#Thu Oct 15 20:55:33 EEST 2015
TexMinFilB=0
shadowResMul=1.0
tweakBlockDamage=false
TexMagFilB=0
oldLighting=false
handDepthMul=0.125
shaderPack=
TexMinFilS=0
renderResMul=1.0
TexMagFilS=0
TexMinFilN=0
shadowClipFrustrum=true
TexMagFilN=0
normalMapEnabled=true
cloudShadow=true
specularMapEnabled=true
