SquidScript.setEditMode(true)

blocks["minecraft:glowstone"]
.setLightOpacity(0)
.setLightLevel(8)
.setResistance(2)
.setHardness(1)
.setUnlocalizedName("glowstone");

blocks["minecraft:sea_lantern"]
.setLightOpacity(0)
.setLightLevel(8)
.setResistance(2)
.setHardness(1)
.setUnlocalizedName("sea_lantern");

blocks["minecraft:lava"]
.setLightOpacity(0)
.setLightLevel(5)
.setResistance(0)
.setHardness(0)
.setUnlocalizedName("lava");

blocks["minecraft:flowing_lava"]
.setLightOpacity(0)
.setLightLevel(5)
.setResistance(0)
.setHardness(0)
.setUnlocalizedName("flowing_lava");

blocks["minecraft:fire"]
.setLightOpacity(0)
.setLightLevel(5)
.setResistance(0)
.setHardness(0)
.setUnlocalizedName("fire");

blocks["minecraft:lit_redstone_lamp"]
.setLightOpacity(0)
.setLightLevel(8)
.setResistance(0)
.setHardness(0)
.setUnlocalizedName("lit_redstone_lamp");

blocks["minecraft:redstone_lamp"]
.setLightOpacity(0)
.setLightLevel(0)
.setResistance(0)
.setHardness(0)
.setUnlocalizedName("redstone_lamp");

blocks["tconstruct:glow"]
.setLightOpacity(0)
.setLightLevel(8)
.setResistance(0)
.setHardness(0)
.setUnlocalizedName("tconstruct:glow");

blocks["demonmobs:doomfire"]
.setLightOpacity(0)
.setLightLevel(8)
.setResistance(0)
.setHardness(0)
.setUnlocalizedName("demonmobs:doomfire");

blocks["demonmobs:hellfire"]
.setLightOpacity(0)
.setLightLevel(8)
.setResistance(0)
.setHardness(0)
.setUnlocalizedName("demonmobs:hellfire");

blocks["infernomobs:scorchfire"]
.setLightOpacity(0)
.setLightLevel(8)
.setResistance(0)
.setHardness(0)
.setUnlocalizedName("infernomobs:scorchfire");

blocks["chisel:glowstone"]
.setLightOpacity(0)
.setLightLevel(8)
.setResistance(2)
.setHardness(1)
.setUnlocalizedName("chisel:glowstone");

blocks["chisel:glowstone1"]
.setLightOpacity(0)
.setLightLevel(8)
.setResistance(2)
.setHardness(1)
.setUnlocalizedName("chisel:glowstone1");

blocks["chisel:glowstone2"]
.setLightOpacity(0)
.setLightLevel(8)
.setResistance(2)
.setHardness(1)
.setUnlocalizedName("chisel:glowstone2");

blocks["randomthings:rainbowLamp"]
.setLightOpacity(0)
.setLightLevel(8)
.setResistance(2)
.setHardness(1)
.setUnlocalizedName("randomthings:rainbowLamp");

blocks["darkutils:sneaky_torch"]
.setLightOpacity(0)
.setLightLevel(8)
.setResistance(2)
.setHardness(1)
.setUnlocalizedName("darkutils:sneaky_torch");

