Name Potato Launcher
ShortName potatogun
//The ammo this gun uses (shortName)
Ammo bombpotato
Ammo poisonpotato
Icon potatogun
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
//Reload time in ticks, 1/20ths of a second
ReloadTime 50
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 5
//Damage in half hearts
Damage 13
//The higher this value, the more the bullets spread
Accuracy 3
//Time in ticks between rounds
ShootDelay 1
ShootSound PotatoPop
ReloadSound GrenadeLauncherReload
Mode SemiAuto
MeleeDamage 8
Scope None
//Bullet speed, default 3.0
BulletSpeed 3.0
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.0
FOVZoomLevel 1.25
//Deployable Settings
Deployable False
DeployedModel None
//Model settings
Model mw.GL1
Texture potatogun
ModelScale 1.0
//Attachment Settings
AllowAllAttachments true
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments flanMWRedDot flanMWACOG flanMW4xScope
AllowBarrelAttachments false
AllowScopeAttachments true
AllowStockAttachments false
AllowGripAttachments false
NumGenericAttachmentSlots 1
Description A Potato Flew Around Th- BOOM.
//Modifiers
MoveSpeedModifier 0.8
KnockbackModifier 0
//Paintjob Settings
//Format is "Paintjob iconName textureName requiredDyeAmount requiredDyeColour" Multiple colours may be listed in order, seperated by a space
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"
//Custom melee animation and hits
UseCustomMelee True
//The time it takes to perform a melee attack in ticks
MeleeTime 30
//The point on the gun that does the damage
MeleeDamagePoint 4 0 16
MeleeDamagePoint 4 0 32
//Define the path along which the weapon point moves in model co-ordinates from the gun's origin
AddNode 0 0 0 0 0 0
AddNode 0 0 0 0 8 0
AddNode 0 0 0 0 16 0
AddNode 0 0 0 0 32 0
AddNode 0 0 0 0 64 0
AddNode 0 0 0 0 116 0
AddNode 0 0 0 0 148 0
AddNode 0 0 0 0 164 0
AddNode 0 0 0 0 172 0
AddNode 0 0 0 0 180 0
AddNode 0 0 0 0 180 0
AddNode 0 0 0 0 180 0
AddNode 0 0 0 0 180 0
AddNode 0 0 0 0 180 0
AddNode 0 0 0 0 180 0
AddNode 0 0 0 0 172 0
AddNode 0 0 0 0 164 0
AddNode 0 0 0 0 148 0
AddNode 0 0 0 0 116 0
AddNode 0 0 0 0 64 0
AddNode 0 0 0 0 32 0
AddNode 0 0 0 0 16 0
AddNode 0 0 0 0 8 0