Editor Extensions
Features
- Allows levels of symmetry from 1 to 50
- Adds rotational/angle snapping at 1,5,15,30,45,90 degrees.
- Toggle vertical snap mode.
- Toggle part clipping (Use with caution, from the cheat options)
- Toggle radial attachment of parts
- Toggle between SPH/Runway and VAB/Launchpad editor modes
- Reset hangar camera
Keybindings
- V - Toggle vertical snap
- X, Shift+X - Increase/Decrease symmetry level
- Alt+X - Reset symmetry level
- C, Shift+C - Increase/Decrease angle snap
- Alt+C - Reset angle snap
- Alt+R - Toggle radial/surface attachment. For all parts, and when a part is selected, will toggle surface attachment even when that part's config usually does not allow it
- Alt+Z - Toggle part clipping (CAUTION: This is a cheat option)
- Space - When no part is selected, resets camera pitch and heading (straight ahead and level)
- Tab - Toggles between VAB/SPH editor modes, and toggles launching to runway or launchpad.
Released under MIT license.
GitHub repo: https://github.com/MachXXV/EditorExtensions
Version History
1.1 - 2 April 2014
- Merged changes from forum user Ratzap
- Updated plugin to use KSPAddonFixed
- Code cleanup
- Re-enabled VAB size increase
1.0 beta 2 April 2014
- Recompiled against 23.5 binaries and latest frameworks
0.6 Beta - 5 August 2013
- Symmetry mode will not wrap/loop around at maximum and minimum - stops at 50 on the way up with X, stops at 1 on the way down with Shift+X. Alt+X resets to 1
0.5 Beta - 24 July 2013
- Fixed compatibility with 0.21
- Disabled VAB/SPH size modifications no longer working in 0.21
- Removed feature to ingore hotkeys in ship name window no longer working in 0.21
0.4 Alpha - 8 July 2013
- Added on-screen messages when settings are toggled.
- Space resets camera when no part is selected
- Tab toggles between VAB and SPH editor modes while staying in the same building, and toggles launching to runway/launchpad.
- Alt+C resets angle snap
- Consolidated surface/radial attachment toggle to just use Alt+R and be context aware for when a part is selected
0.3 Alpha - 5 July 2013
- Added 1 degree to the angle snap options
- Improved veritcal snap toggle behavior - automatically enables angle snap when vertical snap is enabled
- Fixed radial/surface attachment toggling
- Alt+R toggles normal surface attachment for all parts
- Shift+Alt+R toggles surface attachment for the selected part, and also enables parts that usually can't be attached to a non-node surface (like hub connectors)
0.2 Alpha - 4 July 2013
- Added VAB/SPH interior space/camera limit increase
- Known issues:
- Radial/surface attachment not toggling properly.
0.1 Alpha - 2 July 2013 - Initial release
- Basic features implemented.
- Known issues:
- Radial/surface attachment not toggling properly.
- Spaceplane hangar mode not tested
- Mirror symmetry not tested
- (Non-breaking/not user affecting) Debug log reports an error for out of bounds sprite animation when symmetry mode > 8
- (Non-breaking/not user affecting) Debug log reports DivideByZero exception when angle snap is set to 0 and there is a part selected.