DisplayName = Rex N1K1
AddDisplayName = ja_JP, 強風
ItemID = 28704
MaxHp = 120
Speed = 0.95
Float = true
FloatOffset = -0.77
Sound = prop
ThrottleUpDown = 0.7
MaxFuel         = 1200
FuelConsumption = 1.0

; W = WWII.  F = Fighter(戦闘機)
Category = W.F

HUD = plane_wwii

AddPartSlideCanopy = 0, 0.00, -0.6

AddSeat = 0.0,  2.34, 0.00

AddPartRotor =    0.00,  2.65, 4.00,   1,0, 0
AddBlade = 1, 0,  0.00,  2.65, 4.00,   0,0,-1

AddWeapon = mg7_7mm,  0.47, 3.03, 2.75,   0.1, 0.0
AddWeapon = mg7_7mm, -0.47, 3.03, 2.75,  -0.1, 0.0

AddWeapon = mg20mm,  1.98, 2.46, 1.48,   2.0, -0.5
AddWeapon = mg20mm, -1.98, 2.46, 1.48,  -2.0, -0.5

AddRecipe = "GPG",  "IIP",  "GPG",  I,iron_block, G,dye,2, P,paper

;Body
BoundingBox =  0.0,  2.65,  2.25,  2.0, 2.0
BoundingBox =  0.0,  2.65,  0.00,  2.0, 2.0
BoundingBox =  0.0,  2.65, -2.25,  2.0, 2.0
BoundingBox =  0.0,  2.65, -4.50,  2.0, 2.0

;Wing
BoundingBox = -2.9, 2.7,   0.3,  3.0, 0.8
BoundingBox =  2.9, 2.7,   0.3,  3.0, 0.8

AddParticleSplash =  0.0, -0.75,  3.75,   3,   14.0,  1.1,   60,   0.05,  -0.001
//AddParticleSplash =  0.0,  0.00,  5.00,   3,   14.0,  1.1,   60,   0.05,  -0.001
AddParticleSplash =  0.0,  0.30,  5.25,   3,   14.0,  1.1,   60,   0.05,  -0.001

AddParticleSplash =  4.18, 0.35,  0.85,   3,   14.0,  1.1,   60,   0.05,  -0.001
AddParticleSplash = -4.18, 0.35,  0.85,   3,   14.0,  1.1,   60,   0.05,  -0.001


