DisplayName = CH47 chnuke
AddDisplayName = ja_JP, CH47 チヌーク
ItemID = 28811
MaxHp = 300
EnableNightVision = true
Float = true
Speed = 0.5
ThrottleUpDown = 0.3
FlareType = 3
MaxFuel         = 2400
FuelConsumption = 1.0
onGroundPitch = 2.5
Float = true
FloatOffset = -0.9

; M = Military(軍用機).  M = Multi-Mission(多目的機)
Category = M.M

HUD = heli, none, gunner, gunner, gunner

AddTexture = ch47_2
AddTexture = ch47_3
AddTexture = ch47_4
MobilityYaw = 0.7
MobilityPitch = 0.7
MobilityRoll = 0.7
AddPartWeapon    = m3m_l,    false, true, true,   -0.7,    1.6,   -11.15

AddPartWeapon    = m134_l50, false, true, false, -1.2859, 1.941, -1.5192
AddPartWeapon    = m134_l50, false, true, true,  -1.2859, 1.941, -1.5192
AddPartRotWeapon = m134_l50, false, true, true,  -1.2859, 1.941, -1.5192, -1,0,0
AddPartWeapon    = m134_r50, false, true, false, 1.2859, 1.941, -1.5192
AddPartWeapon    = m134_r50, false, true, true,  1.2859, 1.941, -1.5192
AddPartRotWeapon = m134_r50, false, true, true,  1.2859, 1.941, -1.5192,  1,0,0


AddPartHatch = 0.00, 0.8578, -11.5485, -1.0, 0.0, 0.0, 34

AddRotor = 3, 120, 0.0, 4.6510,   -0.2981,  0.0,  1.0, 0.11, false
AddRotor = 3, 120, 0.0, 6.0486, -12.6138,  0.0, -1.0, -0.093, false

AddWeapon = m3m_l,     -0.7,    1.6,   -11.15,   0.0, 0.0, false, 3,-180,-70, 70, -5, 30
AddWeapon = m134_l50,  -1.2859, 1.971, -1.5192,  0.0, 0.0, false, 4,  90,-70, 70, -80,80
AddWeapon = m134_r50,   1.2859, 1.971, -1.5192,  0.0, 0.0, false, 5, -90,-70, 70, -80,80

AddRepellingHook =  0.60, 2.75, -14.21, 30
AddRepellingHook = -0.60, 2.75, -14.21, 30

AddRecipe = " X ",  "XCX",  "X X",  X, iron_block, C, chest

InventorySize = 54

BoundingBox =  0.0, 2.5, -1.0,  2.5, 3.4
BoundingBox =  0.0, 1.6, -4.0,  2.8, 3.0
BoundingBox =  0.0, 1.6, -7.0,  2.8, 3.0
BoundingBox =  0.0, 1.6,-10.0,  2.8, 3.0
BoundingBox =  0.0, 3.5,-12.0,  2.0, 3.0

AddSeat =  0.79,  1.5,  -0.5
AddSeat = -0.79,  1.5,  -0.5
AddSeat = -0.82,  1.2,  -10.1
AddGunnerSeat = -0.68,  1.3,  -1.5,   -1.20,  2.3,  -1.5
AddGunnerSeat =  0.68,  1.3,  -1.5,    1.20,  2.3,  -1.5
AddSeat =  0.40,  1.2,  -9.9
AddSeat =  0.60,  1.2,  -7.0
AddSeat = -0.60,  1.2,  -7.0
AddSeat =  0.60,  1.2,  -8.1
AddSeat = -0.60,  1.2,  -8.1
AddSeat =  0.60,  1.2,  -9.2
AddSeat = -0.60,  1.2,  -9.2

; AddRack=Entity type, RackPos X,Y,Z,   EntryPos X,Y,Z,   Range, ParaAlt
AddRack = container,   0.0, 1.5, -3.0,  0.0, 0.0, -12.8,  8.0,   20
AddRack = container,   0.0, 2.4, -3.2,  0.0, 0.0, -12.8,  8.0,   20
AddRack = container,   0.0, 1.5, -4.6,  0.0, 0.0, -12.8,  8.0,   20
AddRack = container,   0.0, 2.4, -4.6,  0.0, 0.0, -12.8,  8.0,   20
AddRack = zodiac,      0.0, 1.5, -5.6,  0.0, 0.0, -12.8, 12.0,   20

; Seat または Rack を1番目から数えた時 15番目と17番目を排他にする(同時に乗れなくする)
ExclusionSeat = 15, 17
; Seat または Rack を1番目から数えた時 16番目と17番目を排他にする(同時に乗れなくする)
ExclusionSeat = 16, 17
