﻿DisplayName = MineFighter
AddDisplayName = ja_JP, マインファイター
ItemID = 30069
MaxHp = 250
EnableNightVision = true
EnableEntityRadar = true
EnableEjectionSeat = true
Speed = 1.0
FlareType = 1
ParticlesScale = 0.7
MaxFuel         = 2000
FuelConsumption = 1.0
EnableGunnerMode = true
AutoPilotRot = 0
CameraPosition = 0.0, 0.15, -3.00

; M = Military(軍用機).  F = Fighter(戦闘機)
Category = M.F

HUD = plane, plane

AddSeat = 0.00,  2.15,  4.00

AddPartCanopy =  0.00, 3.65, 3.50,  -1,0,0,  90

AddPartWing =  -4.50, 2.156, 0.00,  0,0,-1, 120
AddPartWing =   4.50, 2.156, 0.00,  0,0,-1,-120

AddPartNozzle =  1.00, 2.16, -9.00, -1,0,0
AddPartNozzle = -1.00, 2.16, -9.00, -1,0,0

AddPartSlideRotLG = 0, 1.00, 0,  0, 1.00, 0, 0, 0, 0, 0
AddPartSlideRotLG = 0, 0.75, 0,  0, 0.75, 0, 0, 0, 0, 0

AddPartWeaponMissile = aamissile,  false,  false,  false,  4.0,  1.15, -1.5
AddPartWeaponMissile = aamissile,  false,  false,  false, -4.0,  1.15, -1.5

AddWeapon = fcvulcan,    0.0, 1.025, 6.000,   0.0, 0.0

AddWeapon = aamissile,   4.0, 1.150,-1.500,   0.0, 0.0
AddWeapon = aamissile,  -4.0, 1.150,-1.500,   0.0, 0.0

AddWeapon = asmissile,   4.0, 1.150,-1.500,   0.0, 0.0
AddWeapon = asmissile,  -4.0, 1.150,-1.500,   0.0, 0.0

AddWeapon = torpedo,     4.0, 1.150,-1.500,   0.0, 0.0
AddWeapon = torpedo,    -4.0, 1.150,-1.500,   0.0, 0.0

AddWeapon = tnt,         0.0, 0.650, 1.000,   0.0, 0.0
AddWeapon = tnt,         0.0, 0.650, 0.000,   0.0, 0.0
AddWeapon = tnt,         0.0, 0.650,-1.000,   0.0, 0.0
AddWeapon = tnt,         0.0, 0.650,-2.000,   0.0, 0.0

AddWeapon = tntcanon,    0.0, 85.0, -30.00,   0.0, 0.0

AddRecipe = " G ",  "SIS",  "SIS",  S, stone, I, iron_block, G, glass

BoundingBox =  0.00, 2.00, 5.00,  3.0, 2.0
BoundingBox =  0.00, 2.00, 0.00,  5.0, 2.0
BoundingBox = -3.00, 1.70, -2.5,  4.0, 1.0
BoundingBox =  3.00, 1.70, -2.5,  4.0, 1.0
BoundingBox =  0.00, 1.90, -5.0,  3.0, 1.5
