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CRYOGENIC ENGINES v0.4.2
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This is a pack with several high efficiency engines that run on Liquid Hydrogen and Oxidizer. Liquid Hydrogen is a messy fuel that leaks out of most tanks (slowly) and takes up a lot of space. However engines using it have the highest possible specific impulse, so it can be quite useful.
Included are patches that allow all stock fuel tanks to contain the appropriate resources, and a set of new specialized LiquidHydrogen tanks that are insulated to stop leakage.

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DEPENDENCIES
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Required:
- B9PartSwitch (1.5.1)
- Community Resource Pack (0.6.0)
- ModuleManager (v2.7.1)

Optional
- Community Tech Tree (v3.0+)

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INSTALLATION
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I recommend removing any previous versions of CryoEngines before installing an update.

To install, place the GameData folder inside your Kerbal Space Program folder. If asked to overwrite files, do so.

If you want your engines to use LF/O instead of LH2/O, drop the CryoEnginesLFO folder (found in the Extras folder in this archive) into your KSP GameData folder.

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INSTALLATION OF EXTRAS
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Some extra patches are bundled that you can use to tweak your installation. To install them, drop the correct folder from the Extras folder in this archive into your KSP GameData Folder

CryoEnginesLFO: Converts engines to use LF/O instead of LH2/O at the cost of some Isp
CryoEnginesSurfaceAttach: Surface attach all engines

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KSP-MINI-AVC
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This mod includes version checking using MiniAVC (http://forum.kerbalspaceprogram.com/threads/79745). 
If you opt-in, it will use the internet to check whether there is a new version available. Data is only read from the internet and no personal information is sent. 
For a more comprehensive version checking experience, please download the KSP-AVC Plugin (http://forum.kerbalspaceprogram.com/threads/79745).

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LICENSING
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The contents of this pack are distributed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License (http://creativecommons.org/licenses/by-nc-sa/4.0/legalcode).

You are free to share and adapt the materials only for non-commercial purposes and when providing appropriate attribution. Any derivatives must be distributed under the same license.

ModuleManager by ialdabaoth and sarbian is distributed under a Creative Commons Sharealike license. More details, including source code, can be found here: http://forum.kerbalspaceprogram.com/threads/31342-0-20-ModuleManager-1-3-for-all-your-stock-modding-needs?p=528607&viewfull=1#post528607

The Community Resource Pack (v0.5.0) by RoverDude is also distributed under its own license.

B9PartSwitch (v1.01) by blowfish is also distributed under its own license.