remove various TC modifiers/tool heads
add physics
finish world gen
	make ores spawn in a better way
tech tree
	start with few options, then branch out, give players choices in what they can do (or at least indroduce them to a varaity of mods)
	start with TC
		tools will be TC, but more advanced tools should be better than TC tools, giving incentive to upgrade
		first ore processing shopuld be smeltery
	Ore Processing
		TC
		Mekanism
			Techreborn is...eh
	Power Generation
		Mekanism boiler, feeds into MK turbine (or other)
			pick a heat source? or leave up to player?
			may need to altar recipes
				otherwise getting to industrial phace will be through a huge wall, which may not be that bad...
			tear 1 power
			can be supplemented by IE water/wind mills, but they should not be the main source of power
		
modify recipes so that everything flows smoothly
make sensitive machines/uninsuklated wires "break" in rain/thunder
add in tips to help players
make in game guide book
	use enchiridion
	REALLY needed for MK multiblocks, and for starting the pack
give players more building options
	may not be needed at this time
nerf mekanism storage
may want to remove MK flamethrower, or at least the smelt mode
remove reinforced iron smelting recipe
	replace with a machine recipe
might want to make IE cables have a lower max transfer rate, to encourage upgrading
remove IE excavator
setup proper climate bands, similar to TFC's climate system
Tweak Better Sleeping to behave like a good little mod
	make it so that it is not anoying, but actually adds to gameplay
replace vanilla furnace with immersivecraft furnace
Fix multiple sticks dropping from leaves
	prob. from config overlap
Fix tips notr showing for BOP logs
canteen recipe alrtar for ease of start
slow leaf regrow time
fix bug with dropping items causing disconects
up clay spawn?
may want to buff player, mobs be tuff
check bed respawns
flint tools need ore dict sticks
make sleeping easier
oredict for sticks needs work
	yurt mod
Add warning about shift clicking tent from crafting
Add more tips
Issue with strucutres spawning over streams/in ground/over water
Create ahivements
May want to modify structure spawning conditions
	where they spawn
	if they replace with air
May want to remove building spawns
May want to add more fossil/terrain feature spawns
millstone – game crashed when placing
worldgen: worldgen is broken, there was a line of world cut off
