#Define overrides for seed tiers here: <mod>:<seedname>:<seedmeta>,<tier>
#You can get these values from NEI (example: minecraft:wheat_seeds is the vanilla seeds)
#The tier is an integer between 1 and 5 (1 and 5 included). The higher the tier, the slower it will grow, mutate, be analysed, ...
#For example: AgriCraft:seedDandelion,2

AgriCraft:seedSugarcane,3
AgriCraft:seedPoppy,3
AgriCraft:seedDandelion,3
AgriCraft:seedOrchid,3
AgriCraft:seedAllium,3
AgriCraft:seedTulipRed,3
AgriCraft:seedTulipOrange,3
AgriCraft:seedTulipWhite,3
AgriCraft:seedTulipPink,3
AgriCraft:seedDaisy,3
AgriCraft:seedShroomRed,3
AgriCraft:seedShroomBrown,3

AgriCraft:seedAurigold,5
AgriCraft:seedDiamahlia,5
AgriCraft:seedEmeryllis,5
AgriCraft:seedRedstodendron,5
AgriCraft:seedCuprosia,5
AgriCraft:seedPetinia,5
AgriCraft:seedPlombean,5
AgriCraft:seedSilverweed,5
AgriCraft:seedNiccissus,5
AgriCraft:seedPlatiolus,5
AgriCraft:seedOsmonium,5
AgriCraft:seedCinderpearl,5
AgriCraft:seedShimmerleaf,5