v1.1.1
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- Fixed DRE patch for SCIMITARs being wrong
- Changed how MM patches for mod compatability are applied for easier end-user tweaking
- Increased area of Heavy Structural Intakes slightly (about 1.25x as effective)
- Increased strength of Cargo Bay connections
- Added intakes to the Mk4 Cockpit (~1 Shock Cone intake effectiveness)
- Added custom SFX to the SCIMITAR
- Added Yellowjacket VTOL jet engine - high thrust, overheats easily

v1.1.0
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- Added basic Deadly Reentry MM configs
- Added basic TweakScale MM configs
- Fixed a clipping error in the Mk4 RPM Cockpit IVA
- Fixed intake area for Heavy Structural Intakes
- Adjusted thrust and thrust curve for SCIMITAR engine in FAR/NEAR
- Adjusted and optimized colliders on LFO/LF Fuselages, Cargo Bay, Crew Cabin, Cockpit, Service Compartment, Drone Core, Adapters, Tails
- Adjusted all cargo bay floors, hopefully things will fall through less frequently
- Redid colliders on cargo doors and service compartment top, should be more symmetrical now
- All Mk4 part connections now use size 3 attach nodes instead of size 2 (should decrease wobble)
- Cargo tail, all adapters, all tail pieces, nosecones can no longer be surface attached
- Fixed surface attach node on Crew Cabin, LF Fuselage, LFO Fuselage, Cargo Bay
- Parts can no longer be attached to the Mk4 docking nosecone
- Added missing description to Mk4 nosecone
- Fixed a mesh seam on the Mk4 Triple Adapter
- Added Extended Mk4 Cargo Bay (triple-length cargo bay)
- Added Mk4 Extended Liqid Fuel Fuselage
- Added Mk4 Extended LF+O Fuselage

v1.0.0
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- Added basic placeholder IVA for Mk4 Crew Cabin
- Fixed an alignment issue with the Mk4 Cockpit IVA
- Added Heavy Structural Intake, Heavy Structural Intake Mount
- Added specular maps to Dual and Triple Engine Pods
- Adjusted some costs and tech tree placements

v0.0.5
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- RC1
- Added IVA for Mk4 Cockpit
- Added CLS configs
- Added two wing engine pods
- Added SCIMITAR high-thrust multimode engine
- Adjusted lifting body lift and AoA drag accross the board
- Added small amount of LFO to Cargo Bay and Cargo Tail
- Fixed FAR config (I think), added support for NEAR
- Disabled attachment on moving components of Cargo Tail

v0.0.4
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- Prerelease 3
- Cargo bay doors can no longer have parts attached to them
- Remodeled and textured Tail Cargo Bay
- Added long and short tail/nose adapters
- Added Drone Core
- Added Crew Cabin

v0.0.3
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- Prerelease 2
- Increased the breaking tolerance of all fuselage parts to bring them in line with comparably sized stock parts
- MK4 Utility Fuselage renamed to Mk4 Service Compartment

v0.0.3
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- Prerelease 1

v0.0.2
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- Test release 2

v0.0.1
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- Test release 1