<topleft>Day {day}, {mctime12} (<if[<daytime>[$eDay/$8Night]]> time$f)
<middleleft><helmeticon> <op[ge/<pct[<helmetdamageleft>/<helmetmaxdamage>]>/50/20/10/$e/$6/$c/$4]><max[<helmetdamageleft>/0.5[{helmetdamageleft}$f/]]>
<chestplateicon> <op[ge/<pct[<chestplatedamageleft>/<chestplatemaxdamage>]>/50/20/10/$e/$6/$c/$4]><max[<chestplatedamageleft>/0.5[{chestplatedamageleft}$f/]]>
<leggingsicon> <op[ge/<pct[<leggingsdamageleft>/<leggingsmaxdamage>]>/50/20/10/$e/$6/$c/$4]><max[<leggingsdamageleft>/0.5[{leggingsdamageleft}$f/]]>
<bootsicon> <op[ge/<pct[<bootsdamageleft>/<bootsmaxdamage>]>/50/20/10/$e/$6/$c/$4]><max[<bootsdamageleft>/0.5[{bootsdamageleft}$f/]]>
<if[<not[<equal[<equippeddamage>/0]>]>[<concat[<equippedicon>/ /<op[ge/<pct[<equippeddamageleft>/<equippedmaxdamage>]>/50/20/10/0/$e/$6/$c/$4/]>/<max[<equippeddamageleft>/0.5[{equippeddamageleft}/<equippeddamage>]]>]>]]>
<middleright><max[<potiondurationticks0>/0.5[{potionicon0}: {potionduration0}/ ]]>
<max[<potiondurationticks1>/0.5[{potionicon1}: {potionduration1}/ ]]>
<max[<potiondurationticks2>/0.5[{potionicon2}: {potionduration2}/ ]]>
<max[<potiondurationticks3>/0.5[{potionicon3}: {potionduration3}/ ]]>
<max[<potiondurationticks4>/0.5[{potionicon4}: {potionduration4}/ ]]>
<max[<potiondurationticks5>/0.5[{potionicon5}: {potionduration5}/ ]]>
<max[<potiondurationticks6>/0.5[{potionicon6}: {potionduration6}/ ]]>
<max[<potiondurationticks7>/0.5[{potionicon7}: {potionduration7}/ ]]>
<max[<potiondurationticks8>/0.5[{potionicon8}: {potionduration8}/ ]]>
