#WorldAndGenerationTweaks basic properties
#Wed Sep 14 16:55:40 CEST 2016
NATURAL_MELONS=true
MORE_SPAWNED_CROPS=true
LESS_UNDERGROUND_GRAVEL=true
FLAT_BEDROCK=true
DEEPER_OCEANS=true
MORE_SUGARCANE=true
FLAT_DESERT=true
LESS_UNDERGROUND_DIRT=true
FLAT_PLAINS=true
NATURAL_CARROTS_POTATOES=true
MORE_VILLAGES=true
EMERALD_SPAWNS_EVERYWHERE=true
MORE_RED_MUSHROOMS=true
MORE_STRONGHOLDS=true
TALLER_MOUNTAINS=true
# FLAT_BEDROCK
#     Generate bedrock as a single, flat layer.
# MORE_RED_MUSHROOMS
#     Generate red mushrooms just as often as brown.
# MORE_SUGARCANE
#     Generate more natural sugarcane.
# NATURAL_MELONS
#     Generate naturally-spawning melons
#     just like pumpkins
# NATURAL_CARROTS_POTATOES
#     Generate naturally-spawning carrots
#     and potatoes just like pumpkins.
# MORE_SPAWNED_CROPS
#     Generate more natural pumpkins, melons (if enabled)
#     and carrots/potatoes (if enabled).
# LESS_UNDERGROUND_DIRT
#     Generate smaller underground dirt patches.
# LESS_UNDERGROUND_GRAVEL
#     Generate smaller underground gravel patches.
# EMERALD_SPAWNS_EVERYWHERE
#     Generate emerald ore in every biome
#     and twice as often in the extreme hills.
# TALLER_MOUNTAINS
#     Generate taller and more sky-like mountains.
# DEEPER_OCEANS
#     Generate deeper oceans.
# FLAT_DESERT
#     Generate flatter deserts
#     and no desert hills.
# FLAT_PLAINS
#     Generate flatter plains.
# MORE_VILLAGES
#     Generate more villages.
# MORE_STRONGHOLDS
#     Generate twice as many strongholds
#     (6 per map instead of 3)
#     and generate them twice as close to home.
