DisplayName = A-10 Thunderbolt II
AddDisplayName = ja_JP, A-10 サンダーボルトⅡ
ItemID = 28705
MaxHp = 280
EnableNightVision = true
EnableEntityRadar = true
EnableEjectionSeat = true
Speed = 1.0
FlareType = 5
ThrottleUpDown = 0.8
MaxFuel         = 1800
FuelConsumption = 1.0
ParticlesScale = 0.7
EnableSeaSurfaceParticle = true

; M = Military(軍用機).  A = Attacker(攻撃機)
Category = M.A

AddTexture = a-10_1

HUD = plane

MobilityYaw = 0.7
MobilityPitch = 0.7
MobilityRoll = 0.6

AddSeat = 0.00,  2.80,  0.0

AddPartCanopy = 0, 3.85, -1.97, -1,0,0,  70

;Front
AddPartLG =  0.00, 2.17, -0.40,  -1,0,0
;RightLeft
AddPartLG =  0.00, 2.00, -6.00,  -1,0,0

AddPartRotWeapon     = gau-8,   false, true,  true,    0,    2.077,  3.8802
AddPartWeaponMissile = aim9_l,  false, false, false,  -6.25, 1.40,  -3.13
AddPartWeaponMissile = aim9_l,  false, false, false,  -6.97, 1.40,  -3.13
AddPartWeaponMissile = agm-65,  false, false, false,   4.30, 1.70,  -4.21
AddPartWeaponMissile = agm-65,  false, false, false,  -4.30, 1.70,  -4.21
AddPartWeaponMissile = cbu-87,  false, false, false,   2.00, 1.10,  -3.90
AddPartWeaponMissile = cbu-87,  false, false, false,  -2.00, 1.10,  -3.90
AddPartWeaponMissile = cbu-72,  false, false, false,   0.65, 1.35,  -3.90
AddPartWeaponMissile = cbu-72,  false, false, false,  -0.65, 1.35,  -3.90

AddWeapon = gau-8,  0.00, 2.00,  3.80,   0.0, -1.0

AddWeapon = hydra70,  5.43, 1.50, -4.40,   1.0, 0.0
AddWeapon = hydra70, -5.43, 1.50, -4.40,  -1.0, 0.0

AddWeapon = aim9_l, -6.25, 1.40, -3.13,  -1.0, 0.0
AddWeapon = aim9_l, -6.97, 1.40, -3.13,  -1.0, 0.0

AddWeapon = agm-65,  4.30, 1.70, -4.21,   1.0, 0.0
AddWeapon = agm-65, -4.30, 1.70, -4.21,  -1.0, 0.0

AddWeapon = cbu-87,  2.00, 1.10, -3.9,   0.0, 0.0
AddWeapon = cbu-87, -2.00, 1.10, -3.9,   0.0, 0.0

AddWeapon = cbu-72,  0.65, 1.35, -3.9,   0.0, 0.0
AddWeapon = cbu-72, -0.65, 1.35, -3.9,   0.0, 0.0

AddRecipe = " Y ",  "XDX",  "ZXZ",  X, iron_block, Y, glass, Z, iron_ingot, D, diamond_block

BoundingBox =  0.00, 2.80, -2.60,  2.0, 2.0
BoundingBox =  0.00, 2.60, -5.60,  2.0, 2.5
BoundingBox =  0.00, 3.20, -9.20,  4.0, 2.0
BoundingBox = -2.92, 2.20, -5.60,  3.0, 1.0
BoundingBox =  2.92, 2.20, -5.60,  3.0, 1.0
