト用
;↓の設定は、ハッチにも効果がある。エアブレーキなどに使用。
;VariableSweepWing = true
;SweepWingSpeed = 1.8

; M = Military(軍用機).  H = Search and Rescue/Medevac(捜索救難機)
Category = M.H

; 水しぶき を発生させる
;AddParticleSplash = 座標X,   Y,    Z,   表示数, サイズ,  速度,  表示時間, 上昇, 重力
AddParticleSplash =  1.0,  0.97,   13.19,   3,      9.0,    1.1,   20,       0.30,  -0.03
AddParticleSplash = -1.0,  0.97,   13.19,   3,      9.0,    1.1,   20,       0.30,  -0.03
AddParticleSplash =  1.0,  0.97,   13.19,   2,      9.0,    1.1,   60,       0.01,   0
AddParticleSplash = -1.0,  0.97,   13.19,   2,      9.0,    1.1,   60,       0.01,   0

AddParticleSplash =  1.4,  0.97,   4.89,   2,      9.0,    1.1,   60,       0.01,   0
AddParticleSplash = -1.4,  0.97,   4.89,   2,      9.0,    1.1,   60,       0.01,   0

AddParticleSplash = 13.7,  2.73,   3.6,   3,      9.0,    1.1,   20,       0.30,  -0.03
AddParticleSplash =-13.7,  2.73,   3.6,   3,      9.0,    1.1,   20,       0.30,  -0.03
AddParticleSplash = 13.7,  2.73,   3.6,   2,      9.0,    1.1,   60,       0.01,   0
AddParticleSplash =-13.7,  2.73,   3.6,   2,      9.0,    1.1,   60,       0.01,   0

HUD = plane, none, none, none, none, none, none, none

MobilityYaw = 0.6
MobilityPitch = 0.6
MobilityRoll = 0.3
MinRotationPitch = -60
MaxRotationPitch =  60
MinRotationRoll  = -60
MaxRotationRoll  =  60

AddTexture = us-2_9901
AddTexture = us-2_9902

AddSeat =  0.70,  4.03,  11.38
AddSeat = -0.70,  4.03,  11.38
AddSeat =  0.59,  3.65,  8.78
AddSeat = -0.59,  3.65,  8.78
AddSeat =  0.61,  3.50,  7.85
AddSeat = -0.61,  3.50,  7.85
AddSeat = -0.04,  2.41, -6.79
AddSeat =  0.11,  2.83, -10.32

;Front
AddPartLG = -0.01, 0.77,  10.14,  1,0,0, 130
;Rear
AddPartLG =  0.00, 2.69,  0.07,  1,0,0, 90


AddPartRotor =   8.76,  5.58,   6.30,   0, 0, 1
AddBlade = 6,60, 8.76,  5.58,   6.30,   0, 0, 1

AddPartRotor =   3.95,  5.45,   6.85,   0, 0, 1
AddBlade = 6,60, 3.95,  5.45,   6.85,   0, 0, 1

AddPartRotor =  -3.95,  5.45,   6.85,   0, 0,-1
AddBlade = 6,60,-3.95,  5.45,   6.85,   0, 0,-1

AddPartRotor =  -8.76,  5.58,   6.30,   0, 0,-1
AddBlade = 6,60,-8.76,  5.58,   6.30,   0, 0,-1

AddRecipe = "GPG",  "XIX",  "XXX",  X,iron_block, G,dye,4, P,glass,  I,potion,8193

AddPartHatch =   1.08, 4.28, -5.52,  0,1,0, 90

BoundingBox =  0.0, 3.0,  10.53,  3.0, 5.0
BoundingBox =  0.0, 3.0,  6.53,  3.0, 5.0
BoundingBox =  0.0, 3.0,  2.53,  3.0, 5.0
BoundingBox =  0.0, 3.0, -1.47,  3.0, 4.5
BoundingBox =  4.0, 6.0,  2.53,  3.5, 1.0
BoundingBox = -4.0, 6.0,  2.53,  3.5, 1.0

AddWeapon = dispenser_boat,  1.8, 1.4, -6.1,  0, 0
